--- Log opened Sun Aug 23 00:00:16 2009 20090823 00:01:44-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090823 00:06:59< shadowmaster> thespaceinvader: I bestowed the power of forum group management on you. 20090823 00:07:07< shadowmaster> namely the Art Contributors group 20090823 00:08:23< thespaceinvader> oh brilliant - so i can blue-name people? 20090823 00:08:25< thespaceinvader> thanks 20090823 00:08:29< shadowmaster> this means that you an now go into your User Control Panel, Usergroups section, Manage Group, and add or remove members from the Art Contributors group. 20090823 00:09:33< thespaceinvader> thanks very much 20090823 00:09:37< shadowmaster> make sure to select "set as default group: yes" so they get their title and color 20090823 00:10:28< thespaceinvader> will do 20090823 00:10:30< thespaceinvader> thanks 20090823 00:10:49< thespaceinvader> right, with that, i;m going to head 20090823 00:10:53-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090823 00:16:53-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["free memory!"] 20090823 00:17:30-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090823 00:18:05-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has quit ["free memory!"] 20090823 00:18:51-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20090823 00:18:58-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090823 00:24:09-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has quit [Nick collision from services.] 20090823 01:05:48-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090823 01:10:39-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20090823 01:12:17-!- allefant [n=allefant@allegro/developer/allefant] has quit [Read error: 110 (Connection timed out)] 20090823 01:13:04< corn> Ivanovic: sorry, I was afk then 20090823 01:13:31-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 110 (Connection timed out)] 20090823 01:14:46< corn> Crab_: here now 20090823 01:15:03< corn> Crab_: I read your response to the bug, I will rebuild shortly and test 20090823 01:15:20< corn> I was playing the campaign and it blocked me from playing more :) 20090823 01:15:39< Crab_> corn: wait a bit.. 20090823 01:16:45< corn> it is too bad mordante isn't here 20090823 01:17:06< corn> I wonder if he read my discussion with shadowmaster about the gui resize bug 20090823 01:17:46< Crab_> corn: he wrote you something about it.. 20090823 01:17:53< corn> ah, he did 20090823 01:18:10< corn> yeah, sorry, I missed it on the irc log 20090823 01:18:35< corn> Crab_: so are the fixes for ai infinite loops in trunk yet? 20090823 01:18:37< corn> or should I wait 20090823 01:18:57< Crab_> corn: some fixes are in trunk, but better wait a bit for them 20090823 01:19:06< corn> ok 20090823 01:19:38< corn> I will finish the upload log stuff I was working on on thursday later tonight 20090823 01:21:38< Crab_> corn: ok. ping me when it'll be time to start another test run 20090823 01:22:08< CIA-62> crab * r38026 /trunk/src/ai/default/ai.cpp: fix some bugs in ai movement code. more subtle bugs remain there, still. 20090823 01:22:13< CIA-62> crab * r38027 /trunk/src/ai/ (5 files in 2 dirs): simplified code, removed ai_default custom handling of srcdst-like maps. This will make the code more robust, and fix some 'stale cache' issues 20090823 01:22:22< CIA-62> crab * r38028 /trunk/src/ai/actions.cpp: fixed the way full move works 20090823 01:22:43< Crab_> corn: ^ here I fixed those bugs in a better way than before. 20090823 01:22:53< shadowmaster> corn: he seems to have read it. 20090823 01:23:19< shadowmaster> if you grep the logs you'll notice at some point he said "shadowmaster: you did" [notify him about something] 20090823 01:23:38< corn> yep, I saw it 20090823 01:23:46< corn> it was at the very top of my chat buffer 20090823 01:24:04< corn> Crab_: ok, checking out now 20090823 01:24:53< Crab_> corn: before (when I wrote in the bug info), some infinite loops were fixed, but the ai was 'stopping its turn before doing some possible moves'. Now I've simplified the code to remove some types of possible bugs. 20090823 01:25:51< Crab_> corn: still, the overall design of the old ai means that I either have to a) lean towards infinite loops, b) lean towards skipped moves 20090823 01:27:26< Crab_> corn: pre-1.7.3 it favored 'silently skipping moves', after my 1.7.3 refactorings it favored infinite loops. Now I simplified it a bit and reworked it to try to keep the number of such bugs minimal. 20090823 01:30:44< Ivanovic> corn: paste the commands in a query with Rhonda 20090823 01:31:13< Ivanovic> (and to be on the save side, since Rhonda has no logging active on her side, paste it in a query to me, too, so that i can repaste it for Rhonda) 20090823 01:32:41< Ivanovic> cjhopman, dfranke, sapient: please don't forget that the deadline for the final evals is August 24, 12 noon PDT / 19:00 UTC 20090823 01:33:17< Ivanovic> cjhopman, dfranke, sapient: and I would really like to see those submitted 24h before (as in ~19h) so that there is some buffer left 20090823 01:35:16-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20090823 01:35:47-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20090823 01:40:27< corn> Ivanovic: ok, will do now 20090823 01:41:07-!- shadowmaster is now known as Capt_Obvious 20090823 01:42:37-!- Capt_Obvious is now known as shadowmaster 20090823 01:51:58< shadowmaster> wesbot: seen fendrin 20090823 01:51:59< wesbot> shadowmaster: The person with the nick fendrin last spoke 11h 39m ago. 2h 44m ago was here and on the channels #wesnoth, #wesnoth-de and #wesnoth-umc-dev with the message: Remote closed the connection 20090823 01:52:09< Ivanovic> i am off to bed now, n8 20090823 01:58:18-!- Chusslove [n=Chusslov@adsl-ppp-2121.yubc.net] has quit [Remote closed the connection] 20090823 02:00:09-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090823 02:03:36-!- Blarumyrran [n=minaise@81-20-159-197.levira.ee] has quit [] 20090823 02:25:39< corn> Crab_: the infinite loop bug is fixed for me now, thanks 20090823 02:26:10< Crab_> corn: good. I'll mark the bug as fixed, then. any console errors ? 20090823 02:26:31< corn> no, but I wasn't running with log-debug 20090823 02:26:51< Crab_> corn: no, they would had shown in any case (if they were present) 20090823 02:26:55< corn> ok 20090823 02:30:52< CIA-62> soliton * r38029 /trunk/ (51 files in 3 dirs): added a typo fix and ran pofix 20090823 02:31:15-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090823 02:39:57< CIA-62> crab * r38030 /trunk/src/ai/testing/ (ca.cpp ca.hpp): new candidate action: retreat_phase 20090823 02:53:08-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit ["Leaving."] 20090823 02:54:14< Aethaeryn> I'm just curious... How hard would it be to have multiplayer server statistics? 20090823 02:54:28< corn> Aethaeryn: all the functionality is there 20090823 02:54:31< corn> but there are no plans for it 20090823 02:54:48< Aethaeryn> It could be anonymous. 20090823 02:54:56< Aethaeryn> Sorted by map, not player. 20090823 02:55:09< Aethaeryn> To do things like show how many times player 1 wins on HGB, for instance. 20090823 02:55:14< Aethaeryn> Just aggregating save games 20090823 02:55:45< corn> it's come up several times, and I have argued for it myself... 20090823 02:56:01< corn> look up the existing discussions and if you find something new to contribute, bring it up ;) 20090823 03:01:22-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["meh"] 20090823 03:10:17< CIA-62> crab * r38032 /trunk/ (data/ai/dev/testing_ai_default.cfg src/ai/testing/ca.cpp): externalized scores of candidate actions in RCA ai 20090823 03:10:20< CIA-62> crab * r38031 /trunk/src/ai/testing/ (ca.cpp ca.hpp): minor refactoring of get_healing candidate action 20090823 03:37:22-!- grzywa [n=grzywacz@chello089074205085.chello.pl] has joined #wesnoth-dev 20090823 03:38:00-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Read error: 104 (Connection reset by peer)] 20090823 03:43:47-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20090823 03:48:36-!- fendrin [n=fabi@78.52.189.8] has joined #wesnoth-dev 20090823 03:53:53-!- cib__ [n=cib@p5DC43620.dip.t-dialin.net] has joined #wesnoth-dev 20090823 03:57:58-!- Blueblaze [n=Blueblaz@32.171.189.226] has joined #wesnoth-dev 20090823 04:05:51-!- Appleman1234 [n=Appleman@131.181.101.216] has joined #wesnoth-dev 20090823 04:09:53-!- cib_ [n=cib@p5DD35F89.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 20090823 04:13:18-!- Ivanovic_ [n=ivanovic@dtmd-4db2241f.pool.einsundeins.de] has joined #wesnoth-dev 20090823 04:21:25-!- Appleman1234 [n=Appleman@131.181.101.216] has quit [Read error: 60 (Operation timed out)] 20090823 04:22:46-!- Appleman1234 [n=Appleman@131.181.101.216] has joined #wesnoth-dev 20090823 04:29:18-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090823 04:29:23-!- Ivanovic_ is now known as Ivanovic 20090823 04:33:07-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090823 04:38:57-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit ["ZNC - http://znc.sourceforge.net"] 20090823 04:54:39-!- melinath [n=melinath@pool-72-72-200-231.altnpa.east.verizon.net] has joined #wesnoth-dev 20090823 04:55:39-!- Blueblaze [n=Blueblaz@32.171.189.226] has quit [] 20090823 04:56:23-!- wesbot changed the topic of #wesnoth-dev to: 77 bugs, 242 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090823 04:59:13-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090823 05:05:17-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090823 05:10:33< corn> crab: for when you return: the "the dragon" scenario in SoF has extremely stupid ai behavior - can you check it out? I will attach a replay on gna 20090823 05:15:25-!- xchat_sux [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090823 05:15:32-!- grzywa [n=grzywacz@chello089074205085.chello.pl] has quit [Remote closed the connection] 20090823 05:19:26-!- cib_ [n=cib@p5DC43279.dip.t-dialin.net] has joined #wesnoth-dev 20090823 05:21:00-!- cib__ [n=cib@p5DC43620.dip.t-dialin.net] has quit [Read error: 60 (Operation timed out)] 20090823 05:38:05-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20090823 05:42:27-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090823 05:52:28-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090823 05:55:13-!- Kenpachi [n=chatzill@CPE-58-169-219-15.sa.bigpond.net.au] has joined #wesnoth-dev 20090823 06:01:06-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 06:21:28-!- Blueblaze [n=Blueblaz@32.171.189.226] has joined #wesnoth-dev 20090823 06:21:50-!- Espreon_ [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090823 06:22:31-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Read error: 131 (Connection reset by peer)] 20090823 06:24:11-!- Espreon_ is now known as Espreon 20090823 06:35:34-!- Espreon_ [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20090823 06:36:18-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit [Nick collision from services.] 20090823 06:36:27-!- Espreon_ is now known as Espreon 20090823 07:22:00-!- silene [n=plouf@ASte-Genev-Bois-152-1-65-8.w83-114.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 08:36:39-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 54 (Connection reset by peer)] 20090823 08:44:08-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 08:44:32-!- Sirp [n=user@wesnoth/developer/dave] has quit [Read error: 113 (No route to host)] 20090823 08:46:25-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 104 (Connection reset by peer)] 20090823 08:48:54-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20090823 08:50:04-!- melinath [n=melinath@pool-72-72-200-231.altnpa.east.verizon.net] has quit [Read error: 113 (No route to host)] 20090823 09:03:11-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 09:24:15-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 110 (Connection timed out)] 20090823 09:32:01-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090823 09:36:09-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090823 09:40:50-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20090823 09:46:22-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 09:54:26-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090823 09:54:33-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit [Client Quit] 20090823 09:54:52-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has joined #wesnoth-dev 20090823 09:55:05< boucman> hey all 20090823 09:55:09< boucman> corn: around ? 20090823 10:05:27-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20090823 10:13:59-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 60 (Operation timed out)] 20090823 10:16:16-!- dfranke_ [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 10:20:37-!- Baufo [n=quassel@188-23-182-51.adsl.highway.telekom.at] has joined #wesnoth-dev 20090823 10:22:39-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 104 (Connection reset by peer)] 20090823 10:23:13< Ivanovic> moin 20090823 10:26:01-!- Appleman1234 [n=Appleman@131.181.101.216] has quit [Read error: 110 (Connection timed out)] 20090823 10:27:19-!- silene [n=plouf@ASte-Genev-Bois-152-1-48-99.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 10:27:59-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090823 10:29:03-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 10:30:33-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20090823 10:30:48< mordante> servus 20090823 10:31:09< Soliton> looks like the epilog map of sof was changed but the unit spawns not adjusted. now the kings guards are taking a bath in the moat. 20090823 10:33:42-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 60 (Operation timed out)] 20090823 10:33:59-!- dfranke_ [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 110 (Connection timed out)] 20090823 10:34:42-!- Blueblaze [n=Blueblaz@32.171.189.226] has quit [] 20090823 10:36:43< silene> Rhonda: the debian/wesnoth-deta.install file is missing a line: debian/tmp/usr/share/games/wesnoth/data/lua 20090823 10:39:59< Rhonda> For the 1.7 branch I guess? 20090823 10:40:03< silene> yep 20090823 10:42:02< mordante> corn, I've seen your message and left you a message in the log... hopefully you see this message ;-) 20090823 10:44:34< silene> Ivanovic: is the temp-file_send_data_strings.cfg file used? 20090823 10:45:32< mordante> ilor, I had a look at the doesn't fit problem, but development is going to slow here at the moment 20090823 10:46:10< mordante> ilor, so it's postponed until it gets cooler or my new system arrives... looking at the weather forecast I expect my new system earlier 20090823 10:46:50< ilor> mordante: huh. It got pleasantly chilly around here yesterfay and is same today 20090823 10:47:27< ilor> mordante: anyway, what is your fix idea? entire-window scrollbars? 20090823 10:47:44< mordante> here it's 24+ the entire week... 20090823 10:47:52< Ivanovic> silene: sounds like something by corn 20090823 10:48:00< Ivanovic> i am not sure if it is required or not 20090823 10:48:19< silene> Ivanovic: i'm asking you because it is related to translations and committed by you ;-) 20090823 10:49:22-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 10:49:45< mordante> ilor, I want to put change the window to be a scrollbar container, I've some testing code but it acts weird 20090823 10:50:10< silene> log 32405 20090823 10:50:25< silene> wesbot: log 32405 20090823 10:50:26< wesbot> ivanovic * r32405 : add some strings for sirp so that he can add a "we are about to send data" dialog 20090823 10:50:31< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=32405 20090823 10:50:39< Ivanovic> uhm, lovely 20090823 10:51:04< Ivanovic> i don't know if the string is actually used or not 20090823 10:51:39< silene> does this dialog exist? 20090823 10:51:45< silene> (it doesn't ring a bell) 20090823 10:51:54< Ivanovic> it was from the time shortly before 1.6 20090823 10:52:15< Ivanovic> the discussions about "should we warn the user before sending data the first time?" 20090823 10:53:08< Ivanovic> personally i have no idea if this was ever really implemented or if we still assume that the user is fine with transmitting data 20090823 10:53:41< mordante> didn't you add it to make sure the strings were in the pot-files before the string freeze? 20090823 10:53:46< Ivanovic> jupp 20090823 10:53:46-!- Kenpachi [n=chatzill@CPE-58-169-219-15.sa.bigpond.net.au] has quit ["ChatZilla 0.9.85 [Firefox 3.5.2/20090729225027]"] 20090823 10:55:20-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Success] 20090823 10:55:44< silene> it seems the dialog does exist, but the sentences are just completely different; i will remove the file 20090823 10:56:11< mordante> yup seems the changes haven't been made yet 20090823 10:56:35-!- Blarumyrran [n=minaise@81-20-159-197.levira.ee] has joined #wesnoth-dev 20090823 10:59:19-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090823 10:59:52-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090823 11:04:38-!- ilor [n=user@wesnoth/developer/ilor] has quit ["brb"] 20090823 11:16:33-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 104 (Connection reset by peer)] 20090823 11:17:03-!- Chusslove [n=Chusslov@212.124.172.121] has joined #wesnoth-dev 20090823 11:19:16-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090823 11:20:35< Rhonda> silene: hmmm 20090823 11:20:50< Rhonda> silene: There _is_ debian/tmp/usr/share/games/wesnoth/data/lua in wesnoth-data.install 20090823 11:21:08< Rhonda> silene: It rather looks like that the files don't get installed by the autofoo toolset. 20090823 11:21:13-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090823 11:21:31 * Rhonda . o O ( yeah, run away at the mentioning of autofoo. coward!! ) 20090823 11:23:34-!- silene [n=plouf@ASte-Genev-Bois-152-1-55-168.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 11:25:52< Ivanovic> Rhonda: got the query from corn or should i repaste it? 20090823 11:26:25< Rhonda> Yes, I got it. I just didn't get around to do it yet. 20090823 11:26:38< Ivanovic> okay, just wanted to make sure that you have the commands 20090823 11:30:52-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20090823 11:30:57< Crab_> hi 20090823 11:31:52< mordante> hi Crab_ 20090823 11:35:16< Rhonda> silene: "There _is_ debian/tmp/usr/share/games/wesnoth/data/lua in wesnoth-data.install" "It rather looks like that the files don't get installed by the autofoo toolset." 20090823 11:35:22< boucman> hey Crab_ 20090823 11:35:42-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 11:35:53< silene> Rhonda: is there? i must have gotten the wrong revision of the svn then, sorry 20090823 11:42:30-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has quit [Read error: 104 (Connection reset by peer)] 20090823 11:45:19-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20090823 11:45:49< silene> Rhonda: are you using some modified autofoo? the files are properly installed on my computer 20090823 11:45:54-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 145 (Connection timed out)] 20090823 11:48:59-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20090823 11:53:22-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth-dev 20090823 11:54:34-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 60 (Operation timed out)] 20090823 12:03:01-!- loonybot [n=loonybot@79.139.138.234] has joined #wesnoth-dev 20090823 12:03:40-!- silene [n=plouf@ASte-Genev-Bois-152-1-46-148.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 12:03:50-!- loonycyborg [n=sergey@79.139.138.234] has joined #wesnoth-dev 20090823 12:04:34< silene> this broken connection is starting to annoy me... 20090823 12:07:36-!- Appleman1234 [n=Appleman@131.181.101.216] has joined #wesnoth-dev 20090823 12:20:44< Rhonda> silene: http://svn.debian.org/wsvn/pkg-games/packages/branches/wesnoth/experimental/?op=log - and no, I don't change anything within the autofoo 20090823 12:21:34< Rhonda> silene: data/lua and data/test are in the install file of wesnoth-data since 1.7.0 20090823 12:23:47< Rhonda> erm ... 20090823 12:23:47-!- Appleman1234 [n=Appleman@131.181.101.216] has quit ["Leaving"] 20090823 12:24:05 * Rhonda bonks silene over the head. What's /usr/share/games/wesnoth/data/lua for you? :) 20090823 12:24:28-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090823 12:24:31< Rhonda> I do have helper.lua and wml-tags.lua in my package ... 20090823 12:24:57-!- silene [n=plouf@ASte-Genev-Bois-152-1-76-66.w86-203.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 12:29:52-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-71-84.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 12:32:48< loonycyborg> 14:59 installed via apt on ubuntu intrepid 20090823 12:32:57< loonycyborg> intrepid has 1.4.5 !! 20090823 12:33:14-!- cib_ [n=cib@p5DC43279.dip.t-dialin.net] has quit [Remote closed the connection] 20090823 12:33:24< loonycyborg> That guy wouldn't be able to get lua errors with intrepid package. 20090823 12:44:48< CIA-62> crab * r38033 /trunk/ (4 files in 3 dirs): new candidate action - testing_ai_default::aspect_recruitment_phase . Reworked RCA AI to use formula_ai recruitment 20090823 12:46:34-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090823 12:51:06-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-71-84.w86-198.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 12:59:06-!- jasper__ [n=jasper@88.197.153.247] has joined #wesnoth-dev 20090823 12:59:49< jasper__> what license are the sounds in wesnoth/data/core/sounds released under? 20090823 13:02:24-!- silene [n=plouf@ASte-Genev-Bois-152-1-52-219.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 13:03:03< mordante> jasper__, GPL like the rest of Wesnoth 20090823 13:04:02< jasper__> alright, thank you :-) 20090823 13:05:32< silene> loonycyborg: so i guess someone is shipping broken .deb packages somewhere (this is not the first time i hear of this error about missing files); Rhonda: sorry for the noise 20090823 13:08:24-!- jasper__ [n=jasper@88.197.153.247] has quit ["leaving"] 20090823 13:22:24-!- busfahrer [n=busfahre@unixboard/user/busfahrer] has quit [Remote closed the connection] 20090823 13:26:20< Crab_> boucman: combined RCA ai with formula_ai recruitment and tried it vs default ai, so far it looks like http://wesnoth.terraninfo.net/index.php?dim1=ai_ident_me&dim2=my_side&latest_svn_only=yes&filter_svn_release=0 20090823 13:29:36-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20090823 13:33:42-!- silene [n=plouf@83.114.229.10] has joined #wesnoth-dev 20090823 13:36:04-!- Chusslove [n=Chusslov@212.124.172.121] has quit [Read error: 145 (Connection timed out)] 20090823 13:44:47-!- yamokidzu-it [n=kvirc@host231-66-dynamic.24-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 13:47:59-!- Chusslove [n=Chusslov@212.124.172.121] has joined #wesnoth-dev 20090823 13:49:49-!- silene [n=plouf@83.114.229.10] has quit [Read error: 145 (Connection timed out)] 20090823 14:00:10-!- silene [n=plouf@ASte-Genev-Bois-152-1-47-50.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 14:09:41 * Rhonda nibbles on silene's shoulder. :) 20090823 14:12:54< Rhonda> loonycyborg, silene: Who has problems with lua and Debian packages where? 20090823 14:16:34-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090823 14:16:50-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090823 14:18:26< mordante> Rhonda, Elvenisko yesterday starting at 14:51 20090823 14:19:27< Rhonda> I fear that he uses the packages from itwesnoth 20090823 14:20:19< mordante> and that package is broken I assume 20090823 14:20:20< CIA-62> mordante * r38034 /trunk/ (12 files in 7 dirs): Add a horizontal listbox. 20090823 14:20:44< mordante> ilor_, ^ only has one row need another widget for what you really want 20090823 14:21:23< Rhonda> mordante: Yes, just looked into their .diff.gz. silene, loonycyborg: itwesnoth packages are b0rked. 20090823 14:21:27< Rhonda> Not mine. 20090823 14:21:30< ilor_> mordante: isn't a horizontal listbox supposed to have one row (and many "columns")? 20090823 14:21:39< Rhonda> blame them, not me 20090823 14:22:25< mordante> ilor_, yes, but I wanted to keep the row columns as they are in all widgets 20090823 14:22:51< ilor_> mordante: ? 20090823 14:23:02< mordante> guess I misunderstood your question 20090823 14:24:04< ilor_> probably stems from me not understanding your initial remark fully ;) 20090823 14:24:24-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-72-238.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 14:24:30< mordante> great ;-) 20090823 14:25:06< mordante> this version has one row and several columns, but if it doesn't fit it will add a horizontal scrollbar and can't wrap over several rows 20090823 14:25:38-!- silene [n=plouf@ASte-Genev-Bois-152-1-47-50.w82-121.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 14:27:29< ilor_> mordante: ok, so this is a plain listbox, horizontal. Can the elements have varying widths? 20090823 14:27:31< Rhonda> mordante, silene1: What are the lua scripts used for? 20090823 14:27:51< Rhonda> silene1: And just in case, the problem resulted in using of the itwesnoth packages, not the ones I do. 20090823 14:28:37< mordante> ilor_, I haven't tested that, but should be possible 20090823 14:29:24< mordante> Rhonda, it's possible to use lua scripts inside WML as alternative for WML 20090823 14:31:31< Rhonda> Alright, itwesnoth is gone from wiki/WesnothBinariesLinux 20090823 14:33:40< CIA-62> mordante * r38035 /trunk/src/gui/dialogs/title_screen.cpp: Update documentation and minor code cleanups. 20090823 14:34:14< CIA-62> mordante * r38036 /trunk/src/gui/dialogs/mp_connect.cpp: Update documentation. 20090823 14:39:16< CIA-62> ilor * r38037 /trunk/changelog: changelog update for r38007 20090823 14:39:53< CIA-62> ilor * r38038 /trunk/ (4 files in 2 dirs): make the editor remember the show terrain codes and coordinates options states 20090823 14:47:03-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20090823 14:49:15-!- yamokidzu-it [n=kvirc@host231-66-dynamic.24-79-r.retail.telecomitalia.it] has quit [Read error: 104 (Connection reset by peer)] 20090823 14:50:38-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20090823 14:51:15-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090823 15:07:19< CIA-62> baufo * r38039 /trunk/src/server/ (server.cpp server.hpp): added last seen time to the ip log 20090823 15:07:24-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-72-238.w86-198.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 15:09:40-!- silene [n=plouf@ASte-Genev-Bois-152-1-70-247.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 15:15:26-!- yamokidzu-it [n=kvirc@host231-66-dynamic.24-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 15:38:27-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-64-132.w83-114.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 15:38:49-!- silene [n=plouf@ASte-Genev-Bois-152-1-70-247.w86-198.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 15:39:48-!- stikonas_ [n=and@ctv-213-164-125-176.vinita.lt] has joined #wesnoth-dev 20090823 15:39:56-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20090823 15:41:32-!- stikonas_ is now known as stikonas 20090823 15:43:51-!- xchat_sux [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090823 15:49:13< corn> boucman: here now 20090823 15:49:31-!- xchat_sux is now known as Elvish_Pillager 20090823 15:50:03< Elvish_Pillager> I was under the impression that WML could now alter the map size, but I can't find such a thing documented in the wiki. Does it exist? 20090823 15:51:04< corn> Rhonda: are you experienced with debian packaging? 20090823 15:51:32 * Rhonda coughs slightly. 20090823 15:51:57< corn> ok :) 20090823 15:52:22< Crab_> Elvish_Pillage: 'test' scenario changes the entire map, look in data/scenario-test.cfg 20090823 15:52:37< corn> 1 second, I am going to check wesnoth's dependencies 20090823 15:52:42< Crab_> s/Elvish_Pillage/Elvish_Pillager , sorry : 20090823 15:53:09-!- silene [n=plouf@ASte-Genev-Bois-152-1-18-252.w83-114.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 15:53:09< Elvish_Pillager> ah, replace_map 20090823 15:53:16< Elvish_Pillager> knew that was there! 20090823 15:53:40< Elvish_Pillager> now I just need to figure out how to use string manipulation to make arbitrary changes to the existing map >:D 20090823 15:54:04-!- user___ [n=user@pool-71-164-166-178.dllstx.fios.verizon.net] has joined #wesnoth-dev 20090823 15:55:15-!- user___ is now known as Sirp 20090823 15:56:56< Ivanovic> corn: i won't mention that Rhonda is our debian packager... 20090823 15:56:58< Ivanovic> ;) 20090823 15:56:59< Elvish_Pillager> Huh. Is there any way for WML to get info about the off-map border hexes? 20090823 15:58:40< corn> Soliton: around? 20090823 15:59:34< corn> Ivanovic: :) 20090823 16:00:16-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090823 16:01:49< Rhonda> Anyone knows the stats and statsread mysql users? Especially their passwords? 20090823 16:02:08< Rhonda> I guess we could get away with reusing them for the new wesstats database that corn is working on. 20090823 16:03:21-!- silene1 [n=plouf@ASte-Genev-Bois-152-1-64-132.w83-114.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 16:07:19< Ivanovic> Rhonda: was probably hardcoded in the old script 20090823 16:07:26< Ivanovic> Rhonda: just have a look at it 20090823 16:07:55< Ivanovic> how to find it: check the .htaccess for our website root, there in a comment the respective .pl file should be listed 20090823 16:13:13< Rhonda> Forget it, we created a new one. :) 20090823 16:13:58< Ivanovic> :) 20090823 16:15:28< Ivanovic> we should probably run some cleanup on the old stats db, too 20090823 16:15:49< Ivanovic> that is: remove everything that is from before 1.6 times (since the DB itself has become too big) 20090823 16:16:48-!- silene [n=plouf@ASte-Genev-Bois-152-1-18-252.w83-114.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 16:17:01-!- silene [n=plouf@ASte-Genev-Bois-152-1-17-171.w82-121.abo.wanadoo.fr] has joined #wesnoth-dev 20090823 16:17:35< CIA-62> fendrin * r38040 /trunk/changelog: Updated the changelog with the work done on LoW. 20090823 16:19:10< Ivanovic> fendrin: so is low "stringcomplete", too? 20090823 16:19:54-!- Baufo_ [n=quassel@188-23-72-237.adsl.highway.telekom.at] has joined #wesnoth-dev 20090823 16:23:36-!- Baufo_ [n=quassel@188-23-72-237.adsl.highway.telekom.at] has quit [Remote closed the connection] 20090823 16:23:38 * Rhonda pokes loonycyborg. Did you try mingw32 4.2.1 yet? We are still stuck with the ancient 3.4.5. :) 20090823 16:24:02-!- Baufo_ [n=quassel@188-23-72-237.adsl.highway.telekom.at] has joined #wesnoth-dev 20090823 16:24:40-!- Baufo [n=quassel@wesnoth/developer/baufo] has quit [Read error: 60 (Operation timed out)] 20090823 16:26:56< fendrin> Ivanovic: Do you want to declare the string freeze? 20090823 16:27:19< Ivanovic> no, i would like to see the status updated on the textdomain status page in the wiki 20090823 16:27:37< Crab_> Ivanovic: no, I intend to add a few string to LoW 3, in a day or two 20090823 16:27:45< Ivanovic> okay 20090823 16:36:19-!- silene [n=plouf@ASte-Genev-Bois-152-1-17-171.w82-121.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090823 16:38:01-!- silene [n=plouf@86.203.186.111] has joined #wesnoth-dev 20090823 16:39:46< loonycyborg> Rhonda: As I already said, feel free to install mingw32 4.2.1 . 20090823 16:40:48< CIA-62> cornmander * r38041 /website/stats.wesnoth.org/ (development.ini prod.ini): Added configuration files. 20090823 16:41:14< fendrin> corn: Can the stats already be seen somewhere? 20090823 16:41:39< corn> fendrin: http://cornmander.com/wesstats/ 20090823 16:41:50< fendrin> thanks 20090823 16:41:51< corn> hm 20090823 16:41:54< corn> it is broken right now 20090823 16:41:55< corn> let me fix it 20090823 16:42:25< Rhonda> loonycyborg: Can't remember when you said that, just know that we had the discussion about 3.4.5 for the time being because there were some problems. 20090823 16:43:10< loonycyborg> Those problems aren't unsolvable AFAICT. 20090823 16:43:28< corn> fendrin: back up 20090823 16:44:00< Rhonda> loonycyborg: Was it actually you who asked me to stay with the old mingw32, or was that someone else? I really can't remember. %-/ 20090823 16:44:27< loonycyborg> That could be only me.. 20090823 16:44:55< CIA-62> cornmander * r38042 /website/stats.wesnoth.org/wesstats/config/app_cfg.py: Turned off sqlalchemy again; I ended up not using it for authentication. 20090823 16:46:12< Rhonda> loonycyborg: And I don't find anything in the logs. Hah! Nothing about "As I already said" *stickshertongueatloonycyborg* 20090823 16:48:48 * Rhonda ruffles loonycyborg's hairs playfully. mingw32 updated to 4.2.1 20090823 16:57:26-!- elias [n=allefant@allegro/developer/allefant] has quit [Read error: 110 (Connection timed out)] 20090823 16:58:03-!- elias [n=allefant@allegro/developer/allefant] has joined #wesnoth-dev 20090823 17:00:27-!- knotwork__ [n=markm@hlfxns01bbg-142177232072.pppoe-dynamic.ns.aliant.net] has quit [Read error: 110 (Connection timed out)] 20090823 17:00:35-!- knotwork__ [n=markm@hlfxns01bbg-142177232099.pppoe-dynamic.ns.aliant.net] has joined #wesnoth-dev 20090823 17:05:25< loonycyborg> Rhonda: Nice. It still compiles successfully :) 20090823 17:06:43< loonycyborg> But if boost.regex related crashes with all non-trivial uses of formula ai return I'll have to cross-compile boost on the server :P 20090823 17:07:40< Rhonda> loonycyborg: \o/ 20090823 17:13:12-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20090823 17:17:25-!- melinath [n=melinath@pool-72-72-200-231.altnpa.east.verizon.net] has joined #wesnoth-dev 20090823 17:18:28< boucman> back... 20090823 17:18:41< fendrin> Playtesting LoW at the moment I discovered a strange thing. One of my units is moving to the north at beginning of the new turn without any reason. And that is not undoable. 20090823 17:18:54< boucman> corn: I wanted to ask you what we could do to speed up your porting to stats.wesnoth.org, but apparently you're already working on it 20090823 17:18:58< boucman> Crab_: around ? 20090823 17:19:01< Crab_> boucman: yes 20090823 17:19:19< boucman> Crab_: about your commits wrt recruiting... 20090823 17:19:29< Crab_> yes ? 20090823 17:19:49< boucman> are you sure that it's a good idea to have a phase that actively depends on the blacklisting behaviour ? 20090823 17:20:05< boucman> it means that blacklisting is part of the API and not just a safety net... 20090823 17:21:23< Crab_> yes, blacklisting is part of the API. The thing that happens, when you return 'false' from evaluate, is well-defined. 20090823 17:21:38< boucman> Crab_: ok, your choice, 20090823 17:21:59< Crab_> boucman: note that all recruitments work this way 20090823 17:22:06< boucman> Crab_: about your stats, it's suprising that testing is actually doing worse as side one than side two... 20090823 17:22:43< Crab_> boucman: why this is surprising ? 20090823 17:23:19< Crab_> boucman: ai_default 1st turn recruitment is not that good. DKs counter-recruitment works nice 20090823 17:23:23< boucman> side one is supposedly an advantage... 20090823 17:23:46< Crab_> boucman: no, it recruits first, so it's at disadvantage. 20090823 17:24:20< boucman> ok 20090823 17:24:23< boucman> make sense... 20090823 17:25:16-!- yamekidzu-it [n=kvirc@host151-72-dynamic.10-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 17:25:20-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090823 17:27:06< Crab_> boucman: the point that I was making, is that all that ai_default 'move to targets' code makes little difference 20090823 17:28:37< Crab_> targeting of testing_ai_default is quite straightforward atm - 'go for the enemy leader'. it even forgets to take some villages in the process :) 20090823 17:29:26< Crab_> but, just by recruiting better, it wins vs ai_default 20090823 17:29:49< Crab_> so, I'm somewhat surprised that ai_default targeting makes so little difference 20090823 17:30:28< boucman> could you easily test "testing ai with complicated moveto" vs "testing ai without complicated moveto" 20090823 17:30:42< boucman> or is default close enough from testing at this point 20090823 17:31:10< Crab_> boucman: its parts are close enough 20090823 17:31:16< boucman> ok 20090823 17:31:46< boucman> because my question would be is the complicated phase a little better, but not enough to compensate the much better recruitement 20090823 17:32:05< boucman> decomposing by faction might help sorting that out since the new recruitement helps some factions more than others 20090823 17:36:56< Crab_> boucman: too early for that 20090823 17:37:03< Crab_> boucman: more games are needed 20090823 17:37:07< boucman> ok 20090823 17:37:16< Crab_> i.e. RCA won 100% of Knalgan Alliance vs Rebels games (5 of 5) :) 20090823 17:37:32< Crab_> (when it was side 1) 20090823 17:37:48< Crab_> so, it's too early to judge on per-faction basic 20090823 17:40:29-!- yamokidzu-it [n=kvirc@host231-66-dynamic.24-79-r.retail.telecomitalia.it] has quit [Read error: 110 (Connection timed out)] 20090823 17:40:52< boucman> ok... 20090823 17:40:59< boucman> test is still running, I guess ? 20090823 17:41:04< Crab_> yes 20090823 17:41:36< boucman> did you discuss merging your AI test result with corn's job, or do you think it's not a good idea atm ? 20090823 17:42:16< Crab_> boucman: the ai/testing data collection is already implemented. 20090823 17:42:26< boucman> ok 20090823 17:42:40< Crab_> boucman: so, it depends on the availability of web-interface to see the results 20090823 17:45:36-!- knotwork__ [n=markm@hlfxns01bbg-142177232099.pppoe-dynamic.ns.aliant.net] has quit [Read error: 110 (Connection timed out)] 20090823 17:59:42< boucman> which is not high priority compared to the rest of corn's stuff 20090823 18:15:23< AI0867> http://www.wesnoth.org/forum/viewtopic.php?f=4&t=26737 <-- winXP SP2, 1.7.3, text are boxes, probably missing font 20090823 18:16:20< Rhonda> + 20090823 18:16:20< Rhonda> + 20090823 18:16:28< Rhonda> uups 20090823 18:16:33< Rhonda> -!- Irssi: Pasting 1541 lines to #wesnoth-dev. 20090823 18:16:42< Rhonda> Definitely not what I wanted to acchieve. :) 20090823 18:17:16< Soliton> corn: yes. 20090823 18:17:51< loonycyborg> AI0867: It works just fine for me on winXP. 20090823 18:19:29-!- Baufo_ is now known as Baufo 20090823 18:20:18< loonycyborg> If that's the chinese font issue then it's fixed in 1.7.4 20090823 18:21:14< loonycyborg> Though that's unlikely since his main menu buttons aren't boxes.. 20090823 18:21:20< Rhonda> \o/ for 500 internal server error :) 20090823 18:22:58-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20090823 18:24:35< loonycyborg> s/aren't boxes/aren't with boxes/ 20090823 18:46:09-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090823 18:48:23-!- isaac_ [n=isaac@122.Red-83-38-18.dynamicIP.rima-tde.net] has quit [Read error: 104 (Connection reset by peer)] 20090823 18:49:20-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth-dev 20090823 18:50:21-!- knotwork [n=markm@hlfxns01bbg-142177233104.pppoe-dynamic.ns.aliant.net] has joined #wesnoth-dev 20090823 18:51:44-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090823 18:55:18-!- isaac [n=isaac@debian/developer/isaac] has quit [Remote closed the connection] 20090823 18:55:32-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth-dev 20090823 18:59:46-!- isaac [n=isaac@debian/developer/isaac] has quit [Read error: 131 (Connection reset by peer)] 20090823 19:01:43-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 104 (Connection reset by peer)] 20090823 19:04:25-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth-dev 20090823 19:05:49-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090823 19:25:51< fendrin> Can't undo recruit/recall anymore? 20090823 19:30:17< boucman> fendrin: recruit can't be undone (traits are random) i'm not sure why recall can't 20090823 19:38:06< fendrin> boucman: My fault. I can undo recalls. 20090823 19:38:44< Aethaeryn> boucman: why can't you undo undead recruits then? 20090823 19:39:19< fendrin> Aethaeryn: Because one would undo them and try again until the unit has the wanted traits. 20090823 19:39:28< Aethaeryn> fendrin: Undead. 20090823 19:39:52< boucman> Aethaeryn: my guess is the game is just not smart enough... 20090823 19:39:53< Aethaeryn> One could try again and again and again, over and over, to try to get a skeleton with strong,resilient... 20090823 19:40:00< Aethaeryn> And they'll fail every time :P 20090823 19:40:01< boucman> i think it did at some point but we had oos problems 20090823 19:40:09< Aethaeryn> It did at some point. 20090823 19:40:13< Aethaeryn> I think 1.3 or 1.4 I could do it 20090823 19:41:03< Aethaeryn> wait, it still works in singleplayer 20090823 19:41:08< Aethaeryn> hotseat 20090823 19:41:15< Aethaeryn> could be a fog issue in MP, or might work only locally 20090823 19:41:38< Aethaeryn> ghouls cannot be undone because of fearless :P 20090823 19:41:46< Aethaeryn> likewise with corpses 20090823 19:42:06< Aethaeryn> I'd call that game engine fail ;) 20090823 19:42:49< Aethaeryn> Ghost, skeletons, and skeleton archers are undo-able in local games assuming they don't reveal fog... I'm not sure about MP. 20090823 19:49:52< fendrin> Crab_: I have some strange ai behaviour in LoW 2: The allied Dwarf is only attacking with one unit. Every other unit is waiting in the keep. If that unit dies he sends another one. 20090823 19:50:25< Crab_> fendrin: can you post a save ? 20090823 19:50:35< Crab_> or, 'how-to-reproduce' ? 20090823 19:51:45-!- Blueblaze [n=irchon@32.171.240.122] has joined #wesnoth-dev 20090823 19:54:10-!- Blueblaze [n=irchon@32.171.240.122] has quit [Client Quit] 20090823 19:54:11< fendrin> Crab_: where shall I post it? 20090823 19:54:21< Crab_> fendrin: forum pm to Crab ? 20090823 19:54:27< fendrin> Crab_: okay 20090823 19:58:20< fendrin> Crab_: You have pm. 20090823 19:58:28< Crab_> yes 20090823 19:58:37< Crab_> will look at it now 20090823 20:00:23< Crab_> ok, reproduced 20090823 20:00:36-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090823 20:03:11-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20090823 20:10:30< Crab_> fendrin: it looks like that, for unknown reasons, 'avoid' aspect of side 2 (dwarves) has not got the new value (which is 'avoid nothing') 20090823 20:10:47< Crab_> fendrin: so, as no targets were present on 'dwarven' side of the river, they did nothing 20090823 20:11:33< Crab_> manually fixing the "avoid nothing" facet of 'avoid' aspect in the save makes the dwarves behave sane again. 20090823 20:11:42< Soliton> you can undo recruits without traits just fine. 20090823 20:13:38< mordante> I'm off bye 20090823 20:13:55-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Read error: 60 (Operation timed out)] 20090823 20:13:58< fendrin> Crab_: So is it a bug in the ai? 20090823 20:14:04-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20090823 20:14:29< Crab_> fendrin: I will investigate further. this is bug either in the WML, either in the [modify_side] tag 20090823 20:15:14< boucman> fendrin: my guess is that if you have a way to reproduce "from start" instead of a savegame, it would be usefull too 20090823 20:15:27< Crab_> boucman: it reproduced from :cl 2 20090823 20:15:32< boucman> ok 20090823 20:15:34< CIA-62> ivanovic * r38043 /trunk/ (27 files in 26 dirs): updated Lithuanian translation 20090823 20:19:26< fendrin> Crab_, boucman: It will not reproduce allways since the trolls may not step on dwarves land every game. And you must play at medium since the ai is different on other difficulities. 20090823 20:20:24< Crab_> fendrin: where do you change the [avoid] value after trolls step on dwarven land ? 20090823 20:21:08< Crab_> fendrin: I see the initial [avoid] {NOT_OLURFS_LAND} [/avoid] 20090823 20:21:24< Crab_> fendrin: but where is the removal of said 'avoid' ? 20090823 20:21:35-!- Chusslove [n=Chusslov@212.124.172.121] has quit [Read error: 145 (Connection timed out)] 20090823 20:21:49< fendrin> Crab_: line 155 20090823 20:22:20< Crab_> fendrin: it does nothing to 'avoid' tag, it just changes the caution value. 20090823 20:22:26< fendrin> Crab_: The modify_side ai replaces the old ai. since no more avoid is given the old one should be removed. 20090823 20:22:40< fendrin> Crab_: But that shouldn't matter. The dwarves aren' 20090823 20:22:44< Crab_> fendrin: ok, now the problem is understood 20090823 20:23:07< Crab_> fendrin: why that shouldn't matter ? 20090823 20:23:21< fendrin> t supposed to avoid thier own land and on my save the trolls are invading the dwarves land and are attacked by only one dwarf 20090823 20:23:36< Crab_> fendrin: but that troll is not a target 20090823 20:24:01< Crab_> fendrin: enemy leader and villages are implicit 'targets' for ai targeting phase 20090823 20:24:41< Crab_> fendrin: so, it ignores that troll unless it's in 'combat reach' 20090823 20:25:03< Crab_> or unless it threatens something 20090823 20:25:26< fendrin> Ah. so the southern keep tile is in combat range and that's why only this one attacks. 20090823 20:25:32< Crab_> fendrin: yes 20090823 20:25:33< fendrin> Hmmm 20090823 20:25:44-!- ABCD_ [n=ABCD@gentoo/contributor/abcd] has joined #wesnoth-dev 20090823 20:25:48-!- ABCD [n=ABCD@gentoo/contributor/abcd] has quit [Read error: 104 (Connection reset by peer)] 20090823 20:26:16< Crab_> fendrin: and yes, [modify_side][ai] is poorly documented... 20090823 20:27:33< Crab_> the behavior is ' since no more avoid is given the old one should be unchanged. ' 20090823 20:27:34< fendrin> Crab_: That is my fault. I wrote the c++ patch that made it possible. Was before I got svn write access. 20090823 20:28:21< Crab_> fendrin: np. I'll check if fixing the WML solves the problem 20090823 20:29:20-!- ABCD_ is now known as ABCD 20090823 20:36:11-!- Chusslove [n=Chusslov@adsl-ppp-0250.yubc.net] has joined #wesnoth-dev 20090823 20:39:35< Crab_> fendrin: this works - http://wesnoth.pastebin.com/m10e2d339 20090823 20:40:59-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 110 (Connection timed out)] 20090823 20:45:36< fendrin> Crab_: strange solution to the problem. Please commit it. 20090823 20:45:55< Crab_> fendrin: why is this solution 'strange' ? 20090823 20:46:00-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20090823 20:46:46< fendrin> Crab_: Or just unused. I am new to avaoid taking a slf. 20090823 20:48:05< Crab_> fendrin: it's just 'empty SLF matches anything' 20090823 20:48:19< Crab_> fendrin: so, I had to use [not][/not] to make it 'match nothing' 20090823 20:50:10< Crab_> fendrin: I'll commit it, but a bit later today (if no one does it first, that is) 20090823 20:50:55-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090823 20:54:55-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20090823 20:56:40-!- melinath [n=melinath@pool-72-72-200-231.altnpa.east.verizon.net] has quit ["Verlassend"] 20090823 21:03:15< zookeeper> pretty impressing post for a spambot: http://www.wesnoth.org/forum/viewtopic.php?p=378777#p378777 20090823 21:03:28< zookeeper> ...err, nevermind. it' 20090823 21:03:34< zookeeper> it was just copied from one other post in the thread. 20090823 21:03:37< fendrin> Crab_: At HARD the dwarves avoid isn't lifted. They don't cross the river and only defend their land. Is it possible to tell it that every single troll is a target and not only the leader or troll villages? 20090823 21:03:51< shadowmaster> good job whoever made the wiki ads more difficult to disable 20090823 21:03:54< shadowmaster> ;) 20090823 21:04:00-!- cib0 [n=cib@p5DC43279.dip.t-dialin.net] has joined #wesnoth-dev 20090823 21:04:10< Crab_> fendrin: of course, yes, that is possible 20090823 21:04:37< fendrin> [target] race=troll ? 20090823 21:04:43< Crab_> fendrin: for example, a few days ago I used http://wesnoth.pastebin.com/m27519ce1 20090823 21:05:28< Crab_> and [target] is broken atm 20090823 21:06:00< stikonas> zookeeper: can you assign this bug to somebody https://gna.org/bugs/index.php?14180 20090823 21:06:12< stikonas> there is some poor WML in tutorial 20090823 21:06:33-!- Elvish_Pillage2 [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has joined #wesnoth-dev 20090823 21:07:04< zookeeper> somebody, sure...any ideas who? :P 20090823 21:07:08< Crab_> fendrin: ': At HARD the dwarves avoid isn't lifted. ' - it should be lifted in any case. 20090823 21:07:39< zookeeper> i'd take it myself but most likely i won't find the drive to do much wesnoth-related still in a little while 20090823 21:07:40< Crab_> fendrin: so, let us do it that way: let this matter wait a bit (a day or two), until I finish [modify_ai] 20090823 21:07:56< Crab_> fendrin: then, I'll convert LoW 2 to use new-style AI syntax 20090823 21:08:03< Crab_> fendrin: in which [goal]'s work 20090823 21:08:11< stikonas> anybody: who wants a bug assignment? 20090823 21:11:02< fendrin> Crab_: Okay :-) 20090823 21:12:43-!- yamekidzu-it [n=kvirc@host151-72-dynamic.10-79-r.retail.telecomitalia.it] has quit [Read error: 110 (Connection timed out)] 20090823 21:22:44-!- Elvish_Pillager [n=eli@71-10-231-36.dhcp.oxfr.ma.charter.com] has quit [Read error: 110 (Connection timed out)] 20090823 21:30:52< CIA-62> crab * r38044 /trunk/ (15 files in 6 dirs): Added component class interface, which is needed to support [modify_ai] 20090823 21:30:58< CIA-62> crab * r38045 /trunk/src/ai/composite/ (ai.cpp ai.hpp component.cpp component.hpp contexts.hpp): WIP on modify_ai 20090823 21:31:03< CIA-62> crab * r38046 /trunk/src/ai/ (6 files in 2 dirs): [modify_ai] : add facets of aspects 20090823 21:31:07< CIA-62> crab * r38047 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg: LoW 2 : cleaned [avoid]ed locations properly 20090823 21:50:32< Soliton> heh, i poisoned the orc warlord that fled in did:5 and now that he returns in did:6 he is still poisoned. 20090823 21:50:48< Crab_> hehe :) 20090823 22:02:16-!- silene [n=plouf@86.203.186.111] has quit ["Leaving."] 20090823 22:03:21< fendrin> bonus=no isn't working in that scenario. It's making me mad. 20090823 22:04:24< Aethaeryn> Soliton: Awesome idea. Almost as good as the shadow-army in DiD that can assassinate the general. 20090823 22:04:31< Aethaeryn> Not sure if they fixed it since 1.3, though. 20090823 22:06:23< Crab_> fendrin: there are different ways to 'construct' an ai for the specific scenario/side way. 20090823 22:06:25< Crab_> 1) two-step: 1.1) data/ai/aliases: put a base config there , 1.2) scenario.cfg : include that base config and apply modifications via [modify_ai] 20090823 22:06:30< Crab_> 2) three-step: 1.1) data/ai/aliases: put a base config there , 1.2) campaign_side.cfg : include that base config and include some campaign-specific tweaks. 1.3) scenario.cfg : include that campaign-specific config and apply modifications via [modify_ai] 20090823 22:06:34< shadowmaster> shadow-army? um. 20090823 22:06:39< Crab_> fendrin: what way do you prefer for LoW ? 20090823 22:08:09< Crab_> fendrin: (2) allows to more easily do things like 'let orcs act similar to other orcs in campaign scenarios, let saurians act similar to other saurians in campaign scenarios' 20090823 22:13:59< fendrin> Crab_: sorry I have not enough understanding of the new system to make that decition. 20090823 22:16:33< Crab_> fendrin: then, a question: "should the AI be tweaked only individually for all the scenarios, or do you wish to have, in additional to 'individual' tweaking, several utility files to make 'campaign-wide' ai changes (e.g., -v ia campaign-wide utility files like LoW_orc_ai.cfg, LoW_saurian_ai.cfg, LoW_human_ai.cfg, LoW_undead_ai.cfg ) ? 20090823 22:19:53< fendrin> The later is not needed. 20090823 22:20:02< Crab_> ok, understood 20090823 22:23:59< shadowmaster> Crab_: all that I need to know about the current trunk AI is in http://www.wesnoth.org/wiki/AiWML ? 20090823 22:24:24< Crab_> shadowmaster: http://www.wesnoth.org/wiki/Ai_Module is a better place to start 20090823 22:24:55< Crab_> shadowmaster: plus, there are examples in data/ai/ais and data/ai/dev 20090823 22:25:11< Crab_> shadowmaster: plus, almost all old-style syntax still works 20090823 22:25:19< shadowmaster> alright, thanks. 20090823 22:25:39< Crab_> shadowmaster: if version=10703 is not found in the config, it is 'converted' to new style at scenario load 20090823 22:26:27< Crab_> shadowmaster: also, I'm working on converting LoW to use the new AI syntax. In doing so, I'll add a 'useful snippets macro library' 20090823 22:26:55< Crab_> shadowmaster: since the new syntax is somewhat verbose, compared to old (but this is easily solved by macros) 20090823 22:27:46< Crab_> shadowmaster: feel free to ask questions / show bugs /etc 20090823 22:29:44< shadowmaster> okay :) 20090823 22:30:03-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit [Read error: 104 (Connection reset by peer)] 20090823 22:30:21-!- yamokidzu-it [n=kvirc@host59-72-dynamic.10-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 22:30:23-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20090823 22:30:26< shadowmaster> It'll take a while since I am stuck in my campaign's artwork department. 20090823 22:30:40< Crab_> shadowmaster: ok 20090823 22:32:02-!- yamekidzu-it [n=kvirc@host26-64-dynamic.0-79-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 22:32:02-!- Alesis-Novik [n=alesis@78.60.249.133] has joined #wesnoth-dev 20090823 22:34:30< CIA-62> fendrin * r38048 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg: LoW 01: Converted the scenario to the new gold carryover system. 20090823 22:36:59< CIA-62> fendrin * r38049 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg: LoW 2: Moved the scenario's outro speech in a macro and use it at both ways the scenario can end. 20090823 22:37:48-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit ["Leaving."] 20090823 22:38:10-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20090823 22:48:21-!- yamokidzu-it [n=kvirc@host59-72-dynamic.10-79-r.retail.telecomitalia.it] has quit [Read error: 110 (Connection timed out)] 20090823 22:53:20< Soliton> Aethaeryn: what's wrong with assassinating the general? 20090823 22:54:02< Soliton> apart from that you're missing out on a lot of XP. 20090823 22:55:21-!- yamekidzu-it [n=kvirc@host26-64-dynamic.0-79-r.retail.telecomitalia.it] has quit [Connection timed out] 20090823 22:55:43< Blarumyrran> Im not sure if going for a level3 backstabghost is missing out on xp in the context of a campaign where theyre oh so useful 20090823 22:56:23-!- wesbot changed the topic of #wesnoth-dev to: 79 bugs, 242 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20090823 22:58:08-!- Baufo [n=quassel@wesnoth/developer/baufo] has quit [Remote closed the connection] 20090823 23:04:13-!- yamokidzu-it [n=kvirc@host160-69-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth-dev 20090823 23:07:16-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090823 23:09:41-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has quit [Read error: 60 (Operation timed out)] 20090823 23:11:39-!- ABCD [n=ABCD@gentoo/contributor/abcd] has quit [Read error: 104 (Connection reset by peer)] 20090823 23:11:53-!- ABCD [n=ABCD@gentoo/contributor/abcd] has joined #wesnoth-dev 20090823 23:12:06-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090823 23:19:16-!- Tigge [n=tigge@bacchus.olf.sgsnet.se] has joined #wesnoth-dev 20090823 23:27:43-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090823 23:31:35< corn> Soliton: I am around now 20090823 23:32:33< corn> Crab_: did you see the bug report I filed? 20090823 23:32:40< corn> I am not sure if it is for you or the campaign maintainers 20090823 23:33:21-!- Blueblaze [n=Blueblaz@32.171.240.122] has joined #wesnoth-dev 20090823 23:33:46< Crab_> corn: it depends. Better for me to take a look, and then ask around 'who maintains SoF' if it's not for me. 20090823 23:34:18< corn> ok 20090823 23:35:12< corn> the map design was unusual: you had to explore an area before it became visible, but there was no fog 20090823 23:35:45< corn> it seemed like the AI was not doing any exploring and wasn't aware of the player objective of getting to the south of the map 20090823 23:36:15< Crab_> corn: ai sees all, ai knows all, ai rules over all... 20090823 23:36:22< Crab_> corn: at least the first two parts are true :) 20090823 23:36:44< corn> ok :) 20090823 23:36:53< corn> you are trying to make #3 true as well 20090823 23:38:12< Crab_> corn: I'll take a look for any oblivious glitches (e.g. ai not doing what is was commanded to do), but, i don't know the intent of the creator of that scenario, so I cannot 'fix' it. 20090823 23:38:27< corn> ok 20090823 23:38:45< corn> perhaps the scenario plays better on harder difficulties 20090823 23:38:55< corn> but in the replay I just do nothing for maybe 7 turns 20090823 23:40:32< Crab_> corn: ok, taken a look. that's probably for me. I'll fix it tomorrow. 20090823 23:40:40< corn> ok 20090823 23:41:07< Crab_> corn: note that my fix will work by fixing some things with 'upgrade of old-style ai config to new-style ai config'. 20090823 23:41:30< Crab_> corn: so, loading from start-of-scenario save will be ok 20090823 23:42:03< corn> ok 20090823 23:42:27< corn> I will continue to 'test' other campaigns in the future to spot more bugs 20090823 23:42:44< Crab_> ;) thanks for that 20090823 23:42:44< corn> so far I have found atleast one bug in every campaign that I play 20090823 23:42:59< Crab_> corn: do not forget the tutorial :)) 20090823 23:43:04< corn> ok 20090823 23:43:20< corn> there is actually a large discussion on the forums about the tutorial 20090823 23:43:28< corn> there is only a 30-40% win rate on it 20090823 23:43:38< Crab_> that's good :) 20090823 23:43:47-!- Blueblaze [n=Blueblaz@32.171.240.122] has quit [Read error: 104 (Connection reset by peer)] 20090823 23:43:53-!- Blueblaze [n=Blueblaz@32.171.240.122] has joined #wesnoth-dev 20090823 23:44:06< corn> well, for a tutorial that is terrible :P 20090823 23:44:26< corn> if you look at other games, there is almost no way to lose the tutorial 20090823 23:44:49< corn> ex. if your main unit is killed then the tutorial gives you some way to restart without telling you that you've lost 20090823 23:47:42< Blarumyrran> They will get nightmares of quintains for life 20090823 23:48:37< Crab_> Blarumyrran: and if you change that quintain to a gazebo.... 20090823 23:50:40-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20090823 23:54:31< Soliton> corn: ok... did you have a question? 20090823 23:55:39< corn> Soliton: you maintain the wesnoth-server on the wesnoth.org box? 20090823 23:55:49< Soliton> yes. 20090823 23:56:28< corn> can you install the 1.7.3 wesnoth client as well? 20090823 23:56:39< corn> if it doesn't require a bunch of dependencies that are not installed already 20090823 23:58:03< Soliton> ok, let me see.. 20090823 23:59:40< Soliton> does it need to be 1.7.3 or is trunk fine? 20090823 23:59:45< corn> trunk is fine --- Log closed Mon Aug 24 00:00:25 2009