--- Log opened Mon Mar 29 00:00:07 2010 20100329 00:00:09-!- Deformative [~joe@c-76-112-68-135.hsd1.mi.comcast.net] has quit [Ping timeout: 248 seconds] 20100329 00:01:04< Blarumyrran> They are essentially "download" and "done", but "ok" sounds more like "done" instead, and cancel sounds like "forgot what i ordered for downloads" 20100329 00:01:21< Blarumyrran> forget* 20100329 00:04:30< Gambit> no more /me either?! 20100329 00:04:33< Gambit> :( 20100329 00:06:40< fendrin> Gambit: If you miss features, fill FR for them. 20100329 00:07:04-!- Jonte135 [~Jonte135@c-82-209-163-172.cust.bredband2.com] has joined #wesnoth 20100329 00:07:47< Soliton> since it's a regression it's actually more like a bug. 20100329 00:08:15< Blarumyrran> /emote does convert to /me though 20100329 00:20:16-!- Queenie [~teodora@host-73-163.3dnet.rs] has quit [Ping timeout: 276 seconds] 20100329 00:21:59-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20100329 00:23:17-!- Romix [~romain@bas12-quebec14-2925302865.dsl.bell.ca] has quit [Quit: Konversation terminated!] 20100329 00:27:24-!- Queenie [~teodora@host-73-163.3dnet.rs] has joined #wesnoth 20100329 00:38:45-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100329 00:50:31-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 268 seconds] 20100329 00:50:32-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100329 00:50:39-!- Appleman1234 [~Appleman1@131.181.101.182] has quit [Ping timeout: 265 seconds] 20100329 00:51:34-!- phlaem_ [~a@p3EE03CA3.dip.t-dialin.net] has quit [Quit: Leaving] 20100329 00:52:49-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100329 00:59:27-!- team6and7 [~team6and7@wikia/Team6and7] has joined #wesnoth 20100329 01:05:15-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100329 01:09:46-!- Meway [~18f0542c@gateway/web/freenode/x-ugfhkvjkwkkdctbe] has joined #wesnoth 20100329 01:10:18-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100329 01:10:34 * Fother suspected he'd find meway in here too :p 20100329 01:11:11-!- Appleman1234 [~Appleman1@131.181.47.2] has joined #wesnoth 20100329 01:13:48< Gambit> ? 20100329 01:14:35< Meway> lol 20100329 01:21:33-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100329 01:21:51< Zarel> Gambit: Yes. 20100329 01:22:02< Gambit> uhhhhh 20100329 01:22:58< Gambit> Oh. Okay. 20100329 01:24:09< Zarel> rofl 20100329 01:24:18-!- Jonte135 [~Jonte135@c-82-209-163-172.cust.bredband2.com] has left #wesnoth [] 20100329 01:24:44< Zarel> I actually just wanted to say "Yes" and see what question you thought I was answering. 20100329 01:24:51< Zarel> So which question were you thinking of? ;) 20100329 01:27:36< Gambit> I thought Yes. Means "yes I got it" in reference to my answer of your post about people not being able to take a joke. 20100329 01:28:19< Gambit> Rofl I honestly dug through the IRC logs though to see what the last thing I said to you was before coming to that conclusion. 20100329 01:29:01< Gambit> I was like "what the heck is he talking about?". 20100329 01:29:08< Gambit> Zarel : >_> 20100329 01:29:35-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100329 01:31:44< Gambit> Strange... I'm getting lua errors in an addon that doesn't use a single drop of lua. 20100329 01:36:07< Samwise> Lol Zarel got you 20100329 01:36:51< ancestral> Okay I need some help 20100329 01:37:00< ancestral> I need to categorize some numbers 20100329 01:37:05< ancestral> Basically 20100329 01:37:36< Gambit> Order them chronologically by order of the first time you spoke them. 20100329 01:37:43< ancestral> Weak - Neutral - Strong 20100329 01:37:56< ancestral> But I need a word in between neutral and strong 20100329 01:38:02< ancestral> Like a little bit strong :) 20100329 01:38:18< Gambit> Or you need a word that is stronger than strong. 20100329 01:38:30< ancestral> Possibly 20100329 01:38:32< Gambit> like... Weak - Normal - Strong - Chuck Norris 20100329 01:38:36< ancestral> Heh 20100329 01:39:08< ancestral> Hmmm 20100329 01:39:14< Gambit> Poor Average Satisfactory Excellent? 20100329 01:39:36< ancestral> Maybe I'll do ? - ? - Neutral - Weak - Strong 20100329 01:39:46< ancestral> Weak could describe how effective it is 20100329 01:39:57< ancestral> Vulnerable 20100329 01:40:34-!- Meway [~18f0542c@gateway/web/freenode/x-ugfhkvjkwkkdctbe] has left #wesnoth [] 20100329 01:40:35< Gambit> Weak - Dilute - Normal - Concentrated 20100329 01:40:42< ancestral> Hehe 20100329 01:41:22< Gambit> Ineffective - Weak - Normal - Strong 20100329 01:41:34< ancestral> Maybe 20100329 01:41:43< ancestral> Helpless - Vulnerable - Neutral - Weak - Strong 20100329 01:41:55< Gambit> Oh 5 is allowed now? 20100329 01:42:00< ancestral> No limit really… 20100329 01:42:08< Gambit> Weak - Semi Weak - Normal - Semi Strong - Strong 20100329 01:42:10< ancestral> I'm just describing resistance percentages 20100329 01:42:18< ancestral> Bah 20100329 01:42:22< ancestral> Using semi is like cheating :D 20100329 01:42:42< Gambit> Then just display the number, but in Red - Orange - Yellow - Green - Blue 20100329 01:43:02-!- [NaP] is now known as [NaL] 20100329 01:43:27-!- kasi [~kasi@ip-75.49.99.216.dsl-cust.ca.inter.net] has joined #wesnoth 20100329 01:43:44< Gambit> Or some sort of red to green scale like the game has 20100329 01:44:52< kasi> is there some way to flag online players? I want to mark players (other than friends), for example, with whom to play and whom to avoid. 20100329 01:45:55< ancestral> Hmm 20100329 01:47:07< Gambit> You have a friends list and a block list Kasi. 20100329 01:47:11< Gambit> Go to preferences. 20100329 01:47:24< Gambit> You can also double click their name in the lobby 20100329 01:47:48< kasi> you see, I don't really want to block them. I just want to be warned 20100329 01:48:10< Gambit> ancestral: Displaying actual numbers in your bestiary will always be better than giving a descriptor. 20100329 01:48:16< ancestral> I will 20100329 01:48:30< ancestral> Actually, let me show you what I've got 20100329 01:48:34< ancestral> …in a moment :) 20100329 01:51:12-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100329 01:56:16-!- kasi [~kasi@ip-75.49.99.216.dsl-cust.ca.inter.net] has quit [Quit: kasi] 20100329 01:56:51< Gambit> shadowmaster: http://www.wesnoth.org/forum/viewtopic.php?p=418114#p418114 :) 20100329 01:58:46< ancestral> Gambit: Uploading new version 20100329 01:58:59-!- Becquerel [badger@satgnu.net] has quit [Changing host] 20100329 01:58:59-!- Becquerel [badger@unaffiliated/becquerel] has joined #wesnoth 20100329 01:59:48< Gambit> ancestral: The hover highlighting on the advancements, is that CSS or javascript? 20100329 01:59:53< ancestral> CSS 20100329 01:59:55< ancestral> :) 20100329 02:00:20< Gambit> :hover ? 20100329 02:00:31 * Gambit didn't know you could apply that to anything :o 20100329 02:00:34< ancestral> Yep 20100329 02:00:45< ancestral> You can use :hover pseudo class on any element 20100329 02:01:41< ancestral> http://mproud.com/wesnoth/bestiary/elvish_marksman.html 20100329 02:02:03< ancestral> I really don't know what to do about the right side, the extra space bothers me 20100329 02:02:14< Gambit> "Mêlée"? 20100329 02:02:18< ancestral> And I still have to figure something out with the defenses and movement 20100329 02:02:22< Gambit> What up with funny characters? 20100329 02:02:31< ancestral> Gambit: Technically speaking, that's how it's accented 20100329 02:02:37< Gambit> Oh. 20100329 02:02:43< ancestral> I'll likely remove it… 20100329 02:02:57< ancestral> To Espreon's discontent 20100329 02:03:21< Gambit> Also show layout and hide layout no longer fit on one line 20100329 02:03:28< ancestral> Haha 20100329 02:03:38< ancestral> Okay I'll do away with it 20100329 02:03:40< Gambit> Show layout expands the page. 20100329 02:03:51< Gambit> to what it used to be. 20100329 02:03:58< ancestral> It was mostly just a debugging kinda thing 20100329 02:04:00-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has left #wesnoth ["http://quassel-irc.org - Chat comfortably. Anywhere."] 20100329 02:04:02< Gambit> but it breaks the footer. 20100329 02:04:13< ancestral> Okay 20100329 02:04:18< Gambit> Excellent use of CSS. 20100329 02:04:19< ancestral> Refresh, empty cache as needed 20100329 02:04:25< ancestral> Thanks! :) 20100329 02:04:48< ancestral> I still need to get the image switching 20100329 02:04:50< ancestral> to work 20100329 02:04:52< Gambit> Now do you have to create these for each unit, or is it pulling these from the unit CFGs? 20100329 02:05:10< ancestral> The way I see it is one of three ways 20100329 02:05:42< ancestral> 1) Do as is currently done, run a command which goes through and makes an html file for each unit of all the unit files 20100329 02:06:51< Gambit> Or make wesnoths webserver coldfusion capable and use 8) 20100329 02:07:00< ancestral> 2) Run a command to make a short file of all the units in some kind of accessible advanced data structure which can be pulled much easier 20100329 02:07:09< ancestral> 3) Pull all the stuff directly from the cfgs 20100329 02:07:38< ancestral> Heh, but I definitely want to use JavaScript to change the data when you click on a unit. Basically, AJAX 20100329 02:08:14< ancestral> The lesser desirable option would be making it PHP but that would be a little bit larger of a load on the server its hosted on (though much less than what is currently served anyway) 20100329 02:10:19< ancestral> Someone had suggested on the forums how great it would be if there were things like "best against" or click on a weapon and it shows all the units who wield that weapon… 20100329 02:10:48< ancestral> And that would be pretty cool, and I'd like something like that at some point, though for sure I'd be needing some kind of database to do that kind of thing 20100329 02:11:27< ancestral> Though as a consolation I could do a limited number of comparisons of data and pre-make those 20100329 02:11:37-!- allefant [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100329 02:14:03-!- [NaL] is now known as [Wesnothing] 20100329 02:14:14< ancestral> Alright time to work on the image switcher 20100329 02:14:22-!- Thoradin [~quassel@87.186.22.190] has joined #wesnoth 20100329 02:14:26-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 260 seconds] 20100329 02:14:44< Gambit> Yeah you better run Zarel! 20100329 02:15:14< Thoradin> hi, wesnoth MP server says 1.8 is out, but cannot find any hint anywhere else. whats the truth? 20100329 02:15:36-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has joined #wesnoth 20100329 02:16:41-!- Pentarctagon [~chatzilla@c-24-15-243-148.hsd1.il.comcast.net] has quit [Client Quit] 20100329 02:16:53< Aethaeryn> Thoradin: I think it's just rc1 20100329 02:16:55< Aethaeryn> could be wrong. 20100329 02:17:17< Aethaeryn> ok, I'm wrong 20100329 02:17:21< shadowmaster> :) 20100329 02:17:39< Aethaeryn> http://sourceforge.net/projects/wesnoth/files/ <- Always the authoritative place to look, before the announcements and stuff. 20100329 02:17:46< Thoradin> yeah, rc1 is tagged on the site, but why is the mp server updated first, if its released 20100329 02:18:07< shadowmaster> because 1.8 (the one after rc1) is also tagged? 20100329 02:18:07< ancestral> The rumor is April 1st 20100329 02:18:13< Aethaeryn> Though be warned, you sometimes waste your time with downloads; several times in the past they've caught a mistake before announcement. 20100329 02:18:14< ancestral> Of course it could just be a joke ;-) 20100329 02:19:38< Aethaeryn> No, on April 1st they're going to announce that instead of "Wesnoth 1.8" they're making it "Wesnoth 3" to make the game more marketable. 20100329 02:20:14< ancestral> Ooooh 20100329 02:20:23< ancestral> Skipping a whole version number! 20100329 02:20:44< Aethaeryn> OSes do it all the time. 20100329 02:20:52< ancestral> Lest you forget, Wesnoth is branching out, with novelization and a movie in the works… 20100329 02:21:12< Aethaeryn> Wesnoth 1.6 -> Wesnoth 3 -> Wesnoth '11 (the year of course) 20100329 02:21:17< ancestral> Right 20100329 02:21:29< Aethaeryn> Then "Wesnoth XD" for 2012 20100329 02:21:34< ancestral> Kinda like Xbox went to Xbox 360 because they felt Xbox 2 < PS3 20100329 02:21:40< Aethaeryn> right. 20100329 02:21:47< ancestral> XD funny 20100329 02:22:10< Aethaeryn> Too bad April 1st only comes once a year. 20100329 02:22:14< ancestral> Wesnoth 40000, a futuristic spin-off 20100329 02:22:18< Gambit> Wesnoth 2pi 20100329 02:22:53< ancestral> Htonsew, the backwards, parallel world 20100329 02:23:07< Aethaeryn> Wesnoth: The Next Generation 20100329 02:23:22< Gambit> Aethaeryn: http://i602.photobucket.com/albums/tt107/Grickit/petsscreeny.jpg 20100329 02:23:43< Aethaeryn> And that's in VB... 20100329 02:23:49< Gambit> Yes. 20100329 02:24:38< Gambit> It's meant to be a cross between pokemon neopets and tamagachi. 20100329 02:24:39-!- Samwise [~Samwise@vpn-cl-192-39.tmn.scc.kit.edu] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100329 02:24:51< Aethaeryn> meh. 20100329 02:25:02 * shadowmaster raises fist 20100329 02:25:53< Gambit> Animal cruelty :\ 20100329 02:26:02< Gambit> Haven't fed any of the test subjects since last summer :P 20100329 02:26:09< Gambit> *last fall 20100329 02:26:14-!- Thoradin [~quassel@87.186.22.190] has left #wesnoth ["http://quassel-irc.org - Chat comfortably. Anywhere."] 20100329 02:26:47< Gambit> shadowmaster: ??? 20100329 02:29:05< Aethaeryn> Gambit: (1) Nepoets, (2) squares instead of hexes (squares only look good when really tiny)... 20100329 02:29:18< Aethaeryn> and that's sidestepping the extremely obvious 20100329 02:30:49< Gambit> Yes well it was hard enough just getting the squares setup. 20100329 02:30:59< Aethaeryn> To put it simply... Many serious programmers/hackers (and not the hackers you're thinking of) in the 80s looked down upon BASIC running on those puny 16 bit computers... 20100329 02:31:29< Gambit> you're confusing BASIC and Visual Basic. 20100329 02:31:35< Aethaeryn> Add more simplicity and a non-traditional focus that comes with VB, as well as .NET and Microsoft... 20100329 02:31:46< Aethaeryn> And you get possibly one of the only things worse than BASIC 20100329 02:31:48< shadowmaster> Gambit: nah, kind of the same thing 20100329 02:32:03< shadowmaster> I did learn programming with BASIC, though 20100329 02:32:08< Aethaeryn> Microsoft + Visual + BASIC + .NET 20100329 02:32:18< shadowmaster> when I was...5 years old :/ 20100329 02:32:21< Aethaeryn> One of those four is probably a good enough reason for hatred ;) 20100329 02:32:28< Gambit> The main reason for visual basic was that it was looking nice right off the bat 20100329 02:32:31 * ancestral grew up on HyperCard 20100329 02:32:31< Aethaeryn> I learned a bit of TI BASIC, never any serious... 20100329 02:32:39< Gambit> or at least... if several weeks is right off the bat 20100329 02:32:39< Aethaeryn> And Logo <_< 20100329 02:32:41< ancestral> I learned TI BASIC too 20100329 02:32:43< Aethaeryn> I moved a turtle around 20100329 02:32:44< ancestral> Logo was stupid 20100329 02:32:51< Aethaeryn> I'd take Logo more seriously than VB.net ;) 20100329 02:32:56< ancestral> I never thought it was cool, even when I was a kid 20100329 02:33:02< Gambit> And I'm working on porting it to CFML for browserbasedness 20100329 02:33:02< Aethaeryn> And yeah, I hated Logo. 20100329 02:33:03< Gambit> http://grickit.blogspot.com/2010/01/map-exploration-in-browser.html 20100329 02:33:24< Aethaeryn> The only thing I took seriously in the ridiculously stupid comp courses was the typing 20100329 02:33:28< ancestral> Lego > Logo 20100329 02:33:33< Aethaeryn> got 60 WPM *in* the class, now I get over 100 WPM 20100329 02:33:45< Aethaeryn> Half my life later ;) 20100329 02:36:13< shadowmaster> perl -e 'use feature say; say ("Lego">"Logo"?"Lego ftw!":"Lego ftl :(")' 20100329 02:36:21< shadowmaster> I don't agree with ancestral 20100329 02:36:25< ancestral> Haha 20100329 02:36:31< shadowmaster> s/I/Perl/ 20100329 02:36:50< Aethaeryn> print "Python's a lot simpler. :P" 20100329 02:37:07< Gambit> Coldfusion wins 20100329 02:37:14< Gambit> ^^^ notice no extra garbage :) 20100329 02:37:15< shadowmaster> perl -e 'print "what do you say?"' 20100329 02:37:24< Gambit> Coldfusion still wins 20100329 02:37:51< shadowmaster> the perl -e is to feed the argument to the interpreter instead of wasting time with stdin 20100329 02:38:06< shadowmaster> Gambit: fool. 20100329 02:38:21< Aethaeryn> I'll learn perl eventually. irssi uses it and I love irssi too much to foresake it. 20100329 02:38:35< Aethaeryn> Python *is* easier, though, and I need it for my class next semester, so that will come first. 20100329 02:38:50< Gambit> shadowmaster: Why? 20100329 02:39:02< Aethaeryn> Python is probably one of the easiest serious languages. :P 20100329 02:39:04< shadowmaster> ooooh, finally someone who has more common sense than using Java for teaching programming basics 20100329 02:39:21< Gambit> Who needs applications when you have CFML pages :o 20100329 02:39:38< Gambit> Better java than alice... 20100329 02:40:41< Aethaeryn> Java's second semester. 20100329 02:40:45< Gambit> Better anything than Alice for teaching programming basics. 20100329 02:41:00< Aethaeryn> Of course, it might depend on the teacher and next year they might do something stupid... 20100329 02:41:16< Aethaeryn> I'm going off of last semester's 201, since I don't know about next semester's yet. 20100329 02:53:56-!- HanSolo [~despair@cpe-76-90-215-220.socal.res.rr.com] has joined #wesnoth 20100329 02:53:57-!- Appleman1234 [~Appleman1@131.181.47.2] has quit [Ping timeout: 258 seconds] 20100329 02:57:05-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100329 03:02:13< Gambit> Anyone want to play killzone 2? 20100329 03:02:32< HanSolo> noooooooooo Nym died on the final batle 20100329 03:02:42< Gambit> spoilers.. 20100329 03:02:49< HanSolo> whoops 20100329 03:04:33< shadowmaster> optional 20100329 03:04:41< shadowmaster> it's all up to you 20100329 03:04:51< Gambit> Multiple endings? 20100329 03:04:57< shadowmaster> kind of. 20100329 03:05:11< Gambit> HanSolo: Debug another copy of her :) 20100329 03:05:19< shadowmaster> let's put it this way: in the final battle, the only unit who must NOT die, is Kaleh 20100329 03:05:28< HanSolo> I kinda figured that out 20100329 03:05:30< Gambit> http://xkcd.com/299/ 20100329 03:05:41< shadowmaster> for all I know that could well have been quartex not figuring out how to switch leaders 20100329 03:05:47< HanSolo> gambit: It's just not the same 20100329 03:06:26 * HanSolo gets attached to characters, especially ones that actually talk 20100329 03:06:46< Gambit> NOOO Add! You were my favorite Bowman! 20100329 03:06:49 * shadowmaster knows that feeling 20100329 03:06:53< Gambit> :P 20100329 03:07:03< shadowmaster> Add? wtf not substract? he was much better at killing orcs 20100329 03:07:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100329 03:07:36< ancestral> Hmm so I can fade into the next portrait… but not back 20100329 03:07:39< HanSolo> What's with those human names anyway? 20100329 03:07:41< Gambit> Yeah but I just so happened to know that the next scenario was versus undead. 20100329 03:07:59< Zarel> Multiply, however, didn't seem to do much except cause the orcs to _increase_ 20100329 03:08:01< shadowmaster> HanSolo: they are generated by a dumb RNG-based mechanism? 20100329 03:08:21< HanSolo> Everything from "Add" to "Mullynoic" to "more unpronouncable than a Saurian" 20100329 03:08:25< shadowmaster> blame the RNG. Come on, you know you want to. 20100329 03:08:33< HanSolo> I blame it enough 20100329 03:08:42 * shadowmaster is hungry 20100329 03:08:43< Zarel> You'd think the Markov system would at least make it pronounceable. 20100329 03:08:57< Zarel> I don't think I've seen anything outright pronounceable on the more common units, like elves, humans, etc. 20100329 03:09:06< Gambit> Blarumyrran is prouncable. 20100329 03:09:07< Zarel> s/common/humanoid/ 20100329 03:09:10< shadowmaster> Zarel: I've seen Bra :( 20100329 03:09:22< Zarel> Gambit: Blarumyrran isn't even that hard to pronounce. 20100329 03:09:23< shadowmaster> don't say now that it's not pronunceable. 20100329 03:09:43< HanSolo> blah-myrhh-ahn? 20100329 03:09:46< HanSolo> *brah 20100329 03:09:59< Zarel> I'd say "blah-ROO-mur-ahn" 20100329 03:10:14< HanSolo> Apparently, Lady Outlaw's name was too normal so they renamed her in 1.7 20100329 03:10:21< Gambit> blah-roo-meer-en 20100329 03:10:56< Zarel> Point is, it's pronounceable 20100329 03:11:02< Zarel> Even if we can't agree on a pronunciation. 20100329 03:11:03< shadowmaster> HanSolo: yeah, it's not the same anymore 20100329 03:11:08< ancestral> Yay it works 20100329 03:11:10< Zarel> Jessica -> Jessene 20100329 03:11:13< shadowmaster> 20100329 03:11:22< HanSolo> I must say, UtBS is officially my favorite campaign now. 20100329 03:11:41< Gambit> It always was mine. 20100329 03:11:42< ancestral> screw booleans when you can just subtract one and take the absolute value :) 20100329 03:11:47< Gambit> Because the great shadowmaster maintained it! 20100329 03:12:02< HanSolo> Yeah, it started being my favorite when I got past that damn cave mission 20100329 03:12:11< shadowmaster> Gambit: ...NO. 20100329 03:12:26< shadowmaster> Gambit: stop divulging false information about me :/ 20100329 03:12:31-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Ping timeout: 276 seconds] 20100329 03:12:44< Zarel> Yeah, you're thinking of IftU. ;) 20100329 03:12:50< Zarel> UtBS was... I forget who. 20100329 03:12:52< Gambit> Because the great shadowmaster was so interested in it he made a sequel! 20100329 03:13:11< shadowmaster> I am one of the current "deputy maintainers" of UtBS 20100329 03:13:12< Gambit> I thought SM maintained UTBS for a while? 20100329 03:13:19< Gambit> there you have it. 20100329 03:13:19< shadowmaster> none of us three do anything with it ever, though 20100329 03:13:25< shadowmaster> so it doesn't really count. 20100329 03:13:31< Gambit> Sure it does. 20100329 03:13:46< Zarel> Well, you commit new artwork. ;) 20100329 03:13:48< shadowmaster> and that'd be in the present tense, not past, anyway. 20100329 03:13:55< shadowmaster> eh? 20100329 03:14:16< Zarel> There was that new flesh golem a while back. 20100329 03:14:34< shadowmaster> I do that with any mainline content I can get my hands on 20100329 03:14:50< Gambit> Which is why I love all of wesnoth 20100329 03:14:52< Gambit> :P 20100329 03:14:54< shadowmaster> that means: "anything, it just depends on my availability" (lately TSI has been more available than me for that) 20100329 03:15:19< shadowmaster> and you distracted me anyway *sigh* 20100329 03:15:29< Gambit> Shadowmaster, how badly would your goat be gotten if I started introducing myself as your biggest fan? 20100329 03:16:09< Zarel> rofl 20100329 03:16:10< shadowmaster> the hell? 20100329 03:16:13< shadowmaster> I hate fanboys 20100329 03:16:16< Gambit> Of course those 1 billion indians might take offense. 20100329 03:16:30< shadowmaster> no, those indians aren't around anymore, trust me 20100329 03:16:32-!- Zarel is now known as shadowmasterfanb 20100329 03:16:39-!- shadowmasterfanb is now known as shadowmasterfan 20100329 03:16:46< shadowmasterfan> "shadowmasterfanboy" didn't fit. :( 20100329 03:16:55 * shadowmasterfan was there first! 20100329 03:16:59< shadowmaster> nicklen is in one of the 005s 20100329 03:17:15< HanSolo> Everyone is fanboy for shadowmaster 20100329 03:18:18< Gambit> Make sure you all post in his thread :) 20100329 03:18:43-!- team6and7 [~team6and7@wikia/Team6and7] has quit [Remote host closed the connection] 20100329 03:18:53< shadowmaster> I swear to Uria that I'll- 20100329 03:19:07< Gambit> Also we can't abbreviate because SMfan is just creepy 20100329 03:20:56< shadowmasterfan> A haiku 20100329 03:21:08< shadowmasterfan> shadowmaster rocks / he has a banhammer too / I dare not criticize 20100329 03:21:20 * shadowmasterfan bows 20100329 03:22:00< HanSolo> I thought Revenants were zombies 20100329 03:22:03-!- shadowmasterfan is now known as shikadibotfan 20100329 03:22:14< shikadibotfan> I feel it's fairer to be the fan of a bot than a person. :P 20100329 03:22:54 * shikadibot feels ventilated o.O 20100329 03:23:09< HanSolo> And my Master Bowman was totally not jealous of elves 20100329 03:23:36< Gambit> shikadibot: LOL 20100329 03:23:43-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100329 03:26:09< Gambit> shadowmaster: I swear to you :) 20100329 03:26:32< Gambit> shikadibotfan: http://www.wesnoth.org/forum/viewtopic.php?f=11&t=29328 20100329 03:27:25-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100329 03:27:49< shadowmaster> I think Zarel has een that thread already. He spends some time on OT 20100329 03:40:49< ancestral> Coming along nicely: 20100329 03:40:49< ancestral> http://mproud.com/wesnoth/bestiary/dwarvish_fighter.html 20100329 03:40:49< ancestral> http://mproud.com/wesnoth/bestiary/elvish_marksman.html 20100329 03:41:14< shikadibotfan> shadowmaster: Well, to be exact, I spend some time on "View New Topics" 20100329 03:41:24< shikadibotfan> I don't think I've actually gone into a specific forum in ages. 20100329 03:41:51< Gambit> ancestral: You've got the Weak/strong backwards 20100329 03:42:05< Gambit> Dwarvish fighters are not weak to anything. 20100329 03:42:06< ancestral> Do I? 20100329 03:42:14< ancestral> 20% is strong? 20100329 03:42:23< Gambit> Yes. They're strong against it. 20100329 03:42:31< ancestral> The have a weak resistance to… 20100329 03:42:34< Gambit> Since you're describing the unit and not the damage type 20100329 03:42:35< ancestral> Hmmm kay 20100329 03:43:04< ancestral> So I should put strong there? 20100329 03:43:08< Gambit> weak would be -10 or -20 20100329 03:43:19< Gambit> I'd put whatever you have for in between normal and strong. 20100329 03:43:26< ancestral> A weak resistance to something is a resistance 20100329 03:43:33< ancestral> But I do see your point 20100329 03:43:44< Gambit> Yeah but that would be as if you're describing the damage type 20100329 03:43:47< ancestral> Maybe Fair or Good 20100329 03:43:55< Gambit> the damage type is weak to dwarvish fighter. 20100329 03:44:08< ancestral> I'll use fair instead 20100329 03:44:10< Gambit> Yeah fair, decent, good. 20100329 03:44:20< shadowmaster> ancestral: thank you for reminding me that libfreetype sucks ;) 20100329 03:44:32< Gambit> OH you know those things they put in the front of textbooks to descrive the quality? 20100329 03:44:33< ancestral> Renders pootly? 20100329 03:44:36< ancestral> *poorly 20100329 03:44:37< Gambit> steal your words from that 20100329 03:44:43< shikadibotfan> ancestral: Hmm, I like the BfW Bestiary theme better than the official one. 20100329 03:44:48< shikadibotfan> I think we should switch. ;) 20100329 03:44:48< ancestral> :D 20100329 03:44:57< shikadibotfan> Especially that header. 20100329 03:45:04-!- shikadibotfan is now known as bfwbestiaryfan 20100329 03:45:23< Gambit> Excellent, good, fair, poor, bad 20100329 03:45:28< ancestral> Haha, that would be awesome 20100329 03:45:31< shadowmaster> ancestral: http://shadow.rewound.net/freetype.png 20100329 03:45:33< ancestral> Gambit: Yeah 20100329 03:45:37< shadowmaster> er shadowm.rewound.net 20100329 03:45:44< HanSolo> No, my Longbowman is way better than that guy. >:( 20100329 03:45:56< ancestral> shadowmaster: yeah 20100329 03:46:00< Aethaeryn> ancestral: is that going to replace /units? 20100329 03:46:15< ancestral> tsi was complaining about that too 20100329 03:46:20< Aethaeryn> ancestral: http://www.wesnoth.org/units/trunk/C/Elvish%20Marksman.html 20100329 03:46:32< ancestral> Are there better fonts I should display with? Or just *gulp* use "serif" ? 20100329 03:46:54< ancestral> Aethaeryn: Well, it's not my decision to make, but, yeah, kinda the goal :) 20100329 03:47:02< Aethaeryn> good luck 20100329 03:47:06< shadowmaster> ancestral: um, well, that shouldn't use libfreetype 20100329 03:47:15< shadowmaster> Firefox uses Windows' own stuff AFAIK 20100329 03:47:16< Aethaeryn> the tree itself could probably render better too 20100329 03:47:20< shadowmaster> on Windows, that is 20100329 03:47:48< ancestral> shadowmaster: do you use anti-aliasing for your fonts? Does that display anything better or worse? 20100329 03:48:22< shadowmaster> I use antialiasing, yes 20100329 03:48:41< bfwbestiaryfan> Hmm. Bad library, I presume? 20100329 03:49:16< ancestral> Might as well boot up the virtual machine see how it fairs with IE7+ 20100329 03:49:24< shadowmaster> I've always said that Linux is not the best platform for rendering certain fonts if using libfreetype 20100329 03:49:28-!- Gambit is now known as ZarelFan 20100329 03:49:28< bfwbestiaryfan> Font looks like Palatino to me. 20100329 03:49:38< ancestral> Good catch, it is 20100329 03:49:38< shadowmaster> Consolas and a few other fonts introuced in Windows Vista look like crap, for example 20100329 03:49:46< ZarelFan> meh 20100329 03:49:50< shadowmaster> which is horrible since Consolas is awesome otherwise 20100329 03:49:56-!- ZarelFan is now known as GEBFan 20100329 03:49:57< GEBFan> :P 20100329 03:50:03< shadowmaster> GEBFan: stop that 20100329 03:50:12< GEBFan> okay :( 20100329 03:50:14-!- GEBFan is now known as Gambit 20100329 03:50:22< ancestral> bfwbestiaryfan: It's closest to Gentium, which I like 20100329 03:50:41< ancestral> and on a broad enough of platforms to at least count for something 20100329 03:50:47 * ancestral is tired of Georgia 20100329 03:50:57< Gambit> And Winsconson 20100329 03:51:07< ancestral> Wisconsin? 20100329 03:51:18< Gambit> yeah that :S 20100329 03:51:30 * ancestral lives adjacent to Wisconsin 20100329 03:51:34 * bfwbestiaryfan does too 20100329 03:51:41< bfwbestiaryfan> It's almost as if we lived in the same city! 20100329 03:51:59< ancestral> Oh wait right 20100329 03:52:02 * HanSolo lives in a state in the same country as wisconsin! 20100329 03:52:22< ancestral> …but born in Corellia ;-) 20100329 03:52:30< HanSolo> hell yes 20100329 03:52:54< Gambit> shadowmaster lives on the same hemisphere! 20100329 03:52:57< Gambit> you guys are so lucky! 20100329 03:52:59 * bfwbestiaryfan lives in a state in the same star system as Wisconsin! 20100329 03:53:22< shadowmaster> Gambit: what? 20100329 03:53:29-!- drry is now known as ndrry 20100329 03:53:31< Gambit> They live so close to you :( 20100329 03:53:33< shadowmaster> aren't those locations in the northern one? 20100329 03:53:41< Gambit> I was going east/west 20100329 03:53:50< shadowmaster> you suck. 20100329 03:54:11< bfwbestiaryfan> I rofled 20100329 03:54:33< bfwbestiaryfan> shadowmaster: So you live in the southern and western hemispheres. Interesting... 20100329 03:54:44< bfwbestiaryfan> Brasil? 20100329 03:54:48< HanSolo> he lives in kansas 20100329 03:54:49< Gambit> Chile 20100329 03:54:51< ancestral> It's all relative 20100329 03:54:56< shadowmaster> I don't live in Brazil :x 20100329 03:54:57< HanSolo> everything else is a lie 20100329 03:54:59< ancestral> We're all north and west of someone 20100329 03:55:08< Gambit> HanSolo: Not the cake. 20100329 03:55:12< Gambit> Or the cow level :o 20100329 03:55:15< ancestral> er south and west 20100329 03:55:18< ancestral> SXSW 20100329 03:55:21-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100329 03:55:23< HanSolo> PUPPY HAT! 20100329 03:55:23 * ancestral digresses 20100329 03:55:24< ancestral>  20100329 03:55:32< shadowmaster> although it does look like a kinda cool country 20100329 03:55:40< shadowmaster> if we can get around the poverty levels and that 20100329 03:56:08< Gambit> you're so picky 20100329 03:56:17< shadowmaster> yes, I am. 20100329 03:56:21< shadowmaster> kneel before me 20100329 03:56:34-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100329 03:56:34-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100329 03:56:34-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100329 03:57:16< Gambit> yes my lord! 20100329 03:58:28< HanSolo> shadowmaster: Depends. What level are you ,and how much HP do you have 20100329 03:59:06< shadowmaster> HanSolo: 315 HP, level 6 20100329 03:59:14< HanSolo> crap. 20100329 03:59:16-!- Appleman1234 [~Appleman1@131.181.101.211] has joined #wesnoth 20100329 03:59:28< Gambit> but -800% resist to blade, pierce, and impact 20100329 03:59:31< shadowmaster> chaotic, 6 MP 20100329 03:59:33< shadowmaster> Gambit: lies 20100329 03:59:42 * HanSolo surrounds Shadowmaster with elvish shamans 20100329 03:59:46< HanSolo> The answer to everything 20100329 04:00:13< HanSolo> Well, the alternative is a Lancer. But that's not as fun. 20100329 04:00:52< shadowmaster> Gambit: http://tinyurl.com/shadowmasters-stats 20100329 04:01:14< shadowmaster> you are a WML coder and I'm sure you can figure it out for youself 20100329 04:01:22< Gambit> yeah 20100329 04:01:24< Gambit> [object] 20100329 04:01:26< Gambit> [effect] 20100329 04:01:29< Gambit> [filter] 20100329 04:01:34< shadowmaster> Gambit: don't do that 20100329 04:01:40< Gambit> :P 20100329 04:01:50< Gambit> I wasn't going to spam the whole thing. 20100329 04:02:05< shadowmaster> yeah, but that doesn't give you the right to apply [object]s on me :| 20100329 04:02:15< HanSolo> Those resistances don't look nice 20100329 04:02:32< shadowmaster> since I have access to the game engine, I have more power than your pitiful WML 20100329 04:02:46< Gambit> yeah but I know how to crash wesnoth 20100329 04:02:58< HanSolo> I know how to break campaigns! 20100329 04:03:06< HanSolo> Again... and again... and again... 20100329 04:03:15< bfwbestiaryfan> I know how to click on things! 20100329 04:03:17< shadowmaster> Gambit: no, seriously, if you do know how to crash it, please report :| 20100329 04:03:20 * bfwbestiaryfan wins 20100329 04:03:42< Gambit> The power to alter the game engine is insignificant next to the power of massive save files that eat up all memory on the system. 20100329 04:03:44< Gambit> Oh and the force... 20100329 04:03:55< bfwbestiaryfan> shadowmaster: Move to a better tracker than something that looks ugly, makes it hard to figure out how to comment, and has a broken SSL cert that makes it take like 5 clicks to get to in Firefox 20100329 04:04:04 * bfwbestiaryfan is not a fan of the Gna tracker 20100329 04:04:12< HanSolo> bfwbestiaryfan: But do you use a horseman to charge a deathblade? :D 20100329 04:04:32< Gambit> Your lack of faith amuses me. 20100329 04:04:36< shadowmaster> bfwbestiaryfan: nah, esr and many of us devs like it 20100329 04:04:54< Gambit> They need to fix their certificate -_- 20100329 04:04:57< Gambit> seriously 20100329 04:05:13< shadowmaster> and if you are not going to report bugs only because of the tracker's interface, then I wonder why you don't use the TS forum instead. 20100329 04:05:52-!- Appleman1234 [~Appleman1@131.181.101.211] has quit [Ping timeout: 260 seconds] 20100329 04:05:57< Gambit> Well I reported the memory thing in #wesnoth-dev 20100329 04:06:00< Gambit> it just seemed kind of duhg 20100329 04:06:16< Gambit> *duh 20100329 04:06:27< ancestral> Yeah that certificate has been broken fer like ever 20100329 04:06:30< Gambit> I mean when you're storing all units on screen every turn for 10k+turns. 20100329 04:06:52< Gambit> The weirdest thing was shadowmaster, that it didn't crash until *after* I stopped 20100329 04:06:57< Gambit> it was okay running up all the turns 20100329 04:07:01< Gambit> but as soon as I undroided 20100329 04:07:05< Gambit> the memory usage doubled 20100329 04:07:07< Gambit> then doubled again 20100329 04:07:10< Gambit> and then it crashed 20100329 04:07:57< HanSolo> Guys, what happened to the cuttlefish? 20100329 04:08:04< HanSolo> It looks tastier. 20100329 04:11:20< Gambit> And technically shadowmaster I have access to the game engine too 20100329 04:11:25-!- pokhbocee is now known as pokh 20100329 04:11:50< Gambit> I mean an idiot could do just as much damage randomly deleting things 20100329 04:12:43-!- pokh [~ebozgul@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100329 04:12:44< bfwbestiaryfan> Gambit: You could just mess with WML. Probably lots easier. 20100329 04:12:51< bfwbestiaryfan> And just as much damage! ^_^ 20100329 04:12:52< HanSolo> The Giant Spider looks more likely to kill things too 20100329 04:13:03< bfwbestiaryfan> The Giant Spider is L3, and hella powerful.d 20100329 04:13:24< HanSolo> But the new art for it makes it look... spidery. 20100329 04:13:45-!- pokh [~ebo@ws40.cs.drexel.edu] has joined #wesnoth 20100329 04:15:13< Gambit> the old one was often mistaken for a balloon with legs taped on 20100329 04:15:24< HanSolo> It wan't? 20100329 04:15:35< HanSolo> But seriously ,the cuttlefish looks tasty. :D 20100329 04:15:38< bfwbestiaryfan> And it was a GOOD LOOKING balloon with legs taped on 20100329 04:15:38-!- Nekit [~nekit@217.118.79.18] has joined #wesnoth 20100329 04:16:00< Nekit> Hi 20100329 04:16:05< HanSolo> It doesn't have the charm off the angryface cuttlefish of... 1.7? 20100329 04:16:07< HanSolo> 1.6? 20100329 04:16:52< Nekit> Âû ÏÈÄÎÐÛ 20100329 04:17:47-!- Nekit [~nekit@217.118.79.18] has quit [Remote host closed the connection] 20100329 04:18:26< Aethaeryn> 1.7 20100329 04:18:57< Aethaeryn> The cuttlefish was added so late in 1.7 (one of the later betas for 1.8, iirc) that I'd hardly call it a 1.7 version 20100329 04:19:00< HanSolo> Angryface cuttlefish 20100329 04:19:12< HanSolo> The older one 20100329 04:20:18< Aethaeryn> and I agree that this technically better one is less anthropomorphic. 20100329 04:20:35< Aethaeryn> And thus kinda kills a bit of the charm/atmosphere/magic of the older one. But on the other hand, it actually looks like a sea monster. 20100329 04:20:59< HanSolo> Yeah. 20100329 04:21:05< HanSolo> And the spider scared my little brother away 20100329 04:21:24< HanSolo> And I was just looking through the unit database 20100329 04:21:41< HanSolo> Wait til lhe sees nine-twenty one of them eating TAllin 20100329 04:22:10-!- Appleman1234 [~Appleman1@131.181.47.6] has joined #wesnoth 20100329 04:24:07< HanSolo> Also: What's going on with the Fire Dragon's head/ 20100329 04:27:25-!- bfwbestiaryfan is now known as Zarel 20100329 04:27:28< Zarel> Time to be myself again 20100329 04:29:38< ancestral> innerHTML ftw! 20100329 04:34:36< Zarel> ancestral: Erm, don't you mean jQuery $.html()? 20100329 04:34:48< ancestral> … 20100329 04:34:53< Zarel> Once JavaScript reaches a certain level of complexity, you're really better off using jQuery. 20100329 04:34:54< ancestral> There's an easier way in jQuery? 20100329 04:35:05< ancestral> I've just started using it actually 20100329 04:35:09< Zarel> Well, it saves typing. 20100329 04:35:11< Zarel> like 20100329 04:35:23< Zarel> document.getElementById('whatever').innerHTML = 'stuff'; 20100329 04:35:23< ancestral> $('#picture'+pic).fadeOut for example 20100329 04:35:24< Zarel> becomes 20100329 04:35:25< ancestral> yeah 20100329 04:35:33< Zarel> $('#whatever').html('stuff'); 20100329 04:35:59< ancestral> Excellent! 20100329 04:36:01< Zarel> There are many things _way_ easier with jQuery than without. 20100329 04:36:19< Zarel> _And_ jQuery takes care of all the cross-platform problems. 20100329 04:36:53< ancestral> Had I known about jQuery back when I did this it would have saved me a lot of hassle (http://mproud.com/prouductions/realmz/) 20100329 04:37:26< ancestral> Don't even look at the source, haha 20100329 04:37:37< ancestral> :D 20100329 04:40:02< ancestral> Zarel: So it's all or nothing 20100329 04:40:21< ancestral> If I start a line with jQuery syntax I have to use it throughout 20100329 04:40:29< ancestral> Hmm, I need a reference 20100329 04:40:35< Zarel> Man, jQuery didn't even exist when I started working with stuff. 20100329 04:40:45< Zarel> Heck, when I first started with Ajax, JSON didn't even exist. 20100329 04:40:51< Zarel> I had to use XML parsing to do stuff. :| 20100329 04:40:58< ancestral> Eeesh 20100329 04:41:15-!- Desciero [~chatzilla@cpe-069-132-139-120.carolina.res.rr.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.2/20100316074819]] 20100329 04:48:25< HanSolo> Hmmmm. What if, instead of a single kingdom (Wesnoth) there were multiple human nations? 20100329 04:48:38< HanSolo> Elensefar may or may not count. 20100329 04:49:22< Gambit> HanSolo humans didn't come from wesnoth. 20100329 04:49:34< Gambit> meaning there are multiple human nations. 20100329 04:49:34< HanSolo> No, they didn't. 20100329 04:49:43< HanSolo> But on the Great Continent, I mena. 20100329 04:49:45< Gambit> and wesnoth is a tiny bit of Irdya. 20100329 04:49:53< HanSolo> Gambit: Well, I suppose so. 20100329 04:49:56< HanSolo> Hmmm 20100329 04:50:10< HanSolo> Maybe I don't have to base this campaign on a different continent after all 20100329 04:53:30-!- Vornicus [~vorn@ool-45774a2a.dyn.optonline.net] has joined #wesnoth 20100329 04:54:15-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: meh] 20100329 05:02:04-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100329 05:09:04-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100329 05:18:34-!- Lancaster [~Miranda@123.115.240.218] has joined #wesnoth 20100329 05:28:50< [Wesnothing]> Wose in cave = /wrist 20100329 05:29:08< [Wesnothing]> Oh look 20100329 05:30:16< HanSolo> The legendary cave trees. 20100329 05:30:21< HanSolo> They will fucking kill you. 20100329 05:34:05-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100329 05:36:31-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100329 06:08:19< StealthyCoin> Set the cave on fire. 20100329 06:08:41< HanSolo> Send in a Merman Pillager. 20100329 06:09:37< StealthyCoin> Sounds epic to me., 20100329 06:12:07< HanSolo> Sounds? 20100329 06:18:08< StealthyCoin> It is epic. 20100329 06:18:16< StealthyCoin> Cave trees vs Merman pillagers! 20100329 06:21:33-!- TaylorSwift [~Taylor@222-155-86-138.jetstream.xtra.co.nz] has joined #wesnoth 20100329 06:21:35 * Vornicus checks. No myconid. Oh well. 20100329 06:27:20-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100329 06:29:51< [Wesnothing]> DRAGONSTAFF SAYS WHAT? 20100329 06:33:48< HanSolo> Merman Pillagers. 20100329 06:35:47-!- [Wesnothing] is now known as [NaL] 20100329 06:40:17-!- BenUrban [~benurban@unaffiliated/benurban] has joined #wesnoth 20100329 06:47:53-!- pokh is now known as pokhbocee 20100329 06:51:01-!- [NaL] is now known as [SUPERAFK] 20100329 07:00:15-!- dark [~dark@unaffiliated/eliasamaral] has quit [Remote host closed the connection] 20100329 07:03:40-!- Appleman1234 [~Appleman1@131.181.47.6] has quit [Ping timeout: 246 seconds] 20100329 07:28:53-!- [SUPERAFK] is now known as [NaL] 20100329 07:34:01-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100329 07:44:10-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100329 07:46:17-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has quit [Ping 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timed out] 20100329 10:23:40-!- Queenie [~teodora@195.252.72.9] has joined #wesnoth 20100329 10:25:19-!- AnMaster [~AnMaster@unaffiliated/anmaster] has joined #wesnoth 20100329 10:35:34-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has joined #wesnoth 20100329 10:38:01-!- torchie [~torchie@adsl-156-234-163.mia.bellsouth.net] has quit [Ping timeout: 252 seconds] 20100329 10:40:58< Ivanovic> moin 20100329 10:41:06< Unnheulu> boreda 20100329 10:41:36-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Quit: Leaving] 20100329 10:42:45-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100329 10:48:14-!- Appleman1234 [~Appleman1@131.181.102.147] has quit [Ping timeout: 240 seconds] 20100329 10:56:49-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has quit [Read error: Connection reset by peer] 20100329 10:57:06-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has joined #wesnoth 20100329 11:03:05< Unnheulu> meeeeeh 20100329 11:03:11< Unnheulu> How do I store a unit in a variable? 20100329 11:03:21< Unnheulu> variable=units[variable_number] doesn't work 20100329 11:03:39< zookeeper> sigh 20100329 11:03:44< Unnheulu> (aww crud does I need a $?) 20100329 11:03:45< zookeeper> the way everyone else does it 20100329 11:03:55< zookeeper> do you or do you not know how you can see how everyone else does it? 20100329 11:04:05< Unnheulu> I don't know what campaigns its used in >.> 20100329 11:04:11< zookeeper> that's a no then 20100329 11:04:12< Unnheulu> otherwise I'd look like I usually does 20100329 11:04:15< zookeeper> do you know what grep is? 20100329 11:04:15< Unnheulu> thats a no 20100329 11:04:22< Unnheulu> humm yes 20100329 11:04:29< Unnheulu> its very slow :P 20100329 11:04:59< Unnheulu> I'm just working off what referenceWML tells me 20100329 11:05:09< zookeeper> well then whenever you don't know how to use a tag, grep for it in mainline [campaigns] and have a look 20100329 11:05:22< Unnheulu> kay 20100329 11:05:25< zookeeper> and the wiki is pretty explicit too. you give it the name of the variable 20100329 11:05:36< Unnheulu> didn't I do that? 20100329 11:05:53< Unnheulu> variable: the name of the variable into which to store the unit(s) which methinks me did 20100329 11:05:54< zookeeper> does "units[variable_number]" look like _a name_ of _a variable_? 20100329 11:06:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100329 11:06:07< Unnheulu> units is the name of a variable? 20100329 11:06:12< Unnheulu> *looks at his toes* 20100329 11:06:22< zookeeper> there you go ;) 20100329 11:06:51< Unnheulu> so I get rid of the [variable_number]? 20100329 11:06:57< zookeeper> yes 20100329 11:07:02< zookeeper> "units[variable_number]" is never valid anywhere 20100329 11:07:06< Unnheulu> kay 20100329 11:07:14< Unnheulu> not even in creating a variable? 20100329 11:07:17< Unnheulu> *rechecks wiki* 20100329 11:07:44< Unnheulu> aaaah 20100329 11:07:57< Unnheulu> I need to have a . on the end? 20100329 11:07:58< zookeeper> units[n] means the nth element of the array units. and n can only be an integer 20100329 11:08:06< Unnheulu> kay 20100329 11:08:19< Unnheulu> (I'm using an integer :/) 20100329 11:08:29< zookeeper> the string "variable_number" is not an integer 20100329 11:08:35< Unnheulu> humm? 20100329 11:08:40< Unnheulu> its a string unless you say otherwise? 20100329 11:08:53< zookeeper> everything's a string 20100329 11:08:58< Unnheulu> oh :/ 20100329 11:10:00< zookeeper> there's only two things you do with a variable: either you 1) give the name of a variable or 2) give the value of a variable 20100329 11:10:06< zookeeper> if 2, then use $ 20100329 11:10:23< Unnheulu> so $variable_number would then be an integer? 20100329 11:10:26< zookeeper> yesss 20100329 11:10:39< Unnheulu> (what I said at [10:03] ^_^ 20100329 11:10:44< Unnheulu> thanks zookeeper! 20100329 11:10:57-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100329 11:10:57< zookeeper> but i'm pretty sure that you're still doing something wrong 20100329 11:11:02< Unnheulu> perhaps 20100329 11:11:12< Unnheulu> I'll see, and ask for help in 10mins if i don't get it :P 20100329 11:11:17< zookeeper> since storing into an array element doesn't really make any sense 20100329 11:11:19< Unnheulu> that gives me time to work it out myself 20100329 11:11:25< Unnheulu> doesn't it? 20100329 11:11:32< Unnheulu> what if you want multiple units stored? 20100329 11:11:57< zookeeper> then you either make the filter match all the units you want stored or use mode=append to make multiple [store_unit]s all store into the same array 20100329 11:12:09< Unnheulu> ah ok :P 20100329 11:12:15< Unnheulu> that sounds simpler^^ 20100329 11:12:18< zookeeper> indeed 20100329 11:12:52< Unnheulu> aargh, misread the second part of the mode explanation, only saw the value always_clear 20100329 11:13:11< Unnheulu> mebe I need glasses :/ 20100329 11:35:29-!- phlaem [~a@p3EE049A5.dip.t-dialin.net] has joined #wesnoth 20100329 11:36:22< Unnheulu> Maaan, I shouldn't be this bad at coding, I thought coding ran in the family, what with my cousin writing the OMM and all that nonsense -.- 20100329 12:03:51-!- TaylorSwift [~Taylor@222-155-86-138.jetstream.xtra.co.nz] has quit [Read error: Connection reset by peer] 20100329 12:48:22-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has joined #wesnoth 20100329 12:59:29-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100329 13:24:35-!- kcaze [~herman@119.161.166.130] has joined #wesnoth 20100329 13:43:16-!- eyerouge [~snowdrop@c-816be555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100329 13:52:34-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100329 13:54:24-!- eyerouge [~snowdrop@c-816be555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100329 13:57:34-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-vopbgmegytjaczsl] has quit [Quit: Page closed] 20100329 13:57:46-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100329 14:36:04-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100329 14:43:51< Unnheulu> wut revision is the latest release? 20100329 14:43:56< Unnheulu> hi Gambit! 20100329 14:44:06< Gambit> Hai 20100329 14:44:13< shadowmaster> Gambit: no, you can't modify the engine :p 20100329 14:44:23< Gambit> Sure I can. 20100329 14:44:24< shadowmaster> or at least, you don't know how to 20100329 14:44:37< Gambit> Deleting a few files is definitly a modification :) 20100329 14:44:49< shadowmaster> preferably in a more constructive manner 20100329 14:44:51< Gambit> Btw I know a tiny bit of C++. 20100329 14:44:58< shadowmaster> since deleting a few files won't get you anywhere anyway 20100329 14:45:07< Unnheulu> :-D 20100329 14:45:09< Unnheulu> it will! 20100329 14:45:14< Unnheulu> If you want less features 20100329 14:45:19< shadowmaster> no. The best he'll get is something that cannot be compiled. 20100329 14:45:19< Gambit> :s 20100329 14:45:28< Gambit> Unnheulu: yeah that ^^^^ 20100329 14:45:37< Gambit> What SM said. 20100329 14:45:45< shadowmaster> if C++ was like Lego you'd have hordes of idiots writing software 20100329 14:45:53< Gambit> It's a big interentangled web. 20100329 14:45:56< shadowmaster> well, greater hordes, anyway 20100329 14:46:01< Unnheulu> But, python is like Lego! 20100329 14:46:13< Unnheulu> Which is why I <3 it^^ 20100329 14:46:16< Gambit> And from that we get xkcd 20100329 14:46:22< shadowmaster> yeah...let me delete a python module 20100329 14:46:27< shadowmaster> still think it's like lego? 20100329 14:46:29< Unnheulu> ^^^^ 20100329 14:46:39< Unnheulu> hmm, lets take out the base... 20100329 14:46:43< Unnheulu> That's like python 20100329 14:46:46< Unnheulu> it collapses! 20100329 14:47:24< shadowmaster> bad analogy is bad. 20100329 14:47:33< Unnheulu> :-D 20100329 14:47:35 * shadowmaster goes afk 20100329 14:47:51 * Unnheulu gives gambit a cyer-five 20100329 14:47:56< Unnheulu> *cyber >.< 20100329 14:48:18< Unnheulu> wut revision is the latest release? 20100329 14:48:26< Unnheulu> I wanna try multiplayer 20100329 14:48:29< Gambit> Nobody really knows :o 20100329 14:48:32< Unnheulu> plus the altest revision is too buggy :D 20100329 14:48:33< Gambit> Then get RC1 20100329 14:48:36< Unnheulu> Gambit: NOOOOOOOOOOO!!!!!!!!!!!! 20100329 14:48:43< Unnheulu> Gambit: but, I gotta download it >.> 20100329 14:48:50< Unnheulu> And, I is lazy 20100329 14:48:54< Gambit> Oh you're on SVN? 20100329 14:49:04< Unnheulu> Aetheryn persuaded me 20100329 14:49:08< Unnheulu> or w/e his/her name is 20100329 14:49:24-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has joined #wesnoth 20100329 14:49:29< Unnheulu> (Plus I remember downloading Gentoo, Haiku, Wesnoth, X-Moto and a load of games at the same time once) 20100329 14:49:32< Unnheulu> Not pretty :-D 20100329 14:49:54< Gambit> 41862 is the latest 1.8 20100329 14:50:01< Gambit> I think 20100329 14:50:03< Gambit> http://svn.gna.org/viewcvs/wesnoth/branches/1.8/ 20100329 14:50:19-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100329 14:50:25< Unnheulu> ty 20100329 14:50:27< Unnheulu> thanks 20100329 14:50:49< Unnheulu> where'd'ya find that? 20100329 14:50:55< Gambit> svn.wesnoth.org 20100329 14:52:36< Unnheulu> kay 20100329 14:52:38< Unnheulu> thanks 20100329 14:52:52< Unnheulu> svn is too buggy 20100329 14:53:14< Gambit> ? 20100329 14:53:21-!- Lancaster [~Miranda@123.115.240.218] has quit [Quit: Lancaster] 20100329 14:53:48< Unnheulu> orcish incursion and rise of wesnoth crashed with hte latest ;P 20100329 14:53:57< Gambit> and you reported that? 20100329 14:53:58< Unnheulu> I love the name Scons 20100329 14:54:00< Unnheulu> nope 20100329 14:54:07< Unnheulu> no idea why or anything :P 20100329 14:54:19< Unnheulu> Scons sounds like scones 20100329 14:54:47< Unnheulu> scones+cream + strawberry jam=lush and welsh 20100329 14:58:05< Unnheulu> it is aetheryn right? 20100329 14:58:21< Unnheulu> oh 20100329 14:58:23< Unnheulu> missed an a :D 20100329 14:58:31< Unnheulu> is aethaeryn welsh? 20100329 14:58:36< shadowmaster> no 20100329 14:58:41< Unnheulu> sounds welsh =P 20100329 14:58:45< shadowmaster> no 20100329 14:58:52< Unnheulu> or gaelic? 20100329 14:58:55< shadowmaster> it's taken from Wesnoth's name generator 20100329 14:59:05< Unnheulu> ah 20100329 14:59:09< shadowmaster> *name generator's input style 20100329 14:59:13< Unnheulu> I've always said the loyalists names sounds welsh 20100329 14:59:24< Unnheulu> (the other ones don't, just the loyalists) 20100329 15:00:05< Unnheulu> (Which is probably the humans if its done by race) 20100329 15:01:28< Gambit> Yeah because Blarumyrran is a very Welsh name. 20100329 15:01:42< Unnheulu> "y", "rr" 20100329 15:02:11< Gambit> Add the bowman? 20100329 15:02:19< Unnheulu> isn't very welsh^_^ 20100329 15:02:38< Unnheulu> I'm just saying, most of the names sound like the origional welsh 20100329 15:03:01-!- martin__1 [~martin@f048047180.adsl.alicedsl.de] has joined #wesnoth 20100329 15:03:10< Unnheulu> (of course, we don't have j's or x's or stuff like that, but double letters are common, especially with consonants) 20100329 15:03:21< Unnheulu> (plus having loadsa "w"'s and "y"s 20100329 15:03:48< Gambit> shadowmaster: in multiplayer, who is in charge of name generation? 20100329 15:04:07-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Read error: Operation timed out] 20100329 15:04:36< Gambit> each client for their own units? the host for all? or the server? 20100329 15:04:40< Unnheulu> I wonder if their has ever been a loyalist with the name Llewelyn generated 20100329 15:06:03< Gambit> You wonder if who has ...? 20100329 15:06:14< Gambit> :P 20100329 15:06:34< Unnheulu> the name Llewelyn has ever been generated :P 20100329 15:06:44< Unnheulu> Or Glyndwr 20100329 15:06:58< Unnheulu> or something simple like Dewi 20100329 15:08:13 * Unnheulu wonders if gambit knows who any of them are 20100329 15:08:26< Gambit> "their" 20100329 15:08:54< Unnheulu> :P 20100329 15:08:55< zookeeper> "their" what? 20100329 15:08:57< Unnheulu> You dunno :P 20100329 15:09:42< Gambit> He said he wondered if their had ever been blah blah blah 20100329 15:09:55< Unnheulu> Do you know who they are irl? :P 20100329 15:09:58< Unnheulu> (or were :P) 20100329 15:09:58-!- Samwise [~Samwise@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 15:10:11< zookeeper> Gambit, whose what? 20100329 15:10:21< Gambit> zookeeper: Exactly! 20100329 15:10:21-!- mthe [~mthe@82.133.106.153] has joined #wesnoth 20100329 15:10:21-!- mthe [~mthe@82.133.106.153] has quit [Changing host] 20100329 15:10:21-!- mthe [~mthe@unaffiliated/mthe] has joined #wesnoth 20100329 15:10:31< Gambit> (9:04:32 AM) Unnheulu: I wonder if _their_ has ever been a loyalist with the name Llewelyn generated 20100329 15:10:45< Unnheulu> there then :P 20100329 15:10:57< zookeeper> oh, right 20100329 15:10:59< zookeeper> i agree 20100329 15:11:00< Unnheulu> I'm welsh, you can't blame me :( 20100329 15:11:24 * Samwise blames Unnheulu 20100329 15:11:28< Unnheulu> :-D 20100329 15:12:12-!- meric_ [~Eric@124-168-166-129.dyn.iinet.net.au] has joined #wesnoth 20100329 15:12:56< Unnheulu> Gambit: Llewelyn ap Gruffyd was the King of Gwynedd, and the last "true" leader of Wales, before our incorporation into England 20100329 15:13:11< Unnheulu> He got killed in his castle in Wales by the English in a huuuge war 20100329 15:13:38< Gambit> Welsh is incorporated? 20100329 15:13:40< Unnheulu> Owain Glyndwr was the leader of a rebellion that murdered hundreds of english people, before going into hiding and rejecting a pardon from the King 20100329 15:13:43< Gambit> Whales* 20100329 15:13:46< Unnheulu> wales is part of england 20100329 15:13:48< Gambit> Wales? 20100329 15:13:53< Unnheulu> but we're being devolved :P 20100329 15:13:55< Gambit> Anywho, how much per share? : P 20100329 15:14:00< Unnheulu> :P 20100329 15:14:17< Gambit> Walse Inc. 20100329 15:14:23< Gambit> *Wales Inc. 20100329 15:14:32< Unnheulu> it was glyndwr's fault that the welsh were banned from being in large groups, being near english towns and being able to trade in their own towns for a few hundred years 20100329 15:14:39< Gambit> Dang this place does *not* want me to spell it right. 20100329 15:14:45< Unnheulu> (cause the King didn't want any more rebellions :P) 20100329 15:14:49< Unnheulu> Gambit: ofc not! 20100329 15:14:53< Unnheulu> call it cymru :P 20100329 15:15:06< Unnheulu> wales means barbarian, it also means enemy and it also means foreigner 20100329 15:15:14-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has quit [Ping timeout: 240 seconds] 20100329 15:15:14-!- meric_ is now known as meric 20100329 15:15:21< Unnheulu> Dewi, or Dewi Sant (Saint David) is the Saint of Wales 20100329 15:15:34< Unnheulu> 1st of March is Saint Davids day, and that's slightly more merry :D 20100329 15:16:06< Unnheulu> Most schools have their Eisteddfodd's on that day as well 20100329 15:16:39< Unnheulu> he even has a city named after him (UK's smallest) Ty Dewi (they is an accent but this messed up english keyboard doesn't have them) 20100329 15:16:55< Unnheulu> Gambit: so there is your history lesson :P 20100329 15:17:27< Gambit> :O you were giving me a history lesson? 20100329 15:17:32< Unnheulu> yes :P 20100329 15:17:40< Unnheulu> And I didn't mention the 6000 innocent welsh guys murdered by the english is 3 years 20100329 15:17:44< Unnheulu> or was it 2 :/ 20100329 15:17:49< Gambit> Oh. I wasn't paying attnetion :\ 20100329 15:17:51< Unnheulu> Gambit: hope you learnt something xD 20100329 15:18:01 * Gambit is also in a chemistry lesson 20100329 15:18:09< Unnheulu> :-D 20100329 15:18:16< Sacho> There is no innocence, only degrees of guilt. 20100329 15:18:16< Unnheulu> Teach your teacher about Cymru :P 20100329 15:18:23< Unnheulu> Sacho: yeye :P 20100329 15:18:40< Gambit> Sacho: Christianity? :P 20100329 15:19:00< Unnheulu> But Glyndwr was told that if he said sorry he wouldn't be punished for killing hundreds of english peeps 20100329 15:19:09< Sacho> Imperium of Man doctrine 20100329 15:19:12< Unnheulu> Gambit: here's a random fact 20100329 15:19:22-!- kcaze [~herman@119.161.166.130] has quit [Read error: Connection reset by peer] 20100329 15:19:31< Unnheulu> English is the only language which mentions the anglo part of england (Anglo Land) 20100329 15:19:47< Unnheulu> every other language calls it saxon instead of anglo 20100329 15:19:58< Unnheulu> (Eg saesneg -- Saxon Toungue for english) 20100329 15:20:06< Gambit> rofl okay I'm going to make a joke here that I can't in my lesson 20100329 15:20:13< Unnheulu> ^_^ 20100329 15:20:16< Samwise> Gambit, you're in school or in university? 20100329 15:20:20< Gambit> "Do you mean a reversible reaction dates both men and women?" 20100329 15:20:38< Gambit> Okay maybe that was a little childish but she said reversible reactions like it both ways :P 20100329 15:20:47< Gambit> Samwise: highschool. 20100329 15:21:00< Samwise> The teacher don't notices your Laptop? 20100329 15:21:07< SekoIdiootti> you're old then. :O (well, not really old... but...) 20100329 15:21:10< Gambit> The teacher is miles away on her laptop :) 20100329 15:21:11< Unnheulu> some secondary schools allow them 20100329 15:21:22< Gambit> It's a virtual school. 20100329 15:21:31< Unnheulu> Gambit: srsly? 20100329 15:21:39< Gambit> I "see" the teacher maybe two hours a week. 20100329 15:21:52-!- kcaze [~herman@119.161.166.130] has joined #wesnoth 20100329 15:21:53< Gambit> Each teacher 20100329 15:21:59< Unnheulu> So america hasn't got SATS then? 20100329 15:22:07< Gambit> yes they have :\ 20100329 15:22:12< Gambit> SATs? 20100329 15:22:15< VurtualRuler98> SATS? 20100329 15:22:17< VurtualRuler98> SATs? 20100329 15:22:25< Unnheulu> a way of ranking the schools dependent on results... 20100329 15:22:38< VurtualRuler98> We have things called SATs. 20100329 15:22:50< Gambit> Each state gives exams to rank schools 20100329 15:22:52< VurtualRuler98> No idea what they ARE, but it's some kind of test. 20100329 15:22:59< VurtualRuler98> But lots of schools suck anyways, so it doesn't matter. 20100329 15:23:07< Unnheulu> So you do have SATs? 20100329 15:23:18< Gambit> Those are for getting into college. 20100329 15:23:24< Gambit> They don't rank the school AFAIK. 20100329 15:23:30< Gambit> Just our performance. 20100329 15:23:31< Unnheulu> you only take them once, at the end of primary school 20100329 15:23:35< Unnheulu> They got scrapped here the year I was due to take them 20100329 15:23:43< Gambit> To measure the schools, the states give yearly exams around spring. 20100329 15:23:53< Unnheulu> :-P 20100329 15:23:59< VurtualRuler98> I'm glad I was homeschooled. 20100329 15:24:01< VurtualRuler98> Way simpler. 20100329 15:24:07< Gambit> Our school did 90% better than publicschoolers in the same grade 8-) 20100329 15:24:10< Unnheulu> All exams before GCSE (now SATs were scrapped) are internal 20100329 15:24:13< Gambit> Or at least so they bragged last year. 20100329 15:24:19< Gambit> My school brags a lot... 20100329 15:24:30< VurtualRuler98> Slacked off a bit but I still got everything done mostly 20100329 15:24:30< Gambit> :\ 20100329 15:24:36< Unnheulu> VurtualRuler98: I was home educated instead of going to Junior school 20100329 15:24:37< VurtualRuler98> And I got to learn python. 20100329 15:24:51< VurtualRuler98> Unnheulu, are you british or something? 20100329 15:24:56< Unnheulu> welsh 20100329 15:24:56< Gambit> He is Welsh 20100329 15:24:59< Gambit> xD 20100329 15:25:04< VurtualRuler98> Okay, apparently both of those countries have dumb terms. 20100329 15:25:07< Unnheulu> so I'm a barbarian =) 20100329 15:25:09< VurtualRuler98> Like "STI" 20100329 15:25:16< VurtualRuler98> no no barbarians are far too cool 20100329 15:25:20< VurtualRuler98> And have far too long pants. 20100329 15:25:23< Gambit> oooooohhhhh 20100329 15:25:24< Unnheulu> I is 20100329 15:25:28< Gambit> Burn! 20100329 15:25:37< Unnheulu> Wales=old english for enemy barbarian and foreigner like I said earlier 20100329 15:25:48< VurtualRuler98> Anyways hello, I am Vurtual, and I am a redneck. 20100329 15:26:03< Unnheulu> which is why I use Cymro, which is comrades, and what we call ourselves 20100329 15:26:04< VurtualRuler98> And a nerd, somehow. I don't know how, but it's true. 20100329 15:26:09< Gambit> NO! 20100329 15:26:12< Gambit> You know python 20100329 15:26:14< Gambit> you are not a nerd 20100329 15:26:20< VurtualRuler98> Geek/nerd whatever. 20100329 15:26:23< Gambit> *Geeks* contribute to society. 20100329 15:26:26< Gambit> Nerds are just losers. 20100329 15:26:35< Gambit> They have pimples and play D&D. 20100329 15:26:43< Gambit> Also dorks are just slightly less cool than normal people. 20100329 15:26:52< Unnheulu> wuts a dork? 20100329 15:27:05< Unnheulu> is it an american term? 20100329 15:27:05< VurtualRuler98> The old meaning of Otaku applies here in the sense of an extreme addiction, particularly videogames in this case. 20100329 15:27:06< Gambit> There's a scale of coolness Cool -> Normal -> Dorks -> Nerds 20100329 15:27:10< Unnheulu> ah 20100329 15:27:11< Gambit> But geeks are entirely seperate. 20100329 15:27:16< VurtualRuler98> I'm cool, right? 20100329 15:27:21< Gambit> We're the wizards in the background making the future tick 20100329 15:27:29< Unnheulu> You play Runescape :P 20100329 15:27:31< VurtualRuler98> I can flip over handrails, dual wield, could shoot clay targets well the first time I held a shotgun. 20100329 15:27:34< VurtualRuler98> No, I don't. 20100329 15:27:47< VurtualRuler98> Want me to go around saying you have a neopets fetish or something? 20100329 15:27:50-!- unimatrix0_ [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100329 15:27:55< VurtualRuler98> Or something silly like that? 20100329 15:28:01< Gambit> whoaaaaa 20100329 15:28:02< Unnheulu> there is no-one in the lobby :/ 20100329 15:28:07< Gambit> Unnheulu: is into furries? 20100329 15:28:14< Unnheulu> humm Gambit? 20100329 15:28:22< Gambit> Unnheulu: you connected to trunk server. 20100329 15:28:28< Unnheulu> uhuh? 20100329 15:28:29-!- Samwise [~Samwise@p57B19409.dip0.t-ipconnect.de] has left #wesnoth ["I'm... too sexy for you all, too sexy..."] 20100329 15:28:34< Gambit> I think you need to go to "connect to server" 20100329 15:28:36< Gambit> not official 20100329 15:28:38< Unnheulu> oh 20100329 15:28:39< VurtualRuler98> Well I said it to demean them, it has to be true. 20100329 15:28:40< Gambit> and you need port 15000 20100329 15:28:48< Unnheulu> ok 20100329 15:28:53< Gambit> IIRC 20100329 15:30:03-!- martin__1 [~martin@f048047180.adsl.alicedsl.de] has quit [Quit: leaving] 20100329 15:30:04< Unnheulu> VurtualRuler98: I had a vague recollection of arguaments on the subject with you before now 20100329 15:30:28< VurtualRuler98> I have a good recollection of every last feeling you've ever had. 20100329 15:31:10< Unnheulu> Oh my shadowmaster! Why won't anything work for me!!! 20100329 15:31:10-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Ping timeout: 246 seconds] 20100329 15:31:10-!- unimatrix0_ is now known as unimatrix0 20100329 15:31:24< Gambit> rofl! 20100329 15:31:26< Unnheulu> (just had to try it out) :P 20100329 15:31:33< Unnheulu> especially after Gambit's comment 20100329 15:31:56< Gambit> What happened now Unnheulu? 20100329 15:32:05< Unnheulu> humm? 20100329 15:32:11< Unnheulu> Just to add to Cloud's commandments, I can definitly say from IRC that shadowmaster dislikes it when you take his name in vain. :) 20100329 15:32:13< Gambit> What isn't working now? 20100329 15:32:29< VurtualRuler98> or at all 20100329 15:32:36< Unnheulu> nothing 20100329 15:32:41< Unnheulu> just had to try it out =) 20100329 15:32:43< VurtualRuler98> He probably grumbles angrily at all the name thiefs, holding a mossberg. 20100329 15:32:44-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100329 15:32:53< VurtualRuler98> I wonder which of us is a better shot? 20100329 15:33:06< Gambit> So can we start saying "Shadowmaster damn you."? 20100329 15:33:15< Gambit> And "I swear to Shadowmaster"? 20100329 15:33:22< Unnheulu> yep :) 20100329 15:33:32< VurtualRuler98> Unlike most religious dieties he's still walking around, you know. 20100329 15:33:36< Unnheulu> What the shadowmaster! 20100329 15:33:40< VurtualRuler98> And will probably smite you or something. 20100329 15:33:47< Gambit> Unnheulu: That doesn't make any sense. 20100329 15:33:57< VurtualRuler98> Makes me wonder, does every time you think of a deity's name 20100329 15:34:03-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100329 15:34:03< Unnheulu> have you never heard the term What the Dickens? :P 20100329 15:34:09< VurtualRuler98> or say it maybe, in prayer. Does it highlight them like IRC? 20100329 15:34:13< Unnheulu> And Dickens is a (demi)-Deity 20100329 15:34:31< Gambit> Zarel: (9:31:02 AM) Unnheulu: Oh my shadowmaster! Why won't anything work for me!!! 20100329 15:34:34-!- m33 [m33@c108-95.icpnet.pl] has joined #wesnoth 20100329 15:34:40< Unnheulu> :D 20100329 15:34:46< m33> Hello 20100329 15:34:48< Zarel> Unnheulu: <3 20100329 15:34:58< Gambit> m33: Hello. 20100329 15:35:02< Unnheulu> hiah 20100329 15:35:15< Zarel> I may have to start saying "shadowmasterdamnit" 20100329 15:35:22< Gambit> Shadowmaster bless you. 20100329 15:35:34< VurtualRuler98> Does he have some kind of origin planet? 20100329 15:35:42< Gambit> I swear to shadowmaster I will turn this bus around :@ 20100329 15:35:47< Unnheulu> Gambit: server.wesnoth.org:15000? 20100329 15:35:47< VurtualRuler98> So instead of shouting the cliche "MY LIFE FOR AIUR", we can use... this channel? 20100329 15:35:54< Gambit> Unnheulu: I think so. 20100329 15:36:00< Unnheulu> noone online >.> 20100329 15:36:01< VurtualRuler98> Gambit, but you'll have to go below 50mph! 20100329 15:36:02< VurtualRuler98> And then BOOM! 20100329 15:36:20< m33> hmm 20100329 15:36:24< Gambit> Nah I'll keep driving until I find a cauldesac. 20100329 15:36:32< Gambit> However you spell that ^^ 20100329 15:36:38< Zarel> Gambit: "List of open-source video games" is sorted by name. 20100329 15:36:42< VurtualRuler98> cul-de-sac? 20100329 15:36:43< Gambit> And I'll gone it through the turn. 20100329 15:36:47< Gambit> *gun it 20100329 15:36:51< Zarel> Screws over Warzone. :( 20100329 15:36:52< VurtualRuler98> According to Ed, Edd, n' Eddy. 20100329 15:36:53< Gambit> Wow spelling. 20100329 15:38:00< Unnheulu> I dunno what campaign to do :( 20100329 15:38:19< Unnheulu> oh and Gambit, rev 41862 is 1.9.0-SVN 20100329 15:38:26< Gambit> :\ 20100329 15:38:29< Unnheulu> bah 20100329 15:38:33< Unnheulu> I'm getting it out of my repo 20100329 15:38:33< Gambit> That'd explain all your problems :) 20100329 15:38:44-!- timotei21 [~timotei21@188.24.4.120] has joined #wesnoth 20100329 15:39:05-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has quit [Quit: meric] 20100329 15:39:25< Gambit> Zarel: So no comment about me picking Ktron over WZ2100? :P 20100329 15:39:37< Gambit> Addicting game is addicting. 20100329 15:39:41< Gambit> rofl 20100329 15:39:48-!- timotei21 [~timotei21@188.24.4.120] has left #wesnoth [] 20100329 15:39:51< Unnheulu> KTron xD 20100329 15:40:28< VurtualRuler98> I do quite wonder why people sometimes only play Open Source games. 20100329 15:40:41< Unnheulu> me agrees 20100329 15:40:49< Gambit> Because they have a mac 20100329 15:40:50< Gambit> or linux 20100329 15:40:58< Unnheulu> I <3 Stronghold 2, Stronghold Crusader, Civilisation 20100329 15:40:59< Unnheulu> :P 20100329 15:41:09< Unnheulu> I has Linux & Windows 20100329 15:41:11< VurtualRuler98> many non open source games work on linux, especially macs. 20100329 15:41:14< Unnheulu> & (RIP) Mac 20100329 15:41:15-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100329 15:41:20< VurtualRuler98> macs have every sid meier game, and every valve game soon. 20100329 15:41:36< VurtualRuler98> linux has quake live(which is quake 3 arena, which has some of the source released!) 20100329 15:41:42< VurtualRuler98> uhm, lemme think here. 20100329 15:41:45< Unnheulu> Blarumyrran: is your name inspired by welsh? :P 20100329 15:41:56< Blarumyrran> I think so 20100329 15:42:00< VurtualRuler98> with wine, valve games. 20100329 15:42:16< Blarumyrran> Wesnoth random human names sound sort of welsh 20100329 15:42:23< Unnheulu> yupp 20100329 15:42:26< Gambit> Yes but windows has all computer games. 20100329 15:42:30< VurtualRuler98> add. 20100329 15:42:33< Blarumyrran> Gambit, that is a lie 20100329 15:42:37< Blarumyrran> Windows 7 has nothing 20100329 15:42:41< Zarel> Gambit: Is your name inspired by English? 20100329 15:42:45< VurtualRuler98> infact "Addyn" 20100329 15:42:50< VurtualRuler98> Then name another guy "Subtract" 20100329 15:42:55< VurtualRuler98> See if anyone notices. 20100329 15:42:57< m33> bye 20100329 15:42:59-!- m33 [m33@c108-95.icpnet.pl] has left #wesnoth [] 20100329 15:43:14< Gambit> My real name is german 20100329 15:43:16< Blarumyrran> A Windows that came without minesweeper is not well suited to playing games 20100329 15:43:23< Unnheulu> -.- 20100329 15:43:27< Unnheulu> I have 1.4.5 in my repo 20100329 15:43:30< Unnheulu> I need to upgrade 20100329 15:43:36< VurtualRuler98> The next windows would be pretty cool if 20100329 15:43:38< VurtualRuler98> It came with steam 20100329 15:43:42< Zarel> Gambit: I was originally going to make a joking "lol, you forgot to mention the best game ever", but then I noticed you'd linked to a list of OSS games, so I'm fine with that. 20100329 15:43:43< Blarumyrran> What 20100329 15:43:44< VurtualRuler98> pre-installed 20100329 15:43:48< Blarumyrran> Minesweeper on steam? 20100329 15:43:57< Blarumyrran> That is silly 20100329 15:44:07< VurtualRuler98> Since valve is apparently putting in a micropayment-supporting feature 20100329 15:44:19< Zarel> Blarumyrran: ...wtf. Windows comes with Minesweeper... 20100329 15:44:20< VurtualRuler98> Maybe windows could bundle 10-20 dollars worth for steam with it. 20100329 15:44:36< VurtualRuler98> Then, every time you upgrade, free game or two. 20100329 15:44:42< VurtualRuler98> wait for christmas, get like, 10 games. 20100329 15:44:42< Blarumyrran> zarel, I think 2000/2003/xp did 20100329 15:44:48< Gambit> Vista too. 20100329 15:44:53< Zarel> Blarumyrran: Are you, by any chance, using Windows 7 Pro? 20100329 15:44:56< Blarumyrran> Yes 20100329 15:45:06< Zarel> Yeah, Windows 7 Pro disables the games by default. 20100329 15:45:14< Gambit> But they're still there. 20100329 15:45:16< Zarel> Just go into Control Panel and turn on games, and you'll have Minesweeper and the rest back. 20100329 15:45:30< Blarumyrran> Oh, and it's control panel is sucky too 20100329 15:45:33< Blarumyrran> its* 20100329 15:45:34< Gambit> Windows thought you were older than that :P 20100329 15:45:37< VurtualRuler98> win 7 basic 20100329 15:45:39< Zarel> wtf its control panel is awesome 20100329 15:45:40< VurtualRuler98> cannot change the background 20100329 15:45:48< VurtualRuler98> apparently 20100329 15:46:00< Gambit> I miss the ability to set web pages as backgrounds :( 20100329 15:46:07< Unnheulu> hum? 20100329 15:46:13< Zarel> You can change the background in Pirate Alert Windows, but it changes back to black after 10 minutes 20100329 15:46:14< Gambit> They removed that in vista 20100329 15:46:14< Blarumyrran> In windows 2000, control panel options behaved like shortcuts, so eg if you typed a character, the option beginning with that was selected 20100329 15:46:35< Zarel> Blarumyrran: And now they still do that, but better. 20100329 15:46:35< VurtualRuler98> "display" and "DELETE ENTIRE HARD DRIVE" 20100329 15:46:50< Blarumyrran> Yeah nevermind, the selection hilight wasn't just very visible 20100329 15:47:07< Gambit> Anyway when it comes to games even windows cant stand up to Playstation 20100329 15:47:23< Blarumyrran> Does Playstation come with minesweeper? 20100329 15:47:25< Zarel> Mmm, suuuuure 20100329 15:47:28< Gambit> Yes. 20100329 15:47:29< Unnheulu> cause playstations can have linux 20100329 15:47:32< Gambit> lol 20100329 15:47:59< Gambit> It comes with Home. 20100329 15:48:10< Unnheulu> Although whenever I mention that in XBox vs PS3 arguaments I always get called a geek :D 20100329 15:48:26< Gambit> Xbox vs PS3 isn't even an argument 20100329 15:48:35< Unnheulu> it is here Gambit 20100329 15:48:54< Gambit> It's one side trying to defend their decision to buy a cheap console instead of the superior one, and ignoring all logic to do so. 20100329 15:48:57< Unnheulu> ;P 20100329 15:49:16< Unnheulu> you can get them both pretty cheap in Asda... 20100329 15:50:14< Gambit> I considered an xbox last gen. 20100329 15:50:19< grzybacz> Unnheulu: only the olds PS3 20100329 15:50:23< Zarel> Unnheulu: Actually, PS3's can't have Linux anymore. 20100329 15:50:25< Gambit> But this generation has just reaffirmed my love of Playstation. 20100329 15:50:28< Unnheulu> *backs out* 20100329 15:50:29< Gambit> One competitor melts 20100329 15:50:34< grzybacz> What Zarel said ^ 20100329 15:50:34< Gambit> and the other is... lol... the wii 20100329 15:50:36< Unnheulu> I USE A WII! leave me alone :P 20100329 15:51:01< Blarumyrran> Okay, thanks Zarel, I never knew that 20100329 15:51:03< grzybacz> wii is ok 20100329 15:51:10< Blarumyrran> (the games thing) 20100329 15:51:13< Gambit> Sure if you don't like actual video games. 20100329 15:51:24< Unnheulu> wuts a video game? 20100329 15:51:33< Unnheulu> an interactive video? 20100329 15:51:34< Gambit> It's a box that plays mini games. 20100329 15:51:40< Zarel> http://blog.us.playstation.com/2010/03/28/ps3-firmware-v3-21-update/ 20100329 15:51:48< Unnheulu> Surely any vids with easter eggs is a video game then? 20100329 15:51:53< Zarel> 'The next system software update for the PlayStation 3 (PS3) system will be released on April 1, 2010 (JST), and will disable the “Install Other OS” feature that was available on the PS3 systems prior to the current slimmer models, launched in September 2009.' 20100329 15:52:13< Gambit> wonder why 20100329 15:52:14< Unnheulu> jailbreak it :D 20100329 15:52:15< Zarel> Basically, they're afraid pirates will use the feature to play pirate games. 20100329 15:52:42< Gambit> ah 20100329 15:53:12-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100329 15:53:13< Gambit> Wow and that's all the update is -_- 20100329 15:53:18< Zarel> And the ninja cartel didn't like that. 20100329 15:53:52< King_Elendil> hello gambit! 20100329 15:53:58< Gambit> King_Elendil: Hi. 20100329 15:54:20< grzybacz> Zarel: nah, it's because they lose $$$ on each unit sold and with another OS (which doesn't play their expensive games) they can't recoup it. 20100329 15:54:41< grzybacz> ;] 20100329 15:54:48< Gambit> Yeah they're going to get called out as hypocrites 20100329 15:55:00< Gambit> they gave speech after speech about how ps3 was more than just a gaming system 20100329 15:55:17< grzybacz> It's more than just a gaming system. It's also a crap systep. ;] 20100329 15:55:19< grzybacz> *system 20100329 15:55:28< Blarumyrran> Damn right it's more than a gaming system 20100329 15:55:28< Gambit> Name a better one :P 20100329 15:55:36< grzybacz> Gambit: why? 20100329 15:55:36< Blarumyrran> I know someone who uses PS-s for floating point operations 20100329 15:55:38< Unnheulu> wii 20100329 15:55:46-!- Samwise [~Samwise@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 15:55:58< Gambit> Unnheulu: Yes because I enjoy playing the same franchises over and over again on 1999 graphics. 20100329 15:56:07< Unnheulu> 1999! 20100329 15:56:08< Unnheulu> Noooo! 20100329 15:56:11< Unnheulu> It's modern! 20100329 15:56:11< Gambit> Indeed. 20100329 15:56:14< Unnheulu> It's not gory! 20100329 15:56:16< Unnheulu> It's cool! 20100329 15:56:53< Unnheulu> the guy who made the oblivion and fallout mod managers plays it! 20100329 15:57:01< Gambit> So? 20100329 15:57:07< Gambit> Turuk plays ps3. We win. 20100329 15:57:13< Unnheulu> It can't have b ad gfx! 20100329 15:57:18< Gambit> It does. 20100329 15:57:27< Zarel> Unnheulu: wtf, doesn't Oblivion already come with a mod manager? o_O 20100329 15:57:31< Gambit> And that might be excused if the games were good. 20100329 15:57:44< Unnheulu> Zarel: but it was made by a member of the community ;) 20100329 15:57:47< VurtualRuler98> What's goin' on here. 20100329 15:57:55< Unnheulu> the guy who amde the something graphics extender plays it 20100329 15:58:13< Gambit> VurtualRuler98: I'm playing Fanboy 20100329 15:58:59< Unnheulu> Zarel: a certaun Timeslipped iirc 20100329 15:59:16< Gambit> And in true "master of strawman" fashion, I notice that nobody has stuck up for 360. 20100329 15:59:20< Gambit> That must mean nobody likes it. 20100329 15:59:22< Gambit> And it sucks. :) 20100329 15:59:25< Unnheulu> :D 20100329 15:59:54< VurtualRuler98> yay pc 20100329 16:00:12< Gambit> Can't really blame them. The console hid behind it's price for years, and then slammed you with hidden fees if you wanted to play with friends or download things. 20100329 16:00:34< Unnheulu> 'cos its microsoft :P 20100329 16:00:41< Gambit> And (according do the warrenty statistics) almost a quarter of them still melt even after all the upgrades. 20100329 16:00:58< Unnheulu> lawl :D 20100329 16:01:04< Gambit> And its hardware is just generally inferior to ps3. 20100329 16:01:22< Unnheulu> isn't the ps3 128bit for some reason? :/ 20100329 16:01:28< Gambit> It has better games than the wii and just as good of games as the ps3 20100329 16:01:46< Gambit> But the graphics are sub par and all the hidden garbage is just not worth the time 20100329 16:01:51< VurtualRuler98> wii has some lame 3rd party stuff. 20100329 16:01:58< Gambit> Plus if you have the balls to play it too often it could break. 20100329 16:02:09< VurtualRuler98> Only buy one if you don't have friends who will buy you those. 20100329 16:02:14< Gambit> I wasn't aware wii had *any* third party stuff besides Sega. 20100329 16:02:14< VurtualRuler98> You will not get to return 'em. 20100329 16:02:36< VurtualRuler98> Gambit, darkstar or whoever is one of those legendary horrible companies who makes horrible games 20100329 16:02:47< VurtualRuler98> ATV QUAD FRENZY, aka worst game ever, is one of those games. 20100329 16:02:53< VurtualRuler98> Also, a thousand wii sports ripoffs. 20100329 16:03:29< Gambit> worst game ever: http://en.wikipedia.org/wiki/Big_Rigs:_Over_the_Road_Racing 20100329 16:03:35< VurtualRuler98> no no 20100329 16:03:38< Unnheulu> yay the program I released last Febuary has 531 weekly downloads according to sourceforge 20100329 16:03:40< VurtualRuler98> big rigs is humorously bad 20100329 16:03:51< VurtualRuler98> but quad frenzy is like an ugly, functional big rigs. 20100329 16:03:51< Gambit> VurtualRuler98: About the wii sports ripoffs 20100329 16:03:53< VurtualRuler98> with atvs. 20100329 16:03:55< Gambit> Why fix what isn't broken? 20100329 16:04:02< Gambit> And why not repackage and resell what isn't broken? 20100329 16:04:05< Gambit> :P 20100329 16:04:07< VurtualRuler98> We don't need 30 identical buggy wii sports. 20100329 16:04:26< VurtualRuler98> Anyways, let me sum up atv quad frenzy 20100329 16:04:38< VurtualRuler98> many, similar ATVs with no real description that sets them apart 20100329 16:04:41< Unnheulu> scarily 13511 downloads are .exe's >.< 20100329 16:04:58< VurtualRuler98> Racing them like slow cars, on rough terrain of one color with tiny sprite bushes. 20100329 16:05:09< VurtualRuler98> With bad controls. 20100329 16:05:22< VurtualRuler98> I think the AI just moves on rails mostly. 20100329 16:06:09< VurtualRuler98> They made a WW2 plane game for the wii, which the controls weren't too bad and the quality wasn't too horrible. But it wasn't too fun either. 20100329 16:06:20< Zarel> Man. 20100329 16:06:33< Zarel> It's so weird to commit to Warzone, and see 5-digit revision numbers... 20100329 16:06:35< VurtualRuler98> It'd be like an arcadey-looking wesnoth with only a few units. 20100329 16:06:53< VurtualRuler98> except a ww2 dogfight game that has fake plane controls 20100329 16:07:00< Zarel> When I joined, Warzone was in the r6000's, and now it's r10418... 20100329 16:07:42< Gambit> Honestly... I haven't noticed too many changes. 20100329 16:07:48< Gambit> I guess it's all been under the hood XD 20100329 16:07:58< Gambit> It needs a map editor 20100329 16:08:12< Gambit> *A map editor that isn't horridly broken. 20100329 16:08:45< Gambit> And drive mode shadowmasterdamnit! 20100329 16:09:50< Zarel> Gambit: It has both of those things? 20100329 16:09:59< Gambit> Oh? 20100329 16:10:01< Blarumyrran> It looks sort of ugly so I never downloaded it 20100329 16:10:15< Gambit> lmao 20100329 16:10:19< Zarel> Gambit: Un-broken map editor http://forums.wz2100.net/viewtopic.php?f=5&t=4630 20100329 16:10:35< Zarel> Drive mode - enter cheat mode, press I think it's Shift+D 20100329 16:10:48< Gambit> why cheat mode? 20100329 16:10:58< Gambit> It should just be available :( 20100329 16:11:01< Zarel> Experimental feature. 20100329 16:11:04< Gambit> Speaking of cheatmode 20100329 16:11:10< Gambit> you need to fix all the icons in there. 20100329 16:11:17< Zarel> Plus, it gives more control over VTOLs that you're supposed to have in there. 20100329 16:11:26< Zarel> Fix what icons? 20100329 16:11:42< Gambit> They're all blue question marks on the cheat mode building thingers 20100329 16:11:52< Gambit> We can't see what we're building. 20100329 16:12:02< Zarel> ...erm, those are features... 20100329 16:12:05< Gambit> The units and structures are okay 20100329 16:12:08< Zarel> Structures display just fine. 20100329 16:12:21< Zarel> It's cheat mode; it's not worth fixing. 20100329 16:12:47< Gambit> As a WZ2100 cheater, I am deeply offended. 20100329 16:12:59< Zarel> I rofled 20100329 16:13:16< Zarel> Blarumyrran: If you want good art, Warzone 2100 probably isn't the right choice. 20100329 16:13:26< Gambit> Go with Ktron! 20100329 16:13:26< Blarumyrran> That's what I'm saying 20100329 16:13:27< Zarel> Well, trunk gets a better terrain engine. 20100329 16:13:36< Zarel> But structures/units still suck. 20100329 16:13:42< Blarumyrran> What kind of cheat code is Shift+D anyway? 20100329 16:13:56< Zarel> Blarumyrran: It may have been Alt+D? 20100329 16:13:56< Blarumyrran> Any decent game makes movie references with cheat codes 20100329 16:14:13< Unnheulu> I CAN'T COMPILE 1.7.15 WHAT THE SHADOWMASTER!?!?!? 20100329 16:14:38< Zarel> ...it's not intended to be an actual cheat code - it's intended to eventually be a non-experimental feature and no longer require cheat mode. 20100329 16:14:52< Blarumyrran> eg homm3 had monty python and the holy grail, I think - and starcraft had "show me the money" 20100329 16:15:05< Zarel> We have cheat "codes", too. I believe "show me the power" is one. 20100329 16:15:26< Blarumyrran> Oh 20100329 16:15:27< Gambit> But nothing compares to 20100329 16:15:33< Gambit> "there is no cow level" 20100329 16:15:51< Blarumyrran> That is not from a film though 20100329 16:15:53< Blarumyrran> I think 20100329 16:15:58< Zarel> "get off my land" = destroys all enemy units on map 20100329 16:16:18< Gambit> I think that should be changed to "get off my lawn" 20100329 16:16:28< Gambit> OR you could make it a scrubs reference 20100329 16:16:31< Gambit> "get off my porch!" 20100329 16:16:52< Unnheulu> or 20100329 16:16:57< Unnheulu> you could blow them all up 20100329 16:17:00-!- Tomsik [~Tomsik@wifi.ii.uni.wroc.pl] has joined #wesnoth 20100329 16:17:04< Unnheulu> and make a teletubbies reference 20100329 16:17:06< Unnheulu> Tubby Custard! 20100329 16:17:20< Unnheulu> sorry... 20100329 16:17:59< Unnheulu> althoguh you americans probably dunno what teletubbies are :P 20100329 16:18:04< Gambit> What is the best cheat code ever? 20100329 16:18:08< Gambit> I am familiar with the teletubbies. 20100329 16:18:16< Gambit> I often laughed at the retardery. 20100329 16:18:17< Unnheulu> *phew* 20100329 16:18:22< Unnheulu> I cried at the lion 20100329 16:18:27< Blarumyrran> I heard one of them was a drug addict 20100329 16:18:28< Unnheulu> no joke 20100329 16:18:35< Gambit> They were all high. 20100329 16:18:41< Gambit> That's the only explanation for the show. 20100329 16:18:43< Blarumyrran> I mean, of the actors 20100329 16:18:50< Gambit> So did I. 20100329 16:21:50< Gambit> I don't think there was a script for the teletubbies 20100329 16:22:16< Gambit> They gave them helium, and some sort of stimulant and stuffed them in suits and let them run wild 20100329 16:22:21< Gambit> then the narrator made up some stuff later. 20100329 16:22:56< Zarel> lol 20100329 16:23:38< Unnheulu> In the 2007 episode of BBC's Doctor Who, The Sound of Drums, the Doctor's nemesis The Master watches television and upon encountering the Teletubbies, marvels at the evolution that has given them televisions in their chests. :-D 20100329 16:24:18-!- Samwise [~Samwise@p57B19409.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100329 16:24:38< Gambit> The funniest thing about this message is that by the time you realize it doesn't actually say anything, it's too late for you to stop reading it. 20100329 16:24:39< Unnheulu> In the Night Garden si worse... 20100329 16:24:47< Unnheulu> *is 20100329 16:25:16< Unnheulu> or better depending on how you look at it 20100329 16:25:37< Gambit> Everything depends on how you look at it 20100329 16:25:42< Blarumyrran> Gambit, I don't see what you mean 20100329 16:25:43< Zarel> which message? 20100329 16:26:36-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100329 16:27:37< King_Elendil> "The funniest thing about this message is that by the time you realize it doesn't actually say anything, it's too late for you to stop reading it." lol, I fell for it XD 20100329 16:27:54< Unnheulu> But it does say anything... 20100329 16:28:27< Blarumyrran> Yes 20100329 16:28:32< VurtualRuler98> It does say something. 20100329 16:28:45< VurtualRuler98> about yourself 20100329 16:28:55< King_Elendil> what? 20100329 16:29:05< VurtualRuler98> and now I can't stop blinking. 20100329 16:29:42< Unnheulu> http://frosties.i8.com/ 20100329 16:30:02-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: message Everyone, have a good day ;)] 20100329 16:30:35 * Unnheulu hopes cadbury don't leave the UK 20100329 16:32:37< Unnheulu> Yay Woolworths is back (perhaps just online, but still back^^) 20100329 16:37:16< Unnheulu> nah 20100329 16:37:18< Unnheulu> oops 20100329 16:37:33< Gambit> Operation rickroll was a failure :( 20100329 16:37:38-!- Samwise1 [~chatzilla@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 16:38:22< Gambit> Samwise 1 would just like to point out that just because he wears the number one does not imply that he is in anyway inferior to Samwise2. 20100329 16:38:42< Zarel> Gambit: ? 20100329 16:38:44< Gambit> You may also call him Super Samwise, Samwise King, Samwise A, Chocolate Thunder, or Ben. 20100329 16:38:47< Samwise1> :D What 20100329 16:38:59< Samwise1> No, I'm Samwise1 Gumjee 20100329 16:39:01-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100329 16:39:27< Gambit> Zarel: ? ? 20100329 16:39:28< Samwise1> My father called me Samwise1 to show that I'm the best person on the world 20100329 16:39:39< Gambit> Or rather what what? 20100329 16:40:01< Samwise1> What what what? 20100329 16:40:04< Unnheulu> :-P 20100329 16:40:22< Unnheulu> Gambit: you gave it away by having .com 20100329 16:40:40< Unnheulu> if it was welsh then they would go for an ambiguous .org, as .cy is not yet approved 20100329 16:40:43< Gambit> Why ccouldn't a welsh uprising be a .com? 20100329 16:40:59< Gambit> For the reasons you point out, it'd be the last thing anyone would suspect :) 20100329 16:41:09< Unnheulu> :-P 20100329 16:41:17< Unnheulu> But we don't want anyone to not suspect it 20100329 16:41:23< Unnheulu> we just don't want an english alliance 20100329 16:41:45< Unnheulu> and .com is american so more expensive for us 20100329 16:42:59< Gambit> Operation RickRoll2 was semi successful. 20100329 16:43:09< Unnheulu> to whom was that? 20100329 16:43:18< Gambit> Classified. 20100329 16:43:25< Unnheulu> kay 20100329 16:43:50< Unnheulu> Under the Freedom of Infomation act of 2002 I demand you to tell me :) 20100329 16:44:00< Unnheulu> Oh wait, that act only applies to the government info >.> 20100329 16:44:06< Gambit> Divulging that information would put all our operations in the middle east in danger of being comprimised. 20100329 16:44:20< Unnheulu> then pull out of the middle east :) 20100329 16:44:24< Unnheulu> you are not world police 20100329 16:44:24< Gambit> And the Freedom of Information act does not apply when such information could endanger national security. 20100329 16:44:30< Gambit> And you're not an American citizen. 20100329 16:44:31< Unnheulu> pfff 20100329 16:44:35< Unnheulu> there is a british one 20100329 16:44:48< Gambit> But that doesn't apply to American information. 20100329 16:44:49< Unnheulu> how did we find MP expenses? :P 20100329 16:44:51< Unnheulu> w/e 20100329 16:44:52< Gambit> :) 20100329 16:44:52-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100329 16:45:00< Unnheulu> and whos been rickrolled isn't american ;P 20100329 16:45:43< Gambit> Yes he is. 20100329 16:45:51< Unnheulu> (american infomation -.-) 20100329 16:46:12< Unnheulu> aaargh there are some xmoto levels I hate so much!!!!!!!!!!!!!!!!!!!!!! 20100329 16:46:23< Gambit> Like that one with the bike! 20100329 16:46:26< Gambit> and the mud 20100329 16:46:28< Unnheulu> ... 20100329 16:46:30< Samwise1> Do you play xmoto? Me too, though I suck with it :D 20100329 16:46:34< Samwise1> Eh.. 20100329 16:46:35< Unnheulu> :P 20100329 16:46:44< Unnheulu> Samwise1: press get more levels 20100329 16:47:03< Samwise1> You mean, that level with the bike, which has 2 wheels? It's awesome! 20100329 16:47:06< Unnheulu> yeh 20100329 16:47:14< Unnheulu> You know of my battle with the admins then? :P 20100329 16:47:29< Unnheulu> if your bored I'm in network play atm 20100329 16:47:48< Samwise1> In my university, guys play it all time 20100329 16:47:56< Unnheulu> really? 20100329 16:48:02< Unnheulu> anyone like my levels on it? :P 20100329 16:48:17< Unnheulu> like my uber scripted downhill race 20100329 16:48:19< Samwise1> Which is very distracting 20100329 16:48:33< Unnheulu> distracting? meh 20100329 16:48:35< Samwise1> I don't know your name in xmoto, and I don't know about their preferences 20100329 16:48:44< Unnheulu> I only lost 4 A's from it in my last exams 20100329 16:48:46< Unnheulu> Samwise1: same name 20100329 16:48:52< Samwise1> I meant, that they play during course is distracting 20100329 16:48:54< Samwise1> Oh, lol 20100329 16:48:59< Unnheulu> Have you got more levels? 20100329 16:49:25< Samwise1> I am a total noob actually, I don't know about which levels I have and which I don't 20100329 16:49:28< Unnheulu> oh yeh, Gambit you wouldn't much like it, cause, any of the network admins know your admins 20100329 16:49:45< Unnheulu> Samwise1: when you turn it on, is there an arrow in the top left corner saying get more levels? 20100329 16:49:45< Gambit> They know my admins :o 20100329 16:49:58< Samwise1> Don't know, can't start it right know 20100329 16:50:05< Unnheulu> Gambit: I mean IP :/ 20100329 16:50:09< Samwise1> I'm installing Ubuntu right now 20100329 16:50:10< Gambit> Well of course. 20100329 16:50:11< Unnheulu> Samwise1: kay, cause I made loads of levels 20100329 16:50:18< Gambit> I'm connecting to their server afterall. 20100329 16:50:22< Unnheulu> ugh accidently restarted a level 20100329 16:50:26< Gambit> I know your admins :o 20100329 16:50:28< Unnheulu> Gambit: you :P 20100329 16:50:33< Unnheulu> *yeh :P 20100329 16:50:47< Unnheulu> Gambit: so if you join I know your password 20100329 16:50:52< Samwise1> By the way, anybody knows a bit about Ubuntu? 20100329 16:50:54< Samwise1> Trying to make a new partition, does it have to be Logical or "primary" 20100329 16:51:05< Unnheulu> *shrugs* 20100329 16:51:08< Gambit> My password? 20100329 16:51:16< Unnheulu> I mean ip >.> 20100329 16:51:30< Unnheulu> doesn't logical expand depending on size or something? I'm a partition noob so don't listen to me 20100329 16:51:35< Gambit> My only intellectual property of note is GEB. 20100329 16:51:43< Gambit> And that's really just an EEE of ANL. 20100329 16:52:31< Gambit> excessive acronyms make you look cool. 20100329 16:52:32< Samwise1> Unnheulu, so am I... whatever, trying logical now 20100329 16:52:38< Samwise1> It sounds a bit logic :D 20100329 16:52:45< Unnheulu> don't listen to me! :P 20100329 16:52:51< Unnheulu> primary also sounds logical^^ 20100329 16:52:56< Gambit> Listen to supertramp. 20100329 16:53:02< Unnheulu> :P 20100329 16:53:14< Samwise1> No, primary sounds primary... locigal sound logically in fact 20100329 16:53:20< Unnheulu> w/e :P: 20100329 16:53:23< Gambit> They sent me away and taught me how to partition harddrives 20100329 16:53:31< Samwise1> :D Whatever, let's destroy my storage 20100329 16:53:34< Unnheulu> :P 20100329 16:53:43< Samwise1> Wat :D What is supertramp? 20100329 16:53:44< Unnheulu> oh btw, #xmoto is the irc channel for it :P 20100329 16:53:48< Unnheulu> a cruddy americanised band 20100329 16:54:00< Gambit> booooo 20100329 16:54:06< Soliton> if you want to put just data on the partition make it a logical partition. 20100329 16:54:15< Gambit> American classic rock is the only music. 20100329 16:54:21< Soliton> if it's for an operating system primary might be necessary. 20100329 16:54:23< Unnheulu> welsh opera is :P 20100329 16:54:26< Samwise1> Soliton, I want to put Ubuntu on it 20100329 16:54:29< Samwise1> Oh, ok thanks 20100329 16:54:35< Gambit> Samwise1: Do you have windows? 20100329 16:54:38< Gambit> Get wubi 20100329 16:54:43< Gambit> then you don't have to partition anything. 20100329 16:54:52< Samwise1> .. I had wubi, but it crashed 20100329 16:54:58< Samwise1> So I can't start it anymore 20100329 16:54:58< Gambit> aww :( 20100329 16:55:03< Gambit> reinstall it then 20100329 16:55:05< Unnheulu> don't install windows after linux... 20100329 16:55:08< Gambit> it uninstalls just like a normal windows program. 20100329 16:55:10< Samwise1> Didn't 20100329 16:55:12< Unnheulu> you have to use a live cd to revert back to grub 20100329 16:55:18< Samwise1> I uninstalled it 20100329 16:55:37< Gambit> I can't run any updates on a wubi installed ubuntu 20100329 16:55:43< Gambit> it breaks the desktop thinger :\ 20100329 16:55:44< Samwise1> And, to prevent further crashes of wubi I install now the "real" Ubuntu 20100329 16:55:59< Unnheulu> and use windows in a virtual machine 20100329 16:56:01< Unnheulu> :P 20100329 16:56:03< Soliton> installing linux inside windows kind of defeats the point of getting a stable OS. 20100329 16:56:07< Gambit> Anywho Unnheulu I take great offense to your comment on American music. 20100329 16:56:15< Unnheulu> sorry gambit... 20100329 16:56:18< Gambit> You've clearly never experienced the joy that is Lynyrd Skynyrd. 20100329 16:56:25< Unnheulu> A while back I went a week using only haiku in a virtual machine 20100329 16:56:31< Gambit> Are you able to view youtube videos? 20100329 16:56:33< Samwise1> LoL i like his anme very much 20100329 16:56:38< Unnheulu> You've clearly never experienced the joy of Duffy :-P 20100329 16:56:40-!- ghyr-easeus [~kvirc@50-137-124-91.pool.ukrtel.net] has joined #wesnoth 20100329 16:56:42< Samwise1> *name 20100329 16:56:52< Unnheulu> haiku wasn't too slow in virtual machine surprisingly 20100329 16:57:18< Samwise1> Soliton, what to pick for mounting-point? 20100329 16:57:19< Samwise1> nothing, or / ? 20100329 16:57:36< Soliton> / 20100329 16:57:43< Samwise1> Ok, thanks 20100329 16:57:57< Soliton> a partition for swap might be nice, too. 20100329 16:58:06< Samwise1> Yes, I will do this too 20100329 16:58:06< Gambit> Unnheulu: http://www.youtube.com/watch?v=CkTQUtx818w 20100329 16:58:17< Unnheulu> Samwise1: remember, when you install then do sudo rm -rf * / :P 20100329 16:58:28< Unnheulu> Please don't kick me!!! 20100329 16:58:38< Samwise1> Considering your smilie, I won't! What is it? 20100329 16:58:38< Soliton> Unnheulu: let's keep the immaturity to a minimum. 20100329 16:58:43< ghyr-easeus> Hi 20100329 16:58:44< Unnheulu> sorry... 20100329 16:58:51< Unnheulu> Samwise1: rm is remove 20100329 16:58:56< Samwise1> Come on, I got the joke it's no problem ^^ 20100329 16:58:58< Unnheulu> -r is recursive (so including folders) 20100329 16:59:06< Unnheulu> -f means don't ask questions like, are you sure? 20100329 16:59:06-!- Hulavuta [~Jeremy@97.100.17.47] has joined #wesnoth 20100329 16:59:09< ghyr-easeus> Got 1 question 20100329 16:59:10< Unnheulu> * means everything 20100329 16:59:24< Hulavuta> Hello Customers! 20100329 16:59:25< Unnheulu> (oh and sudo means to do it with root powers) 20100329 16:59:39< Unnheulu> basically its a bad idea 20100329 16:59:41< Samwise1> Haha I will remember this 20100329 16:59:43< Samwise1> To anger my girlfriend after I will have convicted her to install ubuntu ^^ 20100329 16:59:46< Hulavuta> okay bye/ 20100329 16:59:48-!- Hulavuta [~Jeremy@97.100.17.47] has left #wesnoth [] 20100329 16:59:56< Gambit> ... the hell? 20100329 16:59:59< Unnheulu> and if your ever running as root and need to do rm -rf *, make sure you check your directory :P 20100329 17:00:00< Samwise1> ghyr, you had a question? 20100329 17:00:05< ghyr-easeus> Yes. 20100329 17:00:26< Samwise1> Unnheullu, I won't ever use this to protect my files^^ 20100329 17:00:32< ghyr-easeus> There's 1.8 is ready on Sourceforge, but why the release still didn't announced? 20100329 17:00:40< Gambit> Because it isn't ready. 20100329 17:00:47< Unnheulu> that happened with 1.4 to iirc :/ 20100329 17:00:54< Gambit> The packagers have to package 20100329 17:01:05< Unnheulu> (I know someone who didn't realise that he was in /, and typed rm -rf * thinking he was somewhere else...not pretty) 20100329 17:01:27< Gambit> and stuff 20100329 17:01:39< Unnheulu> Samwise1: another thing I am thinking would be harmful would be sudo mv / /dev/null 20100329 17:02:04< Unnheulu> but I'm not certain about that one 20100329 17:02:16< Unnheulu> if your bored (don't) try it :P 20100329 17:02:33< Samwise1> Hehe I certainly will (not) 20100329 17:02:34< Samwise1> :D 20100329 17:02:43< Soliton> mv: cannot overwrite non-directory `/dev/null' with directory `/' 20100329 17:02:49< Unnheulu> *few* 20100329 17:02:52< Unnheulu> *phew* 20100329 17:03:35< Unnheulu> Samwise1: piping a particularly verbose program to dev/null can be useful though 20100329 17:03:59< Samwise1> Is it like system32 in windows? 20100329 17:04:11< Unnheulu> dev/null is nothing 20100329 17:04:21< Samwise1> Why it is nothing, it has a name 20100329 17:04:23< Unnheulu> you can't open it or anything 20100329 17:04:33< Unnheulu> anything that goes in can't come out :P 20100329 17:04:37< Samwise1> So, it has to have a reason to be there 20100329 17:04:44< Unnheulu> yup 20100329 17:04:46< Unnheulu> like 20100329 17:04:50< Unnheulu> make | dev/null 20100329 17:04:56< Unnheulu> (I think I did that wrong but w/e) 20100329 17:05:01< Samwise1> Sure, go on 20100329 17:05:15< Unnheulu> that means the make command will run 20100329 17:05:30< Unnheulu> but it won't output anything to the terminal, instead it all goes to dev/null 20100329 17:05:39< Unnheulu> see, useful :P 20100329 17:06:00< Unnheulu> just like sudo rm -rf * is useful 20100329 17:06:10< Unnheulu> just take out the / and check where you are 20100329 17:06:25< Samwise1> "useful" Hehe 20100329 17:06:30< Gambit> Alrigh Samwise1if you want real computer advice 20100329 17:06:32< Gambit> open it up 20100329 17:06:33< Blarumyrran> Or when you get endless lists of annoying errors in the terminal window (which like, every big program working on linux gives), you can direct the error stream there 20100329 17:06:49< Gambit> now your harddrive is probably held in with nornal screws 20100329 17:06:53< Samwise1> Oh, that is a nice feature 20100329 17:06:53< Gambit> this decreases performance. 20100329 17:07:00< Unnheulu> lol Gambit xD 20100329 17:07:02< Gambit> What you need is so neodymium magnets to hold it in place. 20100329 17:07:09< Unnheulu> ... 20100329 17:07:13< Unnheulu> and wipe it clean? 20100329 17:07:16< sevis> Don't you mean "make &> /dev/null"? 20100329 17:07:18< Gambit> Now after you get that done. 20100329 17:07:22< Gambit> Rub your feet on the carpet 20100329 17:07:31< Samwise1> I don't understand a word, because I'm no native speaker 20100329 17:07:31< Gambit> and touch your processor 20100329 17:07:31< Unnheulu> haha! 20100329 17:07:31< Gambit> you'll feel a small zap 20100329 17:07:35< Gambit> but your processor is now SUPERCHARGED 20100329 17:07:39< Unnheulu> Gambit: shut up! :P 20100329 17:07:42< Samwise1> Gambitm stop it, I'm not in the mood to laugh :D 20100329 17:07:49< Gambit> Also are you sick of buying double A batteries? They're so expensive! 20100329 17:07:58< Gambit> Well if you take a 12 volt car battery 20100329 17:08:04< Gambit> and a straight blade screwdrivier 20100329 17:08:11< Gambit> you pry open the lid on the car battery 20100329 17:08:22< Gambit> and reach inside. There's over 200 double a baterries in there! 20100329 17:08:31< Unnheulu> :D 20100329 17:08:42< Samwise1> Wow, that's cool 20100329 17:08:44< Samwise1> But these are expensive too 20100329 17:09:08< Gambit> Furthermore, don't throw out that old VCR just yet. 20100329 17:09:16< Gambit> Crack it open 20100329 17:09:39< Gambit> And what you'll actually find inside is this adapter that turns VHS to DVD 20100329 17:09:43< Gambit> and a mini DVD player! 20100329 17:09:50< Samwise1> :D Your insane 20100329 17:10:51< Gambit> Also the word you might not have understood earlier, 20100329 17:10:57< Gambit> was it "neodymium"? 20100329 17:11:13< Gambit> Thats an element that makes super magnets :o 20100329 17:11:39< Unnheulu> wait... 20100329 17:11:47< Unnheulu> wesnoth for the ipad will be £0.59? 20100329 17:12:04< Gambit> Super magnets will really help hold your harddrive in place. And an immobile harddrive is a happy harddrive. 20100329 17:12:21< Samwise1> Yes, and a magnetized harddrive is rubbish... 20100329 17:12:45< Gambit> Aren't all harddrives magnetized? :) 20100329 17:12:59< Gambit> A magnet just realigns everything IIUC. 20100329 17:13:06< Blarumyrran> Aren't all harddrives rubbish 20100329 17:13:10< Samwise1> :P Yes they are But the new, strong magnetfields will interrupt the pthers 20100329 17:13:24< Unnheulu> remember, if you open up your computer, never wash your hands, and don't *ever* touch metal touching the ground 20100329 17:13:30< Samwise1> Unnheulu, if you can afford an Ipad you can't affort 60 pence? 20100329 17:13:36< Unnheulu> otherwise you get an awful shock 20100329 17:13:42< Unnheulu> Samwise1: I don't want an iPad 20100329 17:13:47< Unnheulu> its just for the iPod its £2.99 20100329 17:13:48< Gambit> I do. 20100329 17:13:48< Blarumyrran> Unnheulu, that doesn't make sense 20100329 17:13:54< Samwise1> I didn't mean you, I spoke in general 20100329 17:14:00< Unnheulu> oh :P 20100329 17:14:00< Samwise1> Oh, ok 20100329 17:14:01< Blarumyrran> If your hands are wet, you are _more_ likely to get shocked, I mean 20100329 17:14:10< Unnheulu> I was exclaiming how cheap it was compared 20100329 17:14:25< Samwise1> Yes, sure, didn't get it though while I was writing 20100329 17:14:27< Unnheulu> Blarumyrran: ah but, it stops the static 20100329 17:14:33< Unnheulu> especially if you touch ground after 20100329 17:14:39< Blarumyrran> What. 20100329 17:14:48< Blarumyrran> Washing hands stops static? I've never heard such 20100329 17:14:52< Unnheulu> no... 20100329 17:14:53< Samwise1> Why you shouldn't touch ground? 20100329 17:14:59< Unnheulu> touching ground removes static... 20100329 17:15:02< Gambit> http://xkcd.com/649/ 20100329 17:15:13< Blarumyrran> Unnheulu, what was your point with washing hands then 20100329 17:15:22< Unnheulu> better conductors when wet ;) 20100329 17:15:28< sevis> Unnheulu, isn't simply using one of those de-static things a better idea? 20100329 17:15:35< Blarumyrran> Unnheulu, that is a bad thing though 20100329 17:16:00< Unnheulu> sevis: which is unbelievably boring? 20100329 17:16:10< Blarumyrran> If half of your sentence tries hard to be satirical and the other half not, you're just going to look like an idiot 20100329 17:16:10< Unnheulu> Blarumyrran: helps the static go to ground? 20100329 17:16:20< Unnheulu> I generally do :) 20100329 17:16:55< sevis> Unnheulu, if you want it to be fun, maybe best to do whatever you want to do while the machine is up? 20100329 17:17:05< Unnheulu> humm? 20100329 17:17:23-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:17:24< sevis> (I do want to try replace a motherboard of a running machine someday...) 20100329 17:17:54< Samwise1> Ok guys, restarting PC now, hoping everything will go fine.. If I don't come.. tell mom that I love her! 20100329 17:18:15< Gambit> sevis: ? 20100329 17:18:16-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:18:19< Unnheulu> Samwise1: never! 20100329 17:18:21-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:18:42< Samwise1> Wat? :D 20100329 17:18:58-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:19:03< Unnheulu> I shan't tell her! 20100329 17:19:04-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:19:09< sevis> Gambit: I'd like to try swapping a motherboard of a running computer someday. 20100329 17:19:09< Gambit> Don't do that. 20100329 17:19:21< Gambit> Yeah but the power supply hooks up to the monitor 20100329 17:19:24< Gambit> and then to everything else. 20100329 17:19:28< sevis> O_o 20100329 17:19:38< sevis> It wouldn't *have* a monitor... 20100329 17:19:39< Gambit> errr 20100329 17:19:42< Gambit> to the motherboard 20100329 17:19:43< Gambit> XD 20100329 17:19:48< sevis> Yeah, it does. 20100329 17:19:52< Gambit> power supply hooks to the motherboard 20100329 17:20:06-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:20:06< sevis> Yeah. So I'd need two power supplies. 20100329 17:20:09< Unnheulu> ZAAAAAAAAAAAAAAAAAAAAPPPPPPPPPPPP!!!!!!!!!!!!!! 20100329 17:20:10-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:20:11< Gambit> so it wouldn't be a running machine as soon as you unhooked the motherboard 20100329 17:20:18< Gambit> shadowmasterdamnit! 20100329 17:20:32-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:20:34< sevis> I'd first hook up the new motherboard, and only then remove the old one. 20100329 17:20:36< Gambit> Unnheulu: Stop! 20100329 17:20:36< Unnheulu> It would be walking instead 20100329 17:20:41-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:21:16< sevis> Not sure how it'd work, if at all, but it's a fun thing to think about. 20100329 17:21:16< Gambit> Unnheulu: Stop. 20100329 17:21:38-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:21:40< Unnheulu> stop what? 20100329 17:21:41-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:21:56< VurtualRuler98> I think it's not voluntary. 20100329 17:23:11< sevis> What is Samwise trying to do, by the way? 20100329 17:23:16-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:23:23< Unnheulu> *SILENCE* 20100329 17:23:25-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["HEEEEEEEEEEEELP! THE EXPERTS ARE OUT TO GET ME!!!!!"] 20100329 17:24:18-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 17:24:23< Unnheulu> Are the experts still out to get me? 20100329 17:24:48< Gambit> VurtualRuler98: See? 20100329 17:24:50< sevis> Probably. 20100329 17:25:02< Unnheulu> it is voluntary VurtualRuler98..:P 20100329 17:25:36< Gambit> Unnheulu: In all my time here on IRC there have only been two people muted. 20100329 17:25:43< Unnheulu> You and me? :P 20100329 17:25:45< Gambit> In all my month :P 20100329 17:25:49< Gambit> No. You and You. 20100329 17:25:54< Gambit> I was muted on accident. 20100329 17:25:55< Unnheulu> You have to :P 20100329 17:25:59< Unnheulu> there was another time 20100329 17:26:55< Gambit> Anyway, if you leave and quit like that when He is arround then He will ban you. 20100329 17:26:59< Gambit> *mute 20100329 17:27:06< Gambit> It is a lot of spam. 20100329 17:27:11< Unnheulu> kay 20100329 17:27:13< Gambit> And not the yummy kind in cans. 20100329 17:27:14< Unnheulu> sorry shadowmaster... 20100329 17:27:19< Unnheulu> :-P 20100329 17:28:01< Samwise1> Unnheulu: I will ban you, I'm admin! 20100329 17:28:07< Unnheulu> *gasp* 20100329 17:28:14< Unnheulu> Then I shallt ban you in xmoto! 20100329 17:28:24< Unnheulu> Samwise1: you able to play it now? 20100329 17:28:31< Unnheulu> I'm bored waiting for wesnoth to isntall 20100329 17:28:33< Unnheulu> *install 20100329 17:28:50< Samwise1> No, I'm not 20100329 17:28:56< Samwise1> I will by tomorrow 20100329 17:28:57< Gambit> For me it takes longer for the installer to open up than it does for it to do its work. 20100329 17:28:58< Unnheulu> aww 20100329 17:28:59< Unnheulu> ok 20100329 17:29:22< Unnheulu> its been on 0% for ages 20100329 17:30:53< Unnheulu> wut da 20100329 17:31:00< Samwise1> 0% > -1% 20100329 17:31:02< Unnheulu> it jumped to 79% 20100329 17:31:09< Samwise1> haha 20100329 17:31:16< Samwise1> Its surprising effect! 20100329 17:31:22< Unnheulu> now there is no percentage ;/ 20100329 17:31:32< Unnheulu> why I prefered autotools to cmake and scones^^ 20100329 17:31:38< Gambit> as forest gump once said, I gotta pee. 20100329 17:31:58< Samwise1> as I once said 20100329 17:32:09< Samwise1> Say mom I love her if I won't come back 20100329 17:32:47-!- Samwise1 [~chatzilla@p57B19409.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20100329 17:32:49< Unnheulu> kay 20100329 17:33:54< Unnheulu> whats a "mom"? 20100329 17:34:21< Gambit> there has been an utter lack of new art in the forums of late. 20100329 17:34:26< VurtualRuler98> the person who gave birth to you 20100329 17:34:31< Unnheulu> oh 20100329 17:34:35< Unnheulu> your Mam? 20100329 17:35:15< Unnheulu> Gambit: corrections 20100329 17:35:29< Unnheulu> there has been an utter lack of new art in the forums of late that I can nick for my own purpose. 20100329 17:36:10< Gambit> True. 20100329 17:36:17< Unnheulu> :P 20100329 17:37:43< Unnheulu> Wow! 20100329 17:37:53< Unnheulu> My monitor goes pretty colours when I touch it with a magnet! 20100329 17:37:56< Unnheulu> Awesomeness 20100329 17:38:00< Unnheulu> I gotta do this some more 20100329 17:38:03< Unnheulu> uhoh 20100329 17:38:09< Unnheulu> the colours are sticking! 20100329 17:38:11< Unnheulu> HELP!!!! 20100329 17:38:23< Unnheulu> Gambit: your suggestion wrecked my pc!!!!!!!!!! 20100329 17:38:27< Unnheulu> YOU OWE ME A NEW ONE! 20100329 17:38:27 * Gambit rolls eyes 20100329 17:38:40< Gambit> Your advice ruined my ubuntu :o 20100329 17:38:43< Gambit> so we're even 20100329 17:38:47-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 17:38:49< Unnheulu> ..:/ 20100329 17:38:52< Samwise> Ok 20100329 17:38:55< Samwise> Everything worked fine 20100329 17:39:01< Unnheulu> Samwise: now sudo apt-get install xmoto 20100329 17:39:02< Unnheulu> :P 20100329 17:39:06< Unnheulu> nonono 20100329 17:39:06< Gambit> Samwise: Your clone was here earlier. He was really funny. 20100329 17:39:13< Unnheulu> sudo apt-get install moo 20100329 17:39:16< Unnheulu> and then 20100329 17:39:19< Unnheulu> wait 20100329 17:39:19< Samwise> I know, he was called Samwise1 20100329 17:39:22< Unnheulu> apt-get install moo 20100329 17:39:22< Unnheulu> then 20100329 17:39:31< Unnheulu> aptitude -v 20100329 17:39:32< Unnheulu> then 20100329 17:39:35< Unnheulu> aptitude -vv 20100329 17:39:37< Unnheulu> then 20100329 17:39:40< Unnheulu> aptitude -vvv 20100329 17:39:41< Unnheulu> then 20100329 17:39:43< Unnheulu> aptitude -vvvv 20100329 17:39:45< Unnheulu> then 20100329 17:39:46< Unnheulu> aptitude -vvvvv 20100329 17:39:48< Unnheulu> :) 20100329 17:40:07< Samwise> Whatever 20100329 17:40:15< Samwise> I'm too tired to play 20100329 17:40:19< Unnheulu> :-P 20100329 17:40:26< Unnheulu> I play *when* I'm tired 20100329 17:40:30< Unnheulu> and wesnoth when I'm not 20100329 17:40:30< VurtualRuler98> How many v do you NEED, man? 20100329 17:40:36< Unnheulu> and when I'm neither I code 20100329 17:40:36< Samwise> I coded until 4AM and we had time shift that night (which means I lost one hour too) 20100329 17:40:48< Unnheulu> Samwise: you british/in britain? 20100329 17:41:55< Samwise> No, I'm German/Germanin 20100329 17:42:05< Unnheulu> so you can see £'s in germany? 20100329 17:42:10< Samwise> lol I'm in Germany, and German 20100329 17:42:14< Samwise> What do you mean 20100329 17:42:21< Samwise> I see you sign for pounds 20100329 17:42:33< Unnheulu> you can see the sign for pound over there? 20100329 17:42:35< Unnheulu> ok :P 20100329 17:42:40< VurtualRuler98> All computers can. 20100329 17:42:47< Gambit> I see ?'s 20100329 17:42:50< Unnheulu> VurtualRuler98: checked out the logs recently? 20100329 17:42:55< Unnheulu> that doesn't 20100329 17:43:07< Gambit> That means wesbot can't see them. 20100329 17:43:10< VurtualRuler98> Well lots can. 20100329 17:43:13< Unnheulu> Samwise: the clock change was annoying, I had church at 10:00 that day 20100329 17:43:13< Gambit> Or is it shikadibot... 20100329 17:43:26< Unnheulu> doesn't wesbot do the logs? 20100329 17:43:31< Samwise> Yeah, but you didn't sleep since 4AM ._. 20100329 17:43:40< Unnheulu> perhaps :P 20100329 17:43:54< Unnheulu> at least there's no school 20100329 17:44:33< Samwise> TO MAKE IT ALL WORSE I HAD SCHOOL TODAY 20100329 17:44:38< Unnheulu> :-P 20100329 17:44:38< Samwise> You are mean :( 20100329 17:44:51< Samwise> And, I came 10 minutes too late 20100329 17:44:58< Samwise> :( I gonna kill myself 20100329 17:45:02< Samwise> See you in hell! 20100329 17:45:04-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has left #wesnoth ["Verlassend"] 20100329 17:45:05< Unnheulu> pff, I've been 15mins late before :) 20100329 17:45:13-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 17:45:14< Samwise> not 20100329 17:45:25< Unnheulu> actually I'm happy, usually school breaks up on thursday 20100329 17:45:30< Unnheulu> but not this year :D 20100329 17:45:36< Samwise> What? 20100329 17:45:43< Unnheulu> for easter hols 20100329 17:45:57< Samwise> Why not this year? 20100329 17:45:59< Unnheulu> usually this thursday would be my last day, not last friday 20100329 17:46:02< Unnheulu> no idea at all 20100329 17:46:16< Unnheulu> but this year, they started doing prayers and stuff before school, which is weird 20100329 17:46:54< Samwise> In my school we have this all year, mostly before summer and christmas holidays 20100329 17:48:06< Unnheulu> anyone wanna multiplayer? 20100329 17:48:09< Unnheulu> 1.7.15 20100329 17:48:25< Unnheulu> aethaeryn said its the best way to improve 20100329 17:48:29< Samwise> Sure, but not now (I mentioned reason up..) 20100329 17:48:45< Unnheulu> yeh I know :P 20100329 17:48:50< Unnheulu> its only 6pm :P 20100329 17:48:53< Samwise> Additionally, I am new to Wesnoth, so it wouldn't be such a challenge for you 20100329 17:48:57< Samwise> Yes :( 20100329 17:49:07< Samwise> I think I will sleep in an hour :-O 20100329 17:49:09< Unnheulu> I'm rubbish at wesnoth ;-P 20100329 17:49:11-!- Tomsik [~Tomsik@wifi.ii.uni.wroc.pl] has quit [Quit: Thus spoke Tomsik] 20100329 17:49:15< Unnheulu> I'm waay better at x-moto 20100329 17:49:52< SekoIdiootti> Hey... I have a problem. I know what the problem is, but I have no idea how to fix... In the campaign I'm making, non-mainline units are invisible. And in stderr.txt, I find this: "could not open image 'units/lichlord.png'"... And well... I don't know how it "can't be opened"... :S 20100329 17:50:10< Unnheulu> did you set a binary path? 20100329 17:50:12< SekoIdiootti> yeah 20100329 17:50:21< Unnheulu> check the spellings 20100329 17:50:30< shadowmaster> for all I know you could as well have pointed it to /dev/null instead of your data dir 20100329 17:50:31< Unnheulu> remember wesnoth (on linux) is case sensitive 20100329 17:50:56< SekoIdiootti> hmm 20100329 17:51:49< SekoIdiootti> there just is no errors anywhere in the cfg files... :( 20100329 17:51:59< SekoIdiootti> so I have no idea what's causing it... 20100329 17:52:20< SekoIdiootti> ...unless the WML has changed again in 1.7.7... which I kinda doubt. 20100329 17:52:32< SekoIdiootti> (yeah I don't have really new version) 20100329 17:52:42< Unnheulu> IIRC it changed it 1.7.13 but I may be wrong 20100329 17:52:52< Unnheulu> so it still could change 20100329 17:52:58-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100329 17:54:06< Unnheulu> its shadowmaster! 20100329 17:54:20< Gambit> No it's shadowm_laptop. 20100329 17:54:27< Unnheulu> w/e :P 20100329 17:54:34< Gambit> SekoIdiootti: It can't find that image. 20100329 17:55:03< SekoIdiootti> well, yeah... but... 20100329 17:55:10< shadowmaster> Unnheulu: :| 20100329 17:55:21-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20100329 17:56:10-!- Jonte135 [~Jonte135@c-82-209-163-172.cust.bredband2.com] has joined #wesnoth 20100329 17:56:12-!- Jonte135 [~Jonte135@c-82-209-163-172.cust.bredband2.com] has left #wesnoth [] 20100329 17:56:23< Gambit> Thanks for stopping by. 20100329 17:56:35< Gambit> I hope we didn't keep you too long. 20100329 17:56:35< Unnheulu> :P 20100329 17:56:42< shadowmaster> Gambit: what? 20100329 17:56:53< Gambit> The guy that was here for 2 seconds. :P 20100329 17:57:01< shadowmaster> 3 20100329 17:57:20< Gambit> 11:56:02 - 11:56:04 20100329 17:57:33< Zarel> that's 3 seconds 20100329 17:57:39< Zarel> Well, 1-3 seconds. 20100329 17:57:49< Samwise> Well, 2 secons 20100329 17:58:13< Gambit> 2-3 and 3-4 20100329 17:58:58< Zarel> ? 20100329 17:59:02< Samwise> ! 20100329 17:59:05< Gambit> Two to three, and three to four. 20100329 18:00:01< Gambit> that's two seconds. 20100329 18:00:10< Samwise> Yes, because you have to count from 0 up to whatever 20100329 18:00:33< Zarel> Gambit: that could be anywhere from 20100329 18:00:45< SekoIdiootti> here's the _main.cfg http://pastebin.org/127890 20100329 18:00:46< Zarel> 02.00 to 04.99 (3 seconds) 20100329 18:00:55< Zarel> to 02.99 to 04.00 (1 second) 20100329 18:01:01< Gambit> It is at least one second. 20100329 18:01:07< Gambit> Anything over one second could be counted as 2. 20100329 18:01:10< Zarel> Hence "1 to 3 seconds" 20100329 18:01:19< shadowmaster> hm. 20100329 18:01:24< Gambit> Okay. 20100329 18:01:28< shadowmaster> so either I or hubbard is lagging 20100329 18:01:34< SekoIdiootti> ? 20100329 18:01:40< Samwise> Who is hubbard 20100329 18:01:40< Zarel> You would count 1.001 seconds as 2 seconds? 20100329 18:01:49< VurtualRuler98> yes 20100329 18:01:56< Gambit> If my unit was seconds and I was only allowed one significant digit. 20100329 18:02:04< VurtualRuler98> If you get here at 9:00 and 0.001 seconds you are late and expelled 20100329 18:02:06< Gambit> Yes, any clock would do that. 20100329 18:02:06< Zarel> And at the same time you would count 2.99 seconds as 2 seconds? 20100329 18:02:10< Gambit> Yes. 20100329 18:02:22< Gambit> If my unit was seconds and I was only allowed one significant digit. 20100329 18:02:25< Zarel> ...so are you rounding up, down, or nearest? 20100329 18:02:26< Gambit> And clock would do the same. 20100329 18:02:29< VurtualRuler98> To 2. 20100329 18:02:34< VurtualRuler98> If you round 20100329 18:02:35< VurtualRuler98> number becomes 2 20100329 18:02:38< VurtualRuler98> 3.04=2 20100329 18:02:47< Zarel> rofl, yeah, pretty much. 20100329 18:02:48< VurtualRuler98> 84.86=2 20100329 18:02:55< Gambit> I simply cut off the decimals, *like a clock* 20100329 18:02:56< VurtualRuler98> infinity+0.001=2 20100329 18:02:58< Zarel> Stop trolling, Gambit. :P 20100329 18:03:12< VurtualRuler98> 1.001-0.001=2 apparently 20100329 18:03:14< Gambit> When you get to 1.0 you are at 1 20100329 18:03:19< Gambit> until you get to 2.0 20100329 18:03:22< Gambit> then you are at 2 20100329 18:03:25< Zarel> Gambit: If you cut off the decimals, 1.0001 => 1 20100329 18:03:26< Zarel> not 2 20100329 18:03:27< Gambit> all the way to 3.0 20100329 18:03:45< Gambit> Yeah okay that conflicted. 20100329 18:03:47< VurtualRuler98> My clock's hands slowly turn smoothly 20100329 18:03:51< Gambit> Grrr. 20100329 18:03:56< Zarel> No rounding system will round both 1.0001 and 2.9999 to 2, which was my point. 20100329 18:03:58< VurtualRuler98> It recognizes every last fraction of a second. 20100329 18:04:06< SekoIdiootti> no one helps me... :( 20100329 18:04:13< Gambit> Oh yeah 2.999 would be three XD 20100329 18:04:14< VurtualRuler98> Zarel, round up 20100329 18:04:17< SekoIdiootti> well, I don't except anyone to, kinda... because everyone hates me. 20100329 18:04:20< VurtualRuler98> no wait 20100329 18:04:20< VurtualRuler98> nvm 20100329 18:04:33< Samwise> You are like girls discussing about shoes, except you discuss about 1.00001 and 2... 20100329 18:04:38< Zarel> I mean, you'd have to do "round to nearest even" 20100329 18:04:41< VurtualRuler98> round to closest whole even? 20100329 18:04:49< VurtualRuler98> I can think of uses for that. 20100329 18:04:54< VurtualRuler98> mostly word problems. 20100329 18:04:57< Zarel> Samwise: Sexist stereotype. 20100329 18:05:01 * Gambit confuses himself occasionally. 20100329 18:05:02< VurtualRuler98> Samwise, thusly, nerds. 20100329 18:05:06< Gambit> GEEKS! 20100329 18:05:13< VurtualRuler98> How is this contributing? 20100329 18:05:28-!- ghyr-easeus [~kvirc@50-137-124-91.pool.ukrtel.net] has quit [Ping timeout: 258 seconds] 20100329 18:05:36< SekoIdiootti> But there's no errors in scenarios, or anywhere... only it doesn't somehow find the images... :S 20100329 18:05:38< VurtualRuler98> Furthermore what's the repo for society? I could commit this as a plaintext file if I knew it. 20100329 18:05:45< Gambit> We are geeks. We're just behaving dorkishly at the moment. 20100329 18:05:58< VurtualRuler98> How have you commited to society, Gambit? 20100329 18:06:02< Gambit> Yes. 20100329 18:06:08< VurtualRuler98> "How" 20100329 18:06:18< Gambit> For what would society be with Gambit's Empire Builder? 20100329 18:06:22< VurtualRuler98> error: mismatched data type from Gambit 20100329 18:06:22< Gambit> Or Gbrowse? 20100329 18:06:31< VurtualRuler98> contributing to itself? 20100329 18:06:37< VurtualRuler98> instead of playing wesnoth? 20100329 18:07:05< VurtualRuler98> Also, what happens if you give a unit level -1? 20100329 18:07:30< SekoIdiootti> :o 20100329 18:07:49< Samwise> My level is -27 20100329 18:07:52< Gambit> The level is actually independent of the advancement. 20100329 18:07:55< VurtualRuler98> I know 20100329 18:08:02< VurtualRuler98> But for programming purposes 20100329 18:08:08< VurtualRuler98> Would it have ZOC? 20100329 18:08:18< VurtualRuler98> no wait 20100329 18:08:23< VurtualRuler98> ZOC is independent too, isn't it? 20100329 18:08:29< Gambit> It doesn't control ZOC either :) 20100329 18:08:32< VurtualRuler98> phew 20100329 18:08:34< Gambit> It controls experience. 20100329 18:08:48< Gambit> Experience gained from killing and fighting 20100329 18:08:49< VurtualRuler98> Thinking about making unit factories, it would be possible if you made a recruit-capible village that produces units of an illogical level with no ZOC, then those units automatically gain exp every turn from being there, and cannot move. 20100329 18:08:53< VurtualRuler98> and have no attacks 20100329 18:09:04< VurtualRuler98> and very little hp. 20100329 18:09:08-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Read error: Operation timed out] 20100329 18:09:11< Blarumyrran> Why would that be good 20100329 18:09:37-!- torchie [~torchie@66.156.234.163] has joined #wesnoth 20100329 18:09:37< Gambit> Blarumyrran: Why wouldn't it be? 20100329 18:09:54< Blarumyrran> That is never a question 20100329 18:10:09< VurtualRuler98> So you pay upfront to recruit the unit and then it spends time generating build %, maybe hp(having lots of hp, but it has to go up), then it levels up into a proper unit. 20100329 18:10:37< Blarumyrran> What does that have to do with unit levels, VurtualRuler98. 20100329 18:11:04< Gambit> why an illogical level? 20100329 18:11:06< Gambit> why not level 0? 20100329 18:11:14< VurtualRuler98> I was thinking of making only units of an insane level like -1 gain the exp, so you don't have to check to see if it's an in-construction type unit. 20100329 18:11:23< Gambit> Also wesnoth does not move fast enough for your idea to be fun. 20100329 18:12:26< VurtualRuler98> Units that level up can immediately move, so you'd basically have a less counter-attack capible unit unless it's one of the more powerful ones. 20100329 18:12:50< VurtualRuler98> You'd need a whole new set of rebalanced units for this I guess. 20100329 18:15:04< VurtualRuler98> Depending on how you implemented it, and what setting it was, you could send out untrained infantry, without all their combat skills taught to them, and hoping they survive battle enough to level up into proper units. 20100329 18:15:14< Gambit> When you spawn the unit on the village you can set it's role. 20100329 18:15:29< Gambit> Then you can give all units with that role the exp. 20100329 18:15:36< Gambit> Though that won't remove it when they level. 20100329 18:15:41< Gambit> nevermind. 20100329 18:16:12< SekoIdiootti> http://pastebin.org/127890 ARG ARG ARG 20100329 18:16:27< VurtualRuler98> And if it was a base-building themed wesnoth, you could gradually have more advanced training settings, so you could train up better units. Though, to not overpower it, they'd just have to mostly become buffed versions of themself. 20100329 18:17:39-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100329 18:17:44< Blarumyrran> VurtualRuler98, why would that be good 20100329 18:18:08< VurtualRuler98> Well, it'd be fun to try to make at least. And then that'd mostly be proof of concept. 20100329 18:19:46< VurtualRuler98> And then you'd practically have a tech tree like system, where going from perhaps common modern infantry would take enough control of resources to fund more advanced field training, to get special operations forces and heavier gear. Or in wesnoth unit terms, uhm... no, this is way too different to spell out with wesnoth units. 20100329 18:20:16< Unnheulu> wait 20100329 18:20:26< Unnheulu> so like civilisation of AoE? 20100329 18:20:30< Unnheulu> *or 20100329 18:23:54< Unnheulu> the ai is taking ages 20100329 18:23:58< Unnheulu> and not doing anything at all 20100329 18:24:00< Unnheulu> :/ 20100329 18:25:37-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100329 18:25:40< SekoIdiootti> UGBAAAH!!! :( I love the Spider Lich... And now it's being redone... :( Well, I'm the only one probably who thinks like this... 20100329 18:25:52< zookeeper> yeah you're so weird lol 20100329 18:26:46-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100329 18:26:58< SekoIdiootti> ...well... I like the old one's cape and staff. 20100329 18:28:30< VurtualRuler98> Infact, thinking about it, with a few abilities thrown in, and units taking time to be trained, you'd be able to model most ancient armies fairly uniquely. 20100329 18:29:24-!- mich- [~michele@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has joined #wesnoth 20100329 18:29:32< VurtualRuler98> Armies of roving barbarians, European knights and footsoldiers, Greeks(spartans included).... 20100329 18:32:19< VurtualRuler98> You could even pull off starcraft-like three sides that all play differently. Maybe spartans and their long-trained soldiers, combined with maybe more conventional forces, good at defending. Roman armies of trained and well-managed troops. Then maybe the later-occouring European armies, or something else. Too many ideas to comprehend. 20100329 18:38:40< Samwise> ZERG RUSH 20100329 18:39:32< Unnheulu> there should be a cymru vs england campaign =) 20100329 18:40:07< Samwise> :D hehe 20100329 18:40:13< Samwise> Create it. 20100329 18:40:17< Unnheulu> obviously you'd be the welsh 20100329 18:40:25< Unnheulu> Samwise: that has crossed my mind a few times actually ;) 20100329 18:40:46< Samwise> So, please go ahead, CREATE IT 20100329 18:40:55< Unnheulu> I might 20100329 18:41:08< Unnheulu> I'm doing a few other campaigns now, but, once I've finished^^ 20100329 18:41:24< Samwise> I don't know about creating campaigns and so on, so it doesn't come up in my mind 20100329 18:41:38< Samwise> ;) I know the problem you have 20100329 18:41:55< Unnheulu> wut problem? :P 20100329 18:42:01< Samwise> But concentrate on not many goals will be more effectivly 20100329 18:42:15< Samwise> That you don't get finished, because you want to do much at once 20100329 18:42:20< Unnheulu> yeh 20100329 18:42:31< Unnheulu> thats why I'm gonna wait until the otehrs are done 20100329 18:42:33< Unnheulu> *others 20100329 18:42:53< Samwise> Oh I see 20100329 18:43:00< Samwise> It's tea time! 20100329 18:43:20< Unnheulu> [17:28] lol... zookeeper said "lol". 20100329 18:43:20< Unnheulu> [17:28] (I wno't say it in #wesnoth because... well...) 20100329 18:43:22< Unnheulu> ok :) 20100329 18:43:40< Samwise> Unnheulu, what did that mean what you quoted? 20100329 18:43:50< Unnheulu> SekoIdiootti said it in another channel^_^ 20100329 18:43:53< SekoIdiootti> yeah. 20100329 18:44:07< Samwise> And, why you don't say it here? 20100329 18:44:26< SekoIdiootti> well... I didn't because... well... I thought I'd be banned... 20100329 18:44:33< Unnheulu> :-P 20100329 18:44:37< Samwise> dots :D 20100329 18:44:55< SekoIdiootti> because people don't seem to like the fact that I "comment" about what people say... 20100329 18:45:14< Samwise> "lol" 20100329 18:45:16< Unnheulu> zomg!!!! 20100329 18:45:25< Unnheulu> I just won an online multiplayer 20100329 18:45:30< Samwise> lolwut!!! 20100329 18:45:34< Unnheulu> zomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomg 20100329 18:45:34< Unnheulu> zomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomgzomg 20100329 18:45:39< Unnheulu> wowee 20100329 18:45:43< Unnheulu> I cannot believe that 20100329 18:45:48< Unnheulu> now curry time down the church 20100329 18:45:48< SekoIdiootti> :O 20100329 18:45:50< Unnheulu> c'ya guys! 20100329 18:45:52< Samwise> Then do not believe it? 20100329 18:45:57< Samwise> Enjoy yourself! 20100329 18:45:57< Unnheulu> :P 20100329 18:45:59< Unnheulu> lol 20100329 18:46:00< Unnheulu> thanks 20100329 18:46:01< Unnheulu> c'ya 20100329 18:46:03-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100329 18:46:23< SekoIdiootti> bye 20100329 18:46:47< Samwise> He didn't hear you :( 20100329 18:47:09< SekoIdiootti> yeah, but well 20100329 19:01:17< Samwise> http://www.youtube.com/watch?v=oHg5SJYRHA0&feature=related 20100329 19:03:50< SekoIdiootti> lol rickroll 20100329 19:04:16 * Sacho doesn't see anyone on the trunk server :( 20100329 19:15:49-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100329 19:19:01< SekoIdiootti> hi Gambit 20100329 19:19:07< Gambit> hi 20100329 19:21:12-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100329 19:26:47-!- Tesafilmchen [~quassel@p5B27436D.dip.t-dialin.net] has joined #wesnoth 20100329 19:29:17-!- Mythological [Mythologic@77.28.127.14] has quit [] 20100329 19:29:24-!- pokhbocee [~ebo@ws40.cs.drexel.edu] has joined #wesnoth 20100329 19:31:42-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20100329 19:32:26-!- Deformative [~joe@67-194-8-78.wireless.umnet.umich.edu] has joined #wesnoth 20100329 19:32:35-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has joined #wesnoth 20100329 19:48:06-!- vjoe [~vjoe@client-86-25-161-141.mcr-bng-013.adsl.virginmedia.com] has joined #wesnoth 20100329 19:50:35-!- Deformative [~joe@67-194-8-78.wireless.umnet.umich.edu] has quit [Read error: Operation timed out] 20100329 19:50:46-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 252 seconds] 20100329 19:58:50-!- Tesafilmchen [~quassel@p5B27436D.dip.t-dialin.net] has quit [Remote host closed the connection] 20100329 20:04:29-!- isaac [~isaac@debian/developer/isaac] has joined #wesnoth 20100329 20:13:41-!- Euthanatos [~chunk@in-67-236-73-139.dhcp.embarqhsd.net] has quit [Ping timeout: 276 seconds] 20100329 20:14:42-!- harry1 [~harryBer@95-27-39-103.broadband.corbina.ru] has quit [Ping timeout: 276 seconds] 20100329 20:20:27-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100329 20:24:31-!- Euthanatos [~chunk@in-67-236-73-139.dhcp.embarqhsd.net] has joined #wesnoth 20100329 20:25:42-!- SekoIdiootti [~chatzilla@cs148185.pp.htv.fi] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.2/20100316074819]] 20100329 20:31:16-!- mich- [~michele@host100-210-dynamic.181-80-r.retail.telecomitalia.it] has left #wesnoth [] 20100329 20:33:24-!- martin__1 [~martin@e181249051.adsl.alicedsl.de] has joined #wesnoth 20100329 20:42:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100329 20:55:03-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100329 20:58:29-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 20:58:38-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100329 20:59:34< Samwise> Unnheulu, how was your church? 20100329 20:59:46< Unnheulu> :P Curry! 20100329 20:59:54< Samwise> What? Curry? 20100329 21:00:14< Unnheulu> CURRY! 20100329 21:00:24< Unnheulu> Noones talked since I left... 20100329 21:00:31< Gambit> Not true. 20100329 21:00:36< Gambit> Woodmouse and I said hello to each other. 20100329 21:01:05< Samwise> lol 20100329 21:04:02-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100329 21:05:27< shadowmaster> for the sake of... 20100329 21:09:21< Samwise> of...? 20100329 21:10:41< shadowmaster> disregard 20100329 21:11:56-!- pokhbocee [~ebo@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100329 21:15:58-!- happygrue_ [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100329 21:15:59-!- Sacho [~sacho@213.91.244.15] has quit [Ping timeout: 258 seconds] 20100329 21:16:11-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100329 21:24:35-!- harryBer [~harryBer@95-27-39-103.broadband.corbina.ru] has joined #wesnoth 20100329 21:36:32-!- Ken_Oh [~briang@static-71-178-174-219.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100329 21:44:22-!- martin__1 [~martin@e181249051.adsl.alicedsl.de] has quit [Quit: Lost terminal] 20100329 21:50:05-!- Sacho [~sacho@95-42-85-100.btc-net.bg] has joined #wesnoth 20100329 22:07:18-!- Samwise [~samwise27@p57B19409.dip0.t-ipconnect.de] has quit [Quit: Bye] 20100329 22:20:30-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100329 22:27:33-!- artisticdude_ [~94422749@gateway/web/freenode/x-whbghqpeoyjntgsh] has joined #wesnoth 20100329 22:28:26-!- artisticdude_ [~94422749@gateway/web/freenode/x-whbghqpeoyjntgsh] has quit [Client Quit] 20100329 22:30:49-!- martin__1 [~martin@e181249051.adsl.alicedsl.de] has joined #wesnoth 20100329 22:35:43-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100329 22:36:10-!- Blueblaze [~nick@adsl-76-202-16-41.dsl.hstntx.sbcglobal.net] has quit [Client Quit] 20100329 22:36:14-!- Blueblaze [~nick@76.202.16.41] has joined #wesnoth 20100329 22:40:48< Unnheulu> for the sake of shadowmaster you mean? 20100329 22:40:52< Unnheulu> :P 20100329 22:41:01-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100329 22:41:01-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth [requested by shadowmaster (Unnheulu)] 20100329 22:41:06-!- mode/#wesnoth [-o shadowmaster] by shadowmaster 20100329 22:41:39-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100329 22:41:44< Unnheulu> aww 20100329 22:41:50< Unnheulu> that's mean... 20100329 22:42:04< VurtualRuler98> You just did a /part 20100329 22:42:05< VurtualRuler98> wait, what? 20100329 22:42:20< Unnheulu> no 20100329 22:42:23< Unnheulu> shadowmaster kicked me 20100329 22:42:39< VurtualRuler98> It said...left....rrrrrngh. 20100329 22:42:56< Unnheulu> ask shadowmaster yourself -.- 20100329 22:43:10< VurtualRuler98> THIS NETWORK IS A MESSED UP PLACE 20100329 22:43:23< shadowmaster> sshhh. 20100329 22:43:42< Unnheulu> silence is not necessary 20100329 22:43:53-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100329 22:46:10-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has joined #wesnoth 20100329 23:02:18-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 260 seconds] 20100329 23:14:35-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100329 23:14:57-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100329 23:18:40-!- martin__1 [~martin@e181249051.adsl.alicedsl.de] has quit [Quit: leaving] 20100329 23:22:12-!- Blueblaze [~nick@76.202.16.41] has quit [Remote host closed the connection] 20100329 23:29:50-!- StealthyCoin [~StealthyC@adsl-76-212-15-141.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100329 23:35:21-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100329 23:45:48-!- meric [~Eric@124-168-166-129.dyn.iinet.net.au] has quit [Quit: meric] 20100329 23:50:56-!- Appleman1234 [~Appleman1@131.181.101.233] has joined #wesnoth 20100329 23:57:22-!- Appleman1234 [~Appleman1@131.181.101.233] has quit [Ping timeout: 258 seconds] --- Log closed Tue Mar 30 00:00:17 2010