--- Log opened Tue Jan 27 00:00:14 2009 20090127 00:01:42-!- Dragonking [n=dk@chello084010045237.chello.pl] has quit ["Leaving"] 20090127 00:03:15< Soliton> yes, that's quite unlikely. 20090127 00:05:45< Soliton> law_: is he the host? 20090127 00:08:39 * Soliton is pretty sure that's it. 20090127 00:15:19-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has quit [Remote closed the connection] 20090127 00:30:08-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20090127 00:35:20< Soliton> ne0futur: try the addon server again now. 20090127 00:37:13-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has joined #wesnoth 20090127 00:37:14-!- harryBer [n=harryBer@81.25.57.113] has quit [Nick collision from services.] 20090127 00:37:31-!- harry1 [n=harryBer@81.25.57.113] has joined #wesnoth 20090127 00:49:40< ne0futur> Soliton: works now ! 20090127 00:49:53< ne0futur> i'll be able to get the 3psurvival i seen ;) 20090127 00:50:06< ne0futur> 3pSurv at the end of th list 20090127 00:50:12< ne0futur> seems very good survival addon 20090127 00:50:23-!- Idanwin [n=idanwin@ip-81-11-170-12.dsl.scarlet.be] has quit [Remote closed the connection] 20090127 00:56:54< ne0futur> thanks Soliton 20090127 00:56:56< ne0futur> good night all 20090127 00:57:00-!- ne0futur [n=neofutur@pdpc/supporter/student/ne0futur] has left #wesnoth [] 20090127 01:09:34-!- [Relic] [n=[Relic]@76.229.202.137] has joined #wesnoth 20090127 01:10:16-!- thespaceinvader [n=chatzill@91.108.183.117] has quit ["night all"] 20090127 01:10:33< [Relic]> Hello :) 20090127 01:18:03-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has quit ["Lost terminal"] 20090127 01:44:27-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 02:10:06-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 02:10:09-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 02:20:38-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth 20090127 02:21:03-!- Tomsik is now known as TomsikZzz 20090127 02:34:20< law_> re 20090127 02:34:24< law_> Soliton: yes, he was the host 20090127 02:35:08-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20090127 02:36:57-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has joined #wesnoth 20090127 02:45:51-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has quit ["RAAAAR!!!"] 20090127 02:47:57-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has left #wesnoth [] 20090127 02:53:53-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Read error: 60 (Operation timed out)] 20090127 02:53:59-!- |DAMAGE| [n=DAMAGE@ool-45711e58.dyn.optonline.net] has joined #wesnoth 20090127 03:15:18-!- Realcoolguy [n=Realcool@71-82-138-138.dhcp.roch.mn.charter.com] has joined #wesnoth 20090127 03:34:26-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090127 03:39:28-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20090127 03:42:46-!- Lord_Aether [n=castle@207.212.136.10] has quit ["cj4 l8r d00dz"] 20090127 03:54:50-!- aanderse [n=aanderse@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has quit [Remote closed the connection] 20090127 04:19:14-!- ilor_ [n=user@unaffiliated/ilor] has joined #wesnoth 20090127 04:21:40-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090127 04:25:08-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth 20090127 04:32:55-!- Shadow_Master [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth 20090127 04:32:59-!- ilor [n=user@unaffiliated/ilor] has quit [Read error: 110 (Connection timed out)] 20090127 04:41:45-!- Lord_Aether_ [n=castle@207.212.136.10] has joined #wesnoth 20090127 04:50:42-!- Lord_Aether [n=castle@207.212.136.10] has quit [Read error: 113 (No route to host)] 20090127 04:58:51-!- Ivanovic_ [n=ivanovic@dtmd-4db26d1a.pool.einsundeins.de] has joined #wesnoth 20090127 05:07:47-!- lc2 [n=you@91.125.73.221] has joined #wesnoth 20090127 05:08:25< lc2> hey quick question, if i've been pwned on the tutorial three times in a row do i fail at life, or just at wesnoth? 20090127 05:08:37< lc2> i just lost like, three or four hours just now 20090127 05:08:50< lc2> i was playing the tutorial, gave up and was like "lol 4am" 20090127 05:15:24-!- Ivanovic [n=ivanovic@dtmd-4db2671f.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090127 05:16:49-!- Ivanovic_ is now known as Ivanovic 20090127 05:26:35-!- Lord_Aether_ [n=castle@207.212.136.10] has quit ["cj4 l8r d00dz"] 20090127 05:37:51-!- fabi_ [n=fabi@e179049238.adsl.alicedsl.de] has joined #wesnoth 20090127 05:43:29-!- fabi [n=fabi@g227068096.adsl.alicedsl.de] has quit [Read error: 60 (Operation timed out)] 20090127 05:55:32-!- harry1 [n=harryBer@81.25.57.113] has quit [Client Quit] 20090127 05:57:01< ArmOrAttAk> yeah you probably fail at life as well 20090127 06:00:00< lc2> ;( 20090127 06:01:04< ArmOrAttAk> or maybe you just had some incredibly bad luck 20090127 06:08:14< lc2> if i had like, two more turns i would have got it 20090127 06:08:30 * lc2 wonders if he can up that in a mission's config file somewhere 20090127 06:08:32< lc2> h4x0rrrr 20090127 06:09:16-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: 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20090127 07:42:14-!- |DAMAGE| [n=DAMAGE@ool-45711e58.dyn.optonline.net] has quit ["gone..."] 20090127 08:46:17-!- Realcoolguy [n=Realcool@71-82-138-138.dhcp.roch.mn.charter.com] has quit ["Leaving"] 20090127 08:47:36-!- law_ [n=law_@evil-wire.org] has quit ["leaving"] 20090127 08:47:36-!- law__ [n=law_@evil-wire.org] has quit ["leaving"] 20090127 08:49:13-!- law_ [n=law_@evil-wire.org] has joined #wesnoth 20090127 08:52:10-!- uzsolt [n=uzsolt@91.192.224.74] has joined #wesnoth 20090127 08:57:04-!- lc2 [n=you@221.73.125.91.rb4.adsl.brightview.com] has quit ["Internet."] 20090127 08:57:12< law_> http://tvtropes.org/pmwiki/pmwiki.php/Main/BattleForWesnoth 20090127 09:17:10-!- uzsolt [n=uzsolt@91.192.224.74] has left #wesnoth [] 20090127 09:58:00-!- grzybacz [i=grzywacz@kolos.math.uni.lodz.pl] has joined #wesnoth 20090127 10:12:05-!- albert_kam [n=albert@125.160.174.102] has joined #wesnoth 20090127 10:29:23-!- gusnan [n=gusnan@h32n4c1o269.bredband.skanova.com] has joined #wesnoth 20090127 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#wesnoth 20090127 13:54:20-!- lizard_r [n=rolf@W9f8f.w.pppool.de] has joined #wesnoth 20090127 13:54:29-!- fabi_ [n=fabi@e179049238.adsl.alicedsl.de] has quit [Remote closed the connection] 20090127 13:59:24-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has joined #wesnoth 20090127 14:12:26-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090127 14:20:20-!- uzsolt [n=uzsolt@91.192.224.74] has joined #wesnoth 20090127 14:20:52-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has quit ["Lost terminal"] 20090127 14:32:23-!- albert_kam [n=albert@125.160.174.102] has quit ["Leaving"] 20090127 14:44:29-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20090127 15:00:42-!- shreedhar [n=shreedha@60.243.6.173] has joined #wesnoth 20090127 15:01:24-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20090127 15:07:18< shreedhar> hi. can somebody pls point me to the forum topic discussing the new gold carry-over system? i couldn't find it. 20090127 15:08:46< lizard_r> http://www.wesnoth.org/forum/viewtopic.php?f=22&t=22226&hilit=new+gold+carryover 20090127 15:09:11< lizard_r> shreedhar, we have a search function 20090127 15:09:44-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090127 15:10:41< shreedhar> thanks :) 20090127 15:11:24< shreedhar> yeah, but it said 'search can't be used right now. try later.' so.. 20090127 15:20:14< shreedhar> nice system. shifts the importance to having more experienced units. Only i hope there will be enough money to recall them. :) 20090127 15:23:42< Soliton> you will have at least the miinimum gold like before but usually more. 20090127 15:24:22-!- uzsolt [n=uzsolt@91.192.224.74] has left #wesnoth [] 20090127 15:29:52< zookeeper> also the minimum gold is now usually a bit higher. 20090127 15:33:06-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090127 15:37:57-!- gorgonzola [n=gorgonzo@201.236.160.195] has joined #wesnoth 20090127 15:41:27< gorgonzola> Rhonda: FYI, regarding https://gna.org/bugs/?12252, which i commented to you yesterday, it is fixed in the jaunty version. thanks for the help :) 20090127 15:41:43< gorgonzola> i have updated to bug report to reflect this. 20090127 15:49:46< Rhonda> gorgonzola: Great, thanks! 20090127 15:54:58< FreakGuard> wesnoth-devel: astarsearch.cpp:148: paths::route a_star_search(const map_location&, const map_location&, double, const cost_calculator*, size_t, size_t, const std::set, std::allocator >*): Assertion `stop_at <= costCalculator->getNoPathValue()' failed. 20090127 15:55:17< FreakGuard> reproducable... 20090127 15:56:54< FreakGuard> http://filebin.ca/seghy/EI-Lake_Vrug_Turn_11.gz 20090127 15:57:09< FreakGuard> 1.5.8, load it and end turn 20090127 16:00:53< shreedhar> will wesnoth be a part of google's SoC this year? 20090127 16:03:17< zookeeper> FreakGuard, looks like a corrupt file to me. or something. 20090127 16:03:27< FreakGuard> zookeeper, eh? 20090127 16:04:29< zookeeper> that file doesn't contain a regular savefile. 20090127 16:04:50< zookeeper> i unpacked it, and it's not a savefile. 20090127 16:04:57< Soliton> shreedhar: probably. 20090127 16:05:36< FreakGuard> zookeeper, ? just saved it 20090127 16:06:28< shreedhar> cool 20090127 16:07:00< zookeeper> FreakGuard, that .gz uncompresses to an extensionless .gz. 20090127 16:07:14< FreakGuard> zookeeper, what does file say? 20090127 16:07:19< FreakGuard> ah 20090127 16:07:21< zookeeper> ...so i added the extension, uncompressed again, and now i got the savefile 20090127 16:07:26< FreakGuard> wtf 20090127 16:07:39 * zookeeper shrugs 20090127 16:07:57< zookeeper> i've had that before with someone else's files too, i think 20090127 16:08:34< zookeeper> so, uh, you just saved the game and uploaded that file without doing anything else? 20090127 16:09:50< Soliton> getting the file with wget works fine. 20090127 16:30:55-!- Unnheulu|Laptop [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20090127 16:43:34-!- bash-completion [n=bash-com@rftonline-212-37-171-46.ccgmbh.net] has joined #wesnoth 20090127 16:46:47-!- bash-completion [n=bash-com@rftonline-212-37-171-46.ccgmbh.net] has quit [Client Quit] 20090127 16:46:51-!- bash-completion [n=bash-com@rftonline-212-37-171-46.ccgmbh.net] has joined #wesnoth 20090127 16:50:33-!- shreedhar [n=shreedha@60.243.6.173] has quit ["Leaving"] 20090127 16:52:55-!- crimson_penguin [n=ben@64.201.60.214] has joined #wesnoth 20090127 17:01:18-!- harryBer [n=harryBer@81.25.57.113] has joined #wesnoth 20090127 17:02:40-!- harryBer [n=harryBer@81.25.57.113] has quit [Nick collision from services.] 20090127 17:02:57-!- harry1 [n=harryBer@81.25.57.113] has joined #wesnoth 20090127 17:15:44-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth ["leaving"] 20090127 17:17:00-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090127 17:21:38-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 60 (Operation timed out)] 20090127 17:23:12-!- bash-completion [n=bash-com@rftonline-212-37-171-46.ccgmbh.net] has quit ["Lost terminal"] 20090127 17:23:16-!- sandman2 [n=s@CPE-65-27-99-139.new.res.rr.com] has joined #wesnoth 20090127 17:23:29< sandman2> I must say, this game is the best I've played in many years 20090127 17:23:32< sandman2> And yet, this is free 20090127 17:26:29-!- cib_ [n=cib@p4FD0DE7F.dip.t-dialin.net] has joined #wesnoth 20090127 17:26:37< grzybacz> yes, here 20090127 17:27:01-!- kthakore [n=kthakore@CPE001310a1899c-CM001868e2ad12.cpe.net.cable.rogers.com] has joined #wesnoth 20090127 17:27:07< kthakore> hello ppl 20090127 17:27:31< kthakore> cib_, maybe I should post question again without the implmentation details? 20090127 17:27:50< cib_> ok, do so 20090127 17:29:11< kthakore> so basically the problem is coming up with a good design for Magic the Gathering (trading card game) ability handling. 20090127 17:29:16-!- Turuk [n=JDiSab@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth 20090127 17:29:48< kthakore> There are three types of abilities, Triggered, Activated, and Static ( Mind you some cards combine variations of these) 20090127 17:30:24< cib_> i begin to remember 20090127 17:30:39< grzybacz> Triggered automatically, activated by the player and static, well, static? 20090127 17:31:07< cib_> static as in it permamently affects the game? 20090127 17:31:09< kthakore> so for examples Triggered is like (wheenver card is in play get 2 Lps) and Activated is tap {R} mana for 3 dmg on creatures 20090127 17:31:21< grzybacz> yeah 20090127 17:31:28< kthakore> and static is like (damage all green cards by 5) 20090127 17:31:36< grzybacz> every round? 20090127 17:32:04< kthakore> ya abilities come into play through non permanent and permanent cards 20090127 17:32:15< kthakore> if non permanent then only for that phase or turn 20090127 17:32:26< cib_> static abilities? 20090127 17:32:36< kthakore> if permanent then as long as permanant card is in play 20090127 17:32:52< kthakore> so if it was a static instant then only once 20090127 17:33:15< kthakore> if it was a static creature abiltity (flying) then as long as creature is there 20090127 17:33:33< cib_> there's a big difference between those two, though 20090127 17:34:00< kthakore> ya ... 20090127 17:34:06< grzybacz> kthakore: it's just the rules you're implementing, right? Not an AI or something? 20090127 17:34:11< kthakore> ya 20090127 17:34:12< grzybacz> (not that it matters much) 20090127 17:34:13< cib_> static instant's effects will be permament, the creature ability will be undone 20090127 17:34:15< kthakore> no AI 20090127 17:34:35< kthakore> cib_ hmm ... 20090127 17:34:53< cib_> i guess thinking in "undone" is not correct here 20090127 17:34:58< cib_> that's how wesnoth works :p 20090127 17:35:11< cib_> it's rather, the effect will simply be removed 20090127 17:35:33< cib_> so, an idea is forming in my head here, but there still might be so many exceptions 20090127 17:35:55< kthakore> cib_ exactly the problem I was having 20090127 17:35:58 * grzybacz sees a model :P 20090127 17:36:09< kthakore> grzybacz, really!!! u are a master 20090127 17:36:22< grzybacz> Not saying that it's perfect.:p 20090127 17:36:40< kthakore> anything is better then my idea ( a rule compiler or hard code it) 20090127 17:36:49< grzybacz> ugh 20090127 17:36:49< grzybacz> :D 20090127 17:37:05< kthakore> is that ur idea too? 20090127 17:37:10< grzybacz> no :) 20090127 17:37:10< cib_> are the rules always clear, or do they clash sometimes/leave room for interpretation? 20090127 17:37:16< grzybacz> clear 20090127 17:37:23< grzybacz> but can be convoluted :P 20090127 17:37:47< cib_> next question is: what can abilities affect? 20090127 17:37:52< kthakore> anything 20090127 17:37:59< cib_> "everything", but what is "everything"? 20090127 17:38:36< kthakore> cards state (tap a card), player LP, card's abilities, destroy cards so on 20090127 17:39:03< kthakore> so for example a creature with flying cannot be blocked in combat 20090127 17:39:07< cib_> i know some quite unusual cards, like having your topmost card of the stack turned up all game.. 20090127 17:39:20-!- ettin_ [n=jorda@174.206.219.87.dynamic.jazztel.es] has quit [Read error: 110 (Connection timed out)] 20090127 17:39:23< kthakore> but a creature with reach can block it 20090127 17:39:30< kthakore> cib_, and there are those 20090127 17:39:39< cib_> it's quite important that your game handler can do about anything, too, and makes no assumptions 20090127 17:40:14< kthakore> cib_ thats why I made a singleton gameData that has all the other datatypes of the game 20090127 17:40:38< grzybacz> In effect you have everything global. 20090127 17:40:50< kthakore> pretty much 20090127 17:40:51< kthakore> lol 20090127 17:40:51< grzybacz> That's asking for spaghetti and complexity explosion. ;) 20090127 17:41:20< kthakore> what is the model u where thinking of? 20090127 17:41:24< cib_> from a HL perspective, i would suggest to do it the other way round and make everything modular and dynamic 20090127 17:41:34< grzybacz> Exactly as cib_ says. 20090127 17:41:45< grzybacz> And fine grained... 20090127 17:41:45< kthakore> HL? 20090127 17:41:52< cib_> high level 20090127 17:41:55< kthakore> oh 20090127 17:41:57< kthakore> lol 20090127 17:42:08-!- Unnheulu|Laptop [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit [Read error: 60 (Operation timed out)] 20090127 17:42:14< kthakore> but then how would I get what I needed for each rule? 20090127 17:42:30< cib_> well, by high level i mean.. taking care of semantics and maintainability rather than implementation 20090127 17:42:30< grzybacz> :-) 20090127 17:42:53< cib_> anyway, it can be very time consuming to do it that way 20090127 17:43:07< kthakore> ahhhhhhhh !!! 20090127 17:43:13< kthakore> what am I going to do!!! 20090127 17:43:46< grzybacz> kthakore: do you know the classic design patterns fairly well? 20090127 17:43:53< cib_> well, if you want a stable program, its still the most efficient way 20090127 17:44:00< kthakore> grzybacz, think so 20090127 17:44:29-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20090127 17:45:01< kthakore> grzybacz, I was thinking of using observer for the triggered abilities and then do the command DP for handling delegates, and do simple prompts when its a static abilitiy 20090127 17:45:27< cib_> observer? 20090127 17:45:52< grzybacz> kthakore: I'm thinking composite/decorator for stacking (enhancements) 20090127 17:45:56< kthakore> cib_, when every a cards or game loops state changes all the object observing it will know 20090127 17:46:04< sandman2> Anyone do teh Brotherhood of Light addon? 20090127 17:46:30< cib_> command DP? =) 20090127 17:46:41< grzybacz> cib_: wikipedia ;) 20090127 17:46:44< kthakore> waht would be composite the cards or the abilties or both 20090127 17:47:27< grzybacz> ahhh, that's an interesting project 20090127 17:47:32< grzybacz> I wish I had something like that at my uni :D 20090127 17:47:35< cib_> wikipedia doesnt know command DP =( 20090127 17:47:42< grzybacz> cib_: command design pattern 20090127 17:48:01< kthakore> cib_ hold on let be get it to u http://www.dofactory.com/Patterns/PatternCommand.aspx 20090127 17:48:35< cib_> ah, i see 20090127 17:48:36< kthakore> grzybacz, so the decorator would add on the abilities and the composite would be all the objects on the game? 20090127 17:49:06< kthakore> grzybacz, thats sounds doable actually 20090127 17:49:12< kthakore> any other ideas? 20090127 17:49:34< kthakore> is there anything wrong with the observer and command idea? 20090127 17:49:45< grzybacz> no, that one is good 20090127 17:49:51< grzybacz> probably :) 20090127 17:49:54< kthakore> lol 20090127 17:50:00< cib_> im not sure 20090127 17:50:15< cib_> funny enough, it sounds very much like something i have tried to do 20090127 17:50:19< kthakore> I have to go play around with this composite/decorator idea 20090127 17:50:38< kthakore> cib_, its very common and very common to misuse 20090127 17:50:50< grzybacz> kthakore: first of all, try to distill the entities and effects separately. 20090127 17:50:59< grzybacz> Entities would probably be creatures, lands. 20090127 17:51:12< grzybacz> effects verbs as "attacks" 20090127 17:51:22< kthakore> yup have a heiracry of inheritance for that 20090127 17:51:36< cib_> sounds good 20090127 17:51:42< grzybacz> Then think what can be done to effects. 20090127 17:51:48< grzybacz> They can be countered completely. 20090127 17:51:55< kthakore> grzybacz, oh thats a good idea the way I had it I had them combined 20090127 17:51:58< grzybacz> Altered slightly,. 20090127 17:52:03< kthakore> ok 20090127 17:52:03< FreakGuard> zookeeper, jep 20090127 17:52:04< cib_> this is making my head explode 20090127 17:52:50< kthakore> cib_ exactly lol 20090127 17:53:01< grzybacz> Nah, approach it more iteratively. 20090127 17:53:09< cib_> trying to get the concepts of rounds, drawing, field.. all into one 20090127 17:53:10< grzybacz> Don't think about all cards you know. :P 20090127 17:53:30< grzybacz> cib_: leave drawing and rounds and field alone 20090127 17:53:32< kthakore> how would the decorator come in? 20090127 17:53:34< grzybacz> It's not time for those. 20090127 17:53:50< kthakore> grzybacz, done and done 20090127 17:54:02 * kthakore deletes two weeks of hacking 20090127 17:54:08< grzybacz> lol 20090127 17:54:18< grzybacz> maybe just move them somewhere safe for future generations 20090127 17:54:22< kthakore> awww 20090127 17:54:25< kthakore> cwap 20090127 17:54:27< kthakore> ok 20090127 17:54:29< kthakore> will do 20090127 17:54:42< grzybacz> sorry, afk 20090127 17:54:45< kthakore> kk 20090127 17:56:29< grzybacz> kthakore: maybe start taking notes on google docs or somewhere else; to share and persist your own ideas 20090127 17:56:43< grzybacz> I find it very easy to get confused myself if I don everything in my mind. ;) 20090127 17:56:47< grzybacz> *do 20090127 17:56:51-!- name [n=name@sburn/devel/name] has quit ["Lost terminal"] 20090127 17:57:18< kthakore> will do 20090127 18:00:07< grzybacz> kthakore: probably something like this to add some abstraction to searching for matching cards/effects: http://martinfowler.com/eaaCatalog/repository.html 20090127 18:00:19< grzybacz> Instead of browsing a global collection for whatever results. 20090127 18:00:51< kthakore> so can I think of all effects as an abstract class with an effect delegate, validation function, owner objects and target objects. So destroy will remove target from play. and the owner is cards only, and targets are cards in play but not players 20090127 18:00:55< grzybacz> (just omit the "data layer" stuff from that description) 20090127 18:01:28< grzybacz> I think effects can target players in mtg. 20090127 18:01:56< kthakore> yes 20090127 18:02:01-!- TomsikZzz [n=Tomsik@bdi102.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20090127 18:02:06< kthakore> but this 'Destroy' effect cannot 20090127 18:02:20< kthakore> 'Damage' can but 'Tap' cannopt 20090127 18:02:21-!- TomsikZzz [n=Tomsik@bcl74.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090127 18:03:16< grzybacz> What can be done to an effect that has been activated? 20090127 18:03:35< grzybacz> It can be countered, altered, hit the target (whatever that would mean), what else? 20090127 18:04:17< kthakore> deactivated (if the mana is destroied) or another card says no more of that abiltiy (so no flying) 20090127 18:04:53< kthakore> does the abstract datatype make sense for effect? 20090127 18:05:10< grzybacz> more like an interface, I think 20090127 18:05:25< grzybacz> Don't know if "abstract class" is the same as "interface" in Java, for example 20090127 18:05:29< grzybacz> oh... 20090127 18:05:30< kthakore> oh sorry yeah 20090127 18:05:31< grzybacz> maybe a class 20090127 18:05:48< kthakore> why a class and not an interface? 20090127 18:06:08< grzybacz> A class only if there will be some shared data for all specific effects. 20090127 18:06:16< grzybacz> Leave that. 20090127 18:06:21< grzybacz> You can always push it up. 20090127 18:06:37< kthakore> yeah 20090127 18:08:12< grzybacz> Ok, what kind of effects can you think of? 20090127 18:08:15< grzybacz> *kinds 20090127 18:09:05< kthakore> Tap, damage, trample, first strike, destroy artifact, X-Counter (if X mana X times effect), 20090127 18:09:26< grzybacz> no 20090127 18:09:31< grzybacz> first strike is not an effect 20090127 18:09:33< grzybacz> it's a modifier 20090127 18:09:39< kthakore> ooops 20090127 18:09:42< kthakore> true 20090127 18:09:45< grzybacz> damage, destroy - there are effects 20090127 18:09:49< kthakore> ok 20090127 18:10:06< grzybacz> *these 20090127 18:10:07< kthakore> so discard, add mana, bury, sack, 20090127 18:10:18< grzybacz> Yeah, make a list. 20090127 18:10:31< kthakore> I have one 20090127 18:10:35< grzybacz> Good. 20090127 18:10:43< kthakore> it has the modifiers mixed in though 20090127 18:11:00< grzybacz> Now, for every effect - which of the actions listed above (counter, alter, etc) apply to each of the effects? 20090127 18:11:52-!- ettin [n=jorda@118.206.219.87.dynamic.jazztel.es] has joined #wesnoth 20090127 18:12:32< kthakore> hit the target, and thats it I think 20090127 18:12:51< grzybacz> Ok. 20090127 18:12:54< kthakore> like destroy can't be deactivater or destroied 20090127 18:12:56< grzybacz> What can be countered? 20090127 18:13:30< grzybacz> No, destroy "hits" entities (nouns), not other effects ("verbs") 20090127 18:13:31< kthakore> stuff like flying, defender, feaer 20090127 18:13:52< kthakore> grzybacz, then I guess I meant deactivate and remove from play 20090127 18:14:02< grzybacz> ok 20090127 18:20:16< kthakore> what should I do now? 20090127 18:22:06< grzybacz> kthakore: sorry, I'm busy again. Do you have a simplistic deck to play with? 20090127 18:22:57< kthakore> ya I have an xml file 20090127 18:24:00< grzybacz> good 20090127 18:24:37< grzybacz> Any automatic test framework for C#? 20090127 18:24:40< grzybacz> nUnit? 20090127 18:24:45< kthakore> ya 20090127 18:24:56< grzybacz> Don't bother with user interface at this stage. 20090127 18:25:06< kthakore> I haven't even thouched it 20090127 18:25:23-!- FreakGuard [n=FreakGua@unaffiliated/freakguard] has quit [Read error: 113 (No route to host)] 20090127 18:28:39-!- Noyga [n=lame-z@AVelizy-151-1-52-193.w82-120.abo.wanadoo.fr] has joined #wesnoth 20090127 18:28:48< sandman2> I cannot remove addons =( 20090127 18:28:53< kthakore> so should I use unit tests to out effects and effect linking 20090127 18:29:15< grzybacz> for everything at this stage, I'd say 20090127 18:29:49< sandman2> "Add-on could not be deleted -- a file was not found." it says 20090127 18:31:39< kthakore> anything else? 20090127 18:31:49-!- Dragonking [n=dk@dedikerad/dragonking] has joined #wesnoth 20090127 18:32:22< grzybacz> kthakore: well, an even more abstract class of effects would be events such as "comes into play", "goes to graveyard" 20090127 18:33:45< kthakore> so basically all verbs in the rules 20090127 18:33:53< grzybacz> Yeah, so it seems. 20090127 18:34:13< kthakore> how would u link them 20090127 18:34:21< grzybacz> Link as in..? 20090127 18:34:58< kthakore> say I want to do damage effect when my card entity gets tap effect operated on it 20090127 18:35:22< grzybacz> Is "tap" a generic effect in mtg? Can it be countered/canceled? 20090127 18:36:11< kthakore> so I get a string like this "when card is tap, do 3 damage" 20090127 18:36:51< kthakore> yeah 20090127 18:37:00< kthakore> yes it can be counterred 20090127 18:37:03< grzybacz> ok 20090127 18:37:42< grzybacz> I'm not update on the rules, so please bear with me ;) 20090127 18:37:48< kthakore> so how do I go from that string to call all the effects in order 20090127 18:37:51< grzybacz> *up to date 20090127 18:38:02< kthakore> np u have a better methodlogu in me 20090127 18:38:07-!- Miccoh [n=Miccoh@a85-156-243-192.elisa-laajakaista.fi] has joined #wesnoth 20090127 18:38:09< grzybacz> (You can figure out I'm trying to multitask when produce such chimeric sentences :D) 20090127 18:38:20< kthakore> lol 20090127 18:38:21< kthakore> ok 20090127 18:38:21< grzybacz> *when I, argh 20090127 18:38:38< kthakore> I will get back to u 20090127 18:38:54< grzybacz> No, *I* will get back to you. When I get home. :P 20090127 18:40:19< kthakore> thx man 20090127 18:40:37< kthakore> can I give u another contact I have to go to campus 20090127 18:41:40< grzybacz> sure 20090127 18:41:53-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth ["leaving"] 20090127 18:45:43-!- lazarus_lupine [n=scott@12-215-165-150.client.mchsi.com] has quit ["Leaving"] 20090127 18:46:24-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090127 18:56:00-!- Dragonking [n=dk@dedikerad/dragonking] has quit [] 20090127 18:56:13-!- Dragonking [n=dk@chello084010045237.chello.pl] has joined #wesnoth 20090127 18:56:55-!- TomsikZzz is now known as Tomsik 20090127 19:10:11-!- Cernunnos [n=Cernunno@85.69.131.129] has joined #wesnoth 20090127 19:10:17< Cernunnos> hola! 20090127 19:11:29< zookeeper> yo 20090127 19:11:54< zookeeper> Cernunnos, i confirmed that the transition glitches i/we spoke about are WML-caused, nothing in the engine AFAIK 20090127 19:12:35-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 19:13:08< Cernunnos> zookeeper, what should i do? 20090127 19:13:19< Cernunnos> zookeeper, hi, btw =) 20090127 19:13:20< zookeeper> rewrite most of the transition WML ;P? 20090127 19:13:27< Cernunnos> ... 20090127 19:13:39< zookeeper> that's what's needed actually. _again_. 20090127 19:13:54< Cernunnos> are you talking of the bug reports or of the dirt? 20090127 19:14:24< zookeeper> the case of transitions defined earlier not getting drawn on top of transitions defined later 20090127 19:14:58< Cernunnos> hmmm, this is said as a comment in the WML since (at least) 1.4 20090127 19:15:45< Cernunnos> i mean a comment is written about in the WML file where most transitions are written 20090127 19:16:41< Shadow_Master> are you talking of mainline terrain transitions only, right? 20090127 19:16:56< Cernunnos> ok, i just understood your sentence... =) 20090127 19:17:04< Cernunnos> yup 20090127 19:17:20< Shadow_Master> 'cause I did a subtle change in how mainline transitions are treated against UMC ones, in the C++ side 20090127 19:19:57< zookeeper> Shadow_Master, what change would that be? 20090127 19:21:35< Shadow_Master> looks like sukko nuked my nifty comment in the code. 20090127 19:21:40< Shadow_Master> *suokko 20090127 19:22:44< Shadow_Master> basically, the engine appends the mainline terrain_graphics to the UMC ones 20090127 19:23:18-!- ilor [n=user@unaffiliated/ilor] has joined #wesnoth 20090127 19:23:22< zookeeper> ok 20090127 19:34:16-!- sandman2 [n=s@CPE-65-27-99-139.new.res.rr.com] has quit ["Leaving."] 20090127 19:34:33-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 19:34:37-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 19:39:32-!- Shadow_Master_ is now known as Shadow_Master 20090127 19:47:21-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20090127 19:51:27-!- Lirion [n=cynric@wikimedia-commons/Lirion] has joined #wesnoth 20090127 19:51:49-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 19:51:52-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 19:51:59-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has joined #wesnoth 20090127 19:53:02-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has quit [Client Quit] 20090127 19:57:00-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth 20090127 19:59:13-!- Baufo [n=thomas@62-47-138-102.adsl.highway.telekom.at] has joined #wesnoth 20090127 20:01:02-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 20:01:17-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 20:01:41< grzywacz> kthakore, here ;) 20090127 20:01:44-!- Shadow_Master_ is now known as Shadow_Master 20090127 20:03:10-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090127 20:09:22-!- Unnheulu|Laptop [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20090127 20:09:41-!- Unnheulu|Laptop [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)] 20090127 20:23:56-!- lizard_r [n=rolf@W9f8f.w.pppool.de] has quit ["Konversation terminated!"] 20090127 20:24:18-!- johnj [i=52061788@gateway/web/ajax/mibbit.com/x-187c5d411430d91c] has joined #wesnoth 20090127 20:25:05-!- johnj [i=52061788@gateway/web/ajax/mibbit.com/x-187c5d411430d91c] has quit [Client Quit] 20090127 20:37:09-!- Ken_Oh [n=Ken_Oh@c-69-250-61-19.hsd1.md.comcast.net] has joined #wesnoth 20090127 20:38:20< Ivanovic> hi 20090127 20:49:29-!- lizard_r [n=rolf@W9f8f.w.pppool.de] has joined #wesnoth 20090127 20:54:51-!- gusnan [n=gusnan@h174n6c1o269.bredband.skanova.com] has joined #wesnoth 20090127 20:56:07-!- gorgonzola [n=gorgonzo@201.236.160.195] has left #wesnoth ["Konversation terminated!"] 20090127 21:26:21-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit [Read error: 60 (Operation timed out)] 20090127 21:26:40-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has joined #wesnoth 20090127 21:36:52-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 21:37:22-!- Baufo [n=thomas@62-47-138-102.adsl.highway.telekom.at] has quit ["Leaving"] 20090127 21:37:51-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 21:38:21-!- Shadow_Master_ is now known as Shadow_Master 20090127 21:46:13-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20090127 21:47:23-!- AddZero [n=user@c75-111-103-220.amrlcmta01.tx.dh.suddenlink.net] has joined #wesnoth 20090127 21:51:12-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth 20090127 22:00:18-!- lizard_r [n=rolf@W9f8f.w.pppool.de] has quit ["Konversation terminated!"] 20090127 22:03:20< grzywacz> Dragonking, load? 20090127 22:11:51-!- Shadow_Master_ [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 22:12:12< Dragonking> grzywacz, okok 20090127 22:12:14-!- Shadow_Master_ is now known as shadowmaster 20090127 22:12:14-!- Dragonking [n=dk@chello084010045237.chello.pl] has quit ["Leaving"] 20090127 22:12:28-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 22:12:44-!- shadowmaster is now known as Shadow_Master 20090127 22:24:42-!- cib_ [n=cib@p4FD0DE7F.dip.t-dialin.net] has quit [Remote closed the connection] 20090127 22:26:33-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 22:26:37-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 22:26:42-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090127 22:26:50-!- Miccoh [n=Miccoh@a85-156-243-192.elisa-laajakaista.fi] has quit ["Lähdössä"] 20090127 22:27:19-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has quit [] 20090127 22:27:26-!- gusnan [n=gusnan@h174n6c1o269.bredband.skanova.com] has quit ["Lämnar"] 20090127 22:30:34< Ivanovic> n8 20090127 22:31:47-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth 20090127 22:36:18-!- Lord_Aether [n=castle@207.212.136.10] has quit ["cj4 l8r d00dz"] 20090127 22:54:43-!- Unnheulu [n=ieuan@cpc1-pnth1-0-0-cust903.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20090127 23:10:05-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090127 23:14:32-!- Noyga [n=lame-z@AVelizy-151-1-52-193.w82-120.abo.wanadoo.fr] has quit ["Quitte"] 20090127 23:25:18-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090127 23:34:14-!- thespaceinvader [n=chatzill@91.108.178.108] has joined #wesnoth 20090127 23:35:32-!- gusnan [n=gusnan@h9n3c1o269.bredband.skanova.com] has joined #wesnoth 20090127 23:35:39-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth 20090127 23:36:32< [Relic]> Hello :) 20090127 23:37:41-!- Lirion [n=cynric@wikimedia-commons/Lirion] has quit [Read error: 110 (Connection timed out)] 20090127 23:39:02-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 23:39:23-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 23:41:28-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has joined #wesnoth 20090127 23:42:23-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090127 23:42:35-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 23:44:36-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090127 23:44:51-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 23:51:27-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has quit ["Reconnecting"] 20090127 23:52:10-!- Shadow_Master [n=ignacior@unaffiliated/shadowmaster/x-275924] has joined #wesnoth 20090127 23:52:14-!- gusnan [n=gusnan@h9n3c1o269.bredband.skanova.com] has quit ["Lämnar"] --- Log closed Wed Jan 28 00:00:22 2009