--- Log opened Wed Jun 17 00:00:29 2009 20090617 00:09:13-!- wesbot changed the topic of #wesnoth-dev to: 1.6.3 planned for June 21, string freeze on branches/1.6 | 1.7.1 planned for June 28 | 59 bugs, 243 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090617 00:14:49-!- ardesh [n=ardesh@port-92-206-128-61.dynamic.qsc.de] has quit [Connection timed out] 20090617 00:37:55-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090617 00:42:45-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has quit [Read error: 113 (No route to host)] 20090617 00:44:57-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090617 00:59:11-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has joined #wesnoth-dev 20090617 01:23:17-!- BenUrban [n=benurban@68.55.19.224] has joined #wesnoth-dev 20090617 01:33:05-!- CIA-77 [n=CIA@208.69.182.149] has quit [Read error: 145 (Connection timed out)] 20090617 01:43:10-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090617 01:43:39-!- CIA-52 [n=CIA@208.69.182.149] has joined #wesnoth-dev 20090617 01:44:24-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090617 01:45:58-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Remote closed the connection] 20090617 01:47:04-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090617 01:47:54-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090617 01:59:39-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090617 02:00:07-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090617 02:03:19-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090617 02:05:00-!- ancestral [n=masterpr@97-116-126-92.mpls.qwest.net] has joined #wesnoth-dev 20090617 02:31:59< CIA-52> ai0867 * r36256 /trunk/ (data/lua/wml-tags.lua src/game_events.cpp): Move [unit_worth] implementation to C++ and switch to formula proposed by Sapient. 20090617 02:32:18< CIA-52> ai0867 * r36257 /trunk/data/scenario-test.cfg: Explain new [unit_worth] formula in test scenario. 20090617 02:32:20< CIA-52> ai0867 * r36258 /trunk/data/multiplayer/eras.cfg: Change end-of-game advantage calculator to use [unit_worth]. 20090617 02:46:54-!- colorleaf [n=chatzill@125.37.143.155] has joined #wesnoth-dev 20090617 03:12:01< CIA-52> ai0867 * r36259 /trunk/data/multiplayer/eras.cfg: Simplify the messages from turns-over-advantage. 20090617 03:12:04< CIA-52> ai0867 * r36260 /trunk/data/multiplayer/eras.cfg: Add turns-over-advantage to age of heroes. 20090617 03:14:35-!- Dragonking [n=dk@wesnoth/developer/dragonking] has quit [Remote closed the connection] 20090617 03:46:27-!- AI0867_ [n=ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20090617 04:02:44-!- Sirp [n=me@wesnoth/developer/dave] has joined #wesnoth-dev 20090617 04:03:25-!- AI0867_ [n=ai@wesnoth/developer/ai0867] has quit [Read error: 110 (Connection timed out)] 20090617 04:12:49-!- Ivanovic_ [n=ivanovic@dtmd-4db2bb46.pool.einsundeins.de] has joined #wesnoth-dev 20090617 04:23:21-!- ardesh_ [n=ardesh@port-92-206-77-182.dynamic.qsc.de] has quit ["Quis custodiet ipsos custodes"] 20090617 04:27:50-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20090617 04:28:47-!- Ivanovic_ is now known as Ivanovic 20090617 04:30:51-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20090617 04:31:50< [Relic]> Hello :) 20090617 04:39:01-!- ardesh [n=ardesh@port-92-206-77-182.dynamic.qsc.de] has joined #wesnoth-dev 20090617 05:09:21-!- Sapient [n=sapien-x@c-24-126-133-31.hsd1.ga.comcast.net] has joined #wesnoth-dev 20090617 05:11:17-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20090617 05:32:26-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["end of file"] 20090617 05:38:26-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["My name is Ignacio Oper. You /kill'd my father. Prepare to /die."] 20090617 05:40:20-!- Shadow_Master [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090617 06:10:08-!- ancestral [n=masterpr@97-116-126-92.mpls.qwest.net] has quit ["And that's the end of THAT chapter"] 20090617 06:17:37-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090617 07:02:24-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has quit ["Leaving."] 20090617 07:33:03-!- Sirp [n=me@wesnoth/developer/dave] has quit ["leaving"] 20090617 07:37:19-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090617 07:40:13-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20090617 07:40:29< Crab_> hi 20090617 07:44:16-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Tengo que ir... Yeahzorz..."] 20090617 07:46:07< ardesh> lo 20090617 07:49:45-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090617 08:03:05-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth-dev 20090617 08:14:50< CIA-52> silene * r36261 /trunk/data/multiplayer/eras.cfg: Removed unneeded slowdown. 20090617 08:16:05-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20090617 08:26:27-!- maxy [n=maxy@84-74-83-103.dclient.hispeed.ch] has joined #wesnoth-dev 20090617 08:36:17-!- mordante [n=mordante@87.215.201.26] has joined #wesnoth-dev 20090617 08:38:40-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit ["Leaving"] 20090617 09:05:48-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090617 09:42:14-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090617 09:44:00-!- stikonas [n=and@ctv-213-164-98-244.vinita.lt] has joined #wesnoth-dev 20090617 09:55:13< Rhonda> https://bugs.launchpad.net/bugs/386538 - invasion from the unknown is a custom addon, right? 20090617 09:55:37< stikonas> Rhonda: yes 20090617 10:12:22-!- euschn [n=chatzill@wesnoth/developer/euschn] has joined #wesnoth-dev 20090617 10:12:26< euschn> hi 20090617 10:16:44-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090617 10:46:20-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090617 10:46:35< YogiHH> hello 20090617 10:47:38< YogiHH> mordante: I tried to use tmessage this morning. It seems like there is no event handling for pressing the buttons (and therefore no setting of the window return value). Or did i miss something? 20090617 11:03:26-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20090617 11:10:08< Ivanovic> moin 20090617 11:12:12-!- ABCD_ is now known as ABCD 20090617 11:20:48-!- loonybot [n=loonybot@79.139.138.177] has joined #wesnoth-dev 20090617 11:21:40-!- loonycyborg [n=sergey@79.139.138.177] has joined #wesnoth-dev 20090617 11:21:46< CIA-52> euschn * r36262 /trunk/src/ (19 files in 3 dirs): added tod_manager member to class unit, and subsequently to turn_info and menu_handler 20090617 11:26:03-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090617 12:09:14-!- wesbot changed the topic of #wesnoth-dev to: 1.6.3 planned for June 21, string freeze on branches/1.6 | 1.7.1 planned for June 28 | 60 bugs, 243 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090617 12:20:10-!- anomie1 [n=gare@72.55.205.189] has joined #wesnoth-dev 20090617 12:20:45-!- Guest37238 [n=gare@72.55.205.138] has quit [Read error: 110 (Connection timed out)] 20090617 12:30:26< mordante> YogiHH, there is some (unfortunately not fully documented yet), but what do you want to do? 20090617 12:38:46< YogiHH> mordante: i call show_message, but i always get a return value of -1, regardless of which button i click 20090617 12:39:10< YogiHH> mordante: i call it with button_style yes_no 20090617 12:40:45-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090617 12:41:41< mordante> I'll have a look 20090617 12:42:16< mordante> other in the news, a new patch for the blur issue, works for me would be nice if you can test it as well http://paste.debian.net/39370/ 20090617 12:43:21< YogiHH> mordante: nice. Will have to wait for late tonight, probably. 20090617 12:43:41< mordante> no problem, just leave a message in the logs 20090617 12:43:50< mordante> since when do you have this dialog issue? 20090617 12:45:31< YogiHH> mordante: well, since yesterday, but i haven't really used it before. Only show_message with ok_only, where i don't care for the return value. 20090617 12:47:10< mordante> it might be that r36251 broke it, or just that it never worked ;-) 20090617 12:48:30 * YogiHH suspects the latter ;-) 20090617 12:50:16< YogiHH> mordante: i also tried to explicitly set the return values for the buttons in show_message, but that didn't help. Then i started searching for the button click event handling but couldn't find anything, just key_press. 20090617 12:51:35 * mordante too, to be honest ;-) 20090617 12:57:36< mordante> if you use show_message(video, title, message, yes_no_button) it should work without further modifications, if not it's a bug 20090617 13:20:31< mordante> YogiHH, confirmed it doesn't work as expected, have to go now, bye 20090617 13:20:40-!- mordante [n=mordante@87.215.201.26] has quit ["Leaving"] 20090617 13:44:34-!- colorleaf [n=chatzill@125.37.143.155] has left #wesnoth-dev [] 20090617 14:21:02-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20090617 14:36:38-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit ["Leaving."] 20090617 14:42:48< Shadow_Master> uh, huh, Jetryl seems to have figured out a nifty workaround to the "no graphical signatures" policy in the forums ;) 20090617 14:44:47< loonycyborg> What? Did he use ascii art or something? :P 20090617 14:45:11< Shadow_Master> three UTF-8 characters 20090617 14:45:25< Shadow_Master> or one, actually, in a trio. 20090617 14:46:15< loonycyborg> Man! I've guessed (almost) right :P 20090617 14:53:26< Ivanovic> esr, zookeeper: i would like to fill the textdomain status page with some more detauls (better see it filled ;) ) 20090617 14:53:39< Ivanovic> that is: what do you think is the current status eg for the campaigns? 20090617 14:53:57< Ivanovic> where are still bigger changes planned, which should basically be done and just receive error corrections? 20090617 14:53:59< Ivanovic> http://www.wesnoth.org/wiki/TextdomainStatus 20090617 14:54:20-!- Sapient [n=sapien-x@wesnoth/developer/sapient] has quit [] 20090617 14:54:21< Ivanovic> in general i would like to tell the translators after 1.7.1 that (at least some) campaigns are ready for working on 20090617 15:04:05< zookeeper> Ivanovic, if i manage to work on any major changes for 1.8, it'll probably be mostly for TSG only. 20090617 15:04:54< zookeeper> i might rework a scenario or two elsewhere, but i don't recall anything that would warrant a lot of string rewrites 20090617 15:05:00< Ivanovic> zookeeper: it would be great if you could mark those campaigns that you maintain and do not plan to really work on somehow 20090617 15:05:08< Ivanovic> something like "Only bugfixes" or something like this 20090617 15:05:35< zookeeper> well, i don't want to make that kind of a promise just yet 20090617 15:06:45< esr> Ivanovic: I have no plans for any text changes to mainline other than normal bugfixes, except: my wife is lobbying me to make some minor changes to the end of TROW to suggest a bit more rmantic tensui=n between Haldric and Jessene. 20090617 15:07:03< esr> s/tensui=n/tension/ 20090617 15:07:18< Ivanovic> what is the status of DM? 20090617 15:07:31< esr> Those wouldn't be large changes - a dozen strings at most, I think. 20090617 15:07:33< Ivanovic> since most translations have most open work at this construction site... 20090617 15:08:03< Ivanovic> if this was marked "work on it, not much will change!" it would IMO be a good start 20090617 15:08:12< esr> DM text is stable. What it needs is more balance tuning and some art. 20090617 15:08:40< Ivanovic> then please mention this on the status page 20090617 15:08:52< esr> Willdo. 20090617 15:08:52< Ivanovic> the same for other textdomains you know about 20090617 15:09:38 * zookeeper specifically likes that wesnoth has so little romantic tension which tends to be almost exclusively cheesy 20090617 15:10:37< esr> zookeeper: Fair point, but I think I've shown in LoW and NR that I can write those scenes tastefully. 20090617 15:12:12< esr> They do take careful handling. I've not yet finally decided whether to attempt it in TROW. I my not. 20090617 15:12:39-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090617 15:12:42< esr> s/my not/may not/ 20090617 15:13:09-!- stikonas [n=and@ctv-213-164-98-244.vinita.lt] has joined #wesnoth-dev 20090617 15:13:56< zookeeper> i don't mind if there were a bit more hints at something like that near the end, but it'd have to be very subtle 20090617 15:14:16< esr> Doing that in TROW is more of a challenge, because the characters are so snarky at each other. a "romance" scene would have to e more subtle ant tentative. 20090617 15:14:29< esr> Exactly. 20090617 15:15:10< esr> For Kalenz and Cleodil a full-bore romantic scene made sense. in TROW it wouldn't. 20090617 15:16:17< esr> It would be more like Haldric and Jessene grudgingly admitting that they need each other ;-) 20090617 15:17:39< esr> But I may not do it at all. Shade's writing was so good that I am reluctant to mess with it without strong reason. 20090617 15:18:44< zookeeper> well, you could just write some extra death dialogue for both of them 20090617 15:19:00< zookeeper> still something very subtle, of course. 20090617 15:19:11< esr> zookeeper: Yes. 20090617 15:20:48< esr> zookeeper, Ivanovic: This is me speaking officially as the Lord of Prose - I see no reason not to mark all maibnline campaigns "Ready: small bugfixes only", with a "not sure" exception for TROW. 20090617 15:21:10< Ivanovic> esr: and add a "not sure" for tsg 20090617 15:21:21< Ivanovic> since zookeeper wants to maybe rework some scenarios 20090617 15:21:24< esr> Ivanovic: Noted. 20090617 15:21:29< zookeeper> yes, please do. TSG needs a new elf branch finale 20090617 15:21:45< esr> Got it. I will mark as suggested. 20090617 15:21:53< zookeeper> that would mean rewriting the whole last scenario, so a lot of changes in that one place 20090617 15:22:44< Ivanovic> you can directly add this in the planned changes block so that translators know what to expect 20090617 15:23:01< CIA-52> euschn * r36263 /trunk/src/ (6 files): added tod_manager argument to unit::set_game_context() 20090617 15:23:52< esr> Ivanovic: Grammer note -- I will change to "small corrections", "smaller" is a comparative that raises the question "smallerr than what?" 20090617 15:26:02< Shadow_Master> than last version's? :) 20090617 15:28:52-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20090617 15:32:41-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 110 (Connection timed out)] 20090617 15:36:57-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20090617 15:37:31< esr> zookeeper, Ivanovic: TextdomainStatus update committed. 20090617 15:37:58< esr> I'm wondering id we can change status on anyt of the non-campaign domains. 20090617 15:40:07< Ivanovic> no idea 20090617 15:40:52< stikonas> esr: you marked wesnoth-thot not ready but green 20090617 15:41:26< esr> Oops. Typo. Will fix. 20090617 15:44:32 * esr notes that he needs to do an edit pass over the unit type descriptions; some of the English in those is a bit broken. 20090617 15:45:42< esr> Hm, are we expecting any serious mods in the test scenaro at this point? 20090617 15:46:28< Ivanovic> esr: the wesnoth-test domain is not really the test scenario 20090617 15:46:39< Shadow_Master> it's used by the test suite 20090617 15:46:43< Ivanovic> in fact that is basically the unit test stuff suokko introduced some times ago 20090617 15:47:21< esr> suokko's gone (thank goodness!) Is there any prospect that suite will change? 20090617 15:47:59< stikonas> since only 1 string is in wesnoth-test, it wouln't be harmful to mark it as ready 20090617 15:48:14< Ivanovic> since it is only a single string, having this one as "not sure" does not matter at all 20090617 15:48:16< Ivanovic> ;) 20090617 15:48:31< stikonas> and maybe some textdomains can be marked as wait for stringfreeze? 20090617 15:48:43< Ivanovic> stikonas: why? 20090617 15:49:13< Ivanovic> so far we only have files where we know that "lots of stuff" will happen (the main files of the game) 20090617 15:49:16< stikonas> not ready means *many* changes are planned 20090617 15:49:30< Ivanovic> others where we do not plan anything bigger ("ready") 20090617 15:49:37< stikonas> oh, ok 20090617 15:49:47< Ivanovic> as well as "we are not yet really sure if we will do much" aka "not sure" 20090617 15:50:24< stikonas> then we may as well drop "wait for stringfreeze" entirely from that page 20090617 15:50:28< Ivanovic> for -multiplayer new content (maps) might be added anytime 20090617 15:50:35< esr> Hm, I think we can mark manpages "ready". Those have been pretty stabnle and I don't know of anything planned that would disrupt that. 20090617 15:50:39< Ivanovic> for the moment it is not used 20090617 15:50:49< Ivanovic> esr: they are unstable when we add new params 20090617 15:51:05< Ivanovic> with crab_s ai work and testing stuff i would expect new commandline params being added 20090617 15:51:08< stikonas> when 1.8 is planned, this fall? 20090617 15:51:15< esr> Ivanovic: Is anything like that planned before 1.8? 20090617 15:51:22< Ivanovic> yes, ai work 20090617 15:51:47< esr> I will so note, then. 20090617 15:51:58< Ivanovic> since this will likely change params that are possible, this domain is not ready yet 20090617 15:55:58-!- Sparks__ [n=chatzill@78-105-212-150.zone3.bethere.co.uk] has joined #wesnoth-dev 20090617 15:56:03< YogiHH> euschn: will be back at about 21:15 again for our weekly session 20090617 15:56:32< Sparks__> hello.. 20090617 15:58:09< Sparks__> is anyone about...? 20090617 15:58:31< YogiHH> hi Sparks__ , just go along and say what you want to say 20090617 15:58:34-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20090617 15:58:56< Sparks__> could I have a little help with compiling Wesnoth? 20090617 15:59:08-!- fendrin [n=fabi@78.51.17.103] has joined #wesnoth-dev 20090617 15:59:13< YogiHH> Sparks__: and don't wonder, it is quiet atm, it might take a while until you get an answer 20090617 15:59:14< esr> zookeeper: What's the status of the tutorial? 20090617 15:59:18< fendrin> hi 20090617 15:59:23< YogiHH> Sparks__: operating system 20090617 15:59:25< YogiHH> ? 20090617 15:59:31< Sparks__> XP 20090617 15:59:34< esr> fendrin: Hello. 20090617 15:59:56< Sparks__> I'm trying to fololw this guide http://www.wesnoth.org/wiki/CompilingWesnothOnWindows 20090617 16:00:09< Sparks__> but there's a few problems 20090617 16:00:16< esr> fendrin: What's your status re DM? Do you have any bug fixes or balance changes planned? 20090617 16:00:27< YogiHH> Sparks__: darn, that would be me, but i have to catch my train now. Try if you get ilor_ to help you 20090617 16:00:29< fendrin> esr: are we near a release? 20090617 16:00:39< Sparks__> ok cheers... 20090617 16:00:48< YogiHH> see you guys 20090617 16:00:48-!- YogiHH [i=d4ca9d15@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20090617 16:01:47< CIA-52> euschn * r36264 /trunk/src/ (8 files): added tod_manager member to terrain_filter and tod_manager argument to wml_animation() 20090617 16:01:48< esr> fendrin: Not necessarily, I'm just trying to get a handle on whether DM is done. We have some missing art, and I need to finish a balance test on Hard; that's all the issues I know about. 20090617 16:03:12< Shadow_Master> fendrin: read the topic, we have a stable release this weekend and a development release next weekend 20090617 16:04:02< fendrin> esr: I don't have plans with DM before my lectures are finished, that is in ~ two month. 20090617 16:04:23< fendrin> Shadow_Master: I see. 20090617 16:05:27-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090617 16:05:53< Ivanovic> fendrin: i asked esr and zookeeper about the status of the strings in campaigns, so that http://www.wesnoth.org/wiki/TextdomainStatus can be updated 20090617 16:06:14< Ivanovic> and brought to a state which guides translators as a list of what they can/should already work on 20090617 16:06:38< esr> Ivanovic: That's not what I was concerned about - I as pretty sure the text of DM is stable. 20090617 16:07:52< esr> fendrin: Any chance you'll be able to work on bug #1351 in the foreseeable future? 20090617 16:10:22< esr> zookeeper: What the status of the tutoriall rewrite? 20090617 16:14:05< fendrin> esr: I have come to the conclusion that bug 13511 is only a balancing issue and not a bug in gameplay design or code. Do you agree? 20090617 16:15:17< esr> fendrin: Seems reasonable. What does that mean, though? Are going to try to fix it? And if so, how? That is, what is the balance knob to tweak here? 20090617 16:15:42< zookeeper> esr, the same as always, nowhere near finished :/ 20090617 16:16:13< esr> I will mark it unfinisged, then. 20090617 16:16:46< esr> I think the other non-campaign domains can go to "not sure", as we have no large changes planned. 20090617 16:18:10< fendrin> esr: I will give it a try before the release of 1.7.1 . I would try with simple remove some of the enemy normal and some of the wulf riders. 20090617 16:19:12< esr> OK. 20090617 16:20:59< loonycyborg> Looks like someone actually tries to follow http://www.wesnoth.org/wiki/CompilingWesnothOnWindows . I think I should add my own guide there. 20090617 16:21:16< loonycyborg> And make a wesnoth SDK while I'm at it.. 20090617 16:21:19< esr> Ivanovic: http://www.wesnoth.org/wiki/TextdomainStatus is now as updated as it can get based on my knowledge. You might know something I don't about the "not sures" near the top. 20090617 16:21:32-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090617 16:22:22< esr> I will move the edit pass on the unit descriptions up my priority list so we can move that domain to "ready". 20090617 16:23:06-!- Sparks__ [n=chatzill@78-105-212-150.zone3.bethere.co.uk] has quit ["ChatZilla 0.9.84 [Firefox 3.0.11/2009060215]"] 20090617 16:25:09-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20090617 16:25:15< Ivanovic> sounds great to me 20090617 16:25:37-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090617 16:30:35< CIA-52> euschn * r36265 /trunk/src/terrain_filter.cpp: replaced references to gamestatus by tod_manager in terrain_filter 20090617 16:34:05-!- fendrin [n=fabi@78.51.17.103] has joined #wesnoth-dev 20090617 16:37:01-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20090617 16:37:48-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["primary link broken"] 20090617 16:52:17< CIA-52> euschn * r36266 /trunk/src/ (5 files in 2 dirs): removed further references to gamestatus methods by their tod_manager equivalents 20090617 17:00:53-!- mordante [n=mordante@87.215.201.26] has joined #wesnoth-dev 20090617 17:01:42< mordante> servus 20090617 17:04:03< mordante> fendrin, and I also have a rather odd LoW bug in scenario 2... 20090617 17:04:26< mordante> the trolls enter the east bank and the dwarves start to complain but their AI does nothing 20090617 17:04:47< mordante> the day after I proceeded the game and suddenly the dwarves start to attack the trolls 20090617 17:05:06< mordante> so it seems that save-loading makes Wesnoth easier after all :-P 20090617 17:05:18< mordante> haven't had time to test and reproduce the problem 20090617 17:10:13-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090617 17:12:40-!- giusef [n=giusef@unaffiliated/giusef] has quit [Remote closed the connection] 20090617 17:23:02< CIA-52> grzywacz * r36267 /trunk/data/core/images/misc/laurel.png: Experimental laurel icon to be used as campaign completion indicator. 20090617 17:23:52-!- Sapien1 [n=patrickp@agentek.com] has joined #wesnoth-dev 20090617 17:24:36-!- Sapient [n=patrickp@wesnoth/developer/sapient] has quit [Read error: 104 (Connection reset by peer)] 20090617 17:27:20-!- Sapien1 is now known as Sapient 20090617 17:27:22-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090617 17:30:23< esr> Ivanovic:, zookeeper: Proposed new dialog fror TROW Eplilog follows: 20090617 17:31:08< Shadow_Master> pastebin? 20090617 17:31:18< esr> New sentence on existing 'graph: Haldric - "There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true 'Kingdom of Wesnoth'. I..I think a Queen's crown would sit well upon that flame-colored hair of yours, Jessene." 20090617 17:31:33< esr> (I'ds not that long.) 20090617 17:31:54< Shadow_Master> 'new dialog' sounded like at least two lines :) 20090617 17:31:57< esr> Jessene: "I am not to be bought with trinkets, Haldric." 20090617 17:32:22< esr> Haldric: "Then take my hand, Jessene, if you'll not have crown or kingdom. You have earned both." 20090617 17:32:42< esr> Jessene: "The hero-king of Wesnoth. Haldric Dragonbane, will need someone to remind him that he does not eat lighting and fart thunder. I...accept." 20090617 17:32:57< esr> Narrator: "It was never said afterwards that the marriage of Haldric and Jessene was exactly tranquil. But it was also said that neither could stand be long separated from the other, and she bore him strong children that mingled the blood of their diverse ancestries. Many followed their example, and the two refugee peoples from the Green Isles became fused into one in the new kingdom." 20090617 17:33:02< esr> That's it. 20090617 17:33:14< grzywacz> I like the thunder farting part. 20090617 17:33:23 * zookeeper presumes that part is a joke 20090617 17:33:49< esr> It's Jessene being snarky, of course. That's the point. 20090617 17:33:49< Shadow_Master> esr: you didn't take the Dragonbane nickname seriously, huh? 20090617 17:33:53< Shadow_Master> right 20090617 17:34:49< zookeeper> err, if you'll just omit that jessene's line entirely, then it looks fine to me, although i'm not very fond of mentioning whether they made kids or not 20090617 17:34:53< Shadow_Master> you know, nothing makes it clear for me that they actually got married, at least not before these lines 20090617 17:35:47< grzywacz> zookeeper, in medieval times people paid more attention to such details ;) 20090617 17:35:49< Shadow_Master> it would be interesting if we could avoid the trend of making the leading female marry the leading male at the end of a story 20090617 17:35:56-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090617 17:35:56< Shadow_Master> or viceversa. 20090617 17:36:04< esr> zookeeper: How's she going to accept if I leave that out? And, it being Jessene, she has to say *something* that deflates Haldric. 20090617 17:36:25-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090617 17:36:56< zookeeper> esr, well, her accepting off-screen is clear anyway? 20090617 17:37:55< esr> zookeeper: Somewhsat. But it's Jessene. She's going to put in a zinger. 20090617 17:38:09< zookeeper> sure, that's fine, but you can do a lot better than that particular one ;) 20090617 17:38:09< grzywacz> Maybe make her his concubine? ;) 20090617 17:38:20< Shadow_Master> grzywacz: awesome idea 20090617 17:38:33< esr> zookeeper: I'm open to suggestions. 20090617 17:38:38< Shadow_Master> he won't last much time alive if he tries that 20090617 17:38:48< esr> Shadow_Master: Agreed. 20090617 17:40:11< grzywacz> Maybe. On the other hand concubines turned out more being important than wives in, say, "Dune". Maybe come up with a story that prohibits him from marrying Jesssene. :P 20090617 17:41:03< zookeeper> esr, well, one obvious idea would be to have her simply comment on how she'll accept out of good-will since haldric and his softling co couldn't really manage without her and the wesfolk 20090617 17:41:20< zookeeper> which is what you already had in a sense 20090617 17:41:23< grzywacz> :) 20090617 17:41:37< esr> grzywacz: I think that's bavkwards. Given the political problem they're stuck with (long-standing enmity between their peoples) he almost has to propose if there's going to be any chance to heal the rift. 20090617 17:42:49< esr> That's what makes this scene different from Kalenz/Cleodil or Tallin/Eryssa - their personal feelings aren't necessarily the most important factor here. 20090617 17:43:05< Shadow_Master> what about making Haldric gay too for extra tension? 20090617 17:43:07< Shadow_Master> :P 20090617 17:43:17< zookeeper> i don't oppose to anything but that dragonbane farting thing which just goes way over the top IMO 20090617 17:43:50< Sapient> happy endings are a good thing, IMO 20090617 17:44:02< loonycyborg> zookeeper: Not for TROW :P 20090617 17:44:04< grzywacz> esr, got it. I was just trying to address Shadow_Master's concern regardin the marriage part. 20090617 17:44:19< esr> Hm. Well, I can look for alternate phrasing. But it has rhe vurtue of being funny; my wife laughed out loud. 20090617 17:44:24< Shadow_Master> I understand the political problem involved 20090617 17:44:46< Shadow_Master> but did it have to be she? ;( 20090617 17:44:47< grzywacz> On an unrelated note, is it possible to set svn properties via git svn? My laurel.png went in as a text file... 20090617 17:45:12< loonycyborg> grzywacz: AFAIK you can't set props with git-svn 20090617 17:45:34< esr> Shadow_Master: Have we got another Wesfolk female in the campaign? 20090617 17:45:36< Shadow_Master> he can only set the svn:executable property 20090617 17:45:44< grzywacz> Shadow_Master, write it down and make sure there's an April Fool's release next year. 20090617 17:46:03< Shadow_Master> esr: only a necromancer in the swamps of esten 20090617 17:46:09< Shadow_Master> that counts as a no. 20090617 17:46:10< grzywacz> dead love 20090617 17:46:29< esr> That counts as a no, indeed. 20090617 17:46:45< Shadow_Master> (wesnoth also lacks female enemy leaders) 20090617 17:47:11< Shadow_Master> (why do all liches have to be male necros story-wise?) 20090617 17:47:16< grzywacz> There's Ashevire... And her daughter for a moment. :P 20090617 17:47:31< esr> And the Vampire Queen earlier in TROW. 20090617 17:47:43< esr> Fatal attraction... 20090617 17:47:48< Shadow_Master> okay, two in HttT, three in TRoW 20090617 17:47:54< grzywacz> I have a creepy idea... 20090617 17:47:55< stikonas> and Divine Avatar in UTBS 20090617 17:47:57< Shadow_Master> another one in SotBE 20090617 17:48:21< esr> You know, by the srtandard s of fantast literature, that's a *lot*. 20090617 17:48:25< Shadow_Master> well, and another one in DiD. But those are still pretty isolated cases. 20090617 17:48:39< Shadow_Master> Except for the one in DiD, they only have fairly minor roles. 20090617 17:49:05< Shadow_Master> grzywacz: moment? 20090617 17:49:18 * Shadow_Master sends SIGHUP to grzywacz to refresh his memory 20090617 17:49:28< grzywacz> O_o; 20090617 17:49:35< grzywacz> Shadow_Master, she allies with Konrad, so yes 20090617 17:49:46< Shadow_Master> Li'sar pursues Konrad around half of the campaign. 20090617 17:49:57< grzywacz> Not really. 20090617 17:49:59< Shadow_Master> it's only in Hasty Alliance that they become allies. So it's not a moment. 20090617 17:50:30< grzywacz> I think she doesn't appear till the river crossing scenario. 20090617 17:50:49< Shadow_Master> 8, 11, 13. 20090617 17:50:56< grzywacz> ok. 20090617 17:51:08< grzywacz> Either way you don't really get to fight with her much. 20090617 17:51:09< Shadow_Master> but story-wise, she pursues him since scenario 8 till scenario 16's start event 20090617 17:51:16-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090617 17:51:23< Shadow_Master> grzywacz: yeah, pity that 20090617 17:51:25< esr> There's a hilarious review of HttT I read once that perports to be reading Li'sart's mind at that moment: "Ice...qureen..programming...melting. Must..nit..jump..hunky...rebel..leader..." 20090617 17:51:38< esr> s/qureen/queen/ 20090617 17:51:56< Shadow_Master> grzywacz: HttT would be fit for intermediate otherwise 20090617 17:52:36< Shadow_Master> imagine fighting Li'sar in every scenario? damn, as if PoW wasn't difficult enough already (kudos to sirp for that) 20090617 17:53:30 * esr wants to hear grzywacz's creepy idea 20090617 17:54:00< Shadow_Master> esr: I'll give you something delicious if you can link me to that review :) 20090617 17:54:25< esr> I'll google for it. 20090617 17:55:07< mordante> YogiHH the message box is an engine bug 20090617 17:55:09< mordante> bye 20090617 17:55:13-!- mordante [n=mordante@87.215.201.26] has quit ["Leaving"] 20090617 17:57:19< Shadow_Master> if I put icequeen in the search term, the only result Google gives me is at home, and doesn't even contain the literal word 20090617 17:58:05< esr> Shadow_Master: I think it's this: http://lparchive.org/LetsPlay/Wesnoth/index.html 20090617 18:00:46< Shadow_Master> I pretty much doubt it. It doesn't go further from siege of elensefar 20090617 18:00:50-!- euschn [n=chatzill@wesnoth/developer/euschn] has quit [Remote closed the connection] 20090617 18:01:04< esr> Rereading.... 20090617 18:02:08< esr> You're right. 20090617 18:02:49< Shadow_Master> would it be okay if I jokingly blame Sirp for making the review disappear from Google? ;) 20090617 18:05:14-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20090617 18:05:34< esr> I think I had the right review, but that is an archived copy that got truncated. 20090617 18:06:09< esr> I've searched for several other phrases I remember for it, but get no hits. 20090617 18:06:11-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Tengo que ir... Yeahzorz..."] 20090617 18:07:14 * loonycyborg had no idea that there is a SA Let's Play about wesnoth 20090617 18:11:40< Shadow_Master> loonycyborg: shiver once posted a link to it in our forums 20090617 18:12:07< Shadow_Master> damn it, why does SSH insert spurious newlines whenever there's a lag? it confuses irssi's paste detection 20090617 18:14:25< grzywacz> esr, I'd say it probably isn't suite for wesnoth, but something along the lines of a woman who becomes a necromancer to bring her dead child (children) back to life. Then once she succeeds it isn't really what she expected to get, like some monster only loosely resembling her child that turns against her, not to mention her sacrifices along the way 20090617 18:14:57< Shadow_Master> that reminds me of some anime or manga somehow 20090617 18:15:24< esr> grzywacz: You're right, it would be hard to fit that in a Wesnoth frame. 20090617 18:16:38< Shadow_Master> is it normal to lose consciousness at random when you'¿ve not slept enough, btw? 20090617 18:17:19< esr> Am modifying the new TROW dialog, as suggested, to incorporate Haldric's acknowlegement that he probably can't manage without Jessdene's help. 20090617 18:18:06< loonycyborg> Shadow_Master: That depends on how long you didn't sleep :P 20090617 18:19:06< Shadow_Master> loonycyborg: going to bed at 4 AM and waking up at 5:30 AM very often lately 20090617 18:19:25< Shadow_Master> somettimes it's 4:45 instead 20090617 18:19:45< grzywacz> Shadow_Master, you mean falling asleep involuntarly? 20090617 18:19:56< esr> Shadow_Master: Dude! You are *way* too wired for your own health. Get laid or something. 20090617 18:20:53< Shadow_Master> grzywacz: either that or I simply forget completelysome of the things I have done or said during a few hours after getting "stunned" for a second 20090617 18:21:12< grzywacz> Most likely normal. 20090617 18:21:25< Sapient> maybe he's going for that sleep-deprived "high" 20090617 18:21:27< Shadow_Master> I can't remember anything I did yesterday in the 9 AM-1 AM period, for instance 20090617 18:21:31< grzywacz> But I'd rather avoid reaching that state. :P 20090617 18:21:44< Shadow_Master> *11 20090617 18:22:31< loonycyborg> One and half hours of sleep is not enough. You'll sleep longer than that no matter whether you want it or not.. 20090617 18:23:34< Shadow_Master> yeah, every 1.5 days I just fall asleep no matter what I'm doing 20090617 18:26:46< grzywacz> And the point of it is..? 20090617 18:27:25< Shadow_Master> no idea 20090617 18:28:27< CIA-52> esr * r36268 /trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/ (21_The_Plan.cfg 23_Epilogue.cfg): 20090617 18:28:27< CIA-52> Punch up the ending of TROW a little, culminating the battling-courtship 20090617 18:28:27< CIA-52> thing Haldric and Jessene have been doing throughout the campaign. This 20090617 18:28:27< CIA-52> means TROW can be soft-frozen for translation. 20090617 19:05:35-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090617 19:15:40-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090617 19:15:52< boucman> hey all 20090617 19:22:12< esr> Hello, boucman. 20090617 19:22:44< boucman> hey esr 20090617 19:24:06< esr> boucman: Any progress on bug #13519? 20090617 19:24:17< boucman> wesbot: bug 13519 20090617 19:24:17< wesbot> Bug #13519 Assigned to: Jérémy Rosen Status: None Priority: 3 - Low 20090617 19:24:20< wesbot> Summary: "Quick replay" does not suppress all animations and sounds 20090617 19:24:23< wesbot> Original submission: While playing ANL, i disconnected and joined again. Durin 20090617 19:24:26< wesbot> g catching up, despite "quick replay" being checked, some actions were still car 20090617 19:24:29< wesbot> URL: https://gna.org/bugs/?13519 20090617 19:24:52< boucman> esr: these are WML caused animations, so not exactly my area 20090617 19:25:18< esr> boucman: Who should is be assigned to, then> 20090617 19:25:25< boucman> good question :P 20090617 19:25:43< boucman> I could solve that, but I have very little time right now : 20090617 19:25:44< boucman> :( 20090617 19:25:53< boucman> i'll try to have a look tonight 20090617 19:25:59< boucman> but it could go to EasyCoding too 20090617 19:27:12< esr> I'm nudging you about it because I'm on another anti-bug rampage. Our bug ccount should really be below 50 at this point. 20090617 19:28:07-!- EdB [n=edb@117.117.88-79.rev.gaoland.net] has joined #wesnoth-dev 20090617 19:28:13< zookeeper> boucman, maybe not the sounds, but floating labels should probably be in your area still, right? 20090617 19:28:41< boucman> they are caused by WML events, so totally out of my area 20090617 19:28:49< boucman> but yes, I'll try to fix it tonight 20090617 19:29:55< esr> zookeeper: Speaking of which, any prospect of bug #13323 being fixed anytime soon? And if you can't do it, who should I assign it to? 20090617 19:35:30< zookeeper> i probably can 20090617 19:35:49< zookeeper> give me a while, i'll grab something to eat and try to understand that bit then.. 20090617 19:39:05< zookeeper> meh.. 20090617 19:39:23< CIA-52> zookeeper * r36269 /trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg: Probably fixes the remainder of bug #13323. Please test. 20090617 19:39:42< zookeeper> i'll let you test while i eat. if you do, then please also see if the bandit gets XP from the fight correctly. 20090617 19:40:37< boucman> zookeeper: do you know the name of the wml action to add a label ? 20090617 19:42:43< esr> I'm off to lunch myself. 20090617 19:42:48< Shadow_Master> boucman: [label] 20090617 19:42:56< Shadow_Master> weird, isn't it? 20090617 19:43:10< boucman> :P 20090617 19:43:54< Shadow_Master> it can be used at [scenario]/[test]/[multiplayer]/[foobar] level, or in [event]s 20090617 19:47:03< boucman> anybody with an ANL savegame/replay to help me test my change ? 20090617 19:47:44 * boucman is going to make one himself 20090617 19:56:08< boucman> zookeeper: ping 20090617 20:00:41< zookeeper> ping ping 20090617 20:05:20< esr> zookeeper: I will attempt to verify your fix with beetlenaut;s savegame. 20090617 20:05:43< zookeeper> great 20090617 20:05:44< boucman> zookeeper: don't remember what I wanted to ask :P 20090617 20:05:52< zookeeper> boucman, err, ok, no problem :) 20090617 20:20:53-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090617 20:21:51-!- AnMaster is now known as Because 20090617 20:22:22-!- Because is now known as AnMaster 20090617 20:25:48< esr> zookeeper: Shit. UtBS is seriously broken. Neither the cuttlefishin the sacred lake nor the group of monaters and NPCs around the hero who gets kiled in #3 are appearing. 20090617 20:27:46< zookeeper> esr, how did you test the cuttlefish? 20090617 20:28:34< zookeeper> to trigger the cuttlefish you need to go to x=30-32 y=29-35 then to x=30-32 y=27-29 and then to x=30-32 y=30-34 20090617 20:29:01< zookeeper> maybe you slipped through one with a fast unit or something? still a bug, of course, if you can do so without cheating. 20090617 20:29:23< esr> By moving a unit to the zone where the temple island is visible. Thereb preiestesses don't sgow up, nor does the cuttlefish. And, though the village Garak and his cohorts should be grouped around is visible, they don't appear either. 20090617 20:30:45-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090617 20:36:00-!- ABCD_ [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090617 20:37:03-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090617 20:38:46-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20090617 20:51:36-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["Reconnecting"] 20090617 20:51:55-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20090617 20:55:48-!- shikadibot-45 [n=shikadi@146.155.82.172] has joined #wesnoth-dev 20090617 20:57:16-!- shikadibot-45 [n=shikadi@146.155.82.172] has quit [Client Quit] 20090617 20:58:46< boucman> zookeeper: ok, I need a little help if you have a minute 20090617 21:03:31< boucman> nvm found by myself... again 20090617 21:07:20-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090617 21:07:56-!- euschn [n=chatzill@wesnoth/developer/euschn] has joined #wesnoth-dev 20090617 21:08:01< euschn> hi 20090617 21:08:03-!- Shadow_Master is now known as shadowmaster 20090617 21:08:42< boucman> hey 20090617 21:08:46< CIA-52> boucman * r36270 /trunk/ (changelog src/game_events.cpp): skip WML created sounds, messages, floating labels and labels during quick replay, fix bug #13519 20090617 21:10:28-!- shikadibot-45 [n=shikadi@146.155.82.172] has joined #wesnoth-dev 20090617 21:17:39-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["fixing config"] 20090617 21:17:40-!- shikadibot [n=robored@wesnoth/umc-dev/bot/shikadibot] has quit ["fixing config"] 20090617 21:18:27-!- shikadibot [n=robored@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20090617 21:19:23-!- YogiHH [n=chatzill@c225006.adsl.hansenet.de] has joined #wesnoth-dev 20090617 21:19:36< YogiHH> hello everyone 20090617 21:21:02-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090617 21:21:41-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20090617 21:22:37< boucman> hey YogiHH 20090617 21:22:54-!- shikadibot-45 [n=shikadi@146.155.82.172] has quit ["I/O error (not a FIFO)"] 20090617 21:24:42< Crab_> Ivanovic: "with crab_s ai work and testing stuff i would expect new commandline params being added" -> I don't expect any new command-line parameters so far (--ai_configX is already in trunk, and for testing I use a standard logdomain ai/testing) 20090617 21:25:48< Ivanovic> Crab_: ah, okay, i tought something else was supposed to be added there 20090617 21:26:15 * zookeeper listens to the song linked to in crushmaster's signature 20090617 21:26:36 * zookeeper is in agony 20090617 21:29:28 * grzywacz watches zookeeper 20090617 21:43:02-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["leaving"] 20090617 21:46:16-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has joined #wesnoth-dev 20090617 21:54:07-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20090617 22:18:29-!- maxy [n=maxy@84-74-83-103.dclient.hispeed.ch] has quit [] 20090617 22:23:21-!- euschn [n=chatzill@wesnoth/developer/euschn] has quit ["ChatZilla 0.9.84 [Firefox 3.0.10/2009042523]"] 20090617 22:58:03-!- Crab_ [i=crab@wesnoth/developer/crab] has quit ["Leaving."] 20090617 23:15:15-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Read error: 113 (No route to host)] 20090617 23:17:16-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 110 (Connection timed out)] 20090617 23:20:16< Sapient> esbot: seen euschn 20090617 23:20:28< Sapient> wesbot: seen eushn 20090617 23:20:29< wesbot> Sapient: Sorry, I don't know of eushn. 20090617 23:20:43< Sapient> wesbot: seen euschn 20090617 23:20:44< wesbot> Sapient: The person with the nick euschn last spoke 2h 12m ago. 57m 22s ago they left with the message: "ChatZilla 0.9.84 [Firefox 3.0.10/2009042523]" 20090617 23:30:08-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20090617 23:35:51-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090617 23:41:47< Sapient> euschn: why have you added an unused tod_manager member to terrain_filter? 20090617 23:42:27< Sapient> the constructor argument list is getting rather long 20090617 23:42:29-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20090617 23:44:35< YogiHH> Sapient: It is a replacement for gamestatus, which will be removed soon 20090617 23:48:15< Sapient> if it is needed, why is it not used then? 20090617 23:48:32< YogiHH> sapient: work in progress, i think 20090617 23:49:23< YogiHH> Sapient: if you need more information, you will find euschn from about 9:00 to 18:00 GMT and sometimes in the GMT evening hours 20090617 23:58:34-!- EdB [n=edb@117.117.88-79.rev.gaoland.net] has quit [Remote closed the connection] --- Log closed Thu Jun 18 00:00:36 2009