--- Log opened Fri Dec 19 00:00:42 2008 20081219 00:02:06-!- Elven_ [n=stano@ig511.imafex.sk] has quit [Read error: 104 (Connection reset by peer)] 20081219 00:04:17< Ken_Oh> does anyone know if/how you can alter unit variables within containers in debug mode? i.e. :unit attack.damage=10 20081219 00:05:45< voris> If you find out how, tell me please. 20081219 00:05:51< voris> I have not been able to make it work. 20081219 00:06:31< Ken_Oh> haha, i bet it's not possible, but i'll be sure to tell you and add it to the wiki if it is 20081219 00:07:08< voris> Interesting. TRANSFORM_UNIT is not in unit-utils.cfg 20081219 00:10:31< fendrin> voris: It's in unit-utils on line 274 20081219 00:10:57-!- mameluke [n=bo@241-32.62-81.cust.bluewin.ch] has quit ["Verlassend"] 20081219 00:11:36< voris> data/core/macros/unit-utils.cfg 20081219 00:11:37< voris> ? 20081219 00:11:46< voris> Mine stops well short of that line number. 20081219 00:11:54< voris> Perhaps I should download the sources again... 20081219 00:12:13< Ken_Oh> mine goes to 328 20081219 00:12:18< voris> !!! 20081219 00:12:20< Ken_Oh> 1.5.6? 20081219 00:12:26< voris> no 20081219 00:12:29< voris> 1.4.7 20081219 00:12:38< Ken_Oh> oh, couldn't help you then 20081219 00:12:43< voris> Is that a development macro? :) 20081219 00:12:53< voris> That would explain a lot. 20081219 00:13:28< voris> I guess the Utility macro reference page is run against that. 20081219 00:15:56< fendrin> voris: that may be. I can't tell you. I have no 1.4 around at the moment. 20081219 00:16:48< voris> Well I just checked against my old 1.4.6 sources that I still had lying around and they don't have it either so I'm going with "it's a dev only macro". 20081219 00:16:49< voris> :) 20081219 00:24:12< fendrin> voris: sounds reasonable 20081219 00:26:58< Ken_Oh> i'm looking at it now, it has to be dev because it has [insert_tag] 20081219 00:27:11< Ken_Oh> and [set_variables] 20081219 00:27:22< Ken_Oh> at least the version i'm looking at anyway 20081219 00:30:20-!- aanderse [n=aanderse@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has quit [Remote closed the connection] 20081219 00:40:43< voris> aha 20081219 00:45:41-!- jon316 [n=jon316@c-98-235-155-2.hsd1.pa.comcast.net] has joined #wesnoth 20081219 00:48:07-!- JonW [n=chatzill@cpc3-barn6-0-0-cust235.brnt.cable.ntl.com] has joined #wesnoth 20081219 00:58:03-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has quit ["Leaving."] 20081219 01:05:46< JonW> Assertion failed! 20081219 01:05:49< JonW> Progam:.... \Battle for Wesnoth 1.5.6\wesnoth.exe 20081219 01:05:50< JonW> File: src\actions.cpp 20081219 01:05:52< JonW> Line: 2551 20081219 01:05:54< JonW> Expression: unit_itor !=units.end() 20081219 01:05:56< JonW> I am running under windows... 20081219 01:06:38< voris> ERROR 10082: Running under Windows 20081219 01:11:47-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081219 01:22:01< AI0867> JonW: what circumstances? 20081219 01:25:36-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has joined #wesnoth 20081219 01:25:57< JonW> I get a drawth to move threw the light says he can't pick it up cos not royalty.... 20081219 01:25:59< JonW> so goes on to end of his walk then BfW crashes! 20081219 01:26:55< JonW> I have also had it on same mode when its AI turn on other side so I don't think it has anything to do with the light! 20081219 01:27:17< AI0867> drawth? 20081219 01:29:09< JonW> yeah short person! 20081219 01:32:41-!- minding__ [n=minding@rftonline-212-37-169-253.ccgmbh.net] has joined #wesnoth 20081219 01:34:20-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has quit ["Leaving."] 20081219 01:34:29-!- minding__ [n=minding@rftonline-212-37-169-253.ccgmbh.net] has quit [Client Quit] 20081219 01:34:40< JonW> ok trying to reproduce the bug... but keep trig'n quakes and my Delfore falls into lava! so sn ends :( 20081219 01:34:59< JonW> I take this is suposed to happen? 20081219 01:51:28-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081219 02:07:39-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081219 02:13:37-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has joined #wesnoth 20081219 02:14:51-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has quit [Client Quit] 20081219 02:18:53-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. 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If you haven't seen a certain unit before, you can't see it's description. Is there a way to turn this off, so I can just see all units descriptions? 20081219 06:49:15< voris> heh 20081219 06:49:27< voris> The only way I know is to modify your preferences file. 20081219 06:49:30< Soliton> when you turn debug mode on you can see all descriptions. 20081219 06:49:39< voris> ah! 20081219 06:49:41< voris> Nice. 20081219 06:49:45< Andrew__> how do I do that? 20081219 06:49:52< Soliton> :debug 20081219 06:49:53< voris> :debug 20081219 06:50:01< Andrew__> just type it ingame? 20081219 06:50:12< Soliton> yes. 20081219 06:58:16-!- Appleman1234 [n=Appleman@CPE-124-185-39-152.qld.bigpond.net.au] has quit ["Leaving"] 20081219 07:00:43< Andrew__> What else does debug mode do? Allow you to use commands and cheat? 20081219 07:01:30< Soliton> indeed. 20081219 07:03:48< Andrew__> Does it work in multiplayer games? 20081219 07:05:39-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has joined #wesnoth 20081219 07:07:15< Soliton> no. it'd cause out of sync errors. 20081219 07:07:16< voris> I believe not. If it did you'd generate oos anyway. 20081219 07:10:52< Andrew__> then is there a way to see the whole tech tree in multiplayer? 20081219 07:11:29< Andrew__> what was the deal with the preferences file? 20081219 07:13:54< DDR> You could create any units you were curious about in the debug mode. Then, they'd show up in MP help. I think. 20081219 07:16:04< Andrew__> wouldn't it just be easier to edit the preferences file. If that would work 20081219 07:16:15< Andrew__> but how would you do that? 20081219 07:18:59< Andrew__> or would it be considered cheating? 20081219 07:19:08-!- matthew- [i=matthew@namibia.aviation.fi] has left #wesnoth [] 20081219 07:22:51< Soliton> there is an encountered_units key in the preferences file that lists encountered units. 20081219 07:26:09< Andrew__> what is the preferences file called and where is it? 20081219 07:32:56< Andrew__> found it 20081219 07:33:12< Andrew__> is there a list of units somewhere other than the tech tree online? 20081219 07:33:18< Andrew__> in a wiki? 20081219 08:15:26-!- lirion`reco [n=cynric@wikimedia-commons/Lirion] has quit [Read error: 110 (Connection timed out)] 20081219 08:21:33< voris> http://letmegooglethatforyou.com/?q=wesnoth+units 20081219 08:26:20-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20081219 08:44:39-!- DDR [n=chatzill@66.183.125.196] has quit [Read error: 110 (Connection timed out)] 20081219 08:48:42-!- Elven_ [n=stano@ig511.imafex.sk] has joined #wesnoth 20081219 08:48:50< Elven_> hi everyone 20081219 08:49:32< Elven_> can someone help a little bit? how to write a dialog in WML in two lines? does WML have something like
or
in HTML?
20081219 08:51:25< zookeeper> foo,bar=valueoffoo,valueofbar
20081219 08:54:12< Elven_> thanks. what is the syntax?
20081219 08:54:20< zookeeper> ..what?
20081219 08:54:40< Elven_> message line 1 "something" message line 2
20081219 08:54:54< zookeeper> ok, i just have no idea what you're talking about. give an example.
20081219 08:57:15< Elven_> Or I will destroy your base, Nerelia the base of your east ally and Merhil... WHAT THE HELL IS THAT RANGER DOING HERE?
20081219 08:57:43< zookeeper> right
20081219 08:57:47< Elven_> that with BIG CHARACTERS i like to do into the second line
20081219 08:57:52< zookeeper> how about using a linebreak?
20081219 08:57:57< zookeeper> you know, press enter and all that
20081219 08:58:11< Elven_> just enter? hehe :D
20081219 08:58:14< Elven_> thanks :D
20081219 08:59:50< Elven_> not working very well :(
20081219 09:00:05< zookeeper> if you want help, ask
20081219 09:00:06< Elven_> it draw unknown characters
20081219 09:00:15< zookeeper> I DON'T READ MINDS
20081219 09:00:34< Elven_> okay, i will post text into pastebin
20081219 09:00:38< zookeeper> awesome.
20081219 09:01:14< Elven_> http://pastebin.com/d58d4f6db
20081219 09:01:52< zookeeper> you really want the third line to start with a hell of a lot of whitespace?
20081219 09:02:26< zookeeper> and maybe you're using tabs and the game doesn't like those.
20081219 09:02:58< Elven_> does not like tabs? okay, i will take care about it. thanks
20081219 09:04:31< Elven_> ok now it works :)
20081219 09:04:41< zookeeper> yeah
20081219 09:05:00< Elven_> btw would you like to test my campaign?
20081219 09:05:12< zookeeper> no
20081219 09:05:43< Elven_> :(
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20081219 09:06:25< Elven_> and one another question - how to start an event after for example 10 turns?
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20081219 09:06:55< zookeeper> nested event, EventWML
20081219 09:37:32< Ivanovic> moin
20081219 10:04:50< Elven_> ehm... can someone help with that event? it do not work :( i am goint to paste some pastebin...
20081219 10:05:06< Elven_> http://pastebin.com/d3d0e56f8
20081219 10:05:49< zookeeper> what do you think i meant with my last comment?
20081219 10:06:06< zookeeper> or, where do you think i meant you should look?
20081219 10:09:57< Elven_> i look at the webpage when I saw that turn... but I have written something bad I think... :(
20081219 10:11:21< Elven_> http://www.wesnoth.org/wiki/EventWML
20081219 10:11:26< Elven_> dont see any example
20081219 10:11:37< zookeeper> that page also lists every single valid event type there is. there's no name=cavalryman there
20081219 10:12:00< zookeeper> not even in the nested events section?
20081219 10:12:15< Elven_> ehm... found :) i think i am becoming blind...
20081219 10:12:33< Elven_> i am very soory
20081219 10:13:21< Elven_> so i will change name to: name=turn 2
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20081219 16:00:27< Deformative> I just installed wesnoth.
20081219 16:00:28< Deformative> Fun game so far.
20081219 16:00:46< Deformative> I cannot get past the vally of trolls though.
20081219 16:04:48< zookeeper> wesnoth rule #1: whenever giving feedback or asking for help, please specify your wesnoth version.
20081219 16:05:37< zookeeper> (yeah, usually it's the stable version, but sometimes not)
20081219 16:09:03< zookeeper> as for valley of trolls, i guess you should use shamans to slow the trolls and try to keep them in the doorways so that you can't be attacked by more than 1-2 of them at a time.
20081219 16:10:10< AI0867> depends on the difficulty
20081219 16:10:24< AI0867> if you're playing easy, there's so many whelps it's better to draw them out
20081219 16:10:31< AI0867> so they won't constantly block the doorway
20081219 16:11:12< zookeeper> no one has fixed that? i heard people complain about that like at least six months ago.
20081219 16:11:22< AI0867> he may be playing an unfixed version
20081219 16:11:23< AI0867> aka stable
20081219 16:11:35< zookeeper> right, i'd have thought it'd have been ported there
20081219 16:12:07< AI0867> there's a grand total of 4 bugfixes in 1.4.7, which is more than in .6
20081219 16:12:09< AI0867> I doubt it
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20081219 16:14:37< Deformative> wesnoth 1.4.6-1
20081219 16:15:21< Deformative> Erm
20081219 16:15:26< AI0867> debian/ubuntu?
20081219 16:15:28< Deformative> Ignore the -1, that is just the backager.
20081219 16:15:32< Deformative> packager rahter
20081219 16:15:35< Deformative> No, archlinus.
20081219 16:15:39< Deformative> archlinux
20081219 16:15:40< AI0867> k
20081219 16:15:56< AI0867> let's see if the changelog mentions anything
20081219 16:16:32< Deformative> Well, it could just be that I am not very good at the game. :D
20081219 16:17:11< AI0867> nothing in the 1.4 changelog
20081219 16:17:17< AI0867> Deformative: which difficulty are you playing?
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20081219 16:17:51< Deformative> Easy.
20081219 16:18:31< brainfish> !nickserver
20081219 16:19:09< AI0867> checking the 1.4.7 scenario...
20081219 16:19:33< AI0867> yeah, on easy he just recruits whelps
20081219 16:19:45< AI0867> with the same income as on hard, just with 20 starting gold less
20081219 16:20:06< AI0867> stay away from the cave entrances, draw out the whelps and use lots of shamans
20081219 16:20:48< Deformative> Aright.
20081219 16:20:50< Deformative> I will try that.
20081219 16:21:04< Deformative> It's too bad I do not have any higher level shamans from past scenarios.
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20081219 16:21:16< AI0867> yeah, sorceresses would really help
20081219 16:21:22< AI0867> but shamans aren't hard to level
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20081219 16:21:40< AI0867> try to get one here, it'll be useful in scenario 6 or 7
20081219 16:22:29< Deformative> Aright.
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20081219 16:39:44< Deformative> Not working. :/
20081219 16:41:20< AI0867> =/
20081219 16:41:35< AI0867> try posting a replay on the forum in strategy & tips
20081219 16:42:07< Soliton> after upgrading to 1.4.7...
20081219 16:42:30< Deformative> I could just play a different scenario. ^^
20081219 16:44:16< Deformative> What is dismissing in the recall dialog for?
20081219 16:44:34< zookeeper> cleaning it up
20081219 16:44:57< zookeeper> if you got a lot of useless units with no XP there, you might want to remove them
20081219 16:45:14< Deformative> Oh.
20081219 16:45:32< Deformative> I thought you might get the money back or something.
20081219 16:45:59< zookeeper> nope, it just permanently removes the unit. useful in bigger campaigns where you might have a lot of useless cannon fodder units you'd never really want to recall.
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20081219 17:00:48< AI0867> read: NR
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20081219 19:35:37< Unnheulu> wow lol
20081219 19:39:47< zookeeper> lulululul.
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20081219 21:08:35< skele> noy, why are you harassing people on the server?
20081219 21:08:56< skele> I've sent wesnoth.org money and time with development.
20081219 21:09:04< skele> and my reward is to be harassed by admins.
20081219 21:09:14< noy> First your game name is inappropriate
20081219 21:09:16< noy> I told you that clearly
20081219 21:09:30< skele> Dude, you're a tool. Please restate the name of my game here.
20081219 21:09:33< noy> you didn't listen. Your response was basically "I paid for this I can do what I want"
20081219 21:09:56< skele> First of all, I'm withdrawing all financial support unless you're banned from admin access.
20081219 21:10:10< skele> I spent a lot of money to see that these servers are stable.
20081219 21:10:19< skele> Not to be harassed by power hungry dicks like yourself.
20081219 21:10:24< skele> Nothing I did was offensive.
20081219 21:10:32< Dragonking> skele: I saw everything. You just act like a stupid idiot, so you were treated like one. That's all.
20081219 21:10:34< noy> Next all you did in your game was call people noobs and berating them.
20081219 21:11:01< skele> Yep.. calling people noobs is part of ... uh, being online.
20081219 21:11:12< noy> skele: not on our server
20081219 21:11:14< skele> And all those people REJOINED that game...
20081219 21:11:17< skele> must have really hated that abuse.
20081219 21:11:22< skele> All rejoining the game to play again.
20081219 21:11:27< noy> Good to know.
20081219 21:11:58< skele> Yeah, glad to know you're out the enforcing those rules. A real effective way to lose financial support and do things that are counterproductive.
20081219 21:12:04< skele> Anyway, later.
20081219 21:12:18< Dragonking> And sending money to wasnoth.org doesn't mean we are going to consider you any better that average user.
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20081219 21:38:02-!- PeterSP|Away is now known as PeterSP
20081219 21:39:15< [voris]> wow
20081219 21:39:20-!- [voris] is now known as voris
20081219 21:39:42< voris> I will never understand people like that.
20081219 21:44:59-!- e7th04sh [i=e7th04sh@62.61.58.183] has joined #wesnoth
20081219 21:46:27< e7th04sh> you know what bugs me? I stopped talking in Communism thread, and there is noone to defend my point, and Thanatos is still there with his opinions >:/
20081219 21:46:58< e7th04sh> but if i stayed there, he wouldn't discuss things with me in a civil manner...
20081219 21:47:16< e7th04sh> perhaps he can't stand so radically different perspective :/
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20081219 21:56:58< [Relic]> Hello :)
20081219 22:02:06-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth
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20081219 22:11:32< lizard_r> can I "make install" wesnoth without removing the old version? (I'm new to linux, only used scons once)
20081219 22:13:07< AI0867> you should remove the old one first
20081219 22:13:24< AI0867> the files may have moved a bit, causing duplicates when you install over it
20081219 22:14:17< lizard_r> ok, I'll try it once wesnoth is downloaded
20081219 22:14:48< noy> e7th04sh: meh...
20081219 22:14:55-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"]
20081219 22:15:04< noy> I got in a huge argument with him about European military capabilities
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20081219 22:25:52< [Relic]> When did they get military capability? :)
20081219 22:29:19< e7th04sh> wait wait ;p
20081219 22:29:31< e7th04sh> we in Europe have military capabilities
20081219 22:29:57< e7th04sh> it's not our fault that States are overinvesting their army ;p
20081219 22:30:08< voris> amen
20081219 22:30:35< voris> I will be happy when I can stop giving so much of my paycheck to that.
20081219 22:30:40< e7th04sh> anyways, i heard that all top 10 miitaristic countries minus USA have less warfare than USA alone
20081219 22:30:43< [Relic]> just cause they want to put rockets all over the world to protect from some silly terrorist that would blow something up with something a rocket could never touch :)
20081219 22:30:58< e7th04sh> voris and perhaps even happier when your kids will be forced to learn chinese (simplified)
20081219 22:31:04< [Relic]> USA is just enthusiastic about how they go about it :)
20081219 22:31:07< voris> Never gonna happen.
20081219 22:31:17< e7th04sh> yeah yeah sure
20081219 22:31:25< voris> Even the Chinese are learning English.
20081219 22:31:29< e7th04sh> just read some newspapers from before 39'
20081219 22:31:37-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth
20081219 22:31:52< [Relic]> you were after the good flash gordon comics :)
20081219 22:32:04< e7th04sh> :D
20081219 22:32:17-!- Espreon [n=Espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth
20081219 22:32:34< voris> The aviation industry has done much for the spread of English as a universal language. :)
20081219 22:33:10< e7th04sh> anyways, i would rather if my money wasspent on army, than on social security for people, who are qualified for rent just cause they bribed a doctor
20081219 22:33:15< voris> I don't even have to localize aviation applications because it's simply not allowed.
20081219 22:34:19< voris> hehe
20081219 22:34:36< voris> That's funny. Maybe your country and mine can meet in the middle somewhere on that.
20081219 22:34:52< voris> I'm looking forward to an improved ss safety net here.
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20081219 22:36:19< e7th04sh> i just hope i could meet your contry there, where it is right now... and if you really want, there's no problem your country occupy our current, then empty, position
20081219 22:36:58< grzywacz> wtf?
20081219 22:37:02< e7th04sh> sorry for being so rude ;p it seems we always want what we don;t know how much it sucks
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20081219 22:37:28< voris> Where do you live?
20081219 22:38:13< grzywacz>