--- Log opened Mon Sep 14 00:00:00 2009 --- Day changed Mon Sep 14 2009 20090914 00:00:00< GeorgeGhoal> Golden Axe? that AgainstTheWave fighting on SMD? 20090914 00:00:14< blarumyrran> whats smd? 20090914 00:00:29< GeorgeGhoal> Sega MegaDrive 20090914 00:00:39< blarumyrran> i played it on dos 20090914 00:00:53-!- Appleman1234 [n=Appleman@131.181.101.86] has quit ["Leaving"] 20090914 00:01:06< GeorgeGhoal> DOS? never heard of PC build, i only know it as a SMD hit 20090914 00:01:58< blarumyrran> I hadnt tried any emulators back then, & Ive never had any consoles, so it mustve been dos 20090914 00:03:23< GeorgeGhoal> KB3D, Disciples 3 and other TBS's that were captured by Russia, are like HoMM5 20090914 00:04:06< GeorgeGhoal> i'm from Russia, and i'm just an obsessed gamer 20090914 00:04:06< blarumyrran> disciples3 models dont look as warcrafty as homm5 20090914 00:04:12-!- mthe [n=mthe@unaffiliated/mthe] has joined #wesnoth 20090914 00:04:28< blarumyrran> im from estonia & ive played tbses since a kid too 20090914 00:05:30< GeorgeGhoal> i do not mean styles of models, i mean gameplay/camera view/other such stuff 20090914 00:06:24< GeorgeGhoal> and... models of HoMM5 aren't warcrafty, they are 2001ish, not 2003ish 20090914 00:06:54< blarumyrran> well im sure you know what i mean 20090914 00:07:03< blarumyrran> ridiculous pauldrons 20090914 00:07:17< blarumyrran> ridiculously colorful everything 20090914 00:07:44< GeorgeGhoal> KB3D's textures/models are worse than wc3 20090914 00:08:46< GeorgeGhoal> so if you hate WoW, don't use a 3D-RPG projection in KB3D 20090914 00:09:43< blarumyrran> I havent tried wow so i meant warcraft3 20090914 00:10:22< GeorgeGhoal> WoW is just MMO, sprites/models are almost the same as WC3 20090914 00:10:36< GeorgeGhoal> \0\ 20090914 00:10:58< blarumyrran> im sure the models must be some ten times more detailed there 20090914 00:11:21< blarumyrran> having a third of your screen covered with a wc3 model would be hideous 20090914 00:11:22 * GeorgeGhoal played Lineage 2, and hates 3D MMO's since then. 20090914 00:12:15< GeorgeGhoal> for WC3TFT, there are maps that use action-type view, so i saw that junk 20090914 00:12:15< blarumyrran> ive only played runescape 20090914 00:12:51< GeorgeGhoal> runescape is anusish too, in my opinion 20090914 00:13:38< blarumyrran> it was a fad somewhere around 2002 or 03 so i joined 20090914 00:14:53-!- nemo [i=nemo@76.21.160.106] has left #wesnoth [] 20090914 00:15:33< GeorgeGhoal> so, i guess, time to make a better MMORPG, than all the buttcutters like WoW or Lineage 2. a MMORTS, based on KB3D or M&B would do 20090914 00:16:22< blarumyrran> it breaks a lot of the strategy part if you cant attack enemies who are just offline 20090914 00:17:46< Aethaeryn> GeorgeGhoal: the trick is actually completing it 20090914 00:17:55< Aethaeryn> There are many good ideas when it comes to games or other computer programs. 20090914 00:18:00< GeorgeGhoal> what if offline player vanishes from the map? (no land-capturing, just RTT battles)? 20090914 00:18:01< Aethaeryn> Often the subpar ideas that get completed do well. 20090914 00:18:21< blarumyrran> what does rtt stand for 20090914 00:18:27< Aethaeryn> real time tactics? 20090914 00:18:32< GeorgeGhoal> yep 20090914 00:19:06< blarumyrran> wouldnt it be exactly that, not letting you attack people who choose to go offline 20090914 00:19:41< blarumyrran> "My lord, theres a vast hostile army on our yard!" 20090914 00:19:46< blarumyrran> "No worries, ill go offline" 20090914 00:19:57< blarumyrran> and thats that 20090914 00:21:06< GeorgeGhoal> player vanishes from the map, and the opponent in battle gets a message "opponent disconnected", stats of that player are set like before the battle 20090914 00:21:43< GeorgeGhoal> i mean, the stats of a player who gets a message about opponent's disconnection 20090914 00:21:58< blarumyrran> by "vanishes" you mean temporarily until next login of course? 20090914 00:22:17< GeorgeGhoal> yes 20090914 00:22:45< blarumyrran> i guess it might work without capturable land objects 20090914 00:23:07< blarumyrran> as you said 20090914 00:23:22< GeorgeGhoal> or factional AI's to control capturables 20090914 00:23:33< GeorgeGhoal> like it is done in M&B 20090914 00:23:33< blarumyrran> augh 20090914 00:23:56< GeorgeGhoal> faction gets capturables, not the player 20090914 00:24:02< blarumyrran> ah. 20090914 00:25:41< GeorgeGhoal> "Red just captured a lvl4 orcish village", "blue just captured a lvl2 goblin village" 20090914 00:26:22< GeorgeGhoal> so, the capturables' control system must be like in M&B, if capturables are available 20090914 00:29:05-!- isaac [n=isaac@debian/developer/isaac] has quit [Remote closed the connection] 20090914 00:29:19-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20090914 00:29:28-!- fetusbubble [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has quit [Remote closed the connection] 20090914 00:29:54-!- fetusbubble [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has joined #wesnoth 20090914 00:32:29< GeorgeGhoal> i'm not a programmer, so if a MMORTS with good use of capturables will appear, it, most likely, will be a M&B-like game (or even under Mount&Blade franchise. 20090914 00:37:29-!- isaac [n=isaac@14.Red-88-26-177.staticIP.rima-tde.net] has joined #wesnoth 20090914 00:45:18-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [] 20090914 00:49:06-!- cib0 [n=cib@p5DD34647.dip.t-dialin.net] has joined #wesnoth 20090914 00:49:38-!- cib0 [n=cib@p5DD34647.dip.t-dialin.net] has quit [Client Quit] 20090914 00:50:15-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["ChatZilla 0.9.85 [Firefox 3.5.2/20090729225027]"] 20090914 00:53:25-!- cib0 [n=cib@p5DD34647.dip.t-dialin.net] has joined #wesnoth 20090914 01:00:28-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090914 01:02:52-!- cib0 [n=cib@p5DD34647.dip.t-dialin.net] has quit ["Leaving"] 20090914 01:05:20-!- 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09:59:00-!- Netsplit orwell.freenode.net <-> irc.freenode.net quits: Queenie, Smar, hagabaka 20090914 09:59:00-!- hagabaka_ [n=quassel@nanomachine.STUDENT.CWRU.Edu] has joined #wesnoth 20090914 09:59:01-!- Amu_ [i=smar@smar.fi] has joined #wesnoth 20090914 09:59:07-!- Netsplit over, joins: Queenie 20090914 10:00:04-!- KnThrak [n=KnThrak@ip-95-223-105-247.unitymediagroup.de] has joined #wesnoth 20090914 10:07:33-!- Appleman1234 [n=Appleman@131.181.103.130] has joined #wesnoth 20090914 10:21:24< Ivanovic> moin 20090914 10:21:58< KnThrak> God morgon ;) 20090914 10:26:28< ancestral> bore da 20090914 10:30:16< KnThrak> This is absolute beginner's talk, I know, but is there a way or a plugin to play Wesnoth play-by-email? 20090914 10:33:18< ancestral> I don't think there is 20090914 10:33:23< ancestral> Would be incredibly awesome, though 20090914 10:35:50-!- BiggieSmalls [n=IceChat7@ool-18bcd2eb.dyn.optonline.net] has joined #wesnoth 20090914 10:39:09< KnThrak> Ok, ty. And hihi, good to know I'm not the only one who remembers PBEM. ^_^ 20090914 10:39:11< zookeeper> no, there isn't. the best you can do is e-mail a savefile around and have everyone play their turn. probably works somewhat ok if you play without fog. 20090914 10:40:33< zookeeper> but you can also just play on the server, save the game and then resume it again later. 20090914 10:43:12< KnThrak> Yeah, it's no problem playing multiplayer, was just curious whether one can do it. 20090914 10:44:16< MikeJB> The savefile would be doable. 20090914 10:44:31< MikeJB> You'd probably need some third party program that encrypts and decrypts it so you can't hack it? 20090914 10:44:36< MikeJB> Still would be cheatable 20090914 10:47:34< ancestral> But if it's a friendly game that's all that matters 20090914 10:47:59< ancestral> Or 20090914 10:48:01-!- BenUrban__ [n=benurban@unaffiliated/benurban] has joined #wesnoth 20090914 10:48:30< ancestral> If the game could be stored on the server, and the PBEM sent instructions to it… 20090914 10:48:31< ancestral> Hehe 20090914 10:49:04< MikeJB> interesting 20090914 10:49:06< MikeJB> a PBEM server 20090914 10:56:19-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 110 (Connection timed out)] 20090914 10:56:19-!- BenUrban__ is now known as BenUrban 20090914 10:57:20-!- BiggieSmalls [n=IceChat7@ool-18bcd2eb.dyn.optonline.net] has quit [No buffer space available] 20090914 11:00:35-!- Lirion [n=cynric@wikimedia-commons/Lirion] has joined #wesnoth 20090914 11:03:38-!- Nissarin [n=nissarin@91.202.192.6] has joined #wesnoth 20090914 11:06:40-!- Appleman1234 [n=Appleman@131.181.103.130] has quit [Read error: 110 (Connection timed out)] 20090914 11:27:48-!- n3penthe [i=black@adsl-85-157-186-67.regionline.fi] has joined #wesnoth 20090914 11:36:05-!- sthg [i=d2b8e701@gateway/web/freenode/x-flkddigbeelhorcu] has quit [Ping timeout: 180 seconds] 20090914 11:37:14-!- shikadibot [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth 20090914 11:42:00-!- Lirion [n=cynric@wikimedia-commons/Lirion] has quit [Remote closed the connection] 20090914 11:44:59-!- KnThrak [n=KnThrak@ip-95-223-105-247.unitymediagroup.de] has quit [Read error: 60 (Operation timed out)] 20090914 11:47:28-!- Appleman1234 [n=Appleman@131.181.103.130] has joined #wesnoth 20090914 11:47:59-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090914 11:55:34< n3penthe> :D 20090914 11:56:15< ancestral> Somebody's happy 20090914 12:02:19-!- yamokidzu-it [n=rainy-it@host110-74-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20090914 12:04:08-!- Lirion [n=cynric@wikimedia-commons/Lirion] has joined #wesnoth 20090914 12:04:16< yamokidzu-it> hi 20090914 12:06:51-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090914 12:07:16-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20090914 12:10:29-!- ancestral [n=ancestra@97-116-118-217.mpls.qwest.net] has quit ["And that’s the end of THAT chapter."] 20090914 12:10:46-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["The unexamined life is not worth living."] 20090914 12:20:42-!- yamokidzu-it is now known as yamekidzu-it 20090914 12:21:30-!- yamekidzu-it is now known as ^kenn_hoOb-it 20090914 12:23:06< n3penthe> hello 20090914 12:23:06< n3penthe> =) 20090914 12:24:23< n3penthe> just spent 200turns clearing the cave in northern rebirth the pursuit scenario :D 20090914 12:38:23< fendrin> n3penthe: Is the turn limit that big in that scenario? 20090914 12:38:39< n3penthe> it has no turn limit D: 20090914 12:38:51< fendrin> I see. 20090914 12:39:21< Woodmouse> wow 20090914 12:39:22< n3penthe> tho I suppose it would've taken only 100 turns or so if I would've done most things simultaneously D: 20090914 12:41:42< n3penthe> the key to that campaign is really the 1st scenario 20090914 12:41:49< n3penthe> last time I tried playing it on nightmare I thought it's impossible 20090914 12:41:56< n3penthe> but this time I played the scenario1 really well 20090914 12:42:06< n3penthe> which resulted to that there was lots of gold for scenario 2.. and so on 20090914 12:42:07< n3penthe> D: 20090914 12:42:34< n3penthe> well not impossible but at least frustrating 20090914 12:42:43< n3penthe> so many monsters D: 20090914 12:43:27< n3penthe> in the next scenario there's 18 turns time to defeat 3 enemy leaders while it took 6 turnjs just to get all veteran units recruited XD 20090914 12:50:14-!- Appleman1234 [n=Appleman@131.181.103.130] has quit [Read error: 104 (Connection reset by peer)] 20090914 12:51:09 * fendrin must admin that I started Northern Rebirth two times and never managed to win the first scenario on medium. 20090914 12:55:32< n3penthe> :D 20090914 12:55:54< n3penthe> you just flood the west side with peasants and take villages from blue orc, green orc will win blue orc due to the economy 20090914 12:56:05< n3penthe> you will also sneak a peasant in the northeast part where teh troll cave is 20090914 12:56:08< n3penthe> and unleash the trolls 20090914 12:56:12< n3penthe> try lure them to te green player 20090914 12:56:18< n3penthe> so geren wins blue, and the trolls attack the green 20090914 12:56:30< n3penthe> you'll do your best with teh level0 units to hold as many vilages as possible 20090914 12:56:41< n3penthe> and scenario ends when you get to kill the green leader basicly since green will kill the bleu one 20090914 12:57:22< n3penthe> D: 20090914 12:59:17< fendrin> Maybe I activated the troll not early enough. 20090914 12:59:47-!- Appleman1234 [n=Appleman@131.181.103.130] has joined #wesnoth 20090914 12:59:50< n3penthe> yea 20090914 13:00:03< n3penthe> anyway it's not really possible to just fight it out with the peasants staightforward 20090914 13:00:17< n3penthe> so when the enemy wolf riders attack your peasants, just run for more villages 20090914 13:00:17< n3penthe> :D 20090914 13:00:36< n3penthe> west side is the best since then the units in the green vs blue clash wont get aggroed by your peasants 20090914 13:00:44< n3penthe> and it will also control the outcome of the fight 20090914 13:02:25< n3penthe> anyway if u end up with like 100 gold to the 2nd scenario you cant really finish it as well as you should 20090914 13:02:50< n3penthe> so you need like at least 200 to have a chance at getting enough gold to 3rd/4th scenario 20090914 13:06:43< Woodmouse> hmm, btw, does anyone know... Can 1.4.7 be downloaded anymore? 20090914 13:06:55< Woodmouse> Because I have one old addon that I could update to 1.7 20090914 13:07:02< Woodmouse> *1.7.x 20090914 13:07:18< Woodmouse> And I don't have a back up of the addon 20090914 13:07:51< Woodmouse> it's in the 1.4.x addon server... and I haven't found a place where I can download 1.4.7 20090914 13:09:27< zookeeper> google sourceforge wesnoth 20090914 13:13:03< Woodmouse> thanks :) 20090914 13:15:31< Woodmouse> LOL, my SX addon thing has been downloaded more than my other addons... :O 20090914 13:15:40< Woodmouse> I don't remember if I fixed the bug in it... lol 20090914 13:16:20< Woodmouse> (the bug that people must have GE to play the other map) 20090914 13:16:55< Woodmouse> heh, Desert War is downloaded 4048 times... :O 20090914 13:17:28< Woodmouse> The Zones is only downloaded 3551 times.. That's weird, I mean, it was my first addon lololol. xD 20090914 13:20:37-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090914 13:21:23-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090914 13:21:58< Woodmouse> I again had the thing that starts with i and ends with s; in the middle, there is "nternet problem". 20090914 13:23:23-!- GeorgeGhoal [n=gsconst@85.175.38.85] has joined #wesnoth 20090914 13:26:53< GeorgeGhoal> so when will 1.8 be released? 20090914 13:27:08< Woodmouse> when there's time to it? 20090914 13:27:12< Woodmouse> I dunno 20090914 13:27:14< Woodmouse> xD 20090914 13:27:47< GeorgeGhoal> #_# 20090914 13:28:02-!- ^kenn_hoOb-it [n=rainy-it@host110-74-dynamic.2-87-r.retail.telecomitalia.it] has quit [Read error: 110 (Connection timed out)] 20090914 13:28:15< Woodmouse> hey! #_# is a channel! :O 20090914 13:28:17< Woodmouse> I joined there lol 20090914 13:28:53< GeorgeGhoal> i use it as a smiley 20090914 13:29:02< Woodmouse> lol 20090914 13:29:06< Woodmouse> heh, I spam in #_# 20090914 13:29:08< Woodmouse> xD 20090914 13:29:15< Woodmouse> doing Kirby dance 20090914 13:29:39< Woodmouse> (v-.-)> (v-.-v) <(-.-v) 20090914 13:29:41< Woodmouse> xD 20090914 13:30:13< GeorgeGhoal> #_# - question + anger 20090914 13:30:46< Woodmouse> ok 20090914 13:31:40< GeorgeGhoal> when i join a game, it's development slows down 20090914 13:32:29< GeorgeGhoal> so you can blacklist me now, so i can't login to game server 20090914 13:32:57< Woodmouse> :o 20090914 13:33:24< GeorgeGhoal> :@ _ :@ 20090914 13:34:05< Woodmouse> @_@ reminds me of one guy in one forum... 20090914 13:34:18< Woodmouse> because he was the first one to use that so I saw it lol 20090914 13:35:14< GeorgeGhoal> i'm an obsessed gamer, who found Wesnoth, looking for Fire Emblem clones, lol 20090914 13:35:24< Woodmouse> lol! 20090914 13:35:49< GeorgeGhoal> Fire Emblem Gaiden was awesome 20090914 13:37:02< GeorgeGhoal> Master of Monsters has a baaad thing in it, that bad thing caused the author of Wesnoth to create Wesnoth 20090914 13:37:03< Woodmouse> I found Wesnoth because my friend told me about it. She told me about Wesnoth a looong time ago already, but I wasn't interested in it. Then she forced me to download 1.4.2 (I think it was 1.4.2) and... Wesnoth became my favourite game. 20090914 13:37:24< Woodmouse> lol 20090914 13:37:42< GeorgeGhoal> \0\, x|> 20090914 13:37:48< Woodmouse> :o ? 20090914 13:40:08< GeorgeGhoal> at times, i use weird forms of smileys 20090914 13:42:19< GeorgeGhoal> like dc:(=[] 20090914 13:42:36< Woodmouse> lol 20090914 13:42:39< Woodmouse> (:/ 20090914 13:42:52< Woodmouse> he's bald. xD 20090914 13:43:17< Woodmouse> 20090914 13:45:32< GeorgeGhoal> so, can a good MMORTS appear within next 1-2 years? 20090914 13:48:26< GeorgeGhoal> capturable land objects must be owned by factions, not players. 20090914 13:51:12< GeorgeGhoal> Mount&Blade is a good basis for a MMORTS, except the battle system must be replaced with tactical one (currently, it has action battle system) 20090914 14:00:26-!- meric [n=Eric@203-214-13-229.dyn.iinet.net.au] has joined #wesnoth 20090914 14:07:34< Woodmouse> brb 20090914 14:07:35-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit ["ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]"] 20090914 14:08:03-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090914 14:08:27< Woodmouse> back 20090914 14:10:31-!- Netsplit orwell.freenode.net <-> irc.freenode.net quits: MadMerlin, lupine_85, unnheulu_, dfranke 20090914 14:11:41-!- Tomsik [n=Tomsik@bcb55.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090914 14:12:20-!- Netsplit over, joins: dfranke, unnheulu_, lupine_85, MadMerlin 20090914 14:12:39< Woodmouse> WWHAHAHAAAAAH!!?? :O 20090914 14:18:00-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has joined #wesnoth 20090914 14:22:59< GeorgeGhoal> so, will Wesnoth be sold on CD's to get money? 20090914 14:23:30< Woodmouse> No. 20090914 14:23:35< Woodmouse> I think... 20090914 14:23:51< Woodmouse> -_______-" 20090914 14:24:02< n3penthe> it's opensource and as far as I know has always been 20090914 14:24:14< Woodmouse> yeah 20090914 14:24:30< GeorgeGhoal> Google might abandon Wesnoth at any moment. Wesnoth needs a way to keep going - maybe, masterserver will go paid? or Premium Membership on forums? 20090914 14:24:48< n3penthe> and who are you to come to them with these amazing revelations 20090914 14:25:14< Woodmouse> sorry to say this, George, but fuck off. 20090914 14:25:16< Woodmouse> I'm sorry... 20090914 14:25:18< Woodmouse> But... 20090914 14:25:23< Woodmouse> You seem so... Dunno. 20090914 14:25:36< GeorgeGhoal> the crisis can do ANYTHING 20090914 14:25:52< n3penthe> not really 20090914 14:26:21< GeorgeGhoal> and nobody knows what will happen in a hour, not even a month 20090914 14:26:55-!- Miccoh [n=Miccoh@hoasb-ff0bdd00-77.dhcp.inet.fi] has joined #wesnoth 20090914 14:26:57< n3penthe> I'm quite sure you dont know what will happen in an hour 20090914 14:27:08< n3penthe> XD 20090914 14:27:37< GeorgeGhoal> at any moment, Google can just shut down 20090914 14:27:50< n3penthe> yes they're almost bankrupt 20090914 14:28:03< n3penthe> they're probably in need of some financial analysts why dont you scribble down an application 20090914 14:28:25< n3penthe> tell them htey can shut down at any moment and give them some solutions like going premium membership on googling 20090914 14:28:47< Woodmouse> .... 20090914 14:29:09< GeorgeGhoal> paid Search Adjustment 20090914 14:29:18< n3penthe> amazing you're packed with them 20090914 14:29:39-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has left #wesnoth [""........""] 20090914 14:30:43< GeorgeGhoal> they are planning paid adjustment of search, but it'll take a lot of search machine maintenance updates, as well as their browser and toolbars to be reworked 20090914 14:30:54< n3penthe> oh so this wonderful idea wasnt yours 20090914 14:31:00< n3penthe> im sorry maybe you'll come up with something 20090914 14:32:28< n3penthe> :D 20090914 14:33:23< GeorgeGhoal> maybe... Google will create a paid version of Ubuntu with more WinXP similarity, GoogleOS? 20090914 14:33:50< n3penthe> Maybe, maybe not 20090914 14:33:56< GeorgeGhoal> GoogleOS 0.01b, lol 20090914 14:35:05< n3penthe> so what are you some google-follower 20090914 14:35:18< n3penthe> ? 20090914 14:35:18< n3penthe> :D 20090914 14:35:31< GeorgeGhoal> i hate Google's free browser, Chrome 20090914 14:36:23< GeorgeGhoal> what makes me interested in Google is that Google search line plus Summer of Code give Wesnoth $ for masterserver 20090914 14:37:45< n3penthe> yes so it says on the forums 20090914 14:38:00< GeorgeGhoal> so, no Google = no Wesnoth servers (game, addons, etc) 20090914 14:38:12< n3penthe> well that's your conclusion 20090914 14:38:24-!- Micco_ [i=Miccoh@hoasb-ff0bdd00-77.dhcp.inet.fi] has joined #wesnoth 20090914 14:38:24< n3penthe> and as such, not really worth anything 20090914 14:39:04< GeorgeGhoal> i didn't even read the forums, i just looked at main page - google Summer of Code in news, google line... 20090914 14:39:45< n3penthe> oh that's great you managed to read it just from the mainpage 20090914 14:40:03< GeorgeGhoal> i don't have an IRC client, really - i use that thing in Opera 20090914 14:40:41< n3penthe> which is an irc client 20090914 14:41:31< GeorgeGhoal> it is not as complex as other IRC tools 20090914 14:41:56< GeorgeGhoal> most of those are for $ 20090914 14:47:06-!- isaac [n=isaac@debian/developer/isaac] has quit [Read error: 110 (Connection timed out)] 20090914 14:51:54< GeorgeGhoal> is there any multiplayer King's Bounty-like game? 20090914 14:57:03-!- maackey [n=chris@pool-173-78-13-168.tampfl.fios.verizon.net] has joined #wesnoth 20090914 14:59:14-!- BenUrban [n=benurban@unaffiliated/benurban] has quit [Read error: 104 (Connection reset by peer)] 20090914 15:01:22-!- Netsplit orwell.freenode.net <-> irc.freenode.net quits: MadMerlin, anttil, lupine_85, unnheulu_, dfranke, Miccoh 20090914 15:01:24-!- meric [n=Eric@203-214-13-229.dyn.iinet.net.au] has quit [] 20090914 15:02:32-!- Netsplit over, joins: dfranke, Miccoh, anttil, unnheulu_, lupine_85, MadMerlin 20090914 15:07:18-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090914 15:09:34-!- maackey [n=chris@pool-173-78-13-168.tampfl.fios.verizon.net] has left #wesnoth [] 20090914 15:09:54-!- Miccoh [n=Miccoh@hoasb-ff0bdd00-77.dhcp.inet.fi] has quit [No buffer space available] 20090914 15:10:10-!- Woodmouse is now known as Woodmouse_phone 20090914 15:10:21< n3penthe> damn this settling disputes mission is impossible 20090914 15:10:21< n3penthe> :D 20090914 15:13:09-!- Jean-Pierre [n=jean@200.169.26.12] has joined #wesnoth 20090914 15:14:20< n3penthe> btw despite the setup you dont need to kill the lich 20090914 15:15:02< n3penthe> D: 20090914 15:15:16-!- yamokidzu-it [n=rainy-it@host148-71-dynamic.24-79-r.retail.telecomitalia.it] has joined #wesnoth 20090914 15:33:08< n3penthe> has anyone ever finished thisXD 20090914 15:34:21< Soliton> yes. 20090914 15:34:23< GeorgeGhoal> Äøàó øû ûçóö 20090914 15:34:28< GeorgeGhoal> damn 20090914 15:34:33< GeorgeGhoal> russian kb 20090914 15:34:35< GeorgeGhoal> sht 20090914 15:34:47< n3penthe> How ? D: 20090914 15:34:51< n3penthe> soliton 20090914 15:35:31< Soliton> kill everything. 20090914 15:35:55< n3penthe> With what+ D: 20090914 15:36:03< n3penthe> I mean 20090914 15:36:03-!- Appleman1234 [n=Appleman@131.181.103.130] has quit ["Leaving"] 20090914 15:36:10< n3penthe> 100 GP you can at best recruit 7 veterans 20090914 15:36:11< GeorgeGhoal> Life is spew 20090914 15:36:18< n3penthe> :D 20090914 15:36:32< n3penthe> while opponent recruits liek 40 units 20090914 15:36:47< GeorgeGhoal> 40? 20090914 15:36:53< GeorgeGhoal> 41 20090914 15:36:56< Soliton> i don't think i had just 100 gold. 20090914 15:37:11< n3penthe> why do I have 100 gold ? D: 20090914 15:37:19< n3penthe> I had 3800 at the end of the previous scenario 20090914 15:37:22< n3penthe> so 100 seems a little low 20090914 15:37:25< n3penthe> but I thought it was part of the scenario 20090914 15:37:28< n3penthe> but now that im trying to finish this 20090914 15:37:32< n3penthe> it looks a little impossible :D 20090914 15:37:59< GeorgeGhoal> 100 g = 14 bats and + 2 g 20090914 15:38:16< n3penthe> bats cant be recruited here x) 20090914 15:38:31< Soliton> ah yeah, i think i did have 100 gold as well but you always get a lot of loyals auto recalled. 20090914 15:38:46< n3penthe> yea I've them all too 20090914 15:38:54< n3penthe> all the loyal units i mean 20090914 15:39:08< GeorgeGhoal> =-= i play for necro or drakes, usually 20090914 15:39:25< n3penthe> or maybe im missing one or two if I've not noticed some units being loyal D: 20090914 15:40:01< n3penthe> hmm 20090914 15:40:01< Soliton> i think i did control the ally since stalrag just really wanted to take a village next to an enemy on turn one... 20090914 15:40:08-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth 20090914 15:40:14< n3penthe> D: 20090914 15:40:15< GeorgeGhoal> i play Wesnoth fullscreen, so i don't switch windows 20090914 15:40:20< n3penthe> you can control stalrag by 20090914 15:40:22< n3penthe> moving your mages turn1 20090914 15:40:39< n3penthe> you can decide a) stalrag gets killed b) stalrag weakens enemy unit c) stalrag stays in place and is annoing in general 20090914 15:40:39< n3penthe> XD 20090914 15:40:42< Soliton> do you have the ghost and your loyal peasant? 20090914 15:40:58< n3penthe> the loyal peasant yes hmm looks like I lost the ghost in last mission i didnt notice 20090914 15:41:01< n3penthe> I should probably reload D: 20090914 15:41:23< n3penthe> darn when did i ever lose it 20090914 15:41:24< GeorgeGhoal> are you in a campaign? 20090914 15:41:28< n3penthe> or does that get autorecalled here? 20090914 15:41:40< n3penthe> maybe iwas smoking while waiting AI move and forgot about him 20090914 15:41:41< GeorgeGhoal> i don't play storylines usually 20090914 15:41:50< Soliton> well, my replay doesn't work since it's like 6 weeks old. 20090914 15:41:50< n3penthe> hmmm 20090914 15:41:56< n3penthe> anyway I think i figured a way to finish this 20090914 15:42:05< n3penthe> though it's not exactly 20090914 15:42:08< n3penthe> the way it's supposedto be done 20090914 15:42:08< n3penthe> XD 20090914 15:42:17< n3penthe> I've a Dwarf Lord with hte rod of justice near amla 20090914 15:42:22< n3penthe> so AI will attack it a lot less 20090914 15:42:29< n3penthe> I'l lwalk him to the lich keep and kill the lich 20090914 15:42:29< n3penthe> XD 20090914 15:43:17< Soliton> how quick is that dwarf? i always give the rod to tallin. 20090914 15:43:40< n3penthe> I never do that coz 20090914 15:43:45< n3penthe> tallin neets to sit at base and recruit anyway 20090914 15:43:49< n3penthe> it's hard to level him 20090914 15:43:55< n3penthe> better give it to units which can use it better 20090914 15:44:09< n3penthe> it's 6 moves 20090914 15:44:13< n3penthe> it's one of the loyal dwarves 20090914 15:44:17< n3penthe> amazing unit in general 20090914 15:44:17< n3penthe> :D 20090914 15:44:32< GeorgeGhoal> yeah, leaders must stay in back, esp if they are needed to hire 20090914 15:44:46< Soliton> well, as tallin you get an 8mp level 4 grand marshal. 20090914 15:44:57< n3penthe> yea 20090914 15:44:59< n3penthe> however 20090914 15:45:05< n3penthe> I did not know he's type would change 20090914 15:45:07< n3penthe> when i took the rod 20090914 15:45:18< n3penthe> as he was only a spearman at that point only in hte next scenario he changed to sergeant 20090914 15:45:36< Soliton> a spearman? what has he been doing? 20090914 15:45:41< n3penthe> what do you think ? :D 20090914 15:45:53< GeorgeGhoal> try leveling an expensive unit to a leader 20090914 15:45:57< Soliton> twiddling thumbs, i guess. 20090914 15:45:59< n3penthe> it's just a spearman why would I level him juts coz he has the crown 20090914 15:46:43< GeorgeGhoal> spearman with an anus on his head 20090914 15:47:10-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20090914 15:47:19< n3penthe> it's the other units that you win with anyway D: 20090914 15:47:28< n3penthe> though ofc u can use it i'd rather use some ohter unit 20090914 15:48:27< Soliton> he's as good as any other loyal unit. 20090914 15:48:37< GeorgeGhoal> i play for drakes, with axeman as leader 20090914 15:48:39< n3penthe> with one defect 20090914 15:48:43< Soliton> infact much better as a level 4 leader. 20090914 15:48:47< n3penthe> he has to be in the keep if you want to recruit 20090914 15:49:03< n3penthe> well as i said before i didnt know his type would change mid-campaign 20090914 15:49:05< Soliton> well, what scenario do you have to recruit that long for? 20090914 15:49:25< n3penthe> well where orcs attack after the 20090914 15:49:28< n3penthe> the pursuit scenario 20090914 15:49:30< n3penthe> I was going for the 20090914 15:49:38< n3penthe> kill all enemies for the bonus 20090914 15:49:41< n3penthe> so I recruited all veterans 20090914 15:49:44< n3penthe> which took 6 turns 20090914 15:49:49< n3penthe> but 20090914 15:49:58< n3penthe> despite that it seemed the 18 turns wasnt enough to kill him 20090914 15:50:03< GeorgeGhoal> veterans are buttholes 20090914 15:50:15< n3penthe> well, at least not when there was a trigger that summoned some 40 goblin knights 20090914 15:50:16< n3penthe> :D 20090914 15:50:49< Soliton> yes, you can't really beat that level in time. 20090914 15:51:03< GeorgeGhoal> goblin knights? \ :D / 20090914 15:51:14< Soliton> you can get pretty close if you know exactly how it works though. 20090914 15:52:02< n3penthe> yea 20090914 15:52:07< n3penthe> It would probably be possible to avoid hte trigger 20090914 15:52:14< Soliton> and in 1.6 you might get lucky that rakshas comes out of his keep at the right turn. 20090914 15:52:28< n3penthe> yea 20090914 15:52:32< n3penthe> well you can bait teh enemy leaders 20090914 15:52:46< n3penthe> works extremely well in the infested caves scenario 20090914 15:52:47< n3penthe> :D 20090914 15:52:47< Soliton> no, you can't avoid the trigger but you can trigger it in the way it is most convenient to you. 20090914 15:54:01< Soliton> you wouldn't want to miss all the XP anyway, right? :-P 20090914 15:54:27< n3penthe> well 20090914 15:54:36< n3penthe> I decided I cant kill the leader 20090914 15:54:43< n3penthe> so I didnt bother with the goblin knights 20090914 15:55:10< n3penthe> which would've been very difficult to kill anyway considering their numbers 20090914 15:56:18< n3penthe> anyway the amla rod guy worked 20090914 15:56:21< n3penthe> so i can kill the lich 20090914 15:57:38< n3penthe> enemy sitll has 27 units remaining though 20090914 15:57:44< n3penthe> I dont think I could've made it in time wihtout that method 20090914 15:57:45< n3penthe> :D 20090914 16:03:07< n3penthe> hmm though I think I'll redo the orc invasion I want that spectre back X( 20090914 16:04:34 * GeorgeGhoal wants more good TBS's 20090914 16:04:38< n3penthe> You also played on nightmare too btw? 20090914 16:04:38< n3penthe> D: 20090914 16:04:50< Soliton> of course. 20090914 16:05:14< GeorgeGhoal> d4mn 5h17 20090914 16:06:16< GeorgeGhoal> Wesnoth will update in january, HoMM series probably ended, KB3D uses dumb protection... 20090914 16:06:25< GeorgeGhoal> i have nothing good to play! 20090914 16:07:26< elias> what happens to Wesnoth in january? 20090914 16:07:26< GeorgeGhoal> what to play? 20090914 16:07:47< GeorgeGhoal> in January, 1.8 will come out. 20090914 16:08:07< GeorgeGhoal> on current progress rate 20090914 16:09:11-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has joined #wesnoth 20090914 16:11:29< Ken_Oh> hmmm, so if you define a [variables] container in [unit_type], it gets cleared. other containers work though... 20090914 16:13:41< GeorgeGhoal> i'm bad at programming, so i didn't even bother looking at WML 20090914 16:16:31< Soliton> "this field stores user-variables associated with the unit" 20090914 16:18:21< GeorgeGhoal> the best i ever managed to work is a masked HTML hyperlink (Wesnoth) 20090914 16:18:25< zookeeper> Ken_Oh, well, probably the same as [status] or [modifications] or any other tag that's used for single units. 20090914 16:19:24< GeorgeGhoal> how do i make the highlighted reply in IRC? 20090914 16:19:54< GeorgeGhoal> what /command is it? 20090914 16:25:49-!- all_ [n=szymek@149.156.98.60] has joined #wesnoth 20090914 16:27:28-!- Beau_ [n=beau@wikipedia/Beau] has quit [Read error: 104 (Connection reset by peer)] 20090914 16:29:14-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has quit ["Lost terminal"] 20090914 16:30:44-!- masa_edw [n=masa@7c29465b.i-revonet.jp] has quit [Read error: 104 (Connection reset by peer)] 20090914 16:30:52 * GeorgeGhoal spews 20090914 16:31:05-!- all_ [n=szymek@149.156.98.60] has quit [] 20090914 16:31:06-!- masa_edw [n=masa@124.41.70.91] has joined #wesnoth 20090914 16:37:56-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has joined #wesnoth 20090914 16:42:18-GeorgeGhoal:#wesnoth- i'm angry 20090914 16:48:42-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [] 20090914 17:01:56-!- Woodmouse_phone is now known as Woodmouse 20090914 17:02:10< Woodmouse> back 20090914 17:07:58-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20090914 17:20:02-!- Woodmouse is now known as Woodmouse_AFK 20090914 17:38:52-!- ardesh [n=ardesh@port-92-195-13-205.dynamic.qsc.de] has joined #wesnoth 20090914 17:41:49-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has quit [Remote closed the connection] 20090914 17:43:57-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has joined #wesnoth 20090914 17:49:04-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has quit [Remote closed the connection] 20090914 17:50:28-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has joined #wesnoth 20090914 17:52:12-!- Woodmouse_AFK is now known as Woodmouse 20090914 17:56:14-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090914 17:56:52-!- Woodmouse is now known as Woodmouse_AFK 20090914 18:18:11-!- yamokidzu-it [n=rainy-it@host148-71-dynamic.24-79-r.retail.telecomitalia.it] has quit [Read error: 110 (Connection timed out)] 20090914 18:20:41-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Read error: 110 (Connection timed out)] 20090914 18:21:53-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090914 18:34:00-!- masa_edw [n=masa@124.41.70.91] has quit [] 20090914 18:40:56-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090914 18:44:11-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090914 19:02:56-!- Woodmouse_AFK is now known as Woodmouse 20090914 19:06:13-!- fabi [n=fabi@g228009064.adsl.alicedsl.de] has joined #wesnoth 20090914 19:06:47-!- noy_ [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090914 19:09:54-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 104 (Connection reset by peer)] 20090914 19:09:54-!- noy_ is now known as noy 20090914 19:12:14-!- blarumyrran [n=minaise@81-20-159-197.levira.ee] has joined #wesnoth 20090914 19:16:35-!- harryBer [n=harryBer@95-25-116-40.broadband.corbina.ru] has joined #wesnoth 20090914 19:20:27-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Read error: 110 (Connection timed out)] 20090914 19:32:03-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has quit [Remote closed the connection] 20090914 19:33:46-!- G-Lo [i=G-Lo@unaffiliated/g-lo] has joined #wesnoth 20090914 19:37:23-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090914 19:43:02-!- Blueblaze [n=nick@adsl-76-202-22-1.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20090914 19:44:41-!- Jean-Pierre1 [n=jean@200.169.26.12] has joined #wesnoth 20090914 19:44:41-!- Jean-Pierre [n=jean@200.169.26.12] has quit [Read error: 104 (Connection reset by peer)] 20090914 19:47:13-!- Blueblaze [n=nick@adsl-76-202-22-1.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20090914 19:47:55< Woodmouse> o.o 20090914 19:48:22-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20090914 19:50:11< Aethaeryn> Woodmouse: ? 20090914 19:50:26< Woodmouse> I said "o.o" because Blueblaze was here for so little time 20090914 19:50:31< Woodmouse> I said it in #music too, lol 20090914 19:50:50< Aethaeryn> and...? 20090914 19:51:04< Woodmouse> weell, I just wanted to say so. xD 20090914 19:51:22< Aethaeryn> You'll find later in life ethat that line of reasoning gets you into trouble. 20090914 19:51:50< Woodmouse> I know. xD 20090914 19:52:20< Aethaeryn> Damn, I'm getting old. 20090914 19:52:36< Woodmouse> how so? 20090914 19:52:51< blarumyrran> progressively! 20090914 19:52:53< Aethaeryn> I'm lecturing people younger than myself 20090914 19:53:10< Aethaeryn> Alo, a month or so ago I actually woke up with back pain... that's a first. 20090914 19:53:24< Aethaeryn> *Also 20090914 19:53:33< Aethaeryn> For some reason, this keyboard isn't as good as it used to be. 20090914 19:53:40< Ken_Oh> i'm getting exponentially ol 20090914 19:53:41< Ken_Oh> d 20090914 19:54:28< Aethaeryn> Damn juviniles with their "rock and roll" music and their wild lifestyle. 20090914 19:54:43< Aethaeryn> hooligans, all of them. 20090914 19:54:52< Woodmouse> Ok... :o Heh, I'm still young... THOUGH I get exhausted of running the same way a 70-yeard does... 20090914 19:54:55< blarumyrran> I broke a car sign off today 20090914 19:55:04< Woodmouse> blarumyrran: :D 20090914 19:55:07< Woodmouse> xD 20090914 19:56:17< Aethaeryn> blarumyrran: Troublemaker punk... 20090914 19:56:22< Aethaeryn> (Who is probably a few years older than me :P) 20090914 19:56:27< blarumyrran> No realli, i was driving to uni on my bicycle, and wasnt really paying attention to the road & a parked car was on the way & i could avoid bigger contact but i hit the sign with my leg & it mustve been very weakly attached or something as it broke off 20090914 19:56:31< blarumyrran> less than a year, i think 20090914 19:56:45< Aethaeryn> A road sign? 20090914 19:56:49< Aethaeryn> They do that on purpose. 20090914 19:56:52< blarumyrran> no, the car license sign 20090914 19:57:00< Aethaeryn> Oh. 20090914 19:57:24< blarumyrran> but noone was around so i just went by without taking any blame :) 20090914 19:57:33< Aethaeryn> Hit and run :P 20090914 19:57:36< blarumyrran> mhm 20090914 19:57:55< Aethaeryn> I prefer the classical sense of the term. 20090914 19:58:06< Aethaeryn> Cavalry archers shooting at infantry who can't catch up :P 20090914 19:59:29< zookeeper> blarumyrran, you really don't tend to pay attention when you're moving about, do you? 20090914 20:00:41< Aethaeryn> blarumyrran: I take it the naga fighter is your favorite? always time to heal it 20090914 20:02:11-!- martin___ [n=martin@g228195128.adsl.alicedsl.de] has joined #wesnoth 20090914 20:04:09-!- martin___ [n=martin@g228195128.adsl.alicedsl.de] has quit [Client Quit] 20090914 20:08:07-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Bbl."] 20090914 20:08:14-!- martin___ [n=martin@f049144230.adsl.alicedsl.de] has joined #wesnoth 20090914 20:08:30< Woodmouse> hey, I have a question, which isn't about Wesnoth, but about art xD 20090914 20:08:42< Woodmouse> is there an effect in photoshop that is like the relief, but so it makes it stay the same color? 20090914 20:13:36-!- kane77 [n=kane@194.1.130.108] has quit ["Ex-Chat"] 20090914 20:16:01< blarumyrran> zookeeper, not really 20090914 20:18:05< Woodmouse> Someone must know... 20090914 20:18:07< Woodmouse> really... 20090914 20:18:34< Woodmouse> http://i556.photobucket.com/albums/ss6/Woodmouse-/MONALISADARK.jpg 20090914 20:18:40< Woodmouse> ^heh, I edited that of Mona Lisa^ 20090914 20:19:26< blarumyrran> I bet it took some awesome skills to click that apply-filter button 20090914 20:19:58-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090914 20:20:11< Woodmouse> lol 20090914 20:20:36< Woodmouse> I edited it otherwise too... MANY EFFECTS!! And it is darker and stuff.. 20090914 20:20:38< Woodmouse> xD 20090914 20:20:47< Woodmouse> http://i556.photobucket.com/albums/ss6/Woodmouse-/mannerheim-monalisa.jpg 20090914 20:20:54< Woodmouse> ^that's earlierly edited one^ 20090914 20:21:03< Woodmouse> and it's more than just effects, etc 20090914 20:21:43< Woodmouse> oh, btw, Blarumyrran, are you japanese? (sorry for the dumb question) ^^; 20090914 20:27:51< blarumyrran> Not exactly 20090914 20:27:56< blarumyrran> why? 20090914 20:28:15< Woodmouse> I just thought so, because... 20090914 20:28:17< Woodmouse> dunno 20090914 20:28:26< Woodmouse> you seem so... japanesese 20090914 20:28:30< Woodmouse> *japanese 20090914 20:28:32< Woodmouse> lol 20090914 20:28:44< blarumyrran> You seem like an eskimo 20090914 20:29:06< Woodmouse> lol! I'm not an esmiko 20090914 20:29:10< Woodmouse> *eskimo 20090914 20:29:21< Woodmouse> YOURE FINNISH!!? O.O 20090914 20:34:02< Woodmouse> I... I know your dark secret, Blarumyrran... You're the singer of Baphovomit... I know you are... 20090914 20:34:33< Woodmouse> (it's a great band, btw) 20090914 20:34:37< blarumyrran> does not sound familiar 20090914 20:34:42< Woodmouse> lol 20090914 20:34:52< Woodmouse> IT WAS A JOKE!!! (you kne) 20090914 20:34:54< Woodmouse> *kneww 20090914 20:34:57< Woodmouse> *knew 20090914 20:34:59-!- ancestral [n=ancestra@mobile-166-137-135-177.mycingular.net] has joined #wesnoth 20090914 20:36:17-!- ancestral [n=ancestra@mobile-166-137-135-177.mycingular.net] has quit [Client Quit] 20090914 20:36:22< Woodmouse> *dead silence, no one dares to talk anymore, not now when Ancestral has joined* 20090914 20:36:25< Woodmouse> ...he left 20090914 20:36:27< Woodmouse> lol 20090914 20:36:37< Woodmouse> ...so my joke didn't work... 20090914 20:45:00-!- elias [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20090914 20:45:16-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has quit [Read error: 110 (Connection timed out)] 20090914 20:56:56< grzywacz> No, everyone has been sucked into a black hole of stupidity. They are now behind the event horizon and their messages can't reach you. 20090914 20:58:27-!- Micco_ [i=Miccoh@hoasb-ff0bdd00-77.dhcp.inet.fi] has quit ["Heihei"] 20090914 20:59:32-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit [Read error: 104 (Connection reset by peer)] 20090914 21:00:16-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth 20090914 21:02:29-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has joined #wesnoth 20090914 21:14:24< Woodmouse> I'm going now 20090914 21:14:31< Woodmouse> bye 20090914 21:14:34-!- Woodmouse [n=chatzill@cs27017194.pp.htv.fi] has quit ["ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]"] 20090914 21:16:38< grzywacz> finally 20090914 21:28:16-!- ancestral [n=ancestra@nmd.mcd00202.msp.wayport.net] has joined #wesnoth 20090914 21:35:06-!- unnheulu_ [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Read error: 110 (Connection timed out)] 20090914 21:49:04-!- ancestral [n=ancestra@nmd.mcd00202.msp.wayport.net] has quit [Read error: 110 (Connection timed out)] 20090914 21:58:20-!- Jean-Pierre1 [n=jean@200.169.26.12] has quit [Read error: 110 (Connection timed out)] 20090914 22:00:46-!- ancestral [n=ancestra@nmd.mcd00202.msp.wayport.net] has joined #wesnoth 20090914 22:13:51-!- ancestral_ [n=ancestra@nmd.mcd00202.msp.wayport.net] has joined #wesnoth 20090914 22:18:23-!- Jean-Pierre [n=jean@200.169.26.12] has joined #wesnoth 20090914 22:23:45-!- ancestral [n=ancestra@nmd.mcd00202.msp.wayport.net] has quit [Read error: 110 (Connection timed out)] 20090914 22:23:46-!- ancestral_ is now known as ancestral 20090914 22:31:56-!- mra2 [i=mrannanj@128.214.9.98] has joined #wesnoth 20090914 22:33:54-!- n3penthe [i=black@adsl-85-157-186-67.regionline.fi] has quit ["Ping error: Pong timed out"] 20090914 22:38:15-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090914 22:39:39-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090914 22:41:45-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth 20090914 22:42:49-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090914 22:45:35-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 22:48:11-!- ettin_ [n=jorda@wesnoth/developer/ettin] has joined #wesnoth 20090914 22:56:00-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 22:56:21-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090914 22:57:44-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 22:59:44-!- ettin [n=jorda@wesnoth/developer/ettin] has quit [Read error: 110 (Connection timed out)] 20090914 23:02:13-!- anttil [n=antti@a88-114-44-252.elisa-laajakaista.fi] has quit ["Lost terminal"] 20090914 23:03:10-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090914 23:04:46-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has quit [Remote closed the connection] 20090914 23:05:04-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 23:10:44-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth 20090914 23:13:02-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has quit [] 20090914 23:13:34-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 23:13:34-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20090914 23:17:52-!- ShikadiLord [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20090914 23:19:11-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["meh"] 20090914 23:25:56-!- ancestral [n=ancestra@nmd.mcd00202.msp.wayport.net] has quit [] 20090914 23:25:57-!- Vornicus [n=vorn@ool-45774a2a.dyn.optonline.net] has joined #wesnoth 20090914 23:26:03-!- ShikadiLord is now known as dead_socket 20090914 23:28:14-!- dead_socket [n=ignacio@wesnoth/developer/shadowmaster] has quit [Remote closed the connection] 20090914 23:28:34-!- ardesh_ [n=ardesh@port-92-195-75-4.dynamic.qsc.de] has joined #wesnoth 20090914 23:29:13-!- ardesh [n=ardesh@port-92-195-13-205.dynamic.qsc.de] has quit [Read error: 60 (Operation timed out)] 20090914 23:29:33-!- ardesh_ [n=ardesh@port-92-195-75-4.dynamic.qsc.de] has quit [Client Quit] 20090914 23:59:05-!- maackey [n=chris@pool-173-78-13-168.tampfl.fios.verizon.net] has joined #wesnoth --- Log closed Tue Sep 15 00:00:16 2009