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20090720 03:10:12-!- ancestral [n=ancestra@166.205.5.187] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info"] 20090720 03:11:46-!- ancestral [n=ancestra@166.205.5.187] has joined #wesnoth 20090720 03:12:06-!- ancestral [n=ancestra@166.205.5.187] has quit [Remote closed the connection] 20090720 03:12:21< Aethaeryn> wajimba: refresh 20090720 03:12:32-!- ancestral [n=ancestra@166.205.5.187] has joined #wesnoth 20090720 03:16:04< wajimba> k- it's good now 20090720 03:17:36-!- Lirion [n=cynric@wikimedia-commons/Lirion] has quit [Read error: 113 (No route to host)] 20090720 03:18:58-!- Zarel_ [i=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090720 03:23:47-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has quit [Nick collision from services.] 20090720 03:23:50-!- Zarel_ is now known as Zarel 20090720 03:23:55-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has joined #wesnoth 20090720 03:25:22-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090720 03:27:23-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 03:27:44-!- ancestral [n=ancestra@166.205.5.187] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info"] 20090720 03:31:54-!- BiggieSmalls [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has joined #wesnoth 20090720 03:34:49-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090720 03:52:37-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090720 03:53:00-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090720 04:10:42-!- ancestral [n=ancestra@166.205.5.187] has joined #wesnoth 20090720 04:12:14-!- aanderse [n=aaron@CPE001b11cc67d3-CM0019475d7f5e.cpe.net.cable.rogers.com] has quit [] 20090720 04:14:49-!- Ivanovic_ [n=ivanovic@dtmd-4db2de7b.pool.einsundeins.de] has joined #wesnoth 20090720 04:16:34-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has joined #wesnoth 20090720 04:24:27-!- ancestral [n=ancestra@166.205.5.187] has quit [Read error: 104 (Connection reset by peer)] 20090720 04:24:44-!- ancestral [n=ancestra@166.205.5.187] has joined #wesnoth 20090720 04:31:10-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20090720 04:32:47-!- Ivanovic_ is now known as Ivanovic 20090720 04:39:15-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20090720 04:40:08< [Relic]> Hello :) 20090720 04:43:53-!- ancestral [n=ancestra@166.205.5.187] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info"] 20090720 04:49:20-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has quit [Read error: 110 (Connection timed out)] 20090720 04:53:57-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has quit ["Lost terminal"] 20090720 05:08:02-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090720 05:20:18< Aethaeryn> [Relic]: Hello. 20090720 05:21:22-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has joined #wesnoth 20090720 05:27:16-!- BiggieSmalls is now known as GARLAND 20090720 05:31:02< [Relic]> :) 20090720 05:33:00< Aethaeryn> [Relic]: Want to play Fortress Assault? 20090720 05:33:11< Aethaeryn> I'm reviving my mappack to add one new map (and probably a second later on) as well as some major tweaks. 20090720 05:33:22< Aethaeryn> Fortress Assault is one that is basically cosmetic and not a major tweak :P 20090720 05:35:40< Blueblaze> yay 20090720 05:35:47< Blueblaze> I am fairly finished with my map of Western Europe 20090720 05:35:50< Aethaeryn> yay. 20090720 05:35:57< Aethaeryn> A good real world map 20090720 05:36:06< Aethaeryn> I know PK is making one of the world that's far superior... 20090720 05:36:19< Aethaeryn> I saw one of the Middle East that looks good on the minimap but is kinda lacking when I spectated it. 20090720 05:36:29< Aethaeryn> (my maps are often the opposite: my forest one is ugly in the minimap) 20090720 05:37:20< Blueblaze> this map includes a tip of North Africa, all of Western Europe, and some of Eastern Europe 20090720 05:37:38< Blueblaze> Only the southern tip of Sweden and Norway are included 20090720 05:39:29< Blueblaze> Concerning how far East it goes, basically 1/4 or less of the Black Sea is included 20090720 05:41:52< Aethaeryn> I'm going to make a massive southern subcontinent map set... 20090720 05:42:28< Aethaeryn> Southern Great Continent, probably. If it goes too far from canon it'll be south of some other area. 20090720 05:42:45-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20090720 05:42:57< Aethaeryn> A small patch of grass and farmland and a city, and then large spans of caves, deserts, and jungles. 20090720 05:43:19< Blueblaze> I think I'm going to make a map of Italy soon 20090720 05:43:41< Aethaeryn> I was going to recommend it. 20090720 05:44:13< Aethaeryn> Blueblaze: Are you ethnically Italian? 20090720 05:44:31< Blueblaze> no 20090720 05:44:49< Aethaeryn> Oh... I'm 1/4 Italian, from the Rome area. 20090720 05:44:50< Blueblaze> I am spiritually Italian ;p 20090720 05:45:06< Blueblaze> Not referring to Catholicism either 20090720 05:47:05< Aethaeryn> Blueblaze: Why Italy? 20090720 05:47:37-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth 20090720 05:52:45< Aethaeryn> Anyone up for the challenge fof a 3v1? 20090720 05:58:23-!- Al1_ [n=conor@c-67-180-158-41.hsd1.ca.comcast.net] has left #wesnoth ["Ex-Chat"] 20090720 05:58:45-!- conor [n=conor@c-67-180-158-41.hsd1.ca.comcast.net] has joined #wesnoth 20090720 05:58:56< conor> hi 20090720 05:59:16< Aethaeryn> hi 20090720 05:59:34< conor> whats up ppl 20090720 06:02:05< Blueblaze> Aethaeryn: Italy is the best :) 20090720 06:02:34-!- kiba_ [n=kiba@adsl-88-86-233.asm.bellsouth.net] has joined #wesnoth 20090720 06:03:15< conor> Italy is ok :P 20090720 06:03:18< conor> sicily is better 20090720 06:03:56< Blueblaze> uhh 20090720 06:04:09-!- harryBer [n=harryBer@93-80-177-241.broadband.corbina.ru] has quit ["WeeChat 0.2.6"] 20090720 06:04:16< conor> uhh? 20090720 06:04:23< Blueblaze> conor: fyi, the city-states around there have been unified for over a hundred years now :) 20090720 06:04:26< Blueblaze> Sicily is part of Italy 20090720 06:04:39< conor> haha Blueblazeyouve never been to sicily then 20090720 06:04:45< conor> :P 20090720 06:04:47< Blueblaze> Sicily is part of Italy -_- 20090720 06:04:50< conor> lol 20090720 06:04:53< conor> ok 20090720 06:04:54< Aethaeryn> < Blueblaze> Aethaeryn: Italy is the best <- I'm going to have to respectfully disagree... 20090720 06:05:02< Blueblaze> Aethaeryn: That's fine, it is just my opinion 20090720 06:05:03< Aethaeryn> I don't think Italy is currently the best nation, by any measure. 20090720 06:05:13< Blueblaze> actually 20090720 06:05:15< Aethaeryn> Unless the measure is proficiency in speaking Italian 20090720 06:05:27< conor> haah 20090720 06:05:28< Blueblaze> It has the most World Heritage Sites of any country 20090720 06:05:39< kiba_> did ESR ever come in here? 20090720 06:05:58< Aethaeryn> Blueblaze: So it means that Italy has the best past. :P 20090720 06:06:04< conor> Malta is better than italy and sicily 20090720 06:06:05< conor> :P 20090720 06:06:18< Aethaeryn> Nah, Rome is the best part of Italy... 20090720 06:06:21< Aethaeryn> Or at least the central Italian area. 20090720 06:06:39< conor> taormina is better 20090720 06:07:08< Blueblaze> kiba_: esr is in #wesnoth-dev 20090720 06:07:13< Blueblaze> and he is there 100% of the time 20090720 06:07:21< Blueblaze> Not exactly, but close enough :) 20090720 06:07:29< Aethaeryn> kiba_: and he is 5 days 16 hours 11 mins 44 secs idle 20090720 06:07:37< Vornicus> esr as in Eric S Raymond? 20090720 06:07:44< Aethaeryn> His *computer* is there. 20090720 06:07:53< Blueblaze> Vornicus: yes 20090720 06:07:57< Blueblaze> no wait 20090720 06:07:57< Aethaeryn> He is either really busy or out of town atm, though. 20090720 06:07:59< Vornicus> Wow. 20090720 06:08:04 * Blueblaze was going to make a good joke 20090720 06:08:07 * Blueblaze decides for the better 20090720 06:08:09< Blueblaze> Vornicus: so yes 20090720 06:08:32< Aethaeryn> You could try poking, but that's a long idle time. 20090720 06:09:19< Blueblaze> heh 20090720 06:13:33< Aethaeryn> Blueblaze: no holy land? 20090720 06:14:17< Aethaeryn> It would've been fun to have it go as far as Jerusalem, imo 20090720 06:21:57-!- conor [n=conor@c-67-180-158-41.hsd1.ca.comcast.net] has quit ["Ex-Chat"] 20090720 06:23:48-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth 20090720 06:26:42-!- allefant [n=allefant@allegro/developer/allefant] has quit [Read error: 60 (Operation timed out)] 20090720 06:31:53< Blueblaze> Aethaeryn: Yeah, but on the scale I'm using, the map would have to be very big 20090720 06:32:55< Aethaeryn> Blueblaze: Do you know how to convert maps into masks? 20090720 06:33:42< Aethaeryn> This is for random rumble (apparently you gave me considerable help with the WML because your name is alongside mine in the objectives' credits). 20090720 06:33:53< Aethaeryn> I expanded it significantly because I'm kinda sick of seeing tiny-castle rumbles. 20090720 06:34:04< Aethaeryn> So this is a small map instead of a miniature-and-all-one-castle map 20090720 06:34:08< Blueblaze> I don't know it well enough to explain it 20090720 06:34:20< Blueblaze> I can figure out what I need to do through trial and error/looking at other people's work 20090720 06:34:39< Aethaeryn> I have masks done, without borders... 20090720 06:34:42-!- GARLAND [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has quit [Success] 20090720 06:34:46< Aethaeryn> Can masks have borders now? 20090720 06:34:59< Aethaeryn> Because the new terrain maps are all standard, with border. 20090720 06:37:05< Blueblaze> you can use border= for a terrain mask 20090720 06:37:17< Aethaeryn> good 20090720 06:37:21< Blueblaze> http://www.wesnoth.org/wiki/TerrainMaskWML 20090720 06:42:36-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090720 06:43:12< Aethaeryn> Blueblaze: the editor says that border_size must be 0 when usage=mask 20090720 06:44:30< Blueblaze> just copy paste the map code once you've made it and then add the border_size= something else via a text editor 20090720 06:51:34< Aethaeryn> eh, it doesn't have to be usage=mask 20090720 06:51:38< Aethaeryn> it still functions as a mask 20090720 06:51:52< Aethaeryn> this way the editor doesn't screw up 20090720 06:53:28< Aethaeryn> Blueblaze: Want to play a quick game? 20090720 06:53:41< Aethaeryn> It is a really short game because it's 6p on a small map 20090720 06:53:53< Blueblaze> small = what size 20090720 06:56:29< Aethaeryn> It's hex for the symmetry so it's not as big as the dimensions suggest 20090720 06:56:36< Bilbo_Baggins> Is there a way to play a RPG like game with Wesnoth? To level up a single toon and get him spells or abilities? I love the stories so far, but it's still lacking there for me. :/ :) 20090720 06:56:38< Aethaeryn> 31x31 though 20090720 06:56:51< Aethaeryn> Bilbo_Baggins: in multiplayer, there is 20090720 06:57:03< Aethaeryn> Try Brotherhood of Light 20090720 06:57:06< Bilbo_Baggins> Really?! 20090720 06:57:10< Bilbo_Baggins> I cannot right now 20090720 06:57:14< Aethaeryn> There's also a bunch of others... 20090720 06:57:21< Bilbo_Baggins> I'd love too, but I've been drinking some. 20090720 06:57:32< Aethaeryn> As for singleplayer, only Ooze Mini-Campaign, but I think that's abandonned and thus only in 1.4 20090720 06:58:42< Blueblaze> Bilbo_Baggins: You can play many of the MP RPGs single player 20090720 06:58:42< Aethaeryn> I am going to make a singe player RPG campaign after I'm done with my mappack and the map I'm giving to Bob the Mighty (who made Brotherhood of Light) 20090720 06:59:03< Aethaeryn> If he gives me permission (it's GPL so I could do it without permission, but that's rude), I'm going to copy a significant portion of the Brotherhood of Light code. 20090720 06:59:17< Aethaeryn> Why reinvent the magic-engine wheel when it already exists? 20090720 06:59:56< Aethaeryn> Blueblaze: Of course, this is not that balanced since it's a smallish map, and the terrain will sometimes screw you over (e.g. forest or cave) or screw everyone over (snow or water) 20090720 07:00:04< Aethaeryn> It's just for fun... 20090720 07:00:22< Aethaeryn> But it's a complete redesign, pretty much. The same terrain *types* exist, but the map is probably double what it used to be. 20090720 07:00:22< Blueblaze> heh, well I'm still trying to work on my map so I think I'll pass 20090720 07:00:42< Blueblaze> need to feel in Greece now 20090720 07:01:01< Bilbo_Baggins> But you still need an army to support you.. 20090720 07:01:10< Blueblaze> fill in* 20090720 07:01:12< Blueblaze> -_- 20090720 07:01:29< Bilbo_Baggins> I'm kind of partial towards things like the Gold Box DND, NwN's I and II, baulders gate... 20090720 07:01:47< Bilbo_Baggins> I'm an windows free, but I haven't found anything compliant with this. 20090720 07:01:53< Bilbo_Baggins> Without wine. 20090720 07:02:31< Aethaeryn> Bilbo_Baggins: RPG with army as opposed to individual? No current MP RPG has full sections, though parts of Fall of Trent and (a tiny bit of) Brotherhood of Light has it. 20090720 07:02:54< Aethaeryn> Bilbo_Baggins: The High Seas isn't technically an RPG because it is open-ended and plotless, but there it's basically RPG-ish with a supporting army, and ships! 20090720 07:03:22< Aethaeryn> Bilbo_Baggins: My campaign will kind of be like that, in that you're a necromancer and will be able to temporarily summon undead. 20090720 07:03:25< Bilbo_Baggins> "Treasures of the Savage Frontire". So your saying that I can level up a toon and say get "duel-weilding", find treasure and weapons? 20090720 07:03:35< Bilbo_Baggins> OMFG 20090720 07:03:38< Bilbo_Baggins> I want it! 20090720 07:03:38< Aethaeryn> Eh... 20090720 07:03:44< Aethaeryn> My campaign? 20090720 07:03:48< Bilbo_Baggins> Yes! 20090720 07:04:03< Bilbo_Baggins> I've love necros! 20090720 07:04:03< Aethaeryn> It's basically the counter-point to Brotherhood of Light. 20090720 07:04:14< Aethaeryn> Instead of a team of White Mages, you're a rogue necromancer. 20090720 07:04:22< Bilbo_Baggins> Drooooool! 20090720 07:04:52< Aethaeryn> But, of course, it's only in concept phase right now... I need to finish making over my mappack for 1.6 20090720 07:05:31< Bilbo_Baggins> Have you ever played dnd Aethaeryn? I was wondering, just an idea, but what if you find more "rogue necros" and you need them to finish off the campaign....Kind of like a circle of "Red Wizards of Thay!" 20090720 07:06:21< Bilbo_Baggins> Your powerful enough, by yourself, but once your body glyphs and your joined in a circle, worlds can break! 20090720 07:06:55< Aethaeryn> Well, there are other necros, but I was thinking of them kind of showing up at the beginning (when you're on your last training quest, and there are rival apprentices) and a council of liches. 20090720 07:07:54< Bilbo_Baggins> God, I have to start playing this more...! 20090720 07:08:01< Aethaeryn> There'd also be a council of white mages and paladins (you encounter them several times) and also a group of forest protectors (elvish sylphs, shydes, high lords)... 20090720 07:08:19-!- Doppp|EeePC [n=aasdasd@c-67-171-96-240.hsd1.pa.comcast.net] has quit [Read error: 104 (Connection reset by peer)] 20090720 07:08:20< Bilbo_Baggins> I've only played the campaign about being the only heir left, and I'm on "The Isle of the Damned" right now. 20090720 07:08:47< Aethaeryn> When the campaign rejoins to the linear portion (I'll try to keep it open-ended), the order would probably be white council -> forest protectors -> lich lords to end the campaign. 20090720 07:08:52< Aethaeryn> Bilbo_Baggins: Try Descent into Darkness. 20090720 07:09:02< Aethaeryn> It's the one Undead campaign. 20090720 07:09:35< Bilbo_Baggins> I will. 20090720 07:09:39< Bilbo_Baggins> Ty 20090720 07:11:33< Bilbo_Baggins> If anyone here hasn't played Baulders Gate I and (especially II) I would highly reccomend. The story of II is "OUTSTANDING!" 20090720 07:12:01 * Blueblaze loves BG2 20090720 07:12:15< Bilbo_Baggins> I felt for Jon 20090720 07:12:28< Bilbo_Baggins> Ugh, especially at the end. 20090720 07:12:38< Bilbo_Baggins> He just wanted to feel again. 20090720 07:13:21< Aethaeryn> Bilbo_Baggins: I'm glad I have at least one person who will be playing my campaign... 20090720 07:13:43< Bilbo_Baggins> You may have to put up with alot....I'm not a bad guy, I just drink alot. :) 20090720 07:13:50< Bilbo_Baggins> But I would LOVE to! 20090720 07:14:53< Bilbo_Baggins> If you come from bad experiance with drinking (thrid person, type...I apologize for them too. :/ 20090720 07:15:36< Aethaeryn> Bilbo_Baggins: Try to tone down on the drinking when you have a family. 20090720 07:16:26< Bilbo_Baggins> Nod. :) Maybe that could save me, but who knows... =D I've always wanted a family, but then I'd probably stop playing too. LOL 20090720 07:17:17< Bilbo_Baggins> Why hasn't Obsidian / Bioware gone full linux with NwN2 and expansions? 20090720 07:17:32< Aethaeryn> Because not enough people use Linux, apparently. 20090720 07:17:40< Bilbo_Baggins> And that sucks. 20090720 07:17:52< Bilbo_Baggins> I will not dual boot again. 20090720 07:18:22< Bilbo_Baggins> I am windows free, and will be. This is my 3rd / 4th year of linux running....time to let go of the beast. 20090720 07:18:48< Bilbo_Baggins> Although, I also miss EQ2 20090720 07:19:43< Bilbo_Baggins> That world had Soooo much in it! Ugh 20090720 07:21:04< Bilbo_Baggins> Lets unite.....Hell, how many proggies did it take to write eq2? Lets make a totally free version, different world, and a lot more.....For nothing! It can be done. I need to be taught how to code better, but....Everything I have is at your disposal for this venture. =D 20090720 07:21:53< Bilbo_Baggins> Lets write an Engine! 20090720 07:22:10< Bilbo_Baggins> I know the people are out there! 20090720 07:23:21 * Bilbo_Baggins np: Buddy Holly - All I Have To Do is Dream (0:13 / 2:21) 20090720 07:23:48< Bilbo_Baggins> En reference to a "FREE" game engine and a mmorpg that is totally free for all linux users. 20090720 07:24:17< Bilbo_Baggins> Ooo, if it's good enough, lets make windoze playes pay! 20090720 07:27:16< Bilbo_Baggins> Hell, why can "Intel" "Bioware" EA games" etc... Out do us? I've played games since pong...Come on people, lets show up this proprietary world! And then charge those that wish to remain in it! =D 20090720 07:28:18-!- lgbr [n=lgbr@laserbunny.net] has joined #wesnoth 20090720 07:28:30-!- lgbr [n=lgbr@laserbunny.net] has left #wesnoth [] 20090720 07:36:54-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 104 (Connection reset by peer)] 20090720 07:37:09-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 07:46:37-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has quit [Client Quit] 20090720 07:46:43-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has joined #wesnoth 20090720 08:01:19-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20090720 08:14:40-!- GARLAND [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has joined #wesnoth 20090720 08:21:11-!- wajimba [n=Andrew_A@24-158-30-63.dhcp.dlth.mn.charter.com] has left #wesnoth [] 20090720 08:21:56< Bilbo_Baggins> Does anyone here speak anything but english? I am in #lingustics but they seem to be narrowminded also... :/ 20090720 08:22:15 * Blueblaze is in there too 20090720 08:22:27< Blueblaze> I prefer #learnanylanguage though 20090720 08:23:53< Bilbo_Baggins> Does it help? 20090720 08:24:24< Bilbo_Baggins> I have gtrans....and I know how to say something to anyone, but not how to read it.... :/ 20090720 08:24:54< Bilbo_Baggins> That is what I wish, to read it ad lib. 20090720 08:27:47-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 08:34:21-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090720 08:41:26-!- Appleman1234 [n=Appleman@131.181.102.186] has joined #wesnoth 20090720 08:47:09-!- martin___ [n=martin@f048183147.adsl.alicedsl.de] has joined #wesnoth 20090720 08:51:32-!- martin___ [n=martin@f048183147.adsl.alicedsl.de] has quit [Client Quit] 20090720 08:51:44< Bilbo_Baggins> You still around blueblaze? I'm sorry...I guess the only way I will learn is to imserse myself into that culture. 20090720 08:51:50< Bilbo_Baggins> I know this. 20090720 08:52:54< Blueblaze> yes I am 20090720 08:58:56< Bilbo_Baggins> Hello. :) 20090720 08:59:08< Blueblaze> hi :p 20090720 08:59:17< Bilbo_Baggins> What language do you speak? 20090720 08:59:32< Blueblaze> English 20090720 08:59:35< Bilbo_Baggins> Nod 20090720 08:59:38< Bilbo_Baggins> I do too 20090720 08:59:39< Blueblaze> I'm learning Italian and Spanish right now 20090720 08:59:42< Bilbo_Baggins> I want more. 20090720 08:59:48< Bilbo_Baggins> I know a little espaniol 20090720 08:59:58< Bilbo_Baggins> Donde has estados toda mi vida 20090720 08:59:59< Bilbo_Baggins> lol 20090720 09:00:13< Bilbo_Baggins> That was without grtrans. 20090720 09:00:32< Bilbo_Baggins> I can sing in italian. 20090720 09:02:27 * Bilbo_Baggins np: Billy Joel - Billy Joel - Only The Good Die Young (0:46 / 3:55) 20090720 09:02:29< Bilbo_Baggins> :) 20090720 09:02:30< Bilbo_Baggins> sry 20090720 09:02:45< Bilbo_Baggins> I know telling what I listen to is in bad taste.. 20090720 09:05:21-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [Read error: 131 (Connection reset by peer)] 20090720 09:10:32< Bilbo_Baggins> Anyone still here on #wesnoth? 20090720 09:11:05-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20090720 09:12:15< Bilbo_Baggins> Hello zookeeper....I need a pen. 20090720 09:12:53< zookeeper> agreed. 20090720 09:14:04< Bilbo_Baggins> :) 20090720 09:14:51< Bilbo_Baggins> You spoke to me. Thank you. :/ :) 20090720 09:15:24 * Bilbo_Baggins np: John Denver - Rocky mountain high (2:51 / 4:36) 20090720 09:15:29< Bilbo_Baggins> :) 20090720 09:28:16-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090720 09:32:01-!- ancestral_ [n=ancestra@97-116-127-39.mpls.qwest.net] has joined #wesnoth 20090720 09:32:01-!- ancestral [n=ancestra@97-116-127-39.mpls.qwest.net] has quit [Read error: 104 (Connection reset by peer)] 20090720 09:32:06-!- GARLAND [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has quit [Client Quit] 20090720 09:42:23-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 09:48:04-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth 20090720 09:52:26-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090720 09:56:59< Blueblaze> Aethaeryn: you still here? 20090720 09:59:11< Ivanovic> moin 20090720 10:04:28-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit ["Leaving"] 20090720 10:10:37-!- Blarumyrran [n=minaise@81-20-159-197.levira.ee] has joined #wesnoth 20090720 10:13:57< Bilbo_Baggins> Hello Dragonking.... I do like you. =D 20090720 10:14:09< Bilbo_Baggins> You had the balls to call me out. =D 20090720 10:14:22-!- GARLAND [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has joined #wesnoth 20090720 10:14:23< Bilbo_Baggins> In a way that hurt me. 20090720 10:18:24-!- rcsimm [n=ryansimm@196-210-161-29-tbnb-esr-2.dynamic.isadsl.co.za] has joined #wesnoth 20090720 10:18:27< Bilbo_Baggins> You still there "My" king? 20090720 10:18:34-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth 20090720 10:20:06< Bilbo_Baggins> Anyone? Dragonking....I will server you. 20090720 10:40:38< Aethaeryn> Blueblaze: playing a long game 20090720 10:40:50< Blueblaze> ah 20090720 10:40:52< Blueblaze> wanted to show you a map 20090720 10:41:00< Blueblaze> but I'll do it later 20090720 10:41:04< Aethaeryn> It was 6p, after all, although it was smaller than traditional 6p maps and no one really took long turnsm 20090720 10:41:07< Aethaeryn> -m 20090720 10:41:10< Aethaeryn> I lost, but I made it to the very end. 20090720 10:41:21< Aethaeryn> I overextended, which made me look too strong when I was really tied with two others. 20090720 10:41:28< Aethaeryn> Appearance is everything in FFAs 20090720 10:43:35-!- Nissarin [n=nissarin@91.202.192.102] has joined #wesnoth 20090720 10:45:05< Aethaeryn> Blueblaze: I can see your map 20090720 10:45:18< Aethaeryn> I'm done for the night, but I can look at (not play) it 20090720 10:45:24< Blueblaze> k I'll show you it 20090720 10:45:31< Blueblaze> it isn't play ready yet 20090720 10:45:47< Aethaeryn> I just need to run wmllint and update my survival a bit. 20090720 10:45:53< Aethaeryn> Then my mappack is ready... 20090720 10:46:04< Blueblaze> are you online right now? 20090720 10:47:33< Aethaeryn> on Wesnoth local atm 20090720 10:47:36-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has joined #wesnoth 20090720 10:47:49< Blueblaze> Well that won't help me show you my map :z 20090720 10:49:59< Aethaeryn> dammit, just broke my mappack 20090720 10:50:02< Aethaeryn> give me a few minutes... 20090720 10:50:06< Blueblaze> lol 20090720 10:50:09< Blueblaze> I'm going to bed then 20090720 10:50:11< Blueblaze> goodnight 20090720 10:52:06-!- Blueblaze [n=nick@c-98-199-143-139.hsd1.tx.comcast.net] has quit [Remote closed the connection] 20090720 10:55:48-!- Netsplit calvino.freenode.net <-> irc.freenode.net quits: Bilbo_Baggins, Rhonda, Mellar, Polarina, zookeeper, Aethaeryn, noy, Turuk, law_, retupmoca, (+29 more, use /NETSPLIT to show all of them) 20090720 10:55:50-!- Netsplit calvino.freenode.net <-> irc.freenode.net quits: G-Lo, Amu, Carneus 20090720 10:55:50-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Success] 20090720 10:58:04-!- Netsplit over, joins: anttil, Nissarin 20090720 10:58:04-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: Blarumyrran 20090720 10:58:04-!- Dragonking [n=dk@wesnoth/developer/dragonking] has joined #wesnoth 20090720 10:58:04-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: ancestral_, ilor 20090720 10:58:04-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: Appleman1234, Bilbo_Baggins 20090720 10:58:04-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: kiba_, Zarel 20090720 10:58:04-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: Doppp, BenUrban 20090720 10:58:04-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: Polarina, johpunk, Vornicus 20090720 10:58:04-!- G-Lo [i=G-Lo@gateway/gpg-tor/key-0x40F56B8D] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: mordocai 20090720 10:58:04-!- cjhopman [n=chris@wesnoth/developer/cjhopman] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: dfranke, apoi_, retupmoca 20090720 10:58:04-!- wesbot [n=wesbot@wesnoth/bot/wesbot] has joined #wesnoth 20090720 10:58:04-!- Soliton [n=Soliton@wesnoth/developer/soliton] has joined #wesnoth 20090720 10:58:04-!- Netsplit over, joins: shikadibot, ettin, Mellar, MadMerlin, VurtualRuler98, Stealth, Randorr 20090720 10:58:04-!- Rhonda [n=rhonda@wesnoth/developer/rhonda] has joined #wesnoth 20090720 10:58:06-!- Netsplit over, joins: Amu, Smar, erl, Carneus, law_ 20090720 10:58:20-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has quit [SendQ exceeded] 20090720 10:58:44-!- Ivanovic [n=ivanovic@77.178.222.123] has joined #wesnoth 20090720 11:01:08< Bilbo_Baggins> Hello 20090720 11:01:13< Bilbo_Baggins> Anyone still on? 20090720 11:01:28< Bilbo_Baggins> Please? 20090720 11:02:06< Aethaeryn> barely 20090720 11:03:04< Aethaeryn> I just finished cleaning up my mappack, only one update left... 20090720 11:04:14-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth 20090720 11:07:22-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Damn."] 20090720 11:08:49-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090720 11:25:03-!- Zarel [i=Zarel@warzone2100/developer/Zarel] has quit [Read error: 110 (Connection timed out)] 20090720 11:31:19-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090720 11:40:58-!- GARLAND [n=IceChat7@ool-18bcdd1a.dyn.optonline.net] has quit [Read error: 110 (Connection timed out)] 20090720 11:41:49-!- Tomsik [n=Tomsik@bde108.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090720 11:45:50-!- apple_ide [n=Eric@203-206-20-175.dyn.iinet.net.au] has joined #wesnoth 20090720 11:51:00< Bilbo_Baggins> Anyone still on? 20090720 11:51:05< Bilbo_Baggins> Lets burn wesnoth! 20090720 12:01:32-!- vjoe [n=vjoe@95.95.154.121] has quit ["Lost terminal"] 20090720 12:02:13-!- Bilbo_Baggins [n=Tom@adsl-99-152-0-41.dsl.rcfril.sbcglobal.net] has quit ["leaving"] 20090720 12:08:47-!- Appleman1234 [n=Appleman@131.181.102.186] has quit [Read error: 110 (Connection timed out)] 20090720 12:16:29-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20090720 12:17:25-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090720 12:20:21-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090720 12:32:55< Woodmouse> uh-oh 20090720 12:33:18< Woodmouse> the Mudcrawler looks like it would hav bunny ears, when I made the sticks thicker and darker. :O 20090720 12:33:47< Woodmouse> I think it woudl be better if I move the sticks down 20090720 12:35:46< Blarumyrran> the dark side of the sprite is way too dark. 20090720 12:36:30< Woodmouse> hmmm, I changed that, and I post it along with the new frames in the between of the frames. 20090720 12:37:28-!- Appleman1234 [n=Appleman@131.181.102.186] has joined #wesnoth 20090720 12:37:28< Woodmouse> at least I think I fixed it. xD 20090720 12:38:59< Blarumyrran> also, it doesnt look round. 20090720 12:39:51< Woodmouse> It isn't round. 20090720 12:40:17< Blarumyrran> it looks quite flat. 20090720 12:40:42< Woodmouse> :o 20090720 12:42:04< Blarumyrran> your highlight is a thin strip of light on the edge facing the light 20090720 12:42:36< Woodmouse> hmmm 20090720 12:42:55< Blarumyrran> it should be more like http://toadhollowstudio.com/images/ball-6-b.jpg - such roundish highlight, not on the edge of thesprite 20090720 12:43:04< Woodmouse> wait until you see the newer ones, they have lights in the dark too. But I don't know if it fixes it. 20090720 12:45:32-!- isaac_ [n=isaac@233.Red-83-40-20.dynamicIP.rima-tde.net] has joined #wesnoth 20090720 12:46:35< Woodmouse> I only did one new frame yet, though. I might need to do one after the base frame, but well. 20090720 12:49:07-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has quit [Remote closed the connection] 20090720 12:50:13-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has joined #wesnoth 20090720 12:52:06-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090720 12:56:30-!- isaac [n=isaac@debian/developer/isaac] has quit [Read error: 110 (Connection timed out)] 20090720 12:58:37-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090720 12:59:31-!- Idanwin [n=idanwin@81.11.160.155] has joined #wesnoth 20090720 13:16:16-!- Appleman1234 [n=Appleman@131.181.102.186] has quit [Read error: 110 (Connection timed out)] 20090720 13:27:27-!- Ken_Oh [n=briang@71.178.174.220] has joined #wesnoth 20090720 13:46:31-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090720 14:35:00-!- elias [n=allefant@allegro/developer/allefant] has quit [Read error: 110 (Connection timed out)] 20090720 14:37:16-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth 20090720 14:50:39-!- johpunk [n=johpunk@unaffiliated/johpunk] has quit [Read error: 110 (Connection timed out)] 20090720 14:53:34-!- ancestral_ [n=ancestra@97-116-127-39.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090720 14:59:40-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth 20090720 15:13:48-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [Read error: 104 (Connection reset by peer)] 20090720 15:14:03-!- masa_edw [n=masa@124.41.70.91] has joined #wesnoth 20090720 15:16:59-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090720 15:22:40-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090720 15:51:21-!- Kenpachi [n=chatzill@58.167.205.174] has joined #wesnoth 20090720 15:54:30-!- apple_ide [n=Eric@203-206-20-175.dyn.iinet.net.au] has quit [] 20090720 15:54:54-!- pf2222 [n=uranium@68.95.141.172] has joined #wesnoth 20090720 15:55:22< pf2222> moose. 20090720 15:55:23-!- pf2222 [n=uranium@68.95.141.172] has left #wesnoth [] 20090720 15:56:01-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090720 15:56:22< Woodmouse> moose 20090720 15:56:24-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has left #wesnoth [] 20090720 16:22:18-!- isaac_ is now known as isaac 20090720 16:24:16-!- rcsimm [n=ryansimm@196-210-161-29-tbnb-esr-2.dynamic.isadsl.co.za] has quit [] 20090720 16:25:52-!- apoi_ [n=andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Read error: 104 (Connection reset by peer)] 20090720 16:27:35-!- apoi [n=andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth 20090720 16:29:49< VurtualRuler98> mudcrawler..sticks? 20090720 16:29:58< VurtualRuler98> Doesn't that make them.. not mud? 20090720 16:33:35< Blarumyrran> You have been misinformed. 20090720 16:33:39< Blarumyrran> Sticks are made of mud. 20090720 16:46:31-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth 20090720 17:13:01-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 17:20:36-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has quit [Read error: 110 (Connection timed out)] 20090720 17:25:41-!- harryBer [n=harryBer@93-80-177-241.broadband.corbina.ru] has joined #wesnoth 20090720 17:27:14< VurtualRuler98> But, that completely changes the periodic table of elements ENTIRELY! 20090720 17:43:29-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090720 17:52:25-!- Nissarin [n=nissarin@91.202.192.102] has quit ["Leaving"] 20090720 17:55:44-!- Kenpachi [n=chatzill@58.167.205.174] has quit ["ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]"] 20090720 18:11:34-!- masa_edw [n=masa@124.41.70.91] has quit [] 20090720 18:16:34-!- Lirion [n=cynric@wikimedia-commons/Lirion] has joined #wesnoth 20090720 18:25:47-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090720 18:31:51-!- vjoe [n=vjoe@95.95.154.121] has quit ["Lost terminal"] 20090720 18:34:16< Blarumyrran> Mhm, sticks have considerably more higgs bosons than mud and are thus deeper down in the table. 20090720 18:37:01-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090720 18:41:42< Aethaeryn> Anyone up for a game? 20090720 18:44:36-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth 20090720 18:45:52< Blarumyrran> what kind of 20090720 18:46:07< Aethaeryn> Something from my (soon to be revived) mappack 20090720 18:46:21-!- Woodmouse is now known as Woodmouse_LALALA 20090720 18:46:35-!- Woodmouse_LALALA is now known as Woodmouse 20090720 18:46:45< Blarumyrran> I liked the rhombus-shaped 4p one the best. 20090720 18:47:47-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 18:48:07< Aethaeryn> Blarumyrran: Chambers or Four Bases? 20090720 18:48:25< Blarumyrran> the latter doesnt sound familiar, so i guess the former 20090720 18:48:29< Aethaeryn> Was it really tiny or did it have a terrain shop? 20090720 18:48:34< Blarumyrran> tiny. 20090720 18:48:39< Aethaeryn> Then it was chambers. 20090720 18:48:44< Aethaeryn> My first map... 20090720 18:48:44< Blarumyrran> ah right, i remember that other too. 20090720 18:48:55< Aethaeryn> I opened up Four Bases a lot more 20090720 18:49:14< Aethaeryn> I was feeling particularly sadistic, so I turned the impassible mountains into water 20090720 18:50:18< Aethaeryn> It's still defensive-oriented, hopefully, but now the tunnels don't get too bottlenecked and you could theoretically sneak around 20090720 18:50:31< Aethaeryn> Gives water units a bit of a use too. 20090720 18:50:43< Woodmouse> "sneaking around" sounds nice. xD 20090720 18:55:12-!- loktor [n=quassel@AAubervilliers-151-1-18-119.w83-114.abo.wanadoo.fr] has joined #wesnoth 20090720 18:55:19-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090720 18:58:48< Aethaeryn> YES 20090720 18:58:57< Aethaeryn> I found Twin Rivers, my "lost" map... 20090720 18:59:09< Aethaeryn> That is, the one multiplayer map I made that wasn't in my mappack 20090720 18:59:31< Woodmouse> ok 20090720 18:59:31< Blarumyrran> create then 20090720 19:06:55< Blarumyrran> hilight me once you do, then. 20090720 19:14:30-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090720 19:15:11< Aethaeryn> Blarumyrran: I'm done adding the new map 20090720 19:15:30< Aethaeryn> My mappack now has 8 scenarios! 20090720 19:16:41< Aethaeryn> Blarumyrran: Would you rather play the 3v1 or Four Bases or something else? 20090720 19:19:18 * Blarumyrran picks four bases or something else 20090720 19:19:54< Aethaeryn> Four bases made 20090720 19:20:05< Aethaeryn> I'd like to see how the opening-up changes work 20090720 19:29:09-!- Woodmouse is now known as Woodmouse_ADK 20090720 19:29:14-!- Woodmouse_ADK is now known as Woodmouse_AFK 20090720 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[n=briang@71.178.174.220] has quit ["Leaving."] 20090720 21:54:56-!- rcsimm [n=ryansimm@vc-41-27-21-209.umts.vodacom.co.za] has quit [] 20090720 21:55:32-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090720 22:03:00-!- Turuk [n=Turuk@wesnoth/forumsith/turuk] has joined #wesnoth 20090720 22:03:18-!- martin__1 [n=martin@f049226210.adsl.alicedsl.de] has joined #wesnoth 20090720 22:08:53-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20090720 22:10:30< [Relic]> Hello :) 20090720 22:10:57-!- Turuk_ [n=Turuk@wesnoth/forumsith/turuk] has quit [Connection timed out] 20090720 22:12:05-!- vjoe [n=vjoe@95.95.154.121] has joined #wesnoth 20090720 22:20:29-!- ancestral [n=ancestra@166.205.4.177] has joined #wesnoth 20090720 22:21:06-!- ancestral [n=ancestra@166.205.4.177] has quit [Client Quit] 20090720 22:21:43-!- elias [n=allefant@allegro/developer/allefant] has quit [Read error: 60 (Operation timed 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