--- Log opened Fri Dec 12 00:00:41 2008 --- Day changed Fri Dec 12 2008 20081212 00:00:41-!- Espreon [n=Espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081212 00:13:17-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081212 00:23:57-!- Miccoh [n=nuuskami@cs181119023.pp.htv.fi] has quit [] 20081212 00:27:23< jon316> AI sucks so freaking bad -.- 20081212 00:27:58< jon316> 5 bats and 2 young ogres bounce off me 20081212 00:28:06< jon316> and a shadow comes in and finishes off my lvl3 unit. 20081212 00:29:08< jon316> you can't foresee the AI suddenly going suicidal on you, how does this make the game fun? 20081212 00:30:31< Soliton> by being unforseeable, duh. 20081212 00:31:10< jon316> your sarcastic remarks don't help the game much :P 20081212 00:31:37< Soliton> awww. 20081212 00:32:43< jon316> How random would you say that the AI is, anyway, Soliton ? 20081212 00:32:45< jon316> :P 20081212 00:33:09-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Success] 20081212 00:33:39< jon316> it'll go 5-6 turns doing nick and nack hits on you, and then it'll go blood thirsty across two turns and kill two level2 units and a level three unit. 20081212 00:33:46< Soliton> <---> 20081212 00:33:52< jon316> :P 20081212 00:34:28< jon316> I'd say a bit less than that, Soliton 20081212 00:34:51< Soliton> maybe you have a different screen resolution than i. 20081212 00:35:18< voris> heh heh 20081212 00:36:12< jon316> arrows pointing in separate directions are not restricted by screen resolution :P 20081212 00:36:44< jon316> maybe if you say |---| it would show a definite end but arrows do not show that :P 20081212 00:36:49< jon316> :P 20081212 00:38:23< Soliton> right, usually i say |<--->|. my apologies. 20081212 00:39:06< jon316> :D 20081212 00:39:10< jon316> you better be sorry 20081212 00:39:24< Soliton> anyway. the AI is always blood thirsty. 20081212 00:39:24 * jon316 turns off game and goes to play in the rain 20081212 00:39:49< Soliton> it's you or luck who copes better or worse with it. 20081212 00:39:57< jon316> yeah...should be fixed...no self-respecting person is going to run 7 units into a lvl3 unit just to get a kill. 20081212 00:40:12< voris> I've seen it! 20081212 00:40:19< jon316> self-respecting 20081212 00:40:21< voris> Oh, self respecting... 20081212 00:40:22< voris> hehe 20081212 00:40:23< jon316> lmao 20081212 00:40:25< Soliton> if it's your leader.. 20081212 00:40:42< Soliton> or otherwise very important. 20081212 00:41:15< jon316> you'd sacrifice 7 units just to get a leader? I'd hope that I could actually strategically kill the leader with several abilities...instead of using lvl0 and lvl1 bats and then lvl1 ogres and then a shadow :P 20081212 00:41:17< Soliton> our AI has not yet received self-respecing person status indeed though. 20081212 00:41:40< jon316> indeed. 20081212 00:42:19< jon316> wish I could provide input on that...but until then I'll just keep shaking my fist at the AI who bounces units off my high leveled units. 20081212 00:42:34< jon316> brb 20081212 00:42:49 * Turuk wishes half the people on the forums could qualify as self-respecting people. :\ 20081212 00:45:34< voris> s/forums/internet 20081212 00:45:38< voris> :) 20081212 00:45:58-!- Miccoh [n=nuuskami@cs181119023.pp.htv.fi] has joined #wesnoth 20081212 00:48:15< Turuk> very true 20081212 01:04:26-!- krt [n=krt@dslb-088-066-061-086.pools.arcor-ip.net] has quit ["leaving"] 20081212 01:09:34-!- Ken_Oh [n=Ken_Oh@c-69-138-211-71.hsd1.md.comcast.net] has quit ["Leaving."] 20081212 01:10:20-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081212 01:19:55-!- Turuk [n=JDiSab@cpe-71-67-100-73.cinci.res.rr.com] has quit [] 20081212 01:24:58-!- Turuk [n=Justin@cpe-71-67-100-73.cinci.res.rr.com] has joined #wesnoth 20081212 01:26:06-!- Ken_Oh [n=Ken_Oh@c-69-138-211-71.hsd1.md.comcast.net] has joined #wesnoth 20081212 01:26:52-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081212 01:34:04-!- Ken_Oh [n=Ken_Oh@c-69-138-211-71.hsd1.md.comcast.net] has quit ["Leaving."] 20081212 01:39:57< voris> Bacon Lip Balm! 20081212 01:46:42-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081212 01:47:26-!- mib_r0bz47 [i=4e95bb66@gateway/web/ajax/mibbit.com/x-2eb403f5bbb9e319] has quit ["http://www.mibbit.com ajax IRC Client"] 20081212 01:53:44-!- Ken_Oh [n=Ken_Oh@c-69-138-211-71.hsd1.md.comcast.net] has joined #wesnoth 20081212 02:03:30-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20081212 02:10:41-!- Appleman1234 [n=Appleman@CPE-124-185-39-152.qld.bigpond.net.au] has joined #wesnoth 20081212 02:10:52-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081212 02:27:26-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081212 02:41:53-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth 20081212 02:43:05< [Relic]> Hello :) 20081212 03:10:17-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. 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15:17:36-!- e7th04sh [i=e7th04sh@62.61.58.183] has joined #wesnoth 20081212 15:17:54< e7th04sh> hello 20081212 15:18:09< e7th04sh> could someone point me to a mirror of wiki, while it's down? 20081212 15:19:58< Turuk> if you search for what you want in google, then click the cache of the website, it will show you what google saved of it 20081212 15:20:01< Turuk> what exactly are you looking for? 20081212 15:24:24< e7th04sh> never mind, i was looking for unit's reference 20081212 15:24:36< e7th04sh> you know, i never knew how to play wesnoth ;] 20081212 15:24:44< e7th04sh> only the simpliest parts 20081212 15:24:49-!- bihu_ [n=gecko@211.144.106.133] has joined #wesnoth 20081212 15:24:54< e7th04sh> like, know when to charge with horseman etc. 20081212 15:25:04< voris> http://web.archive.org/web/20080115054603/www.wesnoth.org/wiki/UnitWML 20081212 15:25:16< e7th04sh> so i decided i will chooseo ne matchup and get to know all relations between units of those factions 20081212 15:25:18< voris> That'll take you to the UnitWML page 20081212 15:25:27< voris> for instance 20081212 15:25:36< e7th04sh> http://www.wesnoth.org/units/ 20081212 15:25:42< e7th04sh> that's where i am 20081212 15:26:12< voris> Oh that. 20081212 15:26:18< voris> I thought you wanted wiki pages. 20081212 15:26:22< voris> Nevermind. 20081212 15:26:29< e7th04sh> all i want are the stats 20081212 15:26:34< e7th04sh> but i think they are not there 20081212 15:27:06< voris> Sure they are. 20081212 15:27:11< voris> Click on any unit name. 20081212 15:27:29< e7th04sh> oh 20081212 15:28:20< Turuk> anddd forums go bye bye 20081212 15:28:32< Turuk> in a good way 20081212 15:28:37< Turuk> they are fixing things :) 20081212 15:28:41< e7th04sh> woah 20081212 15:28:48< e7th04sh> nice throw ;p 20081212 15:28:56< e7th04sh> "trying to get things back to normal again..." 20081212 15:30:05< e7th04sh> hm... any suggestions, which matchup would be the first best to master? some mirror match perhaps 20081212 15:32:08< Soliton> mirror matches are boring usually. 20081212 15:32:44< Soliton> are you going to play against humans or the ai? 20081212 15:33:20< e7th04sh> humans 20081212 15:33:43< e7th04sh> well, i guess they are boring, but they are easier to learn for me i think 20081212 15:35:06< Soliton> well, against humans you can usually not choose their faction? so just pick one yourself you already know a bit and practice with it. 20081212 15:36:15< e7th04sh> well, i have a problem understanding the usability of different units, since it's not really realistic ;p 20081212 15:36:51< Soliton> got real life experience fighting undead, eh? :-) 20081212 15:36:55< e7th04sh> especially the ranged attacks, i find the mdisturbing, it bothers me that i need to think of them more like "shadow" from magic the gathering 20081212 15:37:00< e7th04sh> XD 20081212 15:37:04< e7th04sh> nice point 20081212 15:37:18< e7th04sh> nope, only saurians, nasty they are... 20081212 15:37:30< e7th04sh> and a troll once, i've put my wand into his nose 20081212 15:37:57< e7th04sh> anyways, the use of units is not as intuitive as in some other games 20081212 15:38:09< e7th04sh> and i need to get into math behind them, to understand it 20081212 15:38:54< e7th04sh> of course there is horsemen, that works a lot like heavy cavalry, and berserker... thunderguard and a fe others perhaps 20081212 15:39:32< e7th04sh> i get especially confusedwith blade/pierce/impact damage vsresistance ;( 20081212 15:41:00< Soliton> usually resistances aren't completely arbitrary but depends on the unit type as in race or things like horse based. 20081212 15:41:59< e7th04sh> side note - forum is up 20081212 15:42:57< e7th04sh> Soliton, when you play mp, what xp % you pick generally? 20081212 15:43:30< Soliton> standard - 70%. 20081212 15:43:37< e7th04sh> thanks 20081212 15:43:43< e7th04sh> http://www.wesnoth.org/units/1.5.6/C/Dark%20Adept.html is this 1.5.6 ? 20081212 15:43:47< e7th04sh> oh 20081212 15:43:51< e7th04sh> sorry xD 20081212 15:43:53< e7th04sh> it is 20081212 15:46:13< e7th04sh> how long does average 1v1 game on a small map, let's say den of onis, may last in turns? 20081212 15:46:20-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-bf4f4064957c121b] has quit [Remote closed the connection] 20081212 15:46:23-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-3427a6d0ad2e0ab4] has joined #wesnoth 20081212 15:47:17< Turuk> e7, I know that campaign play is not good practice for MP, but it's a great way to learn the use of different units 20081212 15:47:29< Turuk> especially their strengths and weaknesses 20081212 15:47:38< Soliton> i think most games end before turn 20. 20081212 15:47:57 * Soliton likes to get to know unit stats in survivals. 20081212 15:48:31< Turuk> and forum is gone again 20081212 15:48:38 * Turuk likes this game. 20081212 15:48:41< Turuk> it's like surprise 20081212 15:49:11< Turuk> like soliton pointed out, different things work for different people 20081212 15:49:39< Turuk> but once you start to get an idea of how the different units play, you will notice your play style advancing significantly 20081212 15:51:04< e7th04sh> i am sure you are right, but i want to fasten the process by learning some thory first 20081212 15:51:40< e7th04sh> the amount of possibilities, most of which are pointless, is overwhelming 20081212 15:52:15< bihu_> e7, this might not work for everyone, but it has worked for me. One way I got myself comfortable with playing MP games was to play many matches against a friend who was as equally skilled as I- but we used a very low experience percentage setting so that we could better understand the costs and benefits of choosing which units to start with and their long-term effectiveness. 20081212 15:53:23< bihu_> However, I wouldn't recommend this until you've played through at least two different campaigns so as to familiarize yourself with the basic concepts of the game and the ideas behind each race. 20081212 15:54:30< bihu_> *goes back to trolling* 20081212 15:54:42< e7th04sh> well, i played wesnoth rarely for about hm... four years? 20081212 15:54:49< e7th04sh> i think i started with 1.0.2 20081212 15:55:06< e7th04sh> so the concepts are allright with me, i just found the richness in details repelling 20081212 15:55:15< e7th04sh> pardon my english ;p 20081212 15:55:45< Turuk> it's ok, I feel that is why a number of people do not like campaigns 20081212 15:55:45< e7th04sh> i was never patient enough to get to the point, when game becomes really interesting to me 20081212 15:55:48< bihu_> The best way to make yourself comfortable with the depthness in the game without literally studying boring unit breakdown charts 20081212 15:56:03< Turuk> as when you are restricted in what/when you can recruit, you have to use units you might not be familiar with :) 20081212 15:56:07< Turuk> and so they lose, and people do not like that 20081212 15:56:30< bihu_> Is to just play through campaigns... it really helps you to understand the different kind of units and what situations they're useful for, etc. 20081212 15:56:52< bihu_> Like I said, this might not be helpful to you- but it was to me, so I thought I'd share my thoughts. 20081212 15:57:33< e7th04sh> no, no campaigns are perhaps a good way, but i love the simplicity of dual gameplay - i prefer the games like go to games like warcraft 20081212 15:58:01< bihu_> World of Warcraft or Warcraft III? 20081212 15:58:04< e7th04sh> i like games which are based on simple rules but require big insight 20081212 15:58:06< e7th04sh> w3 20081212 15:58:12< e7th04sh> speaking of strategies 20081212 15:58:46-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has joined #wesnoth 20081212 15:58:49< bihu_> Just making sure :) I had quite a stretch of WoW play and I wanted to make you didn't consider WoW to be a "go to game" :P 20081212 15:59:17< e7th04sh> i find it wonderful to discover complicated consequences of simple rules 20081212 15:59:19< e7th04sh> wait wait ;p 20081212 15:59:33< e7th04sh> i meant i prefer go game, to w3 20081212 15:59:35< e7th04sh> :P 20081212 16:00:11< e7th04sh> easy to learn hard to master 20081212 16:00:22< e7th04sh> that's what i find appealing 20081212 16:00:26-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-3427a6d0ad2e0ab4] has quit [Read error: 145 (Connection timed out)] 20081212 16:00:42< Soliton> that's what wesnoth is though, no? 20081212 16:00:47< bihu_> Ah, I see what you mean. I loved the apparent simplicity but quickly apparent complexities of a game like WoW! It's really what made me play for so long... 20081212 16:01:06< e7th04sh> wesnoth is definitely harder to learn than go ;p 20081212 16:01:18< bihu_> That, and the wonderfully organized social aspect of guilds, etc. 20081212 16:01:20-!- eerf [n=gily@cpe-72-224-53-253.nycap.res.rr.com] has joined #wesnoth 20081212 16:01:36< e7th04sh> oh my i hate mmorpgs 20081212 16:01:41< bihu_> Okay, I'm done talking about WoW. :X 20081212 16:01:45< e7th04sh> ;p 20081212 16:02:02< e7th04sh> i used to play tibia, twice started twice ended, and it was a wasted time 20081212 16:02:10< e7th04sh> addictive stuff... 20081212 16:02:17< bihu_> Totally... 20081212 16:03:02< e7th04sh> btt, wesnoth requires more learning to play consiously, then go, but i can give yuo a better example - a mobile game "ancient empires" 20081212 16:03:31< e7th04sh> it's easy to learn easy to master 20081212 16:03:48< e7th04sh> wesnoth, compared with it, is definitely hard to learn 20081212 16:05:33< Soliton> well, i don't know that game but it seems to me you're mixing learn and master. 20081212 16:06:05< e7th04sh> lemme guess, you consider understanding relations between units a master part? 20081212 16:06:06< Soliton> wesnoth unit stats are not part of the rules. 20081212 16:06:19< Soliton> yes. 20081212 16:06:42< e7th04sh> well, for me remembering the general usability of a unit is still not the master's part 20081212 16:07:20< e7th04sh> i mean, the learn part is what you need to know before you start enjoying, or to put it other wya, before you start understanding why you lose or win 20081212 16:07:52< Soliton> right, that's when you start to master the game. 20081212 16:08:21-!- eerf [n=gily@cpe-72-224-53-253.nycap.res.rr.com] has quit ["Leaving"] 20081212 16:08:33< Soliton> i'm sure many people enjoy the game even having not much of a clue why they win or lose. just look at the mp server. :-P 20081212 16:08:39< e7th04sh> :D 20081212 16:08:52< e7th04sh> of course, but for me they are not mastering, but still learning, don't you agree? 20081212 16:09:38-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-de60be90431a5b8f] has joined #wesnoth 20081212 16:09:40-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081212 16:09:42< Soliton> they are not mastering, yes. i wouldn't say they're still learning though. they know how the game works. 20081212 16:10:01< Soliton> they're probably not interested in mastering it. 20081212 16:10:02< e7th04sh> well, then there's something in between 20081212 16:10:07< zookeeper> i guess you've gotten through the "learn" part when you can take a look at your enemy's units and the map and figure out which units are decent counters for those and why. 20081212 16:10:23< e7th04sh> i agree to zookeeper's 20081212 16:10:50< Soliton> and you can do that even if you've never seen such a unit. 20081212 16:10:59< e7th04sh> the mastering is fe. when you are taking consious advantage of poison ability of ghoul 20081212 16:11:14< Soliton> just by looking at its stats you don't have to already know them by heart. 20081212 16:11:14< voris> Yeah, I'm nowhere near that. :) 20081212 16:11:23< voris> (what zookeeper said) 20081212 16:12:32< Soliton> of course figuring out counters just by reading stats is boring which is why i'd just play a couple of games with the era to get to know its units. 20081212 16:12:44-!- Turuk [n=JDiSab@cpe-71-67-100-73.cinci.res.rr.com] has quit [] 20081212 16:13:07< e7th04sh> if you can quickly analise that this new unit is good against x and weak against y, thasn you have left learn part long ay behind 20081212 16:13:20< zookeeper> when you're a newbie, you think putting a HI in water might be a good idea. when you're more experienced, you think putting a HI in water is a terrible idea. when you're a master, you can think putting a HI in water as a good idea again. :) 20081212 16:13:27< Soliton> i didn't say quickly. :-) 20081212 16:13:33< e7th04sh> zookeeper :D 20081212 16:13:45< e7th04sh> zookeeper give me a replay presenting this marvelous move 20081212 16:13:55< voris> haha 20081212 16:14:11< Soliton> the point is that it's situation dependent. 20081212 16:14:20< zookeeper> exactly 20081212 16:14:38< Soliton> if the water hex is the last attack spot you have and really want to kill that unit it's probably a good move. 20081212 16:14:49< e7th04sh> yeah, however this one is very unlikely ;p... perhaps the HI that have to die and can secure other unit with xoc... 20081212 16:14:50< zookeeper> the "more experienced" player might not realize that it doesn't really matter if you put your HI in water if a dark adept is the only one who can attack it. 20081212 16:15:12< e7th04sh> oh, that one is true 20081212 16:15:22< e7th04sh> still unlikely 20081212 16:15:30< zookeeper> sure. 20081212 16:17:54< e7th04sh> i have a dream - in my dream an incalculable crowd of wesnoth experts creates a Art of War for BfW, covering every 1v1 relation between units from each popular mp era, as well as all important about popular 1v1 maps. 20081212 16:18:13-!- lizard_r [n=rolf@Wb9f5.w.pppool.de] has joined #wesnoth 20081212 16:18:38< voris> Have you not seen the "how to play" pages? 20081212 16:18:47< Soliton> i don't think the art of war is that specific. ;-) 20081212 16:19:15-!- kusut [n=tino@125.160.228.162] has joined #wesnoth 20081212 16:19:33< e7th04sh> :P 20081212 16:19:46< e7th04sh> ok, a tactiki.wesnoth.org 20081212 16:20:37< Soliton> faction vs faction is the best you'll get. unit vs unit would be huge! 20081212 16:20:50< e7th04sh> indeed ;] 20081212 16:21:26-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 16:23:35< e7th04sh> why on the summary there is no defence on castle? 20081212 16:23:48< e7th04sh> i thought it varies 20081212 16:25:31< Soliton> something wrong with the script. 20081212 16:26:12-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081212 16:26:27< Soliton> village isn't there either. 20081212 16:26:35< e7th04sh> pity ;/ 20081212 16:26:41< e7th04sh> i will have to check them :/ 20081212 16:27:03< Soliton> usually 60%. 20081212 16:27:44< e7th04sh> i decided to learn ud 20081212 16:27:48< e7th04sh> what do you think? 20081212 16:28:12< Soliton> spam dark adepts! 20081212 16:28:30< e7th04sh> :D 20081212 16:28:36< voris> haha 20081212 16:28:46-!- krt_ [n=krt@dslb-088-066-023-164.pools.arcor-ip.net] has quit ["leaving"] 20081212 16:29:28< Rrenys> I noticed one of the ludum dare competitors was named Dark Adept 20081212 16:29:41 * Rrenys witnesses wesnoth's influence 20081212 16:30:00-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081212 16:30:00< e7th04sh> hm... it seems skeleton archer andskeleton have small difference 20081212 16:35:12-!- Niborelf [n=chatzill@gar13-1-82-229-16-70.fbx.proxad.net] has joined #wesnoth 20081212 16:36:42-!- Niborelf [n=chatzill@gar13-1-82-229-16-70.fbx.proxad.net] has quit [Client Quit] 20081212 16:39:50-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081212 16:40:20< e7th04sh> ghost seem nice unit, with their low hp + high res, they heal more effectively 20081212 16:41:04< e7th04sh> but they have very weak attacks... 20081212 16:41:41-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20081212 16:41:52< e7th04sh> is it true for all undead, that they have no random traits, or perhaps DA has? 20081212 16:42:06< Soliton> DA has. 20081212 16:42:13< Soliton> bats as well. 20081212 16:43:04< e7th04sh> are ghosts of any use other than distraction? 20081212 16:44:21< zookeeper> yeah, you can make on into a wraith 20081212 16:44:23< zookeeper> one 20081212 16:44:50< e7th04sh> well, it'd require a lot of effort 20081212 16:45:21-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth 20081212 16:45:57< e7th04sh> umm.. i think i keep forgetting the 70% exp 20081212 16:46:04< voris> If you are not me, you can do well with ghosts. 20081212 16:46:08< e7th04sh> with 21 exp to get, it should be easier 20081212 16:46:19< e7th04sh> 2 kills and 5 fights 20081212 16:46:28< e7th04sh> definitely a possibility 20081212 16:46:28< voris> I have played against too many people playing ud that do very well with ghosts. Then I try to replicate and always fail. :) 20081212 16:46:56< e7th04sh> ai used to pick a whole castle of ghosts when i last played it 20081212 16:47:05< e7th04sh> that sucked 20081212 16:47:12< voris> But I have seen enough to say they are definitely more than mere distraction value. 20081212 16:47:32< e7th04sh> i guess i'll watch a handful of replays today 20081212 16:48:29-!- mameluke [n=bo@151-59.62-81.cust.bluewin.ch] has quit [Read error: 60 (Operation timed out)] 20081212 16:49:53-!- kusut [n=tino@125.160.228.162] has quit [Read error: 110 (Connection timed out)] 20081212 16:51:30< e7th04sh> you usually start with 100 gold, right? sincei noticed 75 is also common. 20081212 16:53:52< Soliton> depends on the map but usually 100, yes. 20081212 16:58:44< e7th04sh> thanks for help, gotta go for now 20081212 16:58:53< e7th04sh> and believe me ;p 20081212 16:59:05< e7th04sh> with careful planning i will create t3h ultimate strategy ;] 20081212 16:59:10< e7th04sh> might take a few years tough 20081212 17:00:02< e7th04sh> ;[p 20081212 17:00:04< e7th04sh> ;p 20081212 17:04:20-!- mameluke [n=bo@163-34.203-62.cust.bluewin.ch] has joined #wesnoth 20081212 17:15:15-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20081212 17:25:55-!- mame [n=bo@163-34.203-62.cust.bluewin.ch] has joined #wesnoth 20081212 17:27:57-!- mameluke [n=bo@163-34.203-62.cust.bluewin.ch] has quit [Read error: 110 (Connection timed out)] 20081212 17:42:56-!- lizard_r [n=rolf@Wb9f5.w.pppool.de] has quit [Remote closed the connection] 20081212 17:48:05< Unnheulu> cobra acts like the 7/8 year olds who have taken over the supertux.info board 20081212 18:18:18-!- Idanwin [n=idanwin@ip-81-11-181-103.dsl.scarlet.be] has quit [Remote closed the connection] 20081212 18:26:57-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 18:28:18-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 18:31:05< zookeeper> waah. the google-cached VariablesWML is too old. 20081212 18:31:37< voris> Yeah it is. :( 20081212 18:32:32< voris> So i take it the database files were never found? 20081212 18:38:43-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20081212 18:39:37-!- mame [n=bo@163-34.203-62.cust.bluewin.ch] has quit ["Verlassend"] 20081212 18:47:03-!- fendrin [n=fabi@g226132021.adsl.alicedsl.de] has quit [Remote closed the connection] 20081212 18:47:21-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081212 18:57:45-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081212 18:59:24-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 19:00:31-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Client Quit] 20081212 19:01:01-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-de60be90431a5b8f] has quit [Remote closed the connection] 20081212 19:01:14-!- ebb [i=ebbeyes@gateway/shell/blinkenshell.org/x-4552098bed89ab5f] has joined #wesnoth 20081212 19:04:52-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081212 19:06:24-!- fendrin [n=fabi@g226132021.adsl.alicedsl.de] has joined #wesnoth 20081212 19:15:51-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 19:17:50-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 19:24:35< Rhonda> do *NOT* edit in the wiki yet 20081212 19:24:54 * Rrenys feels tempted to edit the wiki 20081212 19:25:30< Rrenys> Clearly the warning is only to keep people from abusing the bug where anyone editing the wiki will instantly turn into admins 20081212 19:26:41< Rhonda> If you think like that, please note that I have no problem with reporting to your ISP's abuse department and send along my collegues with their black minivan to stop by your home. 20081212 19:27:31< Rrenys> Oh, but then it would be too late 20081212 19:27:44< Rrenys> The whole website would be long replaced with floating mushrooms 20081212 19:29:02< Rhonda> I have nothing against mushrooms. At least as long as they stand off my plate. 20081212 19:29:22< Rhonda> And I won't eat the website. But you can't log in anyway. 20081212 19:29:25-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 19:29:45-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 19:29:56< Rrenys> So, here I have my first recruit for the grand scheme of replacing wesnoth website with a site where people can watch floating mushrooms. 20081212 19:30:18< Rrenys> The people are rising 20081212 19:30:50< Rhonda> the wiki isn't the website 20081212 19:31:51< Rrenys> Details, details... 20081212 19:38:36< voris> Wait. This means the wiki is up! 20081212 19:38:41< voris> w00t! 20081212 19:42:55< Rhonda> voris: At least in parts. Some tables are still under my careful eye. 20081212 19:43:14< Rhonda> hmm. Where is mw_image.frm ... 20081212 19:43:21< Shadow_Master> "do not touch. fragile" 20081212 19:43:46< Rhonda> oh, there 20081212 19:44:03< Rhonda> stupid mw_imagelinks* got in the way 20081212 19:45:55-!- bhagabhi [n=bhagabhi@h31n2c1o269.bredband.skanova.com] has joined #wesnoth 20081212 19:54:33-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Read error: 104 (Connection reset by peer)] 20081212 20:02:40< Rhonda> Have fun. 20081212 20:05:14< voris> Looks like stupid mw_objectcache is getting in the way now. :) 20081212 20:05:58< Rhonda> hmm? What are you doing? 20081212 20:06:10< voris> http://www.wesnoth.org/wiki/UnitWML 20081212 20:06:15< voris> for instance. 20081212 20:06:39< voris> "144: Table './wiki/mw_objectcache' is marked as crashed and last (automatic?) repair failed (localhost)". 20081212 20:07:23< voris> There are a handful of pages that are returning that now. 20081212 20:11:50< Rhonda> how do I repair that stupid thing ... 20081212 20:12:04< Rhonda> and why is a _cache_ table so stupid important ... 20081212 20:13:23< voris> Supposedly REPAIR TABLE is supposed to clear it up... but the message seems to indicate that was tried and failed. 20081212 20:13:36< voris> The message may be full of assumptions though. :) 20081212 20:14:06-!- eerf [n=gily@cpe-72-224-53-253.nycap.res.rr.com] has joined #wesnoth 20081212 20:14:09< eerf> hi 20081212 20:14:33< eerf> how do I updrade from 1.4.5 to 1.4.6? 20081212 20:14:43< eerf> on MS Windows 20081212 20:15:07< Rhonda> hmm 20081212 20:15:16< Rhonda> voris: Can you test again? 20081212 20:16:25< voris> Success! 20081212 20:16:55< eerf> voris: do you know how to upgrade? 20081212 20:16:56< voris> Did REPAIR TABLE do it? 20081212 20:17:27< voris> eerf, on windows I'd just download the new version and run the installer. 20081212 20:17:50< eerf> I just did that and that created two versions of wesnoth 20081212 20:18:08< Soliton> install to the same dir. 20081212 20:18:24< eerf> OK. I will try that 20081212 20:18:42< Rhonda> voris: No, myisamchk --fast --silent *.MYI 20081212 20:18:53< voris> aha 20081212 20:19:53< Rhonda> I did before myisamchk -er, no idea 20081212 20:20:08< voris> Weird. 20081212 20:20:37< voris> Sometimes a second pass is required. Sort of like sometimes you have to call tech support so they can touch your computer. Not do anything, just be there. 20081212 20:20:39< voris> :) 20081212 20:22:34< voris> Well thanks much for doing that. 20081212 20:23:28< Rhonda> I had at least four of those. 20081212 20:24:03< Rhonda> And yes. I am usual the person that stands next to your box when you say "but I did exactly that three times before and it did *not* work, I promise!" 20081212 20:24:28< voris> heh heh 20081212 20:57:56-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20081212 21:00:07-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081212 21:02:06-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 21:02:35-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 21:06:05-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081212 21:06:22-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 21:06:24-!- megahealth [n=megaheal@f054174218.adsl.alicedsl.de] has joined #wesnoth 20081212 21:06:36-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 21:07:44-!- krt [n=krt@port-92-205-59-125.dynamic.qsc.de] has joined #wesnoth 20081212 21:09:04-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 21:09:39-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Client Quit] 20081212 21:14:45-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has joined #wesnoth 20081212 21:16:52-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081212 21:17:19-!- Turuk [n=JDiSab@cpe-71-67-100-73.cinci.res.rr.com] has joined #wesnoth 20081212 21:17:22-!- uzsolt_ [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Client Quit] 20081212 21:20:40-!- LonKaer [n=scottrsc@static-63-131-11-161.ind.choiceone.net] has joined #wesnoth 20081212 21:29:36-!- bhagabhi [n=bhagabhi@h31n2c1o269.bredband.skanova.com] has quit ["Lämnar"] 20081212 21:33:21-!- Miccoh [n=nuuskami@a85-156-243-234.elisa-laajakaista.fi] has joined #wesnoth 20081212 21:37:10-!- name [n=name@sburn/devel/name] has joined #wesnoth 20081212 21:41:51-!- eerf [n=gily@cpe-72-224-53-253.nycap.res.rr.com] has quit ["Leaving"] 20081212 21:42:05-!- LonKaer [n=scottrsc@static-63-131-11-161.ind.choiceone.net] has quit [Read error: 110 (Connection timed out)] 20081212 21:48:05-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth 20081212 21:49:00< [Relic]> Hello :) 20081212 21:56:52-!- megahealth [n=megaheal@f054174218.adsl.alicedsl.de] has quit [Remote closed the connection] 20081212 21:59:21-!- LonKaer [n=scottrsc@static-63-131-11-161.ind.choiceone.net] has joined #wesnoth 20081212 22:02:39-!- uzsolt [n=uzsolt@catv4E5C8409.pool.t-online.hu] has quit [Remote closed the connection] 20081212 22:13:30-!- Miccoh [n=nuuskami@a85-156-243-234.elisa-laajakaista.fi] has quit [Read error: 60 (Operation timed out)] 20081212 22:21:29-!- LonKaer [n=scottrsc@static-63-131-11-161.ind.choiceone.net] has quit [Read error: 110 (Connection timed out)] 20081212 22:25:58-!- Miccoh [n=nuuskami@a85-156-242-16.elisa-laajakaista.fi] has joined #wesnoth 20081212 22:33:35< e7th04sh> [20:24] And yes. I am usual the person that stands next to your box when you say "but I did exactly that three times before and it did *not* work, I promise!" 20081212 22:34:19< e7th04sh> i am the person that says, "i don't know why you have to come, but you have. yes, i am doing what you told me, but apparently you have to be HERE" 20081212 22:47:51-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081212 22:51:55< Unnheulu> Espreon: How have you developed wesnoth? 20081212 22:52:05< Unnheulu> I've not seen you post alot in coders corner :P 20081212 22:52:29< Unnheulu> g2g bye 20081212 22:53:57-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20081212 22:55:47-!- Behl [n=tobizaz@3510ds4-od.0.fullrate.dk] has joined #wesnoth 20081212 23:02:47-!- PeterSP [i=babylond@BABYLON.RES.CMU.EDU] has joined #wesnoth 20081212 23:10:13-!- krt [n=krt@port-92-205-59-125.dynamic.qsc.de] has quit ["leaving"] 20081212 23:10:59-!- krt [n=krt@dslb-088-066-023-164.pools.arcor-ip.net] has joined #wesnoth 20081212 23:13:21-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081212 23:20:35-!- TheMasterOfBattl [n=chatzill@c-98-204-148-243.hsd1.md.comcast.net] has joined #wesnoth 20081212 23:22:00-!- TheMasterOfBattl [n=chatzill@c-98-204-148-243.hsd1.md.comcast.net] has quit [Client Quit] 20081212 23:28:59-!- Miccoh [n=nuuskami@a85-156-242-16.elisa-laajakaista.fi] has quit [] 20081212 23:39:53-!- Espreon [n=Espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth --- Log closed Sat Dec 13 00:00:06 2008