--- Log opened Fri Nov 28 00:00:19 2008 --- Day changed Fri Nov 28 2008 20081128 00:00:19 * Ivanovic fears you will need it... 20081128 00:00:57 That's why I prefer desktops: you can replace videocard yourself :) 20081128 00:01:56 Ivanovic: no... i hoped he'd commit after he mentioned it... 20081128 00:02:03 okay 20081128 00:02:04 to trunk at least that is. 20081128 00:03:18 loonycyborg: I kinda have no choice; not enough power to run a desktop all day here ;) 20081128 00:03:35 -!- West [n=West@hd5e2754c.gavlegardarna.gavle.to] has joined #wesnoth-dev 20081128 00:03:47 I'm pretty sure video card == whole motherboard on here, since it's probably soldered in 20081128 00:04:00 jupp 20081128 00:04:02 that is correct 20081128 00:04:17 I might get them to replace my screen too (if they will) - it's got some minor bright spots on the bottom left corner 20081128 00:04:25 it's not too bad, but while it's there anyway... 20081128 00:04:28 updating the firmware of my router, will be back soon (at least i hope so, wish me luck) 20081128 00:04:39 good luck! 20081128 00:04:50 usually those work fine :) 20081128 00:05:17 crimson_penguin: What's your power source, anyway? Dynamo powered by combusion of wooden logs? :) 20081128 00:05:44 loonycyborg: Haha, that might work better in this weather! But no, it's just solar 20081128 00:06:23 been running the gas generator a lot lately though, with no sun and 5 computers... 20081128 00:08:24 -!- Ivanovic_ [n=ivanovic@dtmd-4db2b03b.pool.einsundeins.de] has joined #wesnoth-dev 20081128 00:08:31 seems to work 20081128 00:08:41 -!- Ivanovic [n=ivanovic@dtmd-4db26d34.pool.einsundeins.de] has quit [Nick collision from services.] 20081128 00:08:49 -!- Ivanovic_ is now known as Ivanovic 20081128 00:08:58 yay 20081128 00:10:43 hmm, lets see if i can tweak the line a little, sync data looks really good... 20081128 00:11:44 -!- Ivanovic_ [n=ivanovic@dtmd-4db2b99c.pool.einsundeins.de] has joined #wesnoth-dev 20081128 00:11:52 -!- Ivanovic [n=ivanovic@dtmd-4db2b03b.pool.einsundeins.de] has quit [Nick collision from services.] 20081128 00:11:56 -!- Ivanovic_ is now known as Ivanovic 20081128 00:12:06 jupp, looking good so far, too 20081128 00:14:03 -!- West [n=West@hd5e2754c.gavlegardarna.gavle.to] has quit ["b'bye"] 20081128 00:16:05 ai0867 * r31147 /trunk/ (changelog data/scenario-test.cfg src/game_events.cpp): Add 'round' key to [set_variable] (http://www.wesnoth.org/forum/viewtopic.php?f=10&t=22879) 20081128 00:16:47 Sirp: you saw the timeline i posted for 1.6? 20081128 00:16:59 just regarding the changes you plan for the lobby and stats stuff 20081128 00:17:51 and yes, i think at the first start there should be a popup asking if it is okay to send the statistical data instead of just doing so until it is deactivated, feels better IMO 20081128 00:18:17 and yeah, the box could be changed to "do not send my stat data to the server" 20081128 00:29:15 Ivanovic: no I didn't see it. stats stuff should be fine; not sure about the lobby changes. :-/ 20081128 00:29:21 I'm working on some memory changes now though 20081128 00:30:41 okay 20081128 00:30:59 please have a look at those plans and reply if you got objections 20081128 00:31:06 basically i think that this plan might work... 20081128 00:32:22 -!- grzywacz [n=grzywacz@moinmoin/developer/karol] has quit [Remote closed the connection] 20081128 00:40:44 ai0867 * r31148 /trunk/data/core/units/humans/ (Outlaw.cfg Outlaw_Footpad.cfg Outlaw_Fugitive.cfg): Fix sling projectile animations for the footpad line. 20081128 00:42:42 and when booting tomorrow in the morning i should see if this brand new kernel really works nicely... 20081128 01:21:41 -!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081128 01:29:51 off to bed, n8 20081128 01:31:01 -!- loonycyborg [n=sergey@79.139.247.223] has quit ["Zzzzzzzzzzzzzzzzzzzzzz"] 20081128 01:31:33 -!- loonybot [n=loonybot@79.139.247.223] has quit [Remote closed the connection] 20081128 01:32:38 -!- Elvish_Pillager [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20081128 01:33:47 -!- IRSeekBot3 [n=IRSeekLo@ip-68-178-158-148.ip.secureserver.net] has joined #wesnoth-dev 20081128 01:51:32 -!- fendrin_ [n=fabi@f051099102.adsl.alicedsl.de] has joined #wesnoth-dev 20081128 01:55:24 -!- fendrin [n=fabi@g228065050.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20081128 02:00:29 -!- thespaceinvader [n=chatzill@91.108.187.175] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"] 20081128 02:11:47 -!- wesbot changed the topic of #wesnoth-dev to: soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | 1.6 release plan: http://www.wesnoth.org/wiki/Wesnoth1.6ReleasePlan | 55 bugs, 209 feature requests, 7 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081128 02:26:24 -!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 02:29:19 -!- ESR_ [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20081128 02:46:27 -!- BenUrban_ [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 02:48:10 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Nick collision from services.] 20081128 02:48:24 -!- BenUrban_ is now known as BenUrban 20081128 03:16:35 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20081128 03:17:32 <[Relic]> Hello :) 20081128 03:25:15 esr * r31149 /trunk/src/ai_move.cpp: 20081128 03:25:15 Workaround for bug #12632 -- avoid feeding a bad argument to the 20081128 03:25:15 pathfinding code. Unanswered is why the prefvous expression got a NaN 20081128 03:25:15 value. 20081128 03:30:56 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20081128 03:44:58 -!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Client Quit] 20081128 03:47:14 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20081128 03:53:31 Kalenz is missing at the beginning of "HttT:A Choice Must Be Made". 20081128 03:54:50 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081128 04:14:16 -!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20081128 04:23:59 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has joined #wesnoth-dev 20081128 04:25:09 -!- Psyche^ [n=Psyche@e177226073.adsl.alicedsl.de] has joined #wesnoth-dev 20081128 04:26:18 -!- [Relic] [n=[Relic]@adsl-76-229-220-201.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20081128 04:37:40 -!- Ivanovic_ [n=ivanovic@dtmd-4db26d74.pool.einsundeins.de] has joined #wesnoth-dev 20081128 04:40:58 -!- Patterner [n=Psyche@e177235020.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 20081128 04:40:58 -!- Psyche^ is now known as Patterner 20081128 04:51:41 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081128 04:54:08 -!- Ivanovic [n=ivanovic@dtmd-4db2b99c.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20081128 04:55:12 -!- Ivanovic_ is now known as Ivanovic 20081128 04:59:57 -!- crimson_penguin [n=ben@64.201.60.217] has quit [Remote closed the connection] 20081128 05:12:08 -!- Appleman1234 [n=Appleman@CPE-124-177-91-162.qld.bigpond.net.au] has quit ["Leaving"] 20081128 05:20:59 -!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20081128 05:24:39 -!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081128 05:32:09 * Jetrel disappears into the spooky place 20081128 05:32:17 -!- Jetrel [n=Jetrel@mn-10k-dhcp1-151.dsl.hickorytech.net] has quit ["Remember also the arabian proverb, which tells us that on the tree of silence, there hangs its fruit, which is peace."] 20081128 05:32:35 Sirp: you there? 20081128 05:32:42 ESR_: yes, what's up? 20081128 05:33:57 New info about the pathfind crash. (a) it's reproducible, (b) there's a workaround, and (c) the actual bug is something in the move-eval code that is returning NaNs. 20081128 05:34:18 ESR_: okay, that sounds like good information. Do we have a save to repro it from? 20081128 05:36:05 Yes. Second file attached to bug #12632: Reproducible pathfinding crash. Currently I have the workaround committed in the trunk AI code; a FIXME comment will tell you what the dodgy expression is. One of its components evaluates to NaN (or perhaps a zero denominator) and shouldn't. 20081128 05:38:42 ESR_: okay, thank you. I will try to look at it shortly. 20081128 05:38:51 and thank you for all the information. 20081128 05:44:47 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20081128 06:17:15 -!- [Relic] [n=[Relic]@76.229.220.201] has joined #wesnoth-dev 20081128 06:18:06 great, I updated SDL and now Wesnoth doesn't start... "Could not initialize video"... 20081128 06:18:15 <[Relic]> Hello :) 20081128 06:18:29 [Relic]: moin moin 20081128 06:18:34 <[Relic]> :) 20081128 06:21:16 -!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 06:22:42 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081128 06:25:09 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20081128 06:34:32 "modprobe uvesafb" ftw 20081128 06:39:44 the pathfind crash in Welcome To The Lair didn't manifest itself so far... 20081128 06:42:37 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit ["GO, GET TO THE CHOPPAH!!!"] 20081128 06:42:45 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20081128 07:27:09 o.k. the Master Of Darkness is dead. No segfaults 'til the end of IftU. 20081128 07:48:43 -!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20081128 08:08:40 -!- [Relic] [n=[Relic]@76.229.220.201] has quit ["Leaving"] 20081128 08:43:33 -!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081128 09:09:02 -!- Appleman1234 [n=Appleman@CPE-58-164-128-96.qld.bigpond.net.au] has joined #wesnoth-dev 20081128 10:02:20 it's not normal that you cannot replay a replay because it is corrupted, right? 20081128 10:21:45 -!- loonybot [n=loonybot@79.139.247.223] has joined #wesnoth-dev 20081128 10:24:01 -!- zookeeper [n=l@dsl-tkubrasgw1-fe11fa00-51.dhcp.inet.fi] has joined #wesnoth-dev 20081128 10:34:15 -!- loonycyborg [n=sergey@79.139.247.223] has joined #wesnoth-dev 20081128 10:39:22 -!- Sirp [n=user@c-76-102-104-121.hsd1.ca.comcast.net] has quit ["leaving"] 20081128 11:33:51 -!- CIA-9 [n=CIA@208.69.182.149] has quit [] 20081128 11:40:50 -!- CIA-6 [n=CIA@208.69.182.149] has joined #wesnoth-dev 20081128 11:43:59 -!- Elvish_Pillager [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081128 12:25:08 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081128 12:45:25 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 104 (Connection reset by peer)] 20081128 12:45:35 -!- BenUrban_ [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 12:59:29 -!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20081128 13:14:02 -!- mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20081128 13:14:56 hi 20081128 13:17:23 Patterner the replays of campaigns are known to be broken, YogiHH is working on/has a patch 20081128 13:29:30 -!- fendrin_ [n=fabi@f051099102.adsl.alicedsl.de] has quit ["Konversation terminated!"] 20081128 13:34:03 Patterner: for campaign replays, yes. a fix should be coming soon... 20081128 13:34:21 * Soliton reads the backlog to the end... 20081128 13:51:17 -!- Elvish_Pillage2 [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081128 14:07:39 -!- Elvish_Pillager [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081128 14:33:06 -!- ilor [n=a@unaffiliated/ilor] has quit [Read error: 113 (No route to host)] 20081128 14:52:05 esr * r31150 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg: Comment typo fixes. 20081128 14:53:53 -!- mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"] 20081128 15:13:54 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20081128 15:15:30 -!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has quit ["On the road again"] 20081128 15:16:45 -!- Appleman1234 [n=Appleman@CPE-58-164-128-96.qld.bigpond.net.au] has quit [Remote closed the connection] 20081128 15:18:00 -!- mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20081128 15:27:47 -!- fendrin [n=fabi@f051099102.adsl.alicedsl.de] has joined #wesnoth-dev 20081128 15:32:01 -!- name [n=name@sburn/devel/name] has joined #wesnoth-dev 20081128 15:32:04 hello 20081128 15:32:15 is there any interface to communicate with a running map editor? 20081128 15:32:43 i want to make it reload its current mao 20081128 15:32:46 *map 20081128 15:36:58 afaik there's no way to do that, but why do you want it? 20081128 15:37:31 want to make a tool for it that automatically modifies a map 20081128 15:39:08 wouldn't it be easier to let the tool modify the map and then start wesnoth -e "name of the map" ? 20081128 15:39:49 i would want the map maker to do it while working in the editor without the need to reload 20081128 15:40:08 that command needs an -l to load the map* 20081128 15:41:28 that's currently not possible 20081128 15:41:46 also not sure how useful the option is 20081128 15:42:33 but you might want to hang out and wait for ilor, maybe he wants to do it 20081128 15:42:33 -!- alink [n=alink@host-212-68-216-251.brutele.be] has quit [Read error: 104 (Connection reset by peer)] 20081128 15:42:48 hmm. so it's either impossible or I hack trough stack examination 20081128 15:43:05 and maybe we can add a way for the editor to execute program X as filter for a map 20081128 15:43:08 (I am doing a tool that symmetrizes wesnoth maps - you do one half, the other one is automatically generated for you) 20081128 15:43:28 it's _currently_ impossible, that doesn't mean it can't be changed 20081128 15:44:38 like I said maybe we can add filter functions in the editor as plugins 20081128 15:44:54 unless we expect a lot of people to want to write map filters it seems easier to just implement it in the editor. 20081128 15:45:13 but ilor is the map editor expert so best ask him what he wants to do 20081128 15:45:26 Soliton: the problem is i'd have to write C :-) 20081128 15:45:38 C++ and i know. 20081128 15:45:39 not needed, you can use C++ ;) 20081128 15:45:43 -!- alink [n=alink@host-212-68-216-251.brutele.be] has joined #wesnoth-dev 20081128 15:45:55 mordante: oh. that's only semi-pain-in-the-ass then :) 20081128 15:46:08 well I'm also seeing merit to allow external random map generator 20081128 15:46:31 just trying to inspect my map editor with gdb :-) 20081128 15:46:36 a map generator can easily run before the editor... 20081128 15:46:39 name depends on who you ask, some consider C++ royal PITA ;) 20081128 15:47:10 hmm is the map file name global scope? 20081128 15:47:41 quite sure it isn't since we have a MDI interface 20081128 15:48:25 any way to get atleast the map name trough introspection? 20081128 15:50:15 what do you mean with that? 20081128 15:50:40 introspecting the map editor process in order to get the filename of the map 20081128 15:52:00 you want to use the debugger to extract the map name? 20081128 15:52:52 kind of, only to try 20081128 15:54:10 the class map_context seems to hold the filename 20081128 15:55:28 No symbol "map_context" in current context. 20081128 15:55:34 d'oh :) 20081128 15:55:43 the class editor_controller (which I think is a singleton) holds vector with pointers to all map_contexts and the current_content_index_ 20081128 15:56:01 I needed some time to look it up ;) 20081128 15:56:08 thanks. that may help 20081128 15:56:52 obviously _if_ it works it's quite hacky and might break with the next release ;) 20081128 15:57:00 hm i think i compiled it with -O 20081128 15:57:02 damn me 20081128 16:38:43 -!- ettin_ [n=jorda@73.207.219.87.dynamic.jazztel.es] has joined #wesnoth-dev 20081128 16:45:41 -!- ettin [n=jorda@72.207.219.87.dynamic.jazztel.es] has quit [Read error: 110 (Connection timed out)] 20081128 16:51:57 fendrin * r31151 /trunk/data/campaigns/Under_the_Burning_Suns/maps/02_Across_the_Harsh_Sands.map: tuned the oasises in utbs 2 20081128 17:16:33 zookeeper: chrber just told me about an *interesting* problem in httt 20081128 17:16:42 he is probably using some very recent version of trunk 20081128 17:16:53 that is: in the lost general delfador was not recalled automatically 20081128 17:16:59 is this one already fixed in trunk? 20081128 17:17:41 * mordante hates it when Ivanovic starts to talk about interesting things ;) 20081128 17:18:16 :) 20081128 17:20:30 Ivanovic, err...let me see 20081128 17:21:05 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20081128 17:21:59 chrber believes that it might be a problem with poisoned units 20081128 17:22:19 when not visiting the spider in pluging into the darkness, everything was fine 20081128 17:22:22 doesn't make any sense to me, the WML doesn't do anything special with him 20081128 17:22:37 after visiting the spider, something strange happened, that is kalenz missing that time 20081128 17:23:05 * Ivanovic is currently asking him to make it a bugreport and attaching savegames 20081128 17:23:26 well, if those are true then it's surely an engine bug 20081128 17:23:52 sounds like 20081128 17:24:06 but who would volunteer looking into a strange one like thisß 20081128 17:24:22 * mordante hides 20081128 17:24:23 since not having the units that should be there can be a real blocker in campaigns... 20081128 17:24:29 ah, mordante volunteers 20081128 17:24:42 hey, no need to hide behind your chair, i can see you! 20081128 17:24:54 were I don't see volunteers 20081128 17:25:00 where* 20081128 17:25:10 mordante: got no mirror in your room, do you? 20081128 17:26:06 no I hate glossy screens ;) 20081128 17:27:48 uhm, you only got screens in your room? 20081128 17:27:54 no windows in your basement, right? 20081128 17:28:16 I've no basement, but this room has no windows :) 20081128 17:31:01 -!- IRSeekBot3 [n=IRSeekLo@irseek/log-bot/IRSeekBot] has quit [K-lined] 20081128 17:33:51 whose logbot was that? 20081128 17:34:37 I assume irseek.com's 20081128 17:34:55 so, why was it here and why was it klined? 20081128 17:38:30 no idea also don't know who did it 20081128 17:40:36 -!- Ivanovic_ [n=ivanovic@dtmd-4db26668.pool.einsundeins.de] has joined #wesnoth-dev 20081128 17:53:40 well, apparently freenode has some policy issues with them. 20081128 17:54:21 i wonder why it joins this channel even though i doubt anyone invited it here which is necessary according to their policy afaiui. 20081128 17:56:12 -!- Ivanovic [n=ivanovic@dtmd-4db26d74.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20081128 17:56:35 -!- Ivanovic_ is now known as Ivanovic 20081128 18:02:50 maybe they invited them theirselves 20081128 18:11:47 Ivanovic: can you help me with a tanslation issue of TDH? 20081128 18:13:16 depends on the issue... 20081128 18:13:17 TDH contains plenty of translations//LC_MESSAGES/wesnoth-The_Dark_Hordes.mo 20081128 18:13:28 okay, and? 20081128 18:13:30 however, after setting translatable=yes 20081128 18:13:43 gettext.wesnoth.org says all translations are at 0% 20081128 18:14:09 which is understandably annoying for translators 20081128 18:14:28 that is simple: there is *NO* way to extract the po files from the compiled .mo files 20081128 18:14:33 crap 20081128 18:14:50 so with other words: the po files that were used to generate those translations have to be copied to the correct place 20081128 18:14:54 and everything will be fine 20081128 18:14:54 and there were no po files the original files I got 20081128 18:15:03 +in 20081128 18:15:05 are they not available at wescamp anymore` 20081128 18:15:14 since that is where the campaign once came from... 20081128 18:15:18 I'll take a look 20081128 18:16:02 yes, they're still there 20081128 18:16:14 haven't been touched in 11 months 20081128 18:16:23 :) 20081128 18:16:31 so just copy those po files over and that's it 20081128 18:16:40 where should I put them? 20081128 18:16:43 (or ask torangan to do so since the files have to be updated) 20081128 18:16:46 I'm quite unfamiliar with gettext 20081128 18:16:54 best is if you just asked torangan to do this stuff 20081128 18:16:56 k 20081128 18:17:13 zookeeper: the problem is somehow connected to killing of units 20081128 18:17:38 that is this "gryphon unit" that should be killed does not get killed correctly, instead kalenz/delfador/someone else gets killed in some situations 20081128 18:17:59 sounds like a *really* bad blocker to me since this might make some campaigns unwinable 20081128 18:21:32 -!- Noyga [n=lame-z@AVelizy-151-1-3-142.w82-120.abo.wanadoo.fr] has joined #wesnoth-dev 20081128 18:23:19 looks like a simple enough fix 20081128 18:25:16 hmm.. 20081128 18:25:59 replace x,y with type or id 20081128 18:26:06 * zookeeper is taking a look 20081128 18:26:08 testing now 20081128 18:26:35 ah 20081128 18:27:05 probably a dwarf was standing on where kalenz or delfador was being teleported to, and thus they ended one hex off, and thus they got killed instead of the gryphon 20081128 18:27:48 * zookeeper is ashamed of not thinking of that 20081128 18:28:56 which reminds me of another bug: teleport fails to automatically redraw 20081128 18:29:13 moving only the circle and such, leaving the sprite itself in its old place 20081128 18:31:21 AI0867: and the bug in the advance macro 20081128 18:31:48 fendrin: what was that bug again? because it looks like that was a [teleport] issue also 20081128 18:33:38 AI0867: no. that happenend independly from teleporting. After a unit was transformed with ADVANCE_UNIT the unit images weren't replaced. 20081128 18:36:00 -!- Elvish_Pillager [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20081128 18:38:03 that's odd 20081128 18:38:15 because it uses [unstore_unit]advance=true 20081128 18:38:25 so that *should* be the standard advancement animation 20081128 18:41:12 AI0867: I am not complaining about a non seen advancement animation. The problem is that the unit still looks like the old one. 20081128 18:41:35 AI0867: let me check, maybe the bug is gone in current svn head. 20081128 18:43:30 sounds like another missing redraw 20081128 18:46:51 there seem to be more missing redraws in trunk, also haloes don't update properly 20081128 18:48:23 ai0867 * r31152 /trunk/data/ (2 files in 2 dirs): Switch [kill] from locations to unit types and ids, this should fix a missing story-character bug. 20081128 18:52:28 -!- Elvish_Pillage2 [n=eli@24-181-227-161.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081128 18:55:18 AI0867: it's still broken. And not related to the teleport macro that was executed afterwards. 20081128 18:56:08 eh? 20081128 18:56:12 I'll take a look 20081128 18:59:41 -!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit [Remote closed the connection] 20081128 19:09:11 -!- cib0 [n=cib@p4FD0EA6E.dip.t-dialin.net] has joined #wesnoth-dev 20081128 19:12:05 hey 20081128 19:12:44 hi cib0 20081128 19:15:02 -!- irm [n=shadowm@190.22.97.74] has joined #wesnoth-dev 20081128 19:15:14 -!- irm [n=shadowm@190.22.97.74] has quit [Client Quit] 20081128 19:17:38 this is weird, there is no faction= in FoT's side WML, yet you cant choose your faction 20081128 19:19:13 FoT? 20081128 19:22:37 -!- yann_ [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 110 (Connection timed out)] 20081128 19:22:44 fall of trent 20081128 19:23:39 define the leader and the game guesses and locks the faction, i presume. 20081128 19:23:45 ivanovic * r31153 /trunk/ (10 files in 9 dirs): updated Polish translation 20081128 19:24:02 same for recruits? 20081128 19:24:19 because there is no leader defined, but the recruits are 20081128 19:27:33 -!- BenUrban_ [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20081128 19:31:06 -!- Sirp [n=user@c-76-102-104-121.hsd1.ca.comcast.net] has joined #wesnoth-dev 20081128 19:31:21 hi Sirp 20081128 19:31:46 Sirp: you saw the comments in the bugreport about the freezing due to some ai bug? 20081128 19:32:12 alink has done some analysis on the stuff and seems to have found a possible cause for the bug 20081128 19:32:15 hi Ivanovic 20081128 19:32:23 https://gna.org/bugs/index.php?12632 20081128 19:32:29 Ivanovic: you mean the pahtfinding bug? yeah Im looking now. 20081128 19:32:36 ah, great 20081128 19:33:35 brb, changing something in my router config (forcing a dsl resync) to make the line a little more stable 20081128 19:33:35 Ivanovic: btw, I have implemented a custom malloc() for Wesnoth, and it cuts memory usage by over 10% on my system. 20081128 19:36:36 10% is nice :) 20081128 19:36:53 -!- Ivanovic_ [n=ivanovic@dtmd-4db26d36.pool.einsundeins.de] has joined #wesnoth-dev 20081128 19:37:05 -!- Ivanovic [n=ivanovic@dtmd-4db26668.pool.einsundeins.de] has quit [Nick collision from services.] 20081128 19:37:09 -!- Ivanovic_ is now known as Ivanovic 20081128 19:37:19 re 20081128 19:37:42 Sirp: 10% saved memory sounds nice 20081128 19:37:58 Sirp: what have you changed that we save this much? 20081128 19:38:15 or is it just platform specific and won't help eg on arm or other architectures? 20081128 19:39:44 Ivanovic: I think it will help on all archs, probably a little less on 32 bit systems. 20081128 19:39:53 it also depends on the existing malloc implementation on those systems. 20081128 19:40:07 hey, a 5% gain is already nice 20081128 19:40:08 wesbot seen valdar 20081128 19:40:08 mordante: Sorry, I don't know of valdar. 20081128 19:40:13 it also depends on the existing malloc implementation on those systems. 20081128 19:40:16 means some mb in normal usecases 20081128 19:40:51 Ivanovic: one change is that the default allocator on Linux (ptmalloc) has optimizations for multi-threading, involving giving each thread its own arena to allocate memory from 20081128 19:41:09 however this takes up more memory.... 20081128 19:41:34 since we rarely use more than one thread in Wesnoth, and one thread does almost all allocations, I don't think this is very necessary; so I made all allocations come from just one heap. 20081128 19:41:51 also, most malloc implementations have a two-pointer overhead for every allocation 20081128 19:41:51 yeah, sounds reasonable 20081128 19:42:08 I made my allocator such that small allocations have no per-element overhead. 20081128 19:42:10 anybody using gcc 4.3.2 and python 2.6? 20081128 19:42:41 * Ivanovic just has python 2.5.2 20081128 19:42:54 * mordante too ;) 20081128 19:43:23 I assume bug 12638 is triggered by python 2.6 20081128 19:43:44 -!- irm [n=shadowm@190.22.97.74] has joined #wesnoth-dev 20081128 19:45:18 yeah, might be 20081128 19:45:25 shadowmaster * r31154 /trunk/src/intro.cpp: * Fix unintended double-blurring pass on story screens' text background 20081128 19:46:05 the first report had some special compiler switches but the second one is rather straight forward 20081128 19:46:15 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081128 19:49:31 those new oasis tiles aren't being used in WML yet 20081128 19:50:06 feel free to wire them in ;) 20081128 19:50:46 no time 20081128 19:51:48 -!- irm [n=shadowm@190.22.97.74] has quit ["Lost terminal"] 20081128 20:05:07 shadowmaster * r31155 /trunk/data/core/music/the_deep_path.ogg: 20081128 20:05:07 * Downsampled the_deep_path.ogg from 48 KHz to 44.1 KHz since SDL_mixer uses 20081128 20:05:07 44.1 by default and does not do runtime resampling, making the_deep_path.ogg 20081128 20:05:07 sound awful in Wesnoth. Note that there seems to be no other pieces here not at 20081128 20:05:08 44.1 KHz. 20081128 20:07:28 shadowmaster * r31156 /trunk/ (changelog players_changelog): * Mention Elyssa's stats changes in UtBS 20081128 20:11:47 -!- wesbot changed the topic of #wesnoth-dev to: soft stringfreeze for most campaigns: http://www.wesnoth.org/wiki/TextdomainStatus | 1.6 release plan: http://www.wesnoth.org/wiki/Wesnoth1.6ReleasePlan | 56 bugs, 209 feature requests, 7 patches | logs: http://wesnoth.org/irclogs | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com, or for images: http://imagebin.org/index.php?page=add 20081128 20:31:56 * Rhonda pets wesbot :) 20081128 21:10:25 -!- stikonas [n=and@ctv-213-164-126-103.vinita.lt] has joined #wesnoth-dev 20081128 21:20:21 What is the best way to add a unit to the recall list without spawning it on the map first? 20081128 21:21:38 IIRC adding it to location recall, recall 20081128 21:22:24 i.e. spawn it off-map. 20081128 21:23:00 x=recall, y=recall ? 20081128 21:23:11 yes but IIRC it needs to be a specific off map location and not some random on 20081128 21:23:15 one* 20081128 21:23:20 fendrin yes 20081128 21:24:53 thank you 20081128 21:25:19 no problem 20081128 21:35:47 fendrin * r31157 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg: 20081128 21:35:47 UtbS 1: code cleanups, fixed a bug that trows a unit several times to the recall list. 20081128 21:35:47 The later is part of bug #12643 20081128 21:36:16 I'm off bye 20081128 21:36:28 mordante: bye 20081128 21:36:44 -!- mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"] 20081128 21:37:58 -!- stikonas [n=and@ctv-213-164-126-103.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20081128 21:47:11 wesbot: bug #12643 20081128 21:47:11 ESR_: Are you sure with that number? Please check again... 20081128 21:47:32 wesbot: bug 12643 20081128 21:47:33 ESR_: Are you sure with that number? Please check again... 20081128 21:50:55 a svn commit does add a comment to bugs.gna.org if it contains the bug number? black magic ... 20081128 22:04:46 -!- miq [n=miq@krlh-5d83a48b.pool.einsundeins.de] has joined #wesnoth-dev 20081128 22:05:03 -!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 22:06:11 zookeeper * r31158 /trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg: Dropped the turn limit by 5. 20081128 22:06:11 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Remote closed the connection] 20081128 22:06:29 -!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20081128 22:15:29 -!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Client Quit] 20081128 22:17:36 -!- grrrX [n=_@p57BBBE50.dip.t-dialin.net] has joined #wesnoth-dev 20081128 22:17:53 -!- Appleman1234 [n=Appleman@CPE-58-164-128-96.qld.bigpond.net.au] has joined #wesnoth-dev 20081128 22:24:27 alink * r31159 /trunk/src/generate_report.cpp: 20081128 22:24:27 Fix bug #12630 (Swarm number of attacks not updated in unit overview) 20081128 22:24:27 At least for the standard case. The code checking max and min seems 20081128 22:24:27 inconsistent and is not documented in wiki. I will clean this part later. 20081128 22:25:21 does someone knew "swarm_attacks_max" and if yes, maybe it must be "attacks_max" ? (for the swarm special) 20081128 22:26:18 swarm_attacks_max is used now for fight, but i found not working code for the sidebar using "attacks_max" 20081128 22:30:13 Ah cycholka changed it from attacks_max to swarm_attacks_max http://svn.gna.org/viewcvs/wesnoth?rev=27145&view=rev 20081128 22:30:32 -!- Appleman1234 [n=Appleman@CPE-58-164-128-96.qld.bigpond.net.au] has quit [Remote closed the connection] 20081128 22:30:40 seems more precise, i unify in this direction then 20081128 22:39:06 alink * r31160 /trunk/src/generate_report.cpp: 20081128 22:39:06 Make the info in sidebar also use "swarm_attacks_max". 20081128 22:39:06 And fix a mathematical error there, but was probably hidden by bug #12630 20081128 22:43:32 -!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20081128 22:48:25 -!- yann_ [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20081128 22:53:37 ESR_: I can't load the save attached to the bug with HEAD. It says there's an unknown unit type 20081128 22:53:46 -!- yann_ [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit ["Leaving"] 20081128 22:53:51 -!- yann_ [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20081128 22:54:26 Crap. Does it give the type? It's a straight save from trunk UtBS, 20081128 22:57:50 -!- ettin_ is now known as ettin 20081128 23:01:26 lol, i love when you fix a simple glitch and then by testing the code, you notice all the little bugs never noticed in this area :) 20081128 23:02:38 this one is funny, i tried the "reverse" swarm using swarm_attacks_max < swarm_attacks_min supposedly supported, but it eat all my ram at the first attack :/ 20081128 23:04:37 ESR_: it looks like the unit type is empty. :-/ 20081128 23:04:43 Unknown unit type '' 20081128 23:05:47 Weird. Are you using the --load switch? Because there's a bug in that; I've seen it with that file. Drop it in your saves directory and loadd it from in game. 20081128 23:05:59 nope, just loading from menu. 20081128 23:06:24 was UtBS removed from the game? People were talking about doing that.... 20081128 23:11:17 it was gone for two days 20081128 23:12:12 so that's why it wouldn't load.... 20081128 23:12:32 if it's for bug #12632 (Pathfinding / AI bug ), the other savegame from the bugreport crashes ~50% of the time, just need that the elve archer dies in the middle of skeleton's move 20081128 23:12:32 no, it is long back already... 20081128 23:13:09 Ivanovic: ahhh hmmm okay. :-/ 20081128 23:29:57 There is that horrible complicated code to randomize rescuing elves in utbs scenario1. Isn't there a feature in mainline to spawn a random unit already? Something like [unit] race=elves level=1 [/unit] 20081128 23:30:58 fendrin, the point of the elf pool is that the random elves you find are still predefined, with predefined names and types and whatnot. 20081128 23:31:06 (no doubt the code could be cleaner...) 20081128 23:31:34 the code uses variables that are not defined earlier or later. I think it's just broken. 20081128 23:33:03 zookeeper: do you understand what the while loop at line 896 tries to do? 20081128 23:34:23 i think so 20081128 23:34:33 -!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Nick collision from services.] 20081128 23:34:33 what is the set variable? And what horrible idea to take random numbers until the last unit that is in the array is choosen. That's very close to a endless loop. 20081128 23:34:36 -!- Blueblaze2 [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth-dev 20081128 23:35:22 yeah, that could be cleaned up a bit i guess 20081128 23:35:55 instead of looping, one could just [clear_variable] the element that was chosen to remove it from the array altogether 20081128 23:36:30 oh, it doesthat already.. 20081128 23:37:41 the variable called set is never written to. 20081128 23:38:40 huh? yes it is, right there in the loop 20081128 23:38:54 lines 917 and 923 20081128 23:39:52 it seems I don't understand what is going on there :-( 20081128 23:40:12 i'll try to quickly simplify it a bit 20081128 23:40:48 zookeeper: wait 20081128 23:41:00 wesbot: seen torangan 20081128 23:41:00 AI0867: Sorry, I don't know of torangan. 20081128 23:41:16 zookeeper: I am going to delete it. And rewrite it. 20081128 23:41:30 -!- yann_ is now known as yann 20081128 23:42:10 I want to get rid of that elfpoolcounter. 20081128 23:43:15 oh? 20081128 23:44:24 i'm not sure what elf_pool_counter is supposed to do exactly. 20081128 23:45:00 it counts the size of elf_pool. no need to do that. we can just ask how lang that array is 20081128 23:45:13 s/lang/long 20081128 23:45:19 well i can remove that too if you'd prefer 20081128 23:45:41 but if you want to handle it, fine.. 20081128 23:45:48 zookeeper: remove the while loop as well please 20081128 23:47:48 -!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit ["Leaving"] 20081128 23:47:54 -!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20081128 23:47:58 of course 20081128 23:50:38 oh jebus. there's a loop spawning one capture event per village. 20081128 23:51:18 i'll try to get rid of that too.. 20081128 23:51:59 zookeeper: that may be a good idea. You don't need to store villages that have been visited. If you put it in one event you need to make it first_time_only=false. 20081128 23:52:52 zookeeper: I meant the capture event per village could be a good idea. 20081128 23:53:12 nah, i'll do it in a less bloaty way using find_in= etc 20081128 23:53:47 zookeeper: very well :-) 20081128 23:56:57 hmh, i'll admit that i need to think about it a bit ;) 20081128 23:57:22 -!- Noyga [n=lame-z@AVelizy-151-1-3-142.w82-120.abo.wanadoo.fr] has left #wesnoth-dev ["Quitte"] 20081128 23:57:56 -!- miq [n=miq@krlh-5d83a48b.pool.einsundeins.de] has quit [Remote closed the connection] 20081128 23:58:05 i'll try to get this done before going to bed 20081128 23:59:00 -!- alink [n=alink@host-212-68-216-251.brutele.be] has quit [Remote closed the connection] --- Log closed Sat Nov 29 00:00:36 2008