--- Log opened Tue Apr 20 00:00:30 2010 20100420 00:07:56-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has quit [Quit: Java user signed off] 20100420 00:10:03-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100420 00:12:50-!- mysticX [toauks@rbi0332.giga-dns.com] has joined #wesnoth-dev 20100420 00:13:33-!- PK [~pk@r74-192-30-57.bcstcmta01.clsttx.tl.dh.suddenlink.net] has joined #wesnoth-dev 20100420 00:14:53-!- knotwork [~markm@142.177.234.75] has quit [Read error: Operation timed out] 20100420 00:15:50-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 00:16:37< mysticX> hello. I wanted to ask if it would possible to add a windows and maybe mac binary with the new lobby disabled to the "and more" downloads section 20100420 00:18:09-!- Appleman1234 [~Appleman1@131.181.47.2] has joined #wesnoth-dev 20100420 00:24:41-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100420 00:25:41< Espreon> loonycyborg & crimson_penguin: ^ 20100420 00:25:44 * Espreon was put up to this 20100420 00:29:30< Ivanovic> crimson_penguin: http://forums.wesnoth.org/viewtopic.php?f=4&t=29638&start=0 20100420 00:29:35< Ivanovic> crimson_penguin: sounds like some strange problems... 20100420 00:30:17< Ivanovic> time for me to head off to bed, n8 20100420 00:31:20< loonycyborg> mysticX: Where's the patch for that? 20100420 00:31:42< mysticX> in the user's forum, made by silene I think 20100420 00:31:49-!- Appleman1234 [~Appleman1@131.181.47.2] has quit [Remote host closed the connection] 20100420 00:34:18-!- Appleman1234 [~Appleman1@131.181.47.2] has joined #wesnoth-dev 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00:47:47< loonycyborg> mysticX: I can build the binary with silene's patch but I can't myself decide whether it's a good idea to have (semi)official downloads for old lobby versions. 20100420 00:47:52-!- Appleman1234 [~Appleman1@131.181.47.2] has quit [Ping timeout: 252 seconds] 20100420 00:48:31< mysticX> thank you 20100420 00:49:40< mysticX> I don't know who I should I ask about that 20100420 00:50:58< loonycyborg> Maybe Soliton(he manages mp servers), Ivanovic(release manager) or silene himself. 20100420 00:51:39-!- Appleman1234 [~Appleman1@131.181.47.2] has joined #wesnoth-dev 20100420 00:53:44-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20100420 00:54:48-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 00:58:18-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100420 01:01:05-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100420 01:03:07-!- 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Aethaeryn> 20100419 19:49:07 error gui/layout: listbox [game_list] set_content_size: placement of the content has failed, hope the window can save us. 20100420 01:49:50< Aethaeryn> terminate called after throwing an instance of 'gui2::tlayout_placement_failed' 20100420 01:49:53< Aethaeryn> Aborted (core dumped) 20100420 01:49:56< Aethaeryn> ^ Not a very stable lobby at all. :S 20100420 01:50:59-!- wesbot changed the topic of #wesnoth-dev to: GSoC: Thanks to all GSoC candidates for submitting proposals to Google. Accepted student applications announced on April 26. | 90 bugs, 266 feature requests, 18 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100420 01:57:29-!- gabm [~gabm@70.35.168.153] has joined #wesnoth-dev 20100420 01:57:33-!- gabm [~gabm@70.35.168.153] has left #wesnoth-dev [] 20100420 02:02:03-!- gabba [~Gabriel@70.35.168.153] has joined #wesnoth-dev 20100420 02:02:58< gabba> hi there 20100420 02:05:19-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100420 02:11:58< AI0867> Aethaeryn: any chance of running wesnoth in a debugger and reproducing the crash? 20100420 02:12:19< AI0867> or, if the core was dumped, giving us a backtrace with gdb? 20100420 02:13:34-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 02:13:51-!- gabba [~Gabriel@70.35.168.153] has quit [Ping timeout: 245 seconds] 20100420 02:16:15< Aethaeryn> it just happened b yleaving a game. 20100420 02:16:21< Aethaeryn> If it keeps happening I'll do so 20100420 02:16:30< Aethaeryn> I suppose it just couldn't sync up or something 20100420 02:19:36-!- Appleman1234 [~Appleman1@131.181.103.163] has joined #wesnoth-dev 20100420 02:19:43-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100420 02:23:58< AI0867> shadowmaster: DevFeature1.9 is the new DevFeature, *maybe* the old DevFeature could stay as a "this is a 1.8 feature" marker, but I don't know 20100420 02:24:09< AI0867> an effort to remove them is already underway I believe 20100420 02:25:09-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100420 02:26:19-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100420 02:26:27-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100420 02:26:30-!- gabba [~Gabriel@70.35.168.153] has joined #wesnoth-dev 20100420 02:27:06-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100420 02:27:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100420 02:29:22< AI0867> Aethaeryn: if you could run wesnoth in gdb, it'd give you the opportunity to print a backtrace if it crashes 20100420 02:48:27-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100420 02:52:56-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 02:53:05< Aethaeryn> oh, look, it crashed again, ai 20100420 02:53:10< Aethaeryn> just by leaving it up in the background :P 20100420 02:53:43< Aethaeryn> same error 20100420 03:00:35-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100420 03:07:36-!- gabba [~Gabriel@70.35.168.153] has left #wesnoth-dev [] 20100420 03:08:25-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Quit: Leaving] 20100420 03:23:15-!- Crab_1 [~Crab_@c.218.175.a530.sta.adsl.cyfra.net] has joined #wesnoth-dev 20100420 03:30:36-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100420 03:31:05-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100420 04:05:39-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 04:12:53-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 04:25:59-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100420 04:27:15< [Relic]> Hello :) 20100420 04:29:09-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100420 04:30:05-!- Jetrel [~Jetrel@wesnoth/artist/jetrel] has joined #wesnoth-dev 20100420 04:31:06< Jetrel> Since we're in the very early stages of an unstable branch, I'm going to break the LEADING_ANIM macro by changing the parameters. 20100420 04:31:30< Jetrel> I'll fix any usage in mainline, but UMC will be expected to adjust. 20100420 04:32:42< crimson_penguin> is there a development branch yet? 20100420 04:32:53< Jetrel> Specifically, I'm adding in a new overlaid halo, and letting the user set the XY position to correspond to the weapon. 20100420 04:33:06< Jetrel> crimson_penguin: shadowmaster told me there was, IIRC 20100420 04:33:26 * Jetrel goes to websvn.. 20100420 04:33:42< Crab_1> crimson_penguin: well, technically, it's there (trunk), just wasn't released yet. 20100420 04:33:51< crimson_penguin> oh, ok 20100420 04:33:51< Jetrel> Okay. 20100420 04:34:06< crimson_penguin> right, of course, as soon as there's a 1.8 branch, trunk will be 1.9 20100420 04:34:19< Jetrel> That was what I thought. 20100420 04:35:43< crimson_penguin> Espreon, mysticX: I'd really rather not do that; it takes me about 4 hours to upload, and it sucks to go back to the old one even if this one is rather bad - the main bugs will be fixed in 1.8.1 I presume 20100420 04:42:30-!- Ivanovic_ [~ivanovic@dtmd-4db2a499.pool.mediaWays.net] has joined #wesnoth-dev 20100420 04:43:01< ancestral> Jetrel: https://gna.org/bugs/index.php?15863 20100420 04:44:00< Jetrel> ¬_¬ 20100420 04:44:28< Jetrel> This is why I'd rather not receive bug reports on the graphics. 20100420 04:44:43< ancestral> I don't know where to put this otherwise… PM? 20100420 04:44:53< Jetrel> No. 20100420 04:45:00< Jetrel> if it's craziness like that, just delete it. 20100420 04:45:23< ancestral> Umm, okay? 20100420 04:45:39-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100420 04:45:43< Jetrel> Anything someone is noting about the sprites, besides perhaps stray pixels, is known. 20100420 04:45:56< Jetrel> It's a different paradigm from code bugs, where the bugs aren't known. 20100420 04:46:10< ancestral> How about https://gna.org/bugs/index.php?15724 20100420 04:46:28-!- Ivanovic_ is now known as Ivanovic 20100420 04:47:48< ancestral> Jetrel: Any reason the javelineer faces the way he does? He's just cool like that? :) 20100420 04:47:55< Jetrel> ancestral: I'm not working on that at the moment. I don't mean to be impolite, but leave me alone. 20100420 04:48:08< Jetrel> I just came here to do one improvement tonight. 20100420 04:48:16< ancestral> No problem. 20100420 04:55:19-!- Appleman1234 [~Appleman1@131.181.103.163] has quit [Ping timeout: 276 seconds] 20100420 05:02:28< Upthorn> from the title of the report I would have expected something more along the lines of "All units in wesnoth face opponent during attack, except for the Javelineer." 20100420 05:02:39< Upthorn> which would genuinely be an issue 20100420 05:09:07-!- Upthorn [ogmar@adsl-75-26-187-115.dsl.scrm01.sbcglobal.net] has quit [Ping timeout: 260 seconds] 20100420 05:22:13-!- knotwork [~markm@142.177.234.75] has quit [Ping timeout: 264 seconds] 20100420 05:25:05-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: 'night] 20100420 05:25:12< CIA-32> jetryl * r42191 /trunk/data/core/ (6 files in 4 dirs): Added a macro that makes leadership animations automatically apply a sword-shine halo over the weapon. 20100420 05:28:05-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 05:38:10< Jetrel> And now, we go back into our burrow. 20100420 05:38:34-!- Jetrel [~Jetrel@wesnoth/artist/jetrel] has left #wesnoth-dev [] 20100420 05:38:45-!- Appleman1234 [~Appleman1@203.189.3.231] has joined #wesnoth-dev 20100420 05:43:25-!- knotwork [~markm@142.177.234.75] has quit [Ping timeout: 246 seconds] 20100420 05:43:26-!- Appleman1234 [~Appleman1@203.189.3.231] has quit [Ping timeout: 268 seconds] 20100420 05:48:58-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100420 05:56:53-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 06:03:36-!- Zarel is now known as CopyOfIcefire 20100420 06:05:05-!- CopyOfIcefire is now known as Zarel 20100420 06:09:02-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100420 06:17:11-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100420 06:24:01-!- Upthorn [~ogmar@adsl-75-26-187-115.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100420 06:36:34-!- knotwork [~markm@142.177.234.75] has quit [Ping timeout: 252 seconds] 20100420 06:56:58-!- Upth [~ogmar@adsl-75-26-187-115.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100420 06:56:59-!- Upthorn [~ogmar@adsl-75-26-187-115.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100420 07:03:07-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100420 07:09:33-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100420 07:14:23-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100420 07:22:39-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100420 07:47:57-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100420 07:50:58-!- wesbot changed the topic of #wesnoth-dev to: GSoC: Thanks to all GSoC candidates for submitting proposals to Google. Accepted student applications announced on April 26. | 91 bugs, 271 feature requests, 18 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100420 07:51:46-!- Upth [ogmar@adsl-75-26-190-89.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100420 07:51:46-!- Upth is now known as Upthorn 20100420 07:56:53-!- Crab_1 [~Crab_@c.218.175.a530.sta.adsl.cyfra.net] has quit [Quit: Leaving.] 20100420 08:10:52-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100420 08:30:40-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 258 seconds] 20100420 08:30:57-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 08:34:16-!- pokhbocee [~pokh@c-68-38-100-21.hsd1.pa.comcast.net] has quit [Ping timeout: 245 seconds] 20100420 08:43:34-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100420 08:58:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100420 09:01:20-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20100420 09:06:54-!- grzybacz [grzywacz@kolos.math.uni.lodz.pl] has quit [Ping timeout: 276 seconds] 20100420 09:16:32-!- mjs-de [~mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20100420 09:30:19-!- Crab_ [~Crab@wesnoth/developer/crab] has joined #wesnoth-dev 20100420 09:36:06-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 09:40:44-!- euschn [~eugen@wesnoth/developer/euschn] has joined #wesnoth-dev 20100420 09:50:09-!- Ivanovic [~ivanovic@dtmd-4db2a499.pool.mediaWays.net] has quit [Changing host] 20100420 09:50:09-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20100420 09:51:28< Ivanovic> moin 20100420 09:58:00-!- grzybacz [grzywacz@kolos.math.uni.lodz.pl] has joined #wesnoth-dev 20100420 09:58:57< CIA-32> ivanovic * r42192 /trunk/po/ (8 files in 8 dirs): updated Japanese translation 20100420 09:58:59< CIA-32> ivanovic * r42193 /branches/1.8/po/ (8 files in 8 dirs): updated Japanese translation 20100420 10:01:59-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100420 10:05:55-!- grzybacz [grzywacz@kolos.math.uni.lodz.pl] has quit [Ping timeout: 246 seconds] 20100420 10:07:47-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-dev 20100420 10:22:31< zookeeper> so, what's this about new users needing approval on their first post on the forums? just spam protection, right? 20100420 10:22:58-!- grzybacz [grzywacz@kolos.math.uni.lodz.pl] has joined #wesnoth-dev 20100420 10:26:22< Ivanovic> huh? 20100420 10:26:24< Ivanovic> woot? 20100420 10:26:31< Ivanovic> probably shadowmaster has updated and changed something 20100420 10:27:07-!- mysticX [byev@rbi0332.giga-dns.com] has joined #wesnoth-dev 20100420 10:28:10-!- timotei [~timotei@193.34.191.4] has quit [Quit: Leaving] 20100420 10:28:27< mysticX> Ivanovic: hello, in case you haven't seen my message, I was wondering if it would possible to add a windows and maybe mac binary with the new lobby disabled to the "and more" downloads section 20100420 10:38:59< Ivanovic> mysticX: we started discussing things on the dev ml 20100420 10:39:10< Ivanovic> that is: we might add the old lobby back as option or the likes 20100420 10:39:28< Ivanovic> but don't expect an official release just patching the old lobby in and not fixing any other bugs 20100420 10:39:50< Ivanovic> that latest info that i had about this was that mordante wanted to talk to ilor 20100420 10:39:53< Ivanovic> wesbot: seen ilor 20100420 10:39:53< wesbot> Ivanovic: Person, who 5d 4h ago used nick ilor, last spoke 2d 20h ago. 14h 2m ago as ilor_ was here and on the channel #wesnoth with the message: Remote host closed the connection 20100420 10:43:22< mysticX> I imagined it would be for the remaining days until when the 1.8.1 gets released, and sort of 'hidden'. But ok, I assume your reply means a no. 20100420 10:43:38< Ivanovic> so far it is not back in yet 20100420 10:43:51< Ivanovic> and honestly there were no real plans officialy posted yet for adding it back 20100420 10:44:03< Ivanovic> so basically we are at the same state as about a week ago 20100420 10:44:24< Ivanovic> when the topic about officially adding the old lobby back in (as option) was started 20100420 10:49:54< mysticX> thanks. actually, it's not necessary to put it on the website. 20100420 10:59:50-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100420 11:00:43-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100420 11:11:37< mysticX> loonycyborg: please let me further annoy you.. 20100420 11:11:54< loonycyborg> Sure. 20100420 11:13:10< mysticX> I understood it like you'd be willing to compile that modified build. now would you be willing to go out of your way and upload this binary to some private site? 20100420 11:13:45< loonycyborg> I can upload it to 'unofficial' directory on sourceforge. 20100420 11:14:14< mysticX> whoa. well that would be great : ) 20100420 11:24:43< Ivanovic> AI0867: uhm, have you not submitted a fix for this? https://gna.org/bugs/index.php?15894 20100420 11:25:37-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: I ATE'NT DEAD] 20100420 11:25:57-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100420 11:31:29-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100420 11:31:42-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth-dev 20100420 11:36:49< CIA-32> ivanovic * r42194 /branches/1.8/ (129 files in 24 dirs): 20100420 11:36:49< CIA-32> pot-update (no string changes/additions, reference update only) 20100420 11:36:49< CIA-32> regenerated doc files 20100420 11:43:49-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 264 seconds] 20100420 11:59:38-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has joined #wesnoth-dev 20100420 11:59:38-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has quit [Changing host] 20100420 11:59:38-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100420 12:00:20-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100420 12:03:03-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100420 12:09:50-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: I ATE'NT DEAD] 20100420 12:10:17-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100420 12:24:44-!- mysticX [byev@rbi0332.giga-dns.com] has quit [Remote host closed the connection] 20100420 12:47:57-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100420 12:48:02-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100420 12:57:47-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has joined #wesnoth-dev 20100420 12:57:47-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has quit [Changing host] 20100420 12:57:47-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100420 12:58:33-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100420 13:14:19-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 265 seconds] 20100420 13:21:39-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 276 seconds] 20100420 13:24:36-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100420 13:24:59-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Ping timeout: 248 seconds] 20100420 13:27:18-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100420 13:28:26-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100420 13:28:30-!- Zarel_ [~Zarel@warzone2100/developer/Zarel] has quit [Remote host closed the connection] 20100420 13:42:14-!- grzybacz [grzywacz@kolos.math.uni.lodz.pl] has quit [Ping timeout: 240 seconds] 20100420 13:45:22-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Ping timeout: 264 seconds] 20100420 13:46:17-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20100420 13:46:59-!- Espreon [~espreon@83.149.110.34] has joined #wesnoth-dev 20100420 13:50:46-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 264 seconds] 20100420 13:55:10-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth-dev 20100420 13:57:06-!- Netsplit *.net <-> *.split quits: zookeeper, wesbot 20100420 14:01:37-!- wesbot [~wesbot@wesnoth/bot/wesbot] has joined #wesnoth-dev 20100420 14:02:55< Soliton> wesbot: log r42191 20100420 14:02:56< wesbot> jetryl * r42191 : Added a macro that makes leadership animations automatically apply a sword-shine halo over the weapon. 20100420 14:02:59< wesbot> URL: http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=42191 20100420 14:03:54-!- Netsplit over, joins: zookeeper 20100420 14:05:07< Soliton> esr: ^ above commit might be a case for wmllint. 20100420 14:07:29-!- nmmachado_ [~chatzilla@189.38.201.79] has joined #wesnoth-dev 20100420 14:09:37< nmmachado_> Hi, my .mo dont work correctly in the Bad_Moon_Rising, only parcial texts display, is a bug, or configuration? 20100420 14:11:30< loonycyborg> mysticX: https://sourceforge.net/projects/wesnoth/files/unofficial/wesnoth-1.8.0-old-lobby-win32.exe/download 20100420 14:16:08< nmmachado_> tks 20100420 14:16:31< nmmachado_> sorry 20100420 14:16:52< nmmachado_> mysticX 20100420 14:17:17< Ivanovic> nmmachado_: are you sure that the campaign is really completely translated? 20100420 14:17:28< Ivanovic> two possible reasons why you see english strings: 20100420 14:17:37< Ivanovic> 1) the po file itself is not completely translated 20100420 14:17:44-!- billynux [~billy@239-226-126-200.fibertel.com.ar] has joined #wesnoth-dev 20100420 14:17:47< Ivanovic> 2) the po file does not reflect the current status of the campaign 20100420 14:18:51< nmmachado_> but the text translated is ok. 20100420 14:19:08< nmmachado_> parcial translated. 20100420 14:19:16< Ivanovic> if the po file is completely translated you can assume that the po file is outdated compared to the campaign strings 20100420 14:19:22< Ivanovic> yes, those that are still valid are used 20100420 14:19:29< Ivanovic> those that are not can't be used! 20100420 14:20:30< nmmachado_> I translate 3% the file, and compile with poedit the text ... 20100420 14:20:48-!- eleazar [~jbjerk@ppp-70-226-221-71.dsl.spfdil.ameritech.net] has joined #wesnoth-dev 20100420 14:21:16< nmmachado_> the texts dont display all translations 20100420 14:21:18< Ivanovic> abd those 3% where the *exact* english string from the game is used and translated in the po file, those will appear translated 20100420 14:22:04< Ivanovic> so check if those strings that you *think* you translated are 100% identical ingame and in the msgid (english original string) 20100420 14:22:08< eleazar> quick question. I haven't used GNA in a while. Does it make a distinction between FR and Bugs? I can't find FRs. 20100420 14:22:29< Ivanovic> if there is just a slight difference like a missing letter or a missing colon the string will not show up translated ingame 20100420 14:22:35< Ivanovic> eleazar: it just shows a category 20100420 14:22:51< Ivanovic> that is: the categories wesnoth uses are "Bug" and "Feature Request" 20100420 14:23:09< Ivanovic> you can filter on category, by default this is not done when visiting bugs.wesnoth.org 20100420 14:23:15< eleazar> Ivanovic: i see now. 20100420 14:23:17< eleazar> thanks 20100420 14:23:22< nmmachado_> dont show always. 20100420 14:23:49< Ivanovic> nmmachado_: let me repeat things in a slightly different way: 20100420 14:24:02< nmmachado_> the 3% dont show always. 20100420 14:24:04< Ivanovic> in the campaign you have the string "take this!!!" 20100420 14:24:19< Ivanovic> in your po file you translate the string "take this!!" (one '!' less) 20100420 14:24:27< Ivanovic> you will not see the translated version because it is not identical 20100420 14:24:38< nmmachado_> ok. slow please. 20100420 14:24:48< Ivanovic> so if you find a string that you *think* you translated make sure to check that it is 100% identical with what you translated 20100420 14:24:55< Ivanovic> nmmachado_: start wesnoth, start the campaign 20100420 14:25:01< Ivanovic> look for a string that you think you translated 20100420 14:25:08< Ivanovic> open the po file and search for this original string 20100420 14:25:14< nmmachado_> I start. 20100420 14:25:32< nmmachado_> ok. 20100420 14:25:36< Ivanovic> check if this original string is really 100% identical (letter by letter, character by character) ingame and in your po file 20100420 14:25:40< nmmachado_> I open in the poedit. 20100420 14:28:53< Ivanovic> 1) you do see some of the strings you translated as translated? 20100420 14:29:09< Ivanovic> 2) not *all* of the strings you think you translated are translated in this campaign, right? 20100420 14:32:37< nmmachado_> I run Wesnoth, Before copy my .mo file to folder: "\My Games\Wesnoth1.8\data\add-ons\Bad_Moon_Rising\translations\pt_BR\LC_MESSAGES\wesnoth-Bad_Moon_Rising.mo" ... 20100420 14:33:40< nmmachado_> my file I translate 3%, and my text dont display, only id of the my text. 20100420 14:34:10< nmmachado_> pt_BR is my locale 20100420 14:34:52< Ivanovic> okay, some things to check: are you sure that the filename of the .mo file is correct? 20100420 14:35:31< nmmachado_> yes, I copy name ctrl+c to ctrl+v in the windows explorer. 20100420 14:35:54< nmmachado_> I get to you gettext in the svn 20100420 14:36:05< nmmachado_> sorry. 20100420 14:36:23< nmmachado_> I get in the gettext in the svn server. 20100420 14:36:46< Ivanovic> please open \My Games\Wesnoth1.8\data\add-ons\Bad_Moon_Rising\_main.cfg in a texteditor and see what the textdomain= line says 20100420 14:37:09< Ivanovic> that one defines what the mo file should be called 20100420 14:37:13< nmmachado_> wesnoth-Bad_Moon_Rising is a name. I just insert .mo 20100420 14:37:31< nmmachado_> sorry, wesnoth-Bad_Moon_Rising is THE name. I just insert .mo 20100420 14:37:40< Ivanovic> okay, so this is correct 20100420 14:37:47< Ivanovic> what have you tried to translate? 20100420 14:38:17< Ivanovic> that is: does *nothing* of you translated file appear in the game or do only parts of what you have done appear? 20100420 14:38:51< nmmachado_> I use poEdit. I translate the line: 25 - 407. 20100420 14:39:05< nmmachado_> always in the interval. 20100420 14:39:33< Ivanovic> sorry, but i don't have the po file you used at hand 20100420 14:39:40< Ivanovic> make sure to translate something in a *really* crude way 20100420 14:40:10< Ivanovic> like for example changing the names of the characters in the first scenario to MY_TRANSLATION 20100420 14:40:24< Ivanovic> something where you are sure that the string is 1:1 identical ingame 20100420 14:40:37< Ivanovic> afterwards save the po file, generate the ml file and copy it to the correct location 20100420 14:40:52< Ivanovic> restart wesnoth, start the campaign and check if your translated unit name does appear 20100420 14:43:25< nmmachado_> I download the file in the link: "http://svn.berlios.de/viewcvs/*checkout*/wescamp-i18n/branches/1.8/Bad_Moon_Rising/po/pt.po". I send for you my .mo if you need. 20100420 14:44:15< nmmachado_> my compiled .mo and my not compiled .po file 20100420 14:44:51< Ivanovic> okay, please have a look at the files of your addon 20100420 14:45:04< Ivanovic> please check the file Bad_Moon_Rising/scenarios1/0_00_Prologue.cfg 20100420 14:45:09< nmmachado_> ok. 20100420 14:45:18< Ivanovic> somewhere around line 49 you should see "Scarrion" 20100420 14:45:53< Ivanovic> is the string there? 20100420 14:46:07< Ivanovic> it is either a unit or the name of your side, not sure 20100420 14:46:18< Ivanovic> make sure that you have this string translated 20100420 14:46:20< nmmachado_> id=Scarrion, ok 20100420 14:46:29< Ivanovic> no the id= 20100420 14:46:40< Ivanovic> but the name=_"Scarrion" or something like this 20100420 14:47:52< nmmachado_> my editor dont have line number I use WordPad, wait a minute please. 20100420 14:49:07< nmmachado_> id=Scarrion is a line 49. 20100420 14:49:19< Ivanovic> it does not have to be exactly the same line 20100420 14:49:27< Ivanovic> you just need the string _"Scarrion" 20100420 14:49:33< Ivanovic> that is: it has to be marked translateable 20100420 14:51:24< nmmachado_> name= _ "Scarrion" -> name=_ "translateable" ; is ok? 20100420 14:52:38< Ivanovic> yes, sounds correct 20100420 14:52:53< Ivanovic> so this name should appear translated in the campaign when you change the text 20100420 14:53:10< Ivanovic> it should be some spearman, probably your hero or something like this 20100420 14:53:33< nmmachado_> I restart now, ok? 20100420 14:53:39< Ivanovic> now make sure that you have this string translated 20100420 14:53:48< nmmachado_> ok. 20100420 14:53:55< Ivanovic> for example translate the unit name as "Translation Test" 20100420 14:54:06< Ivanovic> (just make sure that the name differs from the original) 20100420 14:54:16< Ivanovic> now save the po file and generate a new .mo 20100420 14:54:33< Ivanovic> copy the mo file to the correct location 20100420 14:54:40< Ivanovic> restart wesnoth and start the campaign 20100420 14:55:01< Ivanovic> check if this unit (it should be in the first several scenarios!) does appear as "Translation Test" 20100420 14:55:29< nmmachado_> In the my po file display in the poedit: [message]: speaker=Scarrion, but Scarrion is bloqued to write. 20100420 14:56:24< nmmachado_> ok. 20100420 14:58:36< Ivanovic> "bloqued to write"? 20100420 15:01:59< nmmachado_> in the poedit, yes. 20100420 15:02:10< nmmachado_> I open with wordpad. 20100420 15:02:11< Ivanovic> in poedit you should have a string that is called *only* "Scarrion" 20100420 15:02:23< Ivanovic> there are some comments, yea, just ignore them 20100420 15:02:33< Ivanovic> you don't want to change a comment but translate the string 20100420 15:02:57< Ivanovic> http://www.poedit.net/screenshots/unix.png 20100420 15:03:14< Ivanovic> looking at this screenshot you see those four text boxes at the buttom 20100420 15:03:16-!- eleazar [~jbjerk@ppp-70-226-221-71.dsl.spfdil.ameritech.net] has quit [Quit: main screen turn off....] 20100420 15:03:27< Ivanovic> there you want to change the buttom left box and insert your translation there 20100420 15:03:35< Ivanovic> the box above this is the original string 20100420 15:03:57< Ivanovic> the two boxes at the right are for automatic comments that are mentioned in the po file and comments that you want to add yourself 20100420 15:04:10< Ivanovic> they have *no* effect on the translation, they are comments only 20100420 15:04:40< nmmachado_> ok, right of the original string is bloked. 20100420 15:04:47< nmmachado_> ok. 20100420 15:05:06< nmmachado_> ok *no* effect. 20100420 15:05:52< Ivanovic> please send me your po file and have me check it 20100420 15:06:01< nmmachado_> ok. 20100420 15:06:03< Ivanovic> that is: you can just paste it at pastebin.com 20100420 15:06:09< nmmachado_> ok. 20100420 15:11:41< AI0867> 11:24 < Ivanovic> AI0867: uhm, have you not submitted a fix for this? https://gna.org/bugs/index.php?15894 <-- no, the one I fixed was tab-completion, #14730 20100420 15:11:48< AI0867> I can take a look though 20100420 15:11:51< Ivanovic> ah, okay 20100420 15:11:54< Ivanovic> yes, would be nice 20100420 15:13:59< nmmachado_> I need help my mother, I come back in the 3 minutes! 20100420 15:18:27< Ivanovic> afk for about half an hour 20100420 15:21:25< AI0867> it appears that the chatlog is a scroll_label 20100420 15:21:54-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Ping timeout: 265 seconds] 20100420 15:21:56< nmmachado_> ok, i m back 20100420 15:23:37< happygrue> esr: does wmllint handle 'standard' Wesnoth words like "Elensefar", or should I include it with "# wmllint: local spelling" at the top of a new map? 20100420 15:24:48< AI0867> they're probably defined as global spelling somewhere 20100420 15:25:21< nmmachado_> http://pastebin.com/EK506jFg 20100420 15:25:31< nmmachado_> The link is: http://pastebin.com/EK506jFg 20100420 15:26:44< happygrue> AI0867: that would be my guess also. 20100420 15:26:55-!- Crab_ [~Crab@wesnoth/developer/crab] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20100420 15:27:39< nmmachado_> The special caracters in the my linguage display with error, but is correct in the file. Ex: á, é, ó 20100420 15:29:02< AI0867> happygrue: general spelling in /data/core/units.cfg 20100420 15:29:45-!- billynux [~billy@239-226-126-200.fibertel.com.ar] has quit [Quit: Leaving] 20100420 15:30:35< happygrue> AI0867: ah, thanks. 20100420 15:40:45< AI0867> mordante: I'm looking at some GUI bugs, but I'm lost in the various ways events are distributed 20100420 15:41:02< CIA-32> wintermute * r42195 /trunk/ (4 files in 3 dirs): Added the winner of the first Wesnoth map compitition, the 2 player map "Elensefar Courtyard" by krotop. 20100420 15:44:07< nmmachado_> Invanovic: you get my link. 20100420 15:44:12< nmmachado_> ? 20100420 15:47:45< AI0867> shadowmaster: https://gna.org/bugs/?15919 20100420 15:49:44-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20100420 15:50:25-!- nmmachado_ [~chatzilla@189.38.201.79] has quit [Remote host closed the connection] 20100420 15:53:00< Ivanovic> re 20100420 15:54:39-!- nmmachado [~chatzilla@189.38.201.79] has joined #wesnoth-dev 20100420 15:55:31< nmmachado> Hi Ivanovic. 20100420 15:55:44< Ivanovic> welcome back nmmachado 20100420 15:55:45< nmmachado> Hi, Ivanovic. My link down. 20100420 15:55:49< Ivanovic> nmmachado: please do what i said 20100420 15:56:06< Ivanovic> nmmachado: you should translate this name as something *obviously different* 20100420 15:56:12< Ivanovic> something that would be *really* unexpected 20100420 15:56:30< Ivanovic> for example make this part something like this: 20100420 15:56:32< Ivanovic> msgid "Scarrion" 20100420 15:56:45< Ivanovic> msgstr "I eat cow brains!" 20100420 15:57:20< Ivanovic> after saving the po and creating the mo file check if some unit or team is named "I eat cow brains" 20100420 15:57:46-!- meric [~Eric@124-168-153-94.dyn.iinet.net.au] has joined #wesnoth-dev 20100420 15:58:38< AI0867> for extra obviousness, make it all caps and add lots of random special characters 20100420 15:59:31-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100420 15:59:34< nmmachado> I make this: 20100420 15:59:36< nmmachado> line 326: #. [message]: speaker=narrator 20100420 15:59:37< nmmachado> to my language: 20100420 15:59:39< nmmachado> line 326: #. [message]: speaker=narrador 20100420 15:59:40< nmmachado> see in the file. 20100420 15:59:46< Ivanovic> this line does NOT matter 20100420 15:59:59< Ivanovic> all lines starting with a # are deleted before the mo file is compiled 20100420 16:00:08< Ivanovic> this line is an automatic comment! 20100420 16:00:24< Ivanovic> the only thing that *DOES* matter are msgid and msgstr 20100420 16:00:43< Ivanovic> and you should ONLY change the msgid 20100420 16:00:50< Ivanovic> argh, NOT the msgid 20100420 16:00:55< nmmachado> ok. 20100420 16:00:57< Ivanovic> only the msgstr is what you have to tough 20100420 16:01:04< Ivanovic> s/tough/touch 20100420 16:03:20-!- _jbx_ [~jbailey@12.190.80.225] has joined #wesnoth-dev 20100420 16:03:24< happygrue> Ivanovic: did jb (Shakey) ask you about putting the above map in 1.8.1? 20100420 16:03:44< _jbx_> indeed I did! 20100420 16:03:50< happygrue> hey, there you are 20100420 16:03:52< Ivanovic> map? 20100420 16:03:54< Ivanovic> uhm, no 20100420 16:04:09< Ivanovic> though: stringfreeze and featurefreeze! 20100420 16:04:26< _jbx_> Ivanovic: not only did I send you a PM, we chatted about it. 20100420 16:04:29< Ivanovic> my original plan was to release 1.8.1 this weekend but after a stringchange the translators at least have one week 20100420 16:04:33< _jbx_> you said it would be good for 1.8.1 20100420 16:04:44< Ivanovic> _jbx_: and you have not said anything after 1.8 20100420 16:04:58< Ivanovic> _jbx_: do you think i remember everything that was said 5 years ago?!? 20100420 16:05:00< Ivanovic> ;) 20100420 16:05:00< Rhonda> Ivanovic: Would that include a fix for the lobby scrolling issue? 20100420 16:05:09< Ivanovic> Rhonda: there is no fix yet 20100420 16:05:11< _jbx_> 5 years! 20100420 16:05:12< _jbx_> lol 20100420 16:06:03< nmmachado> I make this in the file pastebin.com 20100420 16:06:05< nmmachado> msgid "Time Runs Out" 20100420 16:06:07< nmmachado> msgstr "Tempo de fugir" 20100420 16:06:09< nmmachado> see in the link: http://pastebin.com/EK506jFg 20100420 16:06:10< nmmachado> line: 304 20100420 16:06:13-!- lfernando [~luiz@201-42-116-71.dsl.telesp.net.br] has joined #wesnoth-dev 20100420 16:08:36-!- euschn [~eugen@wesnoth/developer/euschn] has quit [Quit: Leaving.] 20100420 16:09:39< nmmachado> And I make in the file but dont display: 20100420 16:09:41< nmmachado> line 133: msgid "Battles were won, but the war is not over. The Ukians find they did not fully understand just how much danger the world is in. (version 0.9.6)" 20100420 16:09:43< nmmachado> line 134: msgstr "As batalhas foram vencidas, mas a guerra ainda não acabou. O Ukians não notaram bem quanto o perigo o mundo em que eles vivem ainda corre. (versão 0.9.6)" 20100420 16:10:17< Ivanovic> have you checked that the displayed string really *IS* exactly this: 20100420 16:10:20< Ivanovic> "Battles were won, but the war is not over. The Ukians find they did not fully understand just how much danger the world is in. (version 0.9.6)" 20100420 16:10:29< Ivanovic> if it is not exactly this, it won't work 20100420 16:10:40< nmmachado> The caracters is corret in the file UTF-8, just show in the irc: Ex: ã 20100420 16:10:58< Ivanovic> characters don't matter 20100420 16:11:06< Ivanovic> what matters is the english string 20100420 16:11:19< Ivanovic> please make a screenshot of exactly this string inside the game: [16:09:42] line 133: msgid "Battles were won, but the war is not over. The Ukians find they did not fully understand just how much danger the world is in. (version 0.9.6)" 20100420 16:11:34< Ivanovic> yes, po files can be outdated 20100420 16:11:45< Ivanovic> this leads to translations for OUTDATED strings not WORKING 20100420 16:12:01< Ivanovic> that is why i asked you to test a case where we do KNOW that the po file is recent 20100420 16:12:10< Ivanovic> and i asked for an OBVIOUS translation for this unit name 20100420 16:12:15< lfernando> Opa 20100420 16:12:20< Ivanovic> and for you checking for this now translated unit name 20100420 16:12:25< nmmachado> I download in the your site: http://svn.berlios.de/viewcvs/*checkout*/wescamp-i18n/branches/1.8/Bad_Moon_Rising/po/pt.po 20100420 16:12:27< nmmachado> send a bug? 20100420 16:12:29< Ivanovic> if this clearly changed name does appear 20100420 16:12:55< nmmachado> ok I change. 20100420 16:13:03< Ivanovic> lfernando: can you try to translate it for nmmachado? 20100420 16:13:19< Ivanovic> i don't know how to rephrase it again to make things more clear 20100420 16:13:31< Ivanovic> nmmachado: a bug report would be closed as invalid anyway 20100420 16:13:31< lfernando> Ivanovic: yes, of course 20100420 16:13:39< Ivanovic> reason: this campaign is unofficial 20100420 16:13:57< lfernando> is it an add-on campaign? 20100420 16:13:59< Ivanovic> so if there is such a problem like the file being outdated: not much our problem 20100420 16:14:00< nmmachado> hi, Ifernando. 20100420 16:14:05< Ivanovic> lfernando: yes, bad moon rising 20100420 16:14:16< nmmachado> sim. 20100420 16:15:04< lfernando> DIdn't know it already had traductors =) 20100420 16:15:08< lfernando> this campaign 20100420 16:16:31< nmmachado> in the site: http://wiki.wesnoth.org/PortugueseTranslation#Este_Arquivo_Eh_MEU.21 is my name. 20100420 16:21:48< nmmachado> :) 20100420 16:22:30< lfernando> Ivanovic: btw, which part of wesnoth code does the interface with gettext? 20100420 16:23:26< Ivanovic> lfernando: i assume that it is src/gettext.* 20100420 16:23:27< Ivanovic> ;) 20100420 16:25:18< lfernando> Ivanovic: Yes, It's a good guess = ) 20100420 16:27:00-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100420 16:30:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100420 16:36:15-!- thespaceinvader [~chatzilla@wesnoth/artist/thespaceinvader] has joined #wesnoth-dev 20100420 16:40:26< zookeeper> uh, desert stars have 0% defense on unwalkable... 20100420 16:41:21< Ivanovic> uhm, you mean that they are always hit when they stand inside a cave wall? 20100420 16:41:34< zookeeper> cave wall is impassable, chasms are unwalkable 20100420 16:41:37< zookeeper> and they can move on chasms 20100420 16:41:45< Ivanovic> ah, okay 20100420 16:41:57< zookeeper> i guess that should be 10% or 20% instead, or something like that 20100420 16:42:18< Ivanovic> are desert stars not some equivalent of the normal elvish units? 20100420 16:42:59< zookeeper> they're lvl4, advances from desert shyde 20100420 16:43:14< zookeeper> oh, and shydes have the same problem too 20100420 16:43:19< Ivanovic> yes 20100420 16:43:28< Ivanovic> but the "normal" shydes can not go onto unwalkable 20100420 16:43:40< zookeeper> yes they can 20100420 16:43:46< Ivanovic> http://units.wesnoth.org/1.8/C/Elvish%20Shyde.html 20100420 16:43:47< Ivanovic> really? 20100420 16:43:49< zookeeper> at least according to their movetype 20100420 16:43:52< Ivanovic> the '-' tells me "no" 20100420 16:44:14< zookeeper> desert, not elvish 20100420 16:44:27< zookeeper> http://units.wesnoth.org/1.8/C/Desert%20Shyde.html 20100420 16:44:44< Ivanovic> yes, and i wanted to check things with the normal elvish shyde to copy the defense 20100420 16:44:48< zookeeper> oh, right, that's what you meant with "normal" 20100420 16:45:06< Ivanovic> so there is probably a reason why the ones in utbs can fly onto unwalkable, right? 20100420 16:45:13< zookeeper> probably 20100420 16:45:21< Ivanovic> if there is not: why not make them behave identical to normal elvish shydes? 20100420 16:45:22< zookeeper> but whatever, i just mentioned, i'll fix it sometime 20100420 16:54:56-!- lfernando [~luiz@201-42-116-71.dsl.telesp.net.br] has quit [Quit: Ex-Chat] 20100420 16:59:31< nmmachado> tks, Ivanovic :) 20100420 16:59:45< Ivanovic> so do you see the string working now? 20100420 16:59:58< Ivanovic> like i said, the content on the addon server and the po file in wescamp can differ! 20100420 17:00:17< nmmachado> I send the file to Ifernando. 20100420 17:01:12< nmmachado> I may have something wrong 20100420 17:01:36< nmmachado> ok. 20100420 17:02:31< nmmachado> The more important is wescamp? 20100420 17:03:13< Ivanovic> the version of the campaign uploaded to wescamp can be outdated 20100420 17:03:29< Ivanovic> if the version is outdated, it might not be possible to completely translate it 20100420 17:05:02< nmmachado> The root server is Wescamp? 20100420 17:05:11< Ivanovic> no 20100420 17:05:22< Ivanovic> the root is where the author has his content 20100420 17:05:37< Ivanovic> and he uploads this to wescamp and the addon server 20100420 17:05:52< Ivanovic> plus the po files in wescamp have to be regenerated/updated every now and then 20100420 17:06:20< Ivanovic> so it can easily happen that the po files in wescamp are outdated and that you can't translate all of the campaign into your language 20100420 17:07:26< Ivanovic> that is why it might happen that you translate 100% of the file, in the end in the campaign you only see 20% as really translated 20100420 17:07:36< nmmachado> ok. 20100420 17:07:59< Ivanovic> and it might make a lot more sense to work on the official stuff that is in mainline instead of the stuff that is external 20100420 17:08:21< Ivanovic> since brazilian portuguese is rather incomplete at the moment looking at http://www.wesnoth.org/gettext/index.lang.php?lang=pt_BR&version=branch 20100420 17:09:11< nmmachado> ok. I download in this site. 20100420 17:09:50< Ivanovic> in general you should try to talk to the translation maintainer 20100420 17:09:55< nmmachado> ok. 20100420 17:09:58< Ivanovic> he might be able to help you and tell you what to do how 20100420 17:10:16< Ivanovic> especially since we seem to have some language problems here and he can easily tell you things in your lang 20100420 17:11:53< nmmachado> ok 20100420 17:12:00< nmmachado> :) 20100420 17:23:17-!- nmmachado [~chatzilla@189.38.201.79] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100420 17:24:13-!- dtiger [~dtiger@dynamic-vpdn-93-125-12-153.telecom.by] has joined #wesnoth-dev 20100420 17:26:38-!- andy [~50e23c27@gateway/web/freenode/x-dlciwhcdmayawalq] has joined #wesnoth-dev 20100420 17:26:51-!- andy [~50e23c27@gateway/web/freenode/x-dlciwhcdmayawalq] has quit [Client Quit] 20100420 17:31:21-!- Jacob_ [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-dev 20100420 17:31:29< Jacob_> Hello 20100420 17:32:30< Ivanovic> off for some hours, cu 20100420 17:33:24< Jacob_> Bye 20100420 17:33:38 * Jacob_ waves 20100420 17:35:42-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100420 17:37:29-!- Jacob_ [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has quit [Remote host closed the connection] 20100420 17:37:58-!- Jacob_ [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-dev 20100420 17:38:05< Jacob_> Hello, again 20100420 17:38:29-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100420 17:40:02-!- Jacob_ is now known as Hethrir 20100420 17:40:08< Hethrir> There 20100420 17:43:16-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100420 17:43:51< Hethrir> Hey allefant 20100420 17:44:40-!- billynux [~c8078d05@gateway/web/freenode/x-sqbbjjvtrdrtdolw] has joined #wesnoth-dev 20100420 17:52:58-!- meric [~Eric@124-168-153-94.dyn.iinet.net.au] has quit [Quit: meric] 20100420 18:00:35-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20100420 18:06:41< zookeeper> i was just going to ask what the plan regarding the lobby is and who's supposed to be working on it, but looks like ivanovic already did on the ML... 20100420 18:07:43< Hethrir> ML? 20100420 18:07:49< Hethrir> Multiplayer lobby? 20100420 18:08:41< zookeeper> mailing list 20100420 18:09:56-!- meric [~Eric@124-168-153-94.dyn.iinet.net.au] has joined #wesnoth-dev 20100420 18:09:57< Hethrir> Oh 20100420 18:09:59< allefant> oh, hi Hethrir, sorry for delay 20100420 18:10:25< Hethrir> Your name is from LoTR? 20100420 18:11:58< allefant> hm, which name? 20100420 18:25:39< Hethrir> Allefant 20100420 18:25:55< Hethrir> The big Ellefant things? 20100420 18:26:09< allefant> ah, no... they were called differently I think 20100420 18:26:33< allefant> but yeah, i was sad when the elf killed the poor elephant 20100420 18:27:20 * allefant hates elves 20100420 18:28:11< thespaceinvader> Hethrir: those were oliphaunts 20100420 18:28:31< Hethrir> Oh 20100420 18:28:44< Hethrir> I blame the movies 20100420 18:35:07-!- meric [~Eric@124-168-153-94.dyn.iinet.net.au] has quit [Quit: meric] 20100420 18:37:52< Hethrir> Thank you though 20100420 18:42:59< Hethrir> How do we do name generation for units? 20100420 18:44:52< Hethrir> Or, where is the source for it? 20100420 18:55:19< Hethrir> allefant: Are you kidding, elves are awesome 20100420 18:56:53-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100420 18:56:54-!- Crab_ [~Crab_@wesnoth/developer/crab] has left #wesnoth-dev [] 20100420 18:57:05-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100420 18:58:05< Hethrir> Hey Crab_ 20100420 18:58:12< Crab_> hi, Hethrir 20100420 18:58:28< Hethrir> Do you know where the file is for random name generation? 20100420 18:59:06< esr> happygrue: Elensefar and other placenames are already declared spelling exceptions. 20100420 18:59:30< Crab_> Hethrir: for units ? src/race.cpp 20100420 18:59:37< Hethrir> Thank you 20100420 18:59:52< Crab_> Hethrir: a quick way to find it: fgrep -Rn markov ./src 20100420 19:00:02< Crab_> Hethrir: (as we use markov chains for name generation) 20100420 19:00:20< Hethrir> Ok 20100420 19:00:26< allefant> Hethrir: I always preferred dwarfs 20100420 19:00:51< happygrue> esr: thanks. AI pointed me in the right direction. :) 20100420 19:23:41-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100420 19:25:49-!- knotwork [~markm@142.177.234.75] has quit [Remote host closed the connection] 20100420 19:31:51-!- YogiHH [YogiHH@d082170.adsl.hansenet.de] has joined #wesnoth-dev 20100420 19:32:03-!- YogiHH [YogiHH@d082170.adsl.hansenet.de] has quit [Changing host] 20100420 19:32:03-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100420 19:32:07< YogiHH> hello 20100420 19:32:12< Crab_> hi, YogiHH 20100420 19:40:36-!- knotwork [~markm@142.177.234.75] has joined #wesnoth-dev 20100420 19:40:47-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-dev 20100420 19:48:14-!- pokhbocee [~pokhbocee@ws34.cs.drexel.edu] has joined #wesnoth-dev 20100420 19:48:28< pokhbocee> hey everybody 20100420 19:48:46< Crab_> hi, pokhbocee 20100420 19:49:07< pokhbocee> hi, Crab_ 20100420 19:49:20< pokhbocee> i cannot believe that problem was so easy :D 20100420 19:49:41< Crab_> pokhbocee: cool :) it's good that you've figured it out. 20100420 19:50:11< pokhbocee> it wasnt even a challange 20100420 19:50:17< pokhbocee> oh whatever 20100420 19:50:29< pokhbocee> so do u have any comments on my prototype 20100420 19:50:58-!- wesbot changed the topic of #wesnoth-dev to: GSoC: Thanks to all GSoC candidates for submitting proposals to Google. Accepted student applications announced on April 26. | 91 bugs, 273 feature requests, 18 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100420 19:52:29< Crab_> pokhbocee: I've read through it, but no, no comments so far. 20100420 19:52:42< pokhbocee> is it that bad 20100420 19:53:09< Crab_> pokhbocee: no, it's definitely readable. I'll compile it closer to the end of the week to see it in more detail 20100420 19:53:32-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has quit [Ping timeout: 265 seconds] 20100420 19:53:32< pokhbocee> what about my documentation? was it useful. 20100420 19:53:56< pokhbocee> and do you like the algorithm and heuristics? 20100420 19:55:47< Crab_> yes, the doc was useful, to make reading easier 20100420 19:57:19-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100420 19:57:38< Crab_> as to heuristics themselves, it's hard to comment on them till they are tested (so, they might work), but, heuristics currently present in wesnoth are more sophisticated because they take more game information into account. 20100420 19:57:50-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100420 19:59:18< pokhbocee> Crab_: probably they are. mine can be added to them maybe 20100420 19:59:40< Crab_> yes, more is better, since they can be weighted then... 20100420 20:01:36< pokhbocee> so what now? 20100420 20:02:00< pokhbocee> should i work on extending interface or? 20100420 20:02:31< Crab_> pokhbocee: you can work on extending interface, if you like; I'll help you. let's see if any of your patches can be finished 20100420 20:02:48< pokhbocee> other patches are already finished 20100420 20:03:08< pokhbocee> i was just adding the filtering to close_enemies 20100420 20:03:19< pokhbocee> atm its working but doesnt use filter for sides but only location 20100420 20:04:13< Crab_> https://gna.org/patch/?1596 - silene has asked you to rewrite it in lua. 20100420 20:04:36< Crab_> https://gna.org/patch/?1577 - it still has your TODO 20100420 20:04:42< Crab_> any other I've missed ? 20100420 20:05:37< pokhbocee> no thats all. 20100420 20:05:48< pokhbocee> about 1569 now its exposed from c 20100420 20:06:05< pokhbocee> do you want me to rewrite it? 20100420 20:06:39< pokhbocee> about 1577 ok ill finish it 20100420 20:06:44< pokhbocee> most of it is already ready 20100420 20:06:47< Crab_> 1569 ? 20100420 20:06:55< pokhbocee> 1596 :D 20100420 20:06:59< pokhbocee> sorry typo again 20100420 20:08:19-!- lfernando [~luiz@201-42-116-71.dsl.telesp.net.br] has joined #wesnoth-dev 20100420 20:08:23< Crab_> pokhbocee: about 1596 - well, either write it in lua as silene had said, or discuss it with him. 20100420 20:08:36< pokhbocee> ok 20100420 20:08:51< pokhbocee> should i discuss it over gna or leave message in the log? 20100420 20:09:31< timotei> fendrin, do you have time now to discuss about my proposal? 20100420 20:09:46< Crab_> well, irc is the best place. or, if you rewrite it in lua, then post a new version in the patch page 20100420 20:09:52< timotei> sorry, but these days at 20 UTC I have to go, some exams and stuff like this :( 20100420 20:10:34< timotei> Crab_, I have a question, when you knew that wesnoth will apply for gsoc? 20100420 20:10:49< timotei> I mean, in what month or something like this 20100420 20:10:56< timotei> if you know 20100420 20:10:58< pokhbocee> timotei: i think from the last y ear 20100420 20:11:06< timotei> oh, nice 20100420 20:11:43-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100420 20:13:10< Crab_> timotei: well, in 2009, I started my gsoc work after I saw the list of accepted proposals, not earlier. 20100420 20:13:57< Crab_> (accepted organization proposals) 20100420 20:14:18< timotei> ok 20100420 20:17:11< Crab_> timotei: so, I didn't knew about' wesnoth will apply for gsoc' beforehand (but I played wesnoth's SP a lot, before) 20100420 20:17:24< timotei> I understand 20100420 20:17:28-!- Darkas [~quassel@ppp-93-104-133-136.dynamic.mnet-online.de] has joined #wesnoth-dev 20100420 20:21:22-!- orfest [~chatzilla@16.ngu.ac-tel.ru] has quit [Ping timeout: 258 seconds] 20100420 20:22:19< Crab_> hi, Darkas 20100420 20:22:35< Darkas> Crab_: hi 20100420 20:28:29-!- YogiHH [YogiHH@d098124.adsl.hansenet.de] has joined #wesnoth-dev 20100420 20:28:56-!- YogiHH [YogiHH@d098124.adsl.hansenet.de] has quit [Changing host] 20100420 20:28:56-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100420 20:33:15< pokhbocee> cd 20100420 20:36:33-!- timotei [~timotei@193.34.191.4] has quit [Ping timeout: 265 seconds] 20100420 20:45:58-!- pokhbocee [~pokhbocee@ws34.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100420 21:04:56-!- gabba [~Gabriel@70.35.166.157] has joined #wesnoth-dev 20100420 21:05:09< gabba> hi 20100420 21:05:18< Crab_> hello, gabba 20100420 21:05:25< gabba> hello Crab_ 20100420 21:10:36< Ivanovic> interesting 20100420 21:10:54< Ivanovic> looks like several users think that 1.8 is by far better than 1.6 (at least speed wise) 20100420 21:11:03< Ivanovic> the "only" real problem is the mp lobby... 20100420 21:11:59-!- ne0futur [~neofutur@pdpc/supporter/student/ne0futur] has left #wesnoth-dev [] 20100420 21:14:03-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has joined #wesnoth-dev 20100420 21:14:18< _jbx_> Ivanovic: it is faster. The cache builds much faster too, making it easier to test when designing scenarios 20100420 21:14:40< _jbx_> there are other problems though :) 20100420 21:14:47< Ivanovic> are they reported? 20100420 21:15:03< Ivanovic> i have seen close to zero problems that are not mp (lobby) related 20100420 21:15:10< _jbx_> I don't like that pango is the only option for recoloring text now, seems it could have stayed backwards compatible and still include pango 20100420 21:15:40< Ivanovic> the reason for pango only is simple: the old way sucks 20100420 21:15:48< _jbx_> the user can't recolor unit names, that sucks 20100420 21:15:49< Ivanovic> that is: it does especially suck for translators 20100420 21:16:05< Ivanovic> the user can't recolor unit names is simply a bug 20100420 21:16:09< _jbx_> :) 20100420 21:16:13< _jbx_> good to know 20100420 21:16:33< Ivanovic> as in: the character limit for stuff should only apply to the "displayable text" and then you would basically be done 20100420 21:17:30< _jbx_> but yes, the number of improvements is many in 1.8 20100420 21:17:38-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20100420 21:17:38< _jbx_> overall its a much better product 20100420 21:17:50< mordante> servus 20100420 21:18:05< Ivanovic> things not working anymore that were once working (and documented as intentionally working, some strange quirks and bugs don't count!) and don't work anymore are called regressions which fall into the category "bug" 20100420 21:19:19< mordante> Greywhind, Ivanovic was right, I left comment at your patch 20100420 21:20:37 * Ivanovic knows how some of the other devs tend to work 20100420 21:20:38< Ivanovic> ;) 20100420 21:20:53< mordante> :-) 20100420 21:23:34-!- lfernando [~luiz@201-42-116-71.dsl.telesp.net.br] has quit [Quit: Ex-Chat] 20100420 21:24:20< mordante> AI0867, you were looking for me 20100420 21:24:28-!- Wikke [~Wikke@kotnet-147.kulnet.kuleuven.be] has joined #wesnoth-dev 20100420 21:24:33-!- Wikke [~Wikke@kotnet-147.kulnet.kuleuven.be] has quit [Remote host closed the connection] 20100420 21:24:46-!- Wikke [~Wikke@kotnet-147.kulnet.kuleuven.be] has joined #wesnoth-dev 20100420 21:25:30-!- Wikke [~Wikke@kotnet-147.kulnet.kuleuven.be] has left #wesnoth-dev [] 20100420 21:30:17< mordante> _jbx_, just make sure that recolour bug gets reported else we don't know about it (or forget it) 20100420 21:31:13< _jbx_> https://gna.org/bugs/?15920 20100420 21:31:18< _jbx_> this one seems pretty close 20100420 21:32:16< Ivanovic> pretty close != the same 20100420 21:32:17< mordante> _jbx_, from a coders point of view it's not 20100420 21:32:19< Ivanovic> better report it 20100420 21:32:45< _jbx_> heh, will do 20100420 21:33:14< _jbx_> http://www.wesnoth.org/forum/viewtopic.php?f=6&t=29482&start=15 can anyone confirm this is working? 20100420 21:33:20-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 276 seconds] 20100420 21:39:23-!- [Relic] [~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has joined #wesnoth-dev 20100420 21:40:23< [Relic]> Hello :) 20100420 21:42:05< mordante> hi [Relic] 20100420 21:46:05-!- gabba1 [~Gabriel@70.35.162.223] has joined #wesnoth-dev 20100420 21:47:36-!- gabba [~Gabriel@70.35.166.157] has quit [Ping timeout: 265 seconds] 20100420 21:49:34-!- gabba [~Gabriel@70.35.166.110] has joined #wesnoth-dev 20100420 21:49:34-!- gabba1 [~Gabriel@70.35.162.223] has quit [Read error: Connection reset by peer] 20100420 21:54:31-!- Blueblaze [~nick@adsl-76-202-18-218.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100420 21:54:39-!- dtiger [~dtiger@dynamic-vpdn-93-125-12-153.telecom.by] has quit [Remote host closed the connection] 20100420 21:54:54-!- gabba1 [~Gabriel@72.0.201.158] has joined #wesnoth-dev 20100420 21:55:06-!- gabba1 [~Gabriel@72.0.201.158] has left #wesnoth-dev [] 20100420 21:56:36-!- gabba [~Gabriel@70.35.166.110] has quit [Ping timeout: 240 seconds] 20100420 21:57:01-!- gabba [~Gabriel@72.0.201.158] has joined #wesnoth-dev 20100420 21:57:20-!- yann__ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100420 21:59:26-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-dev 20100420 22:00:54< Hethrir> Does anyone know if Legend of Champio(n) is a multi-player campaign 20100420 22:00:56< Hethrir> ? 20100420 22:01:12-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100420 22:02:22< Hethrir> *Labrynth 20100420 22:02:28< Hethrir> Instead ogf Legend 20100420 22:02:31< Hethrir> *of 20100420 22:02:35< zookeeper> no, it's not 20100420 22:02:39< ilor> hi all 20100420 22:02:43< YogiHH> hi ilor 20100420 22:02:44< mordante> hi ilor 20100420 22:02:45< Hethrir> Hello Ilor 20100420 22:02:57< Hethrir> Is there a multiplayer campaign? 20100420 22:04:44-!- yann__ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 240 seconds] 20100420 22:05:01-!- yann__ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100420 22:05:02< YogiHH> Hethrir: World Conquest is one for instance 20100420 22:05:21< YogiHH> Hethrir: If you use 1.8 you can also play Legend of Wesmere as mp campaign 20100420 22:05:48< Hethrir> Ok, thankyou :D 20100420 22:05:56< YogiHH> you are welcome 20100420 22:05:59< Hethrir> I'll try Legend of Wesmere 20100420 22:06:14-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100420 22:06:21< Hethrir> Where is it located? 20100420 22:06:41< YogiHH> Just open a normal mp game, it should be in the list of maps 20100420 22:07:01< Hethrir> It's a camaign? 20100420 22:07:04< Hethrir> *campaign 20100420 22:07:25< YogiHH> it's both, it can be played as single player campaign and multiplayer campaign as well 20100420 22:08:02< _jbx_> Hethrir: you can try Gobowars, I made it and know it works. I think Legend of Wesmere is still under some construction. Otherwise you can try Haunted Woods by mrEpic. 20100420 22:08:15< _jbx_> both are on the 1.8 add on server 20100420 22:09:43< YogiHH> Crab_: You mentioned that there is a way to automatically generate a list of wiki pages by category (for listing feature request for the experimental fork). How does that work? 20100420 22:10:12< Crab_> http://www.mediawiki.org/wiki/Extension:DynamicPageList_(third-party) 20100420 22:10:21< YogiHH> ah, thanks 20100420 22:10:32< Crab_> see the source of GSoC-related pages for examples, or ask me for help. 20100420 22:11:21< Crab_> as I am the wiki admin, you can ask me to install additional extensions should you require them. 20100420 22:12:19< Crab_> the main way of making nice listings with dpl is to making a single =section= which'll contain the 'overview' of the page, then coding a filter which'll make a table/list of all pages in the category. 20100420 22:17:53< Crab_> YogiHH: also, about WesnothExperimental_Feature_RNG - the main feature to implement to make Sauron's patch usable, is to make the attack prediction dialog show the 'correct' damage distribution - it's very important for ai. 20100420 22:18:46< YogiHH> Crab_: Yes, i am aware of that 20100420 22:19:00< Crab_> good 20100420 22:19:30< Hethrir> Crab_: If I want to add features to WML where is the best place to start? 20100420 22:20:02-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100420 22:21:17< Crab_> Hethrir: look at the tag which does the thing which is somehow related to what you want to do. 20100420 22:21:38< Crab_> Hethrir: e.g., if you want to add a new wml tag, you can look at c++ code in game_events.cpp 20100420 22:21:40< Greywhind> mordante: still around? 20100420 22:21:56< Hethrir> Ok 20100420 22:22:26-!- yann__ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 240 seconds] 20100420 22:22:32< mordante> Greywhind, yes but only for a short time 20100420 22:23:21< Crab_> Hethrir: see usage WML_HANDLER_FUNCTION macro in game_events.cpp - each of them defines a c++ backend for a tag. 20100420 22:23:57< Hethrir> Crab_: Thank you for your help :D 20100420 22:26:57< Crab_> Hethrir: feel free to ask questions :) 20100420 22:28:14< Hethrir> Crab_: Hopefully I won't have to 20100420 22:28:22< Crab_> :D 20100420 22:28:37< Hethrir> But I may ask a few, here and there :) 20100420 22:28:50< Crab_> ok ) also note that you can write new WML tags in lua ;) 20100420 22:29:14< Crab_> see data/lua/wml-tags.lua for examples 20100420 22:31:48< Greywhind> mordante: i used the same sort of private/protected settings as in the "text" class 20100420 22:32:48< Greywhind> mordante: i figured it would be best to make things work similarly to the existing code that does somewhat similar things 20100420 22:38:22< mordante> Greywhind, the signal handler should have been private in text.hpp :-/ 20100420 22:38:36-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Ping timeout: 258 seconds] 20100420 22:39:04< mordante> and the helper functions aren't called from the outside so can be private 20100420 22:39:13< Greywhind> mordante: so you'd prefer it if all the methods I added were private? 20100420 22:39:24< Greywhind> (in this patch, that is) 20100420 22:39:45< mordante> yes, then the patch is ready to be committed 20100420 22:39:57< Greywhind> ok, i'll fix that real quick and re-submit 20100420 22:40:00< mordante> any luck with the other patch? 20100420 22:40:18< Greywhind> mordante: not yet, but i'll be working on it today or tomorrow if possible 20100420 22:41:13< mordante> ok 20100420 22:41:19-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100420 22:41:19< mordante> nice to hear 20100420 22:41:39< mordante> do you any questions for me? 20100420 22:42:18< Greywhind> mordante: i started looking at it briefly, and i think we may just want to add a check in tdistributor::signal_handler_sdl_key_down, so that we do not send the event when the widget is disabled. 20100420 22:42:25< Greywhind> mordante: do you think that might be a good approach? 20100420 22:42:29-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100420 22:44:05< mordante> yes and when not send it can be send to the widgets in the keyboard chain (at least if they are enabled) 20100420 22:45:54< Greywhind> mordante: right, i would check each widget in the keyboard_focus_chain for enabled/disabled before sending. 20100420 22:47:55< mordante> yes 20100420 22:48:22< Greywhind> shouldn't be hard - i'll do it as soon as i can 20100420 22:48:39< mordante> ok great 20100420 22:48:54< mordante> if you have no more questions I'm off 20100420 22:49:10-!- yann_ [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has joined #wesnoth-dev 20100420 22:49:23< Greywhind> i'm just going to submit the final version of the first patch now, no other questions. 20100420 22:50:59< Greywhind> thanks, and have a nice evening - the patch is submitted 20100420 22:55:25< mordante> ok 20100420 22:55:29< mordante> I'm off night 20100420 22:55:35< Greywhind> night 20100420 22:55:53-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20100420 22:59:09-!- billynux [~c8078d05@gateway/web/freenode/x-sqbbjjvtrdrtdolw] has quit [Quit: Page closed] 20100420 23:01:23-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100420 23:02:34-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has quit [Remote host closed the connection] 20100420 23:04:27-!- omero [~omero@host38-129-dynamic.4-87-r.retail.telecomitalia.it] has joined #wesnoth-dev 20100420 23:04:49< omero> hello :) 20100420 23:05:19-!- Upth [ogmar@adsl-75-26-196-51.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100420 23:07:11-!- Upthorn [ogmar@adsl-75-26-190-89.dsl.scrm01.sbcglobal.net] has quit [Ping timeout: 245 seconds] 20100420 23:07:17< Hethrir> Hey 20100420 23:16:55< Hethrir> src/game_events-ln334: You are warned! This is evil macro magic! 20100420 23:16:59< Hethrir> heheheee 20100420 23:19:21-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20100420 23:22:13-!- Darkas [~quassel@ppp-93-104-133-136.dynamic.mnet-online.de] has quit [Remote host closed the connection] 20100420 23:36:49< AI0867> mordante: I was wondering which method I should use to have a GUI widget respond to keystrokes, there seem to be several scattered across the code 20100420 23:36:57< AI0867> signal, callback, event 20100420 23:40:41-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100420 23:48:04-!- Espreon [~espreon@83.149.110.34] has quit [Changing host] 20100420 23:48:04-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-dev 20100420 23:52:30-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 268 seconds] --- Log closed Wed Apr 21 00:00:39 2010