--- Log opened Wed Jan 13 00:00:19 2010 --- Day changed Wed Jan 13 2010 20100113 00:00:19< YogiHH> which are those different id's? 20100113 00:00:25< Crab_> player's name 20100113 00:01:13< Crab_> this issue is critical for persistence and needs to be either fixed or worked around in scenario wml (via resetting the id once, at scenario start) 20100113 00:02:00-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20100113 00:02:02< YogiHH> I think that is a feature. Relevant to persistence should only be the "save_id" attribute. This one should be "p1" and "p2" respectively. 20100113 00:02:40< Crab_> YogiHH: well, in scenario 2, we need to specify what units we wish to recall. we can either (alternate workaround) recall all leaders, or recall by id 20100113 00:03:17< Crab_> YogiHH: and, if we recall by id, we need the id fixed. 20100113 00:03:36< YogiHH> Hmm, i am not familiar with the changes you introduced regarding multiple leaders for a side. 20100113 00:03:58< YogiHH> let me check something 20100113 00:04:38< Crab_> YogiHH: the change was : get rid of ugly hack "if the side tag describes the leader of side, take instead the *first* unit from recall list which can recruit" 20100113 00:05:40< Crab_> YogiHH: that ugly hack prevented the following from working flawlessly: "if we have leader1 in recall list, and want to place leader2 via [side], then we need both leader1 and leader2 to appear, not 'leader1 to replace leader2' " 20100113 00:06:18< YogiHH> i see 20100113 00:07:51< Crab_> and now [side] [side][unit] and [event][unit] have recall-or-create semantics - "if ( !empty(id) ) and unit with same id is in recall list then we recall old, else we create new.". this helps with unit duplication issues and helps to debug via :cl 20100113 00:08:37-!- Netsplit lindbohm.freenode.net <-> irc.freenode.net quits: erl, esr, loonybot, teaser, Ingmar, noy, Ivanovic, fkhodkov, Blueblaze, yann, (+3 more, use /NETSPLIT to show all of them) 20100113 00:10:07-!- Netsplit over, joins: Ivanovic, Blueblaze, thespaceinvader, noy, Zarel, loonybot, esr 20100113 00:10:36-!- Netsplit over, joins: YogiHH, fkhodkov, teaser, Ingmar, erl 20100113 00:11:04< Crab_> YogiHH, from the wiki: "id: a unique identifier for the unit. This is not displayed to the player, but is to be used only for identifying and filtering for units. If not specified or when a unit is normally recruited, a random one will be generated for the unit to ensure that each unit has a unique id attribute. " 20100113 00:11:27< Crab_> YogiHH: so, I was quite surprised to see the id overridden with player's name. 20100113 00:12:22< Crab_> YogiHH: and, it'll not work ok with multiple leaders, too (if we assign all player's leaders the same id= player's name, then we'll violate the documented [but not enforced] constraint on id ) 20100113 00:12:33-!- yann_ [n=dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100113 00:14:19< YogiHH> Crab_: You are right on that. As far as i know, this was done without multiple leaders in mind. So it seems we have to do some definitions first. 20100113 00:16:00< Soliton> the leader getting the player's name is a feature but that shouldn't change the id. 20100113 00:16:54< Crab_> yes, "the leader getting the player's name" is a feature, of course :) 20100113 00:17:00< Crab_> btw, the id= definition from the wiki is very old, from march 2008 20100113 00:18:19< Crab_> YogiHH: but, even after fixing the ids (just edited a save by hand), there were other problems 20100113 00:18:56< Crab_> launched MP_sandbox-1, debug-created a naga, debug-leveled heroes, killed enemy leader 20100113 00:19:00< Crab_> got http://wesnoth.pastebin.com/m678bfff2 20100113 00:19:29< Crab_> so, it seems that all the heroes and the naga were 'detected' ok at this time. 20100113 00:20:19< YogiHH> mhm 20100113 00:21:12< Crab_> but, when I exited linger mode, there was a 'create start of scenario save' call, http://wesnoth.pastebin.com/m2597e0b7 , and there was no naga in the snapshot 20100113 00:21:16-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 59 bugs, 245 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100113 00:21:23< Crab_> so, there's error somewhere between those two points. 20100113 00:21:54< YogiHH> does that save have a [replay_start] ? 20100113 00:22:54< Crab_> ftp://ftp.terraninfo.net/wesnoth/MPCS-2.gz 20100113 00:23:18< Crab_> YogiHH: yes. 20100113 00:23:29< Crab_> btw, this is from MPSandbox played as a local game. 20100113 00:23:56< Crab_> (I started with this case since I thought that it should be simpler to get right) 20100113 00:24:40< YogiHH> Oh 20100113 00:25:13-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20100113 00:25:46< YogiHH> The naga should be found in [replay_start] (but it is not), the snapshot gets deleted before creating the start-of-scenario save. 20100113 00:26:50< YogiHH> Never tried with local games, those might have some special behaviour... 20100113 00:27:25< Crab_> I'll try to find the exact place where that information gets lost 20100113 00:27:40< YogiHH> it's in playcampaign.cpp 20100113 00:28:26-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100113 00:29:01< Crab_> YogiHH: yes, most likely, so. 20100113 00:30:08< Crab_> YogiHH: note that the code adds the survivors to *recall list* of team, not directly to snapshot 20100113 00:30:53< YogiHH> yes, i know 20100113 00:32:40-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20100113 00:33:10< YogiHH> Crab_: There are several places that delete the snapshot in playcampaign.cpp, depending if you are on multiplayer or not (and if so if you are host or not). You can look for "gamestate.snapshot = config()" 20100113 00:33:23< Crab_> we are "multiplayer", according to gdb 20100113 00:34:06< YogiHH> Crab_: you need to observe io_type for that 20100113 00:34:21< Crab_> in this case it's IO_NONE 20100113 00:34:35< YogiHH> exactly, that's the correct value for a local game 20100113 00:37:34-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100113 00:45:39-!- faryshta [n=faryshta@168.255.251.50] has joined #wesnoth-dev 20100113 00:46:27-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20100113 00:47:45< Crab_> YogiHH: ok, the 'clear' part happens just after the snapshot is saved, or so it looks like. compiling in a few debug printouts to find this out exactly... 20100113 00:57:11< YogiHH> night everyone 20100113 00:58:27-!- YogiHH [n=chatzill@c129241.adsl.hansenet.de] has left #wesnoth-dev [] 20100113 01:18:05-!- PK5 [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Read error: 110 (Connection timed out)] 20100113 01:19:31-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Read error: 60 (Operation timed out)] 20100113 01:20:55-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100113 01:21:12-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20100113 01:21:54-!- PK [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20100113 01:29:39< Sapient> shadowmaster: there? 20100113 01:34:03< shadowmaster> yes 20100113 01:34:14< shadowmaster> (kind of- the connection is somewhat unstable) 20100113 01:38:29< Sapient> shadowmaster: PK is interested in joining UMC dev with one of his projects 20100113 01:38:36< Sapient> can you help him get set up? 20100113 01:40:13< shadowmaster> if he bothers to speak in #wesnoth-umc-dev, maybe ;) 20100113 01:43:30< Sapient> PK: you should join that IRC channel #wesnoth-umc-dev 20100113 01:46:44< shadowmaster> he's there,q quiet as a tree 20100113 01:47:19< Sapient> ok, maybe he's afk right now 20100113 01:49:43-!- deekay [n=dk@wesnoth/developer/dragonking] has quit [] 20100113 01:54:03-!- Sapient [n=patrickp@wesnoth/developer/sapient] has left #wesnoth-dev [] 20100113 01:54:43< Crab_> YogiHH: gamestate.snapshot in playcampaign.cpp stays correct (with that naga and experienced leaders) both before and after the " savegame::scenariostart_savegame save(gamestate, preferences::compress_saves()); " call. but, start-of-scenario save does not contain them. (yet it contains correct stats and replay_start ) 20100113 01:55:33< Crab_> and both before and after " save.save_game_automatic(disp.video()); " call, too 20100113 02:02:48< Crab_> YogiHH: --log-debug="engine": http://wesnoth.pastebin.com/m27162ded , got it in MP sandbox with this patch - http://wesnoth.pastebin.com/m32c24b04 and with this save ftp://ftp.terraninfo.net/wesnoth/MP_Sandbox.gz 20100113 02:05:24-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100113 02:06:53< Crab_> YogiHH: tomorrow, I'll try to investigate why it isn't written into start-of-scenario save in that circumstances. 20100113 02:07:23-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit ["Leaving."] 20100113 02:10:58-!- Tallken [n=f2f93bf5@a85-139-93-218.cpe.netcabo.pt] has quit ["Leaving"] 20100113 02:16:33-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100113 02:18:51-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20100113 02:19:25-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20100113 02:26:28-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100113 03:17:24< shadowmaster> mordante: (since I believe you have something to do with the script that generates the page) http://forums.wesnoth.org/viewtopic.php?f=17&t=28508 20100113 03:17:38< shadowmaster> also, I hate long HTML documents. 20100113 03:17:53< shadowmaster> especially if they are intended to be viewed online. 20100113 03:21:03-!- Chusslove [n=Chusslov@brsg-d9bef070.pool.mediaWays.net] has quit [Read error: 110 (Connection timed out)] 20100113 03:28:08-!- Chusslove [n=Chusslov@brsg-d9bef8d1.pool.mediaWays.net] has joined #wesnoth-dev 20100113 03:42:40-!- faryshta [n=faryshta@168.255.251.50] has quit ["Saliendo"] 20100113 03:44:04-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100113 03:45:20-!- PK [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit ["Java user signed off"] 20100113 03:47:04-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20100113 03:51:02-!- Appleman1234 [n=Appleman@131.181.102.145] has joined #wesnoth-dev 20100113 04:12:23-!- Ivanovic_ [n=ivanovic@dtmd-4db2d29e.pool.mediaWays.net] has joined #wesnoth-dev 20100113 04:14:07-!- shadowm_laptop [n=ignacio@wesnoth/developer/shadowmaster] has quit ["Lost terminal"] 20100113 04:21:11< teaser> shadowmaster: can yo pls kill kangyu on the forums? 20100113 04:21:23< shadowmaster> huh? 20100113 04:22:48< teaser> spambot 20100113 04:23:05< teaser> or just spamperson 20100113 04:24:34< shadowmaster> very clever one 20100113 04:24:48< shadowmaster> thanks 20100113 04:24:53< teaser> yup, hence I guessed spamperson ;) yw 20100113 04:27:50-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20100113 04:28:21-!- Ivanovic_ is now known as Ivanovic 20100113 04:42:35< shadowmaster> nah, just a copycat spambo 20100113 04:42:49< shadowmaster> *spambot. Many of them do the same. Anyway, off now, good night 20100113 05:21:03-!- dtiger [n=dtiger@93.125.116.85] has joined #wesnoth-dev 20100113 05:32:23< CIA-61> ai0867 * r40686 /trunk/data/tools/wmllint: (partial) fix for incorrect wmllint 'unbalanced' handling 20100113 05:32:25< AI0867> esr: ^ 20100113 05:33:04< AI0867> 'fields' and 'comment' weren't initialized for later if-statements if 'unbalanced' was true 20100113 05:33:45< AI0867> this fixes some issues I had, but perhaps more should be changed 20100113 05:37:57< fendrin> AI0867: Just read in the logs about valgrind. Did your usage of it lead to anything? 20100113 05:38:25< AI0867> it lead to not-crashing 20100113 05:38:34< AI0867> and valgrind complaining about a lot of stuff 20100113 05:38:39< AI0867> I'll pastebin some of it 20100113 05:39:39< AI0867> http://wesnoth.pastebin.com/f7a1547f7 20100113 05:39:58< AI0867> valgrind ran rather quickly 20100113 05:40:06< AI0867> probably because it wasn't a debug build 20100113 05:41:31< fendrin> AI0867: It's perfectly playable inside valgrind? 20100113 05:42:57< AI0867> yes, valgrind catches at least part of the memory corruptions and prevents the segfault 20100113 05:43:39< fendrin> Doesn't that tell something about the cause of the error? 20100113 05:44:18-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20100113 05:45:21< AI0867> yes, but it'd be more informative with line numbers 20100113 05:45:28< AI0867> so, debug build, then valgrind 20100113 05:45:46< AI0867> I'll start compiling, maybe mine will be finished by tomorrow ;) 20100113 05:45:57< AI0867> your computer might be faster =P 20100113 05:46:07< fendrin> I have started compiling one minute ago. Let's see how long it takes. 20100113 05:47:24< fendrin> Maybe I can find the debug-build that must be somewhere produced by eclipse and use that. 20100113 05:48:12< fendrin> AI0867: Do you know a way to tell valgrind to use multiple cpus? 20100113 05:48:46< AI0867> I'm rather unfamiliar with it 20100113 05:48:52< AI0867> so no 20100113 05:49:06< fendrin> Valgrind takes my system down. 20100113 05:49:32< fendrin> Finished compiling. 20100113 05:49:41-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100113 06:03:19-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100113 06:09:59-!- dtiger [n=dtiger@93.125.116.85] has quit ["Konversation terminated!"] 20100113 06:11:15< fendrin> AI0867: Do I need to mem-check option to valgrind? 20100113 06:13:07< fendrin> s/"mem-check"/"--leack-check" 20100113 06:20:26< fendrin> AI0867: Hehe, it's grinding against the sdl ... 20100113 06:26:00-!- Skystriker [n=croseliu@pool-71-250-26-120.nwrknj.east.verizon.net] has quit [Read error: 110 (Connection timed out)] 20100113 06:34:31-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 60 (Operation timed out)] 20100113 06:38:37-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100113 07:22:29-!- Blueblaze [n=nick@adsl-99-158-47-180.dsl.hstntx.sbcglobal.net] has quit [Remote closed the connection] 20100113 08:19:41-!- fkhodkov [n=fedor76@ppp-78-24-26-36-bras0.istra.ru] has quit [Read error: 113 (No route to host)] 20100113 08:39:31-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has quit [] 20100113 09:02:19-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100113 09:11:03-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100113 09:17:17-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100113 09:34:52< Ivanovic> moin 20100113 09:44:17< Ivanovic> boucman: KylePoole (iphone porter) is still active in the forums: http://forums.wesnoth.org/viewtopic.php?p=403695#p403695 20100113 09:46:50-!- Appleman1234 [n=Appleman@131.181.102.145] has quit ["Leaving"] 20100113 10:06:59-!- fendrin [n=fabi@wesnoth/developer/fendrin] has quit [Remote closed the connection] 20100113 10:08:23-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100113 10:14:13-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100113 10:26:15< CIA-61> soliton * r40687 /trunk/data/tools/wmlscope: fixed listing logic 20100113 10:26:18< CIA-61> soliton * r40688 /trunk/data/core/macros/utils.cfg: only use listings for actual code examples 20100113 10:26:23< CIA-61> soliton * r40689 /trunk/src/server/server.cpp: correctly place newlines in output 20100113 10:26:30< CIA-61> soliton * r40690 /trunk/src/server/server.cpp: disabled automatic banning via the ip_log for now 20100113 10:29:51< Soliton> Ivanovic: do you know what updates macro-reference.xhtml on wesnoth.org? or is it done manually? 20100113 10:37:44< esr> Soliton: What needed to be fixed in the kisting logic? 20100113 10:37:57< esr> s/kisting/listing/ 20100113 10:38:13< Ivanovic> i do it manually when a new release is out 20100113 10:38:55< Ivanovic> cd data/tools && make macro-reference.xhtml 20100113 10:39:15< Soliton> ok. 20100113 10:39:16< Ivanovic> (that is: i always run it when a new dev release is out, so it reflects the status of the latest available dev release) 20100113 10:39:47< Soliton> esr: the line after a listing got mangled. 20100113 10:40:09< Soliton> esr: how can a dir have an export property? 20100113 10:40:16< esr> Odd I never noticed it. 20100113 10:40:33< Soliton> yeah, there are not often lines after a listing. 20100113 10:41:59< esr> It means the stuff under that directory exports global symbols, so wmlscope should look for resolutions in other namespaces (top-level directory arguments). Doesn't matter a whole lot unless you're looking for unused symbols and resources. 20100113 10:42:33< Soliton> i know but how can you give a dir that property? 20100113 10:42:50< Soliton> it's annoying that it prints a warning when no property is set. 20100113 10:43:00< Soliton> i suppose i could just disable that warning as well. 20100113 10:43:13< esr> Um, I think by setting it in the _main.cfg. I'd have to look at the code to be sure. 20100113 10:43:57< Soliton> the thing is that there is no _main.cfg in data/core/macros. 20100113 10:45:05< esr> I'll take a look. 20100113 10:45:50-!- loonybot [n=loonybot@ppp79-139-137-149.pppoe.spdop.ru] has joined #wesnoth-dev 20100113 10:46:36-!- loonycyborg [n=sergey@ppp79-139-137-149.pppoe.spdop.ru] has joined #wesnoth-dev 20100113 10:47:10< CIA-61> esr * r40691 /branches/fendrin_pathfind/data/tools/wmlscope: Typo fix. 20100113 10:48:24< esr> Soliton: it's in core/_main.cfg 20100113 10:51:55< Soliton> sure. that doesn't help though. 20100113 10:52:23< Soliton> unless you make it check the tree upwards for export properties. 20100113 10:53:23< Soliton> you should also commit that typo fix to trunk, btw. 20100113 10:53:40< Ivanovic> yeah 20100113 10:53:53< Ivanovic> switch your branch back to trunk and recommit it 20100113 10:54:16< Ivanovic> (that is: probably best is to just create a "hardcopy" in your normal filesystem and switch one of the two to trunk) 20100113 10:56:01-!- deekay [n=dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20100113 11:13:46-!- stikonas [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 11:36:52< Ivanovic> Soliton, rhonda: is this of relevance regqarding our bots? http://announce.freenode.net/ 20100113 11:37:20< Ivanovic> since there was a server message including "(...)we also suggest making sure that your bots and scripts work with the new ircd.(...)" 20100113 11:38:06< Soliton> i don't think we're using any special ircd features. 20100113 11:38:30< Ivanovic> i don't think so either, just want to be sure that wesbot and lobby will continue to work nicely 20100113 12:17:12-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has joined #wesnoth-dev 20100113 12:21:16-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 58 bugs, 245 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100113 12:35:50-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20100113 12:36:38-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100113 12:37:46-!- mordante [n=mordante@87.215.201.26] has joined #wesnoth-dev 20100113 12:38:01< mordante> servus 20100113 12:38:07< Ivanovic> hi mordante 20100113 12:38:12< mordante> hi Ivanovic 20100113 12:38:23< Ivanovic> you're quite early 20100113 12:38:24< Ivanovic> ;) 20100113 12:38:28< mordante> shadowmaster, your memory failed you ;-) I had nothing to do with that script 20100113 12:38:44< mordante> having lunchbreak and reading the logs 20100113 12:38:50< Ivanovic> ah 20100113 12:39:26< Ivanovic> what do you think of a new beta release this weekend? 20100113 12:39:28< mordante> fendrin, AI0867 valgrind might not be the best tool for the job ;-) 20100113 12:39:45< Ivanovic> do you think there will be some more speed/feature improvements in the lobby? 20100113 12:41:05< mordante> fendrin, AI0867 GLIBCXX_DEBUG enables debug container which should warn at the moment do access a container at the wrong place 20100113 12:41:40< mordante> Ivanovic, we can do that, I won't have much time this weekend to work on Wesnoth but the speed improvements are nice 20100113 12:42:11< Ivanovic> mordante: who is the one to fix the "jumping" around stuff? 20100113 12:42:22< Ivanovic> is it you or ilor 20100113 12:42:26< mordante> at the moment I'm looking at reducing the amount layout invalidation which should fix the jumping around 20100113 12:42:33 * mordante still types too slow ;-) 20100113 12:42:38< Ivanovic> :) 20100113 12:43:13< mordante> it's the invalidate layout that recalculates the entire screen and I've seen another glitch... 20100113 12:43:32< mordante> at some point the window scrollbars become active and those in the gamelist are removed 20100113 12:43:35< Ivanovic> once the jumping around is "really" fixed we should see how speed is in a beta release and maybe consider getting the first rc out if it is reasonably fast 20100113 12:44:13< Ivanovic> since less invalidations *should* also reduce the load because less rewrites of the screen are required 20100113 12:44:34< mordante> my release build with about 60 games had a very low load so that seems hopeful for the speed 20100113 12:44:53< mordante> and yes reducing them is a good thing (tm) 20100113 12:44:57< Ivanovic> speed is already quite okay 20100113 12:45:06< Ivanovic> just the jumping is annoying 20100113 12:45:25< Ivanovic> and with that gone and load reduced as side effect it *should* be fine 20100113 12:45:29 * mordante agrees 20100113 12:47:32< mordante> but even if I don't manage to fix the jumping issue a beta might be nice and ask the users feedback about the speed 20100113 12:47:42< Ivanovic> yeah 20100113 12:48:01< Ivanovic> please don't forget to add some nice sentence in the RELEASE_NOTES 20100113 12:48:03< Ivanovic> ;) 20100113 12:48:45< mordante> I won't but I 'reserve' that commit for my laptop so I can test whether it still can commit 20100113 12:49:00< Ivanovic> :) 20100113 12:49:06< mordante> would be nice to test before the fosdem ;-) 20100113 12:49:13< Ivanovic> you mean as "preparations for fosdem" 20100113 12:49:17< Ivanovic> okay, now i am too slow 20100113 12:49:18< Ivanovic> ;) 20100113 12:49:22< mordante> :-) 20100113 12:49:57< mordante> I still think it will be tricky to fix the invalidation caused by the player list since it kind of abuses the gui engine 20100113 12:50:04< Ivanovic> you know that, as every year, we can't expect to have internet at fosdem before 3pm on saturday, right? 20100113 12:50:05< Ivanovic> ;) 20100113 12:50:06< mordante> the real fix would be a tree widget 20100113 12:50:43< mordante> I know ;-) I use git on the laptop 20100113 12:50:53< Ivanovic> :) 20100113 12:52:44< mordante> but I hope we can release second rc at the fosdem 20100113 12:52:59< Ivanovic> i think i will not try to release at fosdem this year 20100113 12:53:07< Ivanovic> releasing at fosdem is too much stress for the sunday 20100113 12:53:18< Ivanovic> lets just get things ready and i might release on monday 20100113 12:53:40< Ivanovic> (you know the stress when the internet breaks down just in the moment when you are about to upload the tarball? this really sucks...) 20100113 12:55:37< mordante> I just try to have faith in their network ;-) 20100113 12:56:04< Ivanovic> i simply don't expect it to work any better than the last two years 20100113 12:56:19< Ivanovic> that is: on saturday post 3pm it should be fine as well as on sunday till 3pm 20100113 12:56:53< Ivanovic> and the list of things we should not forget to package: power cords! 20100113 12:56:53< mordante> :-) 20100113 12:57:09< Ivanovic> and don't forget power cords and multi power outlets! 20100113 12:57:09< mordante> nope I plan to take some with me again 20100113 12:57:10< Ivanovic> ;) 20100113 12:57:24< Ivanovic> i plan to do the same 20100113 12:57:41< mordante> I think I take the same stuff as last year 20100113 12:58:05< mordante> and of course you need power cord compatible with the Belgium outlets ;-) 20100113 12:58:11< mordante> btw Crab_ how are things going with the AI for the next stable release 20100113 12:58:49< mordante> guess once the lobby and AI are done we're only stuck with one blocker :-P http://www.wesnoth.org/gettext/index.lang.php?lang=de&version=trunk 20100113 12:58:49< Ivanovic> wow, this year the hotel yogihh is in is really close to our hostel 20100113 12:58:56< Ivanovic> just about 200m away 20100113 12:59:24< mordante> ah cool so we can travel together 20100113 12:59:25< Ivanovic> basically a "follow the street with our hostel to the next crossing and there you are" 20100113 12:59:40< mordante> nice 20100113 13:01:29< mordante> LoW has 218 strings to do :-( (unless the translator has some uncommited work, I know have) 20100113 13:01:56< Ivanovic> http://maps.google.de/maps?f=d&source=s_d&saddr=50.854599,4.354537&daddr=Avenue+du+Boulevard%2FR20a&hl=en&geocode=%3BFUL_BwMdb3xCAA&mra=dme&mrcr=0&mrsp=0&sz=19&dirflg=w&sll=50.855025,4.355057&sspn=0.001477,0.001741&ie=UTF8&ll=50.855244,4.355913&spn=0.002953,0.003482&z=18 20100113 13:05:58< mordante> indeed very close 300m only wonder why it would take me 4 minutes to walk that distance ;-) 20100113 13:07:10< Ivanovic> because of traffic lights 20100113 13:07:12< Ivanovic> *doh* 20100113 13:07:13< Ivanovic> ;) 20100113 13:09:05< mordante> :-) 20100113 13:22:23-!- zookeeper [n=l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100113 14:05:19< AI0867> mordante, fendrin: _GLIBCXX_DEBUG turns the segfault into an infinite loop. It gets stuck in std::_Rb_tree_increment 20100113 14:07:39< AI0867> the same thing happened when I added some more complicated log statements 20100113 14:23:52< mordante> AI0867, ok odd, I use the _GLIBCXX_DEBUG in my debug builds since a few weeks and thusfar it's been really helpful in finding issues 20100113 14:27:03-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20100113 14:29:18-!- stikonas [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 14:31:23-!- stikonas_ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 14:32:06-!- stikonas_ [n=and@wesnoth/translator/stikonas] has quit [Client Quit] 20100113 14:32:08-!- stikonas__ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 14:34:43-!- stikonas__ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has quit [Client Quit] 20100113 14:34:44-!- stikonas [n=and@wesnoth/translator/stikonas] has quit ["Konversation terminated!"] 20100113 14:34:47-!- stikonas__ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 14:36:19-!- stikonas__ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has quit [Read error: 54 (Connection reset by peer)] 20100113 14:36:23-!- stikonas__ [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has joined #wesnoth-dev 20100113 14:38:05-!- stikonas__ is now known as stikonas 20100113 15:54:47-!- mordante [n=mordante@87.215.201.26] has quit ["Leaving"] 20100113 16:23:18-!- AnMaster_ [n=AnMaster@unaffiliated/anmaster] has joined #wesnoth-dev 20100113 16:23:18-!- AnMaster [n=AnMaster@unaffiliated/anmaster] has quit [Connection reset by peer] 20100113 16:27:50-!- AnMaster_ is now known as AnMaster 20100113 16:29:25-!- Skystriker [n=croseliu@pool-71-250-26-120.nwrknj.east.verizon.net] has joined #wesnoth-dev 20100113 17:00:04-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100113 17:00:51-!- fendrin [n=fabi@88-134-75-97-dynip.superkabel.de] has joined #wesnoth-dev 20100113 17:11:28-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100113 17:12:33-!- dtiger [n=dtiger@93.125.116.85] has joined #wesnoth-dev 20100113 17:25:51-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100113 17:40:01-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100113 18:20:59-!- Tallken [n=f2f93bf5@93.102.73.177.rev.optimus.pt] has joined #wesnoth-dev 20100113 18:21:16-!- wesbot changed the topic of #wesnoth-dev to: string/feature freeze active! | 59 bugs, 245 feature requests, 9 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100113 18:26:29-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20100113 18:34:10-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has quit ["Lahkun"] 20100113 18:34:17-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100113 18:40:03-!- SonIcco [n=SonIcco@pD9510EB1.dip0.t-ipconnect.de] has joined #wesnoth-dev 20100113 18:54:05-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-dev 20100113 18:54:42-!- dtiger_ [n=dtiger@dynamic-vpdn-93-125-17-6.telecom.by] has joined #wesnoth-dev 20100113 19:12:09-!- dtiger [n=dtiger@93.125.116.85] has quit [Read error: 111 (Connection refused)] 20100113 19:17:25-!- boucman [n=rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100113 19:33:21-!- EdB [n=edb@tss37-1-89-84-18-220.dsl.club-internet.fr] has joined #wesnoth-dev 20100113 19:38:53-!- knotwork_ [n=markm@142.177.235.217] has joined #wesnoth-dev 20100113 19:44:21-!- knotwork [n=markm@142.177.234.40] has quit [Read error: 60 (Operation timed out)] 20100113 19:50:13-!- fkhodkov [n=fedor76@ppp-78-24-27-9-bras0.istra.ru] has joined #wesnoth-dev 20100113 20:12:35-!- Tallken [n=f2f93bf5@93.102.73.177.rev.optimus.pt] has quit ["Leaving"] 20100113 20:12:57-!- mordante [n=mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20100113 20:13:11< mordante> servus 20100113 20:19:42< Ivanovic> wb mordante 20100113 20:20:11< mordante> hi Ivanovic 20100113 20:25:07< boucman> wesbot: seen yogihh 20100113 20:25:07< wesbot> boucman: The person with the nick YogiHH last spoke 19h 27m ago. 19h 26m ago person left: 20100113 20:26:06< boucman> YogiHH : if you read the log, could you have a look af patch 1392 and 1383 ? my guess is that you are the most likely to be able to handle them 20100113 20:31:24< Ivanovic> boucman: lately yogihh tends to join in the middle of the night, close to midnight 20100113 20:31:49< boucman> Ivanovic: yes, that's why i posted the mesage above, hoping he will read the log 20100113 20:33:36< Ivanovic> i *think* he only reads the logs when explicitly pointed to them, not sure though 20100113 20:44:31-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20100113 20:56:05-!- faryshta [n=faryshta@201.124.54.51] has joined #wesnoth-dev 20100113 21:13:59-!- faryshta [n=faryshta@201.124.54.51] has quit [Read error: 60 (Operation timed out)] 20100113 21:19:13-!- PK7 [n=pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20100113 21:19:35-!- stikonas [n=and@bcm-131-111-247-5.girton.cam.ac.uk] has quit [Remote closed the connection] 20100113 21:21:41-!- stikonas [n=and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100113 21:26:16-!- knotwork__ [n=markm@142.177.178.19] has joined #wesnoth-dev 20100113 21:29:15< mordante> I'm off bye 20100113 21:29:59-!- mordante [n=mordante@wesnoth/developer/mordante] has quit ["Leaving"] 20100113 21:35:57-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100113 21:41:02-!- Blueblaze [n=nick@99.158.47.180] has joined #wesnoth-dev 20100113 21:43:25-!- knotwork_ [n=markm@142.177.235.217] has quit [Read error: 110 (Connection timed out)] 20100113 21:53:38-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100113 21:56:49-!- fkhodkov [n=fedor76@ppp-78-24-27-9-bras0.istra.ru] has quit [Read error: 104 (Connection reset by peer)] 20100113 22:07:03-!- dtiger_ [n=dtiger@dynamic-vpdn-93-125-17-6.telecom.by] has quit [Remote closed the connection] 20100113 22:20:42-!- EdB [n=edb@tss37-1-89-84-18-220.dsl.club-internet.fr] has quit [Remote closed the connection] 20100113 22:38:48-!- faryshta [n=faryshta@168.255.251.50] has joined #wesnoth-dev 20100113 23:06:29-!- Sapient1 [n=patrickp@97.67.113.210] has joined #wesnoth-dev 20100113 23:06:33-!- Sapient [n=patrickp@wesnoth/developer/sapient] has quit [Read error: 54 (Connection reset by peer)] 20100113 23:15:33-!- Sapient1 is now known as Sapient 20100113 23:19:26-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20100113 23:20:43-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Read error: 104 (Connection reset by peer)] 20100113 23:21:43-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100113 23:23:44-!- Sapient [n=patrickp@97.67.113.210] has left #wesnoth-dev [] 20100113 23:28:41-!- elias [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20100113 23:47:35< CIA-61> ivanovic * r40692 /trunk/ (changelog players_changelog po/wesnoth-units/sk.po): updated Slovak translation 20100113 23:50:13-!- zookeeper [n=l@wesnoth/developer/zookeeper] has quit [] --- Log closed Thu Jan 14 00:00:59 2010