--- Log opened Wed Sep 30 00:00:01 2009 20090930 00:01:33-!- Blueblaze [n=nick@adsl-99-188-135-230.dsl.hstntx.sbcglobal.net] has quit [Read error: 104 (Connection reset by peer)] 20090930 00:08:20-!- harryBer [n=harryBer@93-80-197-109.broadband.corbina.ru] has quit [Nick collision from services.] 20090930 00:08:37-!- harry1 [n=harryBer@95-25-20-171.broadband.corbina.ru] has joined #wesnoth 20090930 00:19:55< Vornicus> Blarg 20090930 00:20:30< Shadow_Master> what's wrong? :P 20090930 00:23:15< VurtualRuler98> The zombies must have got him. 20090930 00:23:39< Vornicus> Apparently, on xchat, /amsg means /on all networks/. 20090930 00:23:50< Shadow_Master> yeah, it does. 20090930 00:23:53< Vornicus> I was trying to test the amsg proection system on another network, where I am admin. 20090930 00:24:30< Vornicus> Imagine my surprise when all 30 channels I am normally in lit up, in addition to the 5 I was in to test on. 20090930 00:41:16-!- Cuervo [n=Brennan@71-217-95-56.tukw.qwest.net] has 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[n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090930 16:24:33-!- Unnheulu_ [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090930 16:25:47-!- Unnheulu [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Read error: 60 (Operation timed out)] 20090930 16:25:48-!- Unnheulu_ [n=Da@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Client Quit] 20090930 16:28:24-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090930 16:29:44-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has quit [Remote closed the connection] 20090930 16:32:01-!- Unnheulu [n=Da@82.5.7.197] has joined #wesnoth 20090930 16:40:08-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20090930 16:55:34-!- mich- [n=michele@79.22.242.10] has joined #wesnoth 20090930 17:14:00-!- Dennislp3 [n=Dennislp@72.255.32.94] has quit [] 20090930 17:17:17-!- allefant [n=elias@allegro/developer/allefant] has joined #wesnoth 20090930 17:25:05-!- Dreamwalker [n=jonas_ar@ip-81-11-202-213.dsl.scarlet.be] has joined #wesnoth 20090930 17:25:20< Dreamwalker> hi 20090930 17:25:31< Nayela> Heyas Dreamwalker 20090930 17:25:46< Dreamwalker> I wanted to play wesnoth but i got banned ... 20090930 17:25:52< noy> yeah, by me 20090930 17:25:58< Dreamwalker> imo i did nothing to invoque this 20090930 17:26:05< Dreamwalker> why did u? 20090930 17:26:33< noy> Well first you basically pissed off your team mate to the extent that he left 20090930 17:26:50< noy> then you left the game without any signal 20090930 17:26:53< Dreamwalker> he was a noob and i gave him advice 20090930 17:26:56< noy> that was your big no-no 20090930 17:27:02< noy> your ally was quite a bit better than you. 20090930 17:27:27< Dreamwalker> says who 20090930 17:27:40< noy> says the person who was playing against him 20090930 17:27:59-!- hagabaka [n=quassel@cblmdm24-53-163-239.buckeyecom.net] has joined #wesnoth 20090930 17:28:01< Dreamwalker> and thats why i got banned 20090930 17:28:06< Dreamwalker> like permanently? 20090930 17:28:20< noy> in part; you also left the game while it was going on with no reason given 20090930 17:28:25< noy> its for three more days 20090930 17:29:03< Dreamwalker> a good thing wesnoth has so many players then eh :) 20090930 17:29:22< Dreamwalker> unprovoqued banning will cost u a lot of decent players 20090930 17:29:42< noy> actually I think leavers cause more decent players to leave 20090930 17:30:13< _aD> I would consider it good that inpolite players are removed, but would also be very put off from being banned from a misunderstanding 20090930 17:30:20< noy> and given your general demeanor in that game frankly you deserved it. 20090930 17:30:28< Dreamwalker> a battle is done when its irriversable ... and the one in this case obviously was 20090930 17:30:33< _aD> Maybe you just need to be a bit more polite when leaving a game next, Dreamwalker 20090930 17:30:42< noy> you could have said I think its lost or something 20090930 17:30:54< _aD> Indeed, losing gracefully is a virtue 20090930 17:30:56< noy> instead you insulted me, then you insulted your ally to the point where he left 20090930 17:31:05< noy> then you left the game without any reason given 20090930 17:31:16< noy> the last one was good enough for me 20090930 17:31:16-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20090930 17:32:08< Dreamwalker> so u wont revoque my ban? 20090930 17:32:29< noy> its for four days 20090930 17:32:51< Dreamwalker> ill have found better entertainment by then i presume 20090930 17:33:09< Nayela> invoke* unprovoked* revoke* ? 20090930 17:33:16-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has quit [Remote closed the connection] 20090930 17:33:20-!- meric [n=Eric@124-171-248-156.dyn.iinet.net.au] has quit [] 20090930 17:33:23< Dreamwalker> what ever 20090930 17:33:33< noy> oh well 20090930 17:33:37< Dreamwalker> cya 20090930 17:33:39-!- Dreamwalker [n=jonas_ar@ip-81-11-202-213.dsl.scarlet.be] has left #wesnoth [] 20090930 17:33:57< Nayela> I think people's reactions to being corrected says a lot about them 20090930 17:33:59 * _aD would have kept quiet if he knew there were insults as well 20090930 17:34:01< _aD> Yeah 20090930 17:34:13< _aD> Being beaten and being corrected :-) 20090930 17:34:26< Nayela> "what ever" says, to me "I don't care" :-\ 20090930 17:34:42< _aD> Or they don't have the grace to end the conversation in a civilised manner 20090930 17:34:51< _aD> They could at least /ragequit 20090930 17:35:15< _aD> But hey, Wesnoth is free. How dare you stop him from playing online! 20090930 17:35:28< Nayela> He can still play online 20090930 17:35:38< Nayela> Just has to set up his own server.. 20090930 17:35:39< _aD> well, yes, I meant in the manner he was referring to 20090930 17:35:41< _aD> yeah 20090930 17:35:44< Nayela> :P 20090930 17:35:57< _aD> I think people's reactions to pedantry says a lot about them ;-P 20090930 17:36:18< Nayela> And calling someone a 'noob' doesn't exactly garner sympathy 20090930 17:36:23< _aD> Indeed 20090930 17:36:35< Nayela> -Especially- when the referred person is better than you >.< 20090930 17:36:42< _aD> Hahah yeah that's delicious irony 20090930 17:36:52< _aD> I still remember when newbie was an endearing term :-/ 20090930 17:37:17< Nayela> Newbie can be endearing.. noob isn't 20090930 17:37:42< _aD> I get all the latest multiplayer gaming lingo from my brother, as he has a second job he pays for (WoW) 20090930 17:37:46< Nayela> It's kind of like saying "You're new so I can't be bothered to type 2 extra characters" 20090930 17:38:01< _aD> Curiously, a lot of the words or memes were invented in the 80s or earlier and have been reinvented 20090930 17:38:10< Nayela> Uh huh, like 'hacker' 20090930 17:38:34< _aD> Yes, logging into a service by giving the default password of null or password is now considered hacking 20090930 17:38:57< Nayela> It does annoy me that 'hacker' now has negative connotations.. especially when there is already a word for the intent.. 'cracker' 20090930 17:39:02< _aD> aye 20090930 17:39:07< Nayela> And no replacement for 'hacker' >.< 20090930 17:39:16< _aD> At least they have hats to be used as reference now 20090930 17:39:32< _aD> Only true gentlemen wear hats, surely 20090930 17:39:44< _aD> Or, indeed, true ladies 20090930 17:40:04< Nayela> :-) 20090930 17:40:09 * Nayela dons her white hack 20090930 17:40:11< Nayela> Er 20090930 17:40:13< Nayela> hat* 20090930 17:40:14< Nayela> >.< 20090930 17:40:20< noy> maybe you should take Hacker back! 20090930 17:40:24< noy> like in Clerks2 20090930 17:40:53< _aD> Robbie Coltrane is all I think of when I read "Cracker" now 20090930 17:40:57< Nayela> -.- looks like I will be making some additions to the Wesnoth wiki 20090930 17:41:04 * Nayela can't find a traits list 20090930 17:41:20< _aD> Loyal, tough, noob 20090930 17:41:50< Nayela> Is that your trait list? 20090930 17:42:32< _aD> Now someone has to write a "What's your Wesnoth unit trait list?" quiz :-( 20090930 17:42:41< _aD> And yes, it's close enough 20090930 17:42:42 * Nayela giggles 20090930 17:42:49< Nayela> Hmm 20090930 17:42:57< _aD> Thankfully as I don't subscribe to web 2.0 I cannot participate 20090930 17:42:59< _aD> \o/ 20090930 17:43:57< Nayela> Don't subscribe to web 2.0? 20090930 17:44:41< _aD> f*c*book, myspace, bebo etc. 20090930 17:44:47< _aD> don't mention the T-word 20090930 17:46:01< noy> twi... 20090930 17:46:08< noy> twitt... 20090930 17:46:10< _aD> zip! 20090930 17:46:15< Nayela> >.< 20090930 17:46:15< _aD> nop! quitit! nnngg! 20090930 17:46:24< _aD> Scotty don't! 20090930 17:46:26< Nayela> Then we have something in common 20090930 17:46:32< _aD> you're tough, too? 20090930 17:46:40< Nayela> >.< 20090930 17:46:41< Nayela> No 20090930 17:46:47< _aD> Loyal, squishy, noob 20090930 17:46:59< _aD> Doesn't sound so courageous-but-dumb 20090930 17:47:03< Nayela> Sounds about right :P 20090930 17:47:11< _aD> It's more the boneless puppy approach 20090930 17:47:17< Nayela> ...? 20090930 17:47:31< _aD> lmao, that's what I'm wondering. I'll get back to work 20090930 17:48:34< Nayela> I can't believe I had to start a second instance of Wesnoth to find out what 'Leadership' does 20090930 17:48:56< Nayela> Oh, if you can't tell, I'm new to Wesnoth :P 20090930 17:48:59< _aD> Empowers adjacent, lower-level units when attacking? 20090930 17:49:40< zookeeper> Nayela, uhm, the manual has those? 20090930 17:49:46< Nayela> That's what the help says.. that you can't get to when you might need it 20090930 17:50:19< Nayela> As far as I know, you can't get to the manual when the "select which unit to level up into" dialog is up 20090930 17:50:29< noy> Nayela: nothing wrong with being new, so long as you don't go and demand changes in the game for the next three months 20090930 17:50:50< zookeeper> no, i mean the external manual 20090930 17:50:57< zookeeper> like http://www.wesnoth.org/wiki/WesnothManual 20090930 17:50:59< noy> unless they are technical fixes. No, no multi hex ranged attacks is not considered a technical fix. 20090930 17:51:12< zookeeper> but sure, you don't get all the info you'd want in-game. 20090930 17:51:15 * _aD won't mention Wesnoth 3D then 20090930 17:51:41< Nayela> Thank you zookeeper, I couldn't find that >.< 20090930 17:51:45< _aD> Nayela: The "Profile" button in the leve-up window opens the manual I think 20090930 17:52:55< Nayela> I've only found 1 thing about the game I want to change, and it is a bug fix :P 20090930 17:53:09 * _aD would like to stop having late nights playing it 20090930 17:53:17< Nayela> But it'll get fixed "naturally" anyway, once the new GUI code completely replaces the old code 20090930 17:54:03< Nayela> Actually, there was another thing but I already found it on the "We are not going to implement these" list :-( 20090930 17:54:22< _aD> oh? 20090930 17:54:38< Nayela> Being able to transfer gold/units to a teammate in multiplayer 20090930 17:54:53< _aD> I discussed this feature in a different game last night, with a friend 20090930 17:55:04< _aD> I can appreciate how it would cause unbalance 20090930 17:55:23-!- harryBer [n=harryBer@95-25-20-171.broadband.corbina.ru] has joined #wesnoth 20090930 17:56:20< Nayela> I think it strikes the "That is too unrealistic" nerve with me. You could give units to another person in real life.. the gold could be transferred by a carrier ( with the possibility of being intercepted ) 20090930 17:57:07< Nayela> Which is how my gold transfer idea differs from the one in the list 20090930 17:57:07< noy> you're not winning points right now Nayela 20090930 17:57:18< _aD> But the units are busy fighting; where would the gold be "delivered" to? 20090930 17:57:29< Nayela> Winning points? 20090930 17:58:05< noy> Its a conscious design choice we made, we're not going to change it 20090930 17:58:27< noy> it also CABD I believe 20090930 17:58:31< Nayela> >.< That's fine. I was only saying what I thought, not asking or petitioning for it to be changed 20090930 17:58:42< Nayela> CABD? 20090930 17:58:50< noy> can already be done 20090930 17:59:29-!- meric [n=Eric@124-171-248-156.dyn.iinet.net.au] has joined #wesnoth 20090930 18:00:07< Nayela> Oh? I couldn't find anything that said how you could do it 20090930 18:00:29< noy> I;m fairly certain there is an WML implementation as I can recall playing with it 20090930 18:00:49< Nayela> And _aD, the gold would be delivered to the keep or other players main character 20090930 18:00:55< _aD> ooh, WML 20090930 18:01:09< Nayela> I see, I'll probably come across it if I start making a campaign idea with my friend :-) 20090930 18:01:12< _aD> that looks powerful 20090930 18:02:19< _aD> make a unit with cost x that can be disbanded in some way by arrived at point y and then giving gold to that side 20090930 18:02:23< Nayela> noy, sorry if I came across as trying to argue for it to be implemented :( 20090930 18:02:50< _aD> ah, or create a "chest" item 20090930 18:02:52-!- martin__1 [n=martin@f048081172.adsl.alicedsl.de] has joined #wesnoth 20090930 18:05:19-!- Dennislp3 [n=Dennislp@72.255.32.94] has joined #wesnoth 20090930 18:10:57< Soliton> Nayela: in wesband for example you can transfer gold. 20090930 18:11:20< noy> np Nayela 20090930 18:11:52< Nayela> Soliton, so it is possible, just not an official feature? 20090930 18:11:59< Soliton> yes. 20090930 18:12:21< _aD> looking at WML briefly there are quite a few different ways it could be scripted 20090930 18:12:43< _aD> even by African/European Swallow 20090930 18:12:57< Nayela> :-) 20090930 18:20:55-!- Kleptomane [n=Kleptoma@S01060019e3d6aaa1.cg.shawcable.net] has joined #wesnoth 20090930 18:22:27< noy> I like how the guy who didn't care he got banned just tried to rejoin it 20090930 18:22:40< Nayela> >.< 20090930 18:23:31-!- Unnheulu [n=Da@82.5.7.197] has quit [Client Quit] 20090930 18:26:20-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has joined #wesnoth 20090930 18:37:27-!- unnheulu [n=ieuan@cpc6-pnth2-0-0-cust964.5-2.cable.virginmedia.com] has left #wesnoth ["Ex-Chat"] 20090930 18:43:07-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20090930 18:46:44-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 110 (Connection timed out)] 20090930 18:51:26-!- mich- [n=michele@79.22.242.10] has left #wesnoth [] 20090930 18:53:01-!- Blueblaze [n=nick@adsl-99-188-135-230.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20090930 18:54:13-!- meric [n=Eric@124-171-248-156.dyn.iinet.net.au] has quit [] 20090930 19:13:54-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20090930 19:22:09-!- mthe [n=mthe@79-69-94-182.dynamic.dsl.as9105.com] has joined #wesnoth 20090930 19:35:08< _aD> No, save it on the desktop please 20090930 19:35:13< _aD> No, not my recent documents, the desktop 20090930 19:35:22< _aD> No not my computer or my documents. No no no! 20090930 19:35:44< _aD> I go through these phases when continuing my progress through Wesnoth campaigns 20090930 19:35:51< _aD> of being conservative, then brash 20090930 19:36:10< _aD> And of course I get beaten in the end whilst in Brash Mode and wonder what on Earth I was doing for the last ten rounds... 20090930 19:36:28< _aD> Then later I'll go back and thrash the Bad Guys 20090930 19:36:41-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20090930 19:38:15< Nayela> :-\ 20090930 19:38:26< Nayela> Did someone let _aD out of the cage again? 20090930 19:38:28< Nayela> :P 20090930 19:38:33< _aD> Yeah I got off the phone 20090930 19:38:55< _aD> I don't roar, it's more of a ramble 20090930 19:40:08< _aD> I think going from an RTS with effectively expendable units to a turn-based which places Importance on your little pawns is too jarring for my brain 20090930 19:40:11< _aD> Akin to Boxing Chess 20090930 19:45:43-!- allefant [n=elias@allegro/developer/allefant] has quit [Read error: 145 (Connection timed out)] 20090930 20:04:11-!- Blueblaze [n=nick@adsl-99-188-135-230.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20090930 20:19:08 * Nayela is away: Dinner times 20090930 20:24:08-!- Netsplit farmer.freenode.net <-> irc.freenode.net quits: law__, _aD, erl_, dfranke, Nayela 20090930 20:24:18-!- Dennislp3 [n=Dennislp@72.255.32.94] has quit [] 20090930 20:42:59-!- Netsplit over, joins: Nayela, _aD, law__, dfranke, erl_ 20090930 20:51:32-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has quit [Connection timed out] 20090930 20:51:55-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20090930 20:52:20-!- Dennislp3 [n=Dennislp@72.255.32.94] has joined #wesnoth 20090930 20:56:47-!- fetusbubble [n=fetus@pool-72-87-177-45.lsanca.btas.verizon.net] has joined #wesnoth 20090930 21:03:35-!- fetusbub1le [n=fetus@pool-72-87-177-165.lsanca.btas.verizon.net] has quit [Read error: 110 (Connection timed out)] 20090930 21:09:02-!- Deformative [n=joe@67-194-28-68.wireless.umnet.umich.edu] has joined #wesnoth 20090930 21:09:43-!- Dennislp3 [n=Dennislp@72.255.32.94] has quit [] 20090930 21:13:06-!- Deformative [n=joe@67-194-28-68.wireless.umnet.umich.edu] has quit [Read error: 104 (Connection reset by peer)] 20090930 21:13:17-!- Deformative [n=joe@67-194-28-68.wireless.umnet.umich.edu] has joined #wesnoth 20090930 21:17:28-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090930 21:19:55-!- ancestral [n=ancestra@97-116-105-75.mpls.qwest.net] has joined #wesnoth 20090930 21:23:30-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has joined #wesnoth 20090930 21:35:00-!- tylermac [n=haxe@142.167.15.221] has joined #wesnoth 20090930 21:42:27-!- Pusdesris [n=joe@67-194-28-68.wireless.umnet.umich.edu] has joined #wesnoth 20090930 21:43:51-!- Deformative [n=joe@67-194-28-68.wireless.umnet.umich.edu] has quit [Read error: 104 (Connection reset by peer)] 20090930 21:44:09-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit [Read error: 110 (Connection timed out)] 20090930 21:44:51-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has joined #wesnoth 20090930 21:47:34-!- Blueblaze [n=nick@99.188.135.230] has joined #wesnoth 20090930 21:52:58-!- mthe [n=mthe@unaffiliated/mthe] has quit [Remote closed the connection] 20090930 21:53:09-!- mthe [n=mthe@79-69-94-182.dynamic.dsl.as9105.com] has joined #wesnoth 20090930 21:53:18-!- Blueblaze [n=nick@99.188.135.230] has quit [Remote closed the connection] 20090930 21:56:27-!- martin__1 [n=martin@f048081172.adsl.alicedsl.de] has quit ["leaving"] 20090930 21:57:14-!- Pedjt [n=theofias@CPE00222d114c76-CM00222d114c72.cpe.net.cable.rogers.com] has joined #wesnoth 20090930 21:57:54-!- Tomsik [n=Tomsik@bdf52.neoplus.adsl.tpnet.pl] has quit ["Mangara fo a necetens outba mangratas."] 20090930 21:59:59< Pedjt> Can anyone suggest a good campaign that focuses on powering up a small group of units or even playing as only one unit? 20090930 22:01:17-!- Pusdesris [n=joe@67-194-28-68.wireless.umnet.umich.edu] has quit [Read error: 110 (Connection timed out)] 20090930 22:01:34< Zarel> Pedjt: Brent! 20090930 22:01:39< Zarel> Although "good" is debatable. 20090930 22:04:58< zookeeper> i guess "a rough life" is a bit like that (a smallish group most of the time IIRC, never played to the end though) 20090930 22:05:44-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20090930 22:06:24< Pedjt> hmm ok I'll check those two out, thanks 20090930 22:07:46< zookeeper> and of course you have all sorts of RPG-like MP scenarios 20090930 22:14:02-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20090930 22:14:44-!- Sad_hobgoblin [n=gsconst@85.175.80.202] has joined #wesnoth 20090930 22:15:07 * Sad_hobgoblin waves. 20090930 22:15:12< _aD> Ahoy! 20090930 22:15:22 * _aD gives you a daisy 20090930 22:15:25< _aD> It's to make you less sad. 20090930 22:15:33< Sad_hobgoblin> so, stun is implemented? 20090930 22:16:14< Sad_hobgoblin> will it remain in 1.8 stable branch? 20090930 22:16:18< Shadow_Master> stun is a UtBS-only ability. 20090930 22:16:28< Shadow_Master> and it's been there since 1.4. 20090930 22:16:49< Sad_hobgoblin> then what's "freeze"? 20090930 22:17:15< Sad_hobgoblin> stun + # dmg/turn? 20090930 22:17:36< Shadow_Master> I'm not sure what you mean, GeorgeGhoal. 20090930 22:17:46-!- Sad_hobgoblin is now known as Hobgoblin_Lunati 20090930 22:17:56< Hobgoblin_Lunati> damn 20090930 22:18:09< Hobgoblin_Lunati> name does not fit 20090930 22:18:17-!- Hobgoblin_Lunati is now known as HobgoblinLunatic 20090930 22:19:15< HobgoblinLunatic> Will Wesnoth support non-masterserver internet lookup utility? 20090930 22:23:02< Soliton> will you ever realise that noone has any idea what you're talking about? 20090930 22:23:18< _aD> broadcast packets, of course. 20090930 22:23:43< HobgoblinLunatic> i mean a tool that shows active servers to a client 20090930 22:24:25-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit [Read error: 110 (Connection timed out)] 20090930 22:24:52< Soliton> and how is that supposed to work without a masterserver? 20090930 22:25:11< HobgoblinLunatic> the way like it goes with Freeciv 20090930 22:25:16-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has joined #wesnoth 20090930 22:25:33< Soliton> so with a masterserver. 20090930 22:26:01< HobgoblinLunatic> does freeciv have one? 20090930 22:26:37< Soliton> why are you using freeciv as an example if yu have no idea? 20090930 22:27:00< HobgoblinLunatic> no-lobby masterserver 20090930 22:28:34< HobgoblinLunatic> no-lobby free masterserver and a lobby-based pay-to-register one 20090930 22:29:39< Soliton> would you please stop talking non-sense? 20090930 22:29:50-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has quit ["Leaving."] 20090930 22:29:51< _aD> well that cuts me out of the conversation :-/ 20090930 22:30:03< _aD> oh, hi George 20090930 22:30:06< _aD> things make sense now. 20090930 22:30:55< HobgoblinLunatic> free masterserver without a lobby (like Freeciv's), and current masterserver being paid 20090930 22:31:06< _aD> Soliton if you print his statements on a transparent sheet, show them up to a mirror upside down, take a picture, OCR it in Italian then copy and paste it into a German->Irish translator 20090930 22:31:10< _aD> it will make more sense 20090930 22:31:34< Soliton> a likely story. 20090930 22:31:40< _aD> You really should get to know your user base better if you want to connect to them. 20090930 22:32:01< Shadow_Master> we know our users! 20090930 22:32:13< Shadow_Master> (we are users too after all) 20090930 22:32:26-!- HobgoblinLunatic is now known as NetGhoal1987 20090930 22:32:49< _aD> What, the "oh hi I've seen you before how are you"? kind of know, or the run-a-background-check kind of know? 20090930 22:33:11-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20090930 22:34:04< Soliton> we can't disclose that information. 20090930 22:34:04< Kleptomane> i think he means instead of paying to host the wesnoth server, have the lobby look up server instances started up by players? but that still doesnt make complete sense to me :/ 20090930 22:34:16-!- Pusdesris [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20090930 22:34:21< _aD> Kleptomane you may be forgetting some of his other suggestions. 20090930 22:34:50< _aD> Such as Wesnoth 3D and a USB CD drive emulator made out of console CPUs and flash drives. 20090930 22:35:06< _aD> Variety is the spice of life 20090930 22:35:09< Kleptomane> lol 20090930 22:35:50< NetGhoal1987> What i mean is: 2 masterservers. One is without main chat, but anyone can start a new game. On another one, free users are muted and can't start a new game (only join/observe). 20090930 22:36:47< Kleptomane> why? 20090930 22:36:49< Shadow_Master> and how is that supposed to be useful for anything but confusing users, developers and increasing code complexity? 20090930 22:37:18< NetGhoal1987> but on paid server, there can be a "quick addon link" function to make the game download needed addons before entering the game 20090930 22:38:06< NetGhoal1987> so if you join Hall of Lame with Oblivion era, the game gets those 2 addons automatically 20090930 22:38:18< Soliton> is there some point to your obsession with commercial projects? 20090930 22:40:45< NetGhoal1987> and why - complexity? a tiny tool that you specify as the server you connect, and it gives the list of available games (free server). what about full server, just make registered users able to pay for Server Code that is entered instead of password, when logging on full server. 20090930 22:42:04< _aD> Games are here to entertain and mentally challenge us, and to give a little break from reality 20090930 22:42:15< _aD> And in the OSS scene, invoke discussion amongst peers 20090930 22:42:29< _aD> I find it worthy of study that some players evoke the same meaning 20090930 22:42:32< NetGhoal1987> it's all to keep Wesnoth running, because G00gle might abandon it at any time 20090930 22:42:58< Shadow_Master> I was not aware that Google was censored out there. 20090930 22:43:21< Soliton> so, it's a conspiracy? 20090930 22:43:32< _aD> yeah in some of the nordic areas, the faces of Wesnoth units are obscured 20090930 22:43:39< NetGhoal1987> G00gle's mail services are spammy, their browser is junk... so i use 0 there 20090930 22:45:02-!- openess [n=openess@c-767de255.024-60-6b6c6d10.cust.bredbandsbolaget.se] has quit [Read error: 110 (Connection timed out)] 20090930 22:46:34-!- ilor [n=ilor@wesnoth/developer/ilor] has quit [Read error: 145 (Connection timed out)] 20090930 22:46:58< NetGhoal1987> better to go $4mp now, and send 20% of earned money to Google to make them keep supporting Wesnoth. 20090930 22:48:12< NetGhoal1987> i found a parallel between lizard races in Wesnoth and AoW. 20090930 22:49:38< Pedjt> Does anyone know why wesnoth 1.6.5 won't take version 1.34.1-4ubuntu3 of libboost-iostreams and libboost-regex to satisfy its dependencies? On hardy heron 20090930 22:50:07< Pedjt> Or what version I should install 20090930 22:50:32< NetGhoal1987> go for last Ubuntu - even my old PC could bear it 20090930 22:50:35< Shadow_Master> Pedjt: did you install the development packages? 20090930 22:51:10< Pedjt> No 20090930 22:51:31< Shadow_Master> (apt-get build-dep wesnoth should install pretty much anything you need to build 1.6 if your distribution has it, btw) 20090930 22:52:18< Pedjt> Doesn't seem to 20090930 22:52:59< Pedjt> NetGhoal1987, was that directed at me? I really should just get off of Ubuntu altogether 20090930 22:53:46< NetGhoal1987> no, unless you use NTFS 20090930 22:54:01< NetGhoal1987> stay with Ubuntu, Pedjt 20090930 22:54:30< Pedjt> why 20090930 22:55:02< _aD> Pedjt, NetGhoal1987 will not be able to help you. Please feel free to ignore him. 20090930 22:55:16< NetGhoal1987> but you need lots of automated installers for components. modularity leads to some difficulties that might only be fixed by automating component search/installation. Ubuntu is the most win32-friendly 20090930 22:55:27< _aD> Like I said :-) 20090930 22:56:15-!- mode/#wesnoth [+b %*!*@85.175.80.202] by ChanServ 20090930 22:58:21< _aD> I only wish I could offer something more positive...last thing I built on ubuntu was Widelands and that just worked 20090930 22:58:27< _aD> It's also the first thing I built :-) 20090930 22:58:33< Pedjt> NetGhoal1987, I mean to switch to debian 20090930 22:58:57< Pedjt> At my level of understanding it seems to be mostly the same, plus flash and the sound server work better 20090930 22:59:34< Shadow_Master> Ubuntu is based on Debian 20090930 22:59:43< Pedjt> Yes 20090930 23:00:04-!- NetGhoal1987 [n=gsconst@85.175.80.202] has left #wesnoth [] 20090930 23:00:43-!- Parma_Quendion [n=quendion@milan.cs.york.ac.uk] has left #wesnoth [] 20090930 23:01:43< Pedjt> What an odd fellow 20090930 23:02:04-!- Dennislp3 [n=Dennislp@72.255.32.94] has joined #wesnoth 20090930 23:02:08< _aD> I'm tempted to go into a story my Dad once told me, but I'll spare yall. 20090930 23:02:19< Shadow_Master> so, did it work after installing the dev packages? 20090930 23:02:22< _aD> Suffice to say some people are worth knowing for the pure entertainment value 20090930 23:02:49< Pedjt> Oh, I should install those? I thought you were asking to make sure I hadn't 20090930 23:03:33< Shadow_Master> of course the -dev packages are required if you want to compile anything that uses them 20090930 23:04:33< ancestral> Anyone running OS X here that can test something for me? 20090930 23:04:44< Pedjt> NDidn't seem to help 20090930 23:04:48< Pedjt> I still get "Depends: libboost-iostreams1.34.1 (>=1.34.1-8) but 1.34.1-4ubuntu3 is to be installed" 20090930 23:04:57< Pedjt> and again for regex 20090930 23:06:06< Soliton> so you don't want to compile wesnoth but you're trying to install a random package from the internet? 20090930 23:06:37-!- tylermac [n=haxe@142.167.15.221] has left #wesnoth [] 20090930 23:07:44-!- Pusdesris [n=joe@bursley-183118.reshall.umich.edu] has quit [Remote closed the connection] 20090930 23:08:15< Pedjt> Pardon? 20090930 23:11:52-!- mthe [n=mthe@unaffiliated/mthe] has quit [] 20090930 23:12:01< Soliton> what are you trying to do? 20090930 23:12:08 * Nayela is back (gone 02:53:01) 20090930 23:12:21-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has joined #wesnoth 20090930 23:12:21< Soliton> Nayela: please turn that off. 20090930 23:13:12< Pedjt> Install Wesnoth. The web site said to use this link http://www.getdeb.net/release/4549 for Hardy Heron if I want a more up to date version of wesnoth 20090930 23:13:51< Nayela> Soliton, turn what off? 20090930 23:14:18< Soliton> Nayela: the away and back announcments. just use /away. 20090930 23:14:36< Nayela> I did 20090930 23:14:43< Soliton> thanks. 20090930 23:14:51< Nayela> I mean, I did use "away" 20090930 23:15:24< Soliton> oh, what client is that? 20090930 23:15:28< Nayela> Xchat 20090930 23:15:40< Nayela> I think I have found the option that announces it and turned it off :) 20090930 23:15:42< Soliton> ugg, that's default in xchat.. 20090930 23:15:42-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has quit [Client Quit] 20090930 23:15:43< Nayela> Sorry about that 20090930 23:15:50< Nayela> I thought only I could see those :-\ 20090930 23:15:54< Soliton> no problem. stupid default. 20090930 23:15:59< Nayela> :-) 20090930 23:16:27< Soliton> Pedjt: yep, switch to debian. :-P 20090930 23:17:08< Soliton> Pedjt: who knows what packages you need when you download random packages from the internet. you probably need to get boost and whatnot from there too then. 20090930 23:17:18< Pedjt> Yeah, I plan to, but eh :| 20090930 23:17:26< Soliton> s/packages/dependencies/ 20090930 23:17:27< Pedjt> I guess I could always boot up my windows machine 20090930 23:17:39< Soliton> well, it's actually not ubuntu's fault. 20090930 23:17:57< Soliton> you can also just properly update ubuntu. 20090930 23:18:06< Pedjt> Yes 20090930 23:18:56< Pedjt> But as I mentioned I've had other problems with it, and started using debian on another machine a year ago so I think I'll just make the switch 20090930 23:19:14< Pedjt> But thanks for the help anyway 20090930 23:19:45< Pedjt> Oh, will the windows version work on a 64 bit platform? 20090930 23:19:51< Soliton> if you don't want to update all of ubuntu you could see if there are backports for your release. 20090930 23:20:05< Soliton> it should, yes. 20090930 23:20:42-!- Vornicus [n=vorn@69.119.74.42] has joined #wesnoth 20090930 23:21:41< Pedjt> I'm afraid I don't know what that means. I've only ever installed ubuntu once on this machine. Well, twice, but that was only after an embarrassing incident 20090930 23:22:35< Soliton> backports are repositories with newer versions of some (popular) packages to work on older releases. 20090930 23:23:21< Pedjt> Oh, I see 20090930 23:24:13-!- Dennislp3 [n=Dennislp@72.255.32.94] has quit [] 20090930 23:24:13< Kleptomane> Pedjt: I just compiled Wesnoth from binary on Debian without problems just a few days ago, in case you decide to make the jump 20090930 23:24:41< Soliton> yeah, that'd probably be the easiest actually. 20090930 23:25:22< Soliton> looks like there is no backport of 1.6 for hardy. 20090930 23:25:24< Pedjt> I just haven't been motivated enough to format the machine 20090930 23:25:44< Soliton> well, compiling is the same on debian or ubuntu. 20090930 23:26:18< Pedjt> I mean, I just haven't gotten off my lazy ass long enough to actually do it 20090930 23:26:18< Pedjt> heh 20090930 23:26:25-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20090930 23:27:21< Kleptomane> heh, if its any consolation, your cpu does most of the work during the compile :P 20090930 23:27:41 * Nayela giggles 20090930 23:28:47-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20090930 23:30:13< Pedjt> Are you kidding? I have to, like... type... stuff... 20090930 23:30:33< Pedjt> And hit Enter a bunch 20090930 23:30:37< _aD> keyboard...far...away 20090930 23:30:50< _aD> It's the watching of the wooshy bits that makes me tired 20090930 23:31:33< Shadow_Master> Pedjt: eh? bah. 20090930 23:32:22< Shadow_Master> maybe you are confused with the kernel's make oldconfig target? Building wesnoth can be as simple as typing "./configure && make && sudo make install" 20090930 23:32:37< Shadow_Master> and there are no questions. 20090930 23:33:22< _aD> careful, he'll go on about having to use shift to get all those pesky ampersands in there 20090930 23:35:37< Pedjt> I dunno, I just gave up and booted my windows box. And yeah... shift key. Its like, you have to press two buttons just to get ONE thing to appear. Bah 20090930 23:41:35-!- Appleman1234 [n=Appleman@131.181.101.126] has joined #wesnoth 20090930 23:54:44-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20090930 23:57:12-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] --- Log closed Thu Oct 01 00:00:11 2009