--- Log opened Sat Jul 04 00:00:36 2009 20090704 00:01:18< Polarina> Someone should conflagrate me. 20090704 00:06:12-!- YogiHH [n=chatzill@c186043.adsl.hansenet.de] has left #wesnoth-dev [] 20090704 00:07:10< ancestral> I'm doing some testing… are there any add-ons on the 1.7 server that have a dependency? 20090704 00:08:10< ancestral> …I guess I could make one *groan* 20090704 00:08:46-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090704 00:09:14-!- wesbot changed the topic of #wesnoth-dev to: 66 bugs, 237 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090704 00:10:50-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20090704 00:23:31< ancestral> Okay so I think I've got a patch for https://gna.org/bugs/?13432 20090704 00:23:37< ancestral> Anyone wanna help this noob? 20090704 00:28:03-!- BenUrban [n=benurban@pool-71-178-137-75.washdc.east.verizon.net] has joined #wesnoth-dev 20090704 00:35:33< dfranke> corn: alright, I've gone over your progress. Looks like you've mostly caught up on your schedule? 20090704 00:36:07< dfranke> corn: and what are you working on currently? 20090704 00:46:45< corn> dfranke: I started looking at login stuff today but I decided to hold of on it 20090704 00:47:10< corn> I don't think it's worthwhile to make a full blown authentication system, the pages for adding and deleting graphs can just be protected by htaccess files 20090704 00:47:25< dfranke> yeah, makes more sense. 20090704 00:47:33< dfranke> no reason to reinvent to digest auth. 20090704 00:47:37< corn> and people with access to those pages can subscribe people to day by day graphs 20090704 00:47:48< corn> unsubscribing would be harder though 20090704 00:48:42< corn> I am also a little behind schedule, the line graph stuff is not finished because there is no way to view things on an hourly level (yet) 20090704 00:48:51< corn> and I need to think of more graphs 20090704 00:49:23< corn> also today I started working on the stuff for making the killgraphs, which is probably the most interesting part of my project imo 20090704 00:49:53< corn> you'll definitely be more involved because I need to change the client code to make it work 20090704 00:50:02-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090704 00:53:16-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090704 00:55:54< dfranke> corn: k. Where will the CSS stuff come in? 20090704 00:56:27< corn> after killgraphs 20090704 00:56:29-!- Noyga2 [n=noyga@AVelizy-151-1-44-212.w82-124.abo.wanadoo.fr] has left #wesnoth-dev ["Quitte"] 20090704 00:56:36< corn> schedule wise 20090704 00:56:53-!- MJ999 [n=msflower@80.154.28.81] has quit [Read error: 104 (Connection reset by peer)] 20090704 00:57:05< corn> I want to finish the killgraph stuff by the end of this month, then july can be about making everything polished 20090704 00:57:09< dfranke> ok. I'd advise doing a little bit of rough CSS work as you go along though. 20090704 00:57:23< dfranke> if you leave it for last you'll find yourself going back and tweaking a lot of HTML output code. 20090704 00:57:42< corn> ok 20090704 00:58:28-!- AFKMJ [n=msflower@80.154.28.81] has joined #wesnoth-dev 20090704 00:59:52< corn> I am gonna announce the site on the wesnoth forums, maybe campaign designers will have input on what kind of graphs they want 20090704 01:07:57-!- AFKMJ [n=msflower@80.154.28.81] has quit [Read error: 54 (Connection reset by peer)] 20090704 01:08:58-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090704 01:09:18-!- AFKMJ [n=msflower@80.154.28.81] has joined #wesnoth-dev 20090704 01:09:30-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090704 01:15:34< dfranke> corn: by rough, btw, I mostly mean just getting your divs arranged the way you want them. 20090704 01:18:06< corn> oh, I have that done already 20090704 01:20:03< testing_xyz> hello 20090704 01:20:15< testing_xyz> Soliton you here ? 20090704 01:23:49-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090704 01:29:23< Aethaeryn> Are Wesnoth elves mortal, just with about 2x the lifespan? 20090704 01:29:50< Aethaeryn> If they are mortal, would it be possible for the higher up sylphs to achieve near-immortality via the faerie arts similar to how you can achieve it via the dark arts and become a lich? 20090704 01:46:52< testing_xyz> can i update someone elses era ? 20090704 01:51:56< Aethaeryn> If it's abandonned, sure. 20090704 01:52:05< Aethaeryn> You could also fork it. That's the miracle of open source. 20090704 01:52:34< Aethaeryn> Let's say you like the Elementals from EoM. You could easily use them in a campaign (someone actually is doing this) or era and tweak them. 20090704 01:52:55< Aethaeryn> Extended Era and Imperial Era both use the Sidhe Elves, with different stats (and graphics, too, but I think that came later). 20090704 01:53:28< Aethaeryn> I think that's the principle behind Balanced Extended Era. EE probably was the best of the user-made eras at the time in terms of content, but not in balance. 20090704 01:53:40< Aethaeryn> So someone made a variation of the EE with balance in mind. 20090704 01:53:51-!- Doppp|EeePC [n=aasdasd@CMU-326818.WV.CC.CMU.EDU] has left #wesnoth-dev [] 20090704 02:00:39-!- Chusslove [n=Chusslov@brsg-d9bee022.pool.mediaWays.net] has quit [Read error: 110 (Connection timed out)] 20090704 02:07:45-!- Chusslove [n=Chusslov@brsg-d9befe53.pool.mediaWays.net] has joined #wesnoth-dev 20090704 02:14:34-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has joined #wesnoth-dev 20090704 02:26:34-!- BenUrban_ [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20090704 02:35:05-!- BenUrban_ [n=benurban@unaffiliated/benurban] has quit [Read error: 113 (No route to host)] 20090704 02:35:18-!- BenUrban_ [n=benurban@unaffiliated/benurban] has joined #wesnoth-dev 20090704 02:36:52-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 113 (No route to host)] 20090704 02:37:30-!- BenUrban_ is now known as BenUrban 20090704 03:02:30-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090704 03:29:53-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090704 04:34:50-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit [] 20090704 04:48:42-!- Ivanovic_ [n=ivanovic@dtmd-4db267e9.pool.einsundeins.de] has joined #wesnoth-dev 20090704 05:00:41-!- silene [n=plouf@ASte-Genev-Bois-152-1-66-111.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20090704 05:02:36-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090704 05:04:45-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090704 05:05:36-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090704 05:06:40-!- Ivanovic_ is now known as Ivanovic 20090704 05:12:46-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090704 05:42:53-!- ardesh__ [n=ardesh@port-92-206-194-107.dynamic.qsc.de] has joined #wesnoth-dev 20090704 05:44:24-!- ardesh_ [n=ardesh@port-92-206-1-195.dynamic.qsc.de] has quit [Read error: 60 (Operation timed out)] 20090704 05:53:29-!- BenUrban [n=benurban@68.55.19.224] has joined #wesnoth-dev 20090704 05:54:30-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090704 05:57:34-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit ["ChatZilla 0.9.85 [Firefox 3.0.11/2009060309]"] 20090704 05:57:48-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20090704 06:09:14-!- wesbot changed the topic of #wesnoth-dev to: 66 bugs, 237 feature requests, 13 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090704 06:34:15-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090704 07:01:49-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20090704 08:28:43-!- maxy [n=maxy@80-219-1-128.dclient.hispeed.ch] has joined #wesnoth-dev 20090704 08:30:02-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090704 08:30:04< Soliton> testing_xyz: yes! 20090704 08:30:25< mordante> servus 20090704 08:36:46-!- EdB [n=edb@96.117.88-79.rev.gaoland.net] has joined #wesnoth-dev 20090704 08:46:06-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090704 08:48:22< Blueblaze> mordante: Where do you live? 20090704 08:48:35< mordante> Blueblaze, the Netherlands, why? 20090704 08:49:18< Blueblaze> mordante: Ah, just curious, I'm looking for Italians in particular :p 20090704 08:50:04< mordante> can't help you there 20090704 08:50:37< Blueblaze> heh 20090704 08:51:18-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090704 08:53:06< ilor> hi mordante 20090704 08:53:24< mordante> hi ilor 20090704 08:53:34< ilor> mordante, is there anything I should watch out for while adding an item to a listbox? 20090704 08:53:56< ilor> like, what could be causing an assert somewhere in sdl_utils :/ 20090704 08:54:08-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090704 08:54:27< mordante> ilor, on windows with 16 bit colour depth? 20090704 08:55:12< ilor> mordante, nope, 32bit atm, and it's an assert about some value being negative, more details in a sec 20090704 08:55:47-!- boucman [n=rosen@wesnoth/developer/boucman] has left #wesnoth-dev [] 20090704 08:55:55-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090704 08:59:42-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20090704 09:00:05< ilor> mordante: assert's on line 1524 in sdl_utils.cpp, here's a backtrace: http://codepad.org/d5uWgIIK 20090704 09:02:30< ilor> mordante: I've commited code that causes that -- happens when you enter lobby with the new gui and there's a game in the server so the bit of code that does listbox->addrow is called 20090704 09:03:37< mordante> ok, will need to recompile, which still is slow 20090704 09:04:47< ilor> :/ 20090704 09:06:52-!- EdB [n=edb@96.117.88-79.rev.gaoland.net] has quit [Remote closed the connection] 20090704 09:07:19< mordante> can you print the parameters of the last frame, all values of the rects and the sizes of the surface 20090704 09:09:57< ilor> mordante: dstrect is {-10,0,0,0} 20090704 09:10:11< ilor> srcrect is {0,0,10,10} 20090704 09:11:08< ilor> sr surface is 10 by 10, dst is 0 by 0 20090704 09:11:11< ilor> mordante: ^ 20090704 09:12:23< mordante> dstrect.x == -10 looks suspicious 20090704 09:14:10< ilor> the destination surface is 0 size, that's just as suspicious ;) 20090704 09:15:08< mordante> which also doesn't help, the question now is why ;-) 20090704 09:16:39< ilor> in canvas.cpp:699, the x, y etc. values seem to be calculated from the local_variables var 20090704 09:17:43< mordante> ilor, can you update src/gui/dialogs/lobby_main.cpp I fixed some compiler warnings 20090704 09:17:47 * mordante misses CIA 20090704 09:18:19< ilor> mordante: fixed it on my end already just forgot to commit :) 20090704 09:18:40< mordante> ah ok 20090704 09:18:49< ilor> here's what's in local_variables.values_: http://codepad.org/jM5H7DTu 20090704 09:19:35< ilor> x_ has formula_ = "(width - 10)" 20090704 09:19:47< mordante> hmm looks odd, do you know which widget fails 20090704 09:20:23< ilor> well the call is in timage::draw 20090704 09:20:27< mordante> screen_width should at least contain some sane info 20090704 09:21:46< mordante> `anonymous namespace'::timage::draw is the image drawing of the canvas 20090704 09:24:51< Blueblaze> What is the page where you can check the progress of all the Wesnoth translations? 20090704 09:25:10< Chusslove> gettext.wesnoth.org 20090704 09:25:15< ilor> mordante: in canvas.cpp:980 there are 9 shapes in the vector and the error happens on the second one as far as I can tell 20090704 09:25:53< Blueblaze> ty Chusslove 20090704 09:26:13< ilor> mordante: variables_ there are still mostly VT_NULL 20090704 09:27:09< mordante> and in the first run, at least the gamemap and screen sizes should have values 20090704 09:35:09< ilor> mordante: when I get a twindow in a dialog's pre_show, can I store the reference for future use? 20090704 09:37:26< mordante> yes, but it no longer exists _after_ post_show 20090704 09:38:08< ilor> so maybe better use a pointer and null it in post_show 20090704 09:38:45< ilor> better to get a plain nullptr error if I somehow use it later than call some invalid piece of memmory 20090704 09:39:47< mordante> yup 20090704 09:44:51-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Read error: 110 (Connection timed out)] 20090704 09:57:37< ilor> mordante: in a textbox, can I get a callback when enter is pressed for example? 20090704 09:59:56< mordante> ilor, no 20090704 10:00:22< mordante> you can add a button that reacts on enter however 20090704 10:00:50< ilor> it won't work, it should only catch enter if the user is typing in the textbox 20090704 10:05:53< Ivanovic> moin 20090704 10:08:14< mordante> hi Ivanovic 20090704 10:16:37-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090704 10:18:55-!- loonybot [n=loonybot@79.139.136.167] has joined #wesnoth-dev 20090704 10:19:59-!- loonycyborg [n=sergey@79.139.136.167] has joined #wesnoth-dev 20090704 10:25:33-!- AFKMJ [n=msflower@80.154.28.81] has quit [Read error: 104 (Connection reset by peer)] 20090704 10:27:33-!- AFKMJ [n=msflower@80.154.28.81] has joined #wesnoth-dev 20090704 10:27:35< ilor> mordante: avoided the crash by calling window.invalidate_layout() after adding items to the listbox 20090704 10:29:32< mordante> ilor you add the items at runtime? 20090704 10:29:47< ilor> mordante: yes 20090704 10:29:58< mordante> that means after initially showing the listbox 20090704 10:30:56-!- fabi [n=fabi@g226216216.adsl.alicedsl.de] has joined #wesnoth-dev 20090704 10:36:42< testing_xyz> Hi 20090704 10:36:44< testing_xyz> all 20090704 10:36:58< testing_xyz> i have a fix for Ageless era 20090704 10:39:49-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Read error: 113 (No route to host)] 20090704 10:40:23< mordante> ilor it's correct that a listbox without items needs a relayout once one item is added, might even need more after several items :-/ 20090704 10:40:43< ilor> mordante: at least it doesn't crash now :) 20090704 10:41:06< mordante> :-) 20090704 10:41:21< ilor> mordante: however, buttons within items in the listbox don't seem to be getting their click events 20090704 10:41:42< ilor> or the hover higlight the other buttons have, for that matter 20090704 10:44:42< mordante> ilor, like I said a while ago, I already feared that 20090704 10:44:56< mordante> but at least now I have a test case to work upon 20090704 10:45:23< ilor> mordante: ok, in a few mins I'll commit a version that you can work on 20090704 10:57:24-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090704 10:57:49-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090704 11:08:12-!- loonybot [n=loonybot@79.139.136.167] has joined #wesnoth-dev 20090704 11:08:59-!- loonycyborg [n=sergey@79.139.136.167] has joined #wesnoth-dev 20090704 11:25:59< testing_xyz> hi there i am creating a map , since i am with windows i can't see the format in wich it is saved 20090704 11:26:22< testing_xyz> so, i must save it as myMap.map ? 20090704 11:29:02< zookeeper> yes 20090704 11:29:41< ilor> testing_xyz: also, "being on windows" doesn't prevent you from "seeing the format". DIsable the brainded extesion hiding and off you go. 20090704 11:31:34-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20090704 11:36:57< ilor> mordante: uh, how is it determined what to do on enter press in a gui2 dialog? 20090704 11:41:38< testing_xyz> hmm 20090704 11:41:49< testing_xyz> should i say tnank you ? 20090704 11:44:01 * ilor kicks CIA-53 20090704 11:44:01< CIA-53> ow 20090704 11:44:30< mordante> ilor, it's only special if there's a button with the id ok, which captures the enter, otherwise it's just another key 20090704 11:44:33< testing_xyz> well thank you anyway 20090704 11:44:40< mordante> ilor, has gna been fixed then? 20090704 11:44:50< testing_xyz> now i can work on my map 20090704 11:45:20< ilor> mordante: nope, no commit mails :/ 20090704 11:45:33< Ivanovic> ilor: kicking does not help at all 20090704 11:45:47< Ivanovic> there was no commit or any other wesnoth-ml mail for me for some days already 20090704 11:45:57< Ivanovic> gna is currently a little borked 20090704 11:45:59< ilor> Ivanovic: I'm hoping CIA can relay these kicks to GNA :P 20090704 11:46:26< Ivanovic> (i wanted to post a note to the i18n list about translations of trunk, but since mails are not sent out atm, i will wait with writing this) 20090704 11:47:05< ilor> mordante: is [toggle_panel]'s return_value_id = "ok" relevant to this? 20090704 11:48:11< ilor> mordante: since I don't have any other instance of "ok" in the dialog definition, and, well, enter closes the dialog ;) 20090704 11:49:31< Soliton> Ivanovic: 1.6.4 this weekend though? 20090704 11:50:08< mordante> Ivanovic, no mails at all? 20090704 11:50:10< testing_xyz> y, 1.6.5 the next weekend lol 20090704 11:50:32< mordante> ilor, IIRC yes 20090704 11:51:09< Ivanovic> Soliton: i still plan to do it tomorrow 20090704 11:51:16< Ivanovic> or are any known problems left? 20090704 11:51:31< Soliton> not that i know of. 20090704 11:52:05< ilor> mordante: nope, removed that and enter still closes the dialog 20090704 11:53:28< ilor> mordante: I also have a button with id="help", no callbacks yet, and clicking it closes the dialog as well 20090704 11:53:29< mordante> are there other buttons in that dialog? 20090704 11:53:44< ilor> mordante: there's also a id=quit button that closes the dialog 20090704 11:54:51< mordante> ilor help is also a reserved id (until I add namespaces to ID's) 20090704 11:55:01< mordante> guess I've quite some things to do... 20090704 11:57:27< ilor> mordante: ok I'll change the help bit, but the close-on-enter is a bit annoying ;) don't need the special handler atm, but disabling this behavior would save some annoyance 20090704 12:07:37-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090704 12:10:38-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Heh"] 20090704 12:11:56-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["Tengo que ir... Yeahzorz..."] 20090704 12:31:37-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20090704 12:37:30-!- EdB [n=edb@79.95.12.107] has joined #wesnoth-dev 20090704 13:12:42< ilor> mordante: sugegestions on where to put "data" class files for a dialog (the class that will store what the client knows about games, players on the server etc) ? 20090704 13:16:16-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 104 (Connection reset by peer)] 20090704 13:17:42-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090704 13:25:40< mordante> ilor, I moved some of them in the dialog, when it's the only one knowing (and caring) about these details 20090704 13:26:06< ilor> mordante: I want to avoid the huge-source-file syndrome 20090704 13:27:51 * mordante too 20090704 13:28:18< mordante> for helper code I often make a subdirectory (and namespace) and move the code there 20090704 13:28:30< mordante> like the WIP window_builder refactoring 20090704 13:40:12-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090704 13:43:06-!- EdB [n=edb@79.95.12.107] has quit [Remote closed the connection] 20090704 13:48:53-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20090704 13:49:01< Crab_> hi 20090704 13:49:40< boucman> hey Crab_ 20090704 13:50:40< mordante> hi Crab_ 20090704 14:02:22< testing_xyz> i think i've just messed the code of my wesnoth 20090704 14:02:50< boucman> testing_xyz: svn revert is your friend :) 20090704 14:03:45< testing_xyz> more specificaly - a map messed the code of my wesnoth 20090704 14:07:26< Soliton> maps do not mess with code. they're naturally very shy. 20090704 14:13:22< testing_xyz> it was from this terean code http://www.wesnoth.org/wiki/BuildingMultiplayer 20090704 14:16:45< elias> maybe with the formula ai, maps could gain the ability to code 20090704 14:17:58< boucman> elias: ?? 20090704 14:18:29< Soliton> testing_xyz: what are you saying? the tereans from that website messed with your code? 20090704 14:19:07< boucman> Soliton: maybe this map introduced ID clash or somethihng 20090704 14:19:55< Soliton> a frightening thought. 20090704 14:20:24< elias> boucman: with an advanced id, they could get consciousness, then start to code... :) 20090704 14:20:29< elias> *ai 20090704 14:20:33< boucman> :P 20090704 14:22:27< Soliton> oh, i see. someone introduced vicious bugs into that web page. presumably the tereans. 20090704 14:22:52 * Soliton goes off to fight the terean invasion. 20090704 14:25:12 * boucman wish Soliton luck 20090704 14:25:16< Soliton> argh, they've already infected the wiki code! 20090704 14:25:36< boucman> quick ! hide the backup before it gets infected too 20090704 14:28:27< testing_xyz> it was pretty messed up 20090704 14:29:27< Soliton> phew, defeated them with a single char! 20090704 14:29:36< Soliton> testing_xyz: your code is safe now. 20090704 14:30:00< testing_xyz> hmm 20090704 15:06:03-!- dapounet [n=user@cust-65-236-111-94.dyn.versateladsl.be] has joined #wesnoth-dev 20090704 15:25:24-!- dapounet [n=user@cust-65-236-111-94.dyn.versateladsl.be] has quit ["ERC Version 5.3 (IRC client for Emacs)"] 20090704 15:29:15-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090704 15:29:54< Dragonking> hello everyone 20090704 15:32:58< Dragonking> Crab_: Around? 20090704 15:33:08< Crab_> yes 20090704 15:34:00< mordante> hi Dragonking 20090704 15:35:25< Dragonking> I see you made some small changes to scoring of the poison-eval formula - I rewritten this eval, so I assume I should keep it simmilar (in terms of returned value) to the scoring that you recently commited? 20090704 15:35:28< Dragonking> hi mordante 20090704 15:35:59< Crab_> Dragonking: feel free to rewrite the scoring as you want to, we should change it again in the future. 20090704 15:36:16< Dragonking> Why change? 20090704 15:36:35< Crab_> the reason for my change was: "make poisoning formula score higher than combat phase" 20090704 15:36:41< Dragonking> ah ok 20090704 15:36:42< boucman> hey Dragonking 20090704 15:36:46< Dragonking> hi boucman 20090704 15:37:08< Crab_> Dragonking: I added the ability to mix-in fai and cpp candidate actions in my rca loop, so I wanted to test it with poisoning formula 20090704 15:37:17< Dragonking> boucman: I found another bug left for us by... barbarianhero ^^ 20090704 15:37:26< boucman> :/ 20090704 15:37:45< Dragonking> boucman: No problem, I fixed it :) 20090704 15:38:24< Dragonking> I have some things to commit now.. coding without i-net available and still using svn is painful a bit 20090704 15:38:37< Dragonking> Crab_: I see 20090704 15:38:44< boucman> Dragonking: much less than the same thing with cvs, trust me :) 20090704 15:39:04< Dragonking> boucman: I trust :) 20090704 15:40:02< Dragonking> boucman, Crab_ been talking with Sirp too, since on_fail is part ofm y midterm eval i would like to finish our talk about it so I can do something with it, but that comes later this evening, is that ok with you? 20090704 15:40:21< Crab_> Dragonking: ok 20090704 15:40:36< boucman> Dragonking: I won't be available 20090704 15:40:42< Dragonking> Also with much luckmaybe we can have some developers game tomorrow... still my recruitment is a bit messy, so I have no clue if I manage to make it work like it is supposed to by tomorrow 20090704 15:40:43< boucman> but you can discuss it withoug me... 20090704 15:40:58< boucman> i won't be there tomorow :) 20090704 15:41:03< Dragonking> meh 20090704 15:41:04< Dragonking> :) 20090704 15:41:12< Dragonking> boucman: btw 20090704 15:41:16< boucman> yes ? 20090704 15:41:55< Dragonking> debug_float function is ok, but I made debug_labe function that write label on a map - it is better for testing purposes since result does not disappear from the map like floating label does 20090704 15:42:29< Crab_> Dragonking: note that, then, we need a function to 'clean all labels', too :) 20090704 15:42:47< Dragonking> Crab_: Clean all labels for a side 20090704 15:43:13< Crab_> yes 20090704 15:43:13< boucman> Dragonking: cool addition, you might want to document it, though ;) 20090704 15:43:19< Dragonking> Crab_: Since it write labels with color corresponding to the side that inviked the call to debug_label 20090704 15:43:28< Dragonking> boucman: I just came back to my home 20090704 15:44:03< Dragonking> boucman: Last. 5 days I was in the country with my familiy, they need me to help them there with some things, and I've been coding there 20090704 15:44:21< Dragonking> Quite busy days these were.. 20090704 15:45:23< boucman> I trust ;) 20090704 15:45:51< boucman> Dragonking: I was the one that originally coded the Wesnoth WML Reference in the 0.8 days... 20090704 15:45:53< Crab_> Dragonking: ping me as soon as you 'are ready'/'want' to test your recruitment vs ai_default recruitment. 20090704 15:45:57< boucman> complete proofreading of the code 20090704 15:46:12< boucman> that's why I tend to remind people to document these stuff.... a lot 20090704 15:46:21< Dragonking> Crab_: Well. that may be tomorrow, but may also be next week 20090704 15:46:41< Dragonking> boucman: No worries, I'll :) 20090704 15:46:54< Dragonking> boucman: Btw 20090704 15:47:21< Dragonking> I made it work like that [ loc, var ] debug_float( loc, var ) 20090704 15:47:48< Crab_> Dragonking: ok. just know that the support for it is ready. see data/ai/dev/formula_ai_poisoning.cfg for an example of using fai candidate actions. 20090704 15:47:48< Dragonking> So it takes location and variant, displays var above loc, and returns both 20090704 15:48:15< Dragonking> Crab_: Ok! Thanks a lot :) 20090704 15:48:41< boucman> Dragonking: not sure if it's better, the point was to easily introduce it in an existing formula 20090704 15:49:07< boucman> so the idea was to have it return it's input more or less unchanged, the loc was an extra 20090704 15:49:16-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20090704 15:49:42< Dragonking> boucman: Reason behing "return both" is that we may want to use it in a two ways: we may want to display some text above hex, and we ge this location "on the fly", or different: we want to display data"on the fly" above some certain loaction 20090704 15:49:50< testing_xyz> someone have experience creating maps ? 20090704 15:50:04< esr> testing_xyz: I do. What's up? 20090704 15:51:22< Dragonking> boucman: I want to have label on a map for each unit choosen by poison formula to attack - then I use 1st variation, if I want to display scoring for every unit while performing eval - I use 2nd one 20090704 15:51:46< boucman> ok, if both variations are kept... 20090704 15:51:54< testing_xyz> i am getting an error: invalid starting position for side 1 (-999,-999) 20090704 15:52:02< testing_xyz> esr: i am getting an error: invalid starting position for side 1 (-999,-999) 20090704 15:52:37< Dragonking> testing_xyz: Did you set starting positions for playes on a map? Note: starting position != keep hex tile 20090704 15:52:50< esr> testing_xyz: I've seen that before. 20090704 15:53:14< testing_xyz> esr:hmm, can't find my mistake 20090704 15:53:35< esr> Not usually a map problem but due to dodgy WML, despite what it says. Context? 20090704 15:54:52-!- cib0 [n=cib@p5DC42513.dip.t-dialin.net] has joined #wesnoth-dev 20090704 15:56:31-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090704 15:57:03< testing_xyz> esr: i will check my WML 20090704 15:57:23-!- giusef [n=giusef@unaffiliated/giusef] has quit ["exit (-1);"] 20090704 15:59:19< testing_xyz> esr: i think i must set a starting position for the leader of side 1 and the leader of side 2, can you point me to somewhere ? 20090704 16:00:16< esr> testing_xyz: I don't understand the question, sorry. 20090704 16:00:26< testing_xyz> whatevr 20090704 16:00:32< testing_xyz> whatever 20090704 16:01:15-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090704 16:05:08< Soliton> wherever actually. 20090704 16:08:06-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has quit [Success] 20090704 16:08:46< esr> wesbot: topic 20090704 16:08:49-!- wesbot changed the topic of #wesnoth-dev to: 60 bugs, 237 feature requests, 13 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090704 16:30:11-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090704 16:45:33< esr> wesbot: topic 20090704 16:45:35-!- wesbot changed the topic of #wesnoth-dev to: 58 bugs, 237 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090704 16:46:02< Crab_> hehe, bugs are disappearing :) 20090704 16:46:52< esr> I've just fixed several and tagged some other reports with Need Info or Invalid 20090704 16:47:34-!- elias [n=allefant@allegro/developer/allefant] has quit [Remote closed the connection] 20090704 16:48:07-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090704 16:48:12< esr> I also verfied one or two Ready For Test fixes. 20090704 16:53:11-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20090704 17:01:25-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Read error: 113 (No route to host)] 20090704 17:10:26-!- loonybot [n=loonybot@79.139.136.167] has joined #wesnoth-dev 20090704 17:15:41< boucman> Crab_: idea to store for later : give a way for mapmakers to mark chokepoints on their maps, and feed them to the AI 20090704 17:15:52< boucman> AI perception might help for that 20090704 17:19:24< ilor> hm, it appears that trying to construct a config from a bool is allowed to compile 20090704 17:20:38< boucman> I wonder what it does, though 20090704 17:20:38< ilor> I had a config_(false) initialization in my code by mistake, and it compiled fine but died horribly during runtime 20090704 17:20:46< Soliton> boucman: i'd rather put AI hints into a scenario. a map has no info about how the game is played. 20090704 17:21:02< Soliton> a scenario can have very different rules. 20090704 17:21:26< boucman> Soliton: yes, i meant "map" in a generic sense 20090704 17:22:01-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090704 17:22:05< boucman> the point is that defining chokepoints is part of mapmaking (even if not literally stored in the map) and is an info the AI has trouble figuring out, so giving hints would be usefull 20090704 17:22:39< boucman> so having the way to store it "around the map" in a format easy to use without having to learn all the AI internals would be usefull 20090704 17:22:58< Soliton> ok. 20090704 17:28:52-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [Read error: 145 (Connection timed out)] 20090704 17:30:56-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090704 17:32:36< ilor> mmmmkay, so as far as I can get it, false is 0 and 0 means NULL which might as well be treated as a char*, which gets converted to a nonsence std::string. Sigh. 20090704 17:32:49< loonycyborg> ilor: It compiles because bool can be converted to char*, char* to std::string and one of config's constructors takes a const std::string& :P 20090704 17:33:36< ilor> loonycyborg: not exactly, doing the same with 'true' fails with a nice error about how it's impossible to create a std::string& from a bool 20090704 17:34:16< loonycyborg> loonybot << std::string(false) 20090704 17:34:17< loonybot> terminated by logic_error: basic_string::_S_construct NULL not valid 20090704 17:34:23< loonycyborg> loonybot << std::string(true) 20090704 17:34:24< loonybot> error: no matching function for call to 'string::basic_string(bool)' 20090704 17:34:47< ilor> and to think I thought I had the basic c++ gotchas coevered 20090704 17:35:50< ilor> well at least it fails immediately, during the string constuction ... 20090704 17:36:03< loonycyborg> ilor: Did you try it with gcc or msvc? 20090704 17:36:17< ilor> both 20090704 17:36:28 * mordante loves type safety :-P 20090704 17:36:56< Crab_> boucman: noted. 20090704 17:37:17< boucman> Crab_: no emergency of course, just an idea to write down somewhere... 20090704 17:40:10< Crab_> boucman: something like that will happen quite fast. 20090704 17:40:27< boucman> oh ? 20090704 17:41:21< Crab_> boucman: 'targeting phase' includes 'loading a list of targets' from somewhere. 20090704 17:41:41< boucman> héhé 20090704 17:41:46< boucman> sounds like a plan 20090704 17:42:23< Crab_> and, when I implement that 'candidate actions which score another candidate actions' idea, that targeting phase will be able to assign a higher score to moves that match targets better. 20090704 17:42:43< Soliton> targets are units though or map locations? 20090704 17:43:07< boucman> Soliton: map locations, but since we redefine them every turn, they can "follow units" 20090704 17:43:34< Crab_> Soliton: targets, as of now, are a struct, which contains map location 20090704 18:02:18-!- ardesh_ [n=ardesh@port-92-206-90-43.dynamic.qsc.de] has joined #wesnoth-dev 20090704 18:07:19-!- t0 [i=d96214c3@gateway/web/freenode/x-853acf76039a48a6] has joined #wesnoth-dev 20090704 18:31:13-!- ardesh__ [n=ardesh@port-92-206-194-107.dynamic.qsc.de] has quit [Read error: 110 (Connection timed out)] 20090704 18:42:57-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090704 18:42:57-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090704 18:45:39-!- loonybot_ [n=loonybot@79.139.136.167] has joined #wesnoth-dev 20090704 18:45:39-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Read error: 104 (Connection reset by peer)] 20090704 18:45:48-!- loonybot_ is now known as loonybot 20090704 18:46:01< grzywacz> hi 20090704 18:48:23< mordante> hi grzywacz 20090704 18:48:51< grzywacz> mordante, any news on the stacked widget? :) 20090704 18:49:54< ilor> grzywacz: leave mordante alone :P , he needs to work on the enter-closes-dialog issue, buttons-don't-work-in-listbox issue and the can't-remove-items-from-listbox FR :P 20090704 18:49:54< mordante> grzywacz, yes, I just finished cleaning up the window_builder stuff and started to work on it 20090704 18:50:32< mordante> ilor, your items are after that 20090704 18:50:41< grzywacz> mordante, cool, ping me when there's something to play with :) 20090704 18:50:44< ilor> cool 20090704 18:50:52< mordante> and so my todo list keeps growing instead of shrinking... 20090704 18:51:15< mordante> grzywacz, I will 20090704 18:54:06-!- t0 [i=d96214c3@gateway/web/freenode/x-853acf76039a48a6] has quit ["Page closed"] 20090704 19:08:12-!- EliDupree [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090704 19:11:40-!- Baufo [n=quassel@62-47-139-56.adsl.highway.telekom.at] has joined #wesnoth-dev 20090704 19:12:28-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 60 (Operation timed out)] 20090704 19:14:36-!- Blueblaze [n=irchon@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090704 19:19:44-!- Blueblaze [n=irchon@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090704 19:22:26-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090704 19:39:08< Soliton> esr: https://gna.org/patch/?1182 that patch seems to be for you. 20090704 19:42:26< Soliton> ilor: "I think I already found a problem. If you open editor and press ctrl+n a few time (with the allow multiple maps in editor to ON in editor preference.) and then turn it off/apply, you can still make new maps and the old one's don't close. (It doesn't give an error although, it is questionable why it still allows multiple maps to be open when it's setting to allow multiple is turned off.) Unless this was intentionally done to 20090704 19:42:32< Soliton> prevent error perhaps?" -- version 1.7.1 20090704 19:44:26< ilor> Soliton: well, maybe it could check for multiple open windows and ask what to do when the option is changed... but not anytime soon. If whoever said that wants it fixed, file a bug report and I'll get to it post-GSOC 20090704 19:44:44< ilor> s/file/he or she should/ 20090704 19:45:05< ilor> argh, even my s///s get mistakes :/ 20090704 19:45:38-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit [] 20090704 19:46:12-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-dev 20090704 19:48:13< Soliton> i didn't really get what he was talking about. is it possible to still open more windows with ctrl+n when the option is turned off while several windows were open? 20090704 19:48:43< Soliton> or does he just want something to happen with background windows when the option is turned off? 20090704 19:53:51 * Soliton starts the editor. 20090704 19:55:47< Soliton> i think a simple rewording of the option would solve it. it should just say that the setting allows *opening* more windows. 20090704 19:57:14< Soliton> i don't think people want their windows to vanish when they turn that option off. 20090704 19:58:24-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090704 19:58:24< ilor> Soliton: he has a point, conceptually. Single-map mode with many maps open is inconsistent internally and *might* cause an issue somewhere 20090704 19:59:46< Soliton> ok, i wouldn't know anything about that. 20090704 20:00:05< Soliton> so it is not just a flag that allows to open more windows? 20090704 20:00:27< Soliton> then maybe it should require a restart of the editor? 20090704 20:03:24< Soliton> or just closing all other windows should be enough, i guess. 20090704 20:04:03-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090704 20:04:04< ilor> Soliton: I think it's mostly a flag but it could be used for soemthing that assumes there's only one window 20090704 20:04:16< ilor> Soliton: I'm sure there's no need to restart 20090704 20:05:26< ilor> nah, checked, shouldn't be a problem. It'll just load new maps into the currently opened one 20090704 20:07:39< Soliton> so, should we just reword the option then or do you forsee problems in the future? 20090704 20:08:29< ilor> no problems should happen, rewording is probably the simplest way 20090704 20:10:28< Soliton> ok, i'll probably do that later. 20090704 20:27:22< mordante> why make it an option? 20090704 20:28:42-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth-dev 20090704 20:29:17< Soliton> you mean why have the option at all? because it is already there... 20090704 20:31:47< mordante> yes, why have the option... removing an option is an option as well ... 20090704 20:33:52< Soliton> good question, no idea. 20090704 20:38:01-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has quit ["Leaving."] 20090704 20:41:47-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090704 20:54:52-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20090704 21:02:25-!- Crab_ [i=crab@wesnoth/developer/crab] has quit [Read error: 104 (Connection reset by peer)] 20090704 21:03:22-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090704 21:14:10-!- shikadibot_ [n=shikadi@190.22.108.199] has joined #wesnoth-dev 20090704 21:14:25-!- shikadibot_ is now known as blingbling 20090704 21:14:46< mordante> I'm off bye 20090704 21:14:47-!- blingbling [n=shikadi@190.22.108.199] has quit [Client Quit] 20090704 21:15:20-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090704 21:15:38< Soliton> mailing lists should be fixed. 20090704 21:26:07-!- thespaceinvader_ [n=chatzill@cpc3-whit1-0-0-cust505.cdif.cable.ntl.com] has joined #wesnoth-dev 20090704 21:26:19-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit [Nick collision from services.] 20090704 21:26:24-!- thespaceinvader_ is now known as thespaceinvader 20090704 21:36:38-!- Doppp|EeePC 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variant.cpp variant.hpp): Added operators: .+ .- .* ./ for formula language 20090704 23:21:14< CIA-53> dragonking * r36593 /trunk/src/formula_function.cpp: Small fix to function names 20090704 23:21:36< AFKMJ> It lives! 20090704 23:22:01< Dragonking> \o/ 20090704 23:22:01-!- AFKMJ is now known as MJ999 20090704 23:32:03< CIA-53> dragonking * r36594 /trunk/src/ai/formula/ai.cpp: Fixed bug that (under certain conditions) made units not standing next to each other being considered as ones that do stand next to each other 20090704 23:37:08-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090704 23:40:59< CIA-53> crab * r36547 /trunk/src/ai/testing.cpp: moved per-turn testing info to DEBUG log level of ai/testing 20090704 23:41:10< CIA-53> ilor * r36585 /trunk/projectfiles/VC9/wesnoth.vcproj: VC9 projectfile update 20090704 23:41:29< MJ999> o.O 20090704 23:42:18< CIA-53> mordante * r36568 /trunk/src/gui/widgets/ (control.cpp minimap.cpp panel.cpp): Add more debug info when drawing. 20090704 23:46:52< Ivanovic> Noyga: http://www.wesnoth.org/forum/viewtopic.php?f=7&t=26121&start=0&st=0&sk=t&sd=a 20090704 23:47:36< CIA-53> dragonking * r36595 /trunk/src/ (4 files in 2 dirs): made do_compare work for two different classes derived from formula_callable 20090704 23:48:04< Ivanovic> Noyga: http://www.wesnoth.org/forum/viewtopic.php?f=7&t=26119&start=0&st=0&sk=t&sd=a 20090704 23:51:18< CIA-53> cornmander * r36544 /website/stats.wesnoth.org/ (helperlib.py wesstats/controllers/lineview.py): completed initial support of linecharts with time as the x axis 20090704 23:51:43< CIA-53> ivanovic * r36562 /branches/1.6/po/ (5 files in 5 dirs): updated Lithuanian translation 20090704 23:52:31< CIA-53> mordante * r36579 /trunk/ (10 files in 5 dirs): Move gui2::tbuilder_scrollbar_panel to its own file. 20090704 23:54:35-!- gangil [n=gangil@117.98.21.189] has joined #wesnoth-dev 20090704 23:55:13< Ivanovic> lovely to see ones inbox flooded by the commit mails from the last days 20090704 23:55:27< Dragonking> hehe 20090704 23:56:09< CIA-53> loonycyborg * r36571 /trunk/src/gui/dialogs/lobby_main.cpp: Fixed a compiler warning. 20090704 23:56:57< CIA-53> cornmander * r36553 /website/stats.wesnoth.org/ (development.ini development.ini wesstats/config/app_cfg.py): 20090704 23:56:57< CIA-53> Added sqlalchemy support back into turbogears for login support, had to remove a 20090704 23:56:57< CIA-53> configuration file because it now contains database login info 20090704 23:57:08< CIA-53> ivanovic * r36559 /branches/1.6/ (changelog players_changelog po/wesnoth-utbs/pl.po): updated Polish translation 20090704 23:57:10-!- Noyga [n=noyga@wesnoth/developer/noyga] has quit [Read error: 54 (Connection reset by peer)] 20090704 23:57:17< Ivanovic> Soliton: just saw your commit r36510 20090704 23:57:19< CIA-53> ilor * r36589 /trunk/src/replay_controller.cpp: kill a warning 20090704 23:57:25< Ivanovic> uhm, does this change a translateable string? 20090704 23:57:32< CIA-53> mordante * r36567 /trunk/src/gui/ (dialogs/wml_message.cpp widgets/listbox.hpp): Remove a no longer needed friend. 20090704 23:57:41< Ivanovic> if it does: 1.6.4 will have to wait for another week... 20090704 23:57:43< CIA-53> ilor * r36565 /trunk/ (3 files in 2 dirs): WIP on the new lobby gui --- Log closed Sun Jul 05 00:00:45 2009