--- Log opened Thu Apr 15 00:00:14 2010 20100415 01:12:20-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Quit: Leaving.] 20100415 04:47:51-!- Ivanovic_ [~ivanovic@dtmd-4db2b650.pool.mediaWays.net] has joined #wesnoth-lobbydev 20100415 04:51:15-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100415 04:51:49-!- Ivanovic_ is now known as Ivanovic 20100415 05:47:31-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth-lobbydev 20100415 05:48:59-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 248 seconds] 20100415 09:53:34-!- Ivanovic [~ivanovic@dtmd-4db2b650.pool.mediaWays.net] has quit [Changing host] 20100415 09:53:34-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-lobbydev 20100415 10:04:01< Ivanovic> ilor_: regarding reintroducing the old lobby as Sirp proposed on the ML: 20100415 10:04:10< Ivanovic> 1) how does the old lobby cope with rooms? 20100415 10:04:29< Ivanovic> eg if one client with 1.8.0 and one with oldlobby are around 20100415 10:04:38< Ivanovic> do those rooms simply get ignored? 20100415 10:05:49< Ivanovic> 2) would it be easily possible to do so with a startup param like eg --new-lobby to "reactivate" the new one for testing? 20100415 12:36:12< Ivanovic> ilor_: it seems to be possible to join a game with an unknown era at least for observing (resulting in OOS messages and the likes later on) 20100415 12:36:16< Ivanovic> is this intentional? 20100415 12:37:39< Ivanovic> tried to reproduce this one: https://gna.org/bugs/index.php?15836 20100415 12:38:10< Ivanovic> and, using the new lobby, 3. did not happen automatically in case of observing 20100415 14:19:14< Soliton> you should not be allowed to join a game with an unknown era at all if that era doesn't say otherwise or you're an admin/mod. 20100415 14:19:52< Ivanovic> i was able to observe it using my normal nick 'Ivanovic' 20100415 14:20:07< Ivanovic> that is: are forum permissions and whatever automatically considered? 20100415 14:20:33< Soliton> it would tell you at login if you're an admin. 20100415 14:21:19< Soliton> permissions are saved in a db but not automatically taken from forum stuff. 20100415 14:23:12< Ivanovic> i was able to join the only game that is currently around with a non default era 20100415 14:23:18< Ivanovic> using the "high seas" era 20100415 15:39:06-!- Sirp [~me@wesnoth/developer/dave] has joined #wesnoth-lobbydev 20100415 17:51:00-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-lobbydev 20100415 18:15:19< ilor_> Ivanovic: re: rooms the oldlobby will send all messages to the "lobby" room and prefix received messages with a lobby: tag, but this can be easily changed 20100415 18:16:02< Ivanovic> ilor_: ah, okay, so this should not be a problem 20100415 18:21:52< AI0867> Soliton: you can join if require_era=no 20100415 18:41:40< noy> ilor_: have you spoken to mordante about the main gui2 bug 20100415 18:41:55< noy> because he said he'd have a better handle of it by now, but he never replied 20100415 18:42:09< ilor_> noy: hm, no 20100415 18:59:24< Ivanovic> noy: he told me that he basically had no time over the last weeks 20100415 18:59:36< noy> hm 20100415 19:00:02< noy> Ivanovic: whats the plan for reverting 20100415 19:00:10< Ivanovic> no plan available yet 20100415 19:00:11< noy> can we get a 1.10 release quickly? 20100415 19:00:18< Ivanovic> most likely: no 20100415 19:00:48< noy> a 1.8.1 release then? 20100415 19:01:05< Ivanovic> my current plan for 1.8.1 is the weekend of the 24th/25th 20100415 19:01:14< noy> will it have the reversion? 20100415 19:01:43< Ivanovic> if it is commited early enough: probably 20100415 19:01:54< Ivanovic> like i said, there is NO plan yet to revert it 20100415 19:02:06< Ivanovic> the plan has still to be done and the reversion has to be commited! 20100415 19:08:07< noy> Okay, I might be slow, but whats stopping making a plan and applying the reversion? ITs exists and it basically works... right? 20100415 19:52:12< Soliton> AI0867: "if that era doesn't say otherwise" 20100415 19:54:33< Ivanovic> noy: two reasons why it is not "just applied": 20100415 19:54:39< Ivanovic> 1) who should apply it? 20100415 19:54:53< Soliton> reversion means having the old lobby as an option not actually remove the new one, right? 20100415 19:55:00< Ivanovic> 2) how should it exactly be applied and who tests that therea re no side effects? 20100415 19:55:12< noy> We can test it 20100415 19:55:18< Ivanovic> Soliton: having the old lobby active by default and the new one "accessible somehow" 20100415 19:55:24< noy> myself, jb and others 20100415 19:55:32< Soliton> ok, that'd be good indeed. 20100415 19:55:57< Ivanovic> though personally I'd prefer going for an ingame option 20100415 19:56:07< Ivanovic> not sure which one to activate by default, new or old 20100415 19:57:09< Ivanovic> like i said, in fact there currently *IS* no real plan for making the old lobby available again 20100415 19:57:44< noy> Well why don't we discuss that and make a plan 20100415 19:58:12< noy> you raised two questions 20100415 19:58:49< noy> I'm not really sure about the first answer (who to apply the patch) but I can help with the second one. 20100415 20:28:41-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-lobbydev 20100415 20:37:28< shadowmaster> I tend not to like posts such as chains'. 20100415 20:37:55< shadowmaster> also, I wonder who's he referring to as "we" :| 20100415 20:38:47< shadowmaster> (oh, and doesn't know how to quote properly. tsk tsk) 20100415 20:47:06< noy> shadowmaster: velensk is my choice 20100415 20:51:19< shadowmaster> I consider this to be a public channel, so I replied in the private chan 20100415 20:55:49-!- Crab_ [~Crab_@wesnoth/developer/crab] has quit [Ping timeout: 264 seconds] 20100415 22:27:34-!- Crab_ [~Crab_@wesnoth/developer/crab] has joined #wesnoth-lobbydev 20100415 23:40:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] --- Log closed Fri Apr 16 00:00:22 2010