--- Log opened Mon Jan 26 00:00:05 2009 20090126 00:00:07< Sapient> also, zookeeper had some bugreports about the behavior of [+tag] 20090126 00:00:15< Sapient> which I can't seem to locate at the moment 20090126 00:00:22< silene> that's not a bug, that's a feature! :-) (give me a few seconds for a more constructive answer) 20090126 00:02:35< silene> i think #define/#enddef was meant to be pretty low-level; in particular, you can't comment it because the comment is part of the definition itself 20090126 00:03:10< Sapient> ... 20090126 00:03:33< Sapient> ok, that one is really minor 20090126 00:03:42< Sapient> but I still consider it a bug 20090126 00:03:44< silene> look around line 683 if you want to modify this behavior 20090126 00:03:58< boucman> Sapient: is [+tag] a preprocessor thing ? 20090126 00:04:16< boucman> I would have thought it was a wml parsing thing (i.e variable.cpp or config.cpp) 20090126 00:04:29< silene> about [+tag], i don't even remember such a thing, did it exist back in 2005? 20090126 00:04:47< boucman> silene: I don't think so 20090126 00:04:59< Sapient> ah, I remember the last one that stumped me now 20090126 00:05:24< Sapient> #ifdef doesn't work inside macro arguments 20090126 00:05:44< Sapient> {SAMPLE_USAGE param1 ( 20090126 00:05:50< Sapient> #ifdef EASY 20090126 00:06:02< Sapient> param2=true 20090126 00:06:28 * Sapient leaves the rest to your imagination 20090126 00:07:49< Sapient> in general, what I would really like to see is 20090126 00:07:55< Sapient> 1) comments for all the token types 20090126 00:08:00< boucman> night all 20090126 00:08:04< grzywacz> night boucman 20090126 00:08:18< CIA-53> thespaceinvader * r32309 /trunk/ (11 files in 6 dirs): Revise LordBob's Pikeman portrait, add and wire my Dwarf Fighter and Lord portraits. 20090126 00:08:23-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has quit [Read error: 104 (Connection reset by peer)] 20090126 00:08:27< Sapient> 2) comments for all the tracker variables, such as slow_path and strings, describing exactly how they are to be used 20090126 00:08:58< Sapient> and 3) comments for all the classes, giving an overview of how they will interact with one another 20090126 00:09:30-!- Lord_Aether [n=castle@207.212.136.10] has quit ["cj4 l8r d00dz"] 20090126 00:09:32< Sapient> without those we can't really maintain it 20090126 00:10:42< silene> for point 3, that's quite easy, there is only one class, so no interaction there :-) 20090126 00:11:09< Sapient> lol 20090126 00:11:29< silene> ah no, sorry, i spotted a few others 20090126 00:11:44-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 110 (Connection timed out)] 20090126 00:12:13< Sapient> I was able to guess pretty much with 1) and 3) what was going on, but not confident enough to try documenting it myself 20090126 00:12:24< Sapient> but with regards to 2), I was quite lost 20090126 00:13:33-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090126 00:14:05-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090126 00:14:29-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090126 00:15:01-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090126 00:15:09-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090126 00:15:50< silene> slowpath is most certainly a way to speed up the preprocessor; for instance, when including another file, you can just preprocess directly; but not when you are in a bad place (not sure what they are, perhaps macro arguments, i don't really remember); in this case, you have to go slowly and create a new preprocessor to take care of it, otherwise you would mess the current file 20090126 00:16:45-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090126 00:16:45< silene> am I making sense? 20090126 00:17:27-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090126 00:17:46< Sapient> I'm still lost 20090126 00:18:04-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090126 00:19:08< silene> when you are in the slow path, you store things inside "strings", because you can't use them right now, you have to wait before you have it all 20090126 00:19:15-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090126 00:19:21 * Shadow_Master_ gives a glaze cookie to YogiHH 20090126 00:19:25-!- Shadow_Master_ is now known as Shadow_Master 20090126 00:19:27< Sapient> the definition of 'bad place' is critical there, also the significance of creating a new preprocessor and interacting with it (how?) versus processing directly 20090126 00:19:48< YogiHH> Shadow_Master: thanks :-) 20090126 00:19:52< Sapient> also need the overview of the 'strings' tracking variable 20090126 00:20:18< Sapient> I can't stick around tonight... got to go 20090126 00:20:20< silene> the slow path is always correct (somehow), but sometimes you can go faster than storing everything inside strings, you can directly use them 20090126 00:20:57< Sapient> ok, using directly versus allocating strings does make some sense 20090126 00:21:10< Sapient> but I have to go now 20090126 00:21:21< Sapient> can you have a look at that? 20090126 00:22:23< silene> i will try to do something about it 20090126 00:22:41< Sapient> thanks, silene 20090126 00:22:44< Sapient> cya later, have fun. 20090126 00:22:44-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has left #wesnoth-dev [] 20090126 00:23:05 * Shadow_Master . O o (am I allowed to ask why preprocessor.cpp is so crpytic?) 20090126 00:23:40< Shadow_Master> thespaceinvader: around? 20090126 00:24:05< thespaceinvader> Shadow_Master: yup 20090126 00:24:12< thespaceinvader> for a little while longer, anyway 20090126 00:24:16< Shadow_Master> you commited the dwarvish fighter, lord and the human pikeman portrait (the latter an update) in a single commit. 20090126 00:24:43< Shadow_Master> well, where do I start... in general, it'd be nice if you did "atomic" commits. 20090126 00:24:58< thespaceinvader> sorry, didn't realise that was a problem 20090126 00:25:00< Shadow_Master> e.g. one commit, one portrait and its respective WML or changelog changes 20090126 00:25:18< thespaceinvader> duly noted, won;t happen again 20090126 00:25:19< Shadow_Master> so, in case somebody wanted to revert it for some freaky reason, they could without reverting the other portraits 20090126 00:25:34< thespaceinvader> okie doke, thanks for letting me know 20090126 00:25:40< Shadow_Master> okay, it's no great deal. It is just a convention I have kept when committing kitty's work 20090126 00:25:43< Shadow_Master> :) 20090126 00:26:11< Shadow_Master> (it also makes using git-svn rebase so much easier for my poor connection) ^_^ 20090126 00:26:32-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth-dev 20090126 00:27:19< silene> there is no way i can comment a code i wrote 4 years ago right now, so good night, i will see to this matter next week 20090126 00:27:29< Shadow_Master> gnight 20090126 00:27:42-!- silene [n=plouf@ASte-Genev-Bois-152-1-65-160.w83-114.abo.wanadoo.fr] has left #wesnoth-dev [] 20090126 00:32:52< Shadow_Master> so, why [item] defaults to visible_in_fog=no ? 20090126 00:33:14< grzywacz> why not? seems reasonable :P 20090126 00:33:21< Shadow_Master> meh. 20090126 00:33:48< Shadow_Master> if you say so, I'll keep my home made solution :P 20090126 00:35:35-!- Dragonking [n=dk@dedikerad/dragonking] has quit [] 20090126 00:46:57-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has quit [":wq"] 20090126 00:48:30< CIA-53> jhinrichs * r32310 /trunk/src/ (7 files): Fixes bug #12467 (Clients disagree on remaining movement points). 20090126 00:50:39< YogiHH> note to self: if zookeeper wants me to fix a little harmless bug, don't believe him and find something else that is more urgent ;-) 20090126 00:50:46< Shadow_Master> haha 20090126 00:50:57 * Shadow_Master already learned that :/ 20090126 00:51:06< YogiHH> lol 20090126 00:54:18< CIA-53> jhinrichs * r32311 /trunk/changelog: changelog for last commit 20090126 00:54:31 * Shadow_Master . O o (atomicity...) 20090126 00:54:50< YogiHH> not really, just forgot it ;-) 20090126 00:54:59< YogiHH> good night everyone 20090126 00:55:08< Shadow_Master> okay, it doesn't really help for the changelog anyway. It always conflicts 20090126 00:55:09< Shadow_Master> gnight 20090126 00:55:25-!- YogiHH [i=YogiHH@d097048.adsl.hansenet.de] has quit ["Verlassend"] 20090126 00:55:34< Turuk_> night 20090126 00:55:55< Shadow_Master> bye Turuk_ 20090126 00:56:06< Turuk_> Oh no, that was my reply to Yogi but I missed him 20090126 00:56:09< Turuk_> It's still early for me 20090126 00:56:22< Shadow_Master> 'kay 20090126 01:24:18-!- thespaceinvader [n=chatzill@91.108.183.117] has quit ["night all"] 20090126 01:27:04-!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20090126 01:28:08-!- loonycyborg [n=sergey@79.139.246.223] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzz"] 20090126 01:28:45-!- loonybot [n=loonybot@79.139.246.223] has quit [Remote closed the connection] 20090126 01:35:20-!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20090126 01:44:04< AI0867> anyone know how fresh the wesnoth-git tarball is? 20090126 01:45:47< Shadow_Master> Soliton maintains it, he probably knows. 20090126 01:46:06< Shadow_Master> (assuming it wasn't lost in the crash :( 20090126 01:59:56-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 02:01:19-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["bbl"] 20090126 02:08:11-!- CIA-53 [n=CIA@208.69.182.149] has quit ["brb"] 20090126 02:11:31-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090126 02:15:02< Shadow_Master> "Updating wesnoth to computer other than computer using we" 20090126 02:15:24< Shadow_Master> a computer that is not a computer? and what is we? 20090126 02:16:16 * Shadow_Master guesses the first would be Skynet, and the second, well... Wesnoth Entropy or something 20090126 02:17:24-!- CIA-53 [n=CIA@208.69.182.149] has joined #wesnoth-dev 20090126 02:23:10< Shadow_Master> what's the best way to search for a word in the i18n ML? Am I supposed to download every archive? :( 20090126 02:23:39< Shadow_Master> Ivanovic: I cannot find anything up to February 2008 with "manual" in the title that talks about the screenshot resolutions 20090126 02:24:32< Shadow_Master> I assume they are 1024x768 scaled down to 640x480 20090126 02:29:40-!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20090126 02:33:04-!- Lord_Aether [n=castle@207.212.136.10] has quit ["cj4 l8r d00dz"] 20090126 02:36:39< Shadow_Master> holy double-linked list corruption, Batman! 20090126 02:36:40< Shadow_Master> setting mode to 1280x739x32 20090126 02:36:40< Shadow_Master> *** glibc detected *** ./wesnoth: corrupted double-linked list: 0x0000000001ae8fb0 *** 20090126 02:37:34< Shadow_Master> apparently as random as the general protection faults I am getting when running Audacity. 20090126 02:37:52< Shadow_Master> e.g. a fault in lenny :& 20090126 02:47:49< Shadow_Master> * Audacious. * :/ not :& 20090126 02:56:47-!- Turuk_ [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 104 (Connection reset by peer)] 20090126 02:57:02-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090126 02:58:14< AI0867> ouch 20090126 02:58:45< AI0867> last time I got one of those (besides the buggy poolalloc) was on a faulty CPU 20090126 02:59:11< Shadow_Master> um, I don't think I have one... I'd probably see something else than: 20090126 02:59:31< Shadow_Master> kernel: audacious[4432] general protection ip:7f426e5245a8 sp:4258eaf0 error:0 in libc-2.7.so[7f426e4af000+14a000] 20090126 02:59:56< Shadow_Master> nothing suspicious in the log besides a hardware resources conflict 20090126 03:00:12-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090126 03:01:06< Shadow_Master> (sometimes it is just a segmentation fault btw, although it is reported in userland as a SIGSEGV in both cases) 20090126 03:01:40< AI0867> and it's only audacious? 20090126 03:02:09< Shadow_Master> yeah, but it sometimes kills the ALSA drivers as well until I restart the alsa-tools 20090126 03:02:25< AI0867> solution: replace it with something else? 20090126 03:02:32< AI0867> I use mplayer and amarok 20090126 03:02:42< Shadow_Master> I'll probably go back to xmms 20090126 03:03:12< Shadow_Master> um, correction, it kills the ALSA drivers if I am running wesnothd (sometimes) 20090126 03:03:36< Shadow_Master> I now remember that they died when I was running a local (forked from wesnoth) wesnothd 20090126 03:04:17< AI0867> zookeeper: about r32182/bug #12826, this appears in just about every scenario in the campaign, probably best to macro-ify it 20090126 03:05:09< Shadow_Master> wow. It still dies after the wesnothd fork, even if I'm not running Audacity, and even after upgrading the kernel. 20090126 03:05:23< Shadow_Master> *Audacious 20090126 03:06:29< Shadow_Master> it doesn't happen if I start wesnothd manually 20090126 03:13:37< Shadow_Master> although IIRC wesnothd was able to crash Windows 2003 20090126 03:17:49< AI0867> crashing windows 2k3 is harder than most, but I've had a 95 game crash it 20090126 03:21:16< Shadow_Master> as in BSoD? ha :) 20090126 03:21:51< Shadow_Master> that's interesting, most 95 games able to crash the OS are handicaped in protected-mode-only operating systems 20090126 03:22:09< Shadow_Master> s/games/software/ 20090126 03:22:35< AI0867> game's name was 'flatout' 20090126 03:22:48< AI0867> playing at a LAN 20090126 03:22:53< AI0867> the host died 20090126 03:23:21< AI0867> then all vista&XP PCs BSoD'd, my 2003 merely became unresponsive 20090126 03:23:38< Shadow_Master> rofl 20090126 03:23:49< AI0867> I was able to wrest back *some* control, but not much more than magic sysrq 20090126 03:24:10< Shadow_Master> what magic sysrq? 20090126 03:24:17< AI0867> the linux kind 20090126 03:24:27< Shadow_Master> what does it have to do with windows? :| 20090126 03:24:37< AI0867> the level of control I had 20090126 03:24:40< AI0867> roughly 20090126 03:24:54< AI0867> the system wasn't usable, but I could still do *something* 20090126 03:25:14< AI0867> could have worded that better 20090126 03:25:31< Shadow_Master> ah 20090126 03:26:28< Shadow_Master> well, some crucial "system processes" in Windows can killed in unusual ways and the system continue working, e.g. winlogon.exe 20090126 03:27:06< Shadow_Master> it becomes awkward later though. 20090126 03:29:07< AI0867> I couldn't get explorer.exe to start again 20090126 03:29:12< AI0867> so I gave up and rebooted 20090126 03:29:17< AI0867> but my reboot was soft! 20090126 03:49:39< CIA-53> ai0867 * r32312 /trunk/data/ (72 files in 13 dirs): Ran set-properties, 72 files' properties updated. 20090126 03:55:46-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["It is very dark. You are likely to be eaten by a grue."] 20090126 04:02:59-!- governor [n=chatzill@bas4-hamilton14-1168061178.dsl.bell.ca] has quit [Read error: 104 (Connection reset by peer)] 20090126 04:27:59< CIA-53> ai0867 * r32313 /trunk/data/core/images/portraits/Emilien_Rotival/ (human-pikeman.png transparent/human-pikeman.png): Ran optipng, saved 4 KiB on the pikeman. 20090126 04:35:29< CIA-53> ai0867 * r32314 /trunk/data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg: Fix DiD breakage: pass the correct number of macro arguments. 20090126 04:50:25< CIA-53> ai0867 * r32315 /trunk/data/core/images/portraits/Philip_Barber/ (5 files in 2 dirs): Ran optipng, 12 KiB saved. 20090126 05:00:13-!- Ivanovic_ [n=ivanovic@dtmd-4db2671f.pool.einsundeins.de] has joined #wesnoth-dev 20090126 05:16:23-!- Ivanovic [n=ivanovic@dtmd-4db26c02.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090126 05:18:11-!- Ivanovic_ is now known as Ivanovic 20090126 05:22:23-!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20090126 05:36:23-!- fabi [n=fabi@g227068096.adsl.alicedsl.de] has joined #wesnoth-dev 20090126 05:39:47-!- fabi__ [n=fabi@e179202180.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20090126 05:56:04< CIA-53> crimson_penguin * r32316 /trunk/src/preferences_display.cpp: Fixed Wesnoth going into 16-bit color when resizing the window or changing resolution in preferences. 20090126 05:56:25< crimson_penguin> Yay! That may be my first actual code commit 20090126 06:06:25-!- crimson_penguin [n=ben@64.201.60.214] has quit ["Leaving"] 20090126 06:13:53-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [Read error: 104 (Connection reset by peer)] 20090126 06:14:06-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 06:59:02-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [Read error: 104 (Connection reset by peer)] 20090126 06:59:23-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 07:16:17-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 07:19:16-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has joined #wesnoth-dev 20090126 07:19:40< zookeeper> what, does [item] defaults to visible_in_fog=no ? 20090126 07:22:07< zookeeper> well, anyway, shadow_master, please feel free to change that 20090126 07:22:26< zookeeper> it should default to yes 20090126 07:33:07-!- Dragonking [n=dk@dedikerad/dragonking] has joined #wesnoth-dev 20090126 07:44:41-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has quit [] 20090126 07:49:31-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [Read error: 104 (Connection reset by peer)] 20090126 07:49:32-!- noy_ [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 08:03:18< Ivanovic> shadow_master: (in the hope of you reading the log) the topic was this: [Wesnoth-i18n] images for the manual 20090126 08:03:29< Ivanovic> 21.12.2008 20090126 08:26:02-!- EdB [n=EdB@79.82.153.156] has joined #wesnoth-dev 20090126 08:34:29-!- Sirp_ [i=18b63a4a@gateway/web/ajax/mibbit.com/x-c794bfe3c44496af] has joined #wesnoth-dev 20090126 08:34:37< Sirp_> hi 20090126 08:55:15-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 09:27:30-!- noy_ [n=Noy@d75-157-52-251.bchsia.telus.net] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090126 09:33:18-!- Dragonking [n=dk@dedikerad/dragonking] has quit [Read error: 60 (Operation timed out)] 20090126 09:47:30-!- Sirp_ [i=18b63a4a@gateway/web/ajax/mibbit.com/x-c794bfe3c44496af] has quit ["http://www.mibbit.com ajax IRC Client"] 20090126 10:01:09-!- EdB [n=EdB@79.82.153.156] has quit ["Konversation terminated!"] 20090126 10:29:05< CIA-53> ivanovic * r32317 /trunk/po/wesnoth-units/de.po: updated German translation 20090126 10:42:19-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has joined #wesnoth-dev 20090126 10:44:53-!- loonybot [n=loonybot@79.139.246.223] has joined #wesnoth-dev 20090126 10:45:52-!- loonycyborg [n=sergey@79.139.246.223] has joined #wesnoth-dev 20090126 10:53:19-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090126 11:05:59-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090126 11:06:20-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090126 11:15:58-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 11:17:32-!- ilor_ [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 11:20:39-!- Kest|Fraith [i=ie@adsl-68-73-57-22.dsl.sfldmi.ameritech.net] has joined #wesnoth-dev 20090126 11:36:54-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090126 11:40:53-!- ilor_ [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 11:41:18-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 11:42:08-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 12:05:32-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has quit [Remote closed the connection] 20090126 12:05:52-!- ilor_ [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 12:25:48-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 12:30:22-!- ilor_ [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090126 12:31:58-!- zookeeper [n=l@84.248.159.215] has joined #wesnoth-dev 20090126 12:55:00-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090126 13:21:57-!- loonybot_ [n=loonybot@79.139.246.249] has joined #wesnoth-dev 20090126 13:22:14-!- loonycyborg_ [n=sergey@79.139.246.249] has joined #wesnoth-dev 20090126 13:22:36-!- loonycyborg [n=sergey@79.139.246.223] has quit [Nick collision from services.] 20090126 13:22:59-!- loonycyborg_ is now known as loonycyborg 20090126 13:23:13-!- loonybot [n=loonybot@79.139.246.223] has quit [Nick collision from services.] 20090126 13:23:13-!- loonybot_ is now known as loonybot 20090126 13:33:51< Ivanovic> hi+ 20090126 13:34:00< loonycyborg> hello 20090126 13:43:44-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090126 13:45:49-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090126 14:04:17< fabi> hi 20090126 14:44:38-!- zookeeper [n=l@84.248.159.215] has quit [Read error: 145 (Connection timed out)] 20090126 15:00:16-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090126 15:00:47-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: Soliton 20090126 15:01:02-!- Netsplit over, joins: Soliton 20090126 15:22:58-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20090126 15:39:34-!- crimson_penguin [n=ben@64.201.60.214] has joined #wesnoth-dev 20090126 15:57:54-!- zookeeper [n=l@84.248.159.215] has joined #wesnoth-dev 20090126 16:13:56-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20090126 16:28:03-!- ettin [n=jorda@235.207.219.87.dynamic.jazztel.es] has joined #wesnoth-dev 20090126 16:37:59-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090126 16:40:15-!- ettin_ [n=jorda@201.206.219.87.dynamic.jazztel.es] has quit [Read error: 110 (Connection timed out)] 20090126 16:48:40-!- elias [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20090126 16:49:04< Ivanovic> Turuk: changed forum permissions for "TrashMan" 20090126 16:49:08< Ivanovic> cf moderators forum 20090126 16:57:41-!- Turuk_ [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090126 17:05:25-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 110 (Connection timed out)] 20090126 17:08:04< Kest|Fraith> Can someone sum up for me what the "Kalifa" are supposed to be? 20090126 17:08:09< Kest|Fraith> http://www.wesnoth.org/forum/viewtopic.php?f=23&t=23846 20090126 17:08:24< Kest|Fraith> "Of all the custom factions out there the Kalifa are the only ones so far with any chance of ever making mainline." 20090126 17:11:09-!- zookeeper2 [n=l@84.248.159.215] has joined #wesnoth-dev 20090126 17:19:23-!- zookeeper [n=l@84.248.159.215] has quit [Read error: 145 (Connection timed out)] 20090126 17:24:18-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090126 17:29:58-!- Turuk_ [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Connection timed out] 20090126 18:01:32-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 60 (Operation timed out)] 20090126 18:08:05-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090126 18:11:49-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has joined #wesnoth-dev 20090126 18:13:18-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090126 18:16:35-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 60 (Operation timed out)] 20090126 18:25:36< zookeeper2> SQL ERROR [ mysqli ] \n Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) [2002] \n An sql error occurred while fetching this page. Please contact an administrator if this problem persists. 20090126 18:26:29-!- Noyga [n=lame-z@AVelizy-151-1-6-97.w82-120.abo.wanadoo.fr] has joined #wesnoth-dev 20090126 18:31:46< loonycyborg> zookeeper2: Nice error! Where are you getting it? :) 20090126 18:31:54-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 18:32:04< zookeeper2> loonycyborg, the forums 20090126 18:32:15< zookeeper2> not anymore though 20090126 18:33:21-!- zookeeper2 is now known as zookeeper 20090126 18:43:46-!- Turuk is now known as Markm 20090126 18:43:57-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20090126 18:44:04-!- Markm is now known as Turuk 20090126 18:45:36-!- Shadow_Master [i=be166a08@gateway/web/ajax/mibbit.com/x-7fccb5114299ad90] has joined #wesnoth-dev 20090126 18:45:48-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090126 18:47:34-!- YogiHH [i=YogiHH@c158052.adsl.hansenet.de] has joined #wesnoth-dev 20090126 18:48:07-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 18:49:52-!- Shadow_Master [i=be166a08@gateway/web/ajax/mibbit.com/x-7fccb5114299ad90] has quit [Client Quit] 20090126 18:50:39< CIA-53> jhinrichs * r32318 /trunk/src/ (7 files): Better fix for bug #12467 (clients disagree on remaining movepoints) that fits the cost_calculator architecture better and knows how to deal with interrupted moves. 20090126 18:55:08-!- cib_ [n=cib@p4FD0C067.dip.t-dialin.net] has joined #wesnoth-dev 20090126 18:56:43< grzywacz> evening 20090126 18:56:58< YogiHH> hi grzywacz 20090126 18:57:08< grzywacz> hey YogiHH 20090126 18:57:09< crimson_penguin> hi grzybacz 20090126 18:57:16< grzywacz> huh 20090126 18:57:26< crimson_penguin> err, grzywacz 20090126 18:57:32< grzywacz> grzybacz, begone 20090126 18:57:34-!- grzybacz [i=grzywacz@kolos.math.uni.lodz.pl] has quit ["leaving"] 20090126 18:58:09 * crimson_penguin got an authenticated checkout, and committed the 16->32 bit fix last night :) 20090126 18:58:15< grzywacz> Ivanovic, do I have to run some pomerges before committing Polish po's? 20090126 18:58:18< crimson_penguin> no more of this 16-bit nonsense! 20090126 18:58:24< grzywacz> crimson_penguin, saw that, thanks 20090126 18:58:35< crimson_penguin> :) 20090126 18:58:47< Ivanovic> crimson_penguin: uhm, better send them in 20090126 18:58:54< Ivanovic> since yes, you got to merge files 20090126 18:59:01< crimson_penguin> Ivanovic: send what, where? 20090126 18:59:06< grzywacz> crimson_penguin, he's talking to me 20090126 18:59:10< grzywacz> We're so alike it's easy to mistake. 20090126 18:59:15< crimson_penguin> ah, of course 20090126 18:59:16< Ivanovic> s/crimson_penguin:/grzywacz: 20090126 19:00:39< grzywacz> Ivanovic, @gmx.net? 20090126 19:00:46< Ivanovic> jupp 20090126 19:01:22< grzywacz> Ivanovic, sent, thanks. 20090126 19:02:41< crimson_penguin> I can't start Descent Into Darkness 20090126 19:03:29< CIA-53> ivanovic * r32319 /trunk/ (5 files in 4 dirs): updated Polish translation 20090126 19:07:45< YogiHH> Soliton: ping 20090126 19:09:33< YogiHH> zookeeper: that multiplayer movement thing is fixed, i just sent another commit that should work reliable now 20090126 19:11:19-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090126 19:13:17-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090126 19:16:50< YogiHH> noy: can you confirm bug #12472 (crash in mp when doubleclicking new player for quitter), or is that no reliably reproducable? 20090126 19:17:18< noy> one sec 20090126 19:18:25< noy> hmmm 20090126 19:18:45< YogiHH> be back soon 20090126 19:18:53< noy> I've never seen this personally 20090126 19:19:27< noy> I assume this is when someone leaves and the dialogue comes up 20090126 19:24:28< zookeeper> YogiHH, awesome. i'll test it out when i get a new build. 20090126 19:27:27< YogiHH> noy: correct 20090126 19:27:43< YogiHH> i can't reproduce it with 1.5, though 20090126 19:27:50< noy> I've never seen this... let me ask jb 20090126 19:29:37< Soliton> YogiHH: pong 20090126 19:30:39-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has joined #wesnoth-dev 20090126 19:31:51< noy> YogiHH: neither has he... 20090126 19:32:02< noy> So I'm not sure what to say on this one. 20090126 19:32:23< YogiHH> Soliton: i just found that in multiplayer, without fog/shroud, i can move my opponents leader. But only on the first turn. 20090126 19:32:35< YogiHH> noy: ok, thanks anyway 20090126 19:33:15< YogiHH> Soliton: sounds like it could match bug #12783 (possible to summon other players recruit list once) 20090126 19:33:24< Soliton> YogiHH: yeah, i think so. 20090126 19:33:44< Soliton> YogiHH: the server doesn't let the command through though, right? 20090126 19:33:54-!- Dragonking [n=dk@chello084010045237.chello.pl] has joined #wesnoth-dev 20090126 19:34:21< YogiHH> Soliton: i haven't tried yet 20090126 19:34:38-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090126 19:35:42< boucman> hey all 20090126 19:36:31< Soliton> wesbot: log r32185 20090126 19:36:34< wesbot> soliton * r32185 : if a side is *not* empty do stuff... + reindentation 20090126 19:36:37< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=32185 20090126 19:36:38< YogiHH> ho boucman 20090126 19:36:41< Soliton> YogiHH: seen that, btw? ^ 20090126 19:36:52 * YogiHH checks 20090126 19:37:10< Soliton> your fix for empty sides in replays broke replays. ;-) 20090126 19:37:19< YogiHH> ugh 20090126 19:37:26< Soliton> not sure how you tested that. :-> 20090126 19:38:09< Soliton> i think i checked if the empty side stuff still works but maybe you have some better test cases. 20090126 19:39:18< Soliton> wesbot: log r31529 20090126 19:39:18< wesbot> soliton * r31529 : put observers into browse mode again 20090126 19:39:19< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=31529 20090126 19:39:39-!- Mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20090126 19:39:46< Soliton> YogiHH: there i fixed observers being able to move other player's units. might be related to that first turn bug. 20090126 19:39:51< Mordante> hi 20090126 19:40:11< Soliton> YogiHH: it sounds like browse_ being false when it shouldn't, maybe. 20090126 19:40:14< Soliton> hi Mordante 20090126 19:40:16< YogiHH> Soliton: ok, thanks 20090126 19:40:20< Mordante> hi Soliton 20090126 19:40:40< boucman> hey Mordante 20090126 19:40:45< Mordante> hi boucman 20090126 19:40:46< YogiHH> hi Mordante 20090126 19:40:51< Mordante> hi YogiHH 20090126 19:40:51< boucman> I have a question about the terrain layering stuff for you 20090126 19:40:58< boucman> but a bit later if that's fine with you 20090126 19:41:08< Mordante> yes no problem 20090126 19:43:12< YogiHH> Soliton: How i tested that... good question indeed :-). I think i did a 2 turn game with empty sides and without any action ;-). Sometimes less isn't more... 20090126 19:44:45< YogiHH> Mordante: do you plan to add tab-support for your dialogs? 20090126 19:46:16< Soliton> YogiHH: no worries, i know how testing is often the most boring part and it was an easy fix anyway. :-) 20090126 19:46:31< YogiHH> :-) 20090126 19:50:48< Mordante> YogiHH yes but not before 1.6 :-( 20090126 19:50:56< YogiHH> ah, ok 20090126 19:51:16< YogiHH> Soliton: is it me or is mp extremely unstable for trunk atm? 20090126 19:51:33< Soliton> YogiHH: crash or OOS? 20090126 19:51:38< YogiHH> crash 20090126 19:51:54< Soliton> not heard about that. 20090126 19:52:02< Soliton> got a backtrace? 20090126 19:52:23< YogiHH> no, i didn't get into this further yet 20090126 19:52:57< YogiHH> might well be the boost libraries then, i built new ones 20090126 19:53:30< Soliton> i would think more something along those lines, yes. 20090126 19:53:40< YogiHH> Soliton: do i still need to restrict to one core on a dual core machine or is that fixed? 20090126 19:54:22< Soliton> YogiHH: not sure, loonycyborg might know. 20090126 19:54:49< Soliton> since afaik that's some issue caused by how you build stuff on windows. 20090126 19:55:21 * YogiHH hates compiler voodoo :/ 20090126 19:56:17< Soliton> yeah, that stuff always sounds very annoying. 20090126 20:06:12< loonycyborg> YogiHH: AFAIK not using dw2 compiler can cause crashes in multiplayer. 20090126 20:06:29< YogiHH> dw2 compiler? 20090126 20:06:43< loonycyborg> Using dwarf2 exception handling. 20090126 20:07:17< loonycyborg> I use it for windows packaging. 20090126 20:07:33< loonycyborg> Do you get those crashes with windows releases? 20090126 20:07:45< YogiHH> never heard of that, it sounds like a wesnoth joke ;-) 20090126 20:07:57< YogiHH> yes, i am on windows xp 20090126 20:08:50< loonycyborg> http://sourceforge.net/project/showfiles.php?group_id=2435&package_id=82725&release_id=392771 20090126 20:10:03< YogiHH> do i need both core and g++ or is g++ enough? 20090126 20:10:04< loonycyborg> Both boost and wesnoth should be compiled with same EH. 20090126 20:10:27< Soliton> zookeeper: there is a new windows build available, btw. 20090126 20:11:14< loonycyborg> YogiHH: I don't remember. It was long ago since I've installed it. 20090126 20:11:19< zookeeper> Soliton, yeah, i finished downloading it about 20 seconds ago :p 20090126 20:18:59< boucman> Mordante: around ? 20090126 20:19:07< Mordante> boucman yes 20090126 20:19:23< boucman> ok, I have something I need help wrt layering... 20090126 20:19:34< boucman> I am trying to fix bug 12867 20090126 20:19:43< boucman> (units with a real standing anim don't honor layering) 20090126 20:19:46< CIA-53> mordante * r32320 /trunk/src/pathfind.cpp: Fix a compiler warning. 20090126 20:20:13< boucman> after investingating, I realized that the ones that were displayed correctly were the buggy ones 20090126 20:20:30< boucman> and once I fixed these to try to be drawn on the correct layer, all anims had the bug 20090126 20:20:34< boucman> hmm 20090126 20:20:39< boucman> not sure I'm very clear 20090126 20:21:30< boucman> let me explain differently 20090126 20:21:49< boucman> could you open display.hpp at line 644 ? 20090126 20:22:09< Mordante> yes also looking into reproducing the bug 20090126 20:23:35< boucman> ok, apparently I call render_unit_image whith the correct value (LAYER_UNIT_DEFAULT) 20090126 20:23:57< boucman> for the units where the bug is not visible, I call render_unit_image with a layer of 0 20090126 20:24:28< boucman> tell me when you reproduced the bug 20090126 20:30:31< Mordante> the problem is the tail of the sky drake? 20090126 20:31:00< boucman> I tried with a wolf, the problem is that the unit is drawn over the keep/castle instead of under 20090126 20:32:06< Mordante> yes the tail of the sky drake as well 20090126 20:33:25< Mordante> only the sky drake has no [standing_anim] 20090126 20:33:28< Mordante> :-/ 20090126 20:35:25< Mordante> I see it with the wolf rider as well, even drawn in front of the hp bar 20090126 20:36:46< boucman> ok, AFAIK, I use the correct value when calling render_unit_image (unit_frame.cpp:395) 20090126 20:37:12< boucman> so i might not understand what the correct value is supposed to be... 20090126 20:37:41< Mordante> no looks like below the HP bar, it just ends there 20090126 20:38:34< boucman> I 'm not sure I understand your last sentence 20090126 20:40:33< Mordante> nevermind just ignore the last two ;-) 20090126 20:40:51< CIA-53> ivanovic * r32321 /trunk/po/ (wesnoth/pl.po wesnoth-lib/pl.po wesnoth-tutorial/pl.po): updated Polish translation 20090126 20:41:00< Mordante> what's the value of current_data.drawing_layer 20090126 20:43:39< boucman> a few call to printf tells me that it's 40 when the bug appears 20090126 20:44:02< boucman> (it should be 40 all the time, but because of another bug it is set to 0 for "non buggy" anims) 20090126 20:45:24< Mordante> 40 should still be behind the terrain 20090126 20:45:35< boucman> yes, that's what I understand 20090126 20:45:49< boucman> Mordante: I can commit a fix for the bug if it helps your testing 20090126 20:46:01< boucman> I didn't do it, because it make that bug worse 20090126 20:47:36< Mordante> I remember alink once did some changes to the drawing order not sure whether that could be the cause 20090126 20:48:09< Mordante> the code seems fine to me 20090126 20:52:34< boucman> do you want me to commit my stuff ? 20090126 20:54:01< Mordante> I just had a look at the code but can't find an obvious problem 20090126 20:54:10< YogiHH> Soliton: it's not caused by your last commit fixing observer interaction. As well as you set browse_ to true for them, it has to be done for every team except team 1 20090126 20:54:10< boucman> hmm 20090126 20:54:21< Mordante> so I'll need to look closer at it and I don't have time for that at the moment 20090126 20:54:23-!- stikonas [n=and@ctv-79-132-188-113.vinita.lt] has quit [Remote closed the connection] 20090126 20:54:43< boucman> Mordante: ok, I'll commit my fix, and reassign the bug to you 20090126 20:54:45< Soliton> YogiHH: i didn't think it was caused by it but that the fix is similar. 20090126 20:55:39< YogiHH> Soliton: yes. Since the only place to set browse_ to false is before_human_turn, it should be possible to set browse_ to true for everyone in play_controller::init 20090126 20:55:50< Mordante> boucman ok, please remind me next weekend 20090126 20:55:56< boucman> will do 20090126 20:56:06< CIA-53> boucman * r32322 /trunk/src/ (unit_animation.cpp unit_frame.cpp unit_frame.hpp): fix a bug in the unit layering code, this makes bug 12867 more visible (units are not properly drawn under keeps) will look with mordant at the layering bug later 20090126 20:56:24< Mordante> I really need to dive in the code and I won't have time during the week 20090126 20:56:55< Soliton> YogiHH: sounds good. 20090126 21:00:40< YogiHH> Soliton: yup, that does the trick 20090126 21:05:48< CIA-53> jhinrichs * r32323 /trunk/ (changelog src/play_controller.cpp): Fix bug #12783 (possible to summon the recruit list of other players). 20090126 21:20:25-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 60 (Operation timed out)] 20090126 21:27:52-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090126 21:31:51-!- kitty_ [n=kitty@e180215181.adsl.alicedsl.de] has joined #wesnoth-dev 20090126 21:32:04< kitty_> hi 20090126 21:32:41< Mordante> hi kitty_ :-) 20090126 21:33:04< Soliton> hi kitty_ 20090126 21:42:03-!- cib_ [n=cib@p4FD0C067.dip.t-dialin.net] has quit [Remote closed the connection] 20090126 21:42:12< crimson_penguin> hi kitty_ 20090126 21:53:00< Ivanovic> hi kitty_ 20090126 21:59:16< grzywacz> yay ! 20090126 22:07:29-!- ^Noyga^ [n=lame-z@AVelizy-151-1-52-193.w82-120.abo.wanadoo.fr] has joined #wesnoth-dev 20090126 22:07:46-!- Noyga [n=lame-z@AVelizy-151-1-6-97.w82-120.abo.wanadoo.fr] has quit [Nick collision from services.] 20090126 22:07:48-!- ^Noyga^ is now known as Noyga 20090126 22:18:09< zookeeper> YogiHH, great, the movement stuff works all right for me now. 20090126 22:18:14< zookeeper> thanks :) 20090126 22:18:26< YogiHH> you are welcome :-) 20090126 22:21:25< zookeeper> Sapient, so...err, any ideas on how i'd be getting the real max moves (or max hitpoints or whatever) of a unit now? 20090126 22:22:34< Mordante> night 20090126 22:22:45-!- Mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.5/2008122011]"] 20090126 22:38:41< Ivanovic> i am off to bed, too 20090126 22:38:43< Ivanovic> n8 20090126 22:43:49-!- Noyga [n=lame-z@AVelizy-151-1-52-193.w82-120.abo.wanadoo.fr] has quit ["Quitte"] 20090126 22:44:14-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth-dev 20090126 23:01:44< boucman> darn, new artist, I forgot my "new artist" post, and he was burnt by unguarded comments :( 20090126 23:01:51< boucman> well, I'll be faster next time 20090126 23:02:06< kitty_> who? 20090126 23:04:15< boucman> the guy that does the skeleton portrait 20090126 23:04:27< kitty_> difficult case 20090126 23:04:27< boucman> that was confused by contradictory comments 20090126 23:05:13< kitty_> he was talking about (seemingly) contradictionary comments by me 20090126 23:05:18< boucman> well, I posted it anyway (better late then never) hope we can keep him 20090126 23:05:40< kitty_> yup, his sketches and linework is great 20090126 23:06:12< kitty_> i hope he'll feel like drawing monsters or trolls 20090126 23:07:32< boucman> yeah 20090126 23:09:18< kitty_> his style is a tad too comic-like for humans and the like atm (but he could surely work at it!) but it would lend itself wonderfully to more fantastical and exaggerated creatures, i think 20090126 23:10:04< boucman> kitty_: did you suggest him to try monsters ? might be a better first step (psychologically) than trying to mold him to our needs right away :P 20090126 23:11:28< kitty_> uhm, no (i'm not a puppeteer like jet, yet), but somebody else in the thread suggested it and he showed no interest at all :( 20090126 23:13:04< boucman> pupeteering is an art (and a usefull skill too :P ) 20090126 23:13:36< kitty_> and i'll still have to master it ;) 20090126 23:15:33-!- zookeeper [n=l@84.248.159.215] has quit [] 20090126 23:15:44-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090126 23:19:52-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090126 23:19:58< Sapient> yo 20090126 23:20:21< Sapient> 22:21 Sapient, so...err, any ideas on how i'd be getting the real max moves (or max hitpoints or whatever) of a unit now? 20090126 23:20:46< Sapient> zookeeper: unit.max_hitpoints is the real max 20090126 23:21:07< Sapient> or else there must be some bug(?) 20090126 23:21:51< Sapient> #define real 20090126 23:21:55-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has left #wesnoth-dev [] 20090126 23:22:49-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090126 23:24:58-!- thespaceinvader [n=chatzill@91.108.183.117] has joined #wesnoth-dev 20090126 23:25:20< thespaceinvader> hey kitty_ 20090126 23:25:31< kitty_> hi thespaceinvader 20090126 23:25:44< thespaceinvader> sorry to rush through the commit =) 20090126 23:26:04< kitty_> no problem, i was just confused :) 20090126 23:26:17< kitty_> as long as you take care of teir eyes sometime... 20090126 23:26:27< thespaceinvader> no worries - i'll make the fixes when I can, but i'm not sure when it will be i all 20090126 23:26:41< thespaceinvader> hopefully tomorrow or wednesday, but it could be a while longer 20090126 23:27:15< kitty_> sounds good :) and good comment in captain swing's thread 20090126 23:27:38< thespaceinvader> yeah 20090126 23:27:56< thespaceinvader> it's a pity he started on skellies tbh - his style's brilliant, he could do some fantastic trolls 20090126 23:28:04< thespaceinvader> but he doesn't seem enthralled by the idea 20090126 23:28:28< kitty_> yeah, i think somebody suggested it already, but he wasn't very interested... 20090126 23:28:55< thespaceinvader> it was me ;) 20090126 23:29:10< thespaceinvader> i suggested a couple of other units which would work well too, thi time 20090126 23:29:14< kitty_> ups 20090126 23:29:18 * Turuk remembers a certain conversation he had with TSI on the same subject.... ;) 20090126 23:29:31< thespaceinvader> but he's got a point about the skellies being interesting - I had great fun on the DK 20090126 23:29:49< kitty_> it's pretty obvious- now just swing has to see it, too 20090126 23:29:57< thespaceinvader> yeah 20090126 23:30:06 * Kest|Fraith thinks the latest skeleton is fine. It can be grandiose since it's level three. 20090126 23:30:17< kitty_> and yes, my two liches were fun too, a nice challenge to get expression without a face... 20090126 23:30:48< thespaceinvader> I do like the low camera angle for these - it really adds to the towering feeling 20090126 23:31:03< thespaceinvader> if it weren't for the head, i think it would be colour-able 20090126 23:31:12< kitty_> Kest|Fraith: the problem ist not that is grandiose, but that it is comical and not anatomical 20090126 23:31:28< Kest|Fraith> comical? 20090126 23:31:34< kitty_> funny 20090126 23:31:35< Kest|Fraith> maybe with the new helmet. 20090126 23:31:42< Kest|Fraith> the other was impressive. 20090126 23:32:02< Turuk> It was nice, but the helmet sizes are huge. 20090126 23:32:33< Turuk> And I believe his reasoning was that the skeleton in real life would have a bigger head....? Which did not make much sense given that there is not that great of a difference between a skull with or without skin 20090126 23:32:34< Kest|Fraith> Comical wasnt a suitable word for it 20090126 23:32:54< thespaceinvader> exaggerated or cartoonish might work 20090126 23:33:05< thespaceinvader> hence my choice of words, natch 20090126 23:33:07< Kest|Fraith> this is funny: http://img187.imageshack.us/img187/4549/draugideacsmallvc7.png 20090126 23:33:15< Kest|Fraith> this isnt: http://img210.imageshack.us/img210/9158/draugdinkedrc7.png 20090126 23:33:25< kitty_> thespaceinvader: that's what i said, he will be colourable regardless of angle if the rest fits, but as long as he does slightly exaggerated style extreme angles will accentuate that 20090126 23:33:44< thespaceinvader> ah, i see kitty_ 20090126 23:33:55< kitty_> Kest|Fraith: omg, i used a wrong word in a foreign language.... booo. 20090126 23:34:20< Kest|Fraith> well thats like half your argument 20090126 23:34:28 * Kest|Fraith spreads hands 20090126 23:35:00< Kest|Fraith> just pointing out 20090126 23:35:15< kitty_> uhm no, my argument is that his style is more exaggerated than what we use for mainline right now. not much, but still too much. 20090126 23:36:28< kitty_> in the end i really like what he does and feel bad for trying to change his cool style... but it will be neccessary to adapt for mainline 20090126 23:36:39< Kest|Fraith> right 20090126 23:37:13< Kest|Fraith> im surprised there werent more comments on his line thickness 20090126 23:37:31< Kest|Fraith> that and the anatomy seem more pressing to me 20090126 23:38:41< kitty_> the latest one is a bit thin, but changing that isn't much of a problem imho. he already uses variation, which is a good starting point. 20090126 23:39:09< Kest|Fraith> ah yeah, but its kind of random instead of where shadows and highlisghts would be 20090126 23:39:21< Kest|Fraith> at first i thought he used the stroke part of the pen tool 20090126 23:39:29< thespaceinvader> it's always going to be difficult to get weighting variation without a tablet 20090126 23:39:59 * thespaceinvader wishes, once again, that he had time to work on other peoples' sketches 20090126 23:39:59< Kest|Fraith> it produces the kind of fading lines seen on the top of the helmet 20090126 23:40:24< Kest|Fraith> and the shoulders 20090126 23:40:26< kitty_> yes, but if the rest works that's the least of my concerns. really: changing linethickness isn't a big thing (even after finishing the painting). 20090126 23:41:09 * kitty_ wishes she had time to draw at all (or at least non-uni stuff) 20090126 23:41:22 * Turuk wishes he could draw period. 20090126 23:41:25 * thespaceinvader will be wishing the same this coming term 20090126 23:41:35 * thespaceinvader will be much busier this time round 20090126 23:41:45< kitty_> :( 20090126 23:41:49< thespaceinvader> you could always learn, turuk =P 20090126 23:42:13< Turuk> Ha! I could, but I do not have that kind of time. Or patience. 20090126 23:42:24< thespaceinvader> ah well 20090126 23:42:26< kitty_> but i hope to have time around march again 20090126 23:42:44< Kest|Fraith> have a good one all 20090126 23:42:45< thespaceinvader> awesome 20090126 23:42:46< kitty_> Turuk: then you don't want it enough :P 20090126 23:42:52-!- Kest|Fraith [i=ie@adsl-68-73-57-22.dsl.sfldmi.ameritech.net] has quit ["sleep"] 20090126 23:42:56< Turuk> Kitty, most likely. ;) 20090126 23:42:57< thespaceinvader> i'll have a fortnight or so in april 20090126 23:43:12< thespaceinvader> and i dont have many assignments before then either, so i'll ee what i can swing 20090126 23:43:12< Turuk> It's more like I really enjoy and appreciate art, and recognize I do not have the mindset with which to create it. 20090126 23:43:20< thespaceinvader> but my placements this term are taking a lot more time 20090126 23:43:23< Turuk> So I limit myself to (hopefully) constructive criticism 20090126 23:43:36< kitty_> but we could always use new artists ;) 20090126 23:43:58< kitty_> but serious critique givers are great (and too few), too 20090126 23:44:31< thespaceinvader> yeah, indeed 20090126 23:44:46< thespaceinvader> but that's partly because eriou artist are the same 20090126 23:45:20< Turuk> I try to do what I can, and I limit myself to what I know I can adequately critique on. Line thickness, shading, light angles, reflection.... starts to get out of my realm 20090126 23:46:41-!- kitty_ [n=kitty@e180215181.adsl.alicedsl.de] has quit ["good night all"] 20090126 23:50:09< YogiHH> night everyone 20090126 23:50:33-!- YogiHH [i=YogiHH@c158052.adsl.hansenet.de] has quit ["Verlassend"] 20090126 23:52:22-!- matowy [n=chatzill@edi66.internetdsl.tpnet.pl] has joined #wesnoth-dev 20090126 23:52:44-!- PK [n=pk@r74-192-44-206.vctrcmta01.vctatx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20090126 23:54:32< PK> wesbot seen Sapient 20090126 23:54:33< wesbot> PK: The person with the nick Sapient last spoke 32m 41s ago. 32m 37s ago person left: 20090126 23:54:42< PK> crud. 20090126 23:55:52-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 60 (Operation timed out)] --- Log closed Tue Jan 27 00:00:14 2009