--- Log opened Sun Nov 15 00:00:16 2009 20091115 00:00:33-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth 20091115 00:08:32-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [":wq"] 20091115 00:15:56-!- lukequaint [n=lukequai@aaer167.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 00:17:31-!- lukequaint [n=lukequai@aaer167.neoplus.adsl.tpnet.pl] has quit [Client Quit] 20091115 00:21:51-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit [Read error: 104 (Connection reset by peer)] 20091115 00:22:32-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has joined #wesnoth 20091115 00:22:49-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit [Read error: 54 (Connection reset by peer)] 20091115 00:23:30-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has joined #wesnoth 20091115 00:25:22-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit [Read error: 54 (Connection reset by peer)] 20091115 00:26:00-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has joined #wesnoth 20091115 00:34:01-!- _aD [i=quadra@134.255.187.81.in-addr.arpa] has quit [Connection timed out] 20091115 00:34:53-!- Lancaster [n=Miranda@123.115.245.80] has joined #wesnoth 20091115 00:39:07-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20091115 01:00:58-!- elynia_ [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20091115 01:01:22-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Nick collision from services.] 20091115 01:01:42-!- elynia_ is now known as elynia 20091115 01:10:52-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091115 01:15:40-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20091115 01:20:38-!- vjoe [n=vjoe@client-86-25-161-246.mcr-bng-013.adsl.virginmedia.com] has quit ["Lost terminal"] 20091115 01:26:08-!- Lancaster [n=Miranda@123.115.245.80] has quit [Client Quit] 20091115 01:28:24-!- Nissarin [n=nissarin@91.202.192.6] has quit ["Leaving"] 20091115 01:32:24-!- allefant [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20091115 01:32:28-!- kthakore [n=kthakore@CPE000fb56d851f-CM001bd7ac409e.cpe.net.cable.rogers.com] has joined #wesnoth 20091115 01:32:33< kthakore> hi folks 20091115 01:32:43-!- elynia_ [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20091115 01:32:44< DuClare> Hi. 20091115 01:32:49< kthakore> shadowmaster: hi 20091115 01:32:53< kthakore> DuClare: hi 20091115 01:33:13< shadowmaster> hi there 20091115 01:33:18< kthakore> shadowmaster: mordante around? 20091115 01:33:23-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Nick collision from services.] 20091115 01:33:28< shadowmaster> no, he's sleeping at this time 20091115 01:33:33-!- elynia_ is now known as elynia 20091115 01:33:34< kthakore> shadowmaster: so I am finally learning some SDL. 20091115 01:33:42< shadowmaster> if you want to leave him messages you can do so in #wesnoth-dev 20091115 01:33:43< kthakore> shadowmaster: http://sdl.perl.org 20091115 01:33:54< kthakore> shadowmaster: no worries 20091115 01:35:04< kthakore> shadowmaster: perl will come to wesnoth :) 20091115 01:36:24< kthakore> sometime :p 20091115 01:36:32 * kthakore runs back to perl server 20091115 01:36:35< kthakore> shadowmaster: bye 20091115 01:36:42 * shadowmaster waves 20091115 01:36:49-!- kthakore [n=kthakore@CPE000fb56d851f-CM001bd7ac409e.cpe.net.cable.rogers.com] has left #wesnoth [] 20091115 01:46:37-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth 20091115 01:47:42-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20091115 02:14:24-!- martin___ [n=martin@e181245046.adsl.alicedsl.de] has quit [Remote closed the connection] 20091115 02:15:20-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth 20091115 02:31:11-!- krotop [n=christop@smj33-1-82-233-64-163.fbx.proxad.net] has quit [] 20091115 02:39:27-!- SonIcco [n=SonIcco@pD9513628.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 20091115 02:41:48-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20091115 02:43:42-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has quit ["freezing logs"] 20091115 02:48:28-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20091115 02:50:59-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091115 03:08:32-!- Tomsik [n=Tomsik@bbs7.neoplus.adsl.tpnet.pl] has quit ["Thus spoke Tomsik"] 20091115 03:12:57-!- fetusbubble [n=fetus@pool-72-87-177-157.lsanca.btas.verizon.net] has quit ["Lost terminal"] 20091115 03:29:38-!- ramirez [n=ramirez@189.124.144.197] has joined #wesnoth 20091115 03:31:34-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20091115 03:34:53-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20091115 03:42:37-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20091115 03:44:59-!- hagabaka [n=quassel@unaffiliated/hagabaka] has quit [Remote closed the connection] 20091115 03:47:35-!- hagabaka [n=quassel@24.53.163.239] has joined #wesnoth 20091115 03:52:19-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has quit [Read error: 110 (Connection timed out)] 20091115 04:06:46-!- hagabaka [n=quassel@unaffiliated/hagabaka] has quit [Remote closed the connection] 20091115 04:09:31-!- hagabaka [n=quassel@cblmdm24-53-163-239.buckeyecom.net] has joined #wesnoth 20091115 04:30:56-!- Ivanovic_ [n=ivanovic@dtmd-4db2f5b9.pool.mediaWays.net] has joined #wesnoth 20091115 04:31:13-!- fetusbubble [n=fetus@pool-72-87-177-157.lsanca.btas.verizon.net] has joined #wesnoth 20091115 04:47:04-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 110 (Connection timed out)] 20091115 04:48:59-!- Ivanovic_ is now known as Ivanovic 20091115 04:58:34-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit ["Leaving"] 20091115 05:10:33-!- NiveusLuna is now known as Niv[AFK] 20091115 05:26:19-!- Ken_Oh1 [n=dick@c-69-137-152-22.hsd1.md.comcast.net] has quit ["Leaving."] 20091115 05:35:45-!- ramirez [n=ramirez@189.124.144.197] has quit [] 20091115 05:40:42-!- LFC|Doppp is now known as Doppp 20091115 06:40:29-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["Exit."] 20091115 07:15:48-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20091115 07:30:44-!- Tonepoet [n=Tonepoet@adsl-70-231-246-17.dsl.snfc21.sbcglobal.net] has quit [] 20091115 07:40:33-!- fetusbubble [n=fetus@pool-72-87-177-157.lsanca.btas.verizon.net] has quit ["Lost terminal"] 20091115 07:43:53-!- fetusbubble [n=fetus@72.87.177.157] has joined #wesnoth 20091115 07:44:25-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20091115 07:44:26-!- fetusbubble [n=fetus@72.87.177.157] has quit [Client Quit] 20091115 07:45:52-!- fetusbubble [n=fetus@pool-72-87-177-157.lsanca.btas.verizon.net] has joined #wesnoth 20091115 07:52:55-!- Doppp [i=Doppp@CMU-330744.WV.CC.CMU.EDU] has quit [Read error: 131 (Connection reset by peer)] 20091115 09:00:10-!- _aD [i=quadra@134.255.187.81.in-addr.arpa] has joined #wesnoth 20091115 09:03:34-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20091115 09:20:31-!- yamokidzu-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20091115 09:47:16-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20091115 09:52:15-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20091115 10:01:26-!- yamokidzu-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20091115 10:04:25-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20091115 10:07:36-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20091115 10:17:03-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20091115 10:25:39-!- mich- [n=mich-@host95-246-dynamic.12-79-r.retail.telecomitalia.it] has joined #wesnoth 20091115 10:32:50-!- yamokidzu-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20091115 10:39:25-!- Ipsilon_Win7 [n=ipsilonv@adsl-69-104-40-53.dsl.scrm01.pacbell.net] has joined #wesnoth 20091115 10:40:08-!- Ipsilon_Win7 [n=ipsilonv@adsl-69-104-40-53.dsl.scrm01.pacbell.net] has left #wesnoth [] 20091115 10:41:12-!- Ipsilon [n=Martin@69.104.40.53] has joined #wesnoth 20091115 10:42:17< Ipsilon> could someone calm me down a bit? :P I'm a newbie... and something about this game is getting on my nerves. 20091115 10:43:01< Ipsilon> well, maybe it's more of a campaign issue 20091115 10:44:54< Espreon> Oh? 20091115 10:45:09< Ipsilon> yeah :( 20091115 10:45:29< Espreon> I see...™ 20091115 10:46:08< Ipsilon> Why is it that every time i build up an army... the next scenario all of a sudden gets me destroyed? 20091115 10:47:05< Espreon> Because the enemy obviously has greater smiting abilities than your army does. 20091115 10:47:11< Espreon> Smitability > numbers. 20091115 10:47:21-!- mith1 [n=melvin@wnn72113.wireless.dtu.dk] has joined #wesnoth 20091115 10:47:29< Ipsilon> no, it's because they spawn lvl2 which is bull!*# 20091115 10:47:30< Espreon> ... if the smitability is simply grand... 20091115 10:49:06< Ipsilon> it's like it's designed to piss newbies off. I'm sure it's not. But it's very uninviting to have it that way. It makes me never want to play it again 20091115 10:49:54< Ipsilon> which is why i'm here. I think the game has potential. But it always makes me want to punch the game in the face :/ 20091115 10:50:25< Ipsilon> First scenarios are easy.. and all of a sudden... it's impossible :/ 20091115 10:50:50< deekay> It's easy to let you gather some lvlX units. 20091115 10:50:58< zookeeper> play the easiest campaigns first and play on the easiest difficulty 20091115 10:51:09< zookeeper> that's pretty much all you can do if it's too hard 20091115 10:51:45< deekay> Yea, Ipsilon, which difficulty did you choose? 20091115 10:51:58< Ipsilon> middle one.. i think it was hero or something. 20091115 10:52:04< Ipsilon> not sure about the game 20091115 10:52:06< Ipsilon> name 20091115 10:52:12< deekay> Game is not made "friendly" for new players 20091115 10:52:20< Ipsilon> clearly :/ 20091115 10:52:21< deekay> If you are new, you are supposed to play easy 20091115 10:52:55< Ipsilon> that goes against all my gaming intuition. But i guess i'll try that 20091115 10:53:01< zookeeper> you won't get much sympathy if you complain that the game is too hard but you're playing on an intermediate difficulty level 20091115 10:53:22< zookeeper> most games have the difficulty levels labeled in a silly manner 20091115 10:53:32< deekay> What is the point of having "easy" in the first place anyway if any newbie could finish game at "moderate"? 20091115 10:54:01< deekay> That does not reflect skill at all. 20091115 10:54:05< Ipsilon> beacuse if easy is a difficulty for me.. then there is no difficulty for someone worse than me 20091115 10:54:49< deekay> It's clearly a question of what % of population will have problem with easy. 20091115 10:54:51< zookeeper> maybe there is no one worse than you? 20091115 10:55:18< deekay> So far it haven't been really an issiue. 20091115 10:56:02< deekay> Once people *learn* the game, easy is easy. 20091115 10:56:20-!- Zarel [n=Zarel@nat-portal-160-94-47-16.uofm.wireless.umn.edu] has joined #wesnoth 20091115 10:56:23< Ipsilon> ok, let me put it this way 20091115 10:56:27< deekay> And learning the game is something more than memorizing stats. 20091115 10:56:40< Ipsilon> i start the game, i try a difficulty and find that it's very easy.. so i go with it 20091115 10:57:45< Ipsilon> come scenario 4... i find that all of a sudden.. out of nowhere, the game is 10x harder.. not because the computer is more intelligent.. but because of the deliberate messed up odds due to resources and upgraded spawning from the computer 20091115 10:57:57< Ipsilon> that completely throws a newbie off 20091115 10:58:19< deekay> It's "hero" after all. 20091115 10:58:32< zookeeper> well, that's how pretty much all campaigns work 20091115 10:58:35< Ipsilon> yeah.. but i was doing fine upt to scenario 4 20091115 10:58:41< deekay> Nonnewbie would use first 3 scenarios in a different way than newbie. 20091115 10:58:50< deekay> It all comes up to this. 20091115 10:59:24< deekay> Did you expect first scenario to reflect diffilcuty of the whole campaign? 20091115 10:59:52< Ipsilon> of course.. i didnt' know that the game depended it's difficulty on the level of the units 20091115 11:00:00< zookeeper> Ipsilon, campaign scenarios rarely are a fair fight between you and the AI. if you don't like that, then...well, it's not going to really ever change. 20091115 11:00:14< Ipsilon> i thought it was how smart the pc would be 20091115 11:00:32< deekay> It is about tactic and strategy 20091115 11:00:47< deekay> How you can manage against overhelming enemy. 20091115 11:01:04< Ipsilon> except I didn't get destroyed because it was smarter.. i got destroyed because unlike him.. i couldn't spawn lvl 2 right off the bat 20091115 11:01:20< Ipsilon> which is fine.. but it's decieving 20091115 11:01:26< deekay> Get some cannon fodder, use powerful units from previous scenario (and by use I meant also keep them alive so they level up more) 20091115 11:01:39< Ipsilon> i did 20091115 11:01:54< Ipsilon> i had 2 elven avengers and 1 paladin.. 20091115 11:02:15< Ipsilon> and an assortment of lvl 2 and lvl 1 with some xp 20091115 11:03:11< deekay> You can always provide replay and ask on the forums about some suggestions 20091115 11:03:28< deekay> It's hard to poin out tactical mistakes without it 20091115 11:04:51< Ipsilon> beyond tactical mistakes.. it is impossible. I didn't think that a campaign would be solely reliant on the previous ones.. so i lost one avenger, and a couple other units on other campaigns 20091115 11:04:53< zookeeper> still, to be fair, it's not like pretty much any other games don't give the AI unfair advantages...they just usually do it invisibly 20091115 11:05:19< Ipsilon> yeah.. but most games aren't so reliant on it.. which threw me off 20091115 11:05:30< Ipsilon> it's not a negative aspect.. it's just a different take on difficulty 20091115 11:05:36< deekay> Ipsilon: what would be point of recall option if scenarios were completely independent? 20091115 11:06:00< Ipsilon> not completely.. but to that extent :/ 20091115 11:06:04< zookeeper> sure. the later scenarios of most campaigns depend on you having something decent to recall 20091115 11:06:32< deekay> Wesnoth has some step learning curve. 20091115 11:06:44< zookeeper> but it's rarely if ever _impossible_ to finish a scenario without lots of recallables on the easiest difficulties. 20091115 11:06:54< deekay> But once you know the game even "hard" becomes "easy"... unfortunately 20091115 11:06:58< zookeeper> not having them just makes it quite a lot harder 20091115 11:07:00< Ipsilon> see, but having 3 lvl 3 units and couple level 2 should be fine for a scenario 4.. my issue is how does that escalate up to scenario 25 20091115 11:07:03< deekay> With some exceptions of course. 20091115 11:07:10< zookeeper> Ipsilon, what campaign? 20091115 11:07:17< zookeeper> that sounds like a fine recall list to me 20091115 11:07:30< Ipsilon> lemee check 20091115 11:07:46< Ipsilon> heir to the throne 20091115 11:07:49< deekay> Prolly HttT 20091115 11:08:03< zookeeper> you sure it's not the fifth scenario? 20091115 11:08:04< deekay> Ipsilon: I'd like ot see your replay 20091115 11:08:09< Ipsilon> might be 20091115 11:08:15< Ipsilon> aight, lemme se 20091115 11:08:19< zookeeper> err, sixth i mean 20091115 11:08:26< zookeeper> siege of elensefar 20091115 11:08:29< zookeeper> that's the scenario most newbies first get stumped on 20091115 11:08:29< Ipsilon> i'm not sure which one 20091115 11:08:43< zookeeper> well, the one in which you attack the city held by orcs 20091115 11:08:49< zookeeper> or the one in which you're stranded on an island? 20091115 11:08:58< zookeeper> or bay or pearls? 20091115 11:09:25< zookeeper> (those would be the only possibly difficult scenarios) 20091115 11:09:27< Ipsilon> it's the one where there are orcs and undear 20091115 11:09:29< Ipsilon> undead 20091115 11:09:38< zookeeper> siege of elensefar then 20091115 11:09:45< Ipsilon> probably 20091115 11:09:52< Ipsilon> how do i get the replay file 20091115 11:10:05< deekay> savegame is a replay 20091115 11:10:13< Ipsilon> oh 20091115 11:10:15< Ipsilon> still... :P 20091115 11:10:48< deekay> save does not only contain snapshot of current situation, but whole scenario history 20091115 11:11:03< Ipsilon> where does it save 20091115 11:11:08< zookeeper> check here for some tips: http://www.wesnoth.org/forum/viewtopic.php?f=3&t=24718 20091115 11:11:10< deekay> os? 20091115 11:11:17< Ipsilon> win 7 20091115 11:11:20< deekay> meh 20091115 11:11:31< zookeeper> if you have several lvl3's and a couple of lvl2's then SoE definitely shouldn't be anywhere near impossible 20091115 11:11:55< Ipsilon> i had 2 lvl 3.. and one that turned right away 20091115 11:12:01< zookeeper> however, it might require a bit different style of play in the beginning than what you're used to 20091115 11:12:06< Ipsilon> not a lot of lvl 2s though 20091115 11:12:09< deekay> Either somewhere in personal data dir or where you did install the game... I think game might ask about it under windows 20091115 11:12:22< Ipsilon> lemme check data 20091115 11:12:57< Ipsilon> hm 20091115 11:13:00< Ipsilon> can i save as? 20091115 11:14:20< deekay> Only under the different name 20091115 11:16:11< Ipsilon> found it 20091115 11:16:16< Ipsilon> sorry, i have a mess of my documetns 20091115 11:16:36< deekay> I understand it too well. :) 20091115 11:16:59< Ipsilon> which one is the right oen.. save 13 which is the last.. or replay? 20091115 11:17:59< Ipsilon> i opened my replay and saved it.. but i'm not sure if it saves the whole thing.. or just up to where i watched it 20091115 11:19:27< deekay> Let's see 20091115 11:19:36< Ipsilon> btw.. i gave up.. i never really lost 20091115 11:20:18< Ipsilon> and made many mistakes due to my overconfidence. but it still seems impossible with my current recall list 20091115 11:22:59-!- martin_ [n=martin@78.48.187.194] has joined #wesnoth 20091115 11:23:10< deekay> ok, watching 20091115 11:24:03-!- yamokidzu-it is now known as lohoubb-it 20091115 11:25:24< deekay> Ipsilon: Looks like you can win 20091115 11:25:37< deekay> Just don't ignore time of day and don't suicide your units into water 20091115 11:25:50< Ipsilon> time of day? 20091115 11:26:07< deekay> day/night 20091115 11:26:13< deekay> Did you play tutorial? :) 20091115 11:26:18< Ipsilon> nup 20091115 11:26:28< deekay> And you took a "hero" ? :) 20091115 11:26:45< deekay> At night chaotic units get +25% to damage 20091115 11:26:46< Ipsilon> about the water units though, i didn't think it was goign to be so hard.. so i wanted to take some houses on the other side 20091115 11:26:50< deekay> They just slaughtered you. 20091115 11:27:08< Ipsilon> but how can i counteract the time of day? 20091115 11:27:17< deekay> I did not use any water units in this scenario IIRC 20091115 11:27:23< deekay> Run away 20091115 11:27:27< deekay> and come back at day 20091115 11:27:36< deekay> when they have 25% tp damage 20091115 11:27:39< deekay> -25% 20091115 11:27:53< Ipsilon> oh 20091115 11:28:26< Ipsilon> water units were a waste... my strategy didnt' depend on 3 units more though 20091115 11:28:38< deekay> arr 20091115 11:28:49< deekay> I'll try to beat it with your save. :) 20091115 11:28:51< Ipsilon> of course i was wrong :/ 20091115 11:28:56< Ipsilon> :P 20091115 11:28:58< Ipsilon> go ahead 20091115 11:29:08< Ipsilon> that'd show me :) 20091115 11:29:17< Ipsilon> and if you win you can show me the replay 20091115 11:31:09-!- Espreon [n=espreon@wesnoth/developer/espreon] has quit ["WRYYYYYYYYYYYYYYYYYYYY!"] 20091115 11:33:58-!- Noyga [n=lame-z@wesnoth/developer/noyga] has joined #wesnoth 20091115 11:34:12< Ipsilon> gonna try again actually.. now that i know the night/day thing 20091115 11:36:01< deekay> and remember to use shamans :) 20091115 11:36:37< Ipsilon> do i have such a unit? 20091115 11:37:13< deekay> yup 20091115 11:38:29< Ipsilon> grand knight or palaidn 20091115 11:38:36< Ipsilon> which is better for tight situations>?/ 20091115 11:39:07< deekay> paladin heals 20091115 11:39:11< deekay> but you have shaman 20091115 11:39:14< deekay> up to you 20091115 11:39:15< deekay> :) 20091115 11:39:19< Ipsilon> :P 20091115 11:39:24< Ipsilon> tried the paladin 20091115 11:39:30< Ipsilon> gonna go with the grand knight now :P 20091115 11:39:59< deekay> ;) 20091115 11:41:09< Ipsilon> ohh the shaman.. i thought they were called something else 20091115 11:41:16< Ipsilon> something more elvish :P 20091115 11:44:48< Ivanovic> moin 20091115 11:44:56< deekay> hi Ivanovic 20091115 11:45:02< deekay> heh I play a bit offensive too 20091115 11:45:55< Ipsilon> god damn it.. i forget how weak the hero is 20091115 11:47:35-!- mich- [n=mich-@host95-246-dynamic.12-79-r.retail.telecomitalia.it] has left #wesnoth [] 20091115 11:53:10< deekay> ok, orcs killed 20091115 12:00:31< deekay> ok, middle island conquered 20091115 12:19:34< deekay> Ipsilon: done 20091115 12:19:54< Ipsilon> i'm kinda doing it.. still on base though 20091115 12:20:38< deekay> I did few bad moves out of my carelessnes but it did really not affect outcome 20091115 12:54:02-!- Hellrider [n=ph34r@host239-185-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20091115 12:56:30-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20091115 13:00:06< Ipsilon> well, there was a turn limit.. :/ 20091115 13:00:15< Ipsilon> i'll try again tomorrow, maybe 20091115 13:00:18-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has joined #wesnoth 20091115 13:13:07-!- Nissarin [n=nissarin@91.202.192.6] has joined #wesnoth 20091115 13:13:42-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Read error: 110 (Connection timed out)] 20091115 13:13:52-!- kleanchap [n=kleancha@p5DC30D8B.dip0.t-ipconnect.de] has joined #wesnoth 20091115 13:18:34< deekay> Ipsilon: I can send you my replay if you want 20091115 13:18:55< Ipsilon> alright. Do that and i'll watch it tomorrow 20091115 13:19:00< Ipsilon> I was just about to go to bed 20091115 13:19:33< deekay> then go ahead, just ping me tomorrow so I can send it to you 20091115 13:20:23-!- SekoIdiootti [n=chatzill@cs148185.pp.htv.fi] has joined #wesnoth 20091115 13:20:24< Ipsilon> i'm kinda new to irc.. don't know what ping is 20091115 13:20:32< deekay> Ipsilon: 20091115 13:20:36< deekay> ^ this :) 20091115 13:20:46< Ipsilon> yeah, i've seen that.. but i don't knwo who to do it :P 20091115 13:20:47< deekay> It highlites my nick 20091115 13:21:08< Ipsilon> asdf 20091115 13:21:13< deekay> you write dee and then [tab] 20091115 13:21:20< deekay> ir just spell deekay 20091115 13:21:24< Ipsilon> deekay, asdf 20091115 13:21:35< deekay> if there is a line that contains my nick, it highlites for me 20091115 13:21:53< Ipsilon> oh, so that one was highlighted? 20091115 13:21:56< deekay> yup 20091115 13:22:06< Ipsilon> ok, cool. I'll do that :) 20091115 13:22:10< deekay> ok:) 20091115 13:22:13< deekay> sleep well 20091115 13:22:18< Ipsilon> thnx, cya 20091115 13:23:35-!- Tomsik [n=Tomsik@bbs7.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 13:27:09-!- Ivanovic_ontour [n=nils@wesnoth/developer/ivanovic] has joined #wesnoth 20091115 13:27:37-!- Ivanovic_ontour [n=nils@wesnoth/developer/ivanovic] has quit [Client Quit] 20091115 13:42:40-!- colone [n=aocoxyx@123.14.96.106] has quit ["Leaving"] 20091115 13:51:43-!- yamokidzu-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20091115 13:53:37-!- yamokidzu-it is now known as ^lohoubb-it 20091115 13:53:55-!- ^lohoubb-it is now known as ^houbb-it 20091115 14:01:15-!- unnheulu [n=ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20091115 14:02:02-!- lohoubb-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20091115 14:12:58-!- mith1 [n=melvin@wnn72113.wireless.dtu.dk] has quit ["Leaving."] 20091115 14:15:44-!- Hellrider [n=ph34r@host239-185-dynamic.2-87-r.retail.telecomitalia.it] has quit ["Leaving"] 20091115 14:16:05-!- kleanchap [n=kleancha@p5DC30D8B.dip0.t-ipconnect.de] has quit ["Leaving"] 20091115 14:18:32-!- SekoIdiootti [n=chatzill@cs148185.pp.htv.fi] has quit ["ChatZilla 0.9.85 [Firefox 3.5.5/20091102152451]"] 20091115 14:24:08-!- grand_grunt [n=remi@ALyon-259-1-32-103.w90-57.abo.wanadoo.fr] has quit [Remote closed the connection] 20091115 14:28:39-!- ^houbb-it [n=rainy-it@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has quit [Read error: 113 (No route to host)] 20091115 14:35:31-!- Hellrider [n=ph34r@host239-185-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20091115 14:54:42-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has joined #wesnoth 20091115 15:05:41-!- ^y_emkidzu-it [n=KVIrc@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20091115 15:08:38-!- ^y_emkidzu-it [n=KVIrc@host38-69-dynamic.1-79-r.retail.telecomitalia.it] has quit [Read error: 104 (Connection reset by peer)] 20091115 15:09:23-!- ^y_emkidzu-it [n=KVIrc@87.13.81.204] has joined #wesnoth 20091115 15:10:01-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has quit ["Leaving"] 20091115 15:10:44-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20091115 15:13:52-!- colone [n=aocoxyx@123.14.96.106] has joined #wesnoth 20091115 15:14:17-!- ^y_emkidzu-it is now known as ^1houb-it 20091115 15:17:35-!- yamokidzu-it [n=rainy-it@87.13.81.204] has joined #wesnoth 20091115 15:18:32-!- ckx [n=ckx@adsl-68-79-89-49.dsl.sfldmi.ameritech.net] has joined #wesnoth 20091115 15:20:04-!- SekoIdiootti [n=chatzill@cs148185.pp.htv.fi] has joined #wesnoth 20091115 15:22:03-!- yamokidzu-it is now known as ^1huubb-it 20091115 15:25:28-!- kymap[at]home [n=ilold@195.88.52.1] has joined #wesnoth 20091115 15:25:38-!- kymap[at]home is now known as wookiee 20091115 15:28:54< wookiee> hi all! my wesnoth has a problem with performance. I use 1.6.8 version at ArchLinux. In menu & settings evething is great, but when I select unit in game - huuuh, holy lags :( From what that problem happens? 20091115 15:29:32< wookiee> sorry for my poor language, I am from Ukraine and thats hard for me 20091115 15:31:06< wookiee> now I setup development 1.7.8 version, hope problem will be fixed. 20091115 15:32:00< fabi> wookiee: we are not that far from the release of the 1.8 version that will be the next stable. 1.7.8 is already a beta for this. Since bugs in 1.6.x are no longer fixed that will be your best bet. 20091115 15:32:15-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has joined #wesnoth 20091115 15:32:20-!- colone [n=aocoxyx@123.14.96.106] has quit ["Leaving"] 20091115 15:32:53-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth 20091115 15:46:23-!- ramirez [n=ramirez@189.124.144.197] has joined #wesnoth 20091115 15:46:35-!- ChaosKop1 [n=christi4@213-239-226-85.clients.your-server.de] has joined #wesnoth 20091115 15:47:02-!- colone [n=aocoxyx@123.14.96.106] has joined #wesnoth 20091115 15:47:18-!- ilor_ [n=ilor@wesnoth/developer/ilor] has joined #wesnoth 20091115 15:51:10-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has quit ["Leaving"] 20091115 15:54:24< wookiee> thx fabi , good luck and best greets from Crimea gamerz, for your team 20091115 15:57:01< fabi> wookiee: I guess your system is running other games well und the right xserver is used for your gfx hardware under ArchLinux? 20091115 15:57:37-!- SonIcco [n=SonIcco@pD95103C7.dip0.t-ipconnect.de] has joined #wesnoth 20091115 15:58:40-!- ^1huubb-it [n=rainy-it@87.13.81.204] has quit [Read error: 113 (No route to host)] 20091115 15:59:19< wookiee> ofcourse, dude. When 1.6 runs scrolling is jerky, map redraws obviously (line runs down the screen), and combat animations are slow. The game occasionally freezes momentarily, and then skips ahead. Load times are longer than usual. 20091115 15:59:59< wookiee> but when 1.43 runs I have none of these problems 20091115 16:05:21< wookiee> sorry, %s/1.43/1.40/g 20091115 16:16:55-!- Ken_Oh [n=dick@c-69-137-152-22.hsd1.va.comcast.net] has quit [Read error: 110 (Connection timed out)] 20091115 16:39:08-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has joined #wesnoth 20091115 16:48:14-!- mith1 [n=melvin@82.211.214.52] has joined #wesnoth 20091115 16:57:17< DuClare> Holy lags. :) 20091115 16:57:21-!- ^1houb-it [n=KVIrc@87.13.81.204] has quit [Read error: 104 (Connection reset by peer)] 20091115 17:07:48-!- SekoIdiootti is now known as SekoIdiootti_eat 20091115 17:12:19-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20091115 17:15:11-!- eerf [n=t@cpe-72-224-53-253.nycap.res.rr.com] has quit ["Leaving"] 20091115 17:18:11-!- SekoIdiootti_eat is now known as SekoIdiootti 20091115 17:21:55-!- ramirez [n=ramirez@189.124.144.197] has quit [] 20091115 17:31:30-!- Hellrider [n=ph34r@host239-185-dynamic.2-87-r.retail.telecomitalia.it] has quit ["Leaving"] 20091115 17:38:05-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has quit ["brb after restarting"] 20091115 17:48:01-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20091115 17:52:06-!- Tomsik_ [n=Tomsik@bcx36.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 17:58:25-!- ckx [n=ckx@adsl-68-79-89-49.dsl.sfldmi.ameritech.net] has quit [Read error: 104 (Connection reset by peer)] 20091115 17:59:55-!- kane77 [n=kane@194.1.130.108] has joined #wesnoth 20091115 18:04:37-!- ramirez [n=ramirez@189.124.144.197] has joined #wesnoth 20091115 18:05:30-!- ramirez [n=ramirez@189.124.144.197] has quit [Client Quit] 20091115 18:06:43-!- Tomsik [n=Tomsik@bbs7.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20091115 18:17:27-!- fabi [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20091115 18:20:51-!- fendrin [n=fabi@77-20-109-103-dynip.superkabel.de] has joined #wesnoth 20091115 18:25:45-!- John_R [n=john@24-117-2-36.cpe.cableone.net] has quit ["Leaving"] 20091115 18:34:39-!- krotop [n=christop@smj33-1-82-233-64-163.fbx.proxad.net] has joined #wesnoth 20091115 18:36:38-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has joined #wesnoth 20091115 18:37:04-!- RoboHobo [i=55af3c27@gateway/web/freenode/x-haqdrvqdasanosyf] has joined #Wesnoth 20091115 18:37:12< RoboHobo> Hello. 20091115 18:37:49< RoboHobo> How did David White play that half-assed "Master of Monsters"? 20091115 18:38:20< RoboHobo> Or does it seem half-assed after Wesnoth? 20091115 18:45:25< RoboHobo> Wesnoth is great, but Master of Monsters... What an exploding junk! 20091115 18:47:32-!- Ivanovic_ [n=ivanovic@dtmd-4db2f5b9.pool.mediaWays.net] has joined #wesnoth 20091115 18:50:49-!- Netsplit leguin.freenode.net <-> irc.freenode.net quits: Cyber_Rock, apoi, shadowmaster, kyz, zookeeper, Vornicus, saska, BenUrban, Ipsilon, Ivanovic, (+9 more, use /NETSPLIT to show all of them) 20091115 18:50:49-!- shadowmaster [n=ignacio@83.149.110.34] has joined #wesnoth 20091115 18:51:30-!- Ivanovic_ is now known as Ivanovic 20091115 18:52:44-!- Netsplit over, joins: kyz 20091115 18:53:39-!- Zarel [n=Zarel@c-24-118-17-28.hsd1.mn.comcast.net] has joined #wesnoth 20091115 18:53:50-!- BenUrban [n=benurban@c-68-48-111-215.hsd1.md.comcast.net] has joined #wesnoth 20091115 18:57:19-!- G-Lo [i=Propagan@unaffiliated/g-lo] has joined #wesnoth 20091115 18:57:48-!- shadowmaster is now known as Guest69584 20091115 18:59:43-!- Ivanovic [n=ivanovic@dtmd-4db2f5b9.pool.mediaWays.net] has quit [Killed by ballard.freenode.net (Nick collision)] 20091115 18:59:46-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20091115 18:59:46-!- Soliton [n=Soliton@wesnoth/developer/soliton] has joined #wesnoth 20091115 18:59:57-!- Ivanovic_ [n=ivanovic@dtmd-4db2f5b9.pool.mediaWays.net] has joined #wesnoth 20091115 19:00:07-!- Soliton [n=Soliton@wesnoth/developer/soliton] has quit [Connection reset by peer] 20091115 19:00:31-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has joined #wesnoth 20091115 19:00:31-!- martin_ [n=martin@78.48.187.194] has joined #wesnoth 20091115 19:00:31-!- Ipsilon [n=Martin@69.104.40.53] has joined #wesnoth 20091115 19:00:31-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth 20091115 19:00:31-!- Vornicus [n=vorn@ool-45774a2a.dyn.optonline.net] has joined #wesnoth 20091115 19:00:31-!- Deformative [n=joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20091115 19:00:31-!- Stealth [i=stealth@sourcemage/guru/stealth] has joined #wesnoth 20091115 19:00:31-!- apoi [n=andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth 20091115 19:00:31-!- saska [n=saska@oeoe.fi] has joined #wesnoth 20091115 19:00:37-!- Cyber_Rock [n=Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20091115 19:03:12-!- SekoIdiootti is now known as SekoIdiootti_afk 20091115 19:03:36-!- Soliton_ [n=Soliton@wesnoth.wesnoth.org] has joined #wesnoth 20091115 19:03:36-!- ilor_ [n=ilor@aui15.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 19:03:36-!- Niv[AFK] [n=rurounib@unaffiliated/niveusluna] has joined #wesnoth 20091115 19:03:39-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [No route to host] 20091115 19:03:55-!- Ivanovic_ is now known as Ivanovic 20091115 19:05:47-!- martin_ [n=martin@78.48.187.194] has quit ["leaving"] 20091115 19:06:39-!- RoboHobo [i=55af3c27@gateway/web/freenode/x-haqdrvqdasanosyf] has joined #Wesnoth 20091115 19:07:11< RoboHobo> So... What about Master of Monsters? 20091115 19:07:57< RoboHobo> I tried it, and it $ucked... Maybe, because I played Wesnoth before? 20091115 19:13:11-!- martin_ [n=martin@f048251189.adsl.alicedsl.de] has joined #wesnoth 20091115 19:18:28-!- ilor__ [n=ilor@aul22.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 19:24:38-!- Soliton_ [n=Soliton@wesnoth.wesnoth.org] has quit ["Reconnecting"] 20091115 19:24:49-!- Soliton [n=Soliton@wesnoth/developer/soliton] has joined #wesnoth 20091115 19:26:46-!- SekoIdiootti_afk is now known as SekoIdiootti 20091115 19:35:42-!- Blueblaze [n=nick@99.158.46.90] has joined #wesnoth 20091115 19:36:33-!- ilor_ [n=ilor@aui15.neoplus.adsl.tpnet.pl] has quit [Read error: 110 (Connection timed out)] 20091115 19:37:47-!- RoboHobo [i=55af3c27@gateway/web/freenode/x-haqdrvqdasanosyf] has left #Wesnoth [] 20091115 20:18:49-!- Am_ [n=quadra@218.131.187.81.in-addr.arpa] has joined #wesnoth 20091115 20:40:42< Zarel> Scroll wheel is broken on Mac, in 1.7.8. :| 20091115 20:56:20< Ipsilon> deekay, whenever you are online, send me the replay. 20091115 20:56:47< deekay> Ipsilon: ok, sec 20091115 20:58:47-!- ApeOnThursdays [i=959d019a@gateway/web/freenode/x-hjxwgieggsxhsmkv] has joined #wesnoth 20091115 20:58:58-!- ApeOnThursdays [i=959d019a@gateway/web/freenode/x-hjxwgieggsxhsmkv] has left #wesnoth [] 20091115 20:59:11-!- SekoIdiootti [n=chatzill@cs148185.pp.htv.fi] has quit ["ChatZilla 0.9.85 [Firefox 3.5.5/20091102152451]"] 20091115 20:59:16< deekay> Ipsilon: Put it under saves/ , choose load game and make sure to select "view replay" 20091115 20:59:30< Ipsilon> it put it automatically :P which was cool 20091115 20:59:55< deekay> Ipsilon: And like I said, I did few stupid moves there ;) 20091115 21:00:22< Ipsilon> you beat it.. which is enough. I'm not skilled enough to know which ones are stupid moves 20091115 21:02:03< deekay> Usually moves after more than one of my units die. ;p 20091115 21:02:17< deekay> Despite good position 20091115 21:03:34< Ipsilon> the stupidest move was the one where i lost the avenger 20091115 21:06:57-!- Sir_Konrad [n=Sir_Konr@dpclt034064.direcpc.com] has quit ["Leaving"] 20091115 21:08:14< Ipsilon> it says the load is corrupt 20091115 21:08:29-!- strawberrybunny [n=moot@nom.nom.delicious.strawberrycupcak.es] has joined #wesnoth 20091115 21:08:35< deekay> Ipsilon: How come? 20091115 21:08:39< Ipsilon> no idea 20091115 21:08:40< deekay> At what point? 20091115 21:08:52< Ipsilon> right when i gave up' 20091115 21:09:09< Soliton> stderr.txt tells you what's wrong. 20091115 21:09:33< strawberrybunny> Alright. I've got a weird problem with my game of Wesnoth. When I start it up, the game doesn't acknowledge mouse clicks, except on the little envelope icon at the bottom right hand of the main screen, and the gui elements within that dialogue. 20091115 21:09:53< strawberrybunny> Other than that, it only acknowledges mouse position. No clicks on anything. NOt on help, settings, tutorial, etc. 20091115 21:10:58< deekay> Ipsilon: ohhhhhh 20091115 21:10:59< Soliton> downgrade sdl to 1.2.13. 20091115 21:11:04< deekay> What a bug :S 20091115 21:11:24< Ipsilon> oh? 20091115 21:11:57< deekay> Ipsilon: seems that after all you won't be able to see my replay... cause what remained in file was data from your-replay (since I used your file to get at the first turn) 20091115 21:11:57-!- Noyga [n=lame-z@wesnoth/developer/noyga] has left #wesnoth ["Quitte"] 20091115 21:12:04< deekay> meh 20091115 21:12:34< Ipsilon> :( 20091115 21:12:35< deekay> Savegame could really be reorganized 20091115 21:12:46< Soliton> replays will be corrupt if you started them from a savegame obtained from replay mode. 20091115 21:13:03< Ipsilon> that sucks 20091115 21:13:04< Soliton> probably not hard to fix though. 20091115 21:14:30< Ipsilon> i think i fixed it 20091115 21:14:37< Ipsilon> nope 20091115 21:14:39< Ipsilon> i didnt 20091115 21:14:40< Ipsilon> eheh 20091115 21:15:42< Ipsilon> i played it again from scratch.. and I lost again. So I think it's just my newbishness 20091115 21:16:09< Ipsilon> actually, i'm sure it is. But i don't think i'll be able to win it at this point 20091115 21:16:33< Ipsilon> at least not with the turn limit 20091115 21:17:29< Soliton> post the start-of-scenario savegame so someone can show you or restart on easy. 20091115 21:17:29< deekay> Ipsilon: if you send me start of the scenario replay then I may play it again if you want. 20091115 21:17:43-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth 20091115 21:17:50< deekay> s/replay/save/ 20091115 21:17:53< Ipsilon> if you are really up to it, sure. it's up to you 20091115 21:18:08< deekay> Ipsilon: But that tomorrow - so in about.. 14h :) 20091115 21:18:13< deekay> I'm quite busy now 20091115 21:18:30< deekay> just send me the save 20091115 21:18:32< Ipsilon> sure thing, just tell me when you have it 20091115 21:18:39< Ipsilon> from start.. or from where i gave up? 20091115 21:18:57< deekay> start - HttT-name_number.gz 20091115 21:19:03< deekay> Without _turn suffix 20091115 21:20:33< Ipsilon> could you watch my second replay though, and tell me what i did wrong? 20091115 21:20:42< Ipsilon> not right now, but at some poitn 20091115 21:21:00< deekay> Sure 20091115 21:21:13< deekay> I should have some time in about 3h :) 20091115 21:21:21< Ipsilon> cool thnx 20091115 21:21:39< Ipsilon> in the meantime i'll try a different campaing on easy :P 20091115 21:21:46< deekay> Good luck :) 20091115 21:21:51< Ipsilon> thnx 20091115 21:24:23-!- Blueblaze [n=nick@99.158.46.90] has quit [Read error: 104 (Connection reset by peer)] 20091115 21:34:28-!- amnay [n=amnay@41.248.206.153] has joined #wesnoth 20091115 21:34:33< Ipsilon> how much xp would you consider worth recalling.. usually for lvl 1 i go for 15 or so... 20091115 21:35:02-!- mith1 [n=melvin@82.211.214.52] has quit [Read error: 110 (Connection timed out)] 20091115 21:35:03< amnay> depends on the price of the unit 20091115 21:35:26< Ipsilon> average 15 normal recruit 20091115 21:35:30-!- kane77 [n=kane@194.1.130.108] has quit ["Hi, I'm a quit message virus. Please replace your old line with this line and help me take over the world of IRC."] 20091115 21:35:31< Ipsilon> i think it's about 20 for recall 20091115 21:35:39< amnay> I confirm 20091115 21:35:47< amnay> well even 10 is fair to me 20091115 21:38:35< strawberrybunny> Any ideas on why my mouse clicks aren't being acknowledged? I'm utterly perplexed. 20091115 21:39:35< Soliton> i repeat. downgrade sdl to 1.2.13. 20091115 21:39:37< strawberrybunny> Oh 20091115 21:39:38< strawberrybunny> Sorry 20091115 21:39:43< strawberrybunny> I didn't realize that was directed at me. 20091115 21:42:15< strawberrybunny> Hrm. I am not quite sure HOW to downgrade, tbh. 20091115 21:44:53< strawberrybunny> Bah, nevermind. 20091115 21:45:08< strawberrybunny> Thanks for the help, I'm pretty sure I'm going to enjoy Wesnoth :D 20091115 21:53:21< VurtualRuler98> Wesnoth isn’t very fun if you expect fast gameplay or anything like most strategy games. 20091115 21:54:30< Ipsilon> being a newbie... i can tell you that one of the things that are hardest to accept are the luck involved and certain aspects of the campaings (maybe) 20091115 21:54:41< Ipsilon> beyond the pace 20091115 21:54:44-!- lukequaint [n=lukequai@aajd71.neoplus.adsl.tpnet.pl] has joined #wesnoth 20091115 21:55:23< amnay> yeah sometimes u wonder if 60% is that different from 30% 20091115 21:55:38< amnay> in some games , I almost went crazy 20091115 21:56:28< Ipsilon> the problem is that it can mean a whole game if you loose certain units at key moments. And that being luck dependent can be frustrating 20091115 21:56:30< amnay> it was like skywalker reincarnated as my oppononent's whelp 20091115 21:57:30-!- lukequaint [n=lukequai@aajd71.neoplus.adsl.tpnet.pl] has left #wesnoth ["Leaving"] 20091115 21:59:24< Ipsilon> it's a very inviting game though, so i'm really trying to learn more about it 20091115 22:00:05< VurtualRuler98> If they took every last random number out of it, it’d be easy to learn, and stop being popular. 20091115 22:00:50< zookeeper> Ipsilon, in campaigns luck isn't that much of an issue, since you can afford to play things safe. 20091115 22:01:14< zookeeper> usually people complain about luck in MP since there your opponent has as much resources as you 20091115 22:01:41< Ipsilon> but the extent of luck makes it very frustrating for new people.. I mean, you have a horseman with 80% exp, and 80% health... i go against an elven dude.. with 20% health.. and i loose my unit. It gets to me :P 20091115 22:01:56-!- theofias_ [n=theofias@CPE00222d114c76-CM00222d114c72.cpe.net.cable.rogers.com] has quit [Read error: 110 (Connection timed out)] 20091115 22:01:57< zookeeper> sure 20091115 22:02:34< zookeeper> it teaches you that 80% really means 80%, not 100% :p 20091115 22:03:14< Ipsilon> of course... but it's hard to get used to it 20091115 22:03:40< Ipsilon> and even trying to play conservative.. you screw up once and loose your favourite unit.. grrrr 20091115 22:03:47< Ipsilon> load turn 15! 20091115 22:04:22< Ipsilon> and i hate loading back... makes me feel like i'm cheating myself :P 20091115 22:05:20< zookeeper> need to teach yourself not to take unnecessary risks? only allow yourself to restart the whole scenario 20091115 22:05:28-!- theofias_ [n=theofias@CPE00222d114c76-CM00222d114c72.cpe.net.cable.rogers.com] has joined #wesnoth 20091115 22:05:43< zookeeper> that's quite a common way of playing campaigns 20091115 22:05:49< Ipsilon> and i'm not saying the game is unfair... luck goes both ways. But it really sucks loosing good units to luck 20091115 22:06:11< VurtualRuler98> My problem is that the game feels flat and simple. Not enough planning generally. 20091115 22:07:07< Ipsilon> that's the thing.. to me, if there was less luck, there would be more planning 20091115 22:07:46< Ipsilon> since it's really hard to divide an army, given that you can't have any degree of certainty on it holding up to a similar enemy army 20091115 22:15:06-!- ramirez [n=ramirez@189.124.144.197] has joined #wesnoth 20091115 22:15:53-!- ramirez [n=ramirez@189.124.144.197] has quit [Client Quit] 20091115 22:17:36-!- unnheulu [n=ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit ["Ex-Chat"] 20091115 22:21:08-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 104 (Connection reset by peer)] 20091115 22:32:54-!- Am_ [n=quadra@218.131.187.81.in-addr.arpa] has quit [Read error: 110 (Connection timed out)] 20091115 22:37:23-!- martin_ [n=martin@f048251189.adsl.alicedsl.de] has quit ["leaving"] 20091115 22:37:30< Lindsay40k> Gah... I downloaded Ranged Era (Wesnoth 1.6.5, OSX 10.4.11), and it doesn't appear in multiplayer. 20091115 22:39:34< zookeeper> looking in the era menu? restarted wesnoth after downloading? 20091115 22:40:02< Lindsay40k> Yes, and did restart. Era's still in my add-ons list. Can't join ranged era games, either. 20091115 22:40:17< zookeeper> strange 20091115 22:40:35-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] 20091115 22:44:08-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth 20091115 22:45:33-!- SonIcco [n=SonIcco@pD95103C7.dip0.t-ipconnect.de] has quit [Remote closed the connection] 20091115 22:49:27-!- amnay [n=amnay@41.248.206.153] has left #wesnoth [] 20091115 22:51:01-!- Guest69584 [n=ignacio@83.149.110.34] has quit ["Lost terminal"] 20091115 22:51:15-!- shadowmaster [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20091115 22:56:23-!- uzsolt [i=uzsolt@team.pld-linux.org] has left #wesnoth [] 20091115 22:56:24-!- uzsolt [i=uzsolt@team.pld-linux.org] has joined #wesnoth 20091115 22:56:52-!- elynia [n=shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20091115 23:07:43-!- wookiee [n=ilold@195.88.52.1] has quit [Remote closed the connection] 20091115 23:13:39-!- Blueblaze [n=nick@adsl-99-158-46-90.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20091115 23:23:14-!- Niv[AFK] is now known as NiveusLuna 20091115 23:30:21-!- allefant [n=elias@allegro/developer/allefant] has joined #wesnoth 20091115 23:34:27-!- alama [n=alama@a81-84-249-124.cpe.netcabo.pt] has joined #wesnoth 20091115 23:35:54< alama> i'm having trouble compiling wesnoth 1.6.5 on mac os x 10.6 -- tools/cutter.cpp and tools/exploder.cpp give warnings about reaching the end of a non-void function 20091115 23:36:12< alama> and -Werror is set 20091115 23:36:30< shadowmaster> cmake, autotools or scons? 20091115 23:36:47< alama> autotools 20091115 23:38:58< alama> here's a snippet of the build log, if it helps: http://gist.github.com/235547 20091115 23:40:31< shadowmaster> you can use --disable-strict-compilation 20091115 23:40:49< alama> ok 20091115 23:40:53< alama> i figured as much 20091115 23:41:09< alama> thought i'd pass it along anyway 20091115 23:41:19-!- ramirez [n=ramirez@189.124.144.197] has joined #wesnoth 20091115 23:41:45< shadowmaster> yeah, thanks for the report. I guess nobody noticed before since those tools seem to be currently unused 20091115 23:42:53< alama> makes sense 20091115 23:43:02< alama> i'm the package maintainer for wesnoth for fink on mac os x 20091115 23:43:07< alama> i haven't updated the wesnoth package in a long time 20091115 23:43:19< alama> the fink developers just now prodded me to update 20091115 23:43:24< alama> and i came across the buglet 20091115 23:47:34-!- ramirez [n=ramirez@189.124.144.197] has quit [] 20091115 23:47:51-!- elias [n=elias@allegro/developer/allefant] has quit [Read error: 110 (Connection timed out)] 20091115 23:53:33< shadowmaster> alama: this patch should fix that issue when using strict compilation: http://wesnoth.pastebin.com/d7e9f6c52 20091115 23:53:48< alama> cool, thanks 20091115 23:55:37< alama> those two were the only errors i could discern, btw, when using strict compilation 20091115 23:55:51< alama> s/errors/warnings 20091115 23:57:24< shadowmaster> what gcc version are you using btw? 20091115 23:57:47< alama> 4.2.1 --- Log closed Mon Nov 16 00:00:28 2009