--- Log opened Thu Nov 12 00:00:51 2009 20091112 00:08:44-!- Bob_The_Mighty [n=chatzill@cpc4-brig15-0-0-cust904.3-3.cable.virginmedia.com] has joined #wesnoth-dev 20091112 00:18:49< Bob_The_Mighty> is there any example is the core campaigns of the new pango mark-up stuff? I cannot get it to work 20091112 00:21:15-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 71 bugs, 246 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20091112 00:26:01< Zarel> Soliton: Because accusing someone of ignorance without elaboration is _such_ a good method of getting your point across. 20091112 00:26:23< Zarel> You could at least answer my question. It was an honest question. 20091112 00:26:43-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20091112 00:27:52< Soliton> there is no point i was trying to get across. 20091112 00:28:04< Soliton> you know better anyway. 20091112 00:28:39< Zarel> ...I don't know what you're talking about. 20091112 00:29:08< Zarel> And regardless, I asked a question; I believe it merits _some_ sort of response. 20091112 00:29:47< Zarel> At least a "That's a trade secret" or "I don't know" or "I don't want to tell you, go look at the source yourself" or something. 20091112 00:29:51< Soliton> It's not peer to peer. 20091112 00:30:36< Zarel> So the server does proxy everything? 20091112 00:30:41< Soliton> you ignored that so i see no point in elaborating further. 20091112 00:31:09< Soliton> what other ways are there? 20091112 00:31:09< Zarel> I thought you were only referring to the lobby. 20091112 00:32:50< Zarel> And I'm not used to standard the client-server model of games being called "peer to peer" 20091112 00:33:45< Soliton> peer to peer is kind of the opposite of client-server. 20091112 00:34:40< Zarel> You said it's not peer-to-peer. That implies there's a client server model. Which implies that clients know the IP of the server. 20091112 00:34:50< Soliton> yes. 20091112 00:35:01< Zarel> Now, in a standard game, the person hosting the game can be called "the server". 20091112 00:35:19< Soliton> i suppose wesnoth is not a standard game then. 20091112 00:35:35< Zarel> You could have clarified that instead of calling me ignorant. 20091112 00:36:02< Soliton> unfortunately i can not mind read. 20091112 00:37:24< Soliton> what are statements like "You really wanna go there? Let's play a game of Wesnoth, then I'll tell you your IP. I could do it without even that, but I'm not really interested in expending that much effort." other than ignorant? 20091112 00:37:41< Soliton> i mean you clearly had no idea what you were talking about. 20091112 00:37:43< Zarel> Well, that was social engineering. 20091112 00:38:19< Zarel> I guess it was phrased poorly, but meh. 20091112 00:39:35< Bob_The_Mighty> anyone know whicih dev was involved in implementing pango? 20091112 00:40:29< Zarel> Regardless. You said it was not peer-to-peer. A client-server model in which the host is the server (I assume you've heard of the existence of such things) would not usually be called peer-to-peer. That's why I asked for clarification. 20091112 00:40:37< Soliton> Bob_The_Mighty: http://library.gnome.org/devel/pygtk/stable/pango-markup-language.html 20091112 00:41:33< Soliton> Zarel: i don't call that peer-to-peer either... 20091112 00:42:00< Bob_The_Mighty> yeah, I've read that, using "quotes" seems to get confused which the quotes for the message 20091112 00:42:01< Zarel> In that context, my question was a valid question. o_O 20091112 00:42:06< Soliton> Zarel: you're misunderstanding is that you think the host of a game on wesnothd is a server. 20091112 00:42:52< Zarel> It's not a misunderstanding. I was asking whether or not the host of a game on wesnothd is a server or not. 20091112 00:43:45-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20091112 00:43:52< Aethaeryn> Who did Pango? 20091112 00:44:00< Aethaeryn> Is there any documentation on this feature? 20091112 00:44:45< Soliton> Zarel: well, i guess there is a big difference on what you ask and what i can gather from the questions i read from you. 20091112 00:45:28< Soliton> Bob_The_Mighty: if you would provide some example of what you can't get to work... 20091112 00:46:37< Zarel> Soliton: True, which is why it's generally poor form to respond with an insult rather than a clarification. 20091112 00:46:56-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Remote closed the connection] 20091112 00:47:18< Soliton> i see no point in clarifying when i read "The difference is that you are intentionally twisting my statement,". 20091112 00:48:29< Soliton> if you feel insulted when i call you ignorant after you posted a bunch of non-sense then so be it. 20091112 00:48:29< Zarel> ...touché. 20091112 00:50:13< Soliton> i can see how the not peer-to-peer was not clear enough though. 20091112 00:50:14-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20091112 00:50:30< Zarel> So were you twisting my statement? Or did you genuinely not know from context that I meant that (in general) you can't do harmful things to someone with just an IP. 20091112 00:50:59< Soliton> i knew you meant that but i disagree. 20091112 00:51:29< Soliton> i'm sure you heard of dos attacks. 20091112 00:52:01< Zarel> Who does them to a client machine, though? They're usually only done to servers. 20091112 00:52:25< Zarel> Attacking clients generally involves sending e-mails "Here, open this greetingcard.exe!" 20091112 00:52:25< Soliton> never pissed some guy off on irc, eh? :-P 20091112 00:52:29< Zarel> Which you don't need an IP to do. 20091112 00:52:57< Zarel> Oh, I've pissed off plenty of people on IRC. Why, the last time I did that was half an hour ago! 20091112 00:53:10< Soliton> :-) 20091112 00:53:56< Soliton> i agree there is not much of a danger but "you can't do anything with an IP." was a bit too much. 20091112 00:54:13< fendrin> Someone familiar with the unit box? 20091112 00:54:23< loonycyborg> You can do very harmful things knowing just an IP. You start with scanning it with nmap :P 20091112 00:55:03< Bob_The_Mighty> message= _ "High Adventure 20091112 00:55:05< Bob_The_Mighty> 100 victory points" 20091112 00:55:45< Bob_The_Mighty> this doesn't work, inside the objectives tag, i tried it various ways, and in different contexts, and no luck. all that happens is the markup stuff shows up as text 20091112 00:56:24< Soliton> what does stderr.txt say? 20091112 00:56:49< Bob_The_Mighty> 1.7.8 seems to be quite buggy, the drake flare is not TC'd and i can see the words "status^panel" on the right hanbd side, before moves: and terrain: 20091112 00:57:08< Zarel> Which will generally report 0 services running. Nearly guaranteed if you're behind a firewall. 20091112 00:57:14< Aethaeryn> Bob_The_Mighty: report them all. 20091112 00:57:16< Soliton> don't use the en_GB translation. 20091112 00:57:25< Zarel> (the above was re: nmap) 20091112 00:57:26< Soliton> i've already fixed that though. 20091112 00:57:47< Zarel> I can crash 1.7.8 by just clicking random things in the lobby. 20091112 00:58:07< Bob_The_Mighty> error gui/layout: ttext::set_text text '#0000FF>High Adventure 20091112 00:58:09< Bob_The_Mighty> 100 victory points' has broken markup, set to normal text. 20091112 00:58:14< Aethaeryn> Zarel: go to the lobby, go to preferences, set it as full screen, and see what happens 20091112 00:58:30< Aethaeryn> Zarel: or be in full screen and leave it via the lobby. Both have interesting options 20091112 00:58:56< Soliton> hmm, looks like the first part gets cut off for some reason. 20091112 01:00:05< Bob_The_Mighty> the objectives have visible tags at the start and end, but they are put there by me 20091112 01:00:07< Soliton> Bob_The_Mighty: what if you make it '#0000FF'? 20091112 01:00:21< Zarel> Cmd+Shift+F doesn't work! D: 20091112 01:00:30< Zarel> Support keybindings in the menu system! 20091112 01:00:50< Zarel> Aethaeryn: Doesn't refresh or resize. Interesting. 20091112 01:00:51< Aethaeryn> I could've sworn syntax was "foo" 20091112 01:00:53< Aethaeryn> not 'foo' 20091112 01:00:54< CIA-55> crab * r39701 /trunk/src/ai/default/ (ai.cpp ai.hpp): new 'limit' subtag of [value] of recruitment aspect - allow easy limiting of number of recruits of specific type in the field 20091112 01:00:55< Bob_The_Mighty> i will try, soliton 20091112 01:00:57< Aethaeryn> Zarel: exactly. 20091112 01:01:06< Aethaeryn> Zarel: Now that I've confirmed it by someone else, we should report it. 20091112 01:01:11< Zarel> You do that. :P 20091112 01:01:14< fendrin> Crab_: cool feature 20091112 01:01:18 * Aethaeryn is too busy. 20091112 01:01:22< Zarel> And also tell them to support important keybindings 20091112 01:01:24 * Zarel is too busier 20091112 01:01:24< Aethaeryn> I noticed it day -1 of 1.7.8 20091112 01:01:31< Aethaeryn> Day -1 meaning before it was announced :P 20091112 01:01:45< Crab_> fendrin: http://pastebin.mozilla.org/683003 20091112 01:02:12< fendrin> nice 20091112 01:02:30< Crab_> as 'recruitment' is just an aspect, it can be changed on-the-fly via [modify_ai], too. 20091112 01:03:21< fendrin> Crab_: Can you do me a favour and hunt for the part of code that does draw a gui element? I can't follow the code. 20091112 01:03:35< fendrin> please 20091112 01:04:08< Zarel> Okay. 20091112 01:04:14< Zarel> I can reproduce this. 20091112 01:04:30< Zarel> Clicking on a player opens a dialog. Closing that dialog crashes Wesnoth. 20091112 01:04:32< Zarel> The crashdump is incredibly useless, though. 20091112 01:04:50< Crab_> fendrin: well, gui2 reads a dialog cfg file and draws the dialog. you want the drawing code ? 20091112 01:04:53< Zarel> Well, I suppose not that useless. 20091112 01:05:13< Zarel> Well, yes, I suppose that useless. 20091112 01:05:44< Aethaeryn> Zarel: ah, right, ctrl+f is broken in the lobby too 20091112 01:05:53< Aethaeryn> probably because it wasn't supposed to switch between screen mods :P 20091112 01:06:15< fendrin> Crab_: I want to display a unit directly in the unit box to the right of the screen without having the unit highlighted. The interface to that piece of code allows only to go by hex location. I need to know where that gui1 element is drawn so I can call it directly. But I loose it's trace somewhere in generate_report. 20091112 01:07:28-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20091112 01:09:40< Zarel> Aethaeryn: Okay, I tried to file a bug, but Gna has blacklisted my IP. 20091112 01:10:02< Zarel> 160.94.47.16 is listed in the XBL, because it appears in: CBL: http://cbl.abuseat.org/lookup.cgi?ip=160.94.47.16 20091112 01:10:38< Aethaeryn> O.o 20091112 01:10:44< Zarel> (university network; I'm moderately unsurprised) 20091112 01:10:52-!- SonIcco [n=SonIcco@pD9512DD1.dip0.t-ipconnect.de] has quit [Read error: 54 (Connection reset by peer)] 20091112 01:10:54< Soliton> maybe you shouldn't have posted your IP publicly! :-P 20091112 01:10:54< Zarel> This is U of M wifi. 20091112 01:11:20< Zarel> Yes, someone traveled back in time 6 days and hacked me! :O 20091112 01:11:49< Zarel> You can do ANYTHING with an IP! 20091112 01:11:53< Soliton> you can easily tell they're really out to get you. 20091112 01:11:56< Zarel> They weren't kidding! 20091112 01:15:08< CIA-55> crab * r39702 /trunk/changelog: changelog entry for above commit 20091112 01:15:18< Crab_> fendrin: ok, I'll try to find it... 20091112 01:15:27< Zarel> Aethaeryn: Can you post this for me? I'd post it myself, but ip ban etc etc 20091112 01:15:38< Bob_The_Mighty> Soliton: using ' to wrap the colour code, changes nothing 20091112 01:15:46< Zarel> Post this http://pastebin.com/d5292a652 to here https://gna.org/bugs/?14729#postcomment 20091112 01:16:47< Soliton> Bob_The_Mighty: try with color instead of foreground. 20091112 01:17:27< Soliton> Bob_The_Mighty: "Defeat the enemy leader (early finish bonus)" that's from mainline. 20091112 01:17:29< Aethaeryn> Zarel: help someone evade a ban? :P 20091112 01:18:11< Zarel> Yeah, pretty much. 20091112 01:18:35< Zarel> You know, the reason Warzone is no longer hosted on Gna is because Gna kept on banning one of our developers. 20091112 01:19:49< Aethaeryn> posting. 20091112 01:20:22< Aethaeryn> uh, how? 20091112 01:20:33< Aethaeryn> the "Post a Comment" box has no buttons 20091112 01:20:59< Zarel> Oh, Gna and their poor accessibility 20091112 01:21:06< Zarel> It's at the bottom. 20091112 01:21:10< Zarel> "apply changes" or something 20091112 01:21:13< Zarel> way at the bottom of the page 20091112 01:22:54< Bob_The_Mighty> has there been any changes to custom terrain codes since 1.6? The beta version crashes when i view a mini-map with custom tiles in the game set-up screen. 20091112 01:25:07< Soliton> Bob_The_Mighty: really such general questions almost never get you anywhere. provide an example to reproduce the bug and someone can look into it. 20091112 01:27:01< Bob_The_Mighty> shall I upload the offending add-on then? 20091112 01:27:42< Soliton> that'd be one way, sure. 20091112 01:28:52< Aethaeryn> Zarel: posted, btw 20091112 01:32:37< Zarel> :D 20091112 01:38:01< Bob_The_Mighty> Soliton: does not work for me either 20091112 01:38:22-!- ilor__ [n=ilor@aud220.neoplus.adsl.tpnet.pl] has quit [Read error: 113 (No route to host)] 20091112 01:38:57< Soliton> no idea then, sorry. 20091112 01:41:34< Aethaeryn> Bob_The_Mighty: give me a min to check 20091112 01:42:22< Aethaeryn> works for me 20091112 01:42:30< Aethaeryn> it can actually be used to "spoof" a label. 20091112 01:42:37< Aethaeryn> Since I tested it as a red player to turn my label blue :P 20091112 01:42:53< Soliton> that's a bad regression then. 20091112 01:43:27< Soliton> i explicitely turned color changing off for labels with the previous markup. 20091112 01:43:49< Aethaeryn> well, it works in this 20091112 01:43:52< Aethaeryn> bug/ 20091112 01:45:17< Bob_The_Mighty> Aeth, i've uploaded high seas on the 1.7.8 - all the toplines in the menu options should be blue - does it work for you on anything other than labels? 20091112 01:51:56-!- Bob_The_Mighty [n=chatzill@cpc4-brig15-0-0-cust904.3-3.cable.virginmedia.com] has quit ["ChatZilla 0.9.85 [Firefox 3.0.15/2009101601]"] 20091112 01:54:12< Aethaeryn> bah 20091112 02:05:07< Crab_> fendrin: see display::refresh_report in display.cpp:2102 20091112 02:06:42< fendrin> Crab_: cool, thank you :-) 20091112 02:09:16< fendrin> hmmm 20091112 02:13:25-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20091112 02:15:48-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 02:18:39< Crab_> fendrin: not exactly what was wanted ? 20091112 02:19:03-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20091112 02:19:27< fendrin> I hoped for a method like show_unit_in_the_box(pointer of type unit); 20091112 02:19:35-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 02:20:06-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 02:20:13< fendrin> Crab_: The refresh_report isn't easy to use. 20091112 02:20:37< Crab_> ah, no, it's more abstract than 'show_unit_in_the_box(pointer of type unit);' 20091112 02:21:31< Crab_> but at least the box is easy enough to find 20091112 02:21:55< fendrin> Looks like I need to get a report that only covers the unit I want to display and iterate over all types of reports somehow. 20091112 02:22:20< Crab_> why not just make a full-screen dialog ? 20091112 02:22:38< Crab_> or you want to reuse that gui1 code for unit display ? 20091112 02:23:02< fendrin> A full screen dialog for what? 20091112 02:23:13< Crab_> for unit selection 20091112 02:24:13< Crab_> then, 'unit box to the right of the screen' will be part of that dialog 20091112 02:25:23< fendrin> Never saw a fullscreen dialogue in wesnoth. 20091112 02:25:30< fendrin> in a scenario 20091112 02:27:12< fendrin> All that generate_report stuff is very unclear for me. 20091112 02:28:01< Crab_> then maybe it'll be better to wait for mordante ? 20091112 02:30:31< fendrin> yes 20091112 02:35:17-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20091112 02:40:38< Soliton> http://www.youtube.com/watch?v=O2rGTXHvPCQ "luckily i speak leet." 20091112 02:43:05-!- Zarel [n=Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-dev 20091112 02:46:43-!- Chusslove [n=Chusslov@brsg-d9bee374.pool.mediaWays.net] has quit [Read error: 110 (Connection timed out)] 20091112 02:51:57-!- Chusslove [n=Chusslov@brsg-d9beeb3d.pool.mediaWays.net] has joined #wesnoth-dev 20091112 02:57:26-!- Crab_ [i=crab@wesnoth/developer/crab] has quit ["Leaving."] 20091112 02:57:44-!- happygrue [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20091112 03:01:15-!- ilor__ [n=ilor@aud220.neoplus.adsl.tpnet.pl] has joined #wesnoth-dev 20091112 03:25:36< Zarel> lol 20091112 03:25:39< Zarel> I have Gambit's IP. 20091112 03:25:49< Zarel> That was like taking candy from a baby. 20091112 03:35:53< shadowmaster> Zarel: huh? 20091112 03:36:59< shadowmaster> I have your IP too. 20091112 03:39:34-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Connection reset by peer] 20091112 03:39:55-!- Zarel [n=Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-dev 20091112 04:34:43-!- Ivanovic_ [n=ivanovic@dtmd-4db2c6e2.pool.mediaWays.net] has joined #wesnoth-dev 20091112 04:44:43-!- silene [n=plouf@AMarseille-251-1-49-137.w83-113.abo.wanadoo.fr] has joined #wesnoth-dev 20091112 04:45:02-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 04:49:46-!- Zarel [n=Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-dev 20091112 04:50:51-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20091112 04:52:41-!- Ivanovic_ is now known as Ivanovic 20091112 05:09:51-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 05:17:25< Aethaeryn> And I pinged Zarel without even needing his IP :P 20091112 05:45:21-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth-dev 20091112 05:49:05< CIA-55> silene * r39703 /trunk/src/race.cpp: Reverted part of commit 38694; broken WML should not prevent the game from starting. (Fix for bug #14739.) 20091112 05:51:46-!- Sapient [n=Sapient@wesnoth/developer/sapient] has joined #wesnoth-dev 20091112 05:51:49< Sapient> hi 20091112 05:52:10< Sapient> why is the swap to pango markup not in the changelog? or am I just missing it? 20091112 05:55:29< Sapient> wow... the biggest change that breaks WML compatibility, and it's not even listed in the changelog 20091112 05:55:53< Sapient> Ivanovic: note ^^ 20091112 05:56:37< Aethaeryn> http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=39702&view=markup 20091112 05:56:43< Aethaeryn> shows up many times if you search "pango" 20091112 05:58:46< Sapient> ah... I was searching changelog.wesnoth.org 20091112 05:59:00< Sapient> apparently that got switched to the "player's changelog" 20091112 06:02:06< Sapient> still I don't see in the changelog where support for @# etc was removed 20091112 06:04:21< Sapient> #$@&! 20091112 06:04:45< Sapient> and no, I'm not cursing 20091112 06:05:01 * Sapient [censored] 20091112 06:06:26-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20091112 06:11:22-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20091112 06:14:42< Sapient> Ok, I started a thread for v1.8 syntax changes... http://www.wesnoth.org/forum/viewtopic.php?f=21&t=27760 20091112 06:21:15-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 72 bugs, 246 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20091112 06:36:12-!- Sapient [n=Sapient@wesnoth/developer/sapient] has quit [" HydraIRC -> http://www.hydrairc.com <- Chicks dig it"] 20091112 06:39:57-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Exit."] 20091112 06:44:18-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [Read error: 110 (Connection timed out)] 20091112 07:04:36-!- Blueblaze [n=irchon@166.188.212.64] has joined #wesnoth-dev 20091112 07:14:23-!- Blueblaze [n=irchon@166.188.212.64] has quit [Remote closed the connection] 20091112 07:49:05-!- dtiger [n=dtiger@fe26.hc.ru] has joined #wesnoth-dev 20091112 07:54:48-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 08:11:50-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth-dev 20091112 08:30:53-!- silene [n=plouf@AMarseille-251-1-49-137.w83-113.abo.wanadoo.fr] has joined #wesnoth-dev 20091112 08:59:29-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20091112 09:11:40-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 09:17:30-!- happygrue [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20091112 09:37:14-!- {}_ [n=AnMaster@unaffiliated/anmaster] has quit [Read error: 60 (Operation timed out)] 20091112 09:46:32< CIA-55> silene * r39704 /trunk/src/gui/dialogs/wml_message.cpp: Made handling of WML messages containing '=' symbols (e.g. Pango markup) more robust. It is still possible to confuse the engine with some artificial messages, e.g. '&='; but it helps for bug #14744 at least. 20091112 09:49:16-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20091112 10:02:54< Ivanovic> moin 20091112 10:04:11< CIA-55> silene * r39705 /trunk/src/ (preferences_display.cpp preferences_display.hpp): Reverted "Add an overloaded set_resolution" (commit 39636) as it prevents setting the resolution from command line. 20091112 10:11:38< Ivanovic> silene: IIRC this resolution setting stuff was required to be able to handle resizing eg in the lobby better 20091112 10:11:50< Ivanovic> though i might be wrong about it, mordante should have more details 20091112 10:16:02< silene> which kind of resizing? changing the resolution? (that's the only thing this patch was doing, and in fact it wasn't even doing that anymore, hence the revert) 20091112 10:16:59< Ivanovic> silene: grab the window corner and make the window with wesnoth larger 20091112 10:17:04< Ivanovic> so: yeah, change the resolution 20091112 10:17:26< Ivanovic> at least this was not working nicely before that commit, i thought this commit improved things 20091112 10:20:19< Ivanovic> silene: and before your commit at least making the window smaller works as expected 20091112 10:20:44< Ivanovic> though increasing size does not work perfectly, the "added area" stays black though the window content is resized to the new size 20091112 10:22:22< Ivanovic> but yes, handling of resolution changes in the new lobby is not prefect yet (in fact it is not working too well...) 20091112 10:22:53< Ivanovic> ilor__: i hope you are fine with how clearly i ask for comments in the 1.7.8 announcement 20091112 10:22:59< Ivanovic> especially regarding the mp lobby changes 20091112 10:23:02< Ivanovic> cf http://www.wesnoth.org/forum/viewtopic.php?f=5&t=27743 20091112 10:23:27< silene> Ivanovic: i don't see much difference between before and after my commits; in both cases, wesnoth crashes when i try to reduce the windows too much 20091112 10:23:49-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20091112 10:23:53< Ivanovic> silene: reduce it a little, so something like from 1024x768 to 800x600 20091112 10:23:58< ilor__> Ivanovic: sure, I just wish I had more time to work on Wesnoth :/ 20091112 10:24:03< Ivanovic> increasing does not work unless using the preferences 20091112 10:24:55< silene> Ivanovic: i still don't see a difference; it seems to work in both cases; is there something particular i should focus on? 20091112 10:25:15< Ivanovic> no idea, ask mordante 20091112 10:33:28-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20091112 10:37:01-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20091112 10:37:31< ilor__> ...and I'm of for classes, seeya 20091112 10:37:37-!- ilor__ [n=ilor@aud220.neoplus.adsl.tpnet.pl] has quit ["KVIrc Insomnia 4.0.0, revision: 3472, sources date: 20090703, built on: 2009/09/02 21:14:09 UTC http://www.kvirc.net/"] 20091112 11:00:09< CIA-55> silene * r39706 /trunk/src/language.cpp: Inserted encoding information before locale variant. (Fix for bug #14492.) 20091112 11:26:16< CIA-55> silene * r39707 /trunk/data/core/units/drakes/ (Flameheart.cfg Flare.cfg): Removed pinkiness from Drakes Flare and Flameheart. (Fix for bug #14742.) 20091112 11:36:11< CIA-55> ivanovic * r39708 /trunk/po/ (4 files in 4 dirs): updated Latin translation 20091112 11:40:58-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 11:41:52-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth-dev 20091112 12:00:38< CIA-55> silene * r39709 /trunk/src/font.cpp: Removed non-utf8 text handling. 20091112 12:01:08< CIA-55> crab * r39710 /trunk/src/ai/default/ (ai.cpp ai.hpp): initialize newly-added field 20091112 12:02:24< CIA-55> crab * r39711 /trunk/src/ai/testing/ca.cpp: 20091112 12:02:24< CIA-55> fixed a bug with count_free_hexes_in_castle beign incorrectly used when 20091112 12:02:24< CIA-55> considering recruitment opportunities in aspect_recruitment candidate action - 20091112 12:02:24< CIA-55> it turned out that that function doesn't count *current* free hexes in castle 20091112 12:02:28< CIA-55> crab * r39712 /trunk/data/core/macros/ai.cfg: rework of ai macros comments, added a macro to limit attack_depth depending on difficulty level 20091112 12:02:32< CIA-55> crab * r39713 /trunk/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg: LoW 1: reworked AI. made Wrulf behave less aggressivelly and recruit more low-level troops to act as a meatshield till other orc arrive, tuned other orcs as well. 20091112 12:04:15-!- loonycyborg [n=sergey@79.139.138.110] has joined #wesnoth-dev 20091112 12:15:37< dtiger> 1.7.8, Drakes' attacking sounds missed: (a) Fighter's fire attack sound missed, (b) Clasher's any attacking sounds missed while attacking south, south-east and south-west enemy positions. 20091112 12:21:15-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 70 bugs, 246 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20091112 12:22:16< silene> dtiger: please update https://gna.org/bugs/index.php?14727 with your findings 20091112 12:23:26< silene> Crab_: just in case it wasn't on purpose: in one of low scenarios, aggressivity was depending on tod, you removed it 20091112 12:27:52< Crab_> in which one ? 20091112 12:28:48< silene> low 1 at least (commit 39688) 20091112 12:29:36< silene> low 7 too 20091112 12:30:45< Crab_> silene: note -   {AI_SIMPLE_NIGHT_ASPECT aggression 0.75} is 'aggression=0.75 during dusk,first_watch,second_watch' 20091112 12:31:05< dtiger> silene: updated 20091112 12:31:15< silene> Crab_: i see, missed the night part 20091112 12:31:51< Crab_> grouping order of ai parameters has changed from 'tod-parameter' to 'parameter-tod' 20091112 12:32:13< Crab_> and, the macro is there to allow 1-line setup 20091112 12:44:40< CIA-55> fendrin * r39714 /branches/fendrin_gui_stuff/ (5 files in 3 dirs): Some code cleanups. 20091112 12:59:54-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091112 13:11:29-!- Appleman1234 [n=Appleman@131.181.101.200] has quit [Read error: 110 (Connection timed out)] 20091112 13:12:55< Ivanovic> Crab_: uhm, you know that we are in feature freeze and that WML should stay 100% compatible from 1.7.8 onwards? 20091112 13:13:13< Ivanovic> that is: forward *and* backward compatible unless some grave bug has to be fixed 20091112 13:15:17< Crab_> I do care about backward compatibility - things which work now will work. still, I'm going to break forward compatibility - I need ai-related WML to be feature complete. 20091112 13:16:04< Crab_> this mostly involves old @todo's 20091112 13:19:54< Crab_> and, *properly* fixing bug #14373 requires non-forward-compatible wml change 20091112 13:20:41< Crab_> ( that will also fix most of #14444 and  #14451, which depend on #14373 ) 20091112 13:23:43-!- dtiger [n=dtiger@fe26.hc.ru] has quit [Remote closed the connection] 20091112 13:40:23-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 14:00:55-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20091112 14:01:32-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 14:03:28< silene> Crab_: 14373 is not a bug, it doesn't require fixing 20091112 14:05:26< Crab_> why ? 20091112 14:06:42< silene> the fact that a given tag doesn't support a particular option is not a bug 20091112 14:07:34< Crab_> [unit] in side and [unit] in [event] are very similar, yet work a bit differently. code is duplicated (slightly differently), and overall behavior is sometimes extremely weird. it also leads to subtle bugs when WML is refactored. 20091112 14:08:35< Crab_> I'd say that it would be a good thing for them to have exactly same semantics 20091112 14:09:06< silene> Crab_: sure, but that is not a bug, that doesn't require to be fixed for 1.8 20091112 14:11:04< silene> the new addon server has just been opened, and whichever version of wesnoth that is able to connect to it is supposed to handle the addons the same way (except for serious bug), and the beta1 is such a version 20091112 14:11:51< Crab_> silene: sure, it can be postponed. but, then we leave many small bugs (mostly related to weird :cl sequences and campaigns-played-through-several_versions) in place, and some extra WML fixing will be required for LoW to workaround for it. 20091112 14:12:33< esr> I think Crab is right that this should be fixed. 20091112 14:12:51< Crab_> silene: and, proper way to fix it requires a non-forward-compatible wml change. so, if I postpone it, that change will go only into 1.9 20091112 14:13:34< esr> Small but systemic bugs of this kind tend to baloon into serious maintainance issues, more so the longer they are not addressed. 20091112 14:13:52< silene> Crab_: yes, i'm all for it going in 1.9; again, this is not a bug (it has been like that since as far as i joined the project, that is 0.6 or something); it doesn't fixing, especially not for weird :cl sequences 20091112 14:16:23-!- fendrin [n=fabi@88-134-116-206-dynip.superkabel.de] has quit [Remote closed the connection] 20091112 14:17:35< Crab_> silene: proper fix will also allow robust and faster placement of starting units on map without any hacks to support 'create-or-recall' semantics and 'place-near-leader-but-not-in-wall' semantics, so, it will be easier to write WML if this is fixed. And it'll make things more robust - for example, changes required to fix it will deal with #14746 as well. 20091112 14:18:32< Crab_> so, basically, it boils down to 'there's a lot of crap in game_state::build_team - should it be fixed now or in 1.9' ? 20091112 14:18:40< silene> Crab_: you don't need to convince me it is useful; you need to convince it fixes a bug serious so that it is worth changing again the addon server 20091112 14:20:06< Crab_> I'm mostly speaking about usefulness because if it's not done now - all that usefulness, for WML authors, will be delayed for a year (till next stable release comes out) 20091112 14:21:06< Crab_> 'bugs it fixes' are not serious (although sometimes annoying) and can be worked around (although they tend to resurface from time to time) 20091112 14:29:08< esr> silene: It's the "tend to resurface from time to time" part that convinces me. Crab is right about this; I monitor the buglist and I think I have seen this pattern 20091112 14:30:24< esr> The point of feature freeze is to decrease maintainace burden. This is what Crab is addressing. 20091112 14:33:19< shadowmaster> I thought one of the points of feature freeze was to let UMC authors to catch up 20091112 14:33:37< shadowmaster> not to change existing behavior 20091112 14:36:53< Crab_> shadowmaster: it'll be backward-compatible. old code will still work, so no additional catch-up burden for UMC authors (although learning the new way will speed up things in some scenarios) 20091112 14:39:56-!- shadowm [n=shadowm@190.22.71.234] has joined #wesnoth-dev 20091112 14:40:11-!- shadowm is now known as Guest39189 20091112 14:41:09-!- Guest39189 [n=shadowm@190.22.71.234] has quit [SendQ exceeded] 20091112 14:58:41< esr> Anyway, we really are talking a bug fix here. Crab has fingered 3 bugs it would address, and as one ofbthegeneral WML maintainers I really want to see those nailed before 1.8. 20091112 14:59:49< Crab_> esr: it's possible to fix those bugs without fixing #14373 20091112 15:00:32< esr> I heard you, but I'm in favor of doing the job right rather than patching. 20091112 15:03:39< Crab_> ok 20091112 15:13:49-!- Crab_ [i=crab@wesnoth/developer/crab] has quit ["Leaving."] 20091112 15:34:32< CIA-55> silene * r39715 /trunk/src/ (cavegen.cpp cavegen.hpp): Fixed cave generator not properly taking into account map borders. Symptoms of this bug are: missing keeps, skewed castles, leaders stuck in walls, and so on. (Fix for at least bug #14147 and bug #14746.) 20091112 15:39:30< Soliton> IMO we're in backwards compatibility freeze now and in forward compatibility freeze when the first rc is released. 20091112 15:41:41< Soliton> i suppose we should put such details somewhere in the wiki so it doesn't come up every major release. 20091112 16:01:51< CIA-55> silene * r39716 /trunk/src/actions.cpp: Prevented display of an ambush alert when the ambush is not visible. (Fix for bug #14599.) 20091112 16:10:44-!- crimson_penguin [n=ben@64.201.60.211] has joined #wesnoth-dev 20091112 16:28:24-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091112 16:36:41< CIA-55> silene * r39717 /trunk/src/formula_string_utils.cpp: Prevented variable substitution from considering only parts of wide utf8 characters by simply disallowing them. (Fix for bug #13454.) 20091112 16:37:17-!- shadowmaster_ is now known as SpinachMaster 20091112 16:44:33-!- SpinachMaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["you keep highlighting me!!"] 20091112 16:48:54< CIA-55> silene * r39718 /trunk/src/font.cpp: Reused clip rectangles as a hint for laying out floating labels. (Fix for bug #13301.) 20091112 17:17:53-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091112 17:18:02-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20091112 17:25:22-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091112 17:25:32-!- shadowmaster_ is now known as shadowm_laptop 20091112 17:30:07-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20091112 17:42:38-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20091112 17:46:40-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth-dev 20091112 17:48:40-!- shikadibot_ [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20091112 17:50:32-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20091112 18:04:20-!- ilor__ [n=ilor@aud220.neoplus.adsl.tpnet.pl] has joined #wesnoth-dev 20091112 18:09:51-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20091112 18:14:04-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 18:21:02-!- DuClare [n=user@freenet/Freetalk/developer/DuClare] has joined #wesnoth-dev 20091112 18:21:15-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 66 bugs, 245 feature requests, 10 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20091112 18:21:25< CIA-55> silene * r39719 /trunk/src/ (playmp_controller.cpp playsingle_controller.cpp theme.cpp): Removed useless translatable string. Simplified code a bit. 20091112 18:21:30< CIA-55> silene * r39720 /trunk/src/ (hotkeys.cpp hotkeys.hpp theme.cpp theme.hpp): Allowed recovering titles of menu items. (Fix for bug #13388.) 20091112 18:22:37-!- crimson_p [n=irchon@64.201.60.211] has quit [] 20091112 18:22:54-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20091112 18:27:41-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Read error: 148 (No route to host)] 20091112 18:29:49-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 18:30:35< CIA-55> silene * r39721 /trunk/src/video.cpp: Made help string a bit darker. (Fix for bug #13906.) 20091112 18:32:24-!- crimson_p [n=irchon@64.201.60.211] has quit [Remote closed the connection] 20091112 18:33:35-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 18:39:52-!- EdB [n=edb@144.12.95-79.rev.gaoland.net] has joined #wesnoth-dev 20091112 18:44:52-!- crimson_p [n=irchon@64.201.60.211] has quit [Remote closed the connection] 20091112 18:52:07-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 18:53:20-!- loonybot [n=loonybot@79.139.138.110] has joined #wesnoth-dev 20091112 18:56:16-!- crimson_p [n=irchon@64.201.60.211] has quit [Client Quit] 20091112 18:56:58-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 19:00:55< shadowmaster> um, I just uploaded version 0.1.99.1 of my add-on "After the Storm" to the server, but I still get 0.1.99.1a in the list. 20091112 19:01:26< shadowmaster> um, wait. 20091112 19:02:34< shadowmaster> goddamnit, I didn't upload, I downloaded instead. Good that wesnoth-umc-dev exists. 20091112 19:03:04< shadowmaster> I'd better remember to fix this "little" problem when trunk is thawed. 20091112 19:03:57< Aethaeryn> shadowmaster: I agree. 20091112 19:04:24< Aethaeryn> Besides, without wesnoth-umc-dev I'd probably be tempted to save every major in-between revision in case I screwed up. Now I only have to have local copies of the actual releases. 20091112 19:04:27< shadowmaster> yes, I know that any wesnoth-umc-dev will agree with me for some odd reason :| 20091112 19:04:31< shadowmaster> anyone else agrees. 20091112 19:04:36< shadowmaster> ? 20091112 19:05:13< loonycyborg> I do :P 20091112 19:05:54-!- crimson_p [n=irchon@64.201.60.211] has quit [] 20091112 19:06:26< shadowmaster> basically, the client should display a warning "you are trying to download an add-on that has publish information attached locally- are you sure?" with proper english of course. 20091112 19:08:39< shadowmaster> s/thawed/thawn/ 20091112 19:09:40< shadowmaster> s/thawn/IFailEnglish/ 20091112 19:10:31-!- EdB [n=edb@144.12.95-79.rev.gaoland.net] has quit [Remote closed the connection] 20091112 19:12:59-!- Aethaery1 [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20091112 19:13:03-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 19:15:07-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20091112 19:15:12-!- ilor [n=ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20091112 19:22:22-!- ilor__ [n=ilor@aud220.neoplus.adsl.tpnet.pl] has quit [Read error: 60 (Operation timed out)] 20091112 19:22:23< boucman> hey all 20091112 19:22:35< boucman> http://www.wesnoth.org/forum/viewtopic.php?p=393108#p393108 <= confirmed ready to replace the existing ones... 20091112 19:22:42-!- crimson_p [n=irchon@64.201.60.211] has quit [] 20091112 19:22:48< boucman> anybody know the process to commit music ? 20091112 19:23:29< shadowmaster> I do. 20091112 19:24:05-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 19:24:14< shadowmaster> I'll take care of it shortly 20091112 19:24:22< boucman> shadowmaster: thx a lot 20091112 19:29:36-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Read error: 110 (Connection timed out)] 20091112 19:38:25-!- Aethaery1 is now known as Aethaeryn 20091112 19:39:16-!- crimson_p [n=irchon@64.201.60.211] has quit [Remote closed the connection] 20091112 19:39:28-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has quit [Read error: 60 (Operation timed out)] 20091112 19:47:13-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20091112 19:47:33< mordante> servus 20091112 19:49:16< CIA-55> shadowmaster * r39722 /trunk/ (changelog data/core/music/legends_of_the_north.ogg): 20091112 19:49:16< CIA-55> Updated music track: Legends of the North (by West) 20091112 19:49:16< CIA-55> [http://forums.wesnoth.org/viewtopic.php?f=14&t=27757] 20091112 19:52:43< mordante> silene, regarding r39705 please don't just revert commits, if it breaks something then tell me so I can fix it I need that code to fix resizing 20091112 19:54:00< mordante> silene, that commit was a part of some WIP 20091112 19:54:20< CIA-55> shadowmaster * r39723 /trunk/ (changelog data/core/music/breaking_the_chains.ogg): 20091112 19:54:20< CIA-55> Updated music track: Breaking the Chains (by West) 20091112 19:54:20< CIA-55> [http://forums.wesnoth.org/viewtopic.php?f=14&t=27757] 20091112 19:54:32< shadowmaster> boucman: done 20091112 19:58:21< CIA-55> silene * r39724 /trunk/src/game_display.cpp: Prevented action messages from being overwritten by subsequent chat messages. (Fix for bug #12277.) 20091112 19:59:36< CIA-55> mordante * r39725 /trunk/src/ (preferences_display.cpp preferences_display.hpp): Revert r39705 since the code is still needed. 20091112 19:59:57-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20091112 20:00:24< silene> mordante: come on, you are explicitly committing a patch that you now know is broken! 20091112 20:02:29< mordante> silene, yes and I'm fixing it now 20091112 20:03:48< silene> and you couldn't have committed the fix at the same time? 20091112 20:05:44< shadowmaster> not many people use head anyway. 20091112 20:05:49< shadowmaster> svn head, I mean. 20091112 20:06:21-!- Doppp [n=Doppp@unaffiliated/doppp] has quit [Connection timed out] 20091112 20:07:45< silene> esr: see http://svn.gna.org/viewcvs/wesnoth?rev=39699&view=rev 20091112 20:09:04< esr> silene: OK, I think I get it. Thanks. 20091112 20:10:28-!- crimson_p [n=irchon@64.201.60.211] has joined #wesnoth-dev 20091112 20:12:10-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has joined #wesnoth-dev 20091112 20:12:20-!- crimson_p [n=irchon@64.201.60.211] has quit [Client Quit] 20091112 20:16:41< CIA-55> mordante * r39726 /trunk/src/preferences_display.cpp: 20091112 20:16:41< CIA-55> Fix the usage of the -r start parameter. 20091112 20:16:41< CIA-55> The problem was discovered by silene. 20091112 20:16:50< mordante> could have done that as well but wanted to compile some other stuff that got broken due to the revert 20091112 20:18:52-!- Max2008 [n=chatzill@188-23-104-57.adsl.highway.telekom.at] has joined #wesnoth-dev 20091112 20:19:13-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth-dev 20091112 20:19:32< Max2008> my company is looking for new developers (steady employment). requirements: above average knowledge developing in C++, lives in europe (company is located in vienna, teleworking is fine, but should be within a short fly distance for meetings), fluent english. no actual requirements, but nice to have: not afraid of low-level stuff (e.g. debugging at assembler level), familiar with unix (gnu... 20091112 20:19:34< Max2008> ...toolchain), basic knowledge of german. if you or someone you know might be interested - me skypeid: icosem or just PM me. this is an honest offer for an interesting, well paid job in a nice team and a healthy company, i wouldn't ask here otherwise - i really like wesnoth^^ 20091112 20:20:08< DuClare> :( 20091112 20:24:32-!- YogiHH [n=chatzill@d020084.adsl.hansenet.de] has joined #wesnoth-dev 20091112 20:24:42< YogiHH> hello everyone 20091112 20:24:57< DuClare> hi one 20091112 20:25:06-!- Bellerophon_true [n=chatzill@BSN-142-147-61.dial-up.dsl.siol.net] has joined #wesnoth-dev 20091112 20:25:14< mordante> hi YogiHH 20091112 20:26:33< YogiHH> I have a question about terrain. It looks like some terrains can be drawn differently, like for example certain villages, depending on the corrdinates. But why do they look different in the map editor compared to wesnoth ingame? 20091112 20:27:26< shadowmaster> mainline villages? 20091112 20:27:52< YogiHH> yes 20091112 20:29:14< mordante> since they depend on terrain rules which can slightly differ between them 20091112 20:29:18< YogiHH> for example Rp^Vhc 20091112 20:29:38< mordante> and they can also differ between releases when somebody adds a new rule 20091112 20:29:56< YogiHH> mordante: same release 20091112 20:30:24< mordante> ai0867 what's the reason that the Steadfast tester is at 18,10 it makes it hard to test the poison dialog 20091112 20:30:52< mordante> YogiHH, yes but the editor has some additional rules for the custom terrains 20091112 20:31:22< YogiHH> i see 20091112 20:31:25-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20091112 20:31:39-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has quit ["BBQ"] 20091112 20:31:40-!- shikadibot_ [n=shikadi@wesnoth/umc-dev/bot/shikadibot] has quit ["BBQ"] 20091112 20:31:43-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit ["nyu"] 20091112 20:32:07< mordante> there's no way to "force" a certain village unless you add a new terrain which always has that village 20091112 20:38:52< mordante> ilor, can you have a look at bug #14741, the scrolling should already be fixed 20091112 20:40:16-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20091112 20:41:37< ilor> mordante: will have a look 20091112 20:42:04-!- EdB [n=edb@144.12.95-79.rev.gaoland.net] has joined #wesnoth-dev 20091112 20:43:10< mordante> ilor, thanks 20091112 20:43:30< mordante> if you think it should be my bug feel free to assign it back to me 20091112 20:43:37< shadowmaster> mordante: what are those additional rules? 20091112 20:44:31< mordante> shadowmaster, the extra campaign specific terrains 20091112 20:45:40< shadowmaster> hose shouldn't affect mainline terrains 20091112 20:45:46< shadowmaster> those. 20091112 20:46:36< mordante> they will in the editor for the random terrain rule selection 20091112 20:46:38< shadowmaster> oka, I actually mean the mainline campaigns' rules in particular. No idea about other UMC (mine does mess with mainline terrain layouts intentionally) 20091112 20:46:44< shadowmaster> ah, randomness. 20091112 20:48:07< ilor> shadowmaster: remember, the editor loads everything form everywhere ;) 20091112 20:48:29-!- Arkivaren [n=Arkivare@85.218.202.225] has joined #wesnoth-dev 20091112 20:48:41-!- Arkivaren [n=Arkivare@85.218.202.225] has left #wesnoth-dev [] 20091112 20:49:27< shadowmaster> I once messed with the rule loading process to make sure the editor and the actual game part used the rules in the same order. 20091112 20:50:27< shadowmaster> well, I suceeded anyway. 20091112 21:00:45-!- yann [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20091112 21:05:43< ilor> hmm, trunk doesn't build for me, complains about a lack of isascii in formula_string_utils 20091112 21:09:38< Soliton> probably needs an "#include ". 20091112 21:13:12< ilor> Soliton: nope 20091112 21:16:55< Soliton> ok, that's where it is defined for me anyway. 20091112 21:18:02< mordante> ilor, on MSVC? try __isascii 20091112 21:18:30< ilor> mordante: gcc 4.3.3/mingw 20091112 21:23:08< mordante> odd 20091112 21:23:57< ilor> isn't isascii excluded by -std=c++98 ? 20091112 21:24:13< shadowmaster> it's over 90°C. 20091112 21:24:15< mordante> might be 20091112 21:24:36< mordante> shadowmaster, I hope not at your place ;-) 20091112 21:24:59< shadowmaster> my laptop is at 91°C 20091112 21:25:10-!- fendrin [n=fabi@77-20-109-103-dynip.superkabel.de] has joined #wesnoth-dev 20091112 21:25:11< shadowmaster> right now. Thanks for damaging my fan, wesnoth! 20091112 21:25:39 * mordante won't commit a "we want to recompile a lot" commit tonight ;-) 20091112 21:26:00< shadowmaster> ouch. 20091112 21:26:10< mordante> I'm off now 20091112 21:26:10< shadowmaster> ehm, electrostatic discharge. 20091112 21:26:34-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20091112 21:32:47< fendrin> damn, missed mordante by 5 minutes. 20091112 21:33:17< shadowmaster> you can always leave him messages in the logs, of with /msg memoserv help 20091112 21:33:22< shadowmaster> *or 20091112 21:36:33< loonycyborg> isascii is a BSD extension according to the man page. And mingw appears to disable it with -std=c++98. The question is why linux gcc doesn't :P 20091112 21:38:03-!- silene1 [n=plouf@AMarseille-251-1-23-214.w83-113.abo.wanadoo.fr] has joined #wesnoth-dev 20091112 21:44:06-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth-dev 20091112 21:50:13-!- EdB [n=edb@144.12.95-79.rev.gaoland.net] has quit [Remote closed the connection] 20091112 21:53:16-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20091112 21:53:17-!- silene [n=plouf@wesnoth/developer/silene] has quit [Read error: 110 (Connection timed out)] 20091112 21:53:29-!- shadowmaster_ [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20091112 21:58:51< loonycyborg> ilor: Did you find a way to resolve the isascii issue? If not I can replace the isascii call with (((c) & ~0x7f) == 0) 20091112 22:00:41< ilor> loonycyborg: frankly I didn't have time, busy otherwise :/ 20091112 22:01:05-!- vigg-mob [n=vigg@167-243-252-87-dynamic-pool.gprs.mts.by] has joined #wesnoth-dev 20091112 22:02:18-!- vigg-mob [n=vigg@167-243-252-87-dynamic-pool.gprs.mts.by] has quit [Client Quit] 20091112 22:08:09< CIA-55> loonycyborg * r39727 /trunk/src/formula_string_utils.cpp: Fixed compile error caused by MinGW disabling isascii() with -std=c++98 20091112 22:10:10-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20091112 22:10:19< ilor> loonycyborg: thanks :) 20091112 22:10:37< loonycyborg> np 20091112 22:13:28< CIA-55> silene * r39728 /trunk/data/core/units/dwarves/ (Berserker.cfg Ulfserker.cfg): Fixed infinite laughing loop of Serkers. 20091112 22:16:16-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20091112 22:25:59-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20091112 22:27:28-!- silene1 [n=plouf@AMarseille-251-1-23-214.w83-113.abo.wanadoo.fr] has quit ["Leaving."] 20091112 22:28:53< Soliton> ilor: http://gna.org/bugs/?14729 for you or mordante? 20091112 22:29:38< ilor> Soliton: I'll try to reproduce today, generally hard to say 20091112 22:43:55< fendrin> The recall list is a vector in team. The getter gives a pointer to that recall list to all other parts of wesnoth. 20091112 22:44:48< fendrin> I would like to keep all members of a class private and provide methods for manipulation of them. 20091112 22:45:39< fendrin> So my question is: Is it a good idea to convert the recall list from a vector to a Setmap and keep it private. 20091112 22:47:08-!- Bob_The_Mighty [n=chatzill@cpc4-brig15-0-0-cust904.3-3.cable.virginmedia.com] has joined #wesnoth-dev 20091112 22:49:40< Soliton> why is the visibility coupled with what container you use? 20091112 22:51:00< Bob_The_Mighty> has anyone encountered custom images not showing in 1.7.8? 20091112 22:55:20< Soliton> again with the general question (that has a tiny chance of getting an answer) instead of presenting the specific problem you have... ;-) 20091112 22:55:48< Bob_The_Mighty> Well, I'm not sure what the problem is yet... (but i take your point) 20091112 22:56:50< Soliton> which is exactly why you should be specific instead of generalizing since you have no idea what is important and what not! 20091112 22:57:15< fendrin> Soliton: If I change the visibility it's easier to switch the datatype behind the interface. And the container hashmap has several advantages for the purposes of a recall list. 20091112 22:59:10-!- giusef [n=giusef@unaffiliated/giusef] has quit ["exit (-1);"] 20091112 22:59:45< boucman> shadowmaster: thx 20091112 22:59:56< boucman> (for the music commit, that is) 20091112 23:01:26< Bob_The_Mighty> In any case, i simply hadn't changed the binary path from campaigns/.. to add-ons/.. (my mistake) 20091112 23:02:54-!- Bellerophon_true [n=chatzill@BSN-142-147-61.dial-up.dsl.siol.net] has quit ["ChatZilla 0.9.85 [Firefox 3.5.5/20091102152451]"] 20091112 23:03:23< Bob_The_Mighty> But here is a specific question: to update an add-on from 1.4 must i run it through the 1.6 wmllint, and then the 1.7.8 wmllint - or will the latter suffice? 20091112 23:05:04< boucman> Bob_The_Mighty: that's a question for esr I guess 20091112 23:05:09< Soliton> better to run it through both since sometimes old transformations are hard to keep working reliably with new changes. 20091112 23:05:17< boucman> i think 1.7.8 should suffice, but wait for him to confirm 20091112 23:05:28< boucman> (or do it and keep an 1.4 version around :P ) 20091112 23:06:01< esr> I believe the newest one will suffice. You only need to dig up an old wmllint if you have 1.2-format maps. 20091112 23:06:54< boucman> Bob_The_Mighty: out of curiosity, what are you trying to port from 1.4 ? 20091112 23:07:08< Bob_The_Mighty> into the underworld 20091112 23:07:15< Bob_The_Mighty> for starters 20091112 23:07:21< boucman> don't remember that UMC.. 20091112 23:07:43< Bob_The_Mighty> thanks, esr... so wmllint remembers all wml changes? 20091112 23:07:56< esr> That's its function. 20091112 23:08:32< Bob_The_Mighty> wmllint did not do much in the way of converting my text markup to pango, was it supposed to? 20091112 23:09:00< esr> There was a break after 1.2 because I didn'r want users to have to specify thw WML version they were converting *from*, and contibued back-compatibility to 1.2 would have required that. 20091112 23:09:30< Bob_The_Mighty> it also missed some references to status=stoned that it left in 20091112 23:09:59< esr> Iwmllint only converts to Pango in the limited number of places I was told it should at the timew :-). 20091112 23:10:30< Bob_The_Mighty> okay 20091112 23:10:40< esr> If you've got files exhibiting the status=stoned bug, mail or pastebin to me and I'll fix it. 20091112 23:11:38< esr> If Pango work in more places now,m I need someone to specify where so I can upgrade my conversion logic. That won't be hard to do either. 20091112 23:14:25< Bob_The_Mighty> wmllint changed [unstone] to [unpetrify] , but it missed the closing tag... it also missed 'stoned=on' see here: http://wesnoth.pastebin.com/d513d4080 20091112 23:14:59-!- lizard_r [n=Miranda@wesnoth/umc-dev/developer/lizard] has quit ["Saurian Augur - I'll heal you by 4 hp if you leave next to me"] 20091112 23:18:00< esr> Hold on, le,mme see if I can fix that. 20091112 23:19:36< esr> How the f*ck did I miss *that*? 20091112 23:19:42< esr> Geez... 20091112 23:20:09< esr> OK, close-tag conversion fixed... 20091112 23:21:45< CIA-55> esr * r39729 /trunk/data/tools/wmllint: Fix some bugs in stoned -> petrified conversion. 20091112 23:21:47< esr> Try that. 20091112 23:23:39< Bob_The_Mighty> did you find it? 20091112 23:24:01< esr> Yep, I've committed a version that should work better. 20091112 23:25:35< Bob_The_Mighty> good stuff, i'll let you know if i catach anything else 20091112 23:26:07< esr> Do that. wmllint is supposed to be aimed at exactly your use case. 20091112 23:26:45< esr> It's intended to reduce the overhead of changing the language by eliminatin g up-conversion eorries. 20091112 23:27:19< fendrin> are underlying_id_ and id_ both unique? 20091112 23:30:53-!- Max2008 [n=chatzill@188-23-104-57.adsl.highway.telekom.at] has quit ["ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]"] 20091112 23:34:34-!- SonIcco [n=SonIcco@pD9512FF1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20091112 23:36:51< CIA-55> ivanovic * r39730 /trunk/ (21 files in 20 dirs): updated German translation 20091112 23:39:12< boucman> night all 20091112 23:39:18-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20091112 23:42:47< Bob_The_Mighty> esr: I don't know if this is entirely an error or not, but wmllint changed {~campaigns/Into_The_Underworld/units/races} to {~add-ons/Into_The_Underworld/units/races}, but left the binary path as path=data/campaigns/Into_The_Underworld/ and the map location as map_data="{~data/campaigns/Into_The_Underworld/map/Into_The_Underworld_Map}" 20091112 23:43:17-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20091112 23:44:30< esr> I'm not sure whether or not that's an error either. I did somebody's FR for changing "vcampaigns" intpo "add-ons", but frankly never undetrsttood the larger change that was supposed to be part of. 20091112 23:44:51< esr> If wmllint is doing the wong thing, tell me so I can remove it. 20091112 23:47:50< Bob_The_Mighty> well, in my case i would have liked it to change all the file paths from 'campaigns' to 'add-ons', but i don't even know why that rename happened, so... 20091112 23:48:30< Bob_The_Mighty> FR? 20091112 23:48:43< esr> Feature request. 20091112 23:50:29< esr> Often I change wmllint in response to requests on the feature tracker. Usually I completely understand thebackstory of those requests. Sometimes I don't, but they're specified carefully enough that I can do them anyway. "Add-ons" was one of the latter. 20091112 23:52:28-!- stikonas [n=and@bcm-131-111-216-119.girton.cam.ac.uk] has joined #wesnoth-dev 20091112 23:53:20-!- Crab_ [i=crab@wesnoth/developer/crab] has joined #wesnoth-dev 20091112 23:57:28-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] --- Log closed Fri Nov 13 00:00:59 2009