--- Log opened Sat Nov 07 00:00:06 2009 20091107 00:01:04< Sapient> a frequent request I see on the forums is to allow multiple leaders to recruit 20091107 00:01:09< zookeeper> fendrin, about what? i'm just suggesting that instead of what you described, just make a tag which triggers the normal recruit/recall dialog. something like [recruit_dialog] x,y= [filter_leader] (so the game knows whose recruit anim to play) [/filter_leader] [/recruit_dialog] 20091107 00:02:57-!- Mythological_ [i=Mytholog@77.28.126.121] has joined #wesnoth-dev 20091107 00:03:13< Aethaeryn> zookeeper: That would make it useless on maps like Empires where each village has a different recruitment group 20091107 00:03:26< Aethaeryn> see for instance Midland Empires (the LotR-like map) 20091107 00:04:16< Aethaeryn> That also implies you use leader to recruit, which isn't true in same case. 20091107 00:04:56< zookeeper> Aethaeryn, umm, useless in what way? 20091107 00:05:22< Aethaeryn> In that it wouldn't be useable on those maps 20091107 00:05:44-!- Mythological [i=Mytholog@77.28.118.168] has quit [Nick collision from services.] 20091107 00:05:49-!- Mythological_ is now known as Mythological 20091107 00:06:15< fendrin> The solution I propesed is very unspecialized. It can be used to produce a unit in a village several turns in the future for example (When it takes time to produce it). 20091107 00:06:52< zookeeper> mine is even more unspecialized, and i think it can do anything yours can as well 20091107 00:06:57< fendrin> The recall recruit dialouge is limited to a castle and a leader and to immediate spawning of the unit. 20091107 00:08:38< fendrin> On the implementation side I want that recall/recurit/create(debug)/the_new_feature all use the same gui2 dialogue. 20091107 00:15:11< fendrin> zookeeper: I guess I don't understand what exactly you are proposing. 20091107 00:18:43< zookeeper> i don't know how to explain it in any simpler way. i'm proposing a tag which makes the recruit dialog appear. 20091107 00:20:59< fendrin> Even if there is no leader at a keep? And where would it create the unit? When do you create the unit? 20091107 00:21:53< zookeeper> yes, where you specify, after the player has chosen a unit 20091107 00:22:28< Aethaeryn> zookeeper: your idea would be good if (1) leader was optional and (2) the recruit list was based on the tag, not the faction of the player using it 20091107 00:22:34< Aethaeryn> in other words, you specify which units. 20091107 00:22:57< fendrin> Aethaeryn: right, the new tag has a type=unit_list attribute. 20091107 00:23:23< zookeeper> Aethaeryn, naturally you'd alter the recruit list in the menu item code you'd be using anyway 20091107 00:23:25< fendrin> But that could be simulated by the usage of [allow_recruit] 20091107 00:24:16-!- Deusite [n=Tom@92-238-120-246.cable.ubr26.newt.blueyonder.co.uk] has joined #wesnoth-dev 20091107 00:27:30< Aethaeryn> Deusite: hi 20091107 00:35:23-!- Deusite [n=Tom@92-238-120-246.cable.ubr26.newt.blueyonder.co.uk] has quit [] 20091107 00:35:58-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 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Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20091107 13:38:19-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [Read error: 131 (Connection reset by peer)] 20091107 13:40:37-!- zookeeper [n=l@88-148-253-151.bb.dnainternet.fi] has joined #wesnoth-dev 20091107 13:43:25-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20091107 13:49:15< CIA-61> silene * r39600 /trunk/src/scripting/lua.cpp: Added Lua function for placing units. 20091107 13:49:15< CIA-61> silene * r39602 /trunk/data/scenario-test.cfg: Added small test. 20091107 13:49:16< CIA-61> silene * r39601 /trunk/src/scripting/lua.cpp: Updated comment. 20091107 14:02:50< CIA-61> silene * r39603 /trunk/src/ (actions.cpp actions.hpp game_events.cpp menu_events.cpp): Removed useless parameters. Simplified code. Fixed out-of-bound access. 20091107 14:40:14-!- fendrin [n=fabi@88-134-15-214-dynip.superkabel.de] has joined #wesnoth-dev 20091107 14:59:13-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091107 14:59:16-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20091107 15:00:51-!- Deusite [n=Tom@92-238-120-246.cable.ubr26.newt.blueyonder.co.uk] has joined #wesnoth-dev 20091107 15:00:58-!- Deusite [n=Tom@92-238-120-246.cable.ubr26.newt.blueyonder.co.uk] has left #wesnoth-dev [] 20091107 15:02:55-!- molgrum [n=molgrum@h-188-194.A189.priv.bahnhof.se] has joined #wesnoth-dev 20091107 15:05:49-!- Blueblaze [n=nick@adsl-99-171-161-30.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20091107 15:23:44-!- Netsplit leguin.freenode.net <-> irc.freenode.net quits: yann 20091107 15:29:24-!- Netsplit over, joins: yann 20091107 15:30:34-!- fendrin [n=fabi@88-134-15-214-dynip.superkabel.de] has joined #wesnoth-dev 20091107 15:33:43-!- SonIcco__ is now known as SonIcco 20091107 15:36:38-!- Netsplit leguin.freenode.net <-> irc.freenode.net quits: yann 20091107 15:42:26-!- Netsplit over, joins: yann 20091107 15:47:11-!- Blueblaze [n=nick@adsl-99-171-161-30.dsl.hstntx.sbcglobal.net] has quit [Read error: 60 (Operation timed out)] 20091107 15:49:15-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has quit [Remote closed the connection] 20091107 15:49:35-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20091107 15:49:45-!- Blueblaze [n=nick@adsl-99-171-161-30.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20091107 15:54:33-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Read error: 104 (Connection reset by peer)] 20091107 16:01:43-!- ^y_emkidzu-it [i=kvirc@87.13.110.143] has joined #wesnoth-dev 20091107 16:06:21-!- Blueblaze [n=nick@adsl-99-171-161-30.dsl.hstntx.sbcglobal.net] has quit [Connection timed out] 20091107 16:35:00-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20091107 16:56:49-!- Sirp [n=user@wesnoth/developer/dave] has joined #wesnoth-dev 20091107 17:04:03-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit [Read error: 145 (Connection timed out)] 20091107 17:32:19< CIA-61> silene * r39604 /trunk/src/ (unit.cpp unit.hpp): Removed unused function unit::recruits. 20091107 17:32:21< CIA-61> silene * r39605 /trunk/src/ (game_events.cpp team.cpp team.hpp): Ensured adding recruits reset average price. Simplified code a bit. 20091107 17:32:25< CIA-61> silene * r39606 /trunk/src/scripting/lua.cpp: Added Lua accessors to recruitment lists. 20091107 17:32:28< CIA-61> silene * r39607 /trunk/src/scripting/lua.cpp: Cleaned a bit. 20091107 17:32:32< CIA-61> silene * r39608 /trunk/src/pathfind.hpp: Removed incorrect comment. 20091107 17:32:36< CIA-61> silene * r39609 /trunk/ (data/scenario-test.cfg src/scripting/lua.cpp): Added Lua query for vacant tile. 20091107 17:34:40-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20091107 17:42:24-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091107 17:43:47-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20091107 17:45:07-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091107 17:47:09-!- ^y_emkidzu-it [i=kvirc@87.13.110.143] has quit [Read error: 110 (Connection timed out)] 20091107 17:53:06-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20091107 18:02:45-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20091107 18:14:33-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20091107 18:32:35 * shadowmaster proposed to morally ban apngs from the forum! 20091107 18:32:40< shadowmaster> *proposes 20091107 18:43:59< shadowmaster> (think of us poor Debian Iceweasel users http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=486209 ) 20091107 18:44:22< shadowmaster> (and those even more tortured Windows Internet Explorer people...) 20091107 19:15:39< Ivanovic> wtf *is* apng?!? 20091107 19:15:47< Ivanovic> that is: was this ever active in our forums? 20091107 19:18:15< shadowmaster> apng is a PNG file with extra data. Wikipedia's article has more info. 20091107 19:19:15< stikonas> png still renders apng, it just doesn't animate it 20091107 19:19:19< shadowmaster> it seems to be attractive to people who don't want to use a proper GIF animation program. 20091107 19:21:36< shadowmaster> http://forums.wesnoth.org/viewtopic.php?p=392595#p392595 I guess I'll boot my Windows 7 virtual machine and use firefox 3 there to see the animation. 20091107 19:21:53< loonycyborg> Why did those people refused to use MNG? :P 20091107 19:25:48< loonycyborg> My firefox(from Gentoo)seems to render apngs just fine. 20091107 19:26:41< shadowmaster> obviously, that's why I referred to the debian bts. 20091107 19:27:13< loonycyborg> Why did debian people decide to tamper with firefox further than just rebranding it? :/ 20091107 19:27:37< shadowmaster> (secuirty...) 20091107 19:30:17< shadowmaster> zookeeper: um, there's ToD variations support really? I thought that was removed sometime ago. 20091107 19:30:57< zookeeper> shadowmaster, hmmh? well, i guess it might have, but i wasn't aware 20091107 19:32:56-!- ettin_ [n=jorda@wesnoth/developer/ettin] has quit ["leaving"] 20091107 19:33:35< zookeeper> shadowmaster, this is what i was thinking about: http://wiki.wesnoth.org/TerrainGraphicsTutorial#Time-of-day-specific_variants_of_images 20091107 19:33:59< zookeeper> no idea if it still works, but at least i'm pretty sure it hasn't been used in ages.. 20091107 19:34:01< shadowmaster> yaeh, the code is still in mainline. 20091107 19:34:25< shadowmaster> *C++ code 20091107 19:35:11< shadowmaster> I guess I'm confused with some optimization proposal. 20091107 19:36:33-!- Deusite_ [n=Tom@92-238-120-246.cable.ubr26.newt.blueyonder.co.uk] has joined #wesnoth-dev 20091107 20:00:23-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20091107 20:14:23< Aethaeryn> Deusite_: *poke* 20091107 20:14:39< Deusite_> Hi 20091107 20:14:50< Aethaeryn> I'm going to try to merge my changes and your changes with the po files and send in the updates today. 20091107 20:14:56< shadowmaster> #wesnoth-la! 20091107 20:15:13< Aethaeryn> 5 20091107 20:15:36< Aethaeryn> whoops. At least you guys know what channel number I was alt-ing over to. 20091107 20:15:56< shadowmaster> you are using my script? :[ 20091107 20:15:59< shadowmaster> er, :] 20091107 20:43:38-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit [Remote closed the connection] 20091107 20:44:15-!- loonycyborg [n=sergey@79.139.140.238] has joined #wesnoth-dev 20091107 20:50:29-!- molgrum_ [n=molgrum@h-188-194.A189.priv.bahnhof.se] has joined #wesnoth-dev 20091107 20:51:56-!- molgrum [n=molgrum@h-188-194.A189.priv.bahnhof.se] has quit [Read error: 60 (Operation timed out)] 20091107 21:00:18< Aethaeryn> Ivanovic: 1.7.8 planned for soon? 20091107 21:00:25< Ivanovic> maybe tomorrow 20091107 21:00:35< Aethaeryn> Okay, then I'll really hurry with getting all the Latin updates in by tonight. 20091107 21:00:54< shadowmaster> that's the spirit! 20091107 21:02:58< Aethaeryn> Ivanovic: Mind if I send you one update, Wesnoth-test, now and the others in a few hours? 20091107 21:03:11< Aethaeryn> Wesnoth-test will be our first 100%, and it might take a while to get the others edited and in. 20091107 21:03:26< Ivanovic> ehm, send wesnoth-test in with the rest 20091107 21:03:27< shadowmaster> oh please, wesnoth-test is a joke 20091107 21:03:35< Aethaeryn> ok 20091107 21:03:37< Ivanovic> this one is *really* not important enough 20091107 21:03:54< Aethaeryn> Does it show up anywhere in-game? 20091107 21:03:57< shadowmaster> it's actually used by a gettext test in the wesnoth-test target, but still a joke. 20091107 21:04:00< shadowmaster> no. 20091107 21:31:03-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20091107 21:35:59-!- gabm [n=gabm@64.235.211.199] has joined #wesnoth-dev 20091107 21:36:05-!- gabm [n=gabm@64.235.211.199] has left #wesnoth-dev [] 20091107 21:49:28-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20091107 21:54:36-!- Zen_Clark [n=user@99-136-80-191.lightspeed.rcsntx.sbcglobal.net] has joined #wesnoth-dev 20091107 22:13:45-!- vigg [n=myIdent@dynamic-vpdn-93-125-17-65.telecom.by] has quit ["Bye!"] 20091107 22:22:08-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20091107 22:34:14-!- EdB [n=edb@22.117.88-79.rev.gaoland.net] has quit [Remote closed the connection] 20091107 22:39:15-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20091107 22:39:51-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20091107 22:41:07-!- Blueblaze [n=nick@adsl-99-4-147-234.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20091107 22:41:13-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Remote closed the connection] 20091107 22:49:22-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 110 (Connection timed out)] 20091107 23:05:17-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20091107 23:11:28-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [Read error: 131 (Connection reset by peer)] 20091107 23:12:34-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20091107 23:16:36-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20091107 23:45:04-!- ettin [n=jorda@wesnoth/developer/ettin] has joined #wesnoth-dev 20091107 23:58:11-!- Chusslove [n=Chusslov@brsg-d9befb85.pool.mediaWays.net] has quit [Remote closed the connection] --- Log closed Sun Nov 08 00:00:15 2009