--- Log opened Thu Dec 25 00:00:36 2008 20081225 00:09:59-!- mameluke [n=bo@167-22.62-81.cust.bluewin.ch] has joined #wesnoth 20081225 00:19:56< Ivanovic> n8 20081225 00:29:19-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20081225 00:29:45-!- mameluke [n=bo@167-22.62-81.cust.bluewin.ch] has quit ["Verlassend"] 20081225 00:33:21-!- Idanwin [n=idanwin@ip-81-11-181-103.dsl.scarlet.be] has quit [Read error: 110 (Connection timed out)] 20081225 00:49:35-!- Appleman1234 [n=Appleman@CPE-124-177-116-97.qld.bigpond.net.au] has joined #wesnoth 20081225 01:11:08-!- bash-completion [n=bash-com@rftonline-212-37-170-28.ccgmbh.net] has quit ["leaving"] 20081225 01:17:10-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Read error: 104 (Connection reset by peer)] 20081225 01:23:00-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth 20081225 01:38:52< Blueblaze> DDR, hey 20081225 01:39:31< DDR> Hi, blueblaze! 20081225 01:40:17-!- lizard_r [n=rolf@W87ed.w.pppool.de] has quit ["Konversation terminated!"] 20081225 01:41:09-!- woden [n=woden@62.225.51.119] has quit ["Leaving"] 20081225 01:43:36-!- Idanwin [n=idanwin@ip-81-11-181-103.dsl.scarlet.be] has joined #wesnoth 20081225 01:43:38< Blueblaze> How are you? 20081225 01:44:15< DDR> Not all that bad - got all my shopping done for christmas yesterday. You? :) 20081225 01:44:42< Blueblaze> I'm okay, been sick lately, but I just got my shopping done about 30 minutes ago lol 20081225 01:46:25< DDR> I am planning out "Project Infeasible" right now. In WML, make a 60-ish gangster MMORPG in WML with video clips. 20081225 01:47:47< DDR> I've got about a paragraph of outlining done so far. :/ 20081225 01:52:36-!- DDR [n=chatzill@66.183.125.196] has quit [Remote closed the connection] 20081225 01:53:36-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth 20081225 01:54:45< DDR> Hello, again... 20081225 01:57:07< AI0867> well, the video clips have proven possible 20081225 01:57:23< AI0867> it's just the MM paart of MMORPG that seems a bit hard to me 20081225 01:57:26-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has quit [Read error: 110 (Connection timed out)] 20081225 02:12:29< Blueblaze> DDR, how will you make an MM part of it? 20081225 02:12:32< Blueblaze> yeah what AI0867 said ;p 20081225 02:13:38< Blueblaze> I feel like getting back into the groove of making Wesnoth stuff again 20081225 02:13:40< DDR> I will create an infinite number of accounts, but only 9 players may be present at any given time. 20081225 02:13:54< DDR> I make a log-in IN the scenario. 20081225 02:14:26 * Blueblaze is confused by such an answer 20081225 02:14:31< DDR> So, the scenario remembers you, (username, password, and whatever stats you have). 20081225 02:14:34< Blueblaze> ok 20081225 02:14:40< Blueblaze> So how does the scenario remember you? 20081225 02:14:43< DDR> You log in after you join. 20081225 02:14:51< Blueblaze> Where does the data get saved? 20081225 02:15:21< DDR> The scenario is never ended, with the world simply being reset in parts. 20081225 02:15:31< DDR> There will be an admin account, for player 1. 20081225 02:15:34< Blueblaze> oh 20081225 02:15:50< Blueblaze> so that requires player 1 to never go offline 20081225 02:15:56< Blueblaze> Otherwise, the game will crash and lose all data 20081225 02:15:59< DDR> I have a spare computer I was just going to leave running. (yes) 20081225 02:16:08< Blueblaze> What happens when the Wesnoth server gets reset? 20081225 02:16:09< DDR> Well, if player 1 hosts it again. 20081225 02:16:20< Blueblaze> So, if it gets disconnected, you'll just save the game 20081225 02:16:21< Blueblaze> and reload? 20081225 02:16:24< DDR> the data is still there, saved in a standard WML save file. 20081225 02:16:27< Blueblaze> ok 20081225 02:16:31< DDR> Exactly. :0 20081225 02:16:34< DDR> *:) 20081225 02:16:44< voris> You're crazy. 20081225 02:16:46< Soliton> player 1 has to be present to put players into the running game though. 20081225 02:16:56< DDR> Or, anyone can re-host it. 20081225 02:17:01< voris> Just sayin'. ;) 20081225 02:17:10< DDR> A player 1 must be present. 20081225 02:17:56< DDR> Though, if there is none, then whoever has the control to change players sides can assign a new host. 20081225 02:18:03< Blueblaze> yeah 20081225 02:18:11< Blueblaze> I had an idea which is a lot more stable 20081225 02:18:23< DDR> Anyone can branch, as admin functions are not password-protected, just the accounts of the players. 20081225 02:18:26< Blueblaze> But it will take awhile to create an decent system for it 20081225 02:18:31< DDR> What is your idea? 20081225 02:18:49< Blueblaze> DDR, you might consider a method which I saw WC3 players create, which is a save/load system 20081225 02:18:58< DDR> Mine crashes after about a week of play, when the savefile outgrows my disk space. 20081225 02:19:16< DDR> Oh? 20081225 02:19:16< Blueblaze> Well, I'm sure someone else created it, but WC3 online RPGs use it pretty extensively 20081225 02:19:26< DDR> How does it work? 20081225 02:19:53< Blueblaze> Basically, when you're doing play, you press save or whatever, and it will save your character statistics into some type of code 20081225 02:19:59< Blueblaze> Then, when you restart the scenario, you just load the code 20081225 02:20:02-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081225 02:20:13< DDR> Oooooh, I like that! 20081225 02:20:22< Blueblaze> You just type it in or so and the scenario turns that code into the character 20081225 02:20:22< AI0867> Blueblaze: that sounds terribly exploitably =P 20081225 02:20:31< DDR> Not if I encrypt it... 20081225 02:20:36< Blueblaze> AI0867, it is if the code is straight forward 20081225 02:20:49< Blueblaze> Like if you use 1403015 or something, and 14 represents your level, 3 your class etc.. etc.. 20081225 02:20:52< Blueblaze> Then yeah, that's quite worthless 20081225 02:21:05< AI0867> Blueblaze: what kind of encryption are you planning on? most of these schemes are just "security by obscurity" 20081225 02:21:27< Blueblaze> Exactly, which is sufficent enough 20081225 02:21:44< DDR> substitution codes, page-long trash mixed in, all based on password. 20081225 02:21:55< DDR> What can I PROGRAM though? We'll see. 20081225 02:22:05< Blueblaze> This basically means, players can load and play with whoever they like 20081225 02:22:13< AI0867> rule #1 of cryptography: do NOT write your own 20081225 02:22:13< Blueblaze> And more than 9 or X number of people can play the MMORPG 20081225 02:22:23< Blueblaze> AI0867, write it for him? lol 20081225 02:22:31< DDR> Well, know ANY other WML cryptography I can get out there? 20081225 02:22:45< DDR> Well, at once I mean. 20081225 02:22:59< AI0867> well, you'll need to use 1.5.7 at least, so you'll have access to formula-based math 20081225 02:23:04< DDR> You can have infinite accounts. ;) 20081225 02:23:09< AI0867> then you can reimplement an existing scheme 20081225 02:23:17< DDR> Yes, I love formula-based math. 20081225 02:23:44< DDR> It does not have to be that strong... just strong enough. 20081225 02:24:04< DDR> This will never be WoW, so there is not a lot of incentive to hack the save... 20081225 02:24:32< DDR> Security through politeness. 20081225 02:24:45< Blueblaze> Same method Wesnoth uses to prevent cheating, and it works fairly well 20081225 02:25:00< Blueblaze> So, if we're dealing with the same people, with the same policy, most likely it will work fine 20081225 02:25:14< DDR> Wesnoth has OOS errors if you cheat. 20081225 02:25:39< AI0867> not in all cases 20081225 02:26:03< AI0867> you can compile your own binary with a massively skewed RNG and MP will work fine 20081225 02:26:05< Blueblaze> Only if you do unit modifications will you get OOS problems 20081225 02:26:06< DDR> Well, secret WML stuff, but that's just nasty. 20081225 02:26:29< Blueblaze> and yeah, you can rig maps too 20081225 02:26:30< AI0867> it's just that those that *can* do that, usually don't *want* to do that 20081225 02:26:35< Blueblaze> quite easy to do 20081225 02:27:13< DDR> Just a bit of unit code in a standard-looking map... :/ 20081225 02:27:34-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has quit [] 20081225 02:27:36< DDR> So, moderate encryption for me. :) 20081225 02:28:20< DDR> Thanks for the ideas, Blueblaze and AI0867... 20081225 02:28:34< Blueblaze> Anyway, the RPG would work a lot more along the lines of how Diablo series works online 20081225 02:28:47< Blueblaze> And you could play it online or offline to level up your character or however system you use 20081225 02:29:04< DDR> Never played Diablo... I have not played any MMORPGs, really... 20081225 02:29:32< Blueblaze> heh, well that may be a good thing for making a good MMORPG 20081225 02:29:36< DDR> Never liked them, myself. I always wanted to make stuff, not to play it. 20081225 02:29:44< Blueblaze> Since most of them are about grinding (since the longer you play, the more money they get) 20081225 02:30:28< DDR> Mine will specifically avoid that. And it has 30 second long turns. 20081225 02:30:32< Blueblaze> And clearly, you'll want to avoid that yeah 20081225 02:30:53< DDR> Maybe 20 second, we'll see. 20081225 02:31:22< DDR> Can I put in graphics in the theme and change them with scenario WML? 20081225 02:31:39< DDR> I don't think so. :/ 20081225 02:31:56< DDR> A nice UI overlay for the game would be... nice. 20081225 02:32:09< DDR> But I don't see it happening. 20081225 02:32:31< DDR> Oh, btw... 20081225 02:34:36< DDR> I needed a timeout option, and the only time in WML is seconds since Wesnoth started. It would work if I make a timestamp for each active player, and log him/her off if the stamp of last action is 5 min more or less than now, right? 20081225 02:35:33< DDR> Hey, can you cut text from the game? 20081225 02:35:45< DDR> I don't think Wesnoth supports copy/cut, only paste. 20081225 02:35:46< AI0867> I don't think so 20081225 02:36:09< AI0867> which makes visiting your stats page rather difficult ;) 20081225 02:36:13< DDR> so, userdata must be reeeallly simple, or you can't copy it, correct? 20081225 02:36:47< DDR> There goes Blueblaze's idea for saves - they must be internal. 20081225 02:37:07-!- Deformalite [n=joe@c-68-62-76-160.hsd1.mi.comcast.net] has joined #wesnoth 20081225 02:37:22< DDR> Unless I output it to the error log. 20081225 02:37:37< DDR> But that would probably be a bit technical for most people. 20081225 02:37:51< Blueblaze> DDR, "Since most of them are about grinding (since the longer you play, the more money they get)" That doesn't have any reference to having longer turns, that refers to the fact that most MMORPGs are about leveling up rather than a story. Traditional RPGs, you level up as you progress through the story, but MMORPGs require you to hit X level before you can advance in whatever poor quality story exists in the RPG 20081225 02:38:34< DDR> go to stderr.txt in wesnoth root folder and copy the 20 lines of 3,000,000 that contain the save data. 20081225 02:38:37< Blueblaze> Grinding basically means, leveling up because you can't do anything until you hit X level, or X strength, you're not progerssing the story at all, just leveling for the sake of opening new things/making the game easier to do 20081225 02:38:53< DDR> Hm, mine was not level based... 20081225 02:39:08< Blueblaze> Well, you don't have to use levels to have the same problem 20081225 02:39:12< DDR> Just 'can you defeat this dude here' to progress. 20081225 02:39:22< Blueblaze> So how do characters progress? 20081225 02:40:10< DDR> By travel, trade, extortion, bluffing, password from across the map (rare - it's annoying), or by going around it. 20081225 02:40:18< DDR> Quick stuff. 20081225 02:40:40< DDR> Not requiring the doing of anything more than a few times. :) 20081225 02:41:43< Blueblaze> So how do characters progress? 20081225 02:41:45< Blueblaze> Physically 20081225 02:41:59< DDR> you also command some minions, and they can do stuff for you. I was hoping to do something like Bob's huge scenarios, but the how is still a bit fuzzy. 20081225 02:42:05< Blueblaze> What makes a character who started the game a month ago vs. a character who started the game today stronger/different? 20081225 02:42:08< DDR> You get more people to help you. 20081225 02:42:25< DDR> The month ago guy has 15 goons to your 2... 20081225 02:42:32< DDR> More items, etc. 20081225 02:42:40< DDR> And he is a bit stronger, personally. 20081225 02:42:45< Blueblaze> Okay 20081225 02:42:50< DDR> better or worse relations with the cops. 20081225 02:42:58< Blueblaze> I think that's pretty good actually 20081225 02:43:00-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081225 02:43:13< DDR> The cops, the longer you play, sould eventually squeese you out of the game. :) 20081225 02:43:24< Blueblaze> To keep characters individually not too much stronger as they progress, thus, it causes the game to focus equally on the player's skill and time spent 20081225 02:43:46< Blueblaze> Rather than making the game totally about spending hours leveling up (or getting better items, or w/e) 20081225 02:44:19< DDR> True... items will be nice, but not permanent. Nothing should be... 20081225 02:44:20< Blueblaze> Like a player whose been playing the game for a week but is really good at the game should be able to beat a player whose been playing the game for a month, but is just a terrible player 20081225 02:45:01< DDR> Possible. You should never have enough units to cover every possibility. 20081225 02:45:14< DDR> The new player is unknown by police, as well... 20081225 02:45:18< Blueblaze> Anyway, you've whet my appetite for making an semi-mmorpg myself ;p 20081225 02:45:24< DDR> so they can get away with more... :) 20081225 02:45:53< DDR> But that is a whole new kettle of fish, I need to get the basics working first. :) 20081225 02:46:09-!- aanderse [n=aanderse@CPE0019e068f41d-CM001225d7436c.cpe.net.cable.rogers.com] has joined #wesnoth 20081225 02:46:51-!- Blueblaze [n=Blueblaz@204.houston-04rh15-16rt.tx.dial-access.att.net] has quit [Nick collision from services.] 20081225 02:46:53< DDR> Oh, character development is perhaps based on time played... you'll meet your old buddy Tiny Tim at 2 hours, come rain or shine. :) 20081225 02:46:56-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth 20081225 02:47:03< DDR> Oh, character development is perhaps based on time played... you'll meet your old buddy Tiny Tim at 2 hours, come rain or shine. :) 20081225 02:47:23< DDR> 'Cause I hate grinding too. ;) 20081225 02:47:37< DDR> Gotta go, dinner and all. 20081225 02:50:04< Blueblaze> k 20081225 02:50:10-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20081225 02:53:22-!- |DAMAGE| [n=DAMAGE@ool-45711e58.dyn.optonline.net] has joined #wesnoth 20081225 02:57:55< Blueblaze> DDR, let me know more about the project when you return 20081225 03:01:28-!- Appleman1234 [n=Appleman@CPE-124-177-116-97.qld.bigpond.net.au] has quit ["Leaving"] 20081225 03:12:04-!- name [n=name@sburn/devel/name] has quit [Read error: 60 (Operation timed out)] 20081225 03:14:30-!- Ken_Oh [n=Ken_Oh@c-71-200-63-146.hsd1.md.comcast.net] has joined #wesnoth 20081225 03:14:33-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20081225 03:19:30-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081225 03:24:57-!- bash-completion [n=bash-com@rftonline-212-37-170-28.ccgmbh.net] has joined #wesnoth 20081225 03:25:32< DDR> Hello, Blueblaze. 20081225 03:27:19< DDR> I am making a "document" that details everything I want to put into the MMORPG. (I have a few units, so far, and the specs for the remade video player.) 20081225 03:37:19-!- bash-completion [n=bash-com@rftonline-212-37-170-28.ccgmbh.net] has quit ["leaving"] 20081225 03:38:16-!- MadMerlin [n=MadMerli@CPE000f669ae458-CM001cea377c6a.cpe.net.cable.rogers.com] has quit [Read error: 110 (Connection timed out)] 20081225 03:40:53-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081225 03:40:53-!- crimson_penguin [n=ben@64.201.60.217] has quit [Client Quit] 20081225 03:41:03-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081225 03:46:59< DDR> for art: I am looking at about 1000 frames non-animated, probably 5000 to 10,000 animated. Art just became a lower priority. 20081225 03:47:38< Ken_Oh> ok 20081225 03:48:12-!- Ken_Oh [n=Ken_Oh@c-71-200-63-146.hsd1.md.comcast.net] has quit ["Leaving."] 20081225 03:49:19< Blueblaze> DDR, hows the document coming then? 20081225 03:49:47< DDR> got more done, just fininshing art now. 20081225 03:50:22< DDR> It is 'what I'd like', not 'what I will make for the first release'... 20081225 03:50:34< DDR> I can use 14 units of art. 20081225 03:50:50< DDR> Each unit has ~1000 frames of anamation that would be nice to have. 20081225 03:51:01< DDR> But that is probably not happening. :P 20081225 03:52:32< DDR> Blueblaze: I'll give you the GDD when I am done with it, OK? 20081225 03:52:49< DDR> That is probably the best overview I can give you. How much longer will you be here tonight? 20081225 03:53:30< Blueblaze> quite awhile 20081225 03:53:56< DDR> Good. :) 20081225 03:54:10-!- Ken_Oh [n=Ken_Oh@c-71-200-63-146.hsd1.md.comcast.net] has joined #wesnoth 20081225 04:09:45-!- Corvvs [n=Corvvs@pool-71-163-191-168.washdc.east.verizon.net] has joined #wesnoth 20081225 04:10:17-!- Corvvs [n=Corvvs@pool-71-163-191-168.washdc.east.verizon.net] has quit [Client Quit] 20081225 04:22:56-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081225 04:22:59-!- Ken_Oh [n=Ken_Oh@c-71-200-63-146.hsd1.md.comcast.net] has quit [Read error: 110 (Connection timed out)] 20081225 04:27:12-!- Ivanovic_ [n=ivanovic@dtmd-4db261d6.pool.einsundeins.de] has joined #wesnoth 20081225 04:42:22-!- Ivanovic [n=ivanovic@dtmd-4db2ad76.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20081225 04:43:10-!- Ivanovic_ is now known as Ivanovic 20081225 04:46:02-!- MadMerlin [n=MadMerli@CPE001839d6b1af-CM0011aec5e9c6.cpe.net.cable.rogers.com] has joined #wesnoth 20081225 04:48:30-!- aanderse [n=aanderse@CPE0019e068f41d-CM001225d7436c.cpe.net.cable.rogers.com] has quit [Remote closed the connection] 20081225 04:52:18< DDR> hey, what's between a small-time mobster and a crime boss? 20081225 04:55:21< voris> A lot. 20081225 04:56:32< voris> Are you looking for dead center? 20081225 04:56:37< voris> Or just under the boss? 20081225 04:57:04< voris> Just below the boss was the sotto capo or underboss. 20081225 04:57:20-!- Idanwin [n=idanwin@ip-81-11-181-103.dsl.scarlet.be] has quit [Read error: 110 (Connection timed out)] 20081225 04:57:27< voris> Then you had capos below that. 20081225 04:58:02< voris> Oh and consigliere is up there pretty high. 20081225 04:58:27< voris> Here you go: http://wiki.answers.com/Q/What_are_the_titles_of_those_in_the_mafia_hierarchy 20081225 04:59:38< voris> Better: http://en.wikipedia.org/wiki/Mafia#Structure_of_the_Sicilian_Cosa_Nostra 20081225 05:01:09-!- Shadow_Master [n=shadowm@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20081225 05:11:35-!- joshudson [n=joshua@adsl-75-45-20-139.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20081225 05:12:10< joshudson> I'm looking for a book, "The Secrets of Life and Death" by Dr. Frankenstein 20081225 05:12:28< joshudson> or maybe he's just the publisher 20081225 05:15:35< Blueblaze> lol 20081225 05:16:00< Blueblaze> joshudson, is it his actual name or an alias? 20081225 05:52:59-!- PeterSP|Away is now known as PeterSP 20081225 05:56:38-!- harryBer [n=harryBer@81.25.57.113] has quit ["WeeChat 0.2.6"] 20081225 06:19:42< DDR> Blueblaze: I have to run. look over this please. bbl. http://docs.google.com/View?docid=dd29sdnf_35dhsxsxxt 20081225 06:38:45< joshudson> hmmm, by the time Blueblaze responded I was afk 20081225 06:38:47< joshudson> darn 20081225 06:39:58-!- joshudson [n=joshua@adsl-75-45-20-139.dsl.scrm01.sbcglobal.net] has quit [Remote closed the connection] 20081225 07:11:51-!- Shadow_Master [n=shadowm@unaffiliated/shadowmaster/x-275924] has quit ["Battle for Wesnoth [www.wesnoth.org]"] 20081225 07:14:41-!- Shadow_Master [n=shadowm@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20081225 07:29:44-!- Realcoolguy [n=Realcool@75-134-141-173.dhcp.roch.mn.charter.com] has joined #wesnoth 20081225 07:30:37-!- Realcoolguy [n=Realcool@75-134-141-173.dhcp.roch.mn.charter.com] has quit [Client Quit] 20081225 08:30:00-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081225 08:37:15-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081225 08:37:48-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081225 08:38:13< Unnheulu> merry christmas 20081225 08:43:41< Espreon> Merry Christmas. 20081225 08:46:58< Unnheulu> Shadow_Master: you managed to compile 0.1? 20081225 08:47:32< Unnheulu> gratz on getting a better laptop^^ 20081225 08:48:01< Unnheulu> my campaign skeleton has now offically dropped to page 4^^ 20081225 08:48:41< Espreon> Congrats. 20081225 08:48:53< Unnheulu> ? 20081225 08:49:15< Espreon> Why would you question that statement? 20081225 08:50:29< Espreon> Oh wait, there has been a misunderstanding. 20081225 08:50:40< Espreon> This is what a lack o' sleep does to you. 20081225 08:56:21< Unnheulu> heh 20081225 08:56:27< Unnheulu> Espreon: how old are you? 20081225 08:56:34< Espreon> Fifteen, why? 20081225 08:56:38< Unnheulu> I was underthe impression you were a teenager 20081225 08:56:42< Unnheulu> Ah 20081225 08:56:47< Unnheulu> I was wondering if I was mistaken 20081225 08:57:03< Unnheulu> you speak posher than most 15 year olds I know :P 20081225 08:57:42< Espreon> Why thank you. 20081225 08:57:48< Unnheulu> hehehe 20081225 08:58:04 * Unnheulu wondesrs if he'll ever "get round" to helping dev wesnoth 20081225 08:58:10< Unnheulu> :P 20081225 08:59:13< Espreon> Maybe you will. If you really want to help, then start submitting patches. 20081225 08:59:27< Unnheulu> i don't know C++ :P 20081225 08:59:37< Espreon> Neither do I. 20081225 08:59:50< Unnheulu> I've spent 7 months trying to learn it 20081225 08:59:54< Espreon> You could also help from the WML side. 20081225 08:59:55< Unnheulu> Over the last 5 years 20081225 08:59:58< Unnheulu> perhpas 20081225 09:00:33< Espreon> I co-maintain UtBS and I edit the map of the Great Continent. 20081225 09:00:48< Unnheulu> really? 20081225 09:00:54< Unnheulu> you co-maintain UtBS? 20081225 09:00:57< Espreon> Yes. 20081225 09:01:01< Unnheulu> Its a great campaign... 20081225 09:01:08< Unnheulu> to hard for me tohugh xD 20081225 09:01:30< Espreon> Which version of Wesnoth do you use? 20081225 09:01:45< Unnheulu> 1.4.6 IIRC 20081225 09:01:55< Unnheulu> I was using 1.5.4 I think 20081225 09:02:01< Unnheulu> That was a month or two ago 20081225 09:02:10< Espreon> Use 1.5.6 or above; you'll be surprised. 20081225 09:02:23< Unnheulu> ok 20081225 09:02:27< Unnheulu> just that campaign? 20081225 09:02:32< Unnheulu> Or the entire game? 20081225 09:02:46< Espreon> Maybe both, :) 20081225 09:02:47-!- PeterSP is now known as PeterSP|Away 20081225 09:02:51< Espreon> More likely with UtBS. 20081225 09:03:50< Unnheulu> ok heh 20081225 09:03:58< Unnheulu> Is that when you started co-maintaining it? 20081225 09:04:12< Unnheulu> I only knew you as the dude who coded the minotaurs before xD 20081225 09:04:19< Espreon> Yeah, a little before. 20081225 09:05:04< Unnheulu> i have a feature request for UtBS 20081225 09:05:09< Espreon> Yes... 20081225 09:05:36< Unnheulu> it needs easter eggs :P 20081225 09:05:37< Espreon> What is thy request? 20081225 09:05:40< Espreon> Ah. 20081225 09:05:45< Espreon> Hmmm... 20081225 09:05:59< Espreon> Not likely going to be accepted. 20081225 09:06:20< Unnheulu> wah 20081225 09:06:23< Unnheulu> ok 20081225 09:07:33< Espreon> Anything else? 20081225 09:08:41< Unnheulu> no 20081225 09:08:44< Unnheulu> make it easier 20081225 09:08:49< Unnheulu> :P 20081225 09:08:52< Espreon> Not likely. 20081225 09:08:58< Espreon> Thanks anyway. 20081225 09:10:22< Unnheulu> ok 20081225 09:10:28< Unnheulu> they werent' serious btw :P 20081225 09:10:37< Espreon> Ah, all right then. 20081225 09:11:07< Unnheulu> I'm actually scared of cobra now xD 20081225 09:11:12< Espreon> Me too. 20081225 09:11:22< Unnheulu> He's two years older than me, and he doesn't know the answers to those sums...xD 20081225 09:11:40< Espreon> He is the type of person my dad would enjoy failing. 20081225 09:12:29< Unnheulu> heh 20081225 09:12:34< Unnheulu> your dad teaches? 20081225 09:12:42< Espreon> He is a college professor. 20081225 09:12:51< Unnheulu> cool 20081225 09:25:24-!- voris [n=voris@c-24-16-107-149.hsd1.wa.comcast.net] has quit [Remote closed the connection] 20081225 09:28:05-!- uzsolt [n=uzsolt@catv54039F20.pool.t-online.hu] has joined #wesnoth 20081225 09:50:42-!- Stealth [i=stealth@sourcemage/guru/stealth] has quit ["Dont wait to die to find paradise..."] 20081225 09:52:23-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20081225 10:08:33-!- bash-completion [n=bash-com@rftonline-212-37-171-88.ccgmbh.net] has joined #wesnoth 20081225 10:08:55-!- bash-completion [n=bash-com@rftonline-212-37-171-88.ccgmbh.net] has quit [Client Quit] 20081225 10:55:09-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [] 20081225 10:55:26-!- mameluke [n=bo@124-110.203-62.cust.bluewin.ch] has joined #wesnoth 20081225 10:57:08< Ivanovic> moin 20081225 11:01:39< Unnheulu> merry christmas 20081225 11:12:10-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has joined #wesnoth 20081225 11:13:14-!- DDR [n=chatzill@66.183.125.196] has quit [Read error: 110 (Connection timed out)] 20081225 11:13:18-!- lizard_r [n=rolf@W982f.w.pppool.de] has joined #wesnoth 20081225 11:19:21-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081225 11:20:55-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20081225 11:22:41-!- mameluke [n=bo@124-110.203-62.cust.bluewin.ch] has quit [Read error: 110 (Connection timed out)] 20081225 11:32:46-!- Elven_ [n=stano@ig511.imafex.sk] has joined #wesnoth 20081225 11:34:53< Elven_> hello... i found a bug... sure it is somewhere in my campaign, or not? 20081225 11:35:06< Elven_> http://img242.imageshack.us/my.php?image=bugan1.jpg 20081225 11:37:54< Elven_> i see this when recruiting from other than my first fort 20081225 11:39:14< Elven_> for example lucia was a hero from one scenario ago 20081225 11:40:14< zookeeper> probably you're unstoring that unit several times somewhere. 20081225 11:40:31< zookeeper> or you're using some really old wesnoth version 20081225 11:40:45< zookeeper> who knows. 20081225 11:41:17< Elven_> using 1.4.5 20081225 11:41:33< Elven_> so i am going to look into changelog if it was fixed 20081225 11:42:17< Elven_> i can upload completed that two scenarios if it can help 20081225 11:43:27< Elven_> there is nothing about in in the changelog :( 20081225 11:44:06-!- mame [n=bo@126-69.62-81.cust.bluewin.ch] has joined #wesnoth 20081225 11:44:22< Elven_> ehm... problem. i loaded it a turn back and now there are all of the units 3x 20081225 11:44:31< Elven_> so i am going to write dave about it 20081225 11:45:36-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20081225 11:49:14-!- lizard_r [n=rolf@W982f.w.pppool.de] has quit ["Konversation terminated!"] 20081225 11:52:41-!- mame [n=bo@126-69.62-81.cust.bluewin.ch] has quit ["Verlassend"] 20081225 11:53:41< fendrin_> Elven_: Don't report bugs without checking if they are not fixed in the latest release. 1.4.5 is outdated. 20081225 11:54:07< Elven_> i was looking into changelog and there is nothing about it written 20081225 11:56:42< zookeeper> it's still unlikely that if you encounter a bug it'd be a bug in wesnoth and not in your campaign 20081225 11:58:31< Elven_> i am sure about it - so i sended last 2 scenarios. i player the last scenario about 20 times, but this is first time when i found this bug 20081225 11:58:45-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20081225 12:01:46-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has joined #wesnoth 20081225 12:28:52-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has quit [Read error: 60 (Operation timed out)] 20081225 12:30:18-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081225 13:01:45-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20081225 13:11:43-!- mameluke [n=bo@191-73.62-81.cust.bluewin.ch] has joined #wesnoth 20081225 13:15:47-!- mameluke [n=bo@191-73.62-81.cust.bluewin.ch] has quit [Client Quit] 20081225 13:20:19-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has joined #wesnoth 20081225 13:25:48< Elven_> how many units in one side can have the "can recruit" ability? 20081225 13:27:42-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has joined #wesnoth 20081225 13:35:08< fendrin_> Elven_: only one. 20081225 14:01:14-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20081225 14:06:21-!- VurtualRuler98 [n=yeahrigh@74.206.62.26] has quit [Read error: 110 (Connection timed out)] 20081225 14:58:09-!- VurtualRuler98 [n=yeahrigh@74.206.62.26] has joined #Wesnoth 20081225 15:01:06-!- uzsolt_ [n=uzsolt@catv4E5C85B6.pool.t-online.hu] has joined #wesnoth 20081225 15:01:29-!- uzsolt [n=uzsolt@catv54039F20.pool.t-online.hu] has quit [Read error: 110 (Connection timed out)] 20081225 15:02:22-!- uzsolt_ is now known as uzsolt 20081225 15:06:25-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081225 15:24:59-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20081225 15:34:34-!- Elvish_Pillage2 [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081225 15:34:58-!- name [n=name@sburn/devel/name] has joined #wesnoth 20081225 15:37:14-!- |DAMAGE| [n=DAMAGE@ool-45711e58.dyn.optonline.net] has quit ["gone..."] 20081225 15:51:05-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20081225 16:10:11< Elven_> another problem... 20081225 16:10:28< Elven_> when i tried to play as side 5, i cannot recruit any units :( 20081225 16:10:41< Elven_> when side 5 is AI, all is working ok 20081225 16:10:46< zookeeper> double-check the recruit list for typos 20081225 16:13:15< Elven_> http://pastebin.com/da579759 20081225 16:14:24< zookeeper> "Walking Dead" 20081225 16:15:35< Elven_> ufff.. thanks 20081225 16:32:44-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Remote closed the connection] 20081225 16:41:15-!- |DAMAGE| [n=DAMAGE@ool-45711e58.dyn.optonline.net] has joined #wesnoth 20081225 16:43:18-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081225 16:45:40-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081225 16:48:49-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth 20081225 16:58:13-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has quit [Read error: 104 (Connection reset by peer)] 20081225 16:58:25-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has joined #wesnoth 20081225 17:12:55-!- Unnheulu_ [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081225 17:13:01< Unnheulu_> Hi all 20081225 17:15:04< Elven_> hi unn 20081225 17:15:06-!- Unnheulu_ [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has left #wesnoth ["Ex-Chat"] 20081225 17:15:10-!- Unnheulu_ [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081225 17:15:25< Elven_> hu unndead unnheulu :) 20081225 17:15:30< Unnheulu_> Elven_: are you able to kick unnheulu for me? :P 20081225 17:15:46< Elven_> no, i am not an admin 20081225 17:16:01< Elven_> i am just a visitor :) 20081225 17:16:27-!- harryBer [n=harryBer@81.25.57.113] has joined #wesnoth 20081225 17:16:29< Unnheulu_> ok 20081225 17:18:08< Unnheulu_> hi 20081225 17:18:47< Elven_> hihi 20081225 17:18:55-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20081225 17:19:18-!- Unnheulu_ is now known as Unnheulu 20081225 17:19:23< Unnheulu> Thats better^^ 20081225 17:21:00< Unnheulu> alright all? 20081225 17:21:09< Unnheulu> Merry Christmas Elven_ 20081225 17:21:18< Elven_> thanks :) 20081225 17:21:23< Elven_> working this christmas :) 20081225 17:21:41< Unnheulu> Unlucky 20081225 17:21:53< Unnheulu> I still need to install wesnoth on my laptop :( 20081225 17:21:55< Elven_> working on my own campaign :) 20081225 17:22:02< Unnheulu> Elven_: Oh lol xD 20081225 17:22:15< Elven_> and i am looking for a tester :) 20081225 17:22:20< Elven_> have you got a jabber? 20081225 17:22:54< Unnheulu> ? 20081225 17:23:25< Elven_> jabber... ok than do you have ICQ? 20081225 17:23:42< Unnheulu> I dont have jabber sry 20081225 17:24:24-!- fendrin_ [n=fabi@f051072099.adsl.alicedsl.de] has quit [Remote closed the connection] 20081225 17:24:30< Elven_> and ICQ? 20081225 17:24:40< Unnheulu> i dno 20081225 17:25:21< Elven_> ok. btw where are u from? 20081225 17:25:43< Unnheulu> Britain :D 20081225 17:28:30< Elven_> http://elven.blog.root.cz/files/2008/12/1.jpg 20081225 17:28:33< Elven_> how this look? 20081225 17:29:55-!- fendrin [n=fabi@f051072099.adsl.alicedsl.de] has joined #wesnoth 20081225 17:30:04-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Remote closed the connection] 20081225 17:30:44< Unnheulu> cool 20081225 17:35:27< Elven_> you can try it if you wish :) 20081225 17:37:14-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)] 20081225 17:40:34-!- mameluke [n=bo@224-54.203-62.cust.bluewin.ch] has joined #wesnoth 20081225 17:43:56-!- PeterSP|Away is now known as PeterSP 20081225 17:46:05-!- PeterSP is now known as PeterSP|Away 20081225 17:59:25-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [] 20081225 18:01:02-!- Elven_ [n=stano@ig511.imafex.sk] has quit ["Leaving"] 20081225 18:29:52-!- mameluke [n=bo@224-54.203-62.cust.bluewin.ch] has quit ["Verlassend"] 20081225 18:29:59-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20081225 19:00:36-!- ilor_ [n=user@unaffiliated/ilor] has joined #wesnoth 20081225 19:06:46-!- Elven_ [n=stano@ig511.imafex.sk] has joined #wesnoth 20081225 19:06:53< Elven_> merry christmas :) 20081225 19:07:41< Unnheulu> you too :) 20081225 19:08:37< Elven_> ;) 20081225 19:08:59< Elven_> i am going to create a christmas campaign :) 20081225 19:09:15< Elven_> it will be called "santa and the lost presents" :D 20081225 19:09:19< Unnheulu> nice 20081225 19:16:57-!- Elven_ [n=stano@ig511.imafex.sk] has quit ["Leaving"] 20081225 19:18:10-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20081225 19:35:44-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20081225 19:39:13-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth 20081225 19:40:09< [Relic]> Hello :) 20081225 19:45:18< Unnheulu> hi 20081225 19:45:19< Unnheulu> back again 20081225 19:46:01< [Relic]> :) 20081225 19:48:21< Unnheulu> alright? 20081225 19:48:24< Unnheulu> Merry christmas 20081225 20:00:10-!- voris [n=voris@c-24-16-107-149.hsd1.wa.comcast.net] has joined #wesnoth 20081225 20:21:03-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20081225 20:26:47-!- ilor_ [n=user@unaffiliated/ilor] has quit [] 20081225 20:28:04-!- Idanwin [n=idanwin@ip-81-11-181-103.dsl.scarlet.be] has joined #wesnoth 20081225 20:28:37-!- Elvish_Pillager [n=eli@66-189-15-130.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20081225 20:29:58-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth 20081225 20:32:24-!- Blueblaze 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[n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Read error: 110 (Connection timed out)] 20081225 21:01:32-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: Deformalite, Rhonda, stikonas, Mellar, AnMaster, nevyn, crimson_penguin, Xjs, zookeeper, [Relic], (+35 more, use /NETSPLIT to show all of them) 20081225 21:02:20-!- Netsplit over, joins: fendrin, Rhonda, noy, suokko_, stikonas, Elvish_Pillager, voris, [Relic], isaac, AI0867 (+12 more) 20081225 21:02:30-!- Netsplit over, joins: BenUrban, Stealth, Deformalite 20081225 21:03:18-!- Netsplit over, joins: Espreon 20081225 21:05:48-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth 20081225 21:05:48-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth 20081225 21:05:48-!- lizard_r [n=rolf@W982f.w.pppool.de] has joined #wesnoth 20081225 21:05:48-!- Miccoh [i=Miccoh@a85-156-242-78.elisa-laajakaista.fi] has joined #wesnoth 20081225 21:05:48-!- crimson_penguin [n=ben@64.201.60.217] has 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[n=smar@freenet/translator/finnish/Smar] has joined #wesnoth 20081225 21:05:48-!- PeterSP|Away [i=babylond@BABYLON.RES.CMU.EDU] has joined #wesnoth 20081225 21:05:48-!- wesbot [n=wesbot@asteria.debian.or.at] has joined #wesnoth 20081225 21:08:53-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: erl, PeterSP|Away, zookeeper, wesbot, ettin, Smar, Xjs, lizard_r, Tanguy, retupmoca, (+9 more, use /NETSPLIT to show all of them) 20081225 21:10:17-!- Netsplit over, joins: Blueblaze, Soliton, Ivanovic, wesbot, ilor, crimson_penguin, zookeeper, Shadow_Master, ettin, Smar (+9 more) 20081225 21:35:51-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20081225 21:39:24-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has quit [Read error: 60 (Operation timed out)] 20081225 21:40:10-!- lizard_r [n=rolf@W982f.w.pppool.de] has quit ["Konversation terminated!"] 20081225 21:40:50-!- lizard_r [n=rolf@W982f.w.pppool.de] has joined #wesnoth 20081225 21:42:47-!- Blueblaze [n=Blueblaz@c-98-196-208-51.hsd1.tx.comcast.net] has joined #wesnoth 20081225 22:01:16-!- stikonas [n=and@ctv-79-132-180-249.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20081225 22:07:01-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit [Remote closed the connection] 20081225 22:08:38-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Remote closed the connection] 20081225 22:08:49< Blueblaze> all I want for Christmas is my two front teeth 20081225 22:28:03-!- krt [n=krt@dslb-088-066-009-215.pools.arcor-ip.net] has joined #wesnoth 20081225 22:42:24-!- krt_ [n=krt@dslb-088-066-005-028.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 20081225 22:51:44-!- Sonderblade [n=mah@h-51-238.A157.priv.bahnhof.se] has joined #wesnoth 20081225 23:02:43-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20081225 23:05:12-!- crimson_penguin [n=ben@64.201.60.217] has quit ["Leaving"] 20081225 23:26:00-!- mameluke [n=bo@56-44.203-62.cust.bluewin.ch] has joined #wesnoth 20081225 23:37:47-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has joined #wesnoth 20081225 23:53:47-!- PeterSP|Away is now known as PeterSP --- Log closed Fri Dec 26 00:00:45 2008