--- Log opened Mon Sep 07 00:00:02 2009 20090907 00:01:02-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20090907 00:01:41< [Relic]> Hello :) 20090907 00:01:44-!- martin_ [n=martin@g228210127.adsl.alicedsl.de] has quit ["leaving"] 20090907 00:07:35-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [] 20090907 00:25:50-!- Baufo [n=thomas@wesnoth/developer/baufo] has quit [Remote closed the connection] 20090907 00:29:01-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 00:51:34-!- melinath [n=melinath@ip-78-236.wireless.oberlin.edu] has joined #wesnoth 20090907 00:55:35-!- melinath_ [n=melinath@ip-78-236.wireless.oberlin.edu] has joined #wesnoth 20090907 00:56:03-!- melinath_ [n=melinath@ip-78-236.wireless.oberlin.edu] has quit [Client Quit] 20090907 01:00:51-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090907 01:11:52-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090907 01:18:59-!- Appleman1234 [n=Appleman@131.181.102.169] has joined #wesnoth 20090907 01:30:05-!- Appleman1234 [n=Appleman@131.181.102.169] has quit [Read error: 104 (Connection reset by peer)] 20090907 01:35:02-!- Tomsik_ [n=Tomsik@bcd27.neoplus.adsl.tpnet.pl] has quit ["Mangara fo a necetens outba mangratas."] 20090907 01:35:04-!- Appleman1234 [n=Appleman@131.181.102.169] has joined #wesnoth 20090907 01:37:21-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090907 01:52:14-!- Jean-Pierre1 [n=jean@200.169.26.73] has joined #wesnoth 20090907 02:06:26-!- ilor_ [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090907 02:06:53-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20090907 02:15:44-!- ilor [n=user@wesnoth/developer/ilor] has quit [Success] 20090907 02:21:02-!- JoePusdesris [n=joe@c-76-112-68-135.hsd1.mi.comcast.net] has joined #wesnoth 20090907 02:25:28-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [Read error: 60 (Operation timed out)] 20090907 02:27:28-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090907 02:27:34-!- Vornicus [n=vorn@ool-45774a2a.dyn.optonline.net] has joined #wesnoth 20090907 02:30:38-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth 20090907 02:32:21-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has quit [Remote closed the connection] 20090907 02:35:29-!- isaac [n=isaac@debian/developer/isaac] has quit [Remote closed the connection] 20090907 02:42:08-!- isaac_ [n=isaac@158.Red-83-49-47.dynamicIP.rima-tde.net] has joined #wesnoth 20090907 02:47:00-!- isaac_ [n=isaac@158.Red-83-49-47.dynamicIP.rima-tde.net] has quit [Remote closed the connection] 20090907 03:00:17-!- Blueblaze [n=nick@adsl-76-202-22-1.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20090907 03:02:11-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090907 03:03:44-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [] 20090907 03:10:24-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [Read error: 110 (Connection timed out)] 20090907 03:18:15-!- Queenie [n=teodora@195.252.66.5] has quit [Read error: 131 (Connection reset by peer)] 20090907 03:18:34-!- Queenie [n=teodora@host-66-5.3dnet.co.yu] has joined #wesnoth 20090907 03:22:59-!- Appleman1234 [n=Appleman@131.181.102.169] has quit ["Leaving"] 20090907 03:23:21-!- cib0 [n=cib@p5DC428D8.dip.t-dialin.net] has quit [Remote closed the connection] 20090907 03:42:38-!- Tesafilmchen [n=micha@p5B274FC9.dip.t-dialin.net] has joined #wesnoth 20090907 04:07:56-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has joined #wesnoth 20090907 04:17:31-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090907 04:18:38-!- DeathTheNoob [n=gsconst@85.175.80.245] has joined #Wesnoth 20090907 04:20:05< DeathTheNoob> Hello. 20090907 04:20:25 * DeathTheNoob is angry with his net connection 20090907 04:28:21< Jean-Pierre1> hey 20090907 04:28:22< Jean-Pierre1> hy? 20090907 04:28:27< Jean-Pierre1> why 20090907 04:30:10< DeathTheNoob> llaggy 20090907 04:31:10< DeathTheNoob> what would happen if someone took Wesnoth as a battle system and WoW as overworld? 20090907 04:31:53< Aethaeryn> What if someone removed WoW from existance? How would addicts handle the withdrawl? 20090907 04:31:58< ancestral> DeathTheNoob: You should read these two threads: 20090907 04:33:13< Aethaeryn> (There are some threads on it in the Game Development forum) 20090907 04:34:23< DeathTheNoob> a MMORPG with 3D overworld and Wesnoth as battle system would beat WoW and other such MMO's to death 20090907 04:34:39< Aethaeryn> That would make it an MMOTBS 20090907 04:34:45< ancestral> http://www.wesnoth.org/forum/viewtopic.php?f=13&t=25498 20090907 04:34:53< ancestral> http://www.wesnoth.org/forum/viewtopic.php?f=13&t=26893 20090907 04:35:01< ancestral> The first thread is the important one 20090907 04:35:02< ancestral> Read that 20090907 04:35:10< ancestral> Then you'll see why it's infeasible 20090907 04:37:40< Vornicus> Turn-based massive stuff - and even turn-based multiplayer, in many ways - are generally a bit silly. 20090907 04:38:03< Aethaeryn> Yeah, you'd have to turn Wesnoth into an MMORTS. 20090907 04:38:13< Aethaeryn> Which would basically be writing a new game from scratch and borrowing the art :P 20090907 04:38:16-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090907 04:38:16< DeathTheNoob> i mean, maybe not Wesnoth as setting, Wesnoth-like battle system. 20090907 04:39:19-!- tesa [n=micha@p5B276D49.dip.t-dialin.net] has joined #wesnoth 20090907 04:40:00< DeathTheNoob> battle system is like Wesnoth, except using so-called "fast turn-based" mechanics. overworld is real-time... that'd be good 20090907 04:40:31< ancestral> DeathTheNoob: the overhead would be horrendous. You'd need content. 20090907 04:40:51< ancestral> http://www.wesnoth.org/forum/viewtopic.php?p=358963#p358963 20090907 04:41:29 * Vornicus randomly ponders massive simcity. 20090907 04:41:32< ancestral> I'd like to see simultaneous turns for allies but even that would take a lot of work, I think. 20090907 04:42:00< DeathTheNoob> anyone played Mount&Blade? 20090907 04:42:29< ancestral> Yes 20090907 04:42:42< ancestral> Wanna make a Wesnoth mod for it? :D 20090907 04:42:43< Vornicus> You could make it casual massive, where turns last rather a long time (like a day) and then everybody's orders get processed at the same time each night. 20090907 04:43:15< ancestral> Vornicus: CABD I think 20090907 04:43:19< ancestral> Would be interesting 20090907 04:43:38< DeathTheNoob> imagine a ftb (fast turn-based battle) instead of action battle in M&B, and all that being with 10k players online 20090907 04:43:56< ancestral> 10k players? 20090907 04:44:02< ancestral> You realize how many servers you'd need for that? 20090907 04:44:20< ancestral> Not gonna happen unless you charge for it 20090907 04:44:53< DeathTheNoob> what if there are 5 free and 10 paid continents, with access to them being paid separately? 20090907 04:45:36< Blueblaze> oh know 20090907 04:45:51< Blueblaze> oh no, you got ancestral started on Mount and Blade 20090907 04:45:53< Blueblaze> :z 20090907 04:45:55< Vornicus> Space Empires games often take the "casual massive" form. 20090907 04:46:41< ancestral> Vornicus: you might look at Cities XL 20090907 04:46:46< DeathTheNoob> PAA (Paid Area Access) is the only way to make it free for everyone, but make it give $ 20090907 04:47:01< ancestral> DeathTheNoob: At this point, it comes down to resources 20090907 04:47:26< ancestral> Any feasibility would have to be as a new project and you're going to have to find people and make everything that would go into it 20090907 04:47:54< ancestral> And do realize Wesnoth has very little lore, so you'll have to write up a whole heck of a lot of stuff 20090907 04:48:45< DeathTheNoob> well, i caught the idea from playing a Russian 3D sequel of King's Bounty. 20090907 04:49:23< Vornicus> ...I still need to play that. 20090907 04:50:03< Vornicus> ...I also still need to finish reverse-engineering the original KB so that I can give it to my father as a christmas present. 20090907 04:50:20< DeathTheNoob> King's Bounty: Armored Princess - play it and tell if it's a MMO-to-be (i think, they'd need to make 20 unit slots instead of 5, and make battles real-time). 20090907 04:50:45< DeathTheNoob> reverse-engineering KB? 20090907 04:51:23< DeathTheNoob> I'd like to see wesnoth-ized KB1 20090907 04:52:07< ancestral> You can make a mod 20090907 04:52:24< ancestral> Though if it has intellectual property you wouldn't be able to post it on the forums 20090907 04:52:41< ancestral> or upload it to the add-on server unless you got permission to release their IP under GPL 20090907 04:52:49< DeathTheNoob> maybe, wesnoth-ize Sega MD build of KB and make it a cell-phone Java game? 20090907 04:53:29< ancestral> Your best bet would be to take the Wesnoth source code and build your own game, though again, you'd have allow distribution of the code for free 20090907 04:53:36< ancestral> (You could still sell it, however) 20090907 04:55:06< ancestral> DeathTheNoob: http://www.silvertreerpg.org/ 20090907 04:55:35< ancestral> Never quite materialized the way they wanted, but it was valiant in effort, and apparently some of the ideas did make their way back into BfW 20090907 04:56:22< Vornicus> I want the /actual thing/, is the thing. Same world map and everything. This is only for my father. Though I could probably give out the engine afterwards (I'd need to write, for instance, a full-strength worldgen). 20090907 04:57:35-!- Tesafilmchen [n=micha@p5B274FC9.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 20090907 04:57:40< ancestral> Then you'd probably need to talk with the KB folks 20090907 05:00:07< Vornicus> I'm being very careful with names and stuff. 20090907 05:17:15< DeathTheNoob> KB is not 3DO's anymore 20090907 05:17:21< VurtualRuler98> KB? 20090907 05:17:34< DeathTheNoob> King's Bounty 20090907 05:17:55< DeathTheNoob> it's not 3DO's - 3DO and NWC died 20090907 05:18:00< VurtualRuler98> 3DO died? 20090907 05:18:09< VurtualRuler98> Who made the Army Men games? 20090907 05:18:09< ancestral> Yeah, they got sold, didn't they? 20090907 05:18:20< DeathTheNoob> HoMM 5 is Nival Interactive's 20090907 05:18:28< ancestral> http://en.wikipedia.org/wiki/The_3DO_Company 20090907 05:18:47< DeathTheNoob> and Katauri Int owns KB franchize 20090907 05:19:01-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090907 05:19:13< Zarel> shadowmaster: I do not hate IftU. :[ 20090907 05:19:15< VurtualRuler98> How did this all spark up again? 20090907 05:19:41< VurtualRuler98> Are we truly lacking the creativity to imagine some original ideas for once? 20090907 05:20:06< ancestral> Thank you 20090907 05:20:31< DeathTheNoob> well, Wesnoth server and IRC are places where i go to talk about TBS's and oldschool RPG's 20090907 05:20:40< ancestral> That's okay 20090907 05:21:08< VurtualRuler98> Turn based strategies are slowly dying for me. 20090907 05:21:11< VurtualRuler98> Unless they have enough scale. 20090907 05:22:55< VurtualRuler98> Besides, ever since Spring, I've been stuck searching for the original Total Annihilation. 20090907 05:22:59< ancestral> We just need a new sub-genre 20090907 05:23:12< VurtualRuler98> Slow motion strategy games? 20090907 05:23:36< ancestral> Slow motion? 20090907 05:23:42< VurtualRuler98> Yeah. 20090907 05:23:47< DeathTheNoob> so, can KB with realtime overworld (like in SMD port) and Wesnoth-like battles become a good cell-phone Java MMORPG? 20090907 05:23:47< VurtualRuler98> It's like turn based, but also real time. 20090907 05:23:50< ancestral> Actually I'd like to see some more simulation games 20090907 05:24:02< ancestral> But different types of industries 20090907 05:24:02< VurtualRuler98> DeathTheNoob, wesnoth-like battles do not fit RPGs. 20090907 05:24:11< ancestral> Though closer to realistic 20090907 05:24:16< DeathTheNoob> slow motion = same fast turn-based? like Fallout Tactics? 20090907 05:24:29< VurtualRuler98> No, just an RTS, but in slow motion. 20090907 05:24:36< VurtualRuler98> Like if you hit a button for game speed and turned it down. 20090907 05:24:37< ancestral> Sounds like it would fail 20090907 05:24:47< ancestral> I mean 20090907 05:24:59< DeathTheNoob> like if i put WC3 on minimal speed? 20090907 05:25:00< ancestral> Sounds awesome zomg it will pwn etc. 20090907 05:25:35< DeathTheNoob> i never tried putting WC3 on minimal speed 20090907 05:25:43< Zarel> VurtualRuler98: Have you heard of Warzone 2100? 20090907 05:25:55< DeathTheNoob> WZ? 20090907 05:25:59< Zarel> It's not really a slow-mo RTS, but it plays a lot slower than most other RTSes. 20090907 05:26:15< DeathTheNoob> i played o-src WZ 20090907 05:26:22< ancestral> It wouldn't be RTS 20090907 05:26:27< ancestral> It would be SMTS 20090907 05:26:48< Zarel> Well, since there's no "real" definition of "realtime", a slow-mo RTS is still an RTS. ;) 20090907 05:26:49< DeathTheNoob> SMTS? i wouldn't say so 20090907 05:27:03< VurtualRuler98> What have I dooone. 20090907 05:27:07< Zarel> DeathTheNoob: Have you played Warzone recently? It's improved a lot (disclaimer: I'm a dev) 20090907 05:27:13< VurtualRuler98> I just wanted to make a slightly funny joke! 20090907 05:27:37< DeathTheNoob> developer of WZ? i played it like 3-5 months ago 20090907 05:27:53< DeathTheNoob> and it played like CCG for me 20090907 05:28:03< DeathTheNoob> CCG with WH elements 20090907 05:28:10< Zarel> ...like a collectable card game? :S 20090907 05:28:13< VurtualRuler98> Quick warning: An RTS isn't an RTS until there is a possbility for an infinite degree of dakka and immensely large explosions. 20090907 05:28:15< Zarel> You mean like M:tG? :( 20090907 05:28:29< Zarel> Warzone doesn't play very much like M:tG at all... 20090907 05:29:49< VurtualRuler98> ... 20090907 05:29:54< VurtualRuler98> I actually tried to find a zerg rush M:TG card. 20090907 05:30:00< VurtualRuler98> Like the one I'm holding. 20090907 05:30:01< VurtualRuler98> I can't! 20090907 05:30:32< DeathTheNoob> idk of M:tG - i only know WC 1/2/3, CCG, WH:DoW 20090907 05:30:50< Zarel> Wait, what's CCG? 20090907 05:30:52< VurtualRuler98> I actually have no idea where I got this, I don't know how I would use it, all I know is that if used imemdiately, you win. 20090907 05:31:17< DeathTheNoob> Command&Conquer Generals 20090907 05:31:29< Zarel> I thought you were referring to "Collectible Card Game", which is why I brought up M:tG. 20090907 05:31:34< ancestral> Zarel: Collectible Card Game 20090907 05:31:40< ancestral> No? 20090907 05:31:47< Zarel> ancestral: That's not what he was referring to, which is why I was confused. 20090907 05:31:49< ancestral> Oh I see (looks up) 20090907 05:32:04< Zarel> Because there aren't very many RTSes that play like collectible card games. ;) 20090907 05:32:11< ancestral> Hehe, yeah 20090907 05:32:13< DeathTheNoob> so WZ is like CCG with one WH:DoW element 20090907 05:32:18< DeathTheNoob> relics 20090907 05:32:26< Zarel> It's also FOSS. 20090907 05:32:37< VurtualRuler98> Blue eyes white zerg rush. 20090907 05:33:29< DeathTheNoob> zerg rush term originally meant an attack by zerglings, in russian gamers' community, Zerglings are also called "dogs" 20090907 05:33:39< ancestral> You mean U I's W ZR 20090907 05:33:40< VurtualRuler98> Yeah. 20090907 05:33:45 * ancestral demands more acronyms! 20090907 05:34:01< VurtualRuler98> But I made an obscure joke that you shouldn't've been digging into. 20090907 05:34:08< Zarel> DeathTheNoob: ...? I don't get it. 20090907 05:34:47< Zarel> Are you just explaining what a zerg rush is? Because I think all of us already know that. :S 20090907 05:35:08< VurtualRuler98> Zerg rushes are probably more known than starcraft by know. 20090907 05:35:13< DeathTheNoob> Zerg Rush has multiple meanings in gamer communities. Originally, Zerg Rush meant an attack by Zergs' weakest units 20090907 05:35:15-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has joined #wesnoth 20090907 05:35:20< VurtualRuler98> Just because of how dynamic they are as a joke base. 20090907 05:35:36< VurtualRuler98> Want to make a global warming pun? Berg rush. 20090907 05:36:02< Zarel> True, but I'd assume pretty much everyone knows they come from StarCraft. 20090907 05:36:06< DeathTheNoob> B4W has no ultra-weak units, except bat 20090907 05:36:14< VurtualRuler98> You can further tie in bad puns and jokes too. 20090907 05:36:15< Zarel> Plus, iirc, most people call it a zergling rush, or a ling rush. 20090907 05:36:21< VurtualRuler98> DeathTheNoob, corpse guys. 20090907 05:36:27< Zarel> I would _not_ call the bat weak. 20090907 05:36:30< VurtualRuler98> Have 10 tile keep and lots of money? Spam them. 20090907 05:36:36< Zarel> 60% defense everywhere. They're like impossible to kill. :( 20090907 05:37:02< Zarel> Well, unless I have them. Then they go down really easily. 20090907 05:37:11< VurtualRuler98> Wait, wait, I just had the best idea ever related to wesnoth, ever. 20090907 05:37:15< DeathTheNoob> weakest and cheapest, so they might be used like zerglings 20090907 05:37:19< VurtualRuler98> TA-style wesnoth. 20090907 05:37:24< ancestral> Make an era 20090907 05:38:32< DeathTheNoob> i like SC more than WC 20090907 05:38:42< DeathTheNoob> i have WC2 BNE 20090907 05:38:52< DeathTheNoob> and a pirated SC 20090907 05:39:09< VurtualRuler98> Pirate. 20090907 05:39:45< DeathTheNoob> what a sad thing: WinXP apps like HP Director shit at Vista, but Win98 apps like WC2 run great 20090907 05:40:05< DeathTheNoob> so Vista is just a redrawn Win98, lol 20090907 05:40:14< VurtualRuler98> Nah. 20090907 05:40:14-!- melinath [n=melinath@ip-78-236.wireless.oberlin.edu] has quit [Read error: 110 (Connection timed out)] 20090907 05:40:23< Zarel> I haven't really played TA much. :/ 20090907 05:40:48-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [] 20090907 05:41:01< DeathTheNoob> i'd like to see HoMM1 mod/era for B4W 20090907 05:42:45-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 05:42:52< DeathTheNoob> i like all 5 HoMM games, but 3 was the greatest game since computers were invented 20090907 05:43:45-!- ancestral_ [n=ancestra@166.205.7.35] has joined #wesnoth 20090907 05:44:13< VurtualRuler98> You're saying there is a game better than Tetris, Total Annihilation, Super Mario 64, and Half-Life? 20090907 05:44:37< DeathTheNoob> HoMM 5 was a bit weird, 4 - too RPG-ish, 1 and 2 - too bad gfx. so, HoMM 3 is GREATEST 20090907 05:44:55< ancestral_> WESNOTH anyone :P 20090907 05:45:35< DeathTheNoob> Tetris >> Tetriller, KB >> HoMM, Master of Monsters > Wesnoth, Half-Life >> Left 4 Dead, etc 20090907 05:46:09< DeathTheNoob> so, the greatest 3DO's game was HoMM3SoD 20090907 05:46:22< ancestral_> I played a game called Realmz back in the day 20090907 05:46:34< DeathTheNoob> what's it? 20090907 05:47:22< ancestral_> Turn-based, tile-based RPG 20090907 05:47:48< DeathTheNoob> Dune >>WC1 >> WC2 >> StarCraft 20090907 05:48:31< ancestral_> You should download a game called Darklands 20090907 05:48:46< DeathTheNoob> what's it? 20090907 05:49:05< Vornicus> imo HL2 is better than HL, but not by much. 20090907 05:49:45< DeathTheNoob> SC didn't evolve into a good project 20090907 05:49:45< ancestral_> An encounter-based RPG with real-time battles. 20090907 05:50:08< DeathTheNoob> Darklands is a RTB RPG? 20090907 05:50:24< ancestral_> Excellent graphics for 1993 20090907 05:50:34< DeathTheNoob> 1993? 20090907 05:50:34< Vornicus> when you say "real time battles", do you mean like ATB, or do you mean like Zelda 2? 20090907 05:50:36< ancestral_> Yeah 20090907 05:50:53< DeathTheNoob> console or PC? 20090907 05:50:59< ancestral_> PC 20090907 05:50:59< DeathTheNoob> === 20090907 05:51:19< DeathTheNoob> all best RPG's/TBS's started on consoles 20090907 05:51:29< ancestral_> It's abandonware, but it's intricate and historically faithful 20090907 05:51:41< ancestral_> Well this one kicks ass 20090907 05:52:37< DeathTheNoob> is Disciples 3 alr released? 20090907 05:52:54< DeathTheNoob> i can't wait to play it 20090907 05:53:01-!- Vornicus [n=vorn@ool-45774a2a.dyn.optonline.net] has quit ["Leaving"] 20090907 05:54:08< DeathTheNoob> Vornicus disconnected ("Leaving") anything to do, or did my words work like throwing a spiked shoe? 20090907 05:54:12< ancestral_> Being worked on by Akella if I remember correctly 20090907 05:54:36< DeathTheNoob> Disciples 3 - not Akella, .dat 20090907 05:54:46< ancestral_> Dunno 20090907 05:55:06< ancestral_> .dat is a part of Akella 20090907 05:55:07< DeathTheNoob> Akella is a publisher in Russia, not developer 20090907 05:55:20< ancestral_> They're both actually 20090907 05:55:49< DeathTheNoob> .dat is developer, Akella - publisher in Russia (idk other countries) 20090907 05:55:58< ancestral_> Hmm 20090907 05:56:03-!- ancestral_ [n=ancestra@166.205.7.35] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090907 05:57:20-!- ancestral_ [n=ancestra@166.205.7.35] has joined #wesnoth 20090907 05:57:37< ancestral_> You areb wrong, sir: http://en.m.wikipedia.org/wiki/Disciples_III 20090907 05:57:45< ancestral_> *are 20090907 05:58:19-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Read error: 60 (Operation timed out)] 20090907 05:59:08< ancestral_> .dat is Akella 20090907 05:59:46-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has quit ["Leaving."] 20090907 06:00:37< DeathTheNoob> .dat is a division, like NWC was 3DO's 20090907 06:01:43< DeathTheNoob> Aeth was afk-kicked 20090907 06:02:14-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20090907 06:03:41-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [Read error: 110 (Connection timed out)] 20090907 06:03:43-!- ancestral_ is now known as ancestral 20090907 06:04:23-!- ancestral [n=ancestra@166.205.7.35] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090907 06:05:41-!- DeathTheNoob [n=gsconst@85.175.80.245] has left #Wesnoth [] 20090907 06:06:01-!- harryBer [n=harryBer@89.178.122.249] has quit ["WeeChat 0.2.6.3"] 20090907 06:11:30-!- ancestral [n=ancestra@166.205.7.35] has joined #wesnoth 20090907 06:14:01-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth 20090907 06:16:35-!- ancestral [n=ancestra@166.205.7.35] has quit ["Get Colloquy for iPhone! http://mobile.colloquy.info/"] 20090907 06:17:21-!- isaac [n=isaac@debian/developer/isaac] has quit [Remote closed the connection] 20090907 06:22:56-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 06:59:26-!- DeathTheNoob [n=gsconst@85.175.80.245] has joined #wesnoth 20090907 06:59:57< DeathTheNoob> can Wesnoth be ported on DS? 20090907 07:00:54< DeathTheNoob> I know that Wesnoth can be compiled under Angstrem Linux (used in Pandora) 20090907 07:01:16< DeathTheNoob> and i heard that Wesnoth will be main app to be run on Pandora 20090907 07:15:58< wajimba> Pandora? 20090907 07:16:05< wajimba> the music service 20090907 07:16:12< wajimba> *? 20090907 07:18:25-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [] 20090907 07:28:00-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 07:33:58-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has quit [Remote closed the connection] 20090907 07:34:30-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Read error: 110 (Connection timed out)] 20090907 07:35:58-!- isaac_ [n=isaac@158.Red-83-49-47.dynamicIP.rima-tde.net] has joined #wesnoth 20090907 07:35:59-!- isaac_ [n=isaac@158.Red-83-49-47.dynamicIP.rima-tde.net] has quit [Remote closed the connection] 20090907 07:49:20-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [] 20090907 07:56:01-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20090907 07:56:44-!- Zarel [n=Zarel@c-24-118-17-28.hsd1.mn.comcast.net] has joined #wesnoth 20090907 07:58:21-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 08:00:35-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20090907 08:15:09-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [] 20090907 08:19:10-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 08:34:25-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth 20090907 08:36:29-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090907 08:38:15-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Client Quit] 20090907 08:40:35-!- Unnheulu [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090907 08:47:42< DeathTheNoob> pandora isn't music srv 20090907 08:48:06< DeathTheNoob> pandora is a crappy laptop with Linux, somewhy being sold as a console 20090907 08:49:21< DeathTheNoob> it's positioned as a console with inet-browsing 20090907 08:49:29-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20090907 08:50:00< DeathTheNoob> Zookeeper... one of the developers? 20090907 08:51:09 * DeathTheNoob is angry with addons server 20090907 08:52:33< ancestral> Why the rage? 20090907 08:55:07-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090907 08:55:39-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth 20090907 09:01:59< DeathTheNoob> i was semi-afk 20090907 09:02:23< DeathTheNoob> addons server doesn't let slow net users to dload 20090907 09:02:39< DeathTheNoob> so the big packs cant be dloaded from in-game 20090907 09:03:29 * DeathTheNoob is angry with how addon srv behaves, relative to music addons 20090907 09:04:35-!- DeathTheNoob is now known as GeorgeGhoal 20090907 09:04:51< zookeeper> try the web interface then, http://add-ons.wesnoth.org 20090907 09:04:52-!- StyleSheep [n=StyleShe@229-45.107-92.cust.bluewin.ch] has joined #wesnoth 20090907 09:05:17< GeorgeGhoal> but idk to which folder music addons must be extracted 20090907 09:06:20< zookeeper> well what are you going to use them for? 20090907 09:06:32< zookeeper> they don't automatically do anything 20090907 09:07:00< zookeeper> besides, it tells you on those pages where to put the files 20090907 09:07:02< GeorgeGhoal> i thought that if an addon goes as "music", it just expands core's music lib 20090907 09:07:26< zookeeper> no, they're mostly just packs of extra music people can use in their own add-ons 20090907 09:07:55< GeorgeGhoal> are there any main menu addons? 20090907 09:08:15< zookeeper> no 20090907 09:08:21< GeorgeGhoal> i wish b4w had a darker main menu bg 20090907 09:10:52< zookeeper> well, you can easily darken your own copy of that image if you want to. 20090907 09:11:11< zookeeper> well, easy if you know how to do any basic image editing, anyway. 20090907 09:16:06< GeorgeGhoal> darker, non-map image for main menu... changeable button highlight color, drag'n'drop moving the stats bar between left and right sides, compatibility with email-databased game clients like GameSpy Arcade, Mplay or others. that's all i would suggest - balance/mechanics and other things are already perfect 20090907 09:18:58< GeorgeGhoal> Zookeeper, did you, by any chance, play King's Bounty: The Legend or King's Bounty: Armored Princess? 20090907 09:19:54< ancestral> GeorgeGhoal: Everything you described can already be done by the enterprising modmaker, except for the db game clients. Typically business revolves around the exchange of money, so I don't think it would be that feasible. 20090907 09:20:06-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has joined #wesnoth 20090907 09:20:52< zookeeper> GeorgeGhoal, err, no, neverheard 20090907 09:22:11< GeorgeGhoal> GeorgeGhoal is my game-server name, DeathTheNoob - for other IRC channels 20090907 09:24:08 * GeorgeGhoal explodes 20090907 09:29:12< GeorgeGhoal> http://en.wikipedia.org/wiki/King's_Bounty 20090907 09:30:32 * ancestral thought for a second it was "King's Booty" 20090907 09:31:39< Blueblaze> King's Booty: Hammered Princess 20090907 09:36:54< GeorgeGhoal> jokes lead to destruction 20090907 09:36:54-!- letto [n=letto@188.26.205.137] has joined #wesnoth 20090907 09:37:34 * ancestral likes Blueblaze's joke 20090907 09:45:44-!- fendrin [n=fabi@wesnoth/developer/fendrin] has joined #wesnoth 20090907 09:49:42< ancestral> This is it: http://en.wikipedia.org/wiki/Defender_of_the_Crown 20090907 09:52:53< Blueblaze> That makes me want to play Lords of the Realm 2 20090907 09:53:12< ancestral> Oooh I loved that game 20090907 09:53:29 * ancestral is happy Blueblaze likes a game he used to play too :) 20090907 09:53:45< Blueblaze> Yeah I borrowed my friends copy of it for like 4 years 20090907 09:53:53< Blueblaze> returned it back to him on our senior year though 20090907 09:53:58< Blueblaze> right before we graduated 20090907 09:54:02< Blueblaze> actually wait 20090907 09:54:03< Blueblaze> hmm 20090907 09:54:12< Blueblaze> I think this was like a year after we graduated actually 20090907 09:54:28< ancestral> Nice 20090907 09:54:37< ancestral> You should have just bought it, but anyway 20090907 09:54:47< Blueblaze> not like I can run it now :z 20090907 09:54:55< Blueblaze> oh 20090907 09:54:56< ancestral> DOS Box you 20090907 09:54:58< ancestral> yo 20090907 09:55:04< Blueblaze> Lords of the Realm 2 wasn't DOS 20090907 09:55:05< Blueblaze> was it? 20090907 09:55:11< ancestral> Um 20090907 09:55:11 * Blueblaze recalls it being a regular game 20090907 09:55:13< ancestral> 1 was 20090907 09:55:15< ancestral> Hmm 20090907 09:55:17< ancestral> I think so 20090907 09:55:20< Blueblaze> 2 > 1 20090907 09:55:21< Blueblaze> ;p 20090907 09:55:24< ancestral> I think it was DOS and Windows (and Mac) 20090907 09:55:27< Blueblaze> ah 20090907 09:55:30 * ancestral agrees 20090907 09:57:09< GeorgeGhoal> Lords of the Realms: Siege Pack? 20090907 09:57:36< GeorgeGhoal> it was for Windows (idk of dos/mac) 20090907 09:57:57< GeorgeGhoal> anyone need a link to it? 20090907 09:58:49< Blueblaze> no 20090907 09:58:57< ancestral> I bought the siege pack and everything 20090907 09:59:10< ancestral> It was a multi-platform deal 20090907 09:59:22< ancestral> (Like 15 years ago :P) 20090907 10:05:07< GeorgeGhoal> multi-platform? 20090907 10:05:18< GeorgeGhoal> i only saw and played a win32 port 20090907 10:05:40< ancestral> They released a box set thing with the Mac, Win, and DOS versions all on separate discs 20090907 10:09:50< GeorgeGhoal> separate? my downloaded copy had 2 setups: Win and DOS 20090907 10:10:54< GeorgeGhoal> but, i guess, DOS games are better protected from all the junk of pirating, than any non-virus-like protection. the only comparable protection is StarForce, which is spew 20090907 10:11:12< ancestral> Hmm 20090907 10:11:20< ancestral> In hindsight it might have been 20090907 10:11:24< ancestral> Disc 1 Win/DOS 20090907 10:11:27< ancestral> Disc 2 Mac 20090907 10:11:31-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit [Read error: 60 (Operation timed out)] 20090907 10:11:32< ancestral> Disc 3 Siege Pack Tools 20090907 10:11:35< ancestral> In any case 20090907 10:12:15< ancestral> My disc is lying around somewhere in my things, hehe. Good game, simple. Apparently much more streamlined than 1 20090907 10:12:19< ancestral> Oh that was the other thing 20090907 10:12:35< ancestral> The box set had Lords 1 in it 20090907 10:13:04< GeorgeGhoal> so, LoR 2 is cooler than most modern "games" 20090907 10:13:24< ancestral> "Oh-to-calc this battle?" 20090907 10:14:09 * GeorgeGhoal lost his LoR 2 when moving to this "modern" PC 20090907 10:15:13< GeorgeGhoal> shit-eating modern PC's are annoying like hell junk 20090907 10:15:49< ancestral> I dunno 20090907 10:15:53< ancestral> I like my computer 20090907 10:15:57 * ancestral shrugs 20090907 10:16:36< VurtualRuler98> What is this conversation again? 20090907 10:16:54< ancestral> Reminiscing about simpler computer gaming times 20090907 10:17:34 * ancestral realizes Vurtual could have just read the log… unless he was trying to make a point 20090907 10:18:07-!- letto [n=letto@188.26.205.137] has left #wesnoth [] 20090907 10:18:12< Blueblaze> There was no valid point to make 20090907 10:18:13< Blueblaze> :\ 20090907 10:18:54< ancestral> That maybe we were veering off-topic (in a generally off-topic forum?) 20090907 10:19:42-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090907 10:19:45-!- Blueblaze [n=nick@adsl-76-202-22-1.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20090907 10:19:52< VurtualRuler98> Oregon Trail, Total Annihilation, Star Wars Dark Forces, Sim City, Railroad Tycoon. 20090907 10:20:10< VurtualRuler98> There's enough nostalgia in that sentence to send a whole linux IRC channel out to buy old games and a windows computer to run them. 20090907 10:25:20< VurtualRuler98> http://www.youtube.com/watch?v=_M30KLDEhsk And this is probably the atomic bomb of nostalgia. 20090907 10:35:28< GeorgeGhoal> windows computer? many nix users have Windows installed on parallel tome of same HDD 20090907 10:36:24< GeorgeGhoal> plus, most _old_ games like GTA 1, WarCraft 2, LoR 2, etc have DOS ports to run under DOSbox 20090907 10:40:04-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090907 10:41:31< GeorgeGhoal> if anyone, who's (semi-)AFK, needs Lords of Realms 2, click here http://www.old-games.ru:8080/get/c0ae652f1823f16521043aa9013453d6/4aa4c6b6/L/lords_of_the_realm_2___siege_pack/files/lords_of_the_realm_2_siege_pack.rar - download manager usage recommended 20090907 10:42:04-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has joined #wesnoth 20090907 10:46:10-!- letto [n=letto@188.26.205.137] has joined #wesnoth 20090907 10:47:04-!- letto [n=letto@188.26.205.137] has quit [Remote closed the connection] 20090907 10:47:35< GeorgeGhoal> :@ Every single build of Windows is worse than previous 20090907 10:47:37-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has joined #wesnoth 20090907 10:47:49-!- ancestral [n=ancestra@97-116-126-99.mpls.qwest.net] has quit [Remote closed the connection] 20090907 10:49:04< GeorgeGhoal> :@ Why the spewing hell is every single build of Windows worse, than previous? :@ 20090907 10:49:45-!- letto [n=letto@188.26.205.137] has joined #wesnoth 20090907 10:50:02< GeorgeGhoal> :@ Vista is spew 20090907 10:50:55 * zookeeper yawns 20090907 10:52:05-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090907 10:52:53-!- letto [n=letto@188.26.205.137] has quit [Remote closed the connection] 20090907 10:53:09< GeorgeGhoal> zookeeper32.dxp - critical error emotion_0Fx00FF0F 20090907 10:58:48< Ivanovic> moin 20090907 10:59:41-!- Nissarin [n=nissarin@91.202.192.6] has joined #wesnoth 20090907 11:00:50< GeorgeGhoal> Life is spew 20090907 11:04:59< GeorgeGhoal> you reminded me of LoR 2... 20090907 11:06:50< GeorgeGhoal> you reminded me of LoR 2... you made me to download a rip 20090907 11:07:05-!- GeorgeGhoal [n=gsconst@85.175.80.245] has left #wesnoth [] 20090907 11:41:33-!- Tomsik [n=Tomsik@bcd27.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090907 11:55:02-!- michalg [i=c374f6fa@gateway/web/freenode/x-zfmbkpdososzvwlz] has joined #wesnoth 20090907 11:58:22-!- michalg [i=c374f6fa@gateway/web/freenode/x-zfmbkpdososzvwlz] has left #wesnoth [] --- Log closed Mon Sep 07 12:10:38 2009 --- Log opened Mon Sep 07 12:10:38 2009 20090907 12:10:38-!- lobby [n=wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20090907 12:10:39-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20090907 12:12:03-!- Irssi: Join to #wesnoth was synced in 85 secs 20090907 12:13:03-!- GeorgeGhoal [n=gsconst@85.175.80.245] has joined #wESNOTH 20090907 12:15:15< GeorgeGhoal> is it legal to use non-GPL music in a private map (passworded game room)? 20090907 12:16:49< zookeeper> it's not illegal to do whatever you want privately with a piece of music regardless its license. 20090907 12:17:39< Tomsik> Everything is legal as long as they don't catch you :p 20090907 12:20:16< Rhonda> Rather as long as you don't distribute it. 20090907 12:20:28< GeorgeGhoal> non-observable, passworded game room with that tiny 2p map (first in the list) + hardcore music, drakes VS orcs, 20 sec per turn, chat disallowed 20090907 12:21:24< Rhonda> GeorgeGhoal: If you distribute the music you must have at least the right to distribute it. 20090907 12:22:03-!- isaac [n=isaac@debian/developer/isaac] has quit [Read error: 104 (Connection reset by peer)] 20090907 12:22:35< Rhonda> Now if you want to distribute it through the addons service, you are only allowed to put GPL compatible stuff there. 20090907 12:22:36< zookeeper> besides you obviously can't distribute music on the MP server anyway. 20090907 12:23:03< Rhonda> Ah, didn't know about that part. 20090907 12:23:20< Rhonda> zookeeper: But graphics one can? 20090907 12:23:26< zookeeper> fine, strike the word obviously then ;) 20090907 12:23:27< zookeeper> no 20090907 12:23:30< Rhonda> Good. 20090907 12:23:44< GeorgeGhoal> the addon being distributed to the participants privately 20090907 12:23:45< zookeeper> the only things other clients can auto-download from the host are WML 20090907 12:23:47< Rhonda> Because that's just as tricky and sensible area. 20090907 12:24:01< zookeeper> namely the era and scenario 20090907 12:24:23< Rhonda> GeorgeGhoal: Then you still require the allowance for distributing them, it doesn't matter if you distribute it publicly or privately. 20090907 12:24:46< GeorgeGhoal> privately to my _friends_ 20090907 12:25:02< GeorgeGhoal> only my friends being participants of the game 20090907 12:25:39< zookeeper> then that has little to do with playing it on the server 20090907 12:25:47-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth 20090907 12:25:54< zookeeper> we don't care if you illegally trade files with your friends 20090907 12:26:01< zookeeper> since it has nothing to do with wesnoth really 20090907 12:26:20< GeorgeGhoal> idk how to host a non-masterserver game 20090907 12:54:51-!- GeorgeGhoal [n=gsconst@85.175.80.245] has left #wESNOTH [] 20090907 12:59:43-!- n3penthe [i=black@adsl-85-157-186-67.regionline.fi] has joined #wesnoth 20090907 12:59:49< n3penthe> hey anyone wnana recommend a campaign to download 20090907 12:59:49< n3penthe> ? 20090907 13:00:41< fendrin> n3penthe: Invasion from the unknown is great. 20090907 13:20:48< n3penthe> ok thx :D 20090907 13:20:53< n3penthe> however I think I may have played that already 20090907 13:21:41< n3penthe> no i dont tihnk i have 20090907 13:21:43< n3penthe> I*ll try that =) 20090907 13:25:49< fendrin> n3penthe: Have fun :-) 20090907 13:26:00< n3penthe> =) 20090907 13:26:17< n3penthe> I think campgains are so mcuh more fun when you dont save the game in middle of scenarios 20090907 13:26:24< n3penthe> Kind of makes it exciting :D 20090907 13:26:31< n3penthe> although sometimes very difficult too 20090907 13:43:05-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit [Read error: 60 (Operation timed out)] 20090907 13:57:22-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Xjs|moonshine, Carneus, Pinco_Pallino 20090907 13:59:01-!- asdf_ [i=93e2c0ea@gateway/web/freenode/x-mjmytfioslonbaub] has quit [Ping timeout: 180 seconds] 20090907 14:01:03-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Unnheulu, tesa, [df] 20090907 14:04:08-!- Netsplit over, joins: Unnheulu, tesa, [df] 20090907 14:05:55-!- Pinco_Pallino [n=mirror@94.23.62.164] has joined #wesnoth 20090907 14:05:55-!- Xjs|moonshine [i=moon@siddhartha.aoide.de] has joined #wesnoth 20090907 14:05:55-!- Carneus [n=Carneus@as67-23.tontut.fi] has joined #wesnoth 20090907 14:17:40-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has joined #wesnoth 20090907 14:18:47-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has joined #wesnoth 20090907 14:28:48-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090907 14:49:33-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20090907 15:09:15-!- n3penthe [i=black@adsl-85-157-186-67.regionline.fi] has quit ["Ping error: Pong timed out"] 20090907 15:19:16-!- Miccoh [i=Miccoh@hoasb-ff0bdd00-77.dhcp.inet.fi] has joined #wesnoth 20090907 15:20:48-!- Jean-Pierre1 [n=jean@200.169.26.73] has quit [Read error: 110 (Connection timed out)] 20090907 16:01:26-!- Jean-Pierre [n=jean@200.169.26.73] has joined #wesnoth 20090907 16:17:49-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20090907 16:18:27-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090907 16:33:05-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090907 16:33:05-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090907 16:37:16-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 54 (Connection reset by peer)] 20090907 16:37:42-!- Queenie_ [n=teodora@host-65-48.3dnet.co.yu] has joined #wesnoth 20090907 16:38:41-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090907 16:39:01-!- Queenie [n=teodora@host-66-5.3dnet.co.yu] has quit [Read error: 104 (Connection reset by peer)] 20090907 16:41:09-!- Queenie_ [n=teodora@host-65-48.3dnet.co.yu] has quit [Read error: 104 (Connection reset by peer)] 20090907 16:42:58-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has joined #wesnoth 20090907 16:54:16-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090907 16:54:35-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090907 16:55:51-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090907 16:55:56-!- Woodmouse is now known as Woodmouse_eating 20090907 16:59:54-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has quit ["Leaving."] 20090907 17:00:05-!- Queenie_ [n=teodora@host-66-5.3dnet.co.yu] has joined #wesnoth 20090907 17:01:12-!- tesa is now known as Tesafilmchen 20090907 17:01:25-!- Tesafilmchen [n=micha@p5B276D49.dip.t-dialin.net] has quit [Remote closed the connection] 20090907 17:04:20-!- Pusdesris [n=joe@76.112.68.135] has joined #wesnoth 20090907 17:06:28-!- Woodmouse_eating is now known as Woodmouse 20090907 17:09:51-!- masa_edw [n=masa@124.41.70.91] has joined #wesnoth 20090907 17:10:55-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has joined #wesnoth 20090907 17:16:44-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has quit [Remote closed the connection] 20090907 17:17:09-!- JoePusdesris [n=joe@c-76-112-68-135.hsd1.mi.comcast.net] has quit [Read error: 110 (Connection timed out)] 20090907 17:17:35-!- Woodmouse is now known as Woodmouse_afk 20090907 17:18:27-!- G-Lo [i=G-Lo@gateway/gpg-tor/key-0x40F56B8D] has joined #wesnoth 20090907 17:20:23-!- StyleSheep [n=StyleShe@229-45.107-92.cust.bluewin.ch] has quit [Read error: 113 (No route to host)] 20090907 17:22:34-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has quit ["Leaving."] 20090907 17:36:35-!- blarumyrran [n=minaise@81-20-159-197.levira.ee] has joined #wesnoth 20090907 17:57:32-!- zkll [n=zkll@access.gl.digi.pl] has joined #wesnoth 20090907 18:00:54-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["meh"] 20090907 18:05:54-!- harryBer [n=harryBer@89-178-122-249.broadband.corbina.ru] has joined #wesnoth 20090907 18:08:36-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth 20090907 18:17:48-!- Woodmouse_afk is now known as Woodmouse 20090907 18:27:29-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090907 18:27:45-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Client Quit] 20090907 18:28:44-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090907 18:29:10-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has joined #wesnoth 20090907 18:36:48-!- ^Noyga^ [n=lame-z@AVelizy-151-1-91-91.w86-205.abo.wanadoo.fr] has joined #wesnoth 20090907 18:37:26-!- Noyga [n=lame-z@wesnoth/developer/noyga] has quit [Read error: 60 (Operation timed out)] 20090907 18:57:35-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20090907 19:03:04-!- uzsolt [i=uzsolt@team.pld-linux.org] has quit [Operation timed out] 20090907 19:06:25-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090907 19:07:27-!- martin__ [n=martin@f054238135.adsl.alicedsl.de] has joined #wesnoth 20090907 19:17:24-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has quit ["Lost terminal"] 20090907 19:17:37-!- masa_edw [n=masa@124.41.70.91] has quit [] 20090907 19:25:05-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090907 19:27:01-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090907 19:30:46-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20090907 19:33:49-!- melinath [n=melinath@ip-78-236.wireless.oberlin.edu] has joined #wesnoth 20090907 19:37:04-!- uzsolt_ [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20090907 19:37:08-!- uzsolt [i=uzsolt@team.pld-linux.org] has quit [Read error: 104 (Connection reset by peer)] 20090907 19:40:49-!- Pusdesris [n=joe@76.112.68.135] has quit [Read error: 145 (Connection timed out)] 20090907 19:46:31-!- wajimba1 [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has joined #wesnoth 20090907 19:46:47-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has quit [Read error: 110 (Connection timed out)] 20090907 19:47:23-!- cib0 [n=cib@p5DD34E24.dip.t-dialin.net] has joined #wesnoth 20090907 19:51:49-!- wajimba1 [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has quit [Remote closed the connection] 20090907 19:59:26-!- Tomsik_ [n=Tomsik@bbu50.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090907 20:14:18-!- Tomsik [n=Tomsik@bcd27.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20090907 20:16:20-!- blarumyrran [n=minaise@81-20-159-197.levira.ee] has quit [] 20090907 20:18:35-!- vjoe [n=vjoe@95.95.151.239] has joined #wesnoth 20090907 20:23:56< cib0> when comparing starcraft to wesnoth.. would you consider starcraft to be more "diverse"? 20090907 20:26:29-!- martin__ [n=martin@f054238135.adsl.alicedsl.de] has quit ["leaving"] 20090907 20:30:52< noy> inwhat sense? 20090907 20:34:20-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090907 20:38:24-!- martin__ [n=martin@f049156229.adsl.alicedsl.de] has joined #wesnoth 20090907 20:38:28< cib0> good question. 20090907 20:38:37< cib0> my friend is saying that and i don't get it 20090907 20:38:56< cib0> something about unit diversity and that 20090907 20:39:50< cib0> are the factions/units in starcraft diverse? never played it that much, found it quite boring actually 20090907 20:40:29< Jean-Pierre> not nearly as diverse as wesnoth's 20090907 20:40:59< Jean-Pierre> but it would be like comparing potatoes with oranges, imo 20090907 20:41:10< cib0> true that 20090907 20:42:32-!- _Noyga_ [n=lame-z@AVelizy-151-1-18-120.w82-124.abo.wanadoo.fr] has joined #wesnoth 20090907 20:47:55-!- _Noyga_ [n=lame-z@AVelizy-151-1-18-120.w82-124.abo.wanadoo.fr] has left #wesnoth ["Quitte"] 20090907 20:50:01-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090907 20:53:41-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090907 20:55:20-!- ^Noyga^ [n=lame-z@AVelizy-151-1-91-91.w86-205.abo.wanadoo.fr] has quit [Read error: 110 (Connection timed out)] 20090907 20:58:15-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has joined #wesnoth 20090907 20:58:19-!- wajimba [n=Andrew_A@c-24-118-61-250.hsd1.mn.comcast.net] has quit [Client Quit] 20090907 21:32:43< shadowmaster> &/names 20090907 21:32:45< shadowmaster> uh. 20090907 21:34:45< G-Lo> starcraft is realtime strategy, wesnoth is turn based, it's totally different 20090907 21:47:13-!- fendrin [n=fabi@78.52.185.207] has joined #wesnoth 20090907 21:51:51-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Ken_Oh, grzywacz, wesbot, shadowmaster, AnMaster, VurtualRuler98, isaac, BenUrban, martin__, ilor, (+5 more, use /NETSPLIT to show all of them) 20090907 21:52:02-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Pinco_Pallino, zkll, nonsensical, erl_, law_, Jean-Pierre, Carneus, fetusbubble, Xjs|moonshine 20090907 21:54:19-!- Netsplit over, joins: erl_, zkll, law_, fetusbubble, Pinco_Pallino, Xjs|moonshine, Carneus 20090907 21:54:38-!- Netsplit over, joins: Jean-Pierre, nonsensical 20090907 21:55:27-!- Pusdesris [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20090907 21:55:52-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has joined #wesnoth 20090907 21:55:54-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090907 21:55:54-!- VurtualRuler98 [n=yeahrigh@74.206.62.26] has joined #wesnoth 20090907 21:55:54-!- wesbot [n=wesbot@wesnoth/bot/wesbot] has joined #wesnoth 20090907 21:55:54-!- Amu_ [n=smar@a88-113-60-192.elisa-laajakaista.fi] has joined #wesnoth 20090907 21:56:27-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090907 21:56:27-!- martin__ [n=martin@f049156229.adsl.alicedsl.de] has joined #wesnoth 20090907 21:56:27-!- cib0 [n=cib@p5DD34E24.dip.t-dialin.net] has joined #wesnoth 20090907 21:56:27-!- isaac [n=isaac@debian/developer/isaac] has joined #wesnoth 20090907 21:56:27-!- BenUrban [n=benurban@unaffiliated/benurban] has joined #wesnoth 20090907 21:56:27-!- Doppp [n=Doppp@unaffiliated/doppp] has joined #wesnoth 20090907 21:56:27-!- deekay [n=dk@wesnoth/developer/dragonking] has joined #wesnoth 20090907 21:56:27-!- dfranke [i=dfranke@wesnoth/developer/dfranke] has joined #wesnoth 20090907 21:56:27-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth 20090907 21:58:18-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090907 22:00:05-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Client Quit] 20090907 22:00:22-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090907 22:01:11-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth 20090907 22:01:14-!- Espreon is now known as Cheese-kun 20090907 22:02:02-!- Blueblaze [n=nick@adsl-76-202-22-1.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20090907 22:02:50-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit [Killed by sagan.freenode.net (Nick collision)] 20090907 22:02:56-!- ShikadiLord [n=ignacio@83.149.110.34] has joined #wesnoth 20090907 22:03:21-!- Cheese-kun [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Client Quit] 20090907 22:03:32-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: G-Lo 20090907 22:03:42-!- Stealth [i=stealth@sourcemage/guru/stealth] has quit [Read error: 145 (Connection timed out)] 20090907 22:03:50-!- Netsplit over, joins: G-Lo 20090907 22:03:50-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090907 22:05:34-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: shikadibot, Beau_, ettin, noy, melinath, Randorr, Queenie_ 20090907 22:06:19-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: G-Lo 20090907 22:06:55-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Client Quit] 20090907 22:07:47-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090907 22:08:37-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Client Quit] 20090907 22:11:56-!- Netsplit over, joins: noy, melinath, Queenie_, Beau_, shikadibot, ettin, Randorr 20090907 22:12:41-!- Unnheulu [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit ["Ex-Chat"] 20090907 22:15:33-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: shikadibot, Beau_, ettin, noy, Randorr, melinath, ilor, Queenie_ 20090907 22:15:56-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has joined #wesnoth 20090907 22:16:25-!- Espreon [n=espreon@c-76-117-239-33.hsd1.pa.comcast.net] has quit [Client Quit] 20090907 22:16:37-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has joined #wesnoth 20090907 22:17:17-!- Netsplit over, joins: noy, melinath, Queenie_, Beau_, shikadibot, ettin, Randorr 20090907 22:17:34-!- Netsplit over, joins: ilor 20090907 22:18:02-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: ilor 20090907 22:18:02-!- ilor [n=user@ebr52.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090907 22:18:07-!- ShikadiLord is now known as Guest37123 20090907 22:18:27-!- ilor_ [n=user@ebr52.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090907 22:20:50-!- Guest37123 is now known as shadowmaster 20090907 22:20:57-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090907 22:23:57-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090907 22:24:14-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit [] 20090907 22:24:32-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090907 22:32:38-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20090907 22:33:49-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has quit [] 20090907 22:33:59-!- ABCD [n=ABCD@gentoo/contributor/abcd] has joined #wesnoth 20090907 22:39:21-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20090907 22:46:30-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["nyu"] 20090907 22:47:38-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090907 22:47:57-!- Stealth [i=stealth@sourcemage/guru/stealth] has quit [Connection timed out] 20090907 22:50:31-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090907 22:51:00-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090907 22:52:23-!- Stealth [n=stealth@81.200.8.213] has joined #wesnoth 20090907 23:00:46-!- Netsplit sendak.freenode.net <-> irc.freenode.net quits: Rhonda, shadowmaster, Pinco_Pallino, Ingmar, zkll, crimson_penguin, zookeeper, ABCD, Pusdesris, harryBer, (+31 more, use /NETSPLIT to show all of them) 20090907 23:06:13-!- lobby [n=wesnoth@wesnoth/bot/lobby] has joined #wesnoth 20090907 23:06:13-!- Topic for #wesnoth: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.6.4 | latest development version: 1.7.5 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com 20090907 23:06:13-!- Topic set by Ivanovic [] [Sat Sep 5 00:15:31 2009] 20090907 23:06:13[Users #wesnoth] 20090907 23:06:13[ [df] ] [ crimson_penguin] [ GeorgeGhoal] [ law_ ] [ Pusdesris ] [ Stealth ] 20090907 23:06:13[ ABCD ] [ deekay ] [ grzywacz ] [ lobby ] [ Queenie_ ] [ Tomsik_ ] 20090907 23:06:13[ Amu_ ] [ dfranke ] [ hagabaka ] [ lupine_85 ] [ Randorr ] [ uzsolt ] 20090907 23:06:13[ AnMaster ] [ Doppp ] [ harryBer ] [ MadMerlin ] [ Rhonda ] [ vjoe ] 20090907 23:06:13[ apoi ] [ elynia ] [ ilor ] [ martin__ ] [ saska ] [ VurtualRuler98] 20090907 23:06:13[ Beau_ ] [ erl_ ] [ Ingmar ] [ Micco_ ] [ shadowmaster] [ wesbot ] 20090907 23:06:13[ BenUrban ] [ ettin ] [ isaac ] [ Nissarin ] [ shikadibot ] [ Xjs|moonshine ] 20090907 23:06:13[ Blueblaze] [ fendrin ] [ Ivanovic ] [ nonsensical ] [ ShikadiLord ] [ Zarel ] 20090907 23:06:13[ Carneus ] [ fetusbubble ] [ Jean-Pierre] [ Parma_Quendion] [ Smar ] [ zkll ] 20090907 23:06:13[ cib0 ] [ G-Lo ] [ Ken_Oh ] [ Pinco_Pallino ] [ Soliton ] 20090907 23:06:13-!- Irssi: #wesnoth: Total of 59 nicks [0 ops, 0 halfops, 0 voices, 59 normal] 20090907 23:06:13-!- Home page for #wesnoth: http://www.wesnoth.org 20090907 23:06:21-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090907 23:06:22-!- Channel #wesnoth created Sun Nov 26 07:42:43 2006 20090907 23:06:45-!- GeorgeGhoal changed the topic of #wesnoth to: Wesnoth RULES 20090907 23:07:31-!- Irssi: Join to #wesnoth was synced in 87 secs 20090907 23:08:06-!- Soliton changed the topic of #wesnoth to: Wesnoth User Channel | wesnoth.org | http://addons.wesnoth.org | latest stable version: 1.6.4 | latest development version: 1.7.5 | public IRC logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com 20090907 23:08:24< GeorgeGhoal> :@ when is next Stable release? :@ 20090907 23:09:03-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has quit ["Quitting (requested by shadowmaster via C:message)"] 20090907 23:09:27< shadowmaster> GeorgeGhoal: do you mean 1.6.5? 20090907 23:09:57< GeorgeGhoal> i mean, not maintenance, the next Stable Upgrade 20090907 23:10:09< shadowmaster> ah, you mean 1.8. 20090907 23:10:40< GeorgeGhoal> 1.8.0.01a 20090907 23:10:52-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Read error: 145 (Connection timed out)] 20090907 23:11:11 * shadowmaster doesn't know if it was a serious question or not. 20090907 23:11:35< GeorgeGhoal> i can't wait for new Drake units 20090907 23:11:57-!- namad5 [i=namad2@c-67-163-211-151.hsd1.pa.comcast.net] has joined #wesnoth 20090907 23:12:16< GeorgeGhoal> so... when is 1.8.0.01a? 20090907 23:12:23< shadowmaster> 1.8. 20090907 23:12:37< GeorgeGhoal> 1.8.0.00 - 1.8 beta 20090907 23:13:09< shadowmaster> to clarify, stable branches' betas use development version numbers (e.g. 1.5.x, 1.7.x, 1.9.x) 20090907 23:13:37-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090907 23:15:01-!- Stealth [n=stealth@sourcemage/guru/stealth] has quit [Read error: 145 (Connection timed out)] 20090907 23:15:06< GeorgeGhoal> in most "normal" dev commands use G.B.V.P coding for versions 20090907 23:15:11< Jean-Pierre> GeorgeGhoal: I've heard from very reliable sources that Wesnoth's 1.8 version won't be free :-0 20090907 23:15:30< Jean-Pierre> And that this is not a normal game 20090907 23:15:33< shadowmaster> GeorgeGhoal: I suppose we aren't normal. 20090907 23:15:44< GeorgeGhoal> 1.8 = discware or shareware? 20090907 23:16:03< shadowmaster> we don't have a fixed schedule for 1.8 either, and Jean-Pierre's sources are fake 20090907 23:16:53< Jean-Pierre> wooot, a guy named !!!danny_california!!! that uses a zombie spam tactic on MP cannot be wrong! 20090907 23:17:04-!- martin__ [n=martin@f049156229.adsl.alicedsl.de] has quit ["leaving"] 20090907 23:17:44< GeorgeGhoal> so, will 1.8 be free or i'll have to ask my parents to buy a CD, or i have no chance? 20090907 23:18:33< shadowmaster> Jean-Pierre: I'm sure noy would have found him if that was true. 20090907 23:18:34< shadowmaster> :P 20090907 23:18:44< noy> ? 20090907 23:18:50< shadowmaster> we are just joking. 20090907 23:19:05< shadowmaster> GeorgeGhoal: it'll be free. Pff. 20090907 23:19:29< shadowmaster> unless you count that hidden "we own your soul" term in the license. 20090907 23:19:39< GeorgeGhoal> so, it'll be free for at least 1 year? 20090907 23:19:57-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20090907 23:20:02< Jean-Pierre> haha 20090907 23:20:11< GeorgeGhoal> until 2.## build 20090907 23:20:28< Jean-Pierre> you don't worry, sing on the paper and forget about the small letters 20090907 23:20:57< Jean-Pierre> it has been free for years, so it is likely to remain for quite some time 20090907 23:21:25< GeorgeGhoal> unless Google decides to grab it completely 20090907 23:22:04< GeorgeGhoal> maybe, 2.2 will be discware? 20090907 23:22:54-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth 20090907 23:23:49< GeorgeGhoal> if Wesnoth will remain free, i suggest that updates were accessible in patch form - regetting a whole 200mb is bad for me. 20090907 23:24:19< shadowmaster> there are XDeltas (patches) for the source code distribution since as early as 1.0 20090907 23:25:23< GeorgeGhoal> patches for src? why not make a minimized build of Wesnoth (no music/mp maps)? 20090907 23:25:49< Soliton> go for it. 20090907 23:26:13< GeorgeGhoal> i can't compile anything - so, i need pre-compiled builds for Windows 20090907 23:27:34< Soliton> lucky for you someone makes those. 20090907 23:28:21< GeorgeGhoal> i suggest that the rip was accessible via download page, and later, player can get other parts by typing upgrade.wesnoth.org as addon server name 20090907 23:30:24-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [SendQ exceeded] 20090907 23:30:47< GeorgeGhoal> what if Wesnoth will get a CD release and all the money will be sent to developers? will the rip dload be there at that point? 20090907 23:32:04-!- ShikadiLord [n=ignacio@190.22.119.161] has quit [Client Quit] 20090907 23:32:59< GeorgeGhoal> player'd say, "I paid $4.44 for the CD, why must i spend $4 extra to get an update?", and will eventually ask for a small form to update the game faster and easier 20090907 23:33:44< shadowmaster> they could still use the official free release from the BfW project. 20090907 23:34:31< GeorgeGhoal> i mean, $4 is a cost of dial-up time needed to obtain full version 20090907 23:35:38< GeorgeGhoal> so, not to buy a big-timed card specially for a game, they must have a rip that can later be turned into full build piece-by-piece (when pieces really get needed) 20090907 23:36:51< GeorgeGhoal> as i had dial-up before, i know how bad it is - so, i am concerned about dial-up users 20090907 23:37:21< shadowmaster> I solved that issue by going to cybercafes and downloading xdeltas ^^ 20090907 23:38:16< shadowmaster> you usually shouldn't need to update stable releases of the same branch unless very bad bugs have been fixed. 20090907 23:38:31< shadowmaster> and new stable branches appear like... once a year? 20090907 23:38:48< GeorgeGhoal> not everyone is knowledgeable enough to compile a game, or even to make compiler to work. 20090907 23:39:16< shadowmaster> hence I'm mentioning the benefit of a) slow release cycles and b) public internet cafes 20090907 23:39:20< GeorgeGhoal> new stable builds aren't once a year - i joined when it was 1.4, as i remember 20090907 23:39:59< GeorgeGhoal> server was yelling at me, "Come get 6.2!" 20090907 23:40:11< shadowmaster> because that was already old! 20090907 23:40:34< Soliton> the 1.4 server is still up. 20090907 23:40:41< shadowmaster> also, I suppose you mean 1.6.2? 6.2 isn't a version number. 20090907 23:40:44-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090907 23:40:55< GeorgeGhoal> yeah, 1.6.2 20090907 23:41:26< GeorgeGhoal> 1.4 is up? 20090907 23:41:54< shadowmaster> if Soliton says that it is up, it is up. 20090907 23:41:58< shadowmaster> :) 20090907 23:42:22-!- melinath [n=melinath@ip-78-236.wireless.oberlin.edu] has joined #wesnoth 20090907 23:42:26< GeorgeGhoal> i had to wait for a night when my parents went to bed earlier - just to get better build of BfW 20090907 23:42:55-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has quit ["Lost terminal"] 20090907 23:43:02-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth 20090907 23:44:56< GeorgeGhoal> what if Google will make the masterserver paid, with user/pass required? 20090907 23:45:44< GeorgeGhoal> i'd be out then 20090907 23:48:10< GeorgeGhoal> must i register this name now, just not to be kicked by masterserver going $ed? 20090907 23:49:10-!- Stealth [i=stealth@sourcemage/guru/stealth] has quit ["Dont wait to die to find paradise..."] 20090907 23:49:20-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20090907 23:50:08-!- Stealth [i=stealth@sourcemage/guru/stealth] has quit [Remote closed the connection] 20090907 23:50:54-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20090907 23:52:57< Jean-Pierre> nope, no need to register 20090907 23:56:23-!- Queenie_ [n=teodora@host-66-5.3dnet.co.yu] has quit [Remote closed the connection] 20090907 23:59:44-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth --- Log closed Tue Sep 08 00:00:42 2009