--- Log opened Sun Sep 27 00:00:06 2009 --- Day changed Sun Sep 27 2009 20090927 00:00:04< GeorgeGhoal> well, the _only_ game of the complexity i ask is "Star Wars: Empire At War", then - but it's too Warhammer-like with all the checkpoints in land battle 20090927 00:00:16< GeorgeGhoal> and it's RTS 20090927 00:00:41< noy> ... 20090927 00:01:16< noy> bbiab 20090927 00:01:23-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090927 00:01:45< GeorgeGhoal> so? just go and buy an average donut game like all the HoMM clones around? that's a waste of $ 20090927 00:03:44-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20090927 00:05:46-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090927 00:06:14-!- molgrum [n=andreas@h-188-194.A189.priv.bahnhof.se] has joined #wesnoth 20090927 00:06:21< GeorgeGhoal> so? 20090927 00:06:35-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [] 20090927 00:06:48< shadowmaster> can't this guy read quit messages? 20090927 00:07:00< molgrum> what's the best DotA-style addon to get from the addon server? i can't find DotW or DotG when searching for them :/ 20090927 00:10:33-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20090927 00:16:02-!- harry2 [n=harryBer@93-80-196-2.broadband.corbina.ru] has quit [Read error: 110 (Connection timed out)] 20090927 00:20:39-!- crimson_pinvin [n=ben@CPE001346f9a80d-CM0019475df22e.cpe.net.cable.rogers.com] has joined #wesnoth 20090927 00:21:55-!- The_User [n=The_User@p50857B71.dip.t-dialin.net] has left #wesnoth [] 20090927 00:33:09-!- crimson_pinvin_ [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20090927 00:36:11-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [Read error: 110 (Connection timed out)] 20090927 00:36:55-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090927 00:37:47-!- BenUrban [n=benurban@unaffiliated/benurban] has joined 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has quit [Remote closed the connection] 20090927 03:37:56-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20090927 03:39:15-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090927 03:44:09-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090927 03:54:24-!- ardesh [n=ardesh@port-92-195-4-46.dynamic.qsc.de] has joined #wesnoth 20090927 04:34:33-!- gtsteel [n=gtsteel@CPE001346a3fd7f-CM00e06fb8be94.cpe.net.cable.rogers.com] has quit ["leaving"] 20090927 04:37:45-!- Ivanovic_ [n=ivanovic@dtmd-4db2ba5f.pool.mediaWays.net] has joined #wesnoth 20090927 04:52:51-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["quit"] 20090927 04:54:43-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20090927 04:55:47-!- Ivanovic_ is now known as Ivanovic 20090927 04:57:46-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20090927 04:58:23-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit [Read error: 104 (Connection reset by peer)] 20090927 05:10:41-!- meric [n=Eric@124-170-33-114.dyn.iinet.net.au] has joined #wesnoth 20090927 05:12:39-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth 20090927 05:25:27-!- olik_ [n=olik@212-30-192-20.static.simnet.is] has joined #wesnoth 20090927 05:31:53-!- crimson_pinvin_ is now known as crimson_penguin 20090927 05:36:55-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090927 05:43:42-!- olik [n=olik@212-30-192-20.static.simnet.is] has quit [Read error: 110 (Connection timed out)] 20090927 05:51:57-!- hagabaka [n=quassel@unaffiliated/hagabaka] has quit [Remote closed the connection] 20090927 05:59:01-!- hagabaka [n=quassel@cblmdm24-53-163-239.buckeyecom.net] has joined #wesnoth 20090927 06:01:55-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has joined #wesnoth 20090927 06:02:15< Dizzy_Desu> hey, I have a question about making factions 20090927 06:02:26< Dizzy_Desu> I was wondering if anyone could help me 20090927 06:02:45< Dizzy_Desu> and the forum is less than "live" 20090927 06:03:32< Dizzy_Desu> I got to here in the wiki under New Eras and Factions 20090927 06:03:33< Dizzy_Desu> >Locate multiplayer.cfg in the game's data directory. This file sets up the basic multiplayer rules for the entire game. 20090927 06:03:48< Dizzy_Desu> but I don't have a multiplayer.cfg 20090927 06:03:57< Dizzy_Desu> or anything like it 20090927 06:06:57< Dizzy_Desu> so, any ideas? 20090927 06:07:26< Soliton> no idea what file is meant. what is the problem anyway? 20090927 06:07:49< Dizzy_Desu> well, I'm not sure how to use them without that file 20090927 06:08:05< Dizzy_Desu> maybe the wiki is outdated, for a different version 20090927 06:09:50< Soliton> look at some era addon. it's not a good idea to modify game files. 20090927 06:10:52< Dizzy_Desu> I'm not sure what that is 20090927 06:10:55< Dizzy_Desu> and I have backups 20090927 06:11:14< Dizzy_Desu> I have the stable, the latest developmental, and 1.7.3 that I've modded the crap out of so far 20090927 06:13:15< Soliton> well, the mainline factions are defined in data/multiplayer/factions/. 20090927 06:15:07-!- olik [n=olik@212-30-192-20.static.simnet.is] has joined #wesnoth 20090927 06:15:35< Dizzy_Desu> and I put my faction into it 20090927 06:15:36< Dizzy_Desu> I think 20090927 06:17:16< Soliton> if you insist. 20090927 06:33:23-!- olik_ [n=olik@212-30-192-20.static.simnet.is] has quit [Read error: 110 (Connection timed out)] 20090927 07:03:01-!- Blueblaze [n=nick@adsl-76-202-23-166.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20090927 07:06:34-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has quit ["ChatZilla 0.9.85 [Firefox 3.0.14/2009082707]"] 20090927 07:16:44-!- luke [n=luke@host-216-9-187-62.orbitelcom.com] has joined #wesnoth 20090927 07:19:28-!- hagabaka [n=quassel@unaffiliated/hagabaka] has quit [Remote closed the connection] 20090927 07:23:14-!- luke [n=luke@host-216-9-187-62.orbitelcom.com] has left #wesnoth ["Leaving"] 20090927 07:35:03-!- anakayub [n=anakayub@203.82.91.103] has quit [] 20090927 07:40:38-!- DDR [n=chatzill@66.183.125.196] has quit ["Time flies like an arrow. 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[n=quassel@cblmdm24-53-163-239.buckeyecom.net] has joined #wesnoth 20090927 17:22:17-!- meric [n=Eric@124-170-33-114.dyn.iinet.net.au] has quit [] 20090927 17:31:40-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has joined #wesnoth 20090927 17:34:36-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has quit [Client Quit] 20090927 17:49:16-!- mich- [n=michele@host35-245-dynamic.43-79-r.retail.telecomitalia.it] has left #wesnoth [] 20090927 17:50:57-!- Bellerophon_true [n=chatzill@BSN-142-183-38.dial-up.dsl.siol.net] has quit ["ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]"] 20090927 17:52:21-!- Dennislp3 [n=Dennislp@12.152.59.201] has joined #wesnoth 20090927 17:53:39-!- Deformative [n=joe@c-76-112-68-135.hsd1.mi.comcast.net] has quit [Read error: 110 (Connection timed out)] 20090927 17:58:17-!- Tesafilmchen [n=micha@p5B274F1A.dip.t-dialin.net] has quit [Remote closed the connection] 20090927 18:03:40 * Dennislp3 slaps you all with a fish 20090927 18:04:29< Dennislp3> are there any RPG add ons for 1.7.5? 20090927 18:04:55< Dennislp3> or 1.6.5 20090927 18:04:59< Dennislp3> cause i cant find any 20090927 18:05:04< Dennislp3> i think I may be retarded 20090927 18:05:07< Dennislp3> >.> 20090927 18:21:10-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [Read error: 110 (Connection timed out)] 20090927 18:24:42-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090927 18:28:20-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has joined #wesnoth 20090927 18:30:10-!- Suiseiseki_ [n=Suiseise@97.90.67.239] has joined #wesnoth 20090927 18:31:05-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has quit [Read error: 104 (Connection reset by peer)] 20090927 18:31:38-!- Dizzy_Desu [n=Suiseise@97.90.67.239] has joined #wesnoth 20090927 18:31:54-!- Suiseiseki_ [n=Suiseise@97.90.67.239] has quit [Read error: 104 (Connection reset by peer)] 20090927 18:32:18< Dizzy_Desu> it says something about the White Mage is missing a closing frame tag 20090927 18:32:39< Dennislp3> that sounds like an issue....one I havent seen yet.... 20090927 18:33:04< Dizzy_Desu> plus, I checked through the entire config script, and there weren't any closing tags missing 20090927 18:33:16< Dizzy_Desu> or in any of the units for the faction I made 20090927 18:33:34< Dizzy_Desu> it doesn't do it if I take out my faction 20090927 18:33:41< Dizzy_Desu> so I know it's not the white mage 20090927 18:33:50< Dizzy_Desu> but that's all it points too 20090927 18:34:05< Dennislp3> have you modified the default white mage or made one from scratch? 20090927 18:34:15< Dizzy_Desu> I haven't touched it 20090927 18:35:00< Dennislp3> any chance that maybe you accidentally added or deleted even just one character? 20090927 18:35:05< Dennislp3> in the file 20090927 18:35:31< Soliton> post actual error messages, preferably from stderr. 20090927 18:35:48-!- fetusbub1le [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has joined #wesnoth 20090927 18:36:11-!- fetusbub1le [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has quit [Client Quit] 20090927 18:37:23-!- fetusbub1le [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has joined #wesnoth 20090927 18:37:30< Dizzy_Desu> I'm screen capping the error message right now 20090927 18:39:07< Dizzy_Desu> this is the error message 20090927 18:39:43< Dizzy_Desu> and I'm positive I haven't altered the white mage in any way 20090927 18:40:01< Soliton> are you on windows? 20090927 18:40:06< Dennislp3> have you tried to use the original white mage in game or anything 20090927 18:40:19< Dennislp3> or maybe even repasting the white mage files? 20090927 18:40:20< Dizzy_Desu> it only shows that error when I put my faction in the game 20090927 18:40:24< Dizzy_Desu> and I'm on Windows XP 20090927 18:40:33< Soliton> post stderr.txt 20090927 18:40:49< Dizzy_Desu> I used a backup file to make sure I didn't mess the white mage up 20090927 18:40:54< Soliton> sometimes the error in the GUI is misleading. 20090927 18:40:57< Dizzy_Desu> and alright, let me get it 20090927 18:41:01< Dizzy_Desu> oh, okay 20090927 18:41:12< Soliton> though it is fixed in 1.6.5 i think. 20090927 18:41:40< Dizzy_Desu> oh? 20090927 18:41:51< Dizzy_Desu> I use 1.7.3 as my test version 20090927 18:41:59< Dizzy_Desu> and what do you want me to do with the file? 20090927 18:42:04< Dizzy_Desu> post the contents? 20090927 18:42:07< Dizzy_Desu> upload it? 20090927 18:42:16< Soliton> yes, on a pastebin or wherever. 20090927 18:42:24< Soliton> see the topic. 20090927 18:43:57-!- fetusbubble [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has quit [Read error: 111 (Connection refused)] 20090927 18:48:06-!- yamokidzu-it [n=rainy-it@79.1.69.33] has joined #wesnoth 20090927 18:53:28-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20090927 18:53:39< Dizzy_Desu> so, any ideas? 20090927 18:54:27< Dennislp3> i dont have any 20090927 18:54:40< Soliton> i felt no disturbance in the force when you posted stderr.txt somewhere on the internet. 20090927 18:54:58< Soliton> so if you did a link might come in handy. 20090927 18:57:55< Dizzy_Desu> huh? 20090927 18:57:59< Dizzy_Desu> [09:46] http://wesnoth.pastebin.com/d4af844c3 20090927 18:58:00< Dizzy_Desu> this one? 20090927 19:00:07< Dennislp3> are there any RPG addons for 1.7.5 or 1.6.5 20090927 19:00:48< mra2> hmm 20090927 19:01:03< Soliton> Dennislp3: try wesband. 20090927 19:01:28< Soliton> Dizzy_Desu: you didn't post that here.. 20090927 19:01:45< Dennislp3> ok thanks 20090927 19:02:07< zookeeper> Dizzy_Desu, looks more like "error config: Quoted string not terminated at C:/Program\ Files/Battle\ for\ Wesnoth\ 1.7.2/data/core/units/horde/Horde\ Grunt.cfg:98" 20090927 19:02:15< mra2> grrr is not active anymore is he? 20090927 19:02:19< zookeeper> maybe the latter is just a symptom of the former error 20090927 19:02:36< Soliton> yeah, it is. 20090927 19:03:02< Soliton> mra2: not on irc, no. 20090927 19:03:13< mra2> what was the channel where you get all the wesnoth main chat in irc? 20090927 19:03:59< Soliton> #wesnoth-mp-lobby-1.6 20090927 19:04:12< Dizzy_Desu> okay 20090927 19:04:18< Dizzy_Desu> how do I fix the quote string problem? 20090927 19:04:24< Dizzy_Desu> I'm not sure what that means 20090927 19:04:33< Soliton> "close the quote. 20090927 19:04:40< mra2> k thx Soliton 20090927 19:06:59-!- Unnheulu [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Read error: 110 (Connection timed out)] 20090927 19:07:14-!- Unnheulu_ [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090927 19:07:33< Dizzy_Desu> and that's it? 20090927 19:07:40< Dizzy_Desu> it couldn't boot just because of a quote? 20090927 19:08:32< zookeeper> yes 20090927 19:08:35< Soliton> would you like it to guess where you meant to end the quote? 20090927 19:09:01< Dennislp3> see i knew there was one character off in the file 20090927 19:11:51< Dizzy_Desu> no, I got it 20090927 19:11:59< Dizzy_Desu> ctrl+f ftw 20090927 19:13:01< Dennislp3> lol 20090927 19:14:49-!- Dennislp3 [n=Dennislp@12.152.59.201] has quit [] 20090927 19:16:48-!- Bellerophon_true [n=chatzill@BSN-142-183-38.dial-up.dsl.siol.net] has joined #wesnoth 20090927 19:22:21-!- martin__ [n=martin@g227223103.adsl.alicedsl.de] has joined #wesnoth 20090927 19:22:54-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20090927 19:28:41-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth 20090927 19:33:42-!- Blueblaze [n=nick@76.202.23.166] has joined #wesnoth 20090927 19:43:37-!- kane__ [n=kane@194.1.130.108] has joined #wesnoth 20090927 19:47:55-!- Deformative [n=joe@c-76-112-68-135.hsd1.mi.comcast.net] has joined #wesnoth 20090927 19:48:08-!- kitty_ [n=kitty@e180197125.adsl.alicedsl.de] has joined #wesnoth 20090927 19:48:28-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090927 19:48:43-!- kane77 [n=kane@194.1.130.108] has quit [Read error: 145 (Connection timed out)] 20090927 19:51:16-!- 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[n=martin@g228138083.adsl.alicedsl.de] has joined #wesnoth 20090927 20:58:02-!- Chakravanti [n=chunk@in-67-236-82-46.dhcp.embarqhsd.net] has quit ["Leaving"] 20090927 21:00:01-!- Chakravanti [n=chunk@in-67-236-82-46.dhcp.embarqhsd.net] has joined #wesnoth 20090927 21:16:59-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090927 21:18:56-!- GeorgeGhoal [n=gsconst@85.175.38.85] has joined #wesnoth 20090927 21:19:04< GeorgeGhoal> Hey, ev1! 20090927 21:19:44< GeorgeGhoal> i want to find RPG maps for AoW SM, then play them via net 20090927 21:19:58< Shadow_Master> I guess this is not the correct place for that. 20090927 21:20:21< GeorgeGhoal> but this is the place i know of AoW from 20090927 21:21:09< GeorgeGhoal> i was told of AoW in this IRC channel, when i was talking about Wesnoth hybrids 20090927 21:22:31 * GeorgeGhoal knows of Wesnoth since looking for Fire Emblem clones 20090927 21:24:53< GeorgeGhoal> someone in a MMO "Furcadia" (www.furcadia.com) told me of Wesnoth - so, blame Furcadia community for all the junk i came in with... another Furcadia player told me of Fire Emblem a few weeks before that 20090927 21:25:34< Shadow_Master> I didn't need to know the history of your life. 20090927 21:26:18< GeorgeGhoal> that was just the history of why i am here 20090927 21:27:44< GeorgeGhoal> so, if not Furcadia - i'd not know of Wesnoth, if not Opera's IRC - i'd not chat here 20090927 21:28:44< GeorgeGhoal> is there an IRC channel of AoW on freenode? 20090927 21:32:23< Shadow_Master> /msg alis help list 20090927 21:32:32< Shadow_Master> that's the channel search service 20090927 21:34:45-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090927 21:35:43-!- person [n=ed@92.17.33.144] has joined #wesnoth 20090927 21:40:52< GeorgeGhoal> no succh channel 20090927 21:40:57< GeorgeGhoal> such * 20090927 21:41:11< GeorgeGhoal> where can i find AoW IRC, then? 20090927 21:41:37< Shadow_Master> no on this network I guess. 20090927 21:41:38< Shadow_Master> *not 20090927 21:42:10< GeorgeGhoal> / :@ \ 20090927 21:44:17< GeorgeGhoal> well, what strategic tactical game must i prefer? Wesnoth, Fallout Tactics, Fire Emblem 20090927 21:44:30< GeorgeGhoal> strategic/tactical * 20090927 21:44:54< GeorgeGhoal> this kb is a blastbutt 20090927 21:49:04< Shadow_Master> prefer Wesnoth. This is the Wesnot User Channel. We will always prefer Wesnoth. 20090927 21:51:23-!- elias [n=elias@allegro/developer/allefant] has quit [Read error: 110 (Connection timed out)] 20090927 21:51:58< GeorgeGhoal> i just can't decide - Fire Emblem: Unique elements, Wesnoth - extensible, Fallout Tactics - a failed Commandos clone with optional turn-based system 20090927 21:53:24< GeorgeGhoal> Wesnoth is also the only of them that i can play in mp 20090927 21:54:09< GeorgeGhoal> will Wesnoth have commercial software for faster addon development? 20090927 21:54:21< VurtualRuler98> Commercial? 20090927 21:54:22< VurtualRuler98> Wesnoth? 20090927 21:54:35< VurtualRuler98> Those can't appear on the same lines of text without nuclear explosions. 20090927 21:55:32< GeorgeGhoal> yes, not everyone can script a map to have teleports/whatever 20090927 21:56:03< VurtualRuler98> Not too hard. 20090927 21:56:21< VurtualRuler98> Go find out the code for teleport, look at it, write something that won't break anything. 20090927 21:57:01< GeorgeGhoal> teleports, music, movement of non-player units... not everyone can understand a markup language 20090927 22:01:01< GeorgeGhoal> [when=newturn]move=naga1|to=13:13[/move] 20090927 22:01:24< GeorgeGhoal> [when=newturn]move=naga1|to=13:13[/when] * 20090927 22:02:14< GeorgeGhoal> naga1 - naga unit 1 (tries to capture a village to harden the game) 20090927 22:03:14< Shadow_Master> that's not WML at least 20090927 22:04:19-!- yamokidzu-it [n=rainy-it@host33-69-dynamic.1-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20090927 22:04:48< GeorgeGhoal> not WML - sure, but that was sorta... WML-to-kick 20090927 22:05:12-!- Plazma [i=Plazma@freenode/staff/plazma] has left #wesnoth ["Yargh!"] 20090927 22:05:14< Shadow_Master> I don't know that's that supposed to mean. 20090927 22:06:02< GeorgeGhoal> mean that markup lng's are rather hard for a retarded gamer like me - so i posted random markup-style junk 20090927 22:06:55< GeorgeGhoal> have you read my post with an example of Furcadia's DS? Furcadia uses tree-like script lng 20090927 22:07:03-!- BenUrban [n=benurban@unaffiliated/benurban] has quit ["Power failu"] 20090927 22:07:15< Shadow_Master> okay, then refrain from complaining about WML (or writing mock ups here) :> 20090927 22:09:05-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090927 22:11:01-!- person [n=ed@92.17.33.144] has quit [Remote closed the connection] 20090927 22:11:33< Soliton> if you can write logic in some formalized way you're just too lazy to lookup the real syntax to make it work in WML. 20090927 22:11:33< GeorgeGhoal> so, uninstall RT/TB strategies and MMO's and install GTA? 20090927 22:12:53< GeorgeGhoal> what, then? switch to a non-IRC browser and uninstall RT/TB strategies, install GTA1/2 and play it via LAN with my bro? 20090927 22:13:36< GeorgeGhoal> my bro would reject GTA - he thinks top-down GTA's suck 20090927 22:16:06-!- Lirion [n=cynric@wikimedia-commons/Lirion] has quit ["echo '16i[q]sa[ln0=aln100%Pln100/snlbx]sbA0D4D465452snlbxq' | dc"] 20090927 22:22:08 * GeorgeGhoal , an obsessed gamer without any skills, wants to find more good TB/ST strategy game - most of the games i played are _cl0nes_ 20090927 22:22:56< Dizzy_Desu> for some reason it's not displaying a certain unit 20090927 22:23:16 * GeorgeGhoal spews with fireballs - ANGER :@ !!! 20090927 22:23:18< Dizzy_Desu> the sprite is missing and it's leveled forms crash the game 20090927 22:23:24-!- mode/#wesnoth [+o Shadow_Master] by ChanServ 20090927 22:23:24-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [requested by Shadow_Master] 20090927 22:23:29-!- mode/#wesnoth [-o Shadow_Master] by Shadow_Master 20090927 22:23:30< Shadow_Master> Dizzy_Desu: which sprite? 20090927 22:23:45< Dizzy_Desu> it's a sprite I made for my new faction 20090927 22:23:50-!- Unnheulu_ [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Client Quit] 20090927 22:23:58< Dizzy_Desu> the rest of them work more or less fine 20090927 22:24:03-!- GeorgeGhoal [n=gsconst@85.175.38.85] has joined #wesnoth 20090927 22:24:04< Shadow_Master> any chance I can find the faction/era somewhere? 20090927 22:24:16< Dizzy_Desu> kinda doubt it, I just made it today 20090927 22:24:28< Shadow_Master> also check your standard error (if using Windows, check the /stderr.txt) 20090927 22:24:51< Shadow_Master> it should probably mention something related to that image (like "cannot open image path/file.png" or such) 20090927 22:25:18< Dizzy_Desu> yeah, it says cannot open/find image 20090927 22:25:44< Dizzy_Desu> how do I make it open the image? 20090927 22:25:49< Dizzy_Desu> it's .png format 20090927 22:25:55< Dizzy_Desu> 72x72 pixels 20090927 22:25:58< Shadow_Master> what is the path you gave in WML? is it really matching the actual path of the file? (which should be relative to some images/ directory) 20090927 22:26:17< Dizzy_Desu> images/horde/ogre.png 20090927 22:27:06< Dizzy_Desu> I directed it the same way I did with the rest of them 20090927 22:27:14< Dizzy_Desu> this is the only one that has a problem 20090927 22:27:22< GeorgeGhoal> read what i PMed 20090927 22:27:31< Shadow_Master> Dizzy_Desu: it should be horde/ogre.png 20090927 22:27:39< Dizzy_Desu> oh/ 20090927 22:27:40< Dizzy_Desu> ? 20090927 22:27:52< Shadow_Master> all image= paths are relative to an images/ directory, so specifying it explictly makes Wesnoth look for images/images/... somewhere 20090927 22:28:11< Dizzy_Desu> oh iwait 20090927 22:28:18< Dizzy_Desu> units/horde/ogre.png 20090927 22:28:24< Dizzy_Desu> is what I have them listed 20090927 22:28:54< GeorgeGhoal> well, soft-dev, esp in modular soft, is a junkbox 20090927 22:29:06< Shadow_Master> and you used a [binary_path] in your era's WML to tell wesnoth where to find those files, Dizzy_Desu 20090927 22:29:11< Shadow_Master> ? 20090927 22:29:19< Dizzy_Desu> eh? 20090927 22:29:29< Dizzy_Desu> image="units/horde/ogre-stand.png" 20090927 22:29:33< Shadow_Master> wesnoth needs to know where to find those images 20090927 22:29:36< Dizzy_Desu> is what I listed 20090927 22:30:03< GeorgeGhoal> Well, Dizzy isn't a content maker - so am i - so why try if you are not a decent programmer? 20090927 22:30:07-!- ldlework_ [n=ldlework@98.228.177.82] has joined #wesnoth 20090927 22:30:15-!- mode/#wesnoth [+b %*!*@85.175.38.85] by ChanServ 20090927 22:30:15< Dizzy_Desu> I changed the name to see if that was what was conflicting it 20090927 22:30:20< Dizzy_Desu> didn't work 20090927 22:30:23< ldlework_> Hey are there networked cooperative campaigns? 20090927 22:30:42< Dizzy_Desu> I'm designing a game right now 20090927 22:30:52< Shadow_Master> Dizzy_Desu: well, do other sprites of yours work? 20090927 22:30:58< Dizzy_Desu> they do 20090927 22:31:18< Dizzy_Desu> all but the ogre sprites and their leveled sprites 20090927 22:31:42< ldlework_> Does anyone know if there are multiplayer campaigns for this game? I tried searching google and it *sounds* like there might be but I can't find anything discreet. 20090927 22:32:05< Shadow_Master> ldlework_: you can connect to the add-ons server via the game interface and sort the list by add-on type on 1.6 20090927 22:32:07< Soliton> you could consider wesband one. 20090927 22:32:26< ldlework_> So no 20090927 22:32:28< Soliton> and world of conquest though they're not really story driven. 20090927 22:32:48< Soliton> and then there are a couple story driven ones but i have no idea how well they work. 20090927 22:33:12< Shadow_Master> Dizzy_Desu: any chance of uploading your files to see what could be wrong? (maybe by forum PM if you have a forum account; mine is shadowmaster) 20090927 22:33:46< Dizzy_Desu> this is the only time I've had a problem, probably because I'm making an entire faction 20090927 22:33:50< ldlework_> Too bad there arent any, my girlfriend was contingent on whether or not we could play cooperatively through any of the campaigns. I imagine this is something requested from time to time but not enough for like a coop expansion 20090927 22:33:51-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [] 20090927 22:33:52< ldlework_> Ahwell 20090927 22:34:18< Soliton> do you have trouble reading what i said? 20090927 22:34:55< ldlework_> Sounds like there's no actual multplayer camapaigns, multiplayer maps that try to be from what you said 20090927 22:34:59< Dizzy_Desu> should I .rar them? 20090927 22:35:04< Shadow_Master> Dizzy_Desu: yes, please. 20090927 22:35:10< Dizzy_Desu> okay 20090927 22:35:18< Dizzy_Desu> how do you want me to rar them? 20090927 22:35:25 * Soliton shrugs. 20090927 22:35:29< Dizzy_Desu> just the sprites and the .cfgs? 20090927 22:35:38< Shadow_Master> Dizzy_Desu: the entire directory for that era 20090927 22:35:38< Dizzy_Desu> or is there any particular order I should? 20090927 22:35:49< Dizzy_Desu> okay 20090927 22:36:14< Soliton> the important part is just where in the path your image is and the image line in the config. 20090927 22:37:20< zookeeper> and having a [binary_path] the same way all eras with custom units do. 20090927 22:38:03< Soliton> yeah, though i'd expect that to be correct given that other images work. 20090927 22:38:50< Soliton> and i think he's actually modifying main game content. 20090927 22:39:13< Dizzy_Desu> let's see... 20090927 22:39:23< Dizzy_Desu> I've never really used these forums before 20090927 22:40:27-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090927 22:47:47-!- Tomsik [n=Tomsik@bdd44.neoplus.adsl.tpnet.pl] has joined #wesnoth 20090927 22:48:43-!- GeorgeGhoal [n=gsconst@85.175.38.85] has joined #wesnoth 20090927 22:49:25< ldlework_> What is a Multiplayer Era? 20090927 22:49:52< Soliton> a collection of factions you can play in a mp game. 20090927 22:50:56< ldlework_> a collection of factions? 20090927 22:51:01< ldlework_> Like... unitsets? 20090927 22:51:23< Shadow_Master> Dizzy_Desu: um, right, you are editing them in the game's core directory 20090927 22:51:52< Soliton> a faction is a collection of leaders and a recruit list. 20090927 22:52:49< Shadow_Master> Dizzy_Desu: it'd be better if you used a existing era as skeleton. For the issue at hand, the file is actually named Orge-*.png, not ogre-*.png 20090927 22:53:12-!- mthe [n=mthe@unaffiliated/mthe] has joined #wesnoth 20090927 22:53:12< Shadow_Master> hence wesnoth cannot find it (note the typo) 20090927 22:54:04< Dizzy_Desu> oh? 20090927 22:54:14< Dizzy_Desu> so the upper/lowercase was throwing it off? 20090927 22:54:29< Shadow_Master> no, the typo: "Orge" versus "ogre" :) 20090927 22:54:31< Soliton> no, the mixing of g and r. 20090927 22:54:52< Soliton> wesnoth is pretty picky, huh? 20090927 22:55:44< Dizzy_Desu> I see what I did wrong now... 20090927 22:56:07< Soliton> if you want things to work on correctly on other platforms you better get the capitalization right as well though. 20090927 22:56:09< Shadow_Master> by the way, you might want to check http://www.wesnoth.org/wiki/BuildingFactions and http://www.wesnoth.org/wiki/Create in general 20090927 22:56:42< Shadow_Master> especially since you need to get your era and factions in the correct place if you want to distribute them in the future 20090927 22:56:50< Dizzy_Desu> yeah, I see 20090927 22:56:57< Dizzy_Desu> I was probably too tired to spell it right the first time 20090927 22:57:38< Dizzy_Desu> yeah, I was looking over the factions section in the wiki, but it was talking about things I didn't have 20090927 22:57:44< Dizzy_Desu> like the multiplayer.cfg 20090927 22:58:04< Dizzy_Desu> well, most of them are just for me and a few friends use 20090927 22:58:28< Dizzy_Desu> I'm not a pixel artist so I don't want to go around distributing copyrighted images 20090927 22:58:57< ldlework_> Dizzy_Desu, are you benefiting financially? 20090927 22:59:56< Shadow_Master> Dizzy_Desu: you can always reuse existing wesnoth artwork and "frankenstein" it, since all is supposed to be redistributable and modifiable under the terms of the GPL 20090927 22:59:58< Soliton> so you're friends will have to modify the main game all over the place as well. 20090927 23:00:18< Soliton> instead of just putting things nicely in their userdata dir. 20090927 23:00:39< Dizzy_Desu> Shadow_Master: okay 20090927 23:00:48< Dizzy_Desu> Soliton: yeah, I update them a lot 20090927 23:01:25< Dizzy_Desu> we use the stable version, the latest developmental version, and 1.7.3 that I change around a lot 20090927 23:01:39< Dizzy_Desu> for normal games we use the stable version 20090927 23:02:41-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20090927 23:07:30-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit ["lost in space"] 20090927 23:08:37< Dizzy_Desu> well, never mind 20090927 23:08:40< Dizzy_Desu> I can figure that out 20090927 23:08:58< Dizzy_Desu> I do have a question about the priority mechanics in the game though 20090927 23:09:31< Dizzy_Desu> like, which comes first if a unit is affected by both leadership and backstab? 20090927 23:09:43< Dizzy_Desu> does leadership affect first, then the backstab extra damage? 20090927 23:11:04< Soliton> doesn't matter. 20090927 23:11:20< Soliton> multiplication is commutativ. 20090927 23:31:32-!- martin__ [n=martin@g228138083.adsl.alicedsl.de] has quit ["leaving"] 20090927 23:32:42-!- DDR [n=chatzill@66.183.125.196] has joined #wesnoth 20090927 23:35:30-!- Kleptomane [n=Kleptoma@S01060019e3d6aaa1.cg.shawcable.net] has quit ["brb, im in ur mapz, stealing ur villages..."] 20090927 23:35:41-!- BiggieSmalls [n=IceChat7@ool-18bcdbe7.dyn.optonline.net] has joined #wesnoth 20090927 23:42:59-!- GeorgeGhoal [n=gsconst@85.175.38.85] has left #wesnoth [] 20090927 23:47:24-!- Dennislp3 [n=Dennislp@wsip-72-214-77-147.hr.hr.cox.net] has joined #wesnoth 20090927 23:53:27-!- kitty_ [n=kitty@e180197125.adsl.alicedsl.de] has quit ["bye"] 20090927 23:54:21-!- Tomsik [n=Tomsik@bdd44.neoplus.adsl.tpnet.pl] has quit ["Mangara fo a necetens outba mangratas."] --- Log closed Mon Sep 28 00:00:44 2009