--- Log opened Fri Feb 20 00:00:43 2009 20090220 00:15:05-!- JW1 [n=X@dhcp66-158-5-10.kentlaw.edu] has joined #wesnoth-dev 20090220 00:22:51-!- difenil [n=chatzill@mih059a.halls.manchester.ac.uk] has joined #wesnoth-dev 20090220 00:35:19-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has quit [Remote closed the connection] 20090220 00:40:16-!- kitty_ [n=kitty@e180215104.adsl.alicedsl.de] has quit ["'night"] 20090220 00:41:13-!- ilor [n=user@213-238-122-211.adsl.inetia.pl] has quit [Connection timed out] 20090220 00:52:45-!- YogiHH [i=YogiHH@c223223.adsl.hansenet.de] has quit ["Verlassend"] 20090220 00:57:04-!- thespaceinvader [n=chatzill@91.108.140.221] has quit ["night all"] 20090220 01:02:54-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090220 01:12:05-!- AndreLuiz [n=AndreLui@189.71.43.112] has joined #wesnoth-dev 20090220 01:14:29-!- JW1 [n=X@dhcp66-158-5-10.kentlaw.edu] has quit [Read error: 110 (Connection timed out)] 20090220 01:17:04-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has quit [Read error: 110 (Connection timed out)] 20090220 01:19:38-!- cjhopman_ [n=chris@68-118-159-7.dhcp.mdsn.wi.charter.com] has joined #wesnoth-dev 20090220 01:21:02< loonycyborg> cjhopman_: http://codepad.org/0Ve2dyno 20090220 01:21:22< loonycyborg> Isn't that somewhat simpler than expression templates? :) 20090220 01:22:45< cjhopman_> yes 20090220 01:22:48< cjhopman_> way simpler 20090220 01:24:05< cjhopman_> i also kind of like the ability to define new operators 20090220 01:24:28< cjhopman_> or rather, in my own code it would be nice... in other peoples code i would probable hate it 20090220 01:31:13-!- loonycyborg [n=sergey@79.139.247.150] has quit ["Zzzzzzzzzzzzzzzzzzzzzzz"] 20090220 01:31:50-!- loonybot [n=loonybot@79.139.247.150] has quit [Remote closed the connection] 20090220 01:47:00-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit ["On the road again"] 20090220 02:00:36-!- difenil [n=chatzill@mih059a.halls.manchester.ac.uk] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"] 20090220 02:02:52-!- JW1 [n=X@dhcp66-158-5-10.kentlaw.edu] has joined #wesnoth-dev 20090220 02:09:44-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090220 02:10:36-!- nital [n=nital@public29062.xdsl.centertel.pl] has quit [Remote closed the connection] 20090220 02:16:30< CIA-70> ai0867 * r32929 /trunk/data/scenario-test.cfg: 20090220 02:16:30< CIA-70> Add a testcase for bug #12428. 20090220 02:16:30< CIA-70> Since the fix for #12990, this only occurs when the attacker has no attacks left. 20090220 02:16:30< CIA-70> To reproduce, attack the warlord with the DA named Warlord attacker. 20090220 02:18:37< AI0867> yogihh: ? 20090220 02:35:01-!- ikarius [n=ross@smtp.gridironsystems.com] has quit [] 20090220 02:39:33-!- alink [n=alink@78.129.18.215] has quit [Remote closed the connection] 20090220 02:52:37-!- JW1 [n=X@dhcp66-158-5-10.kentlaw.edu] has quit [] 20090220 03:19:58-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [SendQ exceeded] 20090220 03:20:12-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090220 03:37:10-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090220 03:57:55-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth-dev 20090220 04:11:46-!- voris [n=voris@c-24-16-107-149.hsd1.wa.comcast.net] has quit [Read error: 60 (Operation timed out)] 20090220 04:25:17-!- voris [n=voris@c-24-16-110-195.hsd1.wa.comcast.net] has joined #wesnoth-dev 20090220 04:48:33-!- Ivanovic_ [n=ivanovic@dtmd-4db2a4c3.pool.einsundeins.de] has joined #wesnoth-dev 20090220 04:54:56-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth-dev 20090220 05:05:57-!- Ivanovic [n=ivanovic@dtmd-4db2a5ef.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090220 05:06:32-!- Ivanovic_ is now known as Ivanovic 20090220 05:36:05-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20090220 05:37:04< [Relic]> Hello :) 20090220 05:52:50-!- Lord_Aether [n=castle@207.212.136.10] has left #wesnoth-dev [] 20090220 06:21:05-!- AndreLuiz [n=AndreLui@189.71.43.112] has quit ["Leaving"] 20090220 06:32:19-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090220 06:40:54-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [" HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!"] 20090220 06:49:05-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090220 06:54:04-!- happygrue [n=Wintermu@c-67-176-145-41.hsd1.in.comcast.net] has quit ["grok 'noth!"] 20090220 07:55:11-!- ikarius [n=ross@216.27.182.3] has joined #wesnoth-dev 20090220 08:14:01-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20090220 08:39:40-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has quit ["leaving"] 20090220 09:06:45-!- nital [n=nital@public28953.xdsl.centertel.pl] has joined #wesnoth-dev 20090220 09:30:13-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090220 09:43:11-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [] 20090220 10:04:32-!- Baufo [n=thomas@62-47-158-224.adsl.highway.telekom.at] has joined #wesnoth-dev 20090220 10:04:39-!- EdB [n=EdB@6.153.82-79.rev.gaoland.net] has joined #wesnoth-dev 20090220 10:25:39-!- loonybot [n=loonybot@79.139.247.150] has joined #wesnoth-dev 20090220 10:26:18-!- loonycyborg [n=sergey@79.139.247.150] has joined #wesnoth-dev 20090220 10:31:47-!- ilor [n=user@213-238-122-211.adsl.inetia.pl] has joined #wesnoth-dev 20090220 10:31:53< dfranke> I need to report a security bug. Is the 'Private' option in Gna properly configured? 20090220 10:38:57< Sirp_> dfranke: I don't know. If you need, PM Ivanovic and he should be able to work with you on it 20090220 10:43:30< dfranke> Sirp_: I'll just post it with 'private', and just see if you can see it, or you can take it down if non-devs can to. 20090220 10:43:52< dfranke> It's just a DoS, nothing super dangerous. 20090220 10:44:03< Sirp_> dfranke: okay 20090220 10:44:16< Sirp_> a DoS against the client or a DoS against the server? 20090220 10:44:24< dfranke> one client can DoS another. 20090220 10:46:41< Sirp_> okay 20090220 10:47:06< Sirp_> that is probably reasonably low in severity since we'd likely notice it quickly and just ban any offenders. 20090220 10:51:08-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has quit ["leaving"] 20090220 10:51:14< Rhonda> \o/ - another security update for Debian. :) 20090220 10:58:42-!- Dragonking [n=dk@dedikerad/dragonking] has joined #wesnoth-dev 20090220 11:01:02< nital> http://www.wesnoth.org/forum/viewtopic.php?f=4&t=24082 20090220 11:01:11< nital> has this bug already a ticket? 20090220 11:01:38< nital> I couldn't find any 20090220 11:03:37< dfranke> alright, bug is posted. Can someone who is registered as a project dev in Gna confirm that it's visible to them? 20090220 11:05:49< Baufo> dfranke, you mean https://gna.org/bugs/?13031 ? 20090220 11:06:03< dfranke> Baufo: yup 20090220 11:06:32< loonycyborg> I can't see it while logged out, but I see it after log in. 20090220 11:06:40< dfranke> ok, good. 20090220 11:18:04< Ivanovic> moin 20090220 11:18:27-!- EdB [n=EdB@6.153.82-79.rev.gaoland.net] has quit ["Konversation terminated!"] 20090220 11:27:01-!- zookeeper [n=l@dsl-tkubrasgw1-fe9ff800-215.dhcp.inet.fi] has joined #wesnoth-dev 20090220 11:52:32< AI0867> dfranke: I can see it when loged in 20090220 11:53:23-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20090220 11:55:53-!- DDR [n=chatzill@66.183.125.196] has quit [Read error: 110 (Connection timed out)] 20090220 12:01:43-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090220 12:04:45-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090220 12:06:13-!- BenUrban_ [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090220 12:06:13-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 104 (Connection reset by peer)] 20090220 12:09:33-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 110 (Connection timed out)] 20090220 12:59:42-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090220 12:59:47-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 54 (Connection reset by peer)] 20090220 13:03:22-!- nital [n=nital@public28953.xdsl.centertel.pl] has quit [Read error: 60 (Operation timed out)] 20090220 13:03:40< Ivanovic> zookeeper: is it you who maintains DiD? 20090220 13:03:41< Ivanovic> http://www.wesnoth.org/forum/viewtopic.php?f=4&t=24180&start=0&st=0&sk=t&sd=a 20090220 13:14:44< zookeeper> yes, i was going to ask someone to try write a formula ai to replace that 20090220 13:14:49< zookeeper> Dragonking? 20090220 13:16:11< Dragonking> zookeeper: Yes? 20090220 13:17:43< zookeeper> ^ 20090220 13:18:22< Dragonking> zookeeper: What this AI is supposed to do? 20090220 13:20:11-!- stikonas [n=and@ctv-213-164-126-243.vinita.lt] has joined #wesnoth-dev 20090220 13:20:58< zookeeper> umm, i think it's supposed to make the units always attack malin 20090220 13:21:24< Dragonking> Ignore everything around and focus on one unit? 20090220 13:22:12< loonycyborg> Hm.. kamikaze.py is definitely installed.. 20090220 13:22:56< loonycyborg> Perhaps AI0867 would look into it? He fixed some python ai issues recently.. 20090220 13:28:10< zookeeper> Dragonking, yes 20090220 13:28:45< Dragonking> zookeeper: Few more questions.. 20090220 13:29:42-!- cib0 [n=cib@p4FD0DADE.dip.t-dialin.net] has joined #wesnoth-dev 20090220 13:29:47< Dragonking> What if target is out of 'unit' range of view? What if target is invisible for side? Should all units attampt to move towards it no mater it is vissible or not? 20090220 13:30:11< Dragonking> If there is no space to attack, units should just come as close as possible ignoring (as - not attacking) other units? 20090220 13:31:00< zookeeper> yes, except that of course they can attack other units after moving, if the proper target isn't available 20090220 13:31:54< Dragonking> So all units attempt to move towards targer all the time? As if there is no FOW? 20090220 13:32:00< zookeeper> yep 20090220 13:32:25< loonycyborg> IIRC there's no FOW in that particular scenario. 20090220 13:33:05< Dragonking> So: they attempt first to move as close as possible, then look around their position to see what to attack, target unit has priority 20090220 13:34:04< Dragonking> I'll neet to look at one formula function to think about how complicated that is... if it is complicated then I'll write new function to make it simple ;p 20090220 13:34:32< Dragonking> I'm just rather busy now, and later I have classes, so it needs to wait a bit 20090220 13:35:04-!- Behl [n=tobizaz@0132300071.0.fullrate.dk] has joined #wesnoth-dev 20090220 13:36:46< zookeeper> all rigth 20090220 13:41:15-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 104 (Connection reset by peer)] 20090220 13:41:30-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090220 13:45:12< Dragonking> I'll be back later, bye 20090220 13:45:15-!- Dragonking [n=dk@dedikerad/dragonking] has quit [] 20090220 13:48:37< AI0867> loonycyborg: I'll take a look at it 20090220 13:48:46< AI0867> probably due to the '..' in the path 20090220 13:49:06< AI0867> it'll have to wait til I'm home though 20090220 13:50:52< loonycyborg> AI0867: Great. 20090220 13:51:18-!- stikonas [n=and@ctv-213-164-126-243.vinita.lt] has quit [Read error: 104 (Connection reset by peer)] 20090220 13:55:14 * Ivanovic likes this forum post: http://www.wesnoth.org/forum/viewtopic.php?f=6&t=24176&start=0&st=0&sk=t&sd=a 20090220 13:57:31< AI0867> what's the correct place to put ai_algorithm? 20090220 13:57:36< AI0867> the wiki says inside [ai] 20090220 13:57:52< AI0867> scenario-formula{,-recruit}.cfg says outside of it 20090220 13:58:04< AI0867> DiD 3 puts it inside 20090220 13:58:09< AI0867> all of them seem to work 20090220 14:00:34< Soliton> inside [ai] would make sense to me. 20090220 14:09:46-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit [Remote closed the connection] 20090220 14:20:48-!- boucman [n=rosen@140.117.71-86.rev.gaoland.net] has joined #wesnoth-dev 20090220 14:27:16-!- stikonas [n=and@ctv-213-164-126-243.vinita.lt] has joined #wesnoth-dev 20090220 14:36:12-!- happygrue [n=Wintermu@c-67-176-145-41.hsd1.in.comcast.net] has joined #wesnoth-dev 20090220 14:40:36-!- dfranke [i=dfranke@2001:470:1f04:53e:0:0:0:2] has quit [Read error: 60 (Operation timed out)] 20090220 14:42:01-!- dfranke [i=dfranke@2001:470:1f04:53e:0:0:0:2] has joined #wesnoth-dev 20090220 14:46:15-!- BenUrban_ [n=benurban@unaffiliated/benurban] has quit [Remote closed the connection] 20090220 14:50:51-!- jorda [n=jorda@132.207.219.87.dynamic.jazztel.es] has joined #wesnoth-dev 20090220 14:53:22-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090220 14:58:22-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20090220 15:02:59-!- ettin [n=jorda@83.207.219.87.dynamic.jazztel.es] has quit [Read error: 110 (Connection timed out)] 20090220 15:26:37-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090220 15:28:39-!- Elvish_Pillager [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090220 15:37:01-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 104 (Connection reset by peer)] 20090220 15:37:16-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090220 15:43:07-!- Behl [n=tobizaz@0132300071.0.fullrate.dk] has quit [] 20090220 15:50:52< boucman> zookeeper: around ? 20090220 15:51:34-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has joined #wesnoth-dev 20090220 15:51:51-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has left #wesnoth-dev ["Ex-Chat"] 20090220 15:51:58-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has joined #wesnoth-dev 20090220 15:52:41-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has left #wesnoth-dev ["Ex-Chat"] 20090220 15:53:34-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has joined #wesnoth-dev 20090220 15:53:38-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has left #wesnoth-dev ["Ex-Chat"] 20090220 15:53:49-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has joined #wesnoth-dev 20090220 15:54:06< starshoorer> hello can someone help with creating a scenario? 20090220 15:56:28< Soliton> if you ask a specific question maybe. preferrably in #wesnoth. 20090220 15:57:00-!- Baufo_ [n=thomas@62-47-147-182.adsl.highway.telekom.at] has joined #wesnoth-dev 20090220 15:57:43-!- crimson_penguin [n=ben@CPE001346f9a80d-CM0019475df22e.cpe.net.cable.rogers.com] has quit ["Leaving"] 20090220 15:59:10-!- ikarius [n=ross@216.27.182.3] has quit [] 20090220 15:59:28-!- Baufo [n=thomas@62-47-158-224.adsl.highway.telekom.at] has quit [Read error: 110 (Connection timed out)] 20090220 16:03:01-!- Baufo_ [n=thomas@62-47-147-182.adsl.highway.telekom.at] has quit [Remote closed the connection] 20090220 16:05:29-!- dfranke [i=dfranke@2001:470:1f04:53e:0:0:0:2] has quit [Read error: 60 (Operation timed out)] 20090220 16:06:21-!- dfranke [i=dfranke@2001:470:1f04:53e:0:0:0:2] has joined #wesnoth-dev 20090220 16:16:47-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Read error: 104 (Connection reset by peer)] 20090220 16:17:02-!- Turuk [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090220 16:23:06< zookeeper> boucman, am now 20090220 16:24:57< boucman> zookeeper: the bug is only with [item] not with items that are attached to unit ? 20090220 16:25:06-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-dev 20090220 16:27:02< zookeeper> ...what's an item attached to a unit? 20090220 16:27:13< zookeeper> overlays? i guess those aren't affected, haven't checked. 20090220 16:28:10< boucman> yeah, I meant overlays 20090220 16:28:42< boucman> zookeeper: I can easily have all [item] be drawn over units, but I'm not sure that's what you want 20090220 16:28:52< zookeeper> yeah, it's not 20090220 16:31:12< Turuk> zookeeper, when you get a chance as well, you might want to check out Nital's recent changes on the wiki. He messed up the building maps page 20090220 16:32:43< zookeeper> Turuk, hmh? looks fine to me 20090220 16:33:13< Turuk> map_data="border_size=1 20090220 16:33:19< Turuk> usage=map 20090220 16:33:44< zookeeper> what's wrong with that? 20090220 16:35:20< Turuk> Why is the map_data=" there? 20090220 16:35:53< Soliton> because that's map data? 20090220 16:36:10< Turuk> sorry, I typed the wrong thing 20090220 16:36:29< Turuk> why is the border size and usage inserted in there? 20090220 16:37:01< Soliton> because that's map data. 20090220 16:37:02< zookeeper> because it's required? 20090220 16:37:16-!- alink [n=alink@78.129.18.215] has joined #wesnoth-dev 20090220 16:37:25< alink> hi all 20090220 16:37:32< Soliton> greetings. 20090220 16:37:46< Ivanovic> hi alink 20090220 16:38:15< Turuk> I was asking because in map add-ons, the border size and usage tend to be in the map file itself, while the map_data is in the .cfg for the entire map scenario 20090220 16:38:23< Turuk> I didn't realize you could put it all together 20090220 16:38:36< zookeeper> right 20090220 16:38:50< zookeeper> that page is confusing anyway 20090220 16:38:57< zookeeper> all the Building* pages are 20090220 16:39:45< Soliton> Turuk: it's a simple include in the scenario config so it's the same as just putting it in there in the first place. 20090220 16:39:59< Turuk> Yeah, I figured it out now. Thanks Soliton 20090220 16:40:26< Turuk> It's one of those things where in my head, what he added in made sense at first, but then I read the text in the wiki and got myself confused 20090220 16:41:04< zookeeper> don't read any of the tutorial wiki pages, they'll just make things harder :p 20090220 16:42:04< Turuk> Indeed, I'm starting to come to that conclusion ;) 20090220 16:42:50-!- ikarius [n=ross@smtp.gridironsystems.com] has joined #wesnoth-dev 20090220 16:42:50< Soliton> is it because they're outdated or just bad? 20090220 16:43:42< zookeeper> both 20090220 16:43:59< Turuk> They are not written in a manner that makes comprehension easy 20090220 16:44:04< Soliton> delete them then? 20090220 16:44:26< zookeeper> i haven't deleted them because i'm very sure people would whine about it a lot. 20090220 16:44:30< Turuk> Like in my above example given ;) I knew how the WML could work, but then confused myself when looking at the Wiki 20090220 16:45:06< zookeeper> and i'm not entirely sure if having them is worse than not having them at all 20090220 16:45:24 * Turuk eyes the Building Pages. 20090220 16:45:25< Turuk> I wonder.... 20090220 16:45:54< boucman> zookeeper: back 20090220 16:46:05< boucman> zookeeper: how would you want it to display ? 20090220 16:46:57< zookeeper> boucman, well, behind the submerged part of the unit of course? 20090220 16:47:18< boucman> you mean the non-submerged part ? 20090220 16:47:28< zookeeper> no...it's already drawn behind that. 20090220 16:48:00< starshoorer> how do i include units from official campaigns? for example konrad 20090220 16:48:19< zookeeper> the same way you include any other units 20090220 16:48:31< boucman> hmm 20090220 16:48:41< zookeeper> well, not the same way obviously, since then you'd be including those units. 20090220 16:49:02< starshoorer> is it with ~campaigns or @campaigns ? 20090220 16:49:08< zookeeper> neither 20090220 16:49:20< CIA-70> alink * r32930 /trunk/src/gui/widgets/window.cpp: 20090220 16:49:20< CIA-70> Small optimization of the new dialogs. 20090220 16:49:20< CIA-70> Skip useless RLE and Alpha for the screen restorer. 20090220 16:49:34< starshoorer> what do i have to type then? the whole path? 20090220 16:50:11< zookeeper> hasn't it occurred to you that you could actually look how HttT includes its units? 20090220 16:50:55< starshoorer> ...havent thought of that thx 20090220 17:36:28-!- starshoorer [n=starshoo@p508E66F8.dip.t-dialin.net] has quit ["Ex-Chat"] 20090220 17:36:46-!- malumalu [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has joined #wesnoth-dev 20090220 17:41:06< CIA-70> alink * r32931 /trunk/src/ (6 files in 2 dirs): 20090220 17:41:06< CIA-70> Add a new function get_screen_portion slightly better than get_surface_portion 20090220 17:41:06< CIA-70> and use it for old and new dialogs, haloes and sidebar. 20090220 17:41:22-!- Baufo [n=thomas@62-47-147-182.adsl.highway.telekom.at] has joined #wesnoth-dev 20090220 17:45:09< alink> Mordante: ^ commited tiny optimization for new dialogs, hope you don't mine. Only SDL stuff, it doesn't touch the algorithm or things like that. 20090220 17:46:34-!- Noyga [n=noyga@AVelizy-151-1-27-8.w82-124.abo.wanadoo.fr] has joined #wesnoth-dev 20090220 17:46:44< alink> but seems to barely win ~70ms 20090220 17:46:52< alink> (here) 20090220 17:54:16< CIA-70> alink * r32932 /trunk/src/intro.cpp: 20090220 17:54:16< CIA-70> Also update the last get_surface_portion() to get_screen_portion() 20090220 17:54:16< CIA-70> (in story's text background) 20090220 18:20:13-!- Dragonking [n=dk@dedikerad/dragonking] has joined #wesnoth-dev 20090220 18:20:46< boucman> hey Dragonking 20090220 18:20:54< Dragonking> hey boucman 20090220 18:20:59< Dragonking> boucman: No progress 20090220 18:21:04< boucman> darn :( 20090220 18:21:07-!- AndreLuiz [n=AndreLui@189.71.43.112] has joined #wesnoth-dev 20090220 18:21:09< boucman> no time ? 20090220 18:21:11< Dragonking> Had no time, seriously 20090220 18:21:17< boucman> oh well 20090220 18:21:21< boucman> any hope for this WE ? 20090220 18:21:39< Dragonking> Some tomorrow maybe 20090220 18:21:52< Dragonking> Depends on how my mother feels, she's sick 20090220 18:21:54< boucman> cool :) 20090220 18:22:00< Dragonking> So I may have some unexpected things to od 20090220 18:22:39< Dragonking> Depends on how my mother feels, she's sick cool :) <- that does look bad ;p ;p 20090220 18:22:58< boucman> sry, lines crossed :P 20090220 18:24:08< Dragonking> boucman: I looked ad code a bit, still there is think thing regarding overall way how formulas work - make candidate moves work along default formula AI - but besides that I did not find new bugs 20090220 18:26:57< boucman> not sure I understand your sentence, except the "no bug" part :P 20090220 18:28:36< Dragonking> I'm tired, sorry :) 20090220 18:29:36< boucman> np :) 20090220 18:37:38-!- thespaceinvader [n=chatzill@91.108.177.73] has joined #wesnoth-dev 20090220 18:51:00-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20090220 18:53:09< Dragonking> hm 20090220 18:53:50< Dragonking> Any clue why in trunk when I press 'f' there is no dialog comming up asking for formula? :) 20090220 18:54:18< Dragonking> Hm, even better, no shortcut works for me :) 20090220 18:54:54< loonycyborg> Dragonking: Works for me.. 20090220 18:56:23< Dragonking> loonybot: try ./wesnoth -t formula -d 20090220 18:56:26< loonybot> error: expected unqualified-id before 'try' 20090220 18:56:35< Dragonking> loonycyborg: try ./wesnoth -t formula -d 20090220 18:57:50< loonycyborg> 'f' shortcut still works. 20090220 18:58:18< Dragonking> Not for me :/ 20090220 18:59:10< Dragonking> ok, nvm, cleaned .wesnoth15 dir.. that helped 20090220 18:59:23< Dragonking> No clue what the problem was :/ 20090220 19:05:24-!- Mordante [n=chatzill@roadie.xs4all.nl] has joined #wesnoth-dev 20090220 19:05:37< Mordante> hi 20090220 19:06:01< Dragonking> hi Mordante 20090220 19:06:07< Mordante> hi Dragonking 20090220 19:06:47< Mordante> alink no I've no problem with your commit, thanks for making it :-) 20090220 19:08:31< loonycyborg> Dragonking: Do you have that problem with any other SDL apps? 20090220 19:09:06< loonycyborg> Oops! missed your comment 20090220 19:09:26< Dragonking> loonycyborg: No, I don't have. :) 20090220 19:12:42< alink> hi Mordante and np, looking your code gave me the idea and then i used it in other old areas that i wanted to optimize. So thanks to you :) 20090220 19:12:52< Mordante> :-) 20090220 19:13:24< Mordante> can you see the speed difference? 20090220 19:14:39< alink> i am not sure, if yes, it's small. I think so, but i probably must try to do a blind test to verify 20090220 19:15:37< alink> at least i can detect a difference in ms, but iirc human perception of time is >100ms 20090220 19:16:24< Mordante> hence the question ;-) 20090220 19:18:02< alink> well here the whole delay that i percieve is not big so any small improvement make it relatively nearer 0 ;p 20090220 19:18:27< alink> imho dialogs are fast enough btw 20090220 19:19:13< Mordante> :-) some people complained about the speed and imho it's also fast enough 20090220 19:19:14< alink> (with -O2 on my athlon XP 2600+, nvidia driver) 20090220 19:19:42< alink> note that i think that -O0 compil is sensibly slower 20090220 19:20:14< alink> i mean for that specific task 20090220 19:20:23< Mordante> thb I don't care about -O0 20090220 19:21:03< alink> yeah, i suppose, just in case one complainer used that :p 20090220 19:21:34< Mordante> I hope devs around here are smart enough... 20090220 19:22:20< alink> at leastn i am not smart enough to find what THB means :-/ 20090220 19:22:50< Mordante> that means that I can't type :-P 20090220 19:22:58< alink> lol 20090220 19:23:10< Mordante> should have been tbh 20090220 19:23:55< alink> didn't remember either, but found it 20090220 19:33:33-!- stikonas [n=and@ctv-213-164-126-243.vinita.lt] has quit [Read error: 110 (Connection timed out)] 20090220 19:53:51-!- Sapient [n=patrickp@agentek.com] has joined #wesnoth-dev 20090220 19:54:39-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has quit [Connection timed out] 20090220 19:58:20-!- grzywacz [n=grzywacz@moinmoin/developer/karol] has joined #wesnoth-dev 20090220 20:01:21< zookeeper> jo sapient 20090220 20:01:24< zookeeper> s/jo/yo :P 20090220 20:01:32< zookeeper> saw my latest bug report for you? 20090220 20:02:24< Sapient> hi there 20090220 20:02:29< Sapient> the undo thing? 20090220 20:02:58-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090220 20:03:01< Sapient> I suspect it's related to the replay code, not game_events; especially since it spans across multiple turns 20090220 20:03:14< Sapient> but I will take a look at it this weekend 20090220 20:11:07< zookeeper> great 20090220 20:24:11-!- West [n=West@hd5e2754c.gavlegardarna.gavle.to] has joined #wesnoth-dev 20090220 20:26:11-!- malumalu [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090220 20:30:49< CIA-70> mordante * r32933 /trunk/src/Makefile.am: Fix sort order of files. 20090220 20:30:54< CIA-70> mordante * r32934 /trunk/src/CMakeLists.txt: Add an extra file. 20090220 20:31:01< CIA-70> mordante * r32935 /trunk/ (3 files in 2 dirs): Add the framework to allow gui sounds. 20090220 20:31:07< CIA-70> mordante * r32936 /trunk/src/gui/widgets/button.cpp: Add a click sound to the button. 20090220 20:31:11< CIA-70> mordante * r32937 /trunk/src/gui/widgets/toggle_button.cpp: Add a click sound to the toggle button. 20090220 20:31:16< CIA-70> mordante * r32938 /trunk/src/gui/widgets/toggle_panel.cpp: Add a click sound to the toggle panel. 20090220 20:31:31< CIA-70> mordante * r32939 /trunk/src/gui/widgets/ (scrollbar.cpp scrollbar.hpp slider.cpp slider.hpp): Add a click sound to the slider. 20090220 20:31:34< CIA-70> mordante * r32940 /trunk/ (changelog players_changelog): 20090220 20:31:34< CIA-70> Update the changelogs regarding the UI sounds. 20090220 20:31:34< CIA-70> This fixes bug #12748. 20090220 20:34:37-!- cjhopman_ [n=chris@68-118-159-7.dhcp.mdsn.wi.charter.com] has quit [Read error: 60 (Operation timed out)] 20090220 20:35:13-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090220 20:37:36-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090220 20:37:39-!- Shadow_Master [n=imorelle@190.22.91.152] has joined #wesnoth-dev 20090220 20:39:40< Shadow_Master> Mordante: since you are adding sounds to GUI2... what about the text when a button is pushed down? 20090220 20:41:19< Shadow_Master> AI0867_, AI0867: did you remove the "consider attack" related event documentation in the wiki? 20090220 20:41:27< Shadow_Master> krotop asked me about it during a MP game last night 20090220 20:42:20< zookeeper> was the entire feature removed or not? 20090220 20:42:31< Shadow_Master> yes it was 20090220 20:42:48< Shadow_Master> wesbot: log 30386 20090220 20:42:49< wesbot> ai0867 * r30386 : * Revert r30067,r29921. This removes the "consider attack" event. (bug #12375) 20090220 20:42:53< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=30386 20090220 20:43:21< zookeeper> ok 20090220 20:47:30-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090220 20:47:54< ilor> anyone care to delete a troll post ( http://www.wesnoth.org/forum/viewtopic.php?f=14&t=24188 ) ? 20090220 20:48:10-!- Elvish_Pillage2 [n=eli@66-189-14-42.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090220 20:48:24< Shadow_Master> asking Turuk 20090220 20:48:35< Turuk> On it 20090220 20:49:00< Sirp> ilor: I locked the thread. 20090220 20:49:04< Sirp> Turuk: beat you to it! :) 20090220 20:49:20< Turuk> Ah Sirp, whoops, I just deleted the post at the same time.... ;) 20090220 20:49:26< Sirp> ahhh oh well 20090220 20:49:33< Turuk> So yours went through first 20090220 20:49:42< Turuk> But now it appears that you have locked yourself :) 20090220 20:49:57-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has joined #wesnoth-dev 20090220 20:49:59< Sirp> well you can delete mine also 20090220 20:50:20< Shadow_Master> orphaned post? 20090220 20:50:34< Turuk> Will do. If I had known you were on it, I would have gladly stepped aside. You've been quite witty with the responses lately 20090220 20:50:41< Turuk> Hole in a sheet is classic 20090220 20:54:02< Turuk> My favorite line of the day. "Turuk, you either hate my guts or you have a similar sense of humour to me." 20090220 20:55:11< CIA-70> mordante * r32941 /trunk/src/pathfind.hpp: Added constructor to initialize all members. 20090220 20:55:13< CIA-70> mordante * r32942 /trunk/src/server/user_handler.hpp: Added constructor to initialize all members. 20090220 20:55:18< CIA-70> mordante * r32943 /trunk/src/editor2/editor_palettes.cpp: Initialize all members. 20090220 20:55:25< CIA-70> mordante * r32944 /trunk/src/server/sample_user_handler.cpp: Initialize all members. 20090220 20:55:28< CIA-70> mordante * r32945 /trunk/src/server/simple_wml.cpp: Initialize all members. 20090220 20:55:29< shikadibot> Turuk: where? ;) 20090220 20:55:35< CIA-70> mordante * r32946 /trunk/src/ (26 files in 6 dirs): Remove trailing whitespace. 20090220 20:55:42< Turuk> Off-topic, the what's in it's pocketzzz 20090220 20:55:59< Turuk> Midnight_Carnival was not sure if I was making fun of him or not 20090220 20:57:09< shikadibot> eh, I can't stand any dude who only contributes making a lot of topics in OT 20090220 20:57:16< shikadibot> signature : "it's for fun". WTF? 20090220 20:57:37< Shadow_Master> sorry. 20090220 20:58:00< Turuk> I don't quite understand that myself, or his term fatfun 20090220 20:58:37< Shadow_Master> I've been tempted to ask him what that fake signature means for him, using extreme sarcasm 20090220 20:59:10< Shadow_Master> unfortunately you and other guys in green, blue or red, always reply first, so I have no opportunity to do that "face to face" 20090220 20:59:32< Turuk> Go for it, he has about a million threads in which he posts it 20090220 20:59:57< Turuk> Ok, not to deliberately make fun of another person, but I have to. 20090220 21:00:10-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth-dev 20090220 21:00:20< Turuk> In that Wograld thread, did anyone else find the humor in the OP claiming he had done some of the work, he made the website blahh 20090220 21:00:51< Turuk> The website page links are drawn by children.... 20090220 21:01:34-!- shikadibot [n=sh314001@unaffiliated/shadowmaster/bot/shikadibot] has quit ["Lost terminal"] 20090220 21:01:45-!- malumalu [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has joined #wesnoth-dev 20090220 21:02:26< Shadow_Master> SF.net has a > 18 or "with parental permission" policy btw. 20090220 21:02:50< Shadow_Master> I broke that rule by creating my account being 18-2days :P 20090220 21:03:53< Shadow_Master> the website has too many screenshots around too 20090220 21:05:02< Turuk> This may seem petty, but the fact that I have to scroll across to see everything on the page is annoying. And I have a fairly large screen 20090220 21:05:04< Mordante> Shadow_Master what do you mean with text when a button is pushed down? 20090220 21:05:50< Shadow_Master> Mordante: the text is also pushed down 20090220 21:06:01< Shadow_Master> in GUI 1 that is. Not so in GUI2 20090220 21:09:06< Mordante> no and imo it looks bad the text gets out of the main button part with for example language 20090220 21:09:28< Mordante> but of course you can define your own gui2 theme which does that :-) 20090220 21:09:49< Shadow_Master> I'd prefer that someone removed the feature from GUI1 for the time being 20090220 21:09:59 * Mordante steps back 20090220 21:09:59< Shadow_Master> this kind of inconsistency is so... _awful_ 20090220 21:10:26 * Mordante points at Shadow_Master seems we have a volunteer 20090220 21:10:35< Shadow_Master> it is starting to make Wesnoth look like a patchwork engine 20090220 21:10:44 * Shadow_Master . O o 20090220 21:11:47< Mordante> yeah right :-| 20090220 21:11:48< Shadow_Master> it'd be easier to hack GUI2 actually 20090220 21:12:09< Shadow_Master> :-P 20090220 21:13:18< Mordante> then define a new button that does that, but keep the old one 20090220 21:13:44< Shadow_Master> and throw away KISS? No, it'll be more elegant to hack GUI1 then. 20090220 21:14:18< Shadow_Master> (um, or let's throw away both GUIs and stick to a CLI) 20090220 21:15:42< Shadow_Master> Baufo: http://www.wesnoth.org/forum/viewtopic.php?f=4&t=24180 20090220 21:15:59< Shadow_Master> or zookeeper 20090220 21:18:50< loonycyborg> ilor: IIRC you tried to adapt Torjo's logging library to wesnoth? 20090220 21:19:03< loonycyborg> There's another one: http://thread.gmane.org/gmane.comp.lib.boost.devel/185760 20090220 21:20:09< Mordante> loonycyborg are you working a lot on boost? 20090220 21:21:24< Sapient> speaking of boost... 20090220 21:21:55< loonycyborg> Mordante: That depends on what you mean as "working on boost" :) 20090220 21:21:56 * Mordante wonders how people can't go insane when having ui sounds on... 20090220 21:21:59< Sapient> isn't it bad to include lots of boost headers in our .hpp files since it will increase compilation times for many cpp files? 20090220 21:22:22 * Sapient directs this comment at loonycyborg 20090220 21:22:23< Shadow_Master> Mordante: lowering the volume :p 20090220 21:22:39< Mordante> normally yes and you should try to avoid it in general 20090220 21:23:04< Mordante> Shadow_Master so low you can't hear it you mean? :-P 20090220 21:23:06< Sapient> ok, please remove it from the utils header 20090220 21:23:07< loonycyborg> Sapient: Yes, unless some 'global' classes use types defined in boost headers. 20090220 21:23:23< Shadow_Master> Mordante: either that, or disable them in Pref. 20090220 21:23:25< loonycyborg> Like shared_ptrs 20090220 21:23:36< Shadow_Master> I go for the second when on headphones 20090220 21:23:52< Mordante> Shadow_Master I had it enable to test and turned it off again since it drives me insane 20090220 21:24:18< Mordante> loonycyborg what do you do for boost only scons or more? 20090220 21:24:42< loonycyborg> Mordante: For now only scons. 20090220 21:25:23 * loonycyborg doesn't see any boost stuff in util.hpp 20090220 21:26:05-!- noy [n=Noy@70.70.128.133] has joined #wesnoth-dev 20090220 21:26:30< Sapient> string_util ? 20090220 21:26:42< Shadow_Master> string_utils.hpp 20090220 21:27:19< Shadow_Master> it's that much of a problem? 20090220 21:27:47< Shadow_Master> I mean, Wesnoth still compiles in less than 14 minutes from scratch here. A -O3 rebuild of a few files takes around 20 seconds 20090220 21:28:09< Sapient> anything that makes lots of our .cpp files compile slower, I would consider a problem 20090220 21:28:30< Sapient> especially since it is totally unnecessary 20090220 21:28:51< loonycyborg> boost/utility.hpp? I don't think it contains a lot of stuff. 20090220 21:28:53< Mordante> which header is unnecessary? 20090220 21:29:09< Shadow_Master> loonycyborg: it includes a lot of other headers 20090220 21:29:29< Shadow_Master> and it's in string_utils.hpp only for boost::next. Um... overkill indeed. 20090220 21:30:34< ilor> #include should be enough 20090220 21:31:28-!- cjhopman_ [n=chris@wireless33.cs.wisc.edu] has joined #wesnoth-dev 20090220 21:31:31< Mordante> I also prefer to only include the header really needed instead of the boost_include_all_headers 20090220 21:31:36-!- cjhopman_ is now known as cjhopman 20090220 21:31:47< Mordante> and certainly in header files 20090220 21:32:12< loonycyborg> Yep. include_all_headers are good only for test programs :P 20090220 21:33:11 * ilor is building with the change to see if anything relied on those extra headers being pulled in 20090220 21:33:14< Shadow_Master> how big is a wesnoth static build nowadays btw? :-P 20090220 21:33:27< Shadow_Master> around 980 MB with debug symbols? 20090220 21:34:09< Mordante> loonycyborg indeed 20090220 21:34:14< Mordante> Shadow_Master try it 20090220 21:34:43< Shadow_Master> I'd have to download a bunch of static library versions and break my connection. No thanks. 20090220 21:35:03< ilor> I get it around 280MB in debug but not everything is static 20090220 21:37:12< ilor> on a different note, is it possible in WML to: 20090220 21:37:23< ilor> a) check if a hex is ZoC'ed 20090220 21:37:39< ilor> b) create a virtual ZoC in a hex (without a unit nearby) 20090220 21:39:18< Shadow_Master> a) can be done by verifying if there's a ZoCing unit adjacent to the hex 20090220 21:39:42< Sapient> b) can be done by a moveto event that takes away the units moves if it is not a skirmisher 20090220 21:40:08< ilor> Sapient: not sure if that would work the same way 20090220 21:40:27< Sapient> it wouldn't 20090220 21:40:34< alink> pathfinding is only aware of ZoC generated by units 20090220 21:40:55< Mordante> I'm off bye 20090220 21:41:00< ilor> bye Mordante 20090220 21:41:09< alink> ciao Mordante 20090220 21:41:09-!- Mordante [n=chatzill@roadie.xs4all.nl] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.6/2009020409]"] 20090220 21:44:19< alink> maybe if you can make invisible unit in WML and when the moving unit move next to it, delete the unit generating the ZoC 20090220 21:44:26-!- Shadow_Master_ [n=imorelle@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090220 21:45:35< alink> but if you use the invisibility ability that doesn't solve the pathfinding part (since by design it ignores hidden stuff) 20090220 21:45:38-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has quit [Nick collision from services.] 20090220 21:45:55< alink> at least for the UI 20090220 21:45:56< CIA-70> ilor * r32947 /trunk/src/serialization/string_utils.hpp: use a more specific boost include to avoid pulling in unnecessary files in a common header, spotted by Sapient 20090220 21:46:06-!- Shadow_Master_ [n=imorelle@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090220 21:47:37 * alink install wesnoth under Wine (for the first time) 20090220 21:48:39< loonycyborg> alink: Perhaps you'll also cross-compile it? :P 20090220 21:49:51< alink> one step at a time (through the window ;-P ) 20090220 21:51:29< alink> mmh creating cache (or read files) is *really* slower 20090220 21:53:18< alink> ah finally 20090220 21:54:47< alink> hum, wml dialogs crashed on me :-( 20090220 21:55:04< CIA-70> mordante * r32948 /trunk/ (changelog src/text.cpp): 20090220 21:55:04< CIA-70> Clear the pango attributes when adding plaintext. 20090220 21:55:04< CIA-70> Not clearing the attribues can cause the markedup attributes of a 20090220 21:55:04< CIA-70> previous message to be shown on the next message. Fixes bug #13023. 20090220 21:55:33< alink> + some strange scrollbar and glitches 20090220 21:56:37< alink> brb 20090220 21:56:40-!- alink [n=alink@78.129.18.215] has quit [Remote closed the connection] 20090220 22:06:54-!- West [n=West@hd5e2754c.gavlegardarna.gavle.to] has quit ["b'bye"] 20090220 22:12:39-!- Sapient [n=patrickp@agentek.com] has left #wesnoth-dev [] 20090220 22:15:22-!- Baufo [n=thomas@62-47-147-182.adsl.highway.telekom.at] has quit ["Leaving"] 20090220 22:16:24-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090220 22:17:30-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has quit [Client Quit] 20090220 22:17:36-!- Shadow_Master [n=imorelle@unaffiliated/shadowmaster/x-275924] has joined #wesnoth-dev 20090220 22:17:39-!- rmrfslash [n=donan@mto30-1-82-242-53-8.fbx.proxad.net] has joined #wesnoth-dev 20090220 22:17:49< rmrfslash> hi 20090220 22:21:39-!- stikonas [n=and@ctv-213-164-126-243.vinita.lt] has joined #wesnoth-dev 20090220 22:24:03< stikonas> Ivanovic: can pofix.py add a full stop at the end of a sentence? http://www.wesnoth.org/wiki/SpellingMistakes#The_Legend_of_Wesmere 20090220 22:31:48-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20090220 22:36:54< Shadow_Master> boucman, Mordante: http://shadowm.nfshost.com/foggy.png 20090220 22:38:29-!- malumalu_ [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has joined #wesnoth-dev 20090220 22:38:56-!- rmrfslash [n=donan@mto30-1-82-242-53-8.fbx.proxad.net] has quit ["leaving"] 20090220 22:40:19-!- ^Noyga^ [n=noyga@AVelizy-151-1-27-8.w82-124.abo.wanadoo.fr] has joined #wesnoth-dev 20090220 22:40:34-!- ^Noyga^ [n=noyga@AVelizy-151-1-27-8.w82-124.abo.wanadoo.fr] has quit [Read error: 104 (Connection reset by peer)] 20090220 22:56:30-!- malumalu_ [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has quit ["Verlassend"] 20090220 23:04:58-!- malumalu [n=malu@hnvr-4dbb3927.pool.einsundeins.de] has quit [Connection timed out] 20090220 23:08:53< CIA-70> esr * r32949 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg: Fix for fatal markup error. 20090220 23:19:22-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090220 23:21:23< esr> wesbot: seen fendrin 20090220 23:21:23< wesbot> esr: The person with the nick fendrin 37d 1h ago was here and on the channels #wesnoth, #wesnoth-de and #wesnoth-umc-dev with the message: Remote closed the connection 20090220 23:21:53< esr> wesbot: fabi 20090220 23:22:03< esr> wesbot: seen fabi 20090220 23:22:03< wesbot> esr: The person with the nick fabi last spoke 1d 23h ago. 1d 21h ago was here and on the channels #wesnoth and #wesnoth-umc-dev with the message: Remote closed the connection 20090220 23:22:25< Shadow_Master> esr: why are you attempting to use markup in a story screen in scenario 12, LoW? 20090220 23:22:47< esr> Oops. Lemme look... 20090220 23:23:11< Shadow_Master> it happens in all the story-only scenarios of LoW 20090220 23:23:23< Shadow_Master> I don't know where you, fabi and santi got the idea that such thing worke. 20090220 23:23:33< Shadow_Master> and most importantly, where you got the idea that it'd be pretty even if it worked. 20090220 23:23:35< esr> What construct were we misusing? 20090220 23:23:41< Shadow_Master> markup. 20090220 23:24:06< Shadow_Master> look at each [story][part]story= in the story-only scenarios 20090220 23:24:32< esr> Oh, you mean text highlights. Yeah, I know those don't work. I didn't do it. :-) 20090220 23:24:37< Shadow_Master> shadowm@bluecore:~/src/wesnoth/data/campaigns/Legend_of_Wesmere/scenarios$ grep -R story.*@ . 20090220 23:24:57< Shadow_Master> someone should remove them. Preferably one of the maintainers. 20090220 23:25:54< esr> I haven't worried about it because users don't see them and, hey, they might work someday. 20090220 23:26:05< Shadow_Master> esr: but they will look *ugly* 20090220 23:26:11-!- alink [n=alink@78.129.18.215] has joined #wesnoth-dev 20090220 23:26:12< esr> Point. 20090220 23:26:14< Shadow_Master> green text on black? ugh. 20090220 23:26:58< esr> I dub you temporary mauntainer. Go, remove them with my blessing :-) 20090220 23:31:54< stikonas> esr: won't many translations be fuzzied if @ are removed? 20090220 23:32:54< stikonas> they will probably have to be pofix'ed 20090220 23:34:00< Shadow_Master> yes, that's why I won't do it. 20090220 23:34:06< esr> wesbot: bugs 20090220 23:34:07< wesbot> esr: 53 bugs found, which one do you want? 20090220 23:34:19< esr> wesbot: topic 20090220 23:34:21< wesbot> esr: Don't be impatient, wait until something changes... *tsk* 20090220 23:34:47-!- noy_ [n=Noy@70.70.128.133] has joined #wesnoth-dev 20090220 23:35:03< esr> OK, Ready for Test -> Fixed doesn't change the bug count. I wonder why it's showing 53 when I show 60? 20090220 23:35:11-!- noy [n=Noy@70.70.128.133] has quit [Read error: 104 (Connection reset by peer)] 20090220 23:35:49< Shadow_Master> RfT == 20090220 23:36:01< Shadow_Master> it cares about 'Postponed' stuff though. 20090220 23:37:07< esr> Shadow_Master: I see you reverted my changes to the macro mes s in Kaleh's AMLAs. 20090220 23:37:14< Shadow_Master> esr: yes. 20090220 23:37:30< Shadow_Master> that was the only way to fix it without reading a 1000-lines or something diff 20090220 23:37:38< esr> I understand why, but it lewaves me with the original problem. 20090220 23:37:44< Shadow_Master> esr: what is it? 20090220 23:38:00< esr> Lots of garbage messages from wmllint. 20090220 23:38:09< Shadow_Master> heck? 20090220 23:38:34< Shadow_Master> let me fix that 20090220 23:39:41< esr> How? 20090220 23:39:50< Shadow_Master> esr: why "wmllint: unbalanced-on" doesn't do anything there? 20090220 23:40:07< esr> Good question. 20090220 23:40:22< Shadow_Master> validate-off isn't helping either 20090220 23:41:00< Shadow_Master> the errors seem to be coming from wmliteraotr 20090220 23:41:19< Shadow_Master> s/seem to/_are_/ 20090220 23:43:19< esr> Ah, that explains it. Unintended side effect of refactoring more of wmllint to use wmlitearator.py. 20090220 23:43:37< esr> =His scope-checking ignores some of my pragmas :-( 20090220 23:44:02< Shadow_Master> does it interpret any of the pragmas? 20090220 23:46:22< esr> I'd have to check. Probably not. But then, most of the bragmas don't disable scope checks. It's only failure to honor the one(s) that do that's an issue. 20090220 23:47:46-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote closed the connection] 20090220 23:48:07< Shadow_Master> yep 20090220 23:48:29< esr> esr: The real problem is that AMLA WML is unmaintainably ugly. It needs to be either cleaned up or removed. 20090220 23:49:20-!- nital [n=nital@public963.xdsl.centertel.pl] has joined #wesnoth-dev 20090220 23:49:57< Shadow_Master> I'll clean it up after shrinking my todo list. But I don't want to remove it because players seem to like the existence of those AMLAs in UtBS 20090220 23:50:12< esr> Agreed. I made the same call. 20090220 23:50:45-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth-dev 20090220 23:51:11< esr> Espreon: Feel like doing something useful? 20090220 23:51:26< Espreon> esr: What did you have in mind? 20090220 23:52:18< esr> We've got a bunch of "Ready For Test" bugs on the tracker and a shortage of people testing. If yo took over checking those out, I could tackle some deper bugs. 20090220 23:52:32< esr> s/deper/deeper/ 20090220 23:53:12< Espreon> Sure, I'll test a few. 20090220 23:53:49< esr> Thanks. 20090220 23:54:00 * esr is in full bug-hunt mode. 20090220 23:54:11< Espreon> esr: BTW, did you look at the improved tree brush yet? :) 20090220 23:54:46< esr> No, it's fallen to the bottom of my to-do along with all the other map stuff I want to do for *me* :-( 20090220 23:54:50< zookeeper> note: please don't anyone make a putting-deciduous-forests-in pass on HttT, i've already started that. 20090220 23:55:15< Shadow_Master> that's bad. I also want to make my own maps. 20090220 23:55:35< Shadow_Master> but I don't have time for it (and probably won't until 2020) 20090220 23:55:53< esr> zookeeper: Noted. We need more random variety in the deciduous tiles, though. The forest in LOW:1 looks like striped wallpaper now. 20090220 23:55:59< Espreon> esr: I'll have to recompile Wesnoth first, so do not expect me to begin for a bit. 20090220 23:56:16< Shadow_Master> striped wallpaper :-) 20090220 23:56:28< Shadow_Master> I'll tell fabi about it. 20090220 23:57:01< zookeeper> it's being worked on. 20090220 23:57:28< esr> I need to slap fabiwith s fish. He horizontal-flipped one of the LOW maps without fixing two dozen label ,locations. 20090220 23:57:50< Shadow_Master> and TRoW's equivalent of that map 20090220 23:59:31< zookeeper> well, sounds like a good thing that he didn't flip that then :) --- Log closed Sat Feb 21 00:00:52 2009