--- Log opened Mon Mar 09 00:00:16 2009 20090309 00:00:55< dfranke> heh, I never noticed that the shield had a SoF device on it until just now. 20090309 00:07:29< Ivanovic> that is: it looks like one shop does offer those stickers with images in 15x15cm für 2€ + shipping 20090309 00:07:33< Ivanovic> IMO not too bad... 20090309 00:08:41-!- happygrue [n=Wintermu@c-67-176-145-41.hsd1.in.comcast.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"] 20090309 00:09:16-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090309 00:09:53-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20090309 00:13:49< Turuk> zookeeper, I sent you a PM about the add-on server 20090309 00:14:49< crimson_penguin> Ivanovic: what's the revision of 1.5.13? 20090309 00:15:09< Ivanovic> 33475 20090309 00:15:17< crimson_penguin> thanks 20090309 00:16:03 * loonycyborg is waiting for the tag because he thinks that using a revision number is too error prone 20090309 00:16:37< crimson_penguin> how so? 20090309 00:16:40< Ivanovic> 33476 had the tag 20090309 00:17:00< Ivanovic> [23:19:26] ivanovic * r33476 /tags/1.5.13/: tag 1.5.13 (aka 1.6rc2, using rev33475) 20090309 00:17:59 * loonycyborg was distracted by a conversation :P 20090309 00:18:17-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090309 00:19:07-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090309 00:19:13-!- noy [n=Noy@70.70.128.133] has joined #wesnoth-dev 20090309 00:26:25-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090309 00:30:15< happygrue> hmm, just found a weird bug in ANL: some units that arn't allowed to move can now move in 1.5.12 20090309 00:30:55< happygrue> wheras they couldn't in 1.5.11... anyone remember changing that? 20090309 00:31:12< Ivanovic> no 20090309 00:31:17< Ivanovic> sounds like a case of a bug 20090309 00:32:34< Ivanovic> report it in the tracker, just to be sure 20090309 00:33:07< happygrue> well, Bob the mighty just found the error and told me how to correct it 20090309 00:33:20< happygrue> is it worth reporting? 20090309 00:33:36< Ivanovic> uhm, either directly fix it yourself, or report incuding "how to fix" 20090309 00:33:49< Ivanovic> or it is a case of "not a real bug, but a problem of my own"? 20090309 00:35:06< happygrue> I'm pretty sure it is a bug: it works fine on a clean install of 1.5.11, but is broken in 1.5.12. 20090309 00:35:20< Ivanovic> then report it and include a "how to fix" 20090309 00:35:24< happygrue> roger 20090309 00:35:42< Ivanovic> those are the best reports out there, those including "how to fix it" 20090309 00:39:41< Elvish_Pillage2> Dragonking, is there an easier way to check whether a formula AI will parse than to start up a Wesnoth game? 20090309 00:40:48< Turuk> Bugger 20090309 00:40:57< fendrin> Elvish_Pillage2: You can leave a wesnoth engine running and try the ingame commandline to test your code. 20090309 00:41:17< happygrue> Ivanovic: actually, it seems bob's fix is not working... It seems maybe a change in the way WML works in 1.5.12? 20090309 00:41:26< Elvish_Pillage2> fendrin, the formula commandline? is there a way to enter multiple lines into it? 20090309 00:41:26< happygrue> I guess just the 'bad kind' of bug report... ;) 20090309 00:41:33< Dragonking> Elvish_Pillage2: No. 20090309 00:41:39< Elvish_Pillage2> :( 20090309 00:41:46< fendrin> Elvish_Pillage2: sorry, can't tell you. 20090309 00:41:49< Ivanovic> it can be but it should not (ahh, bugs are lovely, aren't they?) 20090309 00:41:54< Dragonking> Elvish_Pillage2: But feel free to write app for that. ;p 20090309 00:42:00< Elvish_Pillage2> hehe. 20090309 00:42:05< Dragonking> Should not be too difficult 20090309 00:43:47< Dragonking> Elvish_Pillage2: Hm, fomr not documented things there is also unit loop_formula, besides unit formula 20090309 00:44:00< Dragonking> It loops a formul till it won't produce valid result 20090309 00:44:31< Elvish_Pillage2> you mean, a unit can have a loop_formula= in it? 20090309 00:44:36< Dragonking> yup 20090309 00:44:44< Elvish_Pillage2> normal formula= only runs once? 20090309 00:44:52< Dragonking> Yes, once every turn 20090309 00:45:15< governor> url for changelogs? 20090309 00:45:32< Elvish_Pillage2> bah. I guess that's good to know. this needs to be looped. 20090309 00:46:15< happygrue> governor: http://svn.gna.org/viewcvs/wesnoth/tags/1.5.12/changelog?rev=33271&view=download 20090309 00:46:29< Elvish_Pillage2> question: is there any difference between unit formula and global formula-ai other than the defined 'me'? that is, does individual unit AI limit you to only moving that unit? 20090309 00:46:51< Dragonking> No, you are not limited 20090309 00:46:54< Elvish_Pillage2> good 20090309 00:48:00< Dragonking> Elvish_Pillage2: hmm... prolly one thing 20090309 00:48:11< Dragonking> You cannot end turn from within unit formula 20090309 00:48:18< governor> happygrue: nothing stands out 20090309 00:48:21< Ivanovic> http://www.imageloop.com/de/slideshow/47f74f59-d336-11b3-9bc8-12313b0075d1/index.htm 20090309 00:48:33< Elvish_Pillage2> Right, you just end that unit's turn, so to speak 20090309 00:48:34< Ivanovic> there you can see wesnoth on the openpandora (devboard) 20090309 00:48:57< Dragonking> Elvish_Pillage2: hmm.. no, you just stop executing formula 20090309 00:49:07< Dragonking> If unit still has moves, it may mobe after calling fallback 20090309 00:49:14< Elvish_Pillage2> I know 20090309 00:49:27< Elvish_Pillage2> incidentally, can you move to the same location to use up your moves? 20090309 00:49:35< thespaceinvader> esr: about? 20090309 00:49:42< Elvish_Pillage2> and does that option show up in the "moves" list? 20090309 00:49:43< Dragonking> Elvish_Pillage2: move() uses all moves 20090309 00:49:51< Dragonking> Elvish_Pillage2: move_partial() does not 20090309 00:50:14< Elvish_Pillage2> yes, but is e.g. move(loc(12,13), loc(12,13)) reasonable? 20090309 00:50:18< Dragonking> Sure 20090309 00:50:23< Elvish_Pillage2> good 20090309 00:50:29< Elvish_Pillage2> would that option show up in ai.moves ? 20090309 00:50:34< Dragonking> It will just use up all moves... I think 20090309 00:50:41< Dragonking> I don't think so 20090309 00:51:41< governor> happygrue: https://gna.org/bugs/?func=detailitem&item_id=13090#options 20090309 00:52:31-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has joined #wesnoth-dev 20090309 00:53:11< governor> seems to reflect our problem very closely 20090309 00:53:31< [Relic]> Hello :) 20090309 00:53:51< Dragonking> good night everyone 20090309 00:54:01-!- Dragonking [n=dk@wesnoth/developer/dragonking] has quit [] 20090309 00:54:38< happygrue> ah 20090309 00:54:45< [Relic]> :) 20090309 00:55:17< esr> Elvish_Pillage2: Your forum critique of THoT was intelligent. I have replied. 20090309 00:56:41< happygrue> governor: I'll ask zookeeper tomorrow about other ways to make them immobile then 20090309 01:02:27-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090309 01:02:57< Ivanovic> esr: and you can close bugreports now 20090309 01:07:03-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 01:09:00-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 145 (Connection timed out)] 20090309 01:09:26< crimson_penguin> well that was odd, frs.sf.net rejected my password twice, and then it worked when I tried again 20090309 01:11:02< Shadow_Master> ah 15x15 cm wesnoth icon sticker? me wants! 20090309 01:11:19< Shadow_Master> s/ah/a/ 20090309 01:11:33< Ivanovic> Shadow_Master: found some site offering to make stickers with images you provide 20090309 01:11:53< Ivanovic> though we would need a higher res icon for this first 20090309 01:12:30 * Ivanovic would love to have the sword&shield icon in 1024x1024 20090309 01:12:52< Ivanovic> (yeah, more would be better, but this should work nicely) 20090309 01:14:51< Ivanovic> another option would be data/core/images/misc/logo.png as "really high res version" 20090309 01:15:08< crimson_penguin> Ivanovic: Mac OS X icons can be 512x512 now 20090309 01:15:32< Ivanovic> crimson_penguin: you should send jetrel a PM that you do really need one in this res for the package... 20090309 01:16:07< crimson_penguin> Ivanovic: well, I don't think many programs do have icons that big; it was introduced in 10.5 20090309 01:16:15< crimson_penguin> previously the max was 128 I think 20090309 01:16:40< Ivanovic> tell him anyway, i need a large res image for the sticker... 20090309 01:16:42< Ivanovic> :) 20090309 01:17:26< crimson_penguin> :D 20090309 01:18:20-!- loonybot [n=loonybot@79.139.247.203] has joined #wesnoth-dev 20090309 01:18:53-!- loonycyborg [n=sergey@79.139.247.203] has joined #wesnoth-dev 20090309 01:19:33< Ivanovic> data/core/images/misc/logo.png with 4 times the res (in each dimension) it has now, should work nicely, too 20090309 01:19:50< Ivanovic> that is: it would end with a 25cm by 11.4cm sticker for the same price 20090309 01:20:27< Shadow_Master> 22:56 Shadow_Master: you can use the path "core/sounds/ambient/foo.ogg" instead (using ".." to escape directories is bad) 20090309 01:20:31< Shadow_Master> argh, sorry. 20090309 01:20:44< crimson_penguin> Ivanovic: I'll pester Jetrel when he's on again 20090309 01:21:11< Ivanovic> crimson_penguin: yes, please 20090309 01:22:04< Ivanovic> ask him for "as high as he can get" resolution images of data/core/images/misc/logo.png as well as icons/wesnoth-icon-Mac.png 20090309 01:22:41< Ivanovic> for the 2nd i'd guess that a 2048x2048 image would be perfect (no idea if svgs are possible, those would be even better...) 20090309 01:24:01< crimson_penguin> ok 20090309 01:24:20< crimson_penguin> I think I may have asked him before though, and I thiiink he didn't have the originals anymore or something :-/ 20090309 01:24:24< Ivanovic> i scaled logo.png to 1760x804 and this *should* work, too, though more would be better, eg something like 2200x1000 20090309 01:24:27< crimson_penguin> I forget exactly what he said though 20090309 01:24:29-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090309 01:24:40< crimson_penguin> but maybe he can remake them 20090309 01:25:03< Ivanovic> yes, this would be great, if he could 20090309 01:25:17< Ivanovic> and we could also use some nice logo for shirts... 20090309 01:25:32< crimson_penguin> yeah, that'd be nice 20090309 01:26:21-!- thespaceinvader [n=chatzill@91.108.174.224] has quit ["ChatZilla 0.9.84 [Firefox 3.0.7/2009021910]"] 20090309 01:27:18< crimson_penguin> by the way, I guess I better change the data directory for 1.6? 20090309 01:27:41< crimson_penguin> now that I think of it, it might've been good to do it for the RCs too, but too late now 20090309 01:28:34< Shadow_Master> we could also sell them. 20090309 01:28:36< governor> happygrue: WML between 1.5.11 and 1.5.12 is identical problem is likely in the interpreter and related to the previous bugfix I pointed out 20090309 01:28:38-!- ikarius [n=ross@216.27.182.3] has joined #wesnoth-dev 20090309 01:29:18< Shadow_Master> although not sure how many would actually buy the 20090309 01:29:50-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090309 01:32:49-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Read error: 104 (Connection reset by peer)] 20090309 01:44:07-!- Zen_Clark [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has quit ["Food is good. I'm sure glad I'm not a delta. Food is good."] 20090309 01:47:42< Ivanovic> i am off to bed, n8 20090309 01:47:44-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090309 01:52:57< Sapient> cya later, have fun. 20090309 01:52:57-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090309 01:54:35-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 01:59:27-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Nick collision from services.] 20090309 01:59:32-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090309 02:04:13-!- Elvish_Pillage2 [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090309 02:06:44-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit ["false != true"] 20090309 02:21:00< loonycyborg> Ivanovic: windows binary is uploaded 20090309 02:21:30-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090309 02:25:00-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090309 02:32:24-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 110 (Connection timed out)] 20090309 02:38:28< Espreon> silene, Shadow_Master: Sorry, "core/sounds/ambient/wardrums.ogg" does not work. 20090309 02:39:06-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090309 02:43:05< Espreon> Wait... 20090309 02:43:14< Espreon> Let me try something first. 20090309 02:49:10-!- alink [n=alink@wesnoth/developer/alink] has joined #wesnoth-dev 20090309 03:07:04< Espreon> No, it does not work. 20090309 03:08:49-!- alink [n=alink@wesnoth/developer/alink] has quit [Remote closed the connection] 20090309 03:09:46-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Konversation terminated!"] 20090309 03:10:45-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 03:10:55-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090309 03:22:12-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit ["(null)"] 20090309 03:30:35-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090309 03:44:14< AI0867> Espreon: what if you add 'data/' in front? 20090309 03:50:54< Espreon> AI0867: It works. Thanks. 20090309 04:03:47-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090309 04:05:31-!- noy [n=Noy@wesnoth/developer/noy] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090309 04:29:07-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090309 04:29:34-!- Ivanovic_ [n=ivanovic@dtmd-4db2db8a.pool.einsundeins.de] has joined #wesnoth-dev 20090309 04:45:02-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090309 04:45:33-!- Ivanovic_ is now known as Ivanovic 20090309 05:00:52-!- governor [n=chatzill@bas4-hamilton14-1168060157.dsl.bell.ca] has quit [Read error: 104 (Connection reset by peer)] 20090309 05:19:34-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090309 05:21:25< crimson_penguin> ummm, crap! 20090309 05:21:34< crimson_penguin> anyone here know about sf file releases? 20090309 05:23:09< crimson_penguin> I just added 1.5.13 to 1.3.13 :-/ 20090309 05:24:36-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090309 05:24:48< Smar> perfect release or something. 20090309 05:28:15< crimson_penguin> hmm? 20090309 05:28:24< Smar> nah, nothing 20090309 05:31:08< crimson_penguin> Ivanovic: um... I uploaded the Mac package, but I uploaded it to the 1.3.13 release. I realized my idiocy about 2 seconds after I did it... anyway, I'll fix it tomorrow if you don't first 20090309 05:35:25-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20090309 05:46:05-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Remote closed the connection] 20090309 05:56:42-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 05:59:24-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit ["Leaving"] 20090309 06:31:16-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Remote closed the connection] 20090309 06:33:23-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 06:37:44-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 06:48:15-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-dev 20090309 06:51:59-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090309 06:56:48-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090309 07:43:12-!- silene [n=plouf@AMarseille-251-1-51-188.w83-197.abo.wanadoo.fr] has joined #wesnoth-dev 20090309 07:53:34-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090309 08:31:47-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has quit [] 20090309 09:05:13-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090309 09:17:15-!- noy [n=Noy@wesnoth/developer/noy] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090309 09:29:28-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090309 09:43:38-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090309 09:59:53-!- Sirp_ [n=me@c-71-198-3-104.hsd1.ca.comcast.net] has quit ["leaving"] 20090309 10:02:08< CIA-70> soliton * r33479 /trunk/src/server/server.cpp: 20090309 10:02:08< CIA-70> process non-admin commands first 20090309 10:02:08< CIA-70> removed the special meaning of the admin command 'status' with no parameter, use 'status *' instead 20090309 10:02:08< CIA-70> made the status command a bit more efficient 20090309 10:02:16< CIA-70> soliton * r33480 /trunk/src/gui/widgets/ (event_executor.hpp event_handler.cpp text.cpp text.hpp): typo fix 20090309 10:04:13-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090309 10:09:09-!- EdB [n=EdB@65.12.95-79.rev.gaoland.net] has joined #wesnoth-dev 20090309 10:10:10-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090309 10:11:01-!- EdB [n=EdB@65.12.95-79.rev.gaoland.net] has quit [Remote closed the connection] 20090309 10:13:09-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090309 10:18:28-!- EdB [n=EdB@65.12.95-79.rev.gaoland.net] has joined #wesnoth-dev 20090309 10:19:46< Ivanovic> moin 20090309 10:19:47-!- EdB [n=EdB@65.12.95-79.rev.gaoland.net] has quit [Remote closed the connection] 20090309 10:23:24< Ivanovic> okay, moved the binary by crimson_penguin from 1.4.13 to 1.5.13 20090309 10:24:57-!- loonybot [n=loonybot@79.139.247.203] has joined #wesnoth-dev 20090309 10:25:00-!- EdB [n=EdB@79.95.12.65] has joined #wesnoth-dev 20090309 10:25:53-!- loonycyborg [n=sergey@79.139.247.203] has joined #wesnoth-dev 20090309 10:33:04-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090309 10:34:21< zookeeper> esr, the journey markers are messed up at least in EI. just :n through the scenarios and check them, i'm not sure at which point they first broke. 20090309 10:39:03-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20090309 11:13:47-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has quit [Connection reset by peer] 20090309 11:14:02-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090309 12:03:48-!- ettin_ [n=jorda@93.207.219.87.dynamic.jazztel.es] has joined #wesnoth-dev 20090309 12:18:01-!- ettin [n=jorda@wesnoth/developer/ettin] has quit [Read error: 110 (Connection timed out)] 20090309 12:22:21-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 12:44:52< CIA-70> ivanovic * r33481 /trunk/ (5 files in 4 dirs): updated Polish translation 20090309 12:46:26< Ivanovic> and regarding translations it is looking quite good atm 20090309 12:46:38< Ivanovic> that is: the polish update leaves them with <200 strings to work on 20090309 12:46:55< Ivanovic> turkish is only ~50 strings aways from 100% and hungarian only ~200 20090309 12:47:16< Shadow_Master> when will the 1.6 announcement be complete for translating? 20090309 12:47:19< Ivanovic> this would result in 7 (okay, 6 if you don't count en_GB) translations for 1.6 20090309 12:47:25< Ivanovic> Shadow_Master: good question 20090309 12:47:38< Ivanovic> Shadow_Master: help working in it to get it ready! 20090309 12:47:51< Shadow_Master> eh, no. I fail at announcements 20090309 12:48:00< Ivanovic> so do I 20090309 12:48:05< Ivanovic> ^^ 20090309 12:49:39< Ivanovic> esr: would be nice to add a block about the new forst terrains in the paragraph about the coastal reef 20090309 12:52:07< Ivanovic> esr: and it might be nice to change the paragraph about python ai to state that what we *want* to add in the future will be more powerfull than pythonai because it is meant to allow "scripting in general" 20090309 12:52:09< Ivanovic> ;) 20090309 12:52:56-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 145 (Connection timed out)] 20090309 12:53:49-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090309 12:53:50 * Shadow_Master just finished a 123 lines announcement 20090309 12:54:55< Ivanovic> Shadow_Master: beside "writing it yourself" you can also have a closer look at http://svn.gna.org/viewcvs/*checkout*/wesnoth/website/start/1.6/template.html and state what is wrong and missing 20090309 12:57:24< Shadow_Master> didn't I already? Although I can't say for sure what's missing 20090309 12:57:40< Shadow_Master> I have a local svn checkout for that even 20090309 13:04:48< Shadow_Master> something's missing indeed: nobody mentions where LoW was taken from. ;-) 20090309 13:07:39< Shadow_Master> Ivanovic, esr aha, it's not mentioning Rain's "Suspense" track. 20090309 13:07:42< Shadow_Master> I'll fix that. 20090309 13:09:59< CIA-70> shadowmaster * r33482 /website/start/1.6/template.html: Mention Rain's "Suspense" track in the announcement. I forgot to ever mention it in the changelogs. 20090309 13:11:49-!- EdB [n=EdB@79.95.12.65] has quit ["Konversation terminated!"] 20090309 13:11:54< Ivanovic> Shadow_Master: feel free to mention and link the wesnoth-umc-dev rep 20090309 13:14:14< Shadow_Master> the downloads section doesn't mention that xdeltas are strictly for the source code distribution 20090309 13:14:51< Shadow_Master> the links to earlier release notes are broken 20090309 13:15:03< CIA-70> esr * r33483 /website/start/1.6/template.html: Tweaks requested by Ivanovic. 20090309 13:15:16< Shadow_Master> (lost from last crash at olm?) 20090309 13:15:28< Shadow_Master> the 1.4 release notes link works but the screenshots are missing 20090309 13:15:29< Ivanovic> jupp 20090309 13:15:39< Ivanovic> jupp, lost in crash 20090309 13:16:00< Shadow_Master> the GPL version we use isn't stated explictly anywhere. 20090309 13:17:02< Shadow_Master> I hope the screenshots will talk more about the new portrait mechanism than that pitiful sentence lost in the 8th paragraph of the "for players" section 20090309 13:17:24< Shadow_Master> I've got to go. 20090309 13:17:32< Shadow_Master> esr, Ivanovic ^ blah blah. 20090309 13:17:48-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit ["off to uni"] 20090309 13:46:23-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090309 14:01:31-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090309 14:04:00< Ivanovic> zookeeper: uhm, can this be fixed/prevented somehow? https://gna.org/bugs/index.php?13145 20090309 14:10:59< zookeeper> waah. my fault. 20090309 14:13:29< CIA-70> zookeeper * r33484 /trunk/data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg: Fixed stupid bug caused by r33249. 20090309 14:14:51< Ivanovic> good that it is fixed 20090309 14:38:25< CIA-70> fendrin * r33485 /trunk/data/campaigns/Under_the_Burning_Suns/images/terrain/desert-plants/ (13 files): UtBS: added new terrain images from http://www.wesnoth.org/forum/viewtopic.php?p=332764#p332764 20090309 14:47:32< CIA-70> fendrin * r33486 /trunk/data/ (26 files in 3 dirs): Moved the desert plants from utbs into mainline. Updated UtbS map 01. 20090309 15:08:27-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has quit [Connection timed out] 20090309 15:09:00-!- crimson_penguin [n=ben@64.201.60.222] has joined #wesnoth-dev 20090309 15:30:24-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 15:31:16-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has quit [Remote closed the connection] 20090309 15:38:20-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 15:39:56< Shadow_Master> hi 20090309 15:44:04-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090309 15:44:17< Ivanovic> crimson_penguin: as you might have seen, i already moved the binary 20090309 15:44:29< crimson_penguin> Ivanovic: I saw - thanks! 20090309 15:44:41< crimson_penguin> is there a way to actually move it, or did you have to download/upload? 20090309 15:44:44< Ivanovic> to do it yourself the next time: just edit the release where you have put it and select the right one from the drop down box at the specific binarry to move it 20090309 15:44:57< Ivanovic> after selecting click on "update" for the package and that's it 20090309 15:49:27-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090309 15:50:07< Soliton> windows and mac binaries out? then i'll disallow rc1 on the server after the proper announcment. 20090309 15:56:12< crimson_penguin> Ivanovic: OHH yeah, I saw that before but totally forgot about it 20090309 16:14:23-!- alink [n=alink@wesnoth/developer/alink] has joined #wesnoth-dev 20090309 16:22:18-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090309 16:26:29< CIA-70> silene * r33487 /trunk/data/core/macros/schedules.cfg: Removed useless preprocessing directives. 20090309 16:33:30< Ivanovic> Soliton: yes, both are out 20090309 16:39:21-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090309 16:39:36-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090309 16:52:35-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 16:57:06-!- xonev [n=chatzill@59.92.46.219] has joined #wesnoth-dev 20090309 17:05:16-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090309 17:07:09< Shadow_Master> esr: 'round? 20090309 17:21:01-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit ["classes."] 20090309 17:25:02-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090309 17:32:06-!- thespaceinvader [n=chatzill@91.108.174.224] has joined #wesnoth-dev 20090309 17:44:40-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20090309 17:51:42-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090309 17:53:22-!- andreluiz [n=andrelui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090309 17:54:16-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090309 17:54:52-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090309 18:01:01-!- andreluiz [n=andrelui@unaffiliated/andreluiz] has quit [] 20090309 18:03:31-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090309 18:03:38-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090309 18:08:07-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090309 18:17:29-!- alink_ [n=alink@78.129.18.215] has joined #wesnoth-dev 20090309 18:20:44-!- alink [n=alink@wesnoth/developer/alink] has quit [Read error: 110 (Connection timed out)] 20090309 18:49:56-!- turin [n=turin@cpe-24-27-112-22.tx.res.rr.com] has joined #wesnoth-dev 20090309 18:50:22< turin> zookeeper: on? 20090309 18:52:33< zookeeper> turin, very very briefly 20090309 18:52:41< zookeeper> back in 20 minutes or so if you can wait 20090309 18:52:54< turin> alright 20090309 19:03:25-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090309 19:05:40-!- xonev [n=chatzill@59.92.46.219] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008121621]"] 20090309 19:10:32-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 19:14:02-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090309 19:14:24-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has quit [Connection timed out] 20090309 19:15:15< zookeeper> turin, ok, so what's up? 20090309 19:15:56< turin> so, what's the deal with me IE icons on the campaign server? 20090309 19:16:00< turin> why are they not allowed/ 20090309 19:16:42< zookeeper> basically because of the image not found errors 20090309 19:17:23< CIA-70> silene * r33488 /trunk/src/ (4 files): Fixed display of negative "expected" values. Cleaned code and fixed typos. 20090309 19:17:44< turin> so even though it doesn't cause any actual in-game problems I have to change it? :( 20090309 19:18:41< turin> that seems really stupid to me 20090309 19:18:50< turin> and leaves me with no real options 20090309 19:19:16< turin> since IE unit graphics are the only images that actually represent the campaigns at all 20090309 19:19:26< zookeeper> well, maybe we can make an exception for that 20090309 19:20:10< turin> perhaps ideal would be somehow making it so if it couldn't find one image, you could make a list of images, and it would go on to the next w/o giving an error... 20090309 19:20:16< turin> but of course that's not gonna get into 1.6 20090309 19:20:31< zookeeper> yeah, i've thought about that myself 20090309 19:20:56< zookeeper> but can't you still use some single mainline image for all IE add-ons? the campfire or something. 20090309 19:21:12< turin> guess I could use the brazier-lit[1-8].png images 20090309 19:21:33< zookeeper> it'd still be a good visual cue, since if someone's interested in one IE add-on, they're probably interested in the rest too. 20090309 19:21:54< turin> it'll make an 8-entry stretch of the campaign server be either campfires or braziers. :P 20090309 19:22:42< zookeeper> i got an even better idea ;) 20090309 19:22:56< turin> alright 20090309 19:23:36< zookeeper> take some of the big map images, find places where the text has "IE" in it, and then use ~CROP to make your own icon from that :P 20090309 19:23:46< turin> heh 20090309 19:23:51< turin> I have no idea how to use ~CROP 20090309 19:23:56< turin> but that just might be worth doing :P 20090309 19:24:00< zookeeper> well, you know where to find out 20090309 19:24:05< zookeeper> i'm only half kidding, really. 20090309 19:24:51< turin> I'll either do that or the brazier thing 20090309 19:25:14< zookeeper> unfortunately i can't find any text like that at least on the main map.. 20090309 19:25:17< turin> but I still plan to file a FR so I can eventually use the actual IE images and not have it shoot out error messages 20090309 19:25:35< alink_> mmh if not alreay loaded, it will need to load that big image just for your little icon 20090309 19:25:50-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090309 19:26:10< mordante> hi 20090309 19:26:20< alink_> ah not a problem with the titlescreen map 20090309 19:26:24< alink_> hello mordante 20090309 19:26:31< turin> doesn't matter anyway, can't fine any "ie" on the map 20090309 19:26:31< mordante> hi alink_ 20090309 19:27:54< zookeeper> anyways, CROP is great for single UMC MP scenarios and stuff like that, since you can create all sorts of suitably sized icons for menu items and stuff with it. 20090309 19:28:19< alink_> maybe with a binary_path trick, by copy/renaming a image of IE to have the same name as a mainline image, and find a way to use the binary path order to make the engine look in the IE addon before mainline ? 20090309 19:29:06< alink_> ah no that not solve your problem and different users will see different icons 20090309 19:29:12< zookeeper> i already use ~CROP on one of the unused old-style mage die anim frames to extract his staff as a small icon for the spell menu :P 20090309 19:29:16< mordante> who maintains sotbe? 20090309 19:29:29< zookeeper> mordante, me 20090309 19:30:11< mordante> data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:165 any reason why it's translatable? 20090309 19:30:14< alink_> zookeeper: does ~CROP()~SCALE() works too and well ? 20090309 19:30:20< zookeeper> alink_, never tried 20090309 19:30:35< mordante> the exclamation mark? 20090309 19:30:39< zookeeper> mordante, yeah 20090309 19:30:45-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090309 19:31:02< mordante> ok 20090309 19:31:08< alink_> zookeeper: i think it should work, but if not, we need to add that 20090309 19:31:32< zookeeper> alink_, i'd guess it works just fine, i just haven't tried. 20090309 19:31:41< boucman> hey all 20090309 19:31:46< boucman> zookeeper: I have some time for you now 20090309 19:31:49< zookeeper> i'm sure shadow_master would know 20090309 19:31:52< alink_> hi boucman 20090309 19:32:05< zookeeper> boucman, great. i haven't filed the bug yet though ;) 20090309 19:32:32< boucman> zookeeper: could you pastebin your problm somewhere, it might avoid opening a bug... 20090309 19:32:58< Soliton> is there any need for a space before variables at the start of a string? 20090309 19:33:11< Soliton> the mentioned string in sotbe has one. 20090309 19:33:20< zookeeper> boucman, The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:300 20090309 19:33:25< mordante> I think not any more but IIRC it used to be like that 20090309 19:33:38< mordante> I didn't mention it since it will fuzzy a translation 20090309 19:33:39< zookeeper> yeah, i don't think it's really needed anymore 20090309 19:34:26-!- alink_ is now known as alink 20090309 19:34:35< zookeeper> boucman, to reproduce, just start TRoW and :debug :cl to that scenario 20090309 19:34:48< boucman> k 20090309 19:35:05< zookeeper> that attack is given to haldric in the prestart event right above that start event 20090309 19:35:27< zookeeper> but i didn't get that to work even when i change the [animate_unit] to use his sword, either 20090309 19:38:26-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090309 19:38:28< boucman> zookeeper: is it the extra attack that isn't working or the animation ? 20090309 19:38:58< zookeeper> the animation 20090309 19:39:15< boucman> ok 20090309 19:39:27< zookeeper> the sound plays, though, so the animation is kinda playing, but nothing's just ever drawn. 20090309 19:39:48< boucman> that is weird indeed 20090309 19:40:34< zookeeper> does it reproduce for you? 20090309 19:40:35< boucman> does the attack anim work on normal attacks, though ? 20090309 19:40:45< boucman> zookeeper: havn't tried yet, recompiling 20090309 19:41:30< zookeeper> yeah, it works otherwise. except that _sometimes_ i've seen the same thing as with that [animate_unit] on a regular attack too. 20090309 19:41:40< boucman> hmm 20090309 19:41:57< boucman> ok, so the attack choice code works correctly, but the animation code seems wrong 20090309 19:41:59< boucman> interesting 20090309 19:42:10< zookeeper> i don't know if there's a pattern to it, seems to work most of the time but sometimes rarely it's not drawn 20090309 19:42:34< zookeeper> that was a week or two ago, i think 20090309 19:42:49< boucman> zookeeper: the first case will allow me to pinpoint what's going on, crom there, we might figure out what's wrong 20090309 19:43:10-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090309 19:46:32-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 19:50:14< cjhopman> still happens zookeeper, and it seems to be with any special attack 20090309 19:50:21< Shadow_Master> alink, zookeeper you rang? 20090309 19:51:29-!- turin [n=turin@cpe-24-27-112-22.tx.res.rr.com] has quit ["Leaving"] 20090309 19:52:45< cjhopman> or at least i had it happen with the ruby of fire attack, and some special trident attack. maybe it was just in TRoW though 20090309 19:55:03< Shadow_Master> alink, zookeeper ~CROP()~SCALE() will work in the order you specify it, from left to right. 20090309 19:55:17< Shadow_Master> ~CROP() first, and ~SCALE() then, for this particular example. 20090309 19:55:42< Shadow_Master> and it didn't work that way before. That was my motivation for rewriting them in a C++-functor style 20090309 19:57:17< zookeeper> cjhopman, the same kind of stuff is used elsewhere too. 20090309 19:58:43-!- Sirp [n=davidwhi@wesnoth/developer/dave] has quit ["leaving"] 20090309 20:00:07< alink> Shadow_Master: thanks, so good, that can be used to create icon for any size 20090309 20:00:35-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has quit [Read error: 60 (Operation timed out)] 20090309 20:01:36< boucman> zookeeper: I can't reach scenario 12, there seems tobe a bug when meeting lady jessica the second time 20090309 20:06:24< Soliton> how can you not reach a scenario with :cl? 20090309 20:08:56< boucman> Soliton: apparently an event should have stored a unit somewhere, and the dialogs at scenario start fail while deserializing an empty unit 20090309 20:09:44< Soliton> oh the scenario doesn't work, ok. 20090309 20:10:13-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090309 20:13:35< zookeeper> ah, hmm. 20090309 20:13:54< boucman> zookeeper: that's ok, i managed with an old save of mine 20090309 20:14:16< zookeeper> there's just [recall]s there, surely those shouldn't cause problems even if the unit cannot be found? 20090309 20:14:57< Ivanovic> mordante: don't forget to fix https://gna.org/bugs/index.php?13126 20090309 20:17:12< mordante> thanks for the hint, didn't see silene's before 20090309 20:21:55-!- elias [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20090309 20:34:13-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090309 20:37:26-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has quit [Read error: 110 (Connection timed out)] 20090309 20:37:39-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20090309 20:43:15-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090309 20:49:22-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit ["Quitte"] 20090309 20:49:37-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-dev 20090309 20:55:40-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has quit ["Leaving"] 20090309 20:56:20< boucman> zookeeper: ok, I have a fix, but I don't understand why yet 20090309 20:56:29< boucman> reporting it here in case I leave soon 20090309 20:57:00< boucman> in the MISSILE_FRAME_FIREBALL macro, replace all halo= with image= 20090309 20:57:06< boucman> not sure what's wrong with halp 20090309 20:57:08< boucman> halo 20090309 20:57:14-!- Noyga [n=noyga@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20090309 20:58:05-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090309 20:58:05< zookeeper> right 20090309 21:07:26-!- Yexo [i=Yexo@32-88-ftth.onsneteindhoven.nl] has joined #wesnoth-dev 20090309 21:10:17< CIA-70> silene * r33489 /trunk/src/ai_attack.cpp: Fixed AI underestimating XP from level-0 death and overestimating units about to advance. 20090309 21:15:29< CIA-70> torangan * r33490 /trunk/ (changelog data/core/fonts.cfg fonts/DejaVuSans.ttf): font update 20090309 21:20:28-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090309 21:23:17-!- nasedo [i=nasedo@gateway/gpg-tor/key-0x188C0436] has joined #wesnoth-dev 20090309 21:26:50-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 21:40:15-!- kitty_ [n=kitty@wesnoth/artist/kitty] has joined #wesnoth-dev 20090309 21:40:55< kitty_> hi 20090309 21:41:38< Blueblaze> kitty_, hello 20090309 21:42:23< mordante> hi kitty_ 20090309 21:43:11< boucman> GSOC has officially begun 20090309 21:45:27< mordante> yes, will work on it tomorrow, looking at the German translation at the moment 20090309 21:54:33-!- YogiHH [i=YogiHH@d009063.adsl.hansenet.de] has joined #wesnoth-dev 20090309 21:56:45-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Client Quit] 20090309 21:56:52-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090309 21:57:33-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090309 22:00:36-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090309 22:01:25< thespaceinvader> hey kitty_ 20090309 22:01:38< kitty_> hey thespaceinvader 20090309 22:02:22< thespaceinvader> can I get a high-res png of the gryphon, please? I'm certain I won't get the new version done before 1.6... 20090309 22:02:42< kitty_> ok,you need layers, too? 20090309 22:02:46-!- silene [n=plouf@AMarseille-251-1-63-71.w83-197.abo.wanadoo.fr] has joined #wesnoth-dev 20090309 22:04:38-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has joined #wesnoth-dev 20090309 22:05:23< Sapient> yo 20090309 22:05:43< loonycyborg> hello, Sapient 20090309 22:05:49< Sapient> yo loonycyborg 20090309 22:08:39< mordante> silene, thanks for the extra info regarding https://gna.org/bugs/index.php?13126 20090309 22:09:04< mordante> I didn't know there are 32 buttons available the assert is a kind of old debug code 20090309 22:09:09< mordante> so I'll remove it 20090309 22:10:27< thespaceinvader> kitty_: i should be fine without layers] 20090309 22:11:12< mordante> and I've no wheelmouse at all ;-) 20090309 22:11:28-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090309 22:14:39< kitty_> thespaceinvader: full size gryphon sent 20090309 22:14:48< thespaceinvader> thanks kitty_ 20090309 22:15:00< thespaceinvader> i'll work it up later tonight or tomorrow 20090309 22:15:59< Elvish_Pillager> Dragonking: I gave a unit loop_formula="choose(filter(moves, (src = me.loc)), 1)" - which ought to make it make a move - and it doesn't seem to have any effect. Not sure whether this is loop_formula not working or what. 20090309 22:18:40< Dragonking> Elvish_Pillager: what is 'moves' ? 20090309 22:18:57< Dragonking> Maybe you meant 'my_moves' ? 20090309 22:19:02< Elvish_Pillager> that would explain it :/ 20090309 22:24:38< Dragonking> Elvish_Pillager: Does it work now? 20090309 22:25:57 * boucman is still hunting zookeeper's bug :( 20090309 22:26:57< Dragonking> boucman: I was tracking one formula parser bug half of the weekend :/ Still not sure if I found it (or another one) but I have some idea what is going wrong 20090309 22:30:30-!- Blueblaze [n=Blueblaz@c-98-199-143-139.hsd1.tx.comcast.net] has quit [] 20090309 22:32:01< mordante> Ivanovic, just commited the fix for that bug 20090309 22:34:36< CIA-70> mordante * r33491 /trunk/ (changelog src/gui/widgets/event_handler.cpp): 20090309 22:34:36< CIA-70> Fix a mouse button assertion failure. 20090309 22:34:36< CIA-70> Some debug code which remained to find unknown mouse buttons shouldn't 20090309 22:34:36< CIA-70> be available in production code. Especially since Silene explained there 20090309 22:34:36< CIA-70> can be more buttons as documented in the SDL documentation. Fixes 20090309 22:34:37< CIA-70> bug #13126. 20090309 22:35:59< mordante> night 20090309 22:36:37-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090309 22:40:27< Sapient> Dragonking: so who is giving you these bug reports? 20090309 22:42:02< Dragonking> Sapient: Most of the time noone, I just write some formulas and notice that something is wrong. And lately Elvish_Pillager spotted some new ones. 20090309 22:42:41< Sapient> I see. And what is EP using them for, or what are you using them for? 20090309 22:44:00< Elvish_Pillager> Sapient: for a few things. for a campaign with non-standard objectives, and now for AI for experimental multi-unit monsters 20090309 22:44:00< zookeeper> hmm...i just disabled the dismounted commander in TSG. so now if someone has a mid-scenario into the depths save from 1.5.13 and continues playing with 1.5.14 or 1.6, deoran won't change back to his mounted self in the next scenario. should i put in compatibility code to make sure he does? 20090309 22:44:18< Dragonking> I don't know what EP is trying to do, I myself was writing patroling formula for fendrin 20090309 22:44:36< Elvish_Pillager> It's incredibly useful. I imagine I'd use it a bunch even if I was writing a typical campaign. 20090309 22:45:02< Sapient> it would be really nice if someone would put up some more examples into the wiki 20090309 22:45:12< Sapient> preferably simple examples 20090309 22:45:14 * Dragonking agrees and looks at Elvish_Pillager 20090309 22:45:22< Elvish_Pillager> hehe... 20090309 22:45:30< Elvish_Pillager> Me, write _simple_ examples? :P 20090309 22:45:36< zookeeper> Ivanovic, got an opinion on what i said above? 20090309 22:46:03< Dragonking> Sapient: Most of examples are in the formula test scenario, one I write partolling formula I'll put it into wiki. 20090309 22:46:11< Dragonking> s/one/once/ 20090309 22:46:31< Dragonking> I hope it will be the day after tomorrow 20090309 22:46:57< Ivanovic> zookeeper: i don't care much either way 20090309 22:47:30< Ivanovic> time to write the announcement 20090309 22:47:50< boucman> aha!!! 20090309 22:47:53< zookeeper> Ivanovic, ok. i might do it anyway, just checking. 20090309 22:48:14-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has quit [Read error: 110 (Connection timed out)] 20090309 22:48:40< Ivanovic> boucman: ??? 20090309 22:50:23< Dragonking> He prolly found a bug. :) 20090309 22:51:45< boucman> Ivanovic: I think I understand zookeeper's bug now... 20090309 22:52:29< Ivanovic> crimson_penguin: uhm, why such a sudden jump in the size of the OSX binary? 20090309 22:52:36< Ivanovic> the previous one was 17MB smaller! 20090309 22:54:32-!- alink [n=alink@78.129.18.215] has quit [Remote closed the connection] 20090309 22:55:50< crimson_penguin> Ivanovic: Well, I used this program to make the dmg, and it's only regular zip instead of bz2 20090309 22:56:01< crimson_penguin> But it's... prettier :P 20090309 22:56:08 * crimson_penguin will see about converting it after 20090309 22:56:12< Ivanovic> uhm, i see 20090309 22:56:41< crimson_penguin> the "UDBZ" format is only an option from the command line 20090309 23:01:51< CIA-70> zookeeper * r33492 /trunk/data/campaigns/The_South_Guard/scenarios/ (3 files): Disabled the Dismounted Commander entirely for now. The unit type, strings and all that still remains. 20090309 23:02:43< Ivanovic> announcement: http://www.wesnoth.org/forum/viewtopic.php?f=5&t=24430 20090309 23:05:23< fendrin> wesbot: seen shadow_master 20090309 23:05:23< wesbot> fendrin: The person with the nick Shadow_Master last spoke 3h 9m ago. 3h 4m ago was here and on the channels #wesnoth and #wesnoth-umc-dev with the message: Read error: 60 (Operation timed out) 20090309 23:07:46< Ivanovic> updated the frontpage with the announcement 20090309 23:08:49-!- governor [n=chatzill@bas4-hamilton14-1128530902.dsl.bell.ca] has joined #wesnoth-dev 20090309 23:10:22-!- YogiHH [i=YogiHH@wesnoth/developer/yogihh] has quit ["Bye folks"] 20090309 23:11:35< CIA-70> ivanovic * r33493 /trunk/ (6 files in 5 dirs): updated Chinese (Simplified) and Slovak translation 20090309 23:11:52-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090309 23:18:52< boucman> zookeeper: I can confirm that changing halo= to image= fies it, now I understand why :) 20090309 23:23:12< Ivanovic> zookeeper: since you maintain ei now: is this report valid? http://wesnoth.org/wiki/SpellingMistakes#Eastern_Invasion 20090309 23:23:26< Ivanovic> if it is, please fix it and i will run a pot-update 20090309 23:23:48< Ivanovic> (since it does change the meaning of the text due to a different name translators will have to handfix it 20090309 23:24:00< crimson_penguin> Ivanovic: the front page doesn't have the correct file size for the Mac binary 20090309 23:24:05< Ivanovic> esr: please use pofix for http://wesnoth.org/wiki/SpellingMistakes#An_Orcish_Incursion 20090309 23:24:43< Soliton> umm, looks like there are still a ton of UNREACHABLE strings scattered around... i thought that was supposed to have been fixed. 20090309 23:25:42< Ivanovic> with unreachable you mean "strings you never get to see ingame"? 20090309 23:26:30< Soliton> it means there is a string used as movement cost instead of the macro call {UNREACHABLE}. 20090309 23:26:39< Ivanovic> ahhh, okay 20090309 23:26:53< Soliton> and that means it'll be 1 and not unreachable. 20090309 23:27:46< Ivanovic> any way to automate finding those places where it is missused? 20090309 23:27:58< zookeeper> Ivanovic, hah, yeah it is. i'll commit the fix. 20090309 23:28:21< esr> I can find and fix all those. 20090309 23:28:24< zookeeper> Soliton, getting rid of magic numbers to prevent bugs and confusion of course :p 20090309 23:28:38< Ivanovic> esr: do so 20090309 23:28:53< Soliton> esr: well, i thought you already did... 20090309 23:29:05< esr> Soliton: I thought I did, too. 20090309 23:29:09< esr> Checking... 20090309 23:29:09-!- stikonas [n=stikonas@ctv-213-164-100-13.vinita.lt] has joined #wesnoth-dev 20090309 23:29:21< CIA-70> zookeeper * r33494 /trunk/data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg: Typo fix. 20090309 23:33:33< nital> hello, I'm browsing FutureWML on wiki 20090309 23:33:51< nital> and I wondered what might one want to use this one for: [allow_undo] {contents} - perform {contents} when move is undone 20090309 23:34:15< Soliton> to undo stuff..? 20090309 23:35:28< esr> That's ofdd. Why is there a data/campaigns/Under_the_Burning_Suns/images/terrain/desert-plants/.directory 20090309 23:35:42< esr> moter the dot before directory. 20090309 23:35:52< esr> s/moter/Note/ 20090309 23:36:43< boucman> nital: to allow WML author to undo complicated WML events 20090309 23:37:02< ilor> Ivanovic: three new original background tracks: Heroes' Rite, The Dangerous Symphony, Suspense and The Deep Path -- isn't that _four_ tracks? ;) 20090309 23:37:14< ilor> Ivanovic: re the announcement, obviously 20090309 23:37:21< Ivanovic> ilor: tell esr to fix it 20090309 23:37:38< Ivanovic> i am currently writing another mail regarding SoC and the "info for google" stuff 20090309 23:37:44< Ivanovic> since we got to apply this week if we want to get in 20090309 23:37:48< ilor> uh, esr, fix it ;) 20090309 23:37:55< fendrin> esr: my fault, that is an image preview file from my file manager. 20090309 23:37:59-!- kitty_ [n=kitty@wesnoth/artist/kitty] has quit ["'night"] 20090309 23:38:14< Soliton> what's that empty dir for anyway? 20090309 23:38:16-!- alink [n=alink@wesnoth/developer/alink] has joined #wesnoth-dev 20090309 23:38:48< fendrin> Soliton: I moved the content and forgot about the dir. It's useless. 20090309 23:38:54< Soliton> k 20090309 23:39:00< boucman> zookeeper: I now understand the bug completely, but no time to fix tonigh 20090309 23:39:27< esr> fendrin: I thought it was probably something like that. 20090309 23:39:31-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20090309 23:39:32-!- Azkar [n=Azkar@pool-96-235-20-27.pitbpa.fios.verizon.net] has joined #wesnoth-dev 20090309 23:41:13< Azkar> will wesnoth be applying to google summer of code 2009? 20090309 23:41:19< ilor> Azkar: yes 20090309 23:41:25< CIA-70> fendrin * r33495 /trunk/data/campaigns/Under_the_Burning_Suns/images/terrain/desert-plants/: UtBS: removed an empty dir with an image preview file. 20090309 23:41:37< Azkar> Thanks :) 20090309 23:42:08< Ivanovic> Azkar: just wrote a mail to our mailling list about polishing the info that will be sent to google 20090309 23:42:10< Ivanovic> ;) 20090309 23:42:12< nital> oh, ok 20090309 23:42:42< Azkar> cool, cool... this will be my first year applying for it, so I'm looking around to find things that I'm interested in 20090309 23:45:49-!- Zen_Clark [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has joined #wesnoth-dev 20090309 23:47:12< CIA-70> esr * r33496 /trunk/data/ (12 files in 7 dirs): Fix some remnant unbracketed UNREACHABLEs. 20090309 23:48:16-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090309 23:49:11< Soliton> why not fix all of them? ;-) 20090309 23:49:55< CIA-70> esr * r33497 /website/start/1.6/template.html: Count correctly. 20090309 23:50:46< CIA-70> esr * r33498 /website/start/1.6/template.html: Usage fix. 20090309 23:50:59 * esr slaps Soliton with a relaticvely small fish. 20090309 23:51:39< Soliton> well, the thing is you did actually forget one. 20090309 23:52:32< esr> Maybe my grep was too restrictive. Where is it? 20090309 23:52:41< Dragonking> Ivanovic: My contribution during GSoC2008 was more about new language to program AI behaviour than recruitment thing written in it ;p 20090309 23:53:02< CIA-70> soliton * r33499 /trunk/data/multiplayer/scenarios/2p_Dark_Forecast.cfg: Fix last remnant unbracketed UNREACHABLE. 20090309 23:53:03< Soliton> rgrep '[^{]UNREACHABLE' data/ 20090309 23:53:16< Ivanovic> Dragonking: tell it esr if it is for the announcement 20090309 23:54:23-!- boucman [n=rosen@wesnoth/developer/boucman] has quit [Remote closed the connection] 20090309 23:54:27-!- Shadow_Master [n=imorelle@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090309 23:57:53< esr> Ivanovic: Both those spelling mistakes are already fixed in trunk. Did you do that? 20090309 23:58:06< Ivanovic> no 20090309 23:59:00-!- eallrich [i=42b945e1@gateway/web/ajax/mibbit.com/x-06a157643095a0bb] has joined #wesnoth-dev 20090309 23:59:26< stikonas> Ivanovic: have you seen that 1.4 announcement has no screenshots? Have they been lost? Because it would be nice to keep announcements for historical reasons. 20090309 23:59:42< Soliton> yes, they were lost. --- Log closed Tue Mar 10 00:00:09 2009