--- Log opened Sat Nov 22 00:00:02 2008 --- Day changed Sat Nov 22 2008 20081122 00:00:02 -!- stikonas [n=and@ctv-213-164-122-89.vinita.lt] has quit [Read error: 60 (Operation timed out)] 20081122 00:01:07 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20081122 00:01:50 I'm off. Back Sunday night. 20081122 00:02:03 -!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008111319]"] 20081122 00:02:35 IftU has one, maybe he used that? 20081122 00:02:50 * Espreon laughs. 20081122 00:03:09 I'm off night 20081122 00:03:21 Good night. 20081122 00:03:33 -!- mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Firefox 3.0.3/2008092417]"] 20081122 00:04:06 -!- loonycyborg [n=sergey@79.139.247.220] has quit ["Zzzzzzzzzzzzzzzzzzzzzzz"] 20081122 00:05:05 -!- loonybot [n=loonybot@79.139.247.220] has quit [Remote closed the connection] 20081122 00:05:12 hmm, we have both REMOVE_HERO_ICON and UNMAKE_HERE 20081122 00:05:18 s/HERE/HERO/ 20081122 00:05:34 20081121 21:55:26 error config: preprocessor symbol 'RISE_UP' expects 2 arguments, but has 3 arguments at /home/ai/.wesnoth-trunk/data/campaigns/The_Silver_Lands//scenarios/02_The_Northern_Forest.cfg:15 included from /home/ai/.wesnoth-trunk/data/campaigns/The_Silver_Lands/base-loader.cfg:24 included from /home/ai/.wesnoth-trunk/data/campaigns/The_Silver_Lands/_main.cfg:106 included from /home/ai/.wesnoth-trunk/data/campaigns/The_Silver_Lands/base-load 20081122 00:05:47 mispaste =/ 20081122 00:05:48 AI0867: Why are you discussing that here? 20081122 00:05:50 Oh. 20081122 00:06:00 LOL. 20081122 00:07:38 -!- MrTree [n=marc@ip-62-143-190-93.unitymediagroup.de] has quit ["Leaving"] 20081122 00:17:35 zookeeper * r30930 /trunk/data/campaigns/Son_Of_The_Black_Eye/ (scenarios/03_Towards_Mountains_of_Haag.cfg utils/utils.cfg): Gave the hero icon to Gr?\195?\131?\194?\188?\195?\131?\194?\188 and the shamans. 20081122 00:18:09 lovely. 20081122 00:18:18 gruu? 20081122 00:18:36 yes 20081122 00:18:47 it needs 4 bytes for that u-with-umlaut? 20081122 00:19:02 ü needs 4 bytes? 20081122 00:20:03 I thought it's near enough to latin chars that it could get away with two 20081122 00:22:18 ai0867 * r30931 /trunk/data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg: Fix spelling of a key. 20081122 00:24:31 VladimirSlavik: it should be 20081122 00:26:03 well according to the spec, some chars get as much as 8 bytes, so it's still good... 20081122 00:26:54 -!- Alesis-Novik [n=alesis@78-61-128-45.static.zebra.lt] has joined #wesnoth-dev 20081122 00:27:59 -!- zookeeper [n=l@dsl-tkubrasgw1-fe11fa00-51.dhcp.inet.fi] has quit [] 20081122 00:27:59 low broken? where? 20081122 00:30:46 -!- fendrin [n=fabi@e179048011.adsl.alicedsl.de] has quit [Remote closed the connection] 20081122 00:33:41 -!- crimson_penguin [n=ben@64.201.60.217] has quit [Remote closed the connection] 20081122 00:35:02 uhm, what is broken in trunk in regards to httt? 20081122 00:35:29 the commandline is spammed with "Konrad3 Konrad3 Konrad3 Konrad3" when moving the mouse around 20081122 00:35:57 sounds like someone forgot to remove their debug statements 20081122 00:36:21 okay, that is debug code from ilor 20081122 00:36:35 ilor: please clean it up in the next 16h so that i can release tomorrow 20081122 00:36:50 got the same in tb and it prints the number of villages 20081122 00:36:55 Konrad's unique id is 3? 20081122 00:37:27 no 20081122 00:37:38 but konrads side owns three villages 20081122 00:37:42 ah 20081122 00:37:45 -!- DDR [n=chatzill@66.183.232.241] has joined #wesnoth-dev 20081122 00:39:13 Heh, when I am playing UtBS and when I move the mouse around the terminal is spammed with "Kaleh7" 20081122 00:39:20 *around, 20081122 00:39:45 ilor * r30932 /trunk/src/ (display.hpp team.hpp): rm debug output 20081122 00:39:54 yeah sorry about that 20081122 00:40:15 I need a precommit check or something for added std::cerrs 20081122 00:40:36 hmm, my wesnoth just finished compiling... 20081122 00:40:40 or you could just use the debug log level and leave the debug stuff in. :-) 20081122 00:40:52 AI0867: ouch :/ 20081122 00:40:57 http://imagebin.org/31807 20081122 00:41:03 ugh, this looks like an interesting problem 20081122 00:41:09 anyone got an idea who to bug about it? 20081122 00:41:28 that is from DiD 20081122 00:41:30 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081122 00:42:02 DiD someone insert manual linebreaks? 20081122 00:43:05 * Sapient cough 3$|2 20081122 00:43:37 Sapient: no, those are not manual linebreaks 20081122 00:43:46 ;) 20081122 00:43:57 Sapient: and i am sure it is *your* fault, so fix it 20081122 00:44:18 * Ivanovic will think up some great explainaition of why it is your fault... 20081122 00:44:20 ^^ 20081122 00:44:34 ha if those are wrapped, I think mordante was working on worp wrap stuff 20081122 00:44:35 * crimson_penguin was playing Wesnoth and his computer died, but is pretty sure it had nothing to do with Wesnoth 20081122 00:44:35 so you can as well directly believe me and fix it 20081122 00:44:36 * Sapient hides 20081122 00:44:37 ;) 20081122 00:45:03 espreon * r30933 /trunk/data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg: * Corrected a few capitilization errors. 20081122 00:45:03 I have stayed pretty far from the gui stuff lately 20081122 00:45:17 btw all campaigns do currently start 20081122 00:45:22 so this is not too bad... 20081122 00:45:24 ;) 20081122 00:48:38 -!- Rotonen [n=jorponen@vipunen.hut.fi] has joined #wesnoth-dev 20081122 00:49:42 win32, when you alt-tab into the window, the game thinks alt is stuck until you unfocus-refocus the window with mouse 20081122 00:49:57 tmw also shares this behaviour, so it is possibly a bug from one of the libraries 20081122 00:50:22 my primary suspect would be sdl 20081122 00:50:31 The SDL window management routines are teh suck 20081122 00:51:01 thought as much 20081122 00:51:09 anyone feeling up to going up to them? 20081122 00:52:32 This must be the sixth time I compiled trunk today. 20081122 00:53:12 Rotonen: bug reporting with SDL? you go ahead 20081122 00:53:25 mostly i've been quite unsuccesful with it 20081122 00:53:40 similar to my experience then 20081122 00:53:45 they just tend to dismiss ~everything 20081122 00:53:58 hmm "hey let's just develop something to bypass sdl" ;---D 20081122 00:54:18 thanks anyway, back to holding a wesnoth tournament -> 20081122 00:55:20 o what kind of tournament? 20081122 00:55:34 just in a lan party of our study guild 20081122 00:55:53 ok. have fun :) 20081122 00:56:19 the matches will be prefixed siklan- on the official server if you want to take a peek while being bored 20081122 00:56:30 probably going to pop up randomly in there until monday 20081122 01:06:11 i am off to bed now, n8 20081122 01:06:26 -!- Ivanovic changed the topic of #wesnoth-dev to: 1.5.6 planned for saturday | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 50 bugs, 210 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 01:06:32 Good night. 20081122 01:08:03 Rotonen: I noticed that as far back as C&C Red Alert (the original) 20081122 01:08:09 it's a windows issue 20081122 01:14:42 -!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has left #wesnoth-dev [] 20081122 01:37:38 AI0867: nope, it's about the programming misusing winapi 20081122 01:38:00 AI0867: i guess you could count it as the fault of winapi for allowing that, but it's just so complex hedge of things that no one could ever keep up with it anyway 20081122 01:38:04 doing so in an extremely prevalent way then 20081122 01:38:20 if it was a fundamental Windows flaw we'd see it everything for Windows 20081122 01:38:27 well, more like not thinking about all the scenarios 20081122 01:38:52 imho the framework should do that, but hacky early ms legacy code in question, so you cannot expect much 20081122 01:38:53 and also not being open source, right? ;) 20081122 01:39:01 you can live with it, so you cannot just ignore it and code bad yourself too 20081122 01:39:22 there are levels of ignorance 20081122 01:41:13 I just saw a female arch mage use the male arch mage idle animation 20081122 01:41:17 it's... odd 20081122 01:41:57 ... how creepy... 20081122 01:43:20 * Espreon has a "great" idea for a female arch mage idle animation. 20081122 01:49:12 ....6 HOURS traying to connect 20081122 01:49:14 *trying 20081122 01:50:01 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit [Read error: 104 (Connection reset by peer)] 20081122 01:52:17 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 01:52:19 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20081122 01:53:01 phew, finally I could send my translations... 20081122 01:55:43 -!- [Relic] [n=[Relic]@76.229.220.201] has joined #wesnoth-dev 20081122 01:56:43 <[Relic]> Hello :) 20081122 01:58:58 yo [Relic] 20081122 01:59:04 <[Relic]> :) 20081122 01:59:46 -!- miq [n=miq@krlh-5d85402b.pool.einsundeins.de] has quit [Remote closed the connection] 20081122 01:59:57 -!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081122 02:07:31 -!- grrrX [n=_@p57BBC3E5.dip.t-dialin.net] has joined #wesnoth-dev 20081122 02:11:47 -!- wesbot changed the topic of #wesnoth-dev to: 1.5.6 planned for saturday | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 02:21:28 -!- boucman [n=rosen@159.83.102-84.rev.gaoland.net] has quit [Remote closed the connection] 20081122 02:21:34 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081122 02:30:10 -!- Mica [n=Manic_Mi@d14-69-222-189.try.wideopenwest.com] has joined #wesnoth-dev 20081122 02:43:39 -!- ilor [n=a@unaffiliated/ilor] has quit [Read error: 60 (Operation timed out)] 20081122 02:43:51 -!- shikadibot [n=ai@van-gessel.demon.nl] has joined #wesnoth-dev 20081122 02:44:01 shikadibot: HI 20081122 02:44:04 * shikadibot is offended 20081122 02:44:52 shikadibot you're beautiful. 20081122 02:45:06 awh. 3= it doesn't like me. 20081122 02:45:52 shikadibot: HI? 20081122 02:45:52 HI: Heavy Infantryman 20081122 02:46:19 ah, so it does understand 20081122 02:46:31 shikadibot: N3T? 20081122 02:46:31 N3T: No-Three-Teams 20081122 02:46:48 * Sapient pats shikadibot on the back 20081122 02:49:00 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081122 02:50:46 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20081122 02:53:30 shikadibot: HODOR? 20081122 02:53:30 HODOR: According to Shadow Master's dream/nightmare, it has something to do with Noy's personal preferences/dislikes. This may be false. 20081122 02:54:01 -!- thespaceinvader [n=chatzill@91.108.186.80] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"] 20081122 02:55:54 shikadibot: HODOR is an MP Challenge where one must defeat "noobs" using only Outlaw units and recruits (some variants include additional handicaps) 20081122 02:55:54 hodor is an mp challenge where one must defeat noobs using only outlaw units and recruits some variants include additional handicaps Sapient 20081122 02:56:27 you must not only defeat noobs 20081122 02:56:40 you get higher scores if you beat a seasoned player with it 20081122 02:56:45 that's why I put it in quote marks ;) 20081122 02:56:53 oh right 20081122 02:57:37 :? 20081122 03:02:15 Sapient: what's the official stance on "turn 1" events? 20081122 03:02:50 Shadow_Master: you'd have to ask Yogi. he was the last one to work on it 20081122 03:02:56 there's a line in a play(..)?_controller.cpp that forces them to work 20081122 03:02:57 ah. 20081122 03:03:02 I think they are fixed so that they work now 20081122 03:03:16 yeah, they work, but I read rumors that they were intended to be forbidden or something 20081122 03:03:21 personally, I always use "start" or "prestart" 20081122 03:03:51 there was a bug with turn 1 events causing income-based OOS 20081122 03:04:09 supposedly, it has been fixed but I wouldn't know 20081122 03:04:47 is $null an internal variable/constant now, or is it just treated specially in WML filters? 20081122 03:05:23 $null=$empty=$blah=$etc 20081122 03:05:50 it's just an empty variable 20081122 03:05:54 and always so, or can I do {VARIABLE null ThisIsNotEmpty} ? :) 20081122 03:06:22 just because you *can* define null, doesn't mean you _should_ 20081122 03:06:30 roger 20081122 03:06:52 I think we all know we shouldn't. ;) 20081122 03:07:06 you'd be surprised... 20081122 03:07:54 there was once a commit that changed the empty string to 0 in get_variable 20081122 03:08:21 or something equally bizarre, I can't remember 20081122 03:08:51 i ? :) 20081122 03:09:00 (that's i from 0+i) 20081122 03:09:25 no, I remember who did it but I won't say any names ;) 20081122 03:09:41 you didn't get the idea 20081122 03:10:09 -!- grrrX [n=_@p57BBC3E5.dip.t-dialin.net] has quit ["Ex-Chat"] 20081122 03:10:32 oh, an imaginary number ^_^; 20081122 03:10:56 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 03:12:23 * Sapient afk 20081122 03:20:43 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit ["Leaving"] 20081122 03:25:47 off to bed, good night 20081122 03:32:43 -!- Sirp [n=user@c-76-102-104-121.hsd1.ca.comcast.net] has joined #wesnoth-dev 20081122 03:39:46 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Read error: 60 (Operation timed out)] 20081122 03:43:12 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081122 03:43:29 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20081122 03:49:24 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit ["Leaving"] 20081122 03:50:51 -!- Mica [n=Manic_Mi@d14-69-222-189.try.wideopenwest.com] has quit ["What did you say? I can't hear you, my connection's gone."] 20081122 03:57:06 -!- Alesis-Novik [n=alesis@78-61-128-45.static.zebra.lt] has quit ["Good Night"] 20081122 04:05:38 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081122 04:21:23 -!- Patterner1 [n=Psyche@e177231133.adsl.alicedsl.de] has joined #wesnoth-dev 20081122 04:21:47 -!- Sapient [n=sapien-x@c-71-59-39-246.hsd1.ga.comcast.net] has quit [] 20081122 04:22:58 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit [Remote closed the connection] 20081122 04:36:16 -!- Patterner [n=Psyche@e177236062.adsl.alicedsl.de] has quit [Connection timed out] 20081122 04:36:16 -!- Patterner1 is now known as Patterner 20081122 04:53:39 -!- Ivanovic_ [n=ivanovic@dtmd-4db2a30f.pool.einsundeins.de] has joined #wesnoth-dev 20081122 04:58:38 -!- kthakore2 [n=kthakore@CPE001310a1899c-CM001868e2ad12.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20081122 05:02:41 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 05:11:03 -!- Ivanovic [n=ivanovic@dtmd-4db2452c.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20081122 05:11:37 -!- Ivanovic_ is now known as Ivanovic 20081122 05:19:31 -!- [Relic] [n=[Relic]@76.229.220.201] has quit ["Leaving"] 20081122 05:20:06 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20081122 05:24:43 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081122 05:30:50 -!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081122 06:35:00 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 06:35:10 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit [Client Quit] 20081122 07:01:38 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 07:15:07 -!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081122 07:23:53 -!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20081122 08:40:06 -!- mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20081122 08:40:27 morning 20081122 08:44:14 Sapient, Ivanovic, that DiD problem is with the old widgets... But it seems a recent problem like the utbs problem as well 20081122 08:44:25 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081122 09:19:10 -!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 113 (No route to host)] 20081122 09:33:39 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit ["Leaving"] 20081122 09:53:17 -!- DDR [n=chatzill@66.183.232.241] has quit ["ChatZilla 0.9.83 [Firefox 3.0.3/2008092510]"] 20081122 09:53:39 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [] 20081122 09:54:23 -!- loonybot [n=loonybot@79.139.247.220] has joined #wesnoth-dev 20081122 09:55:11 -!- loonycyborg [n=sergey@79.139.247.220] has joined #wesnoth-dev 20081122 09:55:38 Ivanovic did we already do the string freeze ? 20081122 09:58:11 -!- kthakore2 [n=kthakore@CPE001310a1899c-CM001868e2ad12.cpe.net.cable.rogers.com] has quit ["Leaving"] 20081122 10:13:08 -!- boucman [n=rosen@159.83.102-84.rev.gaoland.net] has joined #wesnoth-dev 20081122 10:14:08 -!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20081122 10:18:22 -!- zookeeper [n=l@dsl-tkubrasgw1-fe11fa00-51.dhcp.inet.fi] has joined #wesnoth-dev 20081122 10:19:46 -!- Sirp [n=user@c-76-102-104-121.hsd1.ca.comcast.net] has quit ["leaving"] 20081122 10:20:05 "Your elf used a sword (5-4; or 5 damage, 4 attacks ), which is a melee " 20081122 10:20:19 moin 20081122 10:20:21 In the tutorial pot file. I believe that the space before the ) is wrong here ... 20081122 10:20:39 It wasn't there before, for a start, and it isn't in the other strings 20081122 10:21:14 seems like an error to me as well 20081122 10:25:35 it is an error in english, but actually the correct typo convention in french :P 20081122 10:26:17 :) 20081122 10:26:36 :) 20081122 10:29:05 Ivanovic can we still fix the error or did we already freeze? 20081122 10:30:02 mordante: we are not in a hard freeze so far 20081122 10:30:18 it is just soft frozen so that those mistakes can still be fixed 20081122 10:30:45 ok then I'll fix it 20081122 10:31:14 mordante * r30934 /trunk/data/campaigns/Heir_To_The_Throne/utils/deaths.cfg: Fix a missing . . 20081122 10:32:00 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081122 10:32:35 mordante * r30935 /trunk/data/campaigns/tutorial/scenarios/1_Tutorial.cfg: Remove an extra space, discovered by Rhonda. 20081122 10:38:52 ivanovic * r30936 /trunk/ (9 files in 8 dirs): 20081122 10:38:52 updated German and Spanish translation 20081122 10:38:52 regenerated doc files 20081122 10:40:18 ivanovic * r30937 /trunk/po/wesnoth-lib/POTFILES.in: add new file to textdomain 20081122 10:48:28 ivanovic * r30938 /trunk/data/ (13 files in 12 dirs): add some textdomain markers (though they should have no effect) 20081122 11:29:44 -!- miq [n=miq@krlh-5d856ff1.pool.einsundeins.de] has joined #wesnoth-dev 20081122 11:36:40 -!- ilor [n=a@unaffiliated/ilor] has joined #wesnoth-dev 20081122 11:46:11 -!- fendrin [n=fabi@g226199156.adsl.alicedsl.de] has joined #wesnoth-dev 20081122 11:47:52 ivanovic * r30939 /trunk/po/ (wesnoth/de.po wesnoth-httt/de.po): updated German translation (thanks Mordante) 20081122 12:01:52 -!- Dragonking [n=dk@dedikerad/dragonking] has joined #wesnoth-dev 20081122 12:06:00 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081122 12:26:45 Ivanovic, so, when are you gonna tag? 20081122 12:44:32 zookeeper: i planned for ~8pm 20081122 12:44:38 that is in about 7 to 8 hours 20081122 12:46:07 all right 20081122 12:48:48 ivanovic * r30940 /trunk/po/wesnoth-httt/de.po: updated German translation (thanks Mordante for the hint) 20081122 12:50:51 ilor * r30941 /trunk/src/editor2/ (editor_controller.cpp editor_controller.hpp): editor controller: use boost::scoped_ptr in favor of manual deletes in the destructor 20081122 12:57:04 -!- valer [n=s@parsa.yok.utu.fi] has joined #wesnoth-dev 20081122 13:00:40 -!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 110 (Connection timed out)] 20081122 13:05:12 hi 20081122 13:07:33 hi fendrin 20081122 13:08:34 -!- Ivanovic changed the topic of #wesnoth-dev to: 1.5.6 planned for saturday 8pm CET (GMT+1) | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 13:09:09 zookeeper: so what is the status of sotbe? 20081122 13:23:23 Hi, what is trunk/po/wesnoth-test/wesnoth-test.pot and why does the only translatable string in it start with a lowercase letter? Should it be translated? 20081122 13:23:49 not really needed, it's used for the unit tests 20081122 13:26:23 Ok, so it's not important.. but translating it makes the translation stats look nicer. ;) 20081122 13:26:45 yes 20081122 13:27:11 it's not particularly nice english... 20081122 13:27:23 but I can make up a random translation =P 20081122 13:28:28 well it's an easy way to complete an entire domain ;) 20081122 13:44:21 fendrin: so if you got any changes for utbs for 1.6 series planned that require string changes: you got <7h left 20081122 13:52:11 Ivanovic: i don't plan to do anything with utbs right now. esr took over utbs, anything i could do would be wrong. What bugs me more is that esr reportet low being broken before he left. I should fix this before the release. 20081122 13:52:26 oaky, please do so 20081122 13:52:37 though i have no idea what might be broken, it does at least start over here 20081122 13:52:43 is there anything in the logs? 20081122 13:53:20 Ivanovic: logs = debug output? 20081122 13:53:26 irclog 20081122 13:53:44 http://wesnoth.org/irclogs/ 20081122 13:57:35 ah it's something that wmllint doesn't like 20081122 14:00:02 Hmr... FOSDEM is taking place on 7th/8th Feb... I finish my exams in theory at 6th, tho not sure wheter it will be really over by then... 20081122 14:02:08 Dragonking: FOSDEM is something like a Star Wars convent? But instead of Chewbacca you meat Richard Stallman? 20081122 14:02:20 s/meat/meet 20081122 14:02:30 heh, something like that. ;) 20081122 14:02:38 cool 20081122 14:02:47 fendrin: it is just great 20081122 14:02:54 and last year we had a small wesconf there 20081122 14:03:09 I would like to go to a wesconf 20081122 14:03:32 fendrin: since it is in brussels it should be possible for you to come over 20081122 14:03:37 * Ivanovic plans to go, too 20081122 14:03:47 Ivanovic: Should I scr**w my eventual exams and just book tickets? :) 20081122 14:03:55 Dragonking: sounds good to me 20081122 14:03:57 ;) 20081122 14:04:01 ok :) 20081122 14:04:09 beside this: which exams do you have on saturdays and sundays? 20081122 14:04:14 hey, it is on a weekend anyway... 20081122 14:04:17 YOu never know.. 20081122 14:04:22 yeah, brüssel isn't that far 20081122 14:04:31 fendrin: where in germany are you from? 20081122 14:04:40 saarbrücken 20081122 14:05:17 okay, not exactly on my route over 20081122 14:05:21 From what I can see I have plane at 6am Saturday 7th, and I could come back to Poland at 8am Tuesday 20081122 14:05:31 if we were living in northrhine westfalia i could have offered you a ride 20081122 14:05:54 mordante: and don't forget to kidnapp neorice! 20081122 14:05:56 ;) 20081122 14:06:22 i really hope that i got my pandora for fosdem 20081122 14:06:33 that is: my pandora including wesnoth running on it 20081122 14:06:35 ^^ 20081122 14:07:12 pandora? 20081122 14:07:14 Any plans on which hotel/hostel for wespeople or something? 20081122 14:07:24 http://www.openpandora.org 20081122 14:07:32 my exams are betweem 30 jan and 17 feb :( 20081122 14:07:39 Dragonking: somehow i assume that it will be the same as last year 20081122 14:07:48 so the youth hostel directly in the city center 20081122 14:07:49 ilor: Mine simmilar 20081122 14:07:55 Just screw it ;p 20081122 14:08:34 I don't know yet when the actual exams will be, there's a slight chance I won't have anything around the 7th 20081122 14:09:02 http://www.jeugdherbergen.be/brusselE.htm 20081122 14:09:06 this one we were in last year 20081122 14:09:46 and this time i will directly drive to the university, park there and ride the bus into the town center... 20081122 14:10:19 beside this i will have to leave directly on sunday evening since i got some seminar on monday morning starting at 9am 20081122 14:11:36 ilor: Yes, I haven o clue when my exams will be too.. and I'm afraid by the time I know, it will be too late to bookmark tickets 20081122 14:11:49 -!- wesbot changed the topic of #wesnoth-dev to: 1.5.6 planned for saturday 8pm CET (GMT+1) | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 10 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 14:15:38 the pandora box is cool 20081122 14:15:51 jupp 20081122 14:15:54 that it really is 20081122 14:16:25 the open source community needs to develop more games for it .. 20081122 14:16:38 fendrin: there will be lots of stuff going on for it 20081122 14:16:47 at least the stuff for the gp2x will most likely be ported 20081122 14:17:00 Ivanovic: do we have any rules for casing in message box titles and the like? 20081122 14:17:02 plus all the other stuff that is possible (like eg freeciv and such) 20081122 14:17:10 ilor: ??? 20081122 14:17:12 no idea 20081122 14:17:26 I still don't know where neo lives 20081122 14:17:29 the menus seem to all be Proper Cased 20081122 14:18:01 mordante: maybe just send him a PM offering him a ride if he wants to join us at fosdem? 20081122 14:19:01 -!- fendrin [n=fabi@g226199156.adsl.alicedsl.de] has quit [Remote closed the connection] 20081122 14:19:14 -!- fendrin [n=fabi@g226199156.adsl.alicedsl.de] has joined #wesnoth-dev 20081122 14:19:38 I might do that, but I assume neo wants to know whether Sirp_ will be there 20081122 14:20:05 noe and sirp aren't such good friends? 20081122 14:21:06 i guess that Sirp_ won't be coming over this time 20081122 14:21:13 more the other way around, the odds that neo will be there are higher is sirp is also there 20081122 14:21:20 ah 20081122 14:24:12 ilor * r30942 /trunk/ (3 files in 3 dirs): editor strings 20081122 14:26:23 wmllint doesn't run on my system. It seems that the installer is putting the libs in a directory that is not in my python search path 20081122 14:27:31 ivanovic * r30943 /trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg: add missing space 20081122 14:33:50 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081122 14:34:19 Ivanovic, there is also a typo reported for Two Brothers. 20081122 14:34:54 Oh, not a typo, a wrong word 20081122 14:36:50 thanks, fixed 20081122 14:39:58 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081122 14:41:52 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081122 14:42:13 -!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has joined #wesnoth-dev 20081122 14:43:32 ivanovic * r30944 /trunk/ (4 files in 4 dirs): several typo fixes (mainly from http://www.wesnoth.org/wiki/SpellingMistakes ) 20081122 14:43:59 Ivanovic: I updated the editor's entry in http://www.wesnoth.org/wiki/TextdomainStatus 20081122 14:44:14 -!- kthakore2 [n=kthakore@CPE001310a1899c-CM001868e2ad12.cpe.net.cable.rogers.com] has joined #wesnoth-dev 20081122 14:44:24 ilor: great 20081122 14:44:35 ilor: what about wesnoth-lib and moving strings over? 20081122 14:44:36 -!- Rotonen [n=jorponen@vipunen.hut.fi] has left #wesnoth-dev [] 20081122 14:45:14 it would be great if you could check for stuff that is in both, editor and wesnoth (or lib and editor already) 20081122 14:45:20 to reduce duplication between both 20081122 14:45:35 i heard from chrber that there would be some duplicates 20081122 14:47:05 Ivanovic: there are some editor strings in wesnoth-lib due to dialogs being in -lib 20081122 14:47:24 not sure how I should move stuff between textdomains if it's in one file 20081122 14:47:26 ilor: i am more concerned about stuff being in both 20081122 14:48:42 ilor: and to change the textdomains: just edit the #textdomain "something" entry in the .cfg file 20081122 14:48:58 and for source files edit the respective po/wesnoth*/POTFILES.in file 20081122 14:49:01 Ivanovic: that changes the textdomain for the entire file, right? 20081122 14:49:06 jupp, it does 20081122 14:49:48 though in general you could place #textdomain MY_TEXTDOMAIN declarations in the middle of the files to switch between domains 20081122 14:50:04 anyway, I don't see a lot of duplicates apart from maybe Undo and Redo and some generic "Error" strings 20081122 14:53:42 * crimson_penguin thinks he may have to get his computer repaired :-/ 20081122 14:54:32 ivanovic * r30945 /trunk/po/ (wesnoth-tutorial/FINDCFG wesnoth-units/FINDCFG): make sure that all stuff is really found in textdomains 20081122 14:55:40 ilor * r30946 /trunk/src/editor2/editor_controller.cpp: hide unavailable menu items in the editor (broken recently) 20081122 14:58:18 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081122 15:01:58 ivanovic * r30947 /trunk/po/ (798 files in 17 dirs): pot-update (might be more to follow...) 20081122 15:26:15 -!- ilor [n=a@unaffiliated/ilor] has quit [] 20081122 15:32:29 ivanovic * r30948 /trunk/ (161 files in 5 dirs): 20081122 15:32:29 another pot-update and changes to the FINDCFG scripts to make sure all files are catched 20081122 15:32:29 regenerated doc files 20081122 15:37:27 -!- esr [n=chatzill@146.145.247.101] has joined #wesnoth-dev 20081122 15:57:49 hi esr 20081122 15:57:59 esr: are you ready regarding strings for utbs? 20081122 15:58:07 that is: can i set it to "soft string freeze"? 20081122 16:00:18 Ivanovic: Yes, you can. 20081122 16:00:43 Further pre-1.6 changes will probably be WML only. 20081122 16:00:51 esr: what kind of errors did you discover in LoW? 20081122 16:01:45 There was an extra trailing } on a macro call.  I fixed that. 20081122 16:02:12 Ivanovic when you want you can remove the fuzzy in the German httt, I only added the . in the english version 20081122 16:03:20 Another error involved he NORTH_ELVES_VILLAGES macro. Somebody halfway backed outthat definition, replacing it with a file inclusion, but only caught one instance rather than both. 20081122 16:04:08 esr: but only caught one instance rather than both? Can you explain that in simpler english? 20081122 16:04:10 mordante: i am already working on things 20081122 16:04:41 Finally, wmllint is giving me a "side number out of sequence" warning I still don't understand. 20081122 16:04:46 should I do it? 20081122 16:04:56 fendrin: I will try... 20081122 16:05:53 mordante: NO! 20081122 16:06:04 mordante: like i said "i am already working on things" 20081122 16:06:14 that is i also work on completing trow again in this go 20081122 16:06:56 Originally there were two file inclusions of a little WML file containing village assignments, one in scenario 17 (Breaking The Siege) and one in 22 (Northern Battle). 20081122 16:07:09 ok 20081122 16:07:32 didn't know what you were working on 20081122 16:07:50 afk 20081122 16:08:57 ivanovic * r30949 /trunk/data/campaigns/The_Hammer_of_Thursagan/units/ (3 files): fixed some wrong textdomain declarations 20081122 16:09:00 But, in fact, that file was already being included implicitly at toplevel by main.cfg. So I wrapped those village declarations in a NORTH_ELVES_VILLAGES definition and replaced both explicit file includes with that. 20081122 16:09:13 A call to that, I mean. 20081122 16:09:52 esr: Thank you. I must have playtested with the wrong data directory. 20081122 16:10:07 Somebody then unwrapped the macro definition and changed one call back to an inclusion, but didn't get the other one. 20081122 16:12:31 I reverted it to using two inclusions. But I think that is inelegant. 20081122 16:14:49 If it is working i will not change it anymore now. 20081122 16:23:25 okay i do a last final test run on low 20081122 16:23:25 -!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20081122 16:23:30 Ivanovic, does the soft string freeze only affect campaigns for now? 20081122 16:23:53 zookeeper: it affects what is listed on the page http://www.wesnoth.org/wiki/TextdomainStatus 20081122 16:24:11 -!- ilor [n=a@unaffiliated/ilor] has joined #wesnoth-dev 20081122 16:24:22 Ivanovic, ok, great. 20081122 16:24:36 and yes, i'll be handling SotBE right now 20081122 16:28:40 thanks 20081122 16:30:11 oh, i even need to do a string change 20081122 16:30:28 "Move Kapou'e to the end of the signpost" doesn't make much sense ;) 20081122 16:31:48 then do so... 20081122 16:35:06 zookeeper * r30950 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg: Commented out the parts that didn't really work out very well and moved some dialogue and objectives around. 20081122 16:36:08 edited the wiki page too 20081122 16:41:41 ivanovic * r30951 /trunk/ (8 files in 8 dirs): 20081122 16:41:41 updated German translation 20081122 16:41:41 regenerate doc files 20081122 16:41:46 zookeeper: great 20081122 16:42:00 -!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has left #wesnoth-dev [] 20081122 16:45:37 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit ["Leaving"] 20081122 16:47:16 zookeeper * r30952 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg: Highlighted the signpost to the player. 20081122 16:47:49 zookeeper * r30953 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg: Gave each orcish leader a different portrait. 20081122 16:53:52 what is causing this "20081122 16:48:49 error display: Tile at -999,-999 isn't on the map, can't scroll to the tile." engine output? 20081122 16:57:16 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20081122 16:57:57 ivanovic * r30954 /trunk/po/ (wesnoth/fi.po wesnoth-nr/fi.po wesnoth-test/fi.po): updated Finnish translation 20081122 17:14:18 ai0867 * r30955 /trunk/data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg: Fix a typo. 20081122 17:15:17 Ivanovic: r30955 fixed a typoed translatable string 20081122 17:15:21 in DiD 20081122 17:21:02 esr: did you intend to repeat all movement on the big map within LoW? 20081122 17:36:04 zookeeper * r30956 /trunk/data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg: Removed a silly period from the end of an objective. 20081122 17:46:22 -!- Baufo [n=thomas@62-47-130-76.adsl.highway.telekom.at] has joined #wesnoth-dev 20081122 17:49:18 zookeeper * r30957 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg: Fixed a recruitment pattern. 20081122 17:49:52 AI0867: i won't run a pot-update for *every* single changed string 20081122 17:49:53 ;) 20081122 17:50:04 that is: the next one will be right before i work on tagging 20081122 17:56:57 -!- valer [n=s@parsa.yok.utu.fi] has left #wesnoth-dev [] 20081122 18:03:50 fendrin * r30958 /trunk/data/campaigns/Legend_of_Wesmere/ (3 files in 3 dirs): fixed a "invalid starting position" error in Low 17 20081122 18:07:55 zookeeper * r30959 /trunk/ (changelog players_changelog): Updated changelogs. 20081122 18:08:30 ivanovic * r30960 /trunk/cmake/FindBoost.cmake: make sure more recent versions of boost are found, too 20081122 18:14:19 -!- MrTree [n=marc@ip-62-143-190-93.unitymediagroup.de] has joined #wesnoth-dev 20081122 18:17:00 -!- MrTree [n=marc@ip-62-143-190-93.unitymediagroup.de] has quit [Client Quit] 20081122 18:28:24 zookeeper * r30961 /trunk/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg: Optimized the great horde upkeep calculations a bit and made it handle advancing units immediately. 20081122 18:28:36 i'll be back shortly to check that i haven't missed anything.. 20081122 18:33:46 okay 20081122 18:37:02 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has joined #wesnoth-dev 20081122 18:43:48 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081122 18:49:43 Baufo, boucman, crimson_penguin, Dragonking, esr, fendrin, ilor, loonycyborg, mordante, Shadow_Master, Sirp_, Soliton, suokko, zookeeper, everyone else i forgot: please get ready for the release of 1.5.6 20081122 18:49:50 i plan to get it out in ~90mins 20081122 18:50:01 any reasons on your side left why i should delay it a little longer? 20081122 18:50:03 ok here 20081122 18:50:14 okay 20081122 18:50:16 no blockers for me 20081122 18:53:44 i'm checking.. 20081122 18:54:06 looks like weapon special descriptions need a newline at the end or it looks odd when a weapon has several. looking into that... 20081122 18:54:32 rather the engine should just automatically put each one on its own line, no? 20081122 18:54:44 or that, yes. 20081122 18:54:46 Soliton: uhm, just add the newlines in the unit descriptions and make them untranslateable 20081122 18:55:14 i'm not talking about unit descriptions. 20081122 18:55:18 that is {DESCRIPTION1}+"\n"+{DESCRIPTION2}+"\n"+... 20081122 18:56:25 Soliton: got an ingame example for me to look up and see what you mean? 20081122 18:56:52 orcish assassin 20081122 18:57:09 -!- Elvish_Pillager [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081122 18:58:35 right, i see what you mean 20081122 18:58:44 and yes, i think this could be something the engine handles 20081122 19:01:52 hmm, looks like a new line is already added. 20081122 19:02:39 zookeeper * r30962 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg: Fixed a confusing objective description. 20081122 19:03:59 ah, now i get it. 20081122 19:07:21 zookeeper * r30963 /trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg: Made the player receive an extra 20 starting gold per each turn of pebbles defense past turn 22. 20081122 19:07:27 i'll do one more quick tweak.. 20081122 19:07:49 -!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth-dev 20081122 19:08:40 hi Espreon 20081122 19:08:45 Hi fendrin. 20081122 19:09:59 Ivanovic: Do you plan to tag 1.5.6 today? 20081122 19:10:11 cf topic 20081122 19:10:13 ;) 20081122 19:10:38 Ah, OK. 20081122 19:10:45 In that case, I will have plenty of time. 20081122 19:11:39 Ivanovic: all fine here, I think 20081122 19:11:44 * crimson_penguin just woke up again 20081122 19:11:52 Espreon: uhm, plenty time? 20081122 19:11:56 that is one hour... 20081122 19:12:08 Plenty of time for what I am going to do and whatnot. 20081122 19:13:14 crimson_penguin: How did you made pango look for pango.aliases in place you want it to? IIRC by hex editor? 20081122 19:13:21 -!- Sapient [n=sapien-x@c-71-59-39-246.hsd1.ga.comcast.net] has joined #wesnoth-dev 20081122 19:13:31 loonycyborg: yup 20081122 19:13:36 -!- Elvish_Pillage2 [n=eli@24-177-39-196.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081122 19:14:01 loonycyborg: just searched for /usr/local/etc and replaced with .\0x0 20081122 19:14:24 err, not replaced; overwrote the beginning - replacing would break the whole thing for sure ;) 20081122 19:14:52 I've discovered that it looks in etc/pango relative to cwd, at least on windows. 20081122 19:15:53 not here; it looks wherever it was told to look at compile time - which I could change, but the configure script wouldn't let me set it to a local path 20081122 19:16:17 Or it's relative to location of the dll, not sure. 20081122 19:16:30 Soliton, reef doesn't have an entry in the terrain help 20081122 19:17:38 i can do the WML side, but i wouldn't mind if someone whipped up the description.. 20081122 19:18:03 my description whip is broken. 20081122 19:18:54 loonycyborg: I'm still fairly certain it doesn't look anywhere other than that absolute path - the reason I knew it opened it in the first place was by using gdb to tell me all the files being opened (or trying to be opened), and it didn't try to open anything else 20081122 19:19:40 crimson_penguin: ok. Then it's windows-specific code in pango. 20081122 19:20:28 loonycyborg: well, that's probably the only place it looks on Windows; probably whoever built it just didn't use the configure script and set that variable manually 20081122 19:22:06 zookeeper * r30964 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg: Improved the dust devil cutscene somewhat, although the fake moving might be a little bit glitchy now. 20081122 19:23:21 has anyone determined why/when fake-moving became glitchy/jerky ? 20081122 19:23:37 Sapient: is it specific to fake units ? 20081122 19:23:55 by the way, I sometimes get broken transitions in terrain 20081122 19:23:56 I'm not sure, but that is when it is most visible 20081122 19:23:56 because ther is no difference between fake and real unit animations 20081122 19:24:19 fake units can move farther so it is more noticable 20081122 19:24:43 :) 20081122 19:25:20 for example, ships 20081122 19:25:42 zookeeper: I am make it so that Nym does not use [base_unit] due to the problem with her defense animation. 20081122 19:25:52 Espreon, cool 20081122 19:26:05 boucman: it's not a blocker but it does look bad 20081122 19:26:21 ok, I'll ivestigate it at some point 20081122 19:26:41 it's due to choosing a new anim when the current one is over, I guess 20081122 19:26:51 http://64.201.60.217/web/wesnoth_transitions.png 20081122 19:26:58 we might want to loop on the current anim if it is still valid, instead 20081122 19:28:43 crimson_penguin: it looks like Konrad drew a line in the sand ;) 20081122 19:29:40 soliton * r30965 /trunk/src/generate_report.cpp: add a newline after each weapon special description 20081122 19:31:25 zookeeper: so about the reef description.. aren't you on that secret special forces description team? :-P 20081122 19:31:35 boucman, teleport animations seem to not change facing correctly. easy to test with the test scenario silver mage 20081122 19:31:42 Sapient: hah, indeed 20081122 19:31:44 -!- ivan_i [n=chatzill@ppp85-140-58-64.pppoe.mtu-net.ru] has joined #wesnoth-dev 20081122 19:31:49 Soliton, uh, kinda ;) 20081122 19:33:15 i suppose paterson would be the best person to make up a description for it? 20081122 19:33:28 zookeeper: indeed, fixed, recompiling and commiting 20081122 19:33:42 (seeing how fast my machine compiles, it might be post tagging, though) 20081122 19:34:09 zookeeper * r30966 /trunk/data/core/ (26 files in 3 dirs): Added the updated teleport animation by beetlenaut. 20081122 19:34:20 Soliton, sure 20081122 19:34:40 but i wonder if someone can get ahold of him in the next 30 minutes.. 20081122 19:35:06 Sapient: is that bug know? I've had it happen a few times 20081122 19:35:31 well, if it's that urgent to you then i'm afraid you have to whip it up yourself. :-) 20081122 19:36:27 crimson_penguin: you mean the sand transition? I would report such things in the art development forum 20081122 19:36:47 then mog or one of the terrain tweakers can take a look at it 20081122 19:36:47 Sapient: it's not just in the sand, and it's not always like that either; it just happens sometimes 20081122 19:37:15 surely it's an engine problem 20081122 19:37:22 no, it's a transition layering problem 20081122 19:37:37 which we got dozens of, that's just one of the more prominent ones :) 20081122 19:37:49 ah, ok - well as long as it's known... :) 20081122 19:39:11 zookeeper: Almost done. 20081122 19:44:22 crimson_penguin: http://www.texasescapes.com/MikeCoxTexasTales/Line-in-the-Sand-Alamo-History.htm 20081122 19:46:13 zookeeper * r30967 /trunk/data/campaigns/Sceptre_of_Fire/maps/Epilogue.map: Tuned the epilogue map a bit. 20081122 19:46:55 espreon * r30968 /trunk/data/campaigns/Under_the_Burning_Suns/units/Nym.cfg: * Made it so that Nym's custom unit does not [base_unit], as it caused problems with her defense animation. 20081122 19:47:38 zookeeper: Now she uses a macro to handle redundant stuff and stuff like attack power, levels, etc. 20081122 19:49:28 Sapient: interesting 20081122 19:49:55 espreon * r30969 /trunk/data/campaigns/Under_the_Burning_Suns/units/Nym.cfg: * Made string order consistent and added accidentally forgotten cost values. 20081122 19:51:57 all right, i think i'm done with whatever i'm gonna do before tagging 20081122 19:51:59 zookeeper * r30970 /trunk/data/core/help.cfg: Added a dummy terrain help entry for the coastal reef. 20081122 19:52:18 Me too. 20081122 19:52:26 boucman * r30971 /trunk/src/unit_display.cpp: fix teleport animations not changing the unit facing 20081122 19:53:22 * crimson_penguin made a list for what to do to package, to make sure he doesn't forget anything 20081122 19:55:17 i'll also be off-line now, so i can't be fixing any last-minute stuff. 20081122 19:56:23 -!- PK2 [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20081122 19:56:47 oaky, so everyone is ready for 1.5.6? 20081122 19:57:00 Just about... 20081122 19:57:07 espreon * r30972 /trunk/data/campaigns/Under_the_Burning_Suns/units/ (4 files): * Removed the redundant icon= strings. 20081122 19:57:10 Now we are. 20081122 19:57:18 Well... at least me... 20081122 19:59:15 everybody: ready for 1.5.6? 20081122 19:59:26 yes 20081122 19:59:28 * Sapient nods 20081122 19:59:53 i think so. 20081122 19:59:54 Yup 20081122 20:00:29 Well... maybe I should update the changelog to mention the new Quenoth Elf sprites. 20081122 20:00:53 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Nick collision from services.] 20081122 20:00:55 they're already there 20081122 20:00:56 -!- Blueblaze2 [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081122 20:00:58 Good. 20081122 20:01:02 Ivanovic: I'm ready for release for rather long time already :) 20081122 20:01:08 but yeah, add in whatever else UtBS-related notes might be missing 20081122 20:01:10 i'm off -> 20081122 20:01:37 wow, a lot of src/ updates since my last update 20081122 20:01:44 yes, everyone please make sure that the changelog is as complete as possible (uhm just complete is what i mean) 20081122 20:02:55 already checked for missing entries on my part 20081122 20:03:09 espreon * r30973 /trunk/changelog: * Updated changelog to mention that Nym's defense animation has been fixed. 20081122 20:03:43 I do not think that the summoning circle terrain is used yet... so I am not gonna mention the fact that it has been converted to use the overlay system. 20081122 20:04:30 once it's tagged, I do "svn up -r tag", right? 20081122 20:05:37 i don't think so. 20081122 20:05:53 svn switch 20081122 20:05:55 tags are really branches in svn. 20081122 20:06:12 oh, ok 20081122 20:07:12 crimson_penguin: i will just tell you the revision and you can svn up -r to it 20081122 20:07:27 that works :) 20081122 20:11:47 -!- wesbot changed the topic of #wesnoth-dev to: 1.5.6 planned for saturday 8pm CET (GMT+1) | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 20:14:27 mordante: regarding the "strange placement of text on story screens": looks like it is somehow coupled to the story image displayed 20081122 20:14:45 though the text and the buttons should probably not be related to the image shown at all but just to the screen resolution used 20081122 20:15:21 maybe the story image is stretched but the words are wrapped to the original width? 20081122 20:15:47 no idea, but that still uses the old GUI code 20081122 20:15:51 Good-bye. 20081122 20:15:55 -!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081122 20:15:55 maybe AI0867 has some ideas 20081122 20:16:12 there were some changes recently with story image stretching I think 20081122 20:16:14 My plan for the license: put it along with the .app inside the .dmg - is this good [enough]? 20081122 20:17:07 -!- Ivanovic changed the topic of #wesnoth-dev to: releasing 1.5.6 | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 20:17:19 yes and IIRC AI0867 made those 20081122 20:17:24 (And call it License.txt, because that seems more "Mac-like", and also because the .txt will allow people to actually double click it and have it open in a text editor) 20081122 20:17:58 crimson_penguin: sounds reasonable to me 20081122 20:18:02 crimson_penguin: Do dmgs have functionality to display the license? 20081122 20:18:49 loonycyborg: They do, and I was trying to figure out how to do it (with the command line utility), but I'm not sure if that's the best way anyway? 20081122 20:20:09 * loonycyborg doesn't even remember how dmgs are installed. You drag&drop them somewhere? 20081122 20:20:42 -!- valer [n=s@parsa.yok.utu.fi] has joined #wesnoth-dev 20081122 20:21:27 loonycyborg: Mount them, then drag the .app inside to wherever you want 20081122 20:21:40 It IS a slightly convoluted system 20081122 20:22:27 well I do like the idea of drag-drop installation on the mac 20081122 20:23:41 ivanovic * r30974 /trunk/po/ (376 files in 9 dirs): 20081122 20:23:41 pot-update (last (?) update before 1.5.6) 20081122 20:23:41 regenerated doc files (nothing happened here) 20081122 20:23:49 Oh, it's a lot less convoluted than an installer when an installer isn't necessary ;) 20081122 20:24:36 well on windows an installer is often necessary ;) 20081122 20:25:50 ivanovic * r30975 /trunk/ (5 files in 2 dirs): 20081122 20:25:50 bump version to 1.5.6 20081122 20:25:50 tiny changes to the changelog... 20081122 20:26:04 -!- Ivanovic changed the topic of #wesnoth-dev to: releasing 1.5.6, using r30975 | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 20:26:23 mordante: And is always wanted :) 20081122 20:27:01 what's wrong with installers? 20081122 20:27:34 People already don't know how to handle windows packages without installers :) 20081122 20:27:47 Sapient: They're just rarely necessary on Mac 20081122 20:27:48 installers are ok most of the time, my real problem are the uninstallers which often either leave mess or break your system 20081122 20:28:00 from the user perspective, nothing could be simpler than downloading a single file and running it 20081122 20:28:30 the real bonus if you have an uninstaller that does both 20081122 20:28:39 Sapient: yeah, and that is basically what you do on macs 20081122 20:28:50 Sapient: and to get rid of the game, just delete this file and it is gone 20081122 20:29:46 The only down-side is, deleting the .app doesn't delete any preferences (or in Wesnoth's case, user-data) - but this can be a plus as well, for easy upgrading 20081122 20:30:02 tying extra functions to the trash bin isn't really that great from my perspective 20081122 20:30:04 (though i love package managers that are kept up to date, there you don't have to bother anymore with going to websites to download a prog, you just tell your package manager that you want it and it is being installed) 20081122 20:30:22 And preferences are easy to delete if you want to; they're in ~/Library/Preferences 20081122 20:30:24 Sapient: uhm, there *is* no extra functionality in the trash bin 20081122 20:30:31 the apps are "self containing" 20081122 20:31:05 I know that dragging the CD to the trash is the eject mechansim 20081122 20:31:16 which I find simply bizarre 20081122 20:31:44 Sapient: that's A method, which personally I never use ;) 20081122 20:31:55 yes it's a weird of overloading a function 20081122 20:31:59 Sapient: Yes. They should made a virtual cdrom drive for that :) 20081122 20:32:08 You could also click the little eject button next to it, select it and find Eject in the menu, or simply press the Eject button on the keyboard 20081122 20:32:29 Sapient: The reason installers aren't required on Macs, is that Macs have the special ".app" files - which are technically just folders, but the Finder treats them as a single file, and they can contain all the resources that the a program needs (libraries and data) 20081122 20:32:37 was that eject button always there? 20081122 20:32:55 crimson_penguin: so what about shared libraries? 20081122 20:33:05 Sapient: those are there too 20081122 20:33:25 shared libraries must be duplicated for each .app? 20081122 20:33:44 they don't have to be, but they often are 20081122 20:34:23 and it removes all shortcuts to the associated application when you delete the .app? 20081122 20:35:08 wow, the tarball is *HUGE* this time 20081122 20:35:13 s/tarball/xdelta 20081122 20:35:18 that is 60MB of xdelta... 20081122 20:36:32 Sapient: http://codepad.org/51HMKyko 20081122 20:37:18 ok, I'm having a hard time understanding your conflicting statements 20081122 20:37:18 Sapient: No, but usually you either just open the .app from where it really is, in /Applications, or you have it in the Dock - and to remove it from the dock is as simple as dragging it out 20081122 20:37:21 okay, todays upload will take ages... 20081122 20:37:43 180MB for the tarball 20081122 20:37:56 and another 60MB for the xdelta 20081122 20:38:06 that's quite a bit 20081122 20:38:09 and both two times, once to wesnoth.org/files and ones to sf.net 20081122 20:38:09 Ivanovic: my package will probably be about 190MB, and I only upload at 20K/s max :-/ 20081122 20:38:17 crimson_penguin: On one hand this allows each app to use its own versions of libraries, on the other hand this prevents shared libraries from being truely shared. 20081122 20:38:22 okay, i at least have 120kb/s 20081122 20:38:27 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081122 20:38:34 loonycyborg: indeed - pros and cons to everything 20081122 20:38:55 though atm i consider uploading the files to sf.net from wesnoth.org 20081122 20:39:08 Ivanovic: if it was me, I'd upload to one server, then ssh and send it over to the other super fast ;) 20081122 20:39:16 exactly 20081122 20:39:43 Ivanovic: But you'd have to do the tarball on the server. 20081122 20:39:52 loonycyborg: i will do this anyway 20081122 20:39:58 Sapient: Which statements are conflicting? 20081122 20:41:42 Sapient: If the libraries are included inside the .app then they do have to be duplicated for each app, but they can also be installed in /Library/Frameworks, ~/Library/Frameworks, or /usr/local/lib (which you'd use an installer to do) 20081122 20:42:19 ok, now it makes more sense 20081122 20:44:09 hmm, maybe I should make some last-minute improvements to the OS X portion of the .app - maybe add the changelog, license, and website to the Help menu 20081122 20:44:30 running an uninstaller can also do things like remove shortcuts, which I admit isn't a huge bonus, but a delete program will be smarter and more flexible than a low level delete operation 20081122 20:45:03 so I don't find uninstallers to be inherently worse than .app deletion 20081122 20:45:25 they have their pros and cons; .app is simpler, in my opinion 20081122 20:45:52 Sapient: I've yet to see an uninstaller that won't get confised by moving the shortcuts somewhere else (not saying that it would be easy) 20081122 20:46:58 in windows you can often remove apps by just deleting the Program Files data, if you don't care about purging registry entries, shortcuts, or conflicts due to the program currently being run 20081122 20:47:42 I'm not sure how a .app file woulod handle deletiion while running 20081122 20:48:21 ilor: and i really *love* the new "several maps open at the same time" feature 20081122 20:48:48 yes it really is a nice feature :) 20081122 20:49:05 glad you guys like it 20081122 20:49:22 Sapient: I believe it keeps running, but it won't help you empty the trash until you quit it (because it's "in use") 20081122 20:50:25 well that's not too bad 20081122 20:50:34 err, let you* 20081122 20:50:36 I assume the .app would get unlinked like on unix and deleted when closed 20081122 20:54:23 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20081122 20:55:08 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has joined #wesnoth-dev 20081122 20:55:21 when you uninstall a program in Windows, it also offers the option to remove shared libraries which were installed, although it warns they may be used by other programs 20081122 20:56:17 Sapient: That's the most annoying aspect about them. 20081122 20:56:38 How the user is supposed to know whether they're used? 20081122 20:56:43 ideally, you would like to know "which programs?" 20081122 20:57:03 but if you aren't sure you can just skip that option 20081122 20:57:26 And pollute your system32 with useless dlls. 20081122 20:57:27 normally a program should increase a usage count upon installation and decrease upon installation 20081122 20:57:48 of course not every program does that properly ;) 20081122 20:58:01 mordante: All installers must cooperate to make it work. 20081122 20:58:05 The "registry" doen't register dependencies properly, then.. 20081122 20:58:25 the registry is largely considered a design failure, I think 20081122 20:58:45 loonycyborg yes of course, the system to do it is there, but everybody has to play along nicely 20081122 20:59:13 but the same for linux package managers if a package doesn't register a dependency properly it's also borked 20081122 21:00:06 Sapient: The most broken thing about registry is that the system becomes progressively slower as more keys are added. 20081122 21:00:55 loonycyborg: hmm? seems like it would be far faster than scanning the disk drive for tons of config files 20081122 21:00:59 And AFAICT it's unclear what are registry's advantages compared to filesystem.. 20081122 21:01:51 -!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has joined #wesnoth-dev 20081122 21:02:16 I think the major flaw of the registry is that it's a single point of failure 20081122 21:02:24 that as well 20081122 21:02:57 I liked the ini files better, easier to modify and backup if needed 20081122 21:03:00 as far as speed, it would seem to have an advantage 20081122 21:03:02 Sapient: With filesystem you don't have to scan config files that you don't use. 20081122 21:03:49 While with registry you either load it fully or you don't at all. 20081122 21:04:12 loonycyborg: you do know how hard disk read operations work right? 20081122 21:05:38 Sapient: I've heard something about it :P 20081122 21:10:39 * Soliton wonders how low level hard disk operations are relevant. 20081122 21:10:55 yes, our servers connection to the internet is *great* 20081122 21:11:03 currently uploading to sf.net with 10MB/s 20081122 21:11:11 nice 20081122 21:15:10 Soliton: reading data in one location is far faster than reading data across many spread-apart locations 20081122 21:15:59 also reading data that has been loaded into memory is (obviously) faster than searching the HD every time an app is launched 20081122 21:16:08 and clearly with windows' superior filesystems that would be the case... 20081122 21:17:44 also i'm not sure you're really aware what "one location" would mean on the hard disk level. 20081122 21:17:50 * Sapient wonders how windows' filesystems are relevant 20081122 21:18:33 ever heard about fragmentation? 20081122 21:19:54 either way it doesn't matter how hard disk read operations exactly work, you have no way to tell on the OS level. 20081122 21:21:16 -!- Blueblaze2 [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Read error: 110 (Connection timed out)] 20081122 21:21:32 the size of xdelta between 1.5.5 and 1.5.6 is quite impressive. 20081122 21:21:36 ivanovic * r30976 /tags/1.5.6/: tagging 1.5.6, using rev 30975 20081122 21:21:40 -!- Ivanovic changed the topic of #wesnoth-dev to: released 1.5.6, announcing soon... | soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | List 1.6 features here: http://www.wesnoth.org/wiki/Wesnoth1.6Features | 49 bugs, 209 feature requests, 9 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081122 21:23:21 I agree that the windows registry is a poor design choice, but I don't see how it is slower than scanning config files in various locations 20081122 21:23:37 it would seem to have a speed advantage 20081122 21:23:50 not a speed disadvantage 20081122 21:24:42 crimson_penguin: so you can start packaging using r30975 20081122 21:24:43 * crimson_penguin is compiling 20081122 21:24:51 mordante: so get your new stuff in 20081122 21:24:59 stikonas: that it really is 20081122 21:25:09 :) :) :) 20081122 21:25:30 * mordante hopes it merges cleanly 20081122 21:28:24 by the way, I ran ./configure once just to get the makefiles in po/ to work - I don't ever need to do it again if that's the only thing I'm building, right? 20081122 21:28:55 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has quit [Remote closed the connection] 20081122 21:30:32 I'm so spoiled - it seems like compiling is "taking a long time", but I'm timing it, and it looks like it's gonna take 10 minutes total, and that's with -Os, building twice (two archs), and including part of Boost as well 20081122 21:30:52 ivanovic * r30977 /trunk/ (5 files in 2 dirs): post release version bump to 1.5.6+svn 20081122 21:31:36 crimson_penguin: basically yes 20081122 21:31:45 that is: unless a textdomain is added or removed 20081122 21:31:46 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20081122 21:31:52 ah, right 20081122 21:31:58 so you should rerun it every now and then 20081122 21:32:07 and at least directly before packaging a release just to be sure 20081122 21:32:19 ok 20081122 21:32:27 should I run it now? 20081122 21:32:38 * crimson_penguin is pretty sure there hasn't been any added or removed since he got svn 20081122 21:32:52 just do so to be sure 20081122 21:32:56 ok 20081122 21:33:01 <[Relic]> Hello :) 20081122 21:33:05 then you can nicely recreate the .mo files and ship up to date files 20081122 21:33:11 hi [Relic] 20081122 21:33:13 <[Relic]> :) 20081122 21:33:26 hi [Relic] 20081122 21:33:33 <[Relic]> :) 20081122 21:33:39 -!- valer [n=s@parsa.yok.utu.fi] has left #wesnoth-dev [] 20081122 21:34:36 -!- ivan_i [n=chatzill@ppp85-140-58-64.pppoe.mtu-net.ru] has quit [Remote closed the connection] 20081122 21:34:36 for the translations, I'm just doing cd po; make; make install, then manually copying the translations dir into the .app 20081122 21:34:57 correct 20081122 21:35:43 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has joined #wesnoth-dev 20081122 21:35:59 -!- thespaceinvader [n=chatzill@91.108.187.175] has joined #wesnoth-dev 20081122 21:36:08 -!- Sirp [n=user@c-76-102-104-121.hsd1.ca.comcast.net] has joined #wesnoth-dev 20081122 21:36:31 Ivanovic: actually, even though I ran ./configure, doing make inside po runs it again 20081122 21:36:47 uhm, interesting... 20081122 21:37:24 http://codepad.org/kvZKVAwt 20081122 21:37:38 make can cause ./configure to run if Makefiles are not up-to-date. 20081122 21:37:57 loonycyborg: I JUST ran it though 20081122 21:38:15 well it does give a warning about a missing package 20081122 21:38:25 and now another nice glass of wine 20081122 21:38:32 blarg, I have problems with fi.po again 20081122 21:38:58 I rather have a bottle of beer at the moment ;) 20081122 21:39:02 in sotbe, I believe 20081122 21:39:34 oh, right, it's because I changed it and then it got updated... 20081122 21:39:36 * crimson_penguin reverts it 20081122 21:40:26 good, it worked after reverting 20081122 21:41:51 mordante * r30978 /trunk/ (29 files in 2 dirs): 20081122 21:41:51 Rewrote the layout algorithm for the new widgets. 20081122 21:41:51 This rewrite disables, the not so good working, wrapping. This will be 20081122 21:41:51 fixed later also some cleaning up has been postponed. 20081122 21:47:05 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081122 21:48:08 i lost my home partition :( 20081122 21:48:21 and the git-svn clone (and tarball) with it 20081122 21:48:21 what did you do? 20081122 21:48:39 well the clone is easy to recover 20081122 21:48:39 restore from backups... 20081122 21:49:52 depends on how you define 'easy' ^_^ 20081122 21:50:21 fortunately I didn't have any pending changes in svn checkouts 20081122 21:50:39 well if I would loose a wesnoth git-tarball or the rest of my home dir I know what I rather loose ;) 20081122 21:50:45 -!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote closed the connection] 20081122 21:51:07 let me guess: the rest of the home dir 20081122 21:51:17 how did you know? 20081122 21:51:20 since the git-tarball is a lot more important... 20081122 21:51:22 ^^ 20081122 21:51:40 yes and it's quite impossible to get it back once you loose it 20081122 21:51:45 yeah 20081122 21:52:19 I think I change my backup routine to backup my wesnoth checkouts instead of my home dir 20081122 21:55:00 I tried to use fdisk to normalize the logical partitions order and that only corrupted the partition table :( 20081122 21:55:10 (foolish thing to have done... ) 20081122 21:55:43 experience has a certain price ;) 20081122 21:56:22 Shadow_Master: Now you know why I have irrational fear of repartitioning :) 20081122 21:59:40 and why I didn't bother to reclaim 10 GB 20081122 22:00:05 I also made a menu item with "License", that opens the license in a little window (and same for Changelog) :) 20081122 22:00:17 :) 20081122 22:01:52 mighty busy day, in the wesnoth department 20081122 22:03:33 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20081122 22:05:27 Ivanovic: what was the rsync command to upload to sf again? :) 20081122 22:06:17 mordante: yeah 20081122 22:07:30 wow... 20081122 22:07:40 Shadow_Master: you implemented the userdata move for Vista? 20081122 22:07:50 no 20081122 22:07:53 -!- Patterner [n=Psyche@e177231133.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20081122 22:08:14 I haven't touched Vista except to ensure that its partition wasn't corrupted 20081122 22:08:19 apparently, userdata in Vista is stored here: c:\Users\USERNAME\AppData\Local\VirtualStore\Program Files\Wesnoth\userdata 20081122 22:08:28 and The AppData folder is hidden! 20081122 22:08:45 loonycyborg: wanted to move it to My Documents 20081122 22:08:49 now that's ugly 20081122 22:08:52 isn't that something that vista does automatically? 20081122 22:09:11 IIRC VirtualStore is a windows feature 20081122 22:09:23 mordante: only userdata that should never be manually modified should be stored in such a place 20081122 22:09:28 * crimson_penguin is just gonna upload to happyspork.com and transfer to sf later 20081122 22:09:37 that seems like an abuse of ApplicationData 20081122 22:10:11 IIRC, Vista also provides a "My Games" folder 20081122 22:10:16 doesn't wesnoth do that for ages, writing in the installation directory? 20081122 22:10:23 that is where such things should logically go 20081122 22:10:32 * Shadow_Master too lazy to remount the vista partition 20081122 22:11:00 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Read error: 110 (Connection timed out)] 20081122 22:11:07 Sapient: uh, I think it is WIndows who decides to write there 20081122 22:11:10 mordante: that is the AppData folder, not the install location 20081122 22:11:25 that is, when the user modifying file doesn't have write permissions to the PF directory 20081122 22:11:29 Sapient: Someone, Soliton or suokko, made a command-line option to make wesnoth look for userdata in %APPDATA% 20081122 22:11:55 what I am saysing is that %APPDATA% is not the appropriate location 20081122 22:12:04 So next step is to make it look in My Games instead. 20081122 22:13:29 Sapient: Wesnoth 1.3.2 also has usedata in that directory 20081122 22:13:38 and not because that was coded in our source code 20081122 22:13:50 (Home Basic) 20081122 22:14:28 i've fixed suokko's patch which made %APPDATA% the default location. if you don't set APPDATA_USERDATA when compiling userdata should be in the install dir as usual. 20081122 22:15:11 esr * r30979 /trunk/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg: Nuke a commented-out macro, the {SIDES} argument was confusing wmllint. 20081122 22:16:05 well, and with --config-dir you can you can specify a location uner %APPDATA% at runtime. 20081122 22:16:45 hypothetically, but as we know Windows users won't be doing that ;) 20081122 22:16:50 esr * r30980 /trunk/data/core/units/humans/Mage_Silver.cfg: Remove a reference to a nonexistent teleport image. 20081122 22:16:55 Soliton: What if this option is made to specify location under My Games? 20081122 22:17:32 Sapient: But I can make a shortcut that will make it for them :) 20081122 22:17:33 then a location under My Games would be used. 20081122 22:18:01 I was asking whether it's a good idea. 20081122 22:18:17 I don't know much about Vista 20081122 22:18:23 as i said i've just fixed suokko's patch i h don't care much. 20081122 22:18:44 if My Games is the proper location then change it to that. 20081122 22:18:54 Soliton: Understood. 20081122 22:19:47 http://en.wikipedia.org/wiki/My_Documents#Other_.22My.22_folders 20081122 22:22:49 -!- Patterner [n=Psyche@e177113157.adsl.alicedsl.de] has joined #wesnoth-dev 20081122 22:25:35 what is this virtual store about anyway? all programs are hidden in there now? 20081122 22:26:47 no an attempt to discourage software to write in certain directories 20081122 22:27:24 so the correct location in my opinion would be "%HOMEPATH%\My Documents\My Games" 20081122 22:27:52 the My Games folder would have to be created if not present, though 20081122 22:27:54 Ivanovic: my package will be up in 2 hours, 15 minutes or so; I'm just putting it on my server, then I'll rsync it over (I did find the rsync command to use) 20081122 22:28:19 I'm going to a party soon though, so I might not put it up on sf quite as soon as it's done uploading 20081122 22:33:15 okay, I'll try to svn up.... can't be that bad... *sigh* 20081122 22:34:22 Shadow_Master: If you've lost your working copy, it can be pretty bad.. 20081122 22:34:43 no, I dind't lose it 20081122 22:35:02 I restoered from a checkout I backed up two weeks ago 20081122 22:35:35 esr * r30981 /trunk/data/core/units/humans/Mage_Silver.cfg: Remove two more references to noexistent images. 20081122 22:35:48 but at ~5 KB/s it turns out to be pretty awful 20081122 22:35:56 baufo * r30982 /trunk/src/server/forum_user_handler.cpp: fixing user_handler reconnection to db 20081122 22:37:05 -!- Aguy [n=chatzill@cpe-98-14-10-36.nyc.res.rr.com] has joined #wesnoth-dev 20081122 22:37:13 Hello, everyone. 20081122 22:37:18 hi huy 20081122 22:37:26 What's this chat for? 20081122 22:37:36 development and discussion of mainline development 20081122 22:37:48 Oh, then I shouldn't be here. 20081122 22:37:49 Thanks. 20081122 22:37:51 -!- Aguy [n=chatzill@cpe-98-14-10-36.nyc.res.rr.com] has left #wesnoth-dev [] 20081122 22:38:08 lol 20081122 22:38:14 ... he didn't let me say "but we allow observers!" 20081122 22:38:43 http://www.wesnoth.org/forum/viewtopic.php?p=292319#p292319 - Shadow_Master: you were working on the Windows filesystem right? 20081122 22:39:12 where would be the appropriate place for me to discuss the Vista userdata mess? 20081122 22:39:27 I could unlock that thread or start a new one 20081122 22:39:44 I never got to do anything due to the different opinions on how Wesnoth should store stuff on Windows 20081122 22:40:34 I tried to do some code that I never commited or backed up 20081122 22:40:41 Sapient do you run Vista? 20081122 22:40:54 and managed VS's patch, which was unsuccessful, to say the least 20081122 22:40:58 i'd keep the current approach of having userdata in the install dir unless otherwise specified. and change the "otherwise specified" part to use My Games rather then %APPDATA%. 20081122 22:41:08 * Shadow_Master sends his regards to cycholka 20081122 22:41:26 Soliton: yes that sounds correct 20081122 22:41:29 * loonycyborg agrees with Soliton 20081122 22:41:31 mordante: no I don't 20081122 22:41:45 Ivanovic: how should I go about translating wesnoth-manual and t providing localized screenshots? 20081122 22:42:32 Make link to image translatable :) 20081122 22:42:46 I already thought you did buy a new system 20081122 22:43:17 loonycyborg: it's more of a workflow quetion 20081122 22:43:39 mordante: well I went to the computer store but didn't see anything that impressed me 20081122 22:43:49 and then I went back to feeling cheap again 20081122 22:44:44 so I will be saving up for travel expenses instead 20081122 22:44:46 I know that feeling, I tend to wait until the next cool stuff gets on the market... which is always followed by announcements of new cool stuff :/ 20081122 22:45:18 Shadow_Master: if you want I can try again 20081122 22:45:28 but that is my last code for wesnoth 20081122 22:45:35 ? 20081122 22:47:33 VladimirSlavik: If you mean the location of appdata on windows then I'd like to try it myself. 20081122 22:47:51 you better put it into Documents 20081122 22:48:08 saves and addons are user-wanna-touchy stuff 20081122 22:48:15 s/appdata/userdata 20081122 22:48:22 "%HOMEPATH%\My Documents\My Games" 20081122 22:48:31 -!- Baufo [n=thomas@62-47-130-76.adsl.highway.telekom.at] has quit ["Leaving"] 20081122 22:48:53 or to be more specific, "%HOMEPATH%\My Documents\My Games\Wesnoth" 20081122 22:48:55 VladimirSlavik are you leaving wesnoth? 20081122 22:49:26 Mordante, more like restricting myself to areas I can manage easily 20081122 22:50:00 ah ok 20081122 22:50:19 I have been involved for far longer time in another project and it needs me more than Wesnoth with its arge dev community 20081122 22:50:23 *large 20081122 22:50:42 which project? 20081122 22:50:50 now that I keep having less time, it's time to hoose 20081122 22:50:53 Simutrans 20081122 22:51:23 Sapient: "My Documents" is translated on nonenglish windows 20081122 22:51:48 and My Games probably under Vista too 20081122 22:51:58 My Games under XP is not 20081122 22:52:01 maybe there is a %MYGAMES%? :-) 20081122 22:52:16 I wish; but no 20081122 22:52:42 and there seems to be no %MYDOCUMENTS% so it probably takes some registry reading to figure out what it's called 20081122 22:53:05 ugh 20081122 22:53:13 there's a bunch of functions that return places like this 20081122 22:53:17 No. According to article linked by Sapient My Games is just a convention. 20081122 22:53:40 Therefore it isn't likely to be translated or relocated. 20081122 22:53:57 then that just leaves My Documents. 20081122 22:54:21 as far as I know, there is no environment variable for My Documents 20081122 22:54:49 VladimirSlavik: IMO getting those function is best with LoadLibrary/GetProcAddress 20081122 22:55:26 loonycyborg: you are right, but that will need a lot of os-specific code 20081122 22:56:26 This is to be expected considering that we're trying to get location of My Documents on windows.. 20081122 22:57:14 VladimirSlavik never heard of it before, but looks rather nice :) 20081122 22:58:09 Hope it's better than lincity which doesn't have enough types of buildings etc IMO. 20081122 22:58:18 mordante: well i do what I can to steer it towards floss... :) 20081122 22:59:17 :) 20081122 23:01:21 loonycyborg: the func linked in my initial comment to the patch is imo best bet 20081122 23:01:55 loonycyborg: if it isn't loaded you can assume old 9x system where you can wreak havoc in install folder 20081122 23:04:14 Shadow_Master: translation of the manual is rather simple regarding screenshots 20081122 23:04:26 Shadow_Master: just have a look how eg the german translation has done it 20081122 23:04:41 basically you alter the path to the respective image in the translation to point to the "translated" image 20081122 23:04:52 that is using the folder "es/" for spanish 20081122 23:05:03 beside this: shame on you for the format you send the update in! 20081122 23:05:15 make it a tarball with *folders* with the es.po files in them 20081122 23:11:14 mordante * r30983 /trunk/src/gui/widgets/ (grid.cpp grid.hpp): 20081122 23:11:14 Remove the caching of the widget id. 20081122 23:11:14 The widget can change it's id without notifying the parent container and 20081122 23:11:14 thus getting the ids out of sync. To avoid that the caching has been 20081122 23:11:15 removed. 20081122 23:11:17 -!- stikonas [n=and@ctv-213-164-107-170.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20081122 23:11:22 mordante * r30984 /trunk/src/gui/widgets/ (grid.cpp grid.hpp): Remove some unused size caching in tgrid::tchild. 20081122 23:11:28 mordante * r30985 /trunk/src/gui/widgets/ (grid.cpp grid.hpp): Remove more obsolete caching code. 20081122 23:12:25 Ivanovic, I was looking a bit at the wesnoth textdomain and thought some more splitting could be nice 20081122 23:13:01 however I can't really tell if it's only that I see a lot of stuff and freak out... 20081122 23:13:17 VladimirSlavik: hehe, further splitting starts to get "messy" 20081122 23:13:33 that is: which other domains could be split off into self containing domains? 20081122 23:14:06 that is something I can't tell well 20081122 23:14:12 since the rest is basically what is left scattered over source files and all the config files that are not explicitly in a different domain 20081122 23:14:12 but maybe the gui stuff? 20081122 23:14:22 they should already be part of -lib 20081122 23:14:25 most new gui stuff is in lib 20081122 23:14:49 well, there is almost no difference between lib and wesnoth 20081122 23:16:00 or is there? 20081122 23:16:10 and personally i think that the most annoying textdomain is -units 20081122 23:16:25 due to the huge unit descriptions which take ages to translate and the progress is so tiny 20081122 23:16:27 ;) 20081122 23:16:38 oh, but keeping it separate makes sense 20081122 23:16:56 otherwise I have to agree :) 20081122 23:17:01 the difference that is *meant* to be there is that in -lib all the stuff should be that is shared between the main game and the editor 20081122 23:17:17 though with the new editor it is not so obvious what is "editor" and what "main game" 20081122 23:17:18 ;) 20081122 23:17:25 this is irrelevant since editor2, no? 20081122 23:17:50 ah sorry 20081122 23:17:54 I must read faster 20081122 23:21:32 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081122 23:28:00 mordante * r30986 /trunk/src/game.cpp: 20081122 23:28:00 Remove an unneeded test. 20081122 23:28:00 The test was added to make dummy locales working, but loonycyborg tested 20081122 23:28:00 and the change is not required to make it work. 20081122 23:28:04 mordante * r30987 /trunk/src/game.cpp: 20081122 23:28:04 Test for a hardcoded relative datadir path. 20081122 23:28:05 When the path is hardcoded it should also test for relative paths. Based 20081122 23:28:07 on a patch by crimson_penguin. 20081122 23:28:17 mordante * r30988 /trunk/ (changelog doc/man/wesnoth.6 src/game.cpp): 20081122 23:28:17 Renamed the --dummylocales parameter. 20081122 23:28:17 --dummy-locales looks much better as --dummylocales. 20081122 23:46:52 esr * r30989 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/21_Elvish_Assassins.cfg: Pacify wmllint. 20081122 23:51:30 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["Lost terminal"] 20081122 23:59:26 -!- miq [n=miq@krlh-5d856ff1.pool.einsundeins.de] has quit [Remote closed the connection] --- Log closed Sun Nov 23 00:00:05 2008