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has joined #wesnoth 20100216 07:06:07-!- uzsolt [uzsolt@team.pld-linux.org] has left #wesnoth [] 20100216 07:07:42-!- aheinecke [~quassel@f048241072.adsl.alicedsl.de] has joined #wesnoth 20100216 07:15:14-!- rosso_ [~rosso@dslb-088-070-051-246.pools.arcor-ip.net] has joined #wesnoth 20100216 07:17:18-!- rosso [~rosso@dslb-088-070-092-232.pools.arcor-ip.net] has quit [Ping timeout: 256 seconds] 20100216 07:28:18-!- uzsolt [uzsolt@team.pld-linux.org] has joined #wesnoth 20100216 07:30:31-!- uzsolt [uzsolt@team.pld-linux.org] has left #wesnoth [] 20100216 07:33:19-!- John_R [~john@67-61-192-90.cpe.cableone.net] has joined #wesnoth 20100216 07:40:57-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 252 seconds] 20100216 07:45:39-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100216 07:49:11-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100216 08:04:39-!- Sacho [~sacho@90.154.212.171] has quit [Ping timeout: 276 seconds] 20100216 08:04:48-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100216 08:22:35-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100216 08:26:35-!- aheinecke [~quassel@f048241072.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 20100216 08:43:23-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100216 08:53:30-!- sacho_ [~sacho@213.91.244.15] has joined #wesnoth 20100216 08:54:21-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 245 seconds] 20100216 08:56:12-!- mith1 [~melvin@wnn73206.wireless.dtu.dk] has joined #wesnoth 20100216 08:58:19-!- sacho_ is now known as Sacho 20100216 09:09:24-!- Seanbotv20 [~Seanbotv2@c122-107-105-232.blktn5.nsw.optusnet.com.au] has joined #wesnoth 20100216 09:09:54< Seanbotv20> Hello, a question about the BFW dedicated server that I found int he FC repo 20100216 09:10:29< Seanbotv20> Why does this require the entire data package, plus a lot of rendering libraries? 20100216 09:12:10< Seanbotv20> wesbot help 20100216 09:12:10< wesbot> Seanbotv20: I could tell you about bug(s), feature(s), task(s), patch(es), a log revision, update the topic, last seen of people... you name it. 20100216 09:12:22< Sacho> wesbot feature 20100216 09:12:32< Seanbotv20> I wondered if it could help 20100216 09:12:41< Sacho> Haven't seen it used yet. 20100216 09:13:19< Seanbotv20> though I want to run a dedicated server on this server that I don't have a GUI on 20100216 09:13:39< Seanbotv20> and I need the entire wesnoth data package to run it apprently 20100216 09:13:44< Seanbotv20> plus a whole bunch of libraries 20100216 09:13:49< Seanbotv20> for rendering 20100216 09:14:11< Seanbotv20> I just think it's really unnecessary. 20100216 09:16:05< Seanbotv20> I wanted to know what the actual dependencies for wesnothd are 20100216 09:39:05-!- meric [~Eric@124-168-167-95.dyn.iinet.net.au] has joined #wesnoth 20100216 10:01:08-!- pirum 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DOOOOMM!!!] 20100216 10:25:43-!- ilor [~user@wesnoth/developer/ilor] has joined #wesnoth 20100216 10:26:45-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100216 10:27:38-!- martin__1 [~martin@f048212105.adsl.alicedsl.de] has quit [Quit: Lost terminal] 20100216 10:46:23-!- Seanbotv20 [~Seanbotv2@c122-107-105-232.blktn5.nsw.optusnet.com.au] has left #wesnoth ["Leaving"] 20100216 10:53:59-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100216 11:08:16-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100216 11:08:22-!- Ivanovic_ [~ivanovic@dtmd-4db2bad3.pool.mediaWays.net] has quit [Changing host] 20100216 11:08:22-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100216 11:09:01-!- Ivanovic_ is now known as Ivanovic 20100216 11:10:42< Ivanovic> moin 20100216 11:16:27-!- harryBer [~harryBer@95-27-37-87.broadband.corbina.ru] has joined #wesnoth 20100216 11:18:42-!- harry1 [~harryBer@95-27-37-87.broadband.corbina.ru] has quit [Ping timeout: 240 seconds] 20100216 11:23:44-!- Nissarin [~nissarin@91.202.192.6] has quit [Read error: Connection reset by peer] 20100216 11:24:06-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth 20100216 11:24:38-!- Rhonda [~rhonda@anguilla.debian.or.at] has quit [Changing host] 20100216 11:24:38-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth 20100216 11:27:30-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100216 11:30:26-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20100216 11:35:32< Euthanatos> where can i find a list of preprocessor commands? 20100216 11:35:57-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100216 11:39:33-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100216 11:39:51-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Client Quit] 20100216 11:39:53< Ivanovic> what do you mean with preprocessor commands? 20100216 11:40:12< Ivanovic> do you want the existing macros or just what is possible eg #define and the likes? 20100216 11:40:21< Euthanatos> what is possible 20100216 11:40:25< Euthanatos> not macros 20100216 11:40:26< Ivanovic> rough guess: should all be available in the wiki 20100216 11:40:32< Ivanovic> search for wml reference 20100216 11:40:35< Euthanatos> it's not...not that I've found 20100216 11:40:45< Euthanatos> yeah i've searched that page 20100216 11:41:05-!- rosso_ [~rosso@dslb-088-070-051-246.pools.arcor-ip.net] has quit [Remote host closed the connection] 20100216 11:41:08< Ivanovic> there are not many preprocessor commands! 20100216 11:41:20< Euthanatos> specifically loking for: #wmllinit #wmlindent 20100216 11:41:26< Ivanovic> http://wiki.wesnoth.org/PreprocessorRef 20100216 11:41:33< Euthanatos> Nothing there either 20100216 11:41:39< Ivanovic> ah, those are *not* wml preprocessor stuff 20100216 11:41:40-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100216 11:41:50-!- mith1 [~melvin@wnn73206.wireless.dtu.dk] has quit [Quit: Leaving.] 20100216 11:41:52< Ivanovic> they are for the external tools wmllint and wmlindent 20100216 11:41:54< Euthanatos> I've been searching for several days at leisure 20100216 11:42:39< Euthanatos> where would I look to figure out what those do? 20100216 11:42:48< Ivanovic> IIRC the only place where this is "documented" is in the scripts 20100216 11:43:20< Ivanovic> asked esr to join in here (he wrote those python scripts), but he is probably sleeping atm 20100216 11:44:16< Ivanovic> but those are *NOT* relevant for ingame 20100216 11:44:32< Ivanovic> that is: the game itself does completely ignore them since # also does start a plain comment 20100216 11:45:08< Ivanovic> they are there to eg allow some basic spellchecking and syntax checking using wmlling 20100216 11:45:30< Ivanovic> (excluding things, defining "correct" spelling, ...) 20100216 11:46:06< Euthanatos> SO if I'm trying to track donw a bug in a scenario...odds are that's not part of whatver bug I'm experiencing... 20100216 11:47:31< zookeeper> if you need help with debugging a scenario, just say so 20100216 11:48:20< Euthanatos> yes well...I'm still learnign WML....doing this task as a sort of way to familiarize myself with WML 20100216 11:52:00-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100216 11:59:26< Ivanovic> only the preprocessor stuff mentioned on the wiki page is relevant for ingame, the rest is ignored 20100216 12:21:14-!- Tomsik [~Tomsik@bca185.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100216 12:28:14-!- krotop [~christoph@smj33-1-82-233-64-163.fbx.proxad.net] has joined #wesnoth 20100216 12:30:42-!- mich- [~michele@87.19.246.60] has joined #wesnoth 20100216 12:46:52-!- Hellrider [~Hell@host32-186-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Hellrider] 20100216 12:48:39-!- Hellrider [~Hell@host32-186-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20100216 13:10:58< Euthanatos> Wow...this can't be an ANL bug...it's got ot be a client bug 20100216 13:12:07< Euthanatos> The most goddawefully annoying bug ever ~,^ 20100216 13:34:18-!- zenhoobbit [~hevien@host39-74-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20100216 13:35:01-!- Becquerel [badger@uncyclopedia/badger] has joined #wesnoth 20100216 13:41:10-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]] 20100216 13:46:53-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has joined #wesnoth 20100216 13:49:32< Becquerel> hmmm 20100216 13:49:47< Becquerel> apart from TROW, which campaigns contain/refer to the drakes? 20100216 14:03:04-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100216 14:07:37-!- Filled-Void [~Biju@unaffiliated/Filled-Void] has joined #wesnoth 20100216 14:16:22-!- meric [~Eric@124-168-167-95.dyn.iinet.net.au] has quit [Quit: meric] 20100216 14:17:03-!- Filled-Void [~Biju@unaffiliated/Filled-Void] has quit [Ping timeout: 240 seconds] 20100216 14:23:08< Ivanovic> Euthanatos: if you described what the problem with ANL is, you would get to know if this can be ANL itself or an engine bug 20100216 14:23:26< Ivanovic> since ANL is damn complicated it can easily be a problem with ANL, even if it appears to be really weird 20100216 14:23:51< Euthanatos> I suppose it's possible but from the nature i always suspected it was an engine/client bug 20100216 14:24:20< Euthanatos> When making ANL with UMS anyone who leaves or is kicked without being deslotted bugs the slot 20100216 14:24:28< Euthanatos> and forces random on the next player that fills that slot 20100216 14:24:43< Ivanovic> Becquerel: there are drakes mentioned in other campaigns, too 20100216 14:24:47< Euthanatos> from the faction= or faction_from_recruit= keys 20100216 14:25:01< Euthanatos> I tried it with both 20100216 14:25:42< Euthanatos> I'd planned ot dig around on the bug reports and see if it's posted or post it myself if not 20100216 14:26:15-!- Filled-Void [~Biju@unaffiliated/Filled-Void] has joined #wesnoth 20100216 14:27:11-!- harry1 [~harryBer@95-27-37-87.broadband.corbina.ru] has joined #wesnoth 20100216 14:27:11-!- harryBer [~harryBer@95-27-37-87.broadband.corbina.ru] has quit [Disconnected by services] 20100216 14:27:42< Ivanovic> Becquerel: http://pastebin.com/mb9fc16 20100216 14:27:57< Ivanovic> that is a list of scenarios where drakes are at least mentioned, often in recruit lists 20100216 14:28:01< Ivanovic> (there are some more) 20100216 14:28:40< Becquerel> awesome, thanks 20100216 14:28:50< Becquerel> what d'you mean by more? 20100216 14:30:11< Ivanovic> eg in one scenario in eastern invasion one side can recruit sky drakes 20100216 14:30:21< Ivanovic> though it is not a "real" drake faction there 20100216 14:30:35< Becquerel> oh, right 20100216 14:30:39-!- Filled-Void [~Biju@unaffiliated/Filled-Void] has quit [Ping timeout: 256 seconds] 20100216 14:30:47< Becquerel> that's okay, I'm just looking for lore references 20100216 14:31:11< Becquerel> althought a gryphon who can recruit drakes is silly anyways 20100216 14:31:17< Becquerel> -t 20100216 14:41:34-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100216 14:56:11-!- kcaze [~herman@cm61-18-11-77.hkcable.com.hk] has joined #wesnoth 20100216 14:56:48-!- Deformative [~joe@bursley-183118.reshall.umich.edu] has quit [Ping timeout: 252 seconds] 20100216 14:57:12-!- kcaze [~herman@cm61-18-11-77.hkcable.com.hk] has left #wesnoth [] 20100216 15:04:53-!- kcaze [~herman@cm61-18-11-77.hkcable.com.hk] has joined #wesnoth 20100216 15:05:29< kcaze> Hi, I'm new to IRC so, is it usually so quiet? 20100216 15:05:52< sevis> Until someone says something, you could say it is. 20100216 15:06:05< sevis> After that, it can get reasonably loud. 20100216 15:06:29< kcaze> I see, well it's just that when I type /names, a huge list pops up 20100216 15:06:47< kcaze> So I'd assume that there would be a lot of people talking. 20100216 15:07:03< Becquerel> everyone idles 20100216 15:07:08< Becquerel> except the people who don't 20100216 15:07:35< kcaze> can you check who's idle? 20100216 15:08:09< Becquerel> sadly not unless they use /away 20100216 15:08:11< sevis> Say something ridiculous and see who laughs. 20100216 15:08:31< sevis> (Or something outrageous and see who disagrees) 20100216 15:10:22< kcaze> okay, well, i'll just lurk and see if anything happens 20100216 15:10:53< sevis> Eh, yeah, that's what most people do. You can see the result. 20100216 15:13:21< zookeeper> kcaze, yes, it's normal that it's so quiet. 20100216 15:19:57-!- lukjad86 [~lukjadOO7@unaffiliated/lukjad007] has quit [Ping timeout: 256 seconds] 20100216 15:20:38-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has quit [Ping timeout: 252 seconds] 20100216 15:21:39-!- lukjad86 [~lukjadOO7@unaffiliated/lukjad007] has joined #wesnoth 20100216 15:22:04-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has joined #wesnoth 20100216 15:30:38< VurtualRuler98> without IRC's magical quietness, a 100 user irc channel would be unbearable. 20100216 15:31:05-!- Jequ [~tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has joined #wesnoth 20100216 15:31:18< VurtualRuler98> 1000+ user linux channels would require a gigabit connection to handle. 20100216 15:34:14-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100216 15:40:25< Euthanatos> It's usually pretty quit in here till anyone says anything about an OS 20100216 15:42:12< VurtualRuler98> 1300 people talking about ubuntu, how bout that. 20100216 15:42:30< VurtualRuler98> It's as popular here as... elvis. Elvis. Or the president. 20100216 15:46:29-!- Lancaster [~Miranda@123.115.248.82] has joined #wesnoth 20100216 15:46:34-!- kcaze [~herman@cm61-18-11-77.hkcable.com.hk] has quit [Quit: Leaving] 20100216 16:00:52-!- kelnoky [~shao@cpc6-newc13-2-0-cust79.gate.cable.virginmedia.com] has quit [Ping timeout: 272 seconds] 20100216 16:03:10-!- kelnoky [~shao@cpc6-newc13-2-0-cust79.gate.cable.virginmedia.com] has joined #wesnoth 20100216 16:18:18-!- Deformative [~joe@67-194-23-209.wireless.umnet.umich.edu] has joined #wesnoth 20100216 16:22:34-!- pirum [~pirum@smct43-165-dhcp.resnet.colorado.edu] has joined #wesnoth 20100216 16:25:29< Sacho> you have a lot of people sitting on a lot of channels that they are interested in. 20100216 16:25:40< Sacho> Some people are on over 20 channels while working and such. 20100216 16:25:52< Sacho> Obviously, they can't actively be chatting on all those :) 20100216 16:25:55< Sacho> Meaningfully, at least. 20100216 16:26:13< Cyber_Rock> is there any difficult multiple-scenario MP map like World Conquest... i am talking of difficult AI and hard winning conditions 20100216 16:29:54-!- Jarkko [~JMP@gprs-prointernet-ffe56a00-113.dhcp.inet.fi] has joined #wesnoth 20100216 16:35:51< Sacho> heh, difficult AI :s 20100216 16:36:20-!- zenhoobbit [~hevien@host39-74-dynamic.1-79-r.retail.telecomitalia.it] has quit [Ping timeout: 272 seconds] 20100216 16:43:09-!- Lancaster [~Miranda@123.115.248.82] has quit [Quit: Lancaster] 20100216 16:48:47-!- zenhoobbit [~hevien@host39-74-dynamic.1-79-r.retail.telecomitalia.it] has joined #wesnoth 20100216 16:54:25-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100216 16:55:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100216 16:59:45-!- Deformative [~joe@67-194-23-209.wireless.umnet.umich.edu] has quit [Ping timeout: 252 seconds] 20100216 17:06:07-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100216 17:07:57-!- MARCELvonKUHN [~kvirc@93-96-192-115.zone4.bethere.co.uk] has joined #wesnoth 20100216 17:09:55-!- Jarkko [~JMP@gprs-prointernet-ffe56a00-113.dhcp.inet.fi] has quit [Quit: Copywight 2007 Elmer Fudd. All wights wesewved.] 20100216 17:13:16-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100216 17:15:10-!- SK2 [~sjoerdnl@62.140.137.12] has joined #wesnoth 20100216 17:15:30< SK2> hi 20100216 17:15:44< SK2> are there server troubles? 20100216 17:16:41< SK2> 'connection timed out' 20100216 17:18:47< happygrue> SK2: how about now? 20100216 17:19:38< SK2> still 20100216 17:19:44< happygrue> works for me 20100216 17:19:54< happygrue> which version are you using? 20100216 17:20:06< SK2> stable 20100216 17:20:17< SK2> 1.6.5 20100216 17:20:24< happygrue> you are unable to connect? 20100216 17:20:28< happygrue> or you are timing out in a game? 20100216 17:20:43< SK2> cant get the server list 20100216 17:21:31< SK2> reading from server 0% - then 100% AND "CONNECTION TIMED OUT" 20100216 17:21:38< happygrue> what OS? 20100216 17:21:51< SK2> vista 20100216 17:22:06< SK2> ill reconnect my internet 20100216 17:22:08< happygrue> have you tried rebooting? 20100216 17:22:26< happygrue> yeah, and that sort of thing. The server seems fine. 20100216 17:23:19< happygrue> have you tried connecting to an alternate? 20100216 17:26:42-!- SK2 [~sjoerdnl@62.140.137.12] has quit [Ping timeout: 258 seconds] 20100216 17:30:43-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100216 17:47:12-!- Jequ [~tapani@dsl-jnsbrasgw2-feafdf00-227.dhcp.inet.fi] has quit [Quit: Jequ] 20100216 17:55:54-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100216 17:56:49-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20100216 18:04:48-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100216 18:27:47-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100216 18:28:06< isaac> o? 20100216 18:32:06-!- morphles [~useris@86.100.95.148] has joined #wesnoth 20100216 18:32:20< morphles> what is popule turn time limit in multiplayer games? 20100216 18:32:41< morphles> (i have only played with my friend without time limit, but i know on official server most games use time limit) 20100216 18:37:47< krotop> on non-competitive gaming, no timer is the most popular setting 20100216 18:38:18< morphles> oh 20100216 18:38:40< krotop> if you play duels on the ladder, the best is to see in the ladder rules 20100216 18:40:42< morphles> no for now i dont intendt to play ladder :) 20100216 18:41:02< krotop> however, for people wanting some fast team games on small maps like Isa'ar cross 20100216 18:41:31< krotop> they often set a tank of around 5min, which is a bit short for team chat 20100216 18:42:13< krotop> but you may, anyway, always find people who think you are too slow, just avoid them ;) 20100216 18:42:18< morphles> btw i once asked but dunno if i got answer or i forgot, 20100216 18:42:24< morphles> if terrain is labelad as two types 20100216 18:42:36< morphles> witch one will be used when calculating movement cost? 20100216 18:42:39< morphles> better or worse? 20100216 18:42:44-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100216 18:43:14< krotop> it really depends on the terrain: 20100216 18:43:38< Blarumyrran> eg water villages have water move-cost, mountain villages have village move-cost 20100216 18:44:14< morphles> and i guess/it seems you cant deduce this even using labels 20100216 18:44:26< morphles> ie (flat,shalow) 20100216 18:44:32< morphles> doesnt mean it will take flat? 20100216 18:44:34< zookeeper> there's no indicator on the screen which tells you, no 20100216 18:45:00< zookeeper> so you'll just have to check by selecting a unit and checking the movement/defense on that terrain and deducing from that 20100216 18:45:06-!- mich- [~michele@87.19.246.60] has left #wesnoth [] 20100216 18:46:04< zookeeper> well, some of the terrain descriptions in the in-game help do mention how they work, but i think not all. 20100216 18:46:35< morphles> ech 20100216 18:46:43< morphles> id say that quite a problem here 20100216 18:46:57< krotop> anyway it is often more convenient to use the former method : click on the unit then move the mouse around 20100216 18:46:59< morphles> it should be easyier to tell what will be used when 20100216 18:47:17< zookeeper> morphles, sure, i think everyone agrees it'd be good if it was somehow immediately obvious 20100216 18:47:27< morphles> like labeling :) 20100216 18:47:31< morphles> otoh 20100216 18:47:36< morphles> it might be unit dependant 20100216 18:47:39< zookeeper> labeling means what exactly? 20100216 18:47:52< krotop> it is unit dependant indeed 20100216 18:47:54< morphles> uperr right corner 20100216 18:47:58< morphles> shows terrain type 20100216 18:48:01< morphles> of selected hex 20100216 18:48:03< zookeeper> well there's not really much space there 20100216 18:48:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100216 18:48:53< zookeeper> and yes, it depends on the unit anyway, so it wouldn't help much anyway 20100216 18:49:27< krotop> look next to the hex coordinates after selecting a unit, you'll see both defense and move cost 20100216 18:49:45< morphles> oh 20100216 18:49:46< morphles> cool 20100216 18:49:54< morphles> just what is needed 20100216 18:49:55< morphles> thanks 20100216 18:50:00< krotop> you're welcome 20100216 18:58:08-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]] 20100216 18:58:54-!- MARCELvonKUHN [~kvirc@93-96-192-115.zone4.bethere.co.uk] has quit [Read error: Connection reset by peer] 20100216 19:00:07-!- Noyga [~noyga@wesnoth/developer/noyga] has joined #wesnoth 20100216 19:03:31-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 245 seconds] 20100216 19:11:58-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20100216 19:13:11-!- John_R [~john@67-61-192-90.cpe.cableone.net] has quit [Ping timeout: 265 seconds] 20100216 19:14:40-!- aheinecke [~quassel@f048241072.adsl.alicedsl.de] has joined #wesnoth 20100216 19:19:31< morphles> hm 20100216 19:19:33< morphles> one more thing 20100216 19:19:40< morphles> i just hosted game on official 20100216 19:19:55< morphles> and from hosted game there is no way to whisper to friend 20100216 19:20:03< morphles> or i must use some command 20100216 19:25:37-!- John_R [~john@67-61-192-90.cpe.cableone.net] has joined #wesnoth 20100216 19:29:26-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100216 19:41:37-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100216 19:49:58-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100216 19:53:28-!- Sacho [~sacho@90.154.212.171] has joined #wesnoth 20100216 19:57:46-!- Deformative [~joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20100216 20:00:27-!- Sacho [~sacho@90.154.212.171] has quit [Ping timeout: 256 seconds] 20100216 20:06:38-!- Sacho [~sacho@90.154.212.171] has joined #wesnoth 20100216 20:09:15-!- Appleman1234 [~Appleman1@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 258 seconds] 20100216 20:17:08-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100216 20:23:56-!- krotop [~christoph@smj33-1-82-233-64-163.fbx.proxad.net] has quit [Ping timeout: 245 seconds] 20100216 20:28:23-!- Appleman1234 [~Appleman1@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100216 20:33:01-!- Appleman1234 [~Appleman1@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 260 seconds] 20100216 20:34:05-!- DDR [~chatzilla@jabba.tru.ca] has joined #wesnoth 20100216 20:38:40-!- [sky] [~yana@ip545235f5.speed.planet.nl] has joined #wesnoth 20100216 20:45:21-!- harry1 [~harryBer@95-27-37-87.broadband.corbina.ru] has quit [Read error: Operation timed out] 20100216 20:49:57-!- Appleman1234 [~Appleman1@CPE-124-191-177-16.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100216 20:53:43-!- Deformative [~joe@bursley-183118.reshall.umich.edu] has quit [Ping timeout: 265 seconds] 20100216 21:02:19-!- harryBer [~harryBer@95-27-37-87.broadband.corbina.ru] has joined #wesnoth 20100216 21:06:04-!- Deformative [~joe@141.212.204.231] has joined #wesnoth 20100216 21:11:46< morphles> im very dissapointed with wesnoths lobby 20100216 21:12:14< morphles> no sroting of any kind 20100216 21:12:23< morphles> very hard to find something 20100216 21:12:30< Ivanovic> which version? 20100216 21:12:35< Ivanovic> that is: there is filtering! 20100216 21:13:14< Ivanovic> and yeah, the lobby was completely rewritten since the release of the 1.6.x stable series 20100216 21:13:25< morphles> i have 1.6.5 20100216 21:13:28< morphles> terrible :( 20100216 21:13:31< Ivanovic> (and some stability problems are the main reason why 1.8 is not out yet) 20100216 21:13:45< Ivanovic> so if you want to see the improved lobby, use 1.7.13 20100216 21:14:08< morphles> ill wait for 1.8 then :) 20100216 21:15:26< Ivanovic> there, if you eg want to see all games that include "age of heroes" (basically an era, but someone could use it as game name, then it would appear, too) you just type "age of heroes" into the filter box, hit enter and only get games that include this string 20100216 21:15:58< morphles> nah i want to quickly find and joing game my friend names :) 20100216 21:16:49< Ivanovic> yes, there your friends are listed seperately in the right pane 20100216 21:17:01< Ivanovic> and you can also just have games listed that include your friends 20100216 21:18:37< morphles> is this in 1.6 ? 20100216 21:18:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100216 21:19:20-!- DDR [~chatzilla@jabba.tru.ca] has quit [Ping timeout: 265 seconds] 20100216 21:19:37-!- Deformative [~joe@141.212.204.231] has quit [Ping timeout: 264 seconds] 20100216 21:22:09< Ivanovic> these are 1.7.x features 20100216 21:22:18< morphles> oh 20100216 21:22:18< Ivanovic> but i *think* 1.6.5 also offers a filter box 20100216 21:22:29< morphles> dont see anything like that :) 20100216 21:22:45< morphles> well i hope 1.8 wil be better :) 20100216 21:23:31< Ivanovic> right, there is no filter box available, my bad 20100216 21:23:44< Ivanovic> you really should give 1.7.13 a try, you might like the new features of the lobby 20100216 21:23:57< Ivanovic> (they make it a *lot* easier to use, even rooms are now possible) 20100216 21:24:49< morphles> i belive you ;) 20100216 21:24:59< morphles> just my connectins isnt fastest so 20100216 21:25:04< morphles> dont wanna dl too much :) 20100216 21:25:58< morphles> btw there was some discusion awhile (started by me, doesnt matter what it was abut) it kinda hit the point about how there is not much space for gui stuff 20100216 21:26:09< morphles> and i said that some elements are too big 20100216 21:26:12< morphles> like sliders in host game 20100216 21:26:17< morphles> maybe buttons 20100216 21:26:21< morphles> and one more question 20100216 21:26:28< morphles> is there a way to set game font? 20100216 21:26:53< morphles> cause i think if elements were scalable and you could select font 20100216 21:27:03< Ivanovic> there probably is, though we currently are in a rather bad situation that a rewrite of the gui system is in progress 20100216 21:27:04< morphles> it would be much easier to free some space on lower resolutios 20100216 21:27:05-!- Deformative [~joe@bursley-183118.reshall.umich.edu] has joined #wesnoth 20100216 21:27:11< morphles> oh 20100216 21:27:13< morphles> :) 20100216 21:27:17< Ivanovic> so we have basically two places where things for the gui are defined 20100216 21:28:01< Ivanovic> that is what the lobby in 1.7.13 looks like: http://imagebin.org/index.php?mode=image&id=85065 20100216 21:29:17< morphles> seems better :) 20100216 21:29:23< Ivanovic> it is 20100216 21:29:57< Ivanovic> eg if you activate the "friends" box you just get games where at least one of your friends participates, inverting this one you only get games without them 20100216 21:30:07< morphles> still considering how there was this one guy who complaind about space fro guie elemetns 20100216 21:30:14< Ivanovic> on the right you can select if you want to have your friends shown first or if you just want it alphabetically 20100216 21:30:16< Ivanovic> and so on 20100216 21:30:27< Ivanovic> there is no space! 20100216 21:30:41< morphles> i think there is places there space could be conserved:) 20100216 21:30:45< Ivanovic> and yes, at lower resolutions the lobby does not look really good! 20100216 21:30:47< morphles> like ie 20100216 21:31:10< morphles> Multiplayer lobby in big letter duno mabye better use smalled more contrasting letters and save soem pixels :) 20100216 21:31:17< morphles> and one thing in particular 20100216 21:31:27< morphles> scrollbars are definetly to wide 20100216 21:31:46< Ivanovic> have a look at how things look on small but really high res touchscreens 20100216 21:32:02< Ivanovic> there you do *want* these wide scrollbars to be able to use your finger on them! 20100216 21:32:10< morphles> hm like iphone? :) 20100216 21:32:20< morphles> heh your targeting a lot of platforms 20100216 21:32:21< Ivanovic> for example like the iphone 20100216 21:32:27< Ivanovic> or the n900 or the pandora 20100216 21:32:38< morphles> you need vector gui fro such flexiblity 20100216 21:32:43< morphles> raster gui sucks fro flexibility 20100216 21:32:59< Ivanovic> sure, with the last two you also have a stylus, but not having to get it out is nice, too 20100216 21:33:21< Ivanovic> vector based is not the cure for every illness! 20100216 21:33:41< Ivanovic> that is: the way the current wesnoth gui is built is basically variable 20100216 21:34:15< Ivanovic> some minimum values are defined and with those you use some "hard" places where to have stuff 20100216 21:34:19< morphles> but button sizes seem fixed pixelwise no matter whar resolution 20100216 21:34:27< Ivanovic> eg look at the game in 1920x1200, the right bar is still the same size 20100216 21:35:03< Ivanovic> just because of using a different resolution you do not *want* some elements to change so that they do stay usable 20100216 21:35:19< morphles> i understand that 20100216 21:35:55< Ivanovic> if you "just" want to scale the whole interface around using vector based graphics is perfect 20100216 21:36:11< Ivanovic> but if you don't want that it is perfectly fine and easier to base things on raster 20100216 21:37:22< morphles> well scalign is not too bad 20100216 21:37:42< morphles> esp if you can define some constraints on how to scale 20100216 21:37:42-!- pirum [~pirum@smct43-165-dhcp.resnet.colorado.edu] has quit [Read error: Connection reset by peer] 20100216 21:37:51< morphles> (ie qt/gtk spacers and stuf) 20100216 21:38:11< morphles> you bild gui on some minimal size an then scale according to constraints 20100216 21:38:21< morphles> ok gtg away :) 20100216 21:38:29-!- DDR [~chatzilla@jabba.tru.ca] has joined #wesnoth 20100216 21:39:51-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100216 21:39:53-!- pirum [~pirum@smct43-165-dhcp.resnet.colorado.edu] has joined #wesnoth 20100216 21:43:39-!- DDR [~chatzilla@jabba.tru.ca] has quit [Ping timeout: 276 seconds] 20100216 21:44:45< sevis> G'evening, does anyone by any chance know when 1.7.13 is supposed to display notifications? I got one, but none since then. 20100216 21:45:22< [sky]> I know you get one when it's your turn... 20100216 21:45:43< sevis> Hm, in all cases? Or just when Wesnoth is not the main window? 20100216 21:46:02-!- harry1 [~harryBer@95-27-37-87.broadband.corbina.ru] has joined #wesnoth 20100216 21:46:02-!- harryBer [~harryBer@95-27-37-87.broadband.corbina.ru] has quit [Disconnected by services] 20100216 21:46:10< [sky]> Just when it's not your main window... 20100216 21:46:18< [sky]> But I don't know when else you're supposed to get them. 20100216 21:47:39< Ivanovic> sevis: when it is a new players turn and wesnoth is *not* in focus 20100216 21:48:15< sevis> Ivanovic: Thanks, I have the feeling it isn't working, will check again tomorrow. 20100216 21:48:39< Ivanovic> right, and only in multiplayer 20100216 21:48:46< Ivanovic> no notifications for singleplayer! 20100216 21:49:17< sevis> Aha, will keep that in mind, then. 20100216 21:51:37-!- Noyga [~noyga@wesnoth/developer/noyga] has left #wesnoth ["Quitte"] 20100216 21:55:38-!- [sky] [~yana@ip545235f5.speed.planet.nl] has quit [Quit: Leaving] 20100216 21:57:10-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100216 21:57:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100216 21:58:23-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has quit [Quit: Leaving.] 20100216 22:09:05-!- TaylorSwift [~Taylor@222-155-92-177.jetstream.xtra.co.nz] has joined #wesnoth 20100216 22:13:51-!- morphles [~useris@86.100.95.148] has quit [Quit: leaving] 20100216 22:45:35-!- Guest18713 [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100216 22:46:07-!- Guest18713 [~ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20100216 22:46:49-!- shadowmaster_ [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100216 22:49:11-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth 20100216 22:50:47-!- shadowmaster_ is now known as shadowm_laptop 20100216 22:51:28-!- zenhoobbit [~hevien@host39-74-dynamic.1-79-r.retail.telecomitalia.it] has quit [] 20100216 23:00:29-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100216 23:07:55-!- krotop [~christoph@smj33-1-82-233-64-163.fbx.proxad.net] has joined #wesnoth 20100216 23:08:20-!- krotop [~christoph@smj33-1-82-233-64-163.fbx.proxad.net] has quit [Client Quit] 20100216 23:18:06-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 245 seconds] 20100216 23:19:59-!- uzsolt [uzsolt@team.pld-linux.org] has joined #wesnoth 20100216 23:30:51-!- Tomsik [~Tomsik@bca185.neoplus.adsl.tpnet.pl] has quit [Quit: Thus spoke Tomsik] 20100216 23:42:01-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 256 seconds] 20100216 23:42:22-!- kane77 [~kane@194.1.130.108] has quit [Quit: Ex-Chat] --- Log closed Wed Feb 17 00:00:18 2010