[BUG] Impassable/Castle tiles on Hellhole
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[BUG] Impassable/Castle tiles on Hellhole
Issue: on an official 2p multiplayer map Hellhole, there are castle tiles with "impassable" overlay. You can recruit units onto them, which I don't think is intended. Units behave normally while on those tiles, as if they were standing on regular castle tiles (per the rules of mixed terrain), however as soon as they move from the bugged tiles, they can't move back onto them, which makes sense. The issue is that they shouldn't be able to stand on those tiles in the first place.The Battle for Wesnoth version 1.16.3
I attached two images showing this bug in action. If one wishes to replicate the glitch, they simply have to create a local match and move their leader onto the keep tiles on the north-or-south-most castles, as those are the only ones with rocks on them. Then, recruit some units on said tiles.
Is there any more info that I should include in this bug report?
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Chapter V of "How to suck at life"
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Re: [BUG] Impassable/Castle tiles on Hellhole
I absolutely believe it's intended. There is another map, Aethermaw, where there is even a notice that you can recruit on such tiles (castle + impassible).
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Re: [BUG] Impassable/Castle tiles on Hellhole
Really? That's weird. It really feels like a bug to me. But if you say it's intended, then OK.dwarftough wrote: ↑February 18th, 2023, 8:38 pmI absolutely believe it's intended. There is another map, Aethermaw, where there is even a notice that you can recruit on such tiles (castle + impassible).
Chapter V of "How to suck at life"
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- Posts: 484
- Joined: August 4th, 2019, 5:27 pm
Re: [BUG] Impassable/Castle tiles on Hellhole
If you don't want recruiting on a hex, you just make it impassable, with no castle
Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall Wesnoth Autohost Project
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II
Developer and maintainer of my fork of World Conquest, Invincibles Conquest II