--- Log opened Tue Apr 13 00:00:56 2010 20100413 01:00:32-!- happygrue_ [~George@wesnoth/developer/wintermute] has joined #wesnoth-lobbydev 20100413 01:00:47-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100413 01:50:07-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100413 02:49:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-lobbydev 20100413 04:50:52-!- Ivanovic_ [~ivanovic@dtmd-4db2b8bb.pool.mediaWays.net] has joined #wesnoth-lobbydev 20100413 04:54:20-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100413 04:54:50-!- Ivanovic_ is now known as Ivanovic 20100413 07:33:34-!- Netsplit *.net <-> *.split quits: Ivanovic 20100413 07:33:43-!- Netsplit *.net <-> *.split quits: teaser 20100413 07:35:28-!- Netsplit over, joins: Ivanovic, teaser 20100413 07:36:35-!- Netsplit *.net <-> *.split quits: noy, Soliton, AI0867 20100413 07:37:11-!- Netsplit over, joins: noy, AI0867, Soliton 20100413 08:35:44-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100413 08:39:54-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-lobbydev 20100413 08:40:11-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100413 10:22:25-!- Ivanovic [~ivanovic@dtmd-4db2b8bb.pool.mediaWays.net] has quit [Changing host] 20100413 10:22:25-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-lobbydev 20100413 15:14:39-!- happygrue_ is now known as happygrue 20100413 18:12:13-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-lobbydev 20100413 20:55:44< Crab_> spent about 10 seconds in wesnoth's MP lobby (with branches/1.8), got 20100413 21:54:55 error gui/layout: listbox [game_list] set_content_size: placement of the content has failed, hope the window can save us. 20100413 21:54:56 error gui/layout: listbox [game_list] set_content_size: placement of the content has failed, hope the window can save us. terminate called after throwing an instance of 'gui2::tlayout_placement_failed' Abort 20100413 20:55:48< Crab_> is this issue known ? 20100413 20:56:14< AI0867> layout placement failed is known, not sure if this specific one is though 20100413 20:56:15< Ivanovic> sounds new to me 20100413 20:56:21< Ivanovic> at least this case of it 20100413 20:56:43-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth-lobbydev 20100413 20:56:47< Ivanovic> that is: just make sure that it is listed and write a report including the resolution you used 20100413 20:56:50< Ivanovic> maybe ilor knows though 20100413 20:56:56< Ivanovic> ilor: great timing! 20100413 20:57:11< ilor> hah, what's up? 20100413 20:57:27< Crab_> (09:55:46 PM) Crab_: spent about 10 seconds in wesnoth's MP lobby (with branches/1.8 ), got 20100413 21:54:55 error gui/layout: listbox [game_list] set_content_size: placement of the content has failed, hope the window can save us. 20100413 21:54:56 error gui/layout: listbox [game_list] set_content_size: placement of the content has failed, hope the window can save us. terminate called after throwing an instance of 'gui2::tlayout_placement_ 20100413 20:57:33< Crab_> ilor: is this issue known ? 20100413 20:57:49< ilor> not to me 20100413 20:57:57< ilor> and it's certainly mordante's game 20100413 21:00:51< Ivanovic> Crab_: sounds like "write a bug report, include revision and resolution used and maybe a screenshot from joining the lobby" (so that it is possible to see where things might have gone boom, if there is anything special of size stuff) 20100413 21:01:56< Crab_> Ivanovic: ok. it took about 10 seconds to get it to crash again ( 20100413 21:02:08< Ivanovic> Crab_: lovely... 20100413 21:02:35< Crab_> maybe I'm just lucky 20100413 21:02:52< Ivanovic> Crab_: then you should try the missing wml child problem! 20100413 21:03:05< Crab_> that's why I recompiled branches/1.8 :) 20100413 21:03:06< Ivanovic> :) 20100413 21:03:19< Crab_> or should I had tried tags/1.8 ? 20100413 21:03:37< AI0867> Crab_: branch 20100413 21:03:53< Ivanovic> branches is 100% correct 20100413 21:03:54< AI0867> the branch has the segfault-instead-of-visual-error patch 20100413 21:03:59< Crab_> AI0867: ok 20100413 21:04:07< AI0867> of course, run it in gdb 20100413 21:04:09< Ivanovic> the tag is just there to mark "release generated *HERE*" 20100413 21:04:24< Crab_> well, the backtrace is possible to get using 'visual error', too. just need to set a right breakpoint. 20100413 21:04:49< Ivanovic> Crab_: you will get other crashes in the lobby, too 20100413 21:04:59< Ivanovic> maybe the one about the too small list of games or the likes 20100413 21:05:00< Ivanovic> ;) 20100413 21:05:49< Crab_> Ivanovic: well, that was on 1.8 mp lobby... there were games there, tens of them 20100413 21:06:33< ilor> hmm 20100413 21:07:53< ilor> the chat box does not scroll to bottom when new messages are adde, correct? 20100413 21:08:02< Crab_> don't know 20100413 21:08:33< AI0867> ilor: correct 20100413 21:08:40< AI0867> same as with gamelist 20100413 21:08:45< AI0867> I believe 20100413 21:08:53< ilor> then I have no ideaa what is going on 20100413 21:09:09< Ivanovic> i think the chatbox is scrolling 20100413 21:09:27< AI0867> I haven't tested that lately though, so I'm not sure 20100413 21:09:58< Ivanovic> it does scroll when i type in there 20100413 21:10:10< Ivanovic> Crab_: with language german in 1024x768 it does not crash for me 20100413 21:10:17< Ivanovic> maybe try a different resolution for the moment? 20100413 21:10:43< Crab_> Ivanovic: well, will do. it's '1400x969x16 windowed' for me. 20100413 21:11:55< ilor> there is code in the lobby to scroll down when new messages are appended 20100413 21:12:07< ilor> it must be resetting the scroll position somewhere else 20100413 21:12:07< Ivanovic> uhm, i currently see two crab users on the mp server 20100413 21:12:12< Ivanovic> (different nicks of course) 20100413 21:27:01< Crab_> Ivanovic: yes, that's true. two wesnoth instances. 20100413 21:27:33< Ivanovic> so you were able to join/create a game 20100413 21:27:37< Ivanovic> you just had to be fast 20100413 21:27:54< Crab_> no, I just needed to 'dont click in wrong places :)' 20100413 21:29:11< Soliton> note that the old lobby did not scroll to the bottom when new messages arrived. 20100413 21:29:26< ilor> Soliton: it did not? 20100413 21:29:46< Ivanovic> Crab_: ha, even better, then you know which clicks might have caused it and you can add this in the report! 20100413 21:29:48< Ivanovic> ;) 20100413 21:30:27< Crab_> 'scrolling around' trying to catch the game as the list resetted itself to top... 20100413 23:27:05< ilor> I wonder if it was such a good idea to push the new lobby in 1.8 aftr all :/ 20100413 23:27:40< Ivanovic> ilor: otherwise it would never get testing 20100413 23:27:58< ilor> and now we left the users with a mess 20100413 23:28:31< Ivanovic> it is their own fault, if they tested things more earlier we could have released 1.8 once the probs were fixed 20100413 23:28:42< Crab_> Ivanovic: well, what's done is done. of course, we can release 1.8.1 with the old lobby, but it'll be better to actually track the bugs down. 20100413 23:28:42< ilor> it's frustrating because I can't do much about many of the issues :/ 20100413 23:28:50< Ivanovic> but since users only update once we say "yeah, it really is 'stable'" we don't get the testing 20100413 23:29:28< Crab_> ilor: why ? at least the scrolling gamelist one can be hacked around, even a 'don't update the game list unless I hit a button named 'refresh' ' checkbox would help a lot.. 20100413 23:29:30< ilor> the top 3 things that are immediatelly annoying are the chat scrolling, which happens somewhere deep inside gui2 20100413 23:29:50< ilor> the "shit moves around" which is deeply gui2 20100413 23:29:56< ilor> and the fucking progrtess bar 20100413 23:30:25< Soliton> would it be difficult to have the old lobby available as command line parameter? 20100413 23:30:35< ilor> Soliton: not immensely 20100413 23:30:44< Soliton> i think there is a patch out there to bring it back, no? 20100413 23:30:47< Crab_> Soliton: no, in fact, silene posted a small patch to reenable old lobby. 20100413 23:31:42< Soliton> would be a good idea if not all of the annoying bugs can be fixed quickly. 20100413 23:32:13< ilor> I'm afraid I must agree 20100413 23:32:29< Ivanovic> progress bar? 20100413 23:32:45< ilor> Ivanovic: randomly the loading progress bar gets overlayed on the lobby 20100413 23:32:49< Ivanovic> that is: chat scrolling worked nicely for me when i tested it an hour ago 20100413 23:33:05< Ivanovic> as in: it was scrolling down as it should 20100413 23:33:14< Ivanovic> or do you mean the horizontal scrollbar? 20100413 23:33:18< ilor> Ivanovic: chat scrolling works whe you type, it just randomly scrolls up when the gamleist updates (?) or somewhere else 20100413 23:33:58< ilor> I'm in 1.8 lobby now and it scrolls up from time to time, and goes down if someone types something 20100413 23:34:05< ilor> and there's the loading bar again 20100413 23:34:21< Ivanovic> interesting 20100413 23:34:27< Ivanovic> the loading bar is 100% new to me 20100413 23:34:45< Soliton> the loading bar was also visible in the old lobby if you started the game immediately in mp, btw. 20100413 23:34:48< ilor> it's been mentioned in # w-dev a few times but no bug filed 20100413 23:35:10< ilor> Soliton: it randomly appears and disappears. makes the game look half-assed 20100413 23:35:35< Soliton> wait, i'm confused. 20100413 23:36:06< Soliton> i meant it was without background when loading a game in the old lobby if you started right in mp. 20100413 23:36:17< ilor> Soliton: I'm sitting in the lobby and there's a blue bar ~across the filter section of the lobby. on top of it. 20100413 23:36:48< Soliton> yeah, i understand, i just confused myself. ;-) 20100413 23:36:51< ilor> now it's gone 20100413 23:36:55< ilor> etc --- Log closed Wed Apr 14 00:00:05 2010