--- Log opened Tue Apr 06 00:00:44 2010 20100406 00:00:52-!- martin___ [~martin@g228213224.adsl.alicedsl.de] has quit [Quit: leaving] 20100406 00:02:26-!- maackey [~maackey@pool-71-180-66-243.tampfl.fios.verizon.net] has joined #wesnoth 20100406 00:11:30-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100406 00:16:06-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100406 00:20:07-!- martin__ [~martin@g228213224.adsl.alicedsl.de] has quit [Quit: Lost terminal] 20100406 00:50:38-!- Lezard [~Lezard@189.58.214.231.dynamic.adsl.gvt.net.br] has quit [Read error: No route to host] 20100406 00:51:31-!- Lezard [~Lezard@189.58.214.231] has joined #wesnoth 20100406 00:57:41-!- zenhob-it [~hevien@host148-71-dynamic.10-79-r.retail.telecomitalia.it] has quit [Ping timeout: 268 seconds] 20100406 00:58:23-!- Lezard [~Lezard@189.58.214.231] has quit [Read error: Connection reset by peer] 20100406 00:58:27-!- Lezard [~Lezard@189.58.214.231.dynamic.adsl.gvt.net.br] has joined #wesnoth 20100406 01:00:23-!- phlaem [~a@p3EE03E99.dip.t-dialin.net] has quit [Quit: Leaving] 20100406 01:02:12-!- Lezard [~Lezard@189.58.214.231.dynamic.adsl.gvt.net.br] has quit [Read error: No route to host] 20100406 01:02:38-!- Lezard [~Lezard@189.58.214.231.dynamic.adsl.gvt.net.br] has joined #wesnoth 20100406 01:02:50< Gambit> I don't want to brag or anything 20100406 01:02:53< Gambit> DISCLAIMER: I want to brag 20100406 01:02:59< Gambit> I just caught a wild bird with my bare hands 20100406 01:03:03< Gambit> hand... singular. 20100406 01:03:10< Gambit> Without injuring it. 20100406 01:03:20< VurtualRuler98> nice 20100406 01:03:22< VurtualRuler98> what did you do with it? 20100406 01:03:45< Gambit> My hand. 20100406 01:03:50< Gambit> It has some sort of eye problem 20100406 01:03:55< Gambit> I biked right past it and it didn't fly off :\ 20100406 01:03:57< VurtualRuler98> you did your hand with it? 20100406 01:04:04< VurtualRuler98> No what are you doing with the bird you caught 20100406 01:04:06< VurtualRuler98> did you just let it go 20100406 01:04:08< Gambit> Oh what did I do with the bird XD 20100406 01:04:11< Gambit> It's on the porch 20100406 01:04:13< VurtualRuler98> Or did you put it in a cage? 20100406 01:04:18< Gambit> it was a sitting duck in the driveway 20100406 01:04:18< VurtualRuler98> Cage it and take it to a vet 20100406 01:04:21< Gambit> sooooo many cats 20100406 01:04:34< VurtualRuler98> Seriously take it to a vet, get it de-diseased if needed, helped 20100406 01:04:39< VurtualRuler98> And now you have a sweet new pet bird 20100406 01:04:51< Gambit> Well it just finally opened it's left eye. 20100406 01:04:54< Gambit> Still no flying. 20100406 01:05:24< Gambit> VurtualRuler98: You can't keep wild birds as pets :\ 20100406 01:05:42< VurtualRuler98> why not? 20100406 01:05:45< VurtualRuler98> It wants you to keep it 20100406 01:05:53< Gambit> Because every species of wild bird in PA is protected. 20100406 01:06:02< VurtualRuler98> escape here 20100406 01:06:30 * Gambit is setting up equipment to film it until it starts flapping again 20100406 01:08:11-!- Mythological [Mythologic@77.29.4.27] has quit [] 20100406 01:38:30-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100406 01:53:15-!- TaylorSwift [~Taylor@222-155-82-110.jetstream.xtra.co.nz] has joined #wesnoth 20100406 01:54:31-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100406 01:59:48-!- hagabaka_ [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100406 02:02:45-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100406 02:02:54-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has joined #wesnoth 20100406 02:07:56< Gambit> VurtualRuler98: It's a Brown Thrasher. 20100406 02:08:01-!- hagabaka_ is now known as hagabaka 20100406 02:08:12-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100406 02:08:12-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100406 02:21:28-!- Blarumyrram [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100406 02:24:16-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Ping timeout: 245 seconds] 20100406 02:24:43-!- Blarumyrram is now known as Blarumyrran 20100406 02:24:59-!- BenUrban [~benurban@unaffiliated/benurban] has quit [Quit: Power failu] 20100406 02:26:59-!- isaac [~isaac@debian/developer/isaac] has quit [Read error: Connection reset by peer] 20100406 02:27:46-!- isaac [~isaac@debian/developer/isaac] has joined #wesnoth 20100406 02:28:07-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has quit [Ping timeout: 246 seconds] 20100406 02:28:56-!- lukjad86 [~lukjadOO7@unaffiliated/lukjad007] has quit [Ping timeout: 276 seconds] 20100406 02:33:23-!- [NaL] is now known as [Wesnothing] 20100406 02:51:00-!- sirscott [~scott@c-71-229-182-62.hsd1.co.comcast.net] has joined #wesnoth 20100406 02:52:33< sirscott> downloaded and compiled 1.8 from source on a 2.6.32 kernel. when running windowed, it doesn't register any mouse button presses. full screen works out -- but on a dual monitor (nvidia) system, how can I make "full screen" just be one monitor? 20100406 02:53:38< Gambit> sirscott: bug :( 20100406 02:55:00< sirscott> Gambit: shucks :-/ and no way to make it full screen on just one of the two monitors right? 20100406 02:55:21< Gambit> It's been brought up before. 20100406 02:55:37< Gambit> I'm not sure if it's just impossible, or if it's just a matter of nobody filling out the proper paperwork. 20100406 02:55:56< sirscott> haha ok 20100406 02:55:57< Gambit> Search through bugs.wesnoth.org to see if it's reported there. If not then file a Feature Request. 20100406 02:56:04< sirscott> will do 20100406 02:56:07< sirscott> thanks for the headsup 20100406 02:56:24< sirscott> in the meantime i'll just play on my laptop :) 20100406 02:56:33< Gambit> well windowed works okay. 20100406 02:56:54< Gambit> The MP lobby is a bit buggy[er than usual] in windowed. Other than that there aren't any performance issues. 20100406 02:57:43< Gambit> going afk 20100406 03:00:28-!- eyerouge [~snowdrop@c-c663e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100406 03:03:07-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has joined #wesnoth 20100406 03:20:49-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100406 03:20:50-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Ping timeout: 260 seconds] 20100406 03:33:28< Gambit> Don't blink. Don't look away or you're dead. :o 20100406 03:37:36< SpoOkyMagician> (pokes Gambit) 20100406 03:38:47< Gambit> Don't turn your back. 20100406 03:39:48< SpoOkyMagician> i wonder what happened to myth... he said he was just gonna restart his computer... that was... lets see... 7:06pm and its 9:40pm now... lol 20100406 03:40:33< SpoOkyMagician> if you computer takes almost 3 hours to restart... xD 20100406 03:42:49< Gambit> SpoOkyMagician: He blinked :( 20100406 03:43:15< SpoOkyMagician> he wasnt even in irc XD 20100406 03:43:47< SpoOkyMagician> but yea w/e. i was just gonna ask him something but no matter. it can wait til later. 20100406 03:43:54-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20100406 03:44:42< Gambit> Luckily for you I have a timey wimey detector. It blinks when there's stuff. 20100406 03:45:47< SpoOkyMagician> hey Solition you busy atm? 20100406 03:45:55< SpoOkyMagician> (or afk) 20100406 03:47:01< SpoOkyMagician> :l 20100406 03:47:06< SpoOkyMagician> oh well 20100406 03:49:20-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Read error: Operation timed out] 20100406 03:55:16-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 04:01:05-!- kcaze [~herman@119.161.166.130] has joined #wesnoth 20100406 04:01:53< Gambit> Raise your hand if you want to make death panels an internet meme. 20100406 04:02:25-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100406 04:02:44< noy> Gambit: its just ridiculous 20100406 04:03:16< Gambit> Not any more so than long cat, or OVER 9000!. 20100406 04:03:21< noy> currently you have death panels, the only difference is that its by how much you pay. 20100406 04:03:40< VurtualRuler98> death panels? 20100406 04:04:17< VurtualRuler98> Sweet I can put my chaos-breakers in it to power my deathtraps 20100406 04:05:54-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100406 04:06:32-!- Ivanovic_ is now known as Ivanovic 20100406 04:13:59< Blarumyrran> What does the "panel" there mean? 20100406 04:14:24< VurtualRuler98> electrical panel/circuit breaker box 20100406 04:18:53-!- ancestral [~ancestral@mobile-166-137-137-015.mycingular.net] has joined #wesnoth 20100406 04:28:40-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100406 04:50:01-!- [Wesnothing] is now known as [Sleeperz] 20100406 04:52:54-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100406 04:59:28-!- Ivanovic_ [~ivanovic@dtmd-4db2dff4.pool.mediaWays.net] has joined #wesnoth 20100406 04:59:28-!- Ivanovic_ [~ivanovic@dtmd-4db2dff4.pool.mediaWays.net] has quit [Changing host] 20100406 04:59:28-!- Ivanovic_ [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 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Deformative 20100406 07:55:34-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Ping timeout: 264 seconds] 20100406 08:10:43-!- SwiftrTaylor [~Taylor@222-155-93-34.jetstream.xtra.co.nz] has joined #wesnoth 20100406 08:11:38-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100406 08:11:41-!- laurence [~laurence@netblock-72-25-87-158.dslextreme.com] has quit [Quit: Leaving] 20100406 08:13:18-!- TaylorSwift [~Taylor@222-155-82-110.jetstream.xtra.co.nz] has quit [Ping timeout: 240 seconds] 20100406 08:22:31-!- SwiftrTaylor is now known as TaylorSwift 20100406 08:29:24-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-omnjvmijofjduqmn] has joined #wesnoth 20100406 08:31:04-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100406 08:41:40-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-omnjvmijofjduqmn] has quit [Ping timeout: 248 seconds] 20100406 09:02:56-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100406 09:08:17-!- Lancaster [~Miranda@123.119.91.232] has joined #wesnoth 20100406 09:19:43-!- Lancaster [~Miranda@123.119.91.232] has quit [Quit: Lancaster] 20100406 10:06:25-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Read error: Connection reset by peer] 20100406 10:13:48-!- eyerouge [~eyerouge@c-c665e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100406 10:33:49-!- eyerouge [~eyerouge@c-c665e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100406 10:45:56-!- ghyr-easeus [~kvirc@205-214-135-95.pool.ukrtel.net] has joined #wesnoth 20100406 10:46:15< ghyr-easeus> hi 20100406 10:57:36-!- ghyr-easeus [~kvirc@205-214-135-95.pool.ukrtel.net] has quit [Ping timeout: 258 seconds] 20100406 11:00:03-!- Jarkko_ [~JMP@gprs-internet-fe42c500-190.dialup.inet.fi] has joined #wesnoth 20100406 11:07:38-!- zenhoobb-it [~hevien@host47-73-dynamic.15-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 11:14:24< Ivanovic> moin 20100406 11:20:26-!- zenhoobb-it [~hevien@host47-73-dynamic.15-87-r.retail.telecomitalia.it] has quit [Ping timeout: 246 seconds] 20100406 11:22:45-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100406 11:27:22-!- Vetinari [~lukjad007@unaffiliated/lukjad007] has joined #wesnoth 20100406 11:37:06-!- lukjad007 [~lukjadOO7@unaffiliated/lukjad007] has joined #wesnoth 20100406 11:41:11-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100406 11:41:16-!- DDR [~chatzilla@66.183.125.196] has quit [Client Quit] 20100406 11:46:17-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100406 11:52:32-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100406 12:03:23-!- meric [~Eric@124-168-147-71.dyn.iinet.net.au] has joined #wesnoth 20100406 12:06:51-!- Tiy [~t@5ad1503c.bb.sky.com] has joined #wesnoth 20100406 12:06:51-!- meric [~Eric@124-168-147-71.dyn.iinet.net.au] has quit [Read error: Connection reset by peer] 20100406 12:07:06-!- meric [~Eric@124-168-147-71.dyn.iinet.net.au] has joined #wesnoth 20100406 12:19:14-!- ancestral [~ancestral@97-116-115-135.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100406 12:23:29-!- lukjad007 is now known as lukjad86 20100406 12:25:08-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100406 12:33:00-!- zenhoobb-it [~hevien@host47-73-dynamic.15-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 12:35:35-!- hoftel [~5ede1609@gateway/web/freenode/x-yeobnzqdfrbzyjob] has joined #wesnoth 20100406 12:35:47< hoftel> hi 20100406 12:37:40-!- zenhoobb-it [~hevien@host47-73-dynamic.15-87-r.retail.telecomitalia.it] has quit [Ping timeout: 252 seconds] 20100406 12:37:51< hoftel> if a rpm package for wesnoth 1.8 finished and published pls tell me my skype name is hoftel92 thx 20100406 12:50:19< Tiy> .. 20100406 12:54:32-!- TaylorSwift [~Taylor@222-155-93-34.jetstream.xtra.co.nz] has quit [Read error: Connection reset by peer] 20100406 13:05:53-!- Mythological [Mythologic@77.29.5.18] has joined #wesnoth 20100406 13:15:08-!- hoftel [~5ede1609@gateway/web/freenode/x-yeobnzqdfrbzyjob] has quit [Quit: Page closed] 20100406 13:18:35-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 13:39:27-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100406 13:45:40-!- Rigor [~Viktor@91.112.30.10] has joined #wesnoth 20100406 13:54:03< Rigor> hi all 20100406 13:54:42< Rigor> id need a wesnoth developer, if possible somebody who is doing the interface in the lobby, commands and such 20100406 13:59:13< Unnheulu> Try asking in #wesnoth-dev 20100406 13:59:25< Rigor> thx 20100406 13:59:50< Unnheulu> np ;) 20100406 14:10:23-!- John_R [~john@67-61-196-160.cpe.cableone.net] has quit [Quit: Leaving] 20100406 14:10:28-!- John_R_ [~john@67-61-196-160.cpe.cableone.net] has joined #wesnoth 20100406 14:11:16-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Remote host closed the connection] 20100406 14:16:07-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has quit [Ping timeout: 260 seconds] 20100406 14:25:24-!- Rigor [~Viktor@91.112.30.10] has left #wesnoth [] 20100406 14:27:35-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 14:27:55-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has quit [Client Quit] 20100406 14:35:16-!- Jarkko_ [~JMP@gprs-internet-fe42c500-190.dialup.inet.fi] has quit [Quit: REALITY.SYS Corrupted: Re-boot universe? (Y/N/Q)] 20100406 14:42:27-!- Samwise [~Samwise@p57B19567.dip0.t-ipconnect.de] has joined #wesnoth 20100406 14:43:34-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100406 14:48:44-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 14:53:22-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 260 seconds] 20100406 14:53:22< Unnheulu> IftU is too hard for me :( 20100406 14:58:07-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100406 15:04:50-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100406 15:05:04-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100406 15:05:53-!- phlaem [~a@p3EE06E71.dip.t-dialin.net] has joined #wesnoth 20100406 15:14:27-!- Tiy [~t@5ad1503c.bb.sky.com] has left #wesnoth [] 20100406 15:20:32< shadowmaster> Unnheulu: hi 20100406 15:21:35-!- lizard_r [~Rolf@wesnoth/umc-dev/developer/lizard] has left #wesnoth [] 20100406 15:22:10-!- Deformative [~joe@67-194-4-219.wireless.umnet.umich.edu] has joined #wesnoth 20100406 15:23:32< shadowmaster> can you poke me when you are around, please? 20100406 15:23:53 * Rhonda pokes shadowmaster 20100406 15:24:09< shadowmaster> that was for Unnheulu only <.< 20100406 15:24:24< Rhonda> Why didn't you say so? 20100406 15:25:06-!- Fother [~Fother_J@pool-96-254-221-178.tampfl.fios.verizon.net] has quit [Ping timeout: 245 seconds] 20100406 15:29:19< Unnheulu> hi 20100406 15:29:28 * Unnheulu pokes shadowmaster 20100406 15:30:14< shadowmaster> 21:41 Unnheulu: you know that your wesnoth-tc frontend doesn't work if the current working dir isn't the one that has the glade file? 20100406 15:30:17< shadowmaster> 21:42 also, I'd like to have just a script, not a script+.glade file pair. Do you know anything about this or am I on my own? 20100406 15:30:35< Unnheulu> humm 20100406 15:31:11< shadowmaster> the first line describes what I'd consider a "release-critical" issue 20100406 15:31:17< Unnheulu> yeh 20100406 15:31:36< Unnheulu> That should be an easy fix (hopefully) 20100406 15:31:58< shadowmaster> yes, hopefully, because I'm an experienced C++ and Perl coder and couldn't figure a good solution in Python. 20100406 15:32:02< Unnheulu> And for the second, the only way I can think of is kinda messy (compressing it into the main file) 20100406 15:32:34< Unnheulu> Hang on 20100406 15:32:36< shadowmaster> that could be done by a script, but isn't there any way to convert the .glade thing into actual code? 20100406 15:32:55< Blarumyrran> (what's a .glade file?) 20100406 15:32:56< shadowmaster> s/isn't/is/ 20100406 15:33:13< Unnheulu> You can, but, it would significantly increase the cod size, and be a lot harder to debug 20100406 15:33:16< Unnheulu> *code 20100406 15:33:23< shadowmaster> Blarumyrran: http://glade.gnome.org/ 20100406 15:33:44< shadowmaster> Unnheulu: nothing that could be automated? 20100406 15:33:47-!- exDM69 [~riku@e-werk.entropy.fi] has joined #wesnoth 20100406 15:33:52< Unnheulu> I'm not sure, possibly 20100406 15:34:28< shadowmaster> otherwise, I could probably make it adhere to the pkgdatadir convention 20100406 15:35:04< shadowmaster> somehow, not sure. I've never mixed Python and autotools rules 20100406 15:35:12< Unnheulu> Wouldn't the working directory only be different if the gladefile is in a different folder? 20100406 15:35:12< shadowmaster> *Python targets 20100406 15:35:14-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100406 15:35:14-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100406 15:35:14-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100406 15:35:37< shadowmaster> Unnheulu: the problem is that your code assumes that the glade file *is* in the working directory 20100406 15:35:42< Unnheulu> Oh ok 20100406 15:36:05< shadowmaster> for all I care I could invoke /home/shadowm/bin/wesnoth-tc-gui with working dir /home/shadowm/bfw_artwork/elynia 20100406 15:36:06< Unnheulu> so I just need to add in an os.path.join, and a line somewhere saying *where* the gladefile is 20100406 15:36:29< Unnheulu> Oh I see your problem 20100406 15:37:15< shadowmaster> in fact, the C++ target has to choose between a few possible valid locations 20100406 15:37:25< Unnheulu> My point is knowing where the gladefile is saved 20100406 15:37:42< Unnheulu> If I know that its an easy fix 20100406 15:39:00< Unnheulu> brb 20100406 15:39:01-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100406 15:39:16< exDM69> hi guys 20100406 15:39:36< exDM69> I came here because I'm interested in GSoCing in wesnoth 20100406 15:39:43< exDM69> are there any GSoc mentors here? 20100406 15:39:50< shadowmaster> exDM69: you should go to #wesnoth-dev 20100406 15:39:57< exDM69> going -> 20100406 15:40:50-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 15:41:10-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100406 15:41:19< Unnheulu|Laptop> ok, back 20100406 15:41:24< shadowmaster> argh, I've just noticed that wesnoth-tc doesn't really honor the pkgdatadir convention at source level, only at install level. It'll most likely break if I configure it with --datadir=/usr/banana 20100406 15:41:33< shadowmaster> s/most likely/definitely/ 20100406 15:41:59< shadowmaster> that'll be easy to fix anyway. 20100406 15:42:33< King_Elendil> hello :) 20100406 15:42:38< shadowmaster> Unnheulu|Laptop: the logic used by wesnoth-tc for locating its datadir (which has the .def file, and which should probably have the .glade file if it isn't embeded into the script) is at http://gitorious.org/wesnoth-tc/wesnoth-tc/blobs/master/src/wesnoth-tc.cpp#line112 20100406 15:43:07< Unnheulu|Laptop> ok 20100406 15:43:09< Unnheulu|Laptop> thanks 20100406 15:43:13< shadowmaster> it uses the method in http://gitorious.org/wesnoth-tc/wesnoth-tc/blobs/master/src/fs.cpp#line139, but assume that lines 130 and 132 read something to the effect of pkgdatadir instead of /share 20100406 15:43:45< shadowmaster> (in fact, since I could actually set pkgdatadir to /apple/banana while bindir is /usr/bin, I need to revise that) 20100406 15:43:47< King_Elendil> wow, your still talking about team-color? 20100406 15:43:54< Unnheulu|Laptop> :-P 20100406 15:43:59< shadowmaster> King_Elendil: is there any problem with that? 20100406 15:44:32< shadowmaster> I could just open ##shadowm, y'know. 20100406 15:44:49< King_Elendil> no, That's just the last thing you were talking about last time I joined 20100406 15:44:50< Unnheulu|Laptop> But, if I can compress the gladefile into the code, then I don't need to search for the gladefile 20100406 15:45:34< shadowmaster> Unnheulu|Laptop: so far it sounds like "the maintainer" (me?) would be better not having to worry about embedding that data into the script 20100406 15:46:22< King_Elendil> shadowmaster, are you having a good day? 20100406 15:46:23< Unnheulu|Laptop> But, if I integrate it straight into the code, you wouldn't have to worry about that file at all 20100406 15:46:46< shadowmaster> King_Elendil: yes, a pretty nice one 20100406 15:46:49< shadowmaster> do gst 20100406 15:46:55< King_Elendil> that's good :) 20100406 15:46:55< shadowmaster> s/do gst/so far/ 20100406 15:47:41-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Read error: Connection reset by peer] 20100406 15:47:47< shadowmaster> Unnheulu|Laptop: or you can just figure out a way to integrate it into the code and I figure out a way to do it in a Makefile target 20100406 15:48:09< shadowmaster> e.g. inserting the .glade file into wesnoth-tc-gui.py.in to produce wesnoth-tc-gui 20100406 15:48:36< shadowmaster> that sounds much easier for me ^^ 20100406 15:48:43-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100406 15:48:44< Unnheulu|Laptop> ;) 20100406 15:49:10< Gambit> (: 20100406 15:49:16< Unnheulu|Laptop> Ok, so I'll just compress it into the code/blatantly copy it as a huge string 20100406 15:49:53< Unnheulu|Laptop> 'cos a gladefile is just a big xml file 20100406 15:50:02< King_Elendil> Gambit: was that a :( typo or a :) typo? or was it on purpose? 20100406 15:51:13-!- lizard_r [~rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100406 15:53:09-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Read error: Connection reset by peer] 20100406 15:53:20-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 15:53:45< Gambit> King_Elendil: Backwards smileys are all the rage in china. 20100406 15:54:32< King_Elendil> oh. but IIRC, your not in china d: 20100406 15:55:03-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100406 15:55:32< Gambit> King_Elendil: Do you like sauerkraut? 20100406 15:55:44< King_Elendil> no. why? 20100406 15:55:52< Gambit> Pizza? 20100406 15:56:02< Unnheulu|Laptop> shadowmaster, Ok, I can compress it, but, it would have the extra requirement of zlib, (but, afaik that comes with python) 20100406 15:56:15< shadowmaster> Unnheulu|Laptop: it cannot be left in the script uncompressed? 20100406 15:56:26< shadowmaster> s/left in/inserted into/ 20100406 15:56:47-!- raziel [~raziel@3.ozd.abpl.pl] has joined #wesnoth 20100406 15:56:51< Gambit> King_Elendil: Odds are you like [insert international food] and yet IIRC you're not in [insert country of origin]. 20100406 15:56:59< Unnheulu|Laptop> shadowmaster, sure, it'll just be 180 lines longer :) 20100406 15:57:29< Gambit> And actually I haven't a clue of backwards smiley's popularity in China, but they read right to left. Just a little joke. :\ 20100406 15:57:35< shadowmaster> Unnheulu|Laptop: that shouldn't be a big problem 20100406 15:57:42< King_Elendil> yes, I like pizza. but IIRC it originated in new york 20100406 15:57:44< shadowmaster> I mean, wmllint is thousands of lines long IIRC 20100406 15:57:51< Gambit> King_Elendil: Pizza is italian. 20100406 15:58:11-!- Deformative [~joe@67-194-4-219.wireless.umnet.umich.edu] has quit [Ping timeout: 276 seconds] 20100406 15:58:13< Unnheulu|Laptop> oh, that's ok then :P 20100406 15:58:13< zookeeper> wtf :D 20100406 15:58:25< zookeeper> pizza originated in new york? :D 20100406 15:58:31< zookeeper> asdf 20100406 15:58:35< zookeeper> sorry, carry on. 20100406 15:58:41< King_Elendil> right, but I think it was first made in new york by an italian immigrant. 20100406 15:58:56< Unnheulu|Laptop> 'cos python is pretty high level, then it usually has unnecessarily long files 20100406 16:00:08-!- raziel [~raziel@3.ozd.abpl.pl] has quit [Client Quit] 20100406 16:01:05< Gambit> Hardly. 20100406 16:03:27< Gambit> King_Elendil: wikipedia. 20100406 16:03:30-!- Telaron [~9442274a@gateway/web/freenode/x-rprkqjjcxbozopjs] has joined #wesnoth 20100406 16:03:42 * Unnheulu|Laptop sighs, turns out python is having trouble with multi line strings 20100406 16:03:49< King_Elendil> wait, I made a mistake. the first american pizzeria was in new york, but it was already known throughout europe by this time. I do like kalua-pig, which originated in hawaii, where I spent the first 11 years of my life 20100406 16:03:51< Gambit> Shadowmaster damnit! Now I'm hungry for pizza. 20100406 16:03:57< Unnheulu|Laptop> lawl 20100406 16:04:46< King_Elendil> I was already looking at wikipedia (the source of all truth... LOL) 20100406 16:05:27< Gambit> I wonder... if I put pepperoni and cheese on these waffles... 20100406 16:06:01< Unnheulu|Laptop> :/ 20100406 16:06:05< Telaron> Nice breakfast 20100406 16:07:12< Telaron> hey, my brother poured chocolate milk in his oatmeal this morning... can't be that different.\ 20100406 16:07:43< Unnheulu|Laptop> (what's chocolate milk and oatmeal? >.>) 20100406 16:07:57< Gambit> Milk and oatmeal is a bad combo no matter what type of milk. 20100406 16:08:00< King_Elendil> you really don't know? 20100406 16:08:02< Gambit> oatmeal is to be sticky. 20100406 16:08:20< Gambit> You pour excess liquid on it and... bleg 20100406 16:08:49< King_Elendil> nah, I like it with a little milk, but not too much 20100406 16:09:14< Gambit> Unnheulu|Laptop: oatmeal is oats, raisens, brown sugar, and hot water. 20100406 16:09:19< Unnheulu|Laptop> ok 20100406 16:09:20< Telaron> I put cumin in once... 20100406 16:09:20< Gambit> *and nothing else* ;) 20100406 16:09:33< Unnheulu|Laptop> Its not something I see in the shops round here 20100406 16:09:38< Gambit> Chocolate milk is milk with chocolate syrup. 20100406 16:09:50< Telaron> What, oatmeal? 20100406 16:10:05< King_Elendil> I once replaced raisins with chocolate chips... 20100406 16:10:12< Unnheulu|Laptop> Both 20100406 16:10:20< Gambit> Unnheulu|Laptop: You should try it... and tobasco sauce. 20100406 16:10:22< Gambit> Yum. 20100406 16:10:31< Unnheulu|Laptop> Wait, is oatmeal that sticky sweat stuff I might've had in Canada once? 20100406 16:10:44< Gambit> It is almost always a breakfast. 20100406 16:10:46< Telaron> Where do you live? 20100406 16:10:49< Gambit> Did you have it for breakfast? 20100406 16:11:04< Telaron> Yeah, especially at my house...lol! 20100406 16:11:13< Unnheulu|Laptop> Gambit, yeh 20100406 16:11:36< Gambit> like breakfast porridge. 20100406 16:11:52< King_Elendil> cream-of-wheat, or farina hot cereal, is also very good 20100406 16:12:02< Unnheulu|Laptop> oh, so thats what it is 20100406 16:12:03< Gambit> Oatmeal makes excellent cookies too (somehow) 20100406 16:12:05< Unnheulu|Laptop> I think I know 20100406 16:12:40< King_Elendil> xer, what country do you live in? 20100406 16:12:49< Gambit> He doesn't live in a country 20100406 16:12:50< Unnheulu|Laptop> Cymru (UK) 20100406 16:12:53< Gambit> he's inside a Whale :o 20100406 16:12:53< shadowmaster> Unnheulu|Laptop: isn't it """ ? 20100406 16:12:58-!- mich- [~michele@host95-244-dynamic.12-79-r.retail.telecomitalia.it] has joined #wesnoth 20100406 16:12:59< Unnheulu|Laptop> I live in a principality 20100406 16:13:00< shadowmaster> I mean """ starts a raw multiline string 20100406 16:13:06< Unnheulu|Laptop> shadowmaster, that's a comment last I checked 20100406 16:13:17< Unnheulu|Laptop> I've found a way to sort out my problem though 20100406 16:13:26< Telaron> which one? 20100406 16:13:58< Gambit> Inside a whale :@ 20100406 16:14:08< Unnheulu|Laptop> Gambit, so do cloud and thespaceinvader 20100406 16:14:09-!- Mythological [Mythologic@77.29.5.18] has quit [Ping timeout: 276 seconds] 20100406 16:14:33< Gambit> Are you all in different whales? 20100406 16:14:37< King_Elendil> have you met them in person? 20100406 16:14:38< Gambit> Or is it the same man-eater? 20100406 16:14:46< Gambit> :) 20100406 16:14:50< King_Elendil> lol 20100406 16:15:10< Unnheulu|Laptop> Never met them :P 20100406 16:15:17< Gambit> Dude you should. 20100406 16:15:18< Telaron> So what does it look like in there? Must be damp. 20100406 16:15:31< Gambit> FOSDWM? 20100406 16:15:34< shadowmaster> Unnheulu|Laptop: it is a multiline string 20100406 16:15:35< Unnheulu|Laptop> They're all miles away 20100406 16:15:40< Unnheulu|Laptop> shadowmaster, is it? >.> 20100406 16:15:47< Unnheulu|Laptop> bah, I'll finish the way I'm doing it now 20100406 16:15:47< Telaron> Or in a zoo... 20100406 16:15:53< Gambit> Telaron: Ever played kindgom hearts? 20100406 16:15:56< shadowmaster> Unnheulu|Laptop: try it in the interpreter? 20100406 16:15:58< Gambit> It looks like that. ;) 20100406 16:16:03< Unnheulu|Laptop> shadowmaster, yeh, I guess I will 20100406 16:16:07< Telaron> Nope 20100406 16:16:26< Unnheulu|Laptop> Oh yeh 20100406 16:16:32< Telaron> Though I have just played the old windows hearts... 20100406 16:16:37< Unnheulu|Laptop> *sighs* 20100406 16:16:57< Telaron> Used to be an addict to hearts actually. 20100406 16:17:00< Gambit> Telaron: Well... it's a little bit different. 20100406 16:17:03< Gambit> Just a smidge. :\ 20100406 16:17:15< King_Elendil> WML question: I want to move my leader unit using [move_unit_fake], so would I use [store_unit] then [unstore_unit]? 20100406 16:17:20< Gambit> One's a card game and the other is an rpg based in various disney locales... 20100406 16:17:27< Gambit> Not that big of a difference. 20100406 16:17:35< Telaron> lol 20100406 16:18:03< Telaron> Sounds like a card game though. 20100406 16:18:24< Gambit> King_Elendil: yes 20100406 16:18:32< Gambit> move_unit_fake does not affect the unit. 20100406 16:18:35< King_Elendil> and would that be able to trigger a [move_to] event? 20100406 16:18:40< Gambit> It creates an image. 20100406 16:18:48< King_Elendil> right ok 20100406 16:18:49< Gambit> store the unit and kill it 20100406 16:18:53< Gambit> then move_unit_fake 20100406 16:18:58< Telaron> You could set an objective for your leader also 20100406 16:19:03< Gambit> then alter the X and Y 20100406 16:19:05< Gambit> then unstore. 20100406 16:19:10< Gambit> I think there's a macro for it. 20100406 16:19:14< Gambit> If not there really should be. 20100406 16:19:30< Gambit> I wrote one called ghostwalking cause I was too lazy to look. I can pastebin it to you if you want. 20100406 16:19:49-!- Deformative [~joe@67-194-20-154.wireless.umnet.umich.edu] has joined #wesnoth 20100406 16:20:22< King_Elendil> yeah, if it's not to much of a hassle on your end 20100406 16:20:23< Gambit> King_Elendil: http://wesnoth.pastebin.com/gx19KE1z 20100406 16:20:26< Telaron> I had this one problem with transporting all my leaders away from the enemies to a new keep, and the darned buggers just wouldn't recruit. They'd just charge! 20100406 16:21:06< shadowmaster> King_Elendil: there's a macro that does the [store_unit]+MUF+[unstore_unit] sequence btw 20100406 16:21:23< King_Elendil> ok.. 20100406 16:21:31< Gambit> ARG takes something like "ID" or "name" 20100406 16:21:42< Gambit> VAL takes the value of the thing in ARG. 20100406 16:21:57< zookeeper> -.- 20100406 16:22:05< shadowmaster> I meant mainline macro 20100406 16:22:08< zookeeper> just tell him to use MOVE_UNIT like he already does 20100406 16:22:09< Unnheulu|Laptop> shadowmaster, I've found another (theroretical) bug 20100406 16:22:11< Gambit> So if you wanted to store konrad you could use {GHOSTWALK name Konrad 5 5} 20100406 16:22:21< Unnheulu|Laptop> If the user hasn't got write permissions to the working directory it'll crash 20100406 16:22:25< Gambit> shadowmaster: what's the name? 20100406 16:22:36< shadowmaster> MOVE_UNIT 20100406 16:22:36< zookeeper> Gambit, why the heck would anyone want the arguments to work like that? 20100406 16:22:45< Gambit> Flexebility. 20100406 16:22:53< zookeeper> no 20100406 16:23:08< Gambit> Yes. 20100406 16:23:11< zookeeper> prove it 20100406 16:23:12< shadowmaster> King_Elendil: so, use that instead of reinventing the wheel with Gambit's horribly coded macro 20100406 16:23:24< King_Elendil> lol 20100406 16:23:26< Gambit> sometimes you want to use the ID, sometimes I want to use x,y 20100406 16:23:30< shadowmaster> *horribly coded and not indented 20100406 16:23:44< Gambit> Real men don't indent? (I got nothing) 20100406 16:23:52< zookeeper> Gambit, yeah. so when i want to use an id i use id=Konrad and if i want to use x,y i use x,y=1,2 20100406 16:24:24< Gambit> So you just combined them into one. 20100406 16:24:26< Gambit> Yeah that is better. 20100406 16:24:40< zookeeper> i'm glad we agree on that ;) 20100406 16:24:42< Gambit> King_Elendil: Time to go digging through data/core/macros then. 20100406 16:24:56< King_Elendil> just did 20100406 16:25:00< zookeeper> half the core macros featuring any unit filters do it like that anyway, hence the confusingness of your way 20100406 16:25:07-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100406 16:25:13 * Gambit goes to edit some code :$ 20100406 16:25:14-!- Telaron [~9442274a@gateway/web/freenode/x-rprkqjjcxbozopjs] has quit [Quit: Page closed] 20100406 16:25:23< King_Elendil> zookeeper: hi, have you seen my thread about my cut-scene scenario? 20100406 16:25:25-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Read error: Connection reset by peer] 20100406 16:25:46< zookeeper> King_Elendil, well, i replied in it so i suppose 20100406 16:25:59< King_Elendil> sorry I missed that lol 20100406 16:26:01< Gambit> shadowmaster: it's not indented yes, but how is it horribly coded? 20100406 16:26:12< King_Elendil> the story was just a plac-holder one 20100406 16:26:15< Gambit> Mildly bad maybe... 20100406 16:26:24< King_Elendil> *place-holder 20100406 16:26:25< shadowmaster> firstly, because MOVE_UNIT already exists and takes other things into consideration 20100406 16:26:29< shadowmaster> other things that yours doesn't. 20100406 16:26:45< shadowmaster> secondly, because MOVE_UNIT already exists 20100406 16:27:15-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 16:27:15-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Read error: Connection reset by peer] 20100406 16:27:24< Gambit> so then... GHOSTWALK is to MOVE_UNIT as chrome is to internet explorer 20100406 16:27:40< shadowmaster> bad analogy 20100406 16:27:46< Gambit> rofl. 20100406 16:28:18< Unnheulu|Laptop> shadowmaster, I'll try doing it the same way as you did it in the C++ code, it might be easier 20100406 16:28:22< shadowmaster> Gambit: I meant yours 20100406 16:28:34< Unnheulu|Laptop> (glade has to load from a file as far as I know) 20100406 16:29:15< Gambit> shadowmaster: Aaaand? 20100406 16:29:21< zookeeper> how is it horribly coded? it doesn't clear the variable, it doesn't handle multiple units, it doesn't change the facing of the unit 20100406 16:29:22< Unnheulu|Laptop> just one or to things left to try first 20100406 16:29:38< zookeeper> ok, looks like MOVE_UNIT doesn't handle multiple units either 20100406 16:29:52< shadowmaster> zookeeper: I believe you wanted to implement that yourself some time ago 20100406 16:30:03< zookeeper> shadowmaster, probably 20100406 16:31:00< Gambit> zookeeper: What if I need the variable later? :o 20100406 16:31:05-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100406 16:31:06 * Unnheulu|Laptop idly wonders if you can move several units at once with WML or if must be one at a time 20100406 16:31:08 * Gambit packrat 20100406 16:31:20< Gambit> Unnheulu|Laptop: An array? 20100406 16:31:24 * Unnheulu|Laptop shrugs 20100406 16:31:36< Gambit> Yeah [store_unit] can store a bunch 20100406 16:31:39< Gambit> then you just loop through them,. 20100406 16:31:50< Unnheulu|Laptop> I was just wondering if you could move a bunch at the same time, rather than one at a time 20100406 16:32:00< zookeeper> no, you can't 20100406 16:32:01< Unnheulu|Laptop> I don't really care how its done, just if it *can* be done ;P 20100406 16:32:02< Unnheulu|Laptop> ok 20100406 16:32:23-!- Deformative [~joe@67-194-20-154.wireless.umnet.umich.edu] has quit [Read error: Operation timed out] 20100406 16:32:36< zookeeper> the last time i checked, unstoring a whole array of units with a single [unstore_unit] doesn't work, meaning that you'll have to do it one by one 20100406 16:33:57< Unnheulu|Laptop> shadowmaster, nope, it can't be stored in the code, it would appear, unless I rebuild the whole gui in the code which equals loadsa bugs 20100406 16:34:24< King_Elendil> zookeeper: did you notice anything wrong? 20100406 16:34:35< King_Elendil> other than the story? 20100406 16:34:56< Unnheulu|Laptop> (a gtk.glade.XML object can only be made with a filename, not a string, it attempts to load the string as a filename if you pass that instead) 20100406 16:36:13< zookeeper> King_Elendil, no 20100406 16:36:18< Unnheulu|Laptop> So, I'm gonna have to add some code which'll search for the gladefile 20100406 16:37:26< King_Elendil> hmm. well if you don't see it the n I'm in trouble :( . oh well, I'll get it eventually 20100406 16:38:35< Unnheulu|Laptop> King_Elendil, just wondering, how long ago were you last on irc? It's been like 5 days since I was super bothering him :P 20100406 16:39:47< King_Elendil> a few days ago. but it wasn't you it was Blarumyrran 20100406 16:39:58< Gambit> King_Elendil: you asked if he saw anything _else_. Did you fix what he already pointed out? 20100406 16:40:24< King_Elendil> what was that? 20100406 16:40:30< Gambit> "bad quoting". 20100406 16:40:32< shadowmaster> Unnheulu|Laptop: :/ 20100406 16:40:43< Blarumyrran> What was I again 20100406 16:40:47< Unnheulu|Laptop> http://library.gnome.org/devel/pygtk/stable/class-gladexml.html 20100406 16:40:50< Gambit> He was not referring to the narrative my friend. 20100406 16:40:51< Unnheulu|Laptop> problem with gtk 20100406 16:41:14< Unnheulu|Laptop> if you don't have a problem with the gladefile being stored in the same folder as the code, then adding one line can fix the trouble 20100406 16:41:25< King_Elendil> what does that mean? i did a bad job on the story, or I made an actuall mistake somewhere? 20100406 16:41:33< Gambit> you have: 20100406 16:41:34< Gambit> ""I think I will visit the Blacksmith, Olmar." said Heorst" 20100406 16:42:16< Unnheulu|Laptop> Gambit, is there anything wrong with that? 20100406 16:42:23< Gambit> So IIUC you have a complete empty string. "", then I think I will visit the Blacksmith, Olmar. which is not part of the message. 20100406 16:42:31< Unnheulu|Laptop> :P 20100406 16:42:32< Gambit> Then " said Heorst". 20100406 16:42:51< King_Elendil> oh, I get it! 20100406 16:43:01< Unnheulu|Laptop> \ is your friend 20100406 16:43:04-!- lizard_r [~rolf@wesnoth/umc-dev/developer/lizard] has quit [Remote host closed the connection] 20100406 16:43:14< Blarumyrran> King_Elendil, what was I? 20100406 16:43:20< Gambit> Slash isn't how you esscape characters in WML is it? 20100406 16:43:24< Unnheulu|Laptop> unless you have super huge copy+pasted xml strings 20100406 16:43:32< Unnheulu|Laptop> Gambit, isn't it? I dunno 20100406 16:43:42< Gambit> Well to escape dollar signs you use $| 20100406 16:43:43< shadowmaster> Gambit: only in Pango markup contexts 20100406 16:43:58< Gambit> Oh. Which message is? < that is, in string literals for GUI elements 20100406 16:44:01< King_Elendil> that's not any real issue though, because I am going to change all the story later anyway 20100406 16:44:10-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100406 16:44:13< King_Elendil> team color 20100406 16:44:21< Gambit> King_Elendil: It is if the scenario won't load because of it. -_- 20100406 16:44:25-!- lizard_r [~rolf@p5DCC819F.dip0.t-ipconnect.de] has joined #wesnoth 20100406 16:44:25-!- lizard_r [~rolf@p5DCC819F.dip0.t-ipconnect.de] has quit [Changing host] 20100406 16:44:25-!- lizard_r [~rolf@wesnoth/umc-dev/developer/lizard] has joined #wesnoth 20100406 16:44:45< King_Elendil> right... let me change it then test. 20100406 16:44:54-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: message got to go now :( . everyone have a good day, and I'll see you soon :)] 20100406 16:44:58< Unnheulu|Laptop> pangocairo is a messy library to use :/ 20100406 16:45:22< Unnheulu|Laptop> shadowmaster, will the gladefile be in a different folder to the source? 20100406 16:46:37< shadowmaster> of course... 20100406 16:47:04 * Unnheulu|Laptop always thought a gladefile would consititute source code 20100406 16:47:06< shadowmaster> the idea is that the thing works after using the make install target to install the binary and script to something that is in PATH 20100406 16:47:27< shadowmaster> also, gtk.Builder can use strings 20100406 16:47:42< Unnheulu|Laptop> gtk.Builder != gtk.glade.xml 20100406 16:47:44< shadowmaster> ISTR that there's a way to convert glade stuff to gtkBuilder 20100406 16:47:52< Unnheulu|Laptop> I was always under the impression that a gladefile was kept with the source code 20100406 16:47:53< Unnheulu|Laptop> ok 20100406 16:48:24< shadowmaster> I want people to be able to run this thing from *any* directory 20100406 16:48:47< Unnheulu|Laptop> I know 20100406 16:48:55< Unnheulu|Laptop> I can do that 20100406 16:48:57< Unnheulu|Laptop> one line 20100406 16:49:11< Unnheulu|Laptop> In fact, I'll add in that line to fix that bug now ;P 20100406 16:49:31< Unnheulu|Laptop> It's just finding the gladefile if its not in the same file as the source 20100406 16:50:06< Unnheulu|Laptop> (Eg, the gladefile is in the source folder, but, the working directory is different) 20100406 16:50:13< Unnheulu|Laptop> That's easy to get working 20100406 16:52:04< Unnheulu|Laptop> On line 57 add this: self.gladefile = os.path.join(self.local_path, "gui.glade") 20100406 16:52:13< Unnheulu|Laptop> (new line) 20100406 16:52:33< Unnheulu|Laptop> and on the new line 63 change "gui.glade" to self.gladefile 20100406 16:54:50< Unnheulu|Laptop> But, that will still only work if the gladefile is in the same folder as the code 20100406 16:55:59-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 16:56:04< Unnheulu|Laptop> hiah 20100406 16:56:33-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20100406 16:56:50< Gambit> Why do you need a spanish glossary for a text book written completely in english? 20100406 17:06:19< Unnheulu|Laptop> shadowmaster, is that fix enough, or do you insist on the gladefile being elsewhere? 20100406 17:08:27-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has joined #wesnoth 20100406 17:08:32-!- Unnheulu|Laptop is now known as Unnheulu|WESNOTH 20100406 17:08:37< Unnheulu|WESNOTH> doh 20100406 17:08:49< Unnheulu|WESNOTH> For another channel I tried being Unnheulu|WESNOTHAIGOTME 20100406 17:09:09-!- Unnheulu|WESNOTH is now known as Unnheulu|Laptop 20100406 17:09:41-!- [Sleeperz] is now known as [NallyWhacker] 20100406 17:10:48-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 17:12:44< shadowmaster> self.local_path resolves to what? 20100406 17:13:55< Unnheulu|Laptop> the folder that the file's stored in 20100406 17:14:24< Unnheulu|Laptop> (sys.argv gives you in an array what was typed on the command line) 20100406 17:16:20-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100406 17:16:21-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100406 17:16:42< shadowmaster> so self.local_path resolves to the script (if any)'s parent dir? 20100406 17:17:03< Unnheulu> humm? 20100406 17:17:21< shadowmaster> I'm asking you. 20100406 17:17:50< Unnheulu> print self.local_path :) 20100406 17:18:06< Unnheulu> (or, it just goes to the folder main.py / w/e is in) 20100406 17:23:04< shadowmaster> so it was just as I said 20100406 17:23:29< Unnheulu> yeh 20100406 17:23:52< Unnheulu> Except I don't use fancy words^^ 20100406 17:24:00< shadowmaster> I can't find local_path documented anywhere 20100406 17:24:06< Unnheulu> line 56 20100406 17:24:14< shadowmaster> also, could you produce a patch? 20100406 17:24:30< Unnheulu> I don't have your updated version... 20100406 17:24:57< Unnheulu> /no git 20100406 17:25:01< shadowmaster> Unnheulu: against your original 20100406 17:25:06< Unnheulu> oh 20100406 17:25:17< shadowmaster> also, you can always clone the repo... 20100406 17:25:17< Unnheulu> I don't have git either ;) 20100406 17:25:24< shadowmaster> Unnheulu: patches are generated using diff 20100406 17:25:31< Unnheulu> oh...:P 20100406 17:25:40< shadowmaster> but I think I'll spend more time teaching you to use it than figuring out the differences myself 20100406 17:25:52< Unnheulu> Yeh, I'm thinking the same 20100406 17:26:03-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100406 17:26:08< Unnheulu> hey elias 20100406 17:26:32< elias> hi Unnheulu 20100406 17:26:42< Unnheulu> shadowmaster: methinks I get it now 20100406 17:31:03< Unnheulu> shadowmaster: http://pastebin.com/Q3jAC65m 20100406 17:31:16-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 17:31:24< King_Elendil> What would this mean: "ERROR DETAILS:Quoted string not terminated at Users/me/Library/Preferences/Wesnoth_1.6/data/campaigns/A_Simple_Campaign/_main.cfg:38"? Does it mean that there is an error on line 38 in the document _main.cfg? 20100406 17:31:38< Unnheulu> It means that's where the error was found 20100406 17:31:39-!- ancestral [~ancestral@97-116-115-135.mpls.qwest.net] has joined #wesnoth 20100406 17:31:51< King_Elendil> line 38? 20100406 17:31:55< Unnheulu> and it also means you have got an odd number of "'s on one line 20100406 17:33:19< King_Elendil> wait, I think I got it... 20100406 17:35:16< King_Elendil> yeah, I fixed that, but it still gives my an "unknown scenario" error message :( 20100406 17:35:35-!- crimson_penguin [~ben@64.201.60.211] has joined #wesnoth 20100406 17:35:35-!- crimson_penguin [~ben@64.201.60.211] has quit [Changing host] 20100406 17:35:35-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100406 17:36:53 * Unnheulu thinks he is too thick for shadowmans liking :/ 20100406 17:38:35< zookeeper> King_Elendil, pretty clear what that means. the game doesn't know of such a scenario. 20100406 17:39:10< King_Elendil> right... 20100406 17:39:54< Unnheulu> King_Elendil: your still working on the _main.cfg? 20100406 17:40:56-!- phlaem_ [~a@p3EE06E71.dip.t-dialin.net] has joined #wesnoth 20100406 17:40:56-!- Johannes13__ [~Johannes@pD95030FC.dip0.t-ipconnect.de] has joined #wesnoth 20100406 17:42:01-!- Netsplit *.net <-> *.split quits: King_Elendil, BenUrban, Vetinari, Johannes13_, meric, phlaem 20100406 17:42:56-!- Netsplit over, joins: phlaem, meric, Vetinari, King_Elendil, BenUrban 20100406 17:43:24< King_Elendil> what happened? 20100406 17:43:34< Unnheulu> netsplit 20100406 17:43:52< King_Elendil> what does that mean? 20100406 17:43:57< King_Elendil> nvm 20100406 17:44:01< King_Elendil> does the fact that the main.cfg specify 3 difficulties, but my scenario doesn't, make a difference? 20100406 17:44:08< Unnheulu> Shouldn't do 20100406 17:44:29< King_Elendil> that's what I thought 20100406 17:44:29< Unnheulu> On #ludumdare on afternet, there was a massive netsplit once (like the whole channel but 4 people left) 20100406 17:44:40-!- phlaem [~a@p3EE06E71.dip.t-dialin.net] has quit [Ping timeout: 270 seconds] 20100406 17:44:47< King_Elendil> that's what just happened here 20100406 17:44:54< Unnheulu> nope 20100406 17:45:01< Unnheulu> 6 people left 20100406 17:45:02-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 17:45:08< shadowmaster> Unnheulu: don't forget that netsplits are very relative 20100406 17:45:16< Unnheulu> 6 people left 20100406 17:45:18< Unnheulu> *humm 20100406 17:45:36< shadowmaster> if I'm in one of the splitted servers and connection between my client and the server still works, I'll probably see most people "quitting" 20100406 17:45:48< Unnheulu> yeh 20100406 17:45:52< shadowmaster> also, there were lots of massive, continuous netsplits on freenode last december, you probably missed that 20100406 17:45:57< Unnheulu> Probably 20100406 17:46:03< shadowmaster> (distributed DoS) 20100406 17:46:26< King_Elendil> well mine stayed, i that a good thing? 20100406 17:46:34< Unnheulu> You left 20100406 17:46:51< shadowmaster> King_Elendil: it means that you were in an affected server. 20100406 17:46:52< King_Elendil> no, I didn't 20100406 17:46:58< King_Elendil> oh 20100406 17:47:10< King_Elendil> oh well 20100406 17:47:12 * Unnheulu wonders if the DDoS was in response to freenode blocking the froggy client 20100406 17:47:17< shadowmaster> Unnheulu: no. 20100406 17:47:23< Unnheulu> oh, ok 20100406 17:47:29< shadowmaster> and it wasn't targetting freenode specifically according to the rumors. 20100406 17:47:49< Unnheulu> (targetting a channel on freenode?) 20100406 17:47:51< shadowmaster> it did however affect several of the sponsored servers 20100406 17:47:53< Unnheulu> I'll google it 20100406 17:47:57< shadowmaster> channels cannot be DoSed. 20100406 17:48:07< Unnheulu> But the server can 20100406 17:48:44< shadowmaster> the thing is, staff were not going to disclose further information about the issue 20100406 17:48:49< shadowmaster> so don't waste your time googling it 20100406 17:49:09< shadowmaster> and it did cause a few sponsors to quit the network 20100406 17:49:12< Unnheulu> ok 20100406 17:49:33< shadowmaster> s/cause/prompt/ 20100406 17:49:45< Unnheulu> I'll google for rumours^^ 20100406 17:50:14< shadowmaster> I wouldn't waste my time with that either 20100406 17:50:22< Unnheulu> ok :P 20100406 17:50:30< King_Elendil> what does that mean: one_thing/another/then_another/ ? 20100406 17:50:50< shadowmaster> I watch and help in the network's official channel and have talked with several staff members before regarding different issues so I have an idea about what things in the network really are like...other websites, not so much 20100406 17:51:05< shadowmaster> there was a fake rumor about staff K-lining each other some time ago, for example. That didn't happen in reality. 20100406 17:51:14< Unnheulu> :D 20100406 17:51:18< Unnheulu> That sounds fun 20100406 17:51:21< shadowmaster> no, it is not 20100406 17:51:22< Blarumyrran> Unnheulu, I wouldn't waste my time on searching that very deeply if I don't want black helicopters with cia squads appearing 20100406 17:51:30< Unnheulu> lawl 20100406 17:51:37< Unnheulu> CIA? 20100406 17:51:42< Unnheulu> Don't you mean MI5? 20100406 17:52:07< Unnheulu> :P 20100406 17:52:11-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 17:52:26< Blarumyrran> MI5 doesn't have black helicopters; it had only Bond 20100406 17:52:34< Unnheulu> fair enough :P 20100406 17:52:39-!- Samwise [~Samwise@p57B19567.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100406 17:54:35-!- Central_Intellig [~pattihess@75.143.233.138] has joined #wesnoth 20100406 17:54:53-!- martin__ [~martin@g227217020.adsl.alicedsl.de] has joined #wesnoth 20100406 17:55:49< Unnheulu> yikes 20100406 17:55:54< Unnheulu> they're after me already 20100406 17:56:03< Central_Intellig> Unnheulu: I am an agent from the CIA 20100406 17:56:52 * Central_Intellig starts tracking devices... 20100406 17:57:07< shadowmaster> Central_Intellig: hi King_Elendil 20100406 17:57:16< Central_Intellig> lol crap! 20100406 17:57:30< Central_Intellig> how? 20100406 17:57:37< Unnheulu> 20100406 15:40:50-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 17:57:43< Unnheulu> --> Central_Intellig (~pattihess@75.143.233.138) has joined #wesnoth 20100406 17:58:30< shadowmaster> I used /who actually 20100406 17:58:34-!- Central_Intellig [~pattihess@75.143.233.138] has quit [Client Quit] 20100406 17:58:42< Unnheulu> oh... 20100406 17:58:45-!- drry [~drry@unaffiliated/drry] has quit [Quit: Tiarra 0.1+svn-36999M: SIGTERM received; exit] 20100406 17:58:48< Unnheulu> :P 20100406 17:59:03-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100406 17:59:32 * Unnheulu forgot rhonda's blog address :( 20100406 17:59:58< shadowmaster> Unnheulu: http://rhonda.deb.at/blog/ 20100406 18:00:05< Unnheulu> thanks :P 20100406 18:01:13-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 18:01:54< Unnheulu> does the patch work? :P 20100406 18:02:11< shadowmaster> I haven't tested it. 20100406 18:02:14< Unnheulu> ok :P 20100406 18:02:18< shadowmaster> If you watched #wesnoth-umc-dev you'd know I'm busy 20100406 18:02:44< Unnheulu> ok 20100406 18:02:52< Unnheulu> sorry :P 20100406 18:03:11-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 18:03:18< Unnheulu> mainlining dead water? 20100406 18:04:01< shadowmaster> exactly, but the mainline SVN repo's host went MIA 20100406 18:04:35< Gambit> King_Elendil: spelling correction 20100406 18:04:46< King_Elendil> what? 20100406 18:04:52< Gambit> s/typo/what he really meant 20100406 18:05:23< King_Elendil> oh, what does the "s" mean though? 20100406 18:05:24< Unnheulu> Are the trolls friendly with the saurians? 20100406 18:05:30< King_Elendil> no 20100406 18:05:30< Gambit> s for spelling. 20100406 18:05:44< King_Elendil> lol just kidding IDK 20100406 18:06:05< shadowmaster> King_Elendil: "substitution" 20100406 18:06:11< King_Elendil> oh 20100406 18:06:17< ancestral> :) 20100406 18:06:20< shadowmaster> it's a sed operation and a perl quote like operator 20100406 18:06:38< shadowmaster> and it takes a regexp as the first argument 20100406 18:06:50< King_Elendil> hello ancestral 20100406 18:07:00< ancestral> Hey 20100406 18:07:42-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20100406 18:07:55-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has joined #wesnoth 20100406 18:08:07< ancestral> https://gna.org/bugs/index.php?15803 20100406 18:10:08-!- Samwise [~Samwise@p57B19567.dip0.t-ipconnect.de] has joined #wesnoth 20100406 18:10:24< King_Elendil> I haven't done anything since we last talked. IIRC you were going to send me something 20100406 18:11:32-!- CIA [~pattihess@75.143.233.138] has joined #wesnoth 20100406 18:11:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 18:11:49-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100406 18:11:50-!- CIA [~pattihess@75.143.233.138] has left #wesnoth [requested by shadowmaster (CIA)] 20100406 18:11:57-!- mode/#wesnoth [-o shadowmaster] by shadowmaster 20100406 18:12:06< ancestral> Yes 20100406 18:12:17< ancestral> I was working on something and then 20100406 18:12:19< Unnheulu> same ip King_Elendil 20100406 18:12:25< ancestral> realized it was crap 20100406 18:13:15< Gambit> CIA is a bot no? 20100406 18:13:18< ancestral> So I have absolutely no idea how to get the unit tree and descriptions so they work seemlessly together 20100406 18:13:18< Rhonda> Unnheulu: You also might be interested in http://identi.ca/group/wesnoth :) 20100406 18:13:27< Rhonda> Gambit: Yes, see cia.vc 20100406 18:13:30< Gambit> terrible name choic. 20100406 18:13:44< King_Elendil> Sorry, Shadowmaster, that was something that was already started. It just took a while to connect 20100406 18:13:49< Rhonda> Gambit: You think so? There is also a KGB bot. 20100406 18:13:50< shadowmaster> Gambit: says you. 20100406 18:14:02< Gambit> no I mean for King_Elendil to have picked it ;) 20100406 18:14:09< Rhonda> Interestingly KGB does mostly do the same that CIA does. 20100406 18:14:15-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Client Quit] 20100406 18:14:34< King_Elendil> it was an old joke on Unnheulu 20100406 18:15:08< King_Elendil> gtg bye all 20100406 18:15:16-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: King_Elendil] 20100406 18:16:50< Gambit> Rhonda: that is lol. 20100406 18:16:55< Gambit> But I bet CIA does it better. :o 20100406 18:17:16-!- ancestral [~ancestral@97-116-115-135.mpls.qwest.net] has quit [Quit: ancestral] 20100406 18:18:02< Rhonda> Can't, KGB is written in perl. :P 20100406 18:18:42< Gambit> Of course a coldfusion bot would be the best... 20100406 18:18:42-!- meric [~Eric@124-168-147-71.dyn.iinet.net.au] has quit [Quit: meric] 20100406 18:25:02-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100406 18:25:12-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100406 18:26:02< icelus> in a multiplayer game has anyone seen this behaviour: 20100406 18:26:09< icelus> you attack someone's unit 20100406 18:26:18< icelus> uh wait 20100406 18:26:22< icelus> someone attacks your unit 20100406 18:26:30< icelus> your unit kills it in defense 20100406 18:26:45< icelus> and they got to choose how your unit levels? 20100406 18:26:52< icelus> ie what it advances to 20100406 18:27:05< icelus> does that definitely not happen or is it so rare either way no-one knows 20100406 18:27:11< Gambit> Are you sure they got to choose? :\ 20100406 18:27:14< [NallyWhacker]> I have not seen that happen, but I'm a newbie 20100406 18:27:18< [NallyWhacker]> relatively 20100406 18:27:24< Gambit> The AI chooses in that situation I believe. 20100406 18:27:39< Gambit> The game picks one. 20100406 18:27:42< icelus> ok cool 20100406 18:27:43< [NallyWhacker]> I have seen that, what Gambit said 20100406 18:29:37< Blarumyrran> not AI, just randomly 20100406 18:29:42-!- vjoe [~vjoe@client-86-25-241-78.mcr-bng-013.adsl.virginmedia.net] has joined #wesnoth 20100406 18:29:48< Blarumyrran> I think. 20100406 18:29:51< icelus> so you've definitely seen a human controlled defender auto change 20100406 18:29:59< icelus> i',m just scanning this code its a bit confusing 20100406 18:30:04< icelus> exactly what outcomes play out 20100406 18:30:14< Unnheulu|Laptop> Wait 20100406 18:30:16< icelus> there's no test for whether the side is networked 20100406 18:30:25< icelus> it just checks if its a human player 20100406 18:30:30< Unnheulu|Laptop> I just realised, I thought the background in wesnoth was kitties pictures? 20100406 18:30:36< icelus> but otoh i can't be certain this is the only code 20100406 18:30:52< Blarumyrran> Unnheulu|Laptop, only for a very brief while, I think 20100406 18:31:07< icelus> oh nvm you're right thanks 20100406 18:31:13< icelus> problem solved 20100406 18:31:20< shadowmaster> Unnheulu|Laptop: yes and it was Dave's fault ;) 20100406 18:32:09< Gambit> kitties? 20100406 18:32:35< shadowmaster> he means "kitty's" 20100406 18:32:36< Unnheulu|Laptop> kitty's :/ 20100406 18:32:52< Gambit> oh okay. :\ 20100406 18:33:05-!- martin__ [~martin@g227217020.adsl.alicedsl.de] has quit [Quit: leaving] 20100406 18:34:35-!- Johannes13__ is now known as Johannes13 20100406 18:34:40-!- Johannes13 [~Johannes@pD95030FC.dip0.t-ipconnect.de] has quit [Changing host] 20100406 18:34:40-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100406 18:35:24-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100406 18:36:33-!- Samwise [~Samwise@p57B19567.dip0.t-ipconnect.de] has quit [Quit: I'm... too sexy for you all, too sexy...] 20100406 18:40:13-!- noy_ [~Noy@d99-199-3-111.bchsia.telus.net] has joined #wesnoth 20100406 18:40:13-!- noy_ [~Noy@d99-199-3-111.bchsia.telus.net] has quit [Changing host] 20100406 18:40:13-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 18:44:25-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has quit [Ping timeout: 264 seconds] 20100406 18:47:34-!- lizard_r [~rolf@wesnoth/umc-dev/developer/lizard] has quit [Remote host closed the connection] 20100406 18:48:08-!- drry [~drry@unaffiliated/drry] has joined #wesnoth 20100406 18:48:38-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100406 18:48:42-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100406 18:50:24< shadowmaster> hoftel keeps trying to contact me at times I'm not around 20100406 18:50:30< shadowmaster> *sigh* 20100406 18:50:47< Unnheulu> He needs to know where you can get a .deb and a .rpm :P 20100406 18:51:02< shadowmaster> I don't know why I'm supposed to know that. 20100406 18:51:59< Gambit> Because you're omniscient. You're shadowmaster. 20100406 18:52:14< Unnheulu> Just so you know why he's contacting you :P 20100406 18:52:15-!- [NallyWhacker] is now known as [AfK] 20100406 18:52:18< Gambit> If you don't know, then who does? 20100406 18:52:36< Unnheulu> the church of shadowmaster 20100406 18:52:39< Gambit> You're omniomni :o 20100406 18:52:46< Gambit> You're all of everything. 20100406 18:52:49< Gambit> rofl. 20100406 18:53:46< Gambit> Unnheulu: that thread would have worked had he not *just* locked one almost just like it. 20100406 18:53:56< Unnheulu> Perhaps^^ 20100406 18:54:33-!- zenhoobb-it [~hevien@host253-3-dynamic.13-87-r.retail.telecomitalia.it] has joined #wesnoth 20100406 18:55:03< Unnheulu> >.> 20100406 18:55:12-!- Darker_Dreams [~Owner@12.43.187.66] has joined #wesnoth 20100406 18:55:15 * Unnheulu forgot you can't use custom art in the campaign image 20100406 18:55:21< Unnheulu> hiah Darker_Dreams 20100406 18:55:22< Gambit> Yes you can. 20100406 18:55:27< Unnheulu> Can you? 20100406 18:55:30< Darker_Dreams> hello Unnheulu 20100406 18:55:33< Gambit> Not on the addon server. 20100406 18:55:37< Unnheulu> oh >.> 20100406 18:55:38< Gambit> But for the one in the campaign menu. 20100406 18:55:50< Unnheulu> Darker_Dreams: didn't you ever do something on libregamewiki? 20100406 18:55:57< Gambit> So I guess it depends on what exactly what you meant. 20100406 18:55:58< Darker_Dreams> may have. 20100406 18:56:15< Darker_Dreams> Unnheulu: I know I looked at it at one point, don't remember if I did something there. it's very possible. 20100406 18:56:19< Unnheulu> Gambit: But, isn't the one on the add-on server the same? 20100406 18:56:25< Unnheulu> Darker_Dreams: I believe you did 20100406 18:56:26< Gambit> Nooo 20100406 18:56:34< Gambit> The one on the addon server is defined in the pbl. 20100406 18:56:35< Unnheulu> oh >.> 20100406 18:57:04< Unnheulu> Darker_Dreams: I'm looking now^_^ 20100406 18:57:07< Darker_Dreams> <.< >.> >.< 20100406 18:57:23< Gambit> Don't forget <.> 20100406 18:57:31< Gambit> Sad old man emoticon. 20100406 18:57:41< Gambit> Squinting sad old man. 20100406 18:58:21< Unnheulu> Wow, I'm still the 4th highest contributer to libergamewiki 20100406 18:58:50< Unnheulu> http://libregamewiki.org/User:Darker_Dreams 20100406 18:58:56< Unnheulu> Darker_Dreams: whats peragro? 20100406 18:59:34< Darker_Dreams> http://www.peragro.org/ 20100406 19:00:05< Unnheulu> In a nutshelL? :P 20100406 19:00:10< Unnheulu> *nutshell 20100406 19:00:11< Darker_Dreams> Unnheulu: it's a project that's going very slowly ;-) 20100406 19:00:17< Unnheulu> ah, kay 20100406 19:00:43< Darker_Dreams> free, open source persistant MMORPG. 20100406 19:01:01< Unnheulu> ok :P 20100406 19:02:35< Darker_Dreams> right now, however, it's an island floating in a very small stretch of water with nothing on it and a bunch of other subsytems waiting on some core systems to be entirely rewritten. 20100406 19:02:43-!- Unnheulu is now known as Unnheufk 20100406 19:02:55< Unnheufk> ok... 20100406 19:02:57< Unnheufk> sounds cool 20100406 19:02:59-!- Unnheufk is now known as Unnheulu 20100406 19:03:11< Darker_Dreams> hopefully it will be... someday. 20100406 19:03:50< Unnheulu> can you swim? 20100406 19:04:30-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 19:07:49-!- [AfK] is now known as [NaL] 20100406 19:07:58< Darker_Dreams> Unnheulu: not currently. 20100406 19:08:06< Unnheulu> Can you walk in water? 20100406 19:08:13< Darker_Dreams> right now it's more like walking, and just happening to be under the water level. 20100406 19:08:23< Darker_Dreams> eventually there will be swimming. 20100406 19:08:30< Unnheulu> So you can walk into the middle of the ocean? 20100406 19:09:08< Darker_Dreams> well, I'm not sure I'd call what we've got in game an "ocean" but, atm, sure. 20100406 19:13:17-!- vjoe [~vjoe@client-86-25-241-78.mcr-bng-013.adsl.virginmedia.net] has quit [Quit: Lost terminal] 20100406 19:21:21-!- noy_ [~Noy@wesnoth/developer/noy] has quit [Quit: noy_] 20100406 19:27:47-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100406 19:35:58-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 19:37:20-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100406 19:37:46-!- Darker_Dreams [~Owner@12.43.187.66] has quit [Quit: Leaving.] 20100406 19:38:44-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 19:40:12-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 19:42:55-!- martin__ [~martin@g227217020.adsl.alicedsl.de] has joined #wesnoth 20100406 19:59:00< Gambit> All units will now need an "eaten by ghast animation" so it can look like their being swallowed. 20100406 20:02:21-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 20:02:43< King_Elendil> The WML noob is back! 20100406 20:03:45< King_Elendil> now I got a complex error message that says "An error due to possibly invalid WML occured 20100406 20:09:27< Unnheulu> don't worry 20100406 20:09:31< Unnheulu> Gambit will answer anything 20100406 20:09:58< shadowmaster> I don't think he'll always give the right answer though, no 20100406 20:11:40< King_Elendil> "The error mesage is: Amap without a header is not supported When reporting this bug please include the following error message: Condition '! (header_offset == std::string::npos || comma_offset *A map 20100406 20:11:53-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has joined #wesnoth 20100406 20:12:06< Unnheulu> shadowmaster: IftU is too hard for me :( 20100406 20:12:10< Rigor> hi all im back 20100406 20:12:17< Unnheulu> Easy difficulty, first scenario, and I've already lost 20100406 20:12:19< shadowmaster> Unnheulu: and what about that? 20100406 20:12:20< Unnheulu> hiah 20100406 20:12:30< Unnheulu> It's toooo hard :P 20100406 20:12:36< shadowmaster> Unnheulu: funny, because some people complain that it's too easy 20100406 20:12:42< Unnheulu> ... 20100406 20:12:50< Unnheulu> Is easy harder than normal then? 20100406 20:12:51-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: King_Elendil] 20100406 20:13:11< shadowmaster> more unbalanced in favor of the player, at least 20100406 20:13:21< Unnheulu> Wow 20100406 20:13:37< Unnheulu> And I'm still struggling, I must be really bad 20100406 20:13:46< shadowmaster> try normal if you think it's the inverse, I'm curious 20100406 20:13:54< Unnheulu> hehe ;) 20100406 20:13:59< shadowmaster> but I'm not going to fix it. 20100406 20:14:01 * Unnheulu runs out of money to early 20100406 20:14:09< Unnheulu> Yeh, I know, you hate it ;P 20100406 20:14:19< shadowmaster> it's not "hate" 20100406 20:14:33< shadowmaster> "hate" is a very strong word 20100406 20:14:46< Unnheulu> That's what you said on your blog ;-P 20100406 20:15:10< shadowmaster> right 20100406 20:15:13< Unnheulu> Is it random whether your "friend" is a hunter or a fighter? 20100406 20:15:28< shadowmaster> yes, and it can also be an archer, and it can be male or female 20100406 20:15:38< Unnheulu> ooh...awesome 20100406 20:15:40< shadowmaster> gods, I give you a free unit and you still can't beat it... 20100406 20:15:48< Unnheulu> ^^ 20100406 20:15:55< Unnheulu> He's not loyal though :/ 20100406 20:16:03-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Read error: error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number] 20100406 20:16:20< shadowmaster> you still saved its recruit cost 20100406 20:16:27< Unnheulu> I guess 20100406 20:16:44< Unnheulu> If I don't beat it this time I'm gonna debug myself some more cash :/ 20100406 20:16:49-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100406 20:17:06< Unnheulu> Wow, falcons on unpassable mountains hasn't worked 20100406 20:17:55< Unnheulu> Nooo, I'm out of cash :( 20100406 20:18:06< Unnheulu> I only recruited 16 units :( 20100406 20:18:24< shadowmaster> I have beaten it with much less than 16 units 20100406 20:18:31< Unnheulu> :/ 20100406 20:18:40< shadowmaster> well, not less than 8 20100406 20:18:46-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has joined #wesnoth 20100406 20:19:14< shadowmaster> Unnheulu: in which post did I mention "hate" anyway? 20100406 20:19:21< Unnheulu> I'm not sure 20100406 20:19:28< shadowmaster> never mind ,I can use the searc function myself :/ 20100406 20:19:34-!- eyerouge [~snowdrop@c-4464e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100406 20:19:37< Unnheulu> ;P 20100406 20:19:44< shadowmaster> wow, I say "hate" quite a lot 20100406 20:20:28< shadowmaster> the search function doesn't check for word boundaries though 20100406 20:20:31 * shadowmaster rolls eyes 20100406 20:24:37< Unnheulu> shadowmaster: okok, you don't say hate :P 20100406 20:24:40-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100406 20:24:47< Unnheulu> But, you do say despise ;) 20100406 20:25:06< shadowmaster> only once 20100406 20:25:19< King_Elendil> sorry, i had to eat lunch :p 20100406 20:25:25< Unnheulu> fair enough 20100406 20:25:32< Unnheulu> King_Elendil: I just had dinner... 20100406 20:25:39< King_Elendil> so did anyone have any advise? 20100406 20:26:28< Unnheulu> 10 units left 20100406 20:26:35< Unnheulu> 1gold 20100406 20:26:41 * shadowmaster hasn't had lunch yet 20100406 20:26:50< Unnheulu> at half two? 20100406 20:27:35 * Unnheulu always finds it weird when, with the choice between a leader and a normal unit, the ai will always attack the normal unit 20100406 20:27:44-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: let's assume that I was quitting for real] 20100406 20:28:05-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100406 20:29:23< King_Elendil> now, your back 20100406 20:29:57< King_Elendil> Gambit: you busy? 20100406 20:31:05< King_Elendil> am I disconnected in some odd way? 20100406 20:31:15< Unnheulu> no 20100406 20:31:20< Rigor> question 20100406 20:31:31< King_Elendil> oh good 20100406 20:31:40< Rigor> when you leave the game, the server says "bal left the game" and there can be no dispute about that right ? 20100406 20:31:41< Unnheulu> 9 units 20100406 20:31:52-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 265 seconds] 20100406 20:32:26< Unnheulu> 8 units 20100406 20:32:55< Rigor> hullo 20100406 20:32:56< Unnheulu> enemy has CTK at my leader 20100406 20:33:02< Rigor> just a short question 20100406 20:33:09< Unnheulu> but it didn't :/ 20100406 20:33:15< Unnheulu> I've lost 20100406 20:33:26< Rigor> you leave the game and the server says u left, and if u disconnect the server does never ever say you left the game right ? 20100406 20:33:27< Unnheulu> I'm debugging myself more cash 20100406 20:34:17< Unnheulu> Actually, no, new tactics 20100406 20:35:49< Unnheulu> I'm gonna head to the left, rather than marching through a battlefield 20100406 20:38:31< Unnheulu> 18 troops marching towards the enemy 20100406 20:43:15< Unnheulu> 13 troops where I had 8 last time 20100406 20:44:13< King_Elendil> that's an improvement... 20100406 20:45:09< Gambit> King_Elendil: Still need me? 20100406 20:45:24< King_Elendil> maybe 20100406 20:45:51< King_Elendil> did you see the error message that I posted just a little while ago? 20100406 20:46:15< Gambit> No 20100406 20:46:39< King_Elendil> @ 2:03 20100406 20:47:28< Gambit> 2 things. 20100406 20:47:31< Gambit> One it says to report it. 20100406 20:47:41< King_Elendil> ever seen that before? 20100406 20:47:44< Gambit> And two, shadowmaster I am right more than I'm wrong! 20100406 20:47:50< Gambit> King_Elendil: Not that particular error. 20100406 20:47:58< Gambit> But there are lots of errors that ask to be reported. 20100406 20:48:20< King_Elendil> well, that was in 1.6.5, and with a campaign that I made so... 20100406 20:48:56< Gambit> I would copy/paste terrain bit of the map into another map file. 20100406 20:49:06< King_Elendil> To tell the truth, I've never reported an error before 20100406 20:49:09 * shadowmaster proves Gambit's wrongness using the axiom of Gambit's behavior 20100406 20:49:16< King_Elendil> OK I'll try that 20100406 20:49:27< Gambit> My behaviour has an axiom? 20100406 20:49:32< Gambit> Do tell. 20100406 20:50:09< shadowmaster> Gambit: not right now, I've got to go to class. 20100406 20:50:31< Gambit> You know you'll have to hear about this again right? 20100406 20:50:46< shadowmaster> meanwhile you can admire our awesomeness here: http://shadowm.rewound.net/blog/?p=59 20100406 20:51:31< Rigor> nnnnnnnnnnnnnnnno cool 20100406 20:51:36< Rigor> dead water was ALWAYS FUN 20100406 20:51:45< Gambit> I've seen awesomer. 20100406 20:51:53< Gambit> Congrats to him though. 20100406 20:51:59-!- DDR [~chatzilla@66.183.125.196] has joined #wesnoth 20100406 20:52:23< shadowmaster> Gambit: not to him, to us for coping with these ... interesting people. 20100406 20:52:37< shadowmaster> add-on authors are not common people. 20100406 20:52:38 * King_Elendil tries out my scenario again... 20100406 20:52:48< shadowmaster> (therefore, common people are not add-on authors? uh) 20100406 20:53:47< Rigor> uh 20100406 20:53:47< King_Elendil> Gambit: It didn't fix it 20100406 20:53:56< Rigor> how do u find another person through irc 20100406 20:54:00< Rigor> see if hes online or not 20100406 20:54:20< King_Elendil> maybe type his name? 20100406 20:54:21-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Lost terminal] 20100406 20:54:29< Rigor> and then ? 20100406 20:54:34< Rigor> i need the command 20100406 20:54:35< King_Elendil> like this Rigor 20100406 20:54:38< Rigor> pm or omething 20100406 20:54:49< Rigor> /msg ? 20100406 20:54:52< King_Elendil> do you see a list of people? 20100406 20:55:06< Rigor> im not talking about this room 20100406 20:55:28< King_Elendil> oh, then I have no clue 20100406 20:55:31< Rigor> oh :D 20100406 20:56:08< King_Elendil> How long has everyone been playing wesnoth? 20100406 20:56:25< Rigor> 2-3 yrs 20100406 20:56:34< King_Elendil> about two-and-a-half years for me 20100406 20:56:55< King_Elendil> since 1.4 i think 20100406 20:57:27< King_Elendil> how about you xer? 20100406 20:58:02< King_Elendil> Unnheulu 20100406 20:58:08< Rigor> yes 1.4 was cool, though i started with 1.3.2 20100406 20:59:39< Rigor> im going on a littel dive 20100406 20:59:55< noy_> 6 years 20100406 21:00:09< Rigor> if by any chance tesafilmchen should be trying to message me tell him im playing something so im not constantly watching the chat 20100406 21:00:38< Rigor> however i dont even have audio notification if somebody is chatting with me, have to setup everything first ;) 20100406 21:01:48< King_Elendil> the link on this site (where I first found wesnoth) needs to be updated:http://www.apple.com/downloads/macosx/games/role_strategy/index3.html , about half-way down... 20100406 21:02:30< King_Elendil> Updated: http://www.apple.com/downloads/macosx/games/role_strategy/index3.html 20100406 21:02:41< King_Elendil> sorry about that 20100406 21:03:37-!- DDR [~chatzilla@66.183.125.196] has quit [Ping timeout: 248 seconds] 20100406 21:04:36< King_Elendil> I have a question, does anyone know why the newer wesnoth doesn't work on Mac OSX 10.3.9? Is it possible to make it work? 20100406 21:07:30< Gambit> King_Elendil: remake the map? 20100406 21:08:14< Gambit> It needs a little bit of jiggely pokery. 20100406 21:10:14< Gambit> shadowmaster: Does that mean it takes a special sort of person to make an add-on? ;) 20100406 21:11:00< King_Elendil> what? 20100406 21:11:17< Soliton> Rigor: when the server says a player left then he actively/purposely left the game. when it say he disconnected he might not have done it on purpose (i.e. disconnect). 20100406 21:11:26< King_Elendil> "Jiggely pokery"? 20100406 21:11:31-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100406 21:11:51-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 276 seconds] 20100406 21:12:05-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100406 21:19:28-!- eyerouge [~snowdrop@c-4464e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100406 21:21:03-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100406 21:21:26< Rigor> the soliton 20100406 21:21:32< Rigor> thX 20100406 21:22:06< Rigor> i knew that but i needed a proof ;) hehe 20100406 21:22:36< Soliton> no idea what that means. 20100406 21:23:17-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100406 21:23:32< SpoOkyMagician> hello zookeeper 20100406 21:24:34< SpoOkyMagician> oops forgot to say "hi all" 20100406 21:25:20< Rigor> what i actually wanted to say was i needed somebody who would say exactely that 20100406 21:25:32< Rigor> but then i wanted to say it a bit shorter 20100406 21:25:42< Rigor> and ended up talking thrice as much 20100406 21:25:53< Rigor> hi 20100406 21:25:55< Soliton> alright. 20100406 21:26:31< zookeeper> SpoOkyMagician, hello 20100406 21:26:56< SpoOkyMagician> i was told you/myth came to an agreement? 20100406 21:27:34< Soliton> Rigor: if there are any ladder issues regarding who left a game when and whatnot you can ask me to check the server logs. 20100406 21:27:37< SpoOkyMagician> err well, you know what i mean 20100406 21:27:54-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100406 21:29:22< zookeeper> SpoOkyMagician, well, he seemed happy enough with my proposal to get it committed and seeing in 1.9.0 if there are any remaining issues 20100406 21:29:32< Rigor> i actually looked at the replay because i was curious how they ended up rating each other 4 times with 1-2 conduct 20100406 21:29:44< SpoOkyMagician> myth mentioned about some minor problems? 20100406 21:29:49< zookeeper> that is, after i've looked at it a bit more (in a day or two)...i already spotted iss...yeah 20100406 21:29:54< Rigor> but thanks for the offer, i might use it once :) 20100406 21:30:15< zookeeper> macros in translatable strings and redundant macroification of some things, like the basic scenario definition.. 20100406 21:30:31< SpoOkyMagician> yea most of them were not required but meh 20100406 21:31:15< SpoOkyMagician> they can easily be removed and it should work 20100406 21:31:19< Unnheulu> humm 20100406 21:31:20< Unnheulu> oh 20100406 21:31:24< SpoOkyMagician> (except for like 1-2) 20100406 21:31:31< Unnheulu> king_eldenil, (or w/e) 1.2.4 20100406 21:31:37< Unnheulu> *king elendil 20100406 21:31:40-!- [NaL] is now known as [Fooderz] 20100406 21:31:55< SpoOkyMagician> so yea, it would be going into 1.9.*? 20100406 21:32:04< zookeeper> yes 20100406 21:32:14< SpoOkyMagician> ok cool. can't wait. XD 20100406 21:32:17< SpoOkyMagician> tyvm 20100406 21:33:49< SpoOkyMagician> anyway, i gotta get back to UGS... ttyl all. 20100406 21:33:59-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100406 21:34:30-!- noy_ [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20100406 21:35:14-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 21:36:27-!- mich- [~michele@host95-244-dynamic.12-79-r.retail.telecomitalia.it] has left #wesnoth [] 20100406 21:39:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 246 seconds] 20100406 21:39:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 21:47:56-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100406 22:00:26-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100406 22:08:40-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Read error: Connection reset by peer] 20100406 22:09:34-!- [Fooderz] is now known as [NaLoL] 20100406 22:11:39-!- Bore [Miranda@c-83-233-83-60.cust.bredband2.com] has joined #wesnoth 20100406 22:12:58-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 22:13:07-!- eyerouge [~eyerouge@c-c665e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100406 22:16:15-!- eyerouge [~eyerouge@c-c665e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Client Quit] 20100406 22:16:26-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100406 22:32:30-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100406 22:36:28-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100406 22:37:25-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 22:47:20-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: GO, GET TO THE CHOPPAH!!!] 20100406 22:47:21-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100406 22:48:19-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100406 22:48:28< PeterPorty> uhh.... hi 20100406 22:48:51< shadowmaster> hi there 20100406 22:49:00< PeterPorty> ShadowMaster! 20100406 22:49:04< PeterPorty> hi :) 20100406 22:49:09-!- ilor [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100406 22:49:36-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100406 22:49:47-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Client Quit] 20100406 22:50:13< PetePorty> sooo... how r u guys? 20100406 22:50:56< PetePorty> hey shadowmaster, why did you lock your thread!? I totally wanted to post more! 20100406 22:51:07< shadowmaster> what thread of mine? 20100406 22:51:36< PetePorty> "I Propose a Toast" 20100406 22:52:02< PetePorty> the one gambit did 20100406 22:52:16< shadowmaster> that one's author is Gambit, not shikadibot 20100406 22:52:20< shadowmaster> er, not shadowmaster 20100406 22:52:26< PetePorty> -.- 20100406 22:52:30< shadowmaster> so yeah, I didn't lock *my* thread. 20100406 22:52:37< Gambit> He locked a thread about him. 20100406 22:52:40< PetePorty> I'll just ignore that 20100406 22:52:49< PetePorty> yeah, we were praising you 20100406 22:52:56< Gambit> shadowmaster: back from class? 20100406 22:52:57< shadowmaster> you know, the "shadowmaster this" and "shadowmaster that" is totally unjustified 20100406 22:53:08< Gambit> Time to elaborate on my axiom? 20100406 22:53:09< shadowmaster> if there's anyone who's done a lot of work for the forums, that person's Turuk 20100406 22:53:19< Gambit> Indeed. 20100406 22:53:22< PetePorty> OMG today I had this awefuly difficult english test... 20100406 22:53:23< shadowmaster> Gambit: sorry, I was hungry and ate it. I don't remember what it was now :( 20100406 22:53:30-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Quit: This computer has gone to sleep] 20100406 22:53:59< PetePorty> thats why english sux 20100406 22:54:03< shadowmaster> It took me much research to decide that it was indeed an axiom...and I finished it last night 20100406 22:54:47< Gambit> Well why don't you send over your notes? ;() 20100406 22:55:35< shadowmaster> because they were in the same paper that's in my stomach right now. 20100406 22:55:58< shadowmaster> anyway, I now depart towards the beautiful western horzon. 20100406 22:56:21< shadowmaster> wish me luck in my quest to find my home again amongst the central valley hills 20100406 22:56:33< PetePorty> O.o 20100406 22:56:36 * Gambit grumbles 20100406 22:56:40< PetePorty> good luck 20100406 22:57:01< PetePorty> *cough* plaza italia *cough* 20100406 22:57:06< PetePorty> :) 20100406 22:57:16< shadowmaster> no, not in the capital 20100406 22:57:24< PetePorty> orly 20100406 22:57:33< shadowmaster> anyway, even if you suck at English on school, you can still learn on your own. That's what I did. 20100406 22:57:51< shadowmaster> Look at where I am! Stuck in a stupid IRC channel with an annoying cricket on my ear. 20100406 22:58:02< PetePorty> yeah... I'm pretty good compared to my classmates its just that they SUCK at it... 20100406 22:58:11< PetePorty> yay! 20100406 22:58:24< PetePorty> I'm a Shadowmaster wannabe! 20100406 22:59:12< Gambit> As a semi-interesting side note; my user name is TheCricket in a variety of places. 20100406 22:59:22< PetePorty> O.o! 20100406 22:59:26< shadowmaster> Gambit: I know 20100406 22:59:27< PetePorty> You kiddin right? 20100406 22:59:36< Gambit> shadowmaster: you do not. :\ 20100406 22:59:39< shadowmaster> it wasn't a random metaphor 20100406 22:59:42< PetePorty> U are THECricket!? 20100406 23:00:01< Gambit> PetePorty: ? 20100406 23:00:16< PetePorty> Is that really you!? 20100406 23:00:19< PetePorty> OMG!!!! 20100406 23:00:29< Gambit> :\ 20100406 23:00:38< Gambit> I don't get it. 20100406 23:00:48< PetePorty> O.o 20100406 23:01:10< PetePorty> u r -THE- TheCricket.... 20100406 23:01:15-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100406 23:01:56< PetePorty> this is... 20100406 23:02:00< PetePorty> incredible 20100406 23:02:03< Gambit> No. Because in many many places the name is taken. 20100406 23:02:16< Gambit> So it *****REALLLY****** depends. 20100406 23:02:24< PetePorty> nah, jk never heard of it... 20100406 23:02:29< PetePorty> :D 20100406 23:02:31< Gambit> indeed 20100406 23:02:55 * Gambit goes back to browsing around spriters resource for more things to rip off for a non-wesnoth project. 20100406 23:03:00< PetePorty> I thought shadowmaster lived in santiago :( 20100406 23:03:09< PetePorty> ·.· 20100406 23:05:10< Gambit> He lied. 20100406 23:05:17< PetePorty> orly? 20100406 23:05:19-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100406 23:05:23< Gambit> Do you think he wants us cooks knowing where he lives? ;() 20100406 23:05:36< PetePorty> well, not that hard 20100406 23:06:00< PetePorty> I just need to go into vtr's database and search for his ip... 20100406 23:06:13< PetePorty> never done that, but I guess it's not that hard.... 20100406 23:16:43< PetePorty> ok, maybe it is.... 20100406 23:16:54-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 23:27:20-!- Bore [Miranda@c-83-233-83-60.cust.bredband2.com] has left #wesnoth ["I'm a happy Miranda IM user! Get it here: http://miranda-im.org"] 20100406 23:27:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20100406 23:28:21-!- law_ [~law_@evil-wire.org] has quit [Ping timeout: 276 seconds] 20100406 23:28:31-!- law_ [~law_@evil-wire.org] has joined #wesnoth 20100406 23:29:34-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100406 23:32:26-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100406 23:36:36< Gambit> PetePorty: just look him up in the phone book. 20100406 23:36:48< Gambit> Ignacio R. Morelle 20100406 23:36:58< Gambit> Get his address, mail him a letter. 20100406 23:37:16< PetePorty> yeah, I though about it, but the R is.... well, I guess I'll look anyway... 20100406 23:38:05< Blarumyrran> Rodriguez? 20100406 23:38:26< PetePorty> nope, I think thats his second name... but not sure... 20100406 23:38:58< Gambit> "I know where you live." - Pete 20100406 23:39:00< Gambit> lol 20100406 23:39:05< PetePorty> well, maybe I can find some info from the shadowmaster's lair... 20100406 23:39:09< PetePorty> lol 20100406 23:39:19< Gambit> Just send that to every Ignacia Morelle in Santiago. 20100406 23:39:24< Gambit> *Ignacio 20100406 23:39:51< PetePorty> ok... 20100406 23:40:02< PetePorty> but he just said he isn't from santiago 20100406 23:40:47< Gambit> So? 20100406 23:48:32< PetePorty> ok.... didnt work... he's not there, maybe thats not his name... 20100406 23:48:53< Gambit> Or he still lives with his parents. 20100406 23:49:01< Gambit> Or he's unlisted. 20100406 23:49:07< Gambit> Being a celeberty and all. 20100406 23:49:40< PetePorty> hmmm maybe... 20100406 23:50:22< Blarumyrran> Riquelme! 20100406 23:50:59< PetePorty> do you know his fav football team... or his age at least? 20100406 23:51:40< Blarumyrran> Yeah dude, I know what he eats for breakfest 20100406 23:51:43-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has joined #wesnoth 20100406 23:52:37< PetePorty> ok... that migh help 20100406 23:52:41< Blarumyrran> But as little as I know of spanish names (neve met a spanish-speaking person in my life), Riquelme sounds sort of unusual, it should be a good lead 20100406 23:52:43< PetePorty> hi spooky 20100406 23:52:50< Blarumyrran> What do you need to know it for, anyway? 20100406 23:53:05< PetePorty> uhhh... to find him 20100406 23:53:10< PetePorty> search and destry 20100406 23:53:11< PetePorty> lol 20100406 23:53:16< PetePorty> destroy* 20100406 23:53:18< Gambit> Search and rescue! 20100406 23:53:32< PetePorty> if you say so... 20100406 23:53:37< Blarumyrran> Search and help repairing the house 20100406 23:53:46< SpoOkyMagician> sorry im multi tasking 20100406 23:53:47< PetePorty> gambit, do you know ANYTHING personal about him? 20100406 23:53:49< SpoOkyMagician> hello 20100406 23:54:00< Gambit> PetePorty: He dislikes fanboys. 20100406 23:54:03< Blarumyrran> PetePorty, this is getting sort of weird 20100406 23:54:13< Gambit> his favorite color is not purple 20100406 23:54:13< PetePorty> : ( 20100406 23:54:18< PetePorty> ok... 20100406 23:54:25< Gambit> his favorite number is not 6378. 20100406 23:54:33< PetePorty> I need stuff he likes, not dislike... 20100406 23:54:34< Gambit> or 6379 20100406 23:54:42< Gambit> He doesn't really dislike them. 20100406 23:54:45< Gambit> He's indifferent. 20100406 23:54:47< Blarumyrran> His favorite color is probably not yellow 20100406 23:54:55< SpoOkyMagician> who are you talking about? 20100406 23:55:00< Blarumyrran> Since there are quite few people who's favorite color is yellow 20100406 23:55:25< Blarumyrran> whose* 20100406 23:55:41< Gambit> His birthday is not today. 20100406 23:55:43< PetePorty> my sis likes yellow, it's her fav color...ç 20100406 23:55:45< Gambit> Today is his unbirthday. 20100406 23:55:49< PetePorty> GAMBIT! 20100406 23:55:54< PetePorty> come on! 20100406 23:55:56< Gambit> It's also his unwedding anniversery. 20100406 23:55:58< PetePorty> not helping! 20100406 23:56:03< PetePorty> O.o 20100406 23:56:08< PetePorty> he is married? 20100406 23:56:19< Blarumyrran> PetePorty, your chances are getting slimmer now :o 20100406 23:56:41< PetePorty> yeah, but I'm pretty sure gambit's just messing with me.. 20100406 23:56:54< Gambit> PetePorty: oh I remembered soemthing serious! 20100406 23:57:00< PetePorty> ok 20100406 23:57:00< Gambit> He has a bookshelf outside his bathroom door! 20100406 23:57:01< PetePorty> go 20100406 23:57:01< SpoOkyMagician> you didnt answer my question... who are you talking about? 20100406 23:57:03< Gambit> Right outside. 20100406 23:57:03< Blarumyrran> That is good, hope is good 20100406 23:57:10< PetePorty> shadowmaster 20100406 23:57:13< Gambit> Because it fell over in front of the door. 20100406 23:57:19< PetePorty> lol 20100406 23:57:20< SpoOkyMagician> oh? 20100406 23:57:21< Gambit> During the earthquake it locked him in the bathroom he said! 20100406 23:57:25< PetePorty> and he couldnt come out? 20100406 23:57:29< PetePorty> lol 20100406 23:57:43< SpoOkyMagician> (hides from shadowmaster) 20100406 23:57:46-!- ancestral [~ancestral@12.145.225.25] has quit [Quit: ancestral] 20100406 23:57:47< PetePorty> but the earthquake was at 3:30 am... 20100406 23:57:58< PetePorty> wth was he doing there? 20100406 23:58:07< Gambit> Inventing the flux capacitor. 20100406 23:58:08< PetePorty> uhhh... 20100406 23:58:10< Gambit> I dunno. He didn't say. 20100406 23:58:12< PetePorty> oh.. 20100406 23:58:16< Gambit> I assumed... going to the bathroom :\ 20100406 23:58:26< PetePorty> yeah... don't think so 20100406 23:58:54< Gambit> It might not help you out 20100406 23:58:56< Gambit> but it's a real fact. 20100406 23:58:58< Gambit> :) 20100406 23:58:58< PetePorty> there are some ignacio morelli, but not ignacio merelle 20100406 23:59:07< PetePorty> ok.. 20100406 23:59:08< Blarumyrran> PetePorty, you know, some people would've called the police by now 20100406 23:59:13< Gambit> Unless he lied about being locked in the bathroom by a book shelf. 20100406 23:59:16< PetePorty> well, anything hr DOES like? 20100406 23:59:20< Gambit> Blarumyrran: indeed. 20100406 23:59:27< Gambit> How does what he like help you find him? :\ 20100406 23:59:31< PetePorty> nah, don't think he'd lie about that.. --- Log closed Wed Apr 07 00:00:09 2010