--- Log opened Fri Mar 26 00:00:30 2010 20100326 00:09:45-!- Darkas [~quassel@ppp-93-104-152-123.dynamic.mnet-online.de] has quit [Remote host closed the connection] 20100326 00:11:09-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100326 00:30:42-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20100326 00:41:10< ilor> hmm, I'm helping a friend build wesnoth on windows, and there seems to be an issue with src/thread.hpp 20100326 00:41:35< ilor> for some reason the compiler complains about WAIT_TIMEOUT in the enum definition at line 159 20100326 00:41:48< Crab_> ilor: what compiler ? msvc ? 20100326 00:41:55< ilor> after some digging it turns out windows.h defines WAIT_TIMEOUT to be a number 20100326 00:41:58< ilor> so the line fails 20100326 00:42:01< ilor> Crab_: mingw 20100326 00:42:45< ilor> funny thing is they've got the exact same mingw, libs, only difference is newer boost 20100326 00:45:33-!- Appleman1234 [~Appleman1@131.181.18.192] has quit [Ping timeout: 258 seconds] 20100326 00:50:36-!- DesertPanther_ [~Khalid@41.235.5.138] has joined #wesnoth-dev 20100326 00:54:01-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 265 seconds] 20100326 01:00:54< ilor> okay, so it would seem boost>=1.41 on widnows and mingw includes a windows header that defines WAIT_TIMEOUT which causes the error 20100326 01:01:31< Crab_> well, I compiled on most-recent-boost using mingw quite recently.. 20100326 01:01:39< ilor> workaround is to add #undef WAIT_TIMEOUT in src/thread.hpp 20100326 01:01:44< ilor> Crab_: which mingw? 20100326 01:02:05< Crab_> a special one, was taken from forum post 20100326 01:02:10< ilor> ugh 20100326 01:02:26< ilor> anyway, I guess I'll add a sexy ifdef-undef there 20100326 01:02:47< ilor> it's that or rename the enumeration item 20100326 01:02:54< Crab_> renaming is better, imo 20100326 01:03:04< ilor> yeah but to what 20100326 01:03:13< ilor> WAIT_TIMEOUT is a fine, cromulent name 20100326 01:03:16-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:03:37-!- schumi [~a1184b54@gateway/web/freenode/x-xzfnjvbtzqemrrmr] has joined #wesnoth-dev 20100326 01:04:29-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has quit [Client Quit] 20100326 01:04:35< Crab_> WAIT_MUTEX_TIMEOUT ? 20100326 01:04:57< Crab_> or, WAIT_TIMEDOUT 20100326 01:05:05-!- fakedrake_ [~quassel@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:05:52-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:07:02< ilor> Crab_: ah, yeah 20100326 01:07:58-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has quit [Remote host closed the connection] 20100326 01:07:58-!- fakedrake_ [~quassel@ppp-94-64-239-129.home.otenet.gr] has quit [Remote host closed the connection] 20100326 01:08:31-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:08:34-!- fakedrake_ [~quassel@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:11:16-!- fakedrake [~quassel@ppp-94-64-239-129.home.otenet.gr] has quit [Remote host closed the connection] 20100326 01:11:16-!- fakedrake_ [~quassel@ppp-94-64-239-129.home.otenet.gr] has quit [Remote host closed the connection] 20100326 01:13:24< CIA-80> ilor * r41760 /trunk/src/ (thread.cpp thread.hpp): 20100326 01:13:24< CIA-80> Rename WAIT_TIMEOUT in thread.[ch]pp's WAIT_TIMEOUT_RESULT enum to WAIT_TIMED_OUT due to a possible conflict with a Windows header macro. 20100326 01:13:24< CIA-80> On mingw with gcc 4.3.3, boost >= 1.41 pulls a Mingw Windows header which pulls another Mingw Windows (...) and finally includes which #defines WAIT_TIMEOUT as a number. 20100326 01:14:26-!- fakedrake [~fakedrake@ppp-94-64-239-129.home.otenet.gr] has joined #wesnoth-dev 20100326 01:14:35< fakedrake> hello 20100326 01:14:52< Crab_> hi, fakedrake 20100326 01:15:51< fakedrake> hi crab 20100326 01:16:04-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100326 01:16:10< schumi> hi 20100326 01:16:17< Crab_> hi, schumi 20100326 01:16:27< schumi> I'm studing the wesnoth code 20100326 01:16:27< fakedrake> do u (or anyone else) happen to know anything about the gsoc 20100326 01:16:34< schumi> hi Crab 20100326 01:16:49< Crab_> fakedrake: yes, I'm one of the mentors 20100326 01:17:00< fakedrake> cool 20100326 01:17:03< fakedrake> :D 20100326 01:17:07< schumi> Crab_: can you explain it's structure? 20100326 01:17:48< Crab_> schumi: well, there's a large amount of code. the entry point is in src/game.cpp 20100326 01:18:20< fakedrake> i am a freshman student and i havent really participated in any big scale open projects 20100326 01:18:40-!- haoyu [~bhy@cm26.delta25.maxonline.com.sg] has joined #wesnoth-dev 20100326 01:18:44< fakedrake> so i dont have a good grasp on how things work 20100326 01:18:54< fakedrake> in the big communities 20100326 01:19:08< fakedrake> and i was hoping that you would help me 20100326 01:19:23< fakedrake> i am also interested in working on wesnoth 20100326 01:19:49< fakedrake> (especially in the AI part of it but pretty much anything suits me) 20100326 01:20:29< ilor> night 20100326 01:20:32< Crab_> schumi: it launches wesnoth's gui, and, after use selects the type of game that he wants to play, launches appropriate play controller (e.g., src/playsingle_controller.cpp), which does the main 'game loop' processing, delegating to human ui and to ai and to replay processing (for network sides) 20100326 01:20:43< Crab_> schumi: is there something more specific that you want to know ? 20100326 01:21:37< fakedrake> so i have one specific question in particular 20100326 01:21:46< Crab_> fakedrake: well, actually, it's all pretty simple: to start working on wesnoth, you get the code, compile it, and start working. at first, it's better to do some 'easy' things , to get a feel for everything 20100326 01:22:17< Crab_> fakedrake: once you've done that (and played wesnoth at least a little :) ), it'll be time to select a suitable project or invent your own project, and propose it 20100326 01:22:29-!- DesertPanther_ [~Khalid@41.235.5.138] has quit [Read error: Connection reset by peer] 20100326 01:22:37< Crab_> fakedrake: then, it'll be a good idea to do some coding related to the project you've picked 20100326 01:22:52< fakedrake> so i can propose an existing project on wesnoth? 20100326 01:22:54< schumi> Crab_: not specific. in fact I was searching for the entry point 20100326 01:22:55< Crab_> fakedrake: for us to get a feel of how you work, and for you to learn the task better 20100326 01:22:58-!- DesertPanther_ [~Khalid@41.235.5.230] has joined #wesnoth-dev 20100326 01:23:22< Crab_> schumi: game.cpp:2099 20100326 01:23:32< schumi> Crab_: and how each part works with the other 20100326 01:24:11< Crab_> fakedrake: yes. have you seen http://wiki.wesnoth.org/SummerOfCodeIdeas ? 20100326 01:24:44< fakedrake> yes i took a quick look at it 20100326 01:24:50< Crab_> fakedrake: that's good 20100326 01:25:35< fakedrake> but it wasnt quite clear to me wether it is other peoples ides AND exclusive duties 20100326 01:25:41< fakedrake> anyway 20100326 01:25:45< Crab_> fakedrake: is there a specific project that interests you ? (you've said 'especially in the AI part', yes? - there's one project which is AI-related) 20100326 01:25:49< fakedrake> i will take a close look 20100326 01:25:58< Crab_> fakedrake: well, the projects in there were proposed by wesnoth's developers 20100326 01:26:19< fakedrake> yes exactly 20100326 01:26:22< Crab_> fakedrake: and students picked 1-2 projects from the list (and one of the students has invented his own project) 20100326 01:27:02< fakedrake> cool 20100326 01:27:15< Crab_> so, the goal is to pick/propose a project, get a feel of what's it about, and then impress us with your abilities and determination :) 20100326 01:27:31< Crab_> and, most importantly, have fun doing this ) 20100326 01:27:39< fakedrake> :D 20100326 01:28:12< fakedrake> ok i will take a closer looma t the code too 20100326 01:28:20< fakedrake> look around the documentations 20100326 01:28:27< fakedrake> and i will contact again 20100326 01:28:35< Crab_> fakedrake: good luck 20100326 01:28:39< fakedrake> thank you very much for your help 20100326 01:28:44< Crab_> glad to help 20100326 01:28:44< fakedrake> bye 20100326 01:28:49< Crab_> bye 20100326 01:28:52-!- fakedrake [~fakedrake@ppp-94-64-239-129.home.otenet.gr] has quit [Remote host closed the connection] 20100326 01:29:22< Crab_> schumi: well, the entry point does some initialization, fires up a gui loop. wesnoth's main menu appears. after user selects something, various dialogs appear, then, when user starts a game, play controller is initialized and each side gets its turns 20100326 01:29:53< Crab_> human side turns are processed by fetching input from mouse/keyboard/menus (menu_events.cpp, mouse_events.cpp ) 20100326 01:30:22< Crab_> ai side turns are processed by an ai for a particular side (src/ai/manager.cpp creates the ai and delegates to it) 20100326 01:30:32< Crab_> network side turns are processed by reading a replay 20100326 01:31:39< Crab_> when something is done to change the game state, various WML events can fire, those are processed either by lua code (c++ backend at src/scripting/lua.cpp) or by c++ code ( src/game_events.cpp ) 20100326 01:32:03-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100326 01:32:22-!- mjs-de [~mjs-de@p3EE23513.dip.t-dialin.net] has quit [Remote host closed the connection] 20100326 01:32:30< Crab_> ah, the data is often exchanged using config objects (c++ representation of WML fragments) - src/config.cpp 20100326 01:32:41< Crab_> schumi: these are main parts of the puzzle 20100326 01:33:33-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100326 01:34:35< [Relic]> Hello :) 20100326 01:34:44< Crab_> hi, [Relic] 20100326 01:34:51< schumi> Crab_: thanks! 20100326 01:34:54< [Relic]> :) 20100326 01:35:07-!- DesertPanther_ [~Khalid@41.235.5.230] has quit [Read error: Connection reset by peer] 20100326 01:35:09< schumi> Crab_: i will try to read then 20100326 01:35:33-!- DesertPanther_ [~Khalid@41.234.233.65] has joined #wesnoth-dev 20100326 01:35:51< Crab_> schumi: I suggest picking a task and trying to solve it. that way it'd be easier to look through the sources 20100326 01:36:24< Crab_> schumi: and then,if you fix/implement it you can submit a patch, which is a Good Thing. 20100326 01:36:39< schumi> Crab_: yes, I'm thinking in solve some bug or one of the easy tasks 20100326 01:36:42-!- DesertPanther__ [~Khalid@41.234.235.128] has joined #wesnoth-dev 20100326 01:37:57< Crab_> schumi: be sure to consult beforehand, some of the easyCoding tasks are somewhat obsolete 20100326 01:38:16< Crab_> schumi: actually, the best way to get a task is to spot a minor glitch/bug and try to fix it :) 20100326 01:39:40< schumi> Crab_: ok. where is the list of bugs? 20100326 01:40:03< Crab_> at bugs.wesnoth.org - list of bugs and feature requests 20100326 01:40:10< Crab_> you can filter it to show only bugs 20100326 01:40:25-!- DesertPanther_ [~Khalid@41.234.233.65] has quit [Ping timeout: 265 seconds] 20100326 01:41:04< Crab_> for example, try http://tinyurl.com/schumi-bugs 20100326 01:42:31< Crab_> but, bugs you find by 'testing' the game are generally easier to fix : 20100326 01:42:57< Crab_> but, if you fix a real big bad bug, that's cool :) 20100326 01:44:02< Crab_> for example, this one looks easy (if it's still valid, try and verify it) - https://gna.org/bugs/index.php?15635 20100326 01:44:56< Crab_> schumi: as you see, it's assigned to ilor, so you can ping him and ask if it's ok to take a look at it. but, you can look at it anyway and ask later :) 20100326 01:45:41< Crab_> schumi: generally, writing a bunch of patches is a very good thing to get started 20100326 01:46:50< schumi> Crab_: what kind of patches? 20100326 01:47:09< Crab_> if you fix a bug, you should submit a patch at patches.wesnoth.org 20100326 01:47:20< Crab_> patches can be generated with 'svn diff' command 20100326 01:47:37< Crab_> a developer can apply your patch to see if it fixes the bug 20100326 01:47:46< Crab_> and, if it's ok, he/she will commit it for you 20100326 01:48:16< Crab_> that way, by submitting patches, you can become a developer yourself, if you want to. 20100326 01:51:20< schumi> Crab_: that would be nice :). I will take a look at the bugs 20100326 01:51:41< schumi> Crab_: have to go now. bye! 20100326 01:53:08-!- DesertPanther__ [~Khalid@41.234.235.128] has quit [Read error: Connection reset by peer] 20100326 01:53:10-!- Tan7188 [~wenjie_19@60.52.122.59] has joined #wesnoth-dev 20100326 01:53:25< Crab_> bye 20100326 01:53:35-!- DesertPanther__ [~Khalid@41.234.232.66] has joined #wesnoth-dev 20100326 01:54:08-!- DesertPanther__ [~Khalid@41.234.232.66] has quit [Read error: Connection reset by peer] 20100326 01:54:24-!- schumi [~a1184b54@gateway/web/freenode/x-xzfnjvbtzqemrrmr] has quit [] 20100326 01:59:33-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has joined #wesnoth-dev 20100326 01:59:42< norbert_> April 1st? 20100326 02:00:09< Espreon> Exactly. 20100326 02:00:10< norbert_> don't you think April 2nd would be less april-fool-ish? :) 20100326 02:00:21< norbert_> anyways, good news 20100326 02:00:23< Crab_> norbert_: yes. therefore, we're going to release on 1st :) 20100326 02:00:44< Crab_> norbert_: it's fun :) 20100326 02:01:00< norbert_> will 1.6 versions still be able to access the 1.6 addons? 20100326 02:01:13< norbert_> via the game interface I mean, not addons.w.org 20100326 02:01:24< Crab_> afair, nothing will be done to old addon server 20100326 02:01:46< Crab_> norbert_: 1.8 addon server was launched a few months ago, so they can work in parallel 20100326 02:01:47< norbert_> hum... okay, because it connects to add-ons.wesnoth.org 20100326 02:01:52< norbert_> and I think it's the same port 20100326 02:01:59< norbert_> ok, cool 20100326 02:02:04< Crab_> norbert_: no, they already work side-by-side 20100326 02:02:12-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has joined #wesnoth-dev 20100326 02:02:56< norbert_> can you or anyone else here tell me what the wesnoth font is? 20100326 02:02:59< pokhbocee> hey guys 20100326 02:03:03< Crab_> hi, pokhbocee 20100326 02:03:06< norbert_> in the logo, and like here http://img188.imageshack.us/img188/381/34069196308897260.jpg 20100326 02:03:09< pokhbocee> oh you r here :D 20100326 02:03:19< Crab_> pokhbocee: yes, still here. but not for long, I hope : 20100326 02:03:35< Crab_> 3 AM over here :) 20100326 02:04:16< pokhbocee> Crab_: im glad to see you because i have problem. the computer i use is in our labs. right now i dont have my on pc. and i dont hav admin access so im having trouble to compile wesnoth 20100326 02:04:23< Espreon> norbert_: The BfW logo uses Celtic Garamond the 2nd. 20100326 02:04:35< pokhbocee> is there a version that i can compile without installing? 20100326 02:04:45< norbert_> Espreon: thanks; so that's open source/free I presume 20100326 02:04:55< Espreon> I don't think it is. 20100326 02:05:01< Crab_> pokhbocee: download svn, compile, and run from compilation directory 20100326 02:05:10< Crab_> pokhbocee: no need to install anything in this case 20100326 02:05:14< pokhbocee> i have tried that 20100326 02:05:20< pokhbocee> but for compilation 20100326 02:05:22< pokhbocee> make install 20100326 02:05:24< pokhbocee> doesnt work 20100326 02:05:27< norbert_> Espreon: but it's in a GPL'ed game...? 20100326 02:05:32< Crab_> pokhbocee: no, you don't need 'make install' 20100326 02:05:39< Espreon> norbert_: That doesn't mean anything. 20100326 02:05:46< Crab_> pokhbocee: make install does compilation+installation, and you don't need installation 20100326 02:05:56< Espreon> norbert_: It is not like we are including the actual font file. 20100326 02:06:19< pokhbocee> oh ok then "make" is enough huh? 20100326 02:06:25< Crab_> pokhbocee: yes, try it 20100326 02:06:33< pokhbocee> ok ty alot 20100326 02:06:33< norbert_> Espreon: that's true, but still a bit of a weird pick 20100326 02:06:44< norbert_> but ok, it's cool; thanks for the information 20100326 02:06:48< Espreon> norbert_: IDK, blame Jetrel. 20100326 02:06:54< Espreon> You are welcome. 20100326 02:07:35< Espreon> norbert_: The other image is from the iPhone version, yes? 20100326 02:07:41< norbert_> yep 20100326 02:08:12< Espreon> In that case, I would ask the one who ported Wesnoth to the iPhone. 20100326 02:08:13-!- deekay_ [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay_] 20100326 02:08:17< Espreon> ... about the font... 20100326 02:09:27< Crab_> night 20100326 02:09:54-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100326 02:18:48< pokhbocee> guys, can we run wesnoth without installing 20100326 02:19:12< pokhbocee> i have compiled it but i dont have admins access so i cannot install 20100326 02:20:21< loonycyborg> Yes. 20100326 02:20:23< norbert_> you can even install it in your home directory 20100326 02:20:47< pokhbocee> im in the department lab so i cannot install it 20100326 02:21:13< pokhbocee> loonycyborg: how can i do it? 20100326 02:21:20< loonycyborg> If you compiled it just run the binary. 20100326 02:21:47< loonycyborg> Perhaps you'll need to provide path to data dir. 20100326 02:21:47< pokhbocee> i've tried and i get an error which says i need to install before running it 20100326 02:22:11< pokhbocee> The program 'wesnoth' is currently not installed. To run 'wesnoth' please ask your administrator to install the package 'wesnoth-core' 20100326 02:22:11< pokhbocee> bash: wesnoth: command not found 20100326 02:23:03< loonycyborg> Run it as ./wesnoth 20100326 02:23:19< loonycyborg> It'll look for it only in PATH otherwise. 20100326 02:25:52< pokhbocee> it couldnt find the file, im trying to compile it again 20100326 02:26:01< pokhbocee> this time il try autotool 20100326 02:28:54< pokhbocee> autotools doesnt compile 20100326 02:29:17< pokhbocee> and when i compile in source directory it cannot find the wesnoth file 20100326 02:29:51< Espreon> Try cmake, it definitely puts "wesnoth" in the checkout's root. 20100326 02:30:13< loonycyborg> So does scons. 20100326 02:30:22< Espreon> Not in my experiences... 20100326 02:30:35< Espreon> ... it only does that when you run "scons install" or something like that. 20100326 02:31:14< loonycyborg> No. It definitely always puts wesnoth in checkout root. 20100326 02:31:29-!- jzmer [~jzmer@218.17.79.94] has joined #wesnoth-dev 20100326 02:32:06< pokhbocee> i have already compiled with cmake 20100326 02:32:36< pokhbocee> doesnt create the wesnoth 20100326 02:32:54< loonycyborg> Espreon: If it doesn't it's either some confusion or a bug. 20100326 02:33:34< jzmer> it appears that current autotools build for 1.8 is broken. 20100326 02:33:52< jzmer> it got stuck on sdl version check 20100326 02:34:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100326 02:34:59< jzmer> and that version of wesnoth keeps complaining *.ogg as "unrecognized music format" 20100326 02:35:44< norbert_> pokhbocee: did you try ./configure --prefix=~ --exec-prefix=~ 20100326 02:35:49< norbert_> and then just make; make install 20100326 02:35:58< norbert_> or whatever; that should surely work 20100326 02:36:24< loonycyborg> jzmer: Weird. It works for me. 20100326 02:36:57< norbert_> pokhbocee: ...and do a 'make clean' first 20100326 02:37:27< jzmer> loonycyborg: are you talking about the music part or the autotools part? 20100326 02:37:36< loonycyborg> Autotools part. 20100326 02:39:19< pokhbocee> norbert_: ill try it right now 20100326 02:39:22< jzmer> loonycyborg: heres my packages http://dpaste.com/176242/ 20100326 02:40:35< jzmer> (autoconf and automake) 20100326 02:42:59< jzmer> i fixed the ogg problem though, since the wesnoth binary got linked to the wrong SDL library 20100326 02:45:12< loonycyborg> Better ask silene about autotools issues. I've just run ./autogen.sh for curiousity's sake. 20100326 02:46:11< loonycyborg> And wrong SDL library could explain your issues. 20100326 02:47:54< pokhbocee> norbert_: it doesnt work this way i may need to write a prefix there 20100326 02:48:37< norbert_> can you specify "doesn't work" 20100326 02:48:41< norbert_> do you get an error message 20100326 02:48:44< norbert_> what do you try to do 20100326 02:49:15< pokhbocee> configure: error: expected an absolute directory name for --exec_prefix: ~ 20100326 02:49:20< pokhbocee> i got this error 20100326 02:49:44< norbert_> that's not what I wrote 20100326 02:49:59< norbert_> --exec-prefix=~ is not the same as --exec_prefix: ~ 20100326 02:50:09< norbert_> damn man 20100326 02:50:26< pokhbocee> i know 20100326 02:50:26< norbert_> 3 mistakes there 20100326 02:50:57< pokhbocee> i copied what u write but i got that error 20100326 02:51:15< jzmer> loonycyborg: thanks for the clarification 20100326 02:51:17< norbert_> your copier is broken 20100326 02:51:43< pokhbocee> ./configure --prefix=~ --exec-prefix=~ 20100326 02:51:55< norbert_> anyways, try: ./configure --prefix=$HOME --exec-prefix=$HOME 20100326 02:52:04-!- Mythological [Mythologic@77.28.117.205] has quit [] 20100326 02:52:19< norbert_> or: ./configure --prefix=/home/pokhbocee --exec-prefix=/home/pokhbocee 20100326 02:52:27< norbert_> or whatever your home directory is 20100326 02:52:28< jzmer> as for things like "--prefix=" you can try absolute paths, say put "$HOME/" there and hit tab 20100326 02:52:51< jzmer> and $HOME will magically extend itself to absolute path 20100326 02:53:23< jzmer> the key is to put "/" after "$HOME" 20100326 02:53:55< pokhbocee> as before at the end of configuration i got an error like this: 20100326 02:54:06< pokhbocee> configure: error: Could not find Boost headers version >= 1.35 20100326 02:54:55< norbert_> means you need http://sourceforge.net/projects/boost/files/boost/1.42.0/ 20100326 02:55:03< norbert_> also with configure to your home directory 20100326 02:55:20< norbert_> Wesnoth requires several libraries 20100326 02:56:01< loonycyborg> Or better use system install of boost if possible. 20100326 02:56:37< CIA-80> espreon * r41761 /trunk/data/campaigns/Descent_Into_Darkness/images/units/ (13 files): 20100326 02:56:37< CIA-80> Ran wesnoth-optipng: 20100326 02:56:37< CIA-80> Overall statistics (only for files with a smaller recompressed size): 20100326 02:56:37< CIA-80> Original size: 20 KiB on 13 files 20100326 02:56:37< CIA-80> Optimized size: 14 KiB 20100326 02:56:37< CIA-80> Total saving: 6 KiB = 30% decrease 20100326 02:57:36< norbert_> pokhbocee: are you on a Debian system 20100326 02:59:25< pokhbocee> i have linux 20100326 02:59:42< Espreon> Which distro? 20100326 03:00:26< pokhbocee> ubuntu 20100326 03:03:24< norbert_> you could install VirtualBox, install Ubuntu again, and run and run apt-get install wesnoth as root ;) 20100326 03:03:32< norbert_> -and run 20100326 03:03:37-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100326 03:03:56< pokhbocee> the thing is i dont have admin access. computer belongs to our lab 20100326 03:05:05< Gambit> pokhbocee: Try wubi. 20100326 03:05:19< norbert_> also, I'm pretty sure your problem isn't really on-topic in a dev channel 20100326 03:05:27< Gambit> Wait nvm that's only if you're on windows :\ 20100326 03:05:45< pokhbocee> sorry to disturb u guys i thought its a short problem. ty anyways 20100326 03:05:49< Gambit> Insatnt ubuntu+admin :) 20100326 03:06:09< norbert_> pokhbocee: did you try installing Boost? 20100326 03:06:18< norbert_> pokhbocee: go to #wesnoth, I'll try to help you further 20100326 03:06:49< pokhbocee> norbert_: ty 20100326 03:07:25-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100326 03:08:05-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has left #wesnoth-dev ["Leaving"] 20100326 03:13:15-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20100326 03:19:14-!- un214 [~quassel@adsl-75-45-5-86.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100326 03:19:23-!- un214 [~quassel@adsl-75-45-5-86.dsl.scrm01.sbcglobal.net] has left #wesnoth-dev [] 20100326 03:52:42-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100326 04:04:24-!- Appleman1234 [~Appleman1@131.181.103.45] has joined #wesnoth-dev 20100326 04:09:29-!- Appleman1234 [~Appleman1@131.181.103.45] has quit [Ping timeout: 246 seconds] 20100326 04:11:49-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has joined #wesnoth-dev 20100326 04:14:27-!- Appleman1234 [~Appleman1@131.181.103.45] has joined #wesnoth-dev 20100326 04:31:33< shadowmaster> ancestral: ISTR that you were working on a Wesnoth trailer some time ago? 20100326 04:31:43< ancestral> Yes 20100326 04:31:47< ancestral> Thanks for reminding me 20100326 04:31:54-!- Tan7188 [~wenjie_19@60.52.122.59] has quit [Ping timeout: 258 seconds] 20100326 04:31:57< shadowmaster> ah, it isn't completed yet I guess then :( 20100326 04:31:59-!- Tan7188 [~wenjie_19@60.52.122.59] has joined #wesnoth-dev 20100326 04:32:31< ancestral> Well, lack of interest from myself and others has left it sitting unfinished 20100326 04:32:32< ancestral> But 20100326 04:32:46< ancestral> If there's possible interest… 20100326 04:35:28< ancestral> http://www.youtube.com/watch?v=usL3jYKvAEo is what I made so far. Could use more work. 20100326 04:43:48< jzmer> my wesnoth 1.8 compiled with source from sf.net has crashed with messsage : "terminate called after throwing an instance of 'gui2::tlayout_placement_failed'". any ideas? 20100326 04:47:07-!- Ivanovic_ [~ivanovic@dtmd-4db2c44c.pool.mediaWays.net] has joined #wesnoth-dev 20100326 04:47:43< jzmer> it is random here, sometimes reproduciblbe, and sometimes not :( 20100326 04:48:47< Espreon> Uh, what do you do that causes it? 20100326 04:49:38< jzmer> mostly, by clicking on items (games) in the top-left widget in the multiplayer lobby 20100326 04:49:55-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100326 04:50:20< jzmer> sometimes, dragging the slidebar in the bottom widget in the multiplayer lobby "partially" resolves the problem 20100326 04:51:05-!- Ivanovic_ is now known as Ivanovic 20100326 04:51:20< Espreon> Well, then file a bug report. 20100326 04:52:39< jzmer> it appears to have something to do with bug #15693 20100326 04:52:57< Espreon> Meh, I guess... 20100326 04:59:44< jzmer> i guess there will be a 1.8a 20100326 05:06:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100326 05:26:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100326 06:00:37-!- Appleman1234 [~Appleman1@131.181.103.45] has quit [Ping timeout: 268 seconds] 20100326 06:22:50-!- dtiger [~dtiger@dynamic-vpdn-93-125-16-138.telecom.by] has joined #wesnoth-dev 20100326 06:30:42-!- Tan7188 [~wenjie_19@60.52.122.59] has quit [] 20100326 06:32:28-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100326 06:35:09-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 268 seconds] 20100326 06:40:49-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100326 06:46:23-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100326 06:59:16-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100326 07:18:33-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-dev 20100326 07:19:24-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 240 seconds] 20100326 07:21:12-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100326 07:26:51-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100326 07:35:11-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100326 07:48:27-!- Appleman1234 [~Appleman1@131.181.47.15] has joined #wesnoth-dev 20100326 08:03:57-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has joined #wesnoth-dev 20100326 08:04:36-!- Mythological [Mythologic@77.28.112.122] has joined #wesnoth-dev 20100326 08:06:30-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100326 08:10:20-!- stikonas [~and@2002:4f84:b38b:b:226:9eff:fe0a:3e55] has joined #wesnoth-dev 20100326 08:10:20-!- stikonas [~and@2002:4f84:b38b:b:226:9eff:fe0a:3e55] has quit [Changing host] 20100326 08:10:20-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 08:12:09-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100326 08:33:50-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 260 seconds] 20100326 08:41:06-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100326 10:13:40< AI0867> autotools dumps the binaries in src 20100326 10:13:47< AI0867> cmake and scons put them in the root dir 20100326 10:15:16-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100326 10:16:08-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100326 10:25:35-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20100326 10:25:55< mordante> servus 20100326 10:26:02< fendrin> hi mordante 20100326 10:26:07< mordante> hi fendrin 20100326 10:26:49< mordante> Ivanovic, I still have some changes, left but merging them needs some work, for which I don't have time at the moment 20100326 10:27:15< mordante> Ivanovic, expect the commits around 15:30 20100326 10:27:35< mordante> got to go again 20100326 10:27:50-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Client Quit] 20100326 10:28:51-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100326 10:29:35-!- Blueblaze [~nick@adsl-76-202-22-67.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100326 10:31:40-!- timotei21 [~timotei21@193.34.191.4] has joined #wesnoth-dev 20100326 10:32:40< fendrin> hi timotei21 20100326 10:32:47< timotei21> hello 20100326 10:33:28< fendrin> I have updated the proposal page for the eclipse plugin in the wiki. 20100326 10:35:27< timotei21> ok 20100326 10:37:36< timotei21> that's structured, very good 20100326 10:37:38< timotei21> thank you 20100326 10:38:22< timotei21> last days, you've talked with crab also, about working everyone of us at the eclipse plugin? 20100326 10:38:29< timotei21> without the "?" 20100326 10:38:40< timotei21> do you have in mind how we will split work? 20100326 10:39:05< timotei21> if I get the project for GSOC, then will be my responsability to do it. 20100326 10:41:28-!- Ivanovic [~ivanovic@dtmd-4db2c44c.pool.mediaWays.net] has quit [Changing host] 20100326 10:41:28-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20100326 10:43:02< Ivanovic> moin 20100326 10:43:12-!- Appleman1234 [~Appleman1@131.181.47.15] has quit [Ping timeout: 265 seconds] 20100326 10:44:51< fendrin> timotei21: It depends on how much work the eclipse plugin will cause. If it's not more than a gsoc should consist of you will have to do it alone ;-) 20100326 10:46:13< fendrin> timotei21: I guess it is still a bit early to split of the responsibilities since I don't have a full overview over the amount of work that will be involved. 20100326 10:47:01< timotei21> ok, no problem 20100326 10:53:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100326 11:06:28-!- Ivanovic changed the topic of #wesnoth-dev to: 1.8.0 tagged, announcing on April 1st | trunk currently only open for commits that are for 1.8 *and* 1.9.x, will branch 1.9 off at 15:00 GMT on March 26th | feature freeze active! | 71 bugs, 255 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100326 11:07:01< Ivanovic> (had to adjust the time since mordante has a commit for both pending and thinks he will have it ready at 15:30 GMT+1) 20100326 11:08:54-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100326 11:08:57-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has quit [Changing host] 20100326 11:08:57-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 11:27:58< fendrin> Ivanovic: I have sent a new gsoc proposal to the mailing list. 20100326 11:43:01-!- Crab__ [~Crab@195.238.92.115] has joined #wesnoth-dev 20100326 11:44:14< fendrin> hi Crab__, please read the dev-ml, I have sent in another gsoc proposal. I guess you are one of the few crazy enough to like it ;-) 20100326 11:51:38< Crab__> fendrin: interesting, I'll take a look 20100326 11:52:18< Crab__> yes, I remember us talking about it 20100326 11:52:41< Crab__> remember, we discussed potential ways of autogeneration of survival scenarios ? 20100326 11:53:26< Crab__> and, that's a good proposal 20100326 11:54:11< fendrin> :-) 20100326 11:54:12< Crab__> then, I was proposing a slightly more hi-tech route - do that templates via lua, but it'll be easier to do them now in WML, right. 20100326 11:54:52< fendrin> Crab__: I see no reason why the designer of the [editor] template should not be using lua like you can use lua in scenarios. 20100326 11:56:37< Crab__> fendrin: (I was thinking about making a lua api for controlling gui dialog wizards) 20100326 11:56:54< Crab__> but yes, it can be done in plain old wml 20100326 11:57:05< Crab__> and that's actually better as of now 20100326 11:57:08< fendrin> Crab__: Yes, that is a good idea. Not only for inside the editor. We can have it for both worlds through the same code. 20100326 11:57:19< Crab__> for three worlds :) 20100326 11:57:31< fendrin> Right. 20100326 11:57:38< Crab__> there's also idea of automated testing of wesnoth by using lua scripting 20100326 12:04:04-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100326 12:06:30-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth-dev 20100326 12:08:49< fendrin> Crab__: Doing that by the use of lua and not by wml would make it suitable for a gsoc proposal. Having it done in wml is not suited for gsoc since wml is not a skill useful outside of wesnoth. But dave wants to spend some money outside of gsoc on a wml coder. Maybe we can have the testsuite for 1.10 by the one or the other way. 20100326 12:11:38< Crab__> yes, lua is a more 'mainline' language than WML, for sure ;) 20100326 12:12:07-!- epyon [~epyon@static-78-8-146-214.ssp.dialog.net.pl] has quit [Ping timeout: 265 seconds] 20100326 12:12:46-!- Mythological [Mythologic@77.28.112.122] has quit [] 20100326 12:27:45-!- jzmer [~jzmer@218.17.79.94] has quit [Quit: WeeChat 0.3.1.1] 20100326 12:48:16-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100326 12:48:58-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100326 12:48:58-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has quit [Changing host] 20100326 12:48:58-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 12:49:29-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100326 12:54:17-!- isaac [~isaac@debian/developer/isaac] has quit [Remote host closed the connection] 20100326 13:04:05-!- Mythological [Mythologic@77.28.119.73] has joined #wesnoth-dev 20100326 13:12:28-!- jzmer [~jzmer@218.17.79.94] has joined #wesnoth-dev 20100326 13:18:11-!- Mythological [Mythologic@77.28.119.73] has quit [Ping timeout: 260 seconds] 20100326 13:24:18-!- timotei21 [~timotei21@193.34.191.4] has quit [Read error: Connection reset by peer] 20100326 13:24:58-!- timotei21 [~timotei21@193.34.191.4] has joined #wesnoth-dev 20100326 13:35:26-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100326 13:38:19-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100326 13:40:52-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Client Quit] 20100326 13:41:29-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has joined #wesnoth-dev 20100326 13:42:22-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 258 seconds] 20100326 13:47:38-!- Darkas [~quassel@ppp-93-104-136-84.dynamic.mnet-online.de] has joined #wesnoth-dev 20100326 13:54:37-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 276 seconds] 20100326 14:15:49-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100326 14:17:28-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Ping timeout: 246 seconds] 20100326 14:39:39-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 240 seconds] 20100326 14:47:31< boucman> fendrin: around ? 20100326 14:47:43< fendrin> boucman: yes 20100326 14:48:04< boucman> fendrin: I like your editor proposal... with a correct set of "events" it could be a great tool 20100326 14:48:28< boucman> the only important constraint to keep is to separate clearly what's editor-generated and what is user generated 20100326 14:48:33< boucman> for the other way lies madness 20100326 14:48:33< fendrin> I am glad to hear that. 20100326 14:48:47< boucman> but the overall idea sounds good 20100326 14:48:50< fendrin> Agreed. 20100326 14:49:37< fendrin> boucman: Please give your feedback to the dev-ml as well. :-) 20100326 14:50:29-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100326 14:52:36-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20100326 14:54:18-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100326 15:02:26-!- elias [~elias@allegro/developer/allefant] has quit [Read error: Connection reset by peer] 20100326 15:05:53-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20100326 15:06:56-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 15:20:14-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20100326 15:20:24< mordante> servus 20100326 15:20:50< timotei21> hello mordante 20100326 15:20:56< mordante> hi timotei21 20100326 15:24:56< CIA-80> mordante * r41762 /trunk/data/campaigns/ (2 files in 2 dirs): 20100326 15:24:56< CIA-80> Fix campaign description. 20100326 15:24:56< CIA-80> Removes the extra trailing line, which looks ugly in the dialog. 20100326 15:24:59< CIA-80> mordante * r41763 /trunk/src/scripting/lua.hpp: Fix a compiler pedantic warning. 20100326 15:25:34< mordante> Ivanovic, ^ That's it, others I had pending are already committed by others 20100326 15:36:29< CIA-80> ivanovic * r41764 /trunk/data/core/units/merfolk/ (Entangler.cfg Netcaster.cfg): fixed indention problems as reported at http://wiki.wesnoth.org/SpellingMistakes 20100326 15:39:07< Ivanovic> okay, running the pot-update now, branching right afterwards 20100326 15:39:31< mordante> Ivanovic, after branching is trunk open for new stuff? 20100326 15:39:45< mordante> or do you want to wait until Saturday? 20100326 15:40:15< Ivanovic> yes, then trunk is directly open for new stuff 20100326 15:40:23< mordante> cool :-) 20100326 15:40:36< boucman> Ivanovic: branching is today, IIUC... 20100326 15:41:10< stikonas> boucman: it will happen in 19 minutes 20100326 15:41:17< boucman> ok, cool 20100326 15:45:57< Ivanovic> in fact even a little earlier 20100326 15:46:23< timotei21> define: IIUC 20100326 15:46:38< timotei21> oh, srry, what does it mean "IIUC"? 20100326 15:46:43< mordante> shikadibot, IIUC 20100326 15:46:44 * shikadibot is offended 20100326 15:47:13< timotei21> (I have a habbit of define-ing everything on google when not knowing it) 20100326 15:47:24< mordante> shikadibot, what happened to your brains? 20100326 15:47:36< CIA-80> ivanovic * r41765 /trunk/ (532 files in 46 dirs): pot-update (preparing for branching off 1.8) 20100326 15:47:45< mordante> timotei21, you found it? 20100326 15:47:51< timotei21> yea 20100326 15:47:52< timotei21> :D 20100326 15:48:04< timotei21> google's define is purely amazing:D 20100326 15:48:06< timotei21> I love it 20100326 15:48:11< CIA-80> ivanovic * r41766 /branches/1.8/: branching off 1.8 into branches/1.8, trunk *now* open for 1.9.x commits (new features, strings, ...) 20100326 15:48:16< mordante> ok good, shikadibot should be able to also tell it 20100326 15:48:28 * mordante goes to commit some ancient stuff :-) 20100326 15:48:32< timotei21> isn't it: 20100326 15:48:36< timotei21> shikadibot: IIUC 20100326 15:48:36 * shikadibot is offended 20100326 15:48:40< timotei21> ops 20100326 15:48:48< CIA-80> mordante * r41767 /trunk/src/ (53 files in 3 dirs): 20100326 15:48:49< CIA-80> Let windows register themselves automatically. 20100326 15:48:49< CIA-80> This reduces the bindings between modules. 20100326 15:48:50< timotei21> I pissed shikadibot 20100326 15:49:40-!- Ivanovic changed the topic of #wesnoth-dev to: 1.8.0 tagged, announcing on April 1st | branches/1.8 created, trunk open for 1.9.x commits | 71 bugs, 255 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100326 15:49:40< CIA-80> ivanovic * r41768 /trunk/ (changelog configure.ac players_changelog src/wesconfig.h): bump version of trunk to 1.9.0-svn (next trunk release is far off (~2 month!), will be named 1.9.0) 20100326 15:52:31< esr> Hm, I thought you weren't going to open trunk until 1 April. OK. 20100326 15:53:04< mordante> esr, no announcing is off until then, to give packagers and announcement translators enough time 20100326 15:53:14< esr> Ah. 20100326 15:53:18< Crab__> shikadibot: IIUC ? 20100326 15:53:18< shikadibot> IIUC: if I understand correctly 20100326 15:53:34 * Crab__ thanks shikadibot 20100326 15:53:34< shikadibot> Crab__: no problem. 20100326 15:59:58< CIA-80> ivanovic * r41769 /website/gettext.wesnoth.org/ (config.php index.lang.php): 20100326 15:59:58< CIA-80> bump version in g.w.o to 1.8 20100326 15:59:58< CIA-80> TODO: wescamp stuff 20100326 16:01:06-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Read error: Connection reset by peer] 20100326 16:01:31-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100326 16:02:38< timotei21> well, you had to put the "?" mark for the bot to respond correctly? 20100326 16:03:32< Crab__> timotei21: yes 20100326 16:03:39-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Read error: Connection reset by peer] 20100326 16:03:41< Crab__> timotei21: and don't forget to thank it afterwards :)) 20100326 16:04:03< timotei21> yes, you need to be polite 20100326 16:04:09-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100326 16:04:32< CIA-80> ivanovic * r41770 /website/gettext.wesnoth.org/bin/update-gettext-stats: one more bump to 1.8 20100326 16:07:46-!- wesbot changed the topic of #wesnoth-dev to: 1.8.0 tagged, announcing on April 1st | branches/1.8 created, trunk open for 1.9.x commits | 70 bugs, 256 feature requests, 14 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100326 16:12:17-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Read error: No route to host] 20100326 16:12:46-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100326 16:14:47-!- DesertPanther_ [~Khalid@41.234.234.94] has joined #wesnoth-dev 20100326 16:14:52-!- stikonas_ [~and@2002:4f84:b38b:b:226:9eff:fe0a:3e55] has joined #wesnoth-dev 20100326 16:14:52-!- stikonas_ [~and@2002:4f84:b38b:b:226:9eff:fe0a:3e55] has quit [Changing host] 20100326 16:14:52-!- stikonas_ [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 16:15:02-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 246 seconds] 20100326 16:15:20-!- stikonas_ is now known as stikonas 20100326 16:18:08-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 265 seconds] 20100326 16:18:36-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100326 16:20:12< CIA-80> mordante * r41771 /trunk/ (12 files in 6 dirs): 20100326 16:20:12< CIA-80> Remove the old gui2 menubar. 20100326 16:20:12< CIA-80> The code is unsused and with the current knowledge I like to write it 20100326 16:20:12< CIA-80> completely different so remove to old cruft. 20100326 16:21:02-!- DesertPanther_ [~Khalid@41.234.234.94] has quit [Ping timeout: 265 seconds] 20100326 16:21:15< timotei21> crab_, you told me to remember today about the cmake 20100326 16:21:19< timotei21> for building on windows:D 20100326 16:21:24< timotei21> any luck finishing that? 20100326 16:21:44-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth-dev 20100326 16:21:53< CIA-80> ivanovic * r41772 /website/gettext.wesnoth.org/bin/update-gettext-stats: another small comment fix 20100326 16:26:54< Ivanovic> Soliton: i already created a checkout for 1.8 on wesnoth.org 20100326 16:32:55< Crab__> timotei21: no, not yet. but thanks for reminding. 20100326 16:33:18< CIA-80> mordante * r41773 /trunk/ (changelog src/log.cpp): 20100326 16:33:18< CIA-80> Default log level to warning again. 20100326 16:33:18< CIA-80> Warning is a better default for the development version. 20100326 16:33:23-!- Crab__ [~Crab@195.238.92.115] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20100326 16:33:23< CIA-80> mordante * r41774 /trunk/changelog: Changelog update. 20100326 16:35:07< CIA-80> mordante * r41775 /trunk/ (changelog src/multiplayer.cpp): Enabled the --new-widgets MP create dialog again. 20100326 16:36:44< CIA-80> ivanovic * r41776 /website/gettext.wesnoth.org/ (index.lang.php index.php): fix default selection "for real" 20100326 16:39:06-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20100326 16:42:26-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 248 seconds] 20100326 16:42:27< mordante> ilor I'm aware of the asserts in the lobby with --new-widgets, but since it's listed as experimental I left it as it, I was rather reluctant to change things in the lobby shortly before the release 20100326 16:43:34< mordante> the --new-widgets needs to be taken out 20100326 16:46:44< Soliton> Ivanovic: ok. 20100326 16:47:21< CIA-80> mordante * r41777 /trunk/ (5 files in 3 dirs): Enable the hidden join observe buttons per row 20100326 16:49:30< Ivanovic> okay, sent mails to wesnoth-i18n and wesnoth-dev that branching is done 20100326 16:51:52< timotei21> who is wesnoth-i18n? 20100326 16:53:11< Ivanovic> the internationalization mailing list 20100326 16:53:20< Ivanovic> just like wesnoth-dev is the developers mailing list 20100326 16:53:51< timotei21> ok 20100326 16:55:00< CIA-80> ivanovic * r41778 /website/gettext.wesnoth.org/config.php: looks like there is a 1.8 branch in wescamp... 20100326 16:56:03< mordante> Ivanovic, yup for a long time already ;-) 20100326 16:56:37< mordante> there's no 1.10 yet however 20100326 16:58:54< Ivanovic> there should be a 1.9 soon though 20100326 16:59:13< Ivanovic> that is: Soliton, could you please start a new campaignd for trunk? (aka "1.9") 20100326 16:59:55< mordante> IIRC last time we directly went for the target name for the next stable 20100326 17:00:22< Ivanovic> only after the server was purged, not sure though 20100326 17:00:45< mordante> I'm talking about the wescamp part ;-) 20100326 17:01:43-!- fakedrake [~fakedrake@athedsl-416801.home.otenet.gr] has joined #wesnoth-dev 20100326 17:02:05< fakedrake> hi everyone 20100326 17:02:13< mordante> hi fakedrake 20100326 17:02:45< fakedrake> can anyone tell me 20100326 17:02:49< fakedrake> umm 20100326 17:02:58< fakedrake> where the main function is? 20100326 17:03:13< fakedrake> i mean where to start to get a grasp on the code 20100326 17:03:17< mordante> game.cpp 20100326 17:03:22< fakedrake> thnx 20100326 17:03:24< fakedrake> :D 20100326 17:03:58< mordante> only not sure that's the best way to understand the code 20100326 17:04:07< Soliton> Ivanovic: in about 2 hours maybe. 20100326 17:04:08< mordante> not sure which part you're interested in 20100326 17:04:16< Ivanovic> Soliton: that is soon enough 20100326 17:04:36< Ivanovic> Soliton: just to separate trunk (with possible new wml features and the likes) from 1.8.x 20100326 17:05:42< Ivanovic> mordante: might make sense to mail torangan about wescamp 20100326 17:06:02< stikonas> Will there be a new wesnothd on official server for 1.8 branch? Now it connects to 1.7 server. 20100326 17:06:06< Ivanovic> many campaigns seem to not have any stats shown and i assume that this is because of po files that still have to be created 20100326 17:06:07-!- knotwork_ [~markm@142.177.233.233] has quit [Read error: Connection reset by peer] 20100326 17:06:20< Ivanovic> stikonas: yes, this is intentional 20100326 17:06:34< Ivanovic> for 1.9 we need a new server and i am sure that Soliton will have a look at this eventually, too 20100326 17:07:17< Ivanovic> the official server for 1.8 is the one we took over from 1.7.x and does accept 1.7.14, 1.7.15 as well as 1.8.* 20100326 17:07:26< Ivanovic> (at least that is how it should be) 20100326 17:07:32< mordante> Ivanovic, I will later 20100326 17:08:01< Ivanovic> mordante: thanks 20100326 17:10:48-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: rage quit] 20100326 17:11:45< Soliton> yeah, i need to move around some stuff over the weekend... 20100326 17:19:49< timotei21> mhh, have a question about WML 20100326 17:19:57< timotei21> the first_time_only thingy 20100326 17:20:03< timotei21> is overall all game? 20100326 17:20:12< timotei21> or per scenario/era 20100326 17:20:45-!- fakedrake_ [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has joined #wesnoth-dev 20100326 17:21:01< fakedrake_> actually i am interested mostly in the ai part 20100326 17:21:15< fakedrake_> i just wanted to take a look around the rest of the code 20100326 17:21:56< Soliton> timotei21: per scenario. 20100326 17:22:29< timotei21> ok 20100326 17:22:30-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100326 17:23:11-!- fakedrake [~fakedrake@athedsl-416801.home.otenet.gr] has quit [Ping timeout: 260 seconds] 20100326 17:24:39< [Relic]> Hello :) 20100326 17:25:53< fakedrake_> hi 20100326 17:27:33-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100326 17:28:52-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100326 17:31:26-!- fakedrake_ [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has quit [Ping timeout: 260 seconds] 20100326 17:33:59-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100326 17:37:29-!- fakedrake_ [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has joined #wesnoth-dev 20100326 17:40:10-!- Darkas [~quassel@ppp-93-104-136-84.dynamic.mnet-online.de] has quit [Ping timeout: 276 seconds] 20100326 17:42:22< shadowmaster> esr: why #15698 is assigned to me? 20100326 17:42:30-!- neXyon [~neXyon@91-114-214-173.adsl.highway.telekom.at] has joined #wesnoth-dev 20100326 17:42:32< neXyon> hi 20100326 17:43:34< timotei21> hi 20100326 17:43:47< timotei21> wesbot: 20100326 17:44:17< shadowmaster> timotei21: what do you need? 20100326 17:44:40< timotei21> wesbot I try to recall how you tell the wesbot to show you a specifig bug :D 20100326 17:44:58< timotei21> with an ID, just like you recall the x revision log 20100326 17:44:59< shadowmaster> wesb0t: bug #NNNNNN 20100326 17:45:17< timotei21> wesbot: bug #15698 20100326 17:45:17< wesbot> Bug #15698 Assigned to: Ignacio R. Morelle Status: None Priority: 5 - Normal 20100326 17:45:20< wesbot> Summary: Liberty Shadowlord has no shadow 20100326 17:45:23< wesbot> Original submission: The unit Shadowlord form the campaign Liberty has no shad 20100326 17:45:26< wesbot> ow under it.Take a look at http://units.wesnoth.org/trunk/C/Sh... and you sh 20100326 17:45:29< wesbot> URL: https://gna.org/bugs/?15698 20100326 17:45:37< timotei21> thanks:D 20100326 17:45:42< mordante> shadowmaster, since you're the shadow master :-P 20100326 17:45:48< shadowmaster> I'm fearing that esr is mistaking my nickname for an indication of my role in the art department 20100326 17:45:48< timotei21> :))) 20100326 17:45:52< shadowmaster> which is to say, none at all 20100326 17:46:22< shadowmaster> and since those ancient unit sprites are shit anyway, I'd not bother making current shadows for them 20100326 17:46:29< mordante> I remember you did several shadow fixes as well ;-) 20100326 17:47:13< neXyon> hmm, looks like the interesting wesnoth gsoc idea's are already taken by students :) 20100326 17:47:54< mordante> neXyon, what do you mean with "taken"? 20100326 17:48:11< timotei21> they're just proposals:P 20100326 17:48:14< mordante> we expect more students to apply as we have ideas 20100326 17:48:31< neXyon> hehe 20100326 17:48:44< mordante> and even less mentors to accept all ideas 20100326 17:49:38< neXyon> nevermind 20100326 17:49:45< shadowmaster> esr: I'll mark the bug as Invalid and submit a proper response tonight. 20100326 17:49:49< shadowmaster> for now, I'm off to watch a movie. 20100326 17:49:59< timotei21> enjoy! 20100326 17:50:28< timotei21> mordante, I've a question about some WML code, can you help me? 20100326 17:50:31< Ivanovic> by far more students that we got ideas 20100326 17:50:44< Ivanovic> last year we had some six or seven ideas and more than 30 students applying 20100326 17:50:59< mordante> timotei21, on IRC don't ask whether you can ask, just ask ;-) 20100326 17:51:01< neXyon> and how many students were you allowed to take? 20100326 17:51:04< Ivanovic> timotei21: you should always directly ask your questions 20100326 17:51:14< timotei21> yes I know 20100326 17:51:18< Ivanovic> neXyon: last year we had 6 mentors and thus could accept six students 20100326 17:51:27< mordante> neXyon, no idea yet, google hasn't decided 20100326 17:51:38< timotei21> but I had ask that since I didn't know if mordante knows WML and if it can help me:) 20100326 17:51:38< neXyon> mordante: were, not are ;) 20100326 17:51:40< Ivanovic> neXyon: this year we have even less mentors and won't be able to mentor 6 students 20100326 17:51:55< neXyon> well, then, chances for me are pretty low ^^ 20100326 17:51:57< timotei21> http://wiki.wesnoth.org/EventWML#Nested_Event_Example 20100326 17:52:13< mordante> neXyon, why are your changes low? 20100326 17:52:21< timotei21> in the comment it says: turn 10 "and after" 20100326 17:52:37-!- Darkas [~quassel@ppp-93-104-136-84.dynamic.mnet-online.de] has joined #wesnoth-dev 20100326 17:52:40< timotei21> is a way of telling the event to trigger ONLY on turn 10? 20100326 17:52:49< timotei21> not >= 10 but == 10 20100326 17:52:53< neXyon> mordante: I'm only second semester student :) 20100326 17:54:31-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: off to watch a movie] 20100326 17:54:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100326 17:55:10< mordante> students with more years are not necessarily better ;-) 20100326 17:55:44< Soliton> timotei21: the event is created on turn 10. 20100326 17:56:12< Soliton> timotei21: so it can fire from turn 10 on. 20100326 17:57:38< neXyon> mordante: anyway, I still think my chances are pretty low :D 20100326 17:57:43-!- Darkas [~quassel@ppp-93-104-136-84.dynamic.mnet-online.de] has quit [Ping timeout: 276 seconds] 20100326 17:57:53< timotei21> neXyon: the same thing I said too 20100326 17:58:07-!- fakedrake_ [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has quit [Remote host closed the connection] 20100326 17:58:24< timotei21> neXyon: but, I've read again and again the ideas, think how I'm gonna solve them and apply for one of them 20100326 17:58:32< Ivanovic> neXyon: we do not really look at which term you are in 20100326 17:58:51< Ivanovic> neXyon: what is important is that you are eligible as of the SoC terms and that we want to work with you and like your proposal 20100326 17:59:16< Ivanovic> we got to have the impression that you are likely to finish your project and will be a good choice for us 20100326 17:59:34< Ivanovic> this does not at all depend how long you studied, which country you are from or anything like this 20100326 18:00:42< CIA-80> boucman * r41779 /trunk/ (5 files in 2 dirs): 20100326 18:00:42< CIA-80> Add a new preference option to set default shroud update on game start, patch bug gabba 20100326 18:00:42< CIA-80> gabba is not added to the credit because he has another patch in the pipeline 20100326 18:01:04< Soliton> \o/ 20100326 18:01:13< boucman> Soliton: ?? 20100326 18:01:26< neXyon> how are students accepted anyway? the origanisation chooses the students? how does google limit the cound of students for a project? 20100326 18:01:31< Soliton> long awaited feature. 20100326 18:01:35< neXyon> *count 20100326 18:01:41< boucman> :) 20100326 18:02:00< Ivanovic> neXyon: every org tells google how many slots they can *as maximmum* manage to mentor 20100326 18:02:11< mordante> neXyon, we ask X slots from google, google gives us Y slots and we pick the students 20100326 18:02:15< Ivanovic> neXyon: google uses some magic system to define how many slots each org gets 20100326 18:02:27< Ivanovic> this number is always <= the desired number 20100326 18:02:47< Ivanovic> it depands on various things including but not limited to the amount of proposals the org receives 20100326 18:03:01< mordante> neXyon, and then if students are invited for multiple orgs they need to choose and some runner ups still get in 20100326 18:03:07< Ivanovic> later on the orgs assign mentors to those students that they do want to mentor 20100326 18:03:18< Ivanovic> so that the "top X" have a mentor assigned 20100326 18:03:19< neXyon> I see 20100326 18:03:40< Ivanovic> where X is the number of slots google allows the orgs 20100326 18:04:13< neXyon> so how many slots an org finally gets, depends on the count of applications for that org? 20100326 18:04:25< Ivanovic> partly but not only 20100326 18:04:27< mordante> off to dinner 20100326 18:05:04< boucman> so far, for wesnoth, the limiting factor has always been the number of mentor 20100326 18:05:12< Ivanovic> most orgs do ask for reasonable number of slots 20100326 18:05:18< Ivanovic> they often just get this number 20100326 18:05:42< Ivanovic> though the exact numbers are often related to some evil black magic 20100326 18:06:26< Ivanovic> that is: if we eg ask for 3 or 4 slots as max, it is likely that we will get this amount and that we are asked the question if we would like to even take one more, which we would have to decline since we don't have many mentors 20100326 18:07:33< neXyon> so looks like for some orgs the biggest problem is to get mentors 20100326 18:08:02-!- knotwork [~markm@142.177.232.15] has joined #wesnoth-dev 20100326 18:11:29< Ivanovic> the matter is that wesnoth itself is rather small regarding active full time developers with enough time at hand to mentor students over the summer 20100326 18:14:42-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 248 seconds] 20100326 18:19:34< boucman> wesbot: log r40431 20100326 18:19:35< wesbot> fendrin * r40431 : Set the amount of gold carried over to 0 in the carryover dialog if it is negative.That fixes bug #14765 without a string frezze. I am not sure if the bug report should be closed or kept open for a stringchange after the release. 20100326 18:19:39< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=40431 20100326 18:21:33< neXyon> what library/ies does wesnoth currently use for audio? 20100326 18:22:07-!- jzmer [~jzmer@218.17.79.94] has quit [Quit: WeeChat 0.3.1.1] 20100326 18:24:42< boucman> sdl_mixer iirc 20100326 18:25:55< Ivanovic> jupp 20100326 18:26:29< neXyon> so all sounds are wav? 20100326 18:27:23< Gambit> Most are oggs 20100326 18:27:33< Gambit> music is wavs. 20100326 18:27:40< Gambit> sound effects are a mixture of oggs and wavs. 20100326 18:30:21< Gambit> *music is all oggs too. 20100326 18:30:26< CIA-80> boucman * r41780 /trunk/ (changelog src/playsingle_controller.cpp): better fix for bug 14765, now with new strings 20100326 18:30:40< CIA-80> boucman * r41781 /branches/1.8/ (changelog src/playsingle_controller.cpp): better fix for bug 14765, now with new strings 20100326 18:31:47-!- yann__ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100326 18:32:33-!- yann__ is now known as yann 20100326 18:34:13< neXyon> are there any audio related changes wesnoth would like to have? =) 20100326 18:35:44< boucman> hmm 20100326 18:35:52< boucman> add sound sources to terrain 20100326 18:36:00< boucman> that's a semi-easy coding task... 20100326 18:36:11< neXyon> I could do OpenAL support ^^ 20100326 18:36:20< boucman> I can help you on half of the job, and mordante on the other half 20100326 18:36:51< boucman> neXyon: I dont' know much about openAL, how is it supported on all major os ? what would we gain ? 20100326 18:37:38< Ivanovic> i don't see a real sense in sourround support for wesnoth 20100326 18:37:53< Ivanovic> sure, in a shooter it makes sense to locate where stuff comes from, but in wesnoth? 20100326 18:38:32< boucman> Ivanovic: the hard part is already in iiuc, so we might as well use it... 20100326 18:39:55< Ivanovic> boucman: i mean doing things via an additional dependency named openal 20100326 18:40:17< boucman> oh, ok, I thought you were meaning our sound-source feature 20100326 18:40:52< Ivanovic> boucman: IIRC openal mainly provides features like locating sound source in a 3d environment and the likes 20100326 18:41:18< Ivanovic> 3d sound stuff and the likes 20100326 18:41:26< Ivanovic> reflections of sounds from walls and whatnot 20100326 18:41:55< boucman> hehe 20100326 18:42:14< boucman> yeaj I understant why this would be a bit overkill in wesnoth :) 20100326 18:42:22-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 264 seconds] 20100326 18:43:21< Ivanovic> mainly stuff that you do in a 3d world 20100326 18:43:34< loonycyborg> OpenAL seems model OpenGL for sound. IIRC it even uses matrices to translate sound's position :P 20100326 18:46:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100326 18:47:17-!- fakedrake [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has joined #wesnoth-dev 20100326 18:48:15< mordante> gotta go bye 20100326 18:48:29< neXyon> yep 20100326 18:48:34-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20100326 18:48:40< neXyon> well, the gain would be hardware acceleration 20100326 18:48:48< neXyon> sdl mixer doesn't support that 20100326 18:49:10< neXyon> so having a sound card doesn't improve wesnoth audio performance :D 20100326 18:51:19< loonycyborg> Is hardware acceleration even useful much for audio? IIRC it even was/is broken on later windows versions, and no idea whether there's any support for it on linux. 20100326 18:52:18< neXyon> well, yeah, it seems like a unnecessary optimization for wesnoth :-/ 20100326 18:53:56< neXyon> btw. does wesnoth get bug reports about audio problems on ubuntu? ^^ 20100326 18:55:03< boucman> yeah, it's a bug in sdl-mixer, you have to install an extra package, but I can't remember which one 20100326 18:55:11-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100326 18:55:16< boucman> hey Crab_ 20100326 18:55:17< loonycyborg> There were lots of posts about it on the forum and discussions on this very channel :P. 20100326 18:55:29< Crab_> hi, boucman 20100326 18:55:47< boucman> Crab_: i've de-postponed all patches waiting for 1.9, and there are 3 of these for you :P 20100326 18:55:48< fakedrake> hi Crab 20100326 18:56:14< Crab_> hi, fakedrake 20100326 18:56:14< fakedrake> can i ask u something? 20100326 18:56:22< Crab_> fakedrake: yes 20100326 18:56:27 * boucman has finished all his postponed bug, and now has to merge the new terrain branch back... 20100326 18:56:31< Crab_> boucman: oh, 1.9 it is... 20100326 18:56:55< Crab_> and old bugs return to haunt us once more :) 20100326 18:56:58< boucman> Crab_: yes, 1.8 has been branched away and trunk is now officially 1.9 20100326 18:57:04< fakedrake> i have read some random parts of the code(very well written btw good job) 20100326 18:57:33< Crab_> fakedrake: there are some messy parts of the code, as well :) 20100326 18:57:39-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth-dev 20100326 18:57:46< neXyon> boucman: a bug in sdlmixer? I thought it was a bug in pulseaudio :D 20100326 18:57:58< fakedrake> but i think the ai is the most interesting part 20100326 18:58:22< fakedrake> so do i have to have a very good grasp on the rest of the code 20100326 18:59:06< Crab_> fakedrake: ok. and you wanted to ask... 20100326 18:59:16< fakedrake> i mean is it crucial for me as a member of the community 20100326 18:59:17< fakedrake> ? 20100326 18:59:51< fakedrake> i think it would be beter to focus on the ai 20100326 19:00:03< fakedrake> but i thought i would ask 20100326 19:00:15< Crab_> fakedrake: well, there are areas of the code I havent yet looked yet in a year :) 20100326 19:00:26< fakedrake> oh ok 20100326 19:00:28< fakedrake> thn a lot 20100326 19:00:37< Crab_> fakedrake: but there is some non-ai code which will be handy to know 20100326 19:01:27-!- epyon [~epyon@static-78-8-146-214.ssp.dialog.net.pl] has joined #wesnoth-dev 20100326 19:01:55< fakedrake> ok 20100326 19:20:53-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100326 19:38:00-!- fakedrake_ [~fakedrake@ppp-94-64-220-195.home.otenet.gr] has joined #wesnoth-dev 20100326 19:39:09-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100326 19:39:39-!- fakedrake [~fakedrake@ppp-94-64-224-89.home.otenet.gr] has quit [Ping timeout: 240 seconds] 20100326 19:46:09-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100326 19:46:24-!- phlaem [~a@p3EE067F6.dip.t-dialin.net] has joined #wesnoth-dev 20100326 19:51:32-!- General_Fou_Fou [~Sarah@rrcs-69-193-98-239.nys.biz.rr.com] has joined #wesnoth-dev 20100326 20:07:10-!- Mythological [Mythologic@77.28.118.49] has joined #wesnoth-dev 20100326 20:10:20-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has joined #wesnoth-dev 20100326 20:10:21-!- stikonas [~and@ctv-79-132-179-139.vinita.lt] has quit [Changing host] 20100326 20:10:21-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 20:20:08< grzywacz> hm 20100326 20:20:25-!- Mythological [Mythologic@77.28.118.49] has quit [Ping timeout: 246 seconds] 20100326 20:21:39-!- Mythological [Mythologic@77.28.118.49] has joined #wesnoth-dev 20100326 20:21:46< grzywacz> I wonder how much their services cost: http://www.audiogodz.com/index2.shtml 20100326 20:26:07-!- Mythological [Mythologic@77.28.118.49] has quit [Ping timeout: 260 seconds] 20100326 20:28:59-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 265 seconds] 20100326 20:38:51-!- Mythological [~mythologi@77.28.118.49] has joined #wesnoth-dev 20100326 20:40:19< epyon> grzywacz: considering they have made voices for Diablo and StarCraft I doubt they value themselves cheap ;) 20100326 20:41:08-!- stikonas_ [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100326 20:43:23-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 260 seconds] 20100326 20:53:43-!- theodore [~theodore@ALagny-153-1-21-4.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20100326 20:53:55< theodore> hi 20100326 20:57:49-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20100326 20:58:31-!- theodore [~theodore@ALagny-153-1-21-4.w86-198.abo.wanadoo.fr] has quit [Client Quit] 20100326 21:02:47-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100326 21:04:21-!- epyon [~epyon@static-78-8-146-214.ssp.dialog.net.pl] has quit [Ping timeout: 258 seconds] 20100326 21:06:13-!- epyon [~epyon@static-78-8-146-214.ssp.dialog.net.pl] has joined #wesnoth-dev 20100326 21:09:27< timotei21> hey crab_, have you managed to finish the cmake? - srry for bothering you so much 20100326 21:09:46< timotei21> I need to leave for now, so we'll talk tomorrow 20100326 21:09:59< Crab_> timotei21: hi. np with that. almost finished 20100326 21:10:02< timotei21> I've finished reading about wml, and wml* tools 20100326 21:10:16< timotei21> i'll give it a try tomorrow with the xtext 20100326 21:10:16< Crab_> timotei21: e.g. compiled, but need to automate a few steps to make it prettier 20100326 21:10:28< timotei21> oh, that's cool 20100326 21:11:42< grzywacz> epyon, they also made voices for Penumbra, which was an indie game 20100326 21:11:52< Crab_> timotei21: right now it's "install cmake; download file, extract, add entry to %PATH%, download a patch; apply a diff, run bat file, change two things in the generated project, enjoy" 20100326 21:12:10< Crab_> timotei21: I expect that I'll get rid of some of these steps today 20100326 21:12:42-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100326 21:13:17< Crab_> timotei21: it'll be :"install cmake; download file, extract, add entry to %PATH%, run bat file, enjoy" 20100326 21:18:01< timotei21> oh, that would be cool 20100326 21:18:28< timotei21> well, tomorrow I won't be so much on the IRC, cause have some things to do 20100326 21:18:43< timotei21> but if you need help in polishing the process of compiling, I'll be glad to help 20100326 21:18:48< Crab_> ok 20100326 21:18:55< timotei21> I go now 20100326 21:18:57< timotei21> good night 20100326 21:19:12-!- timotei21 [~timotei21@193.34.191.4] has quit [Quit: bye bye] 20100326 21:28:33-!- Tesafilmchen [~quassel@p5B275D0B.dip.t-dialin.net] has joined #wesnoth-dev 20100326 21:32:58-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20100326 21:36:05-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100326 21:38:16-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has joined #wesnoth-dev 20100326 21:38:21-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20100326 21:44:05-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100326 21:44:22-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100326 21:47:01-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100326 21:50:57-!- gabba [~gabba@70.35.163.201] has joined #wesnoth-dev 20100326 21:51:12< gabba> hi 20100326 21:51:18< Crab_> hi, gabba 20100326 21:51:34< gabba> hi Crab_ 20100326 21:52:07< gabba> boucman: I've updated the patch according to your comments, should be all good now https://gna.org/patch/index.php?1528 20100326 21:52:13-!- stikonas_ [~and@wesnoth/translator/stikonas] has quit [Ping timeout: 264 seconds] 20100326 21:53:51-!- epyon [~epyon@static-78-8-146-214.ssp.dialog.net.pl] has quit [Ping timeout: 260 seconds] 20100326 21:57:29-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100326 22:02:19-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20100326 22:07:45-!- wesbot changed the topic of #wesnoth-dev to: 1.8.0 tagged, announcing on April 1st | branches/1.8 created, trunk open for 1.9.x commits | 70 bugs, 256 feature requests, 12 patches | logs: http://irclogs.wesnoth.org/ | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100326 22:15:56-!- dtiger [~dtiger@dynamic-vpdn-93-125-16-138.telecom.by] has quit [Remote host closed the connection] 20100326 22:27:24-!- roanduku [~em_andu@82.76.20.51] has joined #wesnoth-dev 20100326 22:27:31< roanduku> hey 20100326 22:27:37< Crab_> hi, roanduku 20100326 22:36:45-!- ancestral [~ancestral@mobile-166-137-137-177.mycingular.net] has joined #wesnoth-dev 20100326 22:37:49-!- ancestral [~ancestral@mobile-166-137-137-177.mycingular.net] has quit [Client Quit] 20100326 22:39:15-!- erenn [~eren@78.170.34.62] has joined #wesnoth-dev 20100326 22:39:19< erenn> hello 20100326 22:39:28< Crab_> hello, erenn 20100326 22:40:46< erenn> any one needs a game developer here ? 20100326 22:41:38< Crab_> erenn: if you want to contribute, you're always welcome :) 20100326 22:42:17< erenn> yeah , i would like to 20100326 22:42:45< erenn> may i talk someone in charge here ? 20100326 22:42:56< fabi> Too sad that we don't have a single female developer around here. 20100326 22:43:13< Crab_> erenn: Ivanovic is the 'project administrator' 20100326 22:43:21< fabi> erenn: There is no "in charge" in wesnoth. Ivanovic is the release manager. But that's it. 20100326 22:43:41< erenn> ah ok 20100326 22:43:51< fabi> And we always value the opinion of Dave alias Sirp who is the inventor of Wesnoth. 20100326 22:44:11< erenn> Dave alias Sirp ? 20100326 22:44:13< erenn> ok 20100326 22:44:16< fabi> erenn: Anyway, what do you need to know? 20100326 22:44:41< fabi> erenn: Sirp is his irc nickname. 20100326 22:44:53< erenn> i am going to spend my summer with coding 20100326 22:45:02< erenn> and looking somewhere to contribute 20100326 22:45:13< erenn> as a team of course 20100326 22:46:19< fabi> Fine, do you have anything particular in mind what you want to get done? 20100326 22:46:31< Crab_> erenn: now is very good time to contribute - since we've just left feature freeze for the incoming 1.8 release, and we're ready to start development of a new version of wesnoth 20100326 22:46:41< erenn> yeap cool 20100326 22:46:43< Crab_> erenn: have you played wesnoth before ? 20100326 22:46:46< erenn> i saw your requirements 20100326 22:46:58< erenn> and i am fluent in c/c++ 20100326 22:47:16< erenn> nope , but developed a few games before 20100326 22:47:27< Crab_> erenn: yes, that's good - wesnoth is mostly written in c++ 20100326 22:47:55< Crab_> erenn: then I'd say that the first thing is to get the sources, compile, launch, and play a little :) 20100326 22:48:09< erenn> ok 20100326 22:48:28< erenn> here is the game that i wrote in 2 days 20100326 22:48:29< erenn> http://www.globalgamejam.org/2010/beatbox 20100326 22:48:31< fabi> erenn: Crab_ is right. Try to get a feeling for the game. Playing it isn't that annoying so you will master that part. :-) 20100326 22:48:32< erenn> it was a game jam 20100326 22:49:25< erenn> ok i'll try that. 20100326 22:49:59< Crab_> erenn: nice :)) 20100326 22:50:49< erenn> do you think that my university accept this contribution as my major internship ? 20100326 22:51:54-!- Upthorn [ogmar@75.26.174.124] has joined #wesnoth-dev 20100326 22:52:03-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100326 22:52:34< Crab_> erenn: yes, at least some universities do so. 20100326 22:52:39< Upthorn> Hey, does wesnoth have an SVN or CVS repository that I should be working with if I want to examine the most current codebase? 20100326 22:52:45< Crab_> erenn: but you need to doublecheck before. 20100326 22:53:05< Crab_> Upthorn: see instructions at http://svn.wesnoth.org/ 20100326 22:53:24< Crab_> basically, for anonymous http svn checkout, 20100326 22:53:26< Crab_> svn co http://svn.gna.org/svn/wesnoth/trunk wesnoth 20100326 22:53:32< fabi> Upthorn: http://svn.gna.org/svn/wesnoth/trunk/ 20100326 22:53:57< Upthorn> Thanks. Whenever I look for source code to projects I get tripped up by the first "download source code" link I see and have trouble finding whether or not there is an SVN, let alone where it is. 20100326 22:54:03-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 260 seconds] 20100326 22:55:06< boucman> gabba: ok, i'll probably get it in tonight 20100326 22:55:46-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100326 23:01:04-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 260 seconds] 20100326 23:02:46< Crab_> erenn: any additional questions that you'd like to ask ? 20100326 23:04:32-!- Mythological [~mythologi@77.28.118.49] has quit [Ping timeout: 246 seconds] 20100326 23:04:58< CIA-80> boucman * r41782 /trunk/ (4 files in 3 dirs): add a possibility to rename players in local games, patch by gabba 20100326 23:05:05< boucman> gabba: done 20100326 23:05:23-!- General_Fou_Fou [~Sarah@rrcs-69-193-98-239.nys.biz.rr.com] has quit [Read error: Connection reset by peer] 20100326 23:05:48< boucman> gabba: about patch 1381... are you or kegie the author ? the comments are a bit ambiguous... 20100326 23:05:54-!- General_Fou_Fou [~Sarah@rrcs-69-193-98-239.nys.biz.rr.com] has joined #wesnoth-dev 20100326 23:06:48 * Ivanovic already had a zombie 20100326 23:06:59< Ivanovic> don't expect any sane answers from me this evening!!! 20100326 23:07:00-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100326 23:07:01< Ivanovic> ;) 20100326 23:08:20-!- DesertPanther_ [~Khalid@41.234.232.99] has joined #wesnoth-dev 20100326 23:10:07-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Remote host closed the connection] 20100326 23:11:52-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 265 seconds] 20100326 23:13:09-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100326 23:13:56< erenn> hey guys 20100326 23:14:05< erenn> anyone had a experience GSOC before ? 20100326 23:14:30-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100326 23:14:31< Crab_> erenn: yes, I've took part in GSoC 2009 with the Battle of Wesnoth project. 20100326 23:14:36< boucman> erenn: there is at least one former student, one admin and a couple of mentors around, so yes :) 20100326 23:15:28< erenn> cool 20100326 23:15:47< erenn> how google select the student developer for a project ? 20100326 23:15:53< erenn> does google select them ? 20100326 23:15:56< erenn> or project managers? 20100326 23:15:58< Upthorn> google doesn't. The org does. 20100326 23:16:18< erenn> ah ok 20100326 23:16:25< erenn> so i have to talk with project managers right? 20100326 23:16:31< erenn> send resumes etc. 20100326 23:16:31< erenn> ? 20100326 23:16:40< boucman> erenn: did you create a student page ? 20100326 23:16:49< erenn> not really 20100326 23:16:52< Upthorn> there's an application process through google, but each organization may also have a desired process 20100326 23:17:01< erenn> it says it's gonna start 29 of march 20100326 23:17:21< boucman> erenn: we ask all student to write a wiki page about them and their proposal (that wiki page can be started before march 29) 20100326 23:17:42< Upthorn> in order to apply you will have to create a student profile at socghop.appspot.com but wesnoth is also aski-- what boucman said 20100326 23:17:44< erenn> got it 20100326 23:17:45< Crab_> erenn: then the first things to read are in http://wiki.wesnoth.org/SummerOfCodeIdeas 20100326 23:17:56< boucman> and we want to meet you, know you and juge your ability to code, so joining here would be a good thing to do 20100326 23:18:04-!- Jarkko [~JMP@gprs-prointernet-ffbc6a00-196.dhcp.inet.fi] has joined #wesnoth-dev 20100326 23:18:16< erenn> thanks i want it to do also 20100326 23:18:29< fakedrake_> is there a template for the wiki? 20100326 23:18:37< Upthorn> incidentally, I'm running into an issue compiling the SVN source 20100326 23:19:17< Crab_> fakedrake_: yes, or you can see any of the existing student pages. 20100326 23:19:18< Upthorn> "\wesnoth\src\gettext.hpp(38) : fatal error C1083: Cannot open include file: 'libintl.h': No such file or directory" 20100326 23:19:30< Upthorn> (on msvc9) 20100326 23:19:31< erenn> .hpp ? 20100326 23:19:32< erenn> :D 20100326 23:19:34< erenn> lol 20100326 23:19:42< boucman> Upthorn: you probably miss a dependency... 20100326 23:19:51< Upthorn> Yeah, what dependency do I need for that? 20100326 23:19:53< boucman> compiling on windows is usually tricky 20100326 23:20:02< Upthorn> I've already downloaded boostlib 20100326 23:20:40< Jarkko> To whom should I report a slight error, I discovered while translating the release announcement for 1.8? 20100326 23:20:48< Upthorn> libintl seems to be the only other dependency I'm missing, but I did get 121 errors so I didn't read through all the missing includes 20100326 23:21:05< boucman> Jarkko: depends on the error, but probably Ivanovic 20100326 23:21:35< Crab_> Jarkko: you can also post on the bug tracker - https://gna.org/bugs/?func=additem&group=wesnoth 20100326 23:22:02< boucman> Upthorn: this lib is translation related, a little googling should tell you where to find it 20100326 23:22:09 * Ivanovic is not around 20100326 23:22:11< Ivanovic> !!! 20100326 23:22:13< Ivanovic> ;) 20100326 23:22:26< Crab_> Upthorn: http://gnuwin32.sourceforge.net/packages/gettext.htm 20100326 23:22:37< Ivanovic> (don't expect any sane answers in the next 12h!) 20100326 23:22:51< Upthorn> thank you very much Crab_ 20100326 23:22:58< Crab_> Upthorn: or you can get a bundle of all libs at ftp://ftp.terraninfo.net/wesnoth/msvc9/external.tar.gz 20100326 23:23:19< Crab_> (50m archive) 20100326 23:23:39< boucman> Crab_: nice job 20100326 23:24:12< Crab_> boucman: the fun is, depending on how I compile on windows (MSVC9), I either get a segfault on start or not :) 20100326 23:24:48< Crab_> boucman: right now, I've got a cmake-based MSVC9 build to compile successfully, but, unfortunately, it segfaults on start 20100326 23:25:25< Upthorn> I think I will just go with the 50m archive 20100326 23:25:47< Upthorn> even though I've already grabbed boost, it'll be easier to config my includes if they're all in one place 20100326 23:26:08< Crab_> Upthorn: well, the included in there are not in one place, they're still on per-project basis. 20100326 23:26:30< Upthorn> ah. 20100326 23:26:50< loonycyborg> http://files.wesnoth.org/hidden/win/Wesnoth-SDK.zip <- I've made a collection of dependencies too. 20100326 23:27:00< loonycyborg> Though it's compiled with mingw. 20100326 23:27:11< loonycyborg> But it should only matter for boost. 20100326 23:27:35-!- theodore [~theodore@ALagny-153-1-21-4.w86-198.abo.wanadoo.fr] has joined #wesnoth-dev 20100326 23:28:09-!- Jarkko [~JMP@gprs-prointernet-ffbc6a00-196.dhcp.inet.fi] has left #wesnoth-dev [] 20100326 23:29:23< Upthorn> ... it also might help if I realized that the svn download had not yet actually finished when I tried to compile 20100326 23:29:23< Crab_> loonycyborg: btw, maybe you've seen this bug earlier ? a segfault on start, after compiling with MSVC9 : http://wesnoth.pastebin.com/FbaN2vV1 20100326 23:29:56< loonycyborg> I've never compiled with msvc myself. 20100326 23:30:04< loonycyborg> I don't even have it installed. 20100326 23:30:13< Crab_> ok 20100326 23:31:01-!- theodore [~theodore@ALagny-153-1-21-4.w86-198.abo.wanadoo.fr] has left #wesnoth-dev [] 20100326 23:49:16-!- DesertPanther_ [~Khalid@41.234.232.99] has quit [Quit: Leaving] 20100326 23:53:25-!- erenn [~eren@78.170.34.62] has quit [Quit: Leaving] 20100326 23:54:13-!- Mythological [Mythologic@77.28.118.49] has joined #wesnoth-dev 20100326 23:58:14< boucman> wesbot: log 9782 20100326 23:58:15< wesbot> boucman * r9782 : limit name length in MP games to 18 characters 20100326 23:58:15< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=9782 --- Log closed Sat Mar 27 00:00:38 2010