[Archived] Scenario 11: Fire Meets Steel
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[Archived] Scenario 11: Fire Meets Steel
(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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Re: Scenario 11: Fire Meets Steel
1) Wesnoth 1.14.5, WoV 1.0.3, Aspirant (Challening)
2) 9
3) fine
4) this is a really difficult scenario! Dwarves have lots of gold, terrain and neutrality. When you have usual Drake poor defences, a prolonged night during the winter. Berserkers can kill even Armaggedon at night, they are so devastating. Thunderdwarves are also a big threat.
5) 7
6) It's hard to propose. Because it's the end of the campaign, this scenario is intended to be very difficult. My big trouble is that I lost advanced Clashers in this scenario when they are very needed in the next one. And also I got a poor carryover cause I didn't managed to hold a lot of villages and had negative gold all the time. Maybe one should recruit less in this scenario, or many Gliders, don't even know
2) 9
3) fine
4) this is a really difficult scenario! Dwarves have lots of gold, terrain and neutrality. When you have usual Drake poor defences, a prolonged night during the winter. Berserkers can kill even Armaggedon at night, they are so devastating. Thunderdwarves are also a big threat.
5) 7
6) It's hard to propose. Because it's the end of the campaign, this scenario is intended to be very difficult. My big trouble is that I lost advanced Clashers in this scenario when they are very needed in the next one. And also I got a poor carryover cause I didn't managed to hold a lot of villages and had negative gold all the time. Maybe one should recruit less in this scenario, or many Gliders, don't even know
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II