--- Log opened Thu May 28 00:00:11 2009 20090528 00:05:00-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 00:09:13-!- wesbot changed the topic of #wesnoth-dev to: 58 bugs, 241 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090528 00:14:17-!- Elvish_Pillager [n=eli@68.116.173.131] has quit [Read error: 110 (Connection timed out)] 20090528 00:25:18-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Read error: 113 (No route to host)] 20090528 00:29:37-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090528 00:56:38-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 01:02:59-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090528 01:11:56-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["ChatZilla 0.9.84 [Firefox 3.0.10/2009042316]"] 20090528 01:27:07-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090528 01:27:51-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090528 01:28:26-!- BenUrban [n=benurban@68.55.19.224] has joined #wesnoth-dev 20090528 01:43:14-!- Elvish_Pillage2 [n=eli@68.116.173.131] has quit ["Hi! I'm a quit message virus vaccine. If you see a quit message virus, don't replace your quit message with it!"] 20090528 01:54:48-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 02:39:48-!- Polarina [n=polarina@wesnoth/translator/Polarina] has quit ["Leaving."] 20090528 02:47:59-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090528 03:00:16-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 104 (Connection reset by peer)] 20090528 03:14:33-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has left #wesnoth-dev [] 20090528 03:40:52-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 03:42:54-!- ancestral [n=masterpr@97-116-123-40.mpls.qwest.net] has joined #wesnoth-dev 20090528 03:50:51-!- Netsplit barjavel.freenode.net <-> irc.freenode.net quits: nital 20090528 03:51:07-!- Netsplit over, joins: nital 20090528 04:22:01-!- ancestral [n=masterpr@97-116-123-40.mpls.qwest.net] has quit ["And that's the end of THAT chapter"] 20090528 04:49:48-!- Ivanovic_ [n=ivanovic@dtmd-4db2bbe8.pool.einsundeins.de] has joined #wesnoth-dev 20090528 05:05:37-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20090528 05:05:46-!- Ivanovic_ is now known as Ivanovic 20090528 06:28:48-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090528 06:38:28< Shadow_Master> so I just drained my energy making my java homework. I guess this is a good oportunity for an good old-fashioned Wesnothian coding spree 20090528 06:38:54< Shadow_Master> I'll try to finish with /storyscreen :/ 20090528 06:54:05-!- corn [n=cornmand@cornmander.com] has quit [Read error: 60 (Operation timed out)] 20090528 06:57:58-!- corn [n=cornmand@cornmander.com] has joined #wesnoth-dev 20090528 07:33:31-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 07:38:24-!- Sirp [n=me@wesnoth/developer/dave] has quit ["leaving"] 20090528 07:41:04-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090528 08:03:13-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090528 08:30:11-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090528 08:32:30-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [Client Quit] 20090528 08:41:20-!- maxy [n=maxy@80-219-0-199.dclient.hispeed.ch] has joined #wesnoth-dev 20090528 08:48:21-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 113 (No route to host)] 20090528 09:06:03-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 09:09:45-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090528 09:33:17-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090528 09:41:26-!- busfahrer [n=busfahre@ulmg-5f70d919.pool.einsundeins.de] has joined #wesnoth-dev 20090528 09:55:59-!- euschn [n=chatzill@wesnoth/developer/euschn] has joined #wesnoth-dev 20090528 09:56:03< euschn> hi 20090528 09:57:24< YogiHH> hi euschn 20090528 09:58:10< YogiHH> euschn: Looking at team_manager this morning, i came to understand an important point and a couple of puzzle pieces fell to their right positions. 20090528 09:58:24< euschn> im listening 20090528 09:58:40< YogiHH> euschn: For the most part, i understood why there is two high-level objects with the same information: player and team 20090528 09:59:09< YogiHH> as you found out already, the use of team is restricted to the play_controller scope 20090528 09:59:37< esr> Shadow_Master: Are you going to make Pango markup work in story screens? I'm sort of waiting on that. 20090528 09:59:39< euschn> is it? there is still the globabl variable team::teams isnt it? 20090528 10:01:08< YogiHH> euschn: yes, but it is not used outside of the play_controller scope i think. 20090528 10:01:13< euschn> ok 20090528 10:01:40< YogiHH> but: team information (though reduced) is needed outside of play_controller as well, at the time savegames are created in play_campaign 20090528 10:02:02< YogiHH> for replay saves and start-of-scenario saves 20090528 10:02:20< euschn> I see 20090528 10:02:29< YogiHH> and that is exactly the reason why player exists: It holds the information necessary to serve that purpose 20090528 10:03:06< euschn> aha - I can see why a small struct makes sense for that 20090528 10:03:14< YogiHH> so that leads to a disgraceful task for you ;-) 20090528 10:03:30< euschn> not removing player after all? 20090528 10:04:22< YogiHH> no, we first need to find out, if outside of play_controller it is necessary to have high-level information or if low-level (=config) is enough 20090528 10:05:12< YogiHH> so i suggest you check all references to available_units to see if they do more than just creating the config for savegames 20090528 10:05:35< YogiHH> i think we can omit gold here, as it can be easily retrieved out of the config if necessary 20090528 10:06:22< euschn> ok, I will have a look at available_units right away 20090528 10:06:27< YogiHH> if (what i hope) we only need low-level information, all we have to make sure at leaving the play_controller scope is to generate that low-level information a little earlier 20090528 10:06:44< euschn> i see 20090528 10:06:48< YogiHH> if not, we will have to think of something else, depending on what we find 20090528 10:07:26< YogiHH> it also explains, why there might be problems with mp campaign recall lists 20090528 10:07:46< YogiHH> because the player information is not complete (network players are not considered) 20090528 10:07:52< euschn> mhm 20090528 10:08:16< YogiHH> i haven't tried, but i bet a start-of-scenario save for a mp campaign won't work 20090528 10:08:35< YogiHH> while midgame saves probably are ok 20090528 10:12:03< YogiHH> euschn: for your information: team.cpp, menu_handler.cpp, mouse_handler.cpp and game_events.cpp (where you will probably find most references) should be completely within the scope of play_controller, so they are out of focus for your evaluation 20090528 10:16:08< euschn> YogiHH: I assumed that, thanks for the reassurance 20090528 10:36:15-!- loonybot [n=loonybot@79.139.246.189] has joined #wesnoth-dev 20090528 10:37:11-!- loonycyborg [n=sergey@79.139.246.189] has joined #wesnoth-dev 20090528 10:38:57< euschn> YogiHH: I check all references of available_units. if we leave aside the player_controller, gamestatus and the classes you mentioned above, there are only 2 references 20090528 10:39:10< euschn> s/check/checked 20090528 10:39:46< euschn> the first is scoped_recall_unit::activate, which just seems to populate a config with available_units 20090528 10:41:14< euschn> the second is upload_log::start, of which I did not completely get the purpose (is it used for campaign statistics?). it builds a config containing unit info aswell, tho I am not sure how it is further used 20090528 10:41:51< euschn> ah I see now, it populates a private member config* game_ 20090528 10:50:12< euschn> YogiHH: upload_log::start is only referenced by playsingle_controller, so I guess this use of available_units is fine aswell 20090528 10:52:21< YogiHH> yes, should be 20090528 10:58:24-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090528 11:11:33-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090528 11:14:26-!- maxy2 [n=maxy@80-219-0-199.dclient.hispeed.ch] has joined #wesnoth-dev 20090528 11:14:26-!- maxy [n=maxy@80-219-0-199.dclient.hispeed.ch] has quit [Read error: 104 (Connection reset by peer)] 20090528 11:19:49-!- maxy2 is now known as maxy 20090528 11:28:43-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 145 (Connection timed out)] 20090528 11:31:58< loonycyborg> Soliton: That weird side confusion was caused by me commenting id=blueblaze_wesboard 20090528 11:44:52-!- Elvish_Pillager [n=eli@68-116-173-131.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090528 12:33:34< euschn> \back 20090528 12:42:55< zookeeper> err...i don't want to open this to check whether he's a spambot or a clueless noob: http://www.wesnoth.org/mw/index.php?title=ManualSuggestions&curid=2974&diff=30622&oldid=25189&rcid=29379 20090528 12:47:23< boucman> i'd tread as clueless noob, and ban if he does it again 20090528 12:51:37< zookeeper> well, i'll just undo the edit then? 20090528 12:53:02-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090528 12:53:17-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 12:55:13< boucman> yes 20090528 13:37:01-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090528 13:37:30-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 14:04:59-!- elynia [n=shyde@164.77.48.23] has joined #wesnoth-dev 20090528 14:06:13< Shadow_Master> esr: I am 20090528 14:06:25< Shadow_Master> I'll try to get to it this weekend 20090528 14:13:50< AI0867> Soliton: will do 20090528 14:38:20-!- shikadib1t [n=elynia@wesnoth/bot/shikadibot] has joined #wesnoth-dev 20090528 14:39:45-!- shikadib1t [n=elynia@wesnoth/bot/shikadibot] has quit [Client Quit] 20090528 14:44:31-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20090528 14:52:23-!- shikadibot [n=elynia@wesnoth/bot/shikadibot] has quit ["Lost terminal"] 20090528 14:52:31-!- shikadibot [n=vitacorp@wesnoth/bot/shikadibot] has joined #wesnoth-dev 20090528 14:54:08-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 14:57:50-!- elynia [n=shyde@164.77.48.23] has quit [Read error: 60 (Operation timed out)] 20090528 15:01:50-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090528 15:24:49-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit ["Quitte"] 20090528 15:26:09-!- euschn [n=chatzill@wesnoth/developer/euschn] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.6/2009050519]"] 20090528 15:46:50-!- ABCD is now known as ABCD_away 20090528 16:04:17-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090528 16:17:29-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20090528 16:17:57< Ivanovic> hi 20090528 16:18:02< boucman> hey Ivanovic 20090528 16:27:08-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090528 16:47:12-!- ettin_ [n=jorda@wesnoth/developer/ettin] has quit [Read error: 110 (Connection timed out)] 20090528 16:51:10-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth-dev 20090528 16:51:38-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 60 (Operation timed out)] 20090528 16:53:58-!- euschn [n=chatzill@wesnoth/developer/euschn] has joined #wesnoth-dev 20090528 16:56:11-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20090528 16:58:44-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 17:04:34-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090528 17:06:42< Soliton> loonycyborg: ah, i guess that also caused scenario not found errors when trying to observe. 20090528 17:07:04-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090528 17:09:27< loonycyborg> http://wesnoth.org/wiki/ScenarioWML <- it doesn't say that id tag is mandatory :) 20090528 17:09:35< loonycyborg> s/tag/key 20090528 17:09:57< Soliton> yeah, that should be changed though. 20090528 17:10:54-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090528 17:11:10-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 17:26:52< Shadow_Master> um, handling pango in story screens while keeping the typewriter effect won't be easy unless I work out the effect using a surface. 20090528 17:27:32< Shadow_Master> :/ good that I'm using a non-accelerated X server already to test 20090528 17:34:42< Soliton> loonycyborg: src/game.cpp:749 looks to me like it already is required. 20090528 17:38:49< Soliton> loonycyborg: though i guess that is only for when you use --multiplayer. 20090528 17:40:22-!- elynia [n=shyde@146.155.82.225] has joined #wesnoth-dev 20090528 17:47:55-!- Elvish_Pillager [n=eli@68-116-173-131.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090528 17:48:07-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090528 17:52:47< Soliton> loonycyborg: ok, made it so an error is thrown when there is no id. could you update the wiki? 20090528 17:54:45< loonycyborg> Sure. 20090528 17:55:29< CIA-77> soliton * r35917 /trunk/src/multiplayer_connect.cpp: throw an error when the scenario has no id (weird things will happen otherwise..) 20090528 17:55:34< Soliton> objections to backporting that to 1.6? ^ 20090528 17:56:44< loonycyborg> Soliton: It it required only for [multiplayer] or for all other tags too? 20090528 17:57:15-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090528 17:57:33< loonycyborg> I.e. [test], [tutorial], [scenario] 20090528 17:57:54< Soliton> loonycyborg: i only added requirement for [multiplayer]. i suspect an error is already thrown somewhere for campaign scenarios. 20090528 17:58:14< Soliton> the game wouldn't find the next scenario at least without an id. 20090528 17:58:29< Soliton> not the first either actually. 20090528 17:58:38< Soliton> so it was already required there. 20090528 17:59:02< Soliton> not sure about [test] but i think it's needed there as well. 20090528 17:59:54< Soliton> zookeeper: is there any need for [tutorial]? i mean any difference to [scenario]? 20090528 18:00:05-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 18:03:28< loonycyborg> http://wesnoth.org/mw/index.php?title=ScenarioWML&diff=30626&oldid=30611 <- is this edit adequate? 20090528 18:04:25< Soliton> s/should/must/ 20090528 18:06:01< loonycyborg> Fixed. 20090528 18:07:03-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 18:08:32-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 18:09:13-!- wesbot changed the topic of #wesnoth-dev to: 60 bugs, 241 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090528 18:13:32-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090528 18:19:34-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090528 18:20:51< ilor> wesbot: seen mordante 20090528 18:20:51< wesbot> ilor: The person with the nick mordante last spoke 20h 55m ago. 20h 55m ago was here and on the channel #wesnoth-de with the message: "Leaving" 20090528 18:23:32-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090528 18:24:23-!- maxy [n=maxy@80-219-0-199.dclient.hispeed.ch] has quit [] 20090528 18:36:04-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090528 18:45:28-!- euschn [n=chatzill@wesnoth/developer/euschn] has quit [Read error: 104 (Connection reset by peer)] 20090528 18:46:01-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 18:47:10-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 18:47:12-!- Psyche^ [n=Psyche@g224111166.adsl.alicedsl.de] has joined #wesnoth-dev 20090528 18:49:13-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 18:50:01-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 18:58:38-!- Patterner [n=Psyche@f054003124.adsl.alicedsl.de] has quit [Connection timed out] 20090528 18:58:39-!- Psyche^ is now known as Patterner 20090528 19:14:39-!- EdB [n=edb@125.12.95-79.rev.gaoland.net] has joined #wesnoth-dev 20090528 19:17:56-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20090528 19:20:40-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 19:22:19-!- elynia [n=shyde@146.155.82.225] has quit ["Lost terminal"] 20090528 19:28:28-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 19:29:09-!- EdB [n=edb@125.12.95-79.rev.gaoland.net] has quit [Remote closed the connection] 20090528 19:29:33< zookeeper> Soliton, i guess not 20090528 20:02:13-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20090528 20:04:50-!- YogiHH [n=chatzill@d155006.adsl.hansenet.de] has joined #wesnoth-dev 20090528 20:20:18< AI0867> Soliton: bug #13523 is now fixed 20090528 20:22:14< esr> zookeeper: What's the status of bug #13323? 20090528 20:29:26< CIA-77> mcshark * r35918 /trunk/projectfiles/ (CodeBlocks/wesnoth.cbp CodeBlocks-SCons/wesnoth.cbp): 20090528 20:29:26< CIA-77> Added src/gui/dialogs/transient_message and src/gui/widgets/scrollbar_container_private.hpp 20090528 20:29:26< CIA-77> Formatting for SCons file 20090528 20:32:08-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 20:34:26-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 20:36:52< AI0867> Soliton: I take it it's fine to backport the fix? 20090528 20:37:24-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 20:38:24-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 20:38:27< Soliton> AI0867: looks simply enough to me. 20090528 20:41:24< CIA-77> ai0867 * r35919 /branches/1.6/src/game.cpp: Backport r35884 from trunk, fixes era events when using the --multiplayer switch. (bug #13523) 20090528 20:41:40< Soliton> uhh, i just got a dwarven thunderer as leader with 1MP and 1HP... 20090528 20:41:49< Soliton> the other side's leader is fine. 20090528 20:42:16< Soliton> recruited units are fine, too. 20090528 20:42:29< Soliton> zookeeper: quick leader hack broken? 20090528 20:44:40< AI0867> ugh, didn't check if it compiled... 20090528 20:49:04-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 20:50:04-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090528 20:53:17< CIA-77> ai0867 * r35920 /branches/1.6/src/game.cpp: Try not to break the build. 20090528 20:53:36-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 20:55:12-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 20:56:27-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090528 21:01:02-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 21:09:38-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20090528 21:09:47-!- stikonas [n=and@ctv-213-164-112-217.vinita.lt] has joined #wesnoth-dev 20090528 21:39:22-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090528 21:51:15-!- giusef [n=giusef@unaffiliated/giusef] has quit ["exit (-1);"] 20090528 22:05:49-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090528 22:06:00-!- ABCD_away [n=ABCD@wikipedia/ABCD] has quit ["No Ping reply in 90 seconds."] 20090528 22:12:36< YogiHH> Soliton: I can't reproduce that autosave bug, how did you do it? 20090528 22:13:27< Soliton> YogiHH: start a local mp game, end turn. 20090528 22:13:48< YogiHH> Soliton: i did, everything works as expected 20090528 22:14:15 * Soliton shrugs. 20090528 22:14:49< Soliton> YogiHH, ilor, loonycyborg: any idea what's wrong in http://gna.org/bugs/?13589 and what to ask him? 20090528 22:15:14< YogiHH> Soliton: did you control both sides or were you playing vs AI? 20090528 22:15:53< Soliton> YogiHH: controlled both sides otherwise you wouldn't need to end turn to get another autosave. 20090528 22:16:27< YogiHH> ah 20090528 22:17:44< YogiHH> Soliton: totally clueless on 13589, sorry. Weird, that he has two instances of wesnoth running, though. 20090528 22:17:57< Soliton> two threads probably. 20090528 22:18:07< loonycyborg> Soliton: Perhaps ask him to provide stderr.txt with --log-debug=all? 20090528 22:18:39< Soliton> good idea. 20090528 22:19:25< loonycyborg> Loading games often failed with infinite loop due to read errors or permission issues. 20090528 22:19:41< loonycyborg> Not sure whether that bug was fixed since. 20090528 22:21:30< loonycyborg> IIRC infinite loops due to disk full errors and permission issues happen only with compressed saves enabled and there are clearer errors otherwise 20090528 22:26:12< ilor> loonycyborg: I worked around the disk-full issue some time ago 20090528 22:27:56< ilor> I don;t have any good ideas atm as to what might be causing a loop during loading 20090528 22:29:17-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20090528 22:34:21-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20090528 22:34:30-!- lobby [n=wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20090528 22:34:30-!- Topic for #wesnoth-dev: 60 bugs, 241 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090528 22:34:30-!- Topic set by wesbot [] [Thu May 28 18:09:13 2009] 20090528 22:34:30[Users #wesnoth-dev] 20090528 22:34:30[ ABCD ] [ crimson_penguin] [ ilor ] [ mjs-de ] [ shikadibot] [ yann ] 20090528 22:34:30[ AI0867 ] [ dfranke ] [ isaac ] [ nital ] [ Smar ] [ YogiHH ] 20090528 22:34:30[ Alesis-Novik] [ Doppp ] [ Ivanovic ] [ noy ] [ Soliton ] [ zookeeper] 20090528 22:34:30[ AnMaster ] [ erl ] [ lobby ] [ Patterner ] [ stikonas ] 20090528 22:34:30[ Badger ] [ esr ] [ loonybot ] [ Polarina ] [ Tigge ] 20090528 22:34:30[ CIA-77 ] [ giusef ] [ loonycyborg] [ Rhonda ] [ Turuk_ ] 20090528 22:34:30[ corn ] [ grzywacz ] [ Mellar ] [ Shadow_Master] [ wesbot ] 20090528 22:34:30-!- Irssi: #wesnoth-dev: Total of 38 nicks [0 ops, 0 halfops, 0 voices, 38 normal] 20090528 22:34:42-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20090528 22:35:31-!- Irssi: Join to #wesnoth-dev was synced in 69 secs 20090528 22:36:08< AI0867> Now that the data and userdata directories have different structures, how do you all feel about deprecating {@} style includes? 20090528 22:37:56< Soliton> i thought that was already done since it's simply useless now? 20090528 22:38:17< zookeeper> sounds good to me 20090528 22:39:06< Soliton> unless we want to reintroduce allowing the user to actually override stuff. 20090528 22:40:33< zookeeper> i've never much liked that @ method 20090528 22:41:01< zookeeper> if add-ons can override stuff, then they should just be able to override anything they want, not only stuff that's included with @ IMO 20090528 22:41:17< zookeeper> anyways, quick leaders broken? i'm afraid i don't even have 1.7.0 installed atm 20090528 22:41:44< Soliton> in trunk anyway. 20090528 22:42:55< zookeeper> but what you describe sounds like something sapient would know about 20090528 22:43:08< Soliton> overriding stuff in add-ons is not the best idea and unfeasable now. i meant just putting some files in your userdata. 20090528 22:43:30< zookeeper> sounds like a case of cleared unit attributes not getting recalculated on unstore 20090528 22:44:07< zookeeper> well, i don't think i've ever heard anyone actually using that functionality for anything...or rather asking for @'s in mainline so they could 20090528 22:46:14< Soliton> one idea would be to allow editor stuff to be overridden so you don't have to allow campaign specific terrain generally but the campaign maintainers can turn them on by themselves. 20090528 22:48:12< CIA-77> ai0867 * r35921 /trunk/src/filesystem.cpp: Deprecate '@' style includes, suggest usage of '~'. 20090528 22:50:23< YogiHH> Soliton: Now this is really weird, if i am not mistaken, the autosave problem only occurs when using the shortcuts. Can you confirm that? 20090528 22:51:10< Soliton> YogiHH: using shortcuts? 20090528 22:51:27< Soliton> autosaves are.. automatic? 20090528 22:51:42< YogiHH> Soliton: shortcut for end turn, i mean 20090528 22:51:53< Soliton> oh, possible. 20090528 22:54:16 * Soliton crashes wesnoth. 20090528 22:56:05-!- Elvish_Pillager [n=eli@71-10-226-74.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090528 22:56:24< Soliton> YogiHH: looks like. though once you used the shortcut once it stays that way. 20090528 22:56:37< Soliton> which probably makes sense. 20090528 22:57:13< YogiHH> Soliton: sometimes it gets back over here when using the button for a couple of times. Also the shortcut doesn't always work immediately here. 20090528 22:57:59< YogiHH> Soliton: Looking at the gamestate variable before starting the save, it is almost completely flushed, as if something did override it 20090528 23:15:32-!- Elvish_Pillage2 [n=eli@71-10-226-74.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090528 23:16:50-!- Elvish_Pillager [n=eli@71-10-226-74.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090528 23:20:41-!- YogiHH [n=chatzill@d155006.adsl.hansenet.de] has left #wesnoth-dev [] 20090528 23:45:07-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090528 23:56:40-!- Sirp [n=me@wesnoth/developer/dave] has joined #wesnoth-dev 20090528 23:57:03-!- Elvish_Pillager [n=eli@71-10-226-74.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev --- Log closed Fri May 29 00:00:21 2009