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20090618 14:23:37< Woodmouse> hi, people 20090618 14:24:05< Woodmouse> I'm making a new single player rpg scenario 20090618 14:24:15< Woodmouse> (I'm going to make it finished) 20090618 14:24:17< Woodmouse> lol 20090618 14:24:29< Woodmouse> because the campaign I'm making just doesn't work 20090618 14:24:46< Woodmouse> not even while I have read the thing about the new wml about hundred times 20090618 14:24:55< Woodmouse> and tried to change the campaign's stuffs 20090618 14:24:56< Woodmouse> but well 20090618 14:24:58< Woodmouse> XD 20090618 14:25:19< shadowmaster> your 'enter' key isn't a punctuation sign. 20090618 14:25:57< Woodmouse> sorry 20090618 14:26:02-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20090618 14:26:40< Woodmouse> hi Mthe 20090618 14:26:52< zookeeper> if you can't find out why your previous one doesn't work then you'll just end up having your new one being just as broken. 20090618 14:27:20< mthe> hi woodmouse 20090618 14:28:04< Woodmouse> @Zookeeper: Well, not neccessarily. Because I have always not been good at making campaigns, but I've made working scenarios 20090618 14:28:30< shadowmaster> if you aren't willing to spend 5 days without sleep to get your campaign fixed in order to meet your own deadlines, then you probably shouldn't be making campaigns in the first place. Making single scenarios might be a good idea, but do not forget that you are your own there. 20090618 14:30:56< Woodmouse> I have a question: Is 12 hexes+keep too much for a castle of an enemy leader? 20090618 14:31:46< shadowmaster> what was the standard in mainline single player and multiplayer scenarios, again? 20090618 14:31:58< Woodmouse> 6, I think 20090618 14:32:08< zookeeper> yes, it's too much. clearly the player could never win even if the enemy in that keep that 0 gold and the player had 1000. 20090618 14:32:09< shadowmaster> there must be a good reason for that, no? 20090618 14:32:16< shadowmaster> (for those being 5-8) 20090618 14:32:19< zookeeper> s/that/had 20090618 14:32:26< Woodmouse> hmmm 20090618 14:32:29< Woodmouse> then I'll make it 6 20090618 14:32:42< Soliton> :-) 20090618 14:32:55< zookeeper> no, that's too little 20090618 14:32:59< Woodmouse> hmmm 20090618 14:33:02< Woodmouse> 8 it is then 20090618 14:33:04< Woodmouse> xD 20090618 14:33:14< zookeeper> how can the enemy get enough units when the player has a 20-hex castle? 20090618 14:33:14< Polarina> avg(6, 12) 20090618 14:33:19< zookeeper> and 1000 gold? 20090618 14:33:37< Woodmouse> well, I'm planning to give the player like... 100 gold 20090618 14:33:49< Woodmouse> and so there are gold places 20090618 14:34:00 * Polarina wants support for infinte amounts of gold. 20090618 14:34:08< zookeeper> oh, so what's a good idea and what isn't kinda depends on what the player gets? cool, i didn't think of that. 20090618 14:34:16< Polarina> I'll make a scenario for that, called "Blood Bath" 20090618 14:34:48< Soliton> just make cost 0. 20090618 14:35:16< Polarina> Soliton: I'd still prefer the game visually displaying the infinite symbol. 20090618 14:35:19< Woodmouse> lalalaa, can orcs live near lava? In a cave that has lava and stuff 20090618 14:35:29< BenUrban> ∞ 20090618 14:35:32< Soliton> no. 20090618 14:35:38< Woodmouse> :( 20090618 14:35:43< zookeeper> no, it's too hot. when it's too hot, orcs get angry and hit each other with axes. 20090618 14:35:48< shadowmaster> BenUrban: -∞ 20090618 14:35:49< Woodmouse> What if the orcs are hot? 20090618 14:35:58 * zookeeper blinks 20090618 14:36:00< Woodmouse> I mean... lol... red and stuff 20090618 14:36:15< shadowmaster> so they are made of lava? 20090618 14:36:39< Woodmouse> nah, but like... lava armors 20090618 14:37:07< shadowmaster> they aren't stupid enough to don red-hot armors 20090618 14:37:21< zookeeper> orcs with lava armour? sure, good idea. also mudcrawlers with sombreros. 20090618 14:37:36< Woodmouse> lol 20090618 14:37:46 * shadowmaster . O o (third-degree burns) 20090618 14:37:53< Woodmouse> I mean armors that are red and they stand heat 20090618 14:37:59< Woodmouse> or something 20090618 14:38:32< shadowmaster> firemen don't wear red in my country. 20090618 14:38:48< Woodmouse> hmmm... not here either. xD 20090618 14:38:54< Woodmouse> or maybe 20090618 14:38:57< Woodmouse> some do, actually 20090618 14:39:06< Woodmouse> I dunno, I have never seen a fireman lol 20090618 14:40:36< Woodmouse> I'll use the orcs I made for Mystic Era 20090618 14:40:48< Woodmouse> because they can stand heat 20090618 14:41:19 * Woodmouse just invented that they can stand heat lol) 20090618 14:41:34-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 14:42:22< shadowmaster> are you dead already? so much hard laughing is not recommended for any normal person's lungs. 20090618 14:42:35< Woodmouse> but the mudcrawlers with sombreros could actually be a good idea 20090618 14:42:44< Woodmouse> and no, I'm not dead yet 20090618 14:43:35< Woodmouse> hmm, when the next version is coming, is there doofus-01's orc stuff inculded? Because the orc stuffs are cool 20090618 14:44:11< Soliton> now are they hot or cool? 20090618 14:44:20< Woodmouse> wha? 20090618 14:44:28< Woodmouse> oh 20090618 14:44:32< Soliton> that's what i was thinking. 20090618 14:45:24< Woodmouse> lol, well... umm... the orcs... hmm... the orcs I'm using for the rpg, and I used for Mystic Era are hot, but normal orcs are cool. (I don't love orcs, they're not hot in that way lol xD ) 20090618 14:45:24< shadowmaster> :-) 20090618 14:46:01< Soliton> ah, cool. 20090618 14:47:51< Woodmouse> Should there be a huge lake or a small lake, in the map? 20090618 14:48:02< Woodmouse> because the only purpose of the lake is that there is a sea monster 20090618 14:48:12< Woodmouse> or... lake monster, actually 20090618 14:48:43< zookeeper> wouldn't the orcs like to swim there to cool down? 20090618 14:48:55< Woodmouse> lol, maybe 20090618 14:49:04< Soliton> that's how they meet the lake monster! 20090618 14:49:12-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090618 14:49:21< Woodmouse> the orcs are on the same side as the lake monster 20090618 14:49:36< Soliton> sure, they become friends. 20090618 14:49:42< Woodmouse> \o/ 20090618 14:50:09< Woodmouse> (I'm such a weirdo, always saying "xD" "lol" and other unneccessary stuff 20090618 14:51:10< Woodmouse> the lake will be small, I think. It would be a sea if it was big 20090618 14:51:39< shadowmaster> those lakes in canada's frontier with USA are definitively not part of the sea. 20090618 14:53:05< Woodmouse> But if a lake in Wesnoth is 50 hexes big I think it can safely be called a sea :D 20090618 14:53:22< Woodmouse> but if it's ten hexes, it can be a lake, right? 20090618 14:53:51< zookeeper> if it's ten hexes then it has to be a river 20090618 14:54:03< zookeeper> if it's 15 then it can be a lake 20090618 14:54:24< Woodmouse> I'll make it something between 15 and 20 20090618 14:55:02< Woodmouse> 21 20090618 14:55:12 * Soliton wonders when the word "context" will be explained. 20090618 14:55:41< zookeeper> Soliton, doesn't it have something to do with right-clicking? 20090618 14:55:43-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090618 14:56:01< zookeeper> can you right-click and have the game tell you if it's a lake or ocean? 20090618 14:56:22< Woodmouse> lol, that would be very funny I think xD 20090618 14:56:23< zookeeper> or can you choose it there? context menu 20090618 14:56:32< Soliton> that's it. 20090618 14:56:37< zookeeper> cool 20090618 14:56:51< Woodmouse> lol 20090618 14:56:53< Soliton> are you an orc? 20090618 14:57:34< Woodmouse> me? No, I'm not an orc. 20090618 14:57:46< Woodmouse> (if you didn't ask me, ignore that) 20090618 14:58:30< Soliton> it's always good to know who an orc is. 20090618 14:59:12< shadowmaster> orcs, very filthy creatures they are. Of the Dark Side, beware, my son! 20090618 14:59:32< Soliton> you're my father!? 20090618 14:59:57< Woodmouse> hmmm, why there isn't the original forests anymore? Because they were cool, I think. 20090618 15:00:12 * shadowmaster forgot his lines. 20090618 15:00:16< zookeeper> shadowmaster, no, it was snakes 20090618 15:00:45< Soliton> Woodmouse: sure, the forest wasn't hot? maybe it burned off. 20090618 15:01:42< Woodmouse> lol but does it mean I can't find the old one anymore anywhere? 20090618 15:01:46< Woodmouse> I mean 20090618 15:02:13< Woodmouse> because I would need it, but I can't use it because it would replace the current one (so I couldn't use both) 20090618 15:02:15< Woodmouse> :( 20090618 15:02:19< Soliton> well, there is burnt forest now, i think. 20090618 15:02:26-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090618 15:05:02-!- name [n=name@sburn/devel/name] has quit ["Lost terminal"] 20090618 15:05:16-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090618 15:07:25< Woodmouse> The rpg I'm making will be three player. xD 20090618 15:18:34-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Read error: 110 (Connection timed out)] 20090618 15:19:05< Woodmouse> aaaand the orc place will have ice and snow instead of lava xD 20090618 15:20:59-!- Woodmouse is now known as Woodmouse_eating 20090618 15:28:05-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has joined #wesnoth 20090618 15:28:14-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has quit [Client Quit] 20090618 15:33:09-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 15:34:28-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth 20090618 15:35:52-!- Woodmouse_eating is now known as Woodmouse 20090618 15:44:53-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090618 15:49:49-!- Woodmouse [n=chatzill@89.27.17.194] has joined #wesnoth 20090618 15:51:43-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Remote closed the connection] 20090618 15:57:48-!- ardesh_ [n=ardesh@port-92-206-113-47.dynamic.qsc.de] has joined #wesnoth 20090618 16:00:42-!- ardesh__ [n=ardesh@port-92-206-148-176.dynamic.qsc.de] has joined #wesnoth 20090618 16:12:58-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090618 16:14:39-!- Polarina [n=polarina@wesnoth/translator/Polarina] has quit ["Leaving."] 20090618 16:15:16-!- ardesh [n=ardesh@port-92-206-127-223.dynamic.qsc.de] has quit [Success] 20090618 16:15:58-!- ardesh_ [n=ardesh@port-92-206-113-47.dynamic.qsc.de] has quit [Connection timed out] 20090618 16:21:57-!- Tomsik [n=Tomsik@bcf70.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20090618 16:22:53-!- Tomsik [n=Tomsik@bdb237.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090618 16:23:41-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has joined #wesnoth 20090618 16:29:18-!- shikadibot [n=robored@wesnoth/umc-dev/bot/shikadibot] has quit ["Quitting (requested by shadowmaster via C:message)"] 20090618 16:29:43-!- shikadibot [n=robored@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth 20090618 16:45:29-!- BiggieHSmallsS [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090618 16:58:57< Woodmouse> What's the easiest way to fill empty spaces in a map? Putting flat there? But that makes it look stupid. But does it look stupid if it's full of stuff? 20090618 16:59:43< Soliton> yes. 20090618 17:00:25< Woodmouse> hmm, so if I make it forest and stuff, it looks better than some random stuff? 20090618 17:16:57-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has quit ["ZNC - http://znc.sourceforge.net"] 20090618 17:21:08< elynia> use your head 20090618 17:23:22-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090618 17:27:29-!- mthe [n=mthe@unaffiliated/mthe] has quit ["Leaving..."] 20090618 17:39:12-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20090618 17:42:23-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20090618 17:44:19< Unnheulu> hehehe 20090618 17:50:29-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["leaving"] 20090618 17:50:41-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 17:50:54-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Client Quit] 20090618 17:54:20< Woodmouse> Hmmm, are the mushrooms on dirt removed in the 1.6.2 version? Because I can't see them... Because they're nice and I would need them in the rpg map. 20090618 17:54:41< shadowmaster> they were not removed. 20090618 17:54:56< Woodmouse> hmmm, so where they are? 20090618 17:55:20< Unnheulu> hehe 20090618 17:56:11< shadowmaster> keep shift pressed while placing mushrooms 20090618 17:56:13-!- lizard_r [n=MirandaM@Wad46.w.pppool.de] has quit ["I'm gone, but the Saurians will last."] 20090618 17:56:20< Woodmouse> oh 20090618 17:56:21< Woodmouse> ok 20090618 17:56:24< Woodmouse> tanks 20090618 17:56:25< Unnheulu> xD 20090618 17:56:27< Woodmouse> *thanks 20090618 17:56:40< Unnheulu> bang peoooh bang tadadadada bang kabooom 20090618 17:56:41< Unnheulu> :D 20090618 17:57:14< shadowmaster> behavior. 20090618 17:57:29< Woodmouse> ohh, this way I can place mushrooms on sand and swamp! :o 20090618 17:57:31< Woodmouse> lol 20090618 17:57:51< shadowmaster> yes, I'm sure you'll come up with all sorts of bad-looking maps if you abuse that feature. 20090618 17:57:55< Unnheulu> hahahah 20090618 17:57:59< Unnheulu> :P 20090618 17:58:00< Woodmouse> lol 20090618 17:58:38< Woodmouse> they really look horrible on swamp... xD 20090618 17:59:14< Unnheulu> xP 20090618 18:01:07< Woodmouse> oohh, this works for forests too 20090618 18:01:08< Woodmouse> xD 20090618 18:01:21< Woodmouse> but not for oasis. :( 20090618 18:05:47< Woodmouse> -O. 20090618 18:05:49< Woodmouse> .O- 20090618 18:05:51< Woodmouse> xD 20090618 18:06:02< Woodmouse> it's a demented baby coming towards to your screens 20090618 18:06:04< Woodmouse> xD 20090618 18:06:11 * Unnheulu waits for shadowmaster's reply xP 20090618 18:06:49< shadowmaster> what did I say about 'enter' not being a punctuation sign? 20090618 18:06:59< Woodmouse> sorry 20090618 18:07:15< Unnheulu> xD 20090618 18:07:18< Woodmouse> it's just that it's fun to do stuff like that xD 20090618 18:07:53< shadowmaster> this is IRC, Woodmouse. Not very different to the real world in the following sense: make noise, and you'll annoy people. 20090618 18:08:11< Unnheulu> heheh 20090618 18:08:19< Unnheulu> shadowmaster: go check out #egoboo, and then say that again :P 20090618 18:08:19< shadowmaster> Unnheulu: not helping. 20090618 18:08:49< Unnheulu> hi lalalaa :P 20090618 18:08:52-!- pf2222 [n=uranium@adsl-68-95-153-254.dsl.rcsntx.swbell.net] has joined #wesnoth 20090618 18:08:59-!- mode/#wesnoth [+b %*!*@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] by ChanServ 20090618 18:09:11< Woodmouse> hi 2222 20090618 18:10:00< Woodmouse> lalalalalalalaalaaa (yes, I annoy people, but not in somewhere else. wierd, eh? xD 20090618 18:10:30< shadowmaster> so you annoy people on purpose? 20090618 18:10:34< Woodmouse> no 20090618 18:10:36< pf2222> hi 20090618 18:11:51-!- Xer [i=5205ddf4@gateway/web/ajax/mibbit.com/x-889cec4315c8790f] has joined #wesnoth 20090618 18:12:02< Xer> hi all 20090618 18:12:14< shadowmaster> Xer: I didn't ban you, I just quieted you, but if you try quiet-ban evading, then things may get a little nasty, no? 20090618 18:12:22< Xer> huh? 20090618 18:12:32< shadowmaster> and don't think that mibbit will hide your IP. 20090618 18:12:36 * Xer guesses this nick is taking :D 20090618 18:12:40< Xer> *taken 20090618 18:12:45-!- Xer [i=5205ddf4@gateway/web/ajax/mibbit.com/x-889cec4315c8790f] has quit [Client Quit] 20090618 18:13:40-!- mode/#wesnoth [-b %*!*@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] by ChanServ 20090618 18:13:53< Unnheulu> heh 20090618 18:13:56< Unnheulu> soo 20090618 18:14:05< Unnheulu> I've been banned+unbanned on 3 channels now 20090618 18:14:09< Unnheulu> or is it 4 :/ 20090618 18:14:23 * Unnheulu returns to idle mode until he finds something to hehe at 20090618 18:14:37< Unnheulu> :/ 20090618 18:14:43< Unnheulu> wesnoth seems to have uninstalled itself 20090618 18:14:47< Unnheulu> oooh 20090618 18:14:48< pf2222> :/ 20090618 18:14:51< Unnheulu> I didn't make install 20090618 18:15:03< Unnheulu> ah wellz 20090618 18:15:46 * Unnheulu make installs xmoto 20090618 18:17:11-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090618 18:17:14< shadowmaster> Thank you for giving me a hint at your IRC history. That'll help us deal with you in the future. 20090618 18:17:43< Unnheulu> huh? 20090618 18:18:05< Unnheulu> this is the only channel I'm on that takes logs... 20090618 18:19:39 * Unnheulu wonders if there is a #wesnoth_cy 20090618 18:19:47< Unnheulu> ^^ 20090618 18:19:56< Unnheulu> nope 20090618 18:19:58< Unnheulu> xD 20090618 18:21:04< Unnheulu> doh I forgot the optimisation code for xmoto xD 20090618 18:21:36< pf2222> it's quiet. too quiet. 20090618 18:22:17< Unnheulu> between 15:23 and 16:50 only 5 messages were exchanged 20090618 18:22:27< Woodmouse> :o 20090618 18:22:42< Unnheulu> for the same time period on #egoboo I'd have to use pastebin :D 20090618 18:22:44< Unnheulu> to count the lines 20090618 18:22:47< Unnheulu> :D:D:D 20090618 18:22:58< pf2222> yes, yes you would 20090618 18:23:25< shadowmaster> Notably, IRC is not an acronym for "Internet Real-time Chat", but rather "Internet Realy Chat". 20090618 18:23:40< Unnheulu> Realy? 20090618 18:23:45< pf2222> Relay 20090618 18:23:46< Unnheulu> you spelt that wrong :/ 20090618 18:23:50< Unnheulu> I thought it was really 20090618 18:23:54< shadowmaster> yes 20090618 18:23:57< Unnheulu> Internet Really Chat 20090618 18:24:03< Woodmouse> :S 20090618 18:24:07< Woodmouse> I'm confused. 20090618 18:24:20< Unnheulu> However I am yet to see any voice functionability, other than the opposite 20090618 18:24:21< shadowmaster> s/Realy/Relay/ 20090618 18:24:24< Unnheulu> *obvious 20090618 18:24:31< Unnheulu> Relay 20090618 18:24:34< Unnheulu> I love the relay :D 20090618 18:24:53< pf2222> It seems to be a slow relay in here if you ask me 20090618 18:24:54-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 18:25:32< Unnheulu> lol 20090618 18:25:33< shadowmaster> that may be your connection / people not engaged in an active discussion 20090618 18:26:10< Unnheulu> I once heard the rise of human intelligence was to do with communication and discussion 20090618 18:26:21< pf2222> it's the latter, trust me 20090618 18:26:28-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth 20090618 18:26:46< Unnheulu> which is rather strange 20090618 18:27:51< Unnheulu> I'm guessing sh@dowmaster shouldn't go on #ludumdare@afterNET 20090618 18:28:04< Unnheulu> (I used @ as not to bleep him and further increase his hatred of me) 20090618 18:28:55< pf2222> although his client might not beep him 20090618 18:29:00< Unnheulu> irssi? 20090618 18:29:04< Unnheulu> from experience I think it does 20090618 18:29:08< Unnheulu> but I may be wrong 20090618 18:29:12< Unnheulu> depends on configuration iirc 20090618 18:30:25< shadowmaster> I don't hate anyone. 20090618 18:30:57< pf2222> Hitler? 20090618 18:31:02< Unnheulu> :O 20090618 18:31:04< Woodmouse> :0 20090618 18:31:04< pf2222> Or just anybody you really actually know 20090618 18:31:20< Unnheulu> chile wasn't involved in the war I thought 20090618 18:31:39< Woodmouse> Is Sh@dowmaster Chilish? 20090618 18:31:51< pf2222> Well, he still probably would know about the war. 20090618 18:32:41-!- pf5234 [n=neptuniu@adsl-68-95-153-254.dsl.rcsntx.swbell.net] has joined #wesnoth 20090618 18:32:45-!- pf5234 [n=neptuniu@adsl-68-95-153-254.dsl.rcsntx.swbell.net] has quit ["Konversation terminated!"] 20090618 18:32:45< Woodmouse> Hey, which is the smaller bat? Blood Bat or Vampire bat? 20090618 18:33:01< elynia> vampire 20090618 18:33:01< pf2222> Vampire 20090618 18:33:06< Woodmouse> ok 20090618 18:34:59-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090618 18:35:01< pf2222> I wonder when wesnoth will finish compiling 20090618 18:35:14-!- Guest49779 [n=gare@72.55.205.189] has quit [Read error: 110 (Connection timed out)] 20090618 18:35:41< elynia> which file is it compiling? 20090618 18:35:59< pf2222> hmm 20090618 18:36:11< pf2222> I don't know 20090618 18:36:14< Woodmouse> Why isn't Wose Sapling in mainline? 20090618 18:36:33< Espreon> Woodmouse: No, he is Chilean. 20090618 18:36:49< shadowmaster> hi Espreon, long time no see! :) 20090618 18:37:00< shadowmaster> at least not here. 20090618 18:37:15< Espreon> Sí... 20090618 18:37:24< Woodmouse> I need Wose Sapling... Where can I find it? What campaign is it in? 20090618 18:37:36< Woodmouse> I forgot 20090618 18:37:46< elynia> the rise of wesnoth 20090618 18:37:50< Woodmouse> ok, thanks 20090618 18:37:52< pf2222> Do you grow many chilies down there in Chile? 20090618 18:38:13< shadowmaster> nope. 20090618 18:38:45< pf2222> I wonder why it's called that. 20090618 18:40:06< Espreon> pf2222: Chili peppers have nothing to do with Chile. In fact, they are called ajís there... 20090618 18:40:13< shadowmaster> http://en.wikipedia.org/wiki/Chile#Etymology 20090618 18:41:47< pf2222> Well, I mostly asked that because it was a pun. And because I wondered if people actually grow some chilies down there. 20090618 18:42:21< shadowmaster> I have always said that Chile loosely resembles a chili. 20090618 18:42:49< pf2222> a long skinny one. 20090618 18:43:06< Woodmouse> xD 20090618 18:43:21< Unnheulu> xD 20090618 18:43:25< shadowmaster> that's representative of the local stupidity crew at the control of the government. 20090618 18:44:08< shadowmaster> avoid, avoid. 20090618 18:44:25< Unnheulu> I used to pronounce chile chilly xD 20090618 18:44:33< Unnheulu> when I was 3 and first statrted school :/ 20090618 18:45:35< pf2222> You know what? 20090618 18:45:57< Espreon> Unnheulu: That's how it is pronounced in English. 20090618 18:46:10< pf2222> If you turn a map of the 48 connected U.S. states upside-down, it looks kinda like an elephant. 20090618 18:46:10< Unnheulu> Espreon: nope 20090618 18:46:14< Espreon> No? 20090618 18:46:37< Unnheulu> I don't think so... 20090618 18:46:42< Unnheulu> Never heard it said that way 20090618 18:46:42< shadowmaster> in French it is plain "Chili" too (I mean it's actually spelled like that) 20090618 18:46:45< Espreon> That's not what the almighty power is telling me. 20090618 18:46:57< Unnheulu> but then we don't mention chile much ;) 20090618 18:47:33< pf2222> It's all Mexico here. 20090618 18:47:52< Unnheulu> pf2222: how do you say it in america? 20090618 18:48:10< Woodmouse> In Finland, Chile is said "tsiile" or something... 20090618 18:48:11< pf2222> chilly 20090618 18:48:13< Unnheulu> shadowmaster: you speak french? 20090618 18:48:19< Unnheulu> i thought you spoke spanish 20090618 18:48:20< Unnheulu> :P 20090618 18:48:37< Espreon> We wants to be able to speak French. 20090618 18:48:58< shadowmaster> I know some of the basics of French and can handle a set of less than 20 words. 20090618 18:49:16< Unnheulu> ok 20090618 18:49:25< pf2222> I'd need to pull out Google Translate. 20090618 18:49:35< Unnheulu> heh 20090618 18:49:51< pf2222> Spanish though, that's easier 20090618 18:50:17< shadowmaster> besides, it's as easy as visiting the English or Spanish wikipedia pages, looking at the sidebar and clicking on the link that says "French" or "Francés", respectively, if there are any 20090618 18:50:24< Unnheulu> yeh 20090618 18:50:25< pf2222> Mostly figuring out what people are saying 20090618 18:50:38< pf2222> I should do that. 20090618 18:50:46< pf2222> I should look at the Spanish wikipedia. 20090618 18:51:15< Woodmouse> @shadowmaster: Hmm, btw, are the red things lying on the floor in the dungeons in Invasion From the Unknown blood? 20090618 18:51:37< Woodmouse> I mean, they look like blood 20090618 18:51:46 * Espreon thinks that the Old English Wikipedia is awesome. 20090618 18:52:09< pf2222> I shall look up.. 20090618 18:52:16< Espreon> http://ang.wikipedia.org 20090618 18:52:20< Espreon> pf2222: ^ 20090618 18:52:58 * Unnheulu thinks that the simple english wikipedia is awesome. 20090618 18:53:06 * Espreon does not. 20090618 18:53:39< Unnheulu> :D 20090618 18:53:58< Unnheulu> why not? :P 20090618 18:54:25< Espreon> It's too simple for me. 20090618 18:54:46< pf2222> I don't speak Old English. :P 20090618 18:55:00< Espreon> You should... 20090618 18:55:06< Unnheulu> lol 20090618 18:55:08< Woodmouse> lol 20090618 18:55:11< pf2222> Should I? 20090618 18:55:12< Unnheulu> 2222 speaks spanish ;) 20090618 18:55:18< pf2222> A little 20090618 18:55:20< Woodmouse> :o 20090618 18:55:39< pf2222> The Mexican influence on Texas told me to learn Spanish. 20090618 18:55:44< pf2222> xD 20090618 18:55:45< Espreon> Me gusta español mucho. 20090618 18:55:53 * Unnheulu wonders if there is a manx wikipedia 20090618 18:56:01 * Espreon speaks Spanish Spanish, thus he is a "vosotros" user. 20090618 18:56:11< pf2222> Something something much Spanish. 20090618 18:56:26 * pf2222 looks up "vaca" on the spanish wikipedia 20090618 18:56:35< Unnheulu> there are the byrthonic language versions of wikipedia, I wonder if its the same with gaelic 20090618 18:56:45< pf2222> Redirected to "Bos taurus" 20090618 18:57:08< Espreon> pf2222: That sentence means "Spanish pleases me very much." 20090618 18:57:13< Unnheulu> hmm no cumbric wikipedia 20090618 18:57:25< Unnheulu> or cornish 20090618 18:57:35< Espreon> Heh... 20090618 18:57:38< Unnheulu> or breton 20090618 18:57:39< Unnheulu> :/ 20090618 18:57:44< pf2222> Yay, pictures of cows 20090618 18:58:08< Unnheulu> there is however scottish gaelic and cymraeg 20090618 18:58:13< Unnheulu> no irish gaelic tho 20090618 18:58:20< pf2222> it be lunchtime. 20090618 18:58:29< Unnheulu> no manx wikipedia either :/ 20090618 18:58:37< Unnheulu> Only 2 of the celtic languages have a page on wikipedia 20090618 18:58:38< Unnheulu> :/ 20090618 18:58:51< Unnheulu> actually 20090618 18:59:03< Unnheulu> there is scots as well 20090618 18:59:16< Unnheulu> but thats more like wenglish than its own dialect 20090618 18:59:24-!- lizard_r [n=MirandaM@Wad46.w.pppool.de] has joined #wesnoth 20090618 19:00:04< Espreon> Thanks to Babelfish, it is easy to make Spangrish sentences. Yes, I said "Spangrish". 20090618 19:00:42< Unnheulu> lol 20090618 19:01:11< Unnheulu> its quite fun to say something in welsh, then translate it to english 20090618 19:01:16< Unnheulu> the result is usually rather messed up :D 20090618 19:01:34< Unnheulu> I havn't tried other langugaes 20090618 19:01:38< Unnheulu> I'd imagine they are the same :D 20090618 19:01:43< shadowmaster> spanglish you mean, Espreon ? 20090618 19:02:44< Espreon> No. I mean Spangrish. 20090618 19:02:48< shadowmaster> why? 20090618 19:02:56< Espreon> You know about Engrish, right? 20090618 19:03:16< shadowmaster> yes. 20090618 19:03:26< Espreon> Exactly. 20090618 19:03:41< shadowmaster> I fail to see the connection. Engrish is named like that due to the r/l pronunciation confusion about japanese. 20090618 19:03:56< shadowmaster> There's no such a confusion for english speakers about spanish, AFAIK 20090618 19:04:39< Espreon> It's when the confusion happens when one tries to speak Spanglish. 20090618 19:08:17< pf2222> in an estimated 20 minutes, my wesnoth will be done. 20090618 19:08:54< pf2222> upgrading from 1.4.4 to 1.6.2, isn't that a big upgrade. 20090618 19:09:20 * Woodmouse showers 20090618 19:09:25-!- Woodmouse is now known as Woodmouse_shower 20090618 19:10:53< pf2222> 1.4.4 to 1.6.1, I mean 20090618 19:12:29< pf2222> well, scratch that estimated time. my brother almost sent me data from 1.7.0. 20090618 19:12:35< pf2222> it'll be longer than that. 20090618 19:13:37< pf2222> I don't think data from 1.7.0 will match up with the other stuff from 1.6.1 20090618 19:15:54-!- martin_ [n=martin@f049205120.adsl.alicedsl.de] has joined #wesnoth 20090618 19:19:58< Unnheulu> whats engrish? :P 20090618 19:20:02< pf2222> It gets really quiet in here, even with 56 people. Most of the people here haven't even said anything. 20090618 19:20:22< elynia> boo. 20090618 19:20:50< Espreon> Unnheulu: http://en.wikipedia.org/wiki/Engrish 20090618 19:21:42< pf2222> I'm used to having 4-7 people in a channel. 20090618 19:21:51< pf2222> But it's usually active discussion. 20090618 19:22:31< shadowmaster> #wesnoth-umc-dev-admins has only 3 people, 24-hours a day, every day. 20090618 19:22:54< shadowmaster> We hardly ever discuss anything ;) 20090618 19:22:56< pf2222> Do they leave their computers on all day? 20090618 19:23:17< shadowmaster> kind of. We run on a server that's running 24-hours a day, every day. 20090618 19:23:51< shadowmaster> our IRC client (irssi) sessions themselves run from there and we connect via SSH. 20090618 19:25:30< shadowmaster> the last time we talked was just about a few minutes ago ;) 20090618 19:26:06-!- Woodmouse_shower is now known as Woodmouse 20090618 19:26:08 * Woodmouse is back 20090618 19:27:55< pf2222> Wesnoth is almost done! 20090618 19:27:57< pf2222> yay 20090618 19:28:41< Woodmouse> \o/ 20090618 19:28:51< pf2222> I wonder if somebody on another channel is coming back today. 20090618 19:29:16< shadowmaster> I consider the lack of active discussion here a feature. 20090618 19:29:19< pf2222> I also wonder what time it is there. 20090618 19:29:24< Woodmouse> Is it weird if Outpaws stack skulls in skulls? 20090618 19:29:30< pf2222> Outpaws? 20090618 19:29:35< Woodmouse> *Outlaws skulls in sticks 20090618 19:29:37< Woodmouse> lol 20090618 19:29:46< shadowmaster> this usually means on the channels I'm on, that when there's something being discussed at all, it's pretty interesting 20090618 19:29:50< Unnheulu> Espreon: like wenglish? 20090618 19:29:59-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth 20090618 19:30:12 * elynia kicks shadowmaster for mentioning that channel 20090618 19:30:36< Polarina> What channel? 20090618 19:30:43< elynia> nonne 20090618 19:30:59< Woodmouse> anyway, about Outlaws sticking skulls in sticks, I think it's cool if they do so. They can be cannibals. 20090618 19:31:01< Espreon> Unnheulu: Eh? Are you asking whether or not I like it or if Engrish is like Wenglish? 20090618 19:31:15< shadowmaster> Polarina: our secret base of operations. 20090618 19:31:25< shadowmaster> we are planning world domination there ;) 20090618 19:31:34< Polarina> shadowmaster: #wesnoth-umc-dev-admins? 20090618 19:31:43< shadowmaster> oh crap. 20090618 19:31:53< Espreon> Oh noez! Why did you expose the sanctum? 20090618 19:32:05< pf2222> wesnoth is done! 20090618 19:32:17< shadowmaster> yeah, we destroyed it. 20090618 19:32:18< Woodmouse> \o/ 20090618 19:32:22< Woodmouse> lol 20090618 19:32:29< shadowmaster> with big bulldozers. 20090618 19:32:36< Woodmouse> I meant the "\o/" for what 2222 said. 20090618 19:33:19< pf2222> Don't worry, nobody is going in your world domination base. 20090618 19:33:31< elynia> 'cause we secured it 20090618 19:33:54< Woodmouse> can Outlaws have Dwarf friends? 20090618 19:34:03< elynia> i hate to see lemmings in my personal space tho 20090618 19:34:31< Unnheulu> Espreon: I mean is it named that in the same way wenglish is called wenglish? 20090618 19:34:59< Espreon> Did you read the Wikipedia article or not? 20090618 19:35:36-!- shikadibot-45 [n=shikadi@146.155.82.94] has joined #wesnoth 20090618 19:36:10-!- shikadibot-45 [n=shikadi@146.155.82.94] has left #wesnoth ["Leaving (requested by elynia via C:message)"] 20090618 19:37:01< Woodmouse> Hey, can someone give me the link to the thread where TSI posted his cool sea monster? Because I can't seem to find it. 20090618 19:37:10< Unnheulu> Espreon: sure 20090618 19:37:17< Unnheulu> they get mixed up between letters and stuff 20090618 19:37:20< Unnheulu> cause of their own language 20090618 19:37:55< Woodmouse> Or should I ask TSI? 20090618 19:38:19< Woodmouse> I'll ask TSI about it. 20090618 19:38:40< Woodmouse> or no 20090618 19:38:45< Woodmouse> I'll try to find it more 20090618 19:40:27< pf2222> Hooray, I have Wesnoth 1.6.1 now 20090618 19:40:32< elynia> shadowmaster: your stupid autokick script doesn't work. 20090618 19:41:09< Woodmouse> @2222: why not 1.6.2? 20090618 19:41:50< pf2222> dunno 20090618 19:41:58< pf2222> That's just what 5234 gave me 20090618 19:42:09< pf2222> I'm playing the tutorial... as Konrad. 20090618 19:42:09< Woodmouse> ok 20090618 19:43:01< pf2222> Hey, Konrad has 23/32 hp! 20090618 19:43:06< pf2222> lol 20090618 19:43:25< pf2222> Ouch. 20090618 19:43:32< Woodmouse> hooray, I found TSI's pigs! :D They'll be useful for the rpg I'm making. I think the sea monster was in the same thread... 20090618 19:47:56< Unnheulu> Espreon: I'm guessing its similar to wenglish cause it links to wenglish at the bottom of the page 20090618 19:48:11-!- name [n=name@sburn/devel/name] has quit ["Lost terminal"] 20090618 19:49:28< Woodmouse> Someone, please tell me, where do I place the pig sounds? In the same folder as the units? 20090618 19:50:14< Espreon> Unnheulu: Well... Wenglish is more of a set of dialects... but... yeah... 20090618 19:50:21< Unnheulu> ok 20090618 19:50:40< Woodmouse> or can I simply change the path of the sounds in the .cfg to a sounds folder I made, because that would be simpler. 20090618 19:50:49< Woodmouse> . was meant to be ? 20090618 19:53:01< Woodmouse> and is this the thing for no leader side? " no_leader=yes" 20090618 19:55:36-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth 20090618 19:55:44< Woodmouse> hi Blueblaze! 20090618 19:55:49< Unnheulu> heya blueman 20090618 19:58:29-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090618 20:02:27< pf2222> I'm about to get beaten up in the tutorial :P 20090618 20:04:56< Blueblaze> o 20090618 20:05:04< Blueblaze> hey Woodmouse/Unnheulu 20090618 20:08:48< pf2222> yessssss 20090618 20:08:58< pf2222> level up 20090618 20:09:33< Unnheulu> gratz 20090618 20:11:08< pf2222> One small step for Eowyn, one giant leap for Konrad's army 20090618 20:11:29< Woodmouse> is "loyal" the trait for no upkeep? 20090618 20:11:57< Soliton> yes. 20090618 20:12:01< Woodmouse> ok 20090618 20:12:59< pf2222> I wish everyone was loyal. 20090618 20:13:22< pf2222> I have money problems. 20090618 20:13:29< pf2222> A lot. 20090618 20:14:40< Woodmouse> ok 20090618 20:15:40-!- elynia is now known as NonLoyalL4 20090618 20:22:40-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090618 20:24:20-!- martin_ [n=martin@f049205120.adsl.alicedsl.de] has quit ["leaving"] 20090618 20:28:01-!- NonLoyalL4 [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["leaving"] 20090618 20:28:17-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 20:33:13-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090618 20:33:36< Woodmouse> hehe, can an evil lich say "Screw you, humans! Die, DIE!!!"? 20090618 20:33:45< shadowmaster> no. 20090618 20:33:49< Woodmouse> :( 20090618 20:33:55< Woodmouse> well, then he says: 20090618 20:33:56< shadowmaster> As much as they may possibly hate it, they are humans too. 20090618 20:34:04< Woodmouse> hmmm 20090618 20:34:22< Woodmouse> but if the one shouting it doesn't admit it? xD 20090618 20:34:44< shadowmaster> a lich saying "humans are this", "humans are that" or suchlike must be having some sort of deep psychological conflict. 20090618 20:34:58< Woodmouse> lol, maybe he has. xD 20090618 20:35:14< shadowmaster> I can't take such a lich seriously. 20090618 20:35:23< Woodmouse> or maybe I replace the "humans" with "adventurers"? 20090618 20:35:29< Woodmouse> would that wok? 20090618 20:35:31< Woodmouse> *work 20090618 20:35:46< pf2222> Oh no, I forgot about the time limit 20090618 20:36:20< pf2222> Noooooo 20090618 20:36:29< pf2222> Defeat 20090618 20:37:16< Woodmouse> :( 20090618 20:37:25< pf2222> Well, I'm going to play a game with somebody 20090618 20:37:56< Woodmouse> ok 20090618 20:41:45-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090618 20:41:59< pf2222> The server requires version '1.6' while you are using version '1.6.1' 20090618 20:42:08< Woodmouse> :( 20090618 20:42:28< pf2222> (when connecting to a server) 20090618 20:42:48< pf2222> that's..... 20090618 20:42:50< pf2222> .... 20090618 20:43:09< shadowmaster> I may as well craft a rough script that takes #wesnoth's IRC logs and gives me traffic statistic, a.k.a. who are the most chatty people in here 20090618 20:44:33< pf2222> you must be busy if you're going to make a script for that 20090618 20:45:53< Woodmouse> I forgot how to make the screen flash red. How can that be made? 20090618 20:46:03< shadowmaster> pf2222: let's just say that even the network's staff are well familiarized with my insanity. 20090618 20:46:38< pf2222> ok 20090618 20:47:23< shadowmaster> don't be afraid, though. I'm not going to cause you any harm. 20090618 20:48:22-!- martin_ [n=martin@g228228027.adsl.alicedsl.de] has joined #wesnoth 20090618 20:48:23< Woodmouse> so... is there any place where I can find the thingy about how to make the screen flash? 20090618 20:49:11< pf2222> well, I guess that it'd keep up your coding skills. 20090618 20:49:18< pf2222> speaking of which.. 20090618 20:50:34< Woodmouse> I've checked the "create" section of the wiki, but there's nothing about flashing.. 20090618 20:50:42< Woodmouse> at least I can't find 20090618 20:52:53< Woodmouse> :[ 20090618 20:53:16< zookeeper> you just don't remember a single thing anyone ever tells you. 20090618 20:53:23< Unnheulu> change the rgb values of every terrain and unit? 20090618 20:53:30< Unnheulu> although that might be slow 20090618 20:53:31< Unnheulu> xD 20090618 20:53:32< shadowmaster> [colour_adjust] 20090618 20:53:41< shadowmaster> I'll let you guess the ressssst. 20090618 20:53:47< Woodmouse> :/ 20090618 20:53:56< Woodmouse> well, I'll try to find from the iwki 20090618 20:53:58< Woodmouse> *wiki 20090618 20:54:14< shadowmaster> Unnheulu: it is done. You clearly never played HttT to the end, did you? 20090618 20:54:27< Unnheulu> shadowmaster: I know it is done 20090618 20:54:35< Unnheulu> I just don't know how you do it 20090618 20:54:43< shadowmaster> Magic, kid. Magic. 20090618 20:54:47< Unnheulu> xD 20090618 20:54:51< pf2222> Magic makes everything work. :D 20090618 20:55:04< Unnheulu> I havn't used WML since I made the skeleton 20090618 20:55:10< Unnheulu> which is compatable with 1.2... 20090618 20:55:15< Unnheulu> and not any higher xD 20090618 20:55:16< shadowmaster> I could tell you exactly how it works at the C++ side, but surely you wouldn't understand anything. 20090618 20:55:30< Woodmouse> Found it! It's {FLASH_WHITE} 20090618 20:55:33< shadowmaster> (not because you are stupid, but because you don't care to pay attention to anything) 20090618 20:55:44< shadowmaster> Woodmouse: guess what's inside it. 20090618 20:55:55< Woodmouse> or in the case I need it, first {FLASH_RED} and then {FLASH_BLUE} 20090618 20:56:14< Woodmouse> @Shadowmaster: ? 20090618 20:56:20< Unnheulu> shadowmaster: your title on the forum should be Lord of Disses xD 20090618 20:56:53< pf2222> That reminds me of "LoD" from a forum I'm part of 20090618 20:57:06< pf2222> Except his name is LordofDragonss. 20090618 20:57:09< Unnheulu> heh 20090618 20:57:31< Unnheulu> that reminds me how pissed I get when someone calls me unn =) 20090618 20:57:38< Unnheulu> call me nheulu un or Unnheulu 20090618 20:57:42< Unnheulu> but not unn^^ 20090618 20:57:46< Woodmouse> sorry xD 20090618 20:57:57< pf2222> Actually, Lordofdragonss. No capitals except the L 20090618 20:58:02< pf2222> ok 20090618 20:58:19-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth 20090618 20:59:16< shadowmaster> unn. 20090618 20:59:35< shadowmaster> I'll also append that to the topic of the channel that will be in youuuur redirect-ban. 20090618 21:00:17< pf2222> Ok, I found something that magic doesn't do 20090618 21:01:13< pf2222> I'll have to do it manually. 20090618 21:01:16< Woodmouse> hi thespaceinvader! :) I have a question for you: I'm using the pigs you made, in a rpg I'm making. But where do I place the sounds? 20090618 21:01:33< thespaceinvader> evening 20090618 21:02:28-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["leaving"] 20090618 21:02:55< thespaceinvader> into [whatever the root directory of your UMC is]/sounds 20090618 21:03:02< thespaceinvader> iirc 20090618 21:03:05< Woodmouse> ok, thanks. :) 20090618 21:03:23< pf2222> timezones are fun. in one place it's evening and in one place it's only 14:03 20090618 21:03:28< Unnheulu> :D 20090618 21:03:57< shadowmaster> 3:03 PM 20090618 21:04:03< Woodmouse> 22:04 20090618 21:04:45< thespaceinvader> 20:04 20090618 21:04:57< Unnheulu> 30:04 20090618 21:04:59< Unnheulu> oops 20090618 21:05:01< Unnheulu> 20:04 20090618 21:05:04< Unnheulu> ^_^ 20090618 21:05:12< Woodmouse> ^Å^ 20090618 21:05:25< Unnheulu> I see how that is an angel now :D 20090618 21:05:31< Woodmouse> :D 20090618 21:07:11< Woodmouse> You want to know one thing about the rpg I'm making? There are puking skeletons in it. xD 20090618 21:07:26< Unnheulu> eeugh 20090618 21:07:34< Unnheulu> bagsy not trying it :P 20090618 21:07:42< Woodmouse> xD 20090618 21:08:33< Woodmouse> there's only two of them, though. They're the guards of Evilbrood The Rotting, and evil lich. :) 20090618 21:08:56< pf2222> lol 20090618 21:10:50-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 21:11:32< Soliton> pf2222: put accepted_versions="1.6*" into the server's config file. 20090618 21:11:56< pf2222> where's that? 20090618 21:16:56-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Read error: 104 (Connection reset by peer)] 20090618 21:18:22< Soliton> where's what? 20090618 21:19:22< Woodmouse> I think she means the accepted versions thingy I think 20090618 21:20:04< shadowmaster> I believe he means the server config file. 20090618 21:20:12< shadowmaster> then again, we can spend a whole day guessing and guessing. 20090618 21:20:44< Unnheulu> :D 20090618 21:21:27< pf2222> the server config file, where is it? 20090618 21:21:30< Soliton> the config file is whereever you tell the server it is. if you start the server from wesnoth it's lan_server.cfg in your userdata. 20090618 21:23:17< pf2222> I didn't start the server, I tried to join it 20090618 21:23:42< pf2222> so I guess that the person who started the server would have to do that? 20090618 21:24:19< pf2222> we're using the ubuntu package 20090618 21:26:39< Woodmouse> Hmmm, is Grassland Flat in 1.6? 20090618 21:27:42-!- cerusan [n=cerusan@82.113.121.22] has quit ["see you later"] 20090618 21:33:08-!- noy_ [n=Noy@d75-157-39-176.bchsia.telus.net] has joined #wesnoth 20090618 21:33:37-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 54 (Connection reset by peer)] 20090618 21:34:30< Woodmouse> uh-oh. I checked how big the .cfg file of The Zones (the multiplayer scenario I made) and... it's the biggest .cfg file I've ever seen! :0 I forgot how big it was. xD 20090618 21:34:39< pf2222> :D 20090618 21:34:44< pf2222> *:I 20090618 21:34:46< pf2222> *:O 20090618 21:34:52< Woodmouse> lol 20090618 21:35:14< pf2222> yay, it's working now. 20090618 21:35:26< Soliton> pf2222: tell him to do "sudo invoke-rc.d wesnoth-server stop" and then pick "host networked game" from the multiplayer menu. 20090618 21:35:31< Woodmouse> 139 kt. Is that big for you people? Because for me, it kinda is, because it's only text 20090618 21:35:49< pf2222> kt? 20090618 21:35:58< Woodmouse> oh 20090618 21:36:04< Woodmouse> it's kb in english, I think 20090618 21:36:09< pf2222> ok 20090618 21:36:25< pf2222> that's kinda big for text 20090618 21:36:50< Woodmouse> x) 20090618 21:37:31 * pf2222 asks the big question. 20090618 21:37:37< pf2222> (to herself) 20090618 21:40:21< Woodmouse> The rpg I'm making now is big, too. 20090618 21:41:28< pf2222> bigger than the question. 20090618 21:44:18< pf2222> most definitely bigger than the question. 20090618 21:46:59< Woodmouse> How can I make all three players heal to their full hp? 20090618 21:47:04< Woodmouse> I forgot that, too. xD 20090618 21:47:35< shadowmaster> you are not going to make any rpg, you are going to the doctor now. 20090618 21:47:52< Woodmouse> lol, well, I haven't done any Wesnoth stuff for so long time 20090618 21:47:58< shadowmaster> (or alternatively, why not use the wiki's search function? it's begging for being _used_) 20090618 21:48:14< Woodmouse> ok, I'll check from the wiki 20090618 21:48:51< pf2222> cool, gyrphon riders fly. 20090618 21:48:56< pf2222> *gryphon 20090618 21:49:28-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 21:50:07< Woodmouse> [heal_unit] 20090618 21:50:08< Woodmouse> side=1 20090618 21:50:10< Woodmouse> canrecruit=1 20090618 21:50:12< Woodmouse> [/heal_unit] 20090618 21:50:13< Woodmouse> like that? 20090618 21:52:51< Soliton> no. 20090618 21:52:57< Woodmouse> oh 20090618 21:52:59< Woodmouse> :( 20090618 21:53:04< Woodmouse> how then? 20090618 21:53:09< Soliton> http://www.wesnoth.org/wiki/DirectActionsWML 20090618 21:53:27< Woodmouse> I am on that page 20090618 21:53:48< Woodmouse> ohh 20090618 21:53:50< Woodmouse> now I see 20090618 21:54:37< Woodmouse> [heal_unit] 20090618 21:54:39< Woodmouse> [filter] 20090618 21:54:41< Woodmouse> side=1 20090618 21:54:42< Woodmouse> canrecruit=1 20090618 21:54:44< Woodmouse> [/filter] 20090618 21:54:46< Woodmouse> amount=500 20090618 21:54:47< Woodmouse> [/heal_unit] 20090618 21:54:49< Woodmouse> would that work? 20090618 21:54:53< Woodmouse> nevermind 20090618 21:54:56 * pf2222 gets ready to plan world domination in a secret world domination base 20090618 21:55:25< shadowmaster> Woodmouse: I advise you use a pastebin next time you want to paste more than 2 lines, or alternatively glue them together with whitepsace instead of newlines 20090618 21:55:31< shadowmaster> whitespace. 20090618 21:55:50< shadowmaster> the latter is recommended if you keep it readable :) 20090618 21:55:54-!- BiggieHSmallsS [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit [Read error: 60 (Operation timed out)] 20090618 21:56:03< pf2222> a pastebin for just that many lines? 20090618 21:56:36< pf2222> To the world domination base. *clicks a button and goes to another tab* 20090618 22:01:57< elynia> pf2222: lemme take a guess... does it end with boo ? 20090618 22:02:09< pf2222> yes. 20090618 22:02:15< elynia> it isn't secret. 20090618 22:02:55< pf2222> it's "secret" but not secret. 20090618 22:03:11< elynia> yeah i saw it on a /whois 20090618 22:07:51-!- pf2222 is now known as pf2222_AFK 20090618 22:07:55-!- lizard_r [n=MirandaM@Wad46.w.pppool.de] has quit ["I'm gone, but the Saurians will last."] 20090618 22:16:01-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has quit [Remote closed the connection] 20090618 22:16:28-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has joined #wesnoth 20090618 22:23:53< Woodmouse> I finished making the rpg! I think. 20090618 22:23:57< Woodmouse> I need to test it now 20090618 22:29:02-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has quit ["Leaving."] 20090618 22:30:58-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Client Quit] 20090618 22:31:02-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090618 22:45:03-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20090618 22:49:52-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090618 22:51:08-!- pf2222_AFK is now known as pf2222 20090618 22:54:44-!- mthe [n=mthe@unaffiliated/mthe] has quit ["Leaving..."] 20090618 22:55:29< pf2222> It's getting emptier in here. 20090618 23:04:41-!- Canageek [n=Canageek@d24-141-247-22.home.cgocable.net] has joined #wesnoth 20090618 23:04:51-!- Canageek [n=Canageek@d24-141-247-22.home.cgocable.net] has quit [Read error: 104 (Connection reset by peer)] 20090618 23:22:02-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth ["Quitte"] 20090618 23:22:57< crimson_penguin> is it? 20090618 23:23:37-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has left #wesnoth [] 20090618 23:23:37-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090618 23:23:44 * elynia pretends to have just joined. 20090618 23:23:50-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090618 23:26:51-!- Ischaldirh [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has joined #wesnoth 20090618 23:33:52-!- ardesh__ [n=ardesh@port-92-206-148-176.dynamic.qsc.de] has quit [Read error: 60 (Operation timed out)] 20090618 23:34:19-!- ardesh__ [n=ardesh@port-92-206-107-65.dynamic.qsc.de] has joined #wesnoth 20090618 23:39:29-!- vjoe [n=vjoe@95.95.154.121] has quit [Client Quit] 20090618 23:42:12-!- martin_ [n=martin@g228228027.adsl.alicedsl.de] has quit ["leaving"] 20090618 23:42:46-!- Amu [i=smar@smar.fi] has joined #wesnoth 20090618 23:43:44-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["leaving"] 20090618 23:44:23-!- Smar is now known as Amu_ 20090618 23:45:06-!- Amu is now known as Smar 20090618 23:47:28-!- Amu_ is now known as Amu 20090618 23:47:32-!- Tomsik [n=Tomsik@bdb237.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20090618 23:51:58-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [] --- Log closed Fri Jun 19 00:00:44 2009