--- Log opened Tue Apr 27 00:00:26 2010 --- Day changed Tue Apr 27 2010 20100427 00:00:26< Ivanovic> Greywhind: helping in the meantime does not weaken a proposal, that is for sure! 20100427 00:00:27< Ivanovic> ;) 20100427 00:23:20-!- allefant [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100427 00:25:53-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has quit [Remote host closed the connection] 20100427 00:40:14-!- Upthorn [ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has quit [Quit: off to a meeting.] 20100427 00:44:43< CIA-10> espreon * r42270 /trunk/data/core/images/terrain/water/coast-tropical.png: Ran umcpropfix. 20100427 00:47:31-!- polarina__ [~Polarina@212-30-220-151.static.simnet.is] has quit [Read error: Connection reset by peer] 20100427 00:47:52< CIA-10> espreon * r42271 /trunk/data/core/images/terrain/water/ (210 files): 20100427 00:47:52< CIA-10> Ran wesnoth-optipng: 20100427 00:47:52< CIA-10> Overall statistics (only for files with a smaller recompressed size): 20100427 00:47:52< CIA-10> Original size: 816 KiB on 210 files 20100427 00:47:52< CIA-10> Optimized size: 273 KiB 20100427 00:47:52< CIA-10> Total saving: 542 KiB = 66% decrease 20100427 00:48:00< Espreon> Incredible... 20100427 00:54:09-!- Bocom_ is now known as Bocom 20100427 01:07:03-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth-dev 20100427 01:08:59-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 248 seconds] 20100427 01:15:15< CIA-10> espreon * r42272 /trunk/src/ (18 files in 4 dirs): Ran umcpropfix. 20100427 01:21:13< CIA-10> espreon * r42273 /trunk/utils/java/ (3 files in 3 dirs): Ran umcpropfix. 20100427 01:25:51< CIA-10> espreon * r42274 /trunk/po/ (wesnoth-dw/CMakeLists.txt wesnoth-low/CMakeLists.txt): Ran umcpropfix. 20100427 01:26:13< CIA-10> espreon * r42275 /trunk/projectfiles/VC9/README.txt: Ran umcpropfix. 20100427 01:27:48-!- qemqemqem [~quassel@urwireless-dhcp-128-151-21-178.wireless.rochester.edu] has quit [Ping timeout: 276 seconds] 20100427 01:42:24-!- shadowmaster changed the topic of #wesnoth-dev to: 97 bugs, 273 feature requests, 20 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 01:50:58-!- wesbot changed the topic of #wesnoth-dev to: 97 bugs, 273 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 01:58:58-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100427 02:01:15-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-dev 20100427 02:01:21< Hethrir> Hello 20100427 02:01:24< Hethrir> #wesnoth 20100427 02:08:05< Issyl> Hello, #Hethrir 20100427 02:08:20< Hethrir> :p 20100427 02:08:27< Hethrir> It's quicker 20100427 02:08:29< Issyl> this is #wesnoth-dev, however. 20100427 02:08:37< Hethrir> Like emacs 20100427 02:08:56< Hethrir> Oh, heheheee 20100427 02:09:08< Hethrir> You thought I thought that this was #wesnoth 20100427 02:09:14< Hethrir> No, I just cheat 20100427 02:09:22 * Espreon rolls his eyes 20100427 02:10:07< Hethrir> Sorry :( 20100427 02:11:35-!- mjs-de [~mjs-de@vpw.wh.uni-dortmund.de] has quit [Remote host closed the connection] 20100427 02:11:40-!- Shiya-Shia [~halifix@adsl-69-109-125-143.dsl.pltn13.pacbell.net] has joined #wesnoth-dev 20100427 02:13:57-!- Aethaeryn is now known as Ignacio_Morelle 20100427 02:14:05-!- Ignacio_Morelle is now known as Aethaeryn 20100427 02:18:38< Shiya-Shia> so then is this #idlerpg then? lol 20100427 02:19:13< Espreon> No, it just happens that most of the developers live in Europe. 20100427 02:19:58< Hethrir> You don't :O 20100427 02:20:01< Hethrir> Brother! 20100427 02:20:07< Espreon> ... 20100427 02:20:10< Aethaeryn> Shiya-Shia: yes, it is #idlerpg 20100427 02:20:11< Hethrir> :( 20100427 02:20:12< Aethaeryn> and you just lost 20100427 02:20:14< Espreon> Hwæt? 20100427 02:21:49< Shiya-Shia> no, I just deleveled, but I did lose the game 20100427 02:23:30< Gambit> What's idlerpg? 20100427 02:23:38< Hethrir> That's what I thought 20100427 02:23:50< Gambit> Wait... answer in #wesnoth. 20100427 02:23:54< Gambit> This is sacred territory. 20100427 02:42:07-!- Shiya-Shia is now known as halifix 20100427 02:46:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 246 seconds] 20100427 02:51:27-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100427 03:18:39-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth-dev 20100427 03:21:28-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 03:22:21< Hethrir> Hey Elendil 20100427 03:22:32< King_Elendil> hey :) 20100427 03:24:26-!- Upthorn [ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100427 03:30:12-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100427 03:40:59-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100427 03:41:33-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100427 03:43:58-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100427 03:44:54-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping 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[~relic@99-58-54-211.lightspeed.milwwi.sbcglobal.net] has quit [Quit: Leaving] 20100427 06:53:13-!- halifix [~halifix@adsl-69-109-125-143.dsl.pltn13.pacbell.net] has quit [Quit: (five] 20100427 07:00:07< King_Elendil> does anyone know what I need to do to this to make the unit with the id "runner" move to x,y=31,8? http://pastebin.com/RENRA8Ck 20100427 07:09:08-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 07:09:19-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 07:24:44-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 240 seconds] 20100427 07:38:34-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 07:39:00-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 07:42:01-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100427 07:45:25-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Quit: ancestral] 20100427 07:50:59-!- wesbot changed the topic of #wesnoth-dev to: 97 bugs, 274 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 07:53:08-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100427 07:55:20-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Client Quit] 20100427 07:56:03-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100427 08:03:12-!- Crab_ [~Crab@wesnoth/developer/crab] has joined #wesnoth-dev 20100427 08:04:00< Crab_> King_Elendil: set a goto (it'll be persistent till the unit reaches hex) or use formula_ai or lua (see LoW 3 for formula-ai based solution ) 20100427 08:04:48< Crab_> gotos are processed in GOTO_STAGE, which is generally first, so a unit with goto will do nothing else except 'move to location', unless blocked. the pathfinding there needs to be improved, but, generally, works. 20100427 08:05:28< Crab_> using candidate actions, you can make that movement different - e .g., you can make the enemy 'try to route around enemy units', or you can make it 'push to that location, ignoring everything in path' 20100427 08:18:11-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20100427 08:18:37-!- chains [~Rylar@adsl-76-230-235-0.dsl.pltn13.sbcglobal.net] has quit [Ping timeout: 264 seconds] 20100427 08:23:04-!- Blueblaze2 [~nick@adsl-99-171-163-221.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100427 08:24:44-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Read error: Connection reset by peer] 20100427 08:24:53-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100427 08:25:36-!- Crab_ [~Crab@wesnoth/developer/crab] has quit [Read error: Connection reset by peer] 20100427 08:26:17-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100427 08:32:02-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100427 08:43:00-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100427 08:49:37-!- Crab_ [~Crab@wesnoth/developer/crab] has joined #wesnoth-dev 20100427 09:12:35-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100427 09:13:49-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100427 09:22:15-!- mjs-de [~mjs-de@vpw.wh.uni-dortmund.de] has joined #wesnoth-dev 20100427 09:33:51-!- valgor [~596fb03c@gateway/web/freenode/x-aqsiziwixksidsgd] has joined #wesnoth-dev 20100427 09:39:09-!- euschn [~eugen@wesnoth/developer/euschn] has joined #wesnoth-dev 20100427 09:40:35-!- MrMint [~autist@132.170.45.173] has joined #wesnoth-dev 20100427 09:40:49-!- Issyl [~autist@132.170.45.173] has quit [Read error: Connection reset by peer] 20100427 09:42:48-!- Upth [~ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100427 09:42:59-!- Upth [~ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100427 09:43:22< fendrin> wesbot: seen timotei21 ? 20100427 09:43:23< wesbot> fendrin: Person, who 2d 15h ago used nick timotei21, last spoke 12h 31m ago. 12h 11m ago as timotei was here and on the channel #wesnoth-umc-dev with the message: Read error: Connection reset by peer 20100427 09:55:32< fendrin> wesbot: seen timotei ? 20100427 09:55:33< wesbot> fendrin: The person with the nick timotei last spoke 12h 43m ago. 12h 24m ago was here and on the channel #wesnoth-umc-dev with the message: Read error: Connection reset by peer 20100427 09:58:39-!- Ivanovic [~ivanovic@dtmd-4db2c0ee.pool.mediaWays.net] has quit [Changing host] 20100427 09:58:39-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20100427 10:00:15< Ivanovic> moin 20100427 10:20:30-!- valgor [~596fb03c@gateway/web/freenode/x-aqsiziwixksidsgd] has quit [Ping timeout: 252 seconds] 20100427 10:27:20-!- orn [ogmar@adsl-75-26-172-81.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100427 10:27:25-!- Upthorn [ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has quit [Disconnected by services] 20100427 10:27:27-!- orn is now known as Upthorn 20100427 10:28:56-!- Upth [~ogmar@adsl-75-26-172-66.dsl.scrm01.sbcglobal.net] has quit [Disconnected by services] 20100427 10:29:27-!- Upth [~ogmar@adsl-75-26-172-81.dsl.scrm01.sbcglobal.net] has joined #wesnoth-dev 20100427 10:42:45-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-dev 20100427 10:52:01-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100427 10:58:55< CIA-10> ivanovic * r42276 /website/gettext.wesnoth.org/langs.php: since those langs are blacklisted from display anyway, they are not required to appear in here 20100427 11:08:09< freim> Ivanovic: the forum is still extremely slow, the cause still not found? 20100427 11:08:30< Ivanovic> freim: the real reason is still unknown 20100427 11:08:38< Ivanovic> that is: we got a ram upgrade 20100427 11:09:06< Ivanovic> since then things seem to be damn slow though a different kernel was installed, too (since we are on 32bit and need PAE for >4gb ram) 20100427 11:09:22< Ivanovic> the strange thing is that going back to the old kernel does not help at all 20100427 11:09:38< Ivanovic> so: Sirp now mailed our hoster and we are waiting for a reply 20100427 11:09:57< freim> as weird as it sounds I bet taking out the RAM will "solve" the problem 20100427 11:12:04-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has joined #wesnoth-dev 20100427 11:12:04-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has quit [Changing host] 20100427 11:12:04-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-dev 20100427 11:13:01-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-dev 20100427 11:16:11< Crab_> isn't it possible to get a real 64bit box ? 20100427 11:19:02< loonycyborg> AFAIK that box is already 64bit. It's only matter of installing a 64bit OS. 20100427 11:19:09-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100427 11:28:22< Crab_> loonycyborg: in-place reinstalls are usually messy. if it would be possible to 'move' to another 64-bit box... 20100427 11:28:50< Crab_> (e.g. keep both working till new things work as expected, then switch) 20100427 11:37:28< loonycyborg> That's a sane plan, but may as well end up a waste of time if server's troubles aren't solved by the switch.. 20100427 11:37:57< Ivanovic> freim: yes, possible 20100427 11:38:32< Ivanovic> freim: though what is interesting is that the new memory we got in is identical to one of the old sticks we already had 20100427 11:38:55< Ivanovic> that is: instead this setup: 2GB+1GB we now got 2GB+1GB+2GB 20100427 11:39:18< Ivanovic> where the two 2gb sticks seem to be identical regarding the type number lshw tells us 20100427 11:40:32< Ivanovic> regarding a speedup due to interleaving/dualmemory and the likes: this was not possible anyway from the beginning due to 2GB+1GB not allowing this, the sizes have to be identical 20100427 11:41:17< Ivanovic> and while back to the "non PAE kernel" we only got 3GB accessible, so i'd at least *expect* speed to be identical as long as the memory module itself is not broken 20100427 11:41:40< Ivanovic> Crab_: why should a 64bit OS give us back the speed? 20100427 11:43:02< loonycyborg> Maybe the server was made a virtual machine while we weren't looking :P 20100427 12:09:15< Crab_> Ivanovic: it will allow us to get rid of PAE 20100427 12:09:34< Ivanovic> Crab_: we are currently running a kernel without PAE and it is dead slow! 20100427 12:09:42< Ivanovic> so PAE itself is not the cause 20100427 12:10:17< Crab_> Ivanovic: maybe a new memory module is broken and the server is forced to correct for its errors all the time? 20100427 12:10:30< Ivanovic> yes, this could be 20100427 12:13:31< Ivanovic> how is niceness supposed to work for spawned processes? 20100427 12:13:41< Crab_> inherit, afair 20100427 12:13:52< Ivanovic> okay, sounds good... 20100427 12:19:48< CIA-10> ivanovic * r42277 /website/gettext.wesnoth.org/bin/update-gettext-stats: set some niceness value for the "real" generation of the files so that it takes place in the background 20100427 12:32:07< Ivanovic> esr: are you around? 20100427 12:32:45< Ivanovic> esr: the python script data/tools/addon_manager/html.py could need some update 20100427 12:33:10< Ivanovic> that is: line 94 (the call to team colorize) does basically kill our server at the moment 20100427 12:33:28< Ivanovic> since in this area basically endless numbers of the team colorize process are started (one per campaign) 20100427 12:33:47< Ivanovic> it would be nice if there was some simple way to serialize this so that they are working one after the other 20100427 12:34:27< Ivanovic> having team colorize run 200 times in parallel on our currently "not really responsive" server is not what makes it behave any better 20100427 12:36:27-!- orfest [~kvirc@16.ngu.ac-tel.ru] has joined #wesnoth-dev 20100427 12:39:09< CIA-10> ivanovic * r42278 /trunk/data/tools/addon_manager/html.py: 20100427 12:39:09< CIA-10> remove a feature from the addon manager that creates problems on the server atm: 20100427 12:39:09< CIA-10> no teamcolorize for the icon list till the server is fixed again 20100427 12:39:09< CIA-10> what should be done: serialize the teamcolorize call, so that the script only starts one instance at a time 20100427 12:42:11< orfest> Dear GSoC Mentors, I would greatly appreciate if you would give some comments on accepting Billynux's not Orfest's proposal 20100427 12:42:24< Crab_> hi, orfest 20100427 12:42:32< orfest> hi, Crab_ 20100427 12:43:58< Ivanovic> hi orfest 20100427 12:44:11< orfest> hi Ivanovic 20100427 12:44:17< Ivanovic> orfest: between the two of you it was really a difficult choice 20100427 12:44:48< Ivanovic> both of your proposals were well done and both of you have the skills to get it implemented 20100427 12:45:44< Ivanovic> we just had the feeling that billynux is a tiny bit stronger than you and that you might run into problems (time constraints) due to your internship 20100427 12:47:38< orfest> Ivanovic, thank you for your comment 20100427 12:47:50< Crab_> orfest: also, during the gsoc submission period, you've took a long time to do some simple things, like 4 days to add a missing file in patch #1597 20100427 12:48:09< orfest> Crab_: well, all these days I was AFK 20100427 12:48:24< orfest> I was participating Ural Championship in Ekaterinburg %) 20100427 12:48:44< orfest> and just couldn't answer earlier :) 20100427 12:49:00< Crab_> orfest: yes, I understand. but that what 'other committments and time constraints' are about. 20100427 12:49:23< orfest> But I specified all expected time constraints 20100427 12:49:37< orfest> and there are no championships in Summer :() 20100427 12:49:38< Crab_> orfest: e.g., I personally feel that you've a good candidate for the project and you'd complete it if we select you. but, billynux was better in that regard. 20100427 12:49:39< orfest> :) 20100427 12:49:59< Ivanovic> orfest: like we said, it was almost a draw between the two of you 20100427 12:51:03< orfest> Crab, Ivanovic: thanks to both of you 20100427 12:51:10< orfest> patching wesnoth was a pleasure 20100427 12:51:25< Crab_> orfest: and thanks to you for spending your time with us, too. 20100427 12:51:43< Ivanovic> of course you are welcome to stay around nevertheless! 20100427 12:51:51< orfest> gygy 20100427 12:53:03< orfest> I'm not expecting new network stack to be a good thing, so I'm not going to stay around patching the network :) 20100427 12:53:15< Crab_> orfest: good for you :) 20100427 12:54:21< Ivanovic> wesnoth does have more to offer than just the network code 20100427 12:54:31< Ivanovic> and yeah, we do need every helping hand that we can find 20100427 12:54:57< Ivanovic> (yes, i prefer people attached to the hands, otherwise improving things is a little more difficult) 20100427 12:54:59< Ivanovic> ;) 20100427 12:55:33< orfest> Ivanovic: your last statement is way too abstract :) 20100427 12:56:02< orfest> could you state it clearer? :) 20100427 12:56:13< Ivanovic> s/things/things in wesnoth 20100427 12:56:15< Ivanovic> better? 20100427 12:57:16< orfest> I mean the whole statement starting with "wesnoth does have more to offer" :) 20100427 12:57:22< Ivanovic> ahhh 20100427 12:57:30< Ivanovic> there are more areas that could need a helping hand 20100427 12:57:37< orfest> e.g.? 20100427 12:57:43< Ivanovic> uhm "everything" 20100427 12:57:45< Ivanovic> ;) 20100427 12:58:06< orfest> I don't have time to improve everything :) 20100427 12:58:07< Crab_> orfest: also, a note. if (during next year) you will try gsoc again, with any project (not talking about wesnoth in particular), be sure to minimize the response time to any questions\issues that might arise - that is very important. application submission period is not very long, just a couple of weeks. finding even a few minutes (from mobile phone if need be) every day will definitely help. 20100427 12:58:07< Ivanovic> for example we consider to eventually switch over to opengl 20100427 12:58:32< Ivanovic> for this switch we will most likely need helping hands 20100427 12:58:53< Ivanovic> or improving the gui system (eg in the new mp lobby) does also require help 20100427 12:59:09< orfest> ain't you going to improve graphics themselves? I mean the art. 20100427 12:59:59< orfest> Crab_: thanks for the note, as I mentioned, that situation was a kind of Force majeure 20100427 13:00:11< Ivanovic> orfest: of course you are also free to create artwork, too 20100427 13:00:37< Ivanovic> though i just wanted to list some of the bigger things for the nearer future where help is really welcome 20100427 13:01:41< orfest> Ivanovic, ok, thanks for the offer 20100427 13:02:30< Ivanovic> orfest: of course there are also the "normal improvements" like making wml more powerful and stuff like this 20100427 13:03:38< Ivanovic> of course one important area for improvements is "whatever a dev things should/could improve" 20100427 13:03:47< Ivanovic> a dev being basically whoever has commit access 20100427 13:03:49< Ivanovic> ;) 20100427 13:09:24-!- stikonas_ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has joined #wesnoth-dev 20100427 13:09:24-!- stikonas_ [~and@bcm-131-111-247-104.girton.cam.ac.uk] has quit [Changing host] 20100427 13:09:24-!- stikonas_ [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100427 13:09:26-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20100427 13:10:19-!- stikonas_ is now known as stikonas 20100427 13:16:06-!- euschn [~eugen@wesnoth/developer/euschn] has quit [Ping timeout: 260 seconds] 20100427 13:20:41< orfest> "whoever has commit access", - I don't have, do I? 20100427 13:22:15< Crab_> orfest: It is pretty easy to get, we generally give it quickly if a person wants to improve wesnoth, and knows c++ (which you've demonstrated). 20100427 13:23:07< Crab_> orfest: so, if you want to make wesnoth better, getting commit access won't be hard. 20100427 13:39:33-!- Skystriker [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has joined #wesnoth-dev 20100427 13:42:32-!- orfest [~kvirc@16.ngu.ac-tel.ru] has quit [Quit: KVIrc Insomnia 4.0.0, revision: 4000, sources date: 20100125, built on: 2010-04-23 09:57:27 UTC http://www.kvirc.net/] 20100427 13:42:51-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth-dev 20100427 13:44:32-!- Skystriker is now known as SkyWork 20100427 13:45:01-!- SkyWork is now known as Skystriker 20100427 13:45:06-!- Skystriker is now known as SkyWork 20100427 14:15:37-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100427 14:16:29-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth-dev 20100427 14:25:46-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Quit: Leaving] 20100427 14:36:01-!- mrEPIC [~mrEPIC@adsl-76-199-72-45.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100427 14:38:11-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 14:45:09-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth-dev 20100427 14:46:31< Ivanovic> billynux, gabba, timotei, Upthorn: please do check if it is possible to update the abstract/title of your proposal and if it is, please make sure to have a usable abstract and title since those are directly accessible for everybody visiting http://socghop.appspot.com/gsoc/org/home/google/gsoc2010/wesnoth 20100427 14:46:53< Ivanovic> that is: it might make sense to provide a wiki page link there for interested people (not mandatory) 20100427 14:47:59-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Read error: Connection reset by peer] 20100427 14:58:45-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100427 15:05:02-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Read error: Connection reset by peer] 20100427 15:07:55-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 15:07:57-!- King_Elendil_ [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 15:22:28-!- shadowm_latop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100427 15:35:30< CIA-10> ai0867 * r42279 /trunk/data/tools/addon_manager/html.py: Serially TC addon icons after iterating over the campaigns 20100427 15:35:32< CIA-10> ai0867 * r42280 /trunk/data/tools/wesnoth_addon_manager: Close the connection before processing the data 20100427 15:35:46-!- King_Elendil_ is now known as King_Elendil 20100427 15:37:43-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100427 15:38:48-!- shadowm_latop is now known as shadowm_laptop 20100427 15:39:32-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Read error: Connection reset by peer] 20100427 15:41:46-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100427 15:44:12-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has left #wesnoth-dev [] 20100427 15:46:59< AI0867> Ivanovic: feature restored 20100427 15:47:12< Ivanovic> AI0867: okay 20100427 15:47:25< Ivanovic> no lets just hope that eventually our server is restored "back to normal" 20100427 15:48:00< Ivanovic> server will be down soon due to the olm people checking the hardware 20100427 16:04:02-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Ping timeout: 240 seconds] 20100427 16:06:26-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20100427 16:11:49-!- Darkas [~quassel@ppp-88-217-114-151.dynamic.mnet-online.de] has joined #wesnoth-dev 20100427 16:11:57-!- billynux [~billy@239-226-126-200.fibertel.com.ar] has joined #wesnoth-dev 20100427 16:12:46< billynux> hi 20100427 16:12:59< Ivanovic> hi billynux 20100427 16:13:14< billynux> hi Ivanovic 20100427 16:15:30< shadowmaster> uname -a 20100427 16:15:43< shadowmaster> oops 20100427 16:15:45< Ivanovic> Linux rechner1 2.6.34-rc5 #1 SMP Tue Apr 20 10:15:54 CEST 2010 x86_64 Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz GenuineIntel GNU/Linux 20100427 16:18:29< shadowmaster> I'm never using an RC kernel again :x 20100427 16:18:48< shadowmaster> you must have hourly backups there or something 20100427 16:19:40< Ivanovic> works lovely for my desktop system 20100427 16:19:53< Ivanovic> if it crashed on me even once i would switch right back to the last non crashing version 20100427 16:22:40-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has left #wesnoth-dev [] 20100427 16:23:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20100427 16:27:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100427 16:36:01-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100427 16:41:16< freim> Ivanovic: forum fast again now 20100427 16:42:49< shadowmaster> we haven't done anything 20100427 16:43:02< freim> heh 20100427 16:43:09< shadowmaster> there's something compiling, and wmlunits is running 20100427 16:46:45< Ivanovic> shadowmaster: both is run with a high nice value, so those should not slow stuff down this much 20100427 16:47:20< shadowmaster> I know 20100427 16:51:19< billynux> People: I want to do some brainstorming about features of the Asynchronous Network API to be developed. I'm guessing the forum is a good way to go... Would it be better to post directly on the restricted forum or the open one? 20100427 16:53:47< billynux> Ivanovic, Crab_ , any ideas about the question above? 20100427 16:53:58-!- dtiger [~dtiger@dynamic-vpdn-93-125-16-248.telecom.by] has joined #wesnoth-dev 20100427 16:54:17< Ivanovic> don't expect much from the forums 20100427 16:54:45< Ivanovic> that is: concept wise regarding stuff on the coding side you should not expect anything 20100427 16:55:03< Crab_> billynux: I suggest posting on wesnoth-dev mailing list. 20100427 16:55:19< Ivanovic> yes, the -dev ml is most likely the best place 20100427 16:55:20< Crab_> billynux: that will attract more relevant attention, from actual developers. 20100427 16:55:28< Ivanovic> though it tends to be rather inactive 20100427 16:55:32-!- k23z__ [~k23z__@unaffiliated/k23z--/x-2536701] has joined #wesnoth-dev 20100427 16:55:41< Crab_> Ivanovic: has billynux access to -dev ml ? 20100427 16:55:51< Ivanovic> Crab_: once he subscribed he has --- Log opened Tue Apr 27 17:11:30 2010 20100427 17:11:38-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20100427 17:11:38-!- Topic for #wesnoth-dev: 97 bugs, 274 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 17:11:38-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Tue Apr 27 07:50:59 2010] 20100427 17:11:38[Users #wesnoth-dev] 20100427 17:11:38[ ABCD ] [ deekay ] [ Ingmar ] [ mjs-de ] [ timotei ] 20100427 17:11:38[ AI0867 ] [ dtiger ] [ isaac ] [ mrEPIC ] [ Upth ] 20100427 17:11:38[ Aizu` ] [ erl ] [ Ivanovic ] [ MrMint ] [ Upthorn ] 20100427 17:11:38[ AnMaster ] [ Espreon ] [ Johannes13 ] [ nagbot ] [ Vetinari ] 20100427 17:11:38[ apoi ] [ esr ] [ k23z__ ] [ Rhonda ] [ wesbot ] 20100427 17:11:38[ billynux ] [ ettin ] [ King_Elendil] [ shadowmaster] [ yann ] 20100427 17:11:38[ Bocom ] [ freim ] [ knotwork ] [ shikadibot ] [ zookeeper] 20100427 17:11:38[ CIA-10 ] [ Gambit ] [ lobby ] [ Sirp ] 20100427 17:11:38[ Crab_ ] [ Greywhind] [ loonybot ] [ SkyWork ] 20100427 17:11:38[ ctrlfrea1] [ happygrue] [ loonycyborg ] [ Smar ] 20100427 17:11:38[ Darkas ] [ ilor__ ] [ lukjad86 ] [ Tigge ] 20100427 17:11:38-!- Irssi: #wesnoth-dev: Total of 51 nicks [0 ops, 0 halfops, 0 voices, 51 normal] 20100427 17:11:42< AI0867> but if the project is likely to snowball in size, you might want to consider a different language, especially if you don't know perl 20100427 17:11:43-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20100427 17:11:57-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20100427 17:12:50-!- Irssi: Join to #wesnoth-dev was synced in 79 secs 20100427 17:13:05-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth-dev --- Log opened Tue Apr 27 17:21:13 2010 20100427 17:21:20-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20100427 17:21:20-!- Topic for #wesnoth-dev: 97 bugs, 274 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 17:21:20-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Tue Apr 27 07:50:59 2010] 20100427 17:21:20[Users #wesnoth-dev] 20100427 17:21:20[ ABCD ] [ dtiger ] [ Johannes13 ] [ shadowmaster] 20100427 17:21:20[ AI0867 ] [ erl ] [ k23z__ ] [ shikadibot ] 20100427 17:21:20[ Aizu` ] [ Espreon ] [ King_Elendil] [ Sirp ] 20100427 17:21:20[ AnMaster ] [ esr ] [ knotwork ] [ SkyWork ] 20100427 17:21:20[ apoi ] [ ettin ] [ lobby ] [ Smar ] 20100427 17:21:20[ billynux ] [ freim ] [ loonybot ] [ Tigge ] 20100427 17:21:20[ Blarumyrran] [ Gambit ] [ loonycyborg ] [ timotei ] 20100427 17:21:20[ Bocom ] [ Greywhind] [ lukjad86 ] [ Upth ] 20100427 17:21:20[ CIA-10 ] [ happygrue] [ mjs-de ] [ Upthorn ] 20100427 17:21:20[ Crab_ ] [ ilor__ ] [ mrEPIC ] [ Vetinari ] 20100427 17:21:20[ ctrlfrea1 ] [ Ingmar ] [ MrMint ] [ wesbot ] 20100427 17:21:20[ Darkas ] [ isaac ] [ nagbot ] [ yann ] 20100427 17:21:20[ deekay ] [ Ivanovic ] [ Rhonda ] [ zookeeper ] 20100427 17:21:20-!- Irssi: #wesnoth-dev: Total of 52 nicks [0 ops, 0 halfops, 0 voices, 52 normal] 20100427 17:21:28-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20100427 17:21:29-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20100427 17:23:02-!- Irssi: Join to #wesnoth-dev was synced in 109 secs 20100427 17:24:39-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] --- Log opened Tue Apr 27 17:26:47 2010 20100427 17:26:56-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-dev 20100427 17:26:56-!- Topic for #wesnoth-dev: 97 bugs, 274 feature requests, 19 patches | logs: http://irclogs.wesnoth.org | Don't paste on IRC! Use a pastebin: http://wesnoth.pastebin.com | http://imagebin.org 20100427 17:26:56-!- Topic set by wesbot [~wesbot@wesnoth/bot/wesbot] [Tue Apr 27 07:50:59 2010] 20100427 17:26:56[Users #wesnoth-dev] 20100427 17:26:56[ ABCD ] [ dtiger ] [ Johannes13 ] [ shadowmaster] 20100427 17:26:56[ AI0867 ] [ erl ] [ k23z__ ] [ shikadibot ] 20100427 17:26:56[ Aizu` ] [ Espreon ] [ King_Elendil] [ Sirp ] 20100427 17:26:56[ AnMaster ] [ esr ] [ knotwork ] [ SkyWork ] 20100427 17:26:56[ apoi ] [ ettin ] [ lobby ] [ Smar ] 20100427 17:26:56[ billynux ] [ freim ] [ loonybot ] [ Tigge ] 20100427 17:26:56[ Blarumyrran] [ Gambit ] [ loonycyborg ] [ timotei ] 20100427 17:26:56[ Bocom ] [ Greywhind] [ lukjad86 ] [ Upth ] 20100427 17:26:56[ CIA-10 ] [ happygrue] [ mjs-de ] [ Upthorn ] 20100427 17:26:56[ Crab_ ] [ ilor__ ] [ mrEPIC ] [ Vetinari ] 20100427 17:26:56[ ctrlfrea1 ] [ Ingmar ] [ MrMint ] [ wesbot ] 20100427 17:26:56[ Darkas ] [ isaac ] [ nagbot ] [ yann ] 20100427 17:26:56[ deekay ] [ Ivanovic ] [ Rhonda ] [ zookeeper ] 20100427 17:26:56-!- Irssi: #wesnoth-dev: Total of 52 nicks [0 ops, 0 halfops, 0 voices, 52 normal] 20100427 17:27:03-!- Channel #wesnoth-dev created Tue Jan 27 06:28:41 2009 20100427 17:27:06-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20100427 17:28:07-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:28:16-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 17:28:20-!- Irssi: Join to #wesnoth-dev was synced in 92 secs 20100427 17:32:31-!- timotei [~timotei@193.34.191.4] has quit [Quit: restarting...] 20100427 17:33:45-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100427 17:34:20-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has left #wesnoth-dev [] 20100427 17:34:25-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:35:02-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 17:37:57-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-dev 20100427 17:40:10-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100427 17:49:45-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:50:03-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 17:51:00-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100427 17:52:10< billynux> Ok Ivanovic, Crab_, mordante, I just sent an email to wesnoth-dev ML (sorry if it is a bit long) 20100427 17:53:12-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100427 17:53:54< Crab_> billynux: thanks :) 20100427 17:54:11< Crab_> that's the reason for using emails - they can be looooooooong :) 20100427 17:54:38< billynux> :) I think the CMake questions there are for you Crab_ :) 20100427 17:58:59-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Remote host closed the connection] 20100427 17:59:52-!- MrMint is now known as Issyl 20100427 18:01:03-!- shadowm_bluecore [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-dev 20100427 18:04:24< shadowmaster> billynux: I like "ANA" for the name. It's a female name :P 20100427 18:04:54< billynux> I know... geeky cheesy comment: my girlfriend's name :P 20100427 18:05:23< billynux> (7 yrs. into the relationship, its a keeper :P... and she wears Star Wars T-shirts... yeah) 20100427 18:06:58< shadowmaster> I guess I missedd why you want a cmake tutorial 20100427 18:07:22< shadowmaster> debug builds can be made with cmake by passing -DCMAKE_BUILD_TYPE=debug if I understand correctly (i only really use scons) 20100427 18:07:22-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100427 18:08:44< shadowmaster> ah, you want to develop this as a separate standalone library 20100427 18:09:39< billynux> yes 20100427 18:12:04< Crab_> billynux: I'm at work now, I'll be able to see the email in +2 to +3 h 20100427 18:12:11< billynux> also, learning better CMake will help me improve my other free software projects 20100427 18:12:44< billynux> ok Crab_, I'm doing unrelated stuff too, I have to prepare LaTeX/beamer slides about graph traversal algorithms for tomorrow :S 20100427 18:13:35-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-dev 20100427 18:13:45< Hethrir> Hey Crab_ 20100427 18:13:49< Crab_> hi, Hethrir 20100427 18:15:08-!- timotei [~timotei@188.24.7.100] has quit [Quit: Rebooting again...] 20100427 18:17:31-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-dev 20100427 18:21:44< Hethrir> Hey timotei 20100427 18:21:54< Hethrir> Or, wb 20100427 18:24:23-!- crimson_pinvin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20100427 18:26:29-!- timotei [~timotei@188.24.7.100] has quit [Quit: brb restartin] 20100427 18:27:39-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 258 seconds] 20100427 18:27:39-!- crimson_pinvin is now known as crimson_penguin 20100427 18:29:58-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-dev 20100427 18:31:28-!- fendrin [~fabi@88-134-102-30-dynip.superkabel.de] has joined #wesnoth-dev 20100427 18:31:29-!- fendrin [~fabi@88-134-102-30-dynip.superkabel.de] has quit [Changing host] 20100427 18:31:29-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20100427 18:40:22< fendrin> Hello 20100427 18:40:37< fendrin> wesbot: seen timotei? 20100427 18:40:37< wesbot> fendrin: Queried user last spoke 1m 11s ago. timotei is currently here and on the channel #wesnoth-umc-dev. 20100427 18:41:20< timotei> hello fendrin 20100427 18:42:07< timotei> I'm here 20100427 18:42:34-!- gabba [~gabba@70.35.167.54] has joined #wesnoth-dev 20100427 18:42:35< fendrin> hi 20100427 18:42:39< fendrin> hi gabba 20100427 18:42:45< gabba> hi fendrin 20100427 18:43:14< fendrin> timotei: I have seen your question regarding the loading of the campaigns. 20100427 18:43:31< timotei> oh 20100427 18:44:17< fendrin> timotei: May I ask what exactly you are doing there? 20100427 18:45:24< timotei> well, Crab_ told me to try a preprocessing prototype. so I will "load"/preprocess a specified file, and write the preprocessed output to a file (the cfg to be more precise) 20100427 18:46:18-!- qemqemqem_ [~quassel@urwireless-dhcp-128-151-137-126.wireless.rochester.edu] has joined #wesnoth-dev 20100427 18:47:57< fendrin> timotei: In java or c++? 20100427 18:48:50< timotei> well, that one was from wesnoth codebase/preprocessor 20100427 18:49:07< timotei> but in the end I need to do that in java... 20100427 18:49:19< timotei> so I can use that in the editor 20100427 18:49:46< timotei> or, I could use the wesnoth command line, and add some editor specific infos (in comments) 20100427 18:49:52< fendrin> timotei: Why not use the engine. 20100427 18:51:23< fendrin> I have currently hacked in the loading mechanism of the engine to allow the usage of conversions and mods by the loading of a different core. 20100427 18:52:21< timotei> well, if I use the engine there are 2 ways (what I see right now): optimize the start of wesnoth, so the -preprocess command shoud be executed very early (eg: no SDL loading, and things like that) OR make a custom file composed only by the preprocessor 20100427 18:52:28< timotei> and invoke that on project's files 20100427 18:53:39< gabba> Ivanovic: unfortunately it doesn't seem possible to edit the proposals' abstract. When I click "Edit my Proposal", it tells me in big red letters "This page is inactive at this time." I could have put a wiki link there in the first place, but it seems too late for that. Unless you contact one of the GSoC managers... 20100427 18:53:55< timotei> gabba, yes, the editing of gsoc pages are freezed 20100427 18:54:09< timotei> fendrin, I would choose the second way, what you say? 20100427 18:55:03-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 18:55:49< fendrin> timotei: Hmmm, hard to say on a first glance. What was crab_'s advice? 20100427 18:56:30< timotei> well, he just gave me that "homework" 20100427 18:56:38< timotei> but let me check again 20100427 19:00:26-!- shadowm_bluecore is now known as shadowm_BOFH 20100427 19:01:31< fendrin> timotei: The homework is to get single files preprocessed? And the question is against which environment. 20100427 19:02:39< timotei> 20100416 21:50:49< Crab_> timotei: a small task - add a new command-line option for wesnoth, which will make it invoke the preprocessor to store a preprocessed text file, parsed from a given wml directory, then exit. 20100427 19:02:40< timotei> 20100416 21:51:18< Crab_> for extra fun, do it on all 'data' directory, and feed the output to wmllint, see what will happen. 20100427 19:03:04< timotei> Soliton, ye, at first it was on a single file, and now doing it on a "directory" 20100427 19:03:05< fendrin> a nice homework 20100427 19:03:13< timotei> sorry, fendrin , not Soliton 20100427 19:03:49< fendrin> hmmm, just do it for a setup. 20100427 19:03:58< King_Elendil> crab, how do you code your own IRC bot? 20100427 19:04:32< gabba> btw timotei congrats for getting in, yesterday when I entered the chatroom I hadn't found the list of accepted students yet. I didn't realize there were only four of us! 20100427 19:04:58< fendrin> you can start wesnoth with the campaign and scenario predefined. That is enough. Hook in there and print out a file with the whole wml tree. 20100427 19:06:30< fendrin> timotei: So all you need is to define a new commandline --print_preprocess-only that does nothing more than stop after the parsing, dumps and exits. 20100427 19:06:52< gabba> billynux: (belated) congratulations to you as well 20100427 19:08:04< fendrin> timotei: This is a 5 minute task if you know where to look at. 20100427 19:08:23-!- shadowm_BOFH is now known as shadowm_bluecore 20100427 19:09:05< fendrin> timotei: game.cpp mostly. 20100427 19:09:49< timotei> yes, I've done it already 20100427 19:10:14< timotei> I need to send the latest patch, after adding some things like: defines from command line 20100427 19:10:23< timotei> so the user can set: define; CAMPAIGN_LOW 20100427 19:10:23< fendrin> timotei: okay, what did wmllint say? 20100427 19:10:32< timotei> so the _main.cfg will contain also campaign's scenario 20100427 19:10:43< timotei> only wml translatable suggestions 20100427 19:10:43< timotei> :D 20100427 19:10:52< fendrin> :-) 20100427 19:10:59< timotei> the texts should/shouldn't be tranlatable 20100427 19:11:02< fendrin> You can go that define way. 20100427 19:11:03< timotei> that's good isn't it? 20100427 19:11:17< timotei> well, right now, I'm sicked of visual studio 20100427 19:11:26< timotei> and trying to setup a linux machine 20100427 19:11:28< fendrin> Yes, that means your output is pretty usable. 20100427 19:11:29< timotei> with kdevelop:D 20100427 19:11:41< fendrin> timotei: I would say, use eclipse. 20100427 19:11:45< billynux> thanks gabba, to you too! :) 20100427 19:12:04< fendrin> billynux: Hi, welcome onboard. 20100427 19:12:23< timotei> gabba, yes, we are only 4, and I'm the most lucky, since fendrin decided to be a mentor (me didn't know that before) 20100427 19:12:25< billynux> thanks fendrin, glad to be so 20100427 19:12:25< shadowmaster> oh. that. 20100427 19:13:29< billynux> OT: where are you guys from? (just curious). Me -> Argentina 20100427 19:13:37< Crab_> King_Elendil: to code a bot, pick a 'core' library and extend it. for example, http://www.jibble.org/pircbot.php 20100427 19:13:40< Hethrir> I had a freind in Argentina 20100427 19:13:44< fendrin> Germany 20100427 19:13:49< Hethrir> *Friend 20100427 19:14:09< gabba> I'm from Canada, Québec (the french-speaking province) to be more precise 20100427 19:14:12< timotei> Romania :P 20100427 19:14:25< shadowmaster> billynux: you have a forum account? 20100427 19:14:32< billynux> :) Ha gabba, I lived in Montreal! 20100427 19:14:38< Hethrir> You all live where my Friends do :D 20100427 19:14:43< shadowmaster> (I have...a new font?) 20100427 19:14:45< Hethrir> (Country-wise) 20100427 19:14:51< billynux> I think not shadowmaster 20100427 19:14:55< gabba> billynux: Really? Amazing, that's where I live! 20100427 19:15:05 * Hethrir goes back into exile 20100427 19:15:23< billynux> really! my folks live there right now, Ave. Du Parc :P 20100427 19:15:53< King_Elendil> thanks Crab_ :) 20100427 19:15:54< gabba> yeah, I know the street 20100427 19:15:54-!- apoi [~andi@85-126-180-242.volume.xdsl-line.inode.at] has quit [Quit: leaving] 20100427 19:16:18< gabba> So, I guess the idea was: one participant per continent :P 20100427 19:16:38-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100427 19:16:38< gabba> I think Upthorn is from the US though, that breaks the rule :P 20100427 19:17:10< Hethrir> One per country? 20100427 19:17:32< gabba> Hethrir: that would be a lot of participants :) 20100427 19:17:35< shadowmaster> > Upth, Upthorn, gabba, timotei : you are now part of the Developers group in the forum. Congratulations! 20100427 19:17:42< shadowmaster> s/>\s// 20100427 19:17:55< Hethrir> :D 20100427 19:17:59< Hethrir> Welcome 20100427 19:18:12 * billynux has a forum account as well now :) 20100427 19:18:44< gabba> shadowmaster: thanks for the upgrade :D 20100427 19:18:48< Hethrir> We could even do one per US state, since European Countries appear to be the size of one state :P 20100427 19:18:48< timotei> thanks 20100427 19:18:49 * billynux covets the mighty status of Developer in the forum 20100427 19:19:06< timotei> fendrin, ok, I'll try that 20100427 19:19:08-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20100427 19:19:42< billynux> shadowmaster, forum account created 20100427 19:20:18< shadowmaster> billynux: done 20100427 19:20:22< fendrin> timotei: Your problem with that approach is that you will loose the correct line numbers and file names from wmllint. 20100427 19:20:26< shadowmaster> (welcome!) 20100427 19:21:28< timotei> fendrin, I could hack the wmllint to ... keep that info:) 20100427 19:21:39< timotei> brb restarting 20100427 19:22:18< Crab_> timotei: you need to hack wesnoth preprocessor first, and wmllint second. 20100427 19:22:25 * billynux is logging off for a few hours and is abusing the /me command 20100427 19:22:26< Crab_> timotei: in fact, nothing too difficult. 20100427 19:22:37< billynux> bye everybody, back in a little while 20100427 19:22:41-!- billynux [~billy@239-226-126-200.fibertel.com.ar] has quit [Quit: Leaving] 20100427 19:23:13< fendrin> timotei: Like Crab_ said, you will loose all the information when the engine spits out a single file. That can't be repaired by wmllint only. 20100427 19:23:54< fendrin> Crab_: Do you think about extra symbols in the file? I have seen that the preprocessor already includes some of them. 20100427 19:26:32< Crab_> fendrin: sorry, I've got to go. will be back later. 20100427 19:26:46-!- timotei [~timotei@188.24.7.100] has quit [Ping timeout: 245 seconds] 20100427 19:26:48-!- Crab_ [~Crab@wesnoth/developer/crab] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20100427 19:28:41-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100427 19:30:22-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-dev 20100427 19:31:01-!- SkyWork is now known as Skystriker 20100427 19:34:24< fendrin> esr: Around? 20100427 19:34:54-!- qemqemqem_ [~quassel@urwireless-dhcp-128-151-137-126.wireless.rochester.edu] has quit [Ping timeout: 276 seconds] 20100427 19:36:01< esr> fendrin: Yes, what's up? 20100427 19:37:04< fendrin> esr: timotei is searching for a way to preprocess the wml tree. He also wants to check wmllint the single file including all the tree. 20100427 19:37:59< fendrin> That will work well but we loose the information filename and linenumber from the original source. 20100427 19:38:51-!- k23z__ [~k23z__@unaffiliated/k23z--/x-2536701] has quit [Ping timeout: 245 seconds] 20100427 19:39:15< fendrin> The wmlpreprocessor already does store symbols in the output the resolute the filetree and line numbers. 20100427 19:39:28-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100427 19:39:31< fendrin> s/the/that 20100427 19:40:12< fendrin> Can wmllint be easily adapted to using that symbols instead of the filesystem to gather that information? 20100427 19:41:36-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20100427 19:41:45< fendrin> hi boucman 20100427 19:41:47< boucman> hey all 20100427 19:43:22-!- stikonas [~and@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20100427 19:45:19< boucman> gabba around ? 20100427 19:45:31< gabba> boucman: yes 20100427 19:45:44-!- Blueblaze [~nick@76.202.23.150] has joined #wesnoth-dev 20100427 19:45:53< boucman> any question during the day ? 20100427 19:46:28< gabba> boucman: nothing to report up to now (I only got started 2h ago today) 20100427 19:46:36< boucman> ok, 20100427 19:46:48< boucman> tell me when you have a git rep available for me to spy on :P 20100427 19:46:53-!- stikonas [~and@wesnoth/translator/stikonas] has joined #wesnoth-dev 20100427 19:46:58< gabba> He he, of course 20100427 19:48:06< gabba> boucman: do you have any irc client to recommend? Empathy under Ubuntu Karmic sucks as of now, and I wonder if there's better than Pidgin 20100427 19:48:37< fendrin> gabba: I use konversation. 20100427 19:49:10< AI0867> I use irssi 20100427 19:49:11< boucman> i use pidgin 20100427 19:49:27< boucman> I used to use xchat, but it was not worth having two clients, one for im one for chat 20100427 19:49:37< gabba> thanks for the suggestions 20100427 19:49:58< esr> fendrin: Yes, it could be done. 20100427 19:50:27< esr> In fact that would have many advantages. 20100427 19:50:32-!- billynux [~c8078d05@gateway/web/freenode/x-aynmuxraodhnuiub] has joined #wesnoth-dev 20100427 19:50:41< fendrin> esr: Is it okay for you if timotei gives it a try? 20100427 19:50:48< esr> Yes. 20100427 19:51:19< fendrin> Would be nice if you can give him some hints how to do it. 20100427 19:53:36< esr> fendrin: What does he need help with? Isn't it mainly an issue about how to get wesnoth to dump the whole tree? 20100427 19:53:51< boucman> gabba: what are you working on right now ? 20100427 19:55:18< AI0867> fendrin: er, I think I may have already done it in 4 lines 20100427 19:55:18< fendrin> esr: Dumbing the whole tree is an easy task. I think the wmllint part is more of a problem. 20100427 19:55:54< fendrin> AI0867: Did you dumb a config or only the preprocessed text? 20100427 19:56:39< esr> Provided the dump outputs file/line cookies in some recognizable format, it should be trivial. 20100427 19:56:48< AI0867> a config 20100427 19:56:58< gabba> boucman: I'm doing misc stuff such as finishing switching to pidgin, and answering chains' feedback on the forum (he has some good points). Afterwards I'm diving into the code for real. 20100427 19:57:07< fendrin> AI0867: A config does not include the symbols any longer. 20100427 19:57:08< AI0867> you reminded me that I had already intended to do so 20100427 19:57:25< boucman> gabba: I didn't see that thread could you post an URL ? 20100427 19:57:39< AI0867> ah 20100427 19:57:51< gabba> boucman: http://forums.wesnoth.org/viewtopic.php?p=424671&sid=5dac5500be4e36c4c726b14cb76d70e2#p424671 20100427 19:58:06< gabba> boucman: old thread, I should start a new one for future feedback 20100427 19:58:42< boucman> 1.5month old, two pages, that's not that huge :P 20100427 19:59:54< gabba> boucman: not that bad, but maybe the beggining is a bit confusing for newcomers? 20100427 20:00:06< boucman> :P 20100427 20:00:50< gabba> boucman: since we discussed the drawing engine, maybe I should start with that instead of the planned moves data structures, isn't it? 20100427 20:02:00< boucman> gabba: as you prefer, but keep in mind i'm away next week 20100427 20:02:14< boucman> which one do you feel more confident doing without me , 20100427 20:02:56< gabba> I'll definitely need more help with the drawing, so yeah I'll start with this 20100427 20:03:33< boucman> when i'm not here, mordante has good knowledge of the drawing engine 20100427 20:03:48< boucman> data structures, it's more about open discussion and API design...* 20100427 20:04:26< gabba> hmmm... choices choices 20100427 20:05:06< boucman> :P 20100427 20:06:15< gabba> ok the data structures then. They should be pretty simple to start with. 20100427 20:06:55< gabba> One question we can discuss now, is whether to make them config objects, or to wrap a config, or serialize/deserialize to one 20100427 20:07:12< gabba> "them"=individual planned actions 20100427 20:07:34< boucman> good question... 20100427 20:08:05< boucman> the main concern would be how much would we need to access vs serialize, how hard would it be to update the cfg 20100427 20:11:29< gabba> They'll need 10-15 fields at worst: type of action, undoable or not, source, dest, and a bunch others 20100427 20:12:47-!- Blueblaze [~nick@76.202.23.150] has quit [Ping timeout: 246 seconds] 20100427 20:13:24< gabba> Also when the network part comes in they'll be serialized quite often, since I want the acting player to see in almost real-time what his allies are planning 20100427 20:15:35< gabba> Access for creation/modification/deletion will be mostly at the pace of the users' action, except for the famous "execute all" 20100427 20:16:26< gabba> dunno exactly what you mean about how hard it would be to update the cfg 20100427 20:19:33< gabba> boucman: ^ 20100427 20:19:46< boucman> if you store it as cfg (rather than as a c++ structure to serialize) then you need to know how much you'll change it 20100427 20:20:15< boucman> I think Soliton knew a little more about typical perf of WML, but we try to avoid it for intensive task 20100427 20:21:27< gabba> So if it's more local access -- 20100427 20:22:23< gabba> So if it's more local access --> serialize; if it's more network transmission --> wml 20100427 20:22:31< boucman> exactly 20100427 20:23:19< gabba> I'll flesh out the details more and get back to you on this 20100427 20:23:50< boucman> sure 20100427 20:24:17-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has joined #wesnoth-dev 20100427 20:26:48< Ivanovic> re 20100427 20:27:02< Ivanovic> gabba: okay, i expect them to send a mail to the student list once it is editable 20100427 20:27:11< Ivanovic> billynux: long mails are perfectly fine on the dev-ml 20100427 20:27:21< gabba> Ivanovic: alright 20100427 20:27:21< Ivanovic> re, btw 20100427 20:28:03< billynux> ok Ivanovic, I read boucman's reply and I'll reply later on 20100427 20:32:17-!- mordante [~mordante@wesnoth/developer/mordante] has joined #wesnoth-dev 20100427 20:32:28< Hethrir> Hail mordante 20100427 20:32:29< mordante> servus 20100427 20:32:35< mordante> hi Hethrir 20100427 20:34:23< Soliton> https://gna.org/bugs/?15953 is that FR any useful? 20100427 20:35:24< Hethrir> I say nay 20100427 20:35:41< shadowmaster> nah, it requires stealing more juice from Jetrel & co. 20100427 20:35:48< Hethrir> It will clutter, cause lag on slower machines, and not clearly show how the battle has gone 20100427 20:35:52< shadowmaster> remotely useful 20100427 20:36:04< shadowmaster> claims to be a FPI too- wait, kill it with fire! 20100427 20:36:19< Hethrir> ;) 20100427 20:36:36-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20100427 20:36:42< Hethrir> Hey Aeth 20100427 20:36:44 * shadowmaster murders Aethaeryn 20100427 20:36:51 * Hethrir laughs 20100427 20:36:51< Soliton> i'm guessing this is the related forum thread: http://forum.wesnoth.org/viewtopic.php?f=36&t=29668 20100427 20:36:56< Aethaeryn> k 20100427 20:37:22< shadowmaster> Aethaeryn: I just did as you suggested 20100427 20:37:23< Aethaeryn> The name sounded vaguely familiar. I changed the nick to taunt Gambit thinking it was some movie character. 20100427 20:37:31< shadowmaster> nothing personal 20100427 20:37:34< Aethaeryn> I looked it up, realized where I heard it from... 20100427 20:37:39< Aethaeryn> (Credits file of thunderstone) 20100427 20:37:44< Aethaeryn> and then I was like "oh shit" 20100427 20:37:49< Aethaeryn> and switched back 20100427 20:38:04< Aethaeryn> you should legally change your name to Shadow Master, anyway. 20100427 20:38:18< Aethaeryn> No one will bother you in line to renew your driver's license. 20100427 20:38:25< shadowmaster> fortunately I don't have one 20100427 20:38:27< Aethaeryn> Especially if you wear a Matrix jacket. 20100427 20:38:51< Aethaeryn> shadowmaster: What's Shadow Master in Spanish? 20100427 20:38:55< Gambit> shadowm_bluecore: What's that? 20100427 20:39:16< shadowmaster> dunno, there are two possible meanings for "master" and I never decided upon one since it was supposed to be just "shadowm" 20100427 20:39:25< shadowmaster> Gambit: what is what? 20100427 20:39:29< Gambit> bluecore 20100427 20:39:44< shadowmaster> hostname of my HP (good) laptop 20100427 20:39:53< Aethaeryn> HP laptops are good? 20100427 20:39:59< Aethaeryn> Mine is falling apart in < 2 years. 20100427 20:40:01< shadowmaster> no, I mean the laptop is good, as in doing well 20100427 20:40:04< Hethrir> Actually this is a semi-good idea: http://forum.wesnoth.org/viewtopic.php?p=424669&sid=6000ad841804df69e54f197a10477110#p424669 20100427 20:40:07< Aethaeryn> I judge electronics by < 2 years or > 2 years. 20100427 20:40:12< Aethaeryn> If they start failing < 2 years, they're fail. 20100427 20:40:22< Hethrir> Linux revives all 20100427 20:40:28< shadowmaster> then the Acer laptop was fail for falling apart in 1.02 years 20100427 20:40:30< Aethaeryn> xfce can extend the life of anything, I know 20100427 20:40:31< Gambit> Hethrir: No. 20100427 20:40:34< Gambit> lol 20100427 20:40:41< Gambit> That's the worst idead ever. 20100427 20:40:41< Hethrir> Nay? 20100427 20:40:44< shadowmaster> and I mean "falling apart". By pieces. 20100427 20:40:47< Gambit> *for default 20100427 20:40:51< Hethrir> It sounded pretty cool :/ 20100427 20:40:57< Hethrir> *sounds 20100427 20:40:57< Aethaeryn> damn it 20100427 20:41:09< Aethaeryn> why does someone always have to link while I'm compiling or doing something else CPU intense... 20100427 20:41:20< Aethaeryn> so I can't look at it without it loading 10 minutes anyway? 20100427 20:41:28< Hethrir> I mean c'mon 2. Grunts can collect its decaying corpse, bring it to a nearby village and make a nice stew from it 20100427 20:41:41< shadowmaster> no, seriously. 20100427 20:41:43< Hethrir> Sorry Aeth :( 20100427 20:41:52< shadowmaster> the SID part of the link is useless and you don't need to include it 20100427 20:42:15< Gambit> Aethaeryn: you should get the upthorn_persistence branch. 20100427 20:42:31< shadowmaster> and I can't really imagine how that feature can be useful for actual gameplay 20100427 20:42:44< Hethrir> Startegy would increase? 20100427 20:42:50< Hethrir> *Strategy 20100427 20:42:56< shadowmaster> better to have a simple text list of "what has happened" in a hex 20100427 20:43:18< Gambit> How would strategy increase? 20100427 20:43:21-!- halifix [~halifix@adsl-69-109-125-143.dsl.pltn13.pacbell.net] has joined #wesnoth-dev 20100427 20:43:22< shadowmaster> it could be done parsing replay data oon the fly but I guess that'd be quite CPU-intensive for long matches 20100427 20:43:22< Gambit> Everyone would go undead. 20100427 20:43:54< mordante> billynux, I also prefer dev-ml over the forum, I saw your email will read it after finishing the logs 20100427 20:44:04< Hethrir> No this: http://wesnoth.pastebin.com/9r5CZNsf 20100427 20:44:13< billynux> ok mordante 20100427 20:44:15< Hethrir> Well, we could balance it 20100427 20:44:16< Gambit> Hethrir: yeah. 20100427 20:44:29< Gambit> No. "We" couldn't. 20100427 20:44:36< Gambit> And I don't care how many mice you've got. 20100427 20:44:40< Gambit> That's impossible. 20100427 20:44:43< Hethrir> Fine 20100427 20:44:46< Hethrir> Abandon it 20100427 20:44:47< Gambit> I think he was being sarcastic anyways. 20100427 20:44:55< Gambit> The OP just wants the art. 20100427 20:45:03< shadowmaster> IMHO sounds fun for an add-on 20100427 20:45:08< shadowmaster> but not for a mainline rule 20100427 20:45:11< Gambit> Which is what was turned down in mainline btw. 20100427 20:45:18< Gambit> Nobody's proposed the gameplay changes. 20100427 20:45:25< Hethrir> Mmk 20100427 20:45:32< Aethaeryn> Hethrir: there is one use... 20100427 20:45:36< fendrin> I think that would make a good mod. 20100427 20:45:38< Aethaeryn> to find bottleneck spots on maps. 20100427 20:45:49< Aethaeryn> because if bodies pile up from one side, then there's a disadvantage 20100427 20:46:25< Gambit> zookeeper: Do you know if it's possible to include events in data/core's _main.cfg? 20100427 20:46:46< Aethaeryn> Gambit: upthorn_persistence? 20100427 20:46:51< Hethrir> Meh it would be a lot of image files anyway 20100427 20:47:04< Gambit> Aethaeryn: http://wiki.wesnoth.org/SoC_Ideas_Persistent_Gameworld#WML_Syntax 20100427 20:47:09< Aethaeryn> ah, right. 20100427 20:47:15< Gambit> <3 20100427 20:47:15< shadowmaster> Hethrir: I did mention that before 20100427 20:47:24< Aethaeryn> Gambit: That actually applies to *two* MP campaigns of mine. 20100427 20:47:32< Aethaeryn> Scratch that, *three* 20100427 20:47:33< shadowmaster> except in a, you know, more funny way 20100427 20:47:35< Gambit> SP only for the moment. 20100427 20:47:41< Hethrir> :p 20100427 20:47:43< Gambit> They have to figure out how to synchronize it. 20100427 20:47:48< Aethaeryn> When I turn Master of Dungeons into an MP campaign... 20100427 20:47:57< Aethaeryn> there will be stairs the DM can pick to move you to new clean maps 20100427 20:48:01< shadowmaster> okay, I give up. I can't fill the fortunes stash on my own 20100427 20:48:03< Aethaeryn> In other words, the game can literally last forever. :> 20100427 20:48:13< Gambit> And then those ladder freaks can implement their thingamabob via an addon. 20100427 20:48:22< Aethaeryn> You're going down, Gambit. You're going down. I came up with a map concept that lasts longer than even you or Bob the Mighty. 20100427 20:48:26< Aethaeryn> Both of you are going down. 20100427 20:48:31< Aethaeryn> And only PK can hope to come close. 20100427 20:48:35< Gambit> Doubt it. 20100427 20:48:37< Hethrir> Aeth: Are all your MP campaigns on the main add-ons server thing? 20100427 20:48:41< Gambit> GEB lasts forever (theoretically) 20100427 20:48:48< shadowmaster> (can we keep the unrelated talk rate low, btw?) 20100427 20:48:55< Aethaeryn> So does Master of Dungeons when floors are added. 20100427 20:49:08< Aethaeryn> It lasts until the DM wants to give you the path to the final boss. 20100427 20:49:15< Gambit> #wesnoth? 20100427 20:49:29< Gambit> holy cow this is #wesnoth-dev 20100427 20:49:38< Gambit> I thought this was #wesnoth-umc-dev 20100427 20:49:39< Aethaeryn> Hethrir: Of the three MP campaigns, one is a scenario right now, one is just an era right now, and one is dependent on a lot of spaceship art. 20100427 20:49:43< Aethaeryn> :P 20100427 20:49:48< Aethaeryn> oh wow 20100427 20:49:50< Aethaeryn> I thought it was too 20100427 20:49:56< Aethaeryn> shadowm's comment confused me 20100427 20:50:06< Aethaeryn> he usually brings up stuff like that in #Wesnoth-umc-dev 20100427 20:50:31< Hethrir> Now back to linking errors :( 20100427 20:50:45< shadowmaster> one of a myriad comments... 20100427 20:50:53< shadowmaster> I couldn't tell which one- 20100427 20:51:36< shadowmaster> Aethaeryn: ah, the assassination attempts. That was quite intentional. :) 20100427 20:54:32-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-dev 20100427 20:55:33-!- shadowm_bluecore [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: McFee!] 20100427 21:02:08< Crab_> Hethrir: how did the compilation go ? 20100427 21:02:20< Hethrir> It is juust now done 20100427 21:02:22< Hethrir> *just 20100427 21:02:35< Hethrir> Errors :( 20100427 21:02:42< Crab_> can you show them ? 20100427 21:02:58< Hethrir> Yes, do you just want the whole thing(errors part) 20100427 21:03:06< mordante> billynux, you read this tutorial http://cmake.org/cmake/help/cmake_tutorial.html 20100427 21:03:23< mordante> no idea whether it's good, but the one I initially used was written in German 20100427 21:03:36< Crab_> yes, errors 20100427 21:03:44< Hethrir> Ok 20100427 21:03:52< mordante> but it's from the book of the creators of cmake 20100427 21:04:11< Hethrir> Here ya go: http://wesnoth.pastebin.com/kWsCKXGX 20100427 21:04:41< Crab_> Hethrir: cool. that's all of them ? 20100427 21:05:07< Hethrir> Yup 20100427 21:05:12< Hethrir> Is that good? 20100427 21:05:41< Crab_> great. seems like windows sockets library is missing from linked libs, which accounts for 5 of 6 errors. 20100427 21:06:07< Hethrir> That should be easy? 20100427 21:06:55< Hethrir> To fix? 20100427 21:07:02< Crab_> remember the list of libs ? 20100427 21:07:32< Hethrir> Yah 20100427 21:07:35< Crab_> is there something like Ws2_32.lib there ? 20100427 21:07:43< Hethrir> Checking ... 20100427 21:08:18< Hethrir> Nay 20100427 21:08:23< Crab_> add it 20100427 21:08:25< mordante> billynux, what's your goal with ANA, do you want it to be Wesnoth specific or also use it for other projects later on? 20100427 21:08:28< Hethrir> Ok 20100427 21:09:06< Crab_> Hethrir: check the list http://wesnoth.pastebin.com/jtK42ZTY 20100427 21:09:23< Crab_> ..\external\ stuff is accounted for.. are the rest present ? 20100427 21:09:35< Hethrir> The rest? 20100427 21:09:41-!- mysticX [rkdvvq@rbi0332.giga-dns.com] has joined #wesnoth-dev 20100427 21:09:55-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-dev 20100427 21:09:59< Crab_> you said that ws2_32.lib was missing. what about the other libs ? are they there ? or, paste your list 20100427 21:10:02< Hethrir> Hey timotei 20100427 21:10:08< Hethrir> Ok 20100427 21:10:20< timotei> Hey Hethrir 20100427 21:10:43-!- YogiHH [YogiHH@d097019.adsl.hansenet.de] has joined #wesnoth-dev 20100427 21:10:46< Crab_> Hethrir: e.g., check for SDLmain.lib - is it there ? 20100427 21:10:56-!- YogiHH [YogiHH@d097019.adsl.hansenet.de] has quit [Changing host] 20100427 21:10:56-!- YogiHH [YogiHH@wesnoth/developer/yogihh] has joined #wesnoth-dev 20100427 21:11:01< YogiHH> hello 20100427 21:11:04< Crab_> hi, YogiHH 20100427 21:11:06< Ivanovic> hi YogiHH 20100427 21:11:14< YogiHH> fendrin, you got some time? 20100427 21:11:20< Ivanovic> YogiHH: zookeeper said that this one is most likely engine, so i assume that it might be for you... 20100427 21:11:21< Hethrir> Hmm thats odd 20100427 21:11:22< Ivanovic> https://gna.org/bugs/index.php?15950 20100427 21:11:24< Hethrir> it's not 20100427 21:12:19< Crab_> ok, after adding SDLmain.lib and ws2_32.lib , try to compile again (if all goes well, it won't have to recompile all the files, just re-link) 20100427 21:12:24< Hethrir> Copying over 20100427 21:12:38< Hethrir> Where is the ws2_32.lib? 20100427 21:12:49< Crab_> you don't need to copy it over 20100427 21:12:54< fendrin> YogiHH: yes 20100427 21:13:10< Hethrir> I don't? 20100427 21:13:13-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 264 seconds] 20100427 21:13:18< YogiHH> Ivanovic: I agree, i assigned it to me 20100427 21:13:35< Crab_> it's a 'system library', it should be somewhere in your visual studio install 20100427 21:13:46< fendrin> timotei: Okay, i have remembered. If you call only the preprocessor but not parse into a config the text contains filename and line symbols. 20100427 21:13:52< YogiHH> fendrin: can you join the 1.8 mp server with a normal (unmodified) client? 20100427 21:14:00< timotei> fendrin, sorry for being late. I'm reading now the logs 20100427 21:14:04< Hethrir> So .. 20100427 21:14:10< Hethrir> re-install? 20100427 21:14:16< Crab_> Hethrir: I will rdp to one of my servers now, the one with msvc9 express, to see where it is for me 20100427 21:14:18< fendrin> timotei: I have asked esr about wmllint. Don't miss that part. 20100427 21:14:25< timotei> yes 20100427 21:14:38< billynux> mordante: sorry for the delayed reply: I want ANA to be wesnoth-independent, so it can later be used for other apps besides wesnoth 20100427 21:14:56< billynux> so... I want it to compile as a separate library 20100427 21:15:01< fendrin> YogiHH: I don't have 1.8 around, only 1.9. 20100427 21:15:32< billynux> the Dev package would be something like ana.hpp + libana.so 20100427 21:15:32< mordante> billynux, no need to appologize it's common in irc that answers are delayed 20100427 21:16:00< boucman> billynux: will it incorporate my wml compression problem, or will you provide a threaded API and implement WML compression on the WML side ? 20100427 21:16:09< billynux> and one would #include "ana/ana.hpp" and g++ ... -lana 20100427 21:16:32< billynux> boucman: as I said, you can have both application compression and network-lib compression 20100427 21:16:36< mordante> ok 20100427 21:16:39< billynux> I recommend app compression only 20100427 21:17:06< billynux> meaning: the wesnoth network code will compress the data for sending and decompressing while receiving it 20100427 21:17:08< YogiHH> Soliton, does the 1.9 mp server accept a 1.8+svn client? 20100427 21:17:19< mordante> in that case it makes sense to make it a kind of separate directory structure so it can easily be exported when needed 20100427 21:17:23< billynux> so, boucman, the network lib won't compress the data 20100427 21:17:37< Soliton> YogiHH: no. 20100427 21:17:39< CIA-10> hogne * r42281 /trunk/data/core/images/terrain/ (mountain-tile.png snow-mountain-tile.png): Removed some stray pixels outside the tile 20100427 21:17:54< billynux> yes mordante, that was my point, it can b in the Wesnoth repository, but best to have it in a separate dir. structure 20100427 21:18:01< YogiHH> fendrin, one moment 20100427 21:18:25< Hethrir> Be right back 20100427 21:18:41< mordante> btw you noticed you have svn access now 20100427 21:18:44< mordante> ? 20100427 21:18:54< billynux> me? no 20100427 21:18:54< boucman> billynux: yes, but how would that work, how would you do to discharge the main wesnoth thread ? 20100427 21:19:02< Soliton> YogiHH: note that there is no 1.9 mp server to begin with. 20100427 21:19:21< mordante> you're on this list now https://gna.org/project/memberlist.php?group=wesnoth 20100427 21:19:37< YogiHH> Soliton: oh. So what's the current svn trunk server, then? 20100427 21:19:52< mordante> so that means you have access only you need to modify your checkout after your rsa key is registered (and processed) 20100427 21:19:52< Soliton> YogiHH: well, trunk. 20100427 21:19:59< billynux> boucman: well, if you want to compress the data before sending it... and want to do it in a separate thread... the network code will feature a separate thread for compression 20100427 21:20:14< Ivanovic> billynux: that is: to gain full acess it would be nice if you got your first "real" changes for trunk reviewed as if you had done nothing so far 20100427 21:20:25< Ivanovic> (full access like the developer rank in the forums) 20100427 21:20:44< billynux> boucman: along with simple event framework to notify that data is ready to be sent 20100427 21:20:47< Crab_> Hethrir: ok, found it, its part of windows SDK 20100427 21:20:58< Crab_> Hethrir: you should install that SDK 20100427 21:21:08< Ivanovic> boucman: have you already managed to have another look at the "hidden tree" problem? 20100427 21:21:11< boucman> hmm, i'm not sure that covers the MP server scenario... 20100427 21:21:17< boucman> Ivanovic: nope 20100427 21:21:23< Ivanovic> okay 20100427 21:21:23< Crab_> Hethrir: and make sure that the $(WindowsSdkDir)\lib is included in the list of folders that MSVC searches for files. 20100427 21:21:24< billynux> I don't understand what you meant Ivanovic... 20100427 21:21:33< boucman> billynux: i'll explain it quickly 20100427 21:21:37< billynux> k 20100427 21:21:46< Ivanovic> billynux: normally you need two non trival patches accepted before you have a "full" developer rank 20100427 21:21:49< boucman> WML compression is dictionary based 20100427 21:21:58< Ivanovic> this includes being member of the developer forum group 20100427 21:22:12< billynux> aha 20100427 21:22:18< boucman> i.e the first time a word is sent, it's sent entirely, but the following time it will be sent abreviated. 20100427 21:22:32< Hethrir> Back 20100427 21:22:45< boucman> the consequence for the network code is that each connection has it's own dictionary, and thus it's own way of compressing 20100427 21:22:52< mordante> boucman, are you now talking about binary WML? 20100427 21:23:00< boucman> mordante: i am... 20100427 21:23:06< Hethrir> Crab_: ok 20100427 21:23:07< boucman> it's still used, isn't it ? 20100427 21:23:32< billynux> ok boucman, that code is wesnoth-specific and goes inside wesnoth's network code (i.e. not in the library) 20100427 21:23:33< mordante> I think it's entirely removed, at least the network code uses zlib compression via boost iostreams 20100427 21:23:51< boucman> mordante: oh, ok 20100427 21:23:54< Hethrir> Do you have a link? 20100427 21:23:55< billynux> right now data is sent as a WML compressed doc 20100427 21:23:57< boucman> billynux: ok, nevermind, then 20100427 21:24:08< Crab_> Hethrir: for me, it ends up in C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib 20100427 21:24:10< billynux> (but I don't know how that compression was achieved) 20100427 21:24:14< mordante> it might be the addons are stored in that format on the server 20100427 21:24:21< Crab_> Hethrir: and it was installed with MSVC9 express 20100427 21:24:24< YogiHH> fendrin: ok, i'm on 20100427 21:24:28< boucman> billynux: you might want to investigate a bit... 20100427 21:24:36< billynux> will do 20100427 21:24:44< billynux> anyway... from the library's point of view... network components just send/receive data 20100427 21:24:49< Hethrir> So, I should find it somewhere? 20100427 21:25:14< boucman> ok, so the second problem, is that the server has lots and lots of connections, each of them is idle 90% of the time, and usually send and receive very small packets 20100427 21:25:27< billynux> it is up to the network application implementers (developers using the lib) to introduce their own protocols/interpretation as to what is being received 20100427 21:25:36< mordante> billynux, the code is in serialization/binary_wml.cpp 20100427 21:25:40< billynux> ok boucman, no problem there 20100427 21:25:43< billynux> thanks mordante 20100427 21:25:45< boucman> so one thread per connection is a huge waste. 20100427 21:26:02< billynux> well, thank god for boost::asio boucman, there are no such problems :) 20100427 21:26:09< billynux> you literally don't deal with threads 20100427 21:26:14< boucman> k 20100427 21:26:21< Greywhind> mordante: you wanted to talk to me yesterday? 20100427 21:26:35 * boucman don't know what asio provides, but did deal with the previous network code, 20100427 21:26:41< Greywhind> or the day before or something 20100427 21:26:44< timotei> fendrin, well, ok, I'll dump (for testing) both files: the cfg file, and the "original" file which has filename and line symbols 20100427 21:26:45< billynux> (albeit a boost::asio io_service object runs a single thread that goes idle if there is nothing to do) 20100427 21:27:01< boucman> i'm trying to pass my experience on previous problems we had, but if they are not relevant anymore, even better 20100427 21:27:38< billynux> I believe mostly not boucman, I can investigate how big is the overhead of the boost::asio objects anyway 20100427 21:27:40< Ivanovic> billynux: one possible way to get into the wesnoth network stuff would be the "clean" removal of the campaign stats feature 20100427 21:27:43< Ivanovic> ^^ 20100427 21:27:46< fendrin> timotei: sounds good. 20100427 21:28:00< boucman> billynux: I guess when you say "it's up to the client to manage the data received" you do intend to implement "the client" for wesnoth :p 20100427 21:28:08< timotei> and about wmllint, 20100427 21:28:09< Ivanovic> cf this thread on the ML: https://mail.gna.org/public/wesnoth-dev/2010-04/msg00043.html 20100427 21:28:10< mordante> Ivanovic, has his own agenda ;-) 20100427 21:28:12< billynux> yes boucman 20100427 21:28:29< mordante> Greywhind, yes I wanted to commit your slider patch, but it seems v3 didn't change the access specifiers 20100427 21:28:30< billynux> lol mordante, exactly what I was thinking :) 20100427 21:28:49< mordante> Greywhind, I can fix it if you want and commit it unless you want to do it 20100427 21:28:57< timotei> I'll try to modify it to load from the "rich" file (rich =it symbols) 20100427 21:29:04< Greywhind> mordante: that's odd - let me check what i screwed up :P 20100427 21:29:17< timotei> I like it, I learn different technologies... that is surely cool:D 20100427 21:29:18< mordante> billynux, but it's something we want done, and it might be a good idea 20100427 21:30:01< Ivanovic> billynux: since we want it done, it is a rather easy task and will you give some idea of the way things are done at the moment it is probably a good task 20100427 21:30:07< mordante> Greywhind, I suspect generating a patch before hitting save ;-) 20100427 21:30:14< billynux> ok, Ivanovic, mordante, what are all the changes needed to cleanly remove the stats? 20100427 21:30:35< Ivanovic> at least the button on the main menu have to go as well as the handlers for uploading 20100427 21:30:35< billynux> if the list is somewhat long -> email me 20100427 21:30:52< Ivanovic> the task is "find out what exactly to cut out" 20100427 21:30:53< Ivanovic> ;) 20100427 21:31:15< Ivanovic> basically i'd start with upload.?pp and backtrack from there 20100427 21:31:16< mordante> billynux, the uploader_log.cpp file, the item in the preferences and the main menu item 20100427 21:31:42< Ivanovic> mordante: if we want it in a really clean way the "gather stats" part has to go, too 20100427 21:31:44< mordante> I can do the gui2 change myself 20100427 21:32:18< Greywhind> mordante: feel free to just fix it for me and commit. sorry about the hassle 20100427 21:32:18< billynux> all right... I will get into it about friday, that ok? 20100427 21:32:18< mordante> Ivanovic, I think that's also in uploader_log.cpp 20100427 21:32:29< mordante> Greywhind, no problem 20100427 21:32:31< Ivanovic> ah, okay, no idea about this part 20100427 21:32:43< mordante> I had a short look before ;-) 20100427 21:32:52< mordante> Greywhind, no problem 20100427 21:33:46< timotei> fendrin, so, I'll check in that part this week, and then will start to work according the timeline 20100427 21:34:55-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: class...] 20100427 21:35:00< fendrin> timotei: Okay. 20100427 21:35:32< timotei> btw, fendrin you use fedora right? 20100427 21:35:56< fendrin> timotei: It's Kubuntu ubuntu with kde flavor. 20100427 21:36:04< timotei> oh, ok 20100427 21:37:14-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100427 21:38:00< timotei> is it worth using x64 linux versions? 20100427 21:38:07< timotei> or better use x32 20100427 21:38:15< timotei> s/x32/x86 20100427 21:38:33< mordante> Greywhind, you have two patches in now, if you want to stay around as developer you can apply for the wesnoth project at gna and get svn write access 20100427 21:39:17< Greywhind> mordante: i'll apply, in case i have time to do more stuff - i'd like to keep helping in small ways if i can 20100427 21:39:42< boucman> Greywhind: yeah, I started like that, look what I've becomed :P 20100427 21:40:09 * mordante too 20100427 21:40:23< mordante> then welcome to the team 20100427 21:40:46< billynux> I saw the ML thread Ivanovic, so there was a GSoC project in 2009 about the stats and it never got finished? :( 20100427 21:40:49< Crab_> Greywhind: welcome:) 20100427 21:40:56< Ivanovic> billynux: the server side was finished 20100427 21:40:58< Greywhind> thanks :) 20100427 21:41:06< Crab_> billynux: it was finished, to the 'works for the author' level 20100427 21:41:14< Ivanovic> billynux: sadly there is noone around really making sure that it is kept working 20100427 21:41:37< billynux> ok, how long do you guys estimate it will take to remove? (ballpark) 20100427 21:41:39< Crab_> billynux: but there was no one to take the resulting python code and make sure it is used 20100427 21:41:47< Crab_> billynux: very easy to remove 20100427 21:42:01< Ivanovic> billynux: it should in fact not take really long 20100427 21:42:11< billynux> good 20100427 21:42:13< Ivanovic> just a good starting point for having a look at the code base 20100427 21:42:22< fendrin> timotei: depends on the amount of ram you have. I have downgraded to 32bit to avoid problems with binary only software. 20100427 21:42:31< timotei> 4Gigas 20100427 21:42:33< fendrin> timotei: But I have only 4gb or ram. 20100427 21:42:39< timotei> oh, ok 20100427 21:43:00< Ivanovic> timotei: i am running a 64bit multilib system on my desktop for years 20100427 21:43:01< fendrin> timotei: You will loose a little of it. 20100427 21:43:02< Ivanovic> works perfectly 20100427 21:43:14< Ivanovic> but i am running a 32bit system on my tablet, too 20100427 21:43:43< timotei> I worrying about not finding drivers for wifi/sound :( 20100427 21:43:50< Ivanovic> timotei: in general i would really go for a 64bit system these days since it tends to "just work" and in cases where you still need 32bit you normally have multilib 20100427 21:43:59< Ivanovic> uhm, the drivers tend to be in the kernel 20100427 21:43:59< billynux> yes! so Ivanovic...I'll start with that Thursday or Friday (I have a big presentation tomorrow, and still need to start the slides) 20100427 21:44:18< Ivanovic> great, billynux 20100427 21:44:37< Ivanovic> timotei: on the driver side it does normally not make a difference on linux since the stuff is in the kernel anyway 20100427 21:44:45< Ivanovic> there you directly have the correct drivers at hand 20100427 21:44:53< Ivanovic> that is: what are your soundcard and wifi? 20100427 21:45:25< timotei> wifi: broadcom 20100427 21:45:32< timotei> soundcard: ati/intel hda 20100427 21:45:34< Ivanovic> which one? 20100427 21:45:45< Ivanovic> those onboard chips "just work", they are plain simple 20100427 21:45:51< timotei> I have a notebook:( 20100427 21:45:58< Ivanovic> some broadcom chips work really well, others have problems 20100427 21:46:08< timotei> I have the one with problems :)) 20100427 21:46:17< Ivanovic> just search for the name of your wifi chip together with the name/version of your distributions and you are fine 20100427 21:46:34< Ivanovic> normally not on linux, those chips are really simple, all the stuff is normally done in software anyway 20100427 21:46:50< timotei> ok 20100427 21:47:03< Ivanovic> (the last one was about audio) 20100427 21:47:16< Ivanovic> wifi improved a lot lately and even broadcom should work these days 20100427 21:47:41< timotei> but nvm, I'll manage to get some linux running in the end (Esperon offered to help me), so I won't spam anymore here, I've spammed enough today on the umc-dev chan 20100427 21:48:03< timotei> Ivanovic, I have one word for that: updates :)) 20100427 21:48:14< timotei> one update breaks it, the next one fixes it 20100427 21:49:04< CIA-10> mordante * r42282 /trunk/src/ (4 files in 2 dirs): Strip trailing whitespace. 20100427 21:49:05< CIA-10> mordante * r42283 /trunk/ (4 files in 3 dirs): 20100427 21:49:05< CIA-10> Added keyboard handlers for the slider. 20100427 21:49:05< CIA-10> The arrow keys can now be used in the slider (patch #1639). 20100427 21:49:14-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has joined #wesnoth-dev 20100427 21:49:35-!- timotei [~timotei@193.34.191.4] has quit [Read error: Connection reset by peer] 20100427 21:49:59-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-dev 20100427 21:50:16< timotei> btw, Ivanovic , the website works now really good (wesnoth.org) 20100427 21:50:39< Ivanovic> yes, people at olm seem to have changed some stuff after our request 20100427 21:50:46< Ivanovic> was nothing that we could do on the software side 20100427 21:55:11-!- ancestral [~ancestral@97-116-122-90.mpls.qwest.net] has joined #wesnoth-dev 20100427 21:55:15< boucman> mordante: current trunk choke on slider.cpp 20100427 21:55:50< boucman> <> 20100427 21:55:50< boucman> src/gui/widgets/slider.cpp:57: instantiated from here 20100427 21:56:26-!- DesertPanther [~Khalid@unaffiliated/desertpanther] has quit [Ping timeout: 240 seconds] 20100427 21:56:54< mordante> boucman, odd works for me 20100427 21:57:08< boucman> hmm 20100427 21:57:12< boucman> svn status is clean 20100427 21:57:22< boucman> i'll try building from scratch... 20100427 21:57:30< mordante> svn status yes, git status unsure 20100427 21:57:50< boucman> :P 20100427 21:58:00< boucman> forgot to push something ? 20100427 21:58:17< loonycyborg> I'm getting it too. 20100427 21:59:21< mordante> no added some stuff made a change and then forgot to add all 20100427 21:59:49< mordante> or better said I added the modified header twice 20100427 22:00:09-!- dtiger [~dtiger@dynamic-vpdn-93-125-16-248.telecom.by] has quit [Remote host closed the connection] 20100427 22:00:30< mordante> luckily boost::bind produces the most readable errors ;-) 20100427 22:00:42< mordante> boucman, loonycyborg committed a fix 20100427 22:01:03< loonycyborg> mordante: You apparently didn't see boost.spirit's errors :P 20100427 22:01:48< loonycyborg> Those can easily weigh megabytes if redirected to a file.. 20100427 22:01:54< boucman> thx 20100427 22:01:54< mordante> no I did not 20100427 22:02:03< mordante> well thank you for reporting it 20100427 22:02:14< CIA-10> mordante * r42284 /trunk/src/gui/widgets/slider.cpp: Commit a forgotten part in my last commit. 20100427 22:02:16< loonycyborg> It's fixed for me. 20100427 22:02:20< mordante> megabytes of errors sound scary 20100427 22:02:29< CIA-10> ivanovic * r42285 /trunk/ (14 files in 13 dirs): updated Czech translation 20100427 22:02:32< CIA-10> ivanovic * r42286 /branches/1.8/ (14 files in 13 dirs): updated Czech translation 20100427 22:02:54< Ivanovic> Greywhind: added you to the group at gna 20100427 22:03:11< Ivanovic> shadowmaster: please add Greywhinds forum account to the developer forum group 20100427 22:03:13< mordante> billynux, regarding the upload stuff, also compile the unit tests IIRC they also use that code 20100427 22:03:51< Greywhind> Ivanovic: thanks :) 20100427 22:05:27< mysticX> loonycyborg: thanks again for the 1.6 lobby binary 20100427 22:06:04< mysticX> it helped a lot of people 20100427 22:07:16< loonycyborg> mysticX: Anyway, next 1.8 release will ship with old lobby too. 20100427 22:07:43< mysticX> I know 20100427 22:08:00-!- mysticX [rkdvvq@rbi0332.giga-dns.com] has quit [Remote host closed the connection] 20100427 22:08:19-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has left #wesnoth-dev [] 20100427 22:08:27-!- mysticX [jxaok@rbi0332.giga-dns.com] has joined #wesnoth-dev 20100427 22:08:53< YogiHH> can anyone explain the struct set_random_generator to me? What i don't get is why i'd want to save the old rng 20100427 22:09:14-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Remote host closed the connection] 20100427 22:09:25< Ivanovic> hmm, probably ilor__ can explain that one since he did serverside rng stuff 20100427 22:14:19< boucman> Ivanovic: great tree bug reproduced, now to figure what's happening exactly 20100427 22:14:28< Ivanovic> :) 20100427 22:14:56< Ivanovic> setting the status to "confirmed" 20100427 22:15:25< Ivanovic> YogiHH: maybe you got an idea about this one, too: https://gna.org/bugs/index.php?15948 20100427 22:15:27< boucman> ok, I understand what's going on... not sure how to fix it though 20100427 22:15:47< Ivanovic> or Crab_, can you have a look (though it is not too important) since you already had a look at some MP OOS stuff 20100427 22:16:03< Ivanovic> boucman: loud and explicit swearing does not help? 20100427 22:16:17< boucman> aspirin helps more 20100427 22:16:55-!- Blarumyrram [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth-dev 20100427 22:16:55< Crab_> Ivanovic: ok, I can take a look at it 20100427 22:17:30< Ivanovic> Crab_: though if you have a time the new lobby would be thanksfull for improvements, too (since ilor__ already said that he does not have too much time atm) 20100427 22:19:03-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Ping timeout: 276 seconds] 20100427 22:19:03< billynux> ok mordante, how do I go about compiling those tests? 20100427 22:19:27-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-dev 20100427 22:19:46< mordante> billynux, which build system? 20100427 22:20:05< billynux> linux, ubuntu, gcc 4.3.3 20100427 22:20:15< billynux> I used scons in my machine 20100427 22:20:40< loonycyborg> scons test 20100427 22:21:23< gabba> gotta go 20100427 22:21:31< gabba> see you tomorrow boucman and all 20100427 22:21:42< Ivanovic> cu gabba 20100427 22:21:48< boucman> gabba: ok, try to post something soon (pm to me or ML, as you prefer) 20100427 22:22:27< gabba> boucman: yup, I'll have a preliminary design for the data structure coming up 20100427 22:22:43< boucman> good, thx 20100427 22:22:51-!- gabba [~gabba@70.35.167.54] has left #wesnoth-dev [] 20100427 22:27:37-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100427 22:30:18< CIA-10> mordante * r42287 /trunk/data/gui/default/ (widget/button_default.cfg window/title_screen.cfg): 20100427 22:30:18< CIA-10> Remove the upload stastics from gui2. 20100427 22:30:18< CIA-10> The removal for the rest of the code is planned as well. 20100427 22:30:37< mordante> billynux, I'll have a closer look at your current API code later, do you have questions for me at the moment? 20100427 22:31:12< billynux> no, just read through the mail I sent to ML... there are the general questions 20100427 22:31:18< billynux> (such as which feature to include) 20100427 22:31:44< billynux> mordante: like I said, any help with the process of taking down the stats stuff is welcomed 20100427 22:32:00< billynux> (but I have quite a bit to work on from this chat session) 20100427 22:32:24< mordante> billynux, help as in info or doing things? 20100427 22:32:27< billynux> mordante: I saw your commit of the stats stuff 20100427 22:32:32< billynux> info 20100427 22:32:50< mordante> yes that's the gui2 part, which is rather hidden 20100427 22:33:02< mordante> (the dialog isn't used yet) 20100427 22:34:06< mordante> billynux, like I said before "the uploader_log.cpp file, the item in the preferences and the main menu item" then I think you have most parts done 20100427 22:34:27< billynux> yes... thanks 20100427 22:34:32< mordante> the other parts needed will be told by the compiler ;-) 20100427 22:34:40< billynux> :) 20100427 22:34:57< mordante> you also saw the link to the cmake tutorial? 20100427 22:34:59< billynux> and you want a patch with the change? 20100427 22:35:10< billynux> oh, no :( 20100427 22:35:29< billynux> there, ok 20100427 22:35:40< timotei> what cmake tutorial? I want to read it too :D 20100427 22:35:50< timotei> if you know any good one 20100427 22:36:14< mordante> timotei, I like this one, but I guess it won't help you ;-) http://www.linux-magazin.de/Heft-Abo/Ausgaben/2007/02/Mal-ausspannen 20100427 22:36:56< billynux> this one timotei : http://cmake.org/cmake/help/cmake_tutorial.html 20100427 22:37:01< timotei> mordante, is ok 20100427 22:37:13< timotei> I know a bit deutsch, and google can help too 20100427 22:37:35< billynux> ich nicht spreche deustch :P 20100427 22:37:47< mordante> timotei, the one billynux gave you is written by the authors of CMake so I expect it to be good as well 20100427 22:38:01< billynux> i looks ok! better than what I had 20100427 22:38:03< mordante> it's from their cmake book 20100427 22:39:33< mordante> I'm off now, night 20100427 22:39:33< timotei> sprache:P 20100427 22:39:38< timotei> good night mordante 20100427 22:40:10-!- mordante [~mordante@wesnoth/developer/mordante] has quit [Quit: Leaving] 20100427 22:40:17< timotei> I'll go too 20100427 22:40:20< timotei> good night everyone 20100427 22:40:30-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth-dev 20100427 22:40:40-!- timotei [~timotei@193.34.191.4] has quit [Quit: Good Night] 20100427 22:43:19< CIA-10> eleazar * r42288 /trunk/data/core/terrain-graphics.cfg: fixed order of water transitions-- i.e. made shallow transition over ocean. 20100427 22:51:46-!- Aizu` [~drusepth@dhcp-077-249-151-209.chello.nl] has quit [Ping timeout: 258 seconds] 20100427 22:54:16< billynux> I'm off too, byTe! 20100427 22:54:32< Crab_> bye, billynux 20100427 22:55:32-!- billynux [~c8078d05@gateway/web/freenode/x-aynmuxraodhnuiub] has quit [Quit: Page closed] 20100427 23:02:24< YogiHH> ilor__: Is there some prosa documentation what you did to implement the server rng? 20100427 23:03:09< ilor__> YogiHH: not much I'm afraid... and I did it mostly by patching the previous RNG 20100427 23:03:25< YogiHH> ilor__: I feared so ;-) 20100427 23:03:51< Crab_> YogiHH: no, the original design discussions for SRNG are well-hidden in the irc logs :) 20100427 23:04:33-!- yann [~dwitch@nan92-1-81-57-214-146.fbx.proxad.net] has quit [Ping timeout: 276 seconds] 20100427 23:05:25< YogiHH> ilor__: so every attack gets a new seed? 20100427 23:05:45< ilor__> YogiHH: yes, the seed is requested when the attack command is sent 20100427 23:06:19< ilor__> the server sends the seed to everyone, including the attacking player 20100427 23:06:27< YogiHH> i see 20100427 23:06:57< Crab_> YogiHH: the basic security guarantee there is : we are either 1) able to change the game state 2) know the next rng value, but not both at the same time. 20100427 23:07:54< Crab_> YogiHH: so, when the attacking player 'commits' to the attack, he transfers from state (1), by sending his move to mp server, to state (2) (when he'll receive the new rng value) 20100427 23:08:26-!- mysticX [jxaok@rbi0332.giga-dns.com] has quit [Remote host closed the connection] 20100427 23:08:52-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100427 23:14:50< boucman> Ivanovic: couldn't fix it, and it's pretty complicated so not until i'm back from vacation 20100427 23:15:06< boucman> posted a huge explaination of my discoveries in the bug report though 20100427 23:15:58< Ivanovic> okay 20100427 23:17:23-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100427 23:18:38-!- Darkas [~quassel@ppp-88-217-114-151.dynamic.mnet-online.de] has quit [Read error: Connection reset by peer] 20100427 23:18:43-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth-dev 20100427 23:21:55< Ivanovic> crimson_penguin: now that the server is back to normal again you can see that your changes do indeed work nicely 20100427 23:22:41< Ivanovic> including the "don't show langs" stuff and the "skip those without po dir" 20100427 23:24:42-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 276 seconds] 20100427 23:25:12< Ivanovic> crimson_penguin: though i see a bug: http://www.wesnoth.org/gettext/index.php?order=alpha&package=alloff 20100427 23:25:23< Ivanovic> crimson_penguin: this does not really look as if it is sorted by team name 20100427 23:25:42< Ivanovic> maybe you can fix this to either sort by langcode or by translation name (not sure what is better though) 20100427 23:28:11< YogiHH> ilor__: Why is it necessary to send the seed for every attack? Shouldn't it be enough to send it once when the game starts? 20100427 23:28:50< ilor__> YogiHH: if the seed was sent on every attack it would be possible to predict the outcomes of attacks 20100427 23:29:00< ilor__> s/was/wasn't/ 20100427 23:29:19< YogiHH> ah, i see 20100427 23:29:52< ilor__> as Crab said, the idea is that the attacking player can get the seed only after he sent the attack command 20100427 23:30:15< ilor__> so gaming the rng is not possible 20100427 23:32:11< YogiHH> ilor__: And the callback mechanism for the player's attack is in order not to interrupt the ui, i guess? 20100427 23:32:48< ilor__> it is to allow quitting the game in case network goes down, mostly 20100427 23:32:57< ilor__> would be bad to hang while waiting for the seed 20100427 23:33:05< YogiHH> indeed 20100427 23:33:14< ilor__> I'd have preferred a cleaner way, like the method used in AI attakcs 20100427 23:33:21< ilor__> but it wasn't clear how to do it 20100427 23:33:41-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Quit: Leaving.] 20100427 23:33:55< ilor__> generally it's not easy to wait for a seed deep inside some function somewhere 20100427 23:34:09< YogiHH> yes, i can imagine 20100427 23:34:52-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-dev 20100427 23:35:40< Ivanovic> billynux, gabba, timotei, Upthorn: okay, pinged the SoC manager carols asking about the edit stuff, here is her reply: 20100427 23:35:45< Ivanovic> [23:33:23] Ivanovic: yes, i'll have the melange guys send out a note 20100427 23:36:16< Ivanovic> so you most likely will get a message via the student ml notifying you about adjustments to the proposal and how to do them 20100427 23:36:48-!- Skystriker [~croselius@pool-70-111-210-233.nwrk.east.verizon.net] has quit [Ping timeout: 276 seconds] 20100427 23:37:07< Ivanovic> at least timotei should really update his proposal so that it becomes clear what he will be and Upthorn should remove the "if i am accepted" stuff since he is in 20100427 23:37:08< Ivanovic> ;) 20100427 23:37:21< Upthorn> right. 20100427 23:38:54-!- Aizu` [~drusepth@dhcp-077-249-151-209.chello.nl] has joined #wesnoth-dev 20100427 23:41:42< Ivanovic> time for me to head off to bed, n8 20100427 23:47:27-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20100427 23:58:14< crimson_penguin> Ivanovic: I wonder what that IS sorted by 20100427 23:58:25< crimson_penguin> seems totally random 20100427 23:59:17< Ivanovic> crimson_penguin: yeah --- Log closed Wed Apr 28 00:00:42 2010