--- Log opened Mon Mar 23 00:00:16 2009 20090323 00:40:38-!- Tesafilmchen [n=tesa__@p5B2750BF.dip.t-dialin.net] has joined #wesnoth-mp 20090323 00:51:26-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090323 00:51:36-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has quit ["Lost terminal"] 20090323 00:53:09-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090323 00:57:53-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-mp 20090323 01:04:47-!- noy [n=Noy@70.70.128.133] has joined #wesnoth-mp 20090323 01:09:37-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090323 02:05:50-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 02:11:11-!- Tesafilmchen [n=tesa__@p5B2750BF.dip.t-dialin.net] has left #wesnoth-mp ["Verlassend"] 20090323 03:02:29-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090323 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20090323 09:27:14-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-mp 20090323 10:56:18-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090323 11:56:53-!- Netsplit verne.freenode.net <-> irc.freenode.net quits: law_ 20090323 11:57:29-!- Netsplit over, joins: law_ 20090323 12:17:16-!- Dragonking [n=dk@wesnoth/developer/dragonking] has quit [] 20090323 12:17:31-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-mp 20090323 13:16:33-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 13:57:12-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit ["."] 20090323 14:15:52-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 14:44:14-!- Shadow_Master is now known as Sarcasm_Master 20090323 14:44:46-!- Sarcasm_Master is now known as Shadow_Master 20090323 14:54:16-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit [] 20090323 14:59:35-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-mp 20090323 15:14:28-!- |Hellrider| [n=^Hell@85-18-103-186.ip.fastwebnet.it] has joined #wesnoth-mp 20090323 15:14:36-!- wildpenguin [n=chpln@ppp121-45-175-91.lns11.adl2.internode.on.net] has quit ["Leaving"] 20090323 15:15:19< |Hellrider|> i found a "bug" in one of the 1.6 mp maps 20090323 15:15:50< |Hellrider|> "the wilderlands" which is meant for 5 players is currently listed in the 4 players maps 20090323 15:19:23 * happygrue grumbles about people editing maps that they shouldn't... 20090323 15:19:31< happygrue> |Hellrider|: you are correct 20090323 15:20:06< |Hellrider|> it's a minor issue but it can be easily fixed in the next version 20090323 15:20:11< happygrue> sure, thanks 20090323 15:20:16< |Hellrider|> np 20090323 15:20:28< happygrue> I can't do it right at the moment - maybe you can file a bug reprot to make sure it gets done? 20090323 15:20:56< |Hellrider|> ehm i have never done it before, can you tell me where to report it? 20090323 15:21:18< happygrue> http://www.wesnoth.org/wiki/ReportingBugs 20090323 15:21:23< |Hellrider|> thanks :) 20090323 15:21:24< happygrue> it is good practice :) 20090323 15:21:38< happygrue> do it once and you'll do it again and help out the game I'm sure :) 20090323 15:21:56< |Hellrider|> ok i'm reading :) 20090323 15:32:04< |Hellrider|> happygrue, while registering or submitting a bug anonimously i get an error because my ip is blacklisted (probably because my ISP uses a NAT) 20090323 15:32:24< happygrue> blarg :( 20090323 15:32:30< happygrue> did you register an account? 20090323 15:32:31< |Hellrider|> i could post in the forums but i am not sure it is useful actually 20090323 15:32:33< happygrue> it is worth doing 20090323 15:32:43< happygrue> well, I will remember to do it 20090323 15:32:46< |Hellrider|> i tried to register but it fails because my ip is blacklisted 20090323 15:32:51< happygrue> ah 20090323 15:33:07< happygrue> don't worry about it - thanks for the report :) 20090323 15:33:13< |Hellrider|> np :) 20090323 15:34:35< happygrue> |Hellrider|: someone suggested using a cgiproxy 20090323 15:34:44< happygrue> but that means nothing to me 20090323 15:35:12< |Hellrider|> hmm 20090323 15:35:15< happygrue> or any other kind of free anonymous proxy 20090323 15:35:26< happygrue> so if you care about getting an account you can try that 20090323 15:35:28< |Hellrider|> yep i didn't consider that option 20090323 15:35:35< happygrue> or just posting in the forums or coming on here is fine :) 20090323 15:36:09< |Hellrider|> i honestly thinks it is annoying for people to read in a forum about these "bugs" :P 20090323 15:36:16< |Hellrider|> i'll try to find a proxy 20090323 15:36:21< happygrue> true ;) 20090323 15:36:58< happygrue> but easy to fix bugs are always more welcome than the other kind ;) 20090323 15:37:20< |Hellrider|> ok i'm trying an anonymous proxy :) 20090323 15:44:25< |Hellrider|> reported! 20090323 15:44:36< |Hellrider|> thanks for the tip 20090323 15:44:36< happygrue> great thanks :) 20090323 15:44:52< happygrue> GNA is best, as the bug usually gets sent to the 'right' person fastest 20090323 15:46:08< |Hellrider|> in this case it probably takes a few mins to fix it anyway :) 20090323 15:50:32< happygrue> |Hellrider|: ok fixed 20090323 15:50:49< happygrue> the bug report was just to get you hooked so that you'll do it again ;) 20090323 15:51:05< happygrue> also I was busy at the time,and I wanted to be reminded (or have someone reminded) 20090323 16:02:21< |Hellrider|> ok ;D 20090323 16:03:27< |Hellrider|> it took me 3 years to report the first bug... let's hope it doesn't take that long for next one (if any) 20090323 16:05:19< happygrue> if any... hehe ;) 20090323 16:26:31-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-mp 20090323 16:33:25-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090323 16:36:38-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-mp 20090323 16:38:25-!- _jbx_ [n=jbailey@38.115.182.4] has joined #wesnoth-mp 20090323 17:07:59-!- Sirp [n=me@wesnoth/developer/dave] has joined #wesnoth-mp 20090323 17:17:50-!- lizard_r [n=MirandaM@W9c8d.w.pppool.de] has joined #wesnoth-mp 20090323 17:30:44-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090323 17:43:31-!- lizard_r [n=MirandaM@W9c8d.w.pppool.de] has quit ["I'm gone, but the Saurians will last."] 20090323 17:51:51-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090323 17:56:26-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 18:22:31-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090323 18:36:41-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-mp 20090323 18:49:55-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-mp 20090323 19:07:54-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090323 19:34:42-!- Velory [n=GProcess@78.166.71.46] has joined #wesnoth-mp 20090323 20:05:15< zookeeper> i'd suggest increasing some of the lvl2 outlaw XP limits. the trapper's especially is really low (65). 20090323 20:05:57< noy> sure 20090323 20:06:05< zookeeper> when the lvl3 outlaws were added the outlaws-shouldn't-be-as-good-as-loyalists thing was supposed to partially be addressed by somewhat higher XP limits 20090323 20:06:16< zookeeper> now they're on par or in many cases lower than for loyalists 20090323 20:10:02< noy> hmmm 20090323 20:10:20< _jbx_> well, specifically for the trapper, the low xp requirement was always a built in bonus for them 20090323 20:10:39< _jbx_> i'm not too sure about the fugutive and the thief 20090323 20:11:03< zookeeper> how about trapper 65->85, outlaw 77->95 and bandit 70->87 or something like that? 20090323 20:11:53< _jbx_> why does the trapper need to be raised again? 20090323 20:14:02< _jbx_> that is about 14XP @70%....I can't stress enough how often the low xp of the trapper has been toted as a feature for that unit 20090323 20:14:15< _jbx_> about 14 additional xp * 20090323 20:14:20< zookeeper> oh, ok. i wasn't aware. 20090323 20:16:07< _jbx_> well, everyone things the poacher is the worst unit in the game :P but his low xp requirements are really awesome 20090323 20:16:13< _jbx_> everyone thinks* 20090323 20:16:32< happygrue> I think the longbowman is still better than the trapper, at the current XP levels 20090323 20:18:37< zookeeper> thespaceinvader, i hope you don't mind me locking that thread ;) 20090323 20:19:12< thespaceinvader> no worries 20090323 20:19:19< thespaceinvader> i was debating whether to do that or not... 20090323 20:20:47< zookeeper> i've always thought the trapper is a good unit, what with decent melee and all 20090323 20:21:09< happygrue> longbow has the same melee damage 20090323 20:21:15< happygrue> and more ranged by a fair bit 20090323 20:21:35< happygrue> poacher line is worse at damage, but better mobility/def and low xp 20090323 20:21:54< happygrue> though xp for level 2 units is not something I care enough about to argue ;) 20090323 20:22:24< happygrue> bumping it up wouldn't bother me, but I don't know for what exactly it would matter? 20090323 20:23:11< zookeeper> for realism and stylistic reasons 20090323 20:23:34< happygrue> well, perhaps that ;) 20090323 20:23:54< _jbx_> aww, locking the disgruntled thread? it was just getting fun 20090323 20:24:11< happygrue> I wasn't going to lock it until the OP had a chance to write back 20090323 20:24:26< happygrue> (so locking is fine now :) ) 20090323 20:25:00< _jbx_> locking may be fine, but the flames were just beginning ! 20090323 20:25:34< happygrue> I was amused at "putting wesnoth on the shelf" 20090323 20:25:36< happygrue> ? 20090323 20:25:40< _jbx_> seriously 20090323 20:25:41< happygrue> wth do you go about doing that? 20090323 20:25:56< happygrue> and he even put it next to civ 4 :P 20090323 20:26:00< happygrue> funny guy 20090323 20:26:38< _jbx_> what a selfish dude, probably never done an ounce of work in his life, let alone work on a game 20090323 20:27:25< happygrue> maybe he is a developer of UFO:AI, and this was a drive-by or something 20090323 20:27:26< _jbx_> "oh, I hate these free games" 20090323 20:27:40< happygrue> spray some junk on our walls and peel rubber 20090323 20:27:51< happygrue> heh 20090323 20:28:59< happygrue> Sometimes I think of the forums as one more webcomic that I check regularly. ;) 20090323 20:29:23< thespaceinvader> aheh, nice viewpoint =D 20090323 20:29:39< thespaceinvader> i wonder what that webcomic would look like 20090323 20:29:47< thespaceinvader> OOH, the portrait team could draw it 20090323 20:29:51< happygrue> haha 20090323 20:29:52< thespaceinvader> if we had the time >.< 20090323 20:30:01< happygrue> wow, wesnoth comics 20090323 20:30:02< _jbx_> well, I think mostly posters like that are just kids who don't know any better...they have an iPod, Tivo, 2 computers, etc. and get bored fast 20090323 20:30:14< happygrue> no, it would be like 8 bit theater I think 20090323 20:30:19< happygrue> with art from in game 20090323 20:30:30< thespaceinvader> someone tried that once before 20090323 20:30:33< happygrue> heh 20090323 20:30:34< thespaceinvader> it did not go well 20090323 20:30:39< happygrue> you don't say? ;) 20090323 20:34:15< Blueblaze> _jbx_: somehow I think they have a wii and an xbox 360 too 20090323 20:34:36< _jbx_> yes, PS3 too 20090323 21:10:30< _jbx_> yea! Mipe posted again in 3 threads complaining about the same problem. Now we get to be extra nice to him! 20090323 21:20:56-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090323 22:06:44-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090323 22:31:16-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090323 22:33:20-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 22:34:27-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090323 22:34:36-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 22:36:25-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090323 22:38:55-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090323 22:43:29-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-mp 20090323 22:46:33-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 60 (Operation timed out)] 20090323 22:53:35-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090323 22:55:36< Shadow_Master> ho, higher game is back! :/ 20090323 22:57:54< Sirp> nice. :) 20090323 23:06:04-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has quit ["bye"] 20090323 23:29:01-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090323 23:29:03-!- _jbx_ [n=jbailey@38.115.182.4] has quit ["Floatation is groovy, even a jellyfish will agree to that."] 20090323 23:35:13-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090323 23:41:53-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has joined #wesnoth-mp 20090323 23:49:34-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Connection timed out] 20090323 23:50:32-!- cjhopman_ [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] --- Log closed Tue Mar 24 00:00:25 2009