--- Log opened Thu Jun 25 00:00:23 2009 20090625 00:01:07< grzywacz> Woodmouse, are the swamp creatures supposed to belong to the player? 20090625 00:01:18< Woodmouse> hmm, no 20090625 00:02:10< grzywacz> I truly enjoy my new ghost army. ;) 20090625 00:03:29< Woodmouse> lol 20090625 00:03:36< Woodmouse> well, it's a bug I need to fix 20090625 00:03:38< Woodmouse> xD 20090625 00:03:47< grzywacz> good luck 20090625 00:05:30< Woodmouse> I need to go now. Bye 20090625 00:05:33-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit ["Living crap attacks my home! Have to go now!"] 20090625 00:07:47-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has joined #wesnoth 20090625 00:21:43-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090625 00:27:48-!- Polarina [n=polarina@wesnoth/translator/Polarina] has quit ["Leaving."] 20090625 00:27:57-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has quit ["leaving"] 20090625 00:32:37-!- Polarina [n=polarina@wesnoth/translator/Polarina] has joined #wesnoth 20090625 00:33:23-!- noy [n=Noy@wesnoth/developer/noy] has quit [Connection timed out] 20090625 00:36:31-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090625 00:50:49-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090625 01:02:52-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has joined #wesnoth 20090625 01:04:32-!- BenUrban [n=benurban@68.55.19.224] has joined #wesnoth 20090625 01:08:32-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090625 01:23:31-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]"] 20090625 01:29:34-!- MadMerlin [n=MadMerli@206-248-167-197.dsl.teksavvy.com] has quit [Read error: 60 (Operation timed out)] 20090625 01:29:49-!- MadMerlin [n=MadMerli@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20090625 01:31:31-!- aanderse [n=aaron@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has joined #wesnoth 20090625 01:40:13-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090625 01:40:19-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090625 01:49:36-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has quit ["leaving"] 20090625 02:01:07-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [] 20090625 02:03:23-!- kane77 [n=kane@194.1.130.108] has quit ["IRC is just multiplayer notepad"] 20090625 02:19:42-!- ardesh_ [n=ardesh@port-92-206-97-50.dynamic.qsc.de] has joined #wesnoth 20090625 02:20:27-!- vjoe [n=vjoe@95.95.154.121] has quit [Client Quit] 20090625 02:24:12-!- Appleman1234 [n=Appleman@60-242-7-224.static.tpgi.com.au] has quit [Remote closed the connection] 20090625 02:26:18-!- Narog [n=Narog@line-5656.dyn.kponet.fi] has joined #wesnoth 20090625 02:27:49-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has joined #wesnoth 20090625 02:27:52-!- Narog [n=Narog@line-5656.dyn.kponet.fi] has left #wesnoth [] 20090625 02:28:54< |backslash|> i have tried with some friend under diff OS : mac OS , linux, Win all have some problem with wesnoth 1.6.3 ist crash by reload of any save game 20090625 02:29:38-!- Fuinur [n=Fuinur@line-5656.dyn.kponet.fi] has joined #wesnoth 20090625 02:30:20< Fuinur> Miccoh, what a surprise. ;) 20090625 02:30:32-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has quit ["Leaving."] 20090625 02:32:11< |backslash|> i thinks it a connection time out problem whicht let client crash with following error: "client disconnected" 20090625 02:35:43-!- ardesh__ [n=ardesh@port-92-206-14-3.dynamic.qsc.de] has quit [Read error: 113 (No route to host)] 20090625 02:37:43-!- Appleman1234 [n=Appleman@60-242-7-224.static.tpgi.com.au] has joined #wesnoth 20090625 02:37:59-!- Appleman1234 [n=Appleman@60-242-7-224.static.tpgi.com.au] has quit [Remote closed the connection] 20090625 02:41:25-!- ardesh__ [n=ardesh@port-92-206-127-131.dynamic.qsc.de] has joined #wesnoth 20090625 02:43:50-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit ["Clap on! , Clap off! Clap@#&$NO CARRIER"] 20090625 02:48:06-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090625 02:49:42-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090625 02:58:15-!- ardesh_ [n=ardesh@port-92-206-97-50.dynamic.qsc.de] has quit [Read error: 110 (Connection timed out)] 20090625 03:01:30-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Tengo que ir... Yeahzorz..."] 20090625 03:31:34-!- Fuinur [n=Fuinur@line-5656.dyn.kponet.fi] has left #wesnoth [] 20090625 03:33:16-!- justinoperable [n=justin@76-232-206-93.lightspeed.irvnca.sbcglobal.net] has quit [Read error: 54 (Connection reset by peer)] 20090625 03:41:13-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has quit ["Leaving."] 20090625 03:49:34-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090625 04:03:17-!- Ivanovic_ [n=ivanovic@dtmd-4db2a5c4.pool.einsundeins.de] has joined #wesnoth 20090625 04:07:31-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth 20090625 04:11:30-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20090625 04:13:36-!- Aethaeryn [n=Michael@c-98-204-170-162.hsd1.md.comcast.net] has quit [""] 20090625 04:17:35-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit [Success] 20090625 04:18:48-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090625 04:19:16-!- Ivanovic_ is now known as Ivanovic 20090625 04:25:49-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090625 04:34:40-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Tengo que ir... Yeahzorz..."] 20090625 04:40:24-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090625 04:48:56-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 04:49:33-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 04:59:55-!- Ivanovic_ [n=ivanovic@dtmd-4db2b621.pool.einsundeins.de] has joined #wesnoth 20090625 05:15:59-!- Ivanovic [n=ivanovic@dtmd-4db2a5c4.pool.einsundeins.de] has quit [Read error: 110 (Connection timed out)] 20090625 05:17:54-!- Ivanovic_ is now known as Ivanovic 20090625 05:26:30-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090625 05:40:32-!- Blueblaze [n=irchon@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth 20090625 05:40:52-!- Blueblaze [n=irchon@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090625 05:46:41-!- aanderse [n=aaron@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has quit [] 20090625 05:52:46-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth 20090625 06:01:55-!- harryBer [n=harryBer@95-25-21-129.broadband.corbina.ru] has quit ["WeeChat 0.2.6"] 20090625 06:19:14-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth 20090625 06:28:52-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090625 06:47:23-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090625 06:49:04-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit ["It's a dud! It's a dud! It's a du..."] 20090625 07:07:29-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090625 07:51:44-!- |backslash| [n=|backsla@cpe-0040d02e0aa6.ip-pool.rftonline.net] has quit ["leaving"] 20090625 07:56:32-!- MikeJB [n=Michael@c-98-204-170-162.hsd1.md.comcast.net] has joined #Wesnoth 20090625 08:10:39-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 08:11:21-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 08:13:10-!- MikeJB [n=Michael@c-98-204-170-162.hsd1.md.comcast.net] has left #Wesnoth [] 20090625 08:44:32-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has joined #wesnoth 20090625 09:00:00-!- rcsimm [n=ryan@196.210.207.6] has joined #wesnoth 20090625 09:06:32-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 09:06:45-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 09:27:42-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20090625 09:35:13-!- Miccoh [n=Miccoh@hoasnet-fe15dd00-43.dhcp.inet.fi] has quit ["Hus pois."] 20090625 09:47:09-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090625 10:11:11-!- rcsimm [n=ryan@196.210.207.6] has quit [Read error: 113 (No route to host)] 20090625 10:12:21-!- rcsimm [n=ryan@196.210.207.6] has joined #wesnoth 20090625 10:29:23-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20090625 10:32:43-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20090625 10:33:57-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth 20090625 10:35:35-!- Ischaldrih [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has joined #wesnoth 20090625 10:36:42-!- Ischaldrih [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has quit [Read error: 104 (Connection reset by peer)] 20090625 10:37:05-!- Miccoh [n=Miccoh@hoasnet-fe15dd00-43.dhcp.inet.fi] has joined #wesnoth 20090625 10:37:34-!- Ischaldirh [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has quit [Read error: 54 (Connection reset by peer)] 20090625 10:38:15-!- Ischaldirh [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has joined #wesnoth 20090625 10:45:15-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090625 11:03:30-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 11:03:43-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 11:28:18-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090625 11:46:35-!- Ischaldirh [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has quit [" HydraIRC -> http://www.hydrairc.com <- Wibbly Wobbly IRC"] 20090625 11:49:27-!- rcsimm [n=ryan@196.210.207.6] has quit [Remote closed the connection] 20090625 11:50:52-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth 20090625 11:52:22-!- rcsimm [n=ryan@196.210.207.6] has joined #wesnoth 20090625 12:03:49-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090625 12:10:24-!- rcsimm [n=ryan@196.210.207.6] has quit [Remote closed the connection] 20090625 12:10:24-!- Miccoh [n=Miccoh@hoasnet-fe15dd00-43.dhcp.inet.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 12:10:32-!- mich- [n=mich@87.19.243.109] has joined #wesnoth 20090625 12:11:19-!- Miccoh [n=Miccoh@hoasnet-fe15dd00-43.dhcp.inet.fi] has joined #wesnoth 20090625 12:11:55-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 12:12:46< Woodmouse> I've uploaded the fixed version of the small desert rpg in the addons. 20090625 12:22:35-!- Dragonking [n=dk@wesnoth/developer/dragonking] has quit [] 20090625 12:44:36-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090625 12:52:03-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090625 12:58:34< Woodmouse> It's quite. quiet here. Let this frog make it less quiet: :} (lol, I'm bored.) 20090625 13:03:21-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has quit ["Leaving."] 20090625 13:14:18< Woodmouse> I thought of making some scenery things. Like a market stall and stuff. I'm now making a market stall, btw. 20090625 13:15:24< Woodmouse> Should it have a purpleish shadow? Or black? 20090625 13:19:38-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 13:21:44-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 13:21:49< Woodmouse> internet problems 20090625 13:22:03< VurtualRuler98> Time of day. 20090625 13:22:08< VurtualRuler98> During day, mostly colorless shadow. 20090625 13:22:11< VurtualRuler98> At night, add a bit of purple. 20090625 13:22:40-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090625 13:25:15< Woodmouse> how can that be made...? I think the Dwarves have all the time purpleish shadows 20090625 13:27:07< VurtualRuler98> I don't know. 20090625 13:27:19< VurtualRuler98> You have notepad or some other notepad-style editor, and it can script things presumably. 20090625 13:27:39< VurtualRuler98> The game's a bit moddable, have day and night animations. 20090625 13:28:03< VurtualRuler98> The key to being a successful programmer and also going insane is not to ask "why" or "how", but "how incredibly awesomely?". 20090625 13:28:21-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090625 13:28:45< Woodmouse> ...? 20090625 13:28:54-!- G-Lo [n=Kvirc@unaffiliated/g-lo] has joined #wesnoth 20090625 13:30:45< Woodmouse> I'll make a Dwarf. :D Using the Thunderer's head. 20090625 13:34:05-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has quit ["Leaving."] 20090625 13:34:21< Woodmouse> Hmmm, would Night Dwarves be a weird faction? 20090625 13:34:24< Woodmouse> xD 20090625 13:34:42< Woodmouse> or Swamp Dwarves! :D 20090625 13:35:16< VurtualRuler98> Dwarves(Fortress) 20090625 13:35:20< Woodmouse> ? 20090625 13:35:25< VurtualRuler98> All soldiers use pickaxes and crossbows, both being incredibly deadly. 20090625 13:35:56< Woodmouse> so? 20090625 13:36:10< Woodmouse> what does that have to do with Swamp Dwarves? 20090625 13:37:23< VurtualRuler98> You acted like you were pondering weird factions. 20090625 13:37:30< VurtualRuler98> Also, yes, swamp dwarves would be weird. 20090625 13:37:32< VurtualRuler98> and...disturbing 20090625 13:39:12< Woodmouse> Well, I'll still make Swamp Dwarves. xD I mean, they haven't been made before, I think. I haven't ever heard of Swamp Dwarves in any fantasy game or book or anything. 20090625 13:41:05< Woodmouse> Always Dwarves in caves, no where else. Then, Elves. Always in everywhere! :o 20090625 13:41:31< VurtualRuler98> Sometimes dwarves live in plains and forests. 20090625 13:41:34< VurtualRuler98> Still in caves, though. 20090625 13:42:09< Woodmouse> ok 20090625 13:42:33< Woodmouse> Dwarves are nice. :) They're so... shorth and strong, and stuff. 20090625 13:42:56-!- G-Lo [n=Kvirc@unaffiliated/g-lo] has quit ["I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration."] 20090625 13:44:55-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has quit ["I'm gone, but the Saurians will last."] 20090625 13:45:47< Woodmouse> I'm making a Swamp Dwarf Explorer now. 20090625 13:45:52< Woodmouse> a base sprite for it 20090625 13:46:08< Woodmouse> after that, I'll do animations. Then I do the .cfg file for it. 20090625 13:49:07-!- name [n=name@sburn/devel/name] has quit ["Lost terminal"] 20090625 13:52:18< Turuk> {@campaigns/Kingdoms_End/utils} 20090625 13:52:18< Turuk> {@campaigns/Kingdoms_End/scenarios} 20090625 13:52:18< Turuk> [+units] 20090625 13:52:18< Turuk> {@campaigns/Kingdoms_End/units} 20090625 13:52:19< Turuk> [/units] 20090625 13:52:20< Turuk> whoops 20090625 13:52:27< Turuk> http://www.wesnoth.org/forum/viewtopic.php?p=281866#p281866 20090625 13:52:30< Turuk> that's what I wanted 20090625 13:52:35< Turuk> Note under Race: 20090625 13:52:41< VurtualRuler98> IRC still isn't a ssh session 20090625 13:52:48< Woodmouse> Hmmm, is there a way to have different day and night sprites? xD because the Explorer's lantern should glow in night. 20090625 13:55:53< Woodmouse> I think the Drones of IftU have different day and night sprites, or am I wrong? 20090625 13:55:53< VurtualRuler98> So wait, they can become invisible in swamp? 20090625 13:56:08< Woodmouse> hmmm, dunno about invisibliity 20090625 13:56:14< Woodmouse> *invisibility 20090625 13:56:18< VurtualRuler98> Like how certain units can become invisible in forest. 20090625 13:56:23< VurtualRuler98> Woses, those ninja orcs. 20090625 13:56:33< VurtualRuler98> Might not be easy though. 20090625 13:57:45< Woodmouse> hmmm, if I make them invisible in swamp, would that be unbalanced? 20090625 13:57:54< VurtualRuler98> How many maps have swamp? 20090625 13:58:17< Woodmouse> hmmm, I think all mainline mp maps, but I'm not sure 20090625 13:58:19< VurtualRuler98> I mean, it's a rare location, you'll need to tweak them and some maps might be unusable.... 20090625 13:58:29< VurtualRuler98> But it'd be an interesting concept. 20090625 13:58:43< VurtualRuler98> I mean, going through an area dotted with trees was always unnerving against elves. 20090625 13:58:48< VurtualRuler98> Except now anything can be hiding in a tile. 20090625 13:59:02< VurtualRuler98> You coul alk into a circle of people and not even know it 20090625 13:59:12< Woodmouse> yea 20090625 13:59:14< Woodmouse> lol 20090625 13:59:38< Woodmouse> hmm, maybe I'll only make them invisible in swamp at night, if that's possible somehow? 20090625 13:59:39< VurtualRuler98> Or be like what I did that one time and avoid 30 woses. 20090625 13:59:45< VurtualRuler98> It should be possible. 20090625 14:00:01< Woodmouse> yay 20090625 14:00:10< VurtualRuler98> Although, here's an idea: they stay invisible during the day 20090625 14:00:17< VurtualRuler98> So you move into position and wait. 20090625 14:05:31< Woodmouse> hmmm, I think it would be better in night only, because it wouldn't be too unbalanced then, I think. And only a few of them will get the ability, I think. 20090625 14:08:19-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has joined #wesnoth 20090625 14:08:30< Woodmouse> Hey, Turuk, I'll ask you about this: Is it okay if I make a new topic for Swamp Dwarves, in art workshop? 20090625 14:08:42< Turuk> Go for it, as long as you stick with it 20090625 14:08:56-!- lizard_r [n=MirandaM@W9672.w.pppool.de] has joined #wesnoth 20090625 14:08:57< Turuk> if it gets abandoned, it will get merged into your other sprite thread 20090625 14:09:05< Woodmouse> ok 20090625 14:13:34< Woodmouse> It's time for me to read the history of Wesnoth again. xD (so I find a place for the Swamp Dwarves) 20090625 14:15:20< Woodmouse> Is there swamps in the far south in Wesnoth? 20090625 14:17:05< Woodmouse> ooh, in the map of Wesnoth I found there seems to be a big swamp! :D 20090625 14:17:44< Woodmouse> but... is it Bitta Swamp or what? the name is a bit unclear, because it's in that handwriting style 20090625 14:17:50< shadowmaster> Bitter 20090625 14:18:08< Woodmouse> oh, ok 20090625 14:18:09-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has quit ["I'm gone, but the Saurians will last."] 20090625 14:18:20< shadowmaster> * Bitter Swamp, of course 20090625 14:19:07< Woodmouse> lol 20090625 14:21:55< Woodmouse> Thread posted! 20090625 14:26:10< Miccoh> "SWAMP! I'm under 5 feet tall, and I don't float!" :D 20090625 14:26:58< Woodmouse> lol 20090625 14:27:42-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has quit ["Lost terminal"] 20090625 14:27:58< Woodmouse> They might have some sort of... swamp feet. 20090625 14:28:28-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has joined #wesnoth 20090625 14:29:17< shadowmaster> Miccoh: ohhh, indeed. 20090625 14:29:33< shadowmaster> I didn't notice that these were dwarves. Well, better than Swamp Elves I guess. 20090625 14:31:47< Woodmouse> Well, they really can have swamp feet. I mean, they're so used to swamp that they don't get stuck/drown there. 20090625 14:33:46< Rrenys> they might have air instead of fat in them, so they stay afloat 20090625 14:34:07< Rrenys> but pierce weapons make them pop 20090625 14:34:21< shadowmaster> corn? 20090625 14:34:29< Rrenys> no 20090625 14:34:32< shadowmaster> ;) 20090625 14:34:39< Woodmouse> lol 20090625 14:36:34< Woodmouse> O.O Is... Is the word really "Abadoned" and not "Abandonded"? :o 20090625 14:36:47< shadowmaster> it's 'abandoned' 20090625 14:36:57< Woodmouse> oh xD 20090625 14:37:13< shadowmaster> where did you read it without the first n? 20090625 14:37:26< Rrenys> you may name your dwarves abandonds 20090625 14:37:39< Woodmouse> lol 20090625 14:37:49< Woodmouse> @Shadowmaster: Hmmm, nowhere. I misread it. xD 20090625 14:38:35< Woodmouse> I always thought it was "abandonded"... and then I misread it in one thread that was in scenario & campaign development, as "abadoned". xD 20090625 14:39:24-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090625 14:39:31< Woodmouse> So, should I start animating the Swamp Explorer? Or wait for people to comment? 20090625 14:40:03< shadowmaster> you don't have any other sprites made for that faction, right? 20090625 14:40:08< Woodmouse> not yet 20090625 14:40:17< shadowmaster> in such case you should finish all the baseframes before animating anything 20090625 14:40:22< Woodmouse> ohh, ok. 20090625 14:40:26< Woodmouse> I'll do that now, then. 20090625 14:40:36< shadowmaster> otherwise you'll be stuck forever in the Animation department, trust me :) 20090625 14:41:17< Woodmouse> ok, oh, and btw, do the sprites need to be 72x72 box? 20090625 14:41:44< Woodmouse> *in 72x72 box 20090625 14:42:15< shadowmaster> not anymore, but if you exceed those boundaries you'll start having performance issues, so we recommend you to be careful about how to design your sprites, and only draw them bigger if they need to be bigger 20090625 14:42:32< Woodmouse> you, but I meant can they be smaller? 20090625 14:43:24< shadowmaster> um, I have certainly never tried with 50x50 sprites, for instance :) but you can always just put them on a 72x72 image and align them appropriately 20090625 14:43:58< Woodmouse> ok, I'll do that to the Swamp Explrer 20090625 14:44:02< Woodmouse> *Explorer 20090625 14:44:32< Woodmouse> hmm, in the center, right? 20090625 14:44:39< Rrenys> if they live in the swamp in the first place, why would they explore it 20090625 14:44:55< Woodmouse> well, they're a bit... funky. 20090625 14:45:21-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [] 20090625 14:46:02< shadowmaster> Woodmouse: not necessarily in the center. I usually take one or two mainline sprites as reference and align mine to match their position 20090625 14:46:13< Woodmouse> ok, I'll do that. 20090625 14:46:21< shadowmaster> most of the time I align feet at y = 60 20090625 14:46:35< shadowmaster> or 58 for smaller creatures such as dwarves 20090625 14:46:44< Woodmouse> okay 20090625 14:51:15< Woodmouse> Hahahaa, the Swamp Fighter looks like... a robot. At least in this phase of making the sprite, which is only the head, and one arm, and torso 20090625 14:52:16< Woodmouse> now it looks like a nazi. :/ (it's cause of the armband I made it have. :S' 20090625 14:52:26< Rrenys> nazi robot 20090625 14:52:31< Rrenys> at least not a nazi zombie, then 20090625 14:52:51-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090625 14:53:10< Woodmouse> lol 20090625 14:54:22-!- ShadowPotato [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090625 14:54:45< Woodmouse> :o Potato! :D 20090625 14:54:51< Woodmouse> lol 20090625 14:55:19-!- ShadowPotato [n=ignacio@wesnoth/developer/shadowmaster] has left #wesnoth [] 20090625 14:56:58< Woodmouse> har har, the Fighter has a hammer. A hammer that is used for putting nails in walls. xD 20090625 14:57:09< Woodmouse> and to planks ,and stuff 20090625 15:04:06-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090625 15:13:14-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090625 15:24:05-!- cnmichael [n=michael@118.132.34.2] has joined #wesnoth 20090625 15:27:10< Woodmouse> I posted wider feet version of the Explorer and Fighter. 20090625 15:27:16< Woodmouse> they're there now. xD 20090625 15:28:24< Woodmouse> hmm, should I try to find a frog or make my own? (for the Frog Rider I'm now making) 20090625 15:28:49< Woodmouse> I think there is a frog somewhere, though... But if I make my own, no one can complain anything. 20090625 15:28:50-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit [Read error: 110 (Connection timed out)] 20090625 15:31:27< Woodmouse> LOL! The frog's eyes became quite... scary. 20090625 15:33:24 * Woodmouse eats now 20090625 15:33:27-!- Woodmouse is now known as Woodmouse_AFK 20090625 15:43:24-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20090625 15:43:53< Woodmouse_AFK> back 20090625 15:43:56-!- Woodmouse_AFK is now known as Woodmouse 20090625 15:57:25-!- lizard_r [n=MirandaM@W9672.w.pppool.de] has joined #wesnoth 20090625 15:59:09< Woodmouse> The Frog Rider base frame is now ready, I think. I'll post it in the forums. 20090625 16:02:20-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090625 16:02:38-!- martin_ [n=martin@f053025060.adsl.alicedsl.de] has joined #wesnoth 20090625 16:11:08< Woodmouse> Hmmm, what else units there should be in the Swamp Dwarf faction? 20090625 16:11:45< Woodmouse> xD Fly Slapper? 20090625 16:12:21< Woodmouse> Or Swamp Archer? 20090625 16:12:47< Woodmouse> I think I'll do Swamp Archer, or should I? Or should they use funs like normal Drwars? 20090625 16:12:49< Woodmouse> *guns 20090625 16:12:53< Woodmouse> *Dwarves 20090625 16:13:35< Rrenys> you need a nine-headed swamp dwarf 20090625 16:13:44< Woodmouse> lol, why? 20090625 16:13:51< Rrenys> because its cool 20090625 16:14:20< lizard_r> make it ride a nine-headed frog 20090625 16:14:48< Woodmouse> lol, that would be hard to make... Because the heads would need to be really small. 20090625 16:14:54< Rrenys> no 20090625 16:15:05< Rrenys> 72*72 is way larger than 9 heads would require 20090625 16:15:12< Woodmouse> lol 20090625 16:17:53< Woodmouse> So, Archer or Gunner? 20090625 16:18:09-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth 20090625 16:18:47< Woodmouse> Or both, as separate units? 20090625 16:19:48< Woodmouse> I think I'll do both 20090625 16:21:10< Rrenys> i think all of its nine heads should breathe fire 20090625 16:21:18< Rrenys> and brimstone 20090625 16:21:30< Woodmouse> -........- 20090625 16:23:03-!- Canageek [n=Canageek@bas7-hamilton14-1279736182.dsl.bell.ca] has joined #wesnoth 20090625 16:24:27< Rrenys> but you make a good point 20090625 16:24:47< Rrenys> guns coming out of each heads mouth might be fun too, although the sprite will look messier 20090625 16:26:06< Woodmouse> -........................-" 20090625 16:26:21< Woodmouse> What's with that nice gead thing? 20090625 16:26:23< Woodmouse> *nine head 20090625 16:26:34-!- mich- [n=mich@87.19.243.109] has quit ["Sto andando via"] 20090625 16:27:00-!- ABCD_ [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 16:27:05-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 16:27:41< Rrenys> i think 9 is a very classical number of heads 20090625 16:28:17< Rrenys> lerna hydra had 9 heads; i cant recall any monsters with 8 or 10 heads 20090625 16:29:16< Rrenys> id be a conservative here and stick to the ages-old standard instead of experimenting with 8 or 10 20090625 16:29:23< Rrenys> but its up to you of course 20090625 16:31:07< Woodmouse> lol, I only make 1 headed people for now at least. xD 20090625 16:31:10-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has joined #wesnoth 20090625 16:35:02< Woodmouse> Swamp Gunner is now posted in the thread. :) 20090625 16:35:40-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090625 16:38:38< Rrenys> Swamp Gunner looks like a mushroom 20090625 16:38:58< Rrenys> or diseased vegetation 20090625 16:40:14< Woodmouse> lol, maybe. 20090625 16:40:16< Canageek> Rrenys: I thought the hydra had a variable number as it grew 2 more each time you cut off one? 20090625 16:41:49< Rrenys> hum maybe, for some reason i still associate the number 9 with it 20090625 16:42:01< Rrenys> maybe it has 9 heads at an important moment of time 20090625 16:42:17< Canageek> Probably started with 9 20090625 16:42:19< lizard_r> I would inerprete that as: Hydra had nine before Heracles tried to kill it. the Number is also mentioned on wikipedia:In Greek mythology, the Lernaean Hydra (Greek: (Ell-Lernaia Ydra.ogg [?e??a?a ?d?a] (help·info)) was an ancient nameless serpent-like chthonic water beast (as its name evinces) that possessed 9 heads 20090625 16:42:45< Canageek> but its been 3 or four years since I did any historical reading so I could be misremebering things 20090625 16:58:18< Ivanovic> hi 20090625 16:59:43-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has quit [Read error: 104 (Connection reset by peer)] 20090625 17:02:07-!- cib0 [n=cib@p5DD34799.dip.t-dialin.net] has joined #wesnoth 20090625 17:09:31-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has joined #wesnoth 20090625 17:10:54-!- vjoe [n=vjoe@95.95.154.121] has quit [Client Quit] 20090625 17:11:10-!- anttil_ [n=antti@a88-114-47-156.elisa-laajakaista.fi] has joined #wesnoth 20090625 17:19:34-!- Randorr_ [i=sascha@tclhelp.net] has joined #wesnoth 20090625 17:20:57-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Randorr 20090625 17:24:59< Woodmouse> hoo, I made a death anim for the bart. 20090625 17:25:01< Woodmouse> *bat 20090625 17:25:07< Woodmouse> I'll post it in the forums. 20090625 17:25:39< Woodmouse> first I make a gif of it 20090625 17:37:27< Woodmouse> Do I have to post the frames too? 20090625 17:37:38< Woodmouse> or is it enought if I only post the gif? 20090625 17:38:14< shadowmaster> *enough. Depends on what you want to achieve. It should suffice to post the GIF unless someone asks you for the frames to touch-up or something 20090625 17:38:41< Woodmouse> I'll post the frames, too. 20090625 17:38:44< Woodmouse> then 20090625 17:38:53< thespaceinvader> post the gif to show us, then the frames if it's accepted 20090625 17:39:18< shadowmaster> and if you ever post the frames, package them into an archive instead of posting each one of them 20090625 17:39:25-!- lizard_r [n=MirandaM@W9672.w.pppool.de] has joined #wesnoth 20090625 17:40:15< Woodmouse> ohh 20090625 17:40:24< Woodmouse> I already posted the images in the post... :/ 20090625 17:41:05< shadowmaster> well, it doesn't look messy so it's okay 20090625 17:41:35-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has quit [Client Quit] 20090625 17:41:47-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090625 17:42:13< Woodmouse> ok 20090625 17:45:31-!- cerusan [n=cerusan@82.113.106.18] has joined #wesnoth 20090625 17:46:55-!- cerusan [n=cerusan@82.113.106.18] has quit [Remote closed the connection] 20090625 17:47:31-!- cerusan [n=cerusan@82.113.106.18] has joined #wesnoth 20090625 17:48:55-!- anttil_ [n=antti@a88-114-47-156.elisa-laajakaista.fi] has quit [Remote closed the connection] 20090625 17:48:55-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has quit [Remote closed the connection] 20090625 17:49:29-!- mich- [n=mich@87.19.243.109] has joined #wesnoth 20090625 17:50:05-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has joined #wesnoth 20090625 17:50:13-!- harryBer [n=harryBer@95-25-21-170.broadband.corbina.ru] has joined #wesnoth 20090625 17:51:38-!- mich- [n=mich@87.19.243.109] has quit [Client Quit] 20090625 17:53:00-!- shadowmaster is now known as shadowmaster__ 20090625 17:53:03-!- shadowmaster__ is now known as shadowmaster 20090625 17:53:39-!- IAmShadowMaster [i=929b53c6@wesnoth/developer/shadowmaster] has joined #wesnoth 20090625 17:58:16< Woodmouse> I'll make a Swamp Healer. :D 20090625 17:58:37< Woodmouse> hmm, do female Dwarves look? 20090625 17:58:47< Woodmouse> *what do female Dwarves look? 20090625 17:59:10< shadowmaster> we don't know. 20090625 17:59:29< Woodmouse> hmm, then I make the healer male, too. 20090625 18:00:42< Woodmouse> How do Dwarves make children!? two males together? :S Or is there female Dwarves, who just don't "show up"? 20090625 18:03:05< shadowmaster> the latter. don't be silly. 20090625 18:03:38< Woodmouse> lol, then I'll make a female Swamp Dwarf Healer. XD 20090625 18:03:48< Woodmouse> it will look exactly 20090625 18:03:54< Woodmouse> like males. 20090625 18:04:04< Woodmouse> or not. I'll make it male, too. 20090625 18:04:05 * shadowmaster hopes thespaceinvader or someone else eventually gets to draw female dwarves. 20090625 18:04:11< shadowmaster> *some other artist 20090625 18:04:32< thespaceinvader> shadowmaster: i think jet has something in mind for the future but it would be the far future... 20090625 18:04:42< shadowmaster> ouch, jet... 20090625 18:04:53< thespaceinvader> i wouldn't mind the challenge, but i've too much on my plate for it to be soon 20090625 18:05:11< Woodmouse> lol, I want to draw a female Dwarf! XD 20090625 18:06:15< Woodmouse> hmmm, I thought someone drew one, though. I think I saw something in the graphic library or whatever it was. 20090625 18:06:19< shadowmaster> female dwarves would be offended. (no offense intended) 20090625 18:06:30< thespaceinvader> one has been drawn in the past IIRC 20090625 18:06:33< thespaceinvader> neo did it i think 20090625 18:06:37< Woodmouse> ok 20090625 18:07:31< Woodmouse> After I make the Swamp Healer, I draw a female Dwarf. (on paper, then I scan it) 20090625 18:07:47< Woodmouse> ...or not. 20090625 18:09:20< Woodmouse> The Healer will be male, because it doesn't have a shit. 20090625 18:09:23< Woodmouse> *shrrt 20090625 18:09:26< Woodmouse> *shirt 20090625 18:09:28< Woodmouse> :o 20090625 18:12:36< Woodmouse> It looks cool so hgat 20090625 18:12:38< Woodmouse> *far 20090625 18:16:08-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 110 (Connection timed out)] 20090625 18:19:39-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth 20090625 18:20:22-!- Canageek [n=Canageek@bas7-hamilton14-1279736182.dsl.bell.ca] has quit [Read error: 110 (Connection timed out)] 20090625 18:27:36-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090625 18:32:49-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["gives me stuff like [12:31] == ERROR: Closing Link: wesnoth/developer/shadowmaster ()"] 20090625 18:33:06-!- martin_ [n=martin@f053025060.adsl.alicedsl.de] has quit ["leaving"] 20090625 18:33:16-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090625 18:43:36-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090625 18:45:08-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["nyu"] 20090625 18:45:13-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth 20090625 18:45:31-!- Fuinur [n=Fuinur@line-5656.dyn.kponet.fi] has joined #wesnoth 20090625 18:50:34-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090625 18:52:51-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090625 18:54:18-!- martin__ [n=martin@f053026122.adsl.alicedsl.de] has joined #wesnoth 20090625 18:55:06-!- IAmShadowMaster [i=929b53c6@wesnoth/developer/shadowmaster] has quit [Ping timeout: 180 seconds] 20090625 18:58:09-!- harryBer [n=harryBer@95-25-21-170.broadband.corbina.ru] has quit [Nick collision from services.] 20090625 18:58:26-!- harry1 [n=harryBer@95-25-118-127.broadband.corbina.ru] has joined #wesnoth 20090625 19:02:52-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090625 19:09:14-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090625 19:10:33< Woodmouse> Should I now start animating the Swamp Dwarves? 20090625 19:11:06-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth 20090625 19:12:07< shadowmaster> did you finish all the baseframes already? 20090625 19:12:15< Woodmouse> of level 1s 20090625 19:12:38< shadowmaster> no, that's not enough. When I said "all", I meant "of the entire faction" 20090625 19:12:45< Woodmouse> ok 20090625 19:13:13< Woodmouse> well, I make level 2s toom now 20090625 19:13:15< Woodmouse> *too, 20090625 19:13:15< shadowmaster> you still have to receive and work on the criticism before declaring the baseframes finished, actually 20090625 19:13:28< Woodmouse> :/ 20090625 19:13:43< Woodmouse> is there something wrong with them, still? 20090625 19:13:56< shadowmaster> people will let you know about a day or two, I guess. 20090625 19:14:00< shadowmaster> *after 20090625 19:14:10< Woodmouse> :\ so long time. 20090625 19:18:17-!- Aethaeryn [n=Michael@c-98-204-170-162.hsd1.md.comcast.net] has joined #Wesnoth 20090625 19:20:15-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has quit ["Ex-Chat"] 20090625 19:24:32< Rrenys> no worries, ill help you 20090625 19:27:13< Woodmouse> ? 20090625 19:28:19< Rrenys> ! 20090625 19:29:07-!- BiggieSmalls [n=IceChat7@ool-18bcd3e2.dyn.optonline.net] has quit [Connection timed out] 20090625 19:30:49< Woodmouse> @Rrenys: You mean, you would help me with the Swamp Dwarves? 20090625 19:30:58< Rrenys> im about to 20090625 19:31:03< Woodmouse> ok :D 20090625 19:32:07< Woodmouse> I'm now making the base frame for Lantern Wielder, level 2 Swamp Explorer. 20090625 19:36:17-!- Nissarin [n=nissarin@91.202.192.102] has joined #wesnoth 20090625 19:39:10-!- Fuinur [n=Fuinur@line-5656.dyn.kponet.fi] has quit ["Leaving."] 20090625 19:42:49-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090625 19:43:54< Woodmouse> I now posted the Lantern Wielder. 20090625 19:45:12< Blueblaze> Woodmouse: Are there aligator riders? 20090625 19:45:20< Woodmouse> no 20090625 19:45:30< Woodmouse> I could do some, but alligators are hard to draw. 20090625 19:45:54< Rrenys> no they arent 20090625 19:46:04< Woodmouse> well, they're harder than frogs 20090625 19:46:44< Rrenys> no 20090625 19:46:51< Woodmouse> :/ 20090625 19:46:58< Rrenys> but frogs are cooler 20090625 19:47:03< Woodmouse> xD 20090625 19:48:33< Woodmouse> @Rrenys: So how will you help with the Swamp Dwarves? 20090625 19:49:35< Blueblaze> Rrenys: Link him to the Dwarf with a leaf covering him 20090625 19:49:43< Blueblaze> that would fit in the swamps 20090625 19:49:51< Woodmouse> ? 20090625 19:49:57< Rrenys> i dont remember the thread 20090625 19:50:02-!- shadowmaster is now known as evilshadowm 20090625 19:50:07< Rrenys> but no worries, i have something far grander at hand 20090625 19:50:20< Woodmouse> coding help? XD 20090625 19:50:33< Rrenys> nah, i never got much into wml. 20090625 19:50:49< Woodmouse> ok 20090625 19:50:50< Blueblaze> I code everything Rrenys wants me to code 20090625 19:50:58< Woodmouse> :o 20090625 19:51:02< Rrenys> ... what have you coded for me so far? 20090625 19:51:38< Blueblaze> What have you wanted me to code for you so far? 20090625 19:51:43< Rrenys> nil 20090625 19:51:48< Blueblaze> exactly 20090625 19:51:56< Blueblaze> I code everything Rrenys wants me to code 20090625 19:51:59-!- cerusan [n=cerusan@82.113.106.18] has quit ["see you later"] 20090625 19:52:03< Woodmouse> ok 20090625 19:52:17-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 19:52:20< evilshadowm> uhhh. okay... 20090625 19:53:05-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 19:55:18-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 19:57:02-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 19:57:04-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090625 19:57:05< Woodmouse> internet problems 20090625 19:58:36< Rrenys> done 20090625 19:59:17-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 19:59:51-!- zookeeper2 [n=l@88-148-253-151.bb.dnainternet.fi] has joined #wesnoth 20090625 20:00:19-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 20:00:23< Woodmouse> internet problems 20090625 20:00:25< Woodmouse> ...again. 20090625 20:00:28< evilshadowm> we know already. 20090625 20:00:35< Rrenys> oh but that is irrelevant 20090625 20:01:12< evilshadowm> if you have too many problems, we can help by banning you to prevent join-flooding ^_^ 20090625 20:01:21< Woodmouse> lol 20090625 20:02:26-!- pf2222 [n=uranium@adsl-68-95-133-167.dsl.rcsntx.swbell.net] has joined #wesnoth 20090625 20:03:43-!- amnay [n=amnay@41.249.43.94] has joined #wesnoth 20090625 20:03:50< amnay> Hi 20090625 20:03:56-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20090625 20:04:03< Rrenys> Why, hello there, amnay! 20090625 20:04:22< evilshadowm> that's the attitude, Rrenys ! 20090625 20:05:22< Blueblaze> Rrenys: lets see it 20090625 20:05:23-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [Connection timed out] 20090625 20:05:43< Woodmouse> Dueego. 20090625 20:05:51< pf2222> You beat me to it, 20090625 20:05:53< pf2222> *. 20090625 20:06:09< Blueblaze> Rrenys: link mee 20090625 20:06:17< amnay> Are you guys into wml coding? 20090625 20:06:33< Woodmouse> All people of Wesnoth are! ...not. 20090625 20:06:34-!- Cimeries [n=fn-javac@bzq-84-108-42-139.cablep.bezeqint.net] has joined #wesnoth 20090625 20:06:37< pf2222> What does wml stand for anyway? 20090625 20:06:40-!- justinoperable [n=justin@76-232-206-93.lightspeed.irvnca.sbcglobal.net] has joined #wesnoth 20090625 20:06:44< amnay> wesnoth markup language 20090625 20:06:45< Woodmouse> hmm, dunno 20090625 20:06:47< Woodmouse> ohh 20090625 20:06:53< amnay> you use it to make scenarios 20090625 20:06:58< Cimeries> Come on, Woody, even I know that. 20090625 20:07:00< pf2222> yeah, I know what it's for 20090625 20:07:01< amnay> campaigns etc.. 20090625 20:07:10< Woodmouse> yea I know too 20090625 20:07:20< amnay> oh then I means no 20090625 20:07:25< amnay> It* 20090625 20:07:29< Woodmouse> but... I meant, I didn't remember it was "Wesnoth Markup Language". 20090625 20:07:38< pf2222> Wesnoth Makeup Language! 20090625 20:07:44< pf2222> Hey.. that'd actually work. 20090625 20:07:48< Woodmouse> lol 20090625 20:07:52< pf2222> Because it makes up Wesnoth. 20090625 20:07:54< Cimeries> heh 20090625 20:07:58< amnay> not 100% false 20090625 20:07:59-!- LotsOfPhil [n=chatzill@207-237-142-242.ny.subnet.cable.rcn.com] has joined #wesnoth 20090625 20:08:08< Woodmouse> LOL! Wesnoth with make up on! Hatnoth! 20090625 20:08:15< pf2222> Although I originally thought about it as being real makeup 20090625 20:08:19< pf2222> Yeah, like that makeup. 20090625 20:08:21< evilshadowm> in the future, Wesnoth Makeup Language may be true... literally 20090625 20:08:37< pf2222> Elves with makeup... oh no, hide me. 20090625 20:08:40< Woodmouse> D: 20090625 20:08:53< Woodmouse> Think of ORCS with makup. 20090625 20:08:53 * evilshadowm hides pf2222 20090625 20:08:57< Rrenys> http://www.wesnoth.org/forum/viewtopic.php?f=23&t=25994&p=363731#p363731 20090625 20:08:59< pf2222> Orcs! 20090625 20:09:00< pf2222> D: 20090625 20:09:40< Cimeries> lol, Swamp dwarves interbreed with Hydras? 20090625 20:09:46 * pf2222 pulls out a lip gloss stick and turns it into a makeup gun with some hocus pocus 20090625 20:09:48< amnay> swamp dwarves , I ll try it 20090625 20:10:04< pf2222> Time to shoot those makeup-wearing elves and orcs. 20090625 20:10:14< Woodmouse> lol 20090625 20:10:41< pf2222> I have some white shooty stuff and some pink. Choose a color. 20090625 20:10:51< Woodmouse> ..lol... 20090625 20:10:51< pf2222> White-transpartent. 20090625 20:10:58-!- Appleman1234 [n=Appleman@60-242-7-224.static.tpgi.com.au] has joined #wesnoth 20090625 20:11:01< pf2222> With sparklies. 20090625 20:11:10< amnay> nice pixel art , woodmouse 20090625 20:11:11< Woodmouse> then it's not that scary 20090625 20:11:18< Cimeries> Lantern Wielder looksl like he has a straw hat 20090625 20:11:22< Woodmouse> he has! 20090625 20:11:23< pf2222> But they're evil sparkiles! 20090625 20:11:30< pf2222> You offended the sparkiles. 20090625 20:11:33< Woodmouse> oh wait... HAT!!? O.O 20090625 20:11:37< evilshadowm> yep 20090625 20:11:41< Cimeries> Dwarves with straw hats are somewhat hard to grasp 20090625 20:11:48< LotsOfPhil> Is this an okay place to bring up a bug/bug-like issue? 20090625 20:11:50< Woodmouse> (we think hats as gays) 20090625 20:11:53< pf2222> Yes 20090625 20:11:53< evilshadowm> Cimeries: chinese 20090625 20:12:01< pf2222> bugs are okay 20090625 20:12:02< evilshadowm> Woodmouse: .... what?! 20090625 20:12:06< Woodmouse> yep 20090625 20:12:07< Cimeries> It's made of straws, not chineese. 20090625 20:12:08-!- lizard_r [n=MirandaM@wesnoth/umc-dev/developer/lizard] has quit ["I'm gone, but the Saurians will last."] 20090625 20:12:13< Cimeries> So I call it a straw hat. 20090625 20:12:16< pf2222> He made a typo some time ago 20090625 20:12:19< Woodmouse> yea 20090625 20:12:20< evilshadowm> Cimeries: I mean the dwarf is chinese 20090625 20:12:20-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090625 20:12:22< pf2222> He typed hat instead of that 20090625 20:12:23-!- name [n=name@sburn/devel/name] has quit ["Lost terminal"] 20090625 20:12:30< Rrenys> it is made of chinese 20090625 20:12:35< LotsOfPhil> I was playing Invaders, scenario 5 in THoT, and twice when I entered villages it said "The villagers are attacking us" but none came out. 20090625 20:12:35< Woodmouse> yea... that was the start of the horror. 20090625 20:12:38< pf2222> Chinese cheese 20090625 20:12:39< Cimeries> Just how swampy is China? 20090625 20:12:44< LotsOfPhil> I tried saving a replay but it was corrupted. 20090625 20:12:55< evilshadowm> no idea, but rice cultivations must be swampy to work AFAIK 20090625 20:12:57< pf2222> Would you like some corrupt medicine? 20090625 20:13:03< Woodmouse> lol 20090625 20:13:11< evilshadowm> CCCI don't really know the right english word for "cultivo" :/ 20090625 20:13:13< Cimeries> Maybe rice is what these dwarves can use for ammunition 20090625 20:13:15< pf2222> It has extra lead in it 20090625 20:13:24< Woodmouse> I'll do a multihead Swamp Dwarf too! 20090625 20:13:26< Woodmouse> :D 20090625 20:13:34< evilshadowm> dawarf. 20090625 20:13:44< Woodmouse> hmmm. 20090625 20:13:51< evilshadowm> you know him, don't you? 20090625 20:13:52-!- zookeeper2 is now known as zookeeper 20090625 20:13:55< Woodmouse> Where does the exra a come from? 20090625 20:13:56< pf2222> I'll do a two bodied one headed swamp dwarf. 20090625 20:14:03< Woodmouse> I knoe, in the... UtBS 20090625 20:14:06< Woodmouse> *know 20090625 20:14:11< pf2222> And it'll look bad, but I don't care. 20090625 20:14:11< Cimeries> From the english alphabet 20090625 20:14:16< evilshadowm> Woodmouse: I suspect the person who made it was drunk 20090625 20:14:22< Woodmouse> I haven't met him, though. 20090625 20:14:26< Woodmouse> (the Dawarf) 20090625 20:14:27< evilshadowm> it also has Neorice(tm) in it 20090625 20:14:43< pf2222> I like rice 20090625 20:14:53< evilshadowm> Neoriceisgood 20090625 20:14:59< Woodmouse> ok 20090625 20:15:06< Cimeries> Now you want to make them breathe fire? 20090625 20:15:07< pf2222> I think I'll go eat the dwarve's ammo 20090625 20:15:14< pf2222> *dwarf 20090625 20:15:16< Cimeries> Just how does that work? 20090625 20:15:17< pf2222> or somethging. 20090625 20:15:20< Woodmouse> Cimeries: no 20090625 20:15:21< evilshadowm> pf2222: give me some :( 20090625 20:15:34 * pf2222 gives some rice 20090625 20:15:35< Woodmouse> but maybe some of them can... Because Syntax_Error said so. 20090625 20:15:37< Cimeries> Maybe they have serious gas from eating stuff from the swamp 20090625 20:15:43< Woodmouse> yay! 20090625 20:15:45< Aethaeryn> swamp dwarves are supposed to be painted blue, aren't they? 20090625 20:15:52< Woodmouse> ? 20090625 20:15:55< Aethaeryn> or was that a different kind of dwarf? 20090625 20:16:00< Rrenys> dead dwarf? 20090625 20:16:04< pf2222> I'm going to get some juice to go with that rice, I'll be back in a moment. 20090625 20:16:06< evilshadowm> sea dwarf? 20090625 20:16:09< Rrenys> dead people turn blue 20090625 20:16:26< Aethaeryn> Woodmouse: waaaaaay long ago, someone tried to recolor existing (EE) dwarves blue and call them swamp dwarves iirc 20090625 20:16:37< Woodmouse> ok 20090625 20:16:40< Aethaeryn> could've been hill dwarves or wild dwarves or some other kind of dwarf though 20090625 20:16:41-!- evilshadowm is now known as Banhammer 20090625 20:16:45< Cimeries> I would call them Smurfs 20090625 20:16:59-!- Banhammer is now known as evilshadowm 20090625 20:17:17< Woodmouse> lol 20090625 20:17:24< Cimeries> AFK, dinner 20090625 20:17:27< Woodmouse> ok 20090625 20:17:30< pf2222> I would call them dirty. 20090625 20:17:49 * pf2222 buys a shower and gets it to them by express plane 20090625 20:18:10< Aethaeryn> Syntax Error did win the thread though 20090625 20:18:37< evilshadowm> as in, "All your base are belong to SynErr"? 20090625 20:18:47< Soliton> LotsOfPhil: post a bug report on bugs.wesnoth.org, attach a savegame and describe how to reproduce. 20090625 20:18:49< evilshadowm> *post 20090625 20:19:04< pf2222> All your village are belong to SynErr. 20090625 20:19:06-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090625 20:19:24< Woodmouse> lol 20090625 20:19:37< Woodmouse> Gueedo (bye), BlueBlaze. 20090625 20:19:44< LotsOfPhil> Thanks Soliton. Will do. I thought it might be something pretty basic. I tried looking at the WML but didn't see anything amiss. I don't know anything about WML though. 20090625 20:19:53< pf2222> Dueego, not gueedo. 20090625 20:20:02< pf2222> You failed your exam. 20090625 20:20:16< evilshadowm> Woodmouse: blueblaze died 20090625 20:20:22< Woodmouse> :( 20090625 20:20:32< Rrenys> his last words were 20090625 20:20:34< Rrenys> okay 20090625 20:20:35< Rrenys> bye 20090625 20:20:35< pf2222> For only the 436th time. 20090625 20:20:39< Rrenys> let us remember them 20090625 20:20:39< evilshadowm> besies, he can't hear you due to his sheer awesomeness 20090625 20:20:46< Woodmouse> lol 20090625 20:20:56< evilshadowm> his is so awesome that he can get banned in three seconds being a damn MP moderator 20090625 20:21:17< Rrenys> in mp lobby, nobody can hear you scream 20090625 20:21:37< pf2222> AAAA... 20090625 20:21:45-!- evilshadowm is now known as _nobody_ 20090625 20:21:51< _nobody_> Rrenys: I can. 20090625 20:21:52< pf2222> Oh, wait. This isn't the mp lobby. Sorry. 20090625 20:21:57< _nobody_> :/ 20090625 20:21:57< noy> wtf are you talking about? 20090625 20:22:06-!- _nobody_ is now known as evilshadowm 20090625 20:22:09< pf2222> *heads over to the mp lobby and tries scream there* 20090625 20:22:17< evilshadowm> noy: nothing in the servers :P 20090625 20:22:28< noy> well I just banned someone 20090625 20:22:39< Woodmouse> :o 20090625 20:22:41< Rrenys> good for you 20090625 20:23:00< pf2222> I think I'll make a new banning weapon: 20090625 20:23:15< pf2222> Instead of the banhammer, the banbow! 20090625 20:23:31< pf2222> For long-range banning 20090625 20:23:36< Woodmouse> lol 20090625 20:24:02< pf2222> I'll do that two bodied one headed swamp dwarf now. 20090625 20:24:14< Woodmouse> ok 20090625 20:24:16< Woodmouse> lol 20090625 20:24:33< evilshadowm> eewwww... awful. 20090625 20:24:52< pf2222> I know, I'm bad at drawing. xD 20090625 20:25:13< evilshadowm> no. 20090625 20:25:18< pf2222> I know. 20090625 20:25:30< evilshadowm> no! :( 20090625 20:25:46< evilshadowm> it's awful because suchhh a thing would make me vomit if it was realistic enough 20090625 20:26:04< Woodmouse> yea... Me too. 20090625 20:26:04< pf2222> yeah, but it won't be. 20090625 20:26:13< pf2222> actually, I think I won't do it anyway. :D 20090625 20:26:16< Woodmouse> because... one head and two bodies... 20090625 20:26:20< Woodmouse> @2222: :( 20090625 20:26:56-!- LotsOfPhil [n=chatzill@207-237-142-242.ny.subnet.cable.rcn.com] has quit ["ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]"] 20090625 20:27:06< pf2222> Hey, he uses chatzilla too! 20090625 20:27:31< evilshadowm> anyone who is infinitely lazy will use that thing 20090625 20:27:39< pf2222> Woody is not all alone in the universe 20090625 20:27:53< Woodmouse> lol 20090625 20:28:00< Woodmouse> Anyway, I'll make the Dwarf two headed. 20090625 20:28:09< evilshadowm> woody? :D 20090625 20:28:22< Woodmouse> Anywya, where's the Dawarf in UtBS? I've never met it... 20090625 20:28:54< pf2222> Just be glad he's not a cheap imitation woody 20090625 20:30:17< pf2222> I'll make a boat 20090625 20:30:27 * pf2222 finds a boat to edit 20090625 20:30:53< Rrenys> evilshadowm, why wouldnt i have time to do that stuff? 20090625 20:31:21< evilshadowm> what? 20090625 20:31:31< Cimeries> back 20090625 20:32:06< Cimeries> I forgot where the cheap imitation Woody thing came from 20090625 20:32:21< Woodmouse> I think no one knows about where the Dawarf is... :/ IS it even in UtBS or is it just in the folder? 20090625 20:32:31< Cimeries> Ah, right, Weband 20090625 20:32:38< Cimeries> *Wesband 20090625 20:32:43< Woodmouse> ? 20090625 20:32:44< evilshadowm> Woodmouse: descent into the darkness (e.g. UtBS scenario 4) 20090625 20:32:52< Woodmouse> hmmm 20090625 20:33:00< Woodmouse> I've played that... 20090625 20:33:00< evilshadowm> it is hidden in a small water pool hidden in a watery passage in the cave system 20090625 20:33:02< Cimeries> When we played it online we named our Henchmen after you 20090625 20:33:17< Woodmouse> ohh, so it isn't forcefully met! 20090625 20:33:23< evilshadowm> yup 20090625 20:33:26< Woodmouse> @Cimeries: :o 20090625 20:33:34< Cimeries> Forcefully met sounds afuly violent 20090625 20:33:40< evilshadowm> Woodmouse: that's what we call an "easter egg" 20090625 20:33:42< Cimeries> *aufuly 20090625 20:33:47< Woodmouse> ok 20090625 20:33:51< Rrenys> auful indeed 20090625 20:33:53< Cimeries> *awefuly 20090625 20:33:53< evilshadowm> like the Walking Yeti Corpse hidden in the mainline era 20090625 20:34:01< Woodmouse> :O 20090625 20:34:11< Woodmouse> is there such a thing...? 20090625 20:34:17< evilshadowm> you need to play for 100 days an MP match. 20090625 20:34:21< Woodmouse> lol 20090625 20:34:43< evilshadowm> the Walking Yeti Corpse's code will be then generated (works only on a local game) 20090625 20:34:52 * Woodmouse doesn't believe. 20090625 20:34:57< Rrenys> it is not widely spoken about, but without going through that you wont be given mp mod rights 20090625 20:35:11< evilshadowm> believe me, I have seen the code 20090625 20:35:12< Cimeries> lol 20090625 20:35:36< Woodmouse> lol 20090625 20:35:51< evilshadowm> >:( it's not a joke. 20090625 20:36:16< Woodmouse> it would need to be in data/core/units though... and ti's not 20090625 20:36:18< Woodmouse> *it's 20090625 20:36:27< Rrenys> its decoded as a wml file 20090625 20:36:30< evilshadowm> Woodmouse: the C++ code generates the unit WML on the fly and keeps it on memory 20090625 20:36:34< Rrenys> only in runtime is it decoded 20090625 20:36:36< evilshadowm> when the moment comes 20090625 20:36:37< Cimeries> I thought that too, but there are ways around that 20090625 20:36:48< Woodmouse> ok... 20090625 20:36:50< Cimeries> I still don't buy your s**t. 20090625 20:36:54< Cimeries> :D 20090625 20:37:08< evilshadowm> so, once you leave the match after seeing the Walking Yeti Corpse, you'll have to play another local match for 100 days before seeing it again. 20090625 20:37:24< Rrenys> (the image is encoded as a wml file, i mean ofc) 20090625 20:37:44< evilshadowm> Rrenys: *wml config object (a.k.a. what a file converts into once read into memory) 20090625 20:37:55< Woodmouse> LOL 20090625 20:38:03< evilshadowm> Woodmouse: lol? 20090625 20:38:15< Woodmouse> well, I dont' think that's possible... 20090625 20:38:23< Cimeries> Just not probable. 20090625 20:38:29< Rrenys> uh it is obviously possible 20090625 20:38:32< evilshadowm> it is. :| Because I coded it 20090625 20:38:48< Woodmouse> :o 20090625 20:38:53< evilshadowm> Otherwise I'd not know about it either. 20090625 20:38:56< Cimeries> Who goes through such lenghts just to have a vague easter egg like that? 20090625 20:39:01 * evilshadowm 20090625 20:39:17< Cimeries> :P 20090625 20:41:09-!- anttil_ [n=antti@a88-114-47-156.elisa-laajakaista.fi] has joined #wesnoth 20090625 20:41:21-!- justinoperable [n=justin@76-232-206-93.lightspeed.irvnca.sbcglobal.net] has quit [Read error: 104 (Connection reset by peer)] 20090625 20:41:49< Cimeries> Dueego 20090625 20:42:07< Rrenys> Burrito bueno 20090625 20:42:20< Cimeries> Oomah loompah 20090625 20:42:29< evilshadowm> Nunca he comido burritos :/ 20090625 20:43:09 * Rrenys has never seen a burrito 20090625 20:43:19 * Cimeries too 20090625 20:43:24 * amnay eigher 20090625 20:43:35< Cimeries> Let's found a club 20090625 20:43:41< Woodmouse> lol 20090625 20:43:47< amnay> too bad I wanna see one 20090625 20:43:52 * Cimeries finds a club 20090625 20:44:00 * Cimeries hits people with it 20090625 20:44:12-!- justinoperable [n=justin@76-232-206-93.lightspeed.irvnca.sbcglobal.net] has joined #wesnoth 20090625 20:44:12< Cimeries> yay for lame puns 20090625 20:44:19 * amnay Kills the whelp 20090625 20:44:38-!- ShadowPotato [i=929b53c6@wesnoth/developer/shadowmaster] has joined #wesnoth 20090625 20:44:46 * pf2222 summons a troll for amnay 20090625 20:47:21< Cimeries> How come there are always so many people here but no one is talking? 20090625 20:47:29< pf2222> They're shy. 20090625 20:47:49< Cimeries> Don't be shy, we don't bite. 20090625 20:47:54< Cimeries> Unless you're tasty 20090625 20:48:02< Cimeries> You should run then. 20090625 20:49:00< Woodmouse> lol 20090625 20:49:07< zookeeper> because they don't have anything to say, just like y...nevermind 20090625 20:49:32< pf2222> I'm a parrot. 20090625 20:49:44< Cimeries> I have things to say. I just don't have anything meaningful to say. :D 20090625 20:49:51< pf2222> Exactly. 20090625 20:50:00< pf2222> Squawk, exactly. 20090625 20:50:07< ShadowPotato> zookeeper: 20090625 20:50:16< ShadowPotato> argh. stupid webchat 20090625 20:50:17 * Cimeries gives pf2222 a cracker 20090625 20:50:22< pf2222> It's a burnt potato! 20090625 20:50:28< ShadowPotato> zookeeper: go ahead, I wanted to know :) 20090625 20:50:29< pf2222> Oohcracker. 20090625 20:52:01-!- ShadowPotato is now known as shadowm 20090625 20:52:12< amnay> wow I like this place 20090625 20:52:26< amnay> one can speak without getting picked on 20090625 20:52:50< pf2222> there are places where you get picked on when you speak? 20090625 20:52:56< amnay> sure 20090625 20:53:11< pf2222> That's not very nice. 20090625 20:53:24< amnay> well it s another world 20090625 20:53:34< Cimeries> Makes sense. 20090625 20:53:37< amnay> where people try to prove themselves perfect 20090625 20:53:46< evilshadowm> pf2222: yes. 20090625 20:53:48< Cimeries> By not speaking? 20090625 20:53:54< amnay> yeah 20090625 20:53:55< Woodmouse> I finished making a weird Dawarf thingy. It's not a Swamp Dwarf, though. 20090625 20:54:05< amnay> or saying witty things once in a while 20090625 20:54:17< pf2222> They should put something in their topic about playing the quiet game then, so everybody knows. 20090625 20:54:18< Woodmouse> :/ 20090625 20:54:26< amnay> shall we see it , woodmouse? 20090625 20:54:31< Woodmouse> ye 20090625 20:54:42< Woodmouse> I'll upload it in photobucket now 20090625 20:54:44< evilshadowm> depending on the channel name, topic and size, you may get banned or silenced if you speak too much/go off-topic 20090625 20:54:50< evilshadowm> this is specially true in large channels 20090625 20:54:59< amnay> have you started writing the storyline btw? 20090625 20:55:19< Woodmouse> http://i556.photobucket.com/albums/ss6/Woodmouse-/dawarforsomething.png 20090625 20:55:19< Cimeries> Heh, in our #Egoboo channel you get picked on if you try to be serious. 20090625 20:55:35< evilshadowm> you are rather lucky that Wesnoth is full of lazy develoeprs 20090625 20:55:39< Rrenys> your shadows are consistently purple 20090625 20:55:56< Woodmouse> well, I thought they need to be these days... 20090625 20:56:01< amnay> do you draw those shadows manually? 20090625 20:56:06< Woodmouse> yes 20090625 20:56:07-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth 20090625 20:56:14< evilshadowm> same for the mainline units' shadows 20090625 20:56:15< amnay> cool 20090625 20:56:27-!- kane77 [n=kane@194.1.130.108] has quit [Read error: 60 (Operation timed out)] 20090625 20:56:30-!- shadowm [i=929b53c6@wesnoth/developer/shadowmaster] has quit [Ping timeout: 180 seconds] 20090625 20:56:45 * Rrenys wouldnt mind at all for an ugly yet timesaving script for doing just an oval shadow dot under all units 20090625 20:57:05-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 20:57:05< Rrenys> but i remember some threads on it & it didnt go through 20090625 20:57:07< pf2222> Copy&paste, my friend 20090625 20:57:14< amnay> Just don t forge that it s not the graphices that require a story , it s the opposite way 20090625 20:57:34< Rrenys> no, its not 20090625 20:57:43-!- ABCD_ [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 20:57:44< Woodmouse> ? 20090625 20:57:48< Rrenys> i dont see of what use is a story for a mp faction 20090625 20:58:05< amnay> I like that character , he could be a dwarf who turned to the dark side or msth :p 20090625 20:58:10-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20090625 20:58:23< amnay> dark wadorf :p 20090625 20:58:29< Woodmouse> Syntaz_Error's Swamp Dwarf could be the Elder, I think. xD 20090625 20:58:32< Woodmouse> *Syntax 20090625 20:58:43< Cimeries> *Elders 20090625 20:59:02< Woodmouse> lol, because it has many haeda? 20090625 20:59:04< Woodmouse> *heads 20090625 20:59:08< Cimeries> Yep. 20090625 20:59:10< amnay> only two 20090625 20:59:27< Cimeries> The one we're talking about has 6 20090625 20:59:29< Rrenys> 9 20090625 20:59:32-!- kane77 [n=kane@194.1.130.108] has quit [Read error: 104 (Connection reset by peer)] 20090625 20:59:32< amnay> wow 20090625 20:59:35< Rrenys> 3 are on the dark side 20090625 20:59:37< amnay> url ? 20090625 20:59:48< Cimeries> They are evil? 20090625 20:59:51< Woodmouse> Syntax_Error's one in... 20090625 21:00:02< Woodmouse> http://www.wesnoth.org/forum/viewtopic.php?f=23&t=25994 20090625 21:00:05< Woodmouse> there in pafe 2 20090625 21:00:05< amnay> thx 20090625 21:00:09< Woodmouse> *gape 20090625 21:00:10< Woodmouse> *page 20090625 21:00:27< amnay> hahaha 20090625 21:00:35< amnay> very funny 20090625 21:00:52< Woodmouse> It's the coolest thing I've ever seen. 20090625 21:00:54< Woodmouse> I think 20090625 21:00:58< amnay> dwarf are the first ones to discover radioactivity 20090625 21:01:21< Cimeries> But they would call it "evil spirits" instead. 20090625 21:01:39< Woodmouse> lol 20090625 21:01:51< Cimeries> I think I may have just realised what those evil spirit stories from old times were really all about. 20090625 21:02:08< Rrenys> ... medieval plutonium mines? 20090625 21:02:18< Cimeries> Yep. 20090625 21:02:29< amnay> that's a nice plot 20090625 21:02:39< Cimeries> Of course, they would call it something different. 20090625 21:02:49< Cimeries> Like one of the many fictional metals out there. 20090625 21:02:52< amnay> blurry green ore 20090625 21:02:54< Cimeries> *minerals 20090625 21:03:15< amnay> is mithril real? 20090625 21:03:27< Cimeries> Don't think so 20090625 21:03:32< Cimeries> But I never bothered to check 20090625 21:03:40< amnay> it s not 20090625 21:03:48< amnay> It s invented by Tolkien 20090625 21:03:56< Cimeries> That old geezer 20090625 21:04:01< Woodmouse> :o 20090625 21:04:06< amnay> Wikipedia-->Mithril is a fictional metal from J. R. R. Tolkien's Middle-earth fantasy writings 20090625 21:04:08< pf2222> Oh yay, guess what time it is. Time to give the cats a bath with flea shampoo 20090625 21:04:18< amnay> poor cats 20090625 21:04:28< Cimeries> Shampoo made of fleas 20090625 21:04:31< pf2222> D: 20090625 21:04:33< amnay> what kind of sound do they make ? 20090625 21:04:56< amnay> when you have them have a bath 20090625 21:04:58< pf2222> I think I'll go watch this exciting experience, one cat at a time 20090625 21:05:09< Cimeries> I think it sounds sort of like "SAVE US FROM THIS EVIL HUMAN! 20090625 21:05:17< pf2222> I don't know, I don't remember a time that we've given them a bath 20090625 21:05:23< Cimeries> but with more mews 20090625 21:05:26< pf2222> Probably meow and hiss and stuff 20090625 21:05:31< Woodmouse> :( 20090625 21:05:36< Woodmouse> I like cats 20090625 21:05:37< pf2222> I'll go observe now. 20090625 21:05:37< amnay> hiss , I dont think so 20090625 21:05:47< amnay> Try to memorize the sounds please 20090625 21:05:47< Woodmouse> lol, like a snake? 20090625 21:05:58< Cimeries> One of the cats is actually a snake 20090625 21:06:12< pf2222> I think one of them hissed while we were brushing them with the flea comb 20090625 21:06:16< pf2222> *brush 20090625 21:06:25< pf2222> They like the normal brush better 20090625 21:06:26< Cimeries> AFK for shady buissiness. 20090625 21:06:35< amnay> like this one ? 20090625 21:06:35< Cimeries> Whoah, you make combs out of fleas? 20090625 21:06:35< amnay> http://catmas.com/images/2007/i-are-dunecat.jpg 20090625 21:06:41 * pf2222 AFK for cat washing observance. 20090625 21:06:58< pf2222> lol 20090625 21:07:08< Woodmouse> lol 20090625 21:10:56-!- ABCD_ [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 21:11:00-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090625 21:11:54< Woodmouse> This place became quiet... 20090625 21:12:42-!- name [n=name@sburn/devel/name] has joined #wesnoth 20090625 21:14:47-!- justinoperable [n=justin@76-232-206-93.lightspeed.irvnca.sbcglobal.net] has quit [Remote closed the connection] 20090625 21:18:13< amnay> sorry I'm watching tales of phantasia 20090625 21:21:13< pf2222> Observation status: one down, one to go 20090625 21:22:12-!- evilshadowm is now known as shadowm 20090625 21:23:53< Woodmouse> lol 20090625 21:24:08< Woodmouse> I just finished a new Swamp Dwarf. 20090625 21:24:47< Woodmouse> He is "Oldie" 20090625 21:24:53< Woodmouse> an Elder, perhaps. 20090625 21:25:01< Woodmouse> expect that he is... 20090625 21:25:03< Woodmouse> HUGE. 20090625 21:25:10< Woodmouse> http://i556.photobucket.com/albums/ss6/Woodmouse-/oldie.png 20090625 21:25:17< Woodmouse> He's really huge. xD 20090625 21:26:05< shadowm> good lord 20090625 21:27:13< Woodmouse> Is he too big? xD 20090625 21:27:28< shadowm> that's not a dwarf. 20090625 21:27:36< Woodmouse> well, yea... 20090625 21:27:38< Woodmouse> xD 20090625 21:27:41< Woodmouse> He's a giant. 20090625 21:27:41-!- Ischaldirh [n=Ischaldi@c-67-161-190-75.hsd1.ca.comcast.net] has joined #wesnoth 20090625 21:27:47< Cimeries> back 20090625 21:27:47< Woodmouse> Giant Dwarf. 20090625 21:27:48-!- mthe_ [n=mthe@unaffiliated/mthe] has joined #wesnoth 20090625 21:28:10< Woodmouse> Cimeries, why wouldn't you register in the forums? :o 20090625 21:28:13< Cimeries> That looks like those things in the movies where two kids put on a trenchcoat to look like an adult 20090625 21:28:26< Woodmouse> lol 20090625 21:28:30< Cimeries> Two dwarves that want to look like an ogre 20090625 21:28:37< Woodmouse> yay! 20090625 21:28:46< Woodmouse> but the head's too big, too 20090625 21:29:01< Cimeries> Donno, what is there to do in the Wesnoth forums? 20090625 21:29:05-!- mthe [n=mthe@unaffiliated/mthe] has quit [Read error: 60 (Operation timed out)] 20090625 21:29:07< Woodmouse> well 20090625 21:29:11< Woodmouse> post stuff 20090625 21:29:15< Woodmouse> xDDDDDDDDDDDDD 20090625 21:29:39< Cimeries> I get the impression that it's like this chatroom in its people to fun ratio 20090625 21:29:55< Woodmouse> I hope Syntax_Error allows the use of his awesome sprite... 20090625 21:29:59< Cimeries> Not that I've been there. 20090625 21:30:09< Woodmouse> but it's not animated, though 20090625 21:30:25< Woodmouse> Is Syntax_Error here...? 20090625 21:30:33< Woodmouse> oh no, he's not. 20090625 21:30:35< shadowm> Rrenys . 20090625 21:30:42< Woodmouse> oh? is he he? 20090625 21:30:45< shadowm> Think about it. 20090625 21:30:45< thespaceinvader> Rrenys is Syntax_Error 20090625 21:30:49< Woodmouse> ohh 20090625 21:30:56< thespaceinvader> Skcrawkcab name 20090625 21:31:06< shadowm> yeah 20090625 21:31:13< thespaceinvader> sdrawkcab even 20090625 21:31:37< Woodmouse> Rrenys, are you going to animate the many headed Swamp Dwarf? And can it be used in the Swamp Dwarf faction? 20090625 21:32:48< Rrenys> no & yes 20090625 21:32:50< Cimeries> Now I can't help but read Rreny's name backwards when I try to pronounce it in my head. 20090625 21:33:04< Woodmouse> ok 20090625 21:33:21< Woodmouse> Hmmm, I could *try* animating it lol... xD 20090625 21:33:36< Woodmouse> but that would be a little hard lol xD 20090625 21:33:39< Cimeries> Sounds tedious. 20090625 21:33:51-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth ["Quitte"] 20090625 21:34:03< Cimeries> DUEEGO 20090625 21:34:38< Woodmouse> DUEEGO! 20090625 21:34:45< Woodmouse> lol, I had to say it to. 20090625 21:34:46< Woodmouse> *too 20090625 21:35:21< Woodmouse> Rrenys, is it okay if I *try* to animate the many headed Swamp Dwarf? 20090625 21:35:28< Rrenys> yes 20090625 21:35:45< Woodmouse> okay, then I'll start that now, because... It seems fun. xD 20090625 21:36:27< Cimeries> You would think so, but you would be wrong 20090625 21:37:13< Woodmouse> lol 20090625 21:38:03< Cimeries> Seriously, think of how hard it is to animate a model and make it look good, then remove the third dimension. 20090625 21:38:23< Woodmouse> well, yea 20090625 21:38:25< Cimeries> It's much harder than you know. 20090625 21:38:55< Cimeries> Unless you made the original. 20090625 21:38:59-!- shadowm is now known as evilshadowm 20090625 21:39:02< Cimeries> Which you didn't :D 20090625 21:39:19< Rrenys> http://www.explosm.net/comics/74/ 20090625 21:39:48< Cimeries> That's partially wHere I got that from, yes. 20090625 21:40:06-!- evilshadowm is now known as evilshadowmaster 20090625 21:40:11< Cimeries> Explosm is aweosome 20090625 21:40:33 * pf2222 is back 20090625 21:41:34< Woodmouse> yea, Explosm is awesome. :D 20090625 21:41:58< Cimeries> Explosm is... dare I say, Explosmic 20090625 21:42:09< amnay> woodmouse : your oldie's pants look .. urban :) 20090625 21:42:22< Woodmouse> ok 20090625 21:43:19< Woodmouse> http://www.explosm.net/comics/1694/ 20090625 21:43:23< Woodmouse> xD 20090625 21:43:28-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090625 21:43:29< Cimeries> I bet he likes skateboarding 20090625 21:43:30< pf2222> Cats meow alot when being bathed. 20090625 21:43:41< pf2222> woody internet probmeled :( 20090625 21:44:01< Cimeries> It happenes to the best 20090625 21:44:09-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090625 21:44:13< Woodmouse> you know what I had 20090625 21:44:16< Cimeries> wait for it 20090625 21:44:16< Woodmouse> lalaaa 20090625 21:44:23< Cimeries> ok now 20090625 21:44:30< Woodmouse> you know what I had 20090625 21:44:40< Cimeries> No, I don't 20090625 21:44:56< Cimeries> I can presume, but I can't KNOW 20090625 21:44:59< Woodmouse> Internet probmels! /o\ 20090625 21:45:08< Cimeries> Oh 20090625 21:45:13< evilshadowmaster> ode +b %*!*@*.fi 20090625 21:45:17< Cimeries> That's totally unexpected 20090625 21:45:34< Cimeries> I thought you were momentarilly abducted by aliens, or had a mini stroke or something 20090625 21:45:46< evilshadowmaster> sorry, I slipped my fingers while writing a ban 20090625 21:45:54< Woodmouse> ... 20090625 21:45:59< Cimeries> Internet probmels seem so unexpected 20090625 21:46:01< evilshadowmaster> not for you. 20090625 21:46:18< Woodmouse> http://www.explosm.net/comics/1692/ 20090625 21:46:21< Woodmouse> haha 20090625 21:46:42-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth 20090625 21:46:46< Cimeries> Now we all know what a burrito looks like. 20090625 21:46:54< pf2222> Eeeeeeew 20090625 21:47:15< Cimeries> Some of us probably won't eat them anytimes soon either. 20090625 21:47:26< Woodmouse> No need to see burrito anymore! \o/ 20090625 21:48:33< Cimeries> You managed to solve a problem and create a new one in the process. 20090625 21:49:32< pf2222> That's not a burrito, that's a vomitio! 20090625 21:49:52< Cimeries> Sounds like the name of an italian cockroach. 20090625 21:50:09< amnay> http://www.explosm.net/comics/897/ 20090625 21:50:46< Woodmouse> :o 20090625 21:50:48< Woodmouse> lol 20090625 21:50:56-!- ABCD_ [n=ABCD@wikipedia/ABCD] has quit [Connection reset by peer] 20090625 21:51:00< pf2222> I'm going to ban myself on another channel 20090625 21:51:18< amnay> :] 20090625 21:51:24< Woodmouse> This one is the most gross thing ever: 20090625 21:51:25< amnay> please don't 20090625 21:51:27< Woodmouse> http://www.explosm.net/comics/1401/ 20090625 21:51:39< pf2222> Now I'm kicking myself 20090625 21:51:45< Woodmouse> lol 20090625 21:51:46< Cimeries> lol 20090625 21:51:54< pf2222> Now I'm doing hocus pocus 20090625 21:51:55< amnay> :s 20090625 21:52:18< Woodmouse> this one's really weird 20090625 21:52:21< Cimeries> *** pf2222 has been kicked by pf2222 (bye) 20090625 21:52:24< Woodmouse> http://www.explosm.net/comics/779/ 20090625 21:52:34< evilshadowmaster> there are weirder things 20090625 21:52:41< pf2222> Now I'm going to return unscathed. 20090625 21:52:49< pf2222> Tada! 20090625 21:53:07< Cimeries> I'm impressed. 20090625 21:53:19< Woodmouse> http://www.explosm.net/comics/1453/ 20090625 21:53:34< evilshadowmaster> I'm seeing three weirder things 20090625 21:53:49< Woodmouse> http://www.explosm.net/comics/156/ 20090625 21:53:55< Woodmouse> lol, that ones... 20090625 21:54:00< Woodmouse> ummm... what can I say? 20090625 21:54:02< Woodmouse> lol 20090625 21:54:14< pf2222> oops, I messed up the ban 20090625 21:54:15< amnay> xD 20090625 21:54:19 * pf2222 retries 20090625 21:54:21 * pf2222 bans self 20090625 21:54:32< evilshadowmaster> pf2222: just don't ban everyone. That'd be truly evil. 20090625 21:54:37< Woodmouse> lol 20090625 21:54:39< pf2222> I'm banning myself 20090625 21:54:41< amnay> http://www.explosm.net/comics/290/ 20090625 21:54:44 * pf2222 kicks sefl 20090625 21:54:52< evilshadowmaster> can we quit the URL spam, huh? 20090625 21:54:59< Woodmouse> :( 20090625 21:55:07< Woodmouse> sorry, I just love those comics. xD 20090625 21:55:08< pf2222> hocus pocus 20090625 21:55:18< evilshadowmaster> just "number 444"-kind of stuff should suffice, we all know the URL format already 20090625 21:55:22< grzywacz> 3vs3 anyone? 20090625 21:55:39< evilshadowmaster> (and be happy this is not my channel or you'd not be telling the tale) 20090625 21:55:44< pf2222> now returning unscathed 20090625 21:56:08< Cimeries> You seem awufully pissed sir. 20090625 21:56:18< evilshadowmaster> no, I'm not. 20090625 21:56:34< Cimeries> Does it really make a difference if he makes it a url or not? 20090625 21:56:53< evilshadowmaster> let me see my magic ball... 20090625 21:56:56< pf2222> Give proof of my magic, Sir Cimeries 20090625 21:57:00< evilshadowmaster> *crystal 20090625 21:57:11< Cimeries> Magic 8 balls are better. 20090625 21:57:47< amnay> you must be flexible to be able to see your magic ball , sir 20090625 21:57:52-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [SendQ exceeded] 20090625 21:58:02< Cimeries> hehe 20090625 21:58:04-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090625 21:58:21< pf2222> The public wants proof! 20090625 21:58:28< pf2222> Actually, they don't. 20090625 21:58:37< evilshadowmaster> amnay: what's what supposed to mean? 20090625 21:59:18< amnay> I didn t understand your phrase either , milord 20090625 21:59:31< Cimeries> I didn't know they make prostehtics out of crystal though. 20090625 22:00:02< evilshadowmaster> er... okay? that doesn't sound any good. 20090625 22:00:11-!- martin__ [n=martin@f053026122.adsl.alicedsl.de] has quit ["leaving"] 20090625 22:01:50< Cimeries> http://xkcd.com/593/ 20090625 22:02:40< amnay> oo I love thsoe comics 20090625 22:02:49< amnay> full of math :P 20090625 22:03:27< Cimeries> http://www.amazingsuperpowers.com/ 20090625 22:03:32< Cimeries> This one's less famous 20090625 22:11:07< pf2222> I finished editing the boat 20090625 22:11:27< pf2222> Can you upload it for me, woodmouse? 20090625 22:11:40< Woodmouse> ? 20090625 22:11:42-!- anttil_ [n=antti@a88-114-47-156.elisa-laajakaista.fi] has quit [Remote closed the connection] 20090625 22:11:42-!- anttil [n=antti@a88-114-47-156.elisa-laajakaista.fi] has quit [Remote closed the connection] 20090625 22:17:41< pf2222> http://i556.photobucket.com/albums/ss6/Woodmouse-/pfboat.png 20090625 22:18:20< Woodmouse> 2222, it's nice. But why couldn't you upload it? I mean, it's no problem that I uploaded it... but.. hmm.. 20090625 22:18:49< Cimeries> Looks good. 20090625 22:18:53-!- evilshadowmaster is now known as Shadow_Master 20090625 22:19:08< Cimeries> Kind of small and blurry though 20090625 22:19:37< pf2222> I don't have an account anywhere 20090625 22:19:56< pf2222> Oh, and that thing near the front that 20090625 22:20:02< pf2222> 's kinda white is a skull 20090625 22:20:08< Woodmouse> ok 20090625 22:20:25-!- Fuinur [n=Fuinur@line-5656.dyn.kponet.fi] has joined #wesnoth 20090625 22:21:54< Shadow_Master> pf2222: you have a NickServ account. 20090625 22:22:15< pf2222> I meant on a image hosting site 20090625 22:22:17< pf2222> :P 20090625 22:22:18-!- mthe [n=mthe@82.133.106.153] has joined #wesnoth 20090625 22:22:19< Shadow_Master> ah. 20090625 22:22:39< pf2222> I have a few accounts though. 20090625 22:22:54-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20090625 22:23:44< Cimeries> I have an interesting analogy. 20090625 22:24:27< Cimeries> Saying something like "lot's of people on today" is the same as talking about the weather when you talk to someone in person. 20090625 22:24:51< Cimeries> I.E smalltalk 20090625 22:26:23< pf2222> That's common knowledge, not an interesting analogy. 20090625 22:26:35< Cimeries> Perhaps, but I'm bored. 20090625 22:26:51< Cimeries> So... 20090625 22:26:54< pf2222> Although it might be like common sense. It's not actually that common 20090625 22:27:00< Cimeries> Lot's of people on today eh? 20090625 22:28:17< elynia> [Relic]: say hi 20090625 22:28:51< elynia> you know you wanna say hi, say hi =( 20090625 22:28:55< pf2222> The temperature is 98.6 ℉ and feels like 105.2 ℉. Clear sky. Relative humidity 35%. Wind is East / 6.0 knots. Sunrise was 06:22, sunset is 20:39. 20090625 22:28:55< [Relic]> Hello :) 20090625 22:29:00< pf2222> NUEEDO! 20090625 22:29:06< pf2222> (that means hi) 20090625 22:29:19-!- Randorr_ is now known as Randorr 20090625 22:30:01< pf2222> Sixty-one people, less than ten active. 20090625 22:30:36< pf2222> Which means it's your turn to talk about the weather. 20090625 22:30:58< [Relic]> !wz kmke 20090625 22:31:03< Cimeries> Forcast for today: 20090625 22:31:08< Cimeries> Rain 20090625 22:31:13< [Relic]> no weatherbot :( 20090625 22:31:18< Cimeries> Forecast for tomorrow: 20090625 22:31:21< Cimeries> Cheese 20090625 22:31:29< Shadow_Master> pf2222: if 61 people wre talking, it'd be impossible to understand anything. 20090625 22:31:37< pf2222> yes, it would 20090625 22:31:49-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["nyu"] 20090625 22:32:05< Shadow_Master> besides, two of them aren't people 20090625 22:32:29< Woodmouse> ....lol 20090625 22:32:39< Woodmouse> You mean, I'm a mouse and Pf2222 is a penguin? 20090625 22:32:50< Cimeries> :0 20090625 22:32:52< pf2222> the pe... nonpeople with bot at the end of their name? 20090625 22:33:17 * crimson_penguin is a penguin 20090625 22:33:28< Woodmouse> oh, 63 are animals! 20090625 22:33:31< Woodmouse> *3 20090625 22:34:19< Shadow_Master> pf2222: host names 20090625 22:34:24< pf2222> actually, all sixty are animals. 20090625 22:34:29< pf2222> Technically. 20090625 22:34:36< Shadow_Master> or cloaks, actually. 20090625 22:34:41< Shadow_Master> nicknames may be misleading 20090625 22:34:42-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090625 22:34:44< pf2222> Well, except if they're bots or something 20090625 22:34:48< Woodmouse> lol 20090625 22:35:04< pf2222> But people are really animals too so yeah. 20090625 22:35:18< Woodmouse> yea 20090625 22:35:19< Cimeries> Pf2222 is correct. 20090625 22:35:23< Cimeries> People are animals 20090625 22:35:28< Cimeries> I'm a polar bear. 20090625 22:35:46< pf2222> it beeped at me even with the capital P. Pidgin is weird. 20090625 22:35:57 * pf2222 changes into a misleading nickname. 20090625 22:36:32< pf2222> or not, because I can't think of any good ones right now. 20090625 22:37:11< pf2222> except for nicks of people who aren't online 20090625 22:37:48-!- mthe_ [n=mthe@unaffiliated/mthe] has quit [Read error: 113 (No route to host)] 20090625 22:38:36-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090625 22:40:26< pf2222> oh, I thought of a nick now. 20090625 22:40:46-!- pf2222 is now known as sadboy 20090625 22:40:54-!- sadboy is now known as pf2222 20090625 22:41:09< Woodmouse> lol 20090625 22:41:38< pf2222> see, that was misleading in two ways 20090625 22:41:49< Shadow_Master> 1) you are not sad 20090625 22:41:56< Shadow_Master> 2) you claim not to be a boy IIRC 20090625 22:42:26< pf2222> correct, you get the grand prize of a raisin. 20090625 22:42:59< Shadow_Master> lovely. 20090625 22:43:02 * Shadow_Master eats it. 20090625 22:43:12< Woodmouse> lol 20090625 22:43:20< Woodmouse> eating.... is weird. 20090625 22:43:31< pf2222> I'm hot, I think I'll go take a shower. 20090625 22:43:38-!- pf2222 is now known as pf2222_shower 20090625 22:45:06-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["Lost terminal"] 20090625 22:45:23< Woodmouse> "You're hot"? :o 20090625 22:45:30< Shadow_Master> me? 20090625 22:45:40< Woodmouse> 2222 said she is... 20090625 22:45:51< grzywacz> Woodmouse, why is eating werid? 20090625 22:46:16 * Shadow_Master retreats into the wesnoth-umc-dev channel 20090625 22:46:27< Woodmouse> it's not, but it's... why do people eat? I mean, the first life forms didn't eat, I think. 20090625 22:46:31< Shadow_Master> you have won this battle, but not the war! 20090625 22:46:46< Cimeries> They did. 20090625 22:46:52< Cimeries> You need energy to move 20090625 22:46:56< Cimeries> you get energy from food 20090625 22:47:03< Woodmouse> ok 20090625 22:48:42< amnay> Woodmouse : how long have you been doing pixel-art ? 20090625 22:49:07< Woodmouse> hmmm, dunno. For maybe 5 years or something? 20090625 22:49:09< Woodmouse> why? 20090625 22:49:43< amnay> Just to have an idea of what it takes to produce good stuff 20090625 22:50:02 * Woodmouse goes now 20090625 22:50:09-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit ["Living crap attacks my home! Have to go now!"] 20090625 22:50:11< amnay> Bye 20090625 22:50:16< Cimeries> DUEEGO 20090625 22:50:24< amnay> ? 20090625 22:50:24< Shadow_Master> Living crap left this channel a few days ago. 20090625 22:50:44< Shadow_Master> oh gods, what monsters have we created! 20090625 22:50:58 * Rrenys is interested in who is identified as living crap above 20090625 22:51:05< amnay> xD 20090625 22:51:45< Shadow_Master> Rrenys: not you. 20090625 22:51:51< Shadow_Master> nor any of the present people. 20090625 22:52:02 * Rrenys proceeds to be interested 20090625 22:52:14< Shadow_Master> ... woodmouse? naaaaah 20090625 22:52:25< Cimeries> Woodmouse is Living_Crap 20090625 22:52:30< Shadow_Master> he's just a kid. :| 20090625 22:52:38< Cimeries> Wait, what did he do? 20090625 22:52:45< Rrenys> unnheulu aka xer was annoying, but hes a kid aswell 20090625 22:52:46< Shadow_Master> no, he didn't do anything. 20090625 22:52:52< Shadow_Master> neither was xer 20090625 22:53:04< Cimeries> He had the name Living_Crap in the Egoboo channel for a few days 20090625 22:57:55-!- pf2222_shower is now known as pf2222 20090625 23:01:04-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has joined #wesnoth 20090625 23:01:11< Cimeries> NUEEDO 20090625 23:01:16< pf2222> NUEEDO! 20090625 23:01:32< pf2222> You just missed woodmouse 20090625 23:01:51-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20090625 23:02:18-!- Unnheulu [n=Da@cpc3-pnth1-0-0-cust499.cdif.cable.ntl.com] has quit [Client Quit] 20090625 23:02:34< pf2222> DUEEGO! 20090625 23:08:45-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [Read error: 54 (Connection reset by peer)] 20090625 23:10:51-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth 20090625 23:14:44< pf2222> I made an ant graveyard 20090625 23:14:51< pf2222> It's not pretty 20090625 23:18:38-!- Ken_Oh [n=dick@c-68-50-246-180.hsd1.md.comcast.net] has joined #wesnoth 20090625 23:21:23< Vornicus> Kaneda? 20090625 23:24:27-!- cib0 [n=cib@p5DD34799.dip.t-dialin.net] has quit ["Leaving"] 20090625 23:46:08-!- Cimeries [n=fn-javac@bzq-84-108-42-139.cablep.bezeqint.net] has left #wesnoth [] 20090625 23:50:40-!- Quendus [n=quendion@milan.cs.york.ac.uk] has joined #wesnoth 20090625 23:51:12-!- ardesh_ [n=ardesh@port-92-206-56-81.dynamic.qsc.de] has joined #wesnoth 20090625 23:52:16-!- aanderse [n=aaron@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has joined #wesnoth --- Log closed Fri Jun 26 00:00:29 2009