--- Log opened Wed Jan 21 00:00:22 2009 20090121 00:06:57-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20090121 00:10:52-!- Cernunnos [n=Cernunno@85.69.131.129] has joined #wesnoth-dev 20090121 00:11:27-!- Cernunnos [n=Cernunno@85.69.131.129] has left #wesnoth-dev ["Ex-Chat"] 20090121 00:18:18-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090121 00:26:41-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has quit [Remote closed the connection] 20090121 00:35:51-!- Dragonking [n=dk@chello084010045237.chello.pl] has quit ["Leaving"] 20090121 00:37:40-!- fabi [n=fabi@g226131134.adsl.alicedsl.de] has quit [Remote closed the connection] 20090121 00:46:46-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090121 01:02:09-!- thespaceinvader [n=chatzill@91.108.184.215] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"] 20090121 01:10:33-!- loonycyborg [n=sergey@79.139.247.74] has quit [Read error: 110 (Connection timed out)] 20090121 01:10:40-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090121 01:11:04-!- loonybot [n=loonybot@79.139.247.74] has quit [Read error: 110 (Connection timed out)] 20090121 01:17:12-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 01:19:17< Shadow_Master> oh no. someone touched the changelog before me. 20090121 01:24:20< Shadow_Master> wesbot: log 32233 20090121 01:24:23< wesbot> loonycyborg * r32233 : Fixed Add-ons -> Remove Add-ons failing on windows. 20090121 01:24:27< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=32233 20090121 01:25:09< Shadow_Master> mordante: are you aware that the new portraits are not honoring binary_paths properly? 20090121 01:26:14< Shadow_Master> mordante: if I start HttT, play for a while so that the HttT Kalenz portrait is used at least once, and then start LoW without quitting Wesnoth first, Kalenz will continue using the HttT portrait (which is bad, of course) 20090121 01:26:28< Shadow_Master> if you need a proper bug report just tell me. 20090121 01:29:11< CIA-6> shadowmaster * r32242 /trunk/src/ (game.cpp multiplayer.cpp multiplayer.hpp): 20090121 01:29:11< CIA-6> Renamed mp::start_server() to mp::start_local_game(), and removed a few 20090121 01:29:11< CIA-6> references to the 1.0.x internal server code. 20090121 01:29:29< CIA-6> shadowmaster * r32243 /trunk/src/multiplayer.cpp: Removed more references to the 1.0.x internal server. 20090121 01:29:45< CIA-6> shadowmaster * r32244 /trunk/src/multiplayer.cpp: Indentation change. 20090121 01:30:28< CIA-6> shadowmaster * r32245 /trunk/ (5 files in 2 dirs): Hide the "Network Player" option for Local MP games (bug #12596) 20090121 01:31:48< Shadow_Master> ^ the MP experts may want to give r32245 some heavy testing. I did my part but I'm not sure I know all the possibilities of the lobby interface. 20090121 01:31:57< Shadow_Master> * MP sides setup interface. 20090121 01:44:54-!- ilor_ [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090121 01:51:19-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 01:51:23-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090121 01:54:46-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090121 01:56:47-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Remote closed the connection] 20090121 02:22:45-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 110 (Connection timed out)] 20090121 02:25:54-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 02:30:13-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 02:30:28-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090121 02:34:06< Shadow_Master_> aha! wesbot tries to feed the whole output of the "wesbot: log nnn" command to irssi, instead of splitting it into multiple lines beforehand 20090121 02:34:36< Shadow_Master_> (it looks awful in the logs...) 20090121 02:34:36-!- Shadow_Master_ is now known as Shadow_Master 20090121 02:44:47-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 02:48:32-!- Shadow_M1ster_ [n=ignacior@190.22.79.108] has joined #wesnoth-dev 20090121 02:48:41-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 131 (Connection reset by peer)] 20090121 02:54:48-!- Shadow_M1ster_ [n=ignacior@190.22.79.108] has quit [Remote closed the connection] 20090121 02:55:16-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 54 (Connection reset by peer)] 20090121 02:55:20-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 03:01:36-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has quit [] 20090121 03:13:18-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 104 (Connection reset by peer)] 20090121 03:17:18-!- Neoriceisgod [n=neoguid@c15222.upc-c.chello.nl] has joined #wesnoth-dev 20090121 03:26:37-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 03:42:41-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090121 03:46:15-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["We are the Borg. Your code will be rewritten in Python. Resistance is futile."] 20090121 03:48:32-!- Neoriceisgod [n=neoguid@c15222.upc-c.chello.nl] has left #wesnoth-dev [] 20090121 04:05:53-!- ilor_ [n=user@unaffiliated/ilor] has quit [Read error: 113 (No route to host)] 20090121 04:07:44-!- Ivanovic_ [n=ivanovic@dtmd-4db2cf8b.pool.einsundeins.de] has joined #wesnoth-dev 20090121 04:24:17-!- Ivanovic [n=ivanovic@dtmd-4db2b112.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090121 04:25:42-!- Ivanovic_ is now known as Ivanovic 20090121 04:29:09-!- IRSeekBot3 [n=IRSeekLo@ip-68-178-158-148.ip.secureserver.net] has joined #wesnoth-dev 20090121 04:29:14-!- IRSeekBot3 [n=IRSeekLo@irseek/log-bot/IRSeekBot] has quit [K-lined] 20090121 05:33:17-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090121 06:05:01-!- ESR_ [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Read error: 60 (Operation timed out)] 20090121 06:06:59-!- ESR_ [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20090121 06:50:05-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20090121 07:12:12-!- crimson_penguin [n=ben@64.201.60.214] has quit ["poof"] 20090121 07:14:24-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090121 07:30:39-!- IRSeekBot3 [n=IRSeekLo@ip-68-178-158-148.ip.secureserver.net] has joined #wesnoth-dev 20090121 07:30:39-!- IRSeekBot3 [n=IRSeekLo@irseek/log-bot/IRSeekBot] has quit [K-lined] 20090121 07:34:16-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has joined #wesnoth-dev 20090121 08:29:51-!- noy_ [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090121 08:29:55-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [Read error: 104 (Connection reset by peer)] 20090121 08:37:13-!- Kest|Fraith [i=ie@adsl-68-74-28-221.dsl.sfldmi.ameritech.net] has joined #wesnoth-dev 20090121 09:16:00-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has quit ["leaving"] 20090121 09:39:10-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090121 09:45:58-!- loonybot [n=loonybot@79.139.247.228] has joined #wesnoth-dev 20090121 09:46:32-!- loonycyborg [n=sergey@79.139.247.228] has joined #wesnoth-dev 20090121 10:27:22-!- ilor [n=user@unaffiliated/ilor] has quit [] 20090121 10:55:30-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has joined #wesnoth-dev 20090121 11:02:00-!- difenil [n=chatzill@mih059a.halls.manchester.ac.uk] has joined #wesnoth-dev 20090121 11:06:49-!- difenil [n=chatzill@mih059a.halls.manchester.ac.uk] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"] 20090121 11:31:22-!- thespaceinvader [n=chatzill@91.108.184.215] has joined #wesnoth-dev 20090121 11:57:12-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090121 11:57:16-!- noy_ [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090121 12:07:39-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090121 12:52:10-!- Gallifax [n=Gallifax@pD9EA599C.dip.t-dialin.net] has joined #wesnoth-dev 20090121 13:03:14-!- Gallifax [n=Gallifax@pD9EA599C.dip.t-dialin.net] has quit ["Depression is merely anger without enthusiasm"] 20090121 13:07:47< CIA-6> loonycyborg * r32246 /trunk/packaging/windows/SConscript: Added "windows-installer" alias which fully automates windows packaging. 20090121 13:10:08-!- Dragonking [n=dk@chello084010045237.chello.pl] has joined #wesnoth-dev 20090121 13:14:46< CIA-6> loonycyborg * r32247 /trunk/src/server/jwsmtp/mailer.cpp: Fixed compiler error which was happening when mingw32-g++ 4.3.2 cross-compiler was used. 20090121 13:29:22-!- Jequ [n=tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has joined #wesnoth-dev 20090121 13:31:55-!- IRSeekBot3 [n=IRSeekLo@ip-68-178-158-148.ip.secureserver.net] has joined #wesnoth-dev 20090121 13:31:55-!- IRSeekBot3 [n=IRSeekLo@irseek/log-bot/IRSeekBot] has quit [K-lined] 20090121 13:45:37< Ivanovic> hi 20090121 14:23:11-!- cib0 [n=cib@p4FD0E95E.dip.t-dialin.net] has joined #wesnoth-dev 20090121 14:23:21< cib0> hello 20090121 14:24:37-!- ettin [n=jorda@111.206.219.87.dynamic.jazztel.es] has joined #wesnoth-dev 20090121 14:29:21< Turuk> Whoops. 20090121 14:37:08-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 14:38:40-!- ettin_ [n=jorda@10.207.219.87.dynamic.jazztel.es] has quit [Read error: 110 (Connection timed out)] 20090121 14:39:05< cib0> Turuk: you are very quick locking threads, y'know =) 20090121 14:42:52-!- Kest|Fraith [i=ie@adsl-68-74-28-221.dsl.sfldmi.ameritech.net] has quit ["What a horrible night to have a curse..."] 20090121 14:49:13< Turuk> I do what I can ;) 20090121 14:49:32< Turuk> That or deleting multiple posts. Orcish Shyde had posted in his campaign thread six times in a row, I had to cut him off. :) 20090121 14:51:03-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 14:51:18-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 104 (Connection reset by peer)] 20090121 14:52:40-!- Shadow_Master_ is now known as Shadow_Master 20090121 14:54:00< Turuk> Locked MarkM's thread eh Shadow_Master? 20090121 14:54:18< Shadow_Master> yes. 20090121 14:54:37< Turuk> Meh. 20090121 14:54:48< Shadow_Master> "Since it was the last thing I read before going to sleep, it gave me nightmares so I decided to get revenge on markm" 20090121 14:55:30< Turuk> Haha 20090121 14:55:37< Turuk> Is there a reason that is in quotes? 20090121 14:56:41< Shadow_Master> no, but I intended to post it. Then I decided it was just poor excuse for my instinctive reaction to his thread, and went for no explanation instead. 20090121 14:57:54-!- CIA-6 [n=CIA@208.69.182.149] has quit [] 20090121 14:57:57< Turuk> Fair enough. 20090121 15:00:45< Turuk> I just read the dumbest statement ever posted by an astronomy instructor. 20090121 15:00:55< Turuk> He is giving advice on how to take lunar observations for his class. 20090121 15:01:11-!- CIA-7 [n=CIA@208.69.182.149] has joined #wesnoth-dev 20090121 15:01:42< Turuk> "If you use a compass, be careful. Low-quality and even high-quality compasses can be notoriously inaccurate. In addition, magnetic north is not exactly the same direction as geographic north." 20090121 15:02:20< Turuk> Compasses are a 50-50 shot, imagine that, and yet people have been using them for hundreds of years. 20090121 15:02:47< Shadow_Master> um, his advice seems true to me. 20090121 15:03:07< Turuk> :\ 20090121 15:03:17< cib0> people having been using PHP for ages, too :p 20090121 15:03:28< Turuk> Magnetic north versus geographic north can only cause issues when comparing a map to the ground. 20090121 15:03:29< cib0> s/having/have 20090121 15:03:32< Shadow_Master> and Python (runs away) 20090121 15:04:05< Turuk> In addition, compasses are not notoriously inaccurate. All of my combat training is conducted with a compass and a map and we do just fine. 20090121 15:04:13< Turuk> And you know the military uses the lowest bidder. 20090121 15:04:54< loonycyborg> Compasses are inaccurate, but 50-50 shot is an overstatement. 20090121 15:05:34< Turuk> They are not perfect, but they work perfectly fine for me. 20090121 15:05:40< loonycyborg> Some dumb people use 50-50 to describe unknown probability :/ 20090121 15:05:59< cib0> is {MP_SIDE} a core macro? 20090121 15:06:20< Shadow_Master> no. 20090121 15:06:30 * Turuk agrees with loonycyborg. 20090121 15:06:53< Shadow_Master> loonycyborg: 50-50 == 50/50 == 1 ? 20090121 15:07:07< Shadow_Master> or is it just 50-50 == 0? 20090121 15:07:11< cib0> both EE and EoM use it the same way and i have no idea where its defined 20090121 15:07:36< loonycyborg> 50% succes / 50% failure or so.. 20090121 15:07:44< Shadow_Master> 100% 20090121 15:07:51< Shadow_Master> er... okay. 20090121 15:08:31< cib0> those algebraic rules dont apply to any numbers, you know 20090121 15:11:46< Turuk> My my someone is in a locking mood this morning 20090121 15:12:46< Shadow_Master> you're always that. 20090121 15:14:59< Turuk> ? 20090121 15:15:12< cib0> locking moods tend to piss me off.. because no moderator out there can tell if i still have to say something to it, lol 20090121 15:16:28< Turuk> I'm always in a locking mood? I would beg to differ. 20090121 15:18:06< cib0> Turuk: saying that your way of judging depends on your mood doesn't really make you look better :p 20090121 15:19:14< Shadow_Master> he means that otherwise the mod would be bland and would not lock anything even if it was required. 20090121 15:20:35< cib0> ok, now i have lost it 20090121 15:32:18< Turuk> I was not claiming that locking depends on my mood, in fact, I was saying the opposite. :P 20090121 15:32:37< Turuk> That I will lock, glad or sad, tearful or joyous, fun-filled or depressed 20090121 15:33:07< Shadow_Master> hey, will you tell me now that http://www.wesnoth.org/forum/viewtopic.php?f=6&t=23770 hasn't been answered a hundred times before? ("PM the moderator...") 20090121 15:33:28< Turuk> Haha no, I was only kidding you bud ;) 20090121 15:33:37< Turuk> I have not been on the forums until I just noted that you locked it 20090121 15:33:41< Turuk> so you beat me to it 20090121 15:34:39< zookeeper> i'm not gonna help trashman with his coding anymore, doesn't look like he's learning to figure out anything by himself. 20090121 15:35:16< zookeeper> why the hell do people just keep on doing that same "omg here's my code it don't work wut's wrong" over and over again and expect other people to constantly fix their stuff for them? 20090121 15:35:28< Turuk> I beg to differ zookeeper, he learned to wait a few days between posting code so it will appear as if he tried ;) 20090121 15:35:48< freim> zookeeper: because he gets stuff done for him, it's called lazyness 20090121 15:36:15< Turuk> I don't know, that's like the whole my first scenario won't load question that I have answered and fixed so many times. Main.cfg and 1st_Scenario.cfg. You have two files. Small ones at that. And they cannot find the problem. 20090121 15:36:49< Shadow_Master> zookeeper: TrashMan does not do that "omg here's my code it don't work wut's wrong" 20090121 15:37:02< Shadow_Master> he does "OMFG here's my code it don't work I HATE WESNOTH!!!" 20090121 15:37:13< Shadow_Master> er... s/WESNOTH/WML/ 20090121 15:37:38< zookeeper> :p 20090121 15:38:18< zookeeper> i understand stumbling on where actual errors come from, but all that "would this event work?" is just so bloody annoying considering that they could just SEE IF IT WORKS. 20090121 15:38:32< zookeeper> and if it doesn't, they could FIGURE OUT why 20090121 15:39:29< Shadow_Master> someone fell asleep in http://www.wesnoth.org/forum/viewtopic.php?p=333682#p333682 20090121 15:39:41< zookeeper> freim, i suppose 20090121 15:39:46< Shadow_Master> no, you. 20090121 15:39:53< zookeeper> ... 20090121 15:41:04< zookeeper> there should be a forum rule against posting a WML question unless you've spent _at least_ one hour trying to figure it out yourself. 20090121 15:41:36 * Turuk agrees. 20090121 15:41:42< Turuk> But then people would just claim they have done that. ;) 20090121 15:42:15< Shadow_Master> we'd send our spies to check that those claims are true. 20090121 15:43:33-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 15:43:48-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Nick collision from services.] 20090121 15:44:13< Shadow_Master_> Sirp: around? 20090121 15:44:18-!- Shadow_Master_ is now known as Shadow_Master 20090121 15:45:24< Shadow_Master> well, anyone else: http://wesnoth.pastebin.com/de804522 20090121 15:45:34< Shadow_Master> I suppose the correct marker is %u ? 20090121 15:46:16 * loonycyborg runs man printf 20090121 15:46:52 * Shadow_Master does not want to mess with that code. 20090121 15:47:50< loonycyborg> %u is for unsigned ints, prints in decimal form. 20090121 15:47:55 * Shadow_Master goes to hunt for bugs 20090121 15:48:35< loonycyborg> Perhaps size_t is not an int on your arch? 20090121 15:48:59< Shadow_Master> [terrain] and [redraw] aren't updating shroud nowadays? 20090121 15:49:13< Shadow_Master> loonycyborg: size_t is definitively unsigned here. 20090121 15:49:18< Shadow_Master> ssize_t is signed instead. 20090121 15:50:06< loonycyborg> loonybot: << TYPE(size_t) 20090121 15:50:17< loonybot> g++: Killed 20090121 15:50:32< loonycyborg> loonybot: << TYPE(size_t) 20090121 15:50:34< loonybot> unsigned int 20090121 15:50:51< Shadow_Master> why was it killed the first time? 20090121 15:51:07< loonycyborg> Because I had makensis running. 20090121 15:51:40< loonycyborg> There's some weird bug in it that makes it run extremely long time on linux. 20090121 15:52:12< Shadow_Master> and why makensis affects geordi's children? they are different processes. 20090121 15:52:26< loonycyborg> They access the same hard disk. 20090121 15:52:36< Shadow_Master> oh, I see. It was making geordi take too long to do its job. 20090121 15:53:21< loonycyborg> Something is really wrong with the way makensis accesses hard disk on linux.. 20090121 15:55:18-!- Dragonking [n=dk@chello084010045237.chello.pl] has quit ["Leaving"] 20090121 15:57:12< cib0> do you guys know about any tutorial of some sort on how to design binary file formats? 20090121 15:57:51 * Shadow_Master knows one: don't do it whenever possible or your head will explode 20090121 15:58:07< Shadow_Master> so much stuff to care about if you want them to work properly on *any* platform... 20090121 15:58:26< loonycyborg> Yep. You'd better not unless it's absolutely necessary. 20090121 15:58:53< cib0> oh =/ sounds like that saying about optimization 20090121 15:59:02< Shadow_Master> no, it is much worse. 20090121 15:59:05< loonycyborg> Better use XML/WML or serialization. 20090121 15:59:18< Shadow_Master> e.g. endianess differences in platforms will haunt you for the rest of your life. 20090121 16:01:46< cib0> well, im thinking about inventing a database system.. i'm not sure XML is suitable as base for something like that.. what is serialization? *googles* 20090121 16:02:37< loonycyborg> http://en.wikipedia.org/wiki/Serialization 20090121 16:02:48< cib0> yup, just found that 20090121 16:03:21< loonycyborg> Don't google, just search wikipedia directly :P 20090121 16:03:49< cib0> good point.. atleast when it comes to such topics 20090121 16:03:54< Shadow_Master> it would be just soooo nice that editor2 had a feature that allowed me to select a region and convert it into a list of x,y coordinates suitable for WML... 20090121 16:04:12< Ivanovic> in the german gp2x chan (dedicated to the pandora, too) someone just posted a link to some nice video: 20090121 16:04:15< Ivanovic> http://mydedibox.fr/_stuff/pandora/pandora_wesnoth.avi 20090121 16:04:20< Ivanovic> wesnoth running on a pandora 20090121 16:04:25< cib0> Shadow_Master: agreed 20090121 16:04:42< Ivanovic> looks like some 1.4.x version and it runs really smooth from what i see there (just the tutorial) 20090121 16:06:28< Shadow_Master> for now I'll make a rough SLF to clear a certain area's shroud. 20090121 16:06:42< Shadow_Master> I'd prefer a parellelogram instead of a circle, but, meh. 20090121 16:07:05< cib0> does serialization work without manually defining readers/writers in C++? 20090121 16:08:12< loonycyborg> cib0: There are C++ libraries for serialization. It isn't supported natively. 20090121 16:08:47< loonycyborg> They're mentioned in the same article.. 20090121 16:09:19< Shadow_Master> 20090121 16:09:33< cib0> wth, i just realized how long the article is 20090121 16:09:33< Shadow_Master> er, boost has some 20090121 16:09:47< Shadow_Master> just search in the boost documentation fo rit 20090121 16:10:05< loonycyborg> boost has libraries for everything. Serializtion comes without saying :P 20090121 16:11:45< loonycyborg> cib0: You'll likely need to define readers/writers in any language :) 20090121 16:11:52< loonycyborg> At least for objects. 20090121 16:15:45< Shadow_Master> why spambots always target Off Topic? 20090121 16:18:39< loonycyborg> Because they're less likely to be timely removed my moderators :) 20090121 16:19:05< Shadow_Master> I was asking about the technical reason for it. 20090121 16:19:45< loonycyborg> Botmasters set off-topic as primary target for the reason above :) 20090121 16:39:03-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Since my life really sucks, I must disconnect before going for a drink."] 20090121 16:41:00-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 16:43:24< Shadow_Master> nice, there's a CHM version of the C++ faq. 20090121 16:53:52-!- crimson_penguin [n=ben@64.201.60.214] has joined #wesnoth-dev 20090121 17:02:00< CIA-7> loonycyborg * r32248 /trunk/packaging/windows/SConscript: 20090121 17:02:00< CIA-7> Fixed generated NSIS installer trying to install "translations" dir as a file 20090121 17:02:00< CIA-7> if it doesn't exists at the time WindowsInstaller method is called. 20090121 17:11:33-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 110 (Connection timed out)] 20090121 17:15:04-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090121 17:43:51-!- vonHalenbach [n=stefan@dslb-084-058-117-141.pools.arcor-ip.net] has joined #wesnoth-dev 20090121 17:43:57< vonHalenbach> hi 20090121 17:46:55-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090121 17:51:11-!- Jequ [n=tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has quit ["FALCON QUIT!"] 20090121 17:55:26-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Connection reset by peer] 20090121 17:55:41-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090121 18:09:40-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090121 18:15:32-!- Noyga [n=lame-z@AVelizy-151-1-61-181.w82-124.abo.wanadoo.fr] has joined #wesnoth-dev 20090121 18:29:21-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 104 (Connection reset by peer)] 20090121 18:29:43-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090121 18:30:47-!- fabi [n=fabi@g226201087.adsl.alicedsl.de] has joined #wesnoth-dev 20090121 18:35:01< Turuk> thespaceinvader, thanks for helping get that through to him 20090121 18:35:12< thespaceinvader> Turuk: not to worry 20090121 18:35:31< Turuk> I could understand his confusion, but I lost a bit of my patience when he started with the attitude 20090121 18:35:44< thespaceinvader> it just remains to be seen whether it works... 20090121 18:35:54< Turuk> ;) We can only hope 20090121 18:36:04< thespaceinvader> and that's totally understandable - i've had the same problem on other forums 20090121 18:36:25< thespaceinvader> sometimes I wonder whether being a hardass has its advantages in terms of moderation 20090121 18:36:35< Turuk> I think it does 20090121 18:36:45< thespaceinvader> it provokes more arguments, but it also makes it easier to shut them down 20090121 18:36:53< Turuk> I have noticed that since I try to be nice at times, people will argue with me on decisions or just be assholes 20090121 18:37:23< Turuk> But taking zookeeper for example, people usually don't dare argue back. 20090121 18:38:12< thespaceinvader> indeed 20090121 18:38:36< thespaceinvader> though the example i tend to look at in terms of hardassness is noy 20090121 18:38:41< thespaceinvader> or sapient 20090121 18:38:49< Turuk> Ah yes. Well I put Noy in his own category 20090121 18:38:58< thespaceinvader> they can both be tough, but they're fair 20090121 18:39:12< Turuk> Yeah, and sometimes I think the fact that I try to help people gets me in trouble 20090121 18:39:27< thespaceinvader> yeah 20090121 18:39:48< Turuk> Because they ignore the moderation part, and just hone in on everything else. 20090121 18:40:02< thespaceinvader> were it me, I'd be tempted to answer his next post, if anything, bluntly, in green, and with a suggestion to PM for further discussion if they want 20090121 18:40:11< thespaceinvader> yeah, i know that feeling, too 20090121 18:40:29< Turuk> That's what I am going to do. It's what I had to do with Flamma in the Silvertree thread as he just would not drop it. 20090121 18:40:59< Turuk> And you know, people can get as pissed off as they want at me, that's fine. But the little personal attacks like what Longbow tacked on to the end of his sentence. Unnecessary. 20090121 18:41:36< thespaceinvader> yeah, that was a tad bitchy 20090121 18:42:06< loonycyborg> Turuk: I don't see anything wrong with Flamma's behavior in silvertree thread. Besides thread necromancy that is.. 20090121 18:42:58< Turuk> So nothing was wrong in the manner with which he chose to protest me politely asking him not do commit necromancy....? 20090121 18:43:49< Turuk> *do -> to 20090121 18:44:03< loonycyborg> IIRC he explained that he didn't notice the thread's date and considered all threads on the first page to be new. 20090121 18:44:34< Turuk> Yes, and I sent him a PM before he responded explaining the policy on dates and posting 20090121 18:44:40< loonycyborg> Which is incorrect in case of that subforum since it's rather slow.. 20090121 18:44:41< Turuk> He fails to mention that in the thread though. 20090121 18:44:58< Turuk> Yup, another point I politely raised. 20090121 18:46:52< Turuk> Do you take issue with my moderation style loonycyborg? 20090121 18:47:20-!- vonHalenbach [n=stefan@dslb-084-058-117-141.pools.arcor-ip.net] has left #wesnoth-dev [] 20090121 18:49:08< loonycyborg> Nope. I'm not really experienced enough in that forum moderation stuff. 20090121 18:49:30< loonycyborg> I'm just expressing my own opinion :) 20090121 18:49:59< Turuk> Fair enough, I was just curious. I apologize, I realize my question seemed a bit foreboding ;) 20090121 18:50:02< Turuk> I was really just curious 20090121 18:50:52-!- grzybacz [i=grzywacz@kolos.math.uni.lodz.pl] has joined #wesnoth-dev 20090121 18:51:25< Sirp_> Maybe we could see if there's a way for phpbb to auto-lock threads after they've been idle for more than a certain amount of time? 20090121 18:52:53-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has joined #wesnoth-dev 20090121 18:53:12< zookeeper> might work. mods and devs could unlock if they have a reason for resurrecting it, most of the time other people don't. 20090121 18:53:29< zookeeper> but it'd need exceptions for campaign feedback threads, stickies etc 20090121 18:54:21< Turuk> What if it was just self-imposed? Like the rule is that after a certain amount of time (per forum, given the speed of some), threads can be locked by a moderator. 20090121 18:54:51-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090121 18:56:10< zookeeper> anyway, lordbob should be given art dev status and his thread moved to art dev 20090121 18:57:03 * Soliton doesn't really understand some complaints about thread necromancy. if it's the right topic it's the right topic... 20090121 18:57:23< Turuk> I asked LordBob about that and he said he would like it to remain where it is. 20090121 18:57:40< zookeeper> oh. right 20090121 18:57:55< zookeeper> maybe he wouldn't have wanted me to split either ;) 20090121 18:58:16< Turuk> We will never know... :) 20090121 19:00:50-!- YogiHH [i=YogiHH@c225168.adsl.hansenet.de] has joined #wesnoth-dev 20090121 19:01:33< Sirp_> hi YogiHH 20090121 19:01:40< YogiHH> hi Sirp_ 20090121 19:17:54-!- cib0 [n=cib@p4FD0E95E.dip.t-dialin.net] has quit ["Leaving."] 20090121 19:18:36< zookeeper> hey YogiHH 20090121 19:18:51< YogiHH> hi zookeeper 20090121 19:19:17< zookeeper> YogiHH, would you know anything about this? http://gna.org/bugs/?12467 20090121 19:21:23< YogiHH> zookeeper: not really 20090121 19:21:31< fabi> Is there a known bug with leveled units having the portrait of the base unit again? 20090121 19:22:32< fabi> I mean units that have their own portrait but are build with costum units that use the base_unit tag. 20090121 19:23:24< zookeeper> YogiHH, ok. i'm just trying to find someone who would :p 20090121 19:23:55< zookeeper> fabi, no, at least not from before the new portrait system. 20090121 19:24:09< YogiHH> zookeeper: i might have a look at that, though 20090121 19:27:31< zookeeper> ah, that'd be nice 20090121 19:29:29< zookeeper> that doesn't really cause problems in mainline, but i had to change a great and simple game mechanic in brotherhood of light to something rather silly because of that, and i'm sure some other add-ons would benefit from that thing working right. 20090121 19:30:55< zookeeper> (not to mention their authors not spending hours pinpointing the bug like i think i did ;) 20090121 19:31:44-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090121 19:33:12-!- Mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20090121 19:33:28< Mordante> hi 20090121 19:41:30< Ivanovic> hi Mordante 20090121 19:41:43< Mordante> hi Ivanovic 20090121 19:43:59-!- Psyche^ [n=Psyche@g224107073.adsl.alicedsl.de] has joined #wesnoth-dev 20090121 19:44:55-!- Patterner [n=Psyche@g224111044.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20090121 19:44:55-!- Psyche^ is now known as Patterner 20090121 19:45:22-!- loonycyborg_ [n=sergey@79.139.246.30] has joined #wesnoth-dev 20090121 19:49:26< Mordante> Sirp I also vote for making the upload more visible to the user. I still feel the default to yes in its current implementation is a bad idea 20090121 19:49:44< Mordante> I like the idea of the campaign dialog 20090121 19:52:00< Mordante> (even better to remember it per campaign/savegame, that way when I play I can send data but not when I try to debug a problem) 20090121 19:52:10-!- Jequ [n=tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has joined #wesnoth-dev 20090121 19:52:19< Mordante> I turned it off since most of my data is nonsense ;-) 20090121 19:53:19< Mordante> Shadow_Master regarding your portrait bug can you verify whether it also happened with the old dialogs? 20090121 20:00:58-!- loonycyborg [n=sergey@79.139.247.228] has quit [Read error: 110 (Connection timed out)] 20090121 20:01:46-!- loonybot [n=loonybot@79.139.247.228] has quit [Read error: 110 (Connection timed out)] 20090121 20:04:24-!- loonycyborg_ is now known as loonycyborg 20090121 20:08:52-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090121 20:21:37-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20090121 20:31:14-!- Cernunnos [n=Cernunno@85.69.131.129] has joined #wesnoth-dev 20090121 20:31:54< Cernunnos> boucman, zookeeper told me to come and bother you!! 20090121 20:32:06< zookeeper> http://gna.org/bugs/?8274 20090121 20:32:25< zookeeper> that one seems to have reappeared 20090121 20:34:11< Cernunnos> actually i haven't tested in 1.5 branch, but i tested in 1.4 in december and it was 20090121 20:34:41< Cernunnos> with 21 unit-height-adjust iirc... 20090121 20:35:00< zookeeper> well, better test with 1.5 too then 20090121 20:35:16-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has quit [Remote closed the connection] 20090121 20:35:25< Cernunnos> ok, i'll come back onc tested then 20090121 20:35:28< Cernunnos> *once 20090121 20:35:48-!- Cernunnos [n=Cernunno@85.69.131.129] has quit ["to #wesnoth"] 20090121 20:38:31-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 20:41:31-!- Dragonking [n=dk@chello084010045237.chello.pl] has joined #wesnoth-dev 20090121 20:45:20-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 20:45:22-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090121 20:45:26< zookeeper> i'm currently adding the coastal reef to a bunch of mainline maps 20090121 20:45:29-!- Jequ [n=tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has quit ["FALCON QUIT!"] 20090121 20:45:32< zookeeper> (campaign maps i mean) 20090121 20:46:23< zookeeper> i wonder if i'm getting it conceptually right...i'm mostly placing it along the shallow/deep water transitions somewhat aligned with the coastline 20090121 20:46:51-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 20:47:29< zookeeper> (and only in the ocean) 20090121 20:48:12-!- fabi [n=fabi@g226201087.adsl.alicedsl.de] has quit [Read error: 104 (Connection reset by peer)] 20090121 20:48:23-!- Shadow_M1ster_ [n=ignacior@190.22.74.212] has joined #wesnoth-dev 20090121 20:48:35-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090121 20:48:35-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Nick collision from services.] 20090121 20:49:17< CIA-7> noyga * r32249 /trunk/ (changelog players_changelog po/wesnoth-aoi/fr.po): French translation update 20090121 20:51:20< CIA-7> noyga * r32250 /branches/1.4/ (changelog players_changelog po/wesnoth-aoi/fr.po): French translation update 20090121 20:55:50-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 20:55:59-!- thespaceinvader_ [n=chatzill@91.108.172.60] has joined #wesnoth-dev 20090121 20:56:06-!- Shadow_M1ster_ [n=ignacior@190.22.74.212] has quit [Read error: 54 (Connection reset by peer)] 20090121 20:56:17-!- thespaceinvader [n=chatzill@91.108.184.215] has quit [Nick collision from services.] 20090121 20:56:25-!- thespaceinvader_ is now known as thespaceinvader 20090121 21:01:19-!- fabi [n=fabi@g226201087.adsl.alicedsl.de] has joined #wesnoth-dev 20090121 21:02:06-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["leaving"] 20090121 21:02:30-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 21:05:56-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 21:18:27-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 60 (Operation timed out)] 20090121 21:22:32-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 110 (Connection timed out)] 20090121 21:34:51< CIA-7> loonycyborg * r32251 /trunk/projectfiles/CodeBlocks-SCons/ (wesnoth.cbp wesnothd.cbp): Removed some cruft from codeblocks-scons projectfile, made Build -> Compile current file command work. 20090121 21:36:23-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090121 21:36:38-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090121 21:46:23< Mordante> I'm off night 20090121 21:46:54-!- Mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.5/2008122011]"] 20090121 21:54:10-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has joined #wesnoth-dev 20090121 21:58:44-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 21:59:23-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 104 (Connection reset by peer)] 20090121 21:59:34-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 22:00:49< Shadow_Master> mordante: .... I guess so. 20090121 22:01:06< Shadow_Master> I'll have to check what is the 1.5.6 release revision first though 20090121 22:01:17 * Shadow_Master wonders if this is even getting to IRC? 20090121 22:01:31< loonycyborg> Yes. It does. 20090121 22:02:15< Ivanovic> Shadow_Master: we read nothing you write 20090121 22:02:15< loonycyborg> Random characters caused by lag do too :) 20090121 22:02:35< Ivanovic> but just because we chose to ignore you, not because the stuff does not appear on our displays... 20090121 22:02:36< Ivanovic> ;) 20090121 22:05:07-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["???"] 20090121 22:05:15-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 22:07:33-!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has joined #wesnoth-dev 20090121 22:10:27-!- Shadow_Master_ [n=ignacior@190.22.74.212] has joined #wesnoth-dev 20090121 22:10:27-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has quit [] 20090121 22:10:27< Shadow_Master> okay, it wasn't that hard... now archiving the release revision 20090121 22:10:27 * Shadow_Master <3 git-svn 20090121 22:10:32-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["am I here?"] 20090121 22:10:58< Shadow_Master_> ? 20090121 22:11:12< Shadow_Master_> have I accidentally gone back in time? 20090121 22:11:17< Ivanovic> strange you are... 20090121 22:11:59< Shadow_Master_> I had quit that session two minutes ago 20090121 22:13:13-!- Noyga [n=lame-z@AVelizy-151-1-61-181.w82-124.abo.wanadoo.fr] has quit ["Quitte"] 20090121 22:13:20< grzywacz> Such incidents will be noticed by sad men in black sooner or later. 20090121 22:13:22< grzywacz> :) 20090121 22:13:48 * Shadow_Master_ . O o (oh no, and I still have many pending commits) 20090121 22:13:48-!- Shadow_Master_ is now known as Shadow_Master 20090121 22:14:39< Ivanovic> i am off to bed now, got a small cold (atm just a sore throat, but probably more is to follow :( ) and have to get up by far too early tomorrow (that is before 11am...) 20090121 22:14:47< Shadow_Master> get well 20090121 22:20:52< ilor> Ivanovic: I can relate :/ 20090121 22:27:13-!- YetAnotherShadow [n=ignacior@190.22.74.212] has joined #wesnoth-dev 20090121 22:27:34-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Nick collision from services.] 20090121 22:27:54-!- YetAnotherShadow [n=ignacior@190.22.74.212] has quit [Client Quit] 20090121 22:28:23-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090121 22:30:02-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 22:44:03< Shadow_Master> okay, compiled 1.5.6... 20090121 22:45:15< Shadow_Master> Mordante: indeed, it happens with the old widgets 20090121 22:45:35< Shadow_Master> * dialogs (1.5.6) 20090121 22:45:35< Shadow_Master> I guess I am the person for researching it then :-/ 20090121 22:48:55< CIA-7> shadowmaster * r32252 /trunk/src/game_preferences_display.cpp: Removed the period in the translatable string "Enable scroll tracking of unit actions" 20090121 22:50:05 * Shadow_Master goes to work on it, yays, he still has a one-thousand-and-a-few-hundreds .po file to review 20090121 22:50:28< VladimirSlavik> you fix them as they are in svn? 20090121 22:50:44-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 104 (Connection reset by peer)] 20090121 22:53:19-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 22:59:45-!- VladimirSlavik [n=chatzill@136.219.broadband6.iol.cz] has left #wesnoth-dev [] 20090121 23:07:50-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090121 23:08:06< Shadow_Master_> 14:34 23:02 random drips of water and some rock rolling sounds with a lot of reverb, doesn't sound too hard 20090121 23:08:09< Shadow_Master_> 14:34 23:02 ok, but i'm not going to do that now, so please pester me about that daily for the next week or so and you might get them 20090121 23:08:14< Shadow_Master_> argh... too late. 20090121 23:08:23< Shadow_Master_> but I guess it still works since he'll read the logs tomorrow ;) 20090121 23:10:12-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 104 (Connection reset by peer)] 20090121 23:12:18-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090121 23:14:58-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090121 23:34:39-!- kitty_ [n=kitty@e180197167.adsl.alicedsl.de] has joined #wesnoth-dev 20090121 23:34:46-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has quit [Remote closed the connection] 20090121 23:34:58< kitty_> hi 20090121 23:35:17< Sirp_> hi kitty_ 20090121 23:35:20< Sirp_> how are you? 20090121 23:35:41< kitty_> fine, just too less time... and you? 20090121 23:36:09< Sirp_> I'm doing well....same kind of thing on the time. :) 20090121 23:36:18-!- ESR_ [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Remote closed the connection] 20090121 23:42:49< thespaceinvader> hi kitty_ 20090121 23:43:21< kitty_> thespaceinvader: hey - just writing a reply for you (like every evening it seems :P ) 20090121 23:43:27< thespaceinvader> cool 20090121 23:43:43< thespaceinvader> don't worry, i'll be back at uni next week, i'll have a lot less time on my hands 20090121 23:44:06< kitty_> ah! my uni already started again two weeks ago... 20090121 23:45:42< thespaceinvader> so did mine, but i had a week off after my exams 20090121 23:46:08< thespaceinvader> which i've been using very productively =D 20090121 23:46:16< kitty_> :D 20090121 23:46:19< Sirp_> ahh I wish for the days of uni! Only having to go three days a week....no classes before 11:00...those were the days! 20090121 23:47:00-!- ESR_ [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20090121 23:48:13< thespaceinvader> oi! i have placement 9 to 5 2 days a week, lectures 9 to 5 2 days a week and assignments to do =P 20090121 23:48:22< thespaceinvader> admittedly, not at the moment, though 20090121 23:48:53< Sirp_> you Europeans get far more vacation than I could dream of even when you do start working, anyhow. :-/ 20090121 23:49:11< thespaceinvader> really? 20090121 23:49:21< thespaceinvader> what would you expect for paid vacation? 20090121 23:49:31< Sirp_> yeah. Two weeks/year is standard in most companies in the US. My company is generous enough to give three weeks. 20090121 23:49:43< thespaceinvader> i got 5 weeks in my minimum wage job IIRC 20090121 23:49:47< thespaceinvader> it's been a while, though 20090121 23:49:50< thespaceinvader> and ouch 20090121 23:49:52< Sirp_> right...that's typical in Europe. 20090121 23:49:58< Sirp_> in the US, two weeks is very common. 20090121 23:50:05< thespaceinvader> that's one thing I will miss about uni/school - the holidays 20090121 23:50:22< thespaceinvader> on which note, you guys get longer holidays from school as i understand it 20090121 23:50:24< Sirp_> some companies won't even give you any vacation time at all in your first year. 20090121 23:50:26< thespaceinvader> that compensates =P 20090121 23:50:31< thespaceinvader> OUCH 20090121 23:50:50< Sirp_> yeah, it's nasty 20090121 23:51:56< thespaceinvader> i think i've picked the right profession to go into on that though - the holidays seem better than average in the one i'm training for 20090121 23:57:32< thespaceinvader> kitty_: the patterns I've basically been making up to see what works 20090121 23:57:47< thespaceinvader> it tends to take quite a bit of revision and fiddling if i want to get them to match 20090121 23:57:49< kitty_> :( no magical vector fx? 20090121 23:58:03< thespaceinvader> nope, all hand drawn 20090121 23:58:14< kitty_> even better job, then :) 20090121 23:58:20< thespaceinvader> they're on a separate layer, at present, simply because it's easier to work them separately 20090121 23:58:23< thespaceinvader> thanks =) 20090121 23:59:16< kitty_> and you can use fancy overlay mades over the already shaded metal instead of painting them seperately if you keep them on their own... 20090121 23:59:48< thespaceinvader> indeed --- Log closed Thu Jan 22 00:00:03 2009