--- Log opened Sat Mar 07 00:00:13 2009 --- Day changed Sat Mar 07 2009 20090307 00:00:13< Ivanovic> fendrin: i just played against the AI in the third scenario of LoW and it was in fact not acting too stupid 20090307 00:00:34< Ivanovic> that is: the enemy was not and the AI ally was very protective of his own castle area 20090307 00:01:15< Ivanovic> the ai went southwards with some units till it was at about the same height as the enemy keep 20090307 00:01:27< Ivanovic> so yeah, it went down to some of the villages 20090307 00:01:55< Ivanovic> but what i do not like in this scenario: why is there so much shroud explicitly used? 20090307 00:02:09< Ivanovic> and, even worse, why does the shroud start directly at the enemy keep? 20090307 00:04:16< Ivanovic> fendrin: beside this there is an errormessage: 20090307 00:04:18< Ivanovic> 20090306 23:36:27 error display: Tile at -999,-999 isn't on the map, can't scroll to the tile. 20090307 00:05:26-!- thespaceinvader_ [n=chatzill@91.108.182.58] has joined #wesnoth-dev 20090307 00:07:39< CIA-70> ivanovic * r33372 /trunk/ (19 files in 18 dirs): updated Finnish translation 20090307 00:08:53-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090307 00:13:34< fendrin> Ivanovic: That's no shroud, I have cut off the map for that scenario. 20090307 00:17:19< Ivanovic> fendrin: no way to have some more surroundings shown? 20090307 00:17:25< Ivanovic> it really looks bad the current way 20090307 00:17:40< Ivanovic> with the "cut off" area directly at the enemy starting points 20090307 00:22:54< CIA-70> dragonking * r33373 /trunk/src/formula.cpp: Fixed formula parser bug 20090307 00:23:05-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090307 00:23:46< Ivanovic> time to head off to bed, n8 20090307 00:23:56< Dragonking> night Ivanovic 20090307 00:24:22-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit [Read error: 110 (Connection timed out)] 20090307 00:24:39-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090307 00:27:07-!- thespaceinvader_ [n=chatzill@91.108.182.58] has quit [Read error: 110 (Connection timed out)] 20090307 00:29:32-!- boucman [n=rosen@wesnoth/developer/boucman] has quit [Remote closed the connection] 20090307 00:31:24-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090307 00:37:00-!- thespaceinvader_ [n=chatzill@91.108.174.224] has joined #wesnoth-dev 20090307 00:37:03-!- thespaceinvader_ is now known as thespaceinvader 20090307 00:38:51-!- Blueblaze [n=Blueblaz@133.houston-02rh15rt.tx.dial-access.att.net] has quit [] 20090307 00:40:01-!- Blueblaze [n=Blueblaz@128.houston-09rh15-16rt.tx.dial-access.att.net] has joined #wesnoth-dev 20090307 00:51:25-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090307 00:53:13-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 145 (Connection timed out)] 20090307 00:54:09-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090307 01:00:55< Shadow_Master> alink: will check... not enough time lately. 20090307 01:01:22-!- BenUrban [n=benurban@pool-71-191-107-11.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 01:01:50< alink> when checking, if you change the 0.0, maybe also check the 0 in get_max_cost() 20090307 01:02:03-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [Connection timed out] 20090307 01:02:08< alink> i am still not familiar with get_max_cost() 20090307 01:02:24< alink> IIRC it was introduced by YohiHH when I was away 20090307 01:02:28 * Shadow_Master doesn't understand pathfinding and that certainly an "ugly hack" solition 20090307 01:02:32< Shadow_Master> solution. 20090307 01:03:06< alink> well, do you remember the bug and a test-case ? 20090307 01:04:17< Shadow_Master> uni stuff has erased my memory. checking 20090307 01:04:42< alink> emergency_path_calculator::get_max_cost() use unit_.movement_left() but maybe you need more 20090307 01:04:47< Shadow_Master> okay, there are at least a thousand bugs that are "bug and a test-case" :-) 20090307 01:05:42< alink> seems that when all cost where 0, max_cost could be 0 too, but changing cost to 1 will need a bigger max_cost 20090307 01:06:35< alink> unit_.movement_left() is maybe good, depend if you want to limit your unit or not 20090307 01:07:01< alink> using distance_between_hex is possibly also good 20090307 01:07:21< alink> (if cost = 1, must be the same as total cost) 20090307 01:07:57< alink> ah no sorry, maybe you don't know yet the distance there 20090307 01:08:42-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090307 01:11:39< Sapient> is everybody working on the ai code now? ^_^; 20090307 01:11:41< alink> hehe sorry get_max_cost() seems irrelevant, it's used to know its move_left after the move, but that's currently done by a dummy unit and a dummy move 20090307 01:11:55-!- shikadibot [n=1001@wesnoth/bot/shikadibot] has joined #wesnoth-dev 20090307 01:12:50< Shadow_Master> alink: tell me whether I need to touch mainline atm or not :-| 20090307 01:13:31< alink> Sapient: yes all at the same time, to be sure that we break something ;p 20090307 01:14:26< Sapient> ah, ok 20090307 01:14:35-!- martyfuhry [n=marty@ip-131-123-95-3.housing.res.kent.edu] has quit [Remote closed the connection] 20090307 01:14:39< alink> Shadow_Master: mainline ? I am talking about c++ code 20090307 01:15:45< Shadow_Master> mainline engine. 20090307 01:16:14< alink> and I suggest : dummy_path_calculator::cost return 1.0 and dummy_path_calculator::get_max_cost() return unit_.movement_left() but i would feel safer if you remember what bug you fixed when introducing this 20090307 01:17:26< Shadow_Master> an assertion failure on [move_unit_fake] through impassable terrains with units that couldn't go across impassable terrain 20090307 01:17:31< Shadow_Master> (which wasn't present in 1.4) 20090307 01:18:10< alink> then it's ok, with the cost = 1, there is no impassable terrain for this pathfinidng search 20090307 01:19:27< Sapient> be very careful about modifying the pathfinding code 20090307 01:19:38< Sapient> it is closely linked with the ai code 20090307 01:19:52< Shadow_Master> my changes were only in the [move_unit_fake] handler AFAIR 20090307 01:20:09< alink> yes 20090307 01:20:42< alink> and it's cleaner, with a cost = 0, any crazy long path could be the "shortest" path 20090307 01:21:20< alink> I suspect that it currently work only because the heuristic aims at the destination 20090307 01:24:15< CIA-70> alink * r33374 /trunk/src/replay.cpp: 20090307 01:24:15< CIA-70> Add backwards compatibility code for 1.6RC1 replay (if they worked with 1.6RC1) 20090307 01:24:15< CIA-70> Seems not too ugly to keep, about one page of code at only one place. 20090307 01:24:34< alink> Ivanovic: ^ 20090307 01:27:14-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090307 01:28:08< CIA-70> alink * r33375 /trunk/RELEASE_NOTES: 20090307 01:28:08< CIA-70> Update the release_notes, trying to explain how the replay bug is fixed 20090307 01:28:08< CIA-70> If not clear, erase it, that's not important. 20090307 01:28:08< CIA-70> Just "old broken replay are still broken" & "new replay will not have this bug" 20090307 01:28:39 * Dragonking mumbles something about formula ai, bugs and debugging,then hides in despair 20090307 01:28:45< Dragonking> Good night everyone ;) 20090307 01:28:46< CIA-70> alink * r33376 /trunk/changelog: Update changelog 20090307 01:28:52< alink> gn Dragonking 20090307 01:29:10< Shadow_Master> gn Dragonking 20090307 01:29:23-!- Dragonking [n=dk@wesnoth/developer/dragonking] has quit [] 20090307 01:30:28< alink> mmmh "old broken replay are still broken" that's always like that with replay bug, i think 20090307 01:32:14< alink> afk 20090307 01:33:19-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090307 01:37:11-!- AndreLuiz [n=AndreLui@201008162101.user.veloxzone.com.br] has joined #wesnoth-dev 20090307 01:37:21< AndreLuiz> g0tr00t 20090307 01:37:33< Shadow_Master> ... hi! 20090307 01:38:05< Sapient> g0t passw0rda? 20090307 01:40:20< AndreLuiz> opz =x 20090307 01:40:54< Shadow_Master> /msg nickserv help password 20090307 01:41:30< Shadow_Master> wrong command and channel. 20090307 01:42:25< Shadow_Master> help set password 20090307 01:45:53< AndreLuiz> already changed 20090307 01:45:55< AndreLuiz> =O 20090307 01:48:19-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090307 01:59:50-!- alink_ [n=alink@78.129.18.215] has joined #wesnoth-dev 20090307 02:03:42-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has quit [Nick collision from services.] 20090307 02:03:55-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has joined #wesnoth-dev 20090307 02:09:39-!- alink [n=alink@78.129.18.215] has quit [Connection timed out] 20090307 02:11:32-!- shadowmaster [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090307 02:12:17-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit [Nick collision from services.] 20090307 02:13:00-!- shadowmaster is now known as Shadow_Master 20090307 02:13:32-!- elynia [n=1001@190.22.118.117] has joined #wesnoth-dev 20090307 02:14:22-!- elynia [n=1001@190.22.118.117] has quit [Client Quit] 20090307 02:14:33-!- shikadibot_ [n=1001@wesnoth/bot/shikadibot] has joined #wesnoth-dev 20090307 02:14:47-!- shikadibot [n=1001@wesnoth/bot/shikadibot] has quit [Nick collision from services.] 20090307 02:14:52-!- shikadibot_ is now known as shikadibot 20090307 02:15:21-!- Shadow_Master_ [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090307 02:15:42-!- Shadow_Master_ [n=imorelle@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090307 02:30:13-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090307 02:30:35-!- alink_ is now known as alink 20090307 02:31:50-!- Zen_Clark [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has joined #wesnoth-dev 20090307 02:37:54-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Success] 20090307 02:39:00-!- martyfuhry [n=marty@ip-131-123-95-3.housing.res.kent.edu] has joined #wesnoth-dev 20090307 02:39:13-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090307 02:39:53-!- martyfuhry [n=marty@ip-131-123-95-3.housing.res.kent.edu] has quit [Remote closed the connection] 20090307 02:48:38-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090307 02:53:21-!- ikarius [n=ross@smtp.gridironsystems.com] has quit [] 20090307 02:58:59-!- shikadibot [n=1001@wesnoth/bot/shikadibot] has quit [Read error: 110 (Connection timed out)] 20090307 03:02:32-!- happygrue [n=George@c-67-176-145-41.hsd1.in.comcast.net] has quit ["http://xkcd.com/91/"] 20090307 03:09:07-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090307 03:11:38-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has quit [Remote closed the connection] 20090307 03:23:36< CIA-70> alink * r33377 /trunk/src/cursor.cpp: 20090307 03:23:36< CIA-70> Revert a change done by r28663 which comes from patch #1093 (fixes for MSVC) 20090307 03:23:36< CIA-70> It was probably not a wanted change (calling more functions can't help MSVC) 20090307 03:23:36< CIA-70> This fixes various bugs on my side (KDE, Xorg, nvidia, fullscreen) 20090307 03:23:36< CIA-70> It also restores the same color cursor system as 1.4 because AFAIK 1.4 20090307 03:23:39< CIA-70> doesn't have new (or related to MSVC) cursors bugs. 20090307 03:25:53< alink> ilor: can you test that ^ 20090307 03:26:27< alink> IIRC I already asked and you agreed to do it but i never commited the change, so here it is 20090307 03:37:48-!- shadowmaster [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090307 03:43:17< CIA-70> alink * r33378 /trunk/src/ (sdl_utils.cpp sdl_utils.hpp titlescreen.cpp): 20090307 03:43:17< CIA-70> An optimized version of scale_surface for opaque surfaces 20090307 03:43:17< CIA-70> (no difference, just skip alpha but ~2x faster) 20090307 03:43:17< CIA-70> Currently only used for the titlescreen. But may also be used for story images. 20090307 03:43:54< alink> Can we assume that background story image are all opaques ? 20090307 03:44:54< alink> or that their RGB in transparent areas is black or other good color for background ? 20090307 03:45:55< alink> well at least it's clear for jpg 20090307 03:46:03< shadowmaster> no, don't assume that. 20090307 03:46:47-!- shadowmaster [n=imorelle@wesnoth/developer/shadowmaster] has quit ["(null)"] 20090307 03:59:43< alink> mmmh i guess you can use a portrait as background, there is an option to don't scale it 20090307 04:00:30< alink> but it's a bit empty with all this black around, and the text look ugly 20090307 04:00:58< alink> maybe provide a key to choose the background color 20090307 04:02:33< alink> Or ask kitty to provide little sprites of closed eye and various open mouth. By using story animations, we can make these potrait "speaks" the story :-) 20090307 04:03:15< alink> nah just kidding, that would look too much animatronic 20090307 04:04:19< Espreon> Indeed. 20090307 04:20:00-!- Blueblaze [n=Blueblaz@128.houston-09rh15-16rt.tx.dial-access.att.net] has quit [Nick collision from services.] 20090307 04:20:05-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090307 04:31:05-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090307 04:31:32-!- Ivanovic_ [n=ivanovic@dtmd-4db2dae8.pool.einsundeins.de] has joined #wesnoth-dev 20090307 04:33:22< Sapient> AI0867: there? 20090307 04:34:01< Sapient> please see the bug reported here: http://www.wesnoth.org/forum/viewtopic.php?p=343628#p343628 20090307 04:38:11-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090307 04:38:23-!- alink [n=alink@78.129.18.215] has quit [Connection timed out] 20090307 04:48:26-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090307 04:49:30-!- Ivanovic_ is now known as Ivanovic 20090307 04:50:09< Sapient> cya later, have fun. 20090307 04:50:09-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090307 04:54:37-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090307 04:55:52-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090307 04:59:27-!- crimson_penguin [n=ben@OTWAON23-1279380485.sdsl.bell.ca] has joined #wesnoth-dev 20090307 05:16:19-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit ["Leaving"] 20090307 05:42:12-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20090307 05:43:09< [Relic]> Hello :) 20090307 05:45:05-!- Corvvs [n=michaelm@pool-96-231-1-175.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 05:45:49-!- Lord_Aether [n=castle@207.212.136.10] has joined #wesnoth-dev 20090307 05:55:17-!- Corvvs [n=michaelm@pool-96-231-1-175.washdc.east.verizon.net] has quit [] 20090307 05:57:19-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090307 05:58:51-!- Corvvs [n=michaelm@pool-96-231-10-52.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 06:03:46-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20090307 06:08:56-!- Corvvs_ [n=michaelm@pool-96-231-6-78.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 06:18:16-!- Alesis-Novik [n=alesis@78.60.188.59] has quit ["Out for the weekend"] 20090307 06:19:51-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090307 06:25:09-!- Corvvs [n=michaelm@pool-96-231-10-52.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)] 20090307 06:47:02-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090307 06:56:54-!- Zen_Clar` [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has joined #wesnoth-dev 20090307 07:02:47-!- Lord_Aether [n=castle@207.212.136.10] has quit [] 20090307 07:05:55-!- Zen_Clark [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has quit [Read error: 145 (Connection timed out)] 20090307 07:15:44-!- Zen_Clar` [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has quit [Remote closed the connection] 20090307 07:16:39-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit ["Leaving"] 20090307 07:17:56-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20090307 07:28:57-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090307 07:29:16< mordante> morning 20090307 07:30:25< Blueblaze> morning mordante 20090307 07:30:32< mordante> hi Blueblaze 20090307 07:50:12< CIA-70> mordante * r33379 /trunk/src/filesystem.cpp: Remove an unused variable. 20090307 07:53:48-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090307 08:24:14-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has quit [] 20090307 08:35:22-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090307 08:36:44-!- Corvvs_ [n=michaelm@pool-96-231-6-78.washdc.east.verizon.net] has quit [] 20090307 09:34:29-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090307 09:37:20< mordante> alink I see you already added the backward compatibility code, can you remove it from trunk once we fork off 1.6 20090307 09:39:39< boucman> mordante: do you have any idea how UI disabling during animation works ? 20090307 09:39:54< boucman> I have two bugs related to that, and I have no idea how it works 20090307 09:40:14< mordante> boucman, no but I want to rewrite that entire part as well with my new gui 20090307 09:40:30-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090307 09:40:50< mordante> also not sure whether they really are bugs or "the way it was intended to work at the time" 20090307 09:40:57< boucman> ok, probably won't fix for 1.6, then 20090307 09:51:35-!- noy [n=Noy@wesnoth/developer/noy] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090307 09:51:51-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has quit ["leaving"] 20090307 09:59:13-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090307 10:09:28-!- loonybot [n=loonybot@79.139.247.203] has joined #wesnoth-dev 20090307 10:10:02-!- loonycyborg [n=sergey@79.139.247.203] has joined #wesnoth-dev 20090307 10:24:27< Ivanovic> moin 20090307 10:25:21< mordante> hi Ivanovic 20090307 10:26:57-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090307 10:31:40-!- busfahrer is now known as busfahrer|TI 20090307 10:38:47< Ivanovic> wesbot: seen silene 20090307 10:38:47< wesbot> Ivanovic: The person with the nick silene last spoke 2d 3h ago. 2d 3h ago person left: 20090307 11:00:47-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-dev 20090307 11:02:01< JW1> anyone up? 20090307 11:02:26< loonycyborg> Yep :) 20090307 11:03:23< JW1> hi 20090307 11:03:38< JW1> I don't think we've ever met 20090307 11:04:38< JW1> how are you? 20090307 11:04:56< mordante> me too 20090307 11:05:11 * Ivanovic is not really up yet... 20090307 11:05:51< JW1> excuse me for leaving so quickly 20090307 11:05:53-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090307 11:06:13 * loonycyborg being a Russian can't answer to 'how are you?' properly. 20090307 11:06:16 * mordante hands Ivanovic a cup of tea 20090307 11:06:32< Ivanovic> first i'll have a shower, then a cup of tea... 20090307 11:06:43-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090307 11:11:41< loonycyborg> Perhaps JW1 decided to try to enjoy the simulacrum of online relationships :P http://www.wesnoth.org/forum/viewtopic.php?p=342654#p342654 20090307 11:14:48-!- boucman [n=rosen@wesnoth/developer/boucman] has quit [Read error: 104 (Connection reset by peer)] 20090307 11:16:32-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090307 11:52:02-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20090307 11:54:20-!- dapounet [n=user@cust-233-230-111-94.dyn.versateladsl.be] has joined #wesnoth-dev 20090307 12:13:02-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-dev 20090307 12:16:44< JW1> how do I check the time of someone's last transmission 20090307 12:21:04< Soliton> you look at the time stamp. 20090307 12:21:17< JW1> I just arrived though 20090307 12:21:37< JW1> how would I find out when Turuk_ last spoke? 20090307 12:21:47< Soliton> wesbot: seen Turuk_ 20090307 12:21:47< wesbot> Soliton: Queried user last spoke 20h 33m ago. Turuk_ is currently (also as Turuk, Turuk and Turuk) here and on the channels #wesnoth and #wesnoth-umc-dev. 20090307 12:22:05< JW1> ty 20090307 12:22:11< JW1> that was an awful long time ago 20090307 12:22:20< JW1> how did you query that? 20090307 12:22:29< JW1> ah 20090307 12:22:33< JW1> duh, Ithe line above 20090307 12:22:36< boucman> wesbot: seen Turuk 20090307 12:22:37< wesbot> boucman: The person with the nick Turuk last spoke 13h 8m ago. 9h 44m ago was here and on the channels #wesnoth and #wesnoth-umc-dev with the message: Success 20090307 12:22:44< boucman> a bit better :P 20090307 12:22:47< JW1> wesbot: seen JW1 20090307 12:22:47< wesbot> JW1: You are JW1! 20090307 12:22:50< JW1> heh 20090307 12:23:03< JW1> okay, thank you 20090307 12:23:33-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090307 12:29:32< mordante> off for now, bye 20090307 12:29:51-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090307 12:31:24-!- dapounet [n=user@cust-233-230-111-94.dyn.versateladsl.be] has left #wesnoth-dev ["ERC Version 5.3 (IRC client for Emacs)"] 20090307 12:42:03-!- thespaceinvader [n=chatzill@91.108.174.224] has joined #wesnoth-dev 20090307 13:26:19-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090307 13:37:33-!- Baufo [n=thomas@wesnoth/developer/baufo] has joined #wesnoth-dev 20090307 13:38:16-!- AI0867 [n=ai@wesnoth/developer/ai0867] has quit [Remote closed the connection] 20090307 14:16:54< CIA-70> ilor * r33380 /trunk/src/titlescreen.cpp: fix a msvc warning 20090307 14:20:53-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090307 14:23:10-!- AI0867 [n=ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20090307 14:24:09< CIA-70> zookeeper * r33381 /trunk/data/core/about.cfg: Added Cernunnos to the credits for the new merman villages. 20090307 14:27:28-!- EdB [n=EdB@79.95.12.42] has joined #wesnoth-dev 20090307 14:36:52-!- dlr365 [n=doug@h44-199.reznet.ucalgary.ca] has joined #wesnoth-dev 20090307 14:45:46-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Connection reset by peer] 20090307 14:46:01-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090307 14:46:10-!- AI0867_ [n=ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20090307 14:46:25-!- AI0867 [n=ai@wesnoth/developer/ai0867] has quit [Nick collision from services.] 20090307 14:46:30-!- AI0867_ is now known as AI0867 20090307 14:51:43-!- dlr365 [n=doug@h44-199.reznet.ucalgary.ca] has quit ["rawr I'm an emu!"] 20090307 15:05:00-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090307 15:14:42< CIA-70> ilor * r33382 /trunk/src/formula_ai.cpp: fix compilation error on msvc 20090307 15:22:32-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090307 15:31:54-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090307 15:32:09< mordante> hi 20090307 15:32:41< boucman> re 20090307 15:33:32< mordante> hi boucman 20090307 15:33:57< boucman> what's our current 1.6 status ? 20090307 15:34:15< boucman> I think we're in good shape, but I han't followed closely this week 20090307 15:35:19< mordante> ilor, regarding r33380 why != false instead of ==true (the latter reads easier imo) and a comment would be nice 20090307 15:35:34< mordante> (just to avoid a gcc user to clean it up ;-) ) 20090307 15:35:52< mordante> I also haven't followed the status last week 20090307 15:39:45< loonycyborg> boucman: mordante: Unit tests are currently broken :P 20090307 15:39:57< boucman> describe "vroken" 20090307 15:40:00< boucman> broken 20090307 15:40:17< loonycyborg> They fail some asserts. 20090307 15:41:27< mordante> I see a lot of output, but that must be recent, since I test regularly 20090307 15:42:25-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090307 15:42:41< mordante> Rhonda, did you have time last week to do the Sparc tests ? (also not sure whether you know what exactly must be tested...) 20090307 15:42:58< Soliton> looks like the filesystem changes cause some tests to fail. 20090307 15:53:58< CIA-70> ilor * r33383 /trunk/src/titlescreen.cpp: clarify previous commit about a msvc warning 20090307 15:54:00< ilor> mordante: ok I changed it 20090307 15:55:11< mordante> thanks 20090307 16:03:47-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20090307 16:05:03< Soliton> hi elias 20090307 16:05:08< elias> hi 20090307 16:06:20< Soliton> elias: could you add support for the addon type in the generated addon list? 20090307 16:07:27< Soliton> elias: and it'd also be nice to be able to download according to type so you could download all eras for example. 20090307 16:07:48< elias> sure 20090307 16:08:19< elias> just have to remember what this is about :P 20090307 16:08:38< elias> wesnoth_addon_manager? 20090307 16:08:45< Soliton> yep. 20090307 16:13:02-!- crimson_penguin [n=ben@64.201.60.217] has joined #wesnoth-dev 20090307 16:14:14< CIA-70> elias * r33384 /trunk/data/tools/wesnoth_addon_manager: List addon type with wesnot_addon_manager -l. 20090307 16:15:02< elias> Soliton: how should the type downloading work? 20090307 16:16:46< Soliton> elias: maybe another option that defines what the --download string matches on? 20090307 16:18:09< Soliton> elias: did that commit also add the type to the html output? mainly i want the type to show here: http://www.wesnoth.org/addons/1.6/ 20090307 16:18:24< elias> ah, no, will add it there as well 20090307 16:18:45< Soliton> cool, thanks. 20090307 16:18:48< elias> wesnoth_addon_manager --download '.*' --type era 20090307 16:18:57< elias> ^ that's what you had in mind? 20090307 16:19:14< Soliton> yeah, i think so. 20090307 16:19:38< CIA-70> ilor * r33385 /trunk/src/game_events.cpp: fix crash when trying to round a nonexistent variable, fixes the part of bug #13134 that I was able to reproduce 20090307 16:21:22< Soliton> the thing is that i currently download '.*Era.*' for units.wesnoth.org but going by type would be nicer. 20090307 16:23:08-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090307 16:25:33< CIA-70> elias * r33386 /trunk/data/tools/wesnoth_addon_manager: Added --type options to wesnoth_addon_manager, so you can download all addons matching a certain type. 20090307 16:26:22< Soliton> \o/ 20090307 16:37:04< Soliton> elias: not sure how the sorting works but maybe you can tell the sorter that the size field is numeric? it just sorts it as a string atm. 20090307 16:43:52< Soliton> ok looks like bolding the number fixes it. o.O 20090307 16:46:42< elias> nah, the .js has a way to tell the order 20090307 16:46:46< elias> already added it 20090307 16:47:03< CIA-70> soliton * r33387 /trunk/data/tools/addon_manager/html.py: bold the size number to make sorting behave right 20090307 16:47:05< elias> just also fixing the translations column now while I'm at it 20090307 16:47:11< Soliton> ah well. 20090307 16:47:27< elias> does bolding really fix it? 20090307 16:47:32< Soliton> yes. 20090307 16:47:43< elias> did you exclude the MB? 20090307 16:47:58< Soliton> well, i just bolded the number. 20090307 16:48:06< elias> ah, ok, then it does, true 20090307 16:48:16< elias> i added an extra sortkey using the number of bytes 20090307 16:48:23< elias> guess bolding is simpler :P 20090307 16:49:42-!- andreluiz [n=andrelui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090307 16:52:47< elias> i'll leave the sortkey, in case someone wants to add KB/MB/GB in the future - then bolding would break again :) 20090307 16:54:30< CIA-70> elias * r33388 /trunk/data/tools/addon_manager/html.py: 20090307 16:54:30< CIA-70> addons website: 20090307 16:54:30< CIA-70> - Added sortable "Type" column 20090307 16:54:30< CIA-70> - Added sortkey to the "Size" column 20090307 16:54:30< CIA-70> - List available translations in the "Notes" column 20090307 16:57:17-!- Netsplit verne.freenode.net <-> irc.freenode.net quits: Rhonda, Sirp, zookeeper, Turuk, law_, dfranke, Smar, loonybot, loonycyborg, Blueblaze, (+11 more, use /NETSPLIT to show all of them) 20090307 16:57:17-!- Corvvs [n=michaelm@pool-96-231-11-57.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 16:58:05-!- Netsplit over, joins: Blueblaze, Turuk, EdB, thespaceinvader, loonycyborg, loonybot, zookeeper, busfahrer|TI, Ivanovic, Tigge (+11 more) 20090307 17:09:56< Rhonda> mordante: Not sure what exactly must be tested. :) 20090307 17:10:16< mordante> Rhonda, feared that answer ;-) 20090307 17:11:56< mordante> Rhonda, change src/network_worker.hpp line 43 to look the same as line 45 20090307 17:12:00< Rhonda> And somehow the sparc machine I had access to isn't accessible anymore 20090307 17:12:12< mordante> :-( 20090307 17:12:39< mordante> temporary or permanently ? 20090307 17:13:08< Rhonda> We might be able to bring it up next week again, not exactly sure wether I find the time for that though. 20090307 17:13:25-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Nick collision from services.] 20090307 17:13:30-!- Blueblaze [i=Blueblaz@44.houston-07rh16rt-08rh15rt.tx.dial-access.att.net] has joined #wesnoth-dev 20090307 17:14:50< mordante> ok, well if not I rather keep the code as-is to avoid reintroducing the problem (if it's still a problem) 20090307 17:24:20-!- Corvvs [n=michaelm@pool-96-231-11-57.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)] 20090307 17:37:09-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090307 17:37:40-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090307 17:38:18-!- VladimirSlavik [n=chatzill@wesnoth/translator/VladimirSlavik] has joined #wesnoth-dev 20090307 17:42:52-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090307 17:52:02-!- Baufo [n=thomas@wesnoth/developer/baufo] has quit [Read error: 110 (Connection timed out)] 20090307 17:52:05-!- Baufo_ [n=thomas@62-47-128-232.adsl.highway.telekom.at] has joined #wesnoth-dev 20090307 17:52:21-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has joined #wesnoth-dev 20090307 18:10:10-!- busfahrer|TI is now known as busfahrer 20090307 18:23:13-!- elias [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20090307 18:29:30-!- VladimirSlavik [n=chatzill@wesnoth/translator/VladimirSlavik] has left #wesnoth-dev [] 20090307 18:34:26-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090307 18:34:56-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090307 18:38:02< zookeeper> ok, recently i've fiddled with terrain graphics WML enough that i think i again have some kind of grasp as to how even the more complicated stuff actually works. the thing that makes the uncomprehensible parts uncomprehensible is the friggin excessive macro abuse. after the last big overhaul every actual [terrain_graphics] tag is hidden behind like 4 macro calls. 20090307 18:39:52< zookeeper> so for example in terrain-graphics.cfg i see a SIMPLE_OVERLAY_TERRAIN, so i see what it does. that leads me to misc.cfg where it's defined, but the definition is only a bunch of OVERLAY_RESTRICTED* etc macros. so i find the definitions of those, and they're again mostly comprised of calls to other macros. -.- 20090307 18:40:25< zookeeper> this is exactly why i hate excessive macroification of everything. 20090307 18:42:51-!- Corvvs [n=michaelm@pool-96-231-6-78.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 18:43:16< thespaceinvader> Ivanovic: about? 20090307 18:43:45< thespaceinvader> or, for that matter, anyone else who might know the answer to the question in #wesnoth at present 20090307 18:44:23< thespaceinvader> is there a current package released which can be used under windows vista 64 bit? 20090307 18:46:07-!- Blueblaze2 [n=Blueblaz@4.houston-04rh15-16rt.tx.dial-access.att.net] has joined #wesnoth-dev 20090307 18:46:07-!- Blueblaze [i=Blueblaz@44.houston-07rh16rt-08rh15rt.tx.dial-access.att.net] has quit [Nick collision from services.] 20090307 18:54:29-!- EdB [n=EdB@79.95.12.42] has quit ["Konversation terminated!"] 20090307 19:02:38 * AI0867 kicks CIA-70 20090307 19:02:52< CIA-70> ow 20090307 19:04:34-!- Sapient [n=sapien-x@c-24-126-133-155.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090307 19:04:42< Sapient> hi AI 20090307 19:04:55< Sapient> AI0867: did you see bug #13134 yet? 20090307 19:05:29< Sapient> ilor worked on it but said he was not able to reproduce everything in the report 20090307 19:06:18-!- ABCD_ is now known as ABCD 20090307 19:07:26< CIA-70> ai0867 * r33389 /trunk/data/scenario-test.cfg: Add testcase for bug #13134. 20090307 19:17:14< Ivanovic> thespaceinvader: the 32bit package should work on 64bit windows, too 20090307 19:17:23< Ivanovic> since windows has soem multilib stuff 20090307 19:17:33< thespaceinvader> okie doke - it's all vista compatible already i take it? 20090307 19:17:52< thespaceinvader> ah well, the guy who asked the question has left already 20090307 19:18:57-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["zaufen"] 20090307 19:19:53-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090307 19:23:00< CIA-70> fendrin * r33390 /trunk/data/campaigns/Legend_of_Wesmere/maps/Kalian.map: LoW 3,7: Did a degree on polishing this fucking map. 20090307 19:23:29< zookeeper> :P 20090307 19:24:16< zookeeper> it's nice to know that i'm not the only one who sometimes gets extremely frustrated with wesnoth-related things ;) 20090307 19:25:00< fendrin> zookeeper: please have a look at it. Is it still to repeative with the terrains? 20090307 19:26:33< zookeeper> not at all, that looks just fine to me 20090307 19:26:57< fendrin> Yeah, Thank you. A sign of success! 20090307 19:27:39< zookeeper> is the chasm in the middle of the castle intentional? 20090307 19:28:07< fendrin> zookeeper: yes it is. But I have my doubts about it. 20090307 19:28:33< fendrin> I wanted some natural looking water source. 20090307 19:28:33< zookeeper> also that encampment tile gets all glitchy. 20090307 19:28:50< zookeeper> (since the wall cuts off) 20090307 19:29:02< fendrin> zookeeper: realy, I liked it's strangeness. 20090307 19:29:54< fendrin> zookeeper: I had some desert mountains in the northeast. But they don't tile fine with normal mountains. 20090307 19:30:16< fendrin> Looked sweet colour wise. 20090307 19:31:25< fendrin> esr: ping 20090307 19:35:26< AI0867> oh, great, bug #13134 is a heisenbug 20090307 19:35:37< AI0867> with debug symbols enabled it doesn't show up 20090307 19:35:39< boucman> thespaceinvader: http://www.wesnoth.org/forum/viewtopic.php?p=341536#p341536 what is this one becoming ? 20090307 19:35:49< boucman> don't forget it, it would be great to have... 20090307 19:36:53< thespaceinvader> boucman: i was intending it as a stand-alone - it is ready for use in scenarios, but can't be added to anythign mainline til after 1.6, and til after i persuade some people to use it... 20090307 19:37:49< boucman> thespaceinvader: with that lvl of quality it can brobably be mainlined without any mainline use 20090307 19:38:06< boucman> we have a policy for including units in mainline, you know.. 20090307 19:38:24< fendrin> boucman: the moment it gets mainlined I can include it to LoW 20090307 19:38:38< thespaceinvader> zookeeper said otherwise... 20090307 19:38:50< boucman> zookeeper: comments ? 20090307 19:38:59< thespaceinvader> fendrin: use it anyway - you're welcome to stick it in the campaign-specific units 20090307 19:39:02< Sapient> heisenbug, lol 20090307 19:39:23< thespaceinvader> it will get mainlined if it is used in 2 or more separate campaigns, i think... 20090307 19:39:41< CIA-70> zookeeper * r33391 /trunk/data/multiplayer/maps/4p_Morituri.map: A fix to a wrong terrain being used in one place. 20090307 19:40:39< fendrin> thespaceinvader: Thank you. Is there a unit cfg available? 20090307 19:41:03< zookeeper> boucman, eh, string freeze? 20090307 19:41:04< thespaceinvader> in the zip 20090307 19:41:14< thespaceinvader> but string freeze still wins at this point 20090307 19:41:32< thespaceinvader> i'm planning on uploading all the stuff in that thread as a unit pack 20090307 19:41:35< Sapient> the official build of wesntoh 1.5.12 runs much slower than 1.4 on my computer 20090307 19:41:37< fendrin> oh, I see. no chance for it in low. 20090307 19:41:37< thespaceinvader> on the add-on server 20090307 19:41:47< thespaceinvader> not for a few weeks 20090307 19:42:20< Sapient> I am a bit concerned about the slow performance issues 20090307 19:43:01< Sapient> we probably need to do some benchmarking again 20090307 19:44:01< boucman> zookeeper: oh, ok, I thought you had other reasons to refuse it (string freeze was so obvious I didn't even consider it) 20090307 19:44:35< zookeeper> boucman, nope, i'm all for adding it afterwards 20090307 19:44:48< zookeeper> there's plenty of campaign scenarios that should use that 20090307 19:45:16< zookeeper> at least in TRoW, HttT, UtBS 20090307 19:45:21< fendrin> Maybe the nagas do use them as pets. 20090307 19:45:24< thespaceinvader> =D 20090307 19:45:40 * thespaceinvader has visions of saurians riding them... 20090307 19:46:00< boucman> yeah, all sorts of generic animals will definitely be usefull 20090307 19:46:51-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has quit [] 20090307 19:46:56< Espreon> zookeeper: UtBS' 8th scenario should use it as well. Especially since UtBS once had the Water Serpent (a long time ago). 20090307 19:47:07< thespaceinvader> that's why i started in the first place - Jetryl made a passing comment about it and i ran with it... 20090307 19:47:07< zookeeper> great. when starting the editor (at least with the command-line switch), all WML gets parsed _twice_. no wonder the cache-rebuilding startups are taking forever for me. 20090307 19:49:33< ilor> AI0867: around? 20090307 19:51:57< AI0867> ilor: yeah 20090307 19:52:29< ilor> AI0867: can you reproduce the remainder of bug #13134 ? I don't get a crash in a release build 20090307 19:52:30< AI0867> can't reproduce the bug since your change 20090307 19:52:38< zookeeper> ilor, i don't see anything in the WML which would suggest that stuff would get parsed twice, any idea what's going on? 20090307 19:52:50< AI0867> trying to find what else could cause problems 20090307 19:53:01< zookeeper> if i start the game normally, and then just go to the editor from the title screen, then everything only gets parsed once. 20090307 19:53:23< ilor> zookeeper: editor needs the wml tree to be parsed with the editor define set 20090307 19:53:26< zookeeper> but if i start up with -e then everything gets parsed twice and my startup takes twice as long 20090307 19:53:34-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 104 (Connection reset by peer)] 20090307 19:53:39-!- loonybot [n=loonybot@79.139.247.203] has joined #wesnoth-dev 20090307 19:53:42< zookeeper> ilor, obviously. but it doesn't need to do it twice 20090307 19:53:49-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090307 19:53:59< ilor> I'm not sure how and why this happens 20090307 19:54:12-!- loonycyborg [n=sergey@79.139.247.203] has joined #wesnoth-dev 20090307 19:55:45< zookeeper> it looks like EDITOR is not defined on the first pass at all 20090307 19:56:13< zookeeper> it's only defined on the second pass, so the first pass is completely redundant 20090307 19:56:22< ilor> zookeeper: it's possible that the first pass happens before the launch-editor code is reached 20090307 19:56:50< ilor> I'd much rater just always define the editor symbol as it's not a lot of wml anyway and would make things a lot simplier 20090307 19:59:34< zookeeper> well, the problem is the other way around 20090307 19:59:45< zookeeper> that is, including everything unnecessarily when just the editor is started 20090307 20:00:04< zookeeper> although actually atm that's already done, but could be fixed in WML 20090307 20:01:12< ilor> zookeeper: when "just the editor" is started you need to parse a lot to get the custom terrains and stuff 20090307 20:01:28-!- Corvvs_ [n=michaelm@pool-96-231-12-202.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 20:02:01< ilor> also for some reason when you quit to the main menu from the editor, wml is not reparsed again 20090307 20:03:52< zookeeper> ilor, no, you don't need to parse a lot, really. just all terrain-related stuff. add-ons are supposed to include for the editor only what it needs. 20090307 20:07:18< ilor> true, but then going to the main menu would cause a reparse 20090307 20:07:50< zookeeper> true enough 20090307 20:08:26< zookeeper> that would be ok if you had just started the editor directly, instead of from the title screen 20090307 20:08:28< ilor> parsing the tree twice on a wesnoth -e call is pretty silly though 20090307 20:08:50< fendrin> bye 20090307 20:09:02-!- Corvvs [n=michaelm@pool-96-231-6-78.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)] 20090307 20:09:04-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090307 20:15:45-!- stikonas [n=stikonas@ctv-213-164-100-13.vinita.lt] has joined #wesnoth-dev 20090307 20:22:16-!- Corvvs_ [n=michaelm@pool-96-231-12-202.washdc.east.verizon.net] has quit [] 20090307 20:26:46-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [No route to host] 20090307 20:31:51-!- alink [n=alink@wesnoth/developer/alink] has joined #wesnoth-dev 20090307 20:31:54< alink> hi 20090307 20:32:21< Espreon> Hello. 20090307 20:32:29< mordante> hi alink, left you a message in the log 20090307 20:32:36< alink> hello Espreon 20090307 20:32:54< alink> hi mordante, yes saw it, thanks for the reminder 20090307 20:33:16< alink> but better remind me thaty after 1.6 ;p 20090307 20:33:25< mordante> ok, still think not having backwards compatibility would be cleaner 20090307 20:33:30< alink> s/thaty/that 20090307 20:34:34< alink> yes, me too, depends how much RC1 replay are around, and how immportant they are 20090307 20:35:24< alink> i have hard to time to evaluate that, i don't really use replay 20090307 20:35:29< mordante> I don't think backwards compatibility is a must for a rc, we might find more nasty bugs 20090307 20:36:38< alink> true, if something else break it, compatibility will be lost anyway, so this code is maybe useless 20090307 20:36:54< boucman> alink: how complicated and fragile is the backward compatibility code 20090307 20:37:07< alink> not at all IMO 20090307 20:37:20< boucman> well, then... 20090307 20:38:32< alink> if the path data in RC2 format is missing in [move], it search RC1 format (source and destination) and generate the path 20090307 20:40:52< boucman> alink: if you consider the code not dangerous, leave it in 1.6 and remove it first thing in 1.7 20090307 20:41:52< alink> seems safe to me, this code will be executed only if something very important is missing (the path of the unit move) 20090307 20:43:32< alink> mmh i could add a check to garantee that we always send a path, but that seems impossible to have an empty path (we use front() back() etc) 20090307 20:45:40< alink> i will check that, even if there is already code do handle such error 20090307 20:46:10< Soliton> zookeeper, ilor: is there anything that the editor needs that the game must not have? otherwise i'd rather just get away with the editor define now that the editor is built-in. especially considering that we might integrate it in more places where reparsing WML is annoying or not possible. 20090307 20:46:54< alink> Soliton: more important, are you the one to ask for preventing RC1 users to connect to RC2 server ? 20090307 20:47:06< Soliton> yes. 20090307 20:47:24< ilor> Soliton: I don't think there's anything the game must not have 20090307 20:48:00< alink> Soliton: ok, so, hum, can you do that please ? :-) 20090307 20:48:31< Soliton> alink: afaiui with the backwards compatibility code in there is no real need, yes? 20090307 20:48:32< zookeeper> Soliton, no, there isn't 20090307 20:48:35< zookeeper> AFAIK anyway 20090307 20:49:11< Soliton> alink: i'd rather leave it as it is atm to see if more things come and only disallow older versions when 1.6 is released. 20090307 20:49:40< alink> Soliton: no, RC1 users don't understand RC2 users 20090307 20:50:02< Soliton> right, indeed. 20090307 20:50:15< alink> to RC1 could play together and RC2 observe them, but that not clear for users 20090307 20:50:17< Soliton> ok, then i will have to disallow them when rc2 is released. 20090307 20:50:28< alink> s/to/so 20090307 20:51:19< alink> Soliton: thanks 20090307 20:51:43-!- Baufo_ [n=thomas@62-47-128-232.adsl.highway.telekom.at] has quit [Remote closed the connection] 20090307 20:54:16< alink> Ivanovic: ^ If that was not clear yet, when releasing, mention that users will need to upgrade to RC2 if they want to play on the official MP server 20090307 20:55:29< Soliton> add it to the release notes. ;-) 20090307 20:55:37< mordante> alink, nowadays we use RELEASE_NOTES for that ;-) 20090307 20:56:13< alink> hum, I think i will add it to the RELEASE_NOTES ;-) 20090307 20:56:39< mordante> hmm sounds like a good idea ;-) 20090307 20:59:01< alink> Soliton: how the 1.6RC2 sever is usualy called ? dev-something 20090307 20:59:26< Soliton> alink: dev server 20090307 20:59:28< alink> to be clear that it's not the 1.4 server 20090307 20:59:38< alink> ok, make sense :-) 20090307 21:00:33< loonycyborg> Soliton: Why 1.5 server was purged btw? Instead of, say, starting a separate server for 1.6 compatible addons? 20090307 21:02:24< Soliton> ask Ivanovic. 20090307 21:03:57< loonycyborg> Funny.. Shadow_Master told be the same on #wesnoth-umc-dev :P 20090307 21:05:12< boucman> loonycyborg: to avoid having too many servers, 20090307 21:05:45< Soliton> oh yeah we didn't change the port. 20090307 21:22:20< zookeeper> the 1.5 contents are still available on the web interface 20090307 21:23:59< loonycyborg> Where does web interface get them? 20090307 21:24:27< Soliton> nowhere. 20090307 21:25:39-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-dev 20090307 21:28:40< loonycyborg> So they weren't actually deleted, but the 1.5 campaign server was switched to serve 1.6 addons? 20090307 21:34:13< Soliton> yes, the addons are backed up of course. 20090307 21:35:55< loonycyborg> Understood. 20090307 21:36:20-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090307 21:47:05< CIA-70> noyga * r33394 /trunk/ (changelog players_changelog po/wesnoth-did/fr.po): French translation update 20090307 21:47:07< CIA-70> alink * r33393 /trunk/src/replay.cpp: Don't record/send [move] with empty path 20090307 21:47:07< CIA-70> alink * r33392 /trunk/RELEASE_NOTES: Users who want to play on the MP dev-server must upgrate to 1.6RC2. 20090307 21:53:44< CIA-70> alink * r33395 /trunk/src/replay.cpp: Add error message if a 1.6RC1 replay had a pathfinding error 20090307 22:16:42< Espreon> Umm... it seems that paths like this: "../sounds/ambient/wardrums.ogg" no longer work. Please note that this path is used with the music= key in [part] code blocks. 20090307 22:19:03< Soliton> i guess we need to get rid of all these automatic image, music, etc prefixes. 20090307 22:19:34-!- Corvvs [n=michaelm@pool-96-231-0-183.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 22:19:40< Espreon> Yes. 20090307 22:20:14< CIA-70> alink * r33396 /trunk/src/actions.cpp: 20090307 22:20:14< CIA-70> we call actions.cpp::move_unit with data coming from more various places 20090307 22:20:14< CIA-70> (replay since 1.5.10, and now AI via replay). So, add some checking there 20090307 22:20:14< CIA-70> against dummy moves. 20090307 22:22:03< alink> YogiHH ^ I am a bit worried about this "we now call actions.cpp::move_unit via replay with move ordered by the AI" 20090307 22:22:30< alink> because localy the AI don't use actions.cpp::move_unit 20090307 22:23:29< alink> I am not saying that there is a bug, just a risk 20090307 22:24:01< alink> Probably easy to fix, but a bit late to change that now 20090307 22:24:44< alink> (if there is a problem, it's only OOS, but if we change how the AI work localy, any SP will be also affected) 20090307 22:28:44< CIA-70> alink * r33397 /trunk/src/ai.cpp: Make the replay also work if the AI manage to cheat by doing impossible moves. 20090307 22:29:30< JW1> the AI can make impossible moves? 20090307 22:30:25< alink> AFAIK no, but i found an unclear code there, so i prefer avoid OOS just because of that 20090307 22:30:45< JW1> interesting 20090307 22:31:31< alink> if the AI cheat at that place, you would see its unit teleport, since nobody reported that, i suppose it never happen 20090307 22:32:02< CIA-70> mordante * r33398 /trunk/ (src/gui/widgets/canvas.cpp utils/wiki_grabber.py): 20090307 22:32:02< CIA-70> Add an extra formatting option to the grabber. 20090307 22:32:02< CIA-70> Also cleaned up the source of the grabber slightly. Used the new 20090307 22:32:02< CIA-70> formatting at some places. 20090307 22:32:31< CIA-70> mordante * r33399 /trunk/src/gui/widgets/canvas.cpp: Fix a typo 20090307 22:32:37< CIA-70> mordante * r33400 /trunk/src/gui/widgets/settings.cpp: Move the definitions to their own wiki page. 20090307 22:32:47< mordante> night 20090307 22:32:52< Espreon> Good night. 20090307 22:32:53< alink> gn mordante 20090307 22:33:08-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090307 22:33:39-!- Elvish_Pillage2 [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090307 22:40:44< CIA-70> thespaceinvader * r33401 /trunk/ (6 files in 5 dirs): Add and wire Kitty's male Thief portrait, update changelogs, portrait credits. 20090307 22:44:02-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090307 22:44:49< JW1> someone please get Turuk into the habit of logging off irc when he leaves/sleeps 20090307 22:44:59< AI0867> why? I don't 20090307 22:45:17< JW1> it is frustrating to try to contact him with no response 20090307 22:45:21< Espreon> JW1: Um, he likes to make people think that he is always lurking in the shadows. 20090307 22:45:29< AI0867> and this way you can read the logs without visiting wesnoth.debian.net 20090307 22:45:31< JW1> especially when there is something important that needs discussing 20090307 22:47:38< Soliton> logging off doesn't help you discuss anything. 20090307 22:48:10< Soliton> ask him what ever you want to ask and he'll answer when he gets back. 20090307 22:50:08-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090307 22:51:50-!- YogiHH [i=YogiHH@c173090.adsl.hansenet.de] has joined #wesnoth-dev 20090307 22:52:23-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20090307 22:53:22< [Relic]> Hello :) 20090307 22:53:43< loonycyborg> Hi :) 20090307 22:53:47< [Relic]> :) 20090307 22:53:50-!- ABCD_ [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090307 22:58:42-!- Corvvs_ [n=michaelm@pool-96-231-1-108.washdc.east.verizon.net] has joined #wesnoth-dev 20090307 23:01:33-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection reset by peer] 20090307 23:01:48-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090307 23:02:21< Espreon> Um, "wesnoth-icon.png" in images conflicts with the larger one in data/core/images. 20090307 23:03:02-!- Corvvs_ [n=michaelm@pool-96-231-1-108.washdc.east.verizon.net] has quit [Client Quit] 20090307 23:03:11< AI0867> Espreon: will look into that 20090307 23:03:41< Espreon> All right. 20090307 23:04:31-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090307 23:14:04-!- Blueblaze2 is now known as Blueblaze 20090307 23:14:54< CIA-70> ai0867 * r33402 /trunk/src/game_events.cpp: Change a lexical_cast() to atof() in [set_variable]. Add std:: to several function calls. 20090307 23:14:57-!- Corvvs [n=michaelm@pool-96-231-0-183.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)] 20090307 23:15:08< CIA-70> ai0867 * r33403 /trunk/ (3 files in 2 dirs): Rename filesystem icon to wesnoth-icon-small.png, so it doesn't conflict with the big version. 20090307 23:17:37-!- ABCD_ [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090307 23:20:01-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090307 23:20:57-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090307 23:29:34-!- YogiHH [i=YogiHH@wesnoth/developer/yogihh] has quit ["Bye folks"] 20090307 23:30:11-!- thespaceinvader_ [n=chatzill@91.108.174.224] has joined #wesnoth-dev 20090307 23:30:35-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit [Nick collision from services.] 20090307 23:30:37-!- thespaceinvader_ is now known as thespaceinvader 20090307 23:31:06-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20090307 23:34:06-!- Blueblaze [n=Blueblaz@4.houston-04rh15-16rt.tx.dial-access.att.net] has quit [Nick collision from services.] 20090307 23:34:11-!- Blueblaze2 [n=Blueblaz@14.houston-07rh15rt.tx.dial-access.att.net] has joined #wesnoth-dev 20090307 23:37:09-!- andreluiz [n=andrelui@unaffiliated/andreluiz] has quit [] 20090307 23:38:33-!- Gallifax [n=Gallifax@pD9EA76F9.dip.t-dialin.net] has joined #wesnoth-dev 20090307 23:48:48-!- Gallifax [n=Gallifax@pD9EA76F9.dip.t-dialin.net] has quit ["It's a dud! It's a dud! It's a du..."] 20090307 23:56:43-!- shadowmaster [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090307 23:59:50< shadowmaster> wesbot: seen Turuk 20090307 23:59:50< wesbot> shadowmaster: Queried user last spoke 1d ago. Turuk is currently here and on the channels #wesnoth and #wesnoth-umc-dev. 20090307 23:59:56< Turuk> I'm alive 20090307 23:59:58< Turuk> I just got home --- Log closed Sun Mar 08 00:00:07 2009