--- Log opened Wed Apr 15 00:00:22 2009 --- Day changed Wed Apr 15 2009 20090415 00:00:22-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Remote closed the connection] 20090415 00:06:39-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090415 00:06:52< Crab_> hi boucman 20090415 00:06:57< boucman> hi Crab_ 20090415 00:07:27< boucman> so, what's up ? 20090415 00:07:31-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 113 (No route to host)] 20090415 00:08:00< Crab_> a question has been raised regarding the move of ai files to /src/ai. "Can we rename the files to drop the ai prefix?" Like http://wesnoth.pastebin.com/m4742808a 20090415 00:08:22< Crab_> So I'd like to hear your opinion 20090415 00:08:32-!- happygrue [n=quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090415 00:08:52< boucman> I'd like to hear yours :) 20090415 00:09:13-!- wesbot changed the topic of #wesnoth-dev to: released 1.6.1, announcing "soon" | Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 51 bugs, 234 feature requests, 11 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 00:09:24< Crab_> I and Dragonking are in favor of keeping the names as they are now. 20090415 00:09:41< Crab_> ( see today's irclog @ 11:45 ) 20090415 00:10:32< Crab_> since the classes won't be renamed, and it'll be better to have classes correspond to filenames. 20090415 00:10:45< Crab_> and it will be less confusion with src/actions.cpp and src/ai/actions.cpp 20090415 00:11:28< Crab_> This only matters for AI code - the rest of the game uses only 1 ai file of 20 - ai_manager.hpp 20090415 00:12:16< boucman> Crab_: makes sense 20090415 00:12:48< boucman> I had no real opinion, btw, it's cleaner to rename the files everything else being equal, but you do have a good argument, so I agree with both of you 20090415 00:14:22< Crab_> boucman: there will be another opportunity for renaming later - when I'll do my promised 'split ai into components' task. 20090415 00:14:38< boucman> if it makes sense, yeah, 20090415 00:14:41< boucman> no emergency 20090415 00:15:28< Crab_> boucman: so, basically, we now have 20 shiny AI source&header files in /src/ai :) 20090415 00:15:47< boucman> yup, congratulation ;) 20090415 00:16:16< Crab_> and only one of them ( ai_manager.hpp ) is a "public interface" for the rest of the game to use 20090415 00:16:57< Ivanovic> time for me to head off to bed, n8 20090415 00:17:22< Crab_> there's still a mess in team.cpp that will be cleaned, but it'll need discussion about ai parameters. 20090415 00:18:26< Crab_> so, that's best reserved for the time when Dragonking is around, too 20090415 00:18:31-!- Velory [n=GProcess@85.104.144.48] has joined #wesnoth-dev 20090415 00:19:39< esr> fendrin: I think it's something in the savefile. IU tried making a clean .wesnoth, copting in my preferences and saves only, and reproduced the error. 20090415 00:20:03< fendrin> esr: Wait. 20090415 00:20:35< fendrin> The savefile? You are loading from a savefile? 20090415 00:20:38-!- Velory [n=GProcess@85.104.144.48] has left #wesnoth-dev [] 20090415 00:20:58< Crab_> boucman: I will expand "AI module page", to better coordinate AI-related work, and to contain documentation/todo lists/etc about the module 20090415 00:21:13< Crab_> boucman: so feel free to add to it, too ) 20090415 00:21:37< boucman> ok, 20090415 00:21:52< boucman> don't worry, I follow it 20090415 00:22:12< Crab_> boucman: the main thing is to coordinate my/Dragonking's work to ensure that we don't overlap too much. 20090415 00:22:22< boucman> yup 20090415 00:22:35< esr> fendrin: I was. Should I not have been. New data: loading from a late savefile in previous scenario and advancing to 19 still reproduces it. 20090415 00:23:33< fendrin> esr: But starting from scratch and jumping to 19 does cause no error message? 20090415 00:23:44< esr> Trying... 20090415 00:24:19< Crab_> boucman: so far it's going nicely - I've started to work 'from the roots' and he's tinkering with high-level formula stuff. 20090415 00:26:12< esr> fendrin. Thast is correct. It must be something in the savefile history - but not in the 189 start-of-scenario save, since it still happens when I restore from before that. Really weird! 20090415 00:26:33< Soliton> delete the save_index. 20090415 00:26:47< esr> Ah, interesting tought. 20090415 00:26:53< esr> Will do. 20090415 00:27:14< fendrin> move it, you will destroy the testcase otherwise. 20090415 00:29:17< esr> Nope, deleting saveindex does not banish the bug. 20090415 00:29:18-!- Sapient [n=sapien-x@c-71-204-10-166.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090415 00:29:27-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 00:30:28-!- stikonas [n=stikonas@wesnoth/translator/stikonas] has quit [Read error: 110 (Connection timed out)] 20090415 00:31:00-!- erl [n=erl@vetinte.spelaroll.se] has quit [Remote closed the connection] 20090415 00:31:23< boucman> night all 20090415 00:31:29-!- boucman [n=rosen@wesnoth/developer/boucman] has quit [Remote closed the connection] 20090415 00:31:43< Soliton> well, then it comes from some savegame. 20090415 00:34:01< fendrin> esr: There has been faulty terrain been commited during the versions. That savefile is only broken because you played with an broken version. It's not necessarily a bug that needs to be fixed. I would say, keep it in mind but go on. 20090415 00:34:24< esr> fendrin: OK. 20090415 00:35:04< fendrin> esr: And I have a task for you. 20090415 00:35:30< fendrin> esr: The story of LoW and tRoW is conflicting a little. 20090415 00:35:44< esr> Yes? 20090415 00:36:09< fendrin> LoW plays around 12 years after tRoW. 20090415 00:36:38< fendrin> Both elven conzils are called Ka'lian. And the origin from the same gamemap. 20090415 00:36:44< fendrin> s/the/they 20090415 00:37:20< fendrin> But the place was moved from Wesmere to Grey Wood in tRoW later. 20090415 00:38:31< fendrin> So, is the Ka'lian some kind of mobil council that changes places every 8 years or so? 20090415 00:39:26-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090415 00:39:59< fendrin> I bet it's better to find some story explanation for that than to move the ka'lian in one of the campaigns. 20090415 00:43:23-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090415 00:44:56< esr> What? I thought the Ka'lian was at a fixed location in Wesmere. That's the simplest way to play it. If that takes fixing a TRoW journey track, well, that's why I wrote trackplacer. 20090415 00:46:31-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has joined #wesnoth-dev 20090415 00:47:01-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has quit [Remote closed the connection] 20090415 00:48:44< CIA-30> esr * r34930 /trunk/data/campaigns/Delfadors_Memoirs/TODO: Remove some no-longer-relevant to-do items. 20090415 00:52:34-!- molgrum [n=molgrum@c83-249-53-163.bredband.comhem.se] has quit ["Lämnar"] 20090415 00:55:53-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20090415 00:58:55-!- ikarius [n=ross@smtp.gridironsystems.com] has quit [] 20090415 01:04:12-!- happygrue [n=quassel@wesnoth/developer/wintermute] has quit [Read error: 110 (Connection timed out)] 20090415 01:08:17-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090415 01:15:25-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090415 01:15:50-!- Lord_Aether [n=castle@206.170.190.49] has joined #wesnoth-dev 20090415 01:19:11< CIA-30> crab * r34931 /trunk/data/ai/scenarios/ (3 files in 2 dirs): made preload events in AI arena 'first_time_only=no' 20090415 01:20:04-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 01:23:39-!- BenUrban [n=benurban@c-68-49-10-243.hsd1.md.comcast.net] has joined #wesnoth-dev 20090415 01:27:05-!- oak_ [i=oakus@c02--112b.kn.vutbr.cz] has quit [Read error: 110 (Connection timed out)] 20090415 01:27:48-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090415 01:28:54-!- Amu is now known as Smar 20090415 01:35:19-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090415 01:37:03-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090415 01:42:07-!- Lord_Aether [n=castle@206.170.190.49] has quit [Read error: 104 (Connection reset by peer)] 20090415 01:42:23-!- Lord_Aether [n=castle@206.170.190.49] has joined #wesnoth-dev 20090415 01:44:06-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090415 01:48:50-!- gabm [n=gabriel@132.207.233.105] has left #wesnoth-dev [] 20090415 01:49:14-!- happygrue [n=quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090415 01:49:51-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit [Read error: 110 (Connection timed out)] 20090415 02:09:35-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 02:09:51-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 02:12:34-!- Lord_Aether [n=castle@206.170.190.49] has quit [] 20090415 02:12:55-!- Chusslove [n=caslav@brsg-d9befe19.pool.mediaWays.net] has quit [Read error: 110 (Connection timed out)] 20090415 02:15:45-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090415 02:16:26-!- Mythological_ [i=Mytholog@77.28.91.139] has quit [] 20090415 02:20:21-!- erl [n=erl@vetinte.spelaroll.se] has joined #wesnoth-dev 20090415 02:23:48-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090415 02:25:00-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit [Read error: 104 (Connection reset by peer)] 20090415 02:28:54-!- Polarina [n=polarina@wesnoth/translator/Polarina] has quit ["Leaving."] 20090415 02:31:52-!- Appleman1234 [n=Appleman@123-243-159-129.static.tpgi.com.au] has quit [Read error: 113 (No route to host)] 20090415 02:39:23-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has joined #wesnoth-dev 20090415 02:46:00-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20090415 02:49:13-!- karl_m [n=u3468067@dubhe.anu.edu.au] has joined #wesnoth-dev 20090415 02:50:17-!- thomas_sch [n=blacklot@p508BEA77.dip.t-dialin.net] has quit [Read error: 104 (Connection reset by peer)] 20090415 02:51:34-!- Elvish_Pillage2 [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090415 02:57:11-!- happygrue [n=quassel@wesnoth/developer/wintermute] has quit [Read error: 110 (Connection timed out)] 20090415 03:17:01-!- res|laptop [n=res@pdpc/supporter/student/res2k] has quit [Read error: 110 (Connection timed out)] 20090415 03:21:59-!- _Andylee_ [n=kvirc@188-23-15-154.adsl.highway.telekom.at] has joined #wesnoth-dev 20090415 03:26:14-!- Morian [i=romain@bezut.info] has joined #wesnoth-dev 20090415 03:28:49-!- ikarius [n=ross@216.27.182.3] has joined #wesnoth-dev 20090415 03:33:54-!- ancestral [n=ancestra@97-116-111-81.mpls.qwest.net] has quit [] 20090415 03:35:01< karl_m> Hi I'm a student from this course: http://cs.anu.edu.au/students/comp8440/index.php 20090415 03:35:01< karl_m> I was talking to Crab_ a week or so ago about adding a command line parameter --ai_config=value 20090415 03:35:01< karl_m> I finally got some time to work on a patch. should I just put it in the patch manager or in the pastebin? 20090415 03:38:40-!- ancestral [n=ancestra@97-116-111-81.mpls.qwest.net] has joined #wesnoth-dev 20090415 03:39:11-!- |Andylee| [n=kvirc@188-23-103-245.adsl.highway.telekom.at] has quit [Read error: 110 (Connection timed out)] 20090415 03:40:43-!- Morian_ [i=romain@bezut.info] has quit [Read error: 110 (Connection timed out)] 20090415 03:41:56-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090415 03:43:24< crimson_penguin> karl_m: patch manager is better 20090415 03:47:58< karl_m> crimson_penguin: ok thanks. then I should note that here? 20090415 03:53:34< karl_m> I have submitted the patch as #1164 20090415 03:59:36< dfranke> karl_m: heh, neat course. 20090415 03:59:58< dfranke> karl_m: I've never heard of anything like that before... and it's taught by Tridge! 20090415 04:00:22< karl_m> dfrank: yes it is pretty cool :) 20090415 04:00:28< karl_m> sorry dranke 20090415 04:00:35< karl_m> dfranke! 20090415 04:00:46< dfranke> third time's the charm :-) 20090415 04:02:15< crimson_penguin> tab completion ftw ;) 20090415 04:03:12< karl_m> crimson_penguin: Oh yes thanks for pointing that out! 20090415 04:14:34-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 110 (Connection timed out)] 20090415 04:14:39-!- Morian_ [i=romain@bezut.info] has joined #wesnoth-dev 20090415 04:15:10-!- Morian [i=romain@bezut.info] has quit [Read error: 60 (Operation timed out)] 20090415 04:17:09-!- _Andylee_ [n=kvirc@188-23-15-154.adsl.highway.telekom.at] has quit [Read error: 110 (Connection timed out)] 20090415 04:41:48-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth-dev 20090415 04:43:17-!- Ivanovic_ [n=ivanovic@dtmd-4db26f00.pool.einsundeins.de] has joined #wesnoth-dev 20090415 04:46:47-!- xonev_ [n=chatzill@59.96.4.48] has joined #wesnoth-dev 20090415 04:50:53-!- xonev [n=chatzill@59.96.4.48] has quit [Read error: 110 (Connection timed out)] 20090415 04:50:59-!- xonev_ is now known as xonev 20090415 04:58:54-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090415 04:59:15-!- Ivanovic_ is now known as Ivanovic 20090415 05:00:28-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 05:00:58< Sapient> cya later, have fun. 20090415 05:00:58-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090415 05:08:00-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090415 05:09:46-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has quit [Read error: 110 (Connection timed out)] 20090415 05:11:47-!- happygrue [n=quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090415 05:40:16-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090415 05:50:00-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 05:50:15-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 05:55:21-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has joined #wesnoth-dev 20090415 06:03:10-!- happygrue [n=quassel@wesnoth/developer/wintermute] has quit [Read error: 110 (Connection timed out)] 20090415 06:04:58-!- xonev [n=chatzill@59.96.4.48] has quit [Read error: 104 (Connection reset by peer)] 20090415 06:09:05-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090415 06:09:12-!- wesbot changed the topic of #wesnoth-dev to: released 1.6.1, announcing "soon" | Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 51 bugs, 234 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 06:14:52-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 06:17:06-!- happygrue_ [n=quassel@c-67-176-145-41.hsd1.in.comcast.net] has quit [Remote closed the connection] 20090415 06:24:55-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090415 06:35:19-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090415 06:36:57-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090415 06:38:24-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090415 06:39:20-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090415 06:40:22-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Success] 20090415 06:40:38-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 06:48:24-!- Synergizer [n=synergiz@c-75-73-225-141.hsd1.mn.comcast.net] has joined #wesnoth-dev 20090415 06:50:44< corn> dfranke: you on? 20090415 06:51:06< corn> dfranke: someone was complaining earlier that the new sort is not intuitive whena pplied to the XP column 20090415 06:51:26< corn> dfranke: it would make more sense to move the sort to the level column and sort the xp column by y-x 20090415 06:52:18< corn> the idea was that when a user sorts by XP and they end up with a result where the XP is in an arbitrary order (10,0,30,0 for example) 20090415 06:52:26< corn> they will not understand what happened 20090415 06:53:13-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 07:06:15< dfranke> corn: yeah I saw I that. It makes sense. 20090415 07:10:09< corn> dfranke: I am going to change it right now so that the level column is sorted by the current xp_sort and create another sort that does y-x 20090415 07:10:14< corn> and apply that to the xp column 20090415 07:10:29< dfranke> corn: sounds good 20090415 07:10:50-!- ryochan7 [n=ryochan7@173.9.238.161] has joined #wesnoth-dev 20090415 07:11:49-!- silene [n=plouf@ASte-Genev-Bois-152-1-44-190.w83-114.abo.wanadoo.fr] has joined #wesnoth-dev 20090415 07:13:10-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 07:14:41-!- gabm [n=Gabriel@72.0.215.2] has joined #wesnoth-dev 20090415 07:17:14-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 07:22:42-!- DDR [n=chatzill@66.183.125.196] has quit ["ChatZilla 0.9.84 [Firefox 3.0.8/2009032609]"] 20090415 07:24:56-!- Sirp [n=me@wesnoth/developer/dave] has quit ["leaving"] 20090415 07:27:21-!- Morian [i=romain@bezut.info] has joined #wesnoth-dev 20090415 07:31:22-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit ["Leaving"] 20090415 07:32:21-!- [Relic] [n=[Relic]@adsl-76-229-202-137.dsl.milwwi.sbcglobal.net] has quit ["Leaving"] 20090415 07:35:35-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 07:43:07-!- Morian_ [i=romain@bezut.info] has quit [Read error: 110 (Connection timed out)] 20090415 07:44:42-!- ryochan7 [n=ryochan7@173.9.238.161] has quit [Remote closed the connection] 20090415 07:46:58-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20090415 07:47:56< noy> dfranke: around? 20090415 07:50:04-!- gabm [n=Gabriel@72.0.215.2] has left #wesnoth-dev [] 20090415 07:54:23-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090415 08:14:57-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090415 08:20:25-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 08:20:47-!- ancestral [n=ancestra@97-116-111-81.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090415 08:21:14< corn> dfranke: ok, I've completed a patch that changes xp_sort so that it works for both the level column and the experience column. at comparison-time it checks whether the sort is being used for the level column or the experience column and changes the order of the sorting like this: 20090415 08:21:38< corn> if sorting experience column, sort by y-x first and then level 20090415 08:21:47< corn> if sorting level column, sort by level first and then y-x 20090415 08:22:23< dfranke> corn: alright, post the patch to Gna. I probably won't have time to look at it tonight though. 20090415 08:23:21< dfranke> corn: also, please post your uploader fix with status 'In Progress'. 20090415 08:23:24< dfranke> corn: brb. 20090415 08:51:59-!- ancestral [n=ancestra@97-116-111-81.mpls.qwest.net] has joined #wesnoth-dev 20090415 08:52:46-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090415 08:53:52-!- oak_ [i=oakus@c02--112b.kn.vutbr.cz] has joined #wesnoth-dev 20090415 08:57:22-!- Reisiger [n=Reisiger@adsl-62-167-76-194.adslplus.ch] has joined #wesnoth-dev 20090415 08:57:34< Reisiger> Good morning :) 20090415 09:00:20< ancestral> お早う 20090415 09:10:09-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090415 09:14:20< corn> dfranke: I've uploaded the patch to patches.wesnoth.org . Not sure how to mark it as 'in progress,' I've given a detailed explanation of the patch in the summary. 20090415 09:20:41< corn> esr: I'll be available for the next round of bug fixing around noon EST tomorrow. just leave messages on what bugs you'd like me to look at and I'll look at them. YogiHH said there was a problem with my fix for the redundant dialog bug, I'll be sure to address that as well 20090415 09:20:56< esr> corn: OK. 20090415 09:22:57-!- Chusslove [n=caslav@brsg-d9bee942.pool.mediaWays.net] has joined #wesnoth-dev 20090415 09:28:28-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090415 09:33:35-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090415 09:34:43-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20090415 09:40:37-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090415 09:45:00< CIA-30> soliton * r34932 /trunk/utils/mp-server/run_server: typo fix 20090415 09:45:20-!- karl_m [n=u3468067@dubhe.anu.edu.au] has quit ["Leaving"] 20090415 09:55:43< CIA-30> esr * r34933 /trunk/ (5 files in 2 dirs): (log message trimmed) 20090415 09:55:43< CIA-30> Terrain types can now have description attributes. If present, these 20090415 09:55:43< CIA-30> override the name attribute for the "outside" portion of the 20090415 09:55:43< CIA-30> human-readable terrain description, e.g. the part not in parentheses. 20090415 09:55:43< CIA-30> The main use for this is editor palette tooltips; they now say, for example, 20090415 09:55:44< CIA-30> "Summer Deciduous Forest (Forest)". I've also wired things so that the normal 20090415 09:55:48< CIA-30> in-game terrain report uses description rather than name when it's available, 20090415 09:56:06< YogiHH> corn: if you need me, i'll be around for the next hour 20090415 10:08:25< fendrin> esr: 34933 is a fine little feature. 20090415 10:08:59< esr> fendrin: Isn't it? It was easy to implement, too. 20090415 10:10:28< esr> I did in mainly because I was fed up with not being sure which one of the seventeen juillion kinds of forest I was picking out of the editor palette. 20090415 10:10:38< esr> s/did in/did it/ 20090415 10:11:29< fendrin> I thought so. 20090415 10:11:55< esr> What, about the forests? I guess my example was a clue :-) 20090415 10:12:24< fendrin> Yes, the forests aren't easy to distinct. 20090415 10:14:20-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20090415 10:14:27< euschn> good morning 20090415 10:15:45-!- noy [n=Noy@wesnoth/developer/noy] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090415 10:16:03< YogiHH> hi euschn 20090415 10:17:35< YogiHH> euschn: anything specific coding you are working on atm? 20090415 10:17:47< YogiHH> s/anything/any 20090415 10:18:40< euschn> YogiHH: no, I am mostly hard working on uni stuff to get most of it done till april 20th/may15th, why? 20090415 10:19:24< YogiHH> euschn: to get your commit access :-) 20090415 10:19:35-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090415 10:19:55< euschn> oh nice - what would I have to do to get that? 20090415 10:20:34< YogiHH> euschn: write another non-trivial patch, either a bugfix or a feature request (preferably an EasyCoding one) 20090415 10:21:37-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090415 10:21:43-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090415 10:24:57< euschn> YogiHH: ok, I will look into it - I will see how fast I can do this, as my remaining uni things are on a deadline - on the implicit one of gsoc aswell as on their own :) 20090415 10:25:28< YogiHH> euschn: ok 20090415 10:25:32< euschn> how up to date is the easycoding page with regard to fixes: i.e., is there something to do for "consistent player information" still? 20090415 10:25:49 * YogiHH checks 20090415 10:27:45< YogiHH> euschn: no, that one is done, actually 20090415 10:28:42< YogiHH> euschn: and the other savegame related bugfix seems to be difficult to reproduce. I tried it a couple of times and didn't succeed so far. 20090415 10:29:19< euschn> YogiHH: you mean bug #13268? 20090415 10:29:29< YogiHH> euschn: yes 20090415 10:29:36< esr> YogiHH: It appears from the commits that you're making good progress on the savegame mess. This makes me happy. 20090415 10:30:18< euschn> YogiHH: ok, I will have a look at that or look for something easier to fix 20090415 10:30:42< YogiHH> esr: yes, things work out pretty straightforward atm 20090415 10:30:49< YogiHH> euschn: nice 20090415 10:32:49 * esr realizes he must document his new feature. 20090415 10:33:16-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090415 10:33:16-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has quit [Client Quit] 20090415 10:52:25< Ivanovic> moin 20090415 11:02:55< euschn> hey Ivanovic 20090415 11:16:17-!- teaser [n=tsr@c213-89-114-91.bredband.comhem.se] has joined #wesnoth-dev 20090415 11:16:42< teaser> Soliton: now I'm here ;) 20090415 11:17:16< Soliton> greetings. 20090415 11:17:27< Soliton> best join #wesnoth-mp as well. 20090415 11:18:02< teaser> ok 20090415 11:18:52< teaser> eh, do you see me as 'freenode' cause I do, but I've never used pidgin for irc, so... 20090415 11:19:37< Soliton> freenode is the network name. your nick is teaser. 20090415 11:19:50< teaser> sry about spam, trying to figure out this new client 20090415 11:20:09< Ivanovic> teaser: uhm, why do you use pidgin for it? 20090415 11:20:20< Ivanovic> teaser: there are also "real" irc clients out there... 20090415 11:20:47< teaser> hehe, well, normally I use gnome-xchat, but today it just didnät start 20090415 11:21:15< Ivanovic> try to start it from the terminal and have a look at the error message 20090415 11:21:39< teaser> (I know that's not really a real client either but since I irc so seldom I wont try to figure out the cli-variants) 20090415 11:23:13-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [Read error: 110 (Connection timed out)] 20090415 11:23:13< teaser> (the error msg is: XChat CRITICAL *** default event text failed to build!, but let's not try to work that out, this will be ok, for now) 20090415 11:30:19-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090415 11:32:42< Ivanovic> you could use "normal" xchat, not the gnome derivate 20090415 11:38:05-!- loonybot [n=loonybot@79.139.246.210] has joined #wesnoth-dev 20090415 11:38:34-!- loonycyborg [n=sergey@79.139.246.210] has joined #wesnoth-dev 20090415 11:39:57-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 11:40:12-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 11:55:44-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has quit ["ChatZilla 0.9.84 [Firefox 3.0.8/2009032609]"] 20090415 12:01:00-!- alink [n=alink@wesnoth/developer/alink] has joined #wesnoth-dev 20090415 12:01:07-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20090415 12:01:16-!- ancestral [n=ancestra@97-116-111-81.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090415 12:03:27-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20090415 12:03:33< Crab_> hi 20090415 12:03:49< alink> hi Crab_ 20090415 12:03:57< loonycyborg> hi Crab_ 20090415 12:05:44-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 12:05:58-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 12:06:01< euschn> hi Crab_ 20090415 12:06:32< alink> loonybot << "hi Crab_" 20090415 12:06:37< loonybot> hi Crab_ 20090415 12:07:17< Crab_> :) 20090415 12:09:12-!- wesbot changed the topic of #wesnoth-dev to: released 1.6.1, announcing "soon" | Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 50 bugs, 234 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 12:13:13< loonycyborg> 'released 1.6.1, announcing "soon"'? It seems to be already announced on forums. 20090415 12:13:21< loonycyborg> http://www.wesnoth.org/forum/viewtopic.php?f=5&t=25058 20090415 12:13:38< alink> and on the main page 20090415 12:13:43-!- Soliton changed the topic of #wesnoth-dev to: released 1.6.1 | Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 50 bugs, 234 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 12:17:35< Rhonda> I'm sorry to not have the Debian binaries ready yet. 20090415 12:19:59-!- Ivanovic changed the topic of #wesnoth-dev to: Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 50 bugs, 234 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 12:20:18< Ivanovic> loonycyborg: yeah, forgot to update the topics 20090415 12:30:36-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 12:37:45-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090415 12:40:29-!- res|laptop [n=res@pdpc/supporter/student/res2k] has joined #wesnoth-dev 20090415 12:42:32-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090415 12:44:42-!- henning__ [n=henning@ini-firewall.unizh.ch] has joined #wesnoth-dev 20090415 13:10:22-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20090415 13:21:30< esr> Ivanovic: When ate you scheduling 1.7.1 for? 20090415 13:21:39< esr> s/ate/are/ 20090415 13:22:21< CIA-30> ivanovic * r34934 /trunk/po/ (wesnoth-ei/zh_CN.po wesnoth-manpages/zh_CN.po): updated Chinese (Simplified) translation 20090415 13:22:27< Ivanovic> esr: beginning of may 20090415 13:22:34< CIA-30> ivanovic * r34935 /branches/1.6/ (4 files in 3 dirs): updated Chinese (Simplified) translation 20090415 13:22:56< esr> Ivanovic: Yeah, I think we'll be ready then. 20090415 13:23:25< esr> That's plenty of time to finish polishing DM, though there maty still be art issues. 20090415 13:24:36< esr> Ivanovic: Did you see my new feature? Terrain typ[es can now declare custom user-friendly descriptions. "Summer Deciduous Forest" :-) 20090415 13:41:34-!- Andylee [n=kvirc@188-23-10-216.adsl.highway.telekom.at] has joined #wesnoth-dev 20090415 13:41:54< Andylee> I wanna thank you for the 1.6.1 release! keep up the good work! 20090415 13:50:48< Ivanovic> esr: no, i have not seen it 20090415 13:50:56< Ivanovic> Andylee: so is it working better than 1.6? 20090415 13:51:10< Ivanovic> i recall you having some speed issues, were they improved? 20090415 13:53:21< esr> Ivanovic: Built it last nihjht because I got fed up wtith not knowing which of umpty-bump different seasonal forest types I was actually selecting from the editor palette. Now the tooltip is filled from the new descriptiopn field when available, so it can say "Winter Mixed Forest" or "Fall Deciduous Forest." Win! 20090415 13:53:54< Andylee> no, I am not having special issues :) 20090415 13:54:12< Andylee> i am up to now totally satisfied. 20090415 13:57:19< Ivanovic> Andylee: i mean the issues you had with 1.6 were fixed? 20090415 13:57:33< zookeeper> esr, why do you need to know the difference based on anything but the visuals when the difference is only visual? :p 20090415 13:57:43< zookeeper> (i don't mind the change) 20090415 13:57:48< Andylee> jop 20090415 13:57:52< Andylee> they were 20090415 13:58:01< Andylee> looking forward to 1.7 ;) 20090415 13:59:01< esr> zookeeper: It's mostly important for map editing rather than the game. Means I can pick seasonal variants conistently. 20090415 13:59:19< Ivanovic> if you just want to play 1.7 is most likely the wrong thing since it *can* be buggy (lots of new stuff and old stuff changed) 20090415 14:00:30 * zookeeper doesn't see any reason to play 1.7.1 rather than 1.6 other than DM 20090415 14:01:52< voris> DM? 20090415 14:02:25-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090415 14:03:03< alink> Ilor: an random idea for the editor: add a special terrain group containing terrains used on the current map 20090415 14:03:42< voris> But then ers's glee over the terrain names will be lessened! 20090415 14:03:43< alink> (of course that's the kind of FR to do only if easy to code/maintain ) 20090415 14:06:14< Ivanovic> alink: i think this will be something for after the move to gui2 with the editor 20090415 14:06:24< Ivanovic> atm the whole theming stuff there is rather hell IIRC 20090415 14:06:33< Ivanovic> (and the terrain list is currently a wml feature...) 20090415 14:06:38< alink> ilor: alternatively, add some sort of highlight in palette on terrain already used on this map 20090415 14:07:31< alink> Ivanovic: in this case I think it depends mainly how accessible is the data of terrain group 20090415 14:08:39< alink> but i don't create map, so it's maybe an useless idea 20090415 14:08:41< Ivanovic> alink: iterating over the whole map in wml sounds costly and complicated to me 20090415 14:08:50-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090415 14:09:20< Ivanovic> especially since it would have to be done again (in some way at least a check "does the current terrain already exist in the list") after every stroke 20090415 14:09:55< Ivanovic> that is: you have to check if any terrains that were in before are removed now and if any that were not in before, were added with the stroke (the 2nd being easy, the first not as easy) 20090415 14:10:07-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 14:10:08< alink> Ivanovic: only need one iteration at loading, then track first addition of a terrain type 20090415 14:10:22-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 14:10:31< Ivanovic> alink: but what if you remove all occurences of a terrain? 20090415 14:10:33< Crab_> Ivanovic: a map "terrain_type -> number of usages" can work 20090415 14:10:35< Ivanovic> should it still be shown? 20090415 14:10:52< Ivanovic> Crab_: in wml this is probably "real work" and not effective 20090415 14:11:03< alink> Crab_ indeed 20090415 14:11:04< Crab_> Ivanovic: you can get it once from wml, at startup 20090415 14:11:39< alink> anyway, all of this is microscopic compared to the "rebuild the map after each change" 20090415 14:11:49< Crab_> Ivanovic: and then use it as a cache - update on any terrain changes. 20090415 14:12:22< Ivanovic> hmm, the problem is that a "stroke" can be >>1 hex (1: forms like 7hex at the same time; 2: holding the mouse button while painting stuff; 3: the "fill" feature) 20090415 14:12:39< alink> (which by the way already count terrain usage, the builder can just return this info when finished) 20090415 14:12:46< Ivanovic> so altering the numbers will (at least in some cases) be some more work 20090415 14:13:25< Crab_> Ivanovic: but the editor already knows 'which terrain is to be changed when a stroke is done' 20090415 14:13:26< Ivanovic> sure, single changed hexes are no brainers, add one here, sub one there 20090415 14:14:01< Ivanovic> Crab_: no idea how the editor currently stores terrains and what it does when changing 20090415 14:14:55< alink> Ivanovic: I really don't think that performance is an issue here, first need to check how useful it is and how hard it is to code the UI change. There is various ways to optimize the scan if perf are bad 20090415 14:14:59< Ivanovic> if it just stores things in a 2d vector/map/array it is a plain "put terrain XYZ at A,B", then at least this area has to be altered 20090415 14:15:09< Ivanovic> but in general the feature sounds *really* nice 20090415 14:21:06 * Shadow_Master goes to read the logs 20090415 14:22:09< Crab_> Ivanovic: it even has a std::set changed_locations 20090415 14:22:24< Ivanovic> hui, okay, then it should be rather easy to do 20090415 14:23:43< Crab_> yes 20090415 14:23:54< Shadow_Master> Soliton: relay this message for elias: no "campaigns" doesn't work in trunk yet 20090415 14:24:38< Shadow_Master> and I think not ever, since "we have wmllint", and zookeeper or AI0867 said something to the effect that I'd be wasting my time with that kind of backwards compatibility 20090415 14:24:42-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has left #wesnoth-dev ["bye, time-sink"] 20090415 14:26:41< alink> as I said the main part is to check how easy it is to have a dynamic terrain group. If it is, various variants of the feature are possible (currently used, last used, "bookmarked", sorted by frequency or order used, etc...) 20090415 14:29:14 * Soliton bookmarks alink. 20090415 14:31:17< alink> :) 20090415 14:32:13< Soliton> Shadow_Master: i don't think there is a need for backwards compatibilty. just if it's easy and not hacky maybe... 20090415 14:32:15-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20090415 14:34:20< CIA-30> esr * r34936 /trunk/data/campaigns/Delfadors_Memoirs/ (WALKTHROUGH utils/dm-macros.cfg utils/sides.cfg): 20090415 14:34:20< CIA-30> DM::19 is brutal, too much so for Intermediate level. Rebalance by 20090415 14:34:20< CIA-30> letting players recruit L2 dwarves. Most will be killed by Iliah-Malal's 20090415 14:34:20< CIA-30> shock troops during the retreat, so this has little effect on campaign 20090415 14:34:20< CIA-30> balance. 20090415 14:35:53-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection reset by peer] 20090415 14:36:08-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 14:38:41-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090415 14:43:23< euschn> hey YogiHH: I looked a bit into https://gna.org/bugs/?13268 - I think I can reproduce a bug that is possibly related to this 20090415 14:44:48< Andylee> am I allowed to change the version numbering of my game to 2.0? 20090415 14:44:48< euschn> basically, if you do some action (recall, move), dismiss a unit and close the recall dialogue with cancel, and then undo and redo the first action, it gets stored twice in the replay 20090415 14:45:17< euschn> which can lead to the replay recalling the wrong units as in the corrupted replay attached to the bug 20090415 14:45:30< Soliton> Andylee: you're allowed to do pretty much anything you want with the game. 20090415 14:45:58< Andylee> yeah, i will be the only man on earth with BfW 2.0! 20090415 14:46:16< Soliton> euschn: oh, dismissing is the key? sounds good. 20090415 14:46:56< euschn> Soliton: dissmissing + canceling the recall window + undoing/redoing the prior action 20090415 14:47:11< euschn> it seems leaving out any of those does not cause problems 20090415 14:47:13< Soliton> very nice catch. 20090415 14:47:22< CIA-30> alink * r34937 /trunk/src/ (unit_types.cpp unit_types.hpp): 20090415 14:47:22< CIA-30> Add new WML feature allowing to hide mainline units in help. 20090415 14:47:22< CIA-30> This will help to prevent double entries when campaign use similar names. 20090415 14:47:22< CIA-30> It could also be used to simplify the help of campaign not using some types. 20090415 14:47:22< CIA-30> Syntax is [+units] [hide_help] types=Thief,Rogue.. 20090415 14:47:31< alink> Soliton: ^ 20090415 14:47:56< euschn> Soliton: thanks - still its not the same as in the initial replay: it duplicates actions, yet in the elensefar replay there are not duplicated actions 20090415 14:47:58 * alink loves easy-to-add feature 20090415 14:48:10< Soliton> this bookmarking seems to work nicely. 20090415 14:48:11< euschn> but I guess its worth fixing in any case 20090415 14:48:23< euschn> s/not/sno 20090415 14:48:25< euschn> no 20090415 14:48:50< Soliton> euschn: ah, hmm. 20090415 14:49:22< Soliton> maybe those actions can be removed by some undo/redo procedure. 20090415 14:49:51< euschn> Soliton: yea that sounds plausible 20090415 14:50:09< euschn> I will look into it a bit more 20090415 14:52:39-!- ettin [n=jorda@wesnoth/developer/ettin] has joined #wesnoth-dev 20090415 14:53:25< voris> alink: that only removes mainline units? 20090415 14:53:48< alink> voris: no, works for any units 20090415 14:54:17< alink> you can also use it instead of hide_help=yes in your custom unit 20090415 14:54:35< voris> interesting 20090415 14:55:04< alink> but hide_help=yes can't be added in mainline units, hence this new mechanism 20090415 14:55:21< voris> So if you create an identical unit name to a mainline one it's still going to show up twice or, if you use that feature, not at all. Right? :) 20090415 14:55:39-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 14:55:55-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 14:56:00< alink> note that it use unit's id, not unit's name 20090415 14:56:32< voris> ah, right. 20090415 14:56:35< alink> and you can hide the unit you want (using mainline unit id, or your new id) 20090415 14:56:35< voris> perfect 20090415 14:56:59< voris> So I can stop calling my yeti sx yeti! 20090415 14:57:02< voris> sweet 20090415 14:58:32< alink> glad to hear that the feature seems useful, I was not sure about it. 20090415 14:59:37-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has quit ["ChatZilla 0.9.84 [Firefox 3.0.7/2009030423]"] 20090415 15:00:31-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 15:01:26< voris> Totally useful though I would never have thought of it. :) 20090415 15:01:41< voris> But now that I saw it I'm totally using it in the future. 20090415 15:01:48< voris> Thanks. :) 20090415 15:02:01< alink> voris: you are welcome:) 20090415 15:02:13< alink> but you need to wait 1.7 20090415 15:02:43< Soliton> alink: when you want to simplify help for a campaign you don't know all other unit entries there can be though? 20090415 15:03:02< Soliton> simplifying as in only showing units from that campaign. 20090415 15:03:13-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20090415 15:03:54< voris> I understand. 20090415 15:03:54< alink> indeed, i am currently compiling a [hide_help] races=... to help that 20090415 15:04:24< Soliton> or just a whitelist approach? 20090415 15:04:35-!- ettin_ [n=jorda@wesnoth/developer/ettin] has quit [Read error: 110 (Connection timed out)] 20090415 15:04:54< alink> ah yes the initial idea, may be useful for that part 20090415 15:05:36< alink> maybe need to find a syntax allowing white and black list 20090415 15:05:55< Soliton> you could have a correponding show_help tag. 20090415 15:06:28< alink> yeah but what about the intersecting part ? 20090415 15:06:53< alink> probably a classic problem of white+black list 20090415 15:06:58< Soliton> ids that are in both? 20090415 15:07:07< Soliton> role a dice. 20090415 15:07:37< Soliton> well, rather flip a coin. 20090415 15:09:08< alink> I will think about that, I have also other ideas about it, but I want to keep the code simple 20090415 15:09:10< Soliton> euschn: might be a good idea to post your current findings to that bug report, btw. 20090415 15:10:08< euschn> Soliton: ok I will 20090415 15:10:13< alink> note that the hide_help=yes already overwrite the [hide_help] black_list 20090415 15:11:01< alink> ah no that's stupid 20090415 15:11:10< alink> (even if true) 20090415 15:11:49< alink> these negative_thing=yes are always confusing 20090415 15:13:03< voris> Stop, you're giving me Lotus Notes flashbacks. 20090415 15:13:12< zookeeper> i think negative_thing=no is even more so ;) 20090415 15:13:20< voris> Agreed. 20090415 15:13:58-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has quit [Read error: 104 (Connection reset by peer)] 20090415 15:15:23< Soliton> do_not_hide_help=no 20090415 15:15:51< zookeeper> :x 20090415 15:18:19-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20090415 15:19:59-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 15:20:10-!- henning__ [n=henning@ini-firewall.unizh.ch] has quit [] 20090415 15:27:03< alink> I will probably go with [hide_help] stuff to hide [not] except this stuff [/not][/hide_help] 20090415 15:27:44< alink> which still has a double negative :-/ but that seems clear enough 20090415 15:28:52< alink> a [show_help] white list seems less useful because show help is already the default 20090415 15:28:56-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 15:28:57-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has joined #wesnoth-dev 20090415 15:32:51< Soliton> well, show_help would mean show_only. 20090415 15:34:10< alink> ah ok, and if missing, show everything, yes make more sense 20090415 15:36:40< alink> brb 20090415 15:48:51-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 15:49:09-!- happygrue [n=quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090415 15:51:44< teaser> Soliton (and other interrested in the replay archive too, ofc) - here is a start: http://www.wesnoth.org/forum/viewtopic.php?f=12&t=25068 20090415 15:55:56-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 15:56:31-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090415 15:57:19-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth-dev 20090415 16:00:19< Ivanovic> i am off to uni, cu in about 6h 20090415 16:00:33< Polarina> Congratulations on the 1.6.1 release everyone! :D 20090415 16:06:30-!- happygrue [n=quassel@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20090415 16:14:49-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 16:18:56-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 16:19:44< Soliton> teaser: actually looks like there is [era] id= in replays so that's already available afterall. 20090415 16:22:48< Soliton> teaser: the name of the game is the only thing in the description that does not come from the scenario data and i'm already saving that so we have all information we could have in the replay, i believe. 20090415 16:23:44-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Remote closed the connection] 20090415 16:25:20-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 60 (Operation timed out)] 20090415 16:30:16-!- molgrum [n=molgrum@c83-249-53-163.bredband.comhem.se] has joined #wesnoth-dev 20090415 16:31:01-!- euschn [n=chatzill@85-127-129-168.dynamic.xdsl-line.inode.at] has quit [Read error: 110 (Connection timed out)] 20090415 16:31:48< alink> back 20090415 16:31:56-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has joined #wesnoth-dev 20090415 16:44:12-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090415 16:46:28< Soliton> savegame regression in 1.6.1? http://www.wesnoth.org/forum/viewtopic.php?p=352265#p352265 20090415 16:51:30-!- nerwa [n=nerwa@icis.sjtu.edu.cn] has quit [Read error: 110 (Connection timed out)] 20090415 16:51:47< YogiHH> Soliton: i fixed this for trunk, it is a problem with setting the binary paths too late. No idea, though why this has not appeared earlier. 20090415 16:52:21-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090415 16:52:31< Soliton> but why is it in 1.6.1 and not 1.6? 20090415 16:52:44 * YogiHH shrugs 20090415 16:53:50< Dragonking> hello everyone 20090415 16:53:53< Crab_> hi Dragonking 20090415 16:57:58< Sapient> hi DK 20090415 17:00:01-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20090415 17:00:23< alink> Soliton: if both show_only and hide_help allow a sub-tag [not], then it's relatively symmetrical. However I think i prefer hide_help, because it's the only one which works nicely with empty tag or missing/empty key (and has a obvious meaning for these cases). Since it's optional tag with optional keys, I think this is more clear. 20090415 17:02:15< Soliton> alink: ok, a single tag is probably easier, yes. 20090415 17:04:58-!- lizard_r [n=MirandaM@Wa8b2.w.pppool.de] has joined #wesnoth-dev 20090415 17:05:36< lizard_r> Hi, is there a way to search the logs? 20090415 17:06:19< Soliton> grep? 20090415 17:06:35< lizard_r> I don't know what that is ;-) 20090415 17:06:55< Soliton> a program to search through files. 20090415 17:07:44< Soliton> there is no web interface to search the files if that's what you mean. 20090415 17:08:03< CIA-30> alink * r34938 /trunk/src/ (unit_types.cpp unit_types.hpp): 20090415 17:08:03< CIA-30> Add a 'races' key to the recent [hide_help] 20090415 17:08:03< CIA-30> This will allow a campaign to easily hides races not used. 20090415 17:08:03< CIA-30> syntax: [hide_help]races=elf,human... hides these boring races 20090415 17:08:27< lizard_r> Soliton: , a while ago you told me chains might be working on the replay interface, is thar right (s.o. asked in the forum) 20090415 17:09:56< Soliton> haven't heard back from him yet. but teaser started a thread about it now: http://www.wesnoth.org/forum/viewtopic.php?f=12&t=25068 20090415 17:10:34< lizard_r> yes, that's what I where about to reply to.. 20090415 17:11:13< lizard_r> I'll just mention that there is no DB then. 20090415 17:11:57< alink> cool, long time ago I added special code for the rare case of an UMC author adding a special race and hidding all its units. At that time I was not convinced that it was important, but now i am happy that we already support this feature :) 20090415 17:17:01-!- busfahrer is now known as inlinefahrer 20090415 17:20:22< Soliton> lizard_r: teaser is quite aware of that.. "The basic premise is ofc that all the relevant data will be stored in a db, but that isn't a problem." 20090415 17:20:23-!- Reisiger [n=Reisiger@adsl-62-167-76-194.adslplus.ch] has quit [Read error: 104 (Connection reset by peer)] 20090415 17:24:40 * lizard_r can't really see how the sentens implies that... also I never knew that tsr means teaser. at least I have still some schoolyears to learn that. 20090415 17:25:41< Soliton> well, not much more of a jump than relating lizard_r to Lizard. ;-) 20090415 17:26:21< lizard_r> I spoke it "te" "es" "er" as german letters 20090415 17:27:09-!- xonev [n=chatzill@59.96.15.135] has joined #wesnoth-dev 20090415 17:35:06-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090415 17:35:24< Shadow_Master> Soliton: good :-) But yes, it would be happy. 20090415 17:35:26< Shadow_Master> hacky. 20090415 17:42:13-!- crimson_penguin [n=ben@64.201.60.216] has joined #wesnoth-dev 20090415 17:46:31-!- ikarius [n=ross@216.27.182.3] has quit [] 20090415 17:46:43-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090415 17:48:13-!- Psyche^ [n=Psyche@e177230009.adsl.alicedsl.de] has joined #wesnoth-dev 20090415 17:55:25-!- Polarina [n=polarina@wesnoth/translator/Polarina] has left #wesnoth-dev [] 20090415 18:00:33-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 18:04:15-!- Patterner [n=Psyche@g224109180.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 20090415 18:04:16-!- Psyche^ is now known as Patterner 20090415 18:05:41< CIA-30> soliton * r34939 /branches/1.6/src/server/game.cpp: send the game ended server message at the same times we log it 20090415 18:06:18< CIA-30> soliton * r34940 /trunk/src/server/game.cpp: send the game ended server message at the same times we log it 20090415 18:08:41-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090415 18:09:12-!- wesbot changed the topic of #wesnoth-dev to: Summer of Code info: http://www.wesnoth.org/wiki/SummerOfCodeIdeas | 51 bugs, 234 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090415 18:22:05-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-dev 20090415 18:23:48-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090415 18:27:11-!- ikarius [n=ross@smtp.gridironsystems.com] has joined #wesnoth-dev 20090415 18:34:58< Dragonking> Does mp maps work for anyone with recent trunk? 20090415 18:35:07< Dragonking> Something seems to be broken. 20090415 18:35:28-!- maxy [n=maxy@80-219-0-199.dclient.hispeed.ch] has joined #wesnoth-dev 20090415 18:38:19-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has left #wesnoth-dev ["time sink"] 20090415 18:39:34-!- YogiHH [n=chatzill@d020066.adsl.hansenet.de] has joined #wesnoth-dev 20090415 18:43:00-!- YogiHH [n=chatzill@d020066.adsl.hansenet.de] has left #wesnoth-dev [] 20090415 18:43:57< Dragonking> Ok, nvm, seems that recompiling everything solved the problem. 20090415 18:45:57-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090415 18:46:09< mordante> hi 20090415 18:47:28< crimson_penguin> hi mordante 20090415 18:47:45< mordante> hi crimson_penguin 20090415 18:49:11< Dragonking> hi mordante 20090415 18:49:21< mordante> hi Dragonking 20090415 18:50:19< mordante> Rhonda, did you see the discussion about ubuntu problems with 1.6 in the logs (regarding the hang without music installed) ? 20090415 18:51:08-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 18:55:01-!- edb [n=edb@79.95.12.131] has joined #wesnoth-dev 20090415 18:59:04-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090415 19:09:10-!- noy [n=Noy@wesnoth/developer/noy] has quit ["GO, GET TO THE CHOPPAH!!!"] 20090415 19:14:48< CIA-30> mordante * r34941 /trunk/src/image.cpp: 20090415 19:14:48< CIA-30> Fix a compiler warning. 20090415 19:14:48< CIA-30> Also make the variable const, since it's not modified later. 20090415 19:15:19-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090415 19:15:27-!- inlinefahrer is now known as duschfahrer 20090415 19:16:18-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has quit ["brb"] 20090415 19:17:31-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090415 19:19:54-!- noy [n=noy@24.114.237.18] has joined #wesnoth-dev 20090415 19:21:11-!- happygrue [n=quassel@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090415 19:21:40-!- noy [n=noy@wesnoth/developer/noy] has quit [Client Quit] 20090415 19:22:00-!- noy [n=noy@24.114.237.18] has joined #wesnoth-dev 20090415 19:23:24-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090415 19:24:59-!- xteddy-9 [n=1002@146.155.83.116] has joined #wesnoth-dev 20090415 19:25:01-!- noy_ [n=noy@24.114.237.18] has joined #wesnoth-dev 20090415 19:25:08< Rhonda> mordante: That is fixed in 1.6a-3 which was synced today or such. 20090415 19:25:09-!- xteddy-9 [n=1002@146.155.83.116] has quit [Client Quit] 20090415 19:26:10< Rhonda> mordante: I wanted to have it uploaded before my vacations, unfortunately time didn't permit - and I was next to not online from vacations, besides that my mobile connections is totally slow and wouldn't have permitted to upload wesnoth anyway. 20090415 19:29:17-!- evilzt3ddx [n=1002@146.155.83.116] has joined #wesnoth-dev 20090415 19:29:56-!- evilzt3ddx [n=1002@146.155.83.116] has left #wesnoth-dev ["(null)"] 20090415 19:31:36-!- duschfahrer is now known as busfahrer 20090415 19:31:55-!- noy_ [n=noy@wesnoth/developer/noy] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090415 19:35:41-!- Appleman1234 [n=Appleman@123-243-159-129.static.tpgi.com.au] has joined #wesnoth-dev 20090415 19:36:32-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090415 19:37:12< CIA-30> alink * r34942 /trunk/src/ (unit_types.cpp unit_types.hpp): 20090415 19:37:12< CIA-30> Add a [not] tag into the recent [hide_help] 20090415 19:37:12< CIA-30> This allow to hide a whole mainline race except the types used in the campaign. 20090415 19:37:12< CIA-30> syntax: [hide_help] race=human [not] type=Thief [/not][/hide_help] 20090415 19:37:12< CIA-30> Also rename keys races->race and types->type (as used in unit filter). 20090415 19:39:27-!- noy_ [n=noy@24.114.237.18] has joined #wesnoth-dev 20090415 19:43:01-!- idaki_l [n=1002@146.155.83.116] has joined #wesnoth-dev 20090415 19:45:59-!- dfranke is now known as wesnoth_dfranke 20090415 19:47:28< mordante> Rhonda, ah good, I hadn't seen that version yet. And I didn't know whether you got the message due to your vacation 20090415 19:48:16-!- mordante is now known as wesnoth_mordante 20090415 19:49:08-!- noy [n=noy@wesnoth/developer/noy] has quit [Nick collision from services.] 20090415 19:49:08-!- noy_ is now known as noy 20090415 19:54:09-!- idaki_l [n=1002@wesnoth/developer/shadowmaster] has quit [Nick collision from services.] 20090415 19:54:24-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20090415 19:58:59-!- edb [n=edb@79.95.12.131] has quit [Remote closed the connection] 20090415 19:59:36-!- alink is now known as wesnoth_alink 20090415 19:59:38-!- lizard_r [n=MirandaM@Wa8b2.w.pppool.de] has quit ["I'm gone, but the Saurians will last."] 20090415 19:59:40< Soliton> crimson_penguin: do you happen to know how to setup colloquy to wait after identifying to services (via server password or so) and before joining channels? 20090415 19:59:52< crimson_penguin> I use xchat 20090415 20:00:00< Soliton> yeah, just wondering. 20090415 20:00:13 * wesnoth_alink also want to annoy users of tab completion 20090415 20:00:44 * wesnoth_alink says hello to wesnoth_mordante and wesnoth_dfranke 20090415 20:01:00< crimson_penguin> well, no, sorry 20090415 20:01:14< wesnoth_mordante> wesnoth_alink, needed for gsoc ;-) 20090415 20:01:23 * wesnoth_dfranke wesnoth_smacks wesnoth_alink 20090415 20:01:33< Soliton> crimson_penguin: ok, no worries. 20090415 20:01:54< wesnoth_alink> wesnoth_mordante: ah ok, in fact, i was half expecting a reason like that 20090415 20:02:13-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit ["To err is human.. but to really foul things up requires a computer"] 20090415 20:02:19-!- noy [n=noy@wesnoth/developer/noy] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090415 20:02:35< wesnoth_mordante> so also means I won't be around here much ;-) 20090415 20:02:41-!- wesnoth_alink is now known as the_battle_for_w 20090415 20:02:44< Dragonking> wesnoth_mordante: Do we know how many slots we got? 20090415 20:03:02< the_battle_for_w> aaah I can't use the project name :-/ 20090415 20:03:04< Dragonking> I mean know for sure now. :) 20090415 20:03:10< wesnoth_mordante> Dragonking, preliminary numbers yes, all will be revealed at the 20th ;-) 20090415 20:03:16< Dragonking> ;) 20090415 20:03:32-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 20:03:51-!- the_battle_for_w is now known as alink 20090415 20:04:07-!- silene [n=plouf@wesnoth/developer/silene] has joined #wesnoth-dev 20090415 20:04:13< silene> hi 20090415 20:04:18< alink> hello silene 20090415 20:04:33-!- noy [n=noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090415 20:11:19-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090415 20:18:25-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090415 20:21:47-!- shikadibot [n=elynia@wesnoth/bot/shikadibot] has quit ["Lost terminal"] 20090415 20:22:07-!- shikadibot [n=elynia@wesnoth/bot/shikadibot] has joined #wesnoth-dev 20090415 20:28:32-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-dev 20090415 20:30:01-!- wesnoth_dfranke is now known as dfranke 20090415 20:32:55-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth-dev 20090415 20:33:21-!- Shadow_Master_ [n=shadowm@146.155.83.116] has joined #wesnoth-dev 20090415 20:33:23-!- noy [n=noy@wesnoth/developer/noy] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090415 20:33:35-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090415 20:33:37-!- noy [n=noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090415 20:33:49-!- Shadow_Master_ is now known as Guest39253 20090415 20:33:54-!- Guest39253 is now known as shadowmaster 20090415 20:34:24-!- shadowmaster is now known as Guest1151 20090415 20:35:05-!- Guest1151 is now known as Shadow_Master 20090415 20:35:30-!- Shadow_Master [n=shadowm@wesnoth/developer/shadowmaster] has left #wesnoth-dev [] 20090415 20:35:38-!- wesnoth_mordante is now known as mordante 20090415 20:41:05< CIA-30> esr * r34943 /trunk/data/campaigns/Delfadors_Memoirs/ (4 files in 2 dirs): DNM text fixes, and some dialog for Iliah-Malal. 20090415 20:49:27-!- noy [n=noy@wesnoth/developer/noy] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090415 20:49:49-!- noy [n=noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090415 20:52:04-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090415 20:56:10-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 20:57:19< CIA-30> alink * r34944 /trunk/src/ (unit_types.cpp unit_types.hpp): 20090415 20:57:19< CIA-30> Add a 'all' key to [hide_help], use 'all=yes' to hide all units 20090415 20:57:19< CIA-30> Allow to use the 'race' key in [not] 20090415 20:57:19< CIA-30> syntax: [hide_help] all=yes [not] race=human,elf... show only these 2 races 20090415 21:00:30< CIA-30> crab * r34945 /trunk/src/ (5 files in 2 dirs): AI Refactoring: new AI base recruit command, with more strict error checking and ability to take subjective AI knowledge about the game state into account. (not yet used, just added) 20090415 21:01:40-!- |Andylee| [n=kvirc@188-23-10-81.adsl.highway.telekom.at] has joined #wesnoth-dev 20090415 21:03:59-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090415 21:07:53-!- elias [n=allefant@allegro/developer/allefant] has quit ["Leaving"] 20090415 21:11:28 * Polarina would like an AI that can play custom maps. :) 20090415 21:15:11< Crab_> Polarina: for example, which ones ? 20090415 21:15:40-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 21:15:43< Polarina> Crab_: Those multiplayer ones, non-normal. 20090415 21:15:55-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 21:16:22-!- maxy [n=maxy@80-219-0-199.dclient.hispeed.ch] has quit [] 20090415 21:16:30< Crab_> Polarina: for some of them, all that needed is writing a few custom formulas... 20090415 21:17:33< Polarina> A good AI that can figure these maps out for themselves! :D 20090415 21:19:25-!- Andylee [n=kvirc@188-23-10-216.adsl.highway.telekom.at] has quit [Read error: 110 (Connection timed out)] 20090415 21:20:11< Crab_> Polarina: that's harder :) at least a few 'hints' are necessary. Even humans sometimes need to read the map description or objectives :) 20090415 21:20:46< Polarina> Crab_: AI can read the WML (or the description if it prefers). 20090415 21:21:35-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20090415 21:22:14< Crab_> Polarina: yes, some hints-inside-the-WML should be enough for some simpler situations... 20090415 21:22:40< Polarina> Or just a special AIH file. 20090415 21:23:11< Crab_> Polarina: 'ai formula' can be also, technically, a 'hint' ) 20090415 21:23:25< Polarina> AIH = AI Hints 20090415 21:27:59-!- erl [n=erl@vetinte.spelaroll.se] has quit ["leaving"] 20090415 21:28:03-!- erl [n=erl@vetinte.spelaroll.se] has joined #wesnoth-dev 20090415 21:31:59-!- noy [n=noy@wesnoth/developer/noy] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090415 21:32:20-!- noy [n=Noy@d75-155-117-6.bchsia.telus.net] has joined #wesnoth-dev 20090415 21:32:46-!- noy [n=Noy@d75-155-117-6.bchsia.telus.net] has quit [Remote closed the connection] 20090415 21:32:54-!- noy [n=Noy@d75-155-117-6.bchsia.telus.net] has joined #wesnoth-dev 20090415 21:34:22-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has joined #wesnoth-dev 20090415 21:41:26-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection reset by peer] 20090415 21:41:41-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 21:42:19-!- stikonas [n=quassel@ctv-213-164-120-170.vinita.lt] has joined #wesnoth-dev 20090415 21:44:27-!- stikonas [n=quassel@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090415 21:52:02-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090415 21:52:20-!- fendrin [n=fabi@g228086200.adsl.alicedsl.de] has joined #wesnoth-dev 20090415 21:54:15< Ivanovic> hi 20090415 21:55:37< fendrin> hi Ivanovic 20090415 21:56:07-!- ancestral [n=ancestra@97-116-124-173.mpls.qwest.net] has joined #wesnoth-dev 20090415 21:56:33-!- Synergizer [n=synergiz@c-75-73-225-141.hsd1.mn.comcast.net] has quit ["Leaving"] 20090415 21:57:55< mordante> I'm off night 20090415 21:58:10-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090415 21:58:21< CIA-30> alink * r34946 /trunk/src/ (help.cpp unit.hpp unit_types.hpp): make advance_to() return a reference. 20090415 21:58:37-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090415 22:01:45-!- Synergizer2 [n=synergiz@c-75-73-225-141.hsd1.mn.comcast.net] has joined #wesnoth-dev 20090415 22:12:13< CIA-30> ivanovic * r34947 /trunk/ (5 files in 4 dirs): updated Chinese (Traditional) translation 20090415 22:12:18< CIA-30> ivanovic * r34948 /branches/1.6/ (5 files in 4 dirs): updated Chinese (Traditional) translation 20090415 22:18:17< CIA-30> alink * r34949 /trunk/src/ (unit_types.cpp unit_types.hpp): remove dead member (supposed to be done for 1.3.6, I think it's time now) 20090415 22:19:08< zookeeper> what, already! 20090415 22:19:28-!- happygrue [n=quassel@wesnoth/developer/wintermute] has quit [Remote closed the connection] 20090415 22:20:21< alink> sometimes we are fast :) 20090415 22:22:09< alink> i wonder if some sort of comment convention like "//TODO: AFTER 1.3.6" could be followed 20090415 22:22:30< Ivanovic> alink: would be great to have 20090415 22:22:31< alink> (for easy grep and doxygen visibility) 20090415 22:23:26< alink> and in the same idea: "//TODO: EASY" for adding easycoding idea in source 20090415 22:23:58< Ivanovic> alink: i'd say: write a mail to the dev-ml, propose a syntax *and* start using it 20090415 22:24:43< alink> Ivanovic: I add that to my todo list ;-p 20090415 22:24:48< Ivanovic> :) 20090415 22:25:52< alink> well i could start to use it, that's easier and i could see if i can follow my own proposed convention before propose it to others 20090415 22:26:38< Crab_> alink: " /wesnoth/src%fgrep -Rni todo ./ | wc -l " gives 249 results ) so, todo's tend to lie around.... 20090415 22:26:42-!- fabi [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20090415 22:27:04< alink> http://www.wesnoth.org/devdocs/todo.html 20090415 22:27:14< Soliton> i thought doxygen is @todo 20090415 22:27:36< Soliton> that's what i've been using anyway. 20090415 22:27:43< zookeeper> whatever syntax you choose should probably be used for WML too 20090415 22:28:03< Ivanovic> IMO what matters is that we have a "unified" way that everyone *knows* about 20090415 22:28:13< Crab_> Soliton: only 203 of those 249 are "@todo's", the rest is probably TODO :) 20090415 22:28:14< Ivanovic> (possibly a way that "just works") 20090415 22:28:50-!- Elvish_Pillage2 [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090415 22:29:00< Crab_> and we have even 2 " @todo TODO" :) 20090415 22:29:31< Ivanovic> an how many "ToDo"? 20090415 22:29:32< Ivanovic> ;) 20090415 22:29:44< Crab_> Ivanovic: none 20090415 22:30:32< alink> t0D0: clean todo's usage 20090415 22:30:38< Dragonking> Crab_: Check for 'fixme' ;) 20090415 22:30:55-!- Elvish_Pillager [n=eli@66-189-40-122.dhcp.oxfr.ma.charter.com] has quit [Read error: 60 (Operation timed out)] 20090415 22:30:59< Smar> XXX ! 20090415 22:31:01< Crab_> "/wesnoth/src%fgrep -Rni fixme ./ |wc -l " 160 20090415 22:31:08< Dragonking> Cool. 20090415 22:31:11< Dragonking> ;) 20090415 22:31:13-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 22:31:27< Crab_> Dragonking: some are FIXME: @todo:, and some are @todo FIXME :) 20090415 22:31:28-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 22:31:37< alink> hum, if the simple todo have no convention, my special todo are not coming soon :-/ 20090415 22:31:47< Crab_> alink: that's what I tried to say ) 20090415 22:32:30< Crab_> alink: but, your idea is good 20090415 22:33:14< Crab_> alink: if you/we start annotating new todo's with some additional key ("when" it is supposed to be done,for example), then, with time, we can spot old todos... 20090415 22:33:51< Smar> ”gsoc project: clean all todos from the source” 20090415 22:34:11< AnMaster> um I think dependency handling just broke in the cmake build system 20090415 22:34:54< AnMaster> "Building CXX object src/CMakeFiles/wesnoth-core.dir/game_config.cpp.o" came before "Updating revision" and "Generating revision.hpp" 20090415 22:35:08< AnMaster> which sounds to me like they got built in wrong order. 20090415 22:35:15< AnMaster> don't know who works on the cmake stuff 20090415 22:35:17< AnMaster> was using -j2 20090415 22:35:17< Crab_> Smar: gsoc project: write a script to run git blame on all source files, grep for @todo and fixme, and present a nice graph on stats.wesnoth.org, showing number of @todo's by year and date 20090415 22:35:36< Smar> hmm, that’s better. 20090415 22:36:05< AnMaster> Crab_, why not svn blame? Since that is what wesnoth use afaik? 20090415 22:36:25< alink> or we can use "#ifdef VERSION < 1.3.6" before the future dead code, so we don't need to worry about that <:o) 20090415 22:37:22< Crab_> AnMaster: git blame gives a date, not only a commit number. with svn blame you'd need to write an additional command to find out out the date of a revision 20090415 22:37:55< alink> alternatively and surely better :" #ifdef VERSION=1.3.6 assert(false) // clean this code" 20090415 22:38:12< AnMaster> Crab_, hm true, but doesn't that imply using that git-svn thingy (or svn-git, or whatever) 20090415 22:38:25< Crab_> AnMaster: yes. 20090415 22:38:28 * AnMaster admits he is not big fan of git, preferring bzr 20090415 22:39:34< AnMaster> and if you used bzr-svn I guess you could do it in python and use the python API of bzr to do it, rather than executing external commands ;) Plus iirc google loves python. 20090415 22:40:48-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Read error: 110 (Connection timed out)] 20090415 22:41:09< Crab_> alink: won't this lead to s/#ifdef VERSION=1.3.6/#ifdef VERSION=1.3.7 20090415 22:41:10< Crab_> ? 20090415 22:41:16-!- kitty_ [n=kitty@wesnoth/artist/kitty] has joined #wesnoth-dev 20090415 22:42:21< alink> Crab_: maybe, but that's still better than wait 1.7.0 ;) 20090415 22:42:32-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090415 22:42:53< Crab_> alink: anyway, some greppable syntax of specifying "when it is supposed to be fixed" is definitely needed... 20090415 22:44:08< Crab_> for example, what do you think about "@todo 1.3.7 clean this foobar piece of code" 20090415 22:45:07< alink> yeah seems short and clear 20090415 22:45:13< Crab_> Dragonking: btw, it is interesting to note that AI dev's like "fixme" more than "todo" - AI code has 22 todo's and 28 fixme's 20090415 22:46:00< Crab_> alink: ok. and "@todo ? ..." when it is unknown ? 20090415 22:46:03< Dragonking> heh :) 20090415 22:46:38< alink> Crab_: why not simply @todo blabla ? 20090415 22:47:29< Crab_> alink: to differentiate "todo which is not converted to the new syntax" and "todo which is converted to a new syntax, but with unknown fix version" 20090415 22:47:33< CIA-30> thespaceinvader * r34950 /trunk/ (6 files in 5 dirs): Add and wire Kitty's Huntsman portrait, update changelogs, portrait credits. 20090415 22:47:34< alink> plus "@todo ?" gives the impression that it's not sure that it must be done 20090415 22:47:46< alink> Crab_: ah ok 20090415 22:47:57< Crab_> alink: maybe another word or symbol ? 20090415 22:48:20< alink> @todo 2.0 ? 20090415 22:48:24< Crab_> hehe ) 20090415 22:49:48< Crab_> alink: ok, let it be 2.0 ) 20090415 22:50:08< CIA-30> thespaceinvader * r34951 /branches/1.6/ (6 files in 5 dirs): Add and wire Kitty's Huntsman portrait, update changelogs, portrait credits. 20090415 22:50:21< kitty_> thanks thespaceinvader :) 20090415 22:50:30< thespaceinvader> no trouble 20090415 22:51:20-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090415 22:51:43< Crab_> alink: ok, i'll look up at all todo/fixme's in ai code, and annotate those of them I'm sure about in that way (all those fixme's are related to reverting suokko's ai changes, and most of the todo's there are mine) 20090415 22:52:26< alink> Crab_: ok thanks, I will also check my todo 20090415 22:54:50< alink> Ooh reading these old todo, that's like a time machine to my young years of coding for wesnoth :-) 20090415 22:54:52< Crab_> alink: question: "@todo 1.7" will mean "should be fixed till tagging 1.7", or "should be fixed during the lifetime of 1.7" 20090415 22:55:09< Crab_> ? 20090415 22:56:05-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 22:57:07< alink> during 1.7.2 lifetime will gives a time limit 20090415 22:57:16< Crab_> ok 20090415 22:58:32 * Crab_ searches for the oldest @todo in wesnoth code... 20090415 23:02:25< alink> "@todo 1.7" will mean "should be fixed till tagging 1.7", or "should be fixed during the lifetime of 1.7" <-- that's less clear for me now 20090415 23:03:45< Crab_> alink: for example, if we have @todo 1.6.1 - what does that mean ? that it was supposed to be fixed before releasing 1.6.1 ? or that it is supposed to be fixed until 1.6.2 comes out ? 20090415 23:03:47< alink> a "todo fix that before tagging 1.7.2" make sense , but a "todo clean that after tagging 1.7.2" also make sense 20090415 23:04:12< Crab_> alink: yes, but it will be better to choose only one way.... 20090415 23:04:18-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090415 23:04:48< alink> indeed 20090415 23:05:58< Ivanovic> alink: basically a "TODO: before 1.7.0" and "TODO: after 1.7.0" 20090415 23:06:32< alink> Ivanovic: yeah :), but that's less nice :-/ 20090415 23:06:35< Ivanovic> including: do not use something like 1.7 to mean the whole line/series/whatever without the word line/series/whatever added 20090415 23:09:15< Crab_> Ivanovic, alink: try to guess, what is the *year* of the oldest TODO in current wesnoth code :) 20090415 23:09:39< Ivanovic> Crab_: 2004 20090415 23:09:42< alink> mmh 2005 20090415 23:11:17< Crab_> Ivanovic: you are right ) 20090415 23:11:21< Crab_> "./src/tools/exploder_utils.cpp:174: (gruikya 2004-06-20 17:13:59 +0000 174) //TODO: review whether providing NULL error handlers is something" 20090415 23:11:25 * alink is hungry and so, start to have a empty mind (which causes a lack of opinion about comment convention) 20090415 23:11:56< Crab_> oh no, sorry ) 20090415 23:12:19< Crab_> we have one from 2003 ) 20090415 23:12:21< alink> yeah tools are not frequently visited 20090415 23:12:47< Crab_> ./src/language.cpp:342: "6d77f12f (zas 2003-09-19 10:21:25 +0000 342) //TODO: Add in support for querying the locale on Windows" 20090415 23:14:12< alink> 2003 is an old TODO, it would have been better to find a @todo 0.4 there :) 20090415 23:15:05< Crab_> alink: so, basically, todo's are not that important :) 20090415 23:15:07-!- kitty_ [n=kitty@wesnoth/artist/kitty] has quit [] 20090415 23:15:17< alink> YogiHH #define MIN_SAVEGAME_VERSION "1.3.10" <-- must be adapted ? 20090415 23:15:29< alink> it said : // It is only to be updated upon changes that break*all* saves/replays 20090415 23:15:53< alink> Crab_: for the moment yes, but maybe we can improve that 20090415 23:16:36< alink> Crab_: just ask esr to watch the TODO counter like it does for bugs ;-) 20090415 23:16:42< AnMaster> 20090415 23:14:33 error config: Illegal character in map: (Qxv) 'Qxv' 20090415 23:16:43< AnMaster> 20090415 23:14:33 error general: The game map could not be loaded: Illegal character found in map. The scenario cannot be loaded. 20090415 23:16:44< AnMaster> :( 20090415 23:16:47< AnMaster> can't load save game 20090415 23:16:52-!- Rrenys [n=rrenys@81-20-159-197.levira.ee] has quit [Read error: 104 (Connection reset by peer)] 20090415 23:16:59< AnMaster> from IftU 20090415 23:17:08< AnMaster> any idea how I would go about debugging this issue? 20090415 23:17:18< AnMaster> I don't know where to start looking for the cause 20090415 23:17:20< alink> wesbot : update topic about ToDo number 20090415 23:18:56< Crab_> alink: so, you suggest modifying wesbot to track todo/fixme numbers ? 20090415 23:19:34< alink> I was half-kidding, but if we start to track them, maybe that could be useful 20090415 23:20:38< alink> mmh but not easily doable, he needs to svn up and grep 20090415 23:20:46< AnMaster> um 20090415 23:20:49< Crab_> alink: not exactly he. 20090415 23:20:52< AnMaster> any idea about the issue I had? 20090415 23:21:00< Crab_> alink: he can query a webservice which does "svn up and grep" 20090415 23:21:26< Crab_> alink: or ' he can query a webservice which reads from the results of a cron job which does svn up and grep " 20090415 23:22:26< Crab_> alink: it all depends on the environment where he's located - if there's a git/svn repo at that machine, he can just read the results of a svn up/grep command, if there's not, he should read them from some kind of webservice. 20090415 23:22:29< alink> maybe just parsing this : http://www.wesnoth.org/devdocs/todo.html 20090415 23:22:46< Crab_> alink: are devdocs autogenerated ? 20090415 23:23:15< Crab_> alink: the wiki says "These are uploaded (currently manually by Mark de Wever) to http://devdocs.wesnoth.org. " 20090415 23:23:21< alink> yes IIRC it's a cronjob done by someone (Mordante ?) 20090415 23:23:32< alink> who is Mordante 20090415 23:23:54< alink> i thought that is was a cronjob at some point 20090415 23:24:27-!- YogiHH [n=chatzill@c196203.adsl.hansenet.de] has joined #wesnoth-dev 20090415 23:25:49< alink> there is also @deprecated at http://www.wesnoth.org/devdocs/deprecated.html 20090415 23:25:51< Crab_> alink: ok, so I'll ask mordante about that. but it is not a problem to make a separate webservice to do that, as well. I own a colo box where I can setup "svn up\fgrep\expose via http" 20090415 23:26:18< Crab_> alink: a small deprecated list... 20090415 23:29:01< alink> Crab_: cool but maybe wait to see how well this todo cleaning will start 20090415 23:29:26< alink> /todo: eat something 20090415 23:29:33< Crab_> @todo 2.0 ? 20090415 23:29:33< alink> bbl 20090415 23:29:51< Crab_> alink: i'll need 'that-kind-of-setup' anyway, since I want to setup unattended ai testing this way... 20090415 23:31:28 * alink dont find food here, he go afk to get some 20090415 23:31:51< Turuk_> Sapient, around? 20090415 23:32:47 * Turuk_ slaps head. 20090415 23:33:01< Turuk_> Not even in room, duh. If you read logs, ping me please. :) 20090415 23:33:24< corn> YogiHH: hi 20090415 23:33:28< corn> you on right now? 20090415 23:33:39-!- Gnutoo [n=gnutoo@host216-163-dynamic.51-79-r.retail.telecomitalia.it] has quit [Remote closed the connection] 20090415 23:34:21< fabi> silene: Can you help me with "error lua: Failure while running Lua action handler: attempt to call a userdata value"? 20090415 23:34:32< YogiHH> hi corn, yes i am :-) 20090415 23:35:05-!- |Andylee| [n=kvirc@188-23-10-81.adsl.highway.telekom.at] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090415 23:35:21-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090415 23:35:31< corn> YogiHH: you say that the new patch overwrites existing replays. I haven't verified that but I think I've seen the behavior when i was originally testing it. What is the difference in the code path of save_game_interactive() and save_game(string) that makes it do that? 20090415 23:35:53< corn> YogiHH: the call to get_save_name in save_game_interactive? 20090415 23:37:28-!- AndreLuiz [n=AndreLui@unaffiliated/andreluiz] has joined #wesnoth-dev 20090415 23:38:11< YogiHH> corn: no, it's actually the dialog that is a little inconsistent, as it can be called with "ask_for_filename = false", so it only appears if the filename already exists. 20090415 23:38:35< YogiHH> corn: so if you want to prevent overwriting existing files, there is no way around save_game_interactive 20090415 23:39:01< corn> YogiHH: ok, sounds like the solution is to create a new save function that will not overwrite 20090415 23:39:12< YogiHH> corn: however what you can do is prevent the message that the game got saved successfully 20090415 23:39:15-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 110 (Connection timed out)] 20090415 23:39:39< YogiHH> corn: there is another way to achieve that, as those messages are controlled by the interactive_ member 20090415 23:40:08< corn> ah 20090415 23:40:19< corn> check the value of interactive_ inside of get_save_name? 20090415 23:41:59< corn> YogiHH: it seems backwards though, you end up doing a non-interactive save through gui code anyway 20090415 23:42:11< corn> a cleaner solution is to just create a save function that passes through no dialog code 20090415 23:42:15< YogiHH> corn: the dialog doesn't know anything about the savegame class atm. The message however is not generated by the dialog but by savegame::save_game(display* gui) 20090415 23:43:00-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 113 (No route to host)] 20090415 23:43:01< corn> YogiHH: woops, you're right 20090415 23:43:28< YogiHH> corn: generally i agree with you. However, the dialog all of sudden becomes interactive if there is a file to overwrite. 20090415 23:43:28< corn> I misunderstood something a little 20090415 23:43:52< YogiHH> corn: i agree that this is not all too straightforward, and would like to refactor that, but not now 20090415 23:44:00< corn> ok 20090415 23:45:02< YogiHH> corn: what you can do is set interactive_ accordingly to suppress the message 20090415 23:45:37-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090415 23:45:52-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090415 23:45:56< corn> ok, gonna change it now 20090415 23:46:12< Ivanovic> time to head off to bed, n8 20090415 23:47:16< YogiHH> corn: if you are done, test it two times, the second time with the name of the replay file already existing. The first time should be non-interactive completely. The second time should ask for the file to be overwritten and give a confirmation that it is saved. 20090415 23:47:34< YogiHH> night Ivanovic 20090415 23:47:38-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has joined #wesnoth-dev 20090415 23:47:44< Sapient> hey there Turuk 20090415 23:48:54< YogiHH> Crab_: do you know if the msvc++ project file has been adapted to your AI changes? 20090415 23:49:01< Turuk> Hey, I just had a question for you real quick 20090415 23:49:32< Crab_> YogiHH: I tried to fix it myself, i've changed paths to cpp/hpp files but I don't know if it is enough or not. 20090415 23:50:09< YogiHH> Crab_: ok, i will test now if that worked or not :-) 20090415 23:50:19< Crab_> YogiHH: ok ) 20090415 23:50:26< corn> YogiHH: ok, I have reverted back to the old revision and what I am seeing now is that if there is no existing replay, it will exit scenario without any prompt and create the file 20090415 23:50:31< Crab_> YogiHH: be sure to do a 'clean' ) 20090415 23:50:35< corn> if there is an existing file, it will ask to overwrite 20090415 23:50:45< corn> and if you say yes, it will give no further prompt, rewrite, and exit 20090415 23:50:53< corn> otherwise it will prompt you for a new filename 20090415 23:51:12< corn> that seems like intended behavior? 20090415 23:51:33< Soliton> yes. 20090415 23:51:34< YogiHH> corn: yes, but the first one should also give you a confirmation message that the game has been saved, which is not wanted 20090415 23:51:45< corn> no, it doesn't give that extra notification 20090415 23:51:55< corn> the original bug doesn't show up 20090415 23:52:00< YogiHH> hmm 20090415 23:52:11< corn> maybe someone fixed it in a revision after the bug, heh 20090415 23:52:17< corn> I only reverted that particular line 20090415 23:52:56-!- oak_ [i=oakus@c02--112b.kn.vutbr.cz] has left #wesnoth-dev [] 20090415 23:53:02< corn> 402 in playcampaign.cpp changed to 20090415 23:53:08< corn> save.save_game_interactive(disp, "", gui::OK_CANCEL, false, false); 20090415 23:53:18< corn> try it out and tell me if you get the same result 20090415 23:53:21< corn> I tested on the test scenario 20090415 23:53:46< YogiHH> ok, just a minute (did svn update a few seconds ago) 20090415 23:53:53< corn> ok 20090415 23:54:13< corn> make sure to change the line, I didn't revert it in svn (no access ^^) 20090415 23:56:42-!- fabi [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090415 23:57:23-!- Appleman1234 [n=Appleman@123-243-159-129.static.tpgi.com.au] has quit [Read error: 110 (Connection timed out)] 20090415 23:58:01< CIA-30> mordante * r34952 /trunk/src/ai/ai_actions.cpp: Remove an unused variable. 20090415 23:58:31< CIA-30> elias * r34953 /branches/1.6/data/tools/wesnoth/wmlparser.py: Added small kludge to wmlparser.py so it will parse the mercenaries addon. 20090415 23:59:46< corn> esr: want to do another round of bug squashing? --- Log closed Thu Apr 16 00:00:06 2009