--- Log opened Thu Mar 18 00:00:18 2010 20100318 00:00:31< Aethaeryn> And, as a libertarian Independent who (at least this year) is more likely to vote Republican than Democrat, there is a type of Republicans I cannot stand. 20100318 00:00:35< Aethaeryn> Beck and Palin. 20100318 00:01:04< Gambit> Palin is a retard. 20100318 00:01:10< Aethaeryn> You see, although I might be "conservative" in the binary American scale of looking at things (again, I'm not Republican, and I'm more libertarian than anything else)... 20100318 00:01:23< Aethaeryn> I can spot an alarmist with no logical or intellectual basis for their views. 20100318 00:01:35< Aethaeryn> And Glenn Beck basically worships an idealized form of the founding fathers. 20100318 00:02:23-!- ancestral [~ancestral@166.137.136.152] has joined #wesnoth 20100318 00:02:56< Aethaeryn> Quite frankly, his type of Republican is the type that scares me. That and the we-want-to-stomp-on-your-freedoms, steal-your-privacy, and uphold "intellectual property" that clearly favors big business type. 20100318 00:03:40< Aethaeryn> Unfortunately, big corporations are not much better than big government, and certain laws (especially patents) favor big business over small business that actually innovates, all the while promising to help the little guy in a blatant move of shameless hypocracy. 20100318 00:04:24< Aethaeryn> And "free market" is not a magical formulation that fixes all problems. The reason a free market is good is because of competition. Pro-corporate interests in government (for instance, the kind that make sure there's only one cable company in town, raising your rates and lowering your quality)... 20100318 00:04:33< Aethaeryn> Is not a free market. 20100318 00:04:54< Aethaeryn> So while I am very small government and free market, I really see two elements to Republicans and thus know why they lost recently in elections... 20100318 00:04:54< Gambit> Electric+Phone Companies also need take down a peg or two. 20100318 00:05:16< Aethaeryn> (1) Pro-military-aggression, and taking away all our freedoms in the name of anti-terrorism. 20100318 00:05:37-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100318 00:05:38< Aethaeryn> (2) Pro-big-business, all the while claiming to be pro-free-market. Big business actually is a nonfree market, leading to monopolies, duopolies, etc. 20100318 00:05:53< Aethaeryn> Perfect competition actually *needs* lots of firms to compete, not just 1 or 2 big ones. 20100318 00:05:53< Gambit> Whoa Whoa. 20100318 00:05:59< Gambit> "Pro-military-aggression, and taking away all our freedoms in the name of anti-terrorism." = Liberal. 20100318 00:06:02< PARLIAMENT> free market wouldnt solve anything even if it were perfect. I don't understand why people think it's such a good idea 20100318 00:06:03< Aethaeryn> No. 20100318 00:06:06< Aethaeryn> Libertarian, Gambit 20100318 00:06:07< Aethaeryn> Libertarian. 20100318 00:06:20< Aethaeryn> Afghanistan made sense. 20100318 00:06:24< Aethaeryn> Iraq was questionable. 20100318 00:06:31< Aethaeryn> Then how we *handled* Iraq screwed everything up. 20100318 00:06:56< PARLIAMENT> without regulation you get banks who deny people mortgages in red-line areas 20100318 00:06:57< Aethaeryn> I understand we need a military. I am not a pacifist. I just don't like how a REPUBLICAN administration handled Iraq. 20100318 00:07:02< Gambit> Iraq was a tad worse than questionable imo. 20100318 00:07:12< Gambit> A republican who acted like a democrat. 20100318 00:07:17< Aethaeryn> If anything, Iraq distracted us from the real mission in Afghanistan. 20100318 00:07:28< PARLIAMENT> without regulation you get big corporations that rule while the consumer is powerless 20100318 00:07:29< Aethaeryn> And in neither place did we use necessary force. 20100318 00:07:34< Gambit> I can't argue with you there. 20100318 00:07:37< Aethaeryn> We dragged our feet trying to avoid bad PR, and got bad PR anyway 20100318 00:07:45< Aethaeryn> So nothing was gained by dragging our feet 20100318 00:08:19< Aethaeryn> PARLIAMENT: Actually, regulation *leads* to big corporations ruling. 20100318 00:08:32< PARLIAMENT> do you think that the free market would have agreed on Nutrition Facts and ingredients on all their products? or warning labels on cigarettes? 20100318 00:08:35< Aethaeryn> Because the big corporations and their lobbyists are the ones *writing* the lwas. 20100318 00:08:38< Aethaeryn> Like the patent laws... 20100318 00:09:02< PARLIAMENT> or safety laws like handicapped access and fire codes 20100318 00:09:03< Aethaeryn> Oh, I'm not an anarcho-capitalist, nor am I a 100% market libertarian. 20100318 00:09:07< Aethaeryn> I just believe we are *over* intervening. 20100318 00:09:08< fendrin> PARLIAMENT: Please don't use an all capitalized nicname, thank you. 20100318 00:09:20< Gambit> Actually PARLIAMENT, protecting the consumer IS a function of a mixed market. 20100318 00:09:35< Gambit> The one place government is supposed to step in. 20100318 00:10:08< PARLIAMENT> fendrin: why.. 20100318 00:10:09< Aethaeryn> I am against patents, especially software patents. I am against our shrinking public domain, basically propped up by Disney lawyers wishing to cut off access to their stuff, which basically were just public domain stories in cartoon form. 20100318 00:10:20< Gambit> PARLIAMENT: Because it offends shikadibot. 20100318 00:10:23< Aethaeryn> Perpetually-expanding copyrights. 20100318 00:10:27< Gambit> shikadibot: PARLIAMENT 20100318 00:10:28< fendrin> PARLIAMENT: It hurts my eyes. Drawing to much attention. 20100318 00:10:34< Gambit> Fail. 20100318 00:10:36< Aethaeryn> The whole "intellectual property" mess... 20100318 00:10:46< Aethaeryn> hurts innovation, hurts smaller firms and start ups... 20100318 00:10:48-!- ancestral [~ancestral@166.137.136.152] has quit [Ping timeout: 252 seconds] 20100318 00:11:08< Aethaeryn> And both Democrats and Republicans love it. 20100318 00:11:13< PARLIAMENT> fendrin: it's my wrecking-ball nickname. if I were a demolition worker, my wrecking ball machine would have PARLIAMENT written across the front, and that's what the guys would call me on break 20100318 00:11:25< PARLIAMENT> I mean across the front of the wrecking ball 20100318 00:11:40< PARLIAMENT> so clearly it has to be in caps 20100318 00:11:51< Gambit> It's cruise control for cool people. 20100318 00:11:56< Aethaeryn> If you think Democrats are anti-big-business, then explain why they always side with entertainment, music, etc. in intellectual property? 20100318 00:12:04< Aethaeryn> The media conglomerates are some of the biggest business in America. 20100318 00:12:17< Aethaeryn> Media is one of the last things actually manufactured in America and exported :P 20100318 00:12:36< Aethaeryn> PARLIAMENT: UNFORTUNATELY WHEN YOU USE CAPSLOCK TO TYPE IT LOOKS LIKE YOU ARE ALWAYS SHOUTING. 20100318 00:12:39< PARLIAMENT> Aethaeryn: IP is definitely evil in its present form, and software patents are definitely problematic. But I'm not sure that patents are all bad 20100318 00:12:50< Aethaeryn> Oh, not all patents are neessarily bad. 20100318 00:12:51< Gambit> Oh here we go. 20100318 00:12:57< Aethaeryn> And not all copyright is necessarily bad. 20100318 00:13:01< PARLIAMENT> inventing things is an investment, and maybe without patents people wouldnt make it 20100318 00:13:09< Gambit> Copyright is what keeps artists motivated. 20100318 00:13:11< Aethaeryn> I'm against patents of concepts, especially software patents, because almost all software is going to step on overly-broad patents. 20100318 00:13:20< Aethaeryn> And I'm against PERPETUAL copyright. 20100318 00:13:38< Aethaeryn> I'm sorry, go ahead and own rights to your work for 20, 30 years... even your whole life. 20100318 00:13:48< Aethaeryn> But when you have it start lasting 100+ years, it's only benefiting one (or both) of two groups: 20100318 00:14:00< Aethaeryn> (1) big publishing/distributing business who makes most of the profit off of your work anyway 20100318 00:14:16< Aethaeryn> (2) freeloading descendents who got rich off of your stuff and did NOT actually produce a damn thing 20100318 00:14:26< PARLIAMENT> I don't think it really makes sense to "own rights" to a work once it's published 20100318 00:14:36< Gambit> I would point out that for number 2, it is your right as the artist to pass things on. 20100318 00:14:38< PARLIAMENT> it stifles creativity by forbidding derivative works 20100318 00:15:17< PARLIAMENT> well maybe just open up copyright a lot to encourage creative derivatives 20100318 00:15:23< Aethaeryn> Gambit: the copyright law in the US is M years long, where M stands for (current year - year Mickey Mouse started) 20100318 00:15:33< Aethaeryn> The problem is nothing WILL go into the public domain 20100318 00:16:01< Aethaeryn> And when grandchildren and executives who never even met the content creators are still profiting on something from the late 1920s, there's a problem. 20100318 00:16:09-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100318 00:16:11< Aethaeryn> Oh, I'm sorry, at this point it'll be great-grandchildren 20100318 00:16:18< Gambit> Why is that a problem? 20100318 00:16:27< Aethaeryn> Okay, I make a big success and it'll still be paying for my great-grandchildren so they can freeload and be like Paris Hilton 20100318 00:16:40< Gambit> If anyone can profit from other's ideas where is the worth/value in coming up with something original? 20100318 00:16:43< Aethaeryn> I'm sorry, no. If I wrote any great work, my will is putting it in the damn public domain. 20100318 00:16:51< Aethaeryn> Gambit: NOTHING is original. 20100318 00:16:55< Gambit> Well then you can do that. It's your choice. 20100318 00:17:05< Aethaeryn> Look at the countless remakes and sequels and rereleases. 20100318 00:17:14< Gambit> But I gather that most people would choose not. 20100318 00:17:14< Aethaeryn> And look at some of the things Disney did that are now copyrighted... 20100318 00:17:20< Aethaeryn> Fairy tales that were public domain. 20100318 00:17:37< Aethaeryn> I don't think you understand, Gambit... 20100318 00:17:51< Aethaeryn> Our culture is screwing itself over with ridiculous restrictions and stiffling innovation. 20100318 00:18:05< Aethaeryn> The only people who are hurt are Americans in the long term competitiveness of things. 20100318 00:18:06< PARLIAMENT> if I wrote great work it would go straight into something free. public domain if it can't make me money (copyleft is bullshit), a more restrictive license for a few years otherwise 20100318 00:18:11< Gambit> Copyrights promote innovation. People only do things for money. 20100318 00:18:22< Aethaeryn> No, they don't promote innovation, they RESTRICT innovation. 20100318 00:18:38< Aethaeryn> They say, "you can't do that because it's too similar to something written 60 years before you were born" 20100318 00:18:46< Aethaeryn> And patents restrict things even more. 20100318 00:19:02< Aethaeryn> They don't help patents, they help business that are big enough to collect 300 patents. 20100318 00:19:03< PARLIAMENT> Aethaeryn: well then it wouldnt really be innovation if someone wrote it 60 years before. But it would restrict creativity 20100318 00:19:13< Aethaeryn> If I invented something, and wanted to sue IBM for infringing, well guess what... 20100318 00:19:22< Aethaeryn> I'd be fucked. 20100318 00:19:31< Aethaeryn> Because my project would probably infringe on 20 of IBM's patents. 20100318 00:19:34< Aethaeryn> And I'd only have 1 or 2 20100318 00:19:46-!- Gambit1 [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100318 00:19:58< Gambit1> Dang internet. 20100318 00:20:03< Aethaeryn> So the whole purpose of patents, to protect the little guy, makes no sense anymore now that people can collect patents. 20100318 00:20:11< Gambit1> I swear if this new router takes a p*** on me. 20100318 00:20:28< Aethaeryn> 'cause one or two patents isn't going to protect you if you violate 20 patents that IBM collected over the years. 20100318 00:20:33< Aethaeryn> IBM would use your stuff anyway. 20100318 00:21:13< Aethaeryn> I don't hate the concept of intellectual property, it's just abused. 20100318 00:21:42< Gambit1> The day it was decided to sell your rights to other people is the day it all went down hill. 20100318 00:21:53< Aethaeryn> I'd want to see (1) copyrights cease being perpetual so one day things made 60 years before I was born can be public domain... (2) patents being shortened because innovation is a lot faster now in 2010 than in 1910... (3) software patents going away for being bullshit 20100318 00:22:15< Aethaeryn> Also, "People only do things for money." 20100318 00:22:26< Aethaeryn> That's a very bad way of looking at things. 20100318 00:22:31< Aethaeryn> Because there are counterpoints to this generalization. 20100318 00:22:48-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Ping timeout: 276 seconds] 20100318 00:22:49< Gambit1> They are few and several lightyears between. 20100318 00:22:52< Aethaeryn> Why the fuck did Linus Torvalds make Linux? Or Dave make Wesnoth? There was no perceived value or profit. 20100318 00:22:52-!- Gambit1 is now known as Gambit 20100318 00:23:04< Aethaeryn> Or why was the Internet made? 20100318 00:23:24< Aethaeryn> Why does anything get put into such a permissive license as to make it nonprofitable? 20100318 00:23:26< Gambit> So Al Gore could use it for votes ;) 20100318 00:23:33< Aethaeryn> People have hobbies. 20100318 00:23:48< Aethaeryn> Sometimes those free hobbies change the world more than money-motivated people doing work they hate. 20100318 00:24:06< Gambit> Again, these people chose to do that. 20100318 00:24:11< Aethaeryn> If money was a magical formula that made everything better, why are so many commercial games crap? 20100318 00:24:12< Gambit> They are the exceptions. 20100318 00:24:36< Aethaeryn> There's also those people who do strategic freebies. 20100318 00:24:54< Aethaeryn> Microsoft made IE a free bundle to kill the people who actually sold web browsers. 20100318 00:25:10< Aethaeryn> And now they're being screwed over by people who don't make profit on software *at all* like Google. 20100318 00:25:16< Aethaeryn> What goes around comes around :P 20100318 00:26:16< Aethaeryn> Gambit: But do you want to know the #1 reason why I'm a libertarian? 20100318 00:26:19< Gambit> I already talked about this ad nauseam and got nowhere because I appear to be in a minority in wesnoth's community on this topic. 20100318 00:26:40< Aethaeryn> I know a better stimulus than hyperinflating our currency by overspending. 20100318 00:26:49< Gambit> Buying phones? 20100318 00:26:49< Aethaeryn> Overspending on money that doesn't exist, driving us into debt we can't pay off. 20100318 00:26:52< Aethaeryn> No. 20100318 00:27:03< Aethaeryn> Take Detroit, one of the highest unemployment rates in the nation. 20100318 00:27:07< PARLIAMENT> revoluccion! 20100318 00:27:13< Aethaeryn> And make it an economic free trade zone modeled on Dubai. 20100318 00:27:28< PARLIAMENT> lol dubai is a disaster though 20100318 00:27:31< Aethaeryn> 10% flat tax, very, very few regulations, exempt them from a lot of federal and state stuff 20100318 00:27:43< Becquerel> Dubai is a massive disaster. 20100318 00:27:47< Aethaeryn> And Detroit's economy would be stimulated. 20100318 00:27:50< Aethaeryn> Okay, sorry. 20100318 00:27:52< Aethaeryn> model it on Hong Kong 20100318 00:27:58< Aethaeryn> a city that actually thrived on no regulation :P 20100318 00:28:10< Aethaeryn> The problem with Dubai is that it depended on foreign investment. 20100318 00:28:18< Aethaeryn> which isn't really there now that the recession hit 20100318 00:28:24< Aethaeryn> it was unsustainable from the start 20100318 00:28:41-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has joined #wesnoth 20100318 00:28:54< Aethaeryn> The Internet is the most ruthless place, make a slip and you will be butchered. 20100318 00:28:57< Aethaeryn> That's why I love it. :) 20100318 00:30:03< Gambit> In other news Gambit Corp announced today that they have finished step 2 in the planet generator for their entirely exploration based addon. The planet generator will be created in a four step process. 20100318 00:30:58< Gambit> When asked about the addon by someone who cared, Gambit had this to say: 20100318 00:31:49< Gambit> "Well first I got it generating all the numbers and what not. Then I made it look good. Next up it needs to store the planets in an organized manner. Finally I want players to be able to beam down to the planets, so actual map generation is step 4." 20100318 00:32:08< Gambit> I am TheCricket reporting for Fox news. We report, you decide. 20100318 00:33:22< Aethaeryn> Gambit: Bah. Obviously there's a right-wing bias in that announcement. ;) 20100318 00:33:38< Becquerel> the planets do not admit homosexuals 20100318 00:34:10< PARLIAMENT> maybe thats why they evolved flying squirrels 20100318 00:34:35< Becquerel> they also require you to go to church regularly, or be jettisoned into space 20100318 00:34:38< Aethaeryn> Did you get the orc point of view on that planet generator? 20100318 00:34:57< Aethaeryn> Gotta represent both the orc *and* the elf points of view to be really fair and balanced... 20100318 00:35:01< Gambit> Orcs are very upset at being left out of the addon. 20100318 00:35:12< Becquerel> Everybody loves elves far too much. 20100318 00:35:13< Aethaeryn> Ah, discrimination! 20100318 00:35:19< Becquerel> Elves are boring. 20100318 00:35:30< Aethaeryn> Elves are hot! :P 20100318 00:35:34< Gambit> "They addon portrays orcs in a very negative light, as being 'too dumb' 20100318 00:35:36< Aethaeryn> That's why horny teens like elves. 20100318 00:35:39< Gambit> to make it to space. 20100318 00:35:47< Aethaeryn> Also, that's not true. 20100318 00:35:58< Gambit> Obviously we here at the WCLU will be doing something." 20100318 00:36:00< Aethaeryn> Orcs tend to be salvagers. They don't make the spaceships, but they can steel the ships and/or tech 20100318 00:36:01< Becquerel> perhaps the creators of wesnoth are horny teens 20100318 00:36:03< Aethaeryn> :P 20100318 00:36:15< Becquerel> because they imply that elves > you 20100318 00:36:21< Aethaeryn> Becquerel: The original draft sprite of the original elvish druid was nude. 20100318 00:36:37< Aethaeryn> oh no wait 20100318 00:36:39< Gambit> Wasnn't the protrait too? 20100318 00:36:40< Aethaeryn> that was the shyde 20100318 00:36:40< Becquerel> ...they have also definitely played Age of Wonders 20100318 00:36:55< Aethaeryn> that the original sprite was nude... the shyde 20100318 00:38:31-!- Pusdesris is now known as Deformative 20100318 00:38:55< Gambit> There probably will be not fully evolved "tribal" planets. 20100318 00:39:00-!- jawerx [~jawerx@88.119.164.59] has quit [Remote host closed the connection] 20100318 00:39:03< Gambit> But they could contain any of wesnoth's default races. 20100318 00:39:47 * Gambit rips off SPORE. 20100318 00:42:09< Aethaeryn> meh 20100318 00:43:20< Becquerel> that is terrifying though 20100318 00:43:44< Gambit> ? 20100318 00:43:57< Becquerel> the fact that they were going to make the shyde naked 20100318 00:44:11< Aethaeryn> I don't think they accepted it 20100318 00:44:17< Gambit> Why not? The merfolk are naked and nobody complains. 20100318 00:44:19< Gambit> Racism! 20100318 00:44:41 * Becquerel puts Gambit in bed with a mermaid and lets him try to figure out what goes where 20100318 00:44:41< Aethaeryn> Wesnoth races: giving racism a whole new meaning. 20100318 00:45:10< PARLIAMENT> yeah why should orcs automatically be evil 20100318 00:45:12< Gambit> rofl at wesnoth stereotyping. 20100318 00:45:20< Aethaeryn> Becquerel: I don't understand mermaids... wouldn't their... uh... feminine parts... be in the fish half? 20100318 00:45:26< Becquerel> Aethaeryn: ;) 20100318 00:45:47< Becquerel> the fact that elves are sex objects is disturbing though. :P 20100318 00:46:00< Aethaeryn> idk, tall and blond and pointy eared. 20100318 00:46:05< PARLIAMENT> that's pretty much saying that black people are subhuman 20100318 00:46:07< Aethaeryn> 2/3 of the qualifications of supermodels. 20100318 00:46:17< Aethaeryn> most supermodels aren't blond though 20100318 00:46:18< Gambit> What if it was a male shyde. We wouldn't even be having this dicsussion. 20100318 00:46:19< Becquerel> PARLIAMENT: no, no, green people 20100318 00:46:33< Gambit> xD 20100318 00:46:34< Becquerel> Gambit: we'd be even more terrified? 20100318 00:46:52< Gambit> rofl 20100318 00:47:12< Gambit> Poll: Does anyone actually ever rofl? 20100318 00:47:20< Becquerel> Aethaeryn: yes but they're sprites and game characters :P 20100318 00:47:20< Aethaeryn> Becquerel: You *haven't* fantacized about elvish sorceresses? ;) 20100318 00:47:50< Gambit> I haven't fanta*c*ized. 20100318 00:48:06< Becquerel> Aethaeryn: fortunately not 20100318 00:48:23< Gambit> Woses are nude :o 20100318 00:48:23< Aethaeryn> I type too fast to proof-read. Grammar naziing is for fascists. 20100318 00:48:25-!- [WALKINGTHEDOG] is now known as [NaL] 20100318 00:48:49< Aethaeryn> Gambit: You *haven't* fantacized about Woses? ;) 20100318 00:49:02< Gambit> No again for the same reason ;) 20100318 00:49:17< Gambit> Yeah you got me. I <3 woses. 20100318 00:49:26< Aethaeryn> Yeah, woses are hawt. 20100318 00:49:27< Becquerel> woses, to be fair, are pretty hot 20100318 00:50:07< Aethaeryn> Every time I see a maple wose, I think, "I'd tap that." 20100318 00:50:14< Gambit> Banebow's breasts are showing. :o 20100318 00:50:45< Aethaeryn> And the granny mages show too much leg. 20100318 00:50:57< Gambit> lol 20100318 00:51:10< Aethaeryn> Quite the cougars. 20100318 00:51:12< PARLIAMENT> the battle princess is ridiculous 20100318 00:51:16< PARLIAMENT> chain mail blouse 20100318 00:51:21< PARLIAMENT> no pants 20100318 00:51:24< PARLIAMENT> bare arms 20100318 00:51:34< Aethaeryn> All princesses should wear no pants. 20100318 00:51:38< Gambit> The orcish assassin is all covered up. 20100318 00:51:42< Aethaeryn> Only peasants need pants. 20100318 00:51:45< Gambit> They're clearly being oppressed. 20100318 00:51:56< Aethaeryn> Gambit: hey, it's their religious choice! 20100318 00:52:03< Aethaeryn> You can't call them out on it or you're a bigot. 20100318 00:52:27-!- [NaL] is now known as [AfkNaL] 20100318 00:52:29< Gambit> Young ogre? That's child pornography. 20100318 00:52:51< Aethaeryn> Naga fighter is also child porn. 20100318 00:53:00< Aethaeryn> Clearly that juvinile naga should put some clothes on. 20100318 00:53:34< Aethaeryn> And the nudity with the BAT... that goes too far. 20100318 00:53:47< Gambit> It isn't even trying to be decent. 20100318 00:53:53< Gambit> And the horses? 20100318 00:54:01< Gambit> Armor on dry :o 20100318 00:54:12< Aethaeryn> The bat is into bondage btw 20100318 00:54:17< Aethaeryn> b/c it has a collar 20100318 00:54:29< Aethaeryn> So not even nude, but also overtly sexual. 20100318 00:55:13-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100318 00:55:30< Aethaeryn> The ulfserker has some revealing clothes too 20100318 00:56:41< Aethaeryn> But I think the most offensive has to be the (giant) mudcrawler 20100318 00:56:56< Gambit> And the druid's magic anim is clearly not suitable for children. 20100318 00:57:02< Gambit> Suggestiveness 20100318 00:57:20< Gambit> Okay I'm done now. :P 20100318 00:57:32< Aethaeryn> The shyde needs to wear longer pants. 20100318 00:57:43< Aethaeryn> Clearly a liberal hippie treehugger who doesn't shower. 20100318 00:57:46< Becquerel> All of the mages are dirty old men. 20100318 00:57:49< Aethaeryn> Right, Fox News? 20100318 00:57:54< Aethaeryn> Becquerel: Especially the female ones. 20100318 00:58:22< Becquerel> I believe you're familiar with the term "milf"?? 20100318 00:58:24< Becquerel> -? 20100318 00:58:33< Gambit> The drakes have no offenders :o 20100318 00:58:42< Gambit> At least not in the 1.6 versions I'm digging through now 20100318 00:58:43< Becquerel> scalies 20100318 00:59:16< Gambit> wow 20100318 00:59:42< Becquerel> yes 20100318 00:59:53< Gambit> Actually the glider is wearing a speedo 20100318 01:00:16< Gambit> well it comes up higher 20100318 01:01:08-!- Gambit is now known as Gambit|Away 20100318 01:03:01< Aethaeryn> I think we all agree that mermaids are a mystery, shydes are hippies, elves are overrated, and woses are hawt. 20100318 01:03:18-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100318 01:03:20< Gambit|Away> I wouldn't be surprised if we all got banned for "utter retardery" :) 20100318 01:03:41< Aethaeryn> idk why, but I just crackd up 20100318 01:04:21-!- harryBer [~harryBer@95-24-220-118.broadband.corbina.ru] has quit [Ping timeout: 245 seconds] 20100318 01:04:31-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has joined #wesnoth 20100318 01:04:35-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has joined #wesnoth 20100318 01:05:45-!- harryBer [~harryBer@95-25-59-203.broadband.corbina.ru] has joined #wesnoth 20100318 01:06:53< HanSolo> The unit descriptions sure are elf-centric. 20100318 01:07:03< HanSolo> My poor master bowman is jealous 20100318 01:08:08< Becquerel> I hear that elves are better in bed, though. 20100318 01:08:49< HanSolo> Hell no, that's skeletons. 20100318 01:09:14-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has joined #wesnoth 20100318 01:09:15< Becquerel> Aethaeryn: skeletons? 20100318 01:11:46< Aethaeryn> Duh. 20100318 01:11:53< Aethaeryn> Who wouldn't want to bone one? 20100318 01:11:58< Aethaeryn> Sorry, couldn't resist the pun. 20100318 01:12:16< Becquerel> :D 20100318 01:12:21-!- Gambit|Away is now known as Gambit 20100318 01:12:29< Aethaeryn> Ah, I see my talk has brought Gambit back 20100318 01:12:33< Gambit> Aethaeryn: that was painful. 20100318 01:12:53< Gambit> Oh wait someones bugging me again 20100318 01:12:56-!- Gambit is now known as Gambit|Away 20100318 01:13:04 * HanSolo is gonna go diving back into WML now 20100318 01:13:33< Becquerel> HanSolo: Make sure your campaign includes a sex scene. Preferably Undead or Drake. 20100318 01:13:39< HanSolo> NO. 20100318 01:13:56< HanSolo> becquerel: You die next DND session. 20100318 01:14:31 * Becquerel dies a thousand deaths 20100318 01:14:35< HanSolo> Yep. 20100318 01:14:41< HanSolo> Damn. 20100318 01:14:52< Aethaeryn> Becquerel: Undead *with* drake... It can be a Romeo-and-Juliet kinda story... 20100318 01:14:57< HanSolo> {GUARDIAN} only makes units wait around fire emblem style 20100318 01:14:58< Aethaeryn> A forbidden relationship between enemies. 20100318 01:15:11< PARLIAMENT> we need wesnoth porn fan fiction in the form of campaigns 20100318 01:15:14< PARLIAMENT> racy character art 20100318 01:15:15< HanSolo> I'd like units to just stay in one place 20100318 01:15:25-!- [AfkNaL] is now known as [NaP] 20100318 01:15:31< Aethaeryn> PARLIAMENT: There is an adultfanfiction 20100318 01:15:33< PARLIAMENT> erotic dialogue like "oh mmm mmm oh mm" 20100318 01:15:39< Aethaeryn> I only know because of my roommate last year 20100318 01:15:43< Aethaeryn> and I would've preferred not to know 20100318 01:15:50< Aethaeryn> Sometimes innocence is bliss. 20100318 01:16:02< PARLIAMENT> lol like heir to the throne fanfic 20100318 01:16:03< Appleman1234> stop now 20100318 01:16:09< HanSolo> SHUT UP 20100318 01:16:10< PARLIAMENT> like konrad and lisar ? 20100318 01:16:10< Appleman1234> my mind is imaging graphic images 20100318 01:16:12< HanSolo> DAME DAME DAME DAME 20100318 01:16:25< Aethaeryn> Appleman1234: Do you use Apple products or do you just like the fruit? 20100318 01:16:44< Aethaeryn> PARLIAMENT: And no, like konrad and delfador. 20100318 01:16:49< Aethaeryn> Clearly you don't think like adult fan fiction. 20100318 01:16:56< Appleman1234> Aethaeryn, neither 20100318 01:17:08< HanSolo> ... 20100318 01:17:10< HanSolo> This channel is not good for my psyche 20100318 01:17:24< Aethaeryn> I know some worse ones you can go to 20100318 01:17:43< Aethaeryn> but yeah, I agree... this should be PG-13 20100318 01:17:55< Aethaeryn> Not NC-71 20100318 01:18:52< Gambit|Away> For the record, I take no credit for this tangent. 20100318 01:19:18< Aethaeryn> I just kinda stayed in the convo... 20100318 01:19:22< Aethaeryn> as it descended from politics into this 20100318 01:19:24< Aethaeryn> idk why 20100318 01:19:27< Gambit|Away> Erm 20100318 01:19:29< HanSolo> Well, that's one way to do it. 20100318 01:19:31< Gambit|Away> you brought up the nude shyde ;) 20100318 01:19:43< HanSolo> Coming of the Storm made copies of mainline units with 0 Movement Points 20100318 01:19:53< HanSolo> aethaeryn: please tell me you're lying about that 20100318 01:19:56< Aethaeryn> Gambit|Away: i didn't know that bringing up nudity would do this 20100318 01:20:02< Aethaeryn> :P 20100318 01:20:10< Aethaeryn> It's a true story that the original shyde was nude 20100318 01:20:13< HanSolo> I will never look at the shaman line again 20100318 01:20:17< Aethaeryn> lol 20100318 01:20:21< HanSolo> +the same way 20100318 01:21:03< Gambit|Away> Now we know how to beat HanSolo. 20100318 01:21:12< Gambit|Away> Recruit all shamans and give them suggestive names. 20100318 01:21:17< Gambit|Away> Eileen Dover 20100318 01:21:17< HanSolo> No. 20100318 01:21:25< HanSolo> I always thought shamans were moe moe 20100318 01:21:27< HanSolo> NOT ANYMORE. 20100318 01:21:42< HanSolo> NOW I CAN NEVER LOOK AT A PROMOTED SHAMAN THE SAME WAY AGAIN 20100318 01:21:53< HanSolo> I CAN BARELY LOOK AT A SHAMAN THE SAME WAY 20100318 01:22:01< Gambit|Away> Mike Hunt 20100318 01:22:10< HanSolo> And It's all. your fault. 20100318 01:23:06 * HanSolo should probably sign up for the forums 20100318 01:23:14< Gambit|Away> Definitely. 20100318 01:23:23< HanSolo> Wait... can't I just use [modifications] to set a unit's movement to 0? 20100318 01:23:53< Gambit|Away> Erm {VARIABLE primary_unit.max_moves "0"}? 20100318 01:24:15< Gambit|Away> It might be max_movement. 20100318 01:24:23-!- Gambit|Away is now known as Gambit 20100318 01:24:42< HanSolo> that works too 20100318 01:25:00< HanSolo> This affects one unit, right? 20100318 01:25:02< Gambit> I wonder how the mods would react to a user named Mike Oxlong. 20100318 01:25:07< Gambit> It affects the primary unit. 20100318 01:25:14< Gambit> You can store a bunch and loop through them if you wanted. 20100318 01:25:58< HanSolo> I more meant random ally (or enemy) units that stayed in one place 20100318 01:26:28-!- Mythological_ [Mythologic@77.28.113.238] has quit [] 20100318 01:31:44< Gambit> Then store them all 20100318 01:31:49< Gambit> and pick a random index in the array. 20100318 01:32:12< HanSolo> Hmm. 20100318 01:32:16< Gambit> {VARIABLE_OP indexer rand 1..$array.length} 20100318 01:32:26-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 246 seconds] 20100318 01:32:32< Gambit> {VARIABLE array[$indexer].max_moves "0"} 20100318 01:32:51< HanSolo> Hmm... okay. 20100318 01:38:54-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115144158]] 20100318 01:43:46-!- Appleman1234 [~Appleman1@131.181.47.3] has quit [Ping timeout: 248 seconds] 20100318 01:50:12-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Quit: KVIrc Insomnia 4.0.0, revision: 3472, sources date: 20090703, built on: 2009/09/02 21:14:09 UTC http://www.kvirc.net/] 20100318 02:13:17< PARLIAMENT> how the hell did they conclude that a data conversion from 64 bit floating point to 16 bit signed integer caused a cascade of failures 20100318 02:13:46< PARLIAMENT> http://en.wikipedia.org/wiki/Ariane_5_Flight_501 20100318 02:14:54< shadowmaster> maybe by running the code again with an attached debugger 20100318 02:16:01< ancestral> Well 20100318 02:16:11< ancestral> When you have a number too large for it to account for properly 20100318 02:16:23< ancestral> It might be addressing the wrong parts of memory 20100318 02:17:24< shadowmaster> not a pointer,, though 20100318 02:17:47< shadowmaster> "The error is in the code that converts a 64-bit floating-point number to a 16-bit signed integer. The faster engines cause the 64-bit numbers to be larger in the Ariane 5 than in the Ariane 4, triggering an overflow condition that results in the flight computer crashing." 20100318 02:24:00< Aethaeryn> wow 20100318 02:24:32< Aethaeryn> This millennium has given a whole new meaning to "computers crashing". 20100318 02:24:50< ancestral> I like the error in Office Space 20100318 02:25:09< Aethaeryn> pc load letter? 20100318 02:25:32< ancestral> Michael: "I must've put a decimal point in the wrong place or something. Shit, I always do that. I always mess up some mundane detail." 20100318 02:26:15< PARLIAMENT> for Columbia the investigation board found that a rescue may have been possible if the foam problem had been seriously looked at before reentry 20100318 02:26:41< PARLIAMENT> a rescue. A god knows how many million dollar launch to get 4 people 20100318 02:26:59< VurtualRuler98> I say we should put better computers in planes. 20100318 02:27:02< ancestral> How much is a human being worth? 20100318 02:27:03< Aethaeryn> Hey, that's what makes us better than the Soviets. 20100318 02:27:04< ancestral> Of course 20100318 02:27:05< PARLIAMENT> why do we even have multiple space shuttles 20100318 02:27:06< VurtualRuler98> That have multiple layers. 20100318 02:27:09< Aethaeryn> Soviets don't care for life, we do. 20100318 02:27:18< Gambit> that poor dog :'( 20100318 02:27:21< ancestral> How valuable would it be learning from a successful, last minute rescue mission? 20100318 02:27:23< Aethaeryn> Exactly! 20100318 02:27:27< ancestral> Laika == My Hero 20100318 02:27:36< Aethaeryn> We spend millions rescuing dogs who get stuck in places. 20100318 02:27:38< VurtualRuler98> So if the plane's fancy integer system blows up, it can still land. 20100318 02:27:42< shadowmaster> that poor dog indeed 20100318 02:27:43< ancestral> http://en.wikipedia.org/wiki/Laika 20100318 02:27:44< Aethaeryn> Like the one who was in that LA canal thingie. 20100318 02:27:48< VurtualRuler98> Aethaeryn, but... doggies are adorable. 20100318 02:27:52< VurtualRuler98> :( 20100318 02:27:56< VurtualRuler98> And cats! 20100318 02:27:56< ancestral> You know you've got it made when you're on a stamp! 20100318 02:27:59< Aethaeryn> Cats > dogs 20100318 02:28:04< PARLIAMENT> Aethaeryn: how many starving people could 60 million dollars feed? 20100318 02:28:14< VurtualRuler98> http://i.imgur.com/7yOSV.jpg Could you leave this adowwable thing in a canal to die? 20100318 02:28:18< Gambit> "Soviet scientists chose to use Moscow strays since they assumed that such animals had already learned to endure conditions of extreme cold and hunger." 20100318 02:28:25< Aethaeryn> PARLIAMENT: how many starving KITTENS AND PUPPIES could 60 million dollars feed? 20100318 02:28:45< shadowmaster> Aethaeryn: true, my cat can slap my dog on the nose and get away with it 20100318 02:29:15< ancestral> KITTY 20100318 02:29:24< PARLIAMENT> starving kittens and puppies should not be fed. they'd just make more of themselves and exacerbate the problem 20100318 02:29:24< Aethaeryn> Exactly. 20100318 02:29:34< PARLIAMENT> they should be put down humanely 20100318 02:29:35< Aethaeryn> You not only feed them but you also fix them. 20100318 02:29:38< ancestral> http://xkcd.com/231/ 20100318 02:29:39< Gambit> No the question is how many dogs and cats could be made sterile with 30 million dollars. 20100318 02:29:41< Aethaeryn> And put them in a nokill hselter. 20100318 02:29:42< VurtualRuler98> You know, animals feel too. 20100318 02:29:48< VurtualRuler98> Carl Sagan said so. 20100318 02:30:12< shadowmaster> "Sputnik 2 was not designed to be retrievable, and Laika had always been intended to die." 20100318 02:30:14< Aethaeryn> cats are just more entertaining than people 20100318 02:30:23< Aethaeryn> I can empathize with cats more than people 20100318 02:30:26< shadowmaster> not sure that's exactly a hero 20100318 02:30:29< ancestral> Carl Sagan? http://www.youtube.com/watch?v=zSgiXGELjbc 20100318 02:30:32< shadowmaster> (heroine?) 20100318 02:30:44< shadowmaster> (crack?) 20100318 02:30:45< VurtualRuler98> man that song is awesome 20100318 02:31:26< Gambit> Wow shadowma 20100318 02:31:28< VurtualRuler98> I have a huge amount of short PMs built up that I just read and left open. 20100318 02:31:44< Aethaeryn> PARLIAMENT: Do note that there are too many people on this planet, but never enough kittens. 20100318 02:31:54< VurtualRuler98> kittens cure hunger 20100318 02:31:58< shadowmaster> Gambit: shadowmaster, just shadowmaster 20100318 02:31:59< VurtualRuler98> just dig a 15-story pit 20100318 02:32:03< ancestral> Kittens cure depression 20100318 02:32:09< ancestral> And I'm sure it's proven 20100318 02:32:17< Aethaeryn> KITTENS LIKE HUGS! \o/ 20100318 02:32:19< Gambit> shadowmaster: Well I know you don't like me accidentally triggering it calling you. 20100318 02:32:30< VurtualRuler98> "This just in: Scientists discover dogs can learn to do things." 20100318 02:32:45< VurtualRuler98> King discovers PLANET IS ROUND. 20100318 02:32:57< VurtualRuler98> Something known for at least a millenia. 20100318 02:33:06< Aethaeryn> more 20100318 02:33:09< Gambit> http://www.youtube.com/watch?v=DQrPlsVqWzE 20100318 02:33:09< Aethaeryn> Greeks knew that 20100318 02:33:18< PARLIAMENT> a millenium 20100318 02:33:21< Aethaeryn> so it dates back to hundreds BC at least 20100318 02:33:22< PARLIAMENT> millenia is plural 20100318 02:33:36< Aethaeryn> and I refuse to say BCE and Ce 20100318 02:33:46< VurtualRuler98> We also knew this for more than a thousand years: 20100318 02:33:51< Aethaeryn> if it's an arbitrary date distinction, might as well use the traditional arbitrary numbers 20100318 02:33:53< VurtualRuler98> Language is always used to sound coolest. 20100318 02:33:57< Aethaeryn> because nothing in 1 AD made it a "Common Era" 20100318 02:33:58< VurtualRuler98> No other reason! 20100318 02:34:05< shadowmaster> Gambit: you underestimate the power of regexps 20100318 02:34:13< VurtualRuler98> Aethaeryn, was that anti-religious? 20100318 02:34:13< shadowmaster> "shadowma" is also highlighted here 20100318 02:34:37< VurtualRuler98> I think it's a good idea to at least not change something that's been a standard for a while if you have no reason to. 20100318 02:34:39< Gambit> My clan is doing a reunion scrimmage on SWBF2. Bye suckers. 20100318 02:34:46< Aethaeryn> VurtualRuler98: Jesus wasn't born in 1 AD. that's the one thing scholars and analysts on TV can agree on relating to the Bible 20100318 02:34:57< VurtualRuler98> It's the date system we use now. 20100318 02:35:01< VurtualRuler98> Changing it would just be dumb. 20100318 02:35:03< Aethaeryn> so no, it's not antireligious to say nothing happened at 1 AD 20100318 02:35:06< Aethaeryn> yeah, I know 20100318 02:35:12< Aethaeryn> I was just saying how CE and BCE is stupid 20100318 02:35:27< Aethaeryn> it's almost like they came up with "common era" and "before common era" just so they could keep using something similar to BC 20100318 02:35:51< VurtualRuler98> Things did happen in 1ad 20100318 02:35:54< ancestral> Aethaeryn: I thought he was born 4 B.C. 20100318 02:35:55< VurtualRuler98> Apparently some guy quelled revolts 20100318 02:35:58< Aethaeryn> shadowma triggers his filters? :o 20100318 02:36:17 * Aethaeryn shudders in fear 20100318 02:36:22< VurtualRuler98> Yuanshi era of the chinese han dynasty started apparently. 20100318 02:36:23< Gambit> henceforth he shall be shadowmom. 20100318 02:36:39-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100318 02:36:40< shadowmaster> Gambit: also highlights 20100318 02:36:43< shadowmaster> damn you 20100318 02:36:44< Aethaeryn> shadowma is shadowmaster's mom, obviously 20100318 02:39:06< Aethaeryn> * Moxos ceases to be a significant religious area in South America (approximate date). 20100318 02:39:19< Aethaeryn> Obviously this ushered in the "Common Era" of the CE/BCE system 20100318 02:39:23< VurtualRuler98> yup 20100318 02:39:27< VurtualRuler98> approximately. 20100318 02:39:33< VurtualRuler98> "You were approximately born in 1986. 20100318 02:39:38< VurtualRuler98> "Maybe." 20100318 02:40:01< ancestral> YAY: http://www.electronista.com/articles/10/03/16/internet.explorer.tech.adds.hardware/ 20100318 02:40:01< Aethaeryn> oh, damn, actually 20100318 02:40:05< ancestral> HTML5 bring it on 20100318 02:40:17< Aethaeryn> Metamorphoses by Ovid *and* Ab Urbe Condita by Livy... 20100318 02:40:22< Aethaeryn> 1 AD was a very special year indeed 20100318 02:40:39< VurtualRuler98> You know probably at least one person went "This would be a good year to make year 1" 20100318 02:41:13< Aethaeryn> And don't forget that the son of Publius Quinctilius Varus and Claudia Pulchra was born this year 20100318 02:41:18< VurtualRuler98> And if there's an afterlife that lets you view the world as it goes on 20100318 02:41:23< VurtualRuler98> he's probably going "I KNEW IT GUYS" 20100318 02:41:36< shadowmaster> why didn't anyone turn it into year 0 when this digit was invented -.- 20100318 02:42:09< Aethaeryn> *OH* 20100318 02:42:19< Aethaeryn> Silk appeared in Rome. 20100318 02:42:29< Aethaeryn> That must've been worthy enough to change the calendar. 20100318 02:42:31< VurtualRuler98> Your capital has gained access to SILK! 20100318 02:42:39< Aethaeryn> yup 20100318 02:42:45< VurtualRuler98> They didn't really change the calendar until much later didn't they? 20100318 02:42:46< ancestral> Aethaeryn: What are you playing? 20100318 02:42:52< Aethaeryn> "Oh shi- this silk stuff is good! Reset year!" 20100318 02:42:55< VurtualRuler98> real life, ancestral. 20100318 02:42:59< ancestral> Boring. 20100318 02:43:01< Aethaeryn> ancestral: we're trying to figure out why this year is significant. 20100318 02:43:02< Aethaeryn> http://en.wikipedia.org/wiki/1 20100318 02:43:11< ancestral> Um 20100318 02:43:19< ancestral> It's just a year someone slapped a number on 20100318 02:43:26< ancestral> Any number could be significant 20100318 02:43:59< Aethaeryn> Well, we can't underplay the religious significance of the year. 20100318 02:44:09< Aethaeryn> Buddhism was introduced to China. 20100318 02:44:39< VurtualRuler98> Why exactly is 1969 important? 20100318 02:44:44< PARLIAMENT> Aethaeryn: AD is a misnomer because Jesus was born like 6 years before 20100318 02:45:00< ancestral> Why isn't it important? 20100318 02:45:07< ancestral> Parliament: I thought 4 20100318 02:45:22< shadowmaster> "The chinese have researched Buddhism." 20100318 02:45:29< shadowmaster> ._. 20100318 02:45:37< PARLIAMENT> ancestral: circa 5 bc says wikipedia 20100318 02:45:47< ancestral> Circa 20100318 02:45:49< ancestral> 4 is near 5 20100318 02:45:55< Aethaeryn> well, go to 4 BC on Wikipedia 20100318 02:46:02< Aethaeryn> http://en.wikipedia.org/wiki/4_BC 20100318 02:46:06< Aethaeryn> * Jesus—Due to 4 BC being the year of King Herod's death, it is usually cited by modern historians as being the last possible birth year of Jesus (d. circa 30 AD). Jesus' birthday was probably not December 25 as celebrated but rather in late summer. 20100318 02:46:07< VurtualRuler98> In the year of the lord or whatever 20100318 02:46:11< VurtualRuler98> Basically they could have meant 20100318 02:46:20< VurtualRuler98> That that's when he could go do... epic stuff 20100318 02:46:25< ancestral> Yep 20100318 02:46:26< Aethaeryn> Maybe 1 AD was the first year Jesus spoke, therefore ushering in awesomeness and goodness all around? 20100318 02:46:28< VurtualRuler98> instead of simply being a really nice kid. 20100318 02:47:01< Aethaeryn> Who knows? 20100318 02:47:01< ancestral> They changed it to winter so as to combat against the WInter Solstice 20100318 02:47:09< PARLIAMENT> it pisses me off that the wikipedia article uses BC and AD for the birth years of Jesus in his article 20100318 02:47:13< Aethaeryn> Maybe 1 AD was simply just the favorite birthday party of Jesus? 20100318 02:47:17< PARLIAMENT> I'm going off to found liberapedia 20100318 02:47:22< Aethaeryn> So he's like, "Dude, reset the year, please." 20100318 02:47:26< ancestral> What do you propose instead? 20100318 02:47:28< ancestral> BCE and CE? 20100318 02:47:31< VurtualRuler98> Chances are some guy who's sensible will sorta look at numbers and approximate that 1AD was the first ridiculous miracle-action that he did. 20100318 02:47:37< PARLIAMENT> yes BCE and CE, of course 20100318 02:47:41< VurtualRuler98> Then some radio show will go "wow, we're right because of one theory" 20100318 02:47:42< ancestral> Okay 20100318 02:47:53< Aethaeryn> Actually, I find it hilarious that they have it as BC/BCE and AD/CE 20100318 02:47:56< PARLIAMENT> how much sense does it make to say christ was born 4 years before christ 20100318 02:48:01< PARLIAMENT> HOW MUCH 20100318 02:48:16< VurtualRuler98> Before he did anything really incredibly important? 20100318 02:48:29< VurtualRuler98> Also, saying "before the year of the lord" translates into "BAD", so you can't do that. 20100318 02:48:48< shadowmaster> the lord of who and whom? ;) 20100318 02:48:51< Aethaeryn> Someone compromised after a hilarious flame back and forth, probably 20100318 02:48:57< VurtualRuler98> "ano domini" or whatever 20100318 02:49:37< Aethaeryn> PARLIAMENT: I'm going to found a catpedia... the breath of knowledge covered in Wikipedia, but only through lolcats 20100318 02:49:50< ancestral> Maybe it's already been done 20100318 02:49:58< Aethaeryn> "I can haz gold, frakensense and myrr?" 20100318 02:50:16< Aethaeryn> *and purr 20100318 02:50:32< VurtualRuler98> no it'd be "you can has" 20100318 02:50:45< shadowmaster> well, there's the lolcat bible already 20100318 02:50:51< VurtualRuler98> and ASCII 20100318 02:51:05< VurtualRuler98> Using almost entirely these to convey things, as pictures: (>o_o)> 20100318 02:51:13-!- Appleman1234 [~Appleman1@131.181.47.11] has joined #wesnoth 20100318 02:51:37< VurtualRuler98> Also chances are the afterlife probably will be full of people freaking out at how different eveyrone is. 20100318 02:51:43< Aethaeryn> Can you help me? 20100318 02:51:51< Aethaeryn> it'll be the free lolcat encyclopedia that anyone can edit! 20100318 02:51:54< ancestral> HALP ME? 20100318 02:52:07< shadowmaster> http://en.wikipedia.org/wiki/LOLCat_Bible_Translation_Project 20100318 02:52:07< VurtualRuler98> That's probably another whole reason to teach understanding and forgiveness. 20100318 02:52:10< Aethaeryn> and it'll be advertisement free, but we'll nag for donations and community participation in a way far more intrusive than any ads! 20100318 02:52:25< shadowmaster> I know it sounds like an incredibly lame pun, but I'm actually laughing out loud after reading that article 20100318 02:52:37< VurtualRuler98> So you don't have some guy into industrial metal and playing shooters getting into an argument with some farmer from Rome. 20100318 02:52:49< Aethaeryn> Wow, for some reason I expected that article to be on Uncyclopedia or ED 20100318 02:52:55< Aethaeryn> Or even TV Tropes :P 20100318 02:52:58< ancestral> As of January 2010, the LOLCat Bible is available in book form. 20100318 02:53:10< VurtualRuler98> Well at least people would have to read it. 20100318 02:53:14< VurtualRuler98> Or a computer read it. 20100318 02:53:21< VurtualRuler98> Sparking the first self-aware computer 20100318 02:53:24< ancestral> Actually 20100318 02:53:34< ancestral> I was thinking Wesnoth could use a Lolcat translation 20100318 02:53:37< VurtualRuler98> and the first computer who is aware they are self-aware and can convey this because they sound high. 20100318 02:53:48< VurtualRuler98> ancestral, lojban first. 20100318 02:53:49< ancestral> I made a Lolcat translation for scenario #1 20100318 02:53:57< ancestral> Someone told me about lojban 20100318 02:53:59< ancestral> once 20100318 02:54:01< VurtualRuler98> and klingon 20100318 02:54:04< shadowmaster> ancestral: what scenario 1? 20100318 02:54:08< VurtualRuler98> No wait, campaigns. 20100318 02:54:08< ancestral> Er 20100318 02:54:11< VurtualRuler98> In multiple languages. 20100318 02:54:22< VurtualRuler98> So elves speak sindarin or some made up elf language, or Galician. 20100318 02:54:32< shadowmaster> ancestral: wait, are you that guy who translated HttT 1 to lolspeak? 20100318 02:54:33< ancestral> One second 20100318 02:54:41< Aethaeryn> :o 20100318 02:54:43< VurtualRuler98> Faced with a decision on what to do in a scenario. 20100318 02:54:47< ancestral> I did, though it needed work 20100318 02:55:01< ancestral> http://mproud.com/images/tehelvzbeseejd.png 20100318 02:55:02< shadowmaster> yeah, it was still bland 20100318 02:55:06< shadowmaster> just as bland as the source material 20100318 02:55:14< VurtualRuler98> You have to know a rough germanic language and some strange french to be able to properly translate between sides in order to win. 20100318 02:55:18< ancestral> Again it needed work 20100318 02:55:35< Aethaeryn> <^O.O^> meow 20100318 02:55:38< ancestral> But someone could do it better 20100318 02:55:45< VurtualRuler98> no we need to translate it into IRC. 20100318 02:56:05< VurtualRuler98> People will often sound rushed and have no punctuation or capitalization to show this. 20100318 02:56:09< PARLIAMENT> we need to translate it into silence 20100318 02:56:13< VurtualRuler98> Big reveal, people just go "omg" and "wtf" 20100318 02:56:17< ancestral> Which reminds me… 20100318 02:56:19< shadowmaster> I'm too loazy to capiitalize sentences 20100318 02:56:26< shadowmaster> s/loa/la/; s/ii/i/ 20100318 02:56:28< shadowmaster> ; 20100318 02:56:31< Aethaeryn> we need to translate wesnoth into CAPSLOCK 20100318 02:56:48< VurtualRuler98> "my minions have captured ur bro dood, he's gonna be a warlord now k" "omg" 20100318 02:56:48< shadowmaster> Aethaeryn: could be easily done with a engine hack 20100318 02:56:59< Aethaeryn> yeah 20100318 02:57:10< shadowmaster> no need for actual translations... unless U WNT3D SMTH LIEK DIS 20100318 02:57:37< VurtualRuler98> "u killd meh! bbl leadin' undead army. afk" 20100318 02:58:10< shadowmaster> actually, even a simple l33t translator could be hacked into the gettext engine without much work I think 20100318 02:58:17< VurtualRuler98> It'd almost made the ridiculous conversations and creepy character art be bearable. 20100318 02:58:24< VurtualRuler98> md5 mode. 20100318 02:58:33< VurtualRuler98> Turns all language into md5 hashes. 20100318 02:58:49< PARLIAMENT> oh man the best line in HttT is "Our plans have changed, kill them all!" 20100318 02:58:54< shadowmaster> MD5 is dead, bow before your new lord, SHA1 20100318 02:59:00< shadowmaster> s/1/256/ 20100318 02:59:06< Aethaeryn> 1337 and caps translator would be cool actually. 20100318 02:59:10< VurtualRuler98> "I shall banish him into a gap between dimensions!!" 20100318 02:59:10< PARLIAMENT> lol 1 20100318 02:59:15< Aethaeryn> with just a few word filters for things like "the" to "the" 20100318 02:59:18< Aethaeryn> *"teh" 20100318 02:59:18< VurtualRuler98> to* 20100318 02:59:22< Aethaeryn> I typoed the typo 20100318 02:59:40< VurtualRuler98> ...nobody remember that line from oot? 20100318 02:59:57< VurtualRuler98> ...forest temple, after the boss. 20100318 03:00:08< Aethaeryn> but if Google can have fun translations I think we can too 20100318 03:00:11< VurtualRuler98> Oh come on everyone played oot. 20100318 03:00:13< Aethaeryn> I suggest binary and 1337 20100318 03:00:18< ancestral> VurtualRuler98: http://en.wikipedia.org/wiki/4′33″ 20100318 03:00:22< ancestral> Better late then never 20100318 03:00:55< Aethaeryn> simple things that can be run through filters. 20100318 03:00:57< ancestral> Or http://en.wikipedia.org/wiki/John_Cage 20100318 03:01:08-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has quit [Quit: StealthyCoin] 20100318 03:01:20< PARLIAMENT> cage is my favorite actor 20100318 03:01:31< ancestral> Not Nicholas 20100318 03:01:43< shadowmaster> wrong cage 20100318 03:01:49< PARLIAMENT> :P 20100318 03:01:50 * shadowmaster throws PARLIAMENT into a cage 20100318 03:01:53< VurtualRuler98> One time I had a cage, there was a goblin in it 20100318 03:01:56< VurtualRuler98> We dropped him into an arena. 20100318 03:02:37< Aethaeryn> I like cats. 20100318 03:04:00< VurtualRuler98> Also why does wesnoth seem so much more natural with larger maps? 20100318 03:04:18< ancestral> Aethaeryn: Do you like http://en.wikipedia.org/wiki/Cats_(musical) ? 20100318 03:06:10< ancestral> The oldest living cat is Creme Puff of Austin Texas. Born on August 3rd 1967, Creme Puff celebrated her 38th birthday in August 2005. 20100318 03:06:12< ancestral> Damn 20100318 03:06:25-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 276 seconds] 20100318 03:06:31< ancestral> Oh Creme Puff died 20100318 03:06:50< ancestral> "There have been unproven reports of cats living into their 40s." 20100318 03:07:55< PARLIAMENT> I report that my cat lived to be 61 20100318 03:09:13< Aethaeryn> My cats will live to infinity. 20100318 03:09:46< ancestral> No 20100318 03:09:54< ancestral> The limit as x approches infinity? 20100318 03:10:42< shadowmaster> and x is involved how? 20100318 03:11:34-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 20100318 03:12:08-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has joined #wesnoth 20100318 03:12:58< ancestral> Magic 20100318 03:13:37< Aethaeryn> It's one of those Apple things 20100318 03:13:44< Aethaeryn> Mac OS X 20100318 03:13:54< ancestral> Right 20100318 03:14:15< Aethaeryn> Apparently it's better than XP even though it came out years before it 20100318 03:14:24< shadowmaster> ...somehow all of that makes sense 20100318 03:14:25< Aethaeryn> And it puts WinME to shame. 20100318 03:14:45< shadowmaster> Windows Me? that didn't happen 20100318 03:14:59< Aethaeryn> Unfortunately, I experienced the blue-screen-ness that is Win Me 20100318 03:15:01< Aethaeryn> firsthand 20100318 03:15:03< shadowmaster> there was no such a thing like a "Windows Millenium Edition" 20100318 03:15:32< shadowmaster> they're just blatant lies from anti-Microsoft kiddies. Windows 98 was the last 9x-based version of Windows, period. 20100318 03:15:32< ancestral> You know, you can deny something, but it doesn't mean it didn't exist 20100318 03:15:43< ancestral> Aethaeryn can probably attest to that, huh? 20100318 03:15:46< ancestral> :-P 20100318 03:15:50-!- TaylorSwift [~Taylor@222-155-80-45.jetstream.xtra.co.nz] has joined #wesnoth 20100318 03:16:15< shadowmaster> although I do wonder what happened to Windows YOU 20100318 03:16:38< shadowmaster> "A Windows user is you" 20100318 03:17:17< HanSolo> TaylorSwift: Hey wait a minute.... 20100318 03:19:14-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Remote host closed the connection] 20100318 03:19:47< TaylorSwift> >_> 20100318 03:20:36-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20100318 03:22:53< HanSolo> WOO I AM BAD AT WESNOTH 20100318 03:23:12< shadowmaster> yay 20100318 03:23:32< Aethaeryn> shadowmaster: http://www.lolcatbible.com/index.php?title=John_1 20100318 03:24:02< Aethaeryn> In teh beginz is teh meow, and teh meow sez "Oh hai Ceiling Cat" and teh meow iz teh Ceiling Cat. Teh meow an teh Ceiling Cat iz teh bests frenz in teh begins. 20100318 03:24:35< shadowmaster> and I was reading Genesis 20100318 03:26:32< ancestral> Holy Bible : LOLCat Bible :: Christians : ? 20100318 03:26:54< ancestral> LOLCatians? 20100318 03:27:10< shadowmaster> kittehs? 20100318 03:27:27< ancestral> But kittehs are the people in the Lolcat Bible 20100318 03:27:44< shadowmaster> hm right, lol kittehs then :P 20100318 03:27:50< ancestral> Hmm 20100318 03:29:22-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100318 03:30:00< HanSolo> Note to self: Dwarvish Fighters do not make good village grabbers 20100318 03:30:39< ancestral> Which reminds me, I need to finish editing my http://mproud.com/wesnoth/bestiary/dwarvish_fighter.html 20100318 03:30:58< ancestral> kitty made some good comments on design 20100318 03:31:02< HanSolo> I need to keep working on my campaign... 20100318 03:31:07< HanSolo> It's so wordy. 20100318 03:31:08< ancestral> that I need to address 20100318 03:31:15< ancestral> Wordy? 20100318 03:31:42< HanSolo> Text-heavy. 20100318 03:31:51< HanSolo> Not in gameplay, though. The intermissions. 20100318 03:32:17< PARLIAMENT> the gameplay of wesnoth isnt particularly strong 20100318 03:32:21< PARLIAMENT> the story brings it together 20100318 03:32:28< HanSolo> It is. 20100318 03:32:44< HanSolo> I don't want to make the player read through too much with the characterization during events 20100318 03:32:53< HanSolo> Though, if it wasfeasible without slowing down the game... 20100318 03:33:24-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100318 03:33:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100318 03:33:41< PARLIAMENT> I find action-oriented dialogue where things are happening to be more interesting than text between scenarios 20100318 03:33:46< HanSolo> OH MY GOD HORSEMEN 20100318 03:33:54< HanSolo> MY POOR POOR FOOTPAD 20100318 03:34:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100318 03:35:44< PARLIAMENT> it's more effective characterization too 20100318 03:35:54< PARLIAMENT> instead of describing things happening, just have them happen 20100318 03:36:21< HanSolo> My story is supposed to be a legend, based on characters from an old D&D campaign 20100318 03:36:54< HanSolo> That could work , I suppose. 20100318 03:37:08< HanSolo> LEad in to the scenari owith the text, then characterize there 20100318 03:41:51< HanSolo> That longbowman did NOT just taunt me by wagging his sword. 20100318 03:47:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100318 04:05:36-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100318 04:11:38-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Read error: Connection reset by peer] 20100318 04:15:41-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has quit [Quit: ancestral] 20100318 04:22:37-!- Ivanovic_ [~ivanovic@dtmd-4db2f0fb.pool.mediaWays.net] has joined #wesnoth 20100318 04:26:01-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 245 seconds] 20100318 04:26:34-!- Ivanovic_ is now known as Ivanovic 20100318 04:53:29-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100318 04:55:48-!- Zarel is now known as dakZarel 20100318 04:58:55-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100318 05:09:31-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: No.] 20100318 05:25:02-!- dakZarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100318 05:27:23-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100318 05:59:03< VurtualRuler98> If wesnoth was held together by dialog... 20100318 05:59:15< VurtualRuler98> It'd fall apart like bricks taped together with wet tape. 20100318 06:01:26< VurtualRuler98> Any time anyone plays it is the equivelant of violently shaking the bricks around. 20100318 06:03:16-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100318 06:10:48< Sacho> "the gameplay of wesnoth isn't particularly strong" O_o 20100318 06:11:42< Sacho> perhaps you should play a few campaigns on max difficulty, or play mp :p 20100318 06:14:29< Blarumyrran> Yeah, the story is far less strong - I mean "A good hero/heroine pair uses ancient powers (sceptre of fire, and elves) fight villainous royalty" is probably the most used motif in fantasy video games in general - it serves to support the levels of it, but it's not exactly something worth writing a book of 20100318 06:14:49< Blarumyrran> to fight* 20100318 06:18:56< VurtualRuler98> Final Battle for Wesnoth 20100318 06:19:26-!- Netsplit *.net <-> *.split quits: StealthyCoin, harryBer, retupmoca, [NaP], rrix, Deformative, Sacho, Zarel 20100318 06:19:26< VurtualRuler98> All we need is characters where you can't- 20100318 06:19:28< VurtualRuler98> ... 20100318 06:19:37< VurtualRuler98> brb network-saving quest. 20100318 06:27:47-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 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DOOOOMM!!!] 20100318 10:53:45-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 252 seconds] 20100318 10:56:09-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100318 11:11:45-!- Ivanovic [~ivanovic@dtmd-4db2f0fb.pool.mediaWays.net] has quit [Changing host] 20100318 11:11:45-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100318 11:12:43-!- qemqemqem___ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 265 seconds] 20100318 11:13:22< Ivanovic> moin 20100318 11:14:48-!- Sacho [~sacho@213.91.244.15] has quit [Quit: Leaving] 20100318 11:14:54-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100318 11:50:24-!- Lancaster [~Miranda@221.217.231.84] has quit [Quit: Lancaster] 20100318 12:07:34-!- Queenie__ is now known as Queenie 20100318 12:35:10-!- Chris7mas [~embryo@188.25.63.38] has joined #wesnoth 20100318 12:41:16-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Quit: Leaving] 20100318 12:43:29-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100318 12:53:19-!- MikeJB [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100318 12:53:29< MikeJB> wesbot: seen thespaceinvader 20100318 12:53:29< wesbot> MikeJB: The person with the nick thespaceinvader last spoke 2d 14h ago. 2d 11h ago was here and on the channels #wesnoth-dev and #wesnoth-umc-dev with the message: Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115144158] 20100318 12:53:46-!- MikeJB is now known as Aethaeryn 20100318 13:01:29-!- fkhodkov_ [~fedor76@ppp-78-24-26-36-bras0.istra.ru] has joined #wesnoth 20100318 13:01:42-!- fkhodkov_ [~fedor76@ppp-78-24-26-36-bras0.istra.ru] has quit [Client Quit] 20100318 13:13:10-!- fkhodkov [~fedor76@ppp-78-24-26-36-bras0.istra.ru] has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 20100318 13:13:46-!- fkhodkov [~fedor76@ppp-78-24-26-36-bras0.istra.ru] has joined #wesnoth 20100318 13:25:19-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100318 14:05:58-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100318 14:25:31-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: Lost terminal] 20100318 14:28:51-!- Tomsik [~Tomsik@bct22.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100318 14:36:10-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100318 14:37:23-!- Zarel [Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100318 14:42:13-!- Zarel [Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 256 seconds] 20100318 14:46:46-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100318 14:48:58-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Client Quit] 20100318 14:49:40-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100318 14:50:35-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100318 15:18:09-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 15:29:05-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Quit: Lähdössä] 20100318 15:40:13-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100318 15:48:11-!- jawerx [~jawerx@88.119.164.59] has joined #wesnoth 20100318 15:51:14-!- Xjs|moonshine [moon@siddhartha.aoide.de] has quit [Ping timeout: 248 seconds] 20100318 15:52:18-!- Becquerel [badger@unaffiliated/becquerel] has quit [Ping timeout: 276 seconds] 20100318 15:53:50-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100318 15:56:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100318 16:00:14< Gambit> Ceiling Cat sayd let der be Zuroviruz 20100318 16:00:29-!- Becquerel [badger@satgnu.net] has joined #wesnoth 20100318 16:01:00< Gambit> But Ceiling Cat messed up the magic spell and summoned Becquerel 20100318 16:02:16-!- Xjs|moonshine [moon@siddhartha.aoide.de] has joined #wesnoth 20100318 16:03:08-!- Xjs|moonshine [moon@siddhartha.aoide.de] has quit [Quit: ()] 20100318 16:03:20< Aethaeryn> Gambit: that's because he's only lvl 1 20100318 16:03:29< Aethaeryn> he needs to level grind on some skeletons in that cave 20100318 16:05:31-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 256 seconds] 20100318 16:06:54< Gambit> What level Black Mage do you have to be to summon someone from school? 20100318 16:09:48-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 16:10:09-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has quit [Client Quit] 20100318 16:12:52< Gambit> I know the spell to summon The Master of Shadows :o 20100318 16:13:06< Gambit> But all of his attacks hurt the summoner. 20100318 16:13:24< Gambit> His AI is clearly b0rked. 20100318 16:16:20< Gambit> He won't stay in his pokeball either, so sometimes he gets summoned on accident. 20100318 16:18:46< shadowmaster> uh huh 20100318 16:19:37< Gambit> Aethaeryn: See what I mean? 20100318 16:21:10< Aethaeryn> I just got my Nexus One 20100318 16:21:13< shadowmaster> Gambit: you'd better not be talking about me 20100318 16:21:14< Aethaeryn> so I may be MIA for a few years 20100318 16:21:23< Gambit> shadowmaster: I thought you slept this time of day O: 20100318 16:21:35< shadowmaster> Gambit: no, I'm at the university and it's 12:21 PM 20100318 16:21:53< shadowmaster> I'd been talking at our home channel all this time 20100318 16:22:09< Blarumyrran> Is 12:21 PM 12.21 or 00.21? 20100318 16:22:18< shadowmaster> 12.21 20100318 16:22:35< Gambit> PM is the latter half of the day. 20100318 16:22:55< Blarumyrran> Yeah, but if you think like, 12.21 is added POST meridianum, then it's 00.21 20100318 16:23:03< shadowmaster> the random idiot will refer to 12:00 AM as 24:00 here 20100318 16:23:40< Aethaeryn> The Nexus One is the iPhone killer 20100318 16:23:42< Aethaeryn> 'nuff said 20100318 16:23:42< Gambit> 23:59->00:00 20100318 16:24:06< Aethaeryn> My sister has an iPhone and in every single way except for the quantity of apps, the nexus provides a better experience. 20100318 16:24:08-!- Zerovirus [~62c45c53@gateway/web/freenode/x-nwbuoxpzioopfriy] has joined #wesnoth 20100318 16:24:16< Aethaeryn> the iPhone originated in '07 and it shows 20100318 16:24:16< Gambit> YES THE SPELL WORKED! 20100318 16:24:22< Gambit> It just has a charge time apparently. 20100318 16:24:26< Gambit> :P 20100318 16:24:55< Gambit> Aethaeryn: What if they make a new iPhone :o 20100318 16:25:07-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has joined #wesnoth 20100318 16:25:07< Gambit> With a large screen and more power. 20100318 16:25:12-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100318 16:25:14< Gambit> Like the size of a small notebook. 20100318 16:25:17< Blarumyrran> Gambit, It will still be better than his sister's iphone 20100318 16:25:20< Aethaeryn> the first thing I'm installing is a google earth 20100318 16:25:34< Aethaeryn> Gambit: If they make a new iPhone that is better than the Nexus, they will make a new Nexus that is better than the iPhone 20100318 16:25:37< Aethaeryn> and competition wins 20100318 16:25:40< Aethaeryn> and free market survives another day 20100318 16:26:07< Aethaeryn> the winner is the consumer, with both products innovating faster, getting cheaper, etc. 20100318 16:26:28< Aethaeryn> the consumer loses when there's nothing on the level of the iPhone 20100318 16:26:33< Blarumyrran> I can't think of anything but starcraft each time I see Nexus 20100318 16:27:03< Aethaeryn> maybe there'll be a starcraft minigame for the nexus one :) 20100318 16:27:04< Gambit> Ceiling Cat sawed teh Zuroviruz an ish wuz good. 20100318 16:27:32< Blarumyrran> Yeah, you're a critter and you're running away from players trying to click at you 100 times 20100318 16:27:50-!- Xjs|moonshine [moon@cl-1241.dus-01.de.sixxs.net] has joined #wesnoth 20100318 16:29:07< Aethaeryn> actually, my #1 problem with the nexus is that the screen is *so* good I hesitate to touch it 20100318 16:29:18< Gambit> Zerovirus: Can I request another art piece? 20100318 16:30:14< Blarumyrran> My computer screen is pretty good too, and I hesitate to touch it also 20100318 16:30:44< Aethaeryn> Blarumyrran: exactly. 20100318 16:30:56< Aethaeryn> other touch screens I've used, including the iPhone which I've never owned but have borrowed... 20100318 16:31:03< Aethaeryn> have screens worse than my laptop 20100318 16:31:10< Aethaeryn> this screen, although smaller, is much better than my laptp 20100318 16:31:14 * Gambit smacks people who touch his computer screen. 20100318 16:31:23< Zerovirus> Sure 20100318 16:31:31< Zerovirus> So what is it this time? :P 20100318 16:31:44< Aethaeryn> Gambit: exactly. 20100318 16:31:46< Gambit> I have a base frame (leeched from spacenoth). I'm trying to recolor it to 100% TC, but it's got really complex shading. 20100318 16:31:48< Aethaeryn> the nexus feels like a computer screen :S 20100318 16:31:55< Gambit> It's a gas planet sprite. 20100318 16:32:00< Zerovirus> Holy crap 20100318 16:32:06< Zerovirus> You want me to recolor it to TC 20100318 16:32:07< Aethaeryn> spacenoth does space well, but its land units are crap 20100318 16:32:22< Blarumyrran> did* 20100318 16:32:27< Aethaeryn> My rough Thunderstone pre-alpha drafts which I don't like that much already outdo all of spacenoth's land units 20100318 16:32:49< Zerovirus> I will not lie to you, recoloring something as difficult as a Gas Giant Sprite (probably with little color limit) is very... Daunting. (That is what you want me to do correct?) 20100318 16:33:11< Gambit> You don't really notice the fingerprints on the computer channel, but when I turn on the ps3, they intefere with teh uber graphics. 20100318 16:33:23< Gambit> Zerovirus: Yes :$ 20100318 16:33:54-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has quit [Ping timeout: 276 seconds] 20100318 16:33:58< Gambit> Aethaeryn: Is there new art for thunderstone? 20100318 16:34:00< Zerovirus> ...I'll take the case. Send it on over I guess, I'll see what I can do. 20100318 16:34:24< Zerovirus> Can't you just write some fancy code and have the machine recolor most of it and then fix the rest up by hand? 20100318 16:34:37< Aethaeryn> Gambit: I have 4 sprites I'm not comfortable sharing right now 20100318 16:34:47< Aethaeryn> as well as a space map SVG I seriously need to clean up 20100318 16:34:49< Gambit> Well I recolored it to grayscale and wrote a custom color template for wesnoth 20100318 16:34:52< Gambit> and that got everything but a few specks 20100318 16:35:06< Gambit> But thanks to contrast, the eyes are drawn right to those darn specks :@ 20100318 16:35:11< Zerovirus> Well, that does make it sound easier. PM it to me. 20100318 16:35:27< Gambit> :$ I rage deleted the grayscale copy XD 20100318 16:35:56< Gambit> Oh wait it's still thre! 20100318 16:36:02< Zerovirus> ... 20100318 16:36:13< Zerovirus> Okay then... :/ 20100318 16:36:19< Gambit> So you want the grayscale one? 20100318 16:36:32< Zerovirus> I'll take any and all versions you have. 20100318 16:36:34< Gambit> What I mean is I made wesnoth TC grayscale instead of magenta. 20100318 16:36:39< Zerovirus> With fries. 20100318 16:36:49< shadowmaster> Gambit: did you talk with someone about me and said that I was an efficient developer? 20100318 16:36:56< Aethaeryn> bah 20100318 16:37:00< Zerovirus> The more variants and work you can show me to base on the better for me 20100318 16:37:02< Aethaeryn> okay, here's one area where the iPhone is better 20100318 16:37:06< Blarumyrran> I just saw that too, shadowma :> 20100318 16:37:09< Aethaeryn> the nexus keeps wanting to share my location on buzz, but the location's wrong 20100318 16:37:16< Aethaeryn> the iPhone, with enough time, got it down to the very house i'm in. 20100318 16:37:19< Gambit> No. What I said was you waste more time than a monkey with an overly abundant collection of poo. 20100318 16:37:24< Gambit> I have not talked with anyone about you :s 20100318 16:37:29< Gambit> Except Aethaeryn this morning. 20100318 16:37:36< shadowmaster> Blarumyrran: yeah, I'm picking it apart at #wesnoth-umc-dev. kind of 20100318 16:37:39-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 16:37:50-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has quit [Client Quit] 20100318 16:37:54< Gambit> And that was a joke about summoning you ;) 20100318 16:38:04< Gambit> shadowmaster: Why what's up? 20100318 16:38:30< shadowmaster> Gambit: nah, nothing, just checking originality on some random work 20100318 16:39:10< Gambit> Erm okay. 20100318 16:39:39-!- Xjs|moonshine [moon@cl-1241.dus-01.de.sixxs.net] has quit [Quit: ()] 20100318 16:39:54< Zerovirus> Still waiting on my side for that gas giant. 20100318 16:40:03< Gambit> Zerovirus: sorry 20100318 16:40:14< Zerovirus> (I'm not to be held responsible if I try and fail miserably or even take a look and say "lol no.") 20100318 16:40:14< Zerovirus> :P 20100318 16:40:34< Gambit> are you able to open zips? 20100318 16:41:38< Zerovirus> Yeahp. 20100318 16:41:50< Zerovirus> Wait there's so much you have to zip it? 20100318 16:41:57< Gambit> It's two files :s 20100318 16:42:13< Gambit> Can PM's have multiple attachments? 20100318 16:42:18< Gambit> Eh too late now 20100318 16:42:31< Zerovirus> Oh jeebus. 20100318 16:42:34< Zerovirus> This... 20100318 16:42:36< Zerovirus> Whoooa. 20100318 16:42:49< Zerovirus> I'll try but I make no guarantee of a complete recovery. Doctor's disclaimer. 20100318 16:42:50< Zerovirus> :P 20100318 16:42:55< Blarumyrran> posts can have up to 5 or 6; and PMs behave mostly like posts 20100318 16:43:21< Gambit> Zerovirus: Theft removes the original, Piracy makes a copy. 20100318 16:43:49< Blarumyrran> Yeah, pirates made copies of spanish galleons 20100318 16:43:53< Zerovirus> So I'm hoping you don't expect such clean gradients right? Because I'm not that good with GIMP yet and so you're probably going to end up with a roughly similar piece of pixelart :P 20100318 16:44:03< Blarumyrran> The reason spaniards hated it was the inflation of gold price due to this 20100318 16:44:20< Blarumyrran> Ultimately their whole empire failed because of such devastating effects caused by piracy 20100318 16:45:20< Zerovirus> Now I want to write a story about the USA being collapsed by piracy. >> 20100318 16:46:04< Gambit> Most of the planets are fine with one or two variations made with GIMP's color balancer, but I wanted gas planets to be recolorable to anything. 20100318 16:46:17< Gambit> Most likely a randomly generated hexadecimal value. 20100318 16:47:16-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100318 16:47:21< Zerovirus> So thus you want one in TC. 20100318 16:47:21< Gambit> It doesn't have to be wesnoth's magenta pallete though. I can make a new one. It just all has to be on the same... [insert art term I don't know] 20100318 16:47:33< Unnheulu> I could swear by their names the loyalists are welsh... 20100318 16:47:39< Gambit> There were a few stray specks in the grayscale planet that werent on the same [insert that term again] as the rest 20100318 16:47:56< Unnheulu> Gambit: you did make the space one I was thinking of :P 20100318 16:47:58< Zerovirus> You know it almost might be easier to make a new sprite from scratch rather than try to convert this XD 20100318 16:48:03< Gambit> For a TC pallete I just have to define the brightest highlight, the darkest shadow, and a "middle color". 20100318 16:48:10< Zerovirus> I think what you're looking for is the color ramp. 20100318 16:48:15< Zerovirus> Is that the right term? 20100318 16:48:22< Gambit> I think they all have to be the same color, but different amounts of value. 20100318 16:48:33< Zerovirus> Going to do this TC then. 20100318 16:48:53< Blarumyrran> Gambit, what is "the same color" 20100318 16:49:06< Blarumyrran> It's obvious for red/green/blue of course, and white and black 20100318 16:49:19< Gambit> Blarumyrran: to me and my rudimenteryness every setting except value XD 20100318 16:49:46< Gambit> same amounts of red, blue, green, saturation, and erm the other stuff 20100318 16:50:19< Gambit> I guess I ought to look at wesnoth's magenta in these terms hmm 20100318 16:50:21< Zerovirus> Wow I feel like I'm doing a study, not a work of art :P 20100318 16:51:07< Blarumyrran> I mean, it's clear that if you decreases the R value of pure red by one, it gets slightly darker - but what do you decreases eg with brown. 20100318 16:51:28< Gambit> yeah I butchered that 20100318 16:51:40< Blarumyrran> Gambit, ... how can a color have the same r and g and b but different value 20100318 16:51:49< Gambit> It can't :( 20100318 16:52:20< Zerovirus> So grayscale. 20100318 16:52:39-!- Xjs|moonshine [moon@siddhartha.aoide.de] has joined #wesnoth 20100318 16:52:44< Gambit> it looks like wesnoth's magenta pallete starts at one color, and then gets more and more saturated. 20100318 16:52:51-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 16:53:16< Blarumyrran> no 20100318 16:53:30< Blarumyrran> it gets fully saturated by the middle of the scale, then brightened 20100318 16:53:31-!- Samwise [~Samwise@p57B19243.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20100318 16:53:59< Gambit> then darkened. 20100318 16:54:12< Blarumyrran> well doesn't matter which way you look 20100318 16:54:33< Zerovirus> Gambit, I want to tell you now that this is a pain in the ass and that I hate you. That said, it's a very interesting test of my basic abilities in pixelart (and patience). 20100318 16:54:36< Zerovirus> :P 20100318 16:54:38-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100318 16:54:49< Gambit> :'( lol 20100318 16:55:00-!- ChiWise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 16:55:01-!- rocket16 [~anirban@219.64.78.174] has joined #wesnoth 20100318 16:55:07-!- Samwise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 16:55:09-!- ChiWise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has quit [Client Quit] 20100318 16:55:24-!- rocket16 [~anirban@219.64.78.174] has left #wesnoth [] 20100318 16:56:23< Zerovirus> I might not get this finished before the party that I have to attend, fyi. 20100318 16:56:45< Gambit> Zerovirus: with your prestegiousness I didn't even expect you to start so soon :o 20100318 16:56:56 * Gambit is flattered again 20100318 16:57:36< Zerovirus> Well I was doing some units for Era of the Future but I was like "Screw it" and decided to do this. :P I'm prestigious? I didn't know that :o 20100318 16:57:58< Gambit> Well every UMC author and their dog wants you to draw their every whim ;) 20100318 16:59:20< Zerovirus> lol 20100318 16:59:32< Zerovirus> It's not like I want to draw -their- stuff yannow 20100318 16:59:51< Gambit> Plus when you finish that fishie your name will be blue right? Then you'll get a free can of UMC author repellent. 20100318 17:01:05< Zerovirus> Oh yeah lol. 20100318 17:01:20< Gambit> If you don't want to draw our stuff then quote Sugarloaf. 20100318 17:01:23< Zerovirus> Actually I'm already done with Kai Krellis but I have to wait until 1.9 to get my blue name. 20100318 17:01:31< Gambit> http://www.youtube.com/watch?v=i4njPe2_rho 20100318 17:02:37< Zerovirus> Hmm. This might not take as long as expected. I've been working for... like 10 minutes and I'm already 1/4th done. 20100318 17:05:00< Unnheulu> how do I force the enemy to recruit as many soldiers as possible? 20100318 17:05:10< Unnheulu> cause it's just sitting around recruiting like 1 a turn 20100318 17:06:01< Zerovirus> Give it more money and/or more villages. 20100318 17:06:07< Gambit> ignore_bad_recruits? 20100318 17:06:15< Zerovirus> It's recruiting like 1 a turn because it has like 10 gold a turn maybe? :P 20100318 17:06:22< Gambit> Download Survival Extreme and check out his AI stuff. 20100318 17:06:34< Gambit> Clonkinator made his AI as reckless as possible. I just don't remember all the keys. 20100318 17:07:14< Unnheulu> Gambit: enabled both of those 20100318 17:07:23< Unnheulu> plus its got plenty of cash, unless my codes messed up 20100318 17:07:35< Unnheulu> although I did mess around with the ai stuff a bit 20100318 17:07:39< Gambit> Have you actually checked how much cash it has? 20100318 17:07:42< Unnheulu> oh I know 20100318 17:07:55< Unnheulu> if its recruitment pattern has an archer in it, but it can't get archers 20100318 17:08:01< Unnheulu> will it just recruit nothing? 20100318 17:08:08< Unnheulu> (eg fighter archer archer) 20100318 17:08:16< Gambit> I don't think that messes it up. 20100318 17:08:19< Unnheulu> recruit one, none, none, one, none, none etc? 20100318 17:08:21< Unnheulu> hmm ok 20100318 17:08:34< Gambit> But there's only one way to find out. 20100318 17:08:46< Gambit> If it doesn't have an archer it should go back to the start of the pattern. 20100318 17:09:00< Gambit> or keep going rather. 20100318 17:09:09< Unnheulu> ok 20100318 17:09:16< Unnheulu> d'ya want to see the code? 20100318 17:09:21< Unnheulu> to see where I messed up :P 20100318 17:09:27< Unnheulu> http://pastebin.org/117002 20100318 17:10:08< Unnheulu> its fine on the harder difficulties 20100318 17:10:14< Gambit> Oh it is? 20100318 17:10:23< Unnheulu> yeh, just easiest 20100318 17:10:24< Gambit> Then yeah try making the recruitment pattern difficulty specific. 20100318 17:10:36< Unnheulu> ok 20100318 17:10:42< Unnheulu> thanks 20100318 17:10:48< Unnheulu> you pwn Gambit :-D 20100318 17:10:57< Zerovirus> Agreement there 20100318 17:11:02< Gambit> Erm. Thanks. 20100318 17:11:41< Gambit> Results not guarenteed. ;) 20100318 17:11:48< Unnheulu> :-P 20100318 17:12:12< Gambit> Immediatly stop taking Gambit's advice and consult a physician if you experience broken code persisting more than 4 hours. 20100318 17:12:31< Unnheulu> :-D 20100318 17:13:15< Zerovirus> Gambitoxen is not for everyone. Consult your doctor if you are an artist, because he will force you to draw things for him that take hours with his wit and charm. 20100318 17:13:31< Zerovirus> About 2/3rds done now. This is actually easy once you get the hang of it. 20100318 17:13:43< Gambit> Including women who are nursing, pregnant, or may become pregnant. 20100318 17:13:54-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has joined #wesnoth 20100318 17:15:24< Zerovirus> Because Gambit is totally a playa and should not be allowed around women. 20100318 17:15:33< Zerovirus> -hides in corner- 20100318 17:16:40< Gambit> haha. Gambit is a rather pudgey geek with a strange laugh. :o 20100318 17:17:07< Unnheulu> your greek? 20100318 17:17:16-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [] 20100318 17:17:16< Zerovirus> Greek geeks :O 20100318 17:19:09< Gambit> Unnheulu: Roman. xD 20100318 17:19:18< Unnheulu> aaah 20100318 17:19:19< Unnheulu> I see 20100318 17:19:54< Unnheulu> I wanna make a scenario in my campaign with fullout warfare 20100318 17:19:57< Unnheulu> buckets of gold 20100318 17:20:00< Unnheulu> huge armies 20100318 17:20:04< Unnheulu> etc.etc. ^^ 20100318 17:20:29< Gambit> Will the player control one of those sides? 20100318 17:20:35< Gambit> Or just be running through it like "wth?!" 20100318 17:20:37< Unnheulu> of course! 20100318 17:20:53< Gambit> Wesnoth engine supports multiple leaders now >:[ 20100318 17:21:01< Unnheulu> oh, cool 20100318 17:21:11< Gambit> You can split it into flanks 20100318 17:21:26-!- eyerouge [~eyerouge@c-fc60e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100318 17:21:35< Unnheulu> just what I was thinking^^ 20100318 17:22:19< Gambit> Just remember though, the AI really tanks on older systems even in some of the current scenarios. 20100318 17:22:34< Unnheulu> it works kinda fine on my ipod 20100318 17:22:40< Unnheulu> although I guess thats fairly optimised 20100318 17:22:44< Gambit> You can make UMC for ipod? 20100318 17:22:48< Unnheulu> no 20100318 17:23:22< Gambit> Oh you meant the current ones. 20100318 17:23:27< Unnheulu> yeh 20100318 17:23:32< Unnheulu> and on my ancient pc it works fine 20100318 17:23:40< Unnheulu> (4 or 5 years old, bottom of the range processor) 20100318 17:24:02< Zerovirus> Whewwww. 20100318 17:24:05< Zerovirus> Finally finished. 20100318 17:24:14< Zerovirus> I used every single color on the TC scale. 20100318 17:24:18< Zerovirus> Looks beautiful :O 20100318 17:24:25-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100318 17:24:26< Unnheulu> :D 20100318 17:24:28< Zerovirus> Except there's kinda a clear border but that's okay. 20100318 17:24:32< Zerovirus> You'll see. 20100318 17:24:34< Zerovirus> Hope it's suitable. 20100318 17:24:48< Unnheulu> I love reading those people who say they shouldn't have been banned on the forum 20100318 17:25:01< Unnheulu> and then seeing the admins coming along and posting the whole thing that happens 20100318 17:25:06< Unnheulu> really makes me lol :D 20100318 17:25:28< Zerovirus> Yup :D 20100318 17:25:37< Gambit> I love tyhe people who say they were banned for nothing 20100318 17:25:44< Gambit> and then the admins post chat logs ;) 20100318 17:25:45< Unnheulu> :-D 20100318 17:25:49< Unnheulu> yeh 20100318 17:26:07< Gambit> Or worse, the people post their own doctored chatlogs, and the mods post the real ones. 20100318 17:26:11< Zerovirus> lol all this spriting is making me hungry 20100318 17:26:38< Gambit> DOH! Forgot the fries. 20100318 17:26:44< Unnheulu> we get a bit of that on the other game I play 20100318 17:26:49< Unnheulu> except we don't keep logs :/ 20100318 17:26:52< Unnheulu> (yet) 20100318 17:27:16< Gambit> I was going to draw fries in paint as a joke, but then you said you were waiting on it, so I hurried and forgot. 20100318 17:27:19< Unnheulu> it seriously gets frustrating though having to explain just how 20100318 17:27:23< Unnheulu> you mean chips? 20100318 17:27:48< Gambit> Depends on where you're from :P 20100318 17:27:53< Unnheulu> :P 20100318 17:28:03< Gambit> If you mean chips as in fish&chips then yes those are the fries I refer to 20100318 17:28:18< Gambit> If you mean chips as in deep fried, thinly sliced, potatoes then no. 20100318 17:29:07< Zerovirus> All finishing details made, going to forward in a sec. If you want me to I can do a bit more antialiasing around the borders so that it doesn't look strange in a black background, which is where I presume it will be seen mostly. 20100318 17:29:53< Gambit> Have you seen the wesnoth space terrain? 20100318 17:30:05< Zerovirus> Ehhh... don't think so 20100318 17:30:08< Gambit> It's not exactly black, but I'm not really sure how to compare it. 20100318 17:30:11< Zerovirus> but I can always add more work, it's not that hard. 20100318 17:30:16< Gambit> It's a swirl of black and blue with some stars. 20100318 17:30:36< Zerovirus> Yeah whatever here you go 20100318 17:31:01< Zerovirus> It's sitting in your inbox, have fun, call me if you need anything else 20100318 17:32:48-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100318 17:33:16-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has quit [Ping timeout: 240 seconds] 20100318 17:33:30< Gambit> Zerovirus: You assume I didn't worship you before ;) 20100318 17:34:04< Zerovirus> Eh, I have more than a little respect for your WML skills too if that's anything to go by :P 20100318 17:36:16< Zerovirus> So what addon's it going in 20100318 17:36:17< Zerovirus> ? 20100318 17:36:33-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has joined #wesnoth 20100318 17:37:58-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: Lost terminal] 20100318 17:42:28< Gambit> Zerovirus: Dynamica 20100318 17:42:54< Gambit> Currently unreleased. 20100318 17:43:13< Gambit> I am sad to say that it will be far after your spring deadline. 20100318 17:45:35< Zerovirus> Allright. 20100318 17:45:40< Zerovirus> Signing off naow :P 20100318 17:45:45< Gambit> Bye 20100318 17:45:45-!- Zerovirus [~62c45c53@gateway/web/freenode/x-nwbuoxpzioopfriy] has quit [Quit: Page closed] 20100318 17:47:54-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100318 17:50:54-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100318 17:54:39-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100318 17:57:25< Unnheulu> humm 20100318 17:57:40< Unnheulu> its becoming defeat despite my putting result=win in an endlevel 20100318 17:57:48< Unnheulu> I bet I'm doing something really nooby here 20100318 17:57:57 * Unnheulu goes to check another campaign 20100318 17:58:46< Blarumyrran> http://www.cslacker.com/images/file/mediums/epic_failure.jpg only you can lose even with result=win 20100318 17:59:19< Unnheulu> :/ 20100318 17:59:30-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Read error: Operation timed out] 20100318 17:59:34< Unnheulu> what levels do you need to survive until the time runs out? 20100318 17:59:57 * Gambit is surprised Blarumyrran knows WML. 20100318 18:00:03< Gambit> Is it result=win though? 20100318 18:00:10< Gambit> I thought it was result=victory 20100318 18:00:12< Unnheulu> methinks so 20100318 18:00:16< Unnheulu> is it? 20100318 18:00:19< Unnheulu> I go recheck the wiki 20100318 18:00:21< Blarumyrran> Gambit, I don't know any 20100318 18:00:27< Blarumyrran> I just copeid from Unnheulu 20100318 18:00:37< Unnheulu> -.- 20100318 18:00:40< Unnheulu> your right 20100318 18:00:45< Unnheulu> my noobiness like i thought 20100318 18:00:52< Unnheulu> thought the wiki said win^^ 20100318 18:00:54< Gambit> Well you're well on your way to learning WML Blarumyrran ;) 20100318 18:01:02< Gambit> Step one is copypasta :o 20100318 18:01:10< Unnheulu> yummy 20100318 18:01:21< Blarumyrran> The only thing I really remember is that I had to check the parity of the y-coordinate of a hex to know the hexes immediately around it 20100318 18:01:55< Unnheulu> thanks gambit 20100318 18:01:59< Unnheulu> once again, you officially pwn 20100318 18:02:34< Gambit> Welcome. 20100318 18:02:56< Unnheulu> Zero's art. Gambit has this way of getting me to do art <-- awesome topic name xD 20100318 18:04:33< Gambit> rofl I can't say what that way involves in mixed company 20100318 18:05:15< Unnheulu> ^_^ 20100318 18:06:48-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100318 18:09:26< Gambit> The way = hard, but short. 20100318 18:09:34< Gambit> omg wait nevermind! that could be misinterpereted. 20100318 18:09:48< Gambit> shoot. can't edit IRC posts. 20100318 18:10:07< Gambit> I was of course refering to the art pieces! 20100318 18:10:51< shadowmaster> there's no such a thing like posts in IRC anyway 20100318 18:11:18< Gambit> They're like shipping channels xD 20100318 18:11:24< shadowmaster> there are only message lines, and in this particular case, public PRIVMSGs 20100318 18:11:31< Gambit> I could hax the log :o 20100318 18:11:41< shadowmaster> the log is irrelevant 20100318 18:12:08< Gambit> *I could hax the log and whack everyone here over the head with an encyclopedia. 20100318 18:12:19< Gambit> And clear their clients' logs. 20100318 18:14:37< Gambit> shadowmaster: Yes I understand what you're saying, but the point here is just to strike that message from existence. 20100318 18:14:58-!- Zarel [Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100318 18:23:21-!- Deformative [~joe@67-194-3-210.wireless.umnet.umich.edu] has joined #wesnoth 20100318 18:31:30< Unnheulu> Gambit: the scenario you've been helping me with is on the forum, thanks! 20100318 18:33:04< Gambit> You = xer? 20100318 18:33:22< Unnheulu> yeh 20100318 18:34:18-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100318 18:44:45-!- Deformative [~joe@67-194-3-210.wireless.umnet.umich.edu] has quit [Ping timeout: 256 seconds] 20100318 18:47:15-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100318 18:48:03< Unnheulu> Gambit: you tried it yet? 20100318 18:48:32< Gambit> Heh. It's hard enough sneaking on IRC. I definitly can't play video games during school. Sorry. 20100318 18:48:39< Unnheulu> ok, np :P 20100318 18:48:42< Gambit> Afterwards I'll give it a shot though. 20100318 18:48:45< Unnheulu> didn't realise you were in school :P 20100318 18:49:06< Gambit> 1.7 or 1.6? 20100318 18:49:06-!- jawerx [~jawerx@88.119.164.59] has quit [Read error: Operation timed out] 20100318 18:49:11< Unnheulu> 1/7 20100318 18:49:13< Unnheulu> 1.7* 20100318 18:49:20< Unnheulu> guess I should mention that brb 20100318 18:49:54-!- jawerx [~jawerx@88.119.164.59] has joined #wesnoth 20100318 18:54:39< Unnheulu> how does I get to debug mode anybodies? 20100318 19:00:52< Gambit> :debug 20100318 19:01:00< Gambit> colon "debug" 20100318 19:02:41-!- Tomsik [~Tomsik@bct22.neoplus.adsl.tpnet.pl] has quit [Quit: Thus spoke Tomsik] 20100318 19:02:49-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 264 seconds] 20100318 19:08:30< Unnheulu> wroked it out, thanks 20100318 19:18:51< happygrue> I can haz :debug? 20100318 19:24:10-!- Zerovirus [~62c45c53@gateway/web/freenode/x-qsuejrkrnbpgiega] has joined #wesnoth 20100318 19:25:25-!- Sacho [~sacho@79-100-52-77.btc-net.bg] has joined #wesnoth 20100318 19:29:53-!- gpod [~giacomo@151.64.88.116] has joined #wesnoth 20100318 19:41:07< Gambit> Unnheulu: Well it is virus free :D 20100318 19:41:11< Gambit> extracting 20100318 19:41:15< Unnheulu> haha 20100318 19:41:26< Unnheulu> thought you were in school? :P 20100318 19:41:26< Zerovirus> What is? 20100318 19:41:36< Gambit> I finished school 20100318 19:41:47< Gambit> Or at least as much as I can until I get some antacid tablets for my science lab 20100318 19:41:55< Unnheulu> ok :P 20100318 19:42:40< Gambit> What name does the folder have to have? 20100318 19:42:46< Unnheulu> Rock out 20100318 19:42:48< Zerovirus> Oh right Gambit still has school these days. I forgot. 20100318 19:42:48< Gambit> Rock_Out, Rock Out? 20100318 19:42:50< Unnheulu> *rock out 20100318 19:42:56< Unnheulu> Rock_out 20100318 19:43:06< Unnheulu> didn't the folder get compressed? 20100318 19:45:22< Unnheulu> I'm seriously tempted to make the next scenario a "and they lived happily ever after" scenario 20100318 19:45:27< Gambit> odd I'm getting unknown scenario 20100318 19:45:32< Unnheulu> just 'cos making these maps takes ages 20100318 19:45:38< Unnheulu> Gambit: umm... 20100318 19:45:39< Unnheulu> hmm 20100318 19:45:54< Unnheulu> I'll try downloading it offa the forums 20100318 19:45:58< Unnheulu> whats your folder name? 20100318 19:46:07< Gambit> "Rock_out" 20100318 19:46:22< Gambit> Everything looks good. I can only assume it's my computer, or something lost in the transfer 20100318 19:46:42< Unnheulu> hmm 20100318 19:47:03 * Gambit is forcing wordpad to fix linebreaks 20100318 19:47:34< Gambit> That fixed it. 20100318 19:47:47< Unnheulu> ok 20100318 19:47:53< Unnheulu> hmm 20100318 19:47:53< Gambit> All the line breaks were taken out during either you uploading, me downloading, or me extracting. 20100318 19:47:56< Unnheulu> Wonder what went on 20100318 19:48:38-!- Zerovirus [~62c45c53@gateway/web/freenode/x-qsuejrkrnbpgiega] has quit [Quit: Page closed] 20100318 19:48:52< Gambit> Okay one quick thing. You give us a story, and you give us a character, but there is no readily apparent link. 20100318 19:49:08< Gambit> Which imo there should be by the time we start recruiting. 20100318 19:50:36< Unnheulu> ok 20100318 19:50:51< Unnheulu> So I need to make it more obvious who you are and stuff? 20100318 19:51:09< Gambit> Yes. 20100318 19:51:47< Gambit> The scale seems a little large on "Trivial" with both sides able to spam. 20100318 19:52:00< Unnheulu> yeh 20100318 19:52:03< Gambit> I dunno how it is on higher levels. 20100318 19:52:09< Unnheulu> ands its basically impossible to lose 20100318 19:55:46-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100318 20:04:16< Gambit> fin. It seems uneccesarily long for all that actually takes place there. 20100318 20:04:32< Gambit> You beat up/rob the civilians basically. 20100318 20:04:38< Gambit> The police show up and you rob them too. 20100318 20:05:08< Gambit> For reasons unknown to the player. ^^^ 20100318 20:07:23< Unnheulu> ok :P 20100318 20:07:28< Unnheulu> I'll try and clear things out for oyu 20100318 20:08:13< Unnheulu> do you think the enemy gets too many soldiers or something? 20100318 20:08:35< Gambit> I think everyone has too many. 20100318 20:08:49< Unnheulu> okays 20100318 20:08:53< Unnheulu> less gold all round =) 20100318 20:08:56< Gambit> At least compared to the importance that the scenario seems to have (which is not much) 20100318 20:09:20< Unnheulu> its basically just the part where you get banished reaaly 20100318 20:09:22< Unnheulu> *really 20100318 20:10:46< Unnheulu> (you don't rob the police btw, guess I should make that clearer) 20100318 20:11:06< Gambit> Well he thanks them for the gold :\ 20100318 20:11:26< Unnheulu> he robs it off the lieutenant,but there is no way of knowing that I guess 20100318 20:12:07< Gambit> So my [non_writer] recommendation: More dialogue, less gold. 20100318 20:16:14-!- gpod [~giacomo@151.64.88.116] has quit [Quit: Ex-Chat] 20100318 20:20:27-!- gabm [~Gabriel@132.207.234.108] has joined #wesnoth 20100318 20:23:23< Unnheulu> oh kay 20100318 20:23:28< Unnheulu> thanks Gambit, like usual :P 20100318 20:23:45< Unnheulu> But I dunno how to make your recruited units talk, being the nub I am 20100318 20:25:19< Gambit> Well you could give them a unit to talk. 20100318 20:25:32< Gambit> Or you could give the first recruit an id and make him special 20100318 20:25:55< Gambit> *you could give them a unit to start 20100318 20:29:45< Unnheulu> ok 20100318 20:29:54< Unnheulu> and when he dies, then I change it to the next recruited? 20100318 20:30:45< Unnheulu> wow the dwarf castle and fort keep go pretty well together 20100318 20:34:52-!- harryBer [~harryBer@95-25-59-203.broadband.corbina.ru] has quit [Ping timeout: 246 seconds] 20100318 20:35:03< Gambit> Well that depends on which method you choose. 20100318 20:35:17< Gambit> If you give them the unit, ussually you make it so they lose if he dies 20100318 20:36:21-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100318 20:36:35< Unnheulu> but they might be a wee 'lil bit dumb and have a peasant^_^ 20100318 20:36:40< Unnheulu> oh ait 20100318 20:36:42< Unnheulu> *wait 20100318 20:36:48< Unnheulu> you said give them it :/ 20100318 20:37:49< Gambit> are all dialogues triggered by actions? 20100318 20:37:54< Gambit> and do they always need to be the same person? 20100318 20:37:56< Unnheulu> yes... 20100318 20:38:02< Unnheulu> no 20100318 20:38:12< Gambit> 1. yes, 2. no ? 20100318 20:38:24< Gambit> Then just make the speaker the triggerer of the message. 20100318 20:38:28< Unnheulu> the person triggering/involved can be different 20100318 20:38:30< Unnheulu> ok 20100318 20:38:42< Unnheulu> thanks gambit 20100318 20:38:46< Gambit> I believe it is speaker=primary_unit 20100318 20:38:59< Gambit> I'm not sure though. I don't deal with stories much. 20100318 20:40:26< zookeeper> unit 20100318 20:42:21-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-191.wireless.rochester.edu] has quit [Read error: Operation timed out] 20100318 20:48:07-!- harryBer [~harryBer@95-25-59-203.broadband.corbina.ru] has joined #wesnoth 20100318 20:48:23-!- jawerx_ [~jawerx@88.119.164.59] has joined #wesnoth 20100318 20:52:25-!- jawerx [~jawerx@88.119.164.59] has quit [Ping timeout: 276 seconds] 20100318 20:57:10< Unnheulu> my new map looks aaaawwwweeeesome 20100318 20:57:26< Unnheulu> can't wait to see how the ai fights on it, but gotta fix gambits squabbles first :( 20100318 21:00:38-!- Gambit is now known as Gambit|Fresh 20100318 21:00:46< Gambit|Fresh> oops thats right no spaced 20100318 21:00:52-!- Gambit|Fresh is now known as Gambit|FreshAir 20100318 21:01:01-!- martin__ [~martin@f048218075.adsl.alicedsl.de] has joined #wesnoth 20100318 21:04:57-!- gabm [~Gabriel@132.207.234.108] has quit [Ping timeout: 276 seconds] 20100318 21:09:55-!- gabm [~Gabriel@132.207.234.108] has joined #wesnoth 20100318 21:18:38-!- gabm [~Gabriel@132.207.234.108] has left #wesnoth [] 20100318 21:19:01-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 260 seconds] 20100318 21:25:54-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100318 21:30:44-!- mvdk [~dcf5fbb6@gateway/web/freenode/x-jonjqmidifqlndep] has joined #wesnoth 20100318 21:32:25-!- Canageek [~Canageek@mc-126-20.IPReg.mcmaster.ca] has joined #wesnoth 20100318 21:33:05< mvdk> Has anyone here recently tested HttT on 1.8? It seems some AI modifications mean that in Gryphon Mountain, the Gryphon Mother now looks for a keep first (even with passive_leader), so she always migrates to the loyalist AI side. 20100318 21:33:27-!- Canageek [~Canageek@mc-126-20.IPReg.mcmaster.ca] has quit [Client Quit] 20100318 21:34:57< mvdk> Does this happen for anyone else? 20100318 21:35:44-!- artisticdude [~9442274a@gateway/web/freenode/x-ibiqinplppzbszsc] has joined #wesnoth 20100318 21:36:56-!- artisticdude [~9442274a@gateway/web/freenode/x-ibiqinplppzbszsc] has quit [Client Quit] 20100318 21:42:20-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100318 21:43:25< Soliton> mvdk: it's not unlikely no one tried it yet. post a bug report. 20100318 21:48:53-!- Gambit|FreshAir is now known as Gambit 20100318 21:50:14-!- [NaL] is now known as [0710specwins] 20100318 21:51:53-!- Samwise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has quit [Quit: Quit] 20100318 21:52:17-!- Samwise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 21:52:58-!- timotei21 [~chatzilla@193.34.191.4] has joined #wesnoth 20100318 21:53:15< timotei21> hello everyone 20100318 21:53:20< Soliton> Gambit: you can do /away fresh air 20100318 21:53:48< Gambit> what's that do? 20100318 21:53:56< Gambit> Oh I see. 20100318 21:54:00< Gambit> How do you undo that? 20100318 21:54:10< Soliton> with just /away 20100318 21:54:26< Gambit> Thank you. 20100318 21:54:48< Soliton> you're welcome. 20100318 21:55:47-!- Samwise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has quit [Client Quit] 20100318 21:56:27-!- Samwise [~ChiWise@p57B19243.dip0.t-ipconnect.de] has joined #wesnoth 20100318 22:03:13< mvdk> Soliton: Thanks, submitted bug 15646 20100318 22:11:49-!- mvdk [~dcf5fbb6@gateway/web/freenode/x-jonjqmidifqlndep] has left #wesnoth [] 20100318 22:13:39-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100318 22:14:26-!- timotei21 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Aethaeryn, Deformative, fkhodkov, G-Lo, Queenie, apoi, (+5 more, use /NETSPLIT to show all of them) 20100318 23:59:41-!- Netsplit over, joins: fendrin, elias, wesbot, Ivanovic, Rhonda, Soliton, Blueblaze, happygrue, Blarumyrram, qemqemqem (+40 more) --- Log closed Fri Mar 19 00:00:26 2010