--- Log opened Sat Mar 27 00:00:38 2010 20100327 00:02:16-!- Jarkko [~JMP@gprs-prointernet-ffbc6a00-196.dhcp.inet.fi] has quit [Quit: IceChat - Its what Cool People use] 20100327 00:05:14-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100327 00:05:59-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100327 00:09:32-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100327 00:09:35-!- mode/#wesnoth [-qo *!*@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com shadowmaster] by shadowmaster 20100327 00:14:06-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100327 00:15:24-!- jalan [~none@cpe-76-181-87-26.columbus.res.rr.com] has joined #wesnoth 20100327 00:20:25-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100327 00:21:19< jalan> is 1.8 out? the reason I ask is that it showed up in my distro's package sets, but I don't see it on sourceforge... 20100327 00:21:42< shadowmaster> I think it should be in SF.net too 20100327 00:22:12< shadowmaster> yeah, it's in the front page of http://sourceforge.net/projects/wesnoth/ even. Beware that if it isn't announced, it's because we haven't finished testing it ;) 20100327 00:22:48< jalan> ohh, shadowmaster: it just doesn't show in the SF files lists yet 20100327 00:22:55< jalan> must be some delay 20100327 00:23:30< jalan> sorry for my confusion :/ 20100327 00:23:44< shadowmaster> I see it in http://sourceforge.net/projects/wesnoth/files/ too :) 20100327 00:23:51< jalan> what 20100327 00:24:01 * jalan scratches head 20100327 00:24:10< shadowmaster> maybe your browser's cache is doing something wrong 20100327 00:24:37< shadowmaster> ctrl-f5 usually bypasses cache IIRC 20100327 00:25:19< jalan> baaah, there it is 20100327 00:26:28-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100327 00:29:55-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100327 00:30:10-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20100327 00:30:58-!- Tesafilmchen [~quassel@p5B275D0B.dip.t-dialin.net] has quit [Ping timeout: 258 seconds] 20100327 00:35:40-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100327 00:39:56-!- eyerouge [~snowdrop@c-2667e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Read error: Connection reset by peer] 20100327 00:43:42< PARLIAMENT> abortion is the united states number one source of baby oil 20100327 00:44:01< PARLIAMENT> the more you know 20100327 00:46:57-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100327 00:47:43-!- eyerouge [~snowdrop@c-2667e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100327 00:48:46-!- Zerovirus [~62c45c53@gateway/web/freenode/x-tawuaxqppcenbtwj] has joined #wesnoth 20100327 00:54:42-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100327 00:55:14-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth 20100327 01:06:50-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100327 01:11:14-!- phlaem [~a@p3EE067F6.dip.t-dialin.net] has quit [Quit: Leaving] 20100327 01:21:51-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100327 01:22:32-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth 20100327 01:24:08-!- Cuervo [~brennan@97-113-243-111.tukw.qwest.net] has joined #wesnoth 20100327 01:25:06-!- Mythological [Mythologic@77.28.118.49] has quit [Ping timeout: 248 seconds] 20100327 01:27:31-!- TaylorSwift [~Taylor@222-155-94-201.jetstream.xtra.co.nz] has joined #wesnoth 20100327 01:32:13-!- martin_ [~martin@f049000032.adsl.alicedsl.de] has quit [Quit: leaving] 20100327 01:36:06-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100327 01:39:28-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100327 01:40:33-!- Cuervo [~brennan@97-113-243-111.tukw.qwest.net] has left #wesnoth [] 20100327 01:40:45-!- Mythological [~mythologi@77.28.118.49] has joined #wesnoth 20100327 01:46:43-!- Deformative [~joe@c-76-112-68-135.hsd1.mi.comcast.net] has joined #wesnoth 20100327 01:46:56-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100327 01:50:03-!- Jarkko [~JMP@gprs-internet-ff46f000-162.dhcp.inet.fi] has joined #wesnoth 20100327 01:55:20-!- shadowmaster is now known as ReverseSVNNoob 20100327 01:55:49-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100327 01:58:53-!- eyerouge [~snowdrop@c-2667e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100327 02:00:46-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Remote host closed the connection] 20100327 02:02:31-!- ReverseSVNNoob is now known as shadowmaster 20100327 02:05:17-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100327 02:07:44-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100327 02:11:11-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100327 02:17:45-!- Samwise [~Samwise@p57B1939D.dip0.t-ipconnect.de] has joined #wesnoth 20100327 02:18:02-!- Samwise [~Samwise@p57B1939D.dip0.t-ipconnect.de] has left #wesnoth [] 20100327 02:27:46-!- HerrStrauss [~thedisto@lestones.plus.com] has quit [] 20100327 02:28:34-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: King_Elendil] 20100327 02:37:35-!- Zerovirus [~62c45c53@gateway/web/freenode/x-tawuaxqppcenbtwj] has quit [Quit: Page closed] 20100327 02:42:33-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100327 02:46:01-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100327 02:56:58-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100327 02:57:44-!- TaylorSwift [~Taylor@222-155-94-201.jetstream.xtra.co.nz] has quit [Quit: DOOOM!!! DOOOOMM!!!] 20100327 03:13:22-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100327 03:13:42< Gambit> Okay forgive the spam but I've always wanted to say this: 20100327 03:13:49< Gambit> I just got home from a buisness meeting 8) 20100327 03:14:14< Jarkko> Yay for meetings. 20100327 03:15:48-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100327 03:16:34< Gambit> Buisness meeting with me... get ready for this... "clients". 8) 20100327 03:16:42 * Gambit feels all cool and professional 20100327 03:17:21< Gambit> Except it was in an empty, half painted, room with a tiny fold out table. :\ 20100327 03:17:56< Jarkko> Well at least you had a table. 20100327 03:17:58-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100327 03:22:24< King_Elendil> how do you give messages when you leave? 20100327 03:22:30< HanSolo> Mermen Pillagers. 20100327 03:22:55-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100327 03:23:23< King_Elendil> thank you so much for the help! lol just kidding. 20100327 03:24:55< Gambit> King_Elendil: /quit message 20100327 03:25:11< King_Elendil> thanks ;) 20100327 03:26:00-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: message Yawn, I'm getting sleepy...] 20100327 03:26:24< Jarkko> Good for him! :O 20100327 03:26:50 * Jarkko is sleepy - but doesn't fall asleep =( 20100327 03:26:51-!- Mythological [~mythologi@77.28.118.49] has quit [Ping timeout: 252 seconds] 20100327 03:30:41< Gambit> Jarkko: We in medicine refer to that as "too tired to sleep". 20100327 03:31:05< Jarkko> I know that. 20100327 03:33:51-!- HanSolo_ [~despair@cpe-76-90-215-220.socal.res.rr.com] has joined #wesnoth 20100327 03:34:36-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Disconnected by services] 20100327 03:34:43-!- HanSolo_ is now known as HanSolo 20100327 03:35:18< Gambit> well 'gnight all. Keep worshiping shadowmaster. 20100327 03:35:48-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: User was kicked for being too sexy for the channel to handle.] 20100327 03:40:39-!- Jarkko [~JMP@gprs-internet-ff46f000-162.dhcp.inet.fi] has quit [Quit: On the other hand, you have different fingers.] 20100327 03:43:22-!- Mythological [~mythologi@77.28.118.49] has joined #wesnoth 20100327 03:55:20-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100327 03:56:50-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100327 03:57:42-!- Mythological [~mythologi@77.28.118.49] has quit [Ping timeout: 260 seconds] 20100327 04:03:48-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Quit: unimatrix0] 20100327 04:05:25-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 264 seconds] 20100327 04:27:48-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has joined #wesnoth 20100327 04:28:25-!- veaviticus [~475327c3@gateway/web/freenode/x-lwtoqnhcurxauhtx] has joined #wesnoth 20100327 04:29:03-!- veaviticus [~475327c3@gateway/web/freenode/x-lwtoqnhcurxauhtx] has quit [Client Quit] 20100327 04:35:32-!- [Wesnothing] is now known as [Fooders] 20100327 04:45:06-!- Mythological [Mythologic@77.28.118.49] has joined #wesnoth 20100327 04:46:05-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100327 04:50:06-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100327 04:50:09-!- Ivanovic_ is now known as Ivanovic 20100327 05:01:59-!- Mythological [Mythologic@77.28.118.49] has quit [Ping timeout: 258 seconds] 20100327 05:08:52-!- Mythological [Mythologic@77.28.118.49] has joined #wesnoth 20100327 05:09:11-!- Mythological [Mythologic@77.28.118.49] has quit [Client Quit] 20100327 05:11:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100327 05:13:14-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100327 05:21:50-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100327 05:22:04-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has left #wesnoth [] 20100327 05:22:30-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100327 05:22:56-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Client Quit] 20100327 05:22:57-!- [Fooders] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100327 05:23:10-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100327 05:27:59-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100327 05:31:30-!- Xjs|moonshine [moon@siddhartha.aoide.de] has quit [Ping timeout: 248 seconds] 20100327 05:33:09-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100327 05:34:06-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Client Quit] 20100327 05:40:13-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has quit [Ping timeout: 264 seconds] 20100327 05:43:37-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has joined #wesnoth 20100327 06:19:51< HanSolo> I thought Under the Burning Suns was crazy. Northern Rebirth is... well.. 20100327 06:27:09< Sacho> peasants! 20100327 06:27:35-!- [NaL] is now known as [Wesnothing] 20100327 06:28:02-!- ddelony [~ddelony@66.241.82.5] has joined #wesnoth 20100327 06:28:46< ddelony> Wesnoth seems to be too big for my netbook screen. I'm running Ubuntu Netbook Remix. 20100327 06:34:35< HanSolo> Sacho: Oh, no no no 20100327 06:34:40< HanSolo> I beat that. 20100327 06:34:49< HanSolo> It's the second scenario that killed me. 20100327 06:35:22-!- ddelony [~ddelony@66.241.82.5] has quit [Quit: Lost terminal] 20100327 06:35:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100327 06:36:07< Sacho> what was it like, I forget 20100327 06:36:14< Sacho> oh, the underground one 20100327 06:36:34< HanSolo> Then I beat that one. 20100327 06:36:56< HanSolo> Eventually, I got to that one with the giant map and the nine giant spiders popping out of nowhere and eating Tallin alive. 20100327 06:37:10< Sacho> ahh 20100327 06:37:15< Sacho> that second one was a bitch, for me :P 20100327 06:44:40-!- Lancaster [~Miranda@123.119.90.75] has joined #wesnoth 20100327 06:46:35< HanSolo> The second one is a bitch to everyone, I think. 20100327 06:51:25-!- Lancaster [~Miranda@123.119.90.75] has quit [Quit: Lancaster] 20100327 06:55:04-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 20100327 06:55:10-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100327 07:12:29-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100327 07:19:14-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100327 07:20:18-!- Hellrider [~Hell@host66-161-dynamic.58-82-r.retail.telecomitalia.it] has quit [Ping timeout: 248 seconds] 20100327 07:24:59-!- Hellrider [~Hell@host229-176-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth 20100327 07:27:45-!- Upth [ogmar@adsl-75-26-174-124.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100327 07:31:30-!- Hellrider [~Hell@host229-176-dynamic.4-87-r.retail.telecomitalia.it] has quit [Ping timeout: 248 seconds] 20100327 07:36:37-!- Hellrider [~Hell@host162-176-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth 20100327 07:39:03-!- Queenie [~teodora@195.252.75.87] has quit [Ping timeout: 260 seconds] 20100327 07:41:52-!- Mythological [Mythologic@77.28.120.88] has joined #wesnoth 20100327 07:50:20-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100327 07:51:47< Upth> err, woops. I meant to join -dev 20100327 07:51:53-!- Upth [ogmar@adsl-75-26-174-124.dsl.scrm01.sbcglobal.net] has left #wesnoth [] 20100327 07:53:39-!- Xjs|moonshine [moon@siddhartha.aoide.de] has joined #wesnoth 20100327 08:07:00-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100327 08:15:53-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100327 08:28:40-!- Queenie [~teodora@91.148.110.232] has joined #wesnoth 20100327 08:33:07< Soliton> StealthyCoin: those odd recruit locations are probably from recruiting via the menu and not right clicking the exact location where you want to recruit. 20100327 08:33:29-!- Queenie_ [~teodora@195.252.72.9] has joined #wesnoth 20100327 08:34:16< Soliton> i.e. letting the game figure out where to recruit. 20100327 08:35:22< StealthyCoin> Yes, I came to that concolusion Myself 20100327 08:35:37< StealthyCoin> Im now reading the map_info property 20100327 08:36:13< StealthyCoin> and finding castle hex locations/keeping track of what keep the leader's are on. Eventually Ill have to know how wesnoth handles figuring out where a unit goes if the recruit is not on a castle hex. 20100327 08:36:15< Soliton> shouldn't be hard to save the correct coordinates so you could file a FR/bug report. 20100327 08:36:36< StealthyCoin> I will. However the parser _has_ to be backwards compatibility 20100327 08:36:45< Soliton> sure. 20100327 08:36:49< StealthyCoin> at the very least to 1.6 20100327 08:36:57-!- Queenie__ [~teodora@host-73-163.3dnet.rs] has joined #wesnoth 20100327 08:37:02-!- Queenie [~teodora@91.148.110.232] has quit [Ping timeout: 258 seconds] 20100327 08:37:41< StealthyCoin> Ill go ahead and submit a bug report though. 20100327 08:37:56< Soliton> thanks. 20100327 08:39:05< StealthyCoin> I got too focused on my core 10 replays I was testing. Lots of errors and special cases I hadn't run into. 20100327 08:40:39-!- Queenie_ [~teodora@195.252.72.9] has quit [Ping timeout: 240 seconds] 20100327 08:43:32< StealthyCoin> My other idea to avoid having to parse more information. Was to try and match bad recruits with the corresponding error where a unit is moved and it doesn't exist at the expected location, meaning it was recruited to a non-castle hex. But I couldn't figure out a clever method of doing it that would eliminate all the bugs I could dream up. 20100327 08:46:16< Soliton> the errors woulnd't come in the same order as the recruits so that seems impossible indeed. 20100327 08:46:56-!- timotei21 [~timotei21@78.97.172.109] has joined #wesnoth 20100327 08:47:07< StealthyCoin> Yep. 20100327 08:47:14-!- timotei21 [~timotei21@78.97.172.109] has left #wesnoth [] 20100327 08:47:26< StealthyCoin> Same conclusion I came too. 20100327 08:54:40-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has quit [Ping timeout: 246 seconds] 20100327 08:55:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100327 08:56:02< sevis> Hm. What are the chances I just installed Wesnoth 1.8.0? 20100327 08:56:16< StealthyCoin> Soliton: Lets say I have a list of recruitable x,y locations for player 1. If the mouse is at a different x,y location how does the game decide which castle hex to place it in? 20100327 08:57:33< Soliton> StealthyCoin: nearest hex to the leader starting with above him and going clockwise. 20100327 08:57:58< sevis> Because that's what both my package manager (paludis) and the version number in the bottom-left corner say. 20100327 08:58:06< StealthyCoin> Thank you. 20100327 08:58:14< Soliton> you could just test it in a game; it might have changed at some point last dev cycle. 20100327 08:58:44< StealthyCoin> Ill try it out, but that seems to make sense with the replay's I am currently using. 20100327 08:59:05< Soliton> should certainly be the case for 1.6. 20100327 08:59:31< Soliton> sevis: yes, 1.8 is out. 20100327 09:00:42< sevis> Awesome! 20100327 09:01:04-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100327 09:01:33< sevis> Thank you, devs :D 20100327 09:18:01-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100327 09:24:37-!- Mythological [Mythologic@77.28.120.88] has quit [Ping timeout: 264 seconds] 20100327 09:29:36-!- eyerouge [~snowdrop@c-256be555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100327 09:37:12-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100327 09:46:05-!- [Wesnothing] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100327 09:58:55-!- Mythological [Mythologic@77.28.120.88] has joined #wesnoth 20100327 10:03:09-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100327 10:12:34-!- Mythological [Mythologic@77.28.120.88] has quit [Ping timeout: 248 seconds] 20100327 10:15:20< Ivanovic> moin 20100327 10:41:41-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has quit [Quit: And that's the end of THAT chapter] 20100327 10:53:03-!- wesbot [~wesbot@wesnoth/bot/wesbot] has quit [Remote host closed the connection] 20100327 10:53:20-!- zenhoobb-it [~hevien@host103-65-dynamic.10-79-r.retail.telecomitalia.it] has joined #wesnoth 20100327 11:02:18-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100327 11:15:44< zenhoobb-it> Some day ago Natasiel leaved a game that was playing with me without reason it's not right...I lose the game for him :( 20100327 11:16:39-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100327 11:19:38-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20100327 11:25:45-!- Mythological_ [Mythologic@77.28.118.240] has joined #wesnoth 20100327 11:31:22-!- mich- [~michele@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has joined #wesnoth 20100327 12:06:31-!- phlaem [~a@p3EE07865.dip.t-dialin.net] has joined #wesnoth 20100327 12:07:04-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has joined #wesnoth 20100327 12:20:36-!- phlaem [~a@p3EE07865.dip.t-dialin.net] has quit [Quit: Leaving] 20100327 12:20:51-!- mich- [~michele@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has left #wesnoth [] 20100327 12:20:55-!- zenhoobb-it [~hevien@host103-65-dynamic.10-79-r.retail.telecomitalia.it] has quit [Ping timeout: 260 seconds] 20100327 12:25:25-!- zenhoobb-it [~hevien@host193-7-dynamic.50-82-r.retail.telecomitalia.it] has joined #wesnoth 20100327 12:36:03-!- Mythological_ [Mythologic@77.28.118.240] has quit [Ping timeout: 258 seconds] 20100327 12:45:38< fabi> I never understand a single sentence that IPS is writing. 20100327 12:47:20< Blarumyrran> What does that stand for 20100327 12:48:01-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has joined #wesnoth 20100327 12:48:25-!- mich- [~mich-@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has joined #wesnoth 20100327 12:48:33< fabi> Blarumyrran: http://www.wesnoth.org/forum/viewtopic.php?p=417850#p417850 20100327 12:49:56-!- Mythological [~mythologi@77.28.125.48] has joined #wesnoth 20100327 12:50:33< Blarumyrran> oh. 20100327 12:50:58-!- wesbot [~wesbot@wesnoth/bot/wesbot] has joined #wesnoth 20100327 12:52:06-!- Queenie__ is now known as Queenie 20100327 12:52:16-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100327 12:56:16-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100327 12:59:03-!- Mythological [~mythologi@77.28.125.48] has quit [Ping timeout: 258 seconds] 20100327 13:03:41-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100327 13:05:25-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100327 13:08:34-!- Cyber_Rock [~Ankit@unaffiliated/cyber-rock/x-7112426] has quit [Quit: Leaving.] 20100327 13:11:47-!- zenhoobb-it [~hevien@host193-7-dynamic.50-82-r.retail.telecomitalia.it] has quit [Ping timeout: 260 seconds] 20100327 13:11:56-!- harryBer [~harryBer@95-25-98-95.broadband.corbina.ru] has joined #wesnoth 20100327 13:13:02-!- Jarkko [~JMP@gprs-prointernet-ff506a00-6.dhcp.inet.fi] has joined #wesnoth 20100327 13:17:27-!- zenhoobb-it [~hevien@host194-67-dynamic.2-87-r.retail.telecomitalia.it] has joined #wesnoth 20100327 13:18:11-!- harryBer [~harryBer@95-25-98-95.broadband.corbina.ru] has quit [Ping timeout: 246 seconds] 20100327 13:29:45-!- Mythological [Mythologic@77.28.125.48] has joined #wesnoth 20100327 13:32:02-!- harryBer [~harryBer@95-27-39-103.broadband.corbina.ru] has joined #wesnoth 20100327 13:33:59-!- Mythological [Mythologic@77.28.125.48] has quit [Ping timeout: 240 seconds] 20100327 13:38:48-!- Tesafilmchen [~quassel@p5B275290.dip.t-dialin.net] has joined #wesnoth 20100327 13:42:27-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100327 13:42:27-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Read error: Connection reset by peer] 20100327 13:43:16-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100327 13:44:03< Gambit> I wonder if we could get someone to sticky SM's thread. 20100327 13:44:29< Gambit> or move it to the user's forum where it won't get pruned. 20100327 13:47:20< Blarumyrran> It's strange that all of you talk about modwork there 20100327 13:48:13< Blarumyrran> I'm sure moderators and such are necessary, but programming in c++ is like Real Work and if anything should be appreciated it should be that 20100327 13:49:50< Jarkko> Blarumyrran: Clearly you haven't face the horrors, admins and mods have to face from time to time... *shiver* 20100327 13:52:37< Gambit> Blarumyrran: Maybe you should post and remind us to thank him for that :) 20100327 13:53:00< Blarumyrran> I still think the thread is silly, and I still have that reason with the other thread 20100327 13:54:43< fabi> :-) 20100327 13:59:05-!- Jarkko is now known as Jarkko_AFK 20100327 13:59:05 * Jarkko_AFK is now away 20100327 13:59:08-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Read error: Connection reset by peer] 20100327 13:59:36-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100327 14:00:05-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100327 14:22:46-!- Jarkko_AFK is now known as Jarkko 20100327 14:22:46 * Jarkko is no longer away : Gone for 23 minutes 40 seconds 20100327 14:25:39-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100327 14:29:35< fabi> Jarkko: Please reduce the noise that your irc clients produces somehow. 20100327 14:29:55< Jarkko> What do you mean? 20100327 14:30:19-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20100327 14:31:22< Blarumyrran> "* Jarkko_AFK is now away" "* Jarkko is no longer away : Gone for 23 minutes 40 seconds" - if someone actually wanted to know that, he'd ask wesbot 20100327 14:31:26-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has joined #wesnoth 20100327 14:31:32< fabi> Jarkko is now away; Jarkko is no longer away; Jarkko is called Jarkko_AFK. Gone for 23 minutes. 20100327 14:31:52< Jarkko> Yeah... well that's a function I don't actually even use. 20100327 14:32:11< Blarumyrran> You do however since I saw those messages 20100327 14:34:34< Jarkko> Well, I didn't know it would unleash a tidal wave of flaming arrows at my general direction... *shrug* Mistakes happen. 20100327 14:36:20< fabi> Happened to me as well when I was new on the chat channels. 20100327 14:36:26< Blarumyrran> Me too 20100327 14:36:41< Blarumyrran> I got blamed, you deserve that also :) 20100327 14:37:04< Jarkko> Well, lucky me this thing ain't automatic. 20100327 14:37:11< fabi> Well, it's not a big thing. Nobody got hurt :-) 20100327 14:37:33< Blarumyrran> There was an "afk messages" option, and I thought it would be displayed nonintrusively like quit messages, but it just sent it as chat line 20100327 14:37:49< Blarumyrran> to every channel I was on 20100327 14:38:28< Jarkko> ouch 20100327 14:43:38-!- mich- [~mich-@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has left #wesnoth [] 20100327 14:57:32-!- fabi is now known as fendrin 20100327 15:13:08-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100327 15:22:05-!- drry is now known as ndrry 20100327 15:25:38-!- McWise [~Samwise@p57B19760.dip0.t-ipconnect.de] has joined #wesnoth 20100327 15:26:16-!- timotei21 [~timotei21@188.24.4.56] has joined #wesnoth 20100327 15:26:38-!- McWise [~Samwise@p57B19760.dip0.t-ipconnect.de] has quit [Client Quit] 20100327 15:29:37-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Ping timeout: 265 seconds] 20100327 15:36:20-!- timotei [~timotei21@188.24.4.56] has joined #wesnoth 20100327 15:37:48-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100327 15:37:53-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has joined #wesnoth 20100327 15:39:08-!- timotei [~timotei21@188.24.4.56] has left #wesnoth [] 20100327 15:49:04-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth 20100327 15:52:30< Gambit> It'd be nice if the AFK messages were an automatic (and private) response to messages with your name in them. 20100327 15:52:52< Samwise> Yes, I thought of it too 20100327 15:54:51< Gambit> Great minds ;) 20100327 15:55:14< Samwise> Hehe 20100327 15:57:21-!- azad [~biharilal@218.248.80.61] has joined #wesnoth 20100327 15:57:39-!- timotei21 [~timotei21@188.24.4.56] has left #wesnoth ["Quitting"] 20100327 15:57:51< azad> Hi..everyone.. 20100327 15:57:58< Samwise> hi azad 20100327 15:58:04< Jarkko> Hello there 20100327 15:58:16< azad> Can any one tell me some brief idea about UMC 20100327 15:59:16< azad> hello Samwise.. 20100327 15:59:33< azad> can u give me some idea about UMC 20100327 15:59:46< Samwise> Nope, because I don't know anything about it^^ 20100327 16:00:33< azad> fine... 20100327 16:01:19< Gambit> azad: What kind of idea? 20100327 16:01:28< Gambit> Good UMCs to play? Or ideas to make a UMC? 20100327 16:01:58< azad> Gambit:I dont wat type of thing is it? 20100327 16:02:14< azad> Gambit :know? 20100327 16:02:15< Gambit> Ah. UMC stands for User Made Content. 20100327 16:02:34< Gambit> They are add-ons and modifications that players make for the game. 20100327 16:02:39< azad> Gambit:I dont know wat type of thing is it? 20100327 16:03:12< Samwise> Lol he explained it 20100327 16:03:45< Gambit> For example: One player thought wesnoth should be more like a role playing game. 20100327 16:03:55< Gambit> So he made a role playing add-on. 20100327 16:04:00-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100327 16:04:37< Gambit> Another [devlishly handsome] person felt that Wesnoth was lacking the building and micromanagement aspects of other strategy games. So he added them. 20100327 16:04:38< azad> Have u ever played this game..? 20100327 16:05:31< Gambit> Which one? The role playing wesnoth? There are a couple ones. I'd recommend Wesband and Survial Xtreme 20100327 16:05:36< Gambit> you can find them on the add-ons server. 20100327 16:06:10-!- ndrry [~drry@unaffiliated/drry] has quit [Ping timeout: 260 seconds] 20100327 16:06:18< azad> Gambit: thanx..I got it.. 20100327 16:06:38< Samwise> Gambit, who is that devlishly handsome person^^ 20100327 16:08:11-!- ndrry [~drry@unaffiliated/drry] has joined #wesnoth 20100327 16:08:18-!- ndrry [~drry@unaffiliated/drry] has quit [Excess Flood] 20100327 16:08:44< Gambit> Samwise: :P 20100327 16:08:55-!- ndrry [~drry@unaffiliated/drry] has joined #wesnoth 20100327 16:09:30< Gambit> He's also incredibly modest. 20100327 16:09:32< Gambit> And humble. 20100327 16:09:45< Gambit> In fact I'd say he's the most modest and humble person *in the world* 20100327 16:09:52< Gambit> It's one of his best qualities. 20100327 16:09:56< Gambit> XD 20100327 16:12:03< Samwise> Oh, I see 20100327 16:12:09-!- AnMaster [~AnMaster@unaffiliated/anmaster] has quit [Ping timeout: 265 seconds] 20100327 16:12:15< Samwise> Im sure you like him very much :D 20100327 16:15:15< Samwise> What did you add to wesnoth, btw? 20100327 16:16:32< Gambit> In a nutshell: resource management and building. 20100327 16:16:36< Gambit> It's no longer just gold. 20100327 16:16:40< Gambit> Now it's gold, wood, and food. 20100327 16:16:48< Gambit> And you can build stuff. 20100327 16:16:58< Gambit> Not in a nutshell? Well that'd take all day. 20100327 16:17:20< Gambit> There's just that much in Gambit's Empire Builder. 20100327 16:21:42-!- jalan [~none@cpe-76-181-87-26.columbus.res.rr.com] has left #wesnoth ["part"] 20100327 16:21:43< Samwise> ;) Oh ok thank you 20100327 16:21:59< Samwise> And I can download it in Add-ons from Westnoth? 20100327 16:22:24< Gambit> Yes. 20100327 16:22:59-!- drry [~drry@unaffiliated/drry] has joined #wesnoth 20100327 16:23:45-!- ndrry [~drry@unaffiliated/drry] has quit [Ping timeout: 258 seconds] 20100327 16:31:43< zenhoobb-it> Mia is an unfair player she kicked me in a game because she was loosing against me! 20100327 16:32:28< Johannes13> happens 20100327 16:32:46< Jarkko> Inconvenient... but not criminal... *shrug* 20100327 16:51:07-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100327 16:52:04-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100327 17:03:23-!- mich- [~mich-@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has joined #wesnoth 20100327 17:05:29-!- azad [~biharilal@218.248.80.61] has quit [] 20100327 17:09:12< Sacho> actually, it is against the conduct 20100327 17:09:28-!- Jarkko [~JMP@gprs-prointernet-ff506a00-6.dhcp.inet.fi] has quit [Quit: Some folks are wise, and some otherwise.] 20100327 17:11:09< fendrin> zenhoobb-it: Just consider the game as a win and play on. 20100327 17:11:52< Espreon> If complaints are to be made, then one can always go to #wesnoth-mp 20100327 17:11:54-!- garrik [~garrik@174-143-173-186.static.cloud-ips.com] has quit [Quit: ZNC - http://znc.sourceforge.net] 20100327 17:12:45< fendrin> zenhoobb-it: Anyway there is no point in playing a game in which one side is the clear winner already. There should be an option to surrender to avoid such things. 20100327 17:14:01-!- Tesafilmchen [~quassel@p5B275290.dip.t-dialin.net] has quit [Ping timeout: 268 seconds] 20100327 17:30:41< VurtualRuler98> Here, let me hand you a shield. 20100327 17:30:44< VurtualRuler98> With it or on it. 20100327 17:46:10-!- eyerouge1 [~snowdrop@c-256be555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100327 17:46:10-!- eyerouge [~snowdrop@c-256be555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Read error: Connection reset by peer] 20100327 18:06:06-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100327 18:14:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100327 18:22:28-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has joined #wesnoth 20100327 18:28:26-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 245 seconds] 20100327 18:44:45-!- AnMaster [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100327 18:55:28-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100327 18:56:45-!- mich- [~mich-@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has left #wesnoth [] 20100327 19:06:26-!- timotei21 [~timotei21@188.24.4.56] has joined #wesnoth 20100327 19:06:32-!- timotei21 [~timotei21@188.24.4.56] has left #wesnoth [] 20100327 19:22:00-!- zenhoobb-it [~hevien@host194-67-dynamic.2-87-r.retail.telecomitalia.it] has quit [Ping timeout: 258 seconds] 20100327 19:23:03-!- Samwise [~Samwise@p57B19760.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100327 19:32:04-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has quit [Quit: ancestral] 20100327 19:34:30-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has joined #wesnoth 20100327 19:38:28-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100327 19:38:53-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 276 seconds] 20100327 19:40:20-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100327 19:43:15-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has joined #wesnoth 20100327 19:47:00< ancestral> Someday we'll get simultaneous allied turns, right? 20100327 19:49:33< shadowmaster> I don't think that's even planned. 20100327 19:59:24-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100327 19:59:47-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100327 20:11:18-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100327 20:14:49-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100327 20:18:51-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100327 20:20:58-!- FireFly [~firefly@unaffiliated/firefly] has quit [Remote host closed the connection] 20100327 20:21:05-!- [blade] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100327 20:21:36-!- pokhbocee [~ebozgul@ws40.cs.drexel.edu] has joined #wesnoth 20100327 20:21:41< pokhbocee> hey guys 20100327 20:24:22-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Ping timeout: 264 seconds] 20100327 20:24:42< pokhbocee> what is the advantage of capturing castles? 20100327 20:25:08< pokhbocee> i feel like in the game castles are not that important 20100327 20:25:47< Soliton> good defense for most units and you can recruit there if they've got a keep. 20100327 20:25:49< shadowmaster> in case you need to move your leader out of their starting positiion for some scenario-specific purpose and want to recruit again 20100327 20:26:01< shadowmaster> and defense, of course 20100327 20:26:25-!- ankitg__ [~7371398d@gateway/web/freenode/x-oryqmjclutpqteac] has joined #wesnoth 20100327 20:27:07< ancestral> I'm not aware of any castle capturing objective games, but I'm sure that's possible to do 20100327 20:27:27-!- ankitgupta [~7371398d@gateway/web/freenode/x-pmdvdnyzzwzhbzlv] has joined #wesnoth 20100327 20:27:32< shadowmaster> I meant a case of "your leader must get to the end of the cave" 20100327 20:29:37< VurtualRuler98> recruit alot in past mission for horsemen, spam recall. 20100327 20:30:56-!- ankitg__ [~7371398d@gateway/web/freenode/x-oryqmjclutpqteac] has quit [Ping timeout: 252 seconds] 20100327 20:34:09< pokhbocee> i dont know when u invade a castle with your man. there is not much advantage. 20100327 20:34:33< pokhbocee> and also even castle belongs to you, enemy can put his troops 20100327 20:34:46< pokhbocee> in empty rooms 20100327 20:37:19< Soliton> the enemy can also put troops in empty forest hexes of *your* forest, the bastard. 20100327 20:37:51-!- rocket16 [~anirban@115.117.252.166] has joined #wesnoth 20100327 20:38:07-!- rocket16 [~anirban@115.117.252.166] has left #wesnoth ["Ex-Chat"] 20100327 20:38:35< pokhbocee> ?? 20100327 20:39:14< Soliton> it's true. quite the anarchy. 20100327 20:39:15< ancestral> Getting the castle is usually never an objective. You want to kill the enemy leader. 20100327 20:40:39< pokhbocee> but if im not recruiting troops i can just leave the castle to take it back is so easy. there is no risk to leave castle. as same as capturing a castle is easy, likewise losing it 20100327 20:40:54< pokhbocee> dont you think that this is problem? 20100327 20:41:04< ancestral> Usually no, because 20100327 20:41:04 * shadowmaster shrugs 20100327 20:41:13< ancestral> You can go to a different castle and recruit units 20100327 20:41:23< ancestral> Or kill the units at the castle that someone took over 20100327 20:42:38-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100327 20:42:49< ancestral> The way I play is I leave my leader near the keep so s/he can get back in one or two turns as I have money to recruit more units 20100327 20:43:03< pokhbocee> i dont feel its quite right 20100327 20:43:13< ancestral> Abandoning the castle? 20100327 20:43:14< pokhbocee> either its because its not realistic 20100327 20:43:24-!- ankitgupta [~7371398d@gateway/web/freenode/x-pmdvdnyzzwzhbzlv] has quit [Ping timeout: 252 seconds] 20100327 20:43:25< pokhbocee> or im under effect of warlords 20100327 20:43:27< pokhbocee> noo 20100327 20:43:30< pokhbocee> this castle system 20100327 20:43:39< pokhbocee> abondinng castle makes total sense 20100327 20:43:55< pokhbocee> cuz it doesnt have huge advantage unless ur recruiting 20100327 20:44:01< ancestral> Correct 20100327 20:44:10< ancestral> And I suppose 60% defense is nice 20100327 20:44:13< fendrin> pokhbocee: The castles only serve the purpose to recruit units on them or to give you a slightly better defense value. (That is not true for all units, the elvish archer for example has better defense in forests than in castles tiles). The game is more focused on villages. They are the only resources in most scenarios that is worth bothering about. Of course it is worthless to have captured all villages if you can't spend your gold for recruiting 20100327 20:44:15< fendrin> because you have no access to a castle with keep anymore. 20100327 20:45:45-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100327 20:47:05< pokhbocee> so why castles made in this way? 20100327 20:47:26< ancestral> I think the goal is to get people fighting on the battlefield 20100327 20:47:56< Soliton> the fpi has a point about castles i believe. 20100327 20:47:56< pokhbocee> that makes sense 20100327 20:48:35< ancestral> It's actually not much different from RTS games 20100327 20:48:48< ancestral> Where you have a barracks and train units 20100327 20:50:20< pokhbocee> any of u guys have played warlords 20100327 20:50:29< Blarumyrran> which one 20100327 20:51:38< pokhbocee> im trying to find it 20100327 20:51:42< pokhbocee> a sec pls 20100327 20:52:08< ancestral> http://en.wikipedia.org/wiki/Warlords_(game_series) 20100327 20:52:16< Blarumyrran> I've played warlords2, and the "Conquest" scenarios you can get from the add-on server are like something between warlords2 and risk 20100327 20:53:04< pokhbocee> http://image.com.com/gamespot/images/screenshots/2/199272/warlord3_790screen003.jpg 20100327 20:53:08< Blarumyrran> (with villages behaving like warlords2 castles) 20100327 20:53:12< pokhbocee> i think the one i played was 3 or smth 20100327 20:53:49< pokhbocee> in that game castles was harder to conqure but they had great advantage both req. and defense 20100327 20:54:15< Blarumyrran> 3 and especially 4 were far too much rpg-ish 20100327 20:54:21< pokhbocee> and also u could just destroy the castle and leave which was great feature imo 20100327 20:54:33< Blarumyrran> (and 4 was complete crap anyway) 20100327 20:54:34< pokhbocee> likewise in heroes 20100327 20:54:52< Blarumyrran> What. 20100327 20:55:04< Blarumyrran> In no heroes game could you destroy towns. 20100327 20:55:11< Blarumyrran> Other than h3wog 20100327 20:55:20< Blarumyrran> Which is not part of the actual series 20100327 20:55:20< pokhbocee> no but castles had huge advantage 20100327 20:55:50< pokhbocee> i didnt meant to destroy castles but they were great advantage for the owner of the castle 20100327 20:56:03< Blarumyrran> Anyway, try those Conquest things. 20100327 20:57:06< pokhbocee> for the warlords? 20100327 20:57:14< Blarumyrran> what do you mean 20100327 20:57:37< pokhbocee> which conquest things? 20100327 20:57:42< pokhbocee> im not sure i get it 20100327 20:57:48< Blarumyrran> I've played warlords2, and the "Conquest" scenarios you can get from the add-on server are like something between warlords2 and risk 20100327 20:57:54< Blarumyrran> I mean wesnoth add-on server 20100327 20:58:06< pokhbocee> oh i see 20100327 20:58:44< pokhbocee> ok i downloaded it 20100327 20:59:56< pokhbocee> how do i open those scenarios ? 20100327 21:00:09< Blarumyrran> I have no idea 20100327 21:00:23< pokhbocee> :D 20100327 21:00:29< Blueblaze> pokhbocee: Conquest is a multiplayer scenario 20100327 21:00:40< Blueblaze> So it's meant to be played online with other people 20100327 21:00:44< pokhbocee> oh ok. ty bluebaze 20100327 21:00:57< pokhbocee> i thought it was singleplayer 20100327 21:00:59< ancestral> Blueblaze created it though people have altered his map and created new ones and changed things since he made it 20100327 21:13:31-!- Tesafilmchen [~quassel@p5B275290.dip.t-dialin.net] has joined #wesnoth 20100327 21:13:45-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100327 21:13:58< Unnheulu> hai 20100327 21:18:15-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth 20100327 21:18:34< Unnheulu> thespaceinvader: you still in cardiff? 20100327 21:18:44< thespaceinvader> yes 20100327 21:19:13< Unnheulu> your three times as likely to seriously attacked than anywhere else in the uk other than the vale of glamorgan 20100327 21:22:06-!- timotei21 [~timotei21@188.24.4.56] has joined #wesnoth 20100327 21:23:14-!- timotei21 [~timotei21@188.24.4.56] has left #wesnoth [] 20100327 21:24:39-!- Tesafilmchen [~quassel@p5B275290.dip.t-dialin.net] has quit [Remote host closed the connection] 20100327 21:25:37< thespaceinvader> Unnheulu: somehow I doubt that, I've lived in Glasgow 20100327 21:26:27< ancestral> I went to Wales when I was 9 :) 20100327 21:35:56-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has joined #wesnoth 20100327 21:36:03< Hulavuta> Hello Customers!!! 20100327 21:36:31< ancestral> Am I buying something today? 20100327 21:36:34< shadowmaster> spambot? 20100327 21:36:40< shadowmaster> oh wait, you have the nickname of a forumer 20100327 21:38:59< Hulavuta> I'm not a spambot 20100327 21:39:00< Hulavuta> lol 20100327 21:39:01< Hulavuta> Yes 20100327 21:39:05< Hulavuta> You are buying something 20100327 21:39:43< Hulavuta> I wonder why whenever I say "Hello Customers" people think I'm a spambot 20100327 21:41:09-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100327 21:41:44< Hulavuta> I'd be a spambot if I was like: "My name is Hugio Ballzer and I am recently aquiring a trunk box worht 6000 thousand $ and I need your help with it. Please contact me as soon as possible, I have contacted you because you are most trustworthy. Please tell me your Credit Card # Address Phone Number etc. thanka" 20100327 21:47:08< Hulavuta> Where'd all my customers go??? 20100327 21:49:32< ancestral> What? 20100327 21:54:27< Hulavuta> Buy something 20100327 21:55:30< [blade]> Hulavuta: does it have boobs? 20100327 21:56:51-!- Noyga [~noyga@wesnoth/developer/noyga] has joined #wesnoth 20100327 21:57:10-!- Noyga [~noyga@wesnoth/developer/noyga] has quit [Client Quit] 20100327 21:58:03< Hulavuta> We have everything 20100327 21:58:26-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth 20100327 21:59:14< ancestral> Who is we? 20100327 21:59:15< [blade]> Oh 20100327 21:59:18< ancestral> I'm confused 20100327 21:59:20< [blade]> everything hum 20100327 22:00:01< [blade]> I'd like a skyscraper, made of chocolate, full size, with electronics and water systems 20100327 22:00:24< [blade]> payment won't be a problem as long as I receive the product before paying 20100327 22:00:40< Hulavuta> By we I mean me 20100327 22:00:45< [blade]> preferably 40+ stories high 20100327 22:00:59< Hulavuta> Okay 20100327 22:01:08< Hulavuta> We only do online transactions 20100327 22:01:50< [blade]> Alright 20100327 22:01:52< Hulavuta> Please give me your credit card number, and quantity 20100327 22:01:57< Hulavuta> and quality 20100327 22:02:03-!- fkhodkov [~fedor76@ppp-188-65-8-66-bras1.istra.ru] has quit [Remote host closed the connection] 20100327 22:02:06< Hulavuta> And shipping adress 20100327 22:02:10< Hulavuta> *address 20100327 22:02:13< Hulavuta> (I think) 20100327 22:02:20< [blade]> I'm in Canada, can you ship there? 20100327 22:02:29< Hulavuta> Yes but you will have to pay extra 20100327 22:02:33< [blade]> and how the hell are you planning to ship a skyscraper anyways? 20100327 22:02:59< Hulavuta> Um, 20100327 22:03:03-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100327 22:03:03< Hulavuta> Adult assembly required 20100327 22:03:26< [blade]> so you can't ship it fully assembled? 20100327 22:03:28< [blade]> bah 20100327 22:03:32< Hulavuta> Yes we can 20100327 22:03:40< Hulavuta> For an extra 50,000,000$ 20100327 22:03:59< [blade]> Alright 20100327 22:04:01< ancestral> I want gyoza 20100327 22:04:07< Hulavuta> What's a "gyoza": 20100327 22:04:18< ancestral> wesbot: define gyoza 20100327 22:04:21< Hulavuta> Okay, what is your credit card number blad? 20100327 22:04:21< [blade]> credit card number is 54524lol13374603 20100327 22:04:23< Hulavuta> *blade 20100327 22:04:28< Hulavuta> okay. 20100327 22:04:32< Hulavuta> Let me just put that in 20100327 22:04:33< Hulavuta> Okay 20100327 22:04:47< Hulavuta> Your chocolate skyscraper should arrive in 2-789 weeks 20100327 22:04:50< ancestral> Hulavuta: http://lmgtfy.com/?q=gyoza 20100327 22:05:16< Hulavuta> lmgtfy was funny the first time, at San Miguel Inn, but now it's just annoying. 20100327 22:05:30< Hulavuta> Luckily I am asian, so I can make that 20100327 22:05:30< VurtualRuler98> I like it. 20100327 22:05:44< Hulavuta> But I am not taking Home Ec. until next year 20100327 22:05:46< VurtualRuler98> Shorter URL for linking a google search 20100327 22:05:59< Hulavuta> Or you can tell them to google it 20100327 22:06:07< VurtualRuler98> Maybe a fast version that just googles instantly. Show people the results instantly 20100327 22:06:11< [blade]> I'm also Asian, doesn't mean I can make it 20100327 22:06:24< ancestral> VurtualRuler98: The point of that site is education 20100327 22:06:26< Hulavuta> Yeah but I'm taking Home Ec. next year 20100327 22:06:41< ancestral> People get frustrated by it that they will just Google search it next time 20100327 22:07:04< Hulavuta> blade, bad news 20100327 22:07:12< VurtualRuler98> Also thinking about crazy Asian foods makes me hungry, but most of the time I just can't eat it. 20100327 22:07:20< ancestral> Because? 20100327 22:07:28< VurtualRuler98> Now I can smell it, too. And I was about to eat pizza, how dare you! 20100327 22:07:31< Hulavuta> Asian foods look disgusting... 20100327 22:07:59< Hulavuta> blade, your skyscraper melted on the way their, and then they were attacked by Shotgun Orcs. 20100327 22:08:11< VurtualRuler98> ooh shotguns. 20100327 22:08:12< Hulavuta> However, we'll give you a 5% refund. 20100327 22:08:28< VurtualRuler98> I was just firing a shotgun earlier. Was the thing being delivered on clay targets? 20100327 22:08:34< VurtualRuler98> Also, Hulavuta, where is this delivery based? 20100327 22:09:35< Hulavuta> whatcha mean 20100327 22:09:41< VurtualRuler98> Are you in the US? 20100327 22:10:00< Hulavuta> Yes 20100327 22:11:42-!- [blade] is now known as [AfK] 20100327 22:14:08< Hulavuta> Bye customers 20100327 22:14:08-!- Hulavuta [~Jeremy@47.17.100.97.cfl.res.rr.com] has left #wesnoth [] 20100327 22:19:53< Unnheulu> thespaceinvader: government statistics :-P 20100327 22:20:06< Unnheulu> maybe not all the glasgow ones are recorded? 20100327 22:25:04< thespaceinvader> doubt it 20100327 22:25:23< thespaceinvader> it also depends what you mean by 'area' and how the stats are analysed 20100327 22:29:15-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100327 22:30:10-!- mordocai [~mordocai@66.119.9.243] has joined #wesnoth 20100327 22:34:17-!- fkhodkov [~fedor76@ppp-188-65-8-66-bras1.istra.ru] has joined #wesnoth 20100327 22:48:45-!- mordocai [~mordocai@66.119.9.243] has quit [Quit: Leaving] 20100327 22:55:31-!- Deformative [~joe@c-76-112-68-135.hsd1.mi.comcast.net] has quit [Ping timeout: 245 seconds] 20100327 22:58:02-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100327 23:01:11-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 260 seconds] 20100327 23:05:21-!- Deformative [~joe@c-76-112-68-135.hsd1.mi.comcast.net] has joined #wesnoth 20100327 23:11:53-!- [AfK] is now known as [Wesnothing] 20100327 23:25:25-!- StealthyCoin [~StealthyC@dsl-74-220-66-81.dhcp.cruzio.com] has joined #wesnoth 20100327 23:37:12-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Read error: Operation timed out] 20100327 23:45:50-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100327 23:52:39-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100327 23:57:52-!- Romix [~romain@bas12-quebec14-1176166484.dsl.bell.ca] has joined #wesnoth --- Log closed Sun Mar 28 00:00:47 2010