--- Log opened Fri Apr 02 00:00:37 2010 --- Day changed Fri Apr 02 2010 20100402 00:00:37-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100402 00:02:31-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has quit [Quit: going home bbl] 20100402 00:04:50-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100402 00:05:05-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100402 00:08:05-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100402 00:08:49-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100402 00:11:24-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100402 00:11:34< eyerouge> anyone happen to know why inkscapre scales fonts so badly? anti-aliasing makes them virtually unreadable when using size 10... 20100402 00:11:59< eyerouge> guess i should jump on #ink 20100402 00:12:34-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100402 00:18:26< ancestral> eyerogue: what OS? 20100402 00:18:58< eyerouge> ancestral: Ubuntu Koala 20100402 00:19:22< eyerouge> ancestral: Fonts look great when you zoom in 2-300%....but in 100% they scale badly 20100402 00:19:31< eyerouge> ancestral: Within inkscape that is. 20100402 00:20:15< ancestral> Let me see how it looks here 20100402 00:21:09< eyerouge> ancestral: We can compare with screenshots if you want... or exports. 20100402 00:21:16< eyerouge> ancestral: Ill show you... sec... 20100402 00:21:53-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 276 seconds] 20100402 00:22:04< eyerouge> ancestral: http://ubuntu-pics.de/bild/50099/fontcrap_2GQnR8.png 20100402 00:22:26< ancestral> http://imagebin.org/91280 20100402 00:23:11 * eyerouge is looking 20100402 00:23:38< eyerouge> ancestral: Exactly! It looks crap. lol 20100402 00:23:46< ancestral> That's crap? 20100402 00:23:50 * ancestral is confused 20100402 00:23:55< eyerouge> ancestral: Yours in osx looks as bad as mine... 20100402 00:23:56< ancestral> Looks fine to me 20100402 00:24:12< ancestral> I mean things are anti-aliased, but that's what happens 20100402 00:24:13< eyerouge> ancestral: ah... no, look at the card ablity text... it is heavily antialised 20100402 00:24:26< ancestral> Sure, it's supposed to be 20100402 00:24:38< eyerouge> ancestral: When you print/develop the card in real size 88x63 mm you'd get a disaster 20100402 00:24:47-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 265 seconds] 20100402 00:24:52< ancestral> ? 20100402 00:25:08< ancestral> eyerouge: That's why you don't print at 72dpi! 20100402 00:25:13< ancestral> You print at like 600dpi 20100402 00:25:21< eyerouge> ancestral: ahhhh lool 20100402 00:25:27< ancestral> So it will look like it does at 800% 20100402 00:25:30< ancestral> :) 20100402 00:25:39< ancestral> eyerouge: How's your project going? 20100402 00:25:41< eyerouge> ancestral: omfg... how lame was this? *hides* 20100402 00:25:49< eyerouge> ancestral: I totaly forgot about the dpi.... 20100402 00:26:03< eyerouge> ancestral: I have been searching for the answer to this for like 3h... 20100402 00:26:05< eyerouge> = P 20100402 00:26:40< ancestral> Say, I'm actually quite interested in your project 20100402 00:27:05-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100402 00:27:17< eyerouge> ancestral: ah.. shit...now i recognize yoru nick as well. =) 20100402 00:27:23< ancestral> I heart a good card game 20100402 00:27:28< eyerouge> ancestral: knew i had seen it somewhere. 20100402 00:27:41 * eyerouge hearts every good game :P 20100402 00:28:10< eyerouge> ccg.s are cool, except for the crap that most companies try to pull of with selling them the way they do, 20100402 00:28:20< eyerouge> ancestral: but thats also starting to change slowly. 20100402 00:28:39< ancestral> Yeah 20100402 00:28:50< eyerouge> ancestral: Which ones have you played and hearted? 20100402 00:29:37< eyerouge> (btw... basically this antialiasing crap in inkscape is a result of bad screen-"dpi"? 20100402 00:30:11< ancestral> I'm an old school Magic player who once in a while breaks the cards out. I've also collected and played Legend of the Five Rings. I have a bunch of Star Wars CCG but for the life of me, as a kid, I never understood exactly how to play. (Then they changed all the rules…) 20100402 00:30:23< eyerouge> lool 20100402 00:30:43< eyerouge> i thikn there are 2 starwars ccg.s...one that allmighty WotC published and one from decipher... think the decipher one was the better 20100402 00:30:51< eyerouge> but havent played either, just read a lot. 20100402 00:31:00< ancestral> eyerouge: Um, anti-aliasing is just a preference thing. But when scaling images, it's kind of the best option out there. And when you're combining text and images, it's easier just using AA 20100402 00:31:16< ancestral> The Decipher one is the one I had 20100402 00:31:21< eyerouge> =) 20100402 00:31:24< ancestral> But it was majorly confusing 20100402 00:31:35< ancestral> At least, when you're 14 20100402 00:31:44< ancestral> I don't know if I've played more than like 3 games 20100402 00:31:54< ancestral> And then they released all these cards in such a flurry and I lost interest 20100402 00:32:05< eyerouge> a: my first ccg was DoomTrooper, Mutant chronicles... next was Rage (vampire masq, white wolf?) and then MTG for several years. 20100402 00:32:52< eyerouge> ancestral: Seen "Wagic"? Open source MTG ai... discovered it yesternight by accident. 20100402 00:33:03< ancestral> I've played Munchkin before too 20100402 00:33:08-!- martin__1 [~martin@f048212186.adsl.alicedsl.de] has quit [Quit: leaving] 20100402 00:33:17< eyerouge> ancestral: haha.. thatss hillarious... like those games... =) 20100402 00:35:09-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100402 00:40:57-!- harry1 [~harryBer@95-27-39-103.broadband.corbina.ru] has joined #wesnoth 20100402 00:40:57-!- harryBer [~harryBer@95-27-39-103.broadband.corbina.ru] has quit [Disconnected by services] 20100402 00:45:24-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100402 00:45:33< PeterPorty> HeeHaw! 20100402 00:46:00-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100402 00:46:34< ancestral> Gee Golly Jeepers! 20100402 00:46:42< ancestral> Ah he left 20100402 00:49:41-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 00:50:05-!- meric [~Eric@124-171-18-219.dyn.iinet.net.au] has joined #wesnoth 20100402 00:50:25-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 264 seconds] 20100402 00:50:43-!- meric [~Eric@124-171-18-219.dyn.iinet.net.au] has quit [Client Quit] 20100402 00:57:19-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100402 01:04:41-!- ettin [~jorda@wesnoth/developer/ettin] has quit [Ping timeout: 248 seconds] 20100402 01:05:44-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100402 01:09:36-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100402 01:10:17-!- vjoe [~vjoe@client-86-25-242-248.mcr-bng-013.adsl.virginmedia.net] has quit [Quit: Lost terminal] 20100402 01:16:27-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100402 01:16:33-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 258 seconds] 20100402 01:17:29-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100402 01:22:57-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100402 01:32:27-!- Sacho [~sacho@87-126-220-56.btc-net.bg] has quit [Ping timeout: 265 seconds] 20100402 01:44:50-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100402 01:53:28-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 276 seconds] 20100402 01:55:27-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 260 seconds] 20100402 01:57:11-!- elias [~elias@allegro/developer/allefant] has quit [Quit: Leaving] 20100402 02:01:43-!- Samwise [~Samwise@p57B193B7.dip0.t-ipconnect.de] has joined #wesnoth 20100402 02:08:07-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100402 02:10:38-!- PARLIAMENT is now known as Boo_Radley 20100402 02:27:25-!- [NaL] is now known as [AfK] 20100402 02:39:07-!- [AfK] is now known as [IRNAL] 20100402 02:40:27-!- [IRNAL] is now known as [NaL] 20100402 02:43:03< ancestral> Amazing how gullible people are 20100402 02:43:06< ancestral> in general 20100402 02:44:13< VurtualRuler98> What? 20100402 02:47:02< Boo_Radley> april fools etc 20100402 02:49:03< VurtualRuler98> April Fools only really works on the internet if you just do something humorous and joking. 20100402 02:49:35< VurtualRuler98> Like achievements on a news feed, or like how Digg has mrbabyman's avatar be reddit. Or xkcd's new style. 20100402 02:55:58< ancestral> Which sounds better 20100402 02:56:17< ancestral> "In Wesnoth you _____ a village" 20100402 02:56:41< ancestral> capture, take, seize, …? 20100402 02:58:27-!- Boo_Radley is now known as PARLIAMENT 20100402 03:16:04< Samwise> capture? 20100402 03:17:04< VurtualRuler98> Raze. 20100402 03:17:24< VurtualRuler98> Suddenly the population, previously being taxed and managed by a radically different empire, is suddenly obeying you now? 20100402 03:19:02-!- [NaL] is now known as [Wesnothing] 20100402 03:31:57-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100402 03:32:14< un214> I pulled wesnoth svn shortly before the fork for 1.8 stable 20100402 03:32:29< un214> but wesnoth svn connects to trunk game room 20100402 03:32:44< un214> any way to change where it points? 20100402 03:33:17-!- Samwise [~Samwise@p57B193B7.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100402 03:34:13< un214> nvr mind I see 1.8 is out 20100402 03:34:18-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has left #wesnoth [] 20100402 03:35:38< Zarel> ancestral: I know. :| 20100402 03:35:44< Zarel> I don't even know how to reply to that thread. 20100402 03:38:22-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100402 03:54:15-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100402 04:06:25-!- Ivanovic_ [~ivanovic@dtmd-4db2d6ba.pool.mediaWays.net] has joined #wesnoth 20100402 04:08:33-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100402 04:08:41< un214> here goes scons -j 2 on wesnoth 1.8 20100402 04:08:54< un214> is there really a better way than modifying SConstruct to set O3? 20100402 04:09:45< shadowmaster> un214: yes, and I taught one to you the other day 20100402 04:09:46-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100402 04:09:56< un214> I keep losing it sorry. 20100402 04:10:05< shadowmaster> extra_flags_release if you are builiding normal builds 20100402 04:10:12< shadowmaster> extra_flags_debug if you are making a debug build. 20100402 04:10:23-!- Ivanovic_ is now known as Ivanovic 20100402 04:10:51< un214> thanks I wrote it down let's see if I can find it next time I need it 20100402 04:11:01< VurtualRuler98> notepad/gedit 20100402 04:11:04< shadowmaster> that is, naturally, an options to be passed to scons in the command line as in "scons extra_flags_release=-O3" or "scons extra_flags_release='-O3 -mtune=native -march=native'" 20100402 04:11:05< VurtualRuler98> magical things aren't they? 20100402 04:11:08< shadowmaster> option 20100402 04:11:58< ancestral> You know, today would be a good day to introduce a new unit 20100402 04:12:04< un214> lol 20100402 04:12:09< ancestral> called the Leprechaun, who is impervious to bad luck 20100402 04:12:35< un214> attack special is always hits for low damage 20100402 04:12:43< un214> defence 0% with high resistances 20100402 04:13:09< un214> I'll bet somebody finds a good use for it 20100402 04:13:26< VurtualRuler98> I think the spartan would be a cooler unit. 20100402 04:14:04< shadowmaster> ancestral: get to it quickly. It's April 2nd already in timezones > GMT-02:00 20100402 04:14:07< VurtualRuler98> Two attacks, a spear attack which adds some defense %, capping at say 70%, so being on 70% or better terrain would be useless. Then a generally better sword attack. 20100402 04:14:08< shadowmaster> *>= 20100402 04:14:12< ancestral> OH NOES! 20100402 04:14:26< VurtualRuler98> infact since this is the day of honestly doing things 20100402 04:14:30< shadowmaster> it's 45 minutes before 2nd here 20100402 04:14:33< VurtualRuler98> Make a new faction of units based on this 20100402 04:14:48< ancestral> Spartan versus Leprechaun 20100402 04:14:54< ancestral> Epic battle 20100402 04:15:07< VurtualRuler98> Sweet we already have a counter. 20100402 04:15:26< VurtualRuler98> Infact, Greece vs Persia era. 20100402 04:16:08< VurtualRuler98> Each unit is a staple unit, being weak and a counter to other units on the other side. 20100402 04:16:56< VurtualRuler98> Leprechauns being able to whittle down spartans, spartans being mostly defended against immortals, and greek fire-armed units giving greece a naval advantage. 20100402 04:17:15< laurence> /me wakes up and sees Spartans, Greeks, Persians.... 20100402 04:17:28< laurence> So, is there a historical wargame variant of Wesnoth? 20100402 04:17:45< VurtualRuler98> If leprechauns are historical then there will be. 20100402 04:17:46< laurence> Or are those magic-wielding Spartans? :-) 20100402 04:18:16< VurtualRuler98> Actually I could almost do this if I had unit sprites, almost. 20100402 04:18:20< laurence> What about making the leprechauns move by teleportation? :-) 20100402 04:19:04-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100402 04:20:06< VurtualRuler98> Make immortals swarm and regenerate, spartans have their immensely defensive abilities(combine 10% defense boost with spear, and the defend ability on stalwarts!). Both cost alot, but have different applications, and will make up the majority of their factions 20100402 04:20:31< VurtualRuler98> Then throw normal wesnoth units in to benefit, maybe tweaked to fit in with unstoppable super-troops and swarms. 20100402 04:20:42-!- namad7 [namad2@c-71-60-40-72.hsd1.pa.comcast.net] has quit [Ping timeout: 268 seconds] 20100402 04:22:14-!- sevenop [~sevenop@c-98-215-177-118.hsd1.in.comcast.net] has joined #wesnoth 20100402 04:27:18-!- namad7 [namad2@c-71-60-40-72.hsd1.pa.comcast.net] has joined #wesnoth 20100402 04:31:02-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has left #wesnoth ["http://quassel-irc.org - Chat comfortably. Anywhere."] 20100402 04:36:51-!- danthux [~gnuchile@8-206-20-190.adsl.terra.cl] has joined #wesnoth 20100402 04:45:11-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Remote host closed the connection] 20100402 04:47:53-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100402 04:52:37-!- DDR [~chatzilla@66.183.125.196] has quit [Remote host closed the connection] 20100402 04:54:35-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 240 seconds] 20100402 04:55:43-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 05:04:15-!- sevenop [~sevenop@c-98-215-177-118.hsd1.in.comcast.net] has left #wesnoth ["Leaving"] 20100402 05:15:05-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100402 05:31:01-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 20100402 05:54:15-!- Lancaster [~Miranda@123.119.82.141] has joined #wesnoth 20100402 05:59:23-!- [Wesnothing] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100402 06:00:16-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100402 06:15:56-!- Mythological [~mythologi@77.29.94.127] has quit [] 20100402 06:19:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100402 07:16:07-!- Sacho [~sacho@213.91.219.178] has joined #wesnoth 20100402 07:47:37-!- laurence [~laurence@netblock-72-25-87-158.dslextreme.com] has quit [Quit: Leaving] 20100402 08:08:33-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100402 08:14:43-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100402 08:19:33-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 08:27:36-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100402 08:41:32-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100402 08:45:27-!- KnThrak [~KnThrak@ip-109-90-46-121.unitymediagroup.de] has joined #wesnoth 20100402 08:47:51-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 08:48:19-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 08:54:34-!- iwaim [~iwaim@2001:2c0:40e::1] has joined #wesnoth 20100402 08:59:23-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 08:59:50-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 09:07:55-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 09:08:20-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 09:18:52-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has quit [Quit: ancestral] 20100402 09:20:45-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has joined #wesnoth 20100402 09:20:45-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 09:21:10-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 09:26:49-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-dcdaenctbjfaykzu] has joined #wesnoth 20100402 09:30:01-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100402 09:32:54-!- ancestral [~ancestral@97-116-126-201.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100402 09:33:47-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-dcdaenctbjfaykzu] has quit [Quit: Page closed] 20100402 09:34:29-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 09:34:55-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 09:41:19-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100402 09:43:55-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Remote host closed the connection] 20100402 09:44:22-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 09:53:41-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 246 seconds] 20100402 09:54:17-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100402 09:56:01 * Unnheulu is gonna have a glance at qt; maybe 20100402 09:57:11-!- sacho_ [~sacho@79-100-56-188.btc-net.bg] has joined #wesnoth 20100402 09:59:37-!- Sacho [~sacho@213.91.219.178] has quit [Ping timeout: 248 seconds] 20100402 10:01:39-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20100402 10:03:41-!- phlaem [~a@p3EE0535B.dip.t-dialin.net] has joined #wesnoth 20100402 10:07:04-!- KnThrak [~KnThrak@ip-109-90-46-121.unitymediagroup.de] has left #wesnoth [] 20100402 10:14:32-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 10:20:47-!- martin___ [~martin@f048048060.adsl.alicedsl.de] has joined #wesnoth 20100402 10:32:15-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-hgdtearbaiemmklx] has joined #wesnoth 20100402 10:34:51 * Unnheulu wonders if it goes against the x-moto CoC to ban someone for bad-mouthing wesnoth 20100402 10:34:57-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100402 10:35:25 * Unnheulu goes and slyly changes the X-Moto CoC to make it a bannable offence, after all he is an admin, who'll stop him^^ 20100402 10:39:23-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Client Quit] 20100402 10:51:22-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100402 10:59:29-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Read error: Operation timed out] 20100402 11:29:25-!- Ivanovic [~ivanovic@dtmd-4db2d6ba.pool.mediaWays.net] has quit [Changing host] 20100402 11:29:26-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100402 11:30:05-!- Mythological [Mythologic@77.29.6.170] has joined #wesnoth 20100402 11:33:05< Ivanovic> moin 20100402 11:37:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100402 11:43:11< Unnheulu> bore da 20100402 11:43:31 * Unnheulu is trying to learn how the wesnoth code works^^ 20100402 11:50:31-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100402 11:52:10-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100402 12:05:39< Unnheulu> Man; this confuzzles me :( 20100402 12:06:42-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has left #wesnoth ["Ex-Chat"] 20100402 12:06:50-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100402 12:13:12< sacho_> magic 20100402 12:13:14< sacho_> and hamsters 20100402 12:19:11< Unnheulu> The amount of people fooled by the April Fools.... 20100402 12:20:33-!- Sacho [~sacho@79-100-56-188.btc-net.bg] has joined #wesnoth 20100402 12:21:04-!- sacho_ [~sacho@79-100-56-188.btc-net.bg] has quit [Read error: Connection reset by peer] 20100402 12:24:43-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100402 12:26:09-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100402 12:26:31-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20100402 12:49:41-!- r3d0x [~r3@ip-78-94-27-105.unitymediagroup.de] has joined #wesnoth 20100402 12:53:05-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100402 13:09:16-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 20100402 13:48:16-!- meric [~Eric@124-171-18-219.dyn.iinet.net.au] has joined #wesnoth 20100402 13:51:44-!- r3d0x [~r3@ip-78-94-27-105.unitymediagroup.de] has left #wesnoth [] 20100402 14:05:31-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100402 14:07:56< Unnheulu> Ivanovic: how did you get the random numbers, were they the old RNG or what? 20100402 14:09:00< Ivanovic> which random numbers? 20100402 14:09:09< Ivanovic> those perl scripts? 20100402 14:09:13< Unnheulu> For Dave's "new" RNG 20100402 14:09:15< Unnheulu> ye 20100402 14:09:17< Unnheulu> *yeh 20100402 14:09:17< Ivanovic> plain random function 20100402 14:09:31< Unnheulu> Thought so :P 20100402 14:09:35< Ivanovic> in the "new" script an additional 20s "do nothing" 20100402 14:09:44< Unnheulu> You had everyone complimenting the new RNG 20100402 14:09:46< Ivanovic> in the new one a hack to make sure that only high numbers are possible 20100402 14:10:00< Ivanovic> s/new/old 20100402 14:10:17< Unnheulu> Ah ok, I thought there was a lack of low numbers in the one 20100402 14:10:35< Ivanovic> no, a simple hack that made it impossible that low numbers appear 20100402 14:10:54< Unnheulu> There was 3 low numbers at the start of one... 20100402 14:11:14< Unnheulu> *smirks* anyone who complimented the new one can no longer criticise Wesnoth's RNG 20100402 14:13:41-!- Queenie [~teodora@5352A985.cable.casema.nl] has quit [Ping timeout: 265 seconds] 20100402 14:15:26< Ivanovic> Unnheulu: http://forums.wesnoth.org/viewtopic.php?f=6&t=29383&p=419181#p419181 20100402 14:16:44< Unnheulu> Bah, give me an hour; I don't talk perl ;) 20100402 14:17:12< Ivanovic> :) 20100402 14:17:47< Unnheulu> Aww; the "new" one should've been what was used inside of wesnoth :P 20100402 14:18:03< Unnheulu> Then anyone who complains in future can be directed to that thread 20100402 14:20:59< Ivanovic> in fact the new one is just a case of "use system random function" 20100402 14:21:05< Ivanovic> just like the "old" on mentioned, too 20100402 14:21:19< Ivanovic> and yeah, at wesnoth we just do use the implementation of rand that C++ does by default offer 20100402 14:21:35< Ivanovic> if the platform does not have a well working implementation for this, you *can* be screwed 20100402 14:21:43< Unnheulu> Anyways, that made me laugh more than when you said you were selling wesnoth 20100402 14:21:44< Ivanovic> but these days it is normal that the rng used is quite good 20100402 14:21:54 * Unnheulu wonders if he'd be screwed on Haiku 20100402 14:22:04< Ivanovic> yes, this was a great idea by dave 20100402 14:22:20< Ivanovic> though it was soooo obvious an april fools day joke 20100402 14:22:37< Unnheulu> 'twas scary how many people believed it 20100402 14:22:44-!- martin___ [~martin@f048048060.adsl.alicedsl.de] has quit [Quit: leaving] 20100402 14:23:49-!- Queenie [~teodora@5352A985.cable.casema.nl] has joined #wesnoth 20100402 14:24:11< Ivanovic> exactly 20100402 14:24:21< Ivanovic> as if people turn off their brains when reading in forums 20100402 14:24:57< Unnheulu> Damn!!! I just realised that Wesnoth replacing Age of Empires was a joke too :| :augh: 20100402 14:25:00< Unnheulu> It took him that long? 20100402 14:30:49-!- Queenie [~teodora@5352A985.cable.casema.nl] has quit [Ping timeout: 258 seconds] 20100402 14:40:01-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100402 14:41:42-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100402 14:44:34-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Remote host closed the connection] 20100402 14:47:24-!- Unnheulu is now known as Nheulubot 20100402 14:48:10-!- Queenie [~teodora@5352A985.cable.casema.nl] has joined #wesnoth 20100402 14:52:09-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-hgdtearbaiemmklx] has quit [Quit: Page closed] 20100402 14:58:50-!- Nheulubot is now known as Unnheulu 20100402 15:04:29-!- ilor_ [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 246 seconds] 20100402 15:07:45-!- Lirion [~cynric@dslb-084-058-002-175.pools.arcor-ip.net] has joined #wesnoth 20100402 15:07:45-!- Lirion [~cynric@dslb-084-058-002-175.pools.arcor-ip.net] has quit [Changing host] 20100402 15:07:45-!- Lirion [~cynric@wikimedia-commons/Lirion] has joined #wesnoth 20100402 15:09:02-!- Queenie [~teodora@5352A985.cable.casema.nl] has quit [Read error: Connection reset by peer] 20100402 15:09:21-!- Lirion [~cynric@wikimedia-commons/Lirion] has quit [Client Quit] 20100402 15:12:58-!- Lirion [~cynric@dslb-084-058-002-175.pools.arcor-ip.net] has joined #wesnoth 20100402 15:12:58-!- Lirion [~cynric@dslb-084-058-002-175.pools.arcor-ip.net] has quit [Changing host] 20100402 15:12:58-!- Lirion [~cynric@wikimedia-commons/Lirion] has joined #wesnoth 20100402 15:13:20-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has joined #wesnoth 20100402 15:13:21-!- Mythological [Mythologic@77.29.6.170] has quit [] 20100402 15:13:42< Gambit> TSIF 20100402 15:16:59-!- Lirion [~cynric@wikimedia-commons/Lirion] has quit [Client Quit] 20100402 15:17:03-!- KojiroAK [~KojiroAK@unaffiliated/kojiroak] has joined #wesnoth 20100402 15:17:19-!- KojiroAK [~KojiroAK@unaffiliated/kojiroak] has left #wesnoth ["One leaves"] 20100402 15:19:40-!- artisticdude_ [~94422749@gateway/web/freenode/x-cwiotsghhaqnrebl] has joined #wesnoth 20100402 15:21:19-!- artisticdude_ [~94422749@gateway/web/freenode/x-cwiotsghhaqnrebl] has quit [Client Quit] 20100402 15:37:09-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100402 15:44:33-!- meric [~Eric@124-171-18-219.dyn.iinet.net.au] has quit [Quit: meric] 20100402 15:45:31-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Ping timeout: 265 seconds] 20100402 15:51:00-!- FAAB [~huajie@219.142.233.72] has joined #wesnoth 20100402 16:04:08-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 16:15:28-!- Queenie [~teodora@5352A985.cable.casema.nl] has joined #wesnoth 20100402 16:19:13-!- FAAB [~huajie@219.142.233.72] has left #wesnoth [] 20100402 16:25:20< Gambit> So anyone doing anything exciting today? 20100402 16:25:47< sevis> Does waiting for my world to rebuild sound exciting? 20100402 16:26:21< Gambit> No. It involves waiting. 20100402 16:26:39< sevis> I'll have to agree. 20100402 16:26:44-!- drry [~drry@unaffiliated/drry] has quit [Ping timeout: 240 seconds] 20100402 16:28:30< Zarel> Man. 20100402 16:28:35< Zarel> You know what I really want? 20100402 16:28:43< Zarel> A multitouch device that can run Photoshop. 20100402 16:28:45< Ivanovic> a beer? 20100402 16:29:06-!- drry [~drry@unaffiliated/drry] has joined #wesnoth 20100402 16:29:20< Ivanovic> uhm, there *are* multitouch devices that support photoshop 20100402 16:29:31< Ivanovic> but photoshop most likely has no explicit multitouch support 20100402 16:30:17-!- harryBer [~harryBer@89-178-51-12.broadband.corbina.ru] has joined #wesnoth 20100402 16:30:43< Zarel> Hmm. I'm thinking a regular tablet PC will do. 20100402 16:30:46< Zarel> For most purposes. 20100402 16:31:01< Zarel> I gues the "multi" half of "multitouch" isn't _that_ important. 20100402 16:31:20< Zarel> I should really just try Photoshop on a multitouch device and see what it's like. 20100402 16:31:24< Ivanovic> there are new tablets that do have real multitouch 20100402 16:31:51< Ivanovic> or you could create yourself a multitouch device using a projector with a wiimote 20100402 16:32:38< Zarel> Heh no. 20100402 16:32:43< Zarel> Portability's kinda important to me. 20100402 16:32:49< Zarel> But also battery life. 20100402 16:33:13< Zarel> The last time I looked at tablet PCs, the most recommended one was some $950 HP ultraportable that got literally 2 hours of battery life. 20100402 16:33:22-!- harry1 [~harryBer@95-27-39-103.broadband.corbina.ru] has quit [Ping timeout: 265 seconds] 20100402 16:33:22< Zarel> Which like nothing compared to the 7 hours I'm used to from my MBP. 20100402 16:35:33< Ivanovic> with my thinkpad x60t (no multitouch at all, input just via pen, but this is understandable with 1400x1050px on 12") i got some 5 to 6h battery time, depending on what i do 20100402 16:43:00-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100402 16:44:15< Gambit> And low arm flailingyness. 20100402 16:46:02-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Read error: Operation timed out] 20100402 16:52:26-!- danthux [~gnuchile@8-206-20-190.adsl.terra.cl] has quit [Remote host closed the connection] 20100402 16:52:40-!- Sacho [~sacho@79-100-56-188.btc-net.bg] has quit [Ping timeout: 246 seconds] 20100402 16:57:38-!- danthux [~gnuchile@8-206-20-190.adsl.terra.cl] has joined #wesnoth 20100402 16:58:07-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100402 17:02:54-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100402 17:04:19-!- Lancaster [~Miranda@123.119.82.141] has quit [Quit: Lancaster] 20100402 17:08:02-!- Sacho [~sacho@79-100-56-47.btc-net.bg] has joined #wesnoth 20100402 17:09:55-!- Deformative [~joe@67-194-5-211.wireless.umnet.umich.edu] has joined #wesnoth 20100402 17:11:44-!- Amonchakad [~54dd6dad@gateway/web/freenode/x-rtskeydvgpghdebz] has joined #wesnoth 20100402 17:12:14< Amonchakad> Hello - I'm still trying to change the default fonts, but I'm encountering difficulties; could anyone help me with that? 20100402 17:16:36-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has joined #wesnoth 20100402 17:29:42-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100402 17:37:39-!- danthux [~gnuchile@8-206-20-190.adsl.terra.cl] has quit [Ping timeout: 265 seconds] 20100402 17:38:52-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has joined #wesnoth 20100402 17:39:09< un214> say, how come when I compile wesnoth the sha1sum of gcc changes but the md5 sum doesn't? 20100402 17:42:57-!- un214 [~quassel@adsl-75-45-21-154.dsl.scrm01.sbcglobal.net] has quit [Remote host closed the connection] 20100402 17:44:14-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100402 17:50:43-!- Deformative [~joe@67-194-5-211.wireless.umnet.umich.edu] has quit [Ping timeout: 260 seconds] 20100402 17:59:42 * Unnheulu finds looking through his old posts embarressing :/ 20100402 18:01:02-!- danthux [~gnuchile@190.20.199.241] has joined #wesnoth 20100402 18:02:19-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100402 18:06:59-!- Jarkko [~JMP@gprs-internet-ffb7f000-143.dhcp.inet.fi] has joined #wesnoth 20100402 18:07:47< Jarkko> Hello, everyone. 20100402 18:07:57< Unnheulu> hiah 20100402 18:08:52-!- [NaL] is now known as [AfK] 20100402 18:10:07< Amonchakad> Hi 20100402 18:10:32< Amonchakad> I'm looking for help with changing the game's fonts, someone knows anything about it? 20100402 18:11:04< Unnheulu> Complete guess 20100402 18:11:11< Unnheulu> swap the fonts around? 20100402 18:11:30< Unnheulu> (wesnoth/fonts) 20100402 18:11:36< Amonchakad> Hmm...I didn't yet try that 20100402 18:11:41< Unnheulu> humm 20100402 18:11:53< Amonchakad> so far, I've understood that the fonts are regulated by the file fonts.cfg under data/hardwired 20100402 18:11:57< Unnheulu> You'd have to give the new font the same name/change the name in code and recompile 20100402 18:12:15< Unnheulu> ok 20100402 18:12:25< Unnheulu> dump the fonts in the fonts folder 20100402 18:12:40< Unnheulu> and replace the name in fonts.cfg 20100402 18:12:44< Amonchakad> There's also the topic of this guy http://www.wesnoth.org/forum/viewtopic.php?f=4&t=28029 who managed to switch the fonts, but doesn't really give many details about it 20100402 18:13:06< Unnheulu> (if I knew where to find my fonts I'd try it for you; but, I don't, and I don't have time) 20100402 18:13:26< Unnheulu> I wanna learn how wesnoth's codebase works^^ 20100402 18:14:08< Amonchakad> Yeah well, I've just started experimenting and I've a few roads to try 20100402 18:14:21-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100402 18:14:24< Amonchakad> I was just asking in case someone already knew how to do it and could save me the trial&error process^^ 20100402 18:14:32< Unnheulu> :P 20100402 18:16:25< Unnheulu> (in other words I'm trying to find out how wml functions are made^^) 20100402 18:17:02< Unnheulu> I think its in the game_events.cpp file but I'm not certain^^ 20100402 18:17:11-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 18:17:16< Unnheulu> hey Zarel 20100402 18:17:28< Amonchakad> Can't really help you, I know very little of programming in general:) 20100402 18:17:40< Unnheulu> Zarel: are you the guy with that scary blue avatar? :P 20100402 18:17:43< Zarel> heya. 20100402 18:17:47< Unnheulu> Amonchakad: Not asking for help :P 20100402 18:18:06< Unnheulu> I learn better by looking at the code, rather than asking people for help anyways 20100402 18:19:49< Unnheulu> ah I think I've got it 20100402 18:20:02< Unnheulu> now to search for where the [item] tag is created^^ 20100402 18:20:09< Zarel> Unnheulu: Yeah, that's me. 20100402 18:20:12< Zarel> But it's not scary. :( 20100402 18:20:15< Zarel> It's cool! 20100402 18:20:15< Unnheulu> :-P 20100402 18:20:29< Unnheulu> Mine was meant to be an X, but it came out more of an I >.> 20100402 18:20:44< Unnheulu> But I'm fine with that, after all I is the first letter of my irl name 20100402 18:23:34-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100402 18:23:43< Gambit> Unnheulu: -cough- 20100402 18:23:45< PeterPorty> GAMBIT! 20100402 18:23:49< Unnheulu> heya 20100402 18:23:51< Gambit> "I learn better by looking at the code, rather than asking people for help anyways" 20100402 18:23:54< Gambit> :) 20100402 18:23:55< Unnheulu> Gambit: I do 20100402 18:23:56< PeterPorty> I'm mad at you! 20100402 18:24:00< Unnheulu> I'm different with WML though :D 20100402 18:24:07< Zarel> PETERPORTY! 20100402 18:24:10< Unnheulu> Cause I understand C++ better than WML ;) 20100402 18:24:12< PeterPorty> hi zarel 20100402 18:24:12< Zarel> Your name looks vaguely familiar! 20100402 18:24:20< PeterPorty> -.- 20100402 18:24:23< Gambit> I learn by trial and error until something eventually works. 20100402 18:24:24< Zarel> Unnheulu: Yours, too, but I think I just know you from the IRC channel. 20100402 18:24:26< Unnheulu> Gambit: I thought you were coughing at my post in wml workshop ;-) 20100402 18:24:30< Zarel> Gambit: And who are you? 20100402 18:24:37< Zarel> Your name looks like "Guest" 20100402 18:24:39< Gambit> Nobody. 20100402 18:24:55< Unnheulu> Zarel: Unless you play X-Moto where I'm a network admin & made loads of levels... 20100402 18:24:57< PeterPorty> Gambit, i actually believed in you.... and now im like... REALLY mad 20100402 18:25:01< Unnheulu> Zarel: I'm xer on the forums ;) 20100402 18:25:04< Unnheulu> lol pete 20100402 18:25:20 * Jarkko stares in confused disbelief 20100402 18:25:21< Zarel> PeterPorty: lol, what happened? 20100402 18:25:37< PeterPorty> he told me the payed wesnoth was not a joke :( 20100402 18:25:43< Unnheulu> :-D 20100402 18:25:51< Gambit> If it helps, I told everyone that. :) 20100402 18:26:10< Gambit> [size=30]they just didn't believe me[/size] :) 20100402 18:26:10< Jarkko> Gambit: Except me, who wasn't there :'( 20100402 18:26:10< PeterPorty> and.... I was like... yeah right, it is a FREE game, they cant charge for it... 20100402 18:26:19< Gambit> It's not a free game,. 20100402 18:26:22< Gambit> It's open source. 20100402 18:26:29< PeterPorty> and he gave me all this reasons i didnt understand and i believed it 20100402 18:26:34< Gambit> Besides they weren't charging for the game. 20100402 18:26:45< Gambit> They were charging for access to special content hosted online. 20100402 18:26:54< Amonchakad> Hm, the first results aren't encouraging 20100402 18:27:01< PeterPorty> well, it wasnt a good joke 20100402 18:27:18< PeterPorty> specially for people like me, who dont do that aprils fool crap 20100402 18:27:27< Jarkko> Well don't pull your hair off about that... <_<; 20100402 18:27:30< Amonchakad> What, the "premium wesnoth" joke? it was really great. I totally fell for that before reading the replies 20100402 18:27:34-!- Samwise [~Samwise@p57B195E7.dip0.t-ipconnect.de] has joined #wesnoth 20100402 18:27:41< PeterPorty> me too! 20100402 18:28:01< PeterPorty> and then i read and said ok, its a joke and gambit convinced me again 20100402 18:28:46< Amonchakad> In case someone actually knows, I'm still trying to change the game fonts 20100402 18:28:51< Amonchakad> And no luck so far 20100402 18:28:51< PeterPorty> amd ivanovic didnt help either... none of you guys really :( 20100402 18:29:21< Unnheulu> :-) 20100402 18:30:43-!- hoftel [~bc67c6c3@gateway/web/freenode/x-vupxjtsqydatqiuf] has joined #wesnoth 20100402 18:30:46-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Ping timeout: 260 seconds] 20100402 18:30:46< PeterPorty> so... when is the new dev version coming out? 20100402 18:30:47< hoftel> hi 20100402 18:30:56< hoftel> ive got a question 20100402 18:31:00< Unnheulu> PeterPorty: aaaages, why not use svn? :P 20100402 18:31:01< PeterPorty> oh, sorry, lunch time... bbl guys 20100402 18:31:04< Unnheulu> bai 20100402 18:31:07< PeterPorty> svn? 20100402 18:31:17< PeterPorty> well, u answer later, gtg 20100402 18:31:26< Unnheulu> subversion 20100402 18:31:54< hoftel> i have ubuntu 9.10 but how can i install wesnoth 1.8???? 20100402 18:33:05< hoftel> can anyone help me??? 20100402 18:33:58-!- eyerouge [~snowdrop@h199n2fls301o1101.telia.com] has quit [Quit: Leaving.] 20100402 18:35:04-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100402 18:36:42< hoftel> no one want to help me :( 20100402 18:37:08< Amonchakad> Ok, apparently the directions for which font to use are stored in 2 separate files 20100402 18:37:18< Amonchakad> and the one I need to change isn't in fonts.cfg... 20100402 18:38:04< hoftel> what should it look like??? 20100402 18:38:40< Amonchakad> hoftel, sorry, but I don't use ubuntu 20100402 18:39:06< hoftel> ok 20100402 18:39:16< hoftel> anyone with ubuntu here??? 20100402 18:39:44< hoftel> who can help me with my problem 20100402 18:40:37< Amonchakad> Does anyone know where I can find "font_family"? 20100402 18:41:46-!- Nerihsa [~Nerihsa@62.61.44.66] has joined #wesnoth 20100402 18:43:06-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100402 18:46:39< Unnheulu> hoftel: sudo apt-get build-dep wesnoth 20100402 18:46:44< Unnheulu> sudo apt-get install cmake 20100402 18:46:54< Unnheulu> cd wesnoth-1.8.0 20100402 18:47:04< Unnheulu> mkdir build && cd build 20100402 18:47:05< Unnheulu> cmake .. 20100402 18:47:06< Unnheulu> make 20100402 18:47:08< Unnheulu> make install 20100402 18:59:11-!- Nerihsa [~Nerihsa@62.61.44.66] has left #wesnoth ["giggle-giggle-giggle!"] 20100402 19:01:32< PeterPorty> rawr... 20100402 19:01:39< PeterPorty> sexy 20100402 19:01:49-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 264 seconds] 20100402 19:03:47< Unnheulu> ... 20100402 19:03:58-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100402 19:04:04< Unnheulu> how old are you pete... 20100402 19:04:10< Unnheulu> 4? 20100402 19:04:11< PeterPorty> 15 20100402 19:04:18< Unnheulu> are you autistic? 20100402 19:04:20-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100402 19:04:25< PeterPorty> yeah, i sound like i was 4, i know 20100402 19:05:37< PeterPorty> and no, im not *severely* autistic 20100402 19:06:05< PeterPorty> only a little and in a non medical way 20100402 19:06:34< Jarkko> Just goofy in general, that is? 20100402 19:06:40< PeterPorty> yeah... 20100402 19:07:06< Jarkko> Goofiness in general is a good trait, as long as it's civil. :) 20100402 19:07:59< PeterPorty> :) 20100402 19:09:00< PeterPorty> Wise and goofy is a good mix 20100402 19:09:18-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 19:09:29< PeterPorty> Zarel! 20100402 19:10:50-!- Blarumyrrar is now known as Blarumyrran 20100402 19:11:11< PeterPorty> rawr blarumyrrar 20100402 19:11:15< Zarel> PeterPorty: Yes? 20100402 19:12:31< PeterPorty> Zarel: hi 20100402 19:15:05-!- martin__ [~martin@f054173127.adsl.alicedsl.de] has joined #wesnoth 20100402 19:15:51< Unnheulu> Rhonda: you there? 20100402 19:16:10< Unnheulu> nvm 20100402 19:17:44< PeterPorty> but i am here... 20100402 19:18:12< Amonchakad> Argh 20100402 19:19:55< Amonchakad> Apparently, disabling Cleartype in Windows fixed my font distortion problem...but also makes every other writing on the pc unreadable 20100402 19:21:13-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100402 19:25:06< Gambit> Who's Derek? 20100402 19:25:50< Blarumyrran> someone who had a baby with a military helmet as avatar 20100402 19:26:19-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has quit [Ping timeout: 258 seconds] 20100402 19:26:41< Jarkko> Speaking of babies... Can i write, that someone is "born a hero"? Is it correct in english language? 20100402 19:27:00< Blarumyrran> "died an hero"* 20100402 19:27:07< Gambit> Blarumyrran: First off, he's not a baby. 20100402 19:27:13< Gambit> Secondly it is a straw hat. 20100402 19:28:09< Gambit> Born a hero, died a hero. 20100402 19:28:21< Jarkko> So it is okay? 20100402 19:28:24< Gambit> Actually born a slave died a hero is a much more exciting tale. 20100402 19:28:36< hoftel> does anyone know when the new version comes out for ubuntu??? 20100402 19:28:41< Gambit> Jarkko: grammaticly yes. 20100402 19:28:59< Jarkko> Gambit: Many thanks :) 20100402 19:30:33< Gambit> Though I can't imagine how someone would be born a hero. 20100402 19:30:39< Gambit> Was his mother bitten by a radioactive spider? 20100402 19:30:54< Gambit> Even then there is super villian potential. 20100402 19:31:07< Gambit> You wouldn't be able to tell until he was a certain age. 20100402 19:31:11< Jarkko> Gambit: This is used for metaphorical purposes. ;) 20100402 19:31:15< Gambit> Okay. :) 20100402 19:31:48< Jarkko> In fact I'm trying to condense a battle worth of an entire campaign to a few short paragraphs... :/ 20100402 19:31:57< Jarkko> *scenario, I mean. 20100402 19:32:13< Blarumyrran> Gambit, what 20100402 19:32:14-!- hoftel [~bc67c6c3@gateway/web/freenode/x-vupxjtsqydatqiuf] has quit [Quit: Page closed] 20100402 19:32:25< Gambit> Blarumyrran: What what? 20100402 19:32:32< Blarumyrran> Blarumyrran: First off, he's not a baby. 20100402 19:32:33< Blarumyrran> Secondly it is a straw hat. 20100402 19:32:43-!- Amonchakad [~54dd6dad@gateway/web/freenode/x-rtskeydvgpghdebz] has quit [Quit: Page closed] 20100402 19:32:53< Blarumyrran> And there's no Derek on the forums... but I could swear someone with roughly such name had a baby with a military helmet as avatar 20100402 19:34:24-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 19:35:16-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20100402 19:36:11-!- Dwight [~dw4yn3@115-64-28-195.static.tpgi.com.au] has joined #wesnoth 20100402 19:37:22-!- hoftel [~bc67c6c3@gateway/web/freenode/x-fzalxhqheicezgiq] has joined #wesnoth 20100402 19:39:33< hoftel> Unnheulu pls help me 20100402 19:39:46-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100402 19:40:40-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100402 19:43:01-!- Sacho [~sacho@79-100-56-47.btc-net.bg] has quit [Ping timeout: 245 seconds] 20100402 19:45:56< Gambit> Yeah Unnheulu help him out. :@ 20100402 19:46:06< Gambit> hoftel: What do you need help with? :) 20100402 19:46:40< hoftel> how to install wesnoth1.8 on ubuntu but i must go eatnow im back in 15 minutes 20100402 19:47:32< Gambit> The repo isn't up to date? 20100402 19:47:47< Unnheulu> Gambit: The repo is from 5 months ago :) 20100402 19:50:07< Unnheulu> Yay 20100402 19:50:12< Unnheulu> found the code I was looking for 20100402 19:54:09< PeterPorty> Gambit: U r derek 20100402 19:57:21-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: Leaving] 20100402 20:01:02< Gambit> What? 20100402 20:01:04< Gambit> My name is Charlie. 20100402 20:01:24< PeterPorty> u said it was derek -.- 20100402 20:01:32< Gambit> I was joking with you. 20100402 20:01:37< Gambit> It's not charlie either :) 20100402 20:01:46< PeterPorty> *cough* multiple personalities *cough* 20100402 20:01:48< Unnheulu> Mine is... 20100402 20:01:49< PeterPorty> : ( 20100402 20:01:49< Gambit> It's Oxlonger, Mike. 20100402 20:01:50< Unnheulu> Wait: 20100402 20:01:51< Unnheulu> its 20100402 20:01:56< Gambit> Mike Oxlonger. 20100402 20:02:05< Unnheulu> Llyintwallyn Smith 20100402 20:02:07< PeterPorty> ugh.. 20100402 20:02:10< Unnheulu> j/k :P 20100402 20:02:15< Gambit> Unnheulu: Is ben. 20100402 20:02:17< Gambit> Ben Dover. 20100402 20:02:22< Gambit> And his sister's name is Eileen. 20100402 20:02:23< PeterPorty> lopl 20100402 20:02:27< Unnheulu> its really gwyrddwych 20100402 20:02:33< Gambit> Eileen Dover 20100402 20:02:41< Unnheulu> No, my real name you'll never find out 20100402 20:02:41< PeterPorty> lopl 20100402 20:02:48< Unnheulu> Lol Gambit 20100402 20:02:50< PeterPorty> my real name is... 20100402 20:02:59< PeterPorty> if you guess u win a prize 20100402 20:03:06< Unnheulu> My real name is...John...in english; however my name is not in english 20100402 20:03:18< PeterPorty> Juan! 20100402 20:03:26< Unnheulu> ... 20100402 20:03:26< PeterPorty> is it? 20100402 20:03:30< PeterPorty> nope? 20100402 20:03:30< Unnheulu> I'm not spanish 20100402 20:03:31< PeterPorty> ok... 20100402 20:03:34< PeterPorty> :( 20100402 20:03:35< Gambit> Names don't change from language to language. 20100402 20:03:35< Unnheulu> I'm welsh forgoodnesssake!!! 20100402 20:03:40< Unnheulu> Gambit: they do 20100402 20:03:41< Unnheulu> eg 20100402 20:03:55< Unnheulu> Dewi/Dafydd is the Welsh equivalent of David 20100402 20:03:57< PeterPorty> my real name is pedro, in english its peter 20100402 20:04:03< Gambit> No. They have equivalents, but if you went to a foriegn country they would still call you your name. 20100402 20:04:11< Unnheulu> Gambit: fair enough 20100402 20:04:18< Unnheulu> All I can remember is being in an airport in england 20100402 20:04:20< Gambit> Unnheulu: Your name is Ioan. 20100402 20:04:30< PeterPorty> nope, people already call me peter, so i dont see why would others call me pedro 20100402 20:04:31< Unnheulu> the security guy just stared at the passport 20100402 20:04:41< Unnheulu> No idea why he couldn't pronounce it^^ 20100402 20:04:43< Unnheulu> Gambit: no its not 20100402 20:04:45< Gambit> Terrorist! 20100402 20:04:46-!- hoftel [~bc67c6c3@gateway/web/freenode/x-fzalxhqheicezgiq] has quit [Quit: Page closed] 20100402 20:04:49< Gambit> Iwan? 20100402 20:04:52< Unnheulu> No 20100402 20:04:55< Unnheulu> Not saying either 20100402 20:04:56< Gambit> Sion. 20100402 20:05:01< Unnheulu> isn't Iwan english? 20100402 20:05:06< Jarkko> Unnheulu: You're not the prime example of unpronounceable name :P 20100402 20:05:07< Unnheulu> Its not sion 20100402 20:05:21< Unnheulu> Jarkko: My real name...:P 20100402 20:05:36< Gambit> My real name is Derek. 20100402 20:05:39< Unnheulu> I share a first name with the leader of Plaid Cymru 20100402 20:05:39< PeterPorty> siôn 20100402 20:05:42< Unnheulu> try and find that :) 20100402 20:05:44< Unnheulu> No PeterPorty 20100402 20:05:59< PeterPorty> : ( 20100402 20:06:10< Unnheulu> Jarkko: the name on my passport isn't english 20100402 20:06:16< PeterPorty> Gambit, u suck 20100402 20:06:24< PeterPorty> i believed every word u said 20100402 20:06:28< PeterPorty> big mistake... 20100402 20:06:36< Jarkko> Unnheulu: Neither is mine - so we're even :P 20100402 20:06:40< Unnheulu> :D 20100402 20:06:45< Unnheulu> You a Finn? 20100402 20:07:01< Unnheulu> Oh, a whois tells me you aer :P 20100402 20:07:02< Unnheulu> Moi 20100402 20:07:05< PeterPorty> neither is mne... 20100402 20:07:11< Jarkko> Yes, I am. 20100402 20:07:34< Unnheulu> I said that right? Right? 20100402 20:07:38< Unnheulu> Please say I did^^ 20100402 20:07:52< PeterPorty> guess from where i am 20100402 20:08:08< Unnheulu> Chile? 20100402 20:08:12< Unnheulu> Santiago? 20100402 20:08:12< PeterPorty> damn! 20100402 20:08:17< PeterPorty> DAMN! 20100402 20:08:20< Unnheulu> You are? 20100402 20:08:25< Unnheulu> That was jut a guess^^ 20100402 20:08:26< PeterPorty> yes... 20100402 20:08:30< PeterPorty> yeah right 20100402 20:08:34< Unnheulu> PeterPorty: your in the same city as shadowman 20100402 20:08:37< Unnheulu> PeterPorty: it was! 20100402 20:08:37 * Jarkko hands a "Medal of Writing the word "Moi" Correctly" to Unnheulu. 20100402 20:08:41< PeterPorty> of corse i am 20100402 20:08:41< Unnheulu> Yay! 20100402 20:08:47< PeterPorty> i am his alt 20100402 20:09:05< PeterPorty> hope he doesnt read that... 20100402 20:09:08< PeterPorty> *hides* 20100402 20:09:30< Jarkko> PeterPorty: It's all logged... so you've got no place to hide. 20100402 20:09:34< Jarkko> :p 20100402 20:09:46< Unnheulu> /kick wesbot! 20100402 20:09:49< PeterPorty> Unnheulu, voulez vouz coucher avec moi cez soir? 20100402 20:09:52< Unnheulu> Thatll destroy the logs 20100402 20:09:56< PeterPorty> lopl 20100402 20:10:01< Unnheulu> PeterPorty: I don't udnestand :( 20100402 20:10:03< Unnheulu> *understand 20100402 20:10:08< PeterPorty> good 20100402 20:10:17< Unnheulu> translate.google.com :D 20100402 20:10:19< PeterPorty> i would have been kicked if you did 20100402 20:10:23< PeterPorty> no!!! 20100402 20:10:26< PeterPorty> lopl 20100402 20:10:41< PeterPorty> ce soir* 20100402 20:10:44< PeterPorty> not cez 20100402 20:10:48< PeterPorty> sorry 20100402 20:10:48< Unnheulu> NO I DON'T!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 20100402 20:10:54< PeterPorty> lopl 20100402 20:11:00< Unnheulu> ur dirty 20100402 20:11:01< PeterPorty> : D 20100402 20:11:07< PeterPorty> its a song man 20100402 20:11:11< PeterPorty> dont get upset 20100402 20:11:29< PeterPorty> btw, im a teenage male human....of course i am dirty! 20100402 20:11:33< Unnheulu> :P 20100402 20:11:35< PeterPorty> duh! 20100402 20:11:46< Unnheulu> I'm a teenage male human, I'm not dirty^^ 20100402 20:12:22< PeterPorty> then u r a freak 20100402 20:12:27< PeterPorty> come on! 20100402 20:12:39< Unnheulu> No, I'm normal :P 20100402 20:13:00< PeterPorty> its been like 3 months, im oviously horny... now ill shut up and go hide... 20100402 20:13:11 * PeterPorty shuts up and hides 20100402 20:13:22< Gambit> There is an acronym I feel would fit here quite well. 20100402 20:13:27< Gambit> TMI. 20100402 20:13:28< PeterPorty> obiously* 20100402 20:13:30< Unnheulu> Please say it Gambit 20100402 20:13:32< PeterPorty> lopl 20100402 20:13:37< Unnheulu> Wut does that stand for? :P 20100402 20:13:43< PeterPorty> yeah.... too much info 20100402 20:13:44< Gambit> Too much information. 20100402 20:13:46< PeterPorty> i like it 20100402 20:14:03< PeterPorty> u guys can call me that if youd like to 20100402 20:14:03< Rhonda> Unnheulu: ? 20100402 20:14:07< Unnheulu> ah 20100402 20:14:12< PeterPorty> Rhonda! 20100402 20:14:23< Unnheulu> Rhonda: hoftel was having trouble compiling under linux 20100402 20:14:28< Rhonda> PeterPorty! 20100402 20:14:29< Unnheulu> It appears he's not here anymore however 20100402 20:14:41< PeterPorty> yay! 20100402 20:14:45< Unnheulu> Gambit: don't you mean WTMI then? :) 20100402 20:14:48< Rhonda> Ah, that was the person sending me a query "hi" 20100402 20:14:57< PeterPorty> why doesnt he just join the ubutu irc? 20100402 20:15:06< PeterPorty> its the one with most users here 20100402 20:15:08< Rhonda> Unnheulu: It's all in the wiki, it's all in the Build-Depends of my wesnoth package (for Debian (based) distributions) 20100402 20:15:27< Unnheulu> Rhonda: I know it is, and I was trying to explain to him, but I'm kinda rubbish 20100402 20:15:32< PeterPorty> Moo! 20100402 20:15:43< Unnheulu> Rhonda: I was under the understanding there was difficulty downloading the deb, otherwise I would've directed him to that 20100402 20:15:49< Rhonda> Unnheulu: And I'm kinda busy cuddling my baby. 20100402 20:16:01< PeterPorty> rawr 20100402 20:16:03< PeterPorty> sexy 20100402 20:16:07< PeterPorty> -.- 20100402 20:16:10< Unnheulu> Ok, like I said, he's no longer online 20100402 20:16:10< Rhonda> difficulty downloading something is network issues, nothing I can do much about 20100402 20:16:38< Unnheulu> That was my point, I heard there was a difficulty down Debian's end 20100402 20:16:59< Rhonda> ftp-master is down - but that isn't used by apt directly. 20100402 20:17:06< Rhonda> That only means no updates currently are flowing in 20100402 20:17:26< PeterPorty> HeeHaw! 20100402 20:17:34< PeterPorty> so... 20100402 20:18:10< Rhonda> … and unfortunately also no wesnoth 1.8 in the Debian pool. :'( 20100402 20:18:24< PeterPorty> brb 20100402 20:18:49< Rhonda> And it did cost me a lot of effort: The wesnoth 1.8 packages are now installable next to the wesnoth 1.6 packages from unstable. :D 20100402 20:18:56 * Unnheulu remembers building a deb once 20100402 20:19:02< Unnheulu> Took me hours for a super simple program 20100402 20:19:12< Unnheulu> (3000 lines or something)^^ 20100402 20:19:43< Rhonda> I'm preparing a talk about deb building. 20100402 20:19:48< PeterPorty> so....anyone here likes xkcd?= 20100402 20:19:57< PeterPorty> = )* 20100402 20:20:05< Rhonda> Sure. 20100402 20:20:09< Rhonda> off again 20100402 20:20:26 * Gambit bazookas PeterPorty. 20100402 20:20:32< PeterPorty> NO! 20100402 20:20:41 * PeterPorty explodes 20100402 20:20:53-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Ping timeout: 246 seconds] 20100402 20:20:57 * PeterPorty explodes in a sexy way 20100402 20:21:02< Gambit> I bet you can't kill shikadibot. 20100402 20:21:03< PeterPorty> thats better 20100402 20:21:23< PeterPorty> shikadibot: are you gay? 20100402 20:21:32< PeterPorty> no answer... 20100402 20:21:45< PeterPorty> already dead it seems 20100402 20:21:48< Gambit> You have to ask in all caps with an exclamation mark 20100402 20:22:06< PeterPorty> shikadibot: ARE YOU GAY!? 20100402 20:22:10< PeterPorty> nope... 20100402 20:22:12< Gambit> No question marks. 20100402 20:22:23< PeterPorty> but then its not a question 20100402 20:22:32< Gambit> exactly 20100402 20:22:48< Gambit> questions trigger her acronym checker 20100402 20:23:25< Gambit> But you should ask her privately. 20100402 20:23:41< PeterPorty> ok.. 20100402 20:23:44< PeterPorty> how? 20100402 20:23:45< Gambit> I don't think she'll feel comfortable answering that in public chat. 20100402 20:24:09< Gambit> use /msg name message 20100402 20:24:15< PeterPorty> thx 20100402 20:24:38< Unnheulu> Gambit: is there any wml function that allows you to set a duration? 20100402 20:24:40< PeterPorty> lopl 20100402 20:24:51-!- mode/#wesnoth [+q *!*@pc-150-253-120-200.cm.vtr.net] by ChanServ 20100402 20:25:00< Unnheulu> or is there anything that expires after a certain length of time? 20100402 20:25:14< Unnheulu> Gambit: you were saying about me being the only one silenced here? :P 20100402 20:25:17< Gambit> no 20100402 20:25:26< Unnheulu> There's nothing? :( 20100402 20:25:31< Unnheulu> ugh 20100402 20:25:43< Unnheulu> Is there an event that triggers on say, turn 17? 20100402 20:25:50< Gambit> you can pause it for so many seconds 20100402 20:25:55< Gambit> Yes you can trigger an event on turn 17 20100402 20:25:59< Unnheulu> Not really what I'm looking for 20100402 20:26:03< Unnheulu> Gambit: whats the even called? 20100402 20:26:08< Gambit> name=turn 17 20100402 20:26:10< Unnheulu> don't worry 20100402 20:26:10< Gambit> lol 20100402 20:26:18< Unnheulu> I'm loading the wiki..:P 20100402 20:26:23< Gambit> Also if you wanted a turn timer 20100402 20:26:30< Unnheulu> no, that's not what I want 20100402 20:26:36< Unnheulu> I'm gonna go to the chippy 20100402 20:26:43< Unnheulu> Need to get some Fish 'n' Chips^^ 20100402 20:26:53< Unnheulu> Plus in the last 5 days I've only been outside once, c'ya 20100402 20:27:00< Gambit> you could start the timer by setting {VARIABLE timer $side_number} and then {VARIABLE_OP timer add "1"} 20100402 20:27:10< Gambit> That would tell it to trigger next turn. 20100402 20:27:15< Gambit> Or 5 turns from now if you wanted. 20100402 20:27:24< Gambit> By having an event that triggers on turn $timer 20100402 20:28:24-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100402 20:29:27-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Client Quit] 20100402 20:33:11-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has joined #wesnoth 20100402 20:35:46-!- mode/#wesnoth [-q *!*@pc-150-253-120-200.cm.vtr.net] by ChanServ 20100402 20:36:06-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100402 20:39:15< PeterPorty> yay! 20100402 20:40:56-!- Queenie [~teodora@5352A985.cable.casema.nl] has quit [Read error: Connection reset by peer] 20100402 20:45:59< PeterPorty> well, bbl guys, ill go play some matches 20100402 20:47:24-!- Queenie [~teodora@5352A985.cable.casema.nl] has joined #wesnoth 20100402 20:47:44-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100402 20:48:05-!- Jarkko [~JMP@gprs-internet-ffb7f000-143.dhcp.inet.fi] has quit [Quit: A day without sunshine is like .... night] 20100402 20:51:14< Unnheulu> Gambit: I'm not doing it for WML 20100402 20:51:21< Unnheulu> I'm doing it for code examples to look for :P 20100402 20:51:35< Unnheulu> (Trying to code in that duration limit for items) 20100402 21:04:36-!- hoftel [~bc67c6c3@gateway/web/freenode/x-fubpqvrgqwotwaec] has joined #wesnoth 20100402 21:05:21< hoftel> does anyone know how to update wesnoth with xdelta it soesnt work??? 20100402 21:07:08< Unnheulu> hoftel: Rhonda just left :P 20100402 21:07:09< Gambit> Unnheulu: CABD with the same method. 20100402 21:07:48< Gambit> You create an event that triggers a few turns from now that removes the itme. 20100402 21:07:51< Unnheulu> Gambit: II know it can be done, but, I'm adding in a duration (watchamacallit) to the item tag, to save space ;P 20100402 21:08:04< Unnheulu> It means less code, so less to go wrong 20100402 21:08:19< Gambit> Ooooh you're making a patch? 20100402 21:08:26 * Gambit jealous :\ 20100402 21:08:46< Unnheulu> Yeh :-P 20100402 21:09:26< Unnheulu> I wanna learn C++, and the 700page book next to me I gotforChristmas2yearsagoandnevertouchedsince is useless 20100402 21:09:46< Unnheulu> Correction 20100402 21:09:49< Unnheulu> 911 pages 20100402 21:11:53< Gambit> Someone got me C++ for dummies three years ago. 20100402 21:12:00< Gambit> I was too offended to read it ;) 20100402 21:12:01< Unnheulu> Gambit: your able to change the turn number? 20100402 21:12:02< Gambit> lol jk 20100402 21:12:03< Unnheulu> Haha :P 20100402 21:12:11 * Unnheulu didn't know that 20100402 21:12:31< Gambit> No you're not able to change what turn number it is. 20100402 21:12:44< Gambit> But you can set an event to trigger x turns from now I'm pretty sure. 20100402 21:12:49 * Unnheulu wonders what WML_HANDLER_FUNCTION(modify_turns, /*event_info*/, cfg) does then 20100402 21:12:59< Unnheulu> (the modify_turns is the function) 20100402 21:13:14< Unnheulu> So there is a modify_turns tag 20100402 21:13:32< Gambit> yeah... there is :\ 20100402 21:13:40< Unnheulu> What does that do then? :/ 20100402 21:13:43< Gambit> It changes the turn limit. 20100402 21:13:48< Gambit> The time when you lose. 20100402 21:13:50< Unnheulu> oh ok 20100402 21:18:11< Unnheulu> Gambit: What does store_turns do? 20100402 21:18:29< Gambit> I know where one might find out... 20100402 21:18:34< Unnheulu> :P 20100402 21:18:44< Unnheulu> It's just mild curiosity :) 20100402 21:19:09< Unnheulu> and its not in the wiki ;P 20100402 21:19:19< Gambit> There is apparently no store_turns 20100402 21:19:23< Gambit> hmmm 20100402 21:19:28< Gambit> I wonder why you would need it anyway. 20100402 21:19:37< Gambit> turn_number is automatically stores 20100402 21:19:39< Unnheulu> WML_HANDLER_FUNCTION(store_turns, /*event_info*/, cfg) 20100402 21:20:03< Unnheulu> Oh cool 20100402 21:20:12< Unnheulu> You can do modulus on a variable 20100402 21:21:15< Unnheulu> Gambit: Is there a function for finding the turn number, or is that a variable? 20100402 21:21:33< Gambit> $turn_number 20100402 21:21:38< Unnheulu> humm ok 20100402 21:21:41< Unnheulu> thanks 20100402 21:21:46< Unnheulu> (DRATIT!) 20100402 21:22:28< Rhonda> Unnheulu: Erm, there is no xdelta for Debian packages. 20100402 21:22:46< Unnheulu> Rhonda: Not my question, its hoftels :P 20100402 21:23:00< Rhonda> Unnheulu: You pointed him to me for that question. 20100402 21:23:01< Unnheulu> I didn't tell him that, I was instructing him in the dark arts of cmake 20100402 21:23:25< Rhonda> 21:05 does anyone know how to update wesnoth with xdelta it soesnt work??? 20100402 21:23:27< Unnheulu> Rhonda: did I? hmm, I just pointed all his questions to you cause your the maintainer, so you know more than my uneducated guesses :P 20100402 21:23:28< Rhonda> 21:07 hoftel: Rhonda just left :P 20100402 21:23:49< Rhonda> I'm not the maintainer of xdelta. :) 20100402 21:23:56< Unnheulu> Your the maintainer of .debs :) 20100402 21:24:07< Rhonda> http://rhonda.deb.at/debian/bpo/wesnoth/ has the 1.8 sources. 20100402 21:24:08< Unnheulu> So you will, at least, know more than me :P 20100402 21:24:15< Unnheulu> including the debs? 20100402 21:24:32< Rhonda> I tried to upload, but ftp-master.debian.org is down since a few days and I have no clue when it will be back up again. 20100402 21:24:43< Rhonda> Unnheulu: debs for powerpc architecture, yes :P 20100402 21:24:55< Unnheulu> hoftel: are you on a powerpc? :P 20100402 21:25:28< Unnheulu> Gambit: oh cool, the code teachers you how to make a menu button that summons a troll 20100402 21:25:29< Rhonda> Also, lucid is close to getting released by Ubuntu so they don't accept new packages until later in the month. 20100402 21:25:39< Unnheulu> line 2091 20100402 21:25:50< Unnheulu> Wait, lucid? 20100402 21:25:55< Unnheulu> I thought it was Maverick 20100402 21:26:04< Unnheulu> Oh, thats the one after..>.> 20100402 21:26:07-!- Gambit [~Gambit@pa-67-234-116-244.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100402 21:26:11< Rhonda> lucid is the codename of 10.04 20100402 21:26:23< Unnheulu> so maverick is 10.10 >.> 20100402 21:26:25< Rhonda> Oh, the name for the one after is fixed already? 20100402 21:26:31< Unnheulu> yeh 20100402 21:27:32< Rhonda> maverick meerkat? I only know one meerkat, and that one is named sid :P 20100402 21:28:01< hoftel> so i must wait till ubuntu 10.4 is finished??? 20100402 21:28:33< hoftel> get a deb package of wesnoth 1.8??? 20100402 21:28:53< Rhonda> You can compile it yourself. 20100402 21:29:00< Unnheulu> AFAICT from what Rhonda said, then it will be 1.6.5 in the repo 20100402 21:29:11< Unnheulu> Rhonda: he's getting too many bugs trying to compile himself :P 20100402 21:29:21< Unnheulu> Last time I recall it was something with LUA :/ 20100402 21:30:02< Rhonda> Take a look at the list of packages listed in the Build-Depends line of http://rhonda.deb.at/debian/bpo/wesnoth/wesnoth-1.8_1.8-1.dsc 20100402 21:30:07< Rhonda> hoftel: Take a look at the list of packages listed in the Build-Depends line of http://rhonda.deb.at/debian/bpo/wesnoth/wesnoth-1.8_1.8-1.dsc 20100402 21:30:17< Rhonda> hoftel: And install all of them. That should do the trick. 20100402 21:30:38< Unnheulu> wait, so sudo apt-get build-dep wesnoth won't do the trick? 20100402 21:30:51< hoftel> yes i did 20100402 21:31:06< Unnheulu> hoftel: you did sudo apt-get build-dep wesnoth 20100402 21:31:34< Rhonda> Unnheulu: Depends. That takes the build-deps from the wesnoth version in one of your deb-src lines. 20100402 21:31:46< Unnheulu> Yeah... 20100402 21:31:50< Unnheulu> So Lua is new in 1.7? 20100402 21:31:53< Rhonda> Unnheulu: Depending on which version that would point to it will be potentially incomplete. 20100402 21:31:55< Unnheulu> Thought it waas new in 1.5 :/ 20100402 21:31:56< Rhonda> Yes. 20100402 21:32:01< Rhonda> hmm 20100402 21:32:02< Unnheulu> that explains his bug 20100402 21:32:12< Unnheulu> But, I had lua already from xmoto... 20100402 21:32:25-!- [AfK] is now known as [NaL] 20100402 21:33:08< Rhonda> hoftel: apt-get install debhelper quilt libsdl-image1.2-dev libfreetype6-dev libsdl-mixer1.2-dev libsdl-net1.2-dev libfribidi-dev libsdl1.2-dev libsdl-ttf2.0-dev python-support libdbus-1-dev libboost-iostreams-dev libboost-test-dev libboost-regex-dev libboost-serialization-dev libpango1.0-dev automake liblua5.1-0-dev 20100402 21:33:33< Rhonda> That should cover everything you need (and a bit more because it contains helper tools needed for the debianization) 20100402 21:34:18 * Unnheulu smirks 20100402 21:34:28< Unnheulu> On my system, 1.4.5 is the version in the repo 20100402 21:34:47 * Unnheulu makes a mental note to upgrade to 10.04 as soon as its released 20100402 21:35:15< Rhonda> Unnheulu: You can always put deb-src lines in for everything you think is worthwhile. 20100402 21:35:20< Rhonda> They don't hurt too much. 20100402 21:35:29< Unnheulu> whats a deb-src line? :-P 20100402 21:35:36< Rhonda> :~$ grep ^deb-src /etc/apt/sources.list| wc -l 20100402 21:35:36< Rhonda> 13 20100402 21:35:48< Unnheulu> erm? 20100402 21:35:53< Rhonda> Unnheulu: The one required for being able to apt-get build-dep? :) 20100402 21:35:55-!- danthux [~gnuchile@190.20.199.241] has quit [Ping timeout: 265 seconds] 20100402 21:36:07 * Unnheulu is still confuzzled :) 20100402 21:36:22< Unnheulu> And it doesn't help that the code is also confuzzling me :D 20100402 21:37:43< Rhonda> Anyway, off cooking. 20100402 21:37:58< Rhonda> hoftel: I hope the above should be able to help you. 20100402 21:38:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100402 21:38:03< Unnheulu> c'ya 20100402 21:38:11< Unnheulu> cooking at half 9? 20100402 21:38:32 * Rhonda . o O ( And don't think too much about the "bpo" part of the URL. It's just a dump place for the time being... ) 20100402 21:39:06< Rhonda> Unnheulu: There's no proper time schedule with a baby in the household. http://rhonda.deb.at/blog/personal/2010/03/29/ 20100402 21:39:14< Unnheulu> ok :P 20100402 21:39:19< Unnheulu> Yay, another wesnoth blog to read 20100402 21:39:43< Rhonda> Alright, I'll put up a planet.wesnoth.org site. :P 20100402 21:39:49< Unnheulu> ^^ 20100402 21:40:53-!- hoftel [~bc67c6c3@gateway/web/freenode/x-fubpqvrgqwotwaec] has quit [Quit: Page closed] 20100402 21:40:56-!- danthux [~gnuchile@151-251-20-190.adsl.terra.cl] has joined #wesnoth 20100402 21:41:24< Unnheulu> *sigh* 20100402 21:41:28< Unnheulu> I'm svn upping so much 20100402 21:41:45 * Unnheulu wishes he knew the trick of compiling only the new/edited files >.> 20100402 21:42:06-!- PARLIAMENT [~owls@unaffiliated/lordlicorice] has joined #wesnoth 20100402 21:42:13 * Unnheulu only just realised why you did . o O, nice one :P 20100402 21:43:47-!- Mythological [Mythologic@77.29.3.197] has joined #wesnoth 20100402 21:44:23-!- allefant [~elias@allegro/developer/allefant] has joined #wesnoth 20100402 21:45:15-!- phlaem [~a@p3EE0535B.dip.t-dialin.net] has quit [Quit: Leaving] 20100402 21:46:19-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100402 21:46:33< PeterPorty> O.o 20100402 21:46:55< Unnheulu> hiah 20100402 21:47:00-!- elias [~elias@allegro/developer/allefant] has quit [Ping timeout: 258 seconds] 20100402 21:47:03< PeterPorty> hi 20100402 21:47:56< Unnheulu> I'm working my way through the wesnoth code, despite hardly know any C++, trying to find out where the turn number is stored 20100402 21:48:36< PeterPorty> ...why? 20100402 21:48:43< Unnheulu> So I can make a patch :) 20100402 21:48:59< PeterPorty> while you read the code you should try to learn C++ 20100402 21:49:23< Unnheulu> I have a 911 page book on the subject by me which I've hardly touched since christmas two years ago 20100402 21:49:38< Unnheulu> besides, I know python, PHP and some Java, I should be fine 20100402 21:50:32 * Unnheulu wonders if he can use $turn_number in an if statement 20100402 21:50:41 * Unnheulu also thinks it is not that simple 20100402 21:51:33-!- [NaL] is now known as [Shower] 20100402 21:51:40 * Unnheulu also remembers his own personal project where he has to do weird things like self.primary_letter = self.puzzle.grid.letter.get_primary_letter((x,y)) 20100402 21:53:12 * PeterPorty acts like he understands 20100402 21:53:14< grzywacz> Unnheulu, non of these languages supports meta-programming ;] 20100402 21:53:18< grzywacz> *none 20100402 21:53:27 * Unnheulu doesn't know what meta-programming is =) 20100402 21:54:01< Unnheulu> I havn't properly looked at C++ since like 2004 20100402 21:54:11< Blarumyrran> It sounds like writing lots of comments that are programs in themselves 20100402 21:54:33 * Unnheulu still is confuzzled =) 20100402 21:54:47< Unnheulu> So you have like 10000 line long comments? :P 20100402 21:55:37< Blarumyrran> No I was just blurting random nonsense 20100402 21:55:47< Unnheulu> :D 20100402 21:58:25-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has joined #wesnoth 20100402 22:00:34-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100402 22:03:41< Unnheulu> meta-programming...just googled it...that looks cool 20100402 22:04:14-!- demetrio [~demetrio@189.77.211.186] has joined #wesnoth 20100402 22:04:18< demetrio> hi all 20100402 22:04:45< Unnheulu> heya 20100402 22:04:47< demetrio> someone knows how to port 1.6 add-ons to 1.8? 20100402 22:04:54< Unnheulu> wmllint? 20100402 22:06:09< demetrio> Unnheulu, wmllint, is it a program? 20100402 22:06:13< Unnheulu> yeh 20100402 22:06:16< demetrio> i know a bit of wml 20100402 22:06:20< Unnheulu> do you have the source for wesnoth? 20100402 22:06:25< PeterPorty> YES! we managed to sell the car! 20100402 22:06:30< PeterPorty> I'm so happy! 20100402 22:06:36< Unnheulu> PeterPorty: Yay? 20100402 22:06:43< PeterPorty> yay! 20100402 22:06:45< Unnheulu> demetrio: its in the utils folder iirc 20100402 22:06:46-!- Samwise [~Samwise@p57B195E7.dip0.t-ipconnect.de] has left #wesnoth ["I'm... too sexy for you all, too sexy..."] 20100402 22:06:53< Unnheulu> wait, no, the tools folder 20100402 22:06:55< Unnheulu> aargh 20100402 22:06:58< Unnheulu> two seconds :P 20100402 22:07:22< Unnheulu> data/tools/wmllint 20100402 22:08:11< demetrio> Unnheulu, where i download it? 20100402 22:08:17< PeterPorty> -.- 20100402 22:08:19< Unnheulu> Its in the wesnoth source code folder 20100402 22:08:33< Unnheulu> Unless there is a seperate download somewhere I don't know of :P 20100402 22:08:41< PeterPorty> there is 20100402 22:08:48 * PeterPorty hides 20100402 22:09:06< demetrio> Unnheulu, whell, i'm using gentoo linux, i'll search for it 20100402 22:09:19< Unnheulu> ok :P 20100402 22:10:50 * Unnheulu now needs to find out the function for ending the turn >.> 20100402 22:11:35< Unnheulu> *sighs* now for another 2000 hours of searching :D 20100402 22:11:39< Unnheulu> c'ya guys in a few years 20100402 22:11:53< Unnheulu> oh 20100402 22:11:55< Unnheulu> that was simple :D 20100402 22:12:08< Unnheulu> (to an admin, muting me would be a good idea :P) 20100402 22:12:11< PeterPorty> lol 20100402 22:12:27< PeterPorty> just do what i did 20100402 22:12:33< Unnheulu> no -.- 20100402 22:13:50< PeterPorty> but... you wanted to get muted... 20100402 22:14:12< Unnheulu> *sighs& 20100402 22:14:14< Unnheulu> *sighs* 20100402 22:14:39< Unnheulu> Ivanovic: please mute me for a bit :P 20100402 22:14:42< demetrio> Unnheulu, i found it 20100402 22:14:49< Unnheulu> good job demetrio 20100402 22:15:28< grzywacz> PeterPorty, yay! Who needs cars anyway. 20100402 22:15:44< PeterPorty> yes, we needed the money, so its great 20100402 22:15:48< Unnheulu> After all, now we have these super high speed things 20100402 22:15:52< Unnheulu> We call them hanggliders 20100402 22:16:29< grzywacz> Who needs cars when there are awesome trains. ;> 20100402 22:16:45-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100402 22:16:55< demetrio> Unnheulu, do you know the person who do the gentoo package of wesnoth? 20100402 22:17:01< Unnheulu> No, sorry 20100402 22:19:47-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100402 22:19:56< demetrio> Unnheulu, i want to play deep shrine in 1.8, well, i'll try something 20100402 22:20:36< Unnheulu> Bother 20100402 22:20:50< Unnheulu> I didn't find the right class, I was looking at the server stuff instead >.> 20100402 22:20:55-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 260 seconds] 20100402 22:21:22< grzywacz> ;] 20100402 22:21:37< Unnheulu> Honestly I am the biggest noobs ever :D 20100402 22:21:46< Unnheulu> ah well, back to oxygen 20100402 22:21:50< Unnheulu> *doxygen 20100402 22:21:57< Unnheulu> see you guys in a few thousand hours 20100402 22:23:06< Unnheulu> Oh crud 20100402 22:23:09< Unnheulu> that's a mmassive image 20100402 22:23:17-!- danthux [~gnuchile@151-251-20-190.adsl.terra.cl] has quit [Ping timeout: 265 seconds] 20100402 22:23:59< demetrio> Unnheulu, it dont appears on map list when i try to create a new game 20100402 22:24:31< Unnheulu> demetrio: I'm just a normal player like you, so i'm just guessing, so I can only say so much, sorry 20100402 22:24:58< Unnheulu> In fact, you probably would have a better chance than me -- I thought C++ would be as simple as python^^ 20100402 22:25:19< demetrio> Unnheulu, no problem, do you know who i can talk about this? 20100402 22:25:25< Unnheulu> No sorry 20100402 22:25:40< demetrio> Unnheulu, C++ is too different of python ;) 20100402 22:25:46< Unnheulu> Indeed 20100402 22:25:57< Unnheulu> The last time I properly looked at it, I was 8 >.> 20100402 22:26:04 * Unnheulu forgot its complexity 20100402 22:27:08< demetrio> Unnheulu, i know a bit of both languages 20100402 22:27:13< Unnheulu> nice :) 20100402 22:27:29< Unnheulu> Luckily for me, I started learning Java recently, which is fairly similar AFAICT 20100402 22:27:34< grzywacz> Unnheulu, probably tod_manager.hpp 20100402 22:27:45< Unnheulu> grzywacz: humm? 20100402 22:27:50< grzywacz> But I haven't worked with the code for a while now. 20100402 22:27:51< Unnheulu> Wait, are you helping me? SSHHH! 20100402 22:27:59< Unnheulu> I wanna work it out myself :P 20100402 22:28:07< grzywacz> Unnheulu, apparently I grep faster ;) 20100402 22:28:12< Unnheulu> :P 20100402 22:28:26< Unnheulu> Apparently I'm being slowed down by huge images in doxygen :D 20100402 22:28:45< Unnheulu> check this one out: http://devdocs.wesnoth.org/classevents_1_1menu__handler.html 20100402 22:29:04< demetrio> Unnheulu, what's your problem? 20100402 22:29:14< Unnheulu> demetrio: I have no problem :P 20100402 22:29:39-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100402 22:30:13< grzywacz> Unnheulu, I rarely find doxygen helpful :P 20100402 22:30:26< Unnheulu> grzywacz: besides, that page isn't dealing with the end turn stuff :P 20100402 22:30:39< Unnheulu> Meh, its simpler than grepping which I still can't do 20100402 22:30:45< Unnheulu> (and know helping me :P) 20100402 22:31:08< Unnheulu> *no >> 20100402 22:33:41< Unnheulu> (Well, I can do, but its not showing all the results) 20100402 22:33:46< grzywacz> Unnheulu, end_turn? You probably want to look at game_events.cpp then 20100402 22:33:47< grzywacz> ;] 20100402 22:33:51< Unnheulu> -.- 20100402 22:33:52< Unnheulu> :P 20100402 22:33:59< Unnheulu> are you serious? 20100402 22:34:08< grzywacz> yes, why? 20100402 22:34:12< Unnheulu> I've had that page open for hours :P 20100402 22:34:45< Unnheulu> And I thought it was solely for defining WML functions 20100402 22:35:42< Unnheulu> epiphany's search tool is very helpful^^ 20100402 22:36:08< Unnheulu> searching for end brings up precendence^^ 20100402 22:36:51< demetrio> Unnheulu, i do it! 20100402 22:36:58< Unnheulu> demetrio: you do what? :P 20100402 22:37:11< demetrio> Unnheulu, deep shrine running on 1.8 20100402 22:37:17< Unnheulu> Yay! 20100402 22:38:14< Unnheulu> humm force_end_turn just sets the variable end_turn_ to true 20100402 22:40:27< grzywacz> while(!end_turn_) { … 20100402 22:40:31< Unnheulu> erm 20100402 22:40:43< Unnheulu> its in a file called game_end_exceptions 20100402 22:40:55< Unnheulu> >.> WHY DIDN@T I LOOK AT THAT BEFORE^^ 20100402 22:41:08< Unnheulu> and grzywacz, don't help me :P 20100402 22:41:35< demetrio> Unnheulu, is it cpp or python? 20100402 22:41:43< grzywacz> Unnheulu, as you wish, n8 ;) 20100402 22:41:44< Unnheulu> demetrio: wesnoth is cpp 20100402 22:41:46< Unnheulu> :P 20100402 22:41:57< Unnheulu> maybe its not that file 20100402 22:42:05< Unnheulu> bah I'll grep your line ;) 20100402 22:42:12< Unnheulu> thanks 20100402 22:43:10< Unnheulu> bah grep can't handle some of those symbols^^ 20100402 22:47:22< grzywacz> yes it can 20100402 22:48:21< Unnheulu> funny 20100402 22:48:40< Unnheulu> tells me bash: "!end_turn_: event not found" 20100402 22:48:48< Unnheulu> (was I meant to escape anything? >.> 20100402 22:49:27< grzywacz> sure, because ! is a special character in *bash* 20100402 22:49:38< grzywacz> just put it in single quotes 20100402 22:49:45< Unnheulu> oh ok 20100402 22:50:10< Unnheulu> I think I grepped wrong cause its not giving me any results :D 20100402 22:51:08< grzywacz> Did you grep with the three unicode dots? ;) 20100402 22:51:12< Unnheulu> nope 20100402 22:51:13< Unnheulu> :P 20100402 22:51:19< grzywacz> How did you do it? 20100402 22:51:44< Unnheulu> ieuan@unnheulu:~/wesnoth$ grep -wl 'while(!end_turn_)' /home/ieuan/wesnoth/* 20100402 22:51:55< grzywacz> wesnoth/src/*? 20100402 22:52:00< Unnheulu> ah 20100402 22:52:03< Unnheulu> its not recursive? 20100402 22:52:07< grzywacz> -r for recursive 20100402 22:52:11< Unnheulu> that would explain loads of my bugs :D 20100402 22:52:16< Unnheulu> well problems 20100402 22:52:25< Unnheulu> thanks 20100402 22:52:26< grzywacz> np 20100402 22:52:40< Unnheulu> sometimes I'm an uber nub :D 20100402 22:53:14-!- adam_ [~adam@resuser.jbu.edu] has joined #wesnoth 20100402 22:53:33< Unnheulu> Now to follow the breadcrumb from there =) 20100402 22:53:50-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20100402 22:54:08< Unnheulu> hi Aethaeryn 20100402 22:54:15-!- adam_ [~adam@resuser.jbu.edu] has quit [Read error: Connection reset by peer] 20100402 22:54:15< Aethaeryn> hi 20100402 22:54:22< Unnheulu> Wikiwizzzzz 20100402 22:54:30< Aethaeryn> ok 20100402 22:55:31< Unnheulu> humm, the function just ends when the loop is broken... 20100402 22:58:12< Unnheulu> So I'm gonna wanna look for the new_turn function or w/e its called 20100402 23:01:05< Unnheulu> blargh 20100402 23:01:16< grzywacz> have fun ;) 20100402 23:01:24< Unnheulu> so I've just read trough 1213 lines of code for nothing >.< 20100402 23:01:44< grzywacz> Nah. 20100402 23:01:45< Unnheulu> And the reason I'm not grepping is cause I dunno what to look for ..> 20100402 23:01:49< Unnheulu> >.> 20100402 23:02:18< grzywacz> Well, using an IDE could help you. ;) Things like jumping to definition help. ;p 20100402 23:02:33< Unnheulu> :P 20100402 23:03:01< Unnheulu> Like I said, I'm using doxygen 20100402 23:03:12< Unnheulu> Cause it takes hours to load files into an ide 20100402 23:03:51< Unnheulu> blargh 20100402 23:03:52< grzywacz> No it doesn't. 20100402 23:04:05< Unnheulu> I think its in line 3582 ;D 20100402 23:04:11< Unnheulu> grzywacz: Well... 20100402 23:04:26< Unnheulu> When you have a cruddy IDE designed for PHP or something 20100402 23:04:54< Unnheulu> Okok, your right, but, I'm lazy^_^ 20100402 23:06:33< Unnheulu> And it doesn't help I'm guessing what most of this stuff means^^ 20100402 23:08:48< Unnheulu> What I guess I really need to find, is where the turn event gets triggered 20100402 23:08:56< grzywacz> Well, good luck. You're probably going to learn a lot anyway if you pay enough attention. 20100402 23:08:57< Unnheulu> (Like last breath is on a units death) 20100402 23:09:00< Unnheulu> ah well 20100402 23:09:04< Unnheulu> This'll take a while 20100402 23:09:19< Unnheulu> grzywacz: thats why I'm not wanting helppppppppppppppp I learn how the rest of the code works 20100402 23:09:23< Unnheulu> *help 20100402 23:09:27< Unnheulu> keyboard fail 20100402 23:09:57< grzywacz> ok, I was about to tell you to look at actions.cpp for last breath :D 20100402 23:10:02< grzywacz> night, this time for real :P 20100402 23:10:05-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100402 23:10:09< Unnheulu> ok, nihgt 20100402 23:10:11< Unnheulu> *night 20100402 23:10:13-!- grzywacz [~grzywacz@wesnoth/developer/grzywacz] has quit [Quit: :wq] 20100402 23:10:17< Unnheulu> I know where last breath happens... 20100402 23:10:20< Unnheulu> ^^ 20100402 23:10:36< Unnheulu> Seen it earlier, which is why I wasn't looking in game_events.cpp for it 20100402 23:11:27< Unnheulu> I'm going now 20100402 23:11:32< Unnheulu> Will continue in the morning^^ 20100402 23:11:33< Unnheulu> Bai 20100402 23:11:36-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100402 23:21:45-!- [Shower] is now known as [NaP] 20100402 23:25:08-!- martin__ [~martin@f054173127.adsl.alicedsl.de] has quit [Quit: leaving] 20100402 23:26:01-!- meric [~Eric@124-171-18-219.dyn.iinet.net.au] has joined #wesnoth 20100402 23:34:25-!- danthux [~gnuchile@192-205-20-190.adsl.terra.cl] has joined #wesnoth 20100402 23:39:26-!- Samwise [~samwise27@p57B195E7.dip0.t-ipconnect.de] has joined #wesnoth 20100402 23:39:50-!- Samwise [~samwise27@p57B195E7.dip0.t-ipconnect.de] has left #wesnoth [] 20100402 23:40:30-!- Mythological_ [Mythologic@77.29.5.129] has joined #wesnoth 20100402 23:44:18-!- Mythological [Mythologic@77.29.3.197] has quit [Ping timeout: 258 seconds] 20100402 23:44:36-!- Mythological_ is now known as Mythological 20100402 23:50:14-!- Aethaeryn [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Quit: bah] 20100402 23:51:21-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100402 23:51:48-!- Netsplit *.net <-> *.split quits: shikadibot, Smar 20100402 23:53:00-!- Netsplit over, joins: Smar, shikadibot --- Log closed Sat Apr 03 00:00:07 2010