--- Log opened Thu Jul 16 00:00:09 2009 --- Day changed Thu Jul 16 2009 20090716 00:00:09-!- ABCD_ [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090716 00:00:12-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090716 00:00:14< ilor> Crab_: makes me wonder whether it wouldn't make more sense to do it the other way (i.e. not what silene proposed and what I have locally for pvp attacks) 20090716 00:01:21< Crab_> ilor: what's 'the other way' ? 20090716 00:01:21< ilor> Crab_: namely rewriting a bit of the network layer to allow a wait_for(msgid) blocking call (and other messages would queue and be handled later) 20090716 00:01:47< Crab_> ilor: what about something like prepare_attack(); manager::raise_sync_network(); while (!rng_is_ready()) { manager::raise_sync_network(); manager::raise_user_interact(); } resolve_attack(); 20090716 00:03:27< ilor> generally this event based approach is largely different from what happens in handling human turns in playmp_controller 20090716 00:07:36< Crab_> yes. but, it should be different. 20090716 00:08:43< Crab_> since we don't want to block the ui while we're waiting for a 'seed+action' 20090716 00:08:48-!- YogiHH [n=chatzill@c203050.adsl.hansenet.de] has joined #wesnoth-dev 20090716 00:09:57< ilor> Crab_: I guess I'll clean up the pvp bit first and leave the AI working as it is 20090716 00:10:10< ilor> not like AI cheating is rampant :P 20090716 00:12:33< Crab_> well, AI has other favorite ways to cheat :) 20090716 00:15:01< ilor> I think it'd make more sense to cheatproof recruting (traits) than to do the AI, priority-wise 20090716 00:15:43< Crab_> ok. but note that the ai will need to be cheatproofed as well. 20090716 00:15:53< Crab_> (somewhen later) 20090716 00:16:17< Crab_> since it will be possible for a human to ask the ai to make a move for him 20090716 00:27:23< Aethaeryn> http://www.wesnoth.org/forum/viewtopic.php?p=368528#p368528 20090716 00:27:36< Aethaeryn> Is this the current "policy" (or the lack thereof)? 20090716 00:30:07-!- ABCD_ [n=ABCD@wikipedia/ABCD] has quit [Client Quit] 20090716 00:30:33-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090716 00:34:50< YogiHH> Aethaeryn: From what i know: The current policy is somewhat, that there shouldn't be any focus on religion. There is one exception in mainline which is UTBS that opened up the discussion on this again, when it moved from UMC to mainline. Nobody seemed to oppose on it and the campaign was considered valuable enough to be included in mainline anyway. 20090716 00:35:31< YogiHH> Aethaeryn: So basically, the policy hasn't been changed, really, it is just that we have some exceptions and as long as no one seriously objects, it will stay that way. 20090716 00:40:53< CIA-51> jhinrichs * r36920 /trunk/src/shared_object.hpp: Silence a compiler warning in VC++ 20090716 00:43:30< CIA-51> jhinrichs * r36921 /trunk/ (4 files in 3 dirs): Add the still missing features to the gui2 game-load dialog. This dialog now should have the same functionality as the old load dialog. To activate, wesnoth needs to be started with --new-widgets. 20090716 01:03:13-!- giusef [n=giusef@unaffiliated/giusef] has quit [Remote closed the connection] 20090716 01:03:29-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has quit ["manual override"] 20090716 01:03:55-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20090716 01:04:25-!- YogiHH [n=chatzill@c203050.adsl.hansenet.de] has left #wesnoth-dev [] 20090716 01:22:12< ilor> night 20090716 01:22:18-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090716 01:29:44< Aethaeryn> Is there any way to force someone not to use a certain faction? 20090716 01:30:11< Aethaeryn> I'm thinking of a 2v1 on a map that is predominantly forest, with the "lonely" side being elves. 20090716 01:30:56-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090716 01:31:08< Aethaeryn> Of course, the whole purpose of the map is moot if someone else plays as elves 20090716 01:31:17< Aethaeryn> (or rather, Rebels, the faction that recruits elves) 20090716 01:31:27< Crab_> Aethaeryn: wml event that makes non-lonely side instantly lose the game if they end up rebels ? 20090716 01:32:32< Crab_> our mess with their recruitment list to deny recruiting elves... 20090716 01:32:36< Crab_> s/our/or 20090716 01:33:49< Aethaeryn> Crab_: I think there was an MP campaign which used a neater way 20090716 01:36:39< Crab_> Aethaeryn: yes. for example, in http://wesnoth.org/wiki/EraWML there's a "except" tag which will be useful 20090716 01:37:32< Crab_> and, also, the "choices" tag 20090716 01:48:01< shadowmaster> and suddently everyone decided to commit stuff after last Friday? 20090716 01:54:42-!- Sirp [n=me@wesnoth/developer/dave] has quit [Read error: 113 (No route to host)] 20090716 01:54:49-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090716 01:58:43-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 02:02:06-!- shadowmaster is now known as ShikadiLord 20090716 02:20:12-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has joined #wesnoth-dev 20090716 02:36:38-!- Crab_ [i=crab@wesnoth/developer/crab] has left #wesnoth-dev [] 20090716 02:38:37-!- Sirp [n=user@wesnoth/developer/dave] has quit [Remote closed the connection] 20090716 02:39:30-!- shadowm_bsd [n=shadowm@190.22.86.250] has joined #wesnoth-dev 20090716 02:41:23-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090716 02:44:11-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 02:44:30-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 60 (Operation timed out)] 20090716 02:45:46-!- shadowm_bsd [n=shadowm@190.22.86.250] has quit [Remote closed the connection] 20090716 02:46:31-!- shadowm_linux [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090716 02:46:40-!- shadowm_linux [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090716 02:47:35-!- shadowm_linux [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090716 02:47:47-!- shadowm_linux [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090716 02:49:36< ShikadiLord> Dev message: Condition 'stack' failed at src/gui/auxiliary/window_builder/stacked_widget.cpp:37 in function 'tbuilder_stacked_widget'. 20090716 02:49:54< ShikadiLord> and I wanted to check whether an animations bug was fixed or not. 20090716 02:52:37< mordocai> Hello, I know that make has a ./configure option that will make wesnoth --version show the svn revision instead of simply 1.6+svn or 1.7+svn. Does scons have a similar configure option?(i could not find it in scons --help, i may have just missed it) 20090716 02:54:23< ShikadiLord> the scons build seems to have it always on 20090716 02:54:55< ShikadiLord> I don't know about the configure - there used to be a --enable-revision switch or something, but I can't find it anymore. 20090716 02:58:47< mordocai> ShikadiLord: Yeah, the weird thing is 1.6 is showing it, but 1.7 is not. 20090716 03:06:58-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090716 03:09:34-!- Sirp [n=user@wesnoth/developer/dave] has quit ["leaving"] 20090716 03:26:28-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 03:30:30-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Brb"] 20090716 03:31:42-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090716 03:35:32-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has joined #wesnoth-dev 20090716 03:43:09-!- Sirp [n=user@wesnoth/developer/dave] has quit [Remote closed the connection] 20090716 03:45:50-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has joined #wesnoth-dev 20090716 03:46:57-!- Kenpachi_ [n=chatzill@CPE-58-169-210-177.sa.bigpond.net.au] has joined #wesnoth-dev 20090716 03:49:42-!- mordocai [n=mordocai@66.119.9.243] has quit [Remote closed the connection] 20090716 03:49:42-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)] 20090716 03:50:45-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has joined #wesnoth-dev 20090716 03:51:55-!- mordocai [n=mordocai@66.119.9.243] has joined #wesnoth-dev 20090716 03:54:08-!- Kenpachi__ [n=chatzill@121.215.161.234] has joined #wesnoth-dev 20090716 03:58:22-!- Kenpachi_ [n=chatzill@CPE-58-169-210-177.sa.bigpond.net.au] has quit [Read error: 60 (Operation timed out)] 20090716 04:05:14-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090716 04:06:02-!- Kenpachi [n=chatzill@CPE-139-168-193-105.sa.bigpond.net.au] has quit [Read error: 110 (Connection timed out)] 20090716 04:19:51-!- Ivanovic_ [n=ivanovic@dtmd-4db225d9.pool.einsundeins.de] has joined #wesnoth-dev 20090716 04:26:52-!- Bob_The_Mighty [n=chatzill@cpc3-brig15-0-0-cust558.3-3.cable.virginmedia.com] has left #wesnoth-dev [] 20090716 04:28:25-!- Turuk [n=T@wesnoth/forumsith/turuk] has joined #wesnoth-dev 20090716 04:36:11-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090716 04:37:50-!- Ivanovic_ is now known as Ivanovic 20090716 04:40:09-!- BenUrban [n=benurban@68.55.19.224] has joined #wesnoth-dev 20090716 05:00:17-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090716 05:28:00< Aethaeryn> can the faction= tag in multiplayer apply to more than one faction? 20090716 05:28:26< Aethaeryn> i.e. "faction=drakes, loyalists, undead, northerners, knalgans" would force the player not to play rebels 20090716 05:29:00< ancestral> This might sound stupid, but is there formatting to link to a bug or patch in the textbox in gna? 20090716 05:31:40< ancestral> (when writing a comment at gna.org) 20090716 06:09:14-!- wesbot changed the topic of #wesnoth-dev to: 1.7.2 planned for next Sunday (July 19th) | 66 bugs, 240 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090716 06:10:17-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20090716 06:11:52-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090716 06:15:14< CIA-51> jetryl * r36922 /trunk/data/core/images/units/nagas/ (35 files): Updated shadows on naga units. 20090716 06:16:47< ancestral> 35 files? nice 20090716 06:17:18< CIA-51> jetryl * r36923 /branches/1.6/data/core/images/units/nagas/ (35 files): Updated shadows on naga units. 20090716 06:49:10-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has quit ["Leaving"] 20090716 06:49:24-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has joined #wesnoth-dev 20090716 07:04:13-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has left #wesnoth-dev [] 20090716 07:04:44-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090716 07:21:44< mordocai> ancestral: Btw, the format to link is just patch # or bug # 20090716 07:22:07< ancestral> Hey, thanks 20090716 07:22:29-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has quit [Read error: 113 (No route to host)] 20090716 07:22:40< ancestral> I knew it was something simple… and it was boggling me that I couldn't seem to spot it in the help docs. 20090716 07:22:44-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has quit [Read error: 113 (No route to host)] 20090716 07:23:08< mordocai> Yeah, i think i ran across it somewhere... but i ended up just figuring it out when i typed it, not planning on linking. 20090716 07:23:30< ancestral> It bothers me, just a tad that there's not a preview button 20090716 07:24:14< ancestral> You think Gna would want one… you'd think people mistype, forget, and/or leave things out all the time… 20090716 07:24:34-!- silene [n=plouf@wesnoth/developer/silene] has joined #wesnoth-dev 20090716 07:24:39< mordocai> Yeah... i know. 20090716 07:29:49-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["'night"] 20090716 07:56:14-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090716 07:56:52-!- silene [n=plouf@ASte-Genev-Bois-152-1-9-167.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 07:57:44< Zarel> Hmm, you use Gna for your _bug tracker_? 20090716 07:58:21-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090716 07:59:18< ancestral> Zarel: The Battle for Wesnoth does, yes 20090716 08:01:08< Zarel> Have you considered something like Trac? 20090716 08:15:01-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has joined #wesnoth-dev 20090716 08:24:19< CIA-51> jetryl * r36924 /branches/1.6/data/core/images/units/undead/ (30 files): Updated shadows on bats. 20090716 08:26:49< CIA-51> jetryl * r36925 /trunk/data/core/images/units/undead/ (30 files): Updated shadows on bats. 20090716 08:35:48-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090716 08:38:44-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090716 08:42:31-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090716 08:44:52-!- Appleman1234 [n=Appleman@c122-104-135-239.kelvn2.qld.optusnet.com.au] has quit ["Leaving"] 20090716 08:45:44-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090716 08:51:04-!- Turuk [n=T@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090716 08:53:55< corn> Ivanovic: I got an email an hour ago regarding the missing survey, should I email LH about it? she is already aware of the problem 20090716 08:54:17< corn> I emailed her two days ago already so it will be redundant 20090716 09:00:01-!- GhostOfBanquo [n=IceChat7@dsl-247-67-139.telkomadsl.co.za] has joined #wesnoth-dev 20090716 09:04:29-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090716 09:06:07-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has joined #wesnoth-dev 20090716 09:07:08-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090716 09:15:26-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090716 09:28:49-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090716 09:34:22< CIA-51> cornmander * r36926 /website/stats.wesnoth.org/wesstats/ (controllers/lineview.py templates/lineview.html): Added value-saving between page reloads to the lineview template 20090716 09:41:38< corn> I just doublechecked and exporting SDL_VIDEODRIVER=dummy lets you run wesnoth without X running, excellent 20090716 09:43:27-!- Kenpachi__ [n=chatzill@121.215.161.234] has quit [Read error: 104 (Connection reset by peer)] 20090716 09:44:47-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20090716 09:53:51-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090716 09:57:51-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has joined #wesnoth-dev 20090716 09:58:09< YogiHH> hello 20090716 09:58:18< GhostOfBanquo> Hello :) 20090716 10:05:37-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has joined #wesnoth-dev 20090716 10:09:05-!- Sirp [n=user@pool-173-74-23-130.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)] 20090716 10:09:34-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090716 10:26:45-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090716 10:30:42< Ivanovic> moin 20090716 10:30:53< GhostOfBanquo> Hi. 20090716 10:31:01-!- cib0 [n=cib@pD95F245E.dip0.t-ipconnect.de] has joined #wesnoth-dev 20090716 10:31:05< Ivanovic> corn: IIRC this mail is identical to the one from two days ago 20090716 10:31:21< Ivanovic> corn: so nothing to do since lh is already aware of it 20090716 10:32:23< YogiHH> hi Ivanovic 20090716 10:43:54-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090716 10:43:56-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090716 10:52:54-!- GhostOfBanquo [n=IceChat7@dsl-247-67-139.telkomadsl.co.za] has quit ["I used to think I was indecisive, but now I'm not too sure."] 20090716 10:55:04-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090716 11:02:38-!- loonybot [n=loonybot@79.139.138.33] has joined #wesnoth-dev 20090716 11:03:23-!- loonycyborg [n=sergey@79.139.138.33] has joined #wesnoth-dev 20090716 11:10:51-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090716 11:13:18-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090716 11:14:46-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20090716 11:15:54-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20090716 11:16:07-!- cib0 [n=cib@pD95F245E.dip0.t-ipconnect.de] has quit [Remote closed the connection] 20090716 11:21:34-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has quit [Read error: 110 (Connection timed out)] 20090716 12:10:10-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090716 12:50:41-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["KVIrc 3.4.2 Shiny http://www.kvirc.net/"] 20090716 12:51:11-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090716 13:19:57-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090716 13:29:07-!- Crab_ [i=crab@wesnoth/developer/crab] has quit ["Leaving."] 20090716 13:39:00-!- ardesh [n=ardesh@port-92-206-71-153.dynamic.qsc.de] has joined #wesnoth-dev 20090716 14:16:05-!- ardesh_ [n=ardesh@port-92-206-198-72.dynamic.qsc.de] has joined #wesnoth-dev 20090716 14:17:37-!- ardesh [n=ardesh@port-92-206-71-153.dynamic.qsc.de] has quit [Read error: 60 (Operation timed out)] 20090716 14:21:18-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090716 14:23:26< Rhonda> Who was the mingw32 person using it on wesnoth.org server? I really would like to finally upgrade that to 4.2.1 from 3.4.5 20090716 14:35:15-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20090716 14:38:12-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090716 14:38:28< Ivanovic> Rhonda: probably loo 20090716 14:38:32< Ivanovic> s/loo/loonycyborg 20090716 14:38:49< Ivanovic> afk 20090716 14:40:54< Rhonda> Not around for tab completion it seems. :) 20090716 14:41:52< Ivanovic> jupp 20090716 15:01:17-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090716 15:23:24-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090716 15:29:20-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090716 15:38:41-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20090716 16:03:40-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 110 (Connection timed out)] 20090716 16:07:39-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090716 16:11:57-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 16:13:30-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20090716 16:13:42-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Remote closed the connection] 20090716 16:32:21-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090716 17:49:43-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has quit [Nick collision from services.] 20090716 17:53:15-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090716 17:59:48-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has quit [] 20090716 18:00:07-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20090716 18:08:45-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Lost terminal"] 20090716 18:10:24-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20090716 18:10:54-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20090716 18:13:28-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit ["leaving"] 20090716 18:33:38-!- Turuk [n=T@pool-71-242-180-131.phlapa.east.verizon.net] has joined #wesnoth-dev 20090716 18:52:59-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth-dev 20090716 18:55:04-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has quit [Ping timeout: 180 seconds] 20090716 18:57:58< Soliton> Rhonda: if you just need someone to test it i can do that. 20090716 19:09:14-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090716 19:10:35< Soliton> hmm, we could consider disallowing to register "player" and its translations as an account name so that new players don't get bothered by that feature on first login. 20090716 19:11:38< Soliton> Turuk: can you define a couple of account names as unavailable/disallowed/whatever? 20090716 19:11:51< Turuk> On the forums? 20090716 19:11:52< Turuk> Sure 20090716 19:11:57< Turuk> What do you need? 20090716 19:12:05< Soliton> see above. 20090716 19:12:35< Turuk> Ah. Could someone provide me with the translations? 20090716 19:13:14< Soliton> working on that atm. 20090716 19:16:18< Turuk> Okay 20090716 19:16:31-!- loonybot [n=loonybot@79.139.138.33] has joined #wesnoth-dev 20090716 19:17:14< Soliton> "speler", "ﻼﻌﺑ", "играч", "jugador", "jugador", "hráč", "spiller", "Spieler", "παίκτης", "ludanto", "jugador", "mängija", "jokalaria", "pelaaja", "joueur", "", "xogador", "שחקן", "", "játékos", "pemain", "spilari", "giocatore", "プレイヤー", "", "lusor", "žaidėjas", "spēlētājs", "", "", "spiller", "speler", "gracz", "jogador", "jogador", "jugador", "", "игрок", "hráč", "igralec", "igrač", 20090716 19:17:16-!- loonycyborg [n=sergey@79.139.138.33] has joined #wesnoth-dev 20090716 19:17:21< Soliton> "играч", "spelare", "manlalaro", "oyuncu", "玩家", "玩家" 20090716 19:17:32< Soliton> doesn't look good does it? 20090716 19:17:42< Soliton> got some issues with utf8 here... 20090716 19:18:32< Soliton> http://nopaste.com/p/axVbDMpxI 20090716 19:19:14< Soliton> ah, looks like it actually came through alright. 20090716 19:19:33< Soliton> i'm just missing a lot of characters in my font here. 20090716 19:19:38< loonycyborg> Rhonda: probably it'll work with gcc 4.2(maybe even without patching standard headers) but I'll also need to provide boost compiled with same version of gcc. 20090716 19:20:01< Turuk> hmm 20090716 19:20:03< Turuk> okay 20090716 19:20:54< Ivanovic> Turuk: just a hell of a lot of work to enter since you can just enter single entires 20090716 19:21:00< Soliton> Turuk: at least "Spieler" is alreaday an account atm though. 20090716 19:21:13< Ivanovic> "users and groups"-> "disallow usernames" 20090716 19:21:48< Ivanovic> "Please note that you will not be allowed to specify any username that has already been registered, you must first delete that name then disallow it." 20090716 19:21:58< Turuk> Yup, I know how to do it, I've had to do it before 20090716 19:22:06< Ivanovic> okay 20090716 19:22:12< Turuk> thanks though Ivanovic :) 20090716 19:25:02< loonycyborg> Rhonda:Can you make it gcc 4.3.2 instead btw? :) 20090716 19:28:11-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090716 19:28:30-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090716 19:31:34< Turuk> Done. 20090716 19:35:35-!- Sirp_ [n=me@pool-173-74-23-130.dllstx.fios.verizon.net] has joined #wesnoth-dev 20090716 19:37:54-!- mordocai [n=mordocai@66.119.9.243] has quit [Read error: 110 (Connection timed out)] 20090716 19:38:02< Soliton> cool, thanks Turuk. 20090716 19:38:40-!- mordocai [n=mordocai@66.119.9.243] has joined #wesnoth-dev 20090716 19:41:17-!- Sirp [n=user@wesnoth/developer/dave] has quit [Read error: 60 (Operation timed out)] 20090716 19:42:30-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090716 19:42:45< mordante> servus 20090716 19:43:55-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 19:46:04-!- esr_ [n=chatzill@76.226.234.208] has joined #wesnoth-dev 20090716 19:48:56-!- Sirp_ [n=me@pool-173-74-23-130.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)] 20090716 19:50:22-!- EdB [n=edb@79.95.12.234] has joined #wesnoth-dev 20090716 19:51:06-!- loktor [n=quassel@AAubervilliers-151-1-32-113.w83-112.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 19:54:25-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090716 19:57:01-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20090716 20:07:14-!- ^Noyga^ [n=lame-z@AVelizy-151-1-5-17.w82-120.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 20:09:45-!- GhostOfBanquo [n=IceChat7@dsl-247-67-139.telkomadsl.co.za] has joined #wesnoth-dev 20090716 20:11:02-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit [Nick collision from services.] 20090716 20:11:12-!- ^Noyga^ is now known as Noyga 20090716 20:12:45-!- mordocai [n=mordocai@66.119.9.243] has quit [Read error: 110 (Connection timed out)] 20090716 20:13:37-!- mordocai [n=mordocai@66.119.9.243] has joined #wesnoth-dev 20090716 20:17:56-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090716 20:19:10-!- silene [n=plouf@wesnoth/developer/silene] has joined #wesnoth-dev 20090716 20:19:14< Crab_> Dragonking: around ? 20090716 20:19:15< silene> hi 20090716 20:19:26< mordante> hi silene 20090716 20:19:27< Dragonking> Crab_: Sort of, I just came back 20090716 20:19:32< Crab_> hi, silene 20090716 20:19:33< Dragonking> Crab_: But go ahead 20090716 20:19:53< Crab_> Dragonking: a small problem - http://wesnoth.pastebin.com/m7a5515e3 20090716 20:20:35< Dragonking> " aspects given as formula, thus they depend on formula ai" ? Why on fomrula AI, not on formula itself? 20090716 20:21:27< Dragonking> I don;t quite understand that one 20090716 20:21:45< Crab_> Dragonking: most of the 'interesting' formulas are tightly coupled to formula ai. 20090716 20:24:15< Rhonda> loonycyborg: can I make what gcc 4.3.2 instead? 20090716 20:24:35< Rhonda> :~$ gcc --version| head -1 20090716 20:24:35< Rhonda> gcc (Debian 4.3.2-1.1) 4.3.2 20090716 20:26:13< Ivanovic> Rhonda: i think he means for the mingw environment 20090716 20:26:43< Dragonking> Crab_: I see.. 20090716 20:27:00< Crab_> Dragonking: for example, imagine a formula that calculates 'aggression', by using formula which contains "units_can_reach" formula 20090716 20:27:00< loonycyborg> Rhonda: Yes. I mean the mingw one. 20090716 20:27:11< Dragonking> Crab_: Yes, I follow 20090716 20:27:14< Crab_> Dragonking: but, "units_can_reach_function(const args_list& args, const formula_ai& ai_object)" 20090716 20:27:21< Rhonda> But there is only 4.2.1 20090716 20:27:33< Rhonda> There isn't even anything newer in unstable? 20090716 20:28:08< loonycyborg> I wonder why. I managed to successfully make mingw-gcc-4.3.2 with gentoo's crossdev 20090716 20:28:39< mordante> Rhonda, there's a newer mingw in the debian new queue 20090716 20:28:50< Rhonda> loonycyborg: http://bugs.debian.org/514186 20090716 20:29:04< Crab_> Dragonking: so, we need to get rid of this dependency loop to allow usage of formula ai for calculating ai parameters 20090716 20:29:20< Rhonda> mordante: Hmm, alright, but that will be for unstable. 20090716 20:29:32< Rhonda> loonycyborg: Why don't you like 4.2.1? :/ 20090716 20:29:53< mordante> of course, but it was regarding your question of unstable 20090716 20:30:06< Dragonking> Can't we just have one instance of formula AI created for a side if needed, and fallback/use it? 20090716 20:30:22< Dragonking> (this may be stupid question, since I don't know current AI relations) 20090716 20:30:35< Crab_> Dragonking: yes, you're right, it ought to be one instance, and there's np to reuse it. 20090716 20:30:47< Rhonda> I'm currently sorta packing for debconf, so rather not really online. 20090716 20:30:55< Crab_> Dragonking: but the problem is not solved by this 20090716 20:32:39< loonycyborg> Rhonda: Because I want to avoid cross-compiling boost for another version of gcc. That may may be required since Bad Things can happen if gcc version which boost was compiled with and version used to compile wesnoth don't match. 20090716 20:32:44< Crab_> Dragonking: since 'fai initialization can (indirectly) use aspects, which require fai to be initialized' 20090716 20:32:53-!- loktor [n=quassel@AAubervilliers-151-1-32-113.w83-112.abo.wanadoo.fr] has quit [Remote closed the connection] 20090716 20:33:17-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090716 20:33:27< loonycyborg> Rhonda: But I can try making it work with 4.2 . 20090716 20:34:14-!- esr_ [n=chatzill@76.226.234.208] has quit [Read error: 60 (Operation timed out)] 20090716 20:35:44< Dragonking> Crab_: True 20090716 20:35:45< Crab_> Dragonking: so, maybe we need some kind of multi-phase initialization for fai ? 20090716 20:35:58< Dragonking> That's what I was about to propose right now 20090716 20:35:59< Dragonking> :) 20090716 20:36:34< Rhonda> mordante: That will be 4.4, not 4.3 20090716 20:37:59< mordante> Rhonda, yup does loonycyborg want to have 4.3 per se? 20090716 20:38:22< Rhonda> Well, he speaks about gcc matching mingw32 version, if I understand it correctly. 20090716 20:38:58< mordante> ah yes I see he wants 4.3.2 20090716 20:38:58< Rhonda> loonycyborg: But I can install you gcc-4.2 if that helps. 20090716 20:38:59< Crab_> Dragonking: this will have at least two parts: 1) 'fai as engine' initialization (initialize built-in stuff) and 2) 'fai as ai' initialization (initialize user-level stuff) 20090716 20:39:34< Crab_> Dragonking: this will allow us to guarantee to uses that certain stuff is ready/available when user-level stuff is parsed. 20090716 20:39:48< mordante> I also found a project that has its own build system to generate the cross-compiler and its libraries 20090716 20:40:28< mordante> haven't been able to compile wesnoth with it yet since not all libraries are supported yet, but I can let you know when I finished it 20090716 20:40:37< loonycyborg> Rhonda: Sure. I'll try to use boost compiled with mingw-gcc-4.3 and if it'll cause problems I'll cross-compile boost on the server. 20090716 20:43:08< Dragonking> Crab_: Ok, so in short we first build formula AI that is pure "AI derived from something", then next stage is parsing configs etc? 20090716 20:48:25< Crab_> Dragonking: in short, we first build formula AI that is pure "construct which can work with ai formulas ", then (not immediately after 1st stage, but at some point later) next stage is parsing 'formula ai as AI - fai candidate actions, unit formulas, team formulas, etc...' 20090716 20:49:44< Dragonking> ok 20090716 20:51:44< Crab_> this can be done by either splitting fai into several parts, or leaving it in one piece but splitting on_create() into several functions 20090716 20:52:17< Dragonking> Splitting on create sound like a good idea 20090716 20:52:22< Dragonking> I was going to do that anyway 20090716 20:52:45< Dragonking> Since I will work against having 'huge functions' in nearest time 20090716 20:55:08< Crab_> ok. so, what do you want to split from formula_ai ? 'split out' an 'fai as a way of parsing ai-related formulas' ? or split out actual AI stages, such as candidate action eval loop / execution of unit/side formulas ? 20090716 20:56:22< Dragonking> For now split to separate functions 20090716 20:56:30< Dragonking> TO not have everything in one place 20090716 20:56:45< Dragonking> It's quite hard to read for people who would like ot dig into this code 20090716 20:56:46< Crab_> Dragonking: this is a separate (good) thing :) 20090716 20:57:02< Crab_> Dragonking: but, the question which I wanted to ask is somewhat different. 20090716 20:57:37< Crab_> what will remain of formula_ai class ? 'an ai implementation' (and a library will be elsewhere) or 'a library' (and ai implementation will be elsewhere) ? 20090716 20:58:01< Dragonking> What do you mean by library? 20090716 20:58:13< Dragonking> Functions? 20090716 20:58:36< Crab_> library = 'a thing that is needed for ai functions and evaluations to work' 20090716 20:59:07< Crab_> it contains a symbol table, for example 20090716 20:59:33< Crab_> and it has methods to populate that symbol table, execute functions, construct functions which depend on it, etc... 20090716 21:00:07< Crab_> for example, units_can_reach_function(const args_list& args, const formula_ai& ai_object), depends on formula_ai as a library. 20090716 21:00:12< Dragonking> Simply executing functions is formula language, in which we put AI_functions symbol table 20090716 21:00:29< Crab_> ai-related functions 20090716 21:00:38< Dragonking> Yes 20090716 21:00:42< Crab_> for example, look into that units_can_reach_function 20090716 21:00:55< Crab_> note how it uses fai 20090716 21:01:09< Crab_> ai_.get_info().units.find(range.first->second); - access to game info 20090716 21:01:26< Dragonking> Yes, most of calls are to the game_info 20090716 21:02:10< Dragonking> I think only some depend on formula AI - like pathfinding for example 20090716 21:03:21< Crab_> ai_.current_team, ai_.create_optional_formula, get_keeps_cache(), ai_.suitable_keep, ai_.store_outcome_position, ai_.get_allowed_teleports, 20090716 21:04:27< Dragonking> suitable_keep is inherited AFAIR 20090716 21:04:33< Crab_> creation of attack_callable, srcdst maps, 20090716 21:04:47< Crab_> get_info() is inherited, too :) 20090716 21:05:04< Dragonking> Yes, I'm thinking about making it more general than just formula_ai 20090716 21:05:15< Crab_> that's what I call 'formula_ai as a library' 20090716 21:05:27< Crab_> it provides a context for fai functions to run 20090716 21:06:02< Crab_> on the other hand, "formula_ai::play_turn" is formula_ai as AI 20090716 21:06:24< CIA-51> mordante * r36927 /trunk/players_changelog: Changelog fix. 20090716 21:06:28< CIA-51> mordante * r36928 /trunk/src/gui/dialogs/game_delete.cpp: Fix a compiler warning. 20090716 21:08:13< Crab_> and initialization needed for those two functions (library and AI) needs to be split in time. 'fai as library' is needed pretty early (to parse various snippets of config, such as ai parameters). fai as AI is needed much later (when the ai actually plays its turn) 20090716 21:08:48< Crab_> so, that's why I've asked 'do we want to split formula_ai, or leave it in one piece' ? 20090716 21:08:56< Crab_> and, if we want to split, ' what will remain of formula_ai class ? 'an ai implementation' (and a library will be elsewhere) or 'a library' (and ai implementation will be elsewhere) ?' 20090716 21:09:33-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090716 21:12:37-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090716 21:19:04< Dragonking> Crab_: Hmm.. that's a good question 20090716 21:19:39< Dragonking> Crab_: Sorry, but can we think about it a bit later? I'm completely exhausted after today and I'm supposed to play 2v2 tournament game right now 20090716 21:19:56< Crab_> hehe. good 20090716 21:20:08< Dragonking> Thank you :) 20090716 21:20:48 * Soliton must have missed the announcement in #wesnoth-mp. ;-) 20090716 21:21:05< Dragonking> hehe 20090716 21:23:58< Ivanovic> Dragonking: is a rest of the poison ai needed eg on saturday evening? 20090716 21:24:03< Ivanovic> (evening in europe that is) 20090716 21:24:19< CIA-51> mcshark * r36929 /trunk/projectfiles/CodeBlocks/wesnoth.cbp: 20090716 21:24:19< CIA-51> Update according to recent file changes (gui/dialogs/game_delete) 20090716 21:24:19< CIA-51> Removed fribidi from project file 20090716 21:24:45< Dragonking> Ivanovic: No :) 20090716 21:24:55< Ivanovic> s/rest/test 20090716 21:25:01< CIA-51> mcshark * r36930 /trunk/projectfiles/CodeBlocks-SCons/wesnoth.cbp: Update according to recent file changes (gui/dialogs/game_delete) 20090716 21:25:43-!- mordocai [n=mordocai@66.119.9.243] has quit [Read error: 110 (Connection timed out)] 20090716 21:25:59-!- mordocai [n=mordocai@66.119.9.243] has joined #wesnoth-dev 20090716 21:30:05-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090716 21:30:16< ilor> hi mordante 20090716 21:31:08-!- Sirp [n=user@wesnoth/developer/dave] has quit [Remote closed the connection] 20090716 21:32:35< mordante> hi ilor 20090716 21:32:48< mordante> ilor, I hope you aren't working on the lobby cfg 20090716 21:33:24< ilor> mordante: I'm not :) 20090716 21:33:29< mordante> good :-) 20090716 21:34:13< ilor> had a go at the serverside rng as you might have seen from the logs, but had a otherwise busy day today and it's still not commit-worthy 20090716 21:35:46< mordante> I expected that, so I dared to work on the lobby code ;-) 20090716 21:42:37< Ivanovic> ilor: how is the new lobby looking atm? 20090716 21:42:42< Ivanovic> (regarding the 1.7.2 plans) 20090716 21:42:57< ilor> Ivanovic: mordante is working on makind the UI more predictable 20090716 21:43:04< Ivanovic> should it be added in the release notes that users might want to test it using the new widget set? 20090716 21:43:27< Ivanovic> if you think i should mention it, please add it in RELEASE_NOTES 20090716 21:43:28< mordante> Ivanovic, ilor I hope to have it done it tonight 20090716 21:43:40< Ivanovic> mordante: great 20090716 21:47:42< ilor> Ivanovic: I guess it could be added to the notes, UI wobbliness is the major issue now and after it's fixed and some work on details it'll be mostly working 20090716 21:49:21-!- ^Noyga^ [n=lame-z@AVelizy-151-1-93-35.w86-205.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 21:53:58-!- _Noyga_ [n=lame-z@AVelizy-151-1-88-127.w86-205.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 22:01:45-!- ^Noyga^ [n=lame-z@AVelizy-151-1-93-35.w86-205.abo.wanadoo.fr] has quit [Read error: 60 (Operation timed out)] 20090716 22:04:05-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit [Read error: 110 (Connection timed out)] 20090716 22:07:12-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090716 22:15:18-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090716 22:16:24-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit [Client Quit] 20090716 22:18:49< mordocai> Does anyone know of any easy bugs that i could look into trying to fix? I looked the bugs on gna.org, but i didn't see any that sounded easy. I don't know the wesnoth code base overly well yet... 20090716 22:19:56-!- GhostOfBanquo [n=IceChat7@dsl-247-67-139.telkomadsl.co.za] has quit ["Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day"] 20090716 22:20:20< mordante> mordocai, not bugs per se but easy tasks http://www.wesnoth.org/wiki/EasyCoding 20090716 22:20:53< mordante> mordante, and of course if you get stuck, just ask here 20090716 22:21:14-!- cib0 [n=cib@p5DC428DD.dip.t-dialin.net] has joined #wesnoth-dev 20090716 22:21:35< mordocai> Okay, i'll look through that then.. 20090716 22:29:31-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-74-69.w86-203.abo.wanadoo.fr] has joined #wesnoth-dev 20090716 22:30:52< CIA-51> mordante * r36931 /trunk/data/gui/default/window/lobby_main.cfg: Refactor filter area in new lobby. 20090716 22:30:55-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090716 22:30:55< mordante> ilor, ^ can you let me know whether it's as wanted or whether you want things to be change 20090716 22:31:03< CIA-51> mordante * r36932 /trunk/data/gui/default/window/lobby_main.cfg: Refactor game area in new lobby. 20090716 22:31:08< mordante> ilor, I won't have time for it tonight so you can also test later 20090716 22:31:11< CIA-51> mordante * r36933 /trunk/data/gui/default/window/lobby_main.cfg: Refactor chat area in new lobby. 20090716 22:31:22< CIA-51> mordante * r36934 /trunk/data/gui/default/window/lobby_main.cfg: Some more lobby polishing. 20090716 22:31:25< mordocai> mordante: I suppose i could look into adding features to the village naming system... though, i didn't notice any villages having names. 20090716 22:32:05< mordante> mordocai, they have in random maps, but it might be somebody already worked on that feature 20090716 22:32:54-!- silene1 is now known as silene 20090716 22:33:48-!- YogiHH [n=chatzill@d009061.adsl.hansenet.de] has joined #wesnoth-dev 20090716 22:34:25< mordante> hi YogiHH 20090716 22:34:33< YogiHH> hi mordante 20090716 22:35:02< mordocai> mordante: Where is the WML for random maps saved? It looks like it's using deprecated wml... 20090716 22:40:15< silene> mordocai: data/multiplayer/scenarios/Random_Scenario*.cfg 20090716 22:40:44-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20090716 22:40:55< mordante> seems silene beat me to it 20090716 22:41:06< mordocai> silene: Hmm... yes, looked through that. It's saying [race] is missing id and plural_name.... that's not in that file that i can find 20090716 22:41:56-!- shikadibot_ [n=shikadi@190.22.123.184] has joined #wesnoth-dev 20090716 22:42:24-!- shikadibot_ is now known as Guest48515 20090716 22:43:21< ilor> yeah I've been getting these race warnings lately in a random scenario too 20090716 22:44:29< mordante> I'm off now, night 20090716 22:45:00-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 113 (No route to host)] 20090716 22:45:11< mordocai> Here's the error, if anyone is interested... i'm looking for the cause. Just don't know much about how wesnoth works yet. http://wesnoth.pastebin.com/m31552385 20090716 22:45:24-!- Guest48515 [n=shikadi@190.22.123.184] has quit [Client Quit] 20090716 22:45:31< silene> it's probably caused by the name generator 20090716 22:46:02< silene> i guess it is using a dummy race for naming purpose 20090716 22:46:15-!- ShikadiLord is now known as shadowmaster 20090716 22:50:37< silene> (which is plain idiotic) 20090716 22:51:10-!- cib0 [n=cib@p5DC428DD.dip.t-dialin.net] has quit ["Leaving"] 20090716 22:51:23< mordocai> silene: Where can i find this name generator? (Sorry, completely new... hoping to learn more by trying to fix issues) 20090716 22:51:27< shadowmaster> I always get here just before mordante goes offline. yays 20090716 22:52:07< mordante> hi shadowmaster, if you have a question I can stay a bit longer 20090716 22:52:19-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090716 22:52:30< shadowmaster> I just wanted to know if last night's bug regrading a stacked widget config or something waws fixed 20090716 22:53:02< mordante> mordocai, the name generator is in race.cpp 20090716 22:53:11-!- _Noyga_ [n=lame-z@AVelizy-151-1-88-127.w86-205.abo.wanadoo.fr] has left #wesnoth-dev ["Quitte"] 20090716 22:53:19< silene> mordocai: the name generator is in race.cpp; the map generator is is mapgen.cpp; that issue is not worth fixing (i will just comment the error messages again); what would be more interesting would be to either not use markov's chains for villages or to initialize them properly 20090716 22:53:21< mordante> shadowmaster, you updated the entire checkout? 20090716 22:53:32< shadowmaster> it's a git tree, there're no partial updates for me 20090716 22:53:48< mordante> wasn't sure what you used 20090716 22:54:43< mordante> what does git status give? 20090716 22:55:26< shadowmaster> http://wesnoth.pastebin.com/d632e8976 20090716 22:57:11< mordante> and the problem still occurs with the latest wesnoth version? 20090716 22:57:22< shadowmaster> nope 20090716 22:57:30< shadowmaster> I finished compiling 1.5 seconds ago :P 20090716 22:57:35< CIA-51> silene * r36935 /trunk/src/race.cpp: Reverted error message since the map generator relies on dummy races for naming purpose. 20090716 22:57:52< mordante> so that means it's fixed 20090716 22:58:07< mordocai> silene: Unfortunately, i don't really know anything about markov's chains... hmm... 20090716 22:59:05< shadowmaster> mordante: do you have any idea why fendrin decided to replace LoW's 205x205 splash image in the campaign menu with a gigantic one? 20090716 23:00:38< shadowmaster> it makes me want to punch Kalenz in the face, for some reason. 20090716 23:00:51-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090716 23:01:12< silene> mordocai: http://en.wikipedia.org/wiki/Markov_Chains but it may not help you much; the idea is that random names are generated by analyzing a sample; the issue with the village names in wesnoth is that the sample is both too small and wrongly chosen 20090716 23:01:26-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090716 23:01:33< silene> (it's at the end of the data/core/macros/names.cfg file) 20090716 23:02:40< mordante> shadowmaster, yes because it looks cool :-) 20090716 23:02:47< mordocai> silene: So i assume by "initialize them properly", you mean create a better sample? 20090716 23:03:07< mordante> really off now, bye 20090716 23:03:10< shadowmaster> grrr 20090716 23:03:37-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090716 23:03:43< silene> mordocai: yes, that's what i meant 20090716 23:04:12< mordocai> silene: Okay, i'll see if i can figure out something... 20090716 23:13:13< silene> mordocai: you haven't chosen the easiest part of wesnoth; still, if you intend to tackle village naming, there is a fourth file related to it, it's data/hardwired/english.cfg 20090716 23:14:59-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090716 23:15:05-!- Turuk [n=T@wesnoth/forumsith/turuk] has quit ["Leaving"] 20090716 23:19:21< AI0867> ilor, mordocai: you must have some add-ons installed that have [race]s missing id and/or plural_name then 20090716 23:20:56-!- ABCD [n=ABCD@wikipedia/ABCD] has quit [Read error: 104 (Connection reset by peer)] 20090716 23:25:03-!- ABCD [n=ABCD@wikipedia/ABCD] has joined #wesnoth-dev 20090716 23:26:51< silene> AI0867: no, read what i wrote 20090716 23:27:32-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090716 23:30:11-!- mordocai [n=mordocai@66.119.9.243] has quit [Read error: 110 (Connection timed out)] 20090716 23:30:56-!- mordocai [n=mordocai@66.119.9.243] has joined #wesnoth-dev 20090716 23:31:06-!- fendrin [n=fabi@78.52.72.161] has joined #wesnoth-dev 20090716 23:32:41< fendrin> good evening 20090716 23:33:02-!- Crab_ [i=crab@wesnoth/developer/crab] has quit ["Leaving."] 20090716 23:33:39-!- wajimba [n=Andrew_A@24-158-30-63.dhcp.dlth.mn.charter.com] has joined #wesnoth-dev 20090716 23:34:49< wajimba> Hey everybody- when I'm designing a map, how do I make a unit teleport to a new location? 20090716 23:40:24< silene> there are several ways; if you need the animation, you can use the [teleport] tag 20090716 23:40:50-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20090716 23:41:18-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090716 23:47:23< ilor> noght 20090716 23:47:26-!- ilor [n=user@wesnoth/developer/ilor] has quit [] 20090716 23:51:13< ancestral> Are there plans to put Dwarvish Scouts into multi for 1.8 or is it simply in mainline atm 20090716 23:52:10< thespaceinvader> ancestral: i very much doubt they would be used in MP, they would severely bust the balance 20090716 23:52:24< ancestral> Okay thanks 20090716 23:54:56-!- YogiHH [n=chatzill@d009061.adsl.hansenet.de] has left #wesnoth-dev [] 20090716 23:55:56-!- EdB [n=edb@79.95.12.234] has quit [Remote closed the connection] --- Log closed Fri Jul 17 00:00:27 2009