--- Log opened Sat Apr 10 00:00:30 2010 20100410 00:37:27< AI0867> heh 20100410 00:37:35< AI0867> log r1305 20100410 00:37:41< AI0867> shikadibot: log r1305 20100410 00:37:46<+shikadibot> Revision 1305 (AI0867, 2008-09-01 10:11:14 +0000 (Mon, 01 Sep 2008)): 20100410 00:37:50<+shikadibot> * Changed Icecaster to Oracle, following mainline change in oh, I dunno, 1.1.2? 20100410 00:37:53<+shikadibot> Web interface URL: http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev?view=rev&revision=1305 20100410 00:40:46-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100410 01:37:21-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100410 01:50:36-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100410 01:51:13-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100410 02:23:38-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Quit: WRYYYYYYYYYYYYYYYYYYYY!] 20100410 02:43:42-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100410 02:50:48-!- happygrue_ [~George@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20100410 02:50:58-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20100410 02:54:49-!- happygrue_ is now known as happygrue 20100410 04:06:00-!- FAAB [~huajie@219.142.238.181] has joined #wesnoth-umc-dev 20100410 04:07:24-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-umc-dev 20100410 04:43:33< Espreon> AI0867: http://www.gamefaqs.com/console/gamecube/file/564226/44025 ... Have you ever attempted something like this? 20100410 04:43:37< Espreon> It is really fun. 20100410 04:43:56< Espreon> ... but... I could never get to the Spirit Temple right after Jabu-Jabu's Belly.... 20100410 04:44:04< Espreon> Stupid glitch is too hard for me... 20100410 04:46:37<+CIA-9> wesnoth-umc-dev: faabumc * r6913 /trunk/Nightmares_of_Meloen/utils/world_conquest.cfg: NoM WC: add a free black cat hero when getting Nightmares of Meloen. 20100410 04:48:56< Espreon> Hmmmmm... what could I do today? 20100410 04:50:16< Espreon> Maybe I'll do some mapping. 20100410 04:55:30-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-umc-dev 20100410 04:55:34< Espreon> ... or maybe I should work on the Quenoth Elves... 20100410 05:12:25<+CIA-9> wesnoth-umc-dev: espreon * r6914 /trunk/Quenoth-Sandbox/new-quenoth-elves: Q-S: corrected a grammatical error. 20100410 05:12:37<+CIA-9> wesnoth-umc-dev: espreon * r6915 /trunk/Quenoth-Sandbox/macros/traits.cfg: Q-S: synced Quenoth-Sandbox's version of the elemental trait with the one in mainline. 20100410 05:14:26-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100410 05:15:27< Espreon> Elves can wait... TSL... moar important... 20100410 06:14:04-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100410 06:22:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100410 06:26:51<+CIA-9> wesnoth-umc-dev: espreon * r6916 /trunk/The_Silver_Lands/utils/storytxt.cfg: TSL: revised a sentence in scenario one's storytxt. 20100410 06:27:05<+CIA-9> wesnoth-umc-dev: espreon * r6917 /trunk/The_Silver_Lands/ (scenarios/02_The_Crypt.cfg utils/storytxt.cfg): TSL: added storytxt for part one of scenario two. 20100410 06:28:14<+CIA-9> wesnoth-umc-dev: espreon * r6918 /trunk/The_Silver_Lands/utils/storytxt.cfg: TSL: ran wmlindent. 20100410 06:29:35< Espreon> Meh, actually, I think that I'll make the new scenario three moar unique... 20100410 07:14:16-!- Espreon [~espreon@wesnoth/developer/espreon] has quit [Ping timeout: 245 seconds] 20100410 08:06:44-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Read error: Connection reset by peer] 20100410 08:06:57-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20100410 08:31:03-!- FAAB [~huajie@219.142.238.181] has quit [Quit: Leaving.] 20100410 08:59:53-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Ping timeout: 276 seconds] 20100410 09:13:08-!- FAAB [~huajie@219.142.230.94] has joined #wesnoth-umc-dev 20100410 09:17:48< FAAB> I have set the translate=true in NoM's pbl file and uploaded the add-on on the server 20100410 09:18:14< FAAB> have should be the next step to get the add-on in the translation machinery ? 20100410 09:18:52< FAAB> the wiki seems to imply it is full automatic but I fear it is too good to be true 20100410 09:21:53-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-umc-dev 20100410 09:25:51-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100410 09:27:54-!- FAAB [~huajie@219.142.230.94] has quit [Quit: Leaving.] 20100410 10:19:06-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100410 10:19:43-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100410 10:22:33-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20100410 10:36:54-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has joined #wesnoth-umc-dev 20100410 10:36:54-!- loonybot [~loonybot@ppp79-139-136-187.pppoe.spdop.ru] has quit [Changing host] 20100410 10:36:54-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100410 10:36:57-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100410 10:37:47-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100410 10:48:09-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 276 seconds] 20100410 13:02:21-!- Noyga [~noyga@wesnoth/developer/noyga] has joined #wesnoth-umc-dev 20100410 14:17:11-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100410 15:04:46-!- Noyga [~noyga@wesnoth/developer/noyga] has quit [Quit: Quitte] 20100410 15:24:02-!- FAAB [~huajie@219.142.255.30] has joined #wesnoth-umc-dev 20100410 16:06:51-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100410 17:09:45-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Remote host closed the connection] 20100410 17:09:53-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth-umc-dev 20100410 17:28:41-!- timotei [~timotei@193.34.191.4] has quit [Ping timeout: 276 seconds] 20100410 18:03:24-!- Blueblaze [~nick@adsl-99-182-52-75.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100410 18:07:55-!- FAAB [~huajie@219.142.255.30] has quit [Quit: Leaving.] 20100410 18:11:28-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20100410 18:12:32-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100410 18:12:58-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20100410 18:26:49-!- Blueblaze [~nick@adsl-99-182-52-75.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100410 19:06:09< zookeeper> why do people do stuff like create a macro SETUP_VARIABLES which contains a prestart event setting variables and then call that macro, instead of just having a prestart event setting the variables..? 20100410 19:06:18< zookeeper> really 20100410 19:07:10-!- timotei [~timotei@188.24.79.119] has joined #wesnoth-umc-dev 20100410 19:09:43< zookeeper> urgh 20100410 19:10:11< zookeeper> spookymagician's ANL patch has some rather horrible macro abuse in it 20100410 19:10:32-!- timotei [~timotei@188.24.79.119] has left #wesnoth-umc-dev [] 20100410 19:13:14< zookeeper> like...before, we had one macroless event for destroying each of the mushroom mines. now his patch has a #define DESTROY_MINE MOVETO macro with otherwise identical contents, except the macro is used to pass "moveto" as the events' name... 20100410 19:13:24< zookeeper> like, wtf? 20100410 19:23:24-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100410 20:10:25-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100410 20:10:38-!- Zarel is now known as Zarel| 20100410 20:10:52-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth-umc-dev 20100410 20:24:05< zookeeper> now i feel like a bad guy, having rejected the patch -.- 20100410 20:24:40-!- Blueblaze [~nick@adsl-99-182-52-75.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100410 20:26:06< AI0867> well, there's two ways to deal with a bad patch: telling the submitter to fix it or fixing it yourself and dealing with a contributor who doesn't know how to write proper patches 20100410 20:26:22< AI0867> you can't do the latter if you want to hand out commit access later on 20100410 20:28:20< zookeeper> well i started to just fix it myself, but after almost an hour i had had enough.. 20100410 21:01:13-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100410 21:01:29< un214> what is DM? 20100410 21:01:42< AI0867> shikadibot: DM? 20100410 21:01:42<+shikadibot> DM: Delfador's Memoirs 20100410 21:02:31< un214> so Delfador's Memoirs is mainline now? 20100410 21:03:11< AI0867> yes 20100410 21:03:16< AI0867> it was imported in 1.7 20100410 21:22:55< un214> gads that wose shaman halo is annoying 20100410 21:27:37< AI0867> the halo? I thought it was the sprite ;) 20100410 21:30:46< un214> yeah it looks like it is the sprite 20100410 21:34:20< AI0867> nah, it's the halo that's animated 20100410 21:34:21< un214> nope it's the halo 20100410 21:34:35< AI0867> I was joking about how annoying (ugly) the sprite looks =P 20100410 21:34:52< un214> the flickering halo is what gets on my nerves 20100410 21:35:17< AI0867> open data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg 20100410 21:35:21< AI0867> remove the standing animations 20100410 21:40:39-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100410 21:45:58-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Quit: Leaving] 20100410 21:59:10-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100410 22:26:11-!- Blueblaze [~nick@adsl-99-182-52-75.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100410 22:59:45-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Read error: Connection reset by peer] 20100410 23:02:37-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100410 23:30:38-!- Espreon [~espreon@wesnoth/developer/espreon] has joined #wesnoth-umc-dev 20100410 23:31:27< Espreon> AI0867: Blame me for that sprite. 20100410 23:31:57< Espreon> ... but the previous one... yeah... 20100410 23:38:33< AI0867> what did you do to it? 20100410 23:40:41< Espreon> I convinced esr to use that one. 20100410 23:40:47< Espreon> *to have that one used 20100410 23:40:57< Espreon> ... instead of the previous one... 20100410 23:41:09< AI0867> what did the previous one look like? 20100410 23:41:18< Espreon> Hold on... 20100410 23:41:56< Espreon> http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/tags/trunk/Delfadors_Memoirs/0.12.4/images/units/wose-shaman.png?revision=3568&view=markup 20100410 23:44:23< AI0867> GAH 20100410 23:44:39< AI0867> I repressed that memory 20100410 23:45:04< AI0867> someone should just frankenstein a wose 20100410 23:45:11< AI0867> it can't look worse than what we have now 20100410 23:46:06< Espreon> AI0867: Did you read my messages? 20100410 23:46:13< Espreon> ... from earlier... 20100410 23:46:18< AI0867> I believe I did 20100410 23:46:24< AI0867> the uber challenge? 20100410 23:46:29< AI0867> I've never tried that 20100410 23:46:38< AI0867> but I do have an N64 w/ ocarina of time lying around 20100410 23:46:43< Espreon> It's really fun. 20100410 23:46:57< AI0867> remind me in a week, after I've finished my exams 20100410 23:46:58< Espreon> Sadly, I could never get to the Spirit Temple right after Jabu-Jabu's Belly. 20100410 23:47:01< Espreon> OK. 20100410 23:48:07< Espreon> Meh, many of my N64 games are missing... :( 20100410 23:48:22< Espreon> ... including my copy of OoT. 20100410 23:48:32< Espreon> I still know where my copy of MM is.... 20100410 23:48:37< Espreon> ... however... 20100410 23:48:39< AI0867> actually, the N64 is borrowed 20100410 23:48:46< Espreon> Ah. 20100410 23:48:48< AI0867> along with all of the games except OoT 20100410 23:48:54< Espreon> :) 20100410 23:48:58< Espreon> Good. 20100410 23:49:06< Espreon> ... at least you own OoT. 20100410 23:49:21 * Espreon has at least four copies. 20100410 23:50:37< Espreon> One of the N64 versions, one in the form of the Collector's Edition disc, one in the form of the Master Quest disc, and a copy on my Wii. 20100410 23:50:45< zookeeper> one of the most annoying things about OoT was that you couldn't replay the most fun battles when you wanted to :| some of the bosses were fun, as well as some enemies like the skeleton warriors and wolves 20100410 23:50:47< Espreon> Yes, I don't wanna loose the ability to play that game. 20100410 23:50:58< Espreon> Yeah... 20100410 23:51:50< zookeeper> oh and the gerudo guards (?) too 20100410 23:52:03< zookeeper> you only got to fight those like once, i think 20100410 23:52:17< Espreon> Actually, about four times. 20100410 23:52:30< zookeeper> oh, ok. but still. 20100410 23:53:04< Espreon> The enemy was probably called "Gerudo Thief" or something. 20100410 23:53:50< Espreon> Iron Knuckles were also entertaining. 20100410 23:54:29< zookeeper> overall, i think OoT is actually a bit overrated... 20100410 23:54:32< Espreon> Sadly, there were only about five... 20100410 23:54:43< Espreon> Yeah... 20100410 23:55:40< Espreon> zookeeper: Did you ever play MM? 20100410 23:55:51< zookeeper> MM? 20100410 23:56:21< Espreon> The Legend of Zelda: Majora's Mask. 20100410 23:56:24< Espreon> The other one for the N64. 20100410 23:56:49< zookeeper> you could have just said majora's mask :p no, not on the n64 as such, but i started playing it a bit on an emulator 20100410 23:57:22< Espreon> What do you think of it? 20100410 23:57:23< zookeeper> i probably only played for like 15 minutes though 20100410 23:57:43< Espreon> Oh... 20100410 23:58:00< zookeeper> well i did that maybe a year ago, so it's not all that attractive as a game anymore, i guess 20100410 23:58:07< AI0867> that one came with the n64 20100410 23:58:14< Espreon> Not with mine. 20100410 23:58:23< AI0867> it's nice, but not as good as OoT 20100410 23:58:27< Espreon> Yeah... 20100410 23:58:45< Espreon> If only the Eyegores were more challenging... 20100410 23:59:00< AI0867> which ones were those? 20100410 23:59:00< Espreon> With them, it's like, "spam Light Arrows"... 20100410 23:59:22< Espreon> The enemies in the Stone Tower Temple that could shoot extremely powerful beams of energy. 20100410 23:59:29< Espreon> There were only two of them I think. 20100410 23:59:37< AI0867> the "invert the world" temple? 20100410 23:59:42< Espreon> Yeah. 20100410 23:59:55< zookeeper> call me a heretic, but i'd like a 2d side-scrolling zelda again for a change :x i always liked link's adventure --- Log closed Sun Apr 11 00:00:08 2010