--- Log opened Thu Nov 20 00:00:11 2008 --- Day changed Thu Nov 20 2008 20081120 00:00:11 -!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20081120 00:00:28 PK: http://www.wesnoth.org/forum/viewtopic.php?p=322326#p322326 20081120 00:01:15 grrrX: that would be insanity. It's be faster to submit a patch in the C++ 20081120 00:07:34 Sapient: mind explaining a little on how this works and what it does? 20081120 00:08:23 it sets the damage for every unit with the ability "weaken" 20081120 00:08:38 -!- miq [n=miq@krlh-5d83bde6.pool.einsundeins.de] has quit [Remote closed the connection] 20081120 00:09:15 it lowers and raises the damage? 20081120 00:09:23 yes 20081120 00:09:26 every side turn 20081120 00:10:05 oh also: 2 of the units are slightly different, and require that the variable also be divided by two before being divided by strikes. 20081120 00:10:12 because their max damage is half of their hp. 20081120 00:10:25 I don't need that one yet, because I test with one on a 1:1 ratio 20081120 00:10:42 but if this one works. 20081120 00:11:04 uh huh. I hope you can figure out how to divide by two in there 20081120 00:11:21 if you haven't learned that much by now 20081120 00:11:26 I will be sad :( 20081120 00:11:48 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081120 00:12:14 heh. 20081120 00:12:23 2+2 = ><> FISH! 20081120 00:13:37 -!- stikonas [n=and@ctv-213-164-122-89.vinita.lt] has quit [Remote closed the connection] 20081120 00:15:09 -!- loonycyborg [n=sergey@79.139.247.220] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzz"] 20081120 00:15:48 -!- loonybot [n=loonybot@79.139.247.220] has quit [Remote closed the connection] 20081120 00:20:15 grrrX: http://files.wesnoth.org/hidden/win 20081120 00:21:05 -!- thespaceinvader [n=chatzill@91.108.186.80] has joined #wesnoth-dev 20081120 00:22:27 hidden files for teh win 20081120 00:41:25 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081120 00:52:08 -!- Sapient [n=sapien-x@c-71-59-39-246.hsd1.ga.comcast.net] has quit [] 20081120 00:57:25 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081120 01:01:33 so... are story screens broken in trunk or not? 20081120 01:01:37 Because for me they work fine 20081120 01:02:42 I think he had a broken revision or something 20081120 01:04:24 probably related to the bug I fixed today in which Wesnoth would sink like the Titanic :p 20081120 01:04:34 aka memory corruption 20081120 01:06:28 the Titanic had memory corruption? that would explain ... 20081120 01:07:52 -!- thespaceinvader [n=chatzill@91.108.186.80] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"] 20081120 01:09:16 esr * r30861 /trunk/data/ (9 files in 6 dirs): More removal of redundant unit-generator macros. 20081120 01:14:55 -!- happygrue [n=happygru@98.223.188.175] has joined #wesnoth-dev 20081120 01:27:05 -!- happygrue [n=happygru@98.223.188.175] has left #wesnoth-dev [] 20081120 01:42:07 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081120 01:42:16 poor zookeeper D: 20081120 01:46:05 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20081120 01:47:28 <[Relic]> Hello :) 20081120 01:47:48 I wonder... why am I so easily convinced to go into quests for downloading really big files? 20081120 01:48:07 217MB left for the git tarball and it's been so for a week 20081120 01:48:11 <[Relic]> you're a digital S&M freak? :) 20081120 01:48:21 * Espreon really wants the git tarball. 20081120 01:49:01 hold on! one person at a time, you don't want to bother the angry MP people 20081120 01:49:26 What angry MP people? 20081120 01:51:12 players . I've heard that tiny server lags make them easily go ballistic 20081120 01:51:34 That is why I only cater to the angry campaign people. 20081120 01:51:40 and start spamming racist comments, or causing DoSes 20081120 01:52:05 More reasons to only cater to the angry campaign people. 20081120 01:59:08 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit [Connection timed out] 20081120 02:01:41 good night, have fun 20081120 02:04:16 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [] 20081120 02:19:00 -!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081120 02:19:53 -!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081120 02:26:46 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20081120 02:31:33 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081120 02:35:00 -!- ilor [n=a@unaffiliated/ilor] has quit [] 20081120 03:11:09 -!- Espreon [n=Espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth-dev 20081120 03:32:06 esr * r30862 /trunk/data/campaigns/Northern_Rebirth/ (scenarios/08b_Ray_of_Hope.cfg utils/utils.cfg): Confine some campaign-specific unit generators to one file. 20081120 03:33:24 esr * r30863 /trunk/data/core/macros/unit-utils.cfg: Disable idle animations on guardians. 20081120 03:36:09 -!- Sapient [n=sapien-x@c-71-59-39-246.hsd1.ga.comcast.net] has joined #wesnoth-dev 20081120 03:38:11 Hello Sapient. 20081120 03:38:15 yo Espreon 20081120 03:40:25 I really wish the help system would support automatic generation of usermade traits. 20081120 03:40:41 *generation of help entries for usermade traits 20081120 03:41:12 Espreon: I already added AMLA custom abilities to the help 20081120 03:41:49 I think usermade traits should show up if you set the id correctly... 20081120 03:42:26 As I read in help.cfg, traits are not supposed to have automatic help entries as the generated text was not so good. 20081120 03:42:46 Maybe there should be something like a help text string. 20081120 03:42:59 To be put in the trait codeblocks. 20081120 03:43:14 But hey... I do not know how these things work. 20081120 03:44:35 Sapient: What do you think? 20081120 03:46:33 sorry, was afk 20081120 03:56:48 So whaddaya think? 20081120 03:57:22 I wouldn't know 20081120 03:57:29 I haven't looked into it that far 20081120 03:57:31 sorry 20081120 03:57:56 It is all right. 20081120 03:58:06 At least you are looking into it. 20081120 03:58:39 I got a lot on my plate and not enough forks 20081120 03:59:00 and by plate I mean coding, and by forks I mean time ;) 20081120 03:59:32 Too much broth for the cook to handle? 20081120 04:00:31 right, so I am stabbing at the choicest pieces of meaet first ;) 20081120 04:01:02 that being, the fun and/or important stuff 20081120 04:01:21 Which is.... 20081120 04:01:32 right now, helping some UMC authors 20081120 04:01:38 Still, at some point a chef gets to where he can't dish out enough to feed 100 people himself, so he has to get an assistant chef to give the low-payers some chowder while he hand makes the crab soup for the fancy pants. 20081120 04:02:22 the metaphor is really straining now. straining the soup, lol. 20081120 04:02:26 although, code doesn't spoil if its left out very long, and people don't starve and leave your resterant when it takes you afew days to serve them code. 20081120 04:03:02 alright, now I'm bored with that. 20081120 04:03:08 * Sapient throws sugar packet at PK ------------># 20081120 04:04:37 * PK is hit by the sugar packet and goes into a diabetic seizure 20081120 04:05:00 * Espreon eats some cake. 20081120 04:05:18 * PK is not really diabetic, but does like going into seizures 20081120 04:10:36 * PK rocks out to some techno moosic 20081120 04:15:01 hmm... does attack_hits fire before or after hp is deducted? 20081120 04:15:40 I guess I'll check 20081120 04:18:13 -!- grrrX [n=_@p57BBC1E6.dip.t-dialin.net] has quit ["Ex-Chat"] 20081120 04:22:59 -!- Patterner1 [n=Psyche@e177238184.adsl.alicedsl.de] has joined #wesnoth-dev 20081120 04:24:11 -!- Patterner [n=Psyche@e177225221.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20081120 04:24:11 -!- Patterner1 is now known as Patterner 20081120 04:55:44 -!- Ivanovic_ [n=ivanovic@dtmd-4db2b9b0.pool.einsundeins.de] has joined #wesnoth-dev 20081120 04:59:23 Ivanovic_: Hello. 20081120 05:09:37 you need debug statements now 20081120 05:09:51 * Espreon is frightened. 20081120 05:09:56 PK: I think I'ma call it quits for tonight 20081120 05:10:17 feel free to post in the forum. I think it's close 20081120 05:13:02 -!- Ivanovic [n=ivanovic@dtmd-4db2b76b.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20081120 05:13:42 -!- Ivanovic_ is now known as Ivanovic 20081120 05:16:05 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20081120 05:17:20 -!- Sapient [n=sapien-x@c-71-59-39-246.hsd1.ga.comcast.net] has quit [] 20081120 05:30:14 -!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081120 05:54:50 -!- Espreon [n=Espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.3/2008092417]"] 20081120 06:09:09 esr * r30864 /trunk/data/campaigns/ (8 files in 3 dirs): Get rid of more silly generator macros. 20081120 06:28:30 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20081120 07:30:22 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has joined #wesnoth-dev 20081120 07:33:10 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has quit [Read error: 104 (Connection reset by peer)] 20081120 07:33:32 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has joined #wesnoth-dev 20081120 07:54:29 esr: you tried to ping me yesterday? 20081120 08:03:21 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has quit [] 20081120 08:04:06 okay, i am off to uni now 20081120 08:04:30 esr: please post your question(s) in here and hope that i see them when coming back in ~12h 20081120 08:26:17 -!- loonybot [n=loonybot@79.139.247.220] has joined #wesnoth-dev 20081120 08:26:40 -!- loonycyborg [n=sergey@79.139.247.220] has joined #wesnoth-dev 20081120 08:31:14 -!- rski [i=ruskie@c83-250-205-209.bredband.comhem.se] has joined #wesnoth-dev 20081120 08:57:24 jetryl * r30865 /trunk/data/core/ (11 files in 2 dirs): New animation for the dwarven lord's axe attack. 20081120 09:00:20 jetryl * r30866 /branches/1.4/data/core/ (11 files in 2 dirs): New animation for the dwarven lord's axe attack. 20081120 09:29:48 -!- freim [n=hogne@feathers.os-tr.net] has joined #wesnoth-dev 20081120 11:06:53 -!- zookeeper [n=l@dsl-tkubrasgw1-fe11fa00-51.dhcp.inet.fi] has joined #wesnoth-dev 20081120 11:39:43 -!- Mica [n=Manic_Mi@d14-69-222-189.try.wideopenwest.com] has joined #wesnoth-dev 20081120 12:05:01 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081120 12:12:16 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081120 12:53:56 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20081120 13:30:09 hi 20081120 13:32:45 -!- Sapient [n=patrickp@agentek.com] has joined #wesnoth-dev 20081120 13:33:27 hi Sapient 20081120 13:34:46 yo Shikadi 20081120 13:35:59 Ivanovic: is it possible to translate, say, 1.4 catalogues, and then try to merge their translated strings to POs in trunk, hoping to make some profit from that 20081120 13:36:06 as in, saving me extra work... 20081120 13:36:56 afaik that's what's being done usually. 20081120 13:37:32 Sapient, i'm still amazed at your patience for dealing with all that incredible WML noobery which never seems to get any better 20081120 13:38:02 lol, thanks zookeeper 20081120 13:38:51 kittens has definitely put a lot of work into it and he's willing to test all the revisions, which I'm not 20081120 13:39:11 "noobery"? :) 20081120 13:39:29 so although I am disapointed that he is not learning more from it, it seems he has learned some parts 20081120 13:39:46 and I can't fault him for effort 20081120 13:40:22 well 20081120 13:40:54 i don't know why, but i really can't stand teaching newbies anymore 20081120 13:41:08 because you've been doing that for years 20081120 13:41:56 mostly because none of them ever actually seem to end up making anything worthwhile 20081120 13:42:03 or the vast majority anyway 20081120 13:42:55 zookeeper: yeah... there's an old saying about "if you can't say something nice, don't say anything at all" 20081120 13:43:12 I think if you are frustrated it's better to just ignore it than to post ;) 20081120 13:43:36 maybe take out all your frustration on some baby seals 20081120 13:43:49 or... *ahem* orcs 20081120 13:44:09 it's hard to not say something nasty when you got the tenth newbie with a "helps how can i code this or that ability" or whatever else with no apparent desire or capacity to actually use their head to figure it out 20081120 13:44:21 or elves that ride seals 20081120 13:44:40 or hippos 20081120 13:44:47 i wonder if you could have a baby lich. 20081120 13:44:57 only if it is cute 20081120 13:45:27 well, babies are always hideous, but liches are ok. so i guess a baby lich could be cute. 20081120 13:45:47 it must be delivered by an undead stork 20081120 13:46:21 and carried around by a skeletal yoshi 20081120 13:47:00 yeah, why didn't I think of that :) 20081120 13:47:00 Very strange the developers are. 20081120 13:47:02 xD 20081120 13:48:23 I am still trying to convince esr that saurians reproduce by budding 20081120 13:48:38 Budding is different, in this case, different is good. 20081120 13:49:03 right on 20081120 13:49:38 I'd prefer s/bu/pu/ 20081120 13:49:43 * esr goes "ugh". 20081120 13:49:51 Lol Shadow_Master. 20081120 13:52:03 I mean, just think of all the budweiser jokes you could make with that ;) 20081120 13:52:59 * Sapient wonders if saurians would drink beer 20081120 13:53:47 * Mica now begins to ponder this too. >> 20081120 13:54:46 -!- mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20081120 13:55:04 hi 20081120 13:55:05 Morning mordante. 20081120 13:55:13 no, I'm thinking they would have some kind of sacred fermented drink like the Aztecs 20081120 13:55:14 -!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has joined #wesnoth-dev 20081120 13:55:30 hi Mica 20081120 13:55:40 Sapient: Funny, I was getting an idea similar to that. 20081120 13:55:45 "pulque" 20081120 13:56:53 * Shadow_Master throws a smoke bomb and disappears in middle of the cloud 20081120 13:57:12 or "mezcal" 20081120 13:59:12 Sapient: Interestingly, I had the same thought. About Saurians and pulque, I mean; I still find the busdding thing repulsive. 20081120 14:00:59 Actually, the society I'm sketching for them in Night March is rather like Bedouins -- semi-nomadic, clannish. females in strict purdah, and *lots* of internecine treachery. 20081120 14:01:19 I guess the saurians are kind of like ancient Incans or Aztecs... spears, zoodoo magic, covered in gold 20081120 14:01:57 Yeah, the visuals could be Aztecoid. That would work. 20081120 14:03:24 Also, Saurian religion is interesting. The Saurians in Night March worship a Goddess of the Bright Moon, but they have memories of an older and much more dangerous pantheon they call the Deep Gods (and still occasionally swear by them). 20081120 14:04:15 esr: you know some sharks have xhibited parthogenesis; is budding that much weirder, considering this is a fantasy theme? 20081120 14:04:16 It is not good to call the attention of the Deep Gods. 20081120 14:05:09 I am also reminded of the frogs that hatch young on their backs 20081120 14:05:39 Wouldn't lead to an interesting society, though, nor a psychology humanlike enough for reader identification. 20081120 14:06:46 that's the point... the unhuman nature of it emphasizes their cold blooded core differences to the other races 20081120 14:07:49 That approach would work only so long as a Saurian was never a viewpoint character. 20081120 14:08:00 I'm going to recommend a book; but don't laugh at the title. :) "bug wars" by Robert Asprin 20081120 14:08:08 I've read it. 20081120 14:08:33 I have a copy downstairs, I think. 20081120 14:08:52 he's actually my favorite author 20081120 14:09:05 I knew him slightly. 20081120 14:09:17 ah cool; from his ren fair days I guess? 20081120 14:09:26 SF fandom. 20081120 14:10:19 I think in the book he examines some differences between the cold blooded perspective and our own 20081120 14:10:28 Yes. 20081120 14:19:12 esr * r30867 /trunk/data/campaigns/The_Hammer_of_Thursagan/ (scenarios/12_The_Underlevels.cfg utils/macros.cfg): Better containment of some private unit generators. 20081120 14:36:58 -!- Sapient [n=patrickp@agentek.com] has left #wesnoth-dev [] 20081120 14:40:17 -!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20081120 14:47:59 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081120 15:24:13 esr: Sorry to interfere, but I'm curious: Is that idea of "Deep Gods" in any way inspired by Lovecraft's Great Old Ones, or possibly Outer Gods? 20081120 15:25:07 busfahrer: Yes, but they're not intyended to be as powerful. We had a discussion about this on IRC a while back. 20081120 15:25:54 It's as much a reference to HPL's "Deep Ones" as the Elder Gods themselves. 20081120 15:48:03 esr * r30868 /trunk/data/campaigns/The_Rise_Of_Wesnoth/ (32 files in 2 dirs): Story-file reorganization and refresh for TROW. 20081120 15:49:47 -!- happygrue [n=happygru@98.223.188.175] has joined #wesnoth-dev 20081120 15:53:21 -!- happygrue [n=happygru@98.223.188.175] has left #wesnoth-dev [] 20081120 15:57:34 esr, since you probably want to do all language tweaks on UtBS, i'll just quote you all the funny text i'll see 20081120 15:57:49 starting with "in the moment first elf put a foot" 20081120 15:58:31 Good catch. Which scenario? 20081120 15:59:20 don't you enjoy grepping? first 20081120 16:00:18 I'll get it. 20081120 16:02:54 Gotta commit a macro cleanup for TSG first. I've been getting rid of almost all the grubby little unit-generator macros scattered across mainlinne in favor of a small public set with uniform argument order and a regular naming convention. Partly this is so wmllint can do stronger sanity checks, but it's also intended to make yeball inspection of campaigns easier for, er, you. 20081120 16:03:13 s/yeball/eyeball/ 20081120 16:09:27 esr * r30869 /trunk/data/campaigns/ (2 files in 2 dirs): Text and typo fixes. 20081120 16:18:57 btw, i hate giving three traits to a unit. 20081120 16:20:05 zookeeper: Because they don't fit on the side panel? :) 20081120 16:21:30 that too 20081120 16:31:48 esr * r30870 /trunk/data/campaigns/The_South_Guard/ (8 files in 2 dirs): Get rid of the last private unit-generator macro in TSG. 20081120 16:52:26 zookeeper: Have you determined whether we should change the sprites for the Quenoth elves? Other than that, theye remaining UtBS issues are just balancing stuff. 20081120 16:52:36 i'm working on that atm actually 20081120 16:53:01 OK. What are you thinking? 20081120 16:53:41 using the recoloured ones from after the storm 20081120 16:54:15 what do you guys think about -Os vs. -O2? 20081120 16:55:45 I did the change to require upkeep for the initial set of elves; gave control of the villages inside the keep to Kaleh, and because in general I dislike scenarios where you have to run around grabbing villages you logically should have started with anyway. 20081120 16:56:46 That was garbled. I meant I had two reasons for assigning villages, and the first was to support the unit upkeep. 20081120 16:56:58 crimson_penguin: No strong opinion. 20081120 16:57:18 ok 20081120 16:57:27 * crimson_penguin had it on -Os, but is trying -O2 now 20081120 16:58:01 -O3 is nice, but last time I tried it, it caused reversed footprints :D 20081120 16:58:22 Shadow_Master, uhm, i'm looking at the nice recoloured elf sprites in After_the_Storm/images/units/elves-quenoth/...are there corresponding unit .cfg's anywhere? 20081120 17:02:24 zookeeper: I'm looking atthose now, and not seeing an equivalent of the Hunter line. 20081120 17:04:17 i know 20081120 17:23:14 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20081120 18:47:49 esr * r30871 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg: Fix a botched unit conversion. 20081120 18:53:08 hi 20081120 18:54:07 hi Ivanovic 20081120 18:56:36 Ivanovic: UtBS seems to be in a releasable state now. There may be balance issues, so it needs more playtesting, but the real messes have been cleaned up. 20081120 18:57:35 zookeeper: I neever put the cfgs to use 20081120 18:58:00 Shadow_Master, ok 20081120 18:58:17 zookeeper: did you take a look at what Espreon collected at /trunk/Quenoth-Sandbox/images/units/elves-quenoth ? 20081120 18:58:26 i guess i'll just copypaste the animation WML from the wood elves and searchandreplace the paths 20081120 18:58:29 yeah 20081120 18:59:25 regarding the recolors in AtS: I didn't do them either. And to finish, I'm not using desert elves in AtS nowadays, so I was going (or so I was a month ago) to remove them (their graphics) 20081120 19:00:51 btw, is it this f***ing difficult to find a replacement for a laptop battery??? 20081120 19:06:19 esr: around? 20081120 19:06:33 Yes. 20081120 19:06:46 -!- miq [n=miq@krlh-5d856464.pool.einsundeins.de] has joined #wesnoth-dev 20081120 19:06:57 esr: fix THoT story screens. they lack a map everywhere 20081120 19:07:04 Shadow_Master seeing your question I think yes ;) 20081120 19:07:17 * mordante hides 20081120 19:07:25 Shadow_Master: Looking... 20081120 19:08:11 reproduce by starting the campaign, scenario 1. pretty obvious 20081120 19:08:49 of course you can use Sony batteries, they swap them quite often for free ;) 20081120 19:09:12 esr: okay 20081120 19:09:52 a GNOME applet told me after installing Debian that my battery was at 48% of its real capacity 20081120 19:10:38 (though 100% charged) 20081120 19:14:27 Soliton: would it be possible to get a checksum of some kind of the git tarball as-is in the server? 20081120 19:14:50 should be simple to add an md5 or sha1 sum 20081120 19:15:26 -!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20081120 19:24:38 -!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Success] 20081120 19:30:36 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has joined #wesnoth-dev 20081120 19:31:25 -!- EdB [n=EdB@120.101.196-77.rev.gaoland.net] has joined #wesnoth-dev 20081120 19:32:55 Shadow_Master: md5sum: 03224961a4756b6fe061009f48d4d8dd wesnoth-git.tar.bz2 20081120 19:36:17 -!- boucman [n=rosen@159.83.102-84.rev.gaoland.net] has joined #wesnoth-dev 20081120 19:49:37 -!- noy [n=Noy@S01060016d3eab391.vs.shawcable.net] has quit [] 20081120 19:54:48 -!- Desciero [n=laala@ool-435724de.dyn.optonline.net] has joined #wesnoth-dev 20081120 19:56:08 Shadow_Master: yes, it is possible to work on the 1.4 translation first and then migrate it over to trunk 20081120 19:56:20 *but* several strings do differ between both by now 20081120 19:57:27 esr: https://mail.gna.org/public/wesnoth-i18n/2008-11/msg00013.html 20081120 19:57:32 esr: please have a look at this 20081120 19:58:42 esr: does poor chantal really have to start in the river..? weet feet causes flu :) 20081120 19:59:13 (DM: Terror at the Ford) 20081120 19:59:44 Looking... 20081120 20:00:17 Patterner: why do you think this scenario is named "*terror* at the ford"? 20081120 20:00:28 Ivanovic: I'll fix. 20081120 20:00:51 esr: great 20081120 20:01:02 "Chantal sneezes on the orc. The orc dies." 20081120 20:01:39 Impact and range, right? 20081120 20:02:54 poison special ? 20081120 20:04:28 Ivanovic: So, Pango, given the list of fonts to use, just uses the first one it can access - which means the translation menu always uses DejaVu Sans, even though it doesn't have Chinese or Korean 20081120 20:04:42 argh 20081120 20:04:46 that is really bad... 20081120 20:05:05 yeah :-/ 20081120 20:05:27 of course, SDL_ttf does work, so once you switch, the majority of the game works... 20081120 20:06:52 I should actually check something, it's possible I'm wrong about this 20081120 20:08:39 esr * r30872 /trunk/doc/manual/manual.txt: Correct the geography in the manual. 20081120 20:10:13 No, I am right about it; all of the fonts can be loaded, but they aren't if the first one works 20081120 20:11:11 (I checked by changing the order, and removing DejaVu Sans) 20081120 20:12:10 -!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has joined #wesnoth-dev 20081120 20:12:14 Ivanovic: so I end up with this: http://www.happyspork.com/pics/wes_langs_2.png 20081120 20:12:22 (bad arabic as well :-/) 20081120 20:14:20 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20081120 20:15:38 What's wesnoth --dummylocales supposed to do? It allows me to select a non-systemwide enabled locale, but it doesn't work anyway? 20081120 20:17:00 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20081120 20:24:42 esr * r30873 /trunk/data/campaigns/The_Hammer_of_Thursagan/utils/journey.cfg: Supply a proper background map for the THoT journey track. 20081120 20:47:14 -!- EdB [n=EdB@120.101.196-77.rev.gaoland.net] has quit ["Konversation terminated!"] 20081120 21:00:40 crimson_penguin at least the font order is translated so might work properly for chinese/japanese 20081120 21:01:27 crimson_penguin: what about using the arab version to look at the arab text? 20081120 21:01:33 are the strings correct there? 20081120 21:01:46 (IIRC they are using a different font and that string should be translated already) 20081120 21:02:38 mordante: doesn't seem to be the case 20081120 21:03:13 mordante: if I start up with the language set to Chinese, it the language menu is the same 20081120 21:03:28 Ivanovic: you meaning changing language to Arab? 20081120 21:03:31 odd 20081120 21:03:41 jupp 20081120 21:03:49 or traditional chinese 20081120 21:04:12 though arab is especially interesting to see if text is correctly connected or not 20081120 21:04:31 neither make any difference 20081120 21:04:48 ARGH! 20081120 21:04:59 mordante: what do you think of not using pango? 20081120 21:05:00 ;) 20081120 21:05:03 sigh, name=turn 3,turn 4,turn 5,turn 6,turn 9,turn 11 etc are broken again 20081120 21:05:15 * crimson_penguin is pro anti-pango :D 20081120 21:06:03 Ivanovic :( 20081120 21:06:13 because pango seems to really be a PITA for (at least) mac and probably other systems, too 20081120 21:06:33 and it really seems to cause more problems then it solves (cf the workarounds loonycyborg had to add for windows) 20081120 21:06:41 mordante: any suggestions for things to try to see WHY it isn't making any difference? that does seem quite odd 20081120 21:07:08 Ivanovic are you serious? 20081120 21:07:31 mordante: i am serious with "pango seems to be a real PITA" 20081120 21:07:44 also about not using it? 20081120 21:07:46 but i have no idea if there is any better way to do things either 20081120 21:09:16 crimson_penguin I'm also not a real expert on pango, the timing was quite bad... we had no mac packager after I added it so nobody to test it :( 20081120 21:09:45 not sure whether it's possible to abstract the info so I can choose which backend to use 20081120 21:10:18 if, in data/hardwired/fonts.cfg I change it to: order=_ "wqy-zenhei-gb2312.ttf,DejaVuSans.ttf,sazanami-gothic.ttf", then I do get Chinese displaying - so it seems like it's not getting translated before being passed to pango 20081120 21:10:49 I still think pango will lower the maintenance for use since it can do wrapping without us need to care about the rules 20081120 21:11:10 wrapping? rules? 20081120 21:11:23 we have two files named fonts.cfg, not sure which one it used... 20081120 21:11:34 I'm not really anti-pango, since I have gotten it to work; but I don't see what I could do to make it /really/ work 20081120 21:11:51 well, clearly it's using hardwired.cfg 20081120 21:11:56 chinese and or japanese have some rules about where word wrapping is allowed and where not 20081120 21:11:58 err, the one in hardwired/ 20081120 21:12:10 ah 20081120 21:12:25 ok I'll nuke the other one after Ivanovic has tagged (just in case ;) ) 20081120 21:13:36 but SDL_ttf could be using the other one, as far as I know 20081120 21:14:03 that's why I prefer to do those things after a release ;) 20081120 21:15:48 now, for this release, assuming we're not getting any better than we have no, I'm thinking to make pango use Arial if DejaVu isn't available (using its aliases file), rather than installing DejaVu - because I'm pretty sure Arial displays everything DejaVu does 20081120 21:16:37 it's very unfortunate that Arial Unicode MS doesn't seem to fully work in Wesnoth, because it actually has asian languages, as well as Arabic, and a bunch of others 20081120 21:17:47 actually, maybe that's the one I should use - it displays all but Hebrew and Arabic in the menu 20081120 21:18:13 I still wonder why it doesn't work with DejaVu :/ 20081120 21:19:05 well, Arial doesn't display them connected either, but it at least displays 20081120 21:19:41 which was one of the reasons to look at pango :( 20081120 21:19:48 yeah 20081120 21:21:48 someone managed to get arabic to display properly and connected using pango right? 20081120 21:22:04 on linux yes 20081120 21:22:05 I believe I saw a screenshot of that 20081120 21:22:13 k, so both mac and windows are problematic? 20081120 21:22:35 windows is problematic by definition 20081120 21:22:41 and mac seems to play bitch, too 20081120 21:22:52 Rhonda which build system do you use? 20081120 21:23:46 autotools 20081120 21:24:05 * Rhonda is still lazy and doesn't have any highend system where I could play around properly. 20081120 21:24:45 I gave scons a try, I think 20081120 21:24:54 Did work, to some degree. 20081120 21:25:36 Someone did fix some stuff with my responses, can't remember who it was anymore 20081120 21:25:48 probably loonycyborg 20081120 21:26:10 Sounds right. 20081120 21:26:29 -!- thespaceinvader [n=chatzill@91.108.186.80] has joined #wesnoth-dev 20081120 21:26:30 did you start wesnoth with --dummylocales? 20081120 21:26:44 don't aks 20081120 21:26:47 ask* 20081120 21:26:48 Yes. But I didn't compile it with. But as I take it that isn't needed, right? 20081120 21:27:01 http://64.201.60.217/web/wesnoth_langs/ <- can compare DejaVu, Arial, and Arial Unicode MS 20081120 21:27:06 mordante: Without starting with --dummylocales I can't select the others. :) 20081120 21:27:26 no idea also no clue who added the --dummylocales switch 20081120 21:27:35 svn blame? ;) 20081120 21:27:38 yes I noticed that as well 20081120 21:27:50 Rhonda: uhm, here it works 20081120 21:27:52 still running ;) 20081120 21:28:01 and i have not built with --enable-dummylocales either 20081120 21:28:11 that is: i tested with latin (got most locales installed) 20081120 21:28:12 did you install? 20081120 21:28:16 Ivanovic: Can you select the other languages when you haven't used the --dummylocales switch? 20081120 21:28:19 nevermind you did 20081120 21:28:24 no 20081120 21:28:46 1.5.5. here, just to be in sync 20081120 21:29:09 recent svn 20081120 21:29:19 no idea about 1.5.5, this is >6 weeks old by now... 20081120 21:30:34 crimson_penguin interesting :/ 20081120 21:30:35 Ivanovic: so, is the plan to release with it working as "well" as it is on Mac, tomorrow? 20081120 21:30:37 How do you make a debug version of only wesnoth? "scons build=debug wesnoth" wants to do test and wesnothd too. 20081120 21:30:46 crimson_penguin: yes 20081120 21:30:55 ok 20081120 21:31:04 crimson_penguin: since there is no high chance for it really improving seriously soon, right? 20081120 21:31:15 as far as I can tell, no 20081120 21:31:39 seems hard to find pango-specific help, since it's all part of gnome (or something) 20081120 21:32:38 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081120 21:33:25 mordante: yeah... so I'm thinking Arial Unicode MS is the way to go, since it does the most (and most complete) languages 20081120 21:33:46 zookeeper * r30874 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg: Fixed the merman spawns not working correctly and limited the number of simultaneous gryphons on the easiest difficulty. 20081120 21:34:33 crimson_penguin just reading this report https://bugs.launchpad.net/inkscape/+bug/167642 20081120 21:34:54 Patterner: What makes you think that it wants to do test and wesnothd too? 20081120 21:35:51 crimson_penguin: What if you alias all three wesnoth fonts to DejaVuSans.ttf in pango aliases? 20081120 21:35:56 Ivanovic which build system do you use? 20081120 21:36:07 mordante: autotools 20081120 21:36:46 loonycyborg: well I don't think it'd make any difference because, a) it only seems to be using DejaVu Sans, and b) I did test that the other fonts do work (if they're first in the order) 20081120 21:36:52 Patterner: "scons build=debug wesnoth" should build only wesnoth and it does so for me. 20081120 21:37:11 "Saved options: default_targets = 'test,wesnoth,wesnothd', build = 'debug'" 20081120 21:37:39 default_targets are targets that will be built if no targets are specified on command line. 20081120 21:38:46 loonycyborg: tested, and confirmed 20081120 21:39:19 to make the fonts work I've got: DejaVuSans.ttf = "dejavu sans", sazanami-gothic.ttf = "sazanami gothic", wqy-zenhei-gb2312.ttf = "wenquanyi zen hei" 20081120 21:39:24 (each on their own line) 20081120 21:40:03 and if you use DejaVuSans.ttf = "dejavu sans,sazanami gothic,wenquanyi zen hei"? 20081120 21:40:21 fairly certain that would have no change either, but I'll try 20081120 21:41:10 Rhonda, Ivanovic when I install and start with --dummylocales it works 20081120 21:41:13 no change 20081120 21:41:19 jupp, same here 20081120 21:41:24 (of course i install) 20081120 21:42:20 torangan * r30875 /trunk/ (5 files in 5 dirs): dutch translation update 20081120 21:42:35 if I need to install every build my output would drop badly 20081120 21:42:40 hmm, it seems changing to English US when started with anything else doesn't work, even if it's the first change 20081120 21:43:07 which language did you test? 20081120 21:43:28 it might be the text isn't translated so falls back to the original 20081120 21:43:37 torangan * r30876 /branches/1.4/po/wesnoth-utbs/da.po: danish translation update 20081120 21:43:56 no, that's the thing - changing TO English doesn't work 20081120 21:44:04 odd 20081120 21:44:08 Patterner: is that from the first run with changed target? because then the saved options are misleading because you just changed them. 20081120 21:44:16 changing language only ever works if it's the first change since starting the game 20081120 21:44:28 it does work in the sense that if you restart then it's changed, though 20081120 21:44:52 -!- Shadow_Master [n=shadowm@unaffiliated/shadowmaster/x-275924] has quit [Read error: 54 (Connection reset by peer)] 20081120 21:45:26 -!- AI0867 [n=ai@van-gessel.demon.nl] has quit [Read error: 131 (Connection reset by peer)] 20081120 21:45:46 -!- shikadibot [n=ai@van-gessel.demon.nl] has quit [Read error: 104 (Connection reset by peer)] 20081120 21:46:50 -!- AI0867 [n=ai@van-gessel.demon.nl] has joined #wesnoth-dev 20081120 21:48:55 torangan * r30877 /trunk/po/wesnoth-utbs/da.po: danish translation update 20081120 21:50:31 torangan * r30878 /trunk/ (changelog po/wesnoth-editor/es.po): spanish translation update 20081120 21:51:33 by the way, I'm using pango-1.21.3, and cairo-1.8.2 20081120 21:53:07 -!- AI0867_ [n=ai@van-gessel.demon.nl] has joined #wesnoth-dev 20081120 21:53:13 are those the latest versions? 20081120 21:53:53 Ivanovic: pango works fine on windows, with arabic characters connected. 20081120 21:54:17 At least for me. 20081120 21:54:22 -!- AI0867 [n=ai@van-gessel.demon.nl] has quit [Nick collision from services.] 20081120 21:54:27 -!- AI0867_ is now known as AI0867 20081120 21:55:08 Only Mac causes trouble. Most likely due to pango's module architecture. 20081120 21:56:51 Ivanovic: And I have no idea to which hacks were you referring. 20081120 21:57:08 Ivanovic: not of pango, I think so of cairo 20081120 21:57:19 there is at least pango-1.22.2 20081120 21:57:23 loonycyborg: have you not had to fix some stuff regarding fonts and stuff for windows over the last days? 20081120 21:58:06 Yes. One was Mordante's hack that just needed to be applied more vigorously on windows. 20081120 21:58:43 The other was loading fonts from fonts/ dir which was caused by using cairo backend. 20081120 21:59:19 If you use cairo backend, there's no general way of loading fonts from game resources. 20081120 21:59:35 You'll need per-backend code. 20081120 22:00:10 This is one of reasons why I prefered fontconfig pango backend for silvertree. 20081120 22:00:24 s/fontconfig/freetype 20081120 22:00:25 zookeeper: In UtBS 3 there's some commented-out WML in the dust-devil encounter. Do you know what that was intended to do? 20081120 22:00:44 ivanovic * r30879 /trunk/ (105 files in 27 dirs): 20081120 22:00:44 updated Czech, Galician and German translation 20081120 22:00:44 regenerated doc files 20081120 22:05:31 hmh, stirring in the night also has a name=turn 1 event, which according to the wiki shouldn't work 20081120 22:06:01 zookeeper: Are arabic characters in language dialog connected for you? 20081120 22:06:03 -!- Shadow_Master [n=shadowm@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20081120 22:06:16 esr, like...where? 20081120 22:06:26 By the way, I'm working with this to make relative data path work on Mac: http://codepad.org/QjP7Nweu 20081120 22:06:39 oh you meant 2 20081120 22:07:11 Soliton: thanks. 20081120 22:07:11 esr, it's supposed to make it move_unit_fake around a bit 20081120 22:07:26 now you can do whatever you please with the tarball. Perhaps give it to zookeeper for feeding the seals? :) 20081120 22:08:50 -!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Read error: 104 (Connection reset by peer)] 20081120 22:08:57 now, I just reset the directory and rebase it? 20081120 22:12:13 -!- shikadibot [n=ai@van-gessel.demon.nl] has joined #wesnoth-dev 20081120 22:12:51 Shadow_Master: IIRC yes. 20081120 22:13:12 crimson_penguin you give . as WESNOTH_PATH compile parameter? 20081120 22:13:15 who trained svn (vanilla) to ask me about conflicts? 20081120 22:13:16 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081120 22:13:27 mordante: yeah, but I get errors without that (the game won't start) 20081120 22:14:45 esr: there's aininteresting message in wesnoth-i18n ML 20081120 22:14:47 I think you could use get_cwd() as path as well 20081120 22:15:13 but I think your fix is nice for all platforms 20081120 22:15:21 esr: https://mail.gna.org/public/wesnoth-i18n/2008-11/msg00013.html 20081120 22:15:58 zookeeper: Should it be uncommented? 20081120 22:16:40 Shadow_Master: Ivanovic pointed me at that. I've alrady fixed it. 20081120 22:16:51 ah, didn't notice. okay 20081120 22:18:41 mordante: well it works, but it wouldn't handle, for instance, "./somedir" 20081120 22:19:01 esr, no, it should be rewritten 20081120 22:19:09 Shadow_Master: and your answer on the dev-ml was *great* 20081120 22:19:19 I'll leacve that to you, then. 20081120 22:19:20 that is: aspecially the quote including this: 20081120 22:19:25 > When replying, please edit your Subject line so it is more specific 20081120 22:19:26 > than "Re: Contents of Wesnoth-dev digest..." 20081120 22:19:28 > 20081120 22:19:42 :( i noticed 20081120 22:19:47 with a topic of "Re: [Wesnoth-dev] Wesnoth-dev Digest, Vol 39, Issue 11" 20081120 22:20:19 hmm I wonder why the code in trunk does the same test, even when it seems not required 20081120 22:20:54 /path/to/wesnoth/./foo is the same as /path/to/wenoth/foo 20081120 22:21:44 it does it for overriding the path with a command line parameter 20081120 22:22:22 I'm referring to the code at line 386 20081120 22:25:19 mordante: oh, yeah 20081120 22:25:56 it supposed to fix dummylocales but why I've no idea r28882 20081120 22:26:45 huh 20081120 22:27:31 which didn't fix the problem anyway as Rhonda discovered before ;) 20081120 22:28:40 What's the problem with dummy locales? They work for me. 20081120 22:28:59 also when not installed? 20081120 22:29:06 Yes. 20081120 22:29:20 They work from svn root. 20081120 22:29:31 doesn't seem to work for autotools 20081120 22:29:46 Because they place binary in src 20081120 22:29:56 do they also work if you remove the code at line 386? 20081120 22:30:14 It will work with autotools if you run it like that: src/wesnoth . 20081120 22:30:22 "src/wesnoth ." 20081120 22:31:07 386 in game.cpp? 20081120 22:31:22 no that doesn't work, and moving it to the root also fails 20081120 22:31:31 yes the test for . and ./ 20081120 22:31:45 Is there locales/ dir? 20081120 22:32:07 well r28882 changed it in order to fix dummylocales 20081120 22:32:33 In svn root that is. 20081120 22:33:02 If autotools don't generate dummly locales in svn root then that would explain it. 20081120 22:33:08 nope there ins't 20081120 22:34:11 Then they won't work with autotools from svn root unless there's already is locales/ dir generated by scons :) 20081120 22:35:01 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081120 22:35:48 Or copied there by hand. 20081120 22:36:08 Or someone makes autotools generate locales/ in svn root too. 20081120 22:37:16 Ivanovic: okay, how do I merge strings from a 1.4 catalogue intro trunk? 20081120 22:37:39 Shadow_Master: just copy the po file over to trunk 20081120 22:38:03 And pot-update will do the rest :) 20081120 22:38:25 and inside the po files dir run this: "make LANGCODE.po-update" 20081120 22:38:44 plus "make LANGCODE.gmo" to make sure that it compiles 20081120 22:38:51 loonycyborg: no, this way it should NOT be done 20081120 22:39:09 * crimson_penguin is gonna make chocolate and let someone else use his computer 20081120 22:39:10 (this is also why i recommend sending the stuff in since this way it will be merged against latest trunk) 20081120 22:39:24 * Ivanovic wants chocolate, too... 20081120 22:39:24 I'm off night 20081120 22:39:25 ;) 20081120 22:39:28 n8 mordante 20081120 22:39:43 Ivanovic: do you mean that whenever I send 1.4 pos to Torangan, he'll try merge them into trunk automatically? 20081120 22:39:49 -!- mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Firefox 3.0.3/2008092417]"] 20081120 22:39:55 Shadow_Master: jupp 20081120 22:40:00 ah... niiice. 20081120 22:40:04 that is unless you state not to do so 20081120 22:40:13 Ivanovic: do you like dark chocolate? 20081120 22:40:15 (but better ask to also merge to trunk, just to be sure) 20081120 22:40:26 crimson_penguin: nah, i prefer sweet chocolate 20081120 22:40:30 the dark one is so bitter... 20081120 22:40:43 well, mine is pretty sweet, just no milk 20081120 22:40:50 * esr likes dark chocolate. With cinamon. 20081120 22:41:01 crimson_penguin: Jetryl made the Wesnoth logo AFAIK 20081120 22:41:09 he may have a higher resolution version of it 20081120 22:41:13 Shadow_Master: ohh, thanks! I'll ask him 20081120 22:41:35 em, does anyone experience extremely huge fonts in the forum index? 20081120 22:41:59 and... elsewhere in the forum, just not in the wiki 20081120 22:42:21 Ivanovic: Ah. pot-update will be indeed overkill. update-po :) 20081120 22:43:13 Which will in fact run msgmerge on the .pot file and the .po file. 20081120 22:45:09 * crimson_penguin goes to make chocolate 20081120 22:45:37 by the way, I did improve the menus/commands in my package, so it's not all worse :) 20081120 22:47:33 forcing Firefox to reload the page's stylseheet si didn't work 20081120 22:50:44 Shadow_Master: uhm, everything works as expected here... 20081120 22:50:59 I'll try switchig the froum theme 20081120 22:51:35 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081120 22:51:49 esr * r30880 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg: Remove extraneous argument. 20081120 22:56:05 phew, found a fix in the web 20081120 22:57:33 esr, and in case you're wondering, i am working on using those new recoloured sprites. it just takes a bit of time since i have to copypaste all animations by hand. 20081120 22:58:44 zookeeper: Undestood. I've got plenty to do, playtesting and balance-checking. 20081120 23:02:55 -!- ilor [n=a@unaffiliated/ilor] has joined #wesnoth-dev 20081120 23:03:11 err, any objections if i just remove the old images/units/elves-desert/ dir and commit the new ones to images/units/elves-quenoth/? the history connection between the old and new images will be lost, but it'd be much more convenient for me 20081120 23:03:15 -!- [Relic] [n=[Relic]@76.229.220.201] has joined #wesnoth-dev 20081120 23:03:56 * Shadow_Master does not think it is a big deal 20081120 23:04:03 or maybe i'll just try if i can do it in a not-so-inconvenient way.. 20081120 23:04:24 <[Relic]> Hello :) 20081120 23:05:26 i got most of the units converted, i'll try to do the rest tomorrow 20081120 23:09:03 -!- zookeeper [n=l@dsl-tkubrasgw1-fe11fa00-51.dhcp.inet.fi] has quit [] 20081120 23:22:02 :( 20081120 23:30:43 -!- Alesis-Novik [n=alesis@78.59.129.254] has joined #wesnoth-dev 20081120 23:36:22 -!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth-dev 20081120 23:40:47 what are possible synonyms for the WML term "tag"? 20081120 23:42:21 Shadow_Master: node? 20081120 23:42:28 besides node 20081120 23:42:38 picky :P 20081120 23:42:56 I'm afraid that both "node" and "tag" sound ugly translated to Spanish. :( 20081120 23:43:33 well, I'm sure there are Spanish people doing xml or html, and they have a word for it 20081120 23:45:51 ilor: there are lots of sentences in the editor's catalogue without terminating period 20081120 23:46:18 Shadow_Master: you mean in comments or in translatable strings? 20081120 23:46:20 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081120 23:46:33 ilor: "catalogue" <-- translatable strings of course :) 20081120 23:48:09 -!- Gallifax [n=Gallifax@pD9EA4FE1.dip.t-dialin.net] has joined #wesnoth-dev 20081120 23:49:15 mordante: removing line 386 doesn't break dummy locales from svn dir for me. 20081120 23:51:08 -!- miq [n=miq@krlh-5d856464.pool.einsundeins.de] has quit [Remote closed the connection] 20081120 23:51:46 Shadow_Master: In Russian "tag" is not translated. Instead it merely written using russian letters :) 20081120 23:52:24 Perhaps this word could be borrowed in Spanish too.. 20081120 23:52:56 don't think so. hey I can't find any HTML tutorial in spanish? 20081120 23:59:21 -!- Alesis-Novik [n=alesis@78.59.129.254] has quit ["Upgrading"] --- Log closed Fri Nov 21 00:00:00 2008