--- Log opened Fri Mar 19 00:00:26 2010 20100319 00:09:53-!- eyerouge [~eyerouge@c-fc60e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100319 00:14:19-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Ping timeout: 240 seconds] 20100319 00:18:31-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 255 seconds] 20100319 00:18:37-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100319 00:19:44-!- Aethaery1 [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100319 00:19:54-!- G-Lo [~Prop@unaffiliated/g-lo] has quit [Disconnected by services] 20100319 00:19:57-!- User4784 [~Prop@unaffiliated/g-lo] has joined #wesnoth 20100319 00:20:01-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Disconnected by services] 20100319 00:20:06-!- Aethaery1 is now known as Aethaeryn 20100319 00:22:14-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 265 seconds] 20100319 00:23:32-!- ettin_ [~jorda@wesnoth/developer/ettin] has joined #wesnoth 20100319 00:25:37-!- John_R [~john@67-61-196-160.cpe.cableone.net] has quit [Ping timeout: 265 seconds] 20100319 00:27:03-!- ettin [~jorda@wesnoth/developer/ettin] has quit [Ping timeout: 264 seconds] 20100319 00:35:55-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Ping timeout: 260 seconds] 20100319 00:37:50-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20100319 00:38:54-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20100319 00:39:02-!- shadowmaster [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100319 00:39:10-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100319 00:40:46-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 276 seconds] 20100319 00:41:20-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100319 00:41:31-!- namad7 [namad2@c-71-60-40-72.hsd1.pa.comcast.net] has quit [Ping timeout: 260 seconds] 20100319 00:41:36-!- namad7 [namad2@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100319 00:43:16-!- elias [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100319 00:47:15-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Read error: Operation timed out] 20100319 00:50:11-!- ancestral [~ancestral@166.137.136.152] has joined #wesnoth 20100319 00:51:50< Gambit> Do the new AxeHair commercials scare anyone else? 20100319 00:51:51-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100319 01:01:51< Aethaeryn> I'm on a nexus 1 and you are not 20100319 01:02:36< Aethaeryn> And i am using my voice 20100319 01:03:05< Aethaeryn> How many of your speaking to irc 20100319 01:04:35< Gambit> speech to text? 20100319 01:04:40< HanSolo> Note to self: wesnoth WML is case sensitive 20100319 01:04:56< Gambit> HanSolo: News to me. 20100319 01:05:12< Aethaeryn> speech to text 20100319 01:05:25< HanSolo> At least, when defining certain things. 20100319 01:06:53< HanSolo> Wesnoth WML is pretty simple once you get down into it though. 20100319 01:07:34< Aethaeryn> gambit: Your typing is so last century 20100319 01:09:02< HanSolo> I like how you can look at the files for mainline campaigns if you need help to find something 20100319 01:11:39-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 276 seconds] 20100319 01:12:09< Gambit> How do you know I'm typing. :o 20100319 01:12:24< Gambit> I had my laptop pretty well trained at one point. 20100319 01:18:25-!- ancestral [~ancestral@166.137.136.152] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 20100319 01:20:29< Aethaeryn> Why do you have to type when you can just be lazy and speak 20100319 01:20:43< Aethaeryn> too bad you have to manually add punctuation if you want it 20100319 01:21:27< Aethaeryn> that defeats the point of being lazy 20100319 01:22:49< Aethaeryn> celiac you talking to your phone to ssh over the network to your computer to contact your irc client to send this message 20100319 01:23:32< Aethaeryn> mostly accurate 20100319 01:23:51< Aethaeryn> instead of typos there are speaking errors 20100319 01:24:41< Aethaeryn> the first word should have been: can you 20100319 01:24:54< Aethaeryn> more or less 20100319 01:25:56< Gambit> Aethaeryn: that's what training is for. 20100319 01:26:33< Aethaeryn> oh the joys of speak-o errors 20100319 01:28:01< Aethaeryn> i love my phone 20100319 01:28:13< Aethaeryn> it is the best phone in the world 20100319 01:28:35< Aethaeryn> not even apple can top it 20100319 01:28:49< Aethaeryn> google is awesome 20100319 01:29:14< Aethaeryn> and i'm not just saying that because they can hear everything i'm saying 20100319 01:29:43< Aethaeryn> disconnecting 20100319 01:30:11< Gambit> xkcd "I know you're listening." 20100319 01:30:28< VurtualRuler98> Hi Google! 20100319 01:30:33< Aethaeryn> that was an experience. 20100319 01:30:55< Aethaeryn> (punctuation returning means I'm now typing on my computer) 20100319 01:32:11< Aethaeryn> everything is slower on a phone, speaking or not :S 20100319 01:36:03-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 20100319 01:36:24-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has joined #wesnoth 20100319 01:39:41-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100319 01:40:12< VurtualRuler98> So if I play Wesnoth on my phone, I'll get bullet time? 20100319 01:41:00< Aethaeryn> meh 20100319 01:41:10< Aethaeryn> I think I'll port Wesnoth to Android for personal lulz and not share the port 20100319 01:41:16< Aethaeryn> just so I can have it with me at all times 20100319 01:46:48< VurtualRuler98> What about holographic phones? 20100319 01:47:10< VurtualRuler98> Actually, that sounds like a good idea. 20100319 01:47:59< VurtualRuler98> A chess board that's 3D and holographic, with a pin-like surface for terrain visualization, and consoles that display info. 20100319 01:49:30< VurtualRuler98> Then make it USB and you could load games into it, and play wesnoth in a 3D holographic render of the game, with simple color units, more detailed versions of a selected unit on a little holographic display for that, and a tiny touch screen that can show a game-sprite version of a selected area. 20100319 01:50:29< VurtualRuler98> Then the holographic area could be touch-sensitive, and people would be playing wesnoth by ordering units around with their fingers. 20100319 01:50:36< VurtualRuler98> It'd cost a few hundred dollars and I want one. 20100319 01:54:40-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has joined #wesnoth 20100319 02:30:26-!- Nissarin_ [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100319 02:30:32-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Ping timeout: 256 seconds] 20100319 02:30:52-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has joined #wesnoth 20100319 02:46:20-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100319 02:46:35-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100319 03:01:41-!- Desciero [~chatzilla@cpe-069-132-139-120.carolina.res.rr.com] has joined #wesnoth 20100319 03:03:03-!- Desciero [~chatzilla@cpe-069-132-139-120.carolina.res.rr.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6/20100308142847]] 20100319 03:16:34-!- Lancaster [~Miranda@221.217.231.84] has joined #wesnoth 20100319 03:23:33-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100319 03:41:47-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Remote host closed the connection] 20100319 03:45:28-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20100319 03:46:30-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100319 04:00:38-!- qemqemqem [~quassel@urwireless-dhcp-128-151-27-139.wireless.rochester.edu] has quit [Ping timeout: 256 seconds] 20100319 04:21:00-!- Ivanovic_ [~ivanovic@dtmd-4db2fdd4.pool.mediaWays.net] has joined #wesnoth 20100319 04:22:58-!- harry1 [~harryBer@89-178-83-221.broadband.corbina.ru] has joined #wesnoth 20100319 04:22:58-!- harryBer [~harryBer@95-25-59-203.broadband.corbina.ru] has quit [Disconnected by services] 20100319 04:24:15-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 252 seconds] 20100319 04:24:58-!- Ivanovic_ is now known as Ivanovic 20100319 04:29:33-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Remote host closed the connection] 20100319 04:31:31-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20100319 04:32:57-!- Terexen [~ozymandiu@74.195.112.253] has joined #wesnoth 20100319 04:39:43-!- Terexen [~ozymandiu@74.195.112.253] has left #wesnoth [] 20100319 04:39:45-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100319 05:13:55-!- Zarel [Zarel@warzone2100/developer/Zarel] has quit [Read error: Connection reset by peer] 20100319 05:23:24-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: http://www.google.com/phone] 20100319 05:24:52-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 05:37:09-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 245 seconds] 20100319 05:37:30-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100319 05:37:55-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 05:39:43-!- Mythological [Mythologic@77.28.127.80] has joined #wesnoth 20100319 05:40:39-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100319 05:51:34-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 20100319 05:59:24-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100319 06:00:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100319 06:24:49-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100319 06:27:31-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100319 06:37:55-!- ancestral [~ancestral@97-116-119-89.mpls.qwest.net] has quit [Remote host closed the connection] 20100319 06:38:15-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100319 06:38:15-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Read error: Connection reset by peer] 20100319 06:42:39-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100319 06:47:47-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100319 06:51:55-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100319 06:57:05-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Quit: KVIrc Insomnia 4.0.0, revision: 3472, sources date: 20090703, built on: 2009/09/02 21:14:09 UTC http://www.kvirc.net/] 20100319 07:06:17-!- eyerouge [~eyerouge@c-456ae555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100319 07:09:29-!- John_R [~john@67-61-196-160.cpe.cableone.net] has quit [Ping timeout: 260 seconds] 20100319 07:21:11-!- eyerouge [~eyerouge@c-456ae555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100319 07:21:43-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100319 07:24:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100319 07:29:48-!- John_R [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100319 07:39:09-!- Lancaster [~Miranda@221.217.231.84] has quit [Read error: Connection reset by peer] 20100319 07:45:54-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 245 seconds] 20100319 07:46:31-!- Sacho [~sacho@79-100-52-77.btc-net.bg] has quit [Ping timeout: 246 seconds] 20100319 07:47:23-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100319 07:48:16-!- Lancaster [~Miranda@123.115.246.127] has joined #wesnoth 20100319 07:49:20-!- Lancaster [~Miranda@123.115.246.127] has quit [Client Quit] 20100319 08:11:06-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100319 08:32:06-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100319 08:38:01-!- martin_ [~martin@f048176060.adsl.alicedsl.de] has joined #wesnoth 20100319 08:39:42-!- martin_ [~martin@f048176060.adsl.alicedsl.de] has quit [Client Quit] 20100319 09:15:02-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100319 09:17:09-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 240 seconds] 20100319 09:27:31-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 09:35:38-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 265 seconds] 20100319 09:39:34-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100319 09:39:37-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Client Quit] 20100319 09:40:35-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 09:45:39-!- harryBer [~harryBer@89-178-83-221.broadband.corbina.ru] has joined #wesnoth 20100319 09:48:34-!- harry1 [~harryBer@89-178-83-221.broadband.corbina.ru] has quit [Ping timeout: 248 seconds] 20100319 10:28:11-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100319 10:37:43-!- Tomsik [~Tomsik@wifi.ii.uni.wroc.pl] has joined #wesnoth 20100319 10:57:56-!- Ivanovic [~ivanovic@dtmd-4db2fdd4.pool.mediaWays.net] has quit [Changing host] 20100319 10:57:56-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100319 10:59:22< Ivanovic> moin 20100319 11:57:20-!- meric [~Eric@124-168-169-165.dyn.iinet.net.au] has joined #wesnoth 20100319 12:01:02-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100319 12:05:48-!- Nissarin [~nissarin@91.202.192.6] has quit [Read error: Connection reset by peer] 20100319 12:23:44-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20100319 12:28:30-!- Hellrider_ [~Hell@host186-178-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20100319 12:29:43-!- Netsplit *.net <-> *.split quits: MadMerlin, Hellrider, Sacho 20100319 12:34:59-!- Netsplit over, joins: Sacho 20100319 12:57:08-!- Tomsik [~Tomsik@wifi.ii.uni.wroc.pl] has quit [Quit: Thus spoke Tomsik] 20100319 12:58:27-!- apple_ide [~Eric@124-168-169-165.dyn.iinet.net.au] has joined #wesnoth 20100319 12:58:35-!- apple_ide [~Eric@124-168-169-165.dyn.iinet.net.au] has left #wesnoth [] 20100319 13:30:37-!- martin_ [~martin@f048118185.adsl.alicedsl.de] has joined #wesnoth 20100319 14:10:09-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 265 seconds] 20100319 14:12:13< Blarumyrram> "automated bot killing users" 20100319 14:12:35< Blarumyrram> That sounds damn awesome 20100319 14:27:36-!- User4784 [~Prop@unaffiliated/g-lo] has quit [Quit: I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration.] 20100319 14:28:20-!- martin_ [~martin@f048118185.adsl.alicedsl.de] has quit [Quit: leaving] 20100319 14:30:54-!- G-Lo [~Prop@unaffiliated/g-lo] has joined #wesnoth 20100319 14:33:09-!- Hellrider_ [~Hell@host186-178-dynamic.2-87-r.retail.telecomitalia.it] has quit [Ping timeout: 240 seconds] 20100319 14:35:46-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100319 14:50:03-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has joined #wesnoth 20100319 14:55:59-!- Tesafilmchen [~quassel@p5B274937.dip.t-dialin.net] has joined #wesnoth 20100319 15:00:23-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100319 15:19:02-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 15:24:34-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has quit [Quit: Quit] 20100319 15:38:28-!- Desciero [~chatzilla@adsl-074-164-230-146.sip.clt.bellsouth.net] has joined #wesnoth 20100319 15:46:46-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100319 15:49:51-!- Zerovirus [~62c45c53@gateway/web/freenode/x-azhbmonljsrqquzd] has joined #wesnoth 20100319 15:54:48-!- nobody [~4e30c537@gateway/web/freenode/x-mpzixtxbvsagcfjq] has joined #wesnoth 20100319 15:55:33-!- nobody [~4e30c537@gateway/web/freenode/x-mpzixtxbvsagcfjq] has quit [Client Quit] 20100319 15:56:28< Zerovirus> Gambit: You were going to use the gas giant thing in... Dynamica, was it? 20100319 15:56:42< Gambit> Aye. 20100319 15:57:02< Zerovirus> What's the basic idea behind it? 20100319 15:57:14< Gambit> I'll pm you some details after school. 20100319 15:57:22< Gambit> Basically wesnoth space sim 20100319 15:57:28< Gambit> in a singlep layer campaign 20100319 15:57:29< Zerovirus> Whut 20100319 15:58:02< Gambit> http://en.wikipedia.org/wiki/Space_flight_simulator_game#Elite 20100319 15:58:05< Zerovirus> Riight. I guess. Knowing you, you probably started with an awesome new WML engine coding idea and went from there. 20100319 15:58:09-!- nobody [~4e30c537@gateway/web/freenode/x-csvvoffqlyapaslg] has joined #wesnoth 20100319 15:58:25< Zerovirus> ...What. 20100319 15:58:35< Gambit> It started from the realization that all the single player campaigns are boring on the second play through. 20100319 15:58:37< Zerovirus> How the heck are you going to reproduce that with Wesnoth tile-based hex system? 20100319 15:58:43-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100319 15:59:04< Gambit> What if everything, and I do mean everything, were regenerated every time :o 20100319 15:59:13< Zerovirus> >< 20100319 15:59:21< Gambit> Random within rules. Or procedurally in other words. 20100319 15:59:36< Blarumyrram> Then it would feel very random 20100319 15:59:42< Blarumyrram> In a bad way 20100319 15:59:43< Zerovirus> Ooh how about a Z-axis? :P 20100319 16:00:03< Gambit> heh 20100319 16:00:57< Zerovirus> You could create several maps, assign a different value to each, and then have the player be able to rotate, using equations to calculate which plane of which values are seen :P I'm pseudocoding without any actual knowledge of WML :P 20100319 16:01:04< Zerovirus> *each tile 20100319 16:03:36< Zerovirus> Okay so that was probably a really stupid crazy idea :P 20100319 16:04:06< Gambit> Yes. 20100319 16:04:21< Gambit> Sorry :P 20100319 16:04:47< Gambit> There will be a story ending, but you'll be free to explore at your lesiure and do generated side quests 20100319 16:05:07< Gambit> as long as you keep moving outward, it'll keep making more universe for you to explore 20100319 16:05:13< Zerovirus> ...Gambit, have you played FATE? What you're saying reminds me of that a lot, except it's a fantasy universe instead. 20100319 16:05:25< Gambit> I played a demo on wildcoins 20100319 16:05:44< Zerovirus> You should totally do a collab with me to make WesFATE. :P I'll provide all graphics :P 20100319 16:05:45< Blarumyrram> Gambit, have you played "elder scrolls: arena" ? 20100319 16:05:49< Gambit> No 20100319 16:05:56< Blarumyrram> That's a really good example of how such random generation does not work 20100319 16:06:10< Gambit> it'll generate multiple solar systems, and the player will be able to beam down to planets with ground (not gas giants) 20100319 16:06:17< Gambit> *not beam down 20100319 16:06:19< Zerovirus> Have you played FATE? (he has) That's a really good example of how such random generation works awesomely and pwns. 20100319 16:06:20< Gambit> *get closer 20100319 16:06:28< Blarumyrram> Zerovirus, I haven't 20100319 16:06:32< Blarumyrram> even heard of such 20100319 16:06:55< Zerovirus> Blarumyrram: You need to play it, Gambit has tried the demo, I actually own the game :P 20100319 16:07:09< Blarumyrram> That's not really encouraging 20100319 16:07:27< Zerovirus> Basically an extended randomly generated dungeon crawl through approximately 2.1 billion levels until the computer just can't handle the value and crashes. 20100319 16:07:47< Zerovirus> Or something along those lines. 20100319 16:08:02< Blarumyrram> There's wesband on wesnoth 20100319 16:08:11< Gambit> they can get out of their spaceship if there's an atmosphere 20100319 16:08:30< Gambit> there will be other beings if it's a life sustaining planet 20100319 16:08:45< Zerovirus> Yeah, there's that... But I always felt that Wesband was overly complex. Like GEB, it's too awesome to play due to the overcomplexities of it. 20100319 16:08:52< Gambit> also I'll give a prize to the first person to send me a legit screeny of a triple sun solar system 20100319 16:08:55< Gambit> I have yet to get one 20100319 16:08:59< Gambit> a few doubles. 20100319 16:09:17< Zerovirus> Gambit: Please, don't make it supercomplex like GEB. You can have as much subsurface code as you want as long as gameplay remains KISS. 20100319 16:09:23< Gambit> Zerovirus: I've leraned that lesson from GEB and Wesband. This is single player. 20100319 16:10:06< Gambit> KISS or HUG 20100319 16:10:16< Gambit> Huge ugly game ^^^ 20100319 16:10:21< Zerovirus> Shikadibot: HUG? 20100319 16:10:35< Gambit> She doesn't know that one. 20100319 16:10:38< Gambit> shikadibot: HUG? 20100319 16:10:39< Zerovirus> Darnit. 20100319 16:10:52< Gambit> she's turned off for public ;) 20100319 16:10:58< Gambit> or at least for me. 20100319 16:11:09 * Gambit pets shikadibot 20100319 16:11:11< Zerovirus> ...I'm trying to imagine a visual image of her turned off. Kinda cute. 20100319 16:11:12< Gambit> Yep. 20100319 16:11:28< Gambit> yep to her being off 20100319 16:11:30< Gambit> not to it being cute :s 20100319 16:11:37< Zerovirus> -runs off to MS Paint- Not like I have anything better to do, going to sprite something :P 20100319 16:11:43< Gambit> oh my 20100319 16:11:57< Zerovirus> ==>? 20100319 16:12:28< Zerovirus> What happen 20100319 16:13:25< Zerovirus> Gambit: What would you like your sprite personification to be wearing or to look like? >:D 20100319 16:14:21< Blarumyrram> He should have a hard, but short, "way" 20100319 16:15:25< Gambit> >_> 20100319 16:15:35-!- nobody [~4e30c537@gateway/web/freenode/x-csvvoffqlyapaslg] has left #wesnoth [] 20100319 16:15:52< Gambit> I was refering to the art pieces 20100319 16:15:58< Gambit> challenging, but not much time required 20100319 16:16:09< Zerovirus> ...Are you looking in my direction again? 20100319 16:16:31< Blarumyrram> Yeah, I would've never even noticed it if you hadn't started apologising immediately afterwards about the innuendo 20100319 16:16:33< Gambit> My sprite personification is copyrighted 20100319 16:16:52< Blarumyrram> I think that's a really big reason for why usually apologising makes things only worse. 20100319 16:17:10< Gambit> He's got a brown trench coat, a metal staff, and his ranged attack is throwing glowing poker cards ;) 20100319 16:17:29< Zerovirus> ...Wowww. Lol. 20100319 16:17:37< Blarumyrram> Like in Commandos 20100319 16:17:39< Zerovirus> This may be a difficult sprite. 20100319 16:17:47< Gambit> and copyrighted 20100319 16:17:55< Blarumyrram> I think some character there could throw cards to the ground, and the german soldiers would follow them 20100319 16:18:18< Blarumyrram> Or was that Desperado; they're almost the same anyway 20100319 16:18:45< Gambit> Just for the record this sprite was not my idea :) 20100319 16:19:00< Zerovirus> It's not like I'm going to use it for commercial ventures or even an addon, this is just for fun :P Besides I don't even know what Gambit(c) looks like so I'm going to make stuff up. 20100319 16:19:46< Gambit> http://www.freewebs.com/th8bitgod/gambit1hk1.jpg 20100319 16:19:48< Gambit> manly pink 20100319 16:20:13-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: Lost terminal] 20100319 16:20:15< Zerovirus> You mean soon to be Manly TC. 20100319 16:20:30< Gambit> haha 20100319 16:20:57< Zerovirus> Aand shikadibot is, what did you say, a ladybug with huge teeth? 20100319 16:22:21< Gambit> http://en.wikipedia.org/wiki/Shikadi 20100319 16:22:25< Gambit> shikadi ^^ 20100319 16:23:20< Zerovirus> ...Who decided to name shikadibot that and why? 20100319 16:23:59< Gambit> that'd be The ShikadiLord 20100319 16:24:04< Gambit> aka shadowmom 20100319 16:24:40< Zerovirus> And thus the second part: why? 20100319 16:24:45< Gambit> Who's real username is unknown ;) 20100319 16:24:52< Gambit> He likes commander keen? 20100319 16:24:54< Gambit> I dunno. 20100319 16:25:30< Zerovirus> Welll, that makes my job a bit easier. 20100319 16:25:42< Zerovirus> -runs back off to MS Paint and starts a new page- 20100319 16:26:38< Gambit> also copywritten :D 20100319 16:26:46< Gambit> though if you make it a robot shikadi hmm 20100319 16:26:57< Gambit> generic robot ghost 20100319 16:27:56< Zerovirus> Hmm... Goes off to IftU to pillage a Shadow Master Sprite :P 20100319 16:28:46< Gambit> Blarumyrram: that weird vegetable man sprite, is that in any UMCs? 20100319 16:28:57< Blarumyrram> no 20100319 16:29:11< Gambit> Available anywhere for download? 20100319 16:29:14< Zerovirus> Fapworg and Tumonkers or something. I stil don't know how that originated. 20100319 16:29:27< Blarumyrram> Zerovirus, a thread in the offtopic about warhammer 40000 factions 20100319 16:29:46< Zerovirus> ...How did monster turnips and carrots come from WH40k? 20100319 16:29:59< Blarumyrram> Gambit, if you can see it then you can download it 20100319 16:30:04< Blarumyrram> Zerovirus, carrots? 20100319 16:30:46< Zerovirus> ...You sprited a monster carrot some long time ago, I remember seeing it. 20100319 16:31:24< Blarumyrram> Yeah, but the fapworg was another thing. And people just started saying random names in the thread; jetryl said fapworgs and jw tumonkers 20100319 16:32:04< Zerovirus> ...I wish I had been around to participate in this kinda thing. Also, tie fighter eyeballs? Wth. 20100319 16:32:28-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100319 16:33:41< Blarumyrram> Someone later made eyeballs with bat wings, maybe they're still in some era 20100319 16:34:22< Zerovirus> I actually have the flyeball saved on my iphone in the folder titled "sprites I'm going to steal and reverse engineer for my own malicious uses" 20100319 16:35:18< Gambit> Thats the name of the folder where I keep modern combat sprites 20100319 16:36:13< Gambit> First time I got turned down by a UMC era author to use their art :( 20100319 16:36:38< Zerovirus> Whut. 20100319 16:36:42< Gambit> #1 reason Wesnoth Battlefront is so far behind. It feels wrong to be working on it. 20100319 16:36:49< Zerovirus> Uh what? 20100319 16:37:04< Gambit> Zerovirus: Psychotic Kittens told me no he did not want me to use his work. 20100319 16:37:15< Gambit> It's GPL, but like Weird Al, I like to get permission anyways. 20100319 16:37:35< Zerovirus> See the thing to do here is to ask me to do work so that you can laugh in his face when Battlefront has better graphics than his addons. :P 20100319 16:38:05< Gambit> Dynamica is a much cooler project anyways. 20100319 16:38:55< Zerovirus> ...But I like the idea of Battlefront. Like Team Wesnoth Fortress. 20100319 16:39:16< Zerovirus> God I fail at spriting trenchcoats forever 20100319 16:39:23< Zerovirus> wiping everything, starting over 20100319 16:40:03< Gambit> You're working on that? 20100319 16:40:14< Gambit> haha. 20100319 16:41:01< Zerovirus> Yea. 20100319 16:41:12< Zerovirus> and I also have to do a shikadi and then steal the Shadow Master sprite. 20100319 16:41:49< Zerovirus> I'm sure you can see where I'm going with this >=3 20100319 16:42:22-!- Blarumyrram [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100319 16:42:25< Gambit> A forum UMC? 20100319 16:42:43< Zerovirus> No, not exactly. A gag piece. 20100319 16:42:49< Zerovirus> You'll see in a few hours when I'm done. 20100319 16:48:07< Gambit> At this rate we ought to team up on a project someday. :P But I've got no projects that I know for 100% sure are going to make it, and you said you can't do much over the summer. 20100319 16:49:32< Zerovirus> Actually I can probably pull out an hour every day over the summer and that's plenty as far as spriting goes. 20100319 16:53:07< Gambit> Last summer was pitiful as far as wesnoth went. 20100319 16:53:15 * Gambit is not taking any summer courses this year >_> 20100319 16:53:45< Zerovirus> And this summer is exactly the summer that my parents are cranking up the heat on academics. 20100319 16:54:10-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 248 seconds] 20100319 16:57:52-!- athros [~athros@www.meteostar.com] has joined #wesnoth 20100319 17:04:23-!- meric [~Eric@124-168-169-165.dyn.iinet.net.au] has quit [Quit: meric] 20100319 17:04:41-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100319 17:05:28< shadowmaster> Gambit: nah, shikadibot's not off, just banned from #wesnoth 20100319 17:05:39< Gambit> ha 20100319 17:05:44< shadowmaster> and you will be next. 20100319 17:05:48< Gambit> :( 20100319 17:05:56< Gambit> What'd we do? :'( 20100319 17:06:17< shadowmaster> repeatedly abusing the bot despite my warnings? 20100319 17:06:36< shadowmaster> um, and wesbot 20100319 17:06:54-!- Mythological_ [Mythologic@77.28.117.105] has joined #wesnoth 20100319 17:09:06< Gambit> I've not done that in days. 20100319 17:09:29< Zerovirus> Wow, this sprite is the worst sprite I've done in ever. -sob- 20100319 17:09:30< Gambit> er since the 14th. 20100319 17:10:09-!- Mythological [Mythologic@77.28.127.80] has quit [Ping timeout: 240 seconds] 20100319 17:10:45< Gambit> And wesbot the 12th. 20100319 17:12:55< Gambit> I'm sure I had some sort of point in looking up the dates in when I last abused the bots... 20100319 17:13:04-!- Mythological_ is now known as Mythological 20100319 17:13:09< Gambit> A generic "I've learned my lesson" response? 20100319 17:13:38< shadowmaster> yes, you have the point of trying to be funny at the expense of the bots' usefulness. 20100319 17:13:49< shadowmaster> um, and general idle chatt- noise 20100319 17:13:58< shadowmaster> um, s/noise/chatter/ 20100319 17:14:03< Gambit> Well don't hurt everyone else. Can't you ban them from talking to me? 20100319 17:14:26< Gambit> I guess IRC doesn't have an ignore feature, just IRC clients. 20100319 17:14:35< shadowmaster> I can do that with shikadibot in two different ways: a) implemeting R:lines, or b) /IGNOREing you 20100319 17:14:51< shadowmaster> the latter would make you disappear from shikadibot's own logs. 20100319 17:16:04< shadowmaster> the ircd has a whitelisting feature as well, actually. 20100319 17:18:29< fendrin> Gambit: I think you underestimate your crime. You did abuse a robot! 20100319 17:19:14< shadowmaster> and thusly, we have another entry for the Incredibly Lame Puns Gallery 20100319 17:19:33< Blarumyrran> "[Global Notice] Hi all. We just had a minor incident with an automated bot killing web gateway users as they connected. We've since disciplined it and things are back to normal. Sorry for the inconvenience and noise. 20100319 17:19:33< Blarumyrran> " 20100319 17:19:38< Blarumyrran> See what you did, Gambit. 20100319 17:19:42-!- Tesafilmchen [~quassel@p5B274937.dip.t-dialin.net] has quit [Ping timeout: 265 seconds] 20100319 17:19:53< Gambit> What? 20100319 17:20:03< shadowmaster> you abused syn too? :( 20100319 17:20:11< Gambit> Who? 20100319 17:20:55< shadowmaster> syn, the gateway access control bot 20100319 17:23:00< Gambit> I'm reminded of a Bob Marley song, because I am quite certain I did not abuse "syn". 20100319 17:24:33< Gambit> Or at least not knowingly. I'm going to go now. :s 20100319 17:25:47< Zerovirus> Aargh no I'm almost done >< 20100319 17:25:59< Zerovirus> I don't even know if I have the concept of the Shikadi down or not, at least in sprite form. 20100319 17:26:29-!- Dun1031[Work] [~Dun1031@72.243.221.154] has joined #wesnoth 20100319 17:26:37 * Dun1031[Work] waves 20100319 17:27:39< Zerovirus> Ah hello. You just arrived in the middle of a war between SM and Gambit. 20100319 17:27:56< shadowmaster> Zerovirus: there's no war here. Also, what have the shikadi to do with this? 20100319 17:28:33< Zerovirus> Nothing at all... Nothing at all. :3 20100319 17:28:36 * Dun1031[Work] raises an eyebrow 20100319 17:28:50< Zerovirus> Now to go prowl though your thread and steal your latest version of Argan. 20100319 17:28:53< shadowmaster> "shikadibot" wasn't intended to mean she's an actual shikadi, but a bot built by them 20100319 17:29:14< Zerovirus> shadowmaster: :P 20100319 17:29:16< shadowmaster> very different thing. Also, my latest version of Argan is doing fine sitting on my ~/bfw_artwork/newshaxthal dir 20100319 17:29:22< shadowmaster> and not elsewhere 20100319 17:30:03< Zerovirus> Durnit 20100319 17:30:10< Zerovirus> I can still work with this. 20100319 17:31:22 * shadowmaster afk 20100319 17:31:32< Gambit> Now's my chance! 20100319 17:34:45< Zerovirus> This sprite is becoming difficult >< 20100319 17:35:06< Gambit> Zerovirus: what time is it for you? 20100319 17:35:32< Zerovirus> 11:35 20100319 17:35:41< Gambit> er at night? 20100319 17:36:04< Gambit> 24 or 12 hour clock? 20100319 17:36:09-!- athros [~athros@www.meteostar.com] has left #wesnoth [] 20100319 17:36:25< Zerovirus> No, at noon. 20100319 17:36:53-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100319 17:37:17-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100319 17:37:30-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100319 17:39:26< Gambit> Zerovirus: How are you not in school then? 20100319 17:40:07< Gambit> You had mentioned parents and acedemia earlier 20100319 17:40:26< Zerovirus> I have spring break this week, remember? Friday's the last day, I go back to school on Monday. 20100319 17:41:44< shadowmaster> nice, northern hemisphere 20100319 17:42:45< Zerovirus> But just barely. I'm pretty sure that Texas is one of the closest USA states to the equator :P 20100319 17:43:08< shadowmaster> there's a long way from there to the actual equator. 20100319 17:43:16< shadowmaster> very long way 20100319 17:43:36-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100319 17:45:47< Zerovirus> Let's say that it doesn't feel like that for us in a few months. 20100319 17:46:13 * Dun1031[Work] snickers 20100319 17:46:21< Dun1031[Work]> It should be a hot summer for us in the south 20100319 17:46:38 * Dun1031[Work] is in Georgia 20100319 17:46:38< Zerovirus> Yeeeah, this sprite's too bad to post on Wesnoth. Instead I'm just going to message it to you, Gambit. 20100319 17:47:26-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 246 seconds] 20100319 17:47:41-!- fendrin [~fabi@88-134-187-173-dynip.superkabel.de] has joined #wesnoth 20100319 17:47:41-!- fendrin [~fabi@88-134-187-173-dynip.superkabel.de] has quit [Changing host] 20100319 17:47:41-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth 20100319 17:48:04-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100319 17:48:10< Gambit> ummm 20100319 17:48:11< Gambit> okay? 20100319 17:49:05< Zerovirus> :P 20100319 17:49:30< Zerovirus> And there you go it's right there in your inbox. 20100319 17:49:35< Zerovirus> -giggles insanely- 20100319 17:49:58< shadowmaster> &37 20100319 17:50:04< Gambit> HAHA 20100319 17:50:26< Gambit> But you know I'm fairly certain shadowmaster could access attachements easily 20100319 17:50:32< Gambit> They're in a folder on the server where the forum is ;) 20100319 17:51:21< Zerovirus> Um, please don't look? -begs- 20100319 17:51:24< Gambit> He's probably looking at it right now. 20100319 17:51:31 * Gambit wants that Gambit sprite :o 20100319 17:51:58< Zerovirus> Okay why not, going to forward that too. 20100319 17:52:02 * Gambit might do some cropping later xD 20100319 17:52:27< Zerovirus> Trust me it's not my best work, I could have done better if I actually knew what I was doing. 20100319 17:52:49< shadowmaster> so you are now suggesting I'm going to abuse users from my "privileged" position. Great. 20100319 17:53:01< Gambit> Eh? 20100319 17:53:15< shadowmaster> since abusing my bot and highlighting me repeated times with bogus names wasn't enough. 20100319 17:53:25< Blarumyrran> Gambit, tomorrow the rest of us will think you never existed 20100319 17:53:50< Gambit> (11:18:42 AM) Gambit: Just for the record this sprite was not my idea 20100319 17:54:10< Gambit> Even if I find it highly amusing :s 20100319 17:54:14< shadowmaster> that's not relevant, thank you very much 20100319 17:54:36< Gambit> Oh come on shadowmaster, you can't deny it's funny. 20100319 17:54:44< Zerovirus> (shadowmaster is srs bzns now) 20100319 17:55:13< shadowmaster> I admit it'll be really funny when you suddenly find yourself dangling from a metaphorical cliff 20100319 17:55:39< Zerovirus> >> Stop giving me situations to sprite 20100319 17:56:00 * Gambit will stop doing things? 20100319 17:57:38-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100319 17:57:52-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100319 17:59:21< Gambit> shadowmaster: You'll miss me when I'm gone. 20100319 18:00:45< shadowmaster> most likely 20100319 18:05:55-!- eyerouge [~eyerouge@c-a66de555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100319 18:06:11< Gambit> I think after 5 minutes we can safely assume no punchline is coming. 20100319 18:06:49< Gambit> So uh... ditto. 20100319 18:07:13-!- mode/#wesnoth [+v shikadibot] by ChanServ 20100319 18:07:16 * shikadibot punches Gambit :[ 20100319 18:07:23-!- mode/#wesnoth [-v shikadibot] by ChanServ 20100319 18:07:23< Dun1031[Work]> lol 20100319 18:07:25< Zerovirus> lol 20100319 18:07:33< Zerovirus> -giggles even more insanely- 20100319 18:07:51< shadowmaster> there you have, a punch in a line 20100319 18:08:08< Zerovirus> I now have 3 situational ideas to sprite- you being hung off a cliff by shikadibot or shadow, you being punched by shikadibot, or you being banned by shadowmaster :P 20100319 18:08:18< Gambit> There is now half chewed potato chips all over my desk :s 20100319 18:08:23< Gambit> That was lol. 20100319 18:09:06-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has joined #wesnoth 20100319 18:10:00-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 258 seconds] 20100319 18:10:03< Gambit> Zerovirus: no more xD 20100319 18:10:29-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 245 seconds] 20100319 18:10:30< Zerovirus> And shikadibot punching you would have the expression >_< or >o< as she punches you off a cliff with a little wesnoth damage number rising off ur sprite :D 20100319 18:14:59-!- Hellrider [~Hell@host43-185-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20100319 18:15:24 * Dun1031[Work] waves at SgtFlame|Work 20100319 18:17:13< Gambit> Zerovirus: instead of baiting shadowmaster and I, how about a TC sun. :o 20100319 18:17:37< Gambit> I think you can make semi opaque TC for the glow effect. :P 20100319 18:18:04< Gambit> Or there is the fishies. 20100319 18:18:11< Zerovirus> Gambit: -yawn- Maybe. But then you'd have to recolor it. Honestly you could pretty much just raise the levels of TC I used for the gas giant and produce a sun that's the exact same but a good bit higher in luminosity. 20100319 18:18:27< Zerovirus> Besides what would TC do? Green and purple and brown suns? 20100319 18:18:56< Gambit> Zerovirus I refer you to my art thread. 20100319 18:19:00< Gambit> I can do quite a bit with TC 20100319 18:19:11< Gambit> hold on I'll just link you to the specific image 20100319 18:19:25< Gambit> http://www.wesnoth.org/forum/download/file.php?id=37026&mode=view 20100319 18:19:33< Gambit> people can do much more with TC than they're doing right now 20100319 18:19:39< Zerovirus> ...Oh. 20100319 18:20:00< shadowmaster> PAL needs more love. 20100319 18:20:02< Zerovirus> ...I see where you're going with this. 20100319 18:20:25< Gambit> you can apply ~RC(magenta>#FF0033) to an image for example. 20100319 18:20:33< Gambit> You can make different images in the same animation different TC colors 20100319 18:20:39< Gambit> different amounts of saturation 20100319 18:20:42< shadowmaster> Gambit: er. what you said won't work 20100319 18:20:49< Gambit> different opaqueness 20100319 18:20:52< shadowmaster> you are making syntax up. 20100319 18:21:04< Gambit> odd because it already has worked :s 20100319 18:21:29< Zerovirus> >> 20100319 18:21:30< Zerovirus> << 20100319 18:21:40< shadowmaster> maybe it's being interpreted as a conversion with a all-zeroes color range 20100319 18:21:54< shadowmaster> or a conversion to the fallback color range 20100319 18:22:01< Gambit> It'll take #FF0000 or 255,000,000 20100319 18:22:21< Gambit> Considering that the default templates are defined in hexadecimal anyways. 20100319 18:23:03< shadowmaster> the default color range is not specified in WML 20100319 18:23:08< Gambit> although I think leave off the pound sign. 20100319 18:23:11-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-54.wireless.rochester.edu] has joined #wesnoth 20100319 18:23:20< Gambit> The recolors are. 20100319 18:23:49< shadowmaster> the default one is equivalent to a #808080, white, black, #808080 specification 20100319 18:23:56< Gambit> how do I get a pastebin? 20100319 18:24:11< shadowmaster> since your specification of #FF0033 isn't valid, I think you are getting the default color range instead 20100319 18:25:11< shadowmaster> it makes sense if you say that you just get "different amounts of satuartion" 20100319 18:25:19< Gambit> I have a desaturated image and it is recolored by a [color_range] with rgb=2d2d2d,d4d4d4,121212,2d2d2d 20100319 18:25:46< shadowmaster> okay, that is a valid specification 20100319 18:25:48< Gambit> The default color range for red uses FF0000,FFFFFF,000000,FF0000 20100319 18:26:03< Gambit> there's even a light red defined with D1620D,FFFFFF,000000,FF000 20100319 18:27:06-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100319 18:27:15< Gambit> er missing 0 on that last one. 20100319 18:27:22< shadowmaster> no, you didn't understand when I said "default color range", but it doesn't matter anyway 20100319 18:27:38< Gambit> The magenta isn't defined in WML you mean? 20100319 18:28:07< shadowmaster> magenta isn't the default color range for me because I'm more of an engine programmer than a content coder in that regard 20100319 18:28:18< Gambit> All I know is that I tried feeding ~RC() hexadecimal colors one day and it worked perfectly. 20100319 18:28:34< shadowmaster> yes, if you follow the correct syntax 20100319 18:28:51< Gambit> And then I switched to RGB because then I can rand "0..255" all three colors. 20100319 18:28:58< Gambit> For randomly colored enemies. 20100319 18:29:07< shadowmaster> by which I mean that "~RC(magenta>#FF0033)" is not valid unless you actually defined a named range with id "#FF0033" 20100319 18:29:16< Gambit> Erm... yes it is xD 20100319 18:29:21< Gambit> go try it shadowmaster. It works. 20100319 18:29:38< Gambit> just look at the image I linked to earlier. 20100319 18:29:50< Gambit> No predefinition needed. 20100319 18:29:51< Gambit> http://www.wesnoth.org/forum/download/file.php?id=37026&mode=view 20100319 18:30:29< shadowmaster> okay, and what is the source image? 20100319 18:30:33-!- rocket16 [~anirban@219.64.73.154] has joined #wesnoth 20100319 18:30:41< Gambit> http://wesnoth.pastebin.com/QrHUsGUk 20100319 18:30:44< Gambit> there's the code 20100319 18:30:49< Gambit> the source image is decked out in full TC 20100319 18:31:10< Gambit> http://www.wesnoth.org/forum/download/file.php?id=37028 20100319 18:31:12< shadowmaster> you do realize that that wasn't what I was talking about above, right? 20100319 18:31:13< Gambit> ^^^ source image 20100319 18:31:22< shadowmaster> "~RC(magenta>#FF0033)" 20100319 18:32:26< shadowmaster> that looks like a sculpture made out of bubblegum. 20100319 18:32:27< Gambit> the old code which is what you were saying shouldnt work 20100319 18:32:28< Gambit> http://wesnoth.pastebin.com/hdPkF2jr 20100319 18:33:00< Gambit> I typed up a list from 00 to FF 20100319 18:33:02< shadowmaster> Gambit: no, that will work and isn't what I was quoting :x 20100319 18:33:11< Gambit> I don't get what you mean then :s 20100319 18:33:17< shadowmaster> forget it. 20100319 18:33:44< Blarumyrran> I'm not sure but I think he meant "~RC(magenta>#FF0033)" is not valid 20100319 18:34:08< shadowmaster> \o/ 20100319 18:34:12< Gambit> But he I just had something like that in a pastebin and he said it would work :s 20100319 18:34:29< shadowmaster> Gambit: I don't see anything like that in the last pastebin 20100319 18:35:01< rocket16> Hello all 20100319 18:35:27< Blarumyrran> Hello, rocket16 20100319 18:35:31< Blarumyrran> Felling efficient today? 20100319 18:35:37< Blarumyrran> Feeling* 20100319 18:35:38< Gambit> I combined them into one variable shadowmaster 20100319 18:35:47< Gambit> and then used effect apply_to=color_mod 20100319 18:36:00< rocket16> Hello Blarumyrran, yes a bit 20100319 18:36:08< Gambit> replace="~RC(magenta>$varaible)" 20100319 18:36:09< Blarumyrran> Good 20100319 18:36:13< shadowmaster> Gambit: that isn't in the pastebin, you see 20100319 18:36:30< rocket16> Ok, I released the Wesnoth Compilation at http://www.mediafire.com/?gtytnymlawz in pdf.zzip format 20100319 18:36:34< Gambit> Yeah I thought you were only questioning the hexidecimal part. 20100319 18:36:41< rocket16> Please feel free to download it, :) 20100319 18:36:43< shadowmaster> Gambit: I was questioning the pound sign 20100319 18:36:55< Gambit> -_- 20100319 18:36:58< rocket16> It is 220 pages info about wesnoth, mainly strategies 20100319 18:37:01< Blarumyrran> What pound sign 20100319 18:37:14< shadowmaster> "~RC(magenta>#FF0033)" (how many times...) 20100319 18:37:18< Gambit> (1:23:04 PM) Gambit: although I think leave off the pound sign. 20100319 18:37:20< Blarumyrran> £ is the pound sign, right? 20100319 18:37:24< rocket16> Hello sevis, 20100319 18:37:27< Gambit> Yeah that was web design habbit. 20100319 18:38:08< Gambit> Anywho Zerovirus TC is not just stuck with the default colors. 20100319 18:38:10< shadowmaster> okay, so we wasted 17 minutes on a pointless issue that never existed in the first place. 20100319 18:38:22< Zerovirus> I wasn't listening at all :D 20100319 18:38:23< Gambit> You can make it fully transparent with ~O(0%) 20100319 18:38:30< Gambit> or maybe it's ~O(100%) 20100319 18:38:31< rocket16> Shadowmaster, congratulations! 20100319 18:38:38< Zerovirus> And besides I'm signing off for a bit of jogging in a sec. 20100319 18:38:44< shadowmaster> Gambit: I'd be damned if I forget how ~O works 20100319 18:38:53< shadowmaster> since I implemented it in the first place 20100319 18:39:11< Gambit> shadowmaster: My gas planets thank you for that feature :) 20100319 18:39:24< Gambit> ~SCALE() is really messed up though. 20100319 18:39:26< rocket16> Shadowmaster, I tried your Invasion from the Unknown Campaign, it is grea! 20100319 18:39:28< shadowmaster> I also rewrote, modified, destroyed and resurrected the whole image path function parsing mechanism 20100319 18:39:30< rocket16> * great 20100319 18:39:42< Gambit> And I mean *really* messed up. 20100319 18:39:47< shadowmaster> rocket16: ah nice, good to see that there's still people who like it. 20100319 18:39:59< shadowmaster> Gambit: what's the problem with SCALE? 20100319 18:40:04< Zerovirus> Hey I actually enjoyed it too. Huge battles are fun. 20100319 18:40:21< rocket16> Shadowmaster: Yes it is great! It is even better than all those main Campaigns! 20100319 18:40:33< Gambit> shadowmaster: https://gna.org/bugs/index.php?15096 20100319 18:40:38< rocket16> Shadowmaster: Thanks, for such a golden Campaign, :) 20100319 18:40:44< Gambit> The problem depends on what you apply it to. 20100319 18:42:01< shadowmaster> Gambit: okay, this brings us to #wesnoth-dev 20100319 18:43:05-!- Zerovirus [~62c45c53@gateway/web/freenode/x-azhbmonljsrqquzd] has quit [Quit: Page closed] 20100319 18:45:40< rocket16> Anyway, how to counter Loyalist Horsemen with Elves? 20100319 18:46:29< fendrin> rocket16: Archers? 20100319 18:46:46-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has joined #wesnoth 20100319 18:46:56< rocket16> fendrin: Archers are Ok, but they are sometimes killed, :( 20100319 18:47:00< rocket16> Anyway bye now 20100319 18:47:04-!- rocket16 [~anirban@219.64.73.154] has quit [Quit: Leaving] 20100319 18:47:11< Sacho> guard them with fighters. 20100319 18:47:18< Samwise> Oh no! 20100319 18:47:37< Sacho> you can't avoid horsemen completely. After all, it's 23 gold. 20100319 18:47:49< Sacho> they will likely do some damage :p 20100319 18:48:21-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100319 18:49:10< shadowmaster> good to see that someone still likes IftU because I want to drop maintenance of it for good in a few days 20100319 18:49:35< Sacho> IftU? 20100319 18:49:48< Sacho> ahh 20100319 18:50:55< fendrin> shadowmaster: You will drop IftU? 20100319 18:52:02-!- Desciero [~chatzilla@adsl-074-164-230-146.sip.clt.bellsouth.net] has quit [Ping timeout: 248 seconds] 20100319 18:55:55< shadowmaster> yeah 20100319 18:56:52-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 240 seconds] 20100319 19:10:01-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100319 19:12:10< Gambit> Oh joy. Todays math lesson is called "the number e" 20100319 19:12:28< shadowmaster> that's a fun one. 20100319 19:13:08< Blarumyrran> the number 14? Golly :) 20100319 19:14:31-!- Hellrider [~Hell@host43-185-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Hellrider] 20100319 19:20:06-!- Hellrider [~Hell@host177-183-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth 20100319 19:27:32-!- ettin_ [~jorda@wesnoth/developer/ettin] has quit [Ping timeout: 246 seconds] 20100319 19:28:01-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has quit [Quit: Quit] 20100319 19:33:09-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100319 19:41:58-!- Sacho [~sacho@79-100-52-77.btc-net.bg] has joined #wesnoth 20100319 20:03:28-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100319 20:05:26-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20100319 20:06:23< [Relic]> Hello :) 20100319 20:08:05-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 20:11:52-!- HerrStrauss [Disto@lestones.plus.com] has joined #wesnoth 20100319 20:16:43-!- ettin [~jorda@wesnoth/developer/ettin] has joined #wesnoth 20100319 20:25:39-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100319 20:26:39-!- Corsix [~corsix@88-108-13-197.dynamic.dsl.as9105.com] has joined #wesnoth 20100319 20:29:45-!- Tesafilmchen [~quassel@p5B276515.dip.t-dialin.net] has joined #wesnoth 20100319 20:43:52-!- HerrStrauss [Disto@lestones.plus.com] has quit [Ping timeout: 246 seconds] 20100319 20:45:29-!- Blueblaze [~nick@adsl-99-158-47-51.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 245 seconds] 20100319 20:48:12-!- HerrStrauss [Disto@lestones.plus.com] has joined #wesnoth 20100319 20:50:32< Gambit> shadowmaster: Is there a record for longest variable name? 20100319 20:51:09< Gambit> Cause I stored a bunch of units inside another unit that was part of an array of units, and I had to access it like this: 20100319 20:51:11< Gambit> solar_system[$system_count].__array[0].variables.planets[$b].__array[0].variables.planet_number 20100319 20:51:20-!- Zerovirus [~62c45c53@gateway/web/freenode/x-upgobudmuuihdgie] has joined #wesnoth 20100319 20:52:21< Gambit> Oh and later on that last bit with "planet_number" will be replaced with an array of hexes because I'm going to store a map in each one :o 20100319 20:52:39< Zerovirus> Are we talking about Dynamica again? 20100319 20:52:54< Gambit> Yes. I think I set a record for longest most complex variable name. 20100319 20:53:01< Zerovirus> Do tell. 20100319 20:53:23< Gambit> solar_system[$system_count].__array[0].variables.planets[$b].__array[0].variables.planet_side_map[$hex_num].terrain 20100319 20:53:52< PARLIAMENT> Gambit: clearly you havent seen gobject code 20100319 20:53:55< Zerovirus> ...The hell? Is all this necessary? Probably is, but why does a variable's name matter again? 20100319 20:54:19-!- [NaL] is now known as [Fooders] 20100319 20:55:00< Gambit> Zerovirus: It's a map stored inside a unit along with an array of units just like it, and all of those stored inside another unit, which is likewise part of an array of similar units. 20100319 20:55:31-!- qemqemqem_ [~quassel@dhcp-urwireless-128-151-180-54.wireless.rochester.edu] has quit [Read error: Connection reset by peer] 20100319 20:55:31< Zerovirus> ...All I heard was "blah blah unit array stuff coding words blah blah". :P 20100319 21:02:10-!- martin_ [~martin@f048184074.adsl.alicedsl.de] has joined #wesnoth 20100319 21:06:43-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 21:09:29-!- Tomsik [~Tomsik@bbt78.neoplus.adsl.tpnet.pl] has joined #wesnoth 20100319 21:11:54-!- Netsplit *.net <-> *.split quits: elias, AnMaster, isaac, Euthanatos, Kivi 20100319 21:13:09-!- Zerovirus [~62c45c53@gateway/web/freenode/x-upgobudmuuihdgie] has quit [Quit: Page closed] 20100319 21:15:03-!- Netsplit over, joins: Euthanatos, elias 20100319 21:15:09-!- Netsplit over, joins: AnMaster, isaac 20100319 21:15:45-!- Netsplit over, joins: Kivi 20100319 21:19:45-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 21:20:17-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100319 21:23:10-!- [Fooders] is now known as [NaL] 20100319 21:26:08-!- harryBer [~harryBer@89-178-83-221.broadband.corbina.ru] has quit [Ping timeout: 256 seconds] 20100319 21:31:18-!- Dun1031[Work] [~Dun1031@72.243.221.154] has quit [Quit: already home] 20100319 21:31:38-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 21:34:05-!- Dun1031|Zen [~chatzilla@24.42.243.79] has joined #wesnoth 20100319 21:42:10-!- Xjs|moonshine [moon@siddhartha.aoide.de] has quit [Ping timeout: 248 seconds] 20100319 21:46:26-!- gtpd [~803d1102@gateway/web/freenode/x-yytqkfgrvhhkoknd] has joined #wesnoth 20100319 21:47:57-!- gtpd [~803d1102@gateway/web/freenode/x-yytqkfgrvhhkoknd] has quit [Client Quit] 20100319 21:48:59-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth 20100319 21:49:46-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 21:51:27-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 245 seconds] 20100319 21:55:33-!- [NaL] is now known as [Wesnothing] 20100319 21:58:39-!- Xjs|moonshine [moon@siddhartha.aoide.de] has joined #wesnoth 20100319 22:05:53-!- qemqemqem_ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100319 22:14:06-!- cyber-life [~anirban@219.64.73.154] has joined #wesnoth 20100319 22:14:13< cyber-life> Hello all 20100319 22:14:57< cyber-life> Are dwarves the mostpowerful? If not, how to counter gryphons? 20100319 22:15:34-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100319 22:16:02< cyber-life> Riders can't match Gryphons, how to beat them? 20100319 22:16:47< cyber-life> Hello Appleman1234 20100319 22:17:08-!- cyber-life [~anirban@219.64.73.154] has quit [Client Quit] 20100319 22:21:50-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100319 22:27:06-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has quit [Quit: bbl] 20100319 22:31:01-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100319 22:34:09-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has joined #wesnoth 20100319 22:37:44-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100319 22:38:41< Gambit> Odd. My counter on "free memory" hit 0 and the world didn't end. 20100319 22:40:15-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 22:40:22-!- Samwise [~ChiWise@p57B193A1.dip0.t-ipconnect.de] has quit [Quit: Quit] 20100319 22:48:29-!- ceninan [~ceninan@c-ea3be255.1119-1-64736c10.cust.bredbandsbolaget.se] has joined #wesnoth 20100319 22:48:50-!- ceninan [~ceninan@c-ea3be255.1119-1-64736c10.cust.bredbandsbolaget.se] has left #wesnoth [] 20100319 22:48:57-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100319 22:53:12-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 22:57:35-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100319 23:05:13-!- sacho_ [~sacho@87-126-32-63.btc-net.bg] has joined #wesnoth 20100319 23:06:02-!- MikeJB [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100319 23:07:59-!- Sacho [~sacho@79-100-52-77.btc-net.bg] has quit [Ping timeout: 245 seconds] 20100319 23:10:09-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100319 23:11:22-!- meric [~Eric@124-168-169-165.dyn.iinet.net.au] has joined #wesnoth 20100319 23:12:41< Unnheulu> hehe 20100319 23:16:48-!- meric [~Eric@124-168-169-165.dyn.iinet.net.au] has quit [Quit: meric] 20100319 23:16:53-!- pfunked_ [~4b8f586e@gateway/web/freenode/x-tllpsouyfqgaitls] has joined #wesnoth 20100319 23:17:31-!- pfunked_ [~4b8f586e@gateway/web/freenode/x-tllpsouyfqgaitls] has left #wesnoth [] 20100319 23:18:01-!- martin_ [~martin@f048184074.adsl.alicedsl.de] has quit [Quit: leaving] 20100319 23:23:12-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100319 23:28:40-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100319 23:29:33-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Quit: Johannes13] 20100319 23:46:01-!- slashbeast [slashbeast@funtoo/contributor/slashbeast] has joined #wesnoth 20100319 23:46:04< slashbeast> Hi there. 20100319 23:46:15< slashbeast> I have odd issue with wesnoth 1.6.5. Menu do not work. 20100319 23:46:25< slashbeast> IT highlighting when mouse appere on it but I just cannot click it. 20100319 23:47:19< slashbeast> but I can use enter. 20100319 23:49:38< slashbeast> cool, sdl error. 20100319 23:53:47-!- slashbeast [slashbeast@funtoo/contributor/slashbeast] has left #wesnoth [] 20100319 23:54:03-!- Tomsik [~Tomsik@bbt78.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 20100319 23:58:27-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] --- Log closed Sat Mar 20 00:00:34 2010