--- Log opened Mon Apr 06 00:00:20 2009 20090406 00:20:38-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090406 00:45:01-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["ChatZilla 0.9.84 [Firefox 3.0.8/2009032609]"] 20090406 00:54:44-!- noy [n=Noy@wesnoth/developer/noy] has quit [Connection timed out] 20090406 00:55:01-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090406 01:08:26-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-mp 20090406 01:33:17-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has joined #wesnoth-mp 20090406 01:55:07-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090406 01:56:18-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 02:12:10-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has quit ["Lost terminal"] 20090406 02:23:08-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090406 02:56:21-!- wildpenguin [n=chpln@ppp121-45-157-74.lns11.adl6.internode.on.net] has joined #wesnoth-mp 20090406 03:11:50-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090406 03:12:05-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 04:29:51-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-mp 20090406 05:14:12< noy> wildpenguin: 2v2? 20090406 05:14:45< wildpenguin> noy: sure. Will log on now. 20090406 05:16:52-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 05:25:14-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090406 05:48:49-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090406 06:32:24-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Success] 20090406 06:32:39-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 06:53:01-!- JW1 [n=X@c-71-57-85-168.hsd1.il.comcast.net] has quit [] 20090406 07:05:59-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-mp 20090406 07:42:28-!- Sirp [n=me@wesnoth/developer/dave] has quit ["leaving"] 20090406 07:45:16-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090406 09:16:13-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090406 09:47:16-!- Turuk_ [n=Turuk@FUSE-WS1-208-102-202-188.fuse.net] has joined #wesnoth-mp 20090406 09:55:44-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090406 10:05:42-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090406 10:14:46-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-mp 20090406 10:31:25-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090406 10:34:20-!- Baufo [n=thomas@wesnoth/developer/baufo] has joined #wesnoth-mp 20090406 11:26:18-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-mp 20090406 11:38:04-!- Baufo [n=thomas@wesnoth/developer/baufo] has quit [Remote closed the connection] 20090406 12:30:49-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090406 12:31:28-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 13:44:48-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090406 13:45:51-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 13:59:48-!- voris [n=voris@c-24-16-107-149.hsd1.wa.comcast.net] has quit [Remote closed the connection] 20090406 14:41:34-!- vjoe [n=vjoe@hh088c.halls.manchester.ac.uk] has joined #wesnoth-mp 20090406 15:14:49-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-mp 20090406 15:29:54-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-mp 20090406 16:12:07-!- _jbx_ [n=jbailey@38.115.182.4] has joined #wesnoth-mp 20090406 16:31:35-!- wildpenguin [n=chpln@ppp121-45-157-74.lns11.adl6.internode.on.net] has quit ["Leaving"] 20090406 16:54:17-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-mp 20090406 17:03:46-!- Noyga [n=noyga@wesnoth/developer/noyga] has quit ["Quitte"] 20090406 17:18:37-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-mp 20090406 17:27:05-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-mp 20090406 17:27:24-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit [Client Quit] 20090406 17:43:55-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090406 17:49:36-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090406 17:52:59-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-mp 20090406 17:57:23-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection reset by peer] 20090406 17:57:38-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 18:15:46-!- noy [n=Noy@d75-157-52-251.bchsia.telus.net] has joined #wesnoth-mp 20090406 18:23:09-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090406 18:23:24-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 19:12:56-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090406 19:13:10-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 19:33:10< zookeeper> yay, lessluck era works. 20090406 19:34:02< zookeeper> i wonder if i should explain what it actually does in the starting message, or just say that there's less of a chance of long hit/miss streaks... 20090406 19:37:01-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090406 19:37:59< happygrue> zookeeper: I think you should explain it - folks may not think it works unless they can see what's going on 20090406 19:39:39< zookeeper> well that's the point, shouldn't they assess it based on how fair the RNG seems for them? 20090406 19:39:59< happygrue> heh, well maybe so 20090406 19:40:12< happygrue> would be an interesting case study 20090406 19:40:22< zookeeper> yeah 20090406 19:40:29< happygrue> would almost be worth releasing a 'placebo' (game with no change) also 20090406 19:40:34< happygrue> could be funny ;) 20090406 19:40:37< zookeeper> yeah i thought about that too :) 20090406 19:40:56< happygrue> you have two varients? 20090406 19:41:08< happygrue> variants* 20090406 19:41:29< zookeeper> no, i just made one. +10/-10 CtH on every miss/hit, capped at 10%/90% 20090406 19:41:44< happygrue> I see 20090406 19:42:03< zookeeper> i could make a variant where caps are 0%/100% too 20090406 19:42:12< happygrue> oh man. 20090406 19:42:24< happygrue> so much for elusivefoot! ;) 20090406 19:42:34< happygrue> 4 misses? time to attack that footpad! 20090406 19:43:05< zookeeper> well, you'd need 6 misses before you'd be guaranteed to hit the footpad...unless you had misses in stock 20090406 19:43:56< happygrue> it would only be for the first strike right? 20090406 19:44:03< zookeeper> huh? 20090406 19:44:16< happygrue> well, it is done per strike? 20090406 19:44:25< zookeeper> yes, whenever you hit you get +10 20090406 19:44:33< zookeeper> err, s/+/- 20090406 19:44:53< happygrue> right, so if your first strike hit, then the next strike would be even? 20090406 19:44:56< happygrue> oh, right 20090406 19:45:00< happygrue> it doesn't reset 20090406 19:45:03< happygrue> ahh 20090406 19:45:06< zookeeper> yep, never resets 20090406 19:45:13< happygrue> I wasn't understanding. 20090406 19:45:31< happygrue> well, should be interesting anyway 20090406 19:45:48< zookeeper> another thing i wondered was that whether i should show the magic modifier number somewhere. it's not like people can't keep track of it if they want, so.. 20090406 19:46:04< happygrue> hard to say 20090406 19:47:01< happygrue> as a player, I would want to know. But it would seem like a bigger change to show the number right there 20090406 19:47:19< happygrue> so you can't even pretend to ignore it 20090406 19:48:16< zookeeper> oh well, guess i'll have it without the number for starters. 20090406 19:49:55< happygrue> zookeeper: ideally might be to have it off by default and then able to change that manually in the pref file (and not tell people to start off) 20090406 19:50:16< happygrue> then if people want to know you could tell them 20090406 19:50:23< Turuk> grrrrrrr 20090406 19:53:22-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090406 19:54:47< happygrue> Turuk: ? 20090406 19:54:49< zookeeper> meh, i think i'll just upload lessluck separately from noluck, since i don't think anyone really wants to play noluck 20090406 19:55:14< Turuk> Writing a PM to inform a user that: (bump) is not an acceptable post 20090406 20:05:28< _jbx_> happygrue: would almost be worth releasing a 'placebo' (game with no change) also 20090406 20:05:28< _jbx_> [12:40pm] happygrue: could be funny 20090406 20:05:29< _jbx_> [12:40pm] zookeeper: yeah i thought about tha 20090406 20:05:31< _jbx_> that would be great 20090406 20:05:53< _jbx_> a complete exact copy of current RNG :) 20090406 20:06:16< happygrue> hehe, maybe even some planted posts on the forum talking about what an improvement it is 20090406 20:06:24< _jbx_> Turuk: I see nothing wrong with bumping a thread 20090406 20:06:34< _jbx_> yeah winter 20090406 20:06:39< _jbx_> we could go on and on about it 20090406 20:06:49< _jbx_> :) 20090406 20:07:22< Turuk> _jbx_: I only take issues when they bump threads with no reason 20090406 20:07:31< _jbx_> i see 20090406 20:07:38< Turuk> It literally said just bump and offered nothing new in a topic that was not that old. 20090406 20:07:47< _jbx_> sometimes threads get lost in the shuffle, so a bump isn't always bad 20090406 20:08:11< Turuk> Plus, it was one where the user was supposed to be providing new information every so often on his progress, but for a lack of progress only bumped just to see if anyone else would comment, though everyone had already said their piece 20090406 20:08:41< Turuk> No, and I do understand that, but it had already run it's round of comments, and was really just waiting for more *actual* input from him, and not a bump :P 20090406 20:09:29< _jbx_> well, i'm sure you know what you are doing :) 20090406 20:09:57< _jbx_> zookeeper: too bad we didn't put out a fake RNG Less Luck Mod for April 1st 20090406 20:10:14< Turuk> Haha thanks, it's ok to ask though, hearing others' opinions is never bad. 20090406 20:11:22< Turuk> Happygrue: So Uh, about that ad I ran 20090406 20:11:41< happygrue> yes? 20090406 20:11:45< Turuk> It took all of 4 hours to get 53k people to look at it 20090406 20:11:51< happygrue> ? 20090406 20:11:58< happygrue> 53,000? 20090406 20:12:04< Turuk> Yup 20090406 20:12:10< happygrue> yikes 20090406 20:12:16< Turuk> 24 people clicked on it to view wesnoth.org :) 20090406 20:12:29< happygrue> 24 is good :) 20090406 20:12:37-!- voris [n=voris@c-24-16-107-149.hsd1.wa.comcast.net] has joined #wesnoth-mp 20090406 20:12:40< Turuk> Exactly. 20090406 20:13:12< Turuk> So every day, 50k people will see an ad for Battle for Wesnoth :) 20090406 20:14:48< happygrue> so how long does it run? 20090406 20:15:07< _jbx_> Turuk: where is your Ad? 20090406 20:15:10< _jbx_> can we see it? 20090406 20:15:20< Turuk> The best place ever. Facebook. :) 20090406 20:15:45< Turuk> I can show you a picture of it, I have it running for anyone in the United States 20090406 20:15:54< _jbx_> show me show me 20090406 20:16:00< Turuk> It will run every day for as long as I want it to and as long as I keep paying 5 bucks a day 20090406 20:16:48< Turuk> Let me find a picture 20090406 20:17:24< _jbx_> I put together a "commercial" a few years ago for fun. It got way fewer hits. 20090406 20:17:48< Turuk> Tada. http://imagebin.org/44555 20090406 20:18:02< Turuk> Maybe not the best tagline, but hey. 20090406 20:18:59< Turuk> Happygrue and I were talking about the potential of getting donations from interested users so I could expand my daily money limit and reach more people, but of course I would run that past the higher-ups before asking, and do it as Turuk the user and not Turuk of Wesnoth 20090406 20:19:00< Turuk> Brb 20090406 20:20:19< noy> Eh 20090406 20:20:25< noy> I don't know if we want that 20090406 20:20:45< happygrue> noy: you don't know if you want that you mean :P 20090406 20:20:55< happygrue> I don't see what harm advertising could do? 20090406 20:21:27< noy> Our financial status being one. 20090406 20:22:18< noy> which doesn't exist at this time, but bringing in more money for advertising starts raising questions 20090406 20:22:20< happygrue> eh? every view of wesnoth.org is good for our finances? what is the downside? 20090406 20:22:37< happygrue> well, he is just paying for an ad rather than donating 20090406 20:23:05< _jbx_> here, I found my old work. less than 600 hits, and 1 year old. not nearly up to Turuk's numbers 20090406 20:23:15< _jbx_> http://www.youtube.com/watch?v=xrfW9Fu-MgQ&feature=related 20090406 20:23:16< happygrue> other folks have expressed similar desires, if they want to put up banner adds on their own sites, or pay for an add on facebook or what have you, why not? 20090406 20:23:39< noy> because we are self sufficient financially right now 20090406 20:24:37 * _jbx_ works in advertising and thinks ads are always good. Those who stop advertising because they think they've already done that soon learn that more ads are needed. I promise you advertising works, else it wouldn't be a multi-billion dollar business. 20090406 20:25:00< zookeeper> best wesnoth youtube video: http://www.youtube.com/watch?v=0p_frV2R0FU&feature=related 20090406 20:25:29< happygrue> hahaha 20090406 20:27:11< _jbx_> heh, that is pretty silly zoo :) 20090406 20:30:07-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090406 20:30:28< Turuk> Noy: I was not thinking of it as advertising to get money, and the money I use to do the advertising would be donations to me to do so 20090406 20:30:40< noy> I know what you're saying 20090406 20:34:00< Turuk> But having people donate might be bad? 20090406 21:17:12-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] 20090406 21:24:34-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-mp 20090406 21:28:44-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-mp 20090406 21:30:07< voris> When people talk about addon collisions, what sort of things collide? I've tried to make macro and variable definitions collide and, as expected, I can't make it happen. Is it more with units or something? 20090406 21:30:36< zookeeper> primarily images, i guess 20090406 21:31:23< voris> Ahh... and then probably because they're still sticking the binary path in the global cache? 20090406 21:32:01< voris> Well I guess even if you're good about it, someone else not being good about it still screws you. 20090406 21:32:02< voris> Ok. 20090406 21:33:45< voris> By the way, I could not sit through all 5+ minutes of that saurian thing, despite his plea. :) 20090406 21:33:59< voris> Pretty funny though. 20090406 21:40:05< happygrue> voris: I couldn't either ;) 20090406 22:12:04-!- happygrue [n=George@wesnoth/developer/wintermute] has quit ["http://xkcd.com/91/"] 20090406 22:48:17< zookeeper> ah, uploaded and posted. i'll be interested in seeing what people think of it. not the least of which because i didn't bother to create any final definitive test to determine whether it actually works... 20090406 22:57:44-!- Espreon [n=chatzill@wesnoth/developer/espreon] has joined #wesnoth-mp 20090406 23:05:16< voris> The noluck tihng? 20090406 23:05:25< voris> er, lowluck? 20090406 23:08:18< cjhopman> zookeeper: you know... magic attacks are made much worse by it 20090406 23:16:10< voris> How so? 20090406 23:17:58-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-mp 20090406 23:24:55< noy> people shouldn't care about it 20090406 23:25:26-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090406 23:34:54-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090406 23:35:38-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has left #wesnoth-mp [] 20090406 23:36:25< voris> I'm guessing the damage calculator had no idea about this. :) 20090406 23:47:58-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has quit ["Konversation terminated!"] --- Log closed Tue Apr 07 00:00:29 2009