--- Log opened Fri Jan 08 00:00:14 2010 20100108 00:01:02-!- ilor_ [n=user@wesnoth/developer/ilor] has quit [Read error: 113 (No route to host)] 20100108 00:01:51-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100108 00:03:49-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20100108 00:10:52-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100108 00:18:38-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100108 00:19:37< Sapient> Soliton, silene: you may break a great many things by not retaining the old unit config upon advancement 20100108 00:20:04< Sapient> reset_modifications is not pointless 20100108 00:21:20< Sapient> also, making such a large change before a stable release is ill-advised 20100108 00:23:22< Sapient> a safer change might be a return to the assumption that all terrain costs must be defined 20100108 00:25:05< Sapient> though I would have to look at the code some more to make a real recommendation 20100108 00:25:52< Sapient> zookeeper will quickly inform you that not all unit variables are stored under unit.variables, for one thing 20100108 00:27:47< Sapient> the very presence of unit.variables is mostly just a legacy of the past and possibly retained only as a best practice 20100108 00:28:07-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20100108 00:28:30< Soliton> well, reset_modifications() was definitely pointless since it was only called from advance_to() doing similar or even the same things and in case of the movetype even bogus stuff. 20100108 00:30:22< Soliton> i don't see how you figure that we should uselessly define all terrain costs again because you don't like retaining arbitrary configs from the old unit... 20100108 00:30:37-!- fendrin [n=fabi@88-134-75-97-dynip.superkabel.de] has joined #wesnoth-dev 20100108 00:31:51< Soliton> (since obviously the two have nothing in common.) 20100108 00:45:33-!- giusef [n=giusef@unaffiliated/giusef] has joined #wesnoth-dev 20100108 00:45:42-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100108 00:45:52-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20100108 00:46:33< Sapient> Soliton: reset_modifications is there so ou can roll the unit back to it's base type, i.e. before traits objects etc are applied 20100108 00:46:57< Sapient> this will be needed to implement the remove object feature 20100108 00:47:42< Sapient> while it may be performing some unnecessary work in the case of advance_to, it's not exactly a performance bottleneck 20100108 00:48:43< Sapient> and the idea is conceptually sound 20100108 00:49:26< Soliton> well, then it can not be called from advance_to() its only caller... 20100108 00:50:16< Sapient> 1) roll the unit back to its base type, before modifications 2) advance it to the chosen unit type 3) apply modifications 20100108 00:50:42< Soliton> 1) is useless. 20100108 00:51:18< Soliton> or wrong depending whether you merge arbitrary parts of the old config into the new one. 20100108 00:52:04< Sapient> not sure what you mean 20100108 00:53:28< Soliton> merging in the old movetype for example is useless in the best case. 20100108 00:53:53< Sapient> modifications should be applied once and only once 20100108 00:54:18< Sapient> it is a nice concept and I don't consider it worthless 20100108 00:54:48< Sapient> so the 1,2,3 sequence is to preserve that guaruntee 20100108 00:56:27-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20100108 00:57:12< Soliton> well, you're welcome to write a proper reset_modifcations() functions once you need it. 20100108 00:57:15-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20100108 00:58:05< Sapient> ok, well at least I have explained why it was there 20100108 00:58:10< Sapient> disregard me if you wish 20100108 00:58:14-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20100108 00:59:48 * Soliton loves talking past each other with Sapient... 20100108 00:59:52 * Soliton shrugs. 20100108 01:03:08-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit [Read error: 110 (Connection timed out)] 20100108 01:03:34-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100108 01:13:06-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100108 01:19:15-!- giusef [n=giusef@unaffiliated/giusef] has quit ["exit (-1);"] 20100108 01:40:34-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20100108 01:47:55-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100108 01:57:51-!- Tallken [n=f2f93bf5@93.102.93.208.rev.optimus.pt] has joined #wesnoth-dev 20100108 02:20:17-!- deekay [n=dk@wesnoth/developer/dragonking] has quit [] 20100108 02:26:26-!- ancestral [n=ancestra@mobile-166-137-136-230.mycingular.net] has joined 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Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100108 06:28:24-!- Skystriker [n=croseliu@pool-71-250-26-120.nwrknj.east.verizon.net] has quit [Read error: 60 (Operation timed out)] 20100108 06:36:02-!- Eam_ [n=chatzill@wlk-barre-69-72-80-158.dynamic-dialup.coretel.net] has joined #wesnoth-dev 20100108 06:41:15< Eam_> Hi! 20100108 06:42:38< Eam_> Everyone must be out playing Wesnoth, huh? 20100108 06:43:00-!- faryshta [n=faryshta@189.146.34.235] has joined #wesnoth-dev 20100108 06:44:11-!- Eam_ [n=chatzill@wlk-barre-69-72-80-158.dynamic-dialup.coretel.net] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7/20100104]"] 20100108 06:57:23-!- Blueblaze [n=nick@99.158.47.180] has quit [Read error: 110 (Connection timed out)] 20100108 07:01:21-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["exit"] --- Log opened Fri Jan 08 07:35:17 2010 20100108 07:35:25-!- lobby [n=wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20100108 07:35:25-!- Topic for #wesnoth-dev: string/feature freeze active! | 54 bugs, 242 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100108 07:35:25-!- Topic set by wesbot [] [Fri Jan 8 06:21:16 2010] 20100108 07:35:25[Users #wesnoth-dev] 20100108 07:35:25[ AI0867 ] [ esr ] [ knotwork ] [ SonIcco_] 20100108 07:35:25[ Amu ] [ ettin ] [ lobby ] [ stikonas] 20100108 07:35:25[ AnMaster ] [ faryshta ] [ lukjad007 ] [ teaser ] 20100108 07:35:25[ Appleman1234 ] [ fendrin ] [ PK ] [ Tigge_ ] 20100108 07:35:25[ Chusslove ] [ happygrue] [ Rhonda ] [ Vetinari] 20100108 07:35:25[ CIA-61 ] [ Ingmar ] [ rosso ] [ wesbot ] 20100108 07:35:25[ crimson_penguin] [ isaac ] [ shadowmaster] [ yann ] 20100108 07:35:25[ erl ] [ Ivanovic ] [ shikadibot ] [ Zarel ] 20100108 07:35:25-!- Irssi: #wesnoth-dev: Total of 32 nicks [0 ops, 0 halfops, 0 voices, 32 normal] 20100108 07:35:35-!- Soliton [n=Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20100108 07:35:35-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20100108 07:37:15-!- Irssi: Join to #wesnoth-dev was synced in 118 secs 20100108 07:47:49-!- faryshta [n=faryshta@189.146.34.235] has quit ["Saliendo"] 20100108 07:54:37-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100108 08:28:52-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20100108 08:32:44-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20100108 08:37:13-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100108 08:45:45-!- _teddy [n=fedor76@ppp-78-24-26-36-bras0.istra.ru] has joined #wesnoth-dev 20100108 08:46:09-!- _teddy is now known as fkhodkov 20100108 08:57:16-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100108 09:00:58-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 104 (Connection reset by peer)] 20100108 09:34:12-!- PK [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Nick collision from services.] 20100108 10:04:26-!- deekay [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20100108 10:06:55-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20100108 10:12:20-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100108 10:12:31< YogiHH> hello 20100108 10:15:10-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has quit [Client Quit] 20100108 10:17:44-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100108 11:00:09< Ivanovic> moin 20100108 11:47:06-!- dtiger [n=dtiger@dynamic-vpdn-91-149-190-105.telecom.by] has joined #wesnoth-dev 20100108 11:56:46-!- fkhodkov [n=fedor76@ppp-78-24-26-36-bras0.istra.ru] has quit ["ERC Version 5.3 (IRC client for Emacs)"] 20100108 11:57:03-!- fkhodkov [n=fedor76@ppp-78-24-26-36-bras0.istra.ru] has joined #wesnoth-dev 20100108 11:59:37-!- loonybot [n=loonybot@ppp79-139-137-151.pppoe.spdop.ru] has joined #wesnoth-dev 20100108 12:00:40-!- loonycyborg [n=sergey@ppp79-139-137-151.pppoe.spdop.ru] has joined #wesnoth-dev 20100108 12:15:52< teaser> this FR (originally a bug) seems to have been re-introduced as a bug (at least in 1.7.11): https://gna.org/bugs/?7018 20100108 12:21:16-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 55 bugs, 243 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100108 12:34:06-!- stikonas [n=and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100108 12:55:07-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20100108 12:58:21-!- stikonas [n=and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100108 13:14:51-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20100108 13:16:49< Zarel> Hey, guys. 20100108 13:16:53< Zarel> ilor, you there? 20100108 13:17:02< ilor> hi Zarel 20100108 13:17:12< Zarel> You were in Google Summer of Code, right? 20100108 13:17:16< Zarel> Can I ask you a few questions about it? 20100108 13:17:16< ilor> yeah 20100108 13:17:55< Zarel> If I'm already a developer for a project, can I still apply as a student in GSoC? 20100108 13:18:50< Soliton> yes. 20100108 13:18:51< ilor> Zarel: as long as you're a student 20100108 13:19:00< Zarel> Cool! 20100108 13:19:45< loonycyborg> If you're a developer you also can be a mentor, and that doesn't require you do be a student :P 20100108 13:52:03-!- ilor [n=user@wesnoth/developer/ilor] has quit [Read error: 113 (No route to host)] 20100108 13:52:55-!- Appleman1234 [n=Appleman@CPE-124-191-178-150.oxqn1.cha.bigpond.net.au] has quit [Read error: 110 (Connection timed out)] 20100108 13:54:16-!- Appleman1234 [n=Appleman@CPE-124-191-178-150.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100108 14:12:23-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100108 14:27:31-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth-dev 20100108 14:58:09-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)] 20100108 15:39:27-!- Espreon [n=espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20100108 15:43:41-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100108 15:54:22-!- Appleman1234 [n=Appleman@CPE-124-191-178-150.oxqn1.cha.bigpond.net.au] has quit ["Leaving"] 20100108 15:56:09-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 104 (Connection reset by peer)] 20100108 16:22:54-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth-dev 20100108 16:27:15-!- ilor [n=user@wesnoth/developer/ilor] has joined #wesnoth-dev 20100108 16:28:39-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20100108 16:48:34-!- Skystriker [n=croseliu@pool-71-250-26-120.nwrknj.east.verizon.net] has joined #wesnoth-dev 20100108 17:09:19-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-dev 20100108 17:37:13-!- fmunoz [n=chatzill@201-0-203-222.dial-up.telesp.net.br] has joined #wesnoth-dev 20100108 17:42:29-!- YogiHH [i=c3f5f304@wesnoth/developer/yogihh] has left #wesnoth-dev [] 20100108 17:45:17-!- SonIcco_ [n=SonIcco@pD951177F.dip0.t-ipconnect.de] has quit [Remote closed the connection] 20100108 17:45:48-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100108 17:46:57-!- Noyga [n=noyga@wesnoth/developer/noyga] has left #wesnoth-dev ["Quitte"] 20100108 18:13:29-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100108 18:21:16-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 54 bugs, 244 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100108 19:04:16-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100108 19:36:04< zookeeper> anyone know something about this? http://www.wesnoth.org/forum/viewtopic.php?f=4&t=28445 20100108 19:36:21-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 104 (Connection reset by peer)] 20100108 19:37:25-!- stikonas [n=and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100108 19:37:39< esr> zookeeper: No. Are yoou testing under Windows? I could test under Linux if need be. 20100108 19:38:43< zookeeper> nah, i haven't actually tried it yet, just about to... 20100108 19:42:03< zookeeper> works for me with the latest win build 20100108 19:42:07 * zookeeper shrugs 20100108 19:42:21< esr> zookeeper: Working fine for me with svn head under Linux. 20100108 19:42:25< fendrin> zookeeper, esr: If loading in 1.6 causes the choice to be shown it can't be a wml thing. 20100108 19:44:49 * fendrin is able to reproduce the error. Konrad is talking to Delfador who isn't answering. No choice. 20100108 19:45:18< esr> How odd. 20100108 19:45:25< esr> What are you running? 20100108 19:45:28< fendrin> I used the point release 1.7.11 20100108 19:45:38< fendrin> Kubuntu Karmic Koala 20100108 19:45:53< boucman> fendrin: were you the one working on the recall dialog ? 20100108 19:46:06< esr> I'm running Karmic. Try it with SVN head, maybe? 20100108 19:46:15< fendrin> In progress. 20100108 19:46:45< boucman> fendrin: it won't be in 1.8, will it ? 20100108 19:47:37< fendrin> boucman: No, I have my own branch, fendrin_gui_stuff. It won't be included in 1.8. 20100108 19:48:06< boucman> fendrin: ok, so it's not relevant to patch 1165 (though the feature would be nice to have on your side too) 20100108 19:48:27< fendrin> boucman: Please provide a link to the patch 1165. 20100108 19:48:37< boucman> wesbot: patch 1165 20100108 19:48:38< wesbot> Patch #1165 Assigned to: Jérémy Rosen Status: None Priority: 5 - Normal 20100108 19:48:41< wesbot> Summary: improved version of 'xp sort' 20100108 19:48:44< wesbot> Original submission: Made changes to xp sort implemented for bug/fr #13360. Ch 20100108 19:48:47< wesbot> at on #wesnoth-dev said that the sorting was not intuitive for the xp column sin 20100108 19:48:50< wesbot> URL: https://gna.org/patch/?1165 20100108 19:48:53< wesbot> Attached file (1st): https://gna.org/patch/download.php?file_id=5635 20100108 19:48:56-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20100108 19:48:58< boucman> you're welcome :P 20100108 19:49:47< fendrin> boucman: Thank you. The new dialogue doesn't allow filtering or sorting in any kind. The gui2 versions of the listbox widget does not support them. 20100108 19:50:02< boucman> will it eventually ? 20100108 19:50:46< crimson_penguin> just a random observation: I think the background texture in the MP lobby (and the same one is used in other places) looks terrible :-/ 20100108 19:51:35< fendrin> boucman: At some time in the future, sure. Mordante is very busy and I haven't touched the internals of the new gui2 framework. 20100108 19:52:00< boucman> fendrin: no problem, it's not 1.8 material, so it's low priority 20100108 19:52:15< fendrin> esr: It's no longer reproducable in svn trunk. 20100108 19:52:28< esr> Interesting. 20100108 19:53:10< fendrin> zookeeper: ^ Seems like the bug is fixed already. 20100108 19:54:06< crimson_penguin> I just realized; is the MP lobby background texture, the same as the one in Preferences, just scaled up smoothly a huge amount? 20100108 20:05:48< esr> Must restart Firefox. Back soon. 20100108 20:05:52-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has quit ["ChatZilla 0.9.86 [Firefox 3.5.5/20091109134913]"] 20100108 20:06:41< crimson_penguin> I confirmed, that is the case; one copy of opaque-background.png is scaled up to fill the whole screen 20100108 20:08:05< fendrin> crimson_penguin: The new mp lobby is realy ugly even compared to the old which wasn't nice either. 20100108 20:08:15< crimson_penguin> agreed 20100108 20:09:09< fendrin> But that are only small changes, that can be done by changing wml config files only with the new gui2 code. So it can be made nicer in a minor release. 20100108 20:09:41< crimson_penguin> hmm, and when at first there's no vertical scroll bar, then later there is, the right side of the content is cut off, and it isn't resized to fit (even though there's space), and instead you get a horizontal scroll bar as well 20100108 20:12:09< fendrin> That sounds more like a bug that needs to be fixed. I don't know why we include a huge gui patch every time a new stable release is near. 20100108 20:12:43< fendrin> We should repeat that a third time at all costs. 20100108 20:12:47< crimson_penguin> 'Course, maybe when there's always a scrollbar it won't be a problem... but all the more reason to fix it when it's noticed 20100108 20:13:42< crimson_penguin> hmm, seems like "Games: showing 8 out of 8" should be above the games, non-scrollable 20100108 20:14:50< fendrin> crimson_penguin: The presence of a scrollbar is configurable in wml afaik. 20100108 20:18:36< crimson_penguin> well ideally it should be there if necessary, but not if not 20100108 20:18:48< crimson_penguin> So there should be some minimum width of the list I guess 20100108 20:30:59< fendrin> crimson_penguin: Have you had a look at the new gui2 wml? This isn't that hard todo. http://wiki.wesnoth.org/GUIToolkit 20100108 20:32:57< crimson_penguin> Nah, I don't really know wml or anything 20100108 20:33:01< crimson_penguin> I just make Mac binaries 20100108 20:37:15< Espreon> 'Tis not hard to learn. 20100108 20:38:11< fendrin> Hmmm, the gui wml is often hackier than "normal" scenario or unit wml. 20100108 20:39:56< fendrin> And you lack of useful error messages most times. But it's doable, changing something like the minimum width of an element may be very easy like just adding or modifying a line. 20100108 20:41:02< fendrin> I guess that is the cause of the new lobby being so ugly. Mordante and Ilor just want the code be stable, the appearance can be finetuned later. 20100108 20:45:11< crimson_penguin> Espreon: Sure, and I'm sure I could, but I'm not really interested ;) 20100108 20:53:17-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100108 20:56:49< Espreon> crimson_penguin: Eh... you're no fun... 20100108 20:58:03< crimson_penguin> If I'm doing wml, it'll be for Frogatto, at this point 20100108 20:58:29< Espreon> Fine... fine... 20100108 21:05:40-!- esr [n=chatzill@static-71-162-243-5.phlapa.fios.verizon.net] has joined #wesnoth-dev 20100108 21:23:02-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100108 21:23:21< CIA-61> esr * r40608 /trunk/data/tools/wmllint: Add "teleported" to spellcheck exceptions, and sort the list. 20100108 21:29:38-!- dtiger [n=dtiger@dynamic-vpdn-91-149-190-105.telecom.by] has quit [Remote closed the connection] 20100108 21:37:29-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20100108 21:38:23< CIA-61> esr * r40609 /trunk/data/tools/wmllint: eyrie -> aerie 20100108 21:50:46-!- PK [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20100108 21:54:57-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20100108 22:06:34-!- fmunoz [n=chatzill@201-0-203-222.dial-up.telesp.net.br] has quit ["ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]"] 20100108 22:10:51-!- silene [n=plouf@wesnoth/developer/silene] has joined #wesnoth-dev 20100108 22:22:09-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has quit ["Leaving."] 20100108 22:28:38< boucman> shadowmaster: btw, i think sad.ogg is ready for commit in that thread... 20100108 22:29:50< shadowmaster> I know. 20100108 23:12:41-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Remote closed the connection] 20100108 23:21:41-!- MikeJB [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #Wesnoth-dev 20100108 23:22:59-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100108 23:27:47< shadowmaster> esr: what does "aerie" mean? 20100108 23:34:16-!- Amu is now known as Smar 20100108 23:41:48-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20100108 23:50:17< thespaceinvader> shadowmaster: an aerie is an eagle's nest, particularly built on a cliff 20100108 23:50:33< esr> shadowmaster: It's an unusual English word for the nest of a bird of prey, like an eagle or hawk. The more usual spelling is "eyrie". 20100108 23:51:14< esr> I went with "aerie" because I think it might be easier for a non-native speaker to guess what that spelling means. 20100108 23:51:36< esr> The word has several spelling varieants. 20100108 23:53:03< shadowmaster> ah. 20100108 23:53:29-!- mr_unstable_link [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100108 23:54:38< esr> "aerie" is close enough to "aerial" that the similarity should help. 20100108 23:55:05< esr> I wanteed a word for a Drake keep with a bit more flavor than "nest". 20100108 23:55:48 * esr tries to remember what he wanted to bug thespaceinvader about... 20100108 23:56:05< esr> Ah, that's it. 20100108 23:56:14 * thespaceinvader raises eyebrow 20100108 23:57:03-!- silene [n=plouf@wesnoth/developer/silene] has quit ["Leaving."] 20100108 23:57:12< esr> thespaceinvader: Where on your priority listis redoing the Drake Fighter and Drake Burner portrait in a larger format? 20100108 23:57:33< thespaceinvader> fairly high, but unlikely to be addressed MASSIVELY soon 20100108 23:57:40< esr> I'm asking because of "Wings of Victory": do you know about WOV? 20100108 23:57:49< thespaceinvader> i want to get the sprites done first, and the flare and flameheart are still to do 20100108 23:57:56< thespaceinvader> i'm vaguely aware of it, yeah 20100108 23:58:16< thespaceinvader> i'll get to them at some point, probably this month i'll make a further effort 20100108 23:58:31< thespaceinvader> i'm a bit less busy than i was at the moment 20100108 23:59:14< esr> OK, the issie is we only have the tiny fighter/burner portraits for the protagonist and it doesn't look real good. But it's not urgent, either; we've got a lot of WML to write before art will become a blocker. --- Log closed Sat Jan 09 00:00:15 2010