--- Log opened Fri Jan 22 00:00:28 2010 20100122 00:03:54< CIA-53> ai0867 * r40770 /branches/fendrin_pathfind/src/ (pathfind.cpp pathfind.hpp): Simple solution for possibly-invalidated pointers: store values 20100122 00:18:48-!- happygrue_ [n=George@wesnoth/developer/wintermute] has quit [Read error: 104 (Connection reset by peer)] 20100122 00:21:23-!- boucman [n=rosen@wesnoth/developer/boucman] has quit ["Leaving."] 20100122 00:27:16< CIA-53> ai0867 * r40771 /branches/fendrin_pathfind/src/pathfind.cpp: Simplify copy-constructor and copy-assignment 20100122 00:27:48-!- happygrue_ [n=George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20100122 00:31:42-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has quit ["Lahkun"] 20100122 00:33:07-!- Zarel_ [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100122 00:44:36-!- loonycyborg [n=sergey@wesnoth/developer/loonycyborg] has quit ["Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz"] 20100122 00:45:10-!- loonybot [n=loonybot@wesnoth/bot/loonybot] has quit [Remote closed the connection] 20100122 00:46:08-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100122 00:48:20-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 00:49:41-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Nick collision from services.] 20100122 00:49:43-!- Zarel_ is now known as Zarel 20100122 00:54:54-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]"] 20100122 00:57:15-!- stikonas [n=and@wesnoth/translator/stikonas] has quit [Remote closed the connection] 20100122 01:01:11-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100122 01:03:55-!- deekay [n=dk@wesnoth/developer/dragonking] has quit [] 20100122 01:06:26< CIA-53> ai0867 * r40772 /branches/fendrin_pathfind/src/pathfind.cpp: Simplify main constructor for teleport_map 20100122 01:21:16-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 01:21:45-!- Tallken [n=f2f93bf5@93.102.91.179.rev.optimus.pt] has quit ["Leaving"] 20100122 01:21:51-!- mjs-de [n=mjs-de@vpw.wh.uni-dortmund.de] has quit [Read error: 60 (Operation timed out)] 20100122 01:51:19-!- Tallken [n=f2f93bf5@93.102.64.52.rev.optimus.pt] has joined #wesnoth-dev 20100122 02:01:04-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100122 02:08:54-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 02:55:20< rosso> hi guys, iam trying to read into the code and get a grasp of it. is there any uml diagram around maybe? 20100122 03:00:59-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100122 03:04:39-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100122 03:19:05< AI0867> I think someone made a UML diagram for gsoc 20100122 03:19:10< AI0867> it looked like a maze ;) 20100122 03:20:08< grzywacz> Who's the guardian then? :p 20100122 03:33:12< AI0867> there's some stuff here: http://wiki.wesnoth.org/SummerOfCodeProposal_Euschn 20100122 03:33:27< AI0867> but that's only the part that has to do with savegames 20100122 04:11:38-!- Tallken [n=f2f93bf5@93.102.64.52.rev.optimus.pt] has quit ["Leaving"] 20100122 04:46:44-!- icco_ [n=SonIcco@pD95107E4.dip0.t-ipconnect.de] has joined #wesnoth-dev 20100122 04:58:00-!- Ivanovic_ [n=ivanovic@77.178.183.204] has joined #wesnoth-dev 20100122 05:03:33-!- SonIcco__ [n=SonIcco@pD9510789.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 20100122 05:13:45-!- Ivanovic [n=ivanovic@wesnoth/developer/ivanovic] has quit [Read error: 113 (No route to host)] 20100122 05:29:15-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has quit [Remote closed the connection] 20100122 05:52:44-!- Aethaeryn [n=Michael@wesnoth/umc-dev/developer/aethaeryn] has quit ["quit()"] 20100122 06:05:32-!- icco_ [n=SonIcco@pD95107E4.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 20100122 06:05:46-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 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datastructure of the teleport_map. 20100122 11:17:10< CIA-53> Introduced an attribute id for each tunnel tag. 20100122 11:17:10< CIA-53> Support for [tunnel] in [abilities] [teleport]. 20100122 11:28:05-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: yann, loonycyborg 20100122 11:29:54-!- Netsplit over, joins: loonycyborg, yann 20100122 11:31:17-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: yann, loonycyborg 20100122 11:31:48-!- Netsplit over, joins: loonycyborg, yann 20100122 11:33:18-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: yann, loonycyborg 20100122 11:33:56-!- Tallken [n=f2f93bf5@93.102.68.36.rev.optimus.pt] has joined #wesnoth-dev 20100122 11:34:08-!- Tallken [n=f2f93bf5@93.102.68.36.rev.optimus.pt] has quit [Read error: 104 (Connection reset by peer)] 20100122 11:38:41< CIA-53> fendrin * r40774 /branches/fendrin_pathfind/data/core/macros/abilities.cfg: Fixed teleport ability to not let you teleport from villages an unit stands on. 20100122 11:43:14-!- loonycyborg [n=sergey@ppp79-139-137-149.pppoe.spdop.ru] has joined #wesnoth-dev 20100122 11:47:08-!- Netsplit over, joins: yann 20100122 11:48:22-!- Netsplit kubrick.freenode.net <-> irc.freenode.net quits: yann 20100122 12:19:58-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has joined #wesnoth-dev 20100122 12:23:18-!- Appleman1234 [n=Appleman@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has quit [Read error: 110 (Connection timed out)] 20100122 12:27:45-!- Netsplit over, joins: yann 20100122 12:59:52< CIA-53> fendrin * r40775 /branches/fendrin_pathfind/src/ (pathfind.cpp pathfind.hpp): code cleanups. 20100122 13:47:31-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth-dev 20100122 14:05:01-!- tsr_ [n=tsr@h-37-106.A254.priv.bahnhof.se] has joined #wesnoth-dev 20100122 14:26:05-!- tsr__ [n=tsr@h-37-106.A254.priv.bahnhof.se] has quit [Read error: 110 (Connection timed out)] 20100122 14:40:15-!- fkhodkov 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thespaceinvader> boucman: regarding TC haloes, I doubt very much that the animations on the units requiring them will be done before 1.8 ships, so i wouldn't worry about rushed and dangerous solutions - something safe and workable in 1.9 is probably preferable i think 20100122 17:34:14< boucman> ok 20100122 17:34:28< boucman> thespaceinvader: TBH, the problem is backward compatibility 20100122 17:34:52< thespaceinvader> how so? 20100122 17:35:12< zookeeper> can't you just use regular subanims? they're TC'd normally AFAIK. 20100122 17:35:21< boucman> well, if we want to use TC on all halo= fields in [unit] it's easy 20100122 17:35:37< boucman> giving the artist a way to set it on some but not all is tricky 20100122 17:35:47< thespaceinvader> zookeeper: possibly, i'm not sure how that works 20100122 17:35:56< boucman> zookeeper: no they are not 20100122 17:36:10< boucman> (unfortunately, it's a design error on my side) 20100122 17:36:37< thespaceinvader> boucman: i think that would be the way i'd look at doing it - it's not like people are using TC colours and expecting them to stay pink, anywhere 20100122 17:36:47< boucman> hmm 20100122 17:36:48< zookeeper> boucman, oh, right. maybe a single key in [animation] etc could control it, if it's not hard to add. still, probably not something that's needed very often.. 20100122 17:37:04< boucman> ok, in that case, doing it for halo= is trivial and could be done in 1.8 20100122 17:37:15< thespaceinvader> tbh it's not a massively high priority - i just think team coloured magic effects could be cool 20100122 17:37:22< boucman> doing it in subframes is more tricky, and is 1.9 material 20100122 17:37:29< thespaceinvader> it would be very easy to make them not team coloured 20100122 17:38:12< boucman> thespaceinvader: magical effects are subframes, halo= in [unit] is only used for haloes like the one the MoL has all the time 20100122 17:39:10< boucman> thespaceinvader: do you want a quick course on sub-anims ? these are great tools, and since you're one of our main anim artist it would be good if you knew about them 20100122 17:39:27< thespaceinvader> ah righto, i see 20100122 17:39:34< thespaceinvader> and yes, that would probably be useful 20100122 17:39:41< thespaceinvader> subanims are things like projectiles, right? 20100122 17:39:56< boucman> yes, projectiles are the main users of sub anims 20100122 17:40:19< thespaceinvader> but you could use it for something like, say, a standard bearer leaving his flag stuck in the ground when he goes and attacks 20100122 17:40:24< boucman> but basically subanims are a way to bundle multiple anims and have them play in a synchronised way. 20100122 17:40:57< boucman> so we have the unit and the projectile as two sub animations, but you can have as many as you want and each of them is totally independant from the others 20100122 17:41:17< thespaceinvader> ah, that's cool 20100122 17:41:23< thespaceinvader> but currently sub anims can't use TC? 20100122 17:41:27< boucman> (internally, the engine use them to build image-less sub anims that are used to play sounds) 20100122 17:41:36< boucman> they can't 20100122 17:41:47< boucman> the problem is to pass the team info around 20100122 17:42:06< boucman> again it would be quite easy to TC all sub anims, it's doing it selectively that is tricky 20100122 17:42:13< thespaceinvader> ah, i see 20100122 17:42:26< thespaceinvader> what would be the down sides of applying TC to all sub animations? 20100122 17:42:43< thespaceinvader> currently it seems to me like an extra option that woudl simply be unused by older content 20100122 17:42:52< thespaceinvader> like the new sheath/unsheath animations 20100122 17:42:54< boucman> if a UMC uses a sub-anim in a weird way it could become accidentally TCed 20100122 17:43:12< thespaceinvader> ah righto 20100122 17:43:34< boucman> if there is pink in it... 20100122 17:44:02< boucman> OTOH, you could easily implement anim-like "ghost of yourself" attacks, where you use the unit's image as a projectile ;) 20100122 17:44:52< boucman> so that's it, doing selectively is 1.9 material, doing it globally is a risk of accidental TCing 20100122 17:48:08-!- Noyga [n=noyga@wesnoth/developer/noyga] has joined #wesnoth-dev 20100122 17:54:48< CIA-53> ai0867 * r40776 /branches/fendrin_pathfind/src/pathfind.cpp: Fix compilation 20100122 17:55:43< thespaceinvader> sorry, was on the phone 20100122 17:56:08< thespaceinvader> boucman: I wonder how much chance there is that people will have used the TC magentas in anything they don't intend to be TC anyway... 20100122 17:56:29< thespaceinvader> but like i said, I don't think there's likely to be a need for it before 1.9 anyway 20100122 17:56:36< boucman> yeah, that's the sort of case where i expect to actually fix more bugs than I create... 20100122 17:56:40< thespaceinvader> i can't see my having time to aniimate those orcish shamans 20100122 17:57:11< boucman> thespaceinvader: it's mainly that I want to have it in 1.8 so people can work with it in 1.8 instead of having to wait for 1.10 20100122 17:57:21< thespaceinvader> ah righto 20100122 17:57:51< thespaceinvader> i'd suggest that the risks of breaking stuff are minor compared with the potential benefits it could introduce 20100122 17:58:06< thespaceinvader> I know I would have loved to have this capability way back in 1.3 ;) 20100122 17:58:38-!- benjamin_ [n=benjamin@130.108.198.100] has joined #wesnoth-dev 20100122 17:59:25< boucman> thespaceinvader: ok, i'll do that, then 20100122 17:59:34< benjamin_> Note to an admin: There is a player on the dev server using the nick 'dino'. As I have observed every game he joins has oos errors starting on his turn. 20100122 17:59:39< thespaceinvader> cool cool, thanks 20100122 17:59:44-!- benjamin_ [n=benjamin@130.108.198.100] has left #wesnoth-dev [] 20100122 18:01:09-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20100122 18:04:04-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100122 18:05:37-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20100122 18:08:01-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 18:11:22-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100122 18:13:58-!- crimson_penguin [n=ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100122 18:20:24-!- mjs-de [n=mjs-de@vpw.wh.Uni-Dortmund.DE] has quit [Read error: 113 (No route to host)] 20100122 18:26:48-!- Blarumyrran [n=Blarumyr@81-20-159-197.levira.ee] has joined #wesnoth-dev 20100122 18:40:10< CIA-53> boucman * r40777 /trunk/ (changelog src/unit.cpp src/unit.hpp src/unit_frame.cpp): enable TC on all unit related images 20100122 19:22:44-!- Rhonda [n=rhonda@anguilla.debian.or.at] has joined #wesnoth-dev 20100122 19:35:31< Ivanovic> Crab_: in the changelog, please use some newlines in the entries, just like all the rest does 20100122 19:35:39< Ivanovic> the limit of chars per line is 80 20100122 19:35:58-!- noy [n=Noy@wesnoth/developer/noy] has quit [Read error: 110 (Connection timed out)] 20100122 19:36:57< CIA-53> ivanovic * r40778 /trunk/po/wesnoth-sof/fi.po: updated Finnish translation 20100122 20:05:46-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 20:10:28-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20100122 20:39:31-!- grzywacz [n=grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100122 20:42:02-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100122 20:48:23-!- Sapient [n=patrickp@wesnoth/developer/sapient] has joined #wesnoth-dev 20100122 20:53:04-!- [Relic] [n=[Relic]@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100122 20:57:13< [Relic]> Hello :) 20100122 21:26:24-!- noy [n=Noy@wesnoth/developer/noy] has quit [] 20100122 21:39:42-!- Crab_ [n=Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100122 21:56:30-!- elias [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20100122 21:59:53-!- allefant [n=elias@allegro/developer/allefant] has joined #wesnoth-dev 20100122 22:02:05-!- fkhodkov [n=fedor76@ppp-78-24-25-66-bras0.istra.ru] has quit ["ERC Version 5.3 (IRC client for Emacs)"] 20100122 22:02:07-!- Ken_Oh [n=briang@static-71-178-174-220.washdc.fios.verizon.net] has quit ["Leaving."] 20100122 22:02:27-!- fkhodkov [n=fedor76@ppp-78-24-25-66-bras0.istra.ru] has joined #wesnoth-dev 20100122 22:04:52-!- noy [n=Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100122 22:05:33-!- elias [n=elias@allegro/developer/allefant] has quit [Read error: 60 (Operation timed out)] 20100122 22:08:51-!- Appleman1234 [n=Appleman@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100122 22:37:51-!- Appleman1234 [n=Appleman@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has quit [Read error: 110 (Connection timed out)] 20100122 22:38:39-!- Appleman1234 [n=Appleman@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100122 22:43:04-!- Zarel [n=Zarel@warzone2100/developer/Zarel] has quit ["This computer has gone to sleep"] 20100122 22:45:44-!- Tallken [n=f2f93bf5@93.102.59.226.rev.optimus.pt] has joined #wesnoth-dev 20100122 22:54:10< CIA-53> ivanovic * r40779 /trunk/ (changelog players_changelog po/wesnoth-manual/hu.po): updated Hungarian translation 20100122 22:55:55-!- thespaceinvader [n=chatzill@wesnoth/artist/thespaceinvader] has quit ["night all"] 20100122 23:26:24-!- Crab_ [n=Crab_@wesnoth/developer/crab] has quit ["Leaving."] 20100122 23:35:23-!- dtiger [n=dtiger@dynamic-vpdn-93-125-12-213.telecom.by] has quit [Remote closed the connection] 20100122 23:39:55-!- allefant [n=elias@allegro/developer/allefant] has quit ["Leaving"] 20100122 23:52:30-!- SonIcco [n=SonIcco@pD95107E4.dip0.t-ipconnect.de] has joined #wesnoth-dev 20100122 23:58:01-!- Zarel_ [n=Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev --- Log closed Sat Jan 23 00:00:36 2010