--- Log opened Thu Apr 08 00:00:00 2010 --- Day changed Thu Apr 08 2010 20100408 00:00:00< Zerovirus> Steelhive doesn't use escape pods, but you could recolor >.> 20100408 00:00:14< Zerovirus> Steelhive's really the bad guys in this era hierarchy I've come up with. 20100408 00:00:36< Zerovirus> Also, while we're talking planets, I'd like to kinda ramble about a stupid scifi idea I got. 20100408 00:00:56< Gambit> Cool 20100408 00:01:32< Zerovirus> Okay. There is a gas giant orbiting a huge star, easily a hundred times the Sun's size. (well that's not really huge, but it is a lot bigger for sure.) 20100408 00:01:38< Zerovirus> The gas giant supports life. Of a kind. 20100408 00:01:54< Zerovirus> (Humans are so limited in their perception of life. It always has to be sentient, have DNA, and respirate.) 20100408 00:02:12< Gambit> racist! 20100408 00:02:20< Zerovirus> The entire surface of this giant (barring outer atmosphere since giants really don't have an edge) is covered in mushroom-like formations. 20100408 00:02:29-!- deekay [~dk@wesnoth/developer/dragonking] has quit [Quit: deekay] 20100408 00:02:38< Zerovirus> These mushroom-formations coat the entire planet in order to receive maximum sunlight from the sun. 20100408 00:02:49< Gambit> "surface" 20100408 00:02:51< Gambit> ? 20100408 00:03:05< Zerovirus> The humans can't tell it's a gas giant until they actually land 20100408 00:03:12< Zerovirus> because they can't see the gas from any telescope. 20100408 00:03:33< Zerovirus> Under the mushrooms is a complex mycelium that all the mushrooms use to exchange nutrition. 20100408 00:03:51< Zerovirus> Beyond 2 Km down or so, the pressure is to high. No myceliae reach that deep. 20100408 00:04:17< Gambit> What if the shrooms were the "surface"? 20100408 00:04:33< Zerovirus> That's exactly it. The shrooms are the surface. 20100408 00:04:40< Zerovirus> Perhaps I should draw a visual. 20100408 00:05:11< Zerovirus> Think hexagonal tesselation. Each shroom fits in, and there's so many of them they compact each other and create a perfect covering. No sunlight to hit the surface is wasted. 20100408 00:05:22< Zerovirus> Each mycelium root tube thing is just that- a tube. The gases inside the planet are filtered at high speeds to provide nutients, also providing a system of transport for the internal ecosystem underneath. 20100408 00:05:40< Zerovirus> There is no food chain on this planet. No transfer of energy by consuming prey or producers. 20100408 00:06:03< Zerovirus> Every creature derives energy from the mushrooms- there are specialized life-pods where they return to recharge after a day of maintainance of the mushroom's innards. 20100408 00:06:04-!- XrtGdRyJh [~delfin@mail.vidg.hu] has quit [Quit: Could not connect to host [Ok]] 20100408 00:06:17< Zerovirus> Due to so much additional energy, the mushrooms can afford to maintain this utopian ecosystem. 20100408 00:06:29< Gambit> This will obviously be where the fapworgs live. :) 20100408 00:06:48< Zerovirus> All the organisms have evolved to not need a complex nervous system, and all life is symbiotic with the mushroom superstructure. 20100408 00:07:08< Zerovirus> Everything works because there's an overabundance of energy from the sun and nutrients from the planet. Nothing ever dies. 20100408 00:07:22< Zerovirus> Does this sound plausible so far? 20100408 00:07:31-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has quit [Quit: going home bbl] 20100408 00:07:32< Gambit> Are we talking IRL or Dynamica? :) 20100408 00:07:37< Zerovirus> IRL. 20100408 00:07:43< Zerovirus> My own scifi novel crazy idea. 20100408 00:07:46< Gambit> I have no idea. 20100408 00:07:56< Zerovirus> Eh, I'll just continue. 20100408 00:07:57< Gambit> There's lots of universe out there. 20100408 00:08:00< Gambit> Maybe it already exists. 20100408 00:08:09< Zerovirus> Exactly! I wanted to go for something utterly alien. 20100408 00:08:20< Zerovirus> A complete redefinition of what humans consider "life" and "ecology". 20100408 00:08:36< Zerovirus> After all, you don't have to eat other things if someone'll just give you energy. 20100408 00:08:46< Zerovirus> Basically utopian ideals applied to ecology. 20100408 00:08:57< Zerovirus> No competetion because everyone works together for a perfect world. 20100408 00:09:08< Zerovirus> Anyways. 20100408 00:09:09< Gambit> Actually this does qualify as life. 20100408 00:09:20< SpoOkyMagician> hmm... 20100408 00:09:24< Gambit> Homeostasis, organizations, metaboloism, growth. 20100408 00:09:30< Zerovirus> Well, yes. But most people won't see it as life as usually defined. 20100408 00:09:39< SpoOkyMagician> i dont understand... it says the weapon gets +1 damage but it doesnt apply the effect 20100408 00:09:41< Zerovirus> And I'm sure this definitely redefines what an ecosystem is :P 20100408 00:09:42< Gambit> 4/7 aint bad. 20100408 00:09:45< Gambit> reproduction? 20100408 00:09:48< Zerovirus> Nope. 20100408 00:09:53< Zerovirus> Everything is immortal. 20100408 00:09:55< Gambit> I'm confused. 20100408 00:09:59< Gambit> How'd they cover the planet? 20100408 00:10:11< Gambit> Is it just one? 20100408 00:10:12< Zerovirus> Why would you need anything else? They can regenerate anything quickly. There's plenty of energy and nutrition to go around. Full bellies for everyone. 20100408 00:10:17< Gambit> "they" 20100408 00:10:24< Zerovirus> Well, it'd be full bellies if they had digestive systems >.> 20100408 00:10:28< Gambit> reproduction 20100408 00:10:28< Zerovirus> No, it's not just one. 20100408 00:10:30< Gambit> check 20100408 00:10:40< Gambit> Did it randomly appear out of nowhere? 20100408 00:10:49< Zerovirus> It's like mychorizzae. a network of trees and mushrooms work together on Earth, creating a superorganism. 20100408 00:10:55< Gambit> adaptation. check. 20100408 00:11:04< Zerovirus> All the mushrooms are individual organisms but they're symbiotically connected by their roots. 20100408 00:11:08< Gambit> Zerovirus: IT'S ALIIIIVE 20100408 00:11:10< Zerovirus> So in effect, they're pretty much one thing. 20100408 00:11:23< SpoOkyMagician> Gambit, the effect should always be index 0 right? since the trait only will have 1 effect 20100408 00:11:23< Zerovirus> What are the 7 requirements of life again? 20100408 00:11:34< Gambit> SpoOkyMagician: right 20100408 00:11:47< SpoOkyMagician> well i tried 0 and adding 1 and it still didnt work 20100408 00:12:01< Gambit> homeostasis, organization, metabolism, growth, adaptation, response to stimuli, and reproduction 20100408 00:12:05< Gambit> and you don't need 100% to pass either 20100408 00:12:16< Zerovirus> No response to stimuli. 20100408 00:12:20< Gambit> 85% aint bad. 20100408 00:12:24< Zerovirus> All creatures do what they're supposed to do. 20100408 00:12:29< Zerovirus> They're literally programmed at this point. 20100408 00:12:30< SpoOkyMagician> ill keep testing stuff 20100408 00:12:32< Zerovirus> Like machines. 20100408 00:12:45< Gambit> Programmed 20100408 00:12:51< Gambit> so things trigger them to do other things? 20100408 00:13:01< Gambit> like I'm being hit by energy; store that energy 20100408 00:13:02< Zerovirus> Homeostasis.. Yeah. Organization, definitely. Metabolism... Kinda? They don't decay at all. They don't die. 20100408 00:13:09< Zerovirus> Kinda. 20100408 00:13:09< Gambit> and thus we have response to stimuli 20100408 00:13:18< Zerovirus> Anyways, the entire planet's covered by mushrooms, right? 20100408 00:13:21< Gambit> Right 20100408 00:13:28< Zerovirus> These creatures obviously haven't been hit by UV rays in their lifetime then. :P 20100408 00:13:40< Zerovirus> Guess what happens when humans arrive and start mining through the planet and breaking holes in it? 20100408 00:13:43< Zerovirus> UV mutations. 20100408 00:13:47< SpoOkyMagician> wait a sec... isnt modifications a container as well? 20100408 00:13:50< Zerovirus> And then evil murderous predators evolve. 20100408 00:13:52< SpoOkyMagician> would that matter? 20100408 00:14:01< Gambit> SpoOkyMagician: There can be only one. 20100408 00:14:03< Gambit> :o 20100408 00:14:13< Zerovirus> Humans are chased like Jurassic Park. 20100408 00:14:15< SpoOkyMagician> ah ok well that makes sence 20100408 00:14:23< Zerovirus> Eventually they run off the planet in terror. Or they get eaten. 20100408 00:14:31< Gambit> SpoOkyMagician: working example: {VARIABLE planets[$b].modifications.object[0].effect[0].apply_to "new_animation"} 20100408 00:14:38< Zerovirus> Either way, the planet's perfect little system just breaks down. 20100408 00:14:54< Gambit> Way to go humans. 20100408 00:14:59< SpoOkyMagician> hmm 20100408 00:14:59< Gambit> Assholes. 20100408 00:15:01< Zerovirus> Everything starts dying, the mushrooms get eaten. Without natural defenses (no predators ever until now, remember?), everything dies. 20100408 00:15:08< Zerovirus> The planet eventually becomes just a normal gas giant. 20100408 00:15:17< Gambit> Jupiter. 20100408 00:15:19< Gambit> :o 20100408 00:15:21< SpoOkyMagician> right... 20100408 00:15:28< SpoOkyMagician> and trait doesnt reqire object 20100408 00:15:29< Zerovirus> Yeah, the point of this short tale is to express kind of a moral story :P Humanity sux. 20100408 00:15:32< SpoOkyMagician> require * 20100408 00:15:38< Gambit> SpoOkyMagician: I know. 20100408 00:15:47< Gambit> SpoOkyMagician: Up the damage like that though 20100408 00:15:47< SpoOkyMagician> hmm... 20100408 00:15:51< Gambit> SpoOkyMagician: Instead of the trait. 20100408 00:16:01< Gambit> Just use the trait for the description since you said that part is working.; 20100408 00:16:11< SpoOkyMagician> hmmm 20100408 00:16:14< SpoOkyMagician> but i want it a trait 20100408 00:16:23< Gambit> It'll look just like a trait to them. 20100408 00:16:25< SpoOkyMagician> and you cant do it that way.... unless... 20100408 00:16:30< Gambit> Yes you can. 20100408 00:16:32< SpoOkyMagician> well if i add a trait 20100408 00:16:36< SpoOkyMagician> with no effect 20100408 00:16:39< SpoOkyMagician> and mod then 20100408 00:16:39< Gambit> You have a trait that sets the description and an object that ups the damage. 20100408 00:16:42< SpoOkyMagician> that would work 20100408 00:16:50< Gambit> The game doesn't care, the player doesn't see it. 20100408 00:16:52< SpoOkyMagician> ok that works 20100408 00:17:18< Gambit> Zerovirus: We do suck don't we. 20100408 00:17:35< Zerovirus> Gambit: Doesn't that little story sound like something Michael Crichton would write? :P 20100408 00:17:53< Gambit> Maybe... if I knew who that was. 20100408 00:18:03< Zerovirus> He wrote Jurassic Park. 20100408 00:18:33< Gambit> You know that was simple enough to actually happen? 20100408 00:18:34< noy__> norbert_: I read your thread on maps 20100408 00:18:40< Gambit> We haz amberized bugs. 20100408 00:18:48< SpoOkyMagician> i assume object[0] is fine? 20100408 00:18:51< Gambit> We haz cloning. 20100408 00:18:54< Gambit> SpoOkyMagician: Yeah. 20100408 00:18:54< Zerovirus> Actually people have tried the bug extraction and it didn't work. 20100408 00:18:56< SpoOkyMagician> ok 20100408 00:18:58< noy__> I suspect triple blitz may have been pg 20100408 00:19:01< Gambit> Zerovirus: awww 20100408 00:19:12< Zerovirus> Okay, then how about the Andromeda Strain? Sphere? Congo? 20100408 00:19:17-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: Saliendo] 20100408 00:19:19< Zerovirus> None of those three could possibly occur in real life. 20100408 00:19:28< SpoOkyMagician> ew... storm on the way.... 20100408 00:19:31< Zerovirus> But they're still awesome. 20100408 00:19:42< Zerovirus> Willing suspension of disbelief. And hard science research. 20100408 00:20:07< noy__> norbert_: ping me when you get back on 20100408 00:20:59< SpoOkyMagician> so this should work? {VARIABLE leader_a.modifications.object[0].effect[0].apply_to attack} and {VARIABLE leader_a.modifications.object[0].effect[0].increase_damage 1} 20100408 00:20:59< Gambit> Anyway; I'ma go enjoy my nice day off from school 20100408 00:21:13< norbert_> noy__, hi 20100408 00:21:14< Gambit> SpoOkyMagician: looks good. 20100408 00:21:19< SpoOkyMagician> ok good 20100408 00:21:20< SpoOkyMagician> thanks 20100408 00:21:21< noy__> hey norbert_ 20100408 00:21:39< Zerovirus> Oh lucky you Gambit 20100408 00:21:46< noy__> just a point because I didn't want to derail your thread with the map attribution discussion 20100408 00:21:46< Zerovirus> I have a ton of HW and a ton of quizzes tomorrow 20100408 00:22:15< noy__> The reason why we don't attribute maps officially is because its not really fair to other developers 20100408 00:22:26< norbert_> noy__: ok, I'll probably just wait for Olof or pg to reply to the thread 20100408 00:22:29< noy__> Devs don't get to attribute each piece of code 20100408 00:22:39< noy__> uhh, did you email pg? 20100408 00:22:39< SpoOkyMagician> hmm... still didnt work... 20100408 00:23:03< norbert_> noy__: I don't know who exactly I e-mailed, but I mailed some and private messaged some 20100408 00:23:18< noy__> probably shouldn't have with PG 20100408 00:23:36< noy__> there was a major issue with him and copyright, to the extent we renamed all the maps 20100408 00:24:14< SpoOkyMagician> oh wait... i killed the unit... 20100408 00:24:15< norbert_> Triple Blitz isn't mentioned by itself 20100408 00:24:21< SpoOkyMagician> thats why... unit doesnt exsist 20100408 00:24:27< norbert_> it says that Alirok Marsh is born from Triple Blitz 20100408 00:24:58< noy__> Oh I'm just saying that contacting pg might not have been a great idea 20100408 00:25:41< norbert_> I disagree 20100408 00:26:01< norbert_> I should be able to contact people, copyright 'problems' should be solved 20100408 00:26:23< norbert_> if they cannot be solved, whatever the situation is, I should still be able to contact people 20100408 00:26:46< norbert_> and if he really was the original author and doesn't want his scenario or map to be GPL'ed, it should be removed from the package 20100408 00:27:06< norbert_> either way, none of those things should make me contacting someone a bad idea 20100408 00:28:58< noy__> ... 20100408 00:29:45< noy__> Okay so you really don't have much of a grasp of this issue then. 20100408 00:29:59< noy__> so pg made a map five years ago then leaves. 20100408 00:30:37< noy__> leaves it under GPL. Its not balanced, so several other developers work to balance it, changing it completely in the process 20100408 00:30:52-!- FireFly [~firefly@unaffiliated/firefly] has quit [Quit: Leaving] 20100408 00:30:55< noy__> pg comes back four years later, complains about it and wants it removed. 20100408 00:31:56< norbert_> so, not really an issue then 20100408 00:31:59< noy__> So does he have ownership, when the current map is very different from the original, when the work by the other developers vastly outstrip the initial work done by him, and was submitted under the GPL license? 20100408 00:32:02< norbert_> he left it under GPL, so it's GPL'ed 20100408 00:32:11-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100408 00:32:52< SpoOkyMagician> meh, im gonna post in the wml workshop... i cannot figure this out... 20100408 00:33:28< noy__> Look if you want to be obtuse about it, go and do it. He doesn't want to talk to us and had some very nasty words to say when he left. But by all means go and follow your naming crusade because it matters that much. 20100408 00:34:11-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100408 00:34:11-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100408 00:34:11-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100408 00:34:11< norbert_> you're overreacting 20100408 00:34:19< noy__> Sometimes you need to look beyond and understand a situation for the people that are involved, not just blindly follow prerogatives. 20100408 00:35:06< norbert_> if I didn't contact him yet, I won't 20100408 00:35:12< norbert_> but if I did, I already did 20100408 00:35:25< noy__> am I norbert_ ? http://www.wesnoth.org/forum/viewtopic.php?p=240037#p240037 20100408 00:37:11< norbert_> that's an interesting link 20100408 00:37:41-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20100408 00:38:51< noy__> Its also part of the reason why I don't like in game attribution of maps 20100408 00:39:00< norbert_> so, what do you suggest I do with "pg" in the overview I'm trying to create 20100408 00:39:57< noy__> I'm not too familiar with what you're trying to achive... 20100408 00:40:15< norbert_> it seems Doc Paterson renamed all his maps except Clash 20100408 00:41:11< norbert_> "I'm kinda curious, why do you want to know?" is what Caphriel asked me 20100408 00:41:21< norbert_> I answered: Because I, too, am curious. :) 20100408 00:41:25< norbert_> and: Also, if the overview ever becomes accurate enough, the information might be usable for a file in wesnoth/data/multiplayer or /doc/wesnoth/, or could be added to the scrolling Credits. The addons page already lists the authors of addons, also in-game. 20100408 00:42:08< noy__> Thats fine 20100408 00:42:21< noy__> I think it should be included there 20100408 00:42:34< norbert_> so, Triple Blitz was first created by pg? 20100408 00:42:42< norbert_> how about Castle Hopping Isle? 20100408 00:42:53< noy__> The name suggests that it was pg 20100408 00:43:18< noy__> because both had distinctive naming 20100408 00:44:35< norbert_> I don't understand what you're referring to with "both"; both maps or both people? 20100408 00:45:21< noy__> both olof and pg had distinctive naming patterns 20100408 00:45:31< norbert_> ok 20100408 00:45:51< noy__> Its certainly named by pg 20100408 00:46:02< noy__> it may have been edited by olof 20100408 00:46:13< SpoOkyMagician> http://forums.wesnoth.org/viewtopic.php?f=21&t=29481&p=420292#p420292 (suggestions?) 20100408 00:48:20< noy__> sorry norbert_ I didn't mean to get snarky 20100408 00:50:29< noy__> earlier that is 20100408 00:50:38< norbert_> you wrote: "Its not just charge and blitz. Clash, and Castle Hopping Isle would also have to be removed." 20100408 00:50:39< noy__> Its not been a good day 20100408 00:50:48< norbert_> so I guess all those were started by pg 20100408 00:51:29< norbert_> Doc had already confirmed all those except Castle Hopping Isle 20100408 00:51:48< norbert_> he wasn't sure, he wrote "4p - Castle Hopping Isle: Many people, including (I think) pg, Olof, me, and Becephalus." 20100408 00:52:06< noy__> I'm not entirely sure norbert_ 20100408 00:52:25< norbert_> http://www.wesnoth.org/forum/viewtopic.php?p=240370#p240370 20100408 00:52:47< norbert_> was after someone suggested to remove all scen. started by pg 20100408 00:53:09-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100408 00:53:36< PetePorty> uhhhh... guys, is the mp lobby experiencing some problems or is it my internet connection? 20100408 00:54:02< norbert_> pg writes later in the thread: 'I've been busy with a new job so I forget about this thread for a bit. Anyhow, I don't care much anymore to have my maps removed. I was mad when I asked for that, and I still am mad over this, but less now." 20100408 00:54:26< norbert_> no, I couldn't connect to it either PetePorty 20100408 00:54:36< PetePorty> k thx norbert 20100408 00:54:38< PetePorty> ;) 20100408 00:54:50< Blarumyrran> The alternate servers work 20100408 00:55:06< PetePorty> uhhh... whats that again? 20100408 00:56:18-!- deadend [~4b61a36a@gateway/web/freenode/x-dasgxdutmpbdjwar] has joined #wesnoth 20100408 00:57:11< norbert_> PetePorty, maybe http://wesnoth.yi.org/statistics/ 20100408 00:57:21< norbert_> games.tuxfamily.org and gonzo.dicp.de ? 20100408 00:57:55< Blarumyrran> "Connect to server", "View list" button 20100408 00:58:00< PetePorty> Oh, I thought you meant the 15000-14997 20100408 00:58:05< PetePorty> ok...brb 20100408 00:58:49< PetePorty> because 15000 doesnt work and 14997 doesn't work either, but 14998 does 20100408 00:58:55< PetePorty> thx btw 20100408 01:00:27< deadend> Can someone help me? It says cannot connect to host. What does that mean? 20100408 01:00:39< PetePorty> read up 20100408 01:00:45< PetePorty> like... 5 lines 20100408 01:00:59-!- Samwise [~Samwise@p57B198F1.dip0.t-ipconnect.de] has joined #wesnoth 20100408 01:00:59-!- Samwise [~Samwise@p57B198F1.dip0.t-ipconnect.de] has quit [Client Quit] 20100408 01:01:22< deadend> pete are you talking to me? 20100408 01:01:31< norbert_> deadend, he is 20100408 01:01:43< norbert_> "Connect to server", "View list" button 20100408 01:01:55< PetePorty> yes 20100408 01:02:49< deadend> I'm not following, i type that in here? 20100408 01:03:06< deadend> I'm new at this my bad 20100408 01:03:19< norbert_> press the button "Multiplayer"; then select "Connect to Server"; then press "OK" 20100408 01:03:30< norbert_> then press the button "View List" 20100408 01:03:50< deadend> i got ya now 20100408 01:04:39< PetePorty> in-game... just makin sure... 20100408 01:04:52< deadend> thanks 20100408 01:04:55< deadend> awesome help 20100408 01:04:59< deadend> appreciate it 20100408 01:05:04< deadend> have a fantastic day ( = 20100408 01:05:08-!- deadend [~4b61a36a@gateway/web/freenode/x-dasgxdutmpbdjwar] has quit [Quit: Page closed] 20100408 01:07:35< noy__> sorry norbert_ 20100408 01:07:43< noy__> I had someone chatting to me 20100408 01:08:55< noy__> I'm really not sure how I came to that conclusion, I suspect I had a conversation with DK and some of the other Developers and we came up with that list 20100408 01:09:04< noy__> I may have also chatted with pg at the time personally 20100408 01:12:48< zenhoobb-it> what happened to main server? it is empty 20100408 01:13:25< norbert_> not empty but down 20100408 01:13:31< norbert_> try to quit and reconnect :) 20100408 01:14:50< norbert_> noy__: there's another reason I'm creating the overview 20100408 01:15:15< norbert_> in about a week of two I'll launch a new website (domain) where people can vote on and favorite addons 20100408 01:15:30< norbert_> and all 500+ scenarios/campaigns are on there, including information about the authors 20100408 01:16:02< norbert_> and when I was stuffing it all into a database I noticed the addons had information about the authors but the MP scenarios that come with the package don't 20100408 01:18:11< zenhoobb-it> when trying to connect to main server get message: could not connect to host 20100408 01:18:39< norbert_> zenhoobb-it, press the button "Multiplayer"; then select "Connect to Server"; then press "OK"; then press the button "View List" 20100408 01:20:26< PetePorty> -OR- do as I did and try playing campaigns on hardest dificultty 20100408 01:20:53< zenhoobb-it> connection doesn't works on main server 20100408 01:21:22< norbert_> PetePorty: yeah, I did that yesterday when my internet connection was down for a couple of hours :) 20100408 01:21:38< PetePorty> cool 20100408 01:21:49< PetePorty> I'm totally being pwned... 20100408 01:21:59< norbert_> and I finished one and noticed that it puts a wreath over the icon when you finish a campaign 20100408 01:22:57< PetePorty> well, I'm on the last scenario of that elvish campaign, can't recall the name, and I'm starting with the 2 bros story 20100408 01:23:35< norbert_> elvish is probably the Legend of Wesmere 20100408 01:23:49< norbert_> or maybe An Orcish Incursion 20100408 01:23:54< norbert_> did you have to fight orcs? :P 20100408 01:25:49-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has quit [Ping timeout: 264 seconds] 20100408 01:29:10< PetePorty> uhhh.... yes 20100408 01:29:15< PetePorty> its AOI 20100408 01:30:30< norbert_> main server back up 20100408 01:30:41< norbert_> down again :| 20100408 01:30:44< norbert_> that was fast 20100408 01:30:45< wesbot> norbert_: Sometimes we are fast 20100408 01:30:52< norbert_> thanks wesbo 20100408 01:30:53< norbert_> t 20100408 01:30:57< norbert_> thanks 20100408 01:31:08< norbert_> hello 20100408 01:31:17< norbert_> it works 20100408 01:31:23< norbert_> I thought it also replied to "thanks" 20100408 01:32:10< norbert_> thanks! 20100408 01:32:21-!- TaylorSwift [~Taylor@222-155-79-30.jetstream.xtra.co.nz] has joined #wesnoth 20100408 01:33:33< norbert_> norbert: thanks 20100408 01:37:39-!- tmp_ [~tmp@41.239.65.20] has joined #wesnoth 20100408 01:38:03-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has joined #wesnoth 20100408 01:39:09-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has quit [Client Quit] 20100408 01:39:38-!- tmp_ is now known as hay207 20100408 01:39:40< hay207> hi guys 20100408 01:39:59< hay207> i couldnt connect to the lobby using version 1.6.1 20100408 01:40:23< norbert_> hay207: try 2nd server; press the button "Multiplayer"; then select "Connect to Server"; then press "OK"; then press the button "View List" 20100408 01:40:48< PetePorty> WTH do you use version 1.6.1!? 20100408 01:41:17< hay207> norbert_: thx that worked 20100408 01:41:30< norbert_> PetePorty: well, 1.6.x allows you to use more addons 20100408 01:41:31< hay207> PetePorty: because i am using ubuntu 8.10 :) 20100408 01:41:47< hay207> and thats the latest version 20100408 01:41:51< PetePorty> Ahhhh... ye olde ubuntu 20100408 01:41:52< norbert_> I'm thinking about going back to 1.6 20100408 01:42:06< PetePorty> uhhh... doesn't it run on wine) 20100408 01:42:08< PetePorty> ? 20100408 01:42:23< PetePorty> or.. well, you could also compile... 20100408 01:42:34< hay207> dnt know how to compile 20100408 01:42:40< hay207> just a user 20100408 01:43:46< hay207> so cant i connect to 1st server? 20100408 01:45:03< PetePorty> uhh...nope 20100408 01:45:13< norbert_> not right now, it seems 20100408 01:45:47< PetePorty> campaigns get boring when you lose 5+ times on the same scenario... 20100408 01:50:17< norbert_> try to end each scenario with enough gold :) 20100408 01:50:54< norbert_> usually surrounding the last enemy leader and then taking all villages until the last turn gives way more gold than what you get per turn finished early 20100408 01:52:12< PetePorty> ORLY? 20100408 01:52:22< PetePorty> I've heard it's the other way arround.... 20100408 01:52:40-!- [NaL] is now known as [NaP] 20100408 02:00:48< norbert_> that's what the "Wesnoth Tactical Guide" or whatever says 20100408 02:00:57< Gambit> Zerovirus: I dunno how to say this... 20100408 02:01:06< norbert_> but the truth is that taking all villages and just waiting it out works a lot better to get gold 20100408 02:01:17< Zerovirus> Gambit: Back. What is it? 20100408 02:01:20< PetePorty> Hmmmm... If you say so... 20100408 02:01:24< Gambit> But can I have your babies? :O 20100408 02:01:28< Gambit> lmao 20100408 02:01:28< PetePorty> lets ask Gambit... 20100408 02:01:29< norbert_> or course it depends on how many villages there are 20100408 02:01:29< Zerovirus> Uh what 20100408 02:01:38< PetePorty> Gambit? 20100408 02:01:41< Gambit> PetePorty: ask me what? 20100408 02:01:41< Zerovirus> What did I do to deserve such love? >.> 20100408 02:02:04< PetePorty> do you get more gold by getting all villages and waitring or by finishing early? 20100408 02:02:18< PetePorty> waiting* 20100408 02:02:23< Gambit> I don't know. :\ 20100408 02:02:30< Zerovirus> finishing early. 20100408 02:02:36< Blarumyrran> Air conditioners, duh 20100408 02:02:41< Gambit> I don't think about that kind of stuff. 20100408 02:02:43< PetePorty> ·.· 20100408 02:02:47< Gambit> If I'm winning somehow... WOOO 20100408 02:02:49< Zerovirus> That's the finish early bonus's purpose, it's supposed to allow people to not have to wait. 20100408 02:03:04< Zerovirus> People used to just camp all villages and wait to kill the leader for max gold. 20100408 02:03:09< PetePorty> I know, but my friend here is sayind otherwise... 20100408 02:03:47< Zerovirus> If it's an addon it might be different. Mainline is always more for early finish than camping. 20100408 02:03:53< Gambit> There is of course one way to find out. 20100408 02:04:05< Gambit> Statistical analysis [spelling?] 20100408 02:04:06< PetePorty> K, thx zero... 20100408 02:04:21< Zerovirus> Sooo, Gambit you never answered my question. 20100408 02:04:30< PetePorty> hmmm... but for that I'd have to win gambit, that's just stupid.... 20100408 02:05:38< Gambit> Zerovirus: I just had a second look at your latest air conditioner. 20100408 02:05:42< Gambit> That's all. 20100408 02:07:16< norbert_> not true what Zerovirus says 20100408 02:07:43< Zerovirus> Wait it isn't? 20100408 02:07:50< Zerovirus> I thought that was mainline campaign policy >.> 20100408 02:08:00< norbert_> that might be true 20100408 02:08:14< norbert_> but there are plenty of maps where if you take all villages and wait it out you get more gold than if you kill quickly 20100408 02:08:28< Zerovirus> that's why I said unless you're playing an addon. 20100408 02:08:36< norbert_> not just addons 20100408 02:08:46< norbert_> policy is theory, not practice 20100408 02:09:10< PetePorty> Uhhhhhhh... I trust Zero... cuz I like his forum avatar... 20100408 02:09:11< Gambit> Yeah but maybe you're just playing really well. 20100408 02:09:19< Gambit> What's the latest turn that the average joe will finish? 20100408 02:09:30< norbert_> that's a good point 20100408 02:10:00< norbert_> answer to all questions anyone could ask is 'it depends' 20100408 02:10:38< PetePorty> not really 20100408 02:10:54< norbert_> ask me a question... :) 20100408 02:11:10< Gambit> What is |2|+|2|? 20100408 02:11:21< norbert_> it depends how you define 2 20100408 02:11:28< PetePorty> whats 4 to the power of 0 20100408 02:11:38< PetePorty> 4 units, doesnt mater what 20100408 02:11:43< PetePorty> and 0 units... same 20100408 02:12:04< PetePorty> bbl, dinner time... ill read the answer and totally pwn you with my answer 20100408 02:12:11< norbert_> haha 20100408 02:13:21< Gambit> norbert_: What's 2/0? 20100408 02:13:43< norbert_> it depends on how you define those numbers 20100408 02:13:50< Gambit> no it doesn't 20100408 02:14:00< Gambit> How do you define them? 20100408 02:14:30< norbert_> also on what / is 20100408 02:14:37< norbert_> I would say 0 is a year 20100408 02:16:01< Gambit> It's just a number. 20100408 02:16:07< Gambit> No measurement. 20100408 02:16:10< Gambit> It's a math problem. 20100408 02:16:23< Zerovirus> Peteporty: You what? You trust me based on my avatar? Huh. I guess propaganda does work. 20100408 02:16:44< norbert_> Zerovirus: do you have a link to your avatar? :) 20100408 02:16:50< Gambit> Subliminal pixels :o 20100408 02:17:19< Zerovirus> Uhh... How do I link images? 20100408 02:17:29< Gambit> properties 20100408 02:17:31< norbert_> so many meanings for 0, like in recursion theory, category theory, lattice theory, ... 20100408 02:17:43< Zerovirus> 0 means me. Zero. :P 20100408 02:17:47< norbert_> Zerovirus: right click and copy link 20100408 02:18:25< norbert_> see http://en.wikipedia.org/wiki/Division_by_zero 20100408 02:19:10< norbert_> "depends upon the mathematical setting" 20100408 02:19:15< Zerovirus> http://forums.wesnoth.org/memberlist.php?mode=viewprofile&u=117422 20100408 02:19:18< Zerovirus> Uhhh. 20100408 02:19:21< norbert_> everything depends 20100408 02:19:24< Zerovirus> Yeah or I could just do this :P 20100408 02:19:44< norbert_> http://forums.wesnoth.org/download/file.php?avatar=117422_1263087385.png 20100408 02:19:54< norbert_> is it a wesnoth icon or from another game? 20100408 02:20:38< Zerovirus> It's an icon I drew in (an attempt to emulate) Wesnoth style. 20100408 02:20:54< Zerovirus> He's supposed to be creepy, not charismatic. >.> 20100408 02:21:16< Zerovirus> Well, more 'cool' than either of the two above actually. 20100408 02:22:17< Gambit> Zerovirus: 20100408 02:22:24< Gambit> I want an attack anim where that guy jumps up a bit 20100408 02:22:32< Gambit> bends his arms over his head behind him 20100408 02:22:32< Zerovirus> You're not the first to say that. 20100408 02:22:35< Gambit> grabs the handle of the sword 20100408 02:22:44< Zerovirus> Yeah, that's what I envision as an attack anim too. 20100408 02:22:44< Gambit> swings it over his head and down in front 20100408 02:22:58< Zerovirus> Btw you're second after Captain Wrathbow to suggest I animate him. 20100408 02:23:40< PetePorty> I suggest you animate it 20100408 02:23:40< Gambit> Or he picks that thing up and throws it boomerang style :o 20100408 02:23:46< Gambit> And the other image gets cut in half somehow 20100408 02:23:50< Blarumyrran> And how does movement work? 20100408 02:24:12< Blarumyrran> He walks, and the giant thing slides through ground with him? 20100408 02:24:21< Gambit> shadowmaster: We need a function to cut an image in half horizontally and move both pieces slightly in opposite directions? 20100408 02:24:24< Zerovirus> ...Erm... It doesn't. I didn't intend for it to be used as an actual unit anim. 20100408 02:24:44< Zerovirus> If I made it into a playable unit, I'd have him by himself and the sword manifest from ethereal energy before the swing. 20100408 02:24:59< Zerovirus> Goddammit stupid paint dry already 20100408 02:25:18< Blarumyrran> Pretty much all games that have units that are half-way in the ground, have some situations where it's weird 20100408 02:25:27-!- SwiftrTaylor [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has joined #wesnoth 20100408 02:25:39< Zerovirus> Perhaps it could teleport from hex to hex? 20100408 02:25:40< Zerovirus> :P 20100408 02:26:01-!- hay207 [~tmp@41.239.65.20] has quit [Read error: Connection reset by peer] 20100408 02:26:07< Blarumyrran> Perhaps he could move together with the terrain! 20100408 02:26:48-!- norbert_ [~norbert@82-171-70-54.ip.telfort.nl] has quit [Quit: Leaving] 20100408 02:27:25< Zerovirus> No wait. Every hex he steps on turns to a marble tablet with a sword in it. He always has 90% defense on those hexes and gets a huge damage bonus :P 20100408 02:27:33< Zerovirus> The only place he's weak, ironically, are Villages. 20100408 02:27:45< Zerovirus> So he doesn't always carry a sword, but he always has one that way. 20100408 02:28:10< Blarumyrran> And he leaves a trail of swords behind him. Kewl. 20100408 02:28:24< Blarumyrran> s/swords/giant marble pillars 20100408 02:28:44-!- TaylorSwift [~Taylor@222-155-79-30.jetstream.xtra.co.nz] has quit [Ping timeout: 240 seconds] 20100408 02:28:59< Zerovirus> And for added bonus, every sword is a different one custom sprited by yours truly, randomly chosen out of a pool of maybe 5 or 6 :P 20100408 02:29:24< Blarumyrran> Each sword has sentience 20100408 02:29:33< Gambit> And make it 100% tc and combine with my random color thingy 20100408 02:29:36< Blarumyrran> Has his own dreams and wishes, and traits 20100408 02:30:01< PetePorty> and each sword can have a diferent anim... 20100408 02:30:13< PetePorty> with a pony! 20100408 02:31:00< Gambit> And a horn. 20100408 02:31:05< Gambit> And it can be robotic. 20100408 02:31:21< Blarumyrran> You could create a random 2-3 sentence description for each sword, like Warlords2 had 20100408 02:31:27< Blarumyrran> for towns 20100408 02:31:52< Gambit> And the swords heal friendly units by 8hp each turn whe nyou stand on them 20100408 02:32:05-!- Mythological_ [Mythologic@77.29.7.191] has joined #wesnoth 20100408 02:33:01< Blarumyrran> Sometimes, nobody can foresee it, comes the Night of the Living Swords, when all swords rise up from the ground and kill all players 20100408 02:33:09< Blarumyrran> But it's random and you won't see it happening often 20100408 02:33:15< Zerovirus> Also all units that wield swords in the game gain 500% damage bonus when they are standing on sword squares 20100408 02:33:23< Zerovirus> Oh god that's what the Necropath truly does 20100408 02:33:25< Zerovirus> He doesn't animate corpses 20100408 02:33:28< Zerovirus> He animates SWORDS 20100408 02:34:52< Gambit> Dude 20100408 02:34:57< Gambit> he's a weaponmancer 20100408 02:35:10-!- Mythological [Mythologic@77.29.95.243] has quit [Ping timeout: 264 seconds] 20100408 02:35:32< Gambit> lol you can have a different plague type for each damage type. 20100408 02:37:33< Zerovirus> Weaponmancer? Heh, that'd be a combination of Scien and my avatar :P 20100408 02:37:40< Gambit> Zerovirus: does "it was one of my very first sprites" mean this is previously unreleased work just sitting around collecting dust. 20100408 02:37:55< Zerovirus> Yes. It was on a flash drive which I had lost and only today found. 20100408 02:38:01< Gambit> And now it's digitally remastered and released from the dis... zerovirus vault. 20100408 02:38:04< Blarumyrran> No 20100408 02:38:13< Blarumyrran> A good air conditioner blows the dust away 20100408 02:38:30< Gambit> It doesn't look like an air conditioner. 20100408 02:38:32< Zerovirus> But this wasn't a good air conditioner until I fixed and reshaded away most of the pillowing 20100408 02:38:43< Zerovirus> Yes there's still tons of pillowing I know shut up >.< 20100408 02:38:56< Gambit> It looks like a space age [size=10]tampon applicator[/size] 20100408 02:39:18< Blarumyrran> Are those tags meant to be parsed by the client 20100408 02:39:22< Gambit> No. 20100408 02:39:31< Gambit> But anyone who's used the forums will understand the intent. 20100408 02:39:34< Zerovirus> Ookay... Should I use google images or not? 20100408 02:40:00< Blarumyrran> For tampon applicator reference? 20100408 02:40:21< Blarumyrran> You should carefully stufy their anatomy 20100408 02:40:24< Blarumyrran> study* 20100408 02:40:29< Zerovirus> No, to see what Gambit means by that. I'd rather not have that particular search stick around in my search history though. 20100408 02:40:32-!- pokhbocee [~pokhbocee@ws33.cs.drexel.edu] has joined #wesnoth 20100408 02:40:42< Gambit> Zerovirus: just do disc cleanup afterwards :o 20100408 02:40:58< Gambit> it will look like a perfectly innocent computer maintanence task 20100408 02:41:20< Zerovirus> Me and computer maintenance don't mix well. I now have 6 different versions of BfW on my computer. 20100408 02:41:27< Gambit> not clearing something embarrasing from your web history that might warrent futher investigation by nosy people. :o 20100408 02:42:19< Zerovirus> My parents and computers mix worse, trust me. 20100408 02:42:21< PetePorty> O.o 20100408 02:43:04< Zerovirus> "If I send firefox into the recycle bin will it burn up all of my word documents?" 20100408 02:43:17< Gambit> Actually a disc cleanup would be good for it 20100408 02:43:21< Gambit> Zerovirus: you should have said yes 20100408 02:43:30< Gambit> haven't you ever seen animation vs animator? 20100408 02:43:42< Zerovirus> This is why I don't like animating my sprites >.> They'll kill me. 20100408 02:44:16< Gambit> So you have seen it? 20100408 02:44:22< Gambit> If not you really should go youtube search it. 20100408 02:44:41< PetePorty> Good vid 20100408 02:44:57< PetePorty> I've always liked the first one better than the second one tho 20100408 02:45:11< Gambit> Zerovirus: http://www.youtube.com/watch?v=cgwxXKsZhAo 20100408 02:45:40< Gambit> the game is loads of fun too 20100408 02:46:18< PetePorty> THERES A GAME!? 20100408 02:46:29< Zerovirus> Yes there is. 20100408 02:46:35< Zerovirus> I didn't play it much but it was pretty cool. 20100408 02:46:56< Zerovirus> The first one was awesome. The second one too, but it suffers from sequelitis. 20100408 02:48:14< PetePorty> wesnoth OFF... 20100408 02:48:45-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Quit: Lähdössä] 20100408 02:52:27-!- noy__ [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20100408 02:56:13-!- Nissarin [~nissarin@91.202.192.6] has quit [Quit: Leaving] 20100408 03:08:04-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has joined #wesnoth 20100408 03:08:29-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has quit [Client Quit] 20100408 03:09:18-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100408 03:24:05-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100408 03:27:27-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 03:27:39< King_Elendil> I'm back! :) 20100408 03:28:29< shadowmaster> you don't say 20100408 03:28:39< King_Elendil> lol 20100408 03:29:03< King_Elendil> Congrats Zerovirus on the blue name! ;) 20100408 03:29:18< Zerovirus> That makes you... Uhh... fourth I think? 20100408 03:29:21< Zerovirus> :) 20100408 03:29:26< King_Elendil> cool 20100408 03:29:53< King_Elendil> What was it that you contributed? 20100408 03:30:20< King_Elendil> shadowmaster: do I irritate you? 20100408 03:30:35< Zerovirus> He's always like that here :P 20100408 03:30:38< shadowmaster> there's absolutely no person in the world that has never irritated me 20100408 03:30:43< shadowmaster> that means yes 20100408 03:30:54< Zerovirus> Beetlenaut finally committed my overly gaudy gold fish kings. 20100408 03:31:46< King_Elendil> shadowmaster:oh, good (well not for you, but...). that makes me feel slightly better 20100408 03:31:57< King_Elendil> zero: oh right 20100408 03:32:35< Blarumyrran> you'd prefer all the persons in the world cease existing? 20100408 03:32:54< King_Elendil> who? wha? 20100408 03:33:29< King_Elendil> wait nvm 20100408 03:33:32< shadowmaster> Blarumyrran: nah, that'd be boring. 20100408 03:33:43< PetePorty> I've irritated you!? come on! I'm like... totally the best person ever... 20100408 03:33:59< King_Elendil> yes it would be boring 20100408 03:34:29 * PetePorty runs 20100408 03:34:37 * PetePorty hides too 20100408 03:35:07< King_Elendil> Well, at least I try not to irritate you, but that hasn't always worked out. 20100408 03:35:33< PetePorty> I TRY to irritate Gambit, but that seems as an impossible task... 20100408 03:35:39< PetePorty> even for me 20100408 03:35:46< King_Elendil> I like gambit 20100408 03:35:55< King_Elendil> a good person 20100408 03:35:56-!- DragonSlayerX [~a228a3ab@gateway/web/freenode/x-skxzfismcwlvqvyu] has joined #wesnoth 20100408 03:35:56< PetePorty> me too 20100408 03:36:09< King_Elendil> so why try to irritate then? 20100408 03:36:32< DragonSlayerX> Just wondering, Where can I find information on why Wesnoth's main server is down? 20100408 03:36:42< DragonSlayerX> I checked the forums. 20100408 03:36:53< King_Elendil> it's down!? 20100408 03:36:56< PetePorty> uhhh... who cares why? 20100408 03:37:03< PetePorty> just join the other ones 20100408 03:37:11< PetePorty> the... not-main ones... 20100408 03:37:22< DragonSlayerX> Because I'd like to know.....? 20100408 03:37:58< Gambit> We're being DDoS'd by martians. 20100408 03:37:58< PetePorty> uhhh... well, ask in the irc channel 20100408 03:38:05< Gambit> They're upset at not being in the game. 20100408 03:38:07< King_Elendil> lol 20100408 03:38:17< shadowmaster> DragonSlayerX: checking... 20100408 03:38:24< PetePorty> rawr 20100408 03:38:38< King_Elendil> shadowmaster will be able to tell you... 20100408 03:38:43< PetePorty> the chilean guy's checking 20100408 03:38:49< PetePorty> cuz he's a good person 20100408 03:39:00< Gambit> PetePorty: (5:29:42 PM) shadowmaster: it's completely impossible to upset Gambit 20100408 03:39:10< shadowmaster> um, wesnothd are running 20100408 03:39:19< shadowmaster> both the 1.6 and 1.8 instances 20100408 03:39:22< Gambit> shadowmaster: I also got "cannot connect to host" 20100408 03:39:24< Gambit> on 1.8 20100408 03:39:34< DragonSlayerX> I'm getting it on both 1.6 and 1.8 20100408 03:39:39< PetePorty> I know 20100408 03:39:49< Blarumyrran> As have a dozen other people 20100408 03:40:00< King_Elendil> sounds like a-dare I say it- bug. 20100408 03:40:11< Gambit> No. 20100408 03:40:13< Gambit> It's a glitch. 20100408 03:40:18< Gambit> A malfunction. 20100408 03:40:20< Blarumyrran> No. 20100408 03:40:22< DragonSlayerX> A banana. 20100408 03:40:23< Blarumyrran> It's a challenge. 20100408 03:40:34< Blarumyrran> Some people like calling problems challenges 20100408 03:40:35< PetePorty> I know shadowmaster told me, thats why i tried, but... i thought he was kiddin, but its true! 20100408 03:40:39< Blarumyrran> It's sort of funny 20100408 03:40:56 * King_Elendil will try to BRB without disconnecting... 20100408 03:41:11< DragonSlayerX> Also, Gambit, Do you just not play wesnoth anymore? I've never seen you on, You just seem to make awesome add-ons for it. 20100408 03:41:32< Gambit> I'll play/make more over the summer. 20100408 03:41:42 * PetePorty likes to call problems "that non-existant thing in my life pther people complain about" 20100408 03:42:05< DragonSlayerX> I see. 20100408 03:42:07< PetePorty> other* 20100408 03:42:18< Gambit> PetePorty: They're negative solutions. 20100408 03:42:24< PetePorty> O.o 20100408 03:42:26< Gambit> It's like glass half empty vs half full :) 20100408 03:42:37< PetePorty> there's no negative solution in ma life 20100408 03:43:09< PetePorty> the glass isn't half empty nor full, its just a glass with water on it... 20100408 03:43:17< shadowmaster> hm, could not connect to host indeed 20100408 03:43:35< King_Elendil> nvm, I go to dinner now. bye Gambit (; and shadowmaster ;), and all y'all! 20100408 03:43:38< DragonSlayerX> Glasses with water in them are called glasses of water. 20100408 03:43:41< Gambit> Bye. 20100408 03:43:46< PetePorty> bye 20100408 03:43:50< DragonSlayerX> Bye. 20100408 03:43:57-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: I hope y'all have a nice day ;)] 20100408 03:44:00< Gambit> What's it called when the water is on the glass though? 20100408 03:44:01< Gambit> :\ 20100408 03:44:06< DragonSlayerX> Wet. 20100408 03:44:09< PetePorty> lol 20100408 03:44:15-!- SpoOkyMagician [~chatzilla@74-138-202-211.dhcp.insightbb.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 20100408 03:44:16< PetePorty> not kiddin 20100408 03:44:20< PetePorty> i actually loled 20100408 03:44:26< PetePorty> :) 20100408 03:44:49< shadowmaster> it looks like the server instances are frozen. Unfortunately I don't have the power to help with that 20100408 03:45:01< DragonSlayerX> I think we need a superhero. 20100408 03:45:06 * Gambit holds back superhero joke 20100408 03:45:09< Gambit> OMG! lol 20100408 03:45:17< DragonSlayerX> You got ninja'd 20100408 03:45:19< Gambit> Haha. 20100408 03:45:39< PetePorty> so... shadowmaster, I've always known u were an important person, but that al guy has your same forum title... 20100408 03:45:47< shadowmaster> PetePorty: AI 20100408 03:45:53< PetePorty> Al 20100408 03:45:55< PetePorty> L 20100408 03:46:00< shadowmaster> PetePorty: no, AI with "i" 20100408 03:46:07< PetePorty> nope, with an L 20100408 03:46:14< DragonSlayerX> Berzerkers have an evil laugh :( 20100408 03:46:15-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100408 03:46:20< DragonSlayerX> It's scary 20100408 03:46:25< PetePorty> O.o 20100408 03:46:28< PetePorty> EVIL 20100408 03:46:29< shadowmaster> PetePorty: sorry, but you won't convince me that I'm unable to read 20100408 03:46:49< shadowmaster> by this I mean that I gave AI that title because he's my trustworthy collaborator in the same project I founded. 20100408 03:46:54< Gambit> Nope you're wrong. 20100408 03:46:55-!- icelus [~ed@cpc9-sgyl11-0-0-cust29.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 20100408 03:46:57< PetePorty> dude, when i fought him i asked 20100408 03:47:00< Gambit> Kevin Bacon wasn't in footloose. 20100408 03:47:05< Gambit> Nope. Look it up. 20100408 03:47:08< Gambit> You lose. 20100408 03:47:11< PetePorty> lol 20100408 03:47:13< shadowmaster> PetePorty: er... fought? 20100408 03:47:16< PetePorty> lololololol! 20100408 03:47:22< PetePorty> in wesnoth... 20100408 03:47:32< PetePorty> I asked him.. he said it was Al 20100408 03:47:49< DragonSlayerX> In soviet russia, You own the RNG. 20100408 03:47:49< Gambit> Actually you're both wrong. It's A1. 20100408 03:47:53< Gambit> Like the sauce. 20100408 03:48:10< Gambit> Cause he's that important. 20100408 03:48:17< DragonSlayerX> Hah, Gambit 20100408 03:48:37< PetePorty> well, In the forums it is AI then... but not in-game... 20100408 03:48:42< PetePorty> I just know it! 20100408 03:49:15< DragonSlayerX> Oh, Speaking of that, how do I register my name? 20100408 03:49:17< DragonSlayerX> For wesnoth? 20100408 03:49:23< PetePorty> in the forums 20100408 03:49:31< Gambit> http://www.wesnoth.org/forum/index.php 20100408 03:49:38< PetePorty> you click where it says "register"... 20100408 03:49:51< DragonSlayerX> I just register on the forums, And it registers me ingame? 20100408 03:49:57< PetePorty> good work Gambit! 20100408 03:49:58< Gambit> Yep. 20100408 03:50:02< DragonSlayerX> Alright, Thanks 20100408 03:50:05 * PetePorty pats Gambits back 20100408 03:50:09< Gambit> You can sign in in game with your password. 20100408 03:50:15< Gambit> PetePorty: What'd I do? 20100408 03:50:27< PetePorty> you fetched the wesnoth url... 20100408 03:50:33< Gambit> I tried linking to the login page once but it actually passes the user to be logged out in a url parameter :\ 20100408 03:50:37< Gambit> *logout 20100408 03:50:56< Gambit> PetePorty: off the top of my head too :o 20100408 03:51:05< PetePorty> good boy 20100408 03:51:09< Gambit> lol 20100408 03:51:15 * PetePorty gives Gambit a chocolate 20100408 03:51:25< DragonSlayerX> How old are you guys? 20100408 03:51:30< PetePorty> I''m 3 20100408 03:51:39< shadowmaster> I noticed ;) 20100408 03:51:39< PetePorty> ·.· 20100408 03:51:41< DragonSlayerX> Cause both of you get 20 points for the mature humor 20100408 03:51:52< PetePorty> ;) 20100408 03:51:54< Gambit> I resent that. 20100408 03:52:00< Gambit> I make my humor as child friendly as possible. 20100408 03:52:02< Gambit> ;) 20100408 03:52:09-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Ping timeout: 276 seconds] 20100408 03:52:14< PetePorty> shadowmaster: Shut up... 20100408 03:52:23-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100408 03:52:33< shadowmaster> uh. 20100408 03:52:37< PetePorty> :) 20100408 03:52:43< Gambit> You blashpemed! 20100408 03:52:45< PetePorty> you know you love me... 20100408 03:52:50< PetePorty> -.- 20100408 03:52:55< DragonSlayerX> I love you, Pete. 20100408 03:52:59< PetePorty> yay! 20100408 03:53:04< PetePorty> no wait... 20100408 03:53:11-!- PetePorty is now known as PeterPorty 20100408 03:53:16< PeterPorty> now... 20100408 03:53:19< Gambit> PortaPetey? 20100408 03:53:25< PeterPorty> ... 20100408 03:53:26< DragonSlayerX> Hahahhaa 20100408 03:53:32< PeterPorty> wtf's that? 20100408 03:53:49< Gambit> It's a portable peter. 20100408 03:53:54< DragonSlayerX> Indeed. 20100408 03:53:59< PeterPorty> ahhh... 20100408 03:54:02< PeterPorty> awesome 20100408 03:54:06-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 03:54:08 * King_Elendil returns... 20100408 03:54:21< King_Elendil> did I miss anything? 20100408 03:54:24< PeterPorty> with my weight you'd need to be really strong and have HUGE pockets 20100408 03:54:28< PeterPorty> yes 20100408 03:54:31< PeterPorty> you did 20100408 03:54:41< PeterPorty> -.- 20100408 03:54:57< King_Elendil> what about how heavy you are? 20100408 03:55:19< shadowm_laptop> King_Elendil: the ircd does a better job at announcing your joins and parts without disrupting activity, you know 20100408 03:55:27< Gambit> PeterPorty: yeah but a PortaPetey would be made small and light. 20100408 03:55:27< PeterPorty> uhhh....dunno about your weight units... here its bout a hundred k 20100408 03:55:38< PeterPorty> I think a bit less 20100408 03:55:39< shadowm_laptop> not that there's any important activity to disrupt here 20100408 03:55:44< Gambit> 6 inches max. Molded, treated, fiberglass. 20100408 03:55:45< shadowm_laptop> :/ 20100408 03:55:50< PeterPorty> lol 20100408 03:56:04< PeterPorty> can I get one? 20100408 03:56:14< King_Elendil> I know, I just did that to irritate you :p 20100408 03:56:20 * King_Elendil hides 20100408 03:56:38< Gambit> shadowmaster: Everyone really enjoys irratating you lately. 20100408 03:56:43< Gambit> And they're not afraid to admit it either. 20100408 03:56:45 * PeterPorty finds Elendil 20100408 03:56:52< Zerovirus> Hey, how often do you guys see me online? 20100408 03:56:58< Gambit> Once a week. 20100408 03:57:02< Gambit> Maybe twice. 20100408 03:57:02< PeterPorty> uhh.. first time 20100408 03:57:12< Zerovirus> :P 20100408 03:57:14< PeterPorty> I've seen you a lot in the forums tho 20100408 03:57:14< Gambit> Why? Do you suspect someone is secretly logging in as you without you knowing? :o 20100408 03:57:16< King_Elendil> not very often 20100408 03:57:24< Zerovirus> Actually yeah 20100408 03:57:31 * PeterPorty hides 20100408 03:57:35< Zerovirus> But whatever. If anything stupid comes out of my mouth ignore it. 20100408 03:57:40< PeterPorty> I was Gambit 20100408 03:57:47< Zerovirus> Aaanyways going to bed... 20100408 03:57:53-!- Zerovirus [~62c45c53@gateway/web/freenode/x-zqaymnfajzeeuttl] has quit [Quit: Page closed] 20100408 03:57:53< Gambit> Night. 20100408 03:57:54 * PeterPorty runs and hides 20100408 03:58:12-!- Lancaster [~Miranda@123.115.252.165] has joined #wesnoth 20100408 03:58:20< King_Elendil> good night artist 20100408 03:58:23< King_Elendil> ;) 20100408 03:58:30< PeterPorty> how do I put sexy quit messages? is it /quit "message"? 20100408 03:58:43< shadowmaster> without quotes 20100408 03:58:48< PeterPorty> thx 20100408 03:58:51< shadowmaster> and do not put anything that might test my patience 20100408 03:58:57-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: I love shadowmaster!] 20100408 03:59:04< King_Elendil> LOL 20100408 03:59:22< shadowmaster> great, now I've got a local fanboy. 20100408 03:59:23< Gambit> That was more quizzing his patience really. 20100408 03:59:44-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100408 03:59:48< Gambit> -_- 20100408 03:59:52< PeterPorty> uhhh.... 20100408 04:00:04< Gambit> Dude you just broke the golden rule of dramatic exits. 20100408 04:00:06< PeterPorty> sorry, did it before I managed to read that 20100408 04:00:13< PeterPorty> what? 20100408 04:00:17< PeterPorty> coming back? 20100408 04:00:23< King_Elendil> yes 20100408 04:00:25< PeterPorty> to apologize 20100408 04:00:28< PeterPorty> :) 20100408 04:00:41< King_Elendil> :| 20100408 04:00:46< PeterPorty> but... it wasnt dramatic... 20100408 04:00:51< shadowmaster> s/fanboy/faux fanboy/ 20100408 04:01:01< PeterPorty> it was.... rawr 20100408 04:01:05< PeterPorty> :( 20100408 04:01:07< Gambit> True fanboys never apologize. 20100408 04:01:12< PeterPorty> I was told u hated fanboys.. 20100408 04:01:31< Gambit> I lied. 20100408 04:01:32< King_Elendil> that means he hates you... 20100408 04:01:41< King_Elendil> lol nvm 20100408 04:01:42< PeterPorty> Yeah, well.... 20100408 04:01:46< Gambit> You should admit your love as freely and extravegantly as possible. 20100408 04:01:48< Gambit> He loves it. 20100408 04:01:58< Gambit> shadowmaster: right? 20100408 04:02:00< PeterPorty> ok...I already did it 20100408 04:02:21< PeterPorty> anyway, a lot of people hate me... i dont really care 20100408 04:02:24< PeterPorty> ...much.... 20100408 04:02:30< DragonSlayerX> You guys talk too much 20100408 04:02:35< DragonSlayerX> IRCs are supposed to be boring. 20100408 04:02:36< King_Elendil> so are you apologizing, or do you think your safe? 20100408 04:02:39-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Quit: Lahkun] 20100408 04:02:44< King_Elendil> lol 20100408 04:02:50< PeterPorty> uhh...I apologized... 20100408 04:02:54< PeterPorty> I said sorry 20100408 04:03:05< PeterPorty> my first word while back... 20100408 04:03:15< King_Elendil> but you apologized for doing a good thing? 20100408 04:03:20< Gambit> DragonSlayerX: Well this one used to be. 20100408 04:03:25< Gambit> Or at least so I'm told. 20100408 04:03:30< PeterPorty> until I came here! 20100408 04:03:31< Gambit> I never actually witnessed it. 20100408 04:03:35-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-qdoojbnldsqyuryr] has joined #wesnoth 20100408 04:03:38< King_Elendil> then there was Gambit... 20100408 04:03:43< PeterPorty> lol 20100408 04:03:50< PeterPorty> who rocked your world? 20100408 04:03:54< DragonSlayerX> Did you know it took 10 days to make Gambit? 20100408 04:03:59< PeterPorty> omg! 20100408 04:04:00-!- TaylorSwift [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has joined #wesnoth 20100408 04:04:14< PeterPorty> TAYLOR SWIFT IS HERE! 20100408 04:04:23< TaylorSwift> yeah... 20100408 04:04:26< King_Elendil> I don't get it... :| 20100408 04:04:42< Gambit> no offense, but your music sucks :o 20100408 04:04:56< PeterPorty> but u r totally hot 20100408 04:05:05< King_Elendil> yeah, no. 20100408 04:05:09< Gambit> Some part of me doubts that it's actually who you're thinking though. :) 20100408 04:05:11< PeterPorty> like... TOTALLY 20100408 04:05:19< Gambit> Besides what you should be saying is OMG ERIC RAYMOND IS HERE! 20100408 04:05:31< shadowmaster> Gambit: but thankfully he isn't here. 20100408 04:05:32< Gambit> I mean if he were in this channel. 20100408 04:05:38< PeterPorty> who the hwll is eric raymond? 20100408 04:05:43< Gambit> :o 20100408 04:05:48< shadowmaster> PeterPorty: co-founder of wesnoth-umc-dev 20100408 04:05:52< Gambit> No actually I didn't know either until I looked it up. :) 20100408 04:05:54< shadowmaster> I'm the founder 20100408 04:05:55< PeterPorty> oh 20100408 04:06:02< PeterPorty> orly? 20100408 04:06:05< shadowmaster> oh, and he's also some random developer, ignore that. Wesnoth-UMC-Dev is more important 20100408 04:06:06< PeterPorty> awesome 20100408 04:06:11< King_Elendil> Why don't I get welcomed like that? I'm a king after all :p 20100408 04:06:17< DragonSlayerX> I'm the person who plays wesnoth, All of you should worship me, For I am awesome. 20100408 04:06:20< PeterPorty> me too 20100408 04:06:21< shadowmaster> a king with no crown. 20100408 04:06:26< shadowmaster> and no kingdom 20100408 04:06:31< Gambit> And he might have exposed some documents Microsoft didn't wanted getting out... but ignore that too 20100408 04:06:41< PeterPorty> but people seem to somehow dislike self-proclammed kings... 20100408 04:06:45< Gambit> They were sent to him and he might have put them on the internet... 20100408 04:06:54< PeterPorty> O.o 20100408 04:06:55-!- SwiftrTaylor [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has quit [Ping timeout: 260 seconds] 20100408 04:07:05< PeterPorty> awww... she left 20100408 04:07:10< Gambit> They might have put a bounty on his head and he barely survived. 20100408 04:07:13< Gambit> You know boring stuff 20100408 04:07:21< PeterPorty> lol 20100408 04:07:22< Gambit> But he's part of Wesnoth-UMC-Dev 20100408 04:07:27< Gambit> exciting! 20100408 04:07:49< PeterPorty> but... SHADOWMASTAH is here! 20100408 04:07:57< Gambit> meh 20100408 04:08:02< shadowmaster> Gambit: well, yeah, without his help we wouldn't have gotten so far 20100408 04:08:06< shadowmaster> http://shadowm.rewound.net/blog/?p=59 20100408 04:08:42< PeterPorty> hey shadowy, do you know like... ANY other Chilean player? 20100408 04:08:45< King_Elendil> I have a crown (of hair), and a kingdom (my room), which was recently destroyed by a massive tornado 20100408 04:08:47< shadowmaster> PeterPorty: nope. 20100408 04:08:53< PeterPorty> moan 20100408 04:09:01< VurtualRuler98> Rebuild it and try to make it as green as possible 20100408 04:09:09< King_Elendil> but he likes me 20100408 04:09:22< PeterPorty> my country was destroyed with a huge earthquake 20100408 04:09:28< shadowmaster> PeterPorty: no, it wasn't. 20100408 04:09:28< PeterPorty> rebuilding it... 20100408 04:09:39< shadowmaster> only less than 10% of it 20100408 04:09:41< PeterPorty> ok.... about 30% of it was 20100408 04:09:46< PeterPorty> >: ( 20100408 04:09:47 * shadowmaster rolls eyes 20100408 04:09:54< VurtualRuler98> Part of my toenail was destroyed by a huge doorframe 20100408 04:09:58< shadowmaster> come on, I barely see anything that doesn't work right here! 20100408 04:10:12< shadowmaster> and we all know Santigo is Chile. 20100408 04:10:25< PeterPorty> OMG! 20100408 04:10:26< shadowmaster> except when there's a major catastrophe elsewhere, that is. 20100408 04:10:29-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has joined #wesnoth 20100408 04:10:35< PeterPorty> a person with a brain! 20100408 04:10:41< PeterPorty> I LOVE YOU!!!! 20100408 04:10:51< King_Elendil> your not talking about me lol 20100408 04:10:54 * PeterPorty hugs shadowmaster and won't let go 20100408 04:11:12< Gambit> wesbot: hug shadowmaster and won't let go 20100408 04:11:12 * wesbot hugs shadowmaster 20100408 04:11:21< Gambit> darn it stops at the space. 20100408 04:11:41< PeterPorty> wesbot: hug PeterPorty! 20100408 04:11:42 * wesbot hugs PeterPorty! 20100408 04:11:46< PeterPorty> yay! 20100408 04:11:49< Gambit> Anywho... 20100408 04:12:01< Gambit> What if I fed it %20? 20100408 04:12:04 * King_Elendil has no part i this... 20100408 04:12:07< King_Elendil> *in 20100408 04:12:09< Gambit> No that probably has no meaning here. 20100408 04:12:22< PeterPorty> wesbot: kiss King_Elendil 20100408 04:12:24< shadowmaster> for loving me so much neither of you ever visit my website, use wesnoth-tc or join ##shadowm 20100408 04:12:32< shadowmaster> also, leave wesbot alone for once 20100408 04:12:35< Gambit> I went to your website. 20100408 04:12:38< Gambit> I commented! 20100408 04:12:53< Gambit> I also joined ##shadowm after the earthquake. 20100408 04:12:57< shadowmaster> and I forgot that ##shadowm is actually closed atm 20100408 04:13:09< PeterPorty> it's not 20100408 04:13:14< shadowmaster> PeterPorty: yes, it is. 20100408 04:13:20< PeterPorty> ohhh... 20100408 04:13:20< shadowmaster> you are in #wesnoth-umc-dev. 20100408 04:13:23< Gambit> interesting... shikadibot returns nothing when asked for the acronym %20? 20100408 04:13:48< Gambit> But wesbot is in a different language. Hmmm 20100408 04:14:29< PeterPorty> why didn't wesbot kiss elendil? 20100408 04:14:35< Gambit> kiss is not a command. 20100408 04:14:45< Gambit> It's a stange rock band :o 20100408 04:14:59< King_Elendil> or a radio station 20100408 04:15:02< shadowmaster> Gambit: wesbot is written in the same language. 20100408 04:15:04< shadowmaster> that is, Perl. 20100408 04:15:04< PeterPorty> hmmm... 20100408 04:15:17-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100408 04:15:21< Gambit> Oh. Thought he was C++ 20100408 04:15:34< King_Elendil> is wesbot someone really? 20100408 04:15:36< shadowmaster> and %20 is not an acronym as far as I (therefore, shikadibot) care 20100408 04:15:54< Gambit> Ah but shadowmaster when she doesn't know an acronym she says so. 20100408 04:16:03< PeterPorty> my mom's totally gonna be bugging me soon, so I'll say bye now and then I'll leave fast and silently, BYE! 20100408 04:16:05< Gambit> This time she didn't return anything. 20100408 04:16:13< shadowmaster> Gambit: only when it looks like an acronym 20100408 04:16:21< Gambit> Though hug herself%20a%20lot didn't work :( 20100408 04:16:30< Gambit> It returned with the %20's in. 20100408 04:16:46< Gambit> shadowmaster: How does something "look like an acronym?" 20100408 04:16:53< PeterPorty> lol 20100408 04:16:56< Gambit> I thought it was one word with a question mark at the end. 20100408 04:17:07-!- King_Elendil [~King_Elen@75.143.233.138] has left #wesnoth [] 20100408 04:17:07< shadowmaster> it must match [A-Za-z]+ IIRC 20100408 04:17:14< Gambit> Oh okay no symbols. 20100408 04:17:16-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 04:17:22< PeterPorty> shikadibot: hadowmaster? 20100408 04:17:38< PeterPorty> shikadibot: shadowmaster? 20100408 04:17:45< PeterPorty> nope... no answer... 20100408 04:17:46< shadowmaster> oh, and she's ignoring one of you. 20100408 04:17:54< Gambit> Try private PeterPorty. She responded to me. 20100408 04:17:59< PeterPorty> oh, ok 20100408 04:18:07< Gambit> Oh nvm. You must be the one being ignored. 20100408 04:18:25 * shadowm_laptop kicks Gambit 20100408 04:18:31< PeterPorty> O.o 20100408 04:18:35< Gambit> She doesn't know what shadowmaster means. 20100408 04:18:37< shadowm_laptop> of course you were in the list too 20100408 04:18:40< King_Elendil> what is this about? I'm lost like a noob 20100408 04:18:46< Gambit> It's funny when you ask her what "shikadibot" means. 20100408 04:18:46-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Read error: Connection reset by peer] 20100408 04:18:54< shadowmaster> King_Elendil: don't ask. 20100408 04:18:58< King_Elendil> ok 20100408 04:19:02-!- crimson_penguin [~ben@173.209.158.106] has joined #wesnoth 20100408 04:19:02-!- crimson_penguin [~ben@173.209.158.106] has quit [Changing host] 20100408 04:19:02-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100408 04:19:54-!- PeterPorty [~Pete@pc-150-253-120-200.cm.vtr.net] has quit [Quit: she IS ignoring me... r mean Nacho Morelle...I'll take revenge! (after I sleep)] 20100408 04:20:06< Gambit> 1. 20100408 04:20:08< Gambit> 2. 20100408 04:20:10< Gambit> 3. 20100408 04:20:37< Gambit> No? Oh come on! any other time. 20100408 04:21:12 * shikadibot hugs Gambit 20100408 04:21:22 * Gambit rubs shikadibot's tummy. 20100408 04:21:22< shikadibot> *prr* 20100408 04:21:27< Gambit> I <3 you too ;) 20100408 04:21:41< Gambit> But our love is forbidden :'( 20100408 04:22:26< Gambit> What's in a name? etc etc. 20100408 04:23:16< Gambit> Good night everybody. 20100408 04:23:21< King_Elendil> this looks really odd, since I don't get what's happening 20100408 04:23:21-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has quit [Quit: Leaving.] 20100408 04:24:06-!- Lancaster [~Miranda@123.115.252.165] has quit [Read error: Operation timed out] 20100408 04:24:12-!- TaylorSwift [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has quit [Read error: Connection reset by peer] 20100408 04:24:21< King_Elendil> anyone left that wants to have a conversation? 20100408 04:25:02-!- StealthyCoin [~StealthyC@hawknet-wireless-gw-ext.cabrillo.edu] has quit [Quit: StealthyCoin] 20100408 04:25:06< shadowmaster> if it's a smart one... 20100408 04:25:18-!- mode/#wesnoth [+o shadowm_laptop] by ChanServ 20100408 04:25:21-!- mode/#wesnoth [+q shikadibot!*@*] by shadowm_laptop 20100408 04:25:35< King_Elendil> that would be one that I'm not involved in lol 20100408 04:25:58-!- mode/#wesnoth [-qo+q shikadibot!*@* shadowm_laptop *!*@wesnoth/umc-dev/bot/shikadibot] by shadowm_laptop 20100408 04:26:26< King_Elendil> what can you do as operator? 20100408 04:27:37< DragonSlayerX> I like wesnoth 20100408 04:28:18< King_Elendil> me too, except I spend more time on the forums and here than playing it! 20100408 04:29:06-!- [NaP] is now known as [NaL] 20100408 04:29:44< shadowmaster> I am busy tidying up my system config here anyway 20100408 04:31:58-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: Got to go, I'm in a hurry so bye.] 20100408 04:36:30-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has joined #wesnoth 20100408 04:37:20-!- Aloice [aloice@c-98-198-88-31.hsd1.tx.comcast.net] has quit [Client Quit] 20100408 04:39:38-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 04:43:04< shadowmaster> DragonSlayerX: the server is back, btw 20100408 04:43:12< DragonSlayerX> Oh sweet, Thanks :D 20100408 04:43:26< shadowmaster> I didn't do anything. 20100408 04:44:59< DragonSlayerX> Bah 20100408 04:45:02< DragonSlayerX> You told me, though 20100408 04:47:28< King_Elendil> does Jetrel ever come on IRC? 20100408 04:47:53< shadowmaster> rarely to the wesnoth channels. 20100408 04:48:20< King_Elendil> is there somewhere I could find him? 20100408 04:48:42< shadowmaster> /query Jetrel 20100408 04:53:44< King_Elendil> thanks 20100408 04:54:46-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100408 04:57:07-!- shikadibot2 [~ni@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth 20100408 04:57:15-!- Ivanovic_ [~ivanovic@dtmd-4db23dd7.pool.mediaWays.net] has joined #wesnoth 20100408 04:59:20-!- mode/#wesnoth [+o shadowmaster] by ChanServ 20100408 04:59:33-!- shikadibot [~shikadi@wesnoth/umc-dev/bot/shikadibot] has left #wesnoth [requested by shadowmaster (shikadibot)] 20100408 04:59:38-!- mode/#wesnoth [-qo *!*@wesnoth/umc-dev/bot/shikadibot shadowmaster] by shadowmaster 20100408 05:00:03-!- shikadibot2 [~ni@wesnoth/umc-dev/bot/shikadibot] has quit [Remote host closed the connection] 20100408 05:00:42-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 258 seconds] 20100408 05:01:13-!- Ivanovic_ is now known as Ivanovic 20100408 05:14:12-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100408 05:14:35-!- Shadow_Master [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100408 05:16:50-!- Shadow_Master [~ignacio@wesnoth/developer/shadowmaster] has quit [Client Quit] 20100408 05:21:26-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-qdoojbnldsqyuryr] has quit [Quit: Page closed] 20100408 05:21:42-!- King_Elendil [~King_Elen@75.143.233.138] has left #wesnoth [] 20100408 05:25:40-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: die annoying extra session!] 20100408 05:29:45-!- ancestral [~ancestral@c-24-118-193-45.hsd1.mn.comcast.net] has joined #wesnoth 20100408 05:31:37-!- DragonSlayerX [~a228a3ab@gateway/web/freenode/x-skxzfismcwlvqvyu] has quit [Quit: Page closed] 20100408 05:43:09-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100408 05:52:42-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100408 06:02:53-!- pokhbocee [~pokhbocee@ws33.cs.drexel.edu] has quit [Quit: Ex-Chat] 20100408 06:03:44-!- ancestral [~ancestral@c-24-118-193-45.hsd1.mn.comcast.net] has quit [Quit: And that’s the end of THAT chapter.] 20100408 06:04:40-!- DDR [~chatzilla@66.183.125.196] has quit [Remote host closed the connection] 20100408 06:13:07-!- eyerouge [~eyerouge@c-8263e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100408 06:22:57-!- [blade] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100408 06:23:20-!- [blade] is now known as blademeld 20100408 06:24:08-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Ping timeout: 246 seconds] 20100408 06:24:14-!- blademeld is now known as [NaL] 20100408 06:35:52-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has joined #wesnoth 20100408 06:38:19-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has quit [Read error: Connection reset by peer] 20100408 06:42:53-!- Appleman1234 [~Appleman1@CPE-124-191-176-143.oxqn1.cha.bigpond.net.au] has joined #wesnoth 20100408 06:52:35-!- eyerouge [~eyerouge@c-8263e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100408 06:55:05-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100408 07:00:32-!- Sacho [~sacho@87-126-38-50.btc-net.bg] has quit [Quit: Leaving] 20100408 07:01:27-!- ancestral [~ancestral@97-116-115-135.mpls.qwest.net] has joined #wesnoth 20100408 07:13:47-!- Jarkko_ [~JMP@gprs-internet-ff30f000-22.dhcp.inet.fi] has joined #wesnoth 20100408 07:22:30-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100408 07:25:28-!- StealthyCoin [~StealthyC@adsl-76-212-14-90.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100408 07:27:28-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has quit [Quit: The call of the sleepbringer is strong...] 20100408 07:40:56-!- StealthyCoin [~StealthyC@adsl-76-212-14-90.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100408 07:45:23-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Remote host closed the connection] 20100408 07:48:31-!- ilor_ [~ilor@wesnoth/developer/ilor] has joined #wesnoth 20100408 07:50:03-!- ilor [~ilor@wesnoth/developer/ilor] has quit [Ping timeout: 276 seconds] 20100408 08:01:03-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has quit [Quit: leaving] 20100408 08:15:09< Appleman1234> does return to trouble in defaldors memoirs seem difficult to anyone else ? 20100408 08:15:57< Appleman1234> or is my starting gold of 310 just pitiful... 20100408 08:17:56< Jarkko_> Appleman1234: It is difficult. 20100408 08:18:50< Appleman1234> at present I almost managed to kill 2 leaders with a party of about 8, now I am trying to ambush assasin strategy ie, recruit rangers and nothing else ... 20100408 08:21:32< Jarkko_> I reigned with two marksmen, two heroes, one sorceress, a couple of fighters and Kalenz. Managed to off two leaders, but then turns ran out :( 20100408 08:23:19< Jarkko_> Not my initial recruit. More like that was what remained. The ally bugged me from time to time. There were loads of positions, when the purple leader was an easy feat to the ally, yet it always attacked something else. 20100408 08:26:21-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Quit: unimatrix0] 20100408 08:28:22< Appleman1234> Jarkko_, it didn't work well, because I rushed, managed to kill purple by turn 5, but died at turn 6 20100408 08:29:13-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has joined #wesnoth 20100408 08:29:55-!- Ukraneean [~terminus4@pool-173-49-59-81.phlapa.fios.verizon.net] has joined #wesnoth 20100408 08:29:58< Appleman1234> trying new recruit now ... 20100408 08:30:31-!- Mythological_ [Mythologic@77.29.7.191] has quit [] 20100408 08:31:11-!- Ukraneean [~terminus4@pool-173-49-59-81.phlapa.fios.verizon.net] has quit [Client Quit] 20100408 08:36:41-!- Sacho [~sacho@213.91.244.15] has joined #wesnoth 20100408 08:44:33< ancestral> k 20100408 08:52:40-!- zookeeper [~l@wesnoth/developer/zookeeper] has joined #wesnoth 20100408 08:57:10-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 08:57:37< Jarkko_> King_Elendil: Morning. 20100408 08:58:07< King_Elendil> Good morning 20100408 08:59:10< King_Elendil> ancstral: any updates? 20100408 09:00:03< ancestral> Hey 20100408 09:00:06-!- Pei [~zhongpei@222.45.194.136] has joined #wesnoth 20100408 09:00:16-!- Pei [~zhongpei@222.45.194.136] has left #wesnoth [] 20100408 09:00:16< ancestral> Haven't had time to work on it 20100408 09:00:28< King_Elendil> me neither :p 20100408 09:02:19-!- TaylorSwift [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has joined #wesnoth 20100408 09:12:01-!- Jarkko_ [~JMP@gprs-internet-ff30f000-22.dhcp.inet.fi] has quit [Ping timeout: 264 seconds] 20100408 09:12:36< King_Elendil> what does "Ping timeout" mean? 20100408 09:14:04-!- Jarkko_ [~JMP@gprs-prointernet-ff7fd700-132.dhcp.inet.fi] has joined #wesnoth 20100408 09:14:37< zookeeper> means the server officially dropped the connection because his computer didn't answer for 264 seconds. 20100408 09:15:35< King_Elendil> oh, I get it, thanks. 20100408 09:22:33-!- StealthyCoin [~StealthyC@adsl-76-212-14-90.dsl.pltn13.sbcglobal.net] has joined #wesnoth 20100408 09:24:32-!- ancestral [~ancestral@97-116-115-135.mpls.qwest.net] has quit [Quit: And that’s the end of THAT chapter.] 20100408 09:59:54-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: I hope y'all have a nice day ;)] 20100408 10:35:39-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-sdujwfhybbqhmqjq] has joined #wesnoth 20100408 10:41:13-!- Blueblaze [~nick@adsl-99-4-145-40.dsl.hstntx.sbcglobal.net] has quit [Remote host closed the connection] 20100408 10:41:32-!- ghyr-easeus [~kvirc@111-137-135-95.pool.ukrtel.net] has joined #wesnoth 20100408 10:50:31-!- Ivanovic [~ivanovic@dtmd-4db23dd7.pool.mediaWays.net] has quit [Changing host] 20100408 10:50:31-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20100408 10:52:07-!- FireFly [~firefly@unaffiliated/firefly] has joined #wesnoth 20100408 10:53:25< Ivanovic> moin 20100408 10:53:39< Jarkko_> Moin? 20100408 11:01:39-!- CookieBite [~3cf18ea2@gateway/web/freenode/x-sdujwfhybbqhmqjq] has quit [Quit: Page closed] 20100408 11:03:38-!- Necrosporus [~Xenius@unaffiliated/necrosporus] has joined #wesnoth 20100408 11:13:59-!- StealthyCoin [~StealthyC@adsl-76-212-14-90.dsl.pltn13.sbcglobal.net] has quit [Quit: StealthyCoin] 20100408 11:17:49< Necrosporus> I can't complete some compaign 20100408 11:18:08< Necrosporus> I meant that one about necromant 20100408 11:18:19-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has joined #wesnoth 20100408 11:18:23-!- unimatrix0 [~unimatrix@adsl-074-236-057-188.sip.mia.bellsouth.net] has quit [Quit: unimatrix0] 20100408 11:18:55< Necrosporus> I can't take that book, paladins and sister killing me every time 20100408 11:18:55< ghyr-easeus> Descent into darkness, yes? 20100408 11:19:23-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has quit [Client Quit] 20100408 11:20:07< ghyr-easeus> Necrosporus: you're novice? (no abuse) 20100408 11:20:40< Necrosporus> I suppose, yes, but my language is not English 20100408 11:21:02< zookeeper> what difficulty level? 20100408 11:21:10< Necrosporus> And not so novice, I already completed "South guard" 20100408 11:21:12< Necrosporus> Normal 20100408 11:21:36-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100408 11:21:37< ghyr-easeus> Necrosporus: I meant no offense. 20100408 11:22:01< Necrosporus> ok... but is it possible? 20100408 11:22:33< ghyr-easeus> Of course. 20100408 11:22:37< Necrosporus> I can't stop 2nd and third level deads 20100408 11:22:41< ghyr-easeus> Everything is possible. 20100408 11:23:13< Necrosporus> With only 200 money and 1 level units available 20100408 11:23:38< ghyr-easeus> Necrosporus: recalling? you tried recalling? 20100408 11:24:20< zookeeper> if you don't have any lvl2 or lvl3 units available then yeah, it's probably not very possible on normal 20100408 11:24:32< Necrosporus> I lost all my high-level units in previous scenario 20100408 11:24:46< zookeeper> how many did you have? 20100408 11:25:00< ghyr-easeus> Necrosporus: Play previous scenario again and save your units! 20100408 11:25:03< Necrosporus> Not sure, let me check 20100408 11:25:27< zookeeper> well, in any case, sounds like a good idea to play the previous one again then 20100408 11:25:55< ghyr-easeus> Necrosporus: Good luck. 20100408 11:26:02< Necrosporus> Anyway, I suppose, it was not enough to complete level 20100408 11:27:39-!- Unnheulu [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100408 11:28:37< Unnheulu> wait...wha? 20100408 11:28:46< Necrosporus> It was task to run away 20100408 11:28:46< Unnheulu> Your able to speed the game up more than x16? 20100408 11:33:23< ghyr-easeus> Unnheulu: not understood you 20100408 11:35:42< Necrosporus> zookeeper, one Nigth Horror (3rd level ghost), two souls with sword (2nd level), one ivisible ghoth. two 2nd level skeletons with axe, three 2nd level skeleton archers and all others was 1st level 20100408 11:36:38< Necrosporus> So only nine high level undeads 20100408 11:37:11< Necrosporus> Is it enough to defeat paladins and necromancer? 20100408 11:38:23< Unnheulu> I just found it looks possible to make it higher in the preferences 20100408 11:38:32< Unnheulu> not tried :/ 20100408 11:39:09< zookeeper> Necrosporus, i'm sure it's possible to beat the scenario with those on normal 20100408 11:40:06< ghyr-easeus> Necrosporus: believe the developer 20100408 11:40:52< zookeeper> (of course, it might still be somewhat hard) 20100408 11:41:10< Necrosporus> Ok 20100408 11:41:30< Necrosporus> But seem impossible without such things 20100408 11:41:31 * Unnheulu tried DiD on Easiest, and lost on the first scenario 20100408 11:42:00 * Unnheulu also wonders whether recalling level 1's is ever a good idea 20100408 11:42:05< zookeeper> yeah, so better replay the previous scenario and try to save those units, at least all the ghosts and at least one skeleton. the archers probably aren't very useful. 20100408 11:42:09 * Unnheulu also wonders why he sux so much 20100408 11:42:42 * ghyr-easeus laugh like demon looking at Uunheulu's humiliation and shame 20100408 11:43:15 * Unnheulu can't win the first scenario in IftU on easiest... 20100408 11:43:18< Necrosporus> zookeeper, maybe it's really possible to defeat both orks and townfolk? 20100408 11:43:20 * ghyr-easeus got +8 HP and XP by humiliating Uunheulu 20100408 11:43:25< Unnheulu> That's the scary part 20100408 11:43:33< Necrosporus> Instead of running away 20100408 11:43:34< Unnheulu> +8hp? 20100408 11:44:25< zookeeper> Necrosporus, orcs? what scenario? 20100408 11:44:56< ghyr-easeus> zookeeper: Return to Parthyn, I guess 20100408 11:45:18< Necrosporus> Return to Parthin 20100408 11:45:22< Necrosporus> yep 20100408 11:45:48< ghyr-easeus> Necrosporus: want something easier to play? 20100408 11:45:59< Necrosporus> I use translated version, so I'm not sure, how it's called 20100408 11:46:19< Necrosporus> ghyr-easeus, I just would like to be able to bug 3rd level units 20100408 11:46:26< Necrosporus> * buy 20100408 11:46:32< Unnheulu> :-D 20100408 11:46:43< ghyr-easeus> Necrosporus: try UtBS or NR 20100408 11:46:43< Necrosporus> Or at least 2nd 20100408 11:46:58< Necrosporus> ghyr-easeus, write it at full 20100408 11:47:07< Unnheulu> UtBS?... 20100408 11:47:09< Necrosporus> I don't know suck abbreviations 20100408 11:47:11< Unnheulu> That's solid! 20100408 11:47:19< ghyr-easeus> Necrosporus: try Under the Burning Suns or Northern Rebirth 20100408 11:47:20< Unnheulu> Under the Burning Sun and Northern Rebirth 20100408 11:47:40< Necrosporus> ghyr-easeus, I would like to play for something that can summon undeads 20100408 11:48:01< ghyr-easeus> Necrosporus: download Dark Hordes from add-on server 20100408 11:48:11< ghyr-easeus> Necrosporus: if it's ready for 1.8 20100408 11:49:29< Necrosporus> Whats 20100408 11:50:06< Necrosporus> Another company for beginning necromancers? 20100408 11:50:43< ghyr-easeus> Necrosporus: right you are 20100408 11:51:20< ghyr-easeus> Necrosporus: anyway, I want to recommend you Under the Burning Suns or Northern Rebirth 20100408 11:51:46< Unnheulu> Northern Rebirth is every new players dream 20100408 11:51:52-!- ettin [~jorda@wesnoth/developer/ettin] has joined #wesnoth 20100408 11:52:03< zookeeper> umm...why on earth are you recommending NR to him? O.o 20100408 11:52:10< Unnheulu> You get hundreds of units to attack few enemies 20100408 11:52:14< zookeeper> that's more like every new player's nightmare 20100408 11:52:54< Necrosporus> Also, why does mission sound "you mast take away the book?" 20100408 11:54:32< Necrosporus> I think, Dark Volk is rigth 20100408 11:54:53< ghyr-easeus> Necrosporus: ? 20100408 11:55:06< Necrosporus> Helping him to resque the book is adequate payment for education 20100408 11:55:24< ghyr-easeus> Necrosporus: Play the campaign to the end. 20100408 11:55:36< Necrosporus> Why does that ghost say I must take off that book 20100408 11:56:00< Necrosporus> ghyr-easeus, I know it contain information about how to became a lich 20100408 11:56:08< Necrosporus> * contains 20100408 11:56:55< ghyr-easeus> Necrosporus: I'm *NOT* eligible to give you spoilers. 20100408 11:58:36 * ghyr-easeus looking at Necrosporus and thinking: NR is a *EVERY* new player dream 20100408 11:59:55< Unnheulu> Necrosporus: Do you love having millions of units, when the enemy is stuck with very few? 20100408 12:00:07< Unnheulu> If so...*you'll love* Northern Rebirth 20100408 12:00:27< zookeeper> (they're lying) 20100408 12:00:34< Necrosporus> I would having the opossite 20100408 12:00:43< ghyr-easeus> zookeeper: ... ... ... ... ... ... 20100408 12:00:46< Unnheulu> You with very few, and the enemy with loads? 20100408 12:00:50< Necrosporus> Few wery strong units 20100408 12:00:54< Unnheulu> Walking right over you? 20100408 12:01:11< Unnheulu> You have hundreds of powerful units for their level, and can just march right across the wimpy orcs 20100408 12:01:13< Necrosporus> Is better then hungreed of weak 20100408 12:01:23< Unnheulu> Your units aren't weak at all 20100408 12:01:40 * ghyr-easeus saying some words, which is not correct. 20100408 12:01:45< Unnheulu> The orcs are too busy capturing villages to pose a thread 20100408 12:02:12 * ghyr-easeus lost 8 HP and XP because zookeper humiliated him. 20100408 12:02:24< ghyr-easeus> Necrosporus: Yes! 20100408 12:02:45< ghyr-easeus> Unnheulu: You'll have a LOT of powerful archers 20100408 12:03:05< Unnheulu> indeed 20100408 12:03:05< ghyr-easeus> Necrosporus: including Orcs have FEW archer units, you'll crush them in 1 turn!!! 20100408 12:03:34 * Unnheulu saves his map and starts coding scenario 2 20100408 12:03:46-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100408 12:04:00< ghyr-easeus> ghyr-easeus: hey... you're a campaign developer? 20100408 12:04:25< Blarumyrran> That's a pretty weird sentence if I've heard one 20100408 12:05:18< Necrosporus> Do you know any campaigns with the plot from known books? 20100408 12:05:34< ghyr-easeus> Necrosporus: in Wesnoth - no. 20100408 12:05:43< Unnheulu> Necrosporus: With copyright, no 20100408 12:05:49< Blarumyrran> Necrosporus, yeah - Utbs and bible :> 20100408 12:05:59 * Unnheulu wonders when LotR comes out of copyright... 20100408 12:06:27< Jarkko_> Unnheulu: approx. 50 years after the death of the current copyright holder =3 20100408 12:06:41< Unnheulu> after there death? 20100408 12:06:42< Unnheulu> oh 20100408 12:06:44< Blarumyrran> There was a really nice campaign with sherlock holmes with countless references to other works too, but it's plot was more based on httt 20100408 12:06:49 * Unnheulu thought it was 60 years after publishing 20100408 12:06:50< Blarumyrran> its* 20100408 12:06:56< Blarumyrran> 70 20100408 12:07:04< Unnheulu> It depends on country 20100408 12:07:08< Jarkko_> Conclusion: a lifetime. 20100408 12:07:35 * Unnheulu wonders if Tim Pippin has come out of copyright 20100408 12:07:48 * Unnheulu thinks it propbably has 20100408 12:08:36< Jarkko_> Hey, I know... One could make a campaign out of Dante's "Divine Comedy" - That's surely out of copyright =B 20100408 12:08:57< Blarumyrran> Yeah, and it consists of you walking around in hell and making political remarks on papacy? 20100408 12:09:20< Blarumyrran> and guelphs and gibbellines and whatnot 20100408 12:09:43< Jarkko_> ...with archaic english :P 20100408 12:09:56< Jarkko_> *in <_< 20100408 12:10:45< Blarumyrran> Yeah and you fight level3 Modern Grammar monster in the end? 20100408 12:11:48< Jarkko_> More like level 5... With 'correct punctuation 40-5' 20100408 12:13:05< Jarkko_> And a ranged attack would be a magical 'grammar rant 60-5' 20100408 12:13:16< Unnheulu> Wow 20100408 12:13:17< Jarkko_> Yep... mainline quality. 20100408 12:13:26 * Unnheulu hopes he doesn't get in a fight with his english tutor then 20100408 12:13:31< ghyr-easeus> Necrosporus: so what about Northern Rebirth 20100408 12:14:18< Necrosporus> It's marked "for experienced players" 20100408 12:14:30< Necrosporus> I don't think, I am 20100408 12:14:33< Blarumyrran> And it's just a terrible campaign, and you'll never want to play it 20100408 12:14:44< Blarumyrran> Unless you've really run out of everything else to play 20100408 12:14:55< Necrosporus> I would like to play for necromancer 20100408 12:15:20< ghyr-easeus> Blarumyrran: Hadn't I asked you? 20100408 12:15:22-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100408 12:15:58< Necrosporus> Because zombies can reproduce from enemies 20100408 12:16:12< Unnheulu> Necrosporus: That mark for experienced players is pretty much default for all but the easiest campaigns 20100408 12:16:16< Unnheulu> Just ignore it :) 20100408 12:16:18< Blarumyrran> Necrosporus, that sounds kinky 20100408 12:16:32< Necrosporus> I like to make enemy units mine instead of destroing it 20100408 12:17:11< Unnheulu> Play the ooze mini campaign!!! 20100408 12:17:12< ghyr-easeus> Necrosporus: walking corpses, necromancers and other plague units 20100408 12:17:28< Necrosporus> I would not say southern guard is much easier then FoD 20100408 12:17:41< Blarumyrran> What is FoD 20100408 12:17:50< Unnheulu> FoD/ 20100408 12:17:53< Unnheulu> FoD? 20100408 12:18:13< ghyr-easeus> Necrosporus: English please 20100408 12:18:49< Necrosporus> I know, but.. isn't it _only_ walking corpses (0 and 1 level) and special stick? 20100408 12:19:37< Unnheulu> The ooze and mud monsters get plague to 20100408 12:19:58< ghyr-easeus> NECROMANCER have plague TOO 20100408 12:20:11< ghyr-easeus> Necrosporus: what is FoD, I ask you? 20100408 12:20:49< ghyr-easeus> Necrosporus: Answer, puny mortal! 20100408 12:21:10 * Unnheulu debugs a fire dragon into #wesnoth 20100408 12:21:18< Unnheulu> Answer me or you has this dragon to answer to! 20100408 12:21:48< Necrosporus> Why is dragons anthropomorphic? 20100408 12:21:59< Unnheulu> I beg your pudding? 20100408 12:22:02< Necrosporus> I would like to play for usual dragon 20100408 12:22:35< ghyr-easeus> Necrosporus: What? Is? FoD??? (casting fireball) 20100408 12:22:40< Necrosporus> s/FoD/DiD/ 20100408 12:22:46< Blarumyrran> Because Neorice liked them that way and nobody argued at the time 20100408 12:23:18 * Necrosporus sucks energy from ghyr-easeus 20100408 12:23:34 * ghyr-easeus lost 3 XP 20100408 12:23:40< Necrosporus> like a lich 20100408 12:23:48 * ghyr-easeus hides in village 20100408 12:24:21< Necrosporus> Hm... why only 3? I suppose, I get 4 HP and you lost 8 20100408 12:24:27-!- Mythological [Mythologic@77.29.92.177] has joined #wesnoth 20100408 12:25:07< ghyr-easeus> Cast Fireball (Target: Necrosporus) 20100408 12:25:37< ghyr-easeus> Fireball has fried Necrosporus 20100408 12:25:38 * Necrosporus sucks energy from that fireball and became stronger 20100408 12:26:09< ghyr-easeus> Cast: Transformation 20100408 12:26:22 * ghyr-easeus transformed into Nightgaunt 20100408 12:27:16 * ghyr-easeus backstabbed Necrosporus. 20100408 12:28:07 * Unnheulu turns into a vampire bat (something went wrong >.>), and drains life out of Necrosporus 20100408 12:28:17 * Necrosporus strikes ghyr-easeus with his super-plague tod 20100408 12:28:47< ghyr-easeus> Undead cannot be affected by plague 20100408 12:29:18 * ghyr-easeus transformed back to human 20100408 12:29:35 * ghyr-easeus sees a strange item below Uunheulu 20100408 12:29:55 * Unnheulu gasps 20100408 12:29:56 * Necrosporus strikes Unnheulu with dark wave 20100408 12:30:00< Unnheulu> HOLY WATER!!!!!!!!!!!!!!!!!! 20100408 12:30:38 * ghyr-easeus sees: Uunheulu left some strange ring 20100408 12:32:35 * ghyr-easeus attacks Necrosporus with fireball 20100408 12:33:49 * Necrosporus drains hp from ghyr-easeus again 20100408 12:33:51< Unnheulu> Anyone know what a level 2 orcish grunt/warlord is? 20100408 12:34:02< ghyr-easeus> warrior 20100408 12:34:04< Unnheulu> thanks 20100408 12:34:37< Necrosporus> is 1 level undeads Soulless? 20100408 12:34:47< Necrosporus> Or how is it called? 20100408 12:35:02< Unnheulu> Soulless 20100408 12:35:09< Unnheulu> level 1 version of walking corpse 20100408 12:38:50< Necrosporus> Would you like to became a lich irl? 20100408 12:39:04-!- Tesafilmchen [~quassel@p5B276F0A.dip.t-dialin.net] has joined #wesnoth 20100408 12:39:10< Unnheulu> eww no 20100408 12:39:17< Unnheulu> I'd rather be an ancient lich 20100408 12:39:17< ghyr-easeus> Necrosporus: Never - Mage of Light better 20100408 12:43:17-!- fkhodkov [~fedor76@ppp-78-24-25-45-bras0.istra.ru] has quit [Remote host closed the connection] 20100408 12:44:50-!- fkhodkov [~fedor76@ppp-78-24-25-45-bras0.istra.ru] has joined #wesnoth 20100408 12:48:22-!- TaylorSwift [~Taylor@222-155-68-147.jetstream.xtra.co.nz] has quit [Quit: DOOOM!!! DOOOOMM!!!] 20100408 12:49:18 * Unnheulu sighs 20100408 12:49:33< Unnheulu> I've spent the last 5 mins working out why my campaign wasn't loading the next scenario 20100408 12:49:45< Unnheulu> the scenario was in my home directory, not the add-on directory -.- 20100408 12:52:12< ghyr-easeus> Sorry, I'm going offline. 20100408 12:52:16< ghyr-easeus> See you all later 20100408 12:52:22< Unnheulu> c'ya 20100408 12:52:24-!- ghyr-easeus [~kvirc@111-137-135-95.pool.ukrtel.net] has quit [Quit: When two people dream the same dream, it ceases to be an illusion. KVIrc 3.4.3 Shiny(svn-3438) http://www.kvirc.net] 20100408 12:56:09< Unnheulu> Why isn't recruiting working?... 20100408 12:56:29< Unnheulu> I have canrecruit=yes, and a list of recruitable units, but, CTRL+R and right click->recruit do nothing 20100408 13:00:28-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has joined #wesnoth 20100408 13:02:51< Unnheulu> works now :/ 20100408 13:03:05< Jarkko_> What was the problem? 20100408 13:03:20< Unnheulu> I said bowman rather than archer :/ 20100408 13:17:55-!- ganeshkamath [~439f0563@gateway/web/freenode/x-uuqyzsfdzuqyozkw] has joined #wesnoth 20100408 13:19:28-!- ganeshkamath [~439f0563@gateway/web/freenode/x-uuqyzsfdzuqyozkw] has left #wesnoth [] 20100408 13:28:16 * Unnheulu just realised his campaigns initials were ET 20100408 13:34:44-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100408 13:48:05-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has quit [Quit: crimson_penguin] 20100408 13:55:01-!- Samwise [~Samwise@p57B1947B.dip0.t-ipconnect.de] has joined #wesnoth 20100408 13:55:03-!- Samwise [~Samwise@p57B1947B.dip0.t-ipconnect.de] has quit [Client Quit] 20100408 13:56:16-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has joined #wesnoth 20100408 14:20:46-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100408 14:20:46-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100408 14:20:46-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100408 14:23:25-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 14:23:48< matthiaskrgr> hi 20100408 14:24:11< matthiaskrgr> I think I have a performance problem 20100408 14:25:11-!- Queenie [~teodora@5352A985.cable.casema.nl] has quit [Read error: Operation timed out] 20100408 14:25:56< matthiaskrgr> I use the screen resolution 1152x864x32, scrolling around the map (1st level of liberty) I only get around 13 fps, I have a amd dualcore with 2Ghz (each core) 20100408 14:28:04< matthiaskrgr> is there anybody here who can help me or am I on the wrong channel? 20100408 14:30:51-!- King_Elendil [~King_Elen@75.143.233.138] has joined #wesnoth 20100408 14:31:53< matthiaskrgr> my distro is Debian testing 20100408 14:32:18< shadowmaster> matthiaskrgr: what driver backend is your X server using? 20100408 14:32:18< zookeeper> matthiaskrgr, well, you can try on #wesnoth-dev too, but i doubt there's anyone there right now who can help. 20100408 14:32:39< zookeeper> (that is, anyone who isn't also here) 20100408 14:34:05-!- Johannes13 [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100408 14:34:29< matthiaskrgr> shadowmaster: driver backend? How can I find this out? 20100408 14:34:44< Ivanovic> matthiaskrgr: ask glxinfo 20100408 14:35:00< shadowmaster> matthiaskrgr: paste the contents of /var/log/Xorg.0.log in a pastebin, http://wesnoth.pastebin.com 20100408 14:35:15-!- deekay [~dk@wesnoth/developer/dragonking] has joined #wesnoth 20100408 14:35:20< Ivanovic> "OpenGL renderer string" gives a good idea about the driver used 20100408 14:35:26< shadowmaster> Ivanovic: Wesnoth is not an OpenGL client so the info there is irrelevant 20100408 14:35:47< Ivanovic> (yes, wesnoth does not use opengl, but most desktop environments these days use opengl for rendering 20100408 14:35:58< shadowmaster> not necessarily. 20100408 14:35:59< Ivanovic> as in "compositing" 20100408 14:36:17-!- Mythological [Mythologic@77.29.92.177] has quit [] 20100408 14:36:39< Ivanovic> and yeah, the opengl version string does not directly say which driver is used, but at tells enough to make an educated guess 20100408 14:37:07-!- Sacho [~sacho@213.91.244.15] has quit [Quit: Leaving] 20100408 14:37:37< matthiaskrgr> http://pastebin.com/NqDGhpDH ← output of glxinfo 20100408 14:38:10< Ivanovic> matthiaskrgr: oaky, since you are running the software rasterizer, we need Xorg.0.log, too 20100408 14:38:10< Unnheulu> >.> 20100408 14:38:22< Unnheulu> You guys just made me want to run glxgears cause it looks so cool 20100408 14:38:41< shadowmaster> Unnheulu: oh, btw, you may want to watch wesnoth-tc's master branch 20100408 14:38:51< Unnheulu> humm/ 20100408 14:38:56< Unnheulu> The gitorious place? 20100408 14:39:40< matthiaskrgr> http://pastebin.com/GH6rTxi6 Xorg.0.log 20100408 14:40:21< Ivanovic> matthiaskrgr: okay, have a look at your /etc/X11/xorg.conf file 20100408 14:40:23< shadowmaster> radeonhd...it shouldn't be a problem 20100408 14:40:30< Ivanovic> in there you seem to have a line with "radeonhd" 20100408 14:40:32< shadowmaster> particularly because acceleration is enabled) 20100408 14:40:35< Ivanovic> replace that one with ati 20100408 14:41:01< Ivanovic> ehm, instead of radeonhd use radeon 20100408 14:41:14< Ivanovic> shadowmaster: radeonhd does suck compared to radeon 20100408 14:41:28< shadowmaster> well, for me I have more FPS with radeonhd rather than ati/radeon 20100408 14:41:50< Ivanovic> # 20100408 14:41:51< Ivanovic> (II) RADEONHD(0): Card not in database: 0x791E:0x1458:0xD000; using generic modesetting. 20100408 14:41:52< Ivanovic> # 20100408 14:42:13< Ivanovic> wea re talking about some onboard chip, those are, uhm, more problematic... 20100408 14:42:57< matthiaskrgr> I'm not sure whether OpenGL acceleration is really enabled, GL games seem to rum very slow 20100408 14:43:07< Ivanovic> they run in software mode 20100408 14:43:16< Ivanovic> which kernel are you using? 20100408 14:43:27< shadowmaster> Ivanovic: 2.6.26 20100408 14:43:36< Ivanovic> ah, right 20100408 14:43:47< shadowmaster> Ivanovic: er, wait, .32 20100408 14:43:54< shadowmaster> .26 is the build host :P 20100408 14:43:59< Ivanovic> :) 20100408 14:44:16< matthiaskrgr> shall I still replace radeonhd with ati ? 20100408 14:44:17< Ivanovic> matthiaskrgr: you might want to try using xf86-video-ati instead of xf86-video-radeon 20100408 14:44:24< Ivanovic> replace radeonhd with radeon 20100408 14:44:30< Ivanovic> (in your xorg.conf) 20100408 14:44:43< Ivanovic> then restart xorg and paste the new Xorg.0.log file 20100408 14:45:20< shadowmaster> Unnheulu: can you join #wesnoth-umc-dev? 20100408 14:45:24< Unnheulu> ok 20100408 14:47:07< matthiaskrgr> I have both, xf86-video-ati and xf86-video-radeon installed 20100408 14:47:56< matthiaskrgr> shall I uninstall one? 20100408 14:48:22< Ivanovic> no need to 20100408 14:48:28< matthiaskrgr> ok 20100408 14:48:32< Ivanovic> just insert radeon in your xorg.conf 20100408 14:48:42< matthiaskrgr> already done :) 20100408 14:48:43< Ivanovic> then you should be useing the other driver which might work better 20100408 14:48:50< Ivanovic> and have you restarted xorg? 20100408 14:49:07< matthiaskrgr> Have i to reboot in order to do that? 20100408 14:49:23< Ivanovic> in theory: no 20100408 14:49:50< Ivanovic> though i don't know how your system is setup, at least you have to log out of your windowmanager 20100408 14:50:36< matthiaskrgr> ok, thanks so far, brb 20100408 14:50:59-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has quit [Remote host closed the connection] 20100408 14:51:31-!- King_Elendil [~King_Elen@75.143.233.138] has quit [Quit: I hope y'all have a nice day ;)] 20100408 14:52:13-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 14:54:22< Ivanovic> matthiaskrgr: so does the xorg.log output look different now? 20100408 14:55:04< matthiaskrgr> Xorg.0.log.old is the previous one? 20100408 14:55:27< Ivanovic> instead of RADEONHD entries you should have RADEON entries now 20100408 14:57:24< Ivanovic> the easiest way to make 100% sure that the new driver is used is rebooting, though completely shutting down xorg and restarting is enough 20100408 14:57:42< Ivanovic> if at login you end at the terminal and start your WM by hand, logging out is enough 20100408 14:58:15< Ivanovic> if you directly boot into some graphical login dialog (kdm, gdm, xdm, ...) you need to quit this one after logging out of your DE, too 20100408 14:58:32< Ivanovic> (there is often a function in those tools to do so) 20100408 15:00:03< matthiaskrgr> hmm currently my grub is broken, so I use the grub from a ubuntu cd and boot from first device 20100408 15:00:26< matthiaskrgr> wesnoth seems still slow as before 20100408 15:00:44< Ivanovic> please paste your xorg.log and i can tell you if you restarted your xorg server or not 20100408 15:00:51< matthiaskrgr> ok 20100408 15:01:58< matthiaskrgr> http://pastebin.com/r3mi6RVg 20100408 15:02:34< Ivanovic> # 20100408 15:02:36< Ivanovic> (WW) RADEON(0): Direct rendering disabled 20100408 15:02:43< Ivanovic> (II) RADEON(0): XAA Render acceleration unsupported on Radeon 9500/9700 and newer. Please use EXA instead. 20100408 15:03:13< Ivanovic> but yes, you are using radeon now 20100408 15:03:22< Ivanovic> could you also please paste your xorg.conf? 20100408 15:03:34< Ivanovic> there might be some settings in there (or missing!) that could help, no idea 20100408 15:04:29< matthiaskrgr> http://pastebin.com/TCZR9xYU 20100408 15:04:37< Ivanovic> just that you got an idea how the xorg-server might look, this is my version: http://pastebin.com/4XNm2RqN 20100408 15:05:00< Ivanovic> in the radeon section you should add some stuff 20100408 15:05:12< Ivanovic> # 20100408 15:05:14< Ivanovic> Option "AccelMethod" "EXA" # default shadowfb 20100408 15:05:15< Ivanovic> # 20100408 15:05:17< Ivanovic> Option "DRI" "on" 20100408 15:05:18< Ivanovic> # 20100408 15:05:20< Ivanovic> Option "EXAVSync" "on" 20100408 15:05:26< Ivanovic> with those three entries things might be better 20100408 15:06:11< matthiaskrgr> radeon section = Section "Device" ? 20100408 15:06:22< Ivanovic> yes, the one where you select the radeon driver 20100408 15:06:30< Ivanovic> just have a look at my xorg.conf as comparison 20100408 15:10:01< matthiaskrgr> like this: http://pastebin.com/KPpc7tEy ? 20100408 15:10:24< Ivanovic> you can remove the lines that just have the # 20100408 15:10:29< Ivanovic> but yeah, that is what i mean 20100408 15:10:46< Ivanovic> afterwards restart your xorg server, like you did before 20100408 15:11:03< matthiaskrgr> ok, brb, thanks :) 20100408 15:11:08< Ivanovic> with some luck your desktop environment will feel a lot more speedy 20100408 15:11:14< matthiaskrgr> :D 20100408 15:11:20-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has quit [Remote host closed the connection] 20100408 15:13:34-!- Tesafilmchen [~quassel@p5B276F0A.dip.t-dialin.net] has quit [Remote host closed the connection] 20100408 15:20:28< Ivanovic> ohoh, looks like this killed his system... 20100408 15:21:35< shadowmaster> hopefully he knows how to skip X.org at boot 20100408 15:22:01< shadowmaster> in any event we can blame Ivanovic 20100408 15:22:16< Ivanovic> pah 20100408 15:22:51-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has quit [Ping timeout: 258 seconds] 20100408 15:22:55< shadowmaster> although his "grub is broken" suggests he may have no idea about using it 20100408 15:23:40< Ivanovic> yeah, might be 20100408 15:24:32-!- Miccoh [~Miccoh@hoasnet-fe1fdd00-57.dhcp.inet.fi] has joined #wesnoth 20100408 15:27:11-!- matthias_ [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 15:27:19< matthias_> back 20100408 15:27:38< Ivanovic> how is speed looking now? 20100408 15:27:39< matthias_> using irssi now, because my xorg is broken :( 20100408 15:28:52< Ivanovic> and what is the error message? 20100408 15:28:59< Ivanovic> check xorg.log, migth have some details for you 20100408 15:29:18< matthias_> "It is likely that it is not set up correctly" 20100408 15:29:19< matthias_> uh 20100408 15:29:36< matthias_> hmm is there a way to c&p without xorg? 20100408 15:29:41-!- happygrue [~George@wesnoth/developer/wintermute] has quit [Ping timeout: 245 seconds] 20100408 15:29:53< shadowmaster> matthias_: yes, it requires gpm running though 20100408 15:29:53< matthias_> I could make a photo of the output and type it 20100408 15:30:13< matthias_> help 20100408 15:30:13-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has joined #wesnoth 20100408 15:30:17< matthias_> ops 20100408 15:30:20< Rigor> oi 20100408 15:30:26< shadowmaster> matthias_: can't you just revert your xorg.conf to the earlier state? 20100408 15:30:52< shadowmaster> then you could take a look at /var/log/Xorg.0.log.old using a GUI tool 20100408 15:31:27< matthias_> what was the path to x.org.conf again? etx/X11? 20100408 15:31:50< Ivanovic> this: /etc/X11/xorg.conf 20100408 15:33:07< matthias_> uh I try to edit it using vi, but I can type everything I want, the text does not change 20100408 15:34:02< matthias_> I should have made a copy of it grrr 20100408 15:34:28< Ivanovic> first, before vim allows changes, you have to hit the letter 'i' or the key "insert" 20100408 15:34:43< Ivanovic> then you will see the "mode" named 'inerst' at the buttom 20100408 15:34:52< Ivanovic> once that is the case you can simply type text 20100408 15:35:11< shadowmaster> matthias_: nano 20100408 15:35:11-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100408 15:35:20< Ivanovic> once you are done typing, hit 'esc' and return to the "command" mode where you can use, uhm, commands 20100408 15:35:22< shadowmaster> matthias_: if you are using Debian, you should have nano installed by default 20100408 15:35:35-!- happygrue [~George@wesnoth/developer/wintermute] has joined #wesnoth 20100408 15:35:39< matthias_> how do I terminate vi 20100408 15:35:45< shadowmaster> matthias_: :q! 20100408 15:36:33 * matthias_ does not understand 20100408 15:37:00< shadowmaster> press the exact key sequence to get a colon, a 'q' and a '!' and then press enter 20100408 15:37:02< Ivanovic> hit 'esc' on your keyboard 20100408 15:37:08< shadowmaster> after esc, yes 20100408 15:37:12< Ivanovic> afterwards type these letters: 20100408 15:37:17< Ivanovic> :q! 20100408 15:37:22< Ivanovic> afterwards hit 'enter' 20100408 15:37:30< Ivanovic> you should be out of vim now 20100408 15:37:46< matthias_> killal vi did it, too :) 20100408 15:38:12 * matthias_ installs nano 20100408 15:38:59 * shadowmaster . O o (I don't recall having to explicitly install nano, but vim) 20100408 15:40:18< matthias_> ah, nano's much better :) 20100408 15:40:58-!- hagabaka_ [~quassel@v129-22-125-171.VCLIENT.CWRU.Edu] has joined #wesnoth 20100408 15:41:21-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Ping timeout: 245 seconds] 20100408 15:41:57< matthias_> I deleted the recent stuff, now I only have Identifier [...], Driver [...] and BusID [...] in the Driver Section 20100408 15:42:46< matthias_> Cntrl+ o saves the file? 20100408 15:42:51-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20100408 15:44:25< matthias_> it does :) 20100408 15:45:38-!- sevis [~sevis@s55924e6f.adsl.wanadoo.nl] has joined #wesnoth 20100408 15:45:55 * matthias_ reboots 20100408 15:46:00-!- matthias_ [~matthias@f048128097.adsl.alicedsl.de] has left #wesnoth [] 20100408 15:50:23-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 15:50:26-!- Gambit [~Gambit@pa-67-234-73-7.dhcp.embarqhsd.net] has joined #wesnoth 20100408 15:50:37< matthiaskrgr> xserver works again :) 20100408 15:51:07< Ivanovic> and now check what Xorg.0.log.old says 20100408 15:51:20< Ivanovic> (as in: best paste it so that we can give you a helping hand) 20100408 15:56:43< matthiaskrgr> http://pastebin.com/sa7kMasT 20100408 15:57:13< Ivanovic> # 20100408 15:57:14< Ivanovic> Parse error on line 44 of section Device in file /etc/X11/xorg.conf 20100408 15:58:16< Ivanovic> looks like you made a mistake in your xorg.conf somewhere 20100408 15:59:38< Ivanovic> i changed your xorg.conf file based on your paste some time ago 20100408 16:00:10< Ivanovic> you should try this one (copy the existing file before placing this file as /etc/X11/xorg.conf ) 20100408 16:00:25< Ivanovic> just use this link to download the file http://pastebin.com/download.php?i=vNViQD05 20100408 16:01:49< Ivanovic> if this does not work either, open the .conf file using a texteditor and comment out this line by placing a # at the beginning: Option "EXAVSync" "on" 20100408 16:03:03 * matthiaskrgr searches the ,link# 20100408 16:03:04< Ivanovic> hmm, regarding the manpages for 'radeon' you should maybe directly remove this line since it might lead to problems (works nicely on my box though) 20100408 16:04:03< matthiaskrgr> theoretisch könnten wir auch auf deutsch weiterreden, oder? 20100408 16:05:00< Ivanovic> the channel is in english, so better not, other users can this way understand what we write 20100408 16:05:14< Ivanovic> talking in here in german would be impolite for all users that don't speak german 20100408 16:05:27< Ivanovic> and eg shadowmaster could not help you then 20100408 16:05:28< matthiaskrgr> true 20100408 16:07:29 * matthiaskrgr found the link X( 20100408 16:08:27< Ivanovic> like i said, directly commend out line 44 (the one setting the EXAVSync option) 20100408 16:10:01-!- artisticdude [~9442274a@gateway/web/freenode/x-wsftdjgjmqxprpba] has joined #wesnoth 20100408 16:12:07-!- Jarkko_ [~JMP@gprs-prointernet-ff7fd700-132.dhcp.inet.fi] has quit [Quit: A day without sunshine is like .... night] 20100408 16:15:27< matthiaskrgr> ok, thanks, rebooting now once again :) 20100408 16:16:20-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has quit [Remote host closed the connection] 20100408 16:16:31-!- artisticdude [~9442274a@gateway/web/freenode/x-wsftdjgjmqxprpba] has quit [Quit: Page closed] 20100408 16:24:07-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 16:26:59< matthiaskrgr> Xorg still working 20100408 16:27:16< matthiaskrgr> but I still get around 13 fps 20100408 16:30:57< Ivanovic> what is the content of /var/log/Xorg.0.log? and does glxinfo now say something different than "software rasterizer"? 20100408 16:31:39< Ivanovic> that is: the next question is: which desktop environment are you using and do you have composite/window effects or the likes activated 20100408 16:32:18< Ivanovic> on my box, which is a little fast than your, but still, i do have zero problems when scrolling around, speed stays close to the 50fps all the time 20100408 16:32:43< matthiaskrgr> xorg.0.log: http://pastebin.com/LqwG6yc7 20100408 16:33:36< matthiaskrgr> glxinfo: "OpenGL renderer string: Software Rasterizer" 20100408 16:34:22< matthiaskrgr> Desktop: xfce 20100408 16:34:28< Ivanovic> the interesting line is this one: (WW) RADEON(0): Direct rendering disabled 20100408 16:34:40< Ivanovic> no idea why it is not active, you might want to ask the people in #radeon for help 20100408 16:35:04< Ivanovic> but in general things look rather fine and it "should probably work" 20100408 16:35:46< Ivanovic> are you running stuff like compiz? 20100408 16:36:00< matthiaskrgr> display compositing is disabled 20100408 16:36:52< Ivanovic> okay, some questions now: 20100408 16:36:58< Ivanovic> 1) which version of wesnoth are you using? 20100408 16:37:16< matthiaskrgr> 1.6.5 20100408 16:37:18< Ivanovic> 2) "how" do you scroll around? do you use the scrollwheel or the arrow keys? 20100408 16:37:33< Ivanovic> 3) how do you measure fps, have you started wesnoth using the --fps startparam? 20100408 16:37:55< matthiaskrgr> (1.6.5-1 (debian version) 20100408 16:38:07< Ivanovic> 4) which scenario of the campaign are you using, the very first one or a later scenario? 20100408 16:39:44< matthiaskrgr> o.O now I get 25 fps 20100408 16:40:23< Ivanovic> okay, your graphics system is most likely the cause, you should ask in #radeon how to improve things... 20100408 16:40:30< Ivanovic> though your onboard card is rather slow one 20100408 16:40:39< matthiaskrgr> is wesnoth using opengl? 20100408 16:40:48< Ivanovic> are you running wesnoth windowed or full screen? (regarding the resolution it is most likely windowed) 20100408 16:40:52< Ivanovic> no, wesnoth is not using opengl 20100408 16:40:59< matthiaskrgr> windowed 20100408 16:41:10< Ivanovic> hit ctrl+f and check if speed changes 20100408 16:41:13< matthiaskrgr> 2) via arrow keys on my keyboard 20100408 16:41:16< Ivanovic> (the resolution is likely to be different) 20100408 16:41:38< matthiaskrgr> 3) yep wesnoth --fps 20100408 16:41:51< matthiaskrgr> 4) the first one of liberty 20100408 16:41:54-!- SgtFlame|Work [~trichards@67.228.184.7-static.reverse.softlayer.com] has joined #wesnoth 20100408 16:42:35< Ivanovic> switch to fullscreen for a short test if speed is different, might or might not happen 20100408 16:42:58< matthiaskrgr> fs: 31 fps 20100408 16:43:13< matthiaskrgr> window: only 13 fps again 20100408 16:43:49< Johannes13> server down? 20100408 16:44:02< Ivanovic> rough guess: something on your system is fishy and not setup correctly 20100408 16:44:18< Ivanovic> you really should ask the people in #radeon, they know the stuff regarding the graphics driver you are using best 20100408 16:44:24< Ivanovic> though be patient 20100408 16:44:38< Ivanovic> (they might need a while to react and help you) 20100408 16:44:55< matthiaskrgr> ok, thanks :) 20100408 16:45:32-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has joined #wesnoth 20100408 16:45:56< Ivanovic> of course you could also monitor cpu load while playing wesnoth 20100408 16:46:07< Ivanovic> if you got 100% load that is likely to be all the speed you get 20100408 16:46:38< Ivanovic> though if load (for one core, wesnoth is singlecore!) is below 100% the problem is likely to be somewhere else, eg in the graphics system 20100408 16:46:43< matthiaskrgr> 50% (uses 1 core to 100%) 20100408 16:47:21< Ivanovic> hmm, then the 30fps in fullscreen might be all you can get 20100408 16:47:42< Ivanovic> you could try to change the resolution in fullscreen to something more than the default 1024x768 to see how it does scale 20100408 16:47:50< Ivanovic> higher resolution should result in a lower speed 20100408 16:47:58< matthiaskrgr> what I don't understand is why fullscreen is faster than windowed mode 20100408 16:48:02< Ivanovic> once in fullscreen, head to the preferences and select something else 20100408 16:48:22< Ivanovic> by default it starts fullscreen in 1024x768, not what you used as windowed resolution 20100408 16:48:53< Ivanovic> if at a higher resolution, like eg 1680x1050 (the max your screen seems to be capable of) speed is still higher than in windowed mode you really should talk to the #radeon people 20100408 16:49:17< Ivanovic> if speed goes down to some 5fps then, it might just be the general speed your computer is able to achieve with pure software rendering of wesnoth 20100408 16:51:33< matthiaskrgr> 21-19 fps in fullscreen, highest res 20100408 16:52:07< Ivanovic> okay, you really should talk to the people in #radeon, looks like your 2d/desktop acceleration could need some boost... 20100408 16:52:17-!- [NaL] [~Steve@CPE00134642ef27-CM001cea399e32.cpe.net.cable.rogers.com] has joined #wesnoth 20100408 16:52:20< Ivanovic> since 20fps are clearly more than 13 (in a lower res!) 20100408 16:52:31-!- Tesafilmchen [~quassel@p5B276F0A.dip.t-dialin.net] has joined #wesnoth 20100408 16:53:30< matthiaskrgr> I have 22 windows open on my desktop 20100408 16:53:40< matthiaskrgr> can this be the cause? 20100408 16:54:09< matthiaskrgr> hmm 20100408 16:54:10< matthiaskrgr> no 20100408 16:55:29< Ivanovic> unless things change massively in your windows and/or you are watching some video(s): most likely not 20100408 16:56:00< matthiaskrgr> system load 5 % with 22 windows 20100408 16:56:24< matthiaskrgr> when I move them, one core is used 100% 20100408 16:56:37< Ivanovic> talk to the #radeon people 20100408 16:56:41< matthiaskrgr> yep 20100408 16:56:46< Ivanovic> looks like your desktop does not really work as it should 20100408 16:57:34< Ivanovic> with my (accelerated) desktop i get one core used by 80% when i move around a window like crazy 20100408 16:57:48< Ivanovic> *but* this window is set to semi transparent when moving it around 20100408 16:57:53< matthiaskrgr> wow 20100408 16:57:59< Ivanovic> (okay, and my system has a stronger cpu+graphics) 20100408 16:58:15< matthiaskrgr> I only have a lousy onboard chipset 20100408 16:58:19< Ivanovic> but this is perfectly fluent, i can even do this with a video that is playing and the likes 20100408 16:58:40< matthiaskrgr> and I am not sure whther the gpu is activated 20100408 17:04:47-!- Telaron [~9442274a@gateway/web/freenode/x-vxkekwhbbnobywle] has joined #wesnoth 20100408 17:06:24-!- Telaron [~9442274a@gateway/web/freenode/x-vxkekwhbbnobywle] has quit [Client Quit] 20100408 17:14:39-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has quit [Remote host closed the connection] 20100408 17:19:53-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 17:21:49-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has quit [Ping timeout: 246 seconds] 20100408 17:28:42-!- ghyr-easeus [~kvirc@39-128-135-95.pool.ukrtel.net] has joined #wesnoth 20100408 17:29:03< ghyr-easeus> Well... I'm back online 20100408 17:29:12< ghyr-easeus> What's new? 20100408 17:29:39< matthiaskrgr> Ivanovic: go some help on #radeon, wesnoth runs fine now :D 20100408 17:32:41-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has left #wesnoth [] 20100408 17:33:55< Ivanovic> cool 20100408 17:34:10< Ivanovic> okay, matthiaskrgr was of course already gone... 20100408 17:47:33-!- kane77 [~kane@194.1.130.108] has joined #wesnoth 20100408 17:49:40-!- ghyr-easeus [~kvirc@39-128-135-95.pool.ukrtel.net] has quit [Ping timeout: 258 seconds] 20100408 17:53:43-!- elias [~elias@allegro/developer/allefant] has joined #wesnoth 20100408 17:59:35-!- Blarumyrram [~Blarumyrr@81-20-159-197.levira.ee] has joined #wesnoth 20100408 17:59:37-!- Johannes13_ [~Johannes@unaffiliated/johannes13] has joined #wesnoth 20100408 18:02:09-!- hagabaka_ is now known as hagabaka 20100408 18:02:11-!- Blarumyrran [~Blarumyrr@81-20-159-197.levira.ee] has quit [Ping timeout: 245 seconds] 20100408 18:02:42-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20100408 18:06:31-!- hagabaka [~quassel@v129-22-125-171.VCLIENT.CWRU.Edu] has quit [Changing host] 20100408 18:06:31-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100408 18:08:47-!- hagabaka [~quassel@unaffiliated/hagabaka] has quit [Read error: Connection reset by peer] 20100408 18:09:10-!- qemqemqem [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 260 seconds] 20100408 18:11:24-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has joined #wesnoth 20100408 18:11:24-!- hagabaka [~quassel@cblmdm24-53-178-92.buckeyecom.net] has quit [Changing host] 20100408 18:11:24-!- hagabaka [~quassel@unaffiliated/hagabaka] has joined #wesnoth 20100408 18:12:26-!- qemqemqem__ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has joined #wesnoth 20100408 18:23:01-!- qemqemqem__ [~quassel@cpe-74-74-155-246.rochester.res.rr.com] has quit [Ping timeout: 245 seconds] 20100408 18:36:21-!- Johannes13_ is now known as Johannes13 20100408 18:38:07-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100408 18:51:11-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has joined #wesnoth 20100408 18:54:02-!- danthux [~user@133-222-20-190.adsl.terra.cl] has joined #wesnoth 20100408 19:06:17-!- zenhoobb-it [~hevien@host226-71-dynamic.244-95-r.retail.telecomitalia.it] has quit [Ping timeout: 248 seconds] 20100408 19:10:55-!- zenhoobb-it [~hevien@host185-73-dynamic.6-79-r.retail.telecomitalia.it] has joined #wesnoth 20100408 19:13:42< zenhoobb-it> how to kick my nick after a diconnection? when rejoining the server it always say "nick already used" 20100408 19:19:40-!- elynia [~shyde@wesnoth/umc-dev/misc/elynia] has joined #wesnoth 20100408 19:26:57-!- elynia [~shyde@wesnoth/umc-dev/misc/elynia] has left #wesnoth ["nyu"] 20100408 19:29:18< shadowmaster> zenhoobb-it: /msg nickserv help ghost 20100408 19:29:20-!- mich- [~michele@host95-244-dynamic.12-79-r.retail.telecomitalia.it] has joined #wesnoth 20100408 19:29:34< shadowmaster> but you'll need to register your nickname first. check http://freenode.net/faq.shtml#nicksetup for information on setting up your nickname 'the freenode way' 20100408 19:32:43-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 246 seconds] 20100408 19:32:50-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth 20100408 19:33:09-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has joined #wesnoth 20100408 19:43:27-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 20100408 19:43:29-!- Unnheulu|Laptop_ [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has joined #wesnoth 20100408 19:43:54-!- Zarel_ [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth 20100408 19:44:30-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Disconnected by services] 20100408 19:44:32-!- Zarel_ is now known as Zarel 20100408 19:44:38-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Changing host] 20100408 19:44:38-!- Zarel [~Zarel@warzone2100/developer/Zarel] has joined #wesnoth 20100408 19:46:16-!- danthux [~user@133-222-20-190.adsl.terra.cl] has quit [Quit: brb] 20100408 19:52:42-!- martin___ [~martin@f049086100.adsl.alicedsl.de] has joined #wesnoth 20100408 19:55:41-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has joined #wesnoth 20100408 20:05:17-!- iwaim [~iwaim@2001:2c0:40e::1] has quit [Ping timeout: 268 seconds] 20100408 20:10:53-!- Rigor [~Viktor@chello084114215177.14.15.vie.surfer.at] has left #wesnoth [] 20100408 20:13:40-!- fkhodkov [~fedor76@ppp-78-24-25-45-bras0.istra.ru] has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 20100408 20:23:42-!- noy_ [~Noy@wesnoth/developer/noy] has joined #wesnoth 20100408 20:42:47-!- danthux [~user@133-222-20-190.adsl.terra.cl] has joined #wesnoth 20100408 20:49:26-!- molgrum [~molgrum@h-188-194.A189.priv.bahnhof.se] has joined #wesnoth 20100408 20:52:14-!- shadowm_laptop [~ignacio@wesnoth/developer/shadowmaster] has quit [Quit: Lost terminal] 20100408 20:54:45-!- Nissarin [~nissarin@91.202.192.6] has joined #wesnoth 20100408 20:55:15-!- Mythological [Mythologic@77.29.7.38] has joined #wesnoth 20100408 21:02:04-!- eyerouge [~eyerouge@c-4a68e555.247-29-64736c16.cust.bredbandsbolaget.se] has joined #wesnoth 20100408 21:02:38-!- VurtualRuler98 [~VistaRule@74.206.62.26] has quit [Quit: restart] 20100408 21:06:51-!- mich- [~michele@host95-244-dynamic.12-79-r.retail.telecomitalia.it] has left #wesnoth [] 20100408 21:19:39< Gambit> I have some sad news. 20100408 21:19:46< Gambit> The bird died. :( 20100408 21:20:02< matthiaskrgr> RIP bird 20100408 21:20:12< matthiaskrgr> (which bird btw?) 20100408 21:20:48< Gambit> A bird we took in. It flew into a car or something. It was sitting at the bottom of the driveway with a funny eye. 20100408 21:21:00< Gambit> And touched in the head because he didn't attempt to run/fly away from anything. 20100408 21:21:40< Gambit> Its eye was looking better and it was starting to hop/glide around a bit so I released it last night. 20100408 21:21:49< Gambit> But I found it this morning, not 2 feet from where I left it... 20100408 21:21:53< Gambit> dead :( 20100408 21:23:49< Unnheulu|Laptop_> TMI :( 20100408 21:24:47< Blarumyrram> Maybe it was rabid then 20100408 21:25:03< Blarumyrram> By default animals should be scared of/angry at people 20100408 21:25:41< Gambit> I thought rabies was just mammals? 20100408 21:26:04-!- Unnheulu|Laptop_ is now known as Unnheulu|Laptop 20100408 21:28:19-!- Unnheulu|Laptop [~ieuan@cpc5-pnth2-0-0-cust800.5-2.cable.virginmedia.com] has quit [Quit: Ex-Chat] 20100408 21:29:52< Blarumyrram> Bird flu, then! 20100408 21:30:25< Blarumyrram> Wikipedia says of rabies, "Any warm-blooded animal (including humans) may become infected with the rabies virus and develop symptoms (though birds have only been known to be experimentally infected[35])." 20100408 21:30:59-!- iwaim [~iwaim@2001:2c0:40e::1] has joined #wesnoth 20100408 21:31:49-!- Tesafilmchen [~quassel@p5B276F0A.dip.t-dialin.net] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20100408 21:34:00< Gambit> Wild birds don't get any symptoms from bird flu 20100408 21:34:02< Gambit> they just carry it 20100408 21:36:04< Blarumyrram> Maybe a MUTATED form of bird flu, then! 20100408 21:40:03-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100408 21:40:26-!- kane77 [~kane@194.1.130.108] has quit [Quit: Going!] 20100408 21:42:16-!- ancestral [~ancestral@12.145.225.25] has quit [Client Quit] 20100408 21:55:07 * happygrue hopes he never catches this "mutating bird flu of funny-eye death" 20100408 21:56:41-!- molgrum [~molgrum@h-188-194.A189.priv.bahnhof.se] has quit [Quit: molgrum] 20100408 21:58:32< Blarumyrram> Somewhere in afghanistan, enemies of freedom are boiling cauldrons of mutating bird flu of funny-eye death right now 20100408 21:58:47< Blarumyrram> Which reminds me, 20100408 21:59:01< Blarumyrram> happygrue, did you abandon alternate era? 20100408 21:59:27< happygrue> Blarumyrram: no, it just inching along 20100408 22:00:08< happygrue> I don't intend to abandon it any time soon, I am just wondering which way to go with things... call it writers block or some such. 20100408 22:00:22< Blarumyrram> Okay; what do you think about having 2 wizards/1 skeleton for undead then instead of 1 wizard/2 skeletons? 20100408 22:00:36< happygrue> Blarumyrram: I liked that idea 20100408 22:00:52< happygrue> what I am thinking about right now is moving down to 2 leaders for a bit though 20100408 22:01:14< happygrue> keeping option to choose others, but when trying to balance them it is just too hard to do them all together 20100408 22:01:22< happygrue> maybe even start with one and then move the others back in 20100408 22:01:41< happygrue> there are different opinions, should there be one leader per faction? 2? 3? 20100408 22:02:06< happygrue> and I am not sure... 20100408 22:03:02< Blarumyrram> I think you only have to balance a leader against a faction not other leaders; so the situations you have to consider wouldn't grow exponentially 20100408 22:03:10< Blarumyrram> Not that I'd really know of that 20100408 22:07:44-!- zookeeper [~l@wesnoth/developer/zookeeper] has quit [] 20100408 22:19:48-!- Ken_Oh [~briang@static-71-178-174-220.washdc.fios.verizon.net] has quit [Read error: Connection reset by peer] 20100408 22:26:05-!- zenhoobb-it [~hevien@host185-73-dynamic.6-79-r.retail.telecomitalia.it] has quit [] 20100408 22:33:37-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has joined #wesnoth 20100408 22:46:45< Johannes13> Is it ok if I publish a scenario that was published by someone other which I made playable with the new version of wesnoth? 20100408 22:47:26< Johannes13> I give him the credits too, it's his work and a little bit of my work. 20100408 22:48:25< Gambit> Better check with that person. 20100408 22:48:35< Gambit> Make sure they're not already in the process of porting. 20100408 22:48:35< Johannes13> ok. 20100408 22:48:51< Johannes13> But I'm done :) 20100408 22:48:57< Johannes13> ok. 20100408 22:49:31< Gambit> I mean yeah you're allowed (it's all GPL'd) but they might be offended. 20100408 22:49:41< Gambit> And they'll ahve to rename theirs when they finish and want to upload. 20100408 22:50:19-!- eyerouge [~eyerouge@c-4a68e555.247-29-64736c16.cust.bredbandsbolaget.se] has quit [Quit: Leaving.] 20100408 22:52:53-!- martin___ [~martin@f049086100.adsl.alicedsl.de] has quit [Quit: leaving] 20100408 22:53:03< Johannes13> Gambit: I can give him (or her) the passphrase 20100408 22:53:43< Johannes13> the other thing is that many people want to play this mp-scenario (colosseum) 20100408 22:53:57-!- matthiaskrgr [~matthias@f048128097.adsl.alicedsl.de] has left #wesnoth [] 20100408 22:54:12< Johannes13> And currently I'm the only one who can host this. 20100408 22:55:30< Johannes13> wesbot seen Frezycus 20100408 22:55:31< wesbot> Johannes13: Sorry, I don't know of Frezycus. 20100408 22:55:33< Johannes13> :/ 20100408 22:57:53< Johannes13> Is that an option to give him the PW? 20100408 23:05:45-!- Deformative [~joe@bursley-185022.reshall.umich.edu] has quit [Ping timeout: 276 seconds] 20100408 23:07:33-!- Noyga [~noyga@wesnoth/developer/noyga] has joined #wesnoth 20100408 23:08:19-!- [NaL] is now known as [Na{ 20100408 23:08:22-!- [Na{ is now known as [NaP] 20100408 23:09:01-!- Noyga [~noyga@wesnoth/developer/noyga] has left #wesnoth [] 20100408 23:12:11-!- PetePorty [~Pete@pc-150-253-120-200.cm.vtr.net] has joined #wesnoth 20100408 23:12:29< PetePorty> hi guys... 20100408 23:13:46< PetePorty> wesbot: hug PeterPorty 20100408 23:13:47 * wesbot hugs PeterPorty 20100408 23:13:52< PetePorty> yay! 20100408 23:14:13< Johannes13> wesbot: hug me 20100408 23:14:14 * wesbot hugs me 20100408 23:14:19< Johannes13> lol.. 20100408 23:17:27< PetePorty> haha 20100408 23:20:26-!- Zarel [~Zarel@warzone2100/developer/Zarel] has quit [Ping timeout: 240 seconds] 20100408 23:22:12-!- Samwise [~Samwise@p57B1947B.dip0.t-ipconnect.de] has joined #wesnoth 20100408 23:25:11-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth 20100408 23:27:00-!- Zarel_ [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has joined #wesnoth 20100408 23:29:17< PetePorty> OMG! 2 zarels! 20100408 23:30:04-!- Johannes13 [~Johannes@unaffiliated/johannes13] has quit [Ping timeout: 258 seconds] 20100408 23:30:10< noy_> Johannes13: he was banned from the mp server 20100408 23:30:14-!- Zarel [~Zarel@c-75-72-160-179.hsd1.mn.comcast.net] has quit [Ping timeout: 240 seconds] 20100408 23:30:16< noy_> permanently 20100408 23:30:40-!- qemqemqem [~quassel@urwireless-dhcp-128-151-28-251.wireless.rochester.edu] has joined #wesnoth 20100408 23:34:31< Gambit> Poor Zarel... 20100408 23:35:03< Gambit> just kidding; I know what you meant. 20100408 23:43:44< PetePorty> what? 20100408 23:51:27-!- ancestral [~ancestral@12.145.225.25] has joined #wesnoth 20100408 23:51:35-!- ancestral [~ancestral@12.145.225.25] has quit [Client Quit] 20100408 23:54:52-!- crimson_penguin [~ben@wesnoth/developer/crimsonpenguin] has joined #wesnoth 20100408 23:56:56-!- pokhbocee [~pokhbocee@ws40.cs.drexel.edu] has quit [Quit: Ex-Chat] --- Log closed Fri Apr 09 00:00:21 2010