--- Log opened Tue Apr 27 00:00:38 2010 20100427 01:45:27 * shadowmaster uses Ensnare on Espreon 20100427 01:45:32 * shadowmaster bites Espreon 20100427 01:45:43< shadowmaster> enthusiasm now? :P 20100427 01:46:42< Espreon> No madame. 20100427 01:47:20< shadowmaster> reminds me that I once wanted to code an attack special which "stole" whatever attack the target was using 20100427 01:47:43< Espreon> I see... 20100427 01:47:48< shadowmaster> never really tried to. "too unbalanced", I thought 20100427 01:58:58-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100427 02:13:57-!- Aethaeryn is now known as Ignacio_Morelle 20100427 02:14:05-!- Ignacio_Morelle is now known as Aethaeryn 20100427 02:17:07< Aethaeryn> damn it. 20100427 02:17:09< Aethaeryn> it was a trap 20100427 02:17:10< Aethaeryn> sorry 20100427 02:17:17 * Aethaeryn points to Gambit and his baiting in #Wesnoth 20100427 02:17:52< Gambit> I was framed. 20100427 02:46:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 246 seconds] 20100427 02:51:27-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100427 03:21:28-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 03:40:59-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz] 20100427 03:41:33-!- loonybot [~loonybot@wesnoth/bot/loonybot] has quit [Remote host closed the connection] 20100427 03:44:54-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 260 seconds] 20100427 03:50:54-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20100427 03:55:09-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 03:55:28-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 04:01:13-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 04:01:47-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 04:07:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100427 04:25:02-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 04:25:23-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 04:35:46< King_Elendil> Hi espreon :) 20100427 04:35:52< King_Elendil> have a second? 20100427 04:36:17< Espreon> Jeß. 20100427 04:36:42< King_Elendil> that means yes, right ? 20100427 04:36:45< Espreon> Yes. 20100427 04:36:50< King_Elendil> cool 20100427 04:36:53< Espreon> I like to Germanize my speech sometimes. 20100427 04:37:16< Espreon> King_Elendil: Anyway, what do you need? 20100427 04:37:50< King_Elendil> give me a sec... 20100427 04:39:59-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 04:40:14-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 04:40:17< King_Elendil> can you tell me what is wrong with this? http://pastebin.com/a8a8QQZN 20100427 04:41:06< King_Elendil> sorry, lost connection for a moment :( 20100427 04:41:48< Espreon> King_Elendil: What does the code currently do? 20100427 04:42:00< King_Elendil> nothing :) 20100427 04:42:38< Espreon> This would be easier if I could actually work with the campaign. 20100427 04:43:00< Espreon> King_Elendil: Please send me an updated copy. 20100427 04:43:13< King_Elendil> don't you have it? just add it to the scenario file 20100427 04:43:27< King_Elendil> that's the only change, but I can 20100427 04:43:35< Espreon> Ah, then I'll just add it. 20100427 04:44:03< King_Elendil> wait, maybe not. I'll just send you a new scenario, ok? 20100427 04:44:47< Espreon> OK. 20100427 04:44:57< King_Elendil> can I do file transfers to you on chat? 20100427 04:45:50< King_Elendil> are you getting anything? 20100427 04:45:55< Espreon> No. 20100427 04:46:12< Espreon> Irssi probably doesn't use that protocol... 20100427 04:46:18< King_Elendil> ok then, I'll use the forums 20100427 04:48:53< King_Elendil> should have sent 20100427 04:49:06< Espreon> Teh forum's a bit slow right now... 20100427 04:49:25< King_Elendil> yeah 20100427 04:57:18< Espreon> King_Elendil: OK, first, you are referencing an unknown unit: "calvary". What did you intend that to be? 20100427 04:58:00< King_Elendil> woops, cavalryman 20100427 04:58:05< Espreon> OK. 20100427 05:00:01< Espreon> King_Elendil: BTW, you might want to use the "facing" key in [side] and [unit] codeblocks. 20100427 05:00:31< King_Elendil> how does that work? 20100427 05:01:14< Espreon> As byspel: "facing=ne" 20100427 05:01:39< King_Elendil> oh, cool. yeah, I'll use that for sure, thanks :) 20100427 05:01:54< Espreon> You are welcome. 20100427 05:02:11< King_Elendil> lol, you sound like wesbot :p 20100427 05:02:34 * Espreon rolls his eyes 20100427 05:04:08< Espreon> ... and of course your "ai turn" event isn't being fired. What is the intended behavior? 20100427 05:07:06< King_Elendil> to make the runner unit head toward fort Wyren, to arise the guard 20100427 05:07:49< Espreon> Hmmm... let me think... 20100427 05:10:34-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100427 05:11:23< Espreon> King_Elendil: Meh, I don't think that you need all of that fancy stuff; just put your unit manipulation stuff in the moveto event. 20100427 05:11:50< Espreon> OK, I reindented the file (again), fixed the issue, and correctly formatted a couple of strings. 20100427 05:11:58< Espreon> So, I'm gonna send it to you... 20100427 05:12:11< King_Elendil> that was more or less what zookeeper told me to do, so I did it. But if you know a better way go for it :D 20100427 05:13:24< Espreon> Sent. 20100427 05:17:11< King_Elendil> testing... 20100427 05:18:15< King_Elendil> just to let you know, when/if this gets finished, you will definitely be in the credits :) 20100427 05:20:06< Espreon> Heh, OK. 20100427 05:21:59< King_Elendil> um, nothing happened :( 20100427 05:22:03-!- Blueblaze2 [~nick@adsl-99-171-163-221.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100427 05:22:38< Espreon> King_Elendil: I'm putting you up to fixing it. ;) 20100427 05:22:49< Espreon> I told you what to do... 20100427 05:22:56-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has joined #wesnoth-umc-dev 20100427 05:22:56< King_Elendil> ok, heh 20100427 05:23:26-!- Blueblaze [~nick@76.202.18.218] has quit [Ping timeout: 246 seconds] 20100427 05:36:56-!- FAAB [~huajie@219.142.246.125] has joined #wesnoth-umc-dev 20100427 05:38:31< King_Elendil> hah, I know why nothing ever happened, I had the wrong x,y coordinates 20100427 05:38:39 * King_Elendil facepalms 20100427 05:45:15-!- un214 [~quassel@adsl-75-45-4-19.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100427 05:48:22< King_Elendil> Espreon, this is weird. I have the coordinates set to x=25,y=22, but the event won't trigger there, instead it triggers at 25,27, where I had it before. do you know why? 20100427 05:50:26< Espreon> No, it filters 25,27. 20100427 05:51:02< King_Elendil> what do you mean? I changed that since I got it from you 20100427 05:51:13< Espreon> Spam F5. 20100427 05:51:20< Espreon> ... at teh titlescreen. 20100427 05:51:44-!- Zarel [~Zarel@warzone2100/developer/Zarel] has left #wesnoth-umc-dev ["Leaving"] 20100427 05:54:26< King_Elendil> still the same :/ let me try to fix it... 20100427 05:58:30< King_Elendil> it seems to be loading an old scenario file, but IDK where from :( 20100427 05:58:52< King_Elendil> would saves affect it? 20100427 05:59:15< Espreon> No. 20100427 05:59:20< Espreon> Try clearing your cache. 20100427 05:59:37< King_Elendil> how? 20100427 05:59:57< King_Elendil> is that in wesnoth? 20100427 06:00:08< Espreon> Go to your userdata directory; "rm -rf cache" 20100427 06:00:14< King_Elendil> sorry noob question 20100427 06:00:54< King_Elendil> all of it? 20100427 06:01:12< Espreon> Uh, yeah. 20100427 06:01:42< King_Elendil> 145 files. might make my computer faster :p 20100427 06:03:17< King_Elendil> is there some command for moving a unit to a certain place? I hate having to wait 7 turns to find out if it worked 20100427 06:04:12< King_Elendil> that was it! 20100427 06:04:12< Espreon> Well, you could just spawn a unit with debug mode. 20100427 06:04:29< King_Elendil> fogot about that :) 20100427 06:04:35< Espreon> ... or you could create some debug events. 20100427 06:04:35< King_Elendil> *forgot 20100427 06:05:37< King_Elendil> um, but now the calvaryman doesn't go to the fort, instead it attacks me :( 20100427 06:09:01< Espreon> King_Elendil: http://wiki.wesnoth.org/Customizing_AI_in_Wesnoth_1.8 ... Have fun. 20100427 06:15:35< King_Elendil> I am entirely confused now :) 20100427 06:16:22< Espreon> Put a [goal] for the Cavalryman in side two's AI config. 20100427 06:17:09< Espreon> I think that is what one would do. 20100427 06:17:10< Espreon> IDK. 20100427 06:18:28< Espreon> Talk to Crab_ when he comes on #wesnoth-dev. 20100427 06:24:17-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 06:24:37-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 06:31:20-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: ...] 20100427 06:54:21< King_Elendil> http://pastebin.com/RENRA8Ck esperon, this makes it not attack me, but it also makes it stay still :( 20100427 06:54:34< King_Elendil> *Espreon 20100427 06:57:15< King_Elendil> does anyone know what I need to do to that to make the unit with the id "runner" move to x,y=31,8? 20100427 07:09:08-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 07:09:19-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 07:15:24< King_Elendil> what else do I need to do, to get this to work? http://pastebin.com/jW8RrZ06 20100427 07:38:34-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 07:39:00-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 07:42:01-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100427 08:18:12-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20100427 08:21:03< zookeeper> Espreon, now now, you gave him bad advice 20100427 08:21:15< zookeeper> and actually i already told him what's wrong with that yesterday... 20100427 08:22:34< zookeeper> (that is the nonsensical name=2) 20100427 08:23:04-!- Blueblaze2 [~nick@adsl-99-171-163-221.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100427 08:26:17-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100427 08:32:02-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100427 09:12:35-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100427 09:42:24-!- CIA-9 [cia@208.69.182.149] has quit [Read error: Operation timed out] 20100427 09:45:08-!- CIA-9 [cia@208.69.182.149] has joined #wesnoth-umc-dev 20100427 10:07:06-!- FAAB [~huajie@219.142.246.125] has quit [Ping timeout: 260 seconds] 20100427 10:23:57-!- FAAB [~huajie@219.142.226.215] has joined #wesnoth-umc-dev 20100427 10:42:45-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth-umc-dev 20100427 11:02:51-!- FAAB [~huajie@219.142.226.215] has quit [Quit: Leaving.] 20100427 11:12:04-!- loonybot [~loonybot@wesnoth/bot/loonybot] has joined #wesnoth-umc-dev 20100427 11:12:07-!- mode/#wesnoth-umc-dev [+v loonybot] by ChanServ 20100427 11:13:01-!- loonycyborg [~sergey@wesnoth/developer/loonycyborg] has joined #wesnoth-umc-dev 20100427 11:19:09-!- fendrin [~fabi@wesnoth/developer/fendrin] has quit [Remote host closed the connection] 20100427 14:08:56< Espreon> zookeeper: Oh well... 20100427 14:14:54< shadowmaster> it seems that KDE 4's PowerDevil thing fails to set the powersave cpufreq governor when switching to the Powersave scheme *only* when the AC adapter status differs between suspending/resuming to RAM/disk 20100427 14:15:37-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100427 14:30:03-!- FAAB [~huajie@219.142.231.139] has joined #wesnoth-umc-dev 20100427 14:38:11-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 15:07:55-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 15:07:57-!- King_Elendil_ [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 15:21:30-!- FAAB [~huajie@219.142.231.139] has quit [Ping timeout: 276 seconds] 20100427 15:22:28-!- shadowm_latop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100427 15:35:46-!- King_Elendil_ is now known as King_Elendil 20100427 15:37:38-!- FAAB [~huajie@219.142.248.115] has joined #wesnoth-umc-dev 20100427 15:38:48-!- shadowm_latop is now known as shadowm_laptop 20100427 15:54:15< CIA-9> wesnoth-umc-dev: AI0867 * r7026 /trunk/The_Silver_Lands/scenarios/02_The_Crypt_bossfight.cfg: Teleport player units into boss area in 02 bossfight 20100427 16:23:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20100427 16:27:10-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] --- Log opened Tue Apr 27 17:11:30 2010 20100427 17:11:38-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20100427 17:11:38-!- Topic for #wesnoth-umc-dev: Repository branching still in progress! (trunk <-> branches/1.8) | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project interface: http://tinyurl.com/umcdev | Forum thread: http://tinyurl.com/umcdev-thread | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100427 17:11:38-!- Topic set by umcreg [] [Fri Apr 16 05:47:05 2010] 20100427 17:11:38[Users #wesnoth-umc-dev] 20100427 17:11:38[@ChanServ ] [ AI0867 ] [ Espreon ] [ King_Elendil] [ timotei ] 20100427 17:11:38[+loonybot ] [ AnMaster] [ esr ] [ lobby ] [ zookeeper] 20100427 17:11:38[+shikadibot] [ CIA-9 ] [ Gambit ] [ loonycyborg ] 20100427 17:11:38[+wesbot ] [ deekay ] [ happygrue] [ shadowmaster] 20100427 17:11:38-!- Irssi: #wesnoth-umc-dev: Total of 18 nicks [1 ops, 0 halfops, 3 voices, 14 normal] 20100427 17:11:38-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20100427 17:12:07-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20100427 17:12:17< timotei> you use sabayon on dell studio 1555? 20100427 17:12:21< timotei> on laptop sorry* 20100427 17:12:41< Espreon> Uh, Inspiron E1705. 20100427 17:13:05-!- Irssi: Join to #wesnoth-umc-dev was synced in 94 secs 20100427 17:13:42< Espreon> timotei: Why? 20100427 17:14:38< timotei> well, dell studio is giving me headaches, tried a LOT of ways to fix the SOUND 20100427 17:14:45< timotei> and still doesn't work. 20100427 17:15:04< timotei> I want to use LINUX, but none until now worked as desired:-< 20100427 17:15:14< shadowmaster> not even Ubuntu? 20100427 17:15:17< Espreon> Kill... Pulseaudio... 20100427 17:15:26< shadowmaster> er, yeah, Ubuntu is fail due to PA 20100427 17:15:39< timotei> well, shadowmaster, I "swear" not to install anymore ubuntu on my PC 20100427 17:15:39< Espreon> Unfortunately, Sabayon embraces the cancer that is PA. 20100427 17:15:44< timotei> define: PA? 20100427 17:15:48< Espreon> PulseAudio. 20100427 17:15:57< timotei> ah 20100427 17:16:03< Espreon> Just kill it. 20100427 17:16:12< timotei> well, fedora was the most ok, till updated the whole system 20100427 17:16:20< timotei> need to try mandriva and linux mint 20100427 17:16:27< timotei> the last resort will be debian, I think 20100427 17:16:39< Espreon> timotei: Kill it, put "-pulseaudio" in your make.conf, and recompile everything that uses that USEFLAG. 20100427 17:16:41< shadowmaster> PulseAudio is an unnecessary sound abstraction layer that's unlikely to be useful for you unless you run a sound studio or need to stress-test your fans 20100427 17:17:11< shadowmaster> and have a very powerful CPU with a kernel specifically compiled for high application response times 20100427 17:17:35< Espreon> timotei: Put it in the USEFLAGS definition. 20100427 17:17:38< timotei> Espreon, well, Ok, i'll try it 20100427 17:17:48< timotei> so, kill pulseaudio, right? 20100427 17:17:54< Espreon> Of course, you'll need to use Portage for this. 20100427 17:17:55< Espreon> Yes. 20100427 17:18:14< shadowmaster> also, Debian Stable is probably not for you if you own hardware manufactured within the last year 20100427 17:18:24< timotei> damn it 20100427 17:18:32< timotei> I want to switch from windows :( 20100427 17:18:35< timotei> and want kdevelop 20100427 17:18:47< Espreon> timotei: PA-using packages from Entropy will probably be broken... so... yeahz... you'll have to use Portage with PA-using apps. 20100427 17:18:55< shadowmaster> kdevelop is a nice toy but it's not useful if you care about resource usage 20100427 17:19:13< timotei> well, I need something good enough for developing wesnoth 20100427 17:19:20< timotei> need autocomplete/go to definition 20100427 17:19:35< timotei> and some sort of debugger - in the sense to see what values has a specified variable 20100427 17:19:35< Espreon> timotei: Once you smite PA, all of your problems will go away...® 20100427 17:19:37< shadowmaster> I never really needed wither. 20100427 17:19:41< shadowmaster> *either --- Log opened Tue Apr 27 17:21:13 2010 20100427 17:21:20-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20100427 17:21:20-!- Topic for #wesnoth-umc-dev: Repository branching still in progress! (trunk <-> branches/1.8) | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project interface: http://tinyurl.com/umcdev | Forum thread: http://tinyurl.com/umcdev-thread | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100427 17:21:20-!- Topic set by umcreg [] [Fri Apr 16 05:47:05 2010] 20100427 17:21:20[Users #wesnoth-umc-dev] 20100427 17:21:20[@ChanServ ] [ AI0867 ] [ Espreon ] [ King_Elendil] [ timotei ] 20100427 17:21:20[+loonybot ] [ AnMaster] [ esr ] [ lobby ] [ zookeeper] 20100427 17:21:20[+shikadibot] [ CIA-9 ] [ Gambit ] [ loonycyborg ] 20100427 17:21:20[+wesbot ] [ deekay ] [ happygrue] [ shadowmaster] 20100427 17:21:20-!- Irssi: #wesnoth-umc-dev: Total of 18 nicks [1 ops, 0 halfops, 3 voices, 14 normal] 20100427 17:21:21-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20100427 17:21:55< Espreon> timotei: Before you do this, you probably should play with your make.conf. 20100427 17:21:59-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20100427 17:22:03< Espreon> Did you do that yet? 20100427 17:22:38< Espreon> timotei: Out of curiosity, what is your processor? 20100427 17:23:03< timotei> well, I've read the link you gave me last time 20100427 17:23:17< timotei> pentium dual core 20100427 17:23:30< timotei> T4200 2.00Ghz 20100427 17:23:41-!- Irssi: Join to #wesnoth-umc-dev was synced in 148 secs 20100427 17:23:52< Espreon> http://en.gentoo-wiki.com/wiki/Safe_Cflags/Intel 20100427 17:24:36< shadowmaster> oooh 20100427 17:24:39-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:24:43< Espreon> Hmmmm? --- Log opened Tue Apr 27 17:26:48 2010 20100427 17:26:56-!- lobby [~wesnoth@wesnoth/bot/lobby] has joined #wesnoth-umc-dev 20100427 17:26:56-!- Topic for #wesnoth-umc-dev: Repository branching still in progress! (trunk <-> branches/1.8) | Wesnoth-UMC-Dev Project discussion and support channel | http://wesnoth-umc-dev.ai0867.net | Staff: AI0867, Espreon, shadowmaster | Project interface: http://tinyurl.com/umcdev | Forum thread: http://tinyurl.com/umcdev-thread | IRC logs: http://irclogs.wesnoth.org, http://irclogs.ai0867.net 20100427 17:26:56-!- Topic set by umcreg [] [Fri Apr 16 05:47:05 2010] 20100427 17:26:56[Users #wesnoth-umc-dev] 20100427 17:26:56[@ChanServ ] [ AI0867 ] [ Espreon ] [ King_Elendil] [ timotei ] 20100427 17:26:56[+loonybot ] [ AnMaster] [ esr ] [ lobby ] [ zookeeper] 20100427 17:26:56[+shikadibot] [ CIA-9 ] [ Gambit ] [ loonycyborg ] 20100427 17:26:56[+wesbot ] [ deekay ] [ happygrue] [ shadowmaster] 20100427 17:26:56-!- Irssi: #wesnoth-umc-dev: Total of 18 nicks [1 ops, 0 halfops, 3 voices, 14 normal] 20100427 17:26:56-!- Home page for #wesnoth-umc-dev: http://wesnoth-umc-dev.ai0867.net 20100427 17:27:16-!- Channel #wesnoth-umc-dev created Mon Mar 31 16:51:24 2008 20100427 17:27:37< Espreon> timotei: Also, did you run the inital "emerge --sync && layman -S" yet? If not, then do it. 20100427 17:27:57< Espreon> Once you do so, run "eix-update" 20100427 17:27:59< timotei> well, on the second installed sabayon, used only sulfur 20100427 17:28:07-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:28:16-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 17:28:36< timotei> btw Espreon, what means: Ran umcpropfix. 20100427 17:28:37< timotei> ? 20100427 17:28:43< timotei> you commited some stuff today 20100427 17:28:55-!- Irssi: Join to #wesnoth-umc-dev was synced in 127 secs 20100427 17:29:07< shadowmaster> umcpropfix is a Wesnoth-UMC-Dev tool that sets some SVN properties that can help tools such as ViewVC get a better idea of the content in the repository 20100427 17:29:15< Espreon> Yeah, what he said. 20100427 17:29:16< shadowmaster> ViewVC being the web interface for browsing SVN 20100427 17:29:56< timotei> yes 20100427 17:29:56< timotei> ok 20100427 17:29:58< timotei> thanks 20100427 17:30:04< AI0867> basically, it sets some svn properties, which helps certain things 20100427 17:32:28< timotei> well, ok, brb restarting in sabayon 20100427 17:32:31-!- timotei [~timotei@193.34.191.4] has quit [Quit: restarting...] 20100427 17:34:25-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:35:02-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 17:37:57-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-umc-dev 20100427 17:39:19< Espreon> timotei: Actually, "euse pulseaudio" should give you the names of the packages that use the "pulseaudio" USEFLAG. 20100427 17:40:17< Espreon> No. 20100427 17:40:19< Espreon> Wait... 20100427 17:40:29< Espreon> timotei: "euse -i pulseaudio" 20100427 17:40:48< Espreon> IDK. 20100427 17:41:00< Espreon> I wish I had my Linux lappy. 20100427 17:41:30< timotei> ok, one second 20100427 17:41:34< timotei> let's check eix 20100427 17:41:47< timotei> not found, installing now 20100427 17:41:53< King_Elendil> Espreon, Good to see you today :) 20100427 17:42:06< Espreon> Same here. 20100427 17:42:27< timotei> Espreon, I have installed pulseaudio-0.9.2, from sulfur, should I remove it? 20100427 17:42:38< Espreon> Yes. 20100427 17:42:58< Espreon> timotei: Wait... 20100427 17:43:11< timotei> killed pulseaudio 20100427 17:43:46< timotei> ok 20100427 17:43:56< Espreon> OK, now, open your make.conf. 20100427 17:44:05< Espreon> Look for "USEFLAGS" 20100427 17:44:16< Espreon> Add "-pulseaudio" to that list. 20100427 17:45:18< timotei> it's already there 20100427 17:45:59< Espreon> timotei: Are you sure its "-pulseaudio" and not "pulseaudio". If it is the latter, add a "-" to it so that it becomes "-pulseaudio" 20100427 17:46:14< timotei> oh, so "-" "removes" it right? 20100427 17:46:17< timotei> nice one 20100427 17:46:35< timotei> ok, done that 20100427 17:47:53< Espreon> All right, now, use "euse -i pulseaudio" to find out which packages use that flag. 20100427 17:48:11< Espreon> After doing so, do "emerge --ask --verbose " 20100427 17:48:18< timotei> good 20100427 17:48:39< Espreon> If you are satisfied with what Portage will do, let it proceed to do whatever. 20100427 17:48:47< timotei> pulseaudio (app-emulation/qemu): 20100427 17:49:02< timotei> pulseaudio (media-libs/swfdec): 20100427 17:49:08< timotei> the package name is pulseaudio right? 20100427 17:49:12< Espreon> No. 20100427 17:49:15< timotei> not "app-emulation/qemu" 20100427 17:49:27< Espreon> Just things such as "qemu" 20100427 17:49:42< Espreon> Omit things such as "app-emulation/" 20100427 17:49:45-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100427 17:50:00< Espreon> So, just type in "qemu" and such. 20100427 17:50:03-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 17:50:10< timotei> oh, got it, it's the last words after the last / 20100427 17:51:00-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100427 17:52:05< Espreon> timotei: BTW, when you are done with all of this, remove the following: padevchooser, pavucontrol, paprefs, pavumeter; gst-plugins-pulse. 20100427 17:52:47< timotei> emerge: there are no ebuilds to satisfy "media-sound/pulseaudio". 20100427 17:53:12-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Client Quit] 20100427 17:53:40< Espreon> timotei: Don't emerge that... 20100427 17:54:32< Espreon> timotei: Also, did you run "emerge --sync && layman -S" 20100427 17:54:41< Espreon> You kinda have to do that first... 20100427 17:56:02< timotei> ok 20100427 17:59:49< AI0867> the category can be needed if there are multiple packages with the same name 20100427 17:59:54< AI0867> but usually it isn't 20100427 18:00:30< Espreon> True. 20100427 18:01:03-!- shadowm_bluecore [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth-umc-dev 20100427 18:03:07< timotei> good, synced 20100427 18:03:14< timotei> euseing again 20100427 18:03:52< timotei> the multimple packages are separated by space or ","? 20100427 18:03:55< timotei> "comma" 20100427 18:03:56< Espreon> Space. 20100427 18:03:59< timotei> ok 20100427 18:04:39< Espreon> BTW, at this point, using Entropy will be harder; I found that it is not worth it, thus I soley use Portage now. 20100427 18:04:52< timotei> yes, 20100427 18:05:03< timotei> good, emerging now :D 20100427 18:05:39< Espreon> Your machine is probably superior to mine, and it doesn't take forever to emerge most packages, so, you shouldn't have problems with time. 20100427 18:05:47< Espreon> ... and other people use that lappy... 20100427 18:07:08< timotei> finishing now 20100427 18:07:27< timotei> good 20100427 18:07:29< timotei> finished:D 20100427 18:07:39< timotei> * IMPORTANT: 4 config files in '/etc' need updating. 20100427 18:07:39< timotei> * IMPORTANT: 1 config files in '/usr/share/config' need updating. 20100427 18:07:39< timotei> * IMPORTANT: 1 config files in '/usr/share/config/kdm' need updating. 20100427 18:07:43< timotei> what should I do? 20100427 18:07:46< timotei> next 20100427 18:07:56< Espreon> I'd install etc-proposals next and use that to handle the updating. 20100427 18:08:49< timotei> ok, installed etc-proposals too 20100427 18:09:50 * loonycyborg uses dispatch-conf 20100427 18:11:18< timotei> should reboot now? or alsaconf again? 20100427 18:11:22< Espreon> timotei: OK, now type "etc-proposals" and have fun updating. 20100427 18:11:32< Espreon> Don't reboot before handling those updates. 20100427 18:11:48 * loonycyborg never reboots unless updating kernel 20100427 18:12:12< timotei> well, I think this will break my grub config file :)) 20100427 18:12:24< Espreon> Oh? 20100427 18:12:37< timotei> well: 20100427 18:12:52< timotei> GRUB_CMDLINE_LINU="some thingys here" 20100427 18:12:58< timotei> and then next, to be replaced with: 20100427 18:13:03< timotei> GRUB_CMDLINE_LINE = "" 20100427 18:13:10< timotei> so, it wants to erase that? 20100427 18:13:11< Espreon> Then zap that change. 20100427 18:14:15< timotei> ok, done:D 20100427 18:14:36< timotei> well, crossing my fingers, and restarting 20100427 18:15:08-!- timotei [~timotei@188.24.7.100] has quit [Quit: Rebooting again...] 20100427 18:16:16< shadowmaster> I reboot for the periodic fscking up 20100427 18:16:26< shadowmaster> I mean for running fsck 20100427 18:17:31-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-umc-dev 20100427 18:18:12< timotei> ok, let's play something in amarok 20100427 18:19:48< timotei> still nothing :-< 20100427 18:21:27< loonycyborg> Are you sure you don't have volume set to 0 or something? :P 20100427 18:22:23< timotei> well, yeah, trying some other things 20100427 18:23:16< Espreon> timotei: Make sure Phonon is correctly configured. 20100427 18:26:29-!- timotei [~timotei@188.24.7.100] has quit [Quit: brb restartin] 20100427 18:28:32< Espreon> Goodbye for now... 20100427 18:29:58-!- timotei [~timotei@188.24.7.100] has joined #wesnoth-umc-dev 20100427 18:31:27< shadowmaster> loonybot << MAX_INT 20100427 18:31:29-!- fendrin [~fabi@88-134-102-30-dynip.superkabel.de] has joined #wesnoth-umc-dev 20100427 18:31:29-!- fendrin [~fabi@88-134-102-30-dynip.superkabel.de] has quit [Changing host] 20100427 18:31:29-!- fendrin [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-umc-dev 20100427 18:31:30<+loonybot> error: 'MAX_INT' was not declared in this scope 20100427 18:31:35< shadowmaster> loonybot << INT_MAX 20100427 18:31:40<+loonybot> 2147483647 20100427 18:32:07< AI0867> loonybot << LONG_MAX; 20100427 18:32:08<+loonybot> 2147483647 20100427 18:32:08< shadowmaster> loonybot << sizeof(int) 20100427 18:32:09<+loonybot> 4 20100427 18:32:13< AI0867> loonybot << LONG_LONG_MAX; 20100427 18:32:14<+loonybot> 9223372036854775807 20100427 18:32:38< AI0867> loonybot << sizeof(long double) 20100427 18:32:39<+loonybot> 12 20100427 18:32:49< AI0867> loonybot << sizeof(long long double) 20100427 18:32:50<+loonybot> error: 'long long' invalid for 'type name' 20100427 18:32:53< AI0867> aww 20100427 18:33:46< shadowmaster> LONG_MAX is 9223372036854775807 here 20100427 18:33:59< shadowmaster> 64-bit systems ftw 20100427 18:34:08< timotei> well, ok, I'm giving it up 20100427 18:34:38< shadowmaster> loonybot << DOUBLE_MAX 20100427 18:34:39<+loonybot> error: 'DOUBLE_MAX' was not declared in this scope 20100427 18:34:44< shadowmaster> as I expected 20100427 18:34:46< AI0867> that +infinity =P 20100427 18:34:53< timotei> loonybot << "hello" 20100427 18:34:53<+loonybot> hello 20100427 18:34:56< timotei> lol 20100427 18:34:59< shadowmaster> yeah, I know it doesn't make sense to define a max "double" 20100427 18:35:04< shadowmaster> a max precision, however, does 20100427 18:35:14< timotei> loonybot << (&main()) 20100427 18:35:15<+loonybot> error: ISO C++ forbids calling '::main' from within program 20100427 18:35:20< timotei> :)) 20100427 18:36:04< timotei> loonybot << (main()) 20100427 18:36:04<+loonybot> Same error. 20100427 18:36:22< timotei> loonybot << (while(true) ;) 20100427 18:36:23<+loonybot> error: expected primary-expression before 'while' 20100427 18:36:23< AI0867> loonybot << &main; 20100427 18:36:24<+loonybot> error: ISO C++ forbids taking address of function '::main' 20100427 18:36:30< timotei> =)) 20100427 18:36:47< timotei> damn ISO C++ 20100427 18:37:02< timotei> well, I'' download Linux mint, and test it 20100427 18:37:07< timotei> thanks Espreon for your help 20100427 18:37:48< timotei> loonybot << ("asds","asd") 20100427 18:37:49<+loonybot> asd 20100427 18:37:53< timotei> good 20100427 18:38:09< timotei> loonybot << (while(true) ;,"asd") 20100427 18:38:10<+loonybot> error: expected primary-expression before 'while' 20100427 18:38:35< timotei> Espreon, well, the BEEp works, and worked even before, but the sound still doesn't work 20100427 18:38:59< shadowmaster> the beep is a motherboard thing 20100427 18:39:06< timotei> oh:( 20100427 18:39:11< shadowmaster> which is nowadays wired into the normal speakers AFAICT 20100427 18:39:17< timotei> well, I have... dell sound systems 20100427 18:39:21< shadowmaster> in laptops I mean 20100427 18:39:23< timotei> I hate* 20100427 18:39:26< timotei> ok 20100427 18:41:19< AI0867> loonybot: { int* a = 0, b = 0; a = b; } 20100427 18:41:20<+loonybot> error: invalid conversion from 'int' to 'int*' 20100427 18:41:28< AI0867> loonybot: { int* a = 0, b = 0; a* = b; } 20100427 18:41:29<+loonybot> error: expected primary-expression before '=' token 20100427 18:42:59< Espreon> The beep... is evil. 20100427 18:44:47< Espreon> timotei: Try going to #sabayon... IDK. 20100427 18:45:30< timotei> ok 20100427 18:49:29< Espreon> timotei: Out of curiosity, what is the model name of your machine? 20100427 18:50:56< timotei> dell studio 1555 20100427 18:55:03-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 19:00:26-!- shadowm_bluecore is now known as shadowm_BOFH 20100427 19:00:29< Espreon> timotei: Is "options snd-hda-intel model=dell-m6" present in /etc/modprobe.d/modprobe.conf ? 20100427 19:00:43< Espreon> ... or something like that? 20100427 19:00:45< timotei> yes, done that already:D 20100427 19:01:05< timotei> but in: etc/modprobe.d/alsa.conf 20100427 19:01:12< timotei> not in modeprobe.conf - no such file 20100427 19:01:39< loonycyborg> I have hda-intel soundcard and it works fine for me. 20100427 19:02:03< King_Elendil> Espreon, have you been talking to timotei for three hours? 20100427 19:02:04< shadowmaster> I have no freakin' idea of what I have since I compiled it into the kernel long ago :D 20100427 19:02:22< shadowmaster> well, not really 20100427 19:02:41< shadowmaster> I see that at least snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_pcm_oss,snd_mixer_oss,snd_pcm,snd_seq_oss,snd_rawmidi,snd_seq,snd_timer,snd_seq_device are inserted here 20100427 19:03:33< shadowmaster> I wonder if anything would actually break if I just got rid of OSS emulation 20100427 19:03:47< loonycyborg> timotei: Did you use the alsaconf script? 20100427 19:04:33< Espreon> Bye for now. 20100427 19:05:13< King_Elendil> bye :) 20100427 19:06:35< timotei> lol, no right-clik=> format usb drive in linux? 20100427 19:06:36< timotei> :)) 20100427 19:07:23< shadowmaster> you don't format disk drives 20100427 19:07:39< shadowmaster> you create partitions on them, and then create filesystems on the partitions :D 20100427 19:08:23-!- shadowm_BOFH is now known as shadowm_bluecore 20100427 19:08:29< timotei> well Espreon, never mind, don't busy your time with my nuissances 20100427 19:08:52< timotei> I'll try linux mint, and if it doesn't work, then I'll wait until kubuntu 10.04 20100427 19:09:16< timotei> ok, bye Espreon 20100427 19:09:20< timotei> loonycyborg, yes 20100427 19:11:18< loonycyborg> iirc setting up sound on gentoo for me involved compiling hda-intel driver into the kernel, using alsaconf and setting sound volume. iirc I also did one tweak to some alsa config file. 20100427 19:11:42< timotei> compiling hda-intel driver into the kerne 20100427 19:11:47< timotei> from the sources? 20100427 19:13:42< loonycyborg> Yes. I compile kernel manually. 20100427 19:14:24< timotei> god, never done that before :)) 20100427 19:14:51< timotei> I have already the latest one, how do I recompile it? 20100427 19:14:55< timotei> using emerge? 20100427 19:15:20< loonycyborg> Probably not. I don't think the way the driver is compiled is relevant. 20100427 19:16:38-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100427 19:17:39< loonycyborg> If that helps my tweak was to add 'options snd-hda-intel model=6stack-digout' to /etc/modules.conf . But I don't even remember whether that was required to make it work or it's some kind of fine tuning. 20100427 19:19:23< loonycyborg> Oh. You've already covered that too.. 20100427 19:22:00< timotei> nvm, thanks to all 20100427 19:22:05< timotei> I'll try other linux in the meantine 20100427 19:22:16< timotei> don't have enough time for testings, I want to start working on gsoc:P 20100427 19:26:46-!- timotei [~timotei@188.24.7.100] has quit [Ping timeout: 245 seconds] 20100427 19:30:22-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth-umc-dev 20100427 19:39:28-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100427 19:45:44-!- Blueblaze [~nick@76.202.23.150] has joined #wesnoth-umc-dev 20100427 20:12:47-!- Blueblaze [~nick@76.202.23.150] has quit [Ping timeout: 246 seconds] 20100427 20:24:17-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has joined #wesnoth-umc-dev 20100427 20:36:38-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev 20100427 20:49:55-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has joined #wesnoth-umc-dev 20100427 20:50:21< Aethaeryn> anyway, as I was saying... 20100427 20:50:24< Aethaeryn> I have three MP campaigns in the works. 20100427 20:50:34< Aethaeryn> Thunderstone Supremacy, which depends on Thunderstone being finished first. 20100427 20:50:48< Aethaeryn> Master of Dungeons, which currently is just a scenario, but I will add "stairs" which basically allows the DM to take you down to a blank slate map. 20100427 20:51:11< Gambit> Wesnoth Battlefront will (eventually/hopefully) track your experience over time. 20100427 20:51:15< Aethaeryn> And an unnamed campaign i'm collaborating with Crab on when the SoC project takes more shape... It uses Era of Tyrants as well as dynamic diplomacy traits. 20100427 20:51:17< Gambit> Allowing you to unlock new weapons maybe... 20100427 20:51:18< Aethaeryn> So... 20100427 20:51:29< Aethaeryn> In short, if you want to see MP campaigns from me, you want two things in mind. 20100427 20:51:38< Aethaeryn> One, they will guaruntee last you days upon days. 20100427 20:51:53< Aethaeryn> Two, they'll start to take shape in 1.10, and probably only all be done in 1.12 20100427 20:52:08< Gambit> 1.12 0_0 20100427 20:52:13< Aethaeryn> Yes. 20100427 20:52:14 * Gambit can't think that far ahead... 20100427 20:52:26< Aethaeryn> Well, I *only* really think in terms of months and years. 20100427 20:52:33< Hethrir> 1.12? 20100427 20:52:35< Aethaeryn> I sometimes overlook the little assignments here and there in school :P 20100427 20:52:44< Hethrir> UMC? 20100427 20:52:46< Aethaeryn> But I can tell you what classes I'm taking in two years 20100427 20:53:13< Aethaeryn> On the other hand, most of my scenarios are made in one sitting. 20100427 20:53:22< Hethrir> What do you mean by 1.12? 20100427 20:53:23< Aethaeryn> And then revised in one sitting after playing it. 20100427 20:53:25< Aethaeryn> And so on. 20100427 20:53:39< Aethaeryn> Hethrir: 1.7 -> 1.8; 1.9 -> 1.10; 1.11 -> 1.12 20100427 20:53:54< Aethaeryn> I'll assume that 1.9 becomes 1.10 and not 2.0, since running out of digits is not a good enough reason to bump it to 2.0 20100427 20:54:03< Hethrir> Ohh 20100427 20:54:06< Aethaeryn> And until Jetryl is happy with art, at least one factor will hold you back. 20100427 20:54:16< Hethrir> I thought you meant "1.1" 20100427 20:54:19< Aethaeryn> nope 20100427 20:54:25< Hethrir> Gotcha 20100427 20:54:26< Aethaeryn> Counterintuitively... 20100427 20:54:30< Aethaeryn> They don't use decimals. 20100427 20:54:33< Aethaeryn> 1.12 > 1.2 20100427 20:54:43< Aethaeryn> 1.12.1 is a valid form 20100427 20:54:55< Aethaeryn> If they used decimals they'd be limited to 9 releases and 9 sub releases 20100427 20:54:59< shadowm_bluecore> Aethaeryn is speaking the truth 20100427 20:55:05< Hethrir> I thought it would just go to 1.0 20100427 20:55:07< Aethaeryn> nope 20100427 20:55:10< Hethrir> *2.0 20100427 20:55:12< Aethaeryn> nope 20100427 20:55:19< Hethrir> Ok 20100427 20:55:26< Aethaeryn> Jetrel especially has stated that it's not really 2.0 until everything in 1.0 has been replaced. 20100427 20:55:33-!- shadowm_bluecore [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: McFee!] 20100427 20:55:38< Aethaeryn> And there's still a few sprites... fire dragon and skeletal dragon come to mind 20100427 20:55:41< Hethrir> Good point 20100427 20:55:55< Aethaeryn> So there's really four things I think of when I think of 2.0 20100427 20:56:08< Aethaeryn> (1) Jetrel finally saying "we're done with the normal sprites, let's move onto the north-facing project" 20100427 20:56:33< Aethaeryn> (2) the new server lobby actually working. 1.8.1 reverts to the 1.6 server lobby and the server lobby remains in development. 20100427 20:56:42< Aethaeryn> (3) significant GUI improvement, and a really awesome new title image. 20100427 20:56:58< Aethaeryn> (4) some significant addition, like a new default era 20100427 20:57:11< Aethaeryn> not necessarily that, but something significant and visible to gameplay 20100427 20:57:14< Gambit> Honestly I don't know what to think of for 2.0 WML wise. 20100427 20:57:20< Gambit> Which is all I care about these days. 20100427 20:57:25< Hethrir> We have work to do 20100427 20:57:34< Aethaeryn> exactly. 20100427 20:57:39< Aethaeryn> Jetrel actually being happy? 20100427 20:57:41< Aethaeryn> I can imagine a 1.18 20100427 20:57:50< Hethrir> :O 20100427 20:57:56< Aethaeryn> A new noticeable gameplay addition, thus pleasing noy? 20100427 20:57:59< Aethaeryn> I can imagine a 1.28 :P 20100427 20:58:07< Hethrir> omg 20100427 20:58:12< Hethrir> :( 20100427 20:58:17< Aethaeryn> hey, GNOME is going to 2.30 20100427 20:58:21< Aethaeryn> Before going to 3.0 20100427 20:58:26< Gambit> Aethaeryn clearly wants to anger the powers that be. 20100427 20:58:35< Aethaeryn> Gambit: Not necessarily saying they're bad. 20100427 20:58:39< Hethrir> Meh GNOME 20100427 20:58:39< Aethaeryn> Just that they're perfectionists. 20100427 20:58:55< Aethaeryn> And honestly, the two hardest devs to get past are probably Jetrel with art and noy with MP balance changes. 20100427 20:59:12< Gambit> In 2.0 I want the ability to trigger events based on time. 20100427 20:59:19< Hethrir> Who are Jetrel + Noy? 20100427 20:59:24< Aethaeryn> If you want art in the game, it better pass by Jetrel. And if you want a gameplay that affects mainline multiplayer, you definitely want noy on board. 20100427 20:59:34< Aethaeryn> And if you want canon storyline, go by esr. 20100427 20:59:35< Hethrir> I am making a who's who page on the wiki soon 20100427 20:59:57< Hethrir> Due to nicknames :p 20100427 20:59:59< Aethaeryn> There's certain devs who aren't necessarily more important than the others, but are definitely senior and filters of outside, non-dev changes that affect their domain. 20100427 21:00:24< Gambit> They're like bouncers for the core game's content. 20100427 21:00:31< Aethaeryn> And interestingly enough, Dave/Sirp is more of an elder statesman type than actually someone you have to go through to get something in. 20100427 21:00:32< Hethrir> :) 20100427 21:00:35< Gambit> I'm jk I don't really know any of them. 20100427 21:00:47< Aethaeryn> esr for story, noy for MP, Jetrel for sprite art, kitty for portraits 20100427 21:00:59< Aethaeryn> probably a few in areas I'm not concerned about 20100427 21:01:05< Gambit> Music? 20100427 21:01:06< Aethaeryn> Doc with maps? 20100427 21:01:08< esr> That sounds pretty accurate. 20100427 21:01:34< Hethrir> Ok, you get to help with th Who'Who pag :p 20100427 21:01:41< Hethrir> *Who'sWho 20100427 21:01:46< Aethaeryn> Gambit: Honestly, I'm not sure who the music lord is anymore. At least two have (semi)retired since I joined the forums 20100427 21:01:47< Hethrir> *page 20100427 21:01:51< Hethrir> *the 20100427 21:01:56< Hethrir> What is wrong with me? 20100427 21:02:04< Hethrir> :/ 20100427 21:02:06< Aethaeryn> And music is just about the one Wesnoth domain I haven't dabbled in. 20100427 21:02:09< Aethaeryn> Since you have to spend money. 20100427 21:02:20< Aethaeryn> Portraits, too, but I like portrait looks so I know kitty is basically the standard for them. 20100427 21:02:27< Gambit> And then there's Ivanovic. 20100427 21:02:32< Gambit> The conductor of the orchestra. 20100427 21:02:48< Gambit> At least as far as I can see. 20100427 21:02:51< Aethaeryn> interestingly enough #Wesnoth-umc-dev doesn't really have one filter. 20100427 21:02:59< Aethaeryn> AI and shadowm seem to be equals. 20100427 21:03:08< Aethaeryn> Though shadowm is on IRC more. 20100427 21:03:08< Gambit> There can be only one! 20100427 21:03:42< Aethaeryn> Oh, mordante is basically *the* GUI guy. 20100427 21:03:54< Aethaeryn> But I don't think GUI's a domain forum regulars try to get submissions through 20100427 21:04:16< Aethaeryn> There's a lot more filters you think for different aspects, but they're just ones that you only see up in GSOC time. 20100427 21:04:31< Aethaeryn> Oh, and Bob the Mighty makes awesome RPGs. 20100427 21:04:44< Aethaeryn> I just had to mention him among so many great devs just because I'm a fan of his stuff. 20100427 21:04:45< Hethrir> I have seen a few of his 20100427 21:04:51< Gambit> Bob the Mighty makes awesome [insert genre of choice that Bob the Mighty has made something in]. 20100427 21:04:53< Aethaeryn> He honestly has nothing to do with this convo 20100427 21:05:03< Aethaeryn> Anyway, I use Bob's RPG Era on my RPG map. 20100427 21:05:09< Aethaeryn> Saves me from reinventing the wheel. 20100427 21:05:21< Hethrir> ;) 20100427 21:05:27< Aethaeryn> I even have a The High Seas map that will probably continue if Elvish Pillager ever reappears and divorces THS era from map 20100427 21:05:59< Aethaeryn> The only person who can beat Bob the Mighty in gameplay time (not quality) is PK 20100427 21:06:17< Hethrir> PK? 20100427 21:06:18< Aethaeryn> Modern Combat took a hell of a long time to play, and I never finished a "complete" game on it. 20100427 21:06:21< Aethaeryn> PsychoticKittens. 20100427 21:06:26< Hethrir> Ahh 20100427 21:06:27< Aethaeryn> Not a good WMLer, but someone with a *lot* of time. 20100427 21:06:33< Hethrir> AKA kitten? 20100427 21:06:36< Aethaeryn> And honestly, time is the real factor when it comes to getting things done. 20100427 21:06:54< Aethaeryn> I never played GEB, though. 20100427 21:07:10< Aethaeryn> I played ANL, and I found that too complex, and I find a more complex version of ANL to be rather frustrating. 20100427 21:07:18< Aethaeryn> Era of Tyrants (unpublished) is rather minimalist. 20100427 21:07:36< Aethaeryn> That's my coding style. Try to do it in one sitting (even if it's 4-8 hours)... 20100427 21:07:40< Aethaeryn> And then get it playable... 20100427 21:07:47< Aethaeryn> And then keep revising. 20100427 21:07:50< Aethaeryn> I play more than I make. :P 20100427 21:07:55< Gambit> GEB really depends on the players attitudes. 20100427 21:08:12< Aethaeryn> My early versions are Spartan and if you find an add-on of mine that is complete and polished, that means I managed to get together lots of games of it. 20100427 21:08:26< Gambit> Good players trying to win can finish a small (default) map in a few hours. 20100427 21:08:33< Aethaeryn> uh 20100427 21:08:40< Gambit> Average players trying to have fun will never finish a large map. 20100427 21:08:43< Aethaeryn> I set a 40 minute timer in AoE 3 20100427 21:08:52< Aethaeryn> played skirmish against AI 20100427 21:08:55< Aethaeryn> and 40 minutes wasn't enough 20100427 21:09:02< Aethaeryn> I wasn't done building base/army and maxing out upgrades then 20100427 21:09:24< Aethaeryn> The way I play building games is (1) build a really awesome thing, (2) fight out with maxed out armies that no one usually has the patience to see 20100427 21:09:34< Aethaeryn> Which basically forces me to SP 20100427 21:09:38< Aethaeryn> Everyone's a damn rusher. 20100427 21:09:43< Gambit> ^that 20100427 21:09:46< Hethrir> :p 20100427 21:09:48< Aethaeryn> Maybe that's why I like Wesnoth more than RTS games 20100427 21:09:55< Aethaeryn> TBS seems to get a more patient player base 20100427 21:09:55-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100427 21:10:03< timotei> at last :D 20100427 21:10:10< timotei> linux mint works perfectly 20100427 21:10:14< Aethaeryn> oh, it was a 40 min truce timer, btw 20100427 21:10:25< Aethaeryn> no way in hell am I going to finish a good game in under 40 minutes. 20100427 21:10:35< Aethaeryn> If i play something singleplayer it often takes multiple sittings. 20100427 21:10:55 * Aethaeryn sighs at timotei 20100427 21:10:58< Aethaeryn> Fads. 20100427 21:11:13< Aethaeryn> "Ooooh Ubuntu is the most amazing thing ever in the world. Let's all use it!" 20100427 21:11:16 * Gambit doesn't even like GEB anymore... 20100427 21:11:16< Aethaeryn> years later... 20100427 21:11:27< Aethaeryn> "Ooooh, Linux Mint is the most amazing thing ever in the world. Let's all us it!" 20100427 21:11:29< Gambit> Aethaeryn: years later it has the largest user base of all distros doesn't it? 20100427 21:11:36< Aethaeryn> Yeah 20100427 21:11:41< Aethaeryn> and as soon as it is popular, people switch :P 20100427 21:11:44< Aethaeryn> Look at Red Hat Linux 20100427 21:12:02< Aethaeryn> But hey, at least Red Hat is profitable :P 20100427 21:12:04< Gambit> wow linux mint is the top ajaxified google search thingamahoob for "linux" 20100427 21:12:11< Aethaeryn> yeah 20100427 21:12:21< timotei> Aethaeryn, if you tell me agood linux 20100427 21:12:22< Aethaeryn> because you don't call it "linux fedora" 20100427 21:12:24< zookeeper> how much better is bob's into the underworld compared to the labyrinth of champions? 20100427 21:12:25< Aethaeryn> or "linux ubuntu" 20100427 21:12:31< timotei> where, i CAN use: sound+wireless 20100427 21:12:40< Aethaeryn> timotei: I've been perfectly happy with Fedora since forever. 20100427 21:12:42< timotei> without needing to browse all the itnernet, then I'll use it 20100427 21:12:55< timotei> Aethaeryn, yes, I tested fedora too, did an update 20100427 21:12:55< Aethaeryn> You do need to install RPM Fusion for legal reasons, though 20100427 21:12:57< Aethaeryn> If you want MP3 20100427 21:13:08< timotei> after that it didn't worked anymore 20100427 21:13:08< timotei> :( 20100427 21:13:08< Aethaeryn> Which everyone wants. 20100427 21:13:11< Aethaeryn> ah 20100427 21:13:13-!- Blueblaze [~nick@adsl-76-202-23-150.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 264 seconds] 20100427 21:13:13< timotei> everything scrambled 20100427 21:13:17< Aethaeryn> I did get a bad kernel upgrade that fixed the wifi. 20100427 21:13:19< Aethaeryn> *broke the wifi 20100427 21:13:27< Aethaeryn> but it was fixed next update, and I used the older kernel until it was 20100427 21:13:44< Aethaeryn> That was the kernel before the one I'm on. 20100427 21:13:58< Aethaeryn> Only in Linux will you have things work perfectly fine UNTIL an update... :P 20100427 21:14:01< Aethaeryn> Usually it's the other way around. 20100427 21:14:32< Aethaeryn> Linux is so stable, they have to break things in updates in order to fix them in the next update. 20100427 21:14:36< Aethaeryn> Otherwise they wouldn't have anything to fix. 20100427 21:15:09< Aethaeryn> * Gambit doesn't even like GEB anymore... <- There's a reason why I try to dump all my scenarios in "Aethaeryn's Maps" 20100427 21:15:20< Aethaeryn> So things I don't really play anymore still get updated and still get on the add-ons server. 20100427 21:15:45< Aethaeryn> And because otherwise I'd have 5 or 6 half-addons instead of 1 add-on :P 20100427 21:18:59< timotei> Aethaeryn, well, I'm a bit sick of trying again and again distros, but I'll try one more time fedora 20100427 21:19:08< timotei> next week, if I can't manage to get sabayon working 20100427 21:19:49< Aethaeryn> the problem is, with any Linux distro... it takes a while to set up 20100427 21:19:54< Aethaeryn> but once it's up, it usually is good 20100427 21:20:01< Aethaeryn> At least with Linux, it's usually because too little is included. 20100427 21:20:09< Aethaeryn> With Windows, you have to remove annoying default behaviors 20100427 21:20:17< Aethaeryn> Like Vista assuming anything over 4 GB on USB is a media device. 20100427 21:20:31< Aethaeryn> And trying to whipe your camcorder to make room for your MP3 collection 20100427 21:21:05< timotei> :P 20100427 21:21:32< Aethaeryn> About 10 times until you're annoyed enough to Google an obscure process name. 20100427 21:21:45< Aethaeryn> Or like Vista wasting CPU space by enabling things like "Tablet PC services" on a plain laptop 20100427 21:21:57< Aethaeryn> Screw Windows. 20100427 21:22:44< Gambit> You wish it would let you. 20100427 21:22:58< Aethaeryn> Oh, I know. 20100427 21:23:04< Aethaeryn> Vista doesn't screw me over as much as ME did. 20100427 21:23:12< Aethaeryn> That blue screen... It was in love with me. 20100427 21:23:27< Aethaeryn> Every time it thought I wasn't paying enough attention... it reminded me that it was blue! 20100427 21:23:43< timotei> well, vista sucks 20100427 21:23:44< timotei> :D 20100427 21:23:46< zookeeper> i used win ME for like 3-4 years very successfully...didn't have lots of major problems with it 20100427 21:23:58< Gambit> I never had problems with my ME computer until I tried to add a DVD drive. 20100427 21:24:02< Gambit> It won't boot anymore. 20100427 21:24:10< Gambit> I took the drive back out, but no dice. 20100427 21:24:12< Aethaeryn> I used Win ME for a few years, I think. One day my dad "upgraded" it to Win2k 20100427 21:24:24< Aethaeryn> It wasn't until years later that I realized that Win2k was released *before* Win Me 20100427 21:24:34< Gambit> I tried installing linux on it. 20100427 21:24:51< Gambit> All the ones I tried failed for various reasons. 20100427 21:25:00< Gambit> Ubuntu actually almost made it. 20100427 21:25:07< Gambit> But on the one screen everything is F. 20100427 21:25:21< Gambit> Instead of the 6 options the menu should have 20100427 21:25:25< Gambit> it has two "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF"'s 20100427 21:25:31< Aethaeryn> Nothing runs on more hardware than Linux. 20100427 21:25:34< Aethaeryn> Nothing. :P 20100427 21:25:48< Aethaeryn> The problem is that certain combinations don't work out so well 20100427 21:25:58< Aethaeryn> And everything can work brillaintly but graphics... or wifi 20100427 21:26:06< Gambit> or hibernation 20100427 21:26:10< Gambit> or sound 20100427 21:26:17< Aethaeryn> Sound, that's something I haven't really had. 20100427 21:26:21< Aethaeryn> Problems with. 20100427 21:26:27< Gambit> ha! 20100427 21:26:33< Aethaeryn> Maybe years ago. 20100427 21:26:41< Aethaeryn> But really... 20100427 21:26:43 * loonycyborg never had problems with graphics 20100427 21:26:51< Aethaeryn> Try to install Windows on hardware it didn't come on 20100427 21:26:57< Aethaeryn> and it would probably have more problems than Linux. 20100427 21:27:18< Aethaeryn> The issue is that people don't usually put together Linux boxes that are 100% guarunteed and tested work on that hardware. 20100427 21:27:27< Aethaeryn> And people don't usually install Windows on machines that didn't come with it. 20100427 21:29:09< Aethaeryn> Actually, Mac OS X would probably be the worst offender. 20100427 21:29:21< Aethaeryn> Idk how anyone does "hackintosh" 20100427 21:29:55< Aethaeryn> Honestly, just buy a damn Apple computer and spend an extra $100-300 and save time. 20100427 21:29:59< Aethaeryn> Time is money. 20100427 21:30:04< timotei> IDK = i don't know? 20100427 21:30:08< Aethaeryn> yeah 20100427 21:30:29< Aethaeryn> I type over 100 wpm, but I use as many acronyms as possible. 20100427 21:30:35< Aethaeryn> Idk why, tbh. 20100427 21:30:56< Aethaeryn> Imo, it's just laziness. 20100427 21:32:21< timotei> maybe :P 20100427 21:34:29< Aethaeryn> idc, tbh 20100427 21:34:33< Aethaeryn> g2g, ttyl 20100427 21:34:47< Aethaeryn> :P 20100427 21:34:55-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: class...] 20100427 21:34:57< timotei> okok, one new acronym is enough per ... 10 lines 20100427 21:37:14-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100427 21:40:34< Gambit> timotei: You should ask shikadibot. 20100427 21:40:37< Gambit> shikadibot: tbh? 20100427 21:40:37<+shikadibot> Sorry, I don't know what 'tbh' means... 20100427 21:40:41< Gambit> Or maybe not... 20100427 21:40:46< timotei> I know what tbh means :D 20100427 21:40:56< timotei> but: idc, ttyl no... 20100427 21:41:08< timotei> I could use google: define: idc 20100427 21:41:17< Gambit> "I don't care" and "talk to you later" respectively. 20100427 21:41:40< timotei> oh 20100427 21:41:40< Gambit> Is loonybot a robot? 20100427 21:41:51< timotei> I think it's more of a bot 20100427 21:42:07< Gambit> I asked it for help and it links me to a page that won't open. 20100427 21:42:13< timotei> :)) 20100427 21:42:42< Gambit> I guess it's a robot. The response time was inhuman. 20100427 21:43:05< timotei> well: a robot can "do" physical things, isn't it? 20100427 21:43:11< timotei> but a bot is only the brain of a robot 20100427 21:43:12< timotei> :P 20100427 21:48:04< loonycyborg> That's a C++ eval bot 20100427 21:49:35-!- timotei [~timotei@193.34.191.4] has quit [Read error: Connection reset by peer] 20100427 21:49:59-!- timotei [~timotei@193.34.191.4] has joined #wesnoth-umc-dev 20100427 21:53:14< loonycyborg> Gambit: loonybot treats messages to it as C++ code and responds with compiler errors resulting from compiling that code :P 20100427 21:53:40< timotei> loonycyborg, can it create functions? 20100427 21:53:51< timotei> loonybot int fct() { return 0;} 20100427 21:54:41< Gambit> Neat! 20100427 21:54:50< Gambit> What if there are no errors? 20100427 21:54:57< loonycyborg> loonybot: int f() { } 20100427 21:54:58<+loonybot> warning: no return statement in function returning non-void 20100427 21:54:59< timotei> loonybot<<"Hello Gambit" 20100427 21:55:00<+loonybot> Hello Gambit 20100427 21:55:26< timotei> loonybot: int f() { } 20100427 21:55:26<+loonybot> warning: no return statement in function returning non-void 20100427 21:55:32< timotei> loonybot: f(); 20100427 21:55:33<+loonybot> error: expected constructor, destructor, or type conversion before ';' token 20100427 21:55:36< timotei> loonybot: f() 20100427 21:55:36<+loonybot> error: expected constructor, destructor, or type conversion at end of input 20100427 21:55:50< timotei> loonybot: int f() { } f() 20100427 21:55:50<+loonybot> Same error. 20100427 21:55:57< Gambit> lol 20100427 21:56:23< loonycyborg> loonybot: void f() { } int main(){f();} 20100427 21:56:24< timotei> loonybot: class A{ public: int f() { return 1}; } 20100427 21:56:24<+loonybot> 20100427 21:56:25<+loonybot> error: expected ';' before '}' token 20100427 21:56:35< timotei> loonybot: class A{ public: int f() { return 1}; } 20100427 21:56:35<+loonybot> Same error. 20100427 21:56:59< timotei> So... I could create an inifinite loop?:D 20100427 21:57:09< Gambit> loonybot: <<2 + 4 20100427 21:57:10<+loonybot> 6 20100427 21:57:20< timotei> loonybot << 2! 20100427 21:57:21<+loonybot> error: expected ';' before '!' token 20100427 21:57:40< Gambit> If only one of these IRC bots could help with latin homework. 20100427 21:57:45< timotei> loonybot << Cos[x,{x,0,2\pi}] 20100427 21:57:45<+loonybot> error: 'Cos' was not declared in this scope 20100427 21:59:28< Gambit> Too bad IRC isn't multiline (at least AFAIK). 20100427 22:00:38< Gambit> Isn't a C++ compiling/running bot dangerous though? 20100427 22:00:46< Gambit> I mean for the computer it's hosted on? 20100427 22:02:45< timotei> well, as long as it doesn't run on my computer, is no problem, I think :D 20100427 22:06:18< loonycyborg> It has tons of various safeguards like chroot jail and interception of syscalls. 20100427 22:07:54< timotei> int f(){ while(true) { std::cout<<"aaa"; } } int main(){f();} 20100427 22:08:03-!- Hethrir [~chatzilla@adsl-75-49-234-30.dsl.stlsmo.sbcglobal.net] has left #wesnoth-umc-dev [] 20100427 22:08:13< Gambit> loonybot: same question 20100427 22:08:14<+loonybot> error: 'same' does not name a type 20100427 22:08:17< timotei> loonybot << 2++ 20100427 22:08:17<+loonybot> error: lvalue required as increment operand 20100427 22:08:27< timotei> loonybot << 2+2 20100427 22:08:28<+loonybot> 4 20100427 22:08:39< timotei> hey, why didn't loonybot enter the infinite cycle? 20100427 22:08:50< Gambit> timotei: You didn't ask him (?) to. 20100427 22:08:54< Gambit> You said that to thin air. ;) 20100427 22:08:56< timotei> loonycyborg, you use threads?:D 20100427 22:09:06< timotei> oh damn 20100427 22:09:21< timotei> loonybot: int f(){ while(true) { std::cout<<"aaa"; } } int main(){f();} 20100427 22:09:22<+loonybot> warning: no return statement in function returning non-void 20100427 22:09:36< timotei> loonybot << 2+2+4 20100427 22:09:37<+loonybot> 8 20100427 22:09:41< timotei> lol, magic 20100427 22:09:49< loonycyborg> http://www.xs4all.nl/~weegen/eelis/geordi/#faq 20100427 22:10:04< Gambit> The xml page cannot be displayed. 20100427 22:10:05< loonycyborg> I'm not author of the software. I've just compiled it :P 20100427 22:10:22< Gambit> Cannot view xml input using style sheet. Please correct the error and then click the refresh button or try again later. 20100427 22:10:41< loonycyborg> Gambit: Weird. It displays properly for me. Which browser are you using? 20100427 22:10:57< Gambit> IE8 20100427 22:11:22< loonycyborg> Maybe try firefox/chrome.. 20100427 22:11:26< Gambit> k. 20100427 22:12:03< Gambit> Not that it's much use to the C++ impaired. 20100427 22:14:18< timotei> nice, Haskell 20100427 22:15:21< timotei> weird, IE8 can't display that page even with compatibility view enabled 20100427 22:16:19< Gambit> loonybot: << "/me hugs Gambit" 20100427 22:16:20<+loonybot> /me hugs Gambit 20100427 22:16:37 * Gambit goes back to school work now... 20100427 22:18:13< timotei> good luck 20100427 22:18:39< timotei> loonybot: <<"\b\b\b\b\b\b\b" 20100427 22:18:40<+loonybot> 20100427 22:19:00< timotei> loonybot: <<"\b\b\b\n\n\n\n" 20100427 22:19:00<+loonybot> [+ 3 discarded lines] 20100427 22:19:06< timotei> oh, nice then:D 20100427 22:19:09< timotei> no spam :( 20100427 22:19:27-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth-umc-dev 20100427 22:20:50< Gambit> How does C++ string concantenation work? 20100427 22:20:58< Gambit> I tried a plus sign and got an error 20100427 22:21:07< Gambit> this > latin homework XD 20100427 22:21:48< loonycyborg> loonybot: << std::string("foo") + "bar"; 20100427 22:21:49<+loonybot> foobar 20100427 22:22:08< Gambit> thanks 20100427 22:24:35< timotei> or 20100427 22:24:47< timotei> loonybot: << strcat("ana","pere") 20100427 22:24:47<+loonybot> warning: deprecated conversion from string constant to 'char*' 20100427 22:24:55< timotei> loonybot: << strcat("ana","pere"); 20100427 22:24:55<+loonybot> Same warning. 20100427 22:25:14< timotei> well, ok, be it string 20100427 22:26:31< loonycyborg> timotei: That would be non-portable even if worked, since strcat would write to a string constant. 20100427 22:26:47< timotei> oh, you're right 20100427 22:27:10< loonycyborg> The right way would be to allocate a buffer for it, and that's why C++ way is better :P 20100427 22:27:35< timotei> yeah 20100427 22:27:37-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100427 22:30:10< Gambit> test 20100427 22:30:18< timotei> :)) 20100427 22:30:43< timotei> loonycyborg, how is that, chanserv doesn't exist on #wesnoth-dev? 20100427 22:32:13< loonycyborg> AFAIK there a setting to make it join a channel. No sure what exactly it would join a channel since you can just PM it :P 20100427 22:32:53< loonycyborg> s/what/why 20100427 22:32:53< Gambit> Couldn't you have it return an irc command? 20100427 22:33:10< Gambit> Actually I just tried that with /msg and /query and it looks like that's part of the safeguarding :( 20100427 22:34:05< Gambit> Actually yeah what I was trying makes no sense. 20100427 22:34:12< Gambit> Since those commands would rely on the client right? 20100427 22:34:46< Gambit> And bots don't use clients. 20100427 22:34:48< timotei> I think is related to every IRC protocol 20100427 22:35:09< timotei> if you use command line IRC you could also use: /me 20100427 22:35:11 * timotei sighs 20100427 22:35:15 * timotei or not 20100427 22:35:25 * loonycyborg is totally confused re what Gambit was trying to do 20100427 22:35:51< Gambit> loonycyborg: I'm trying to have loonybot say a string out here that I told it in private. 20100427 22:36:10< Gambit> testing 20100427 22:36:13< loonycyborg> That's probably impossible by design :P 20100427 22:37:28< Gambit> loonybot: << "/query Gambit testing" 20100427 22:37:29<+loonybot> /query Gambit testing 20100427 22:37:43< timotei> I don't get it either 20100427 22:37:48< loonycyborg> If that would be possible, that would be exploit allowing anyone to spam unsuspecting channels while not even joining them. 20100427 22:37:53< Gambit> That should have told me privately "testing" 20100427 22:37:54< timotei> isn't supposed to execute IRC commands? 20100427 22:37:59< Gambit> timotei: Apparently no. 20100427 22:38:03< timotei> :( 20100427 22:38:14< Gambit> So I can't have it slap SM safely from the shadows :( 20100427 22:38:20< loonycyborg> The bot can only talk, it can't execute irc commands. 20100427 22:38:26< Gambit> jk I was totally not going to do that :$ 20100427 22:38:34< Gambit> Actually I was :( 20100427 22:38:40< loonycyborg> At least from compile output. 20100427 22:39:54< Gambit> Except for /me 20100427 22:40:20< Gambit> Yeah I guess you wouldn't want people telling it to /nick. 20100427 22:40:26< timotei> ok, gotta go 20100427 22:40:30< timotei> good night guys :D 20100427 22:40:40-!- timotei [~timotei@193.34.191.4] has quit [Quit: Good Night] 20100427 22:40:41< Gambit> Or making it part, leave, quit etc. 20100427 22:50:31< Gambit> How does it send back the text though without executing the command? 20100427 22:53:42< loonycyborg> When you enter a text into client it sends it to appropriate channel with a command like /msg #channel text or so 20100427 22:53:53< loonycyborg> Unless text you enter starts with / 20100427 22:54:18< loonycyborg> In that case it treats it as a command and sends directly. 20100427 22:55:28< loonycyborg> But you can escape the / so with a \ so it'll treat something that looks like command as text 20100427 22:55:40< loonycyborg> /me demonstrates 20100427 22:56:13< Gambit> \/msg test 20100427 22:56:25< Gambit> heh nope that's not it. 20100427 22:56:29< Gambit> \msg did you mean? 20100427 22:57:07< loonycyborg> I don't remember how exactly this command looks 20100427 22:58:03< loonycyborg> test 20100427 22:58:15< loonycyborg> '/msg #wesnoth-umc-dev test' worked for me 20100427 22:59:50< Gambit> It didn't show the command here. 20100427 23:02:04< loonycyborg> test 20100427 23:02:35< loonycyborg> Probably my client handled it. 20100427 23:08:52-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100427 23:09:12< loonycyborg> test 20100427 23:09:45< loonycyborg> test 20100427 23:12:28< loonycyborg> Oops! '/raw PRIVMSG #wesnoth-umc-dev :test' actually succeeded in sending the message without me seeing it. 20100427 23:13:05 * loonycyborg decides to scale back on stupid experiments 20100427 23:34:52-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth-umc-dev 20100427 23:47:30-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-umc-dev --- Log closed Wed Apr 28 00:00:42 2010